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Call me crazy but...
- To: Mailing-List Crossfire <crossfire (at) ifi.uio.no>
- Subject: Call me crazy but...
- From: Richard Murray <>
- Date: Mon, 18 Dec 1995 23:36:31 -0700 (MST)
(ignoring echoing 'you're crazy' cries)
Playing around with making a unique and playable world on my machine
here, and was playing with the idea of having secret areas that are
totally inaccessible to anyone not holding a specially created unique
item... ie a wizard's room to store things, etc ... nothing fancy really.
But this lead to a question: item types, etc... don't have cross loaded
up so I can't remember the specifics - anyways, is there ANY kind of
documentation of these seemingly mystical numbers for attributes? Or is
it all kinda a master/apprentice thing where I would have to study for
years to discover how?
Another thing I was trying was to make it look like a tree, sound like a
tree, taste like a tree, but when applied it would work like a teleport.
Yes, I know an invis exit would work, but with just one object is what
I've been playing with.
Ideas? Suggestions?
-----
Richard Murray
alt.consumers.free-stuff - the next generation
http://www.supernet.ab.ca/cgi-bin/freestuff
So much to do, so litt(hang on a sec...)