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Death crash...
- To: crossfire (at) ifi.uio.no
- Subject: Death crash...
- From: (Jonathan Roy)
- Date: Mon, 14 Mar 1994 11:43:11 +0500
A few dungeon collapes, with too many monsters active, but no
crashs for two days, until someone died...
Reading symbols from /usr/bin/X11/crossfire...done.
(gdb) where
#0 0x6f224 in LOG ()
#1 0x19a10 in rec_sigsegv ()
#2 0xef737c54 in end ()
#3 0x6f200 in LOG ()
#4 0x781ec in remove_ob ()
#5 0x30298 in move_ob ()
It seems death always crashs the server. Is there a 90.3 patch for
this?
Also, it seem '-detach' is not the correct spelling. :)
GOod job people... If we don't die, it doesn't crash. Cool.