Crossfire Mailing List Archive
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Re: Is there anybody there?
- To: crossfire (at) ifi.uio.no
- Subject: Re: Is there anybody there?
- From: "Rupert G. Goldie" <>
- Date: Fri, 28 Jan 1994 15:21:57 +1100
> From:
> > Crossfire has to be re-programmed to use a client-server approach if we want
> > to have an efficient and really distributed program. I'm not sure that the
> > intermediate versions will be easy to maintain if several people are working
> > on the project.
>
> I completely agree. This is one thing that has stopped me from working on
> crossfire at all -- I think the design/protocol needs to be rethought.
>
> X protocol IMO is not efficient enough for this game, it needs it's own.
>
> --joe
>
While it would be nice to have a client-server with its own protocol, I don't
think it should be our primary concern right now. We have a client and server
that (pretty much) works and I don't think X is too inefficient for the job.
I have run crossfire over a 9600bps serial link quite happily, so bandwidth
isn't a big problem. My big problem with using X as a protocol is that there is
no way that I'm allowing X through my firewall, but I would probably allow a
Crossfire protocol through.
I think a proper client-server interface is something we should be discussing
and designing now, but getting a stable release out is of much higher priority.
Rupert
--
Rupert G. Goldie, Research Scientist
Australian Artificial Intelligence Institute
/\/\|| 1 Grattan Street, Melbourne, Australia