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Re: CF: "Creeping Immunity", Crystals, and rest/regen (was Re: Incompatible objects)
- To: crossfire (at) ifi.uio.no
- Subject: Re: CF: "Creeping Immunity", Crystals, and rest/regen (was Re: Incompatible objects)
- From: Kjetil Torgrim Homme <>
- Date: 07 Sep 1999 06:16:24 +0200
- In-Reply-To: <>
- References: <> <>
- Sender:
[David Andrew Michael Noelle]
> With too many crystals, a spellcaster can destroy whole maps full
> of enemies before resting, and without taking any appreciable
> damage. Then, after completing the quest, he'll spend an hour or
> two twiddling his thumbs and clicking his crystals.
Look at Diablo: The wizard never regenerates mana (it only happens
when he goes up a level), he has to buy lots of "mana potions". I
think this is a better solution. Make different sizes:
10 mana => 10 gp
50 mana => 200 gp
100 mana => 500 gp
or something like that. (Note that the handy larger potions are much
more expensive.) Finally something to spend money on?
Kjetil T.
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