Crossfire Mailing List Archive
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Re: Karate
- To:
- Subject: Re: Karate
- From: Brian Thomas <>
- Date: Mon, 22 Jan 1996 14:05:00 -0500
- Cc: crossfire (at) ifi.uio.no
> From: Paul Hicks writes:
>
>
> Flash update on that karate "feature": I can't reproduce it anymore.
> Those of you who were nibbling your toenails in trepidation can calm
> down; it must have been a local fault.
>
Really? And I just made a patch to fix it. Hmm. The problem
I found was that if a character had 1) no weapon readied
and 2) a misc. skill readied the game would crash from a
call to do_skill_attack(). No crash occurs for characters
that have "associated" skills readied. (quick defs: "misc"
refers to a skill that gains no exp from use, "associated"
skill is one which is associated with a category of exp
and thus *will* gain xp from being used).
b.t.
> Paul
> ------------------------------------------------------------------------
> Paul Hicks | E-mail:
> S-mail: too long. Mail me for it. |
> Phone: +353-1-2884788 | URL: http://dallas.ucd.ie/~phicks/
> Fax: +353-1-2885362 | FTP: ftp://dallas.ucd.ie/private/phicks/
>
>