Crossfire Mailing List Archive
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Re: Misc notes/thoughts.
- To: (Kristofer M. Bosland)
- Subject: Re: Misc notes/thoughts.
- From: "Michael B. Martin" <>
- Date: Mon, 11 Dec 1995 19:04:52 -0500 (EST)
- Cc: crossfire (at) ifi.uio.no
- In-Reply-To: <> from "Kristofer M. Bosland" at Dec 11, 95 11:06:44 am
> I was thinking of Tcl/Tk, which has also been recently ported to
> WinDoze, and the Mac. Does Java have a working interpreter on these
> platforms, or are they in the works?
>
> -Kris Bosland
>
Hmm, Java is pretty new, and I don't think they have many (any?)
stand-alone interpreters yet for non-Sun platforms, especially for
Mac/MS-Windows. Sun's Web site should have the definitive answer on
this. Netscape 2.0 (including the latest beta, I think) is supposed
to have support for Java apps, but I don't know exactly what that
means. On the other hand, Tcl has been around a long time and, as you
say, has been widely ported, so it might be a good first choice (do it
in Tcl/Tk and then maybe Java later). I suggested Java because it
sounds like it's rather similar to C/C++ (thus potentially less
porting work).
Someone (sorry, I'm too busy at the moment to look up the
reference--you know who you are) asked about whether communication
bandwidth or memory requirements was a higher priority. If people
want to play using modems, I think the former is definitely the higher
priority. Even a "fast" 28.8k modem can't sustain a full 4KB/s
(uncompressed), which isn't much bandwidth. Also, I think it's
reasonable to expect players to have, say, 4MB of RAM on their
(client) machine reserved for crossfire. That should be plenty.
-Michael