Crossfire Mailing List Archive
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Re: Status of xfire. Client/server 3d.
- To:
- Subject: Re: Status of xfire. Client/server 3d.
- From: (Stephen David Wray)
- Date: Mon, 10 Oct 94 17:03:28 +1300
- Cc: crossfire (at) ifi.uio.no
- In-reply-to: <> (message fromKARIM SANJABI on Sun, 9 Oct 1994 19:39:29 -0700 (PDT))
> I have been thinking about doing a client/server version of it
> for a while, and may get started on it. I was also thinking
> of redoing the interface, make it 3D. Much like Ulitma Underworld
> or Doom.
[snip]
> As I have stated before, I really enjoy crossfire, but due to
> the speed (mainly) I find it unplayable in the long term
> sense.
Ummm... do you expect a 3d version of crossfire to be faster?
Or is it that the 2d version is too fast?
I have this vague suspicion that a 3d version of crossfire would
have to be a lot slower... (Having seen linuxxdoom)
Or maybe not -- I have been wrong before :-)
---
**********************T***H***E***L***E***M***A**********************
44. For pure will, unassuaged of purpose, delivered from the lust of
result, is every way perfect. -- LIBER AL vel LEGIS
******************************IN*LVX*********************************
Stephen Wray <>
Department of Computer Science,phone: x8359, fax: +64 9 373 7453
University of Auckland, Private Bag 92019, Auckland, New Zealand.