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inventory sorting
- To: crossfire (at) ifi.uio.no
- Subject: inventory sorting
- From: Petri Heinila <>
- Date: Mon, 24 Apr 1995 16:48:56 +0300 (EET DST)
After 0.91.8 the inventory manipulating seems to be
changed. A item is now appended to the top of window
and the items are not anymore sorted by <type,archetype,magic>.
I look out insert_ob_in_on and it seems working right. But
it does not, any know why not ?
And other, CROSSFIRE_LIBDIR seems not to fylly working.
Here's configuration (if it's helps)
Welcome to CrossFire, v0.91.8
Copyright (C) 1994 Mark Wedel.
Copyright (C) 1992 Frank Tore Johansen.
Non-standard include files:
<stdlib.h>
<malloc.h>
<memory.h
<sys/timeb.h>
Secure: <false>
Logging: <true>
Libdir: /opt/games/lib/crossfire
Perm file: <LIB>/forbid
Shutdown file: <LIB>/shutdown
Save player: <true>
Save mode: 0660
Playerdir: <LIB>/players
Save homedir: <false>
Lock player: <false>
Unique items: <true>
Itemsdir: <LIB>/unique-items
Lock items: <true>
Use checksum: <true>
Tmpdir: /tmp
Fontdir: /opt/games/fonts
Compress: /usr/bin/compress
Uncompress: /usr/bin/uncompress
Map max timeout: 1000
Map reset: <true>
Max objects: 6000
Use_calloc: <false>
CHRFONT: <false>
Use_swap_stats: <true>
Sound_effects: <false>
Server: <true>
Port: 13326
Explore mode: <false>
Shop listings: <false>
Random encounter: <false>
New improve weapon: <true>
Max_time: 120000
Opps, should't have gotten here.execl: No such file or directory
<A HREF="http://www.lut.fi/~hevi/"></A>