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re:ALCHEMY idea
- To: ,
- Subject: re:ALCHEMY idea
- From: Brian Thomas <>
- Date: Wed, 31 May 1995 06:31:27 -0400
- Cc: crossfire (at) ifi.uio.no
> How about a way to handle mixing of nth liquids (general) or
> potions (specific) and a way to handle poison? Hmm, all of this
> talk got me thinking of a way to provide dynamic (changing) items.
> For example, it shouldn't be too hard to be able to create a tree
> and have it "grow" leaves and fruits to be used in the game for
> food or for ingredient. Maybe a modified "generator"?
Yes yes yes! Actually I have already a spell I designed
which produces a 'fruit tree'. It is basically a generator
with slow speed (0.001 I think) and other_arch set to
either 'pear.111' 'apple.111' or 'orange.111'. I was
planning to release these new spells soon.