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Crossfire Mailing List Archive>Another thing, make it automatical...Build up an array describing how >much a character does different things, increase the appropriate number >when hitting with broadsword, when picking a door, when casting certain >types of spells, etc. Then, when the character advance, give a >static number of "skill points", but _divide_ it among the skills according >to which skills have been used since previous level. The idea is good, but this way you'll only learn skills in the school of nature, and not at any teaching institution. Perhaps a combination of the two? - Bjorn