Crossfire Archive
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Re: Map swapping/timing out: was Re: CF: Random maps - comments
- To: crossfire mailing list <crossfire (at) ifi.uio.no>
- Subject: Re: Map swapping/timing out: was Re: CF: Random maps - comments
- From: Christian Stieber <>
- Date: Sat, 6 Feb 1999 11:44:48 +0100
- In-Reply-To: <>; from Peter Mardahl on Fri, Feb 05, 1999 at 05:34:46PM -0800
- References: <>
- Sender:
Peter Mardahl () wrote:
> Perhaps random maps should only be 'timed out' when there is no one
> on the server?
Bad idea. Granted, should my telnet access make it into the server we'll
no longer need mr_log, but if it doesn't, or if somebody comes up with
another "NPC", then maps would never time out (mr_log is a special
client: he is "playing" all the time and creating a kill log).
Also, every now and then we have players hanging around for quite some
time. Doesn't happen too often, but it does happen.
Christian
--
Christian Stieber http://www.informatik.tu-muenchen.de/~stieber
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