Crossfire Archive
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Re: CF: FBBB v1.01 is now up
- To: "Mark Wedel" <>
- Subject: Re: CF: FBBB v1.01 is now up
- From: Anthony Thyssen <>
- Date: Mon, 07 Dec 1998 13:13:46 +1000
- Cc: crossfire mailing list <crossfire (at) ifi.uio.no>
- In-reply-to: Your message of "Sun, 06 Dec 1998 16:30:08 PST." <>
- Sender:
"Mark Wedel" on wrote...
| On Dec 6, 10:03pm, Anthony Thyssen wrote:
| > Ok. But what is the use of a ``cloak''. It don't change any stats
| > and I have not seen any `un-usual cloaks'.
|
| Magic cloaks are quite rare. There are some uncommon ones which just
| give bonus to AC, and some that are quite rare that give protections/
| immunities.
|
| The reason that the standard cloaks don't give protection goes back
| to play balance (same applies for boots I will note). As the game
| has progressed, more new types of armor have been added (cloaks one,
| high availability of boots another). If the standard versions of
| these gave out AC points, characters would get 3 or 4 more AC points
| than much of the stuff was originally designed for. So instead,
| normal ones were added that give no benefits.
|
My question is do they have any other use at all.
I would think (but don't know) that a cloak could protect you
from rust effects (acid blobs etc) simular to gauntlets.
This is the case in Nethack, and very usefull it is. Other wise
a cloak there is also of very little protection.
Anthony Thyssen ( System Programmer ) http://www.sct.gu.edu.au/~anthony/
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May a thousand camels spit in your keyboard!
-- Anthony Thyssen (no offence)
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