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levels
- To: crossfire (at) ifi.uio.no
- Subject: levels
- From: (Akshay Srinivasan)
- Date: Fri, 12 Jan 1996 00:08:44 -0500
Earlier I had posted about the increased levels. The correction was incomplete
so here is the rest of the code that needs to be adjusted in living.c in
function player_lvl_adj ...
if(op->level < 100 && op->stats.exp >= level_exp(op->level+1,op->expmul)) {
op->level++;
Change the 100 to MAXLEVEL and it should work now :)
Thanks,
Akshay
(Sorry for the inconvenience)