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Random map crash laid to rest (committed to CVS)
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- Subject: Random map crash laid to rest (committed to CVS)
- From: Peter Mardahl <>
- Date: Wed, 7 Jun 2000 17:39:08 -0700 (PDT)
The random map crash turned out to be due to improper handling
of the faces of multi-square monsters in random_map/monster.c.
(I.e., I screwed that up a long time ago.)
I believe this bug is now squished!
Have fun.
PeterM