Crossfire Archive
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Re: CF: what did I do? (so I don't do it again)
- To: crossfire mailing list <crossfire (at) ifi.uio.no>
- Subject: Re: CF: what did I do? (so I don't do it again)
- From: Christian Stieber <>
- Date: Wed, 9 Dec 1998 19:08:42 +0100
- In-Reply-To: <>; from Scott Wedel on Wed, Dec 09, 1998 at 09:15:00AM -0800
- References: <>
- Sender:
Scott Wedel () wrote:
> I suppose a CF checkpoint option which periodically or via a command
> saves all characters and maps. So if game has a single active
> player then all faults such as crash or player disconnect can be
> handled by going back to most recent checkpoint before the fault.
_Option_ is very important. There won't be a problem at my server
(since there is always at least one player logged in (mr_log), so
users can never go back to cheat), but opening a way to
cheat if you are alone is not a good idea (IMHO).
Christian
--
Christian Stieber http://www.informatik.tu-muenchen.de/~stieber
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