Crossfire Mailing List Archive
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Re: Skills!
- To: crossfire (at) ifi.uio.no
- Subject: Re: Skills!
- From: "Rupert G. Goldie" <>
- Date: Mon, 30 May 1994 12:14:08 +1000
> I think that in the immediate future, our paths are together:
> before making radical changes to the basic philosophy of the game,
> we should build the prerequisites. Let's put in the locks to pick
> the traps to disarm, the chests to loot, before we install any
> system of skills. Let us first put the things in the game to
> which the skills shall be applied, because:
>
> 1) it won't leave crossfire broken if
> we proceed in small steps to our goal but one of us finds our
> will to continue the project gone 2) everyone seems to agree
> that adding Thiefly Things is Good, 3) it serves your skill
> proposal, my skill proposal, AND those who think the current
> system is just fine.
>
> Regards,
>
> PeterM
>
Peter is absolutely right. We must add the new thief features and play
with them for a bit before modifying the character mechanics. It is very
important that we balance the effects of all the skills whichever way we
go.
Rupert