Crossfire Mailing List Archive
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Re: Extremely narsty XPM bug
- To:
- Subject: Re: Extremely narsty XPM bug
- From: Anthony Thyssen <>
- Date: Sun, 26 Feb 1995 15:08:20 +1000
- Cc: crossfire (at) ifi.uio.no
- In-Reply-To: Mail from 'David Given <>' dated: Fri, 24 Feb 95 13:01:51 GMT
| I've got a major problem using XPM's with crossfire on my system. The
| server is running on a Sparcstation with SunOS4.1.3, which causes most
| of the problems (SunOS is so broken I had to do some fairly major
| alterations to make it work). Windows are displayed on Suns and also on
| the DEC Alphas next door.
|
| The problem is as follows; the XPM's display perfectly on the Suns, but
| get completely the wrong mask on the DEC's, making it unplayable in XPM
| mode on them. I can't think why this should go wrong *only* on the
| DEC's, but not the Suns. Does anyone have any ideas?
|
| David Given
|
This problem was recently discussed on the X pm mailing list.
The problem is that the X pixmap library sets the pixel value of
the Masked out pixels to 0 (zero). On suns this is white but on other
machines this is often set to black by the X server. The solution is
to use the bitmap mask read in to set the color of the `None' transparent
color of the X pixmap before using it. Or just do not use the color `None'
at all.
If anyone comes up with the exact sequence to use mail me.
Anthony Thyssen ( System Programmer ) http://www.cit.gu.edu.au/~anthony/
-------------------------------------------------------------------------------
PROGRAM (pro'-gram) [n] A magic spell cast over a computer allowing
it to turn one's input into error messages. [vt] To engage in a
pastime similar to banging one's head against a wall, but, with
fewer opportunities for reward. ()
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