Crossfire Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
CF: Damage (bug?) in client 0.95.2
- To: Christian Stieber <>
- Subject: CF: Damage (bug?) in client 0.95.2
- From: R Balasubramanian <>
- Date: 13 Mar 1999 11:11:19 +0530
- Cc: crossfire mailing list <crossfire (at) ifi.uio.no>
- In-Reply-To: Christian Stieber's message of Fri, 12 Mar 1999 21:45:47 +0100
- References: <> <>
- Reply-to:
- Sender:
>>>>> "Christian" == Christian Stieber <> writes:
Christian> That's no good :-) Someone has reported this to me as
Christian> well. I checked his playerfile and his damage was +140, so I
Christian> assumed that the problem is one of the zillion client
Christian> problems. Looks like somebody used a signed char for damage
Christian> or some such (_very_ bad idea since damage goes up beyond
Christian> 255).
Checked this out. The file client.h defines damage as sint8, but the
living.h file for the server says sint16. Don't ask me what negative
damage means - do I lose hp if I hit a monster? :-).
Maybe the client and server should have the same include file? - no need
for duplication of info, and (minor, but irritating) problems like these
will go away.
Anyway, changing the sint8 to sint16 worked fine for me.
Regards,
Mani.
--
R. Balasubramanian.
Our sincerest laughter \ With some pain is fraught;
Our sweetest songs \ are those that tell of saddest thought. -Shelley
-
[you can put yourself on the announcement list only or unsubscribe altogether
by sending an email stating your wishes to ]