Crossfire Mailing List Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Stormbringer is wimpy
- To: Mark Wedel <>
- Subject: Re: Stormbringer is wimpy
- From: Peter Mardahl <>
- Date: Wed, 07 Sep 1994 20:14:46 -0700
- cc: crossfire (at) ifi.uio.no,
- In-reply-to: Your message of "Wed, 07 Sep 1994 19:07:53 PDT." <>
In message <>, Mark Wedel writes:
> I don't know if there is any really good solution, unless you absolute
>want to require that items be of nonmagical origons. However, what
>about some of the 'lesser' artifacts? Lesser being ones that are created
>via the artifacts file. If you have a club of sanwe, should that be
>enchantable?
Why shouldn't people be able to start with magical weapons? +4 isn't
really that strong on the scale of what is possible with the Enchant
Weapon suite of scrolls. What should be checked for is not the + to magic
but rather all of those other things like immunties, +to stats....
>similar type of creatures. However, this won't work for many artifacts,
>because they have no material type, and if an item has no material type,
>it is invulnerable to everything (bug or feature?)
I think of this as a feature. Some artifacts should not be destructible.
I'd prefer that they had material type 256 (adamant), but 256 maps to
zero anyway for some reason. Should a Holy Avenger weapon, invested
with the Puissance of the Gods, be vulnerable to mere earthly magic
and forces?
> Also, even for items that are created out of some material, they still
>get a saving throw, and if they have high enough pluses, they will never
>fail (it is not like D&D where a 1 always fails. Here, if the item has
>enough pluses, it will succeed even on a 1.)
That's true. Also a feature, not a bug, IMHO. A +19 sword is magicked
enough that I'd expect nothing to be able to break it.
PeterM