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Re: CF: Maps
- To: crossfire (at) ifi.uio.no
- Subject: Re: CF: Maps
- From: Jan Echternach <>
- Date: Mon, 22 May 2000 20:55:22 +0200
- In-Reply-To: <001501bfc406$7a0bba20$>; from on Mon, May 22, 2000 at 05:57:42PM +0200
- Mail-Followup-To:
- References: <001501bfc406$7a0bba20$>
- Reply-To: Jan Echternach <>
- Sender:
On Mon, May 22, 2000 at 05:57:42PM +0200, Michael Toennies wrote:
> - The hangar hangs often in 95.5. Also, there are often problems with the
I remember two crashes on that map caused by a monster applying a
poisonous booze. This bug has been fixed in the current CVS version.
> random items in it.
> The program trys to generate good items for the powerful monsters in it,
> but sometimes
> it doesn't works (you see the editor "random item" icons).
> Now, we have removed some items (player who get the hangars look for exp
The map change is only a workaround. This needs to be fixed in the
server. Do you know how to reproduce this bug?
> exchange the chaos wyvern with the chaos lair ones and add a new small
> special artifact.
IIRC there where "normal" wyverns of chaos and big wyverns of chaos.
Have you replaced all normal wyverns of chaos with the more powerful
wyverns from the chaos lair?
> Thats all for a first test, so log in and look around.
Is a diff between the modified maps and the standard map set available
somewhere? Then I could test the maps on my own private server in dm
mode because this saves much time (and my TODO list is already long
enough).
--
Jan
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