Crossfire Archive
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Re: CF: Re: Beginners guide.
- To: Maciej Kalisiak <>,
- Subject: Re: CF: Re: Beginners guide.
- From: "Mark Wedel" <>
- Date: Sat, 5 Dec 1998 22:42:35 -0800
- Cc: crossfire (at) ifi.uio.no
- In-Reply-To: Maciej Kalisiak <> "Re: CF: Re: Beginners guide." (Dec 6, 12:59am)
- References: <> <>
- Sender:
On Dec 6, 12:59am, Maciej Kalisiak wrote:
> Subject: Re: CF: Re: Beginners guide.
> Mark Wedel writes:
> > A few more notes for it:
>
> Anytime.
>
> > 1) When you eat food, you will gain back some hitpoints. Thus, it can
> > be useful to go into combat hungry (food <200), so after you get damaged
> > you can eat some food and effectively have a poor mans healing
> potion.
>
> I thought I put that one up already (in the "Freshly Arrived..."
> section)...
Its also possible I missed some things since I pretty quickly
glossed over some of the stuff.
>
> > 2) At current time, all items take the same amount of time to equip/unequip
> > (which is very fast). So there are certainly times where it is worthwhile
> > to swap equipment in combat.
>
> Such as? I'm guessing you mean to a certain attack type weapon (Fear,
> Cold, etc.) but perhaps I'm missing a more useful tactic.
Switch to leather armor (or no armor at all.) on creatures that attack with
acid. Switching to weapons that slay that specific creature are
also useful.
As another note - items that have no material type are immune to
everything. There are not many items out there that have this, but
there are a few.
> > (difficult can currently be found out using the 'maps command).
>
> Interesting.
maps also contain other information (swapped out maps or when a
map will be swapped out). However, there is information in there
that the character probably should not know.
But the maps command can also be a good measure if that map is
the correct difficulty - If you are fifth level and go into
a map with difficult 15+, you probably shouldn't be there.
I'll see about adding a command that gives information on just the
current map (message/creator, difficulty, players, etc.)
--
-- Mark Wedel
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