Crossfire Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: CF: Travel and Questions
- To: Crossfire Mailing List <crossfire (at) ifi.uio.no>
- Subject: Re: CF: Travel and Questions
- From: Anthony Thyssen <>
- Date: Wed, 09 Dec 1998 15:12:02 +1000
- In-reply-to: Your message of "Tue, 08 Dec 1998 17:01:42 PST." <>
- Sender:
"Mark Wedel" on wrote...
| More than likely, the player will become part of the inventory of the
| ob= ject in question, but hooks will be added for the player to
| control that objec= t. The main point is that special abilities of
| the object need to be preser= ved (boats over water, dragons flying,
| etc..) Dragons should perhaps be remo= ved or very expensive (dragon
| isn't going to fly someone around for free) - othe= rwise playbalance
| gets shifted a bit.
|
Unless the play himself has skill to control boats and dragons he should
not be able to control them. I don't see this `teleport' as a problem.
It should just `cost' you ;-)
More questions -- answers for begineers guide!
What does get me is the use of some of the tools.
1/ What can you use a shovel for, and how! One is in the oldcity
and from my old maps can be used to `dig' through a wall to reach
a landslide trapped skeletion. But I don't remember how.
2/ Why can't you shoot arrows and other magic over water!!!
A bit dumb if you ask me!
Anthony Thyssen ( System Programmer ) http://www.sct.gu.edu.au/~anthony/
- --------------------------------------------------------------------------- -
There can never be an `Absoulte Chaos',
since any absolute must be lawful,
I.E. It is lawful in its chaos.
- --------------------------------------------------------------------------- -
PGP Public Key available -- finger -l
-
[you can put yourself on the announcement list only or unsubscribe altogether
by sending an email stating your wishes to ]