From crossfire-request Sat Dec 25 19:33:33 1993 Return-Path: Received: from hymir.ifi.uio.no by ifi.uio.no with ESMTP (8.6.4/ifi2.4) id for ; Sat, 25 Dec 1993 19:33:32 +0100 From: =?iso-8859-1?Q?Lars_Henrik_B=F8ler_Olafsen?= MIME-Version: 1.0 Received: from localhost by hymir.ifi.uio.no ; Sat, 25 Dec 1993 19:33:31 +0100 Date: Sat, 25 Dec 1993 19:33:31 +0100 Message-Id: <19931225183331.24510.hymir.ifi.uio.no@ifi.uio.no> To: crossfire Subject: Re: Full, Current distribution? Status: RO >There is also a version 89.3 which was the last that Frank was working on, >unfortunately, Frank has disappeared off the maps it seems. :< > >As far as getting onto this list, not sure what happened to the maintainer of >the list? anybody know?? does anybody want to take over the job of maintaining >this thing? Frank is far away up in northern Norway :-) ---- yrsa 2>finger frankj <..> Plan: Address: 4B-954, Kringsjaa studentby, Sognsv 218, 0864 OSLO, Norway Can also be found as franktor@yellow.uio.no I'm off for Christmas vacation, will be back around 3-4. January. Merry Christmas and a happy New Year to you all! ---- If anybody is willing to maintain the list, I'm sure Frank is happy to let him (I'm *NOT* speaking for him though) .Anyway I guess you'll just have to wait until the 3-4. to get any response from him. Btw .. I think the 89.3 is in the crossedit-0.7 .. :) .Don't flame me if I'm wrong ... -Lars From crossfire-request Wed Dec 22 20:02:04 1993 Return-Path: Received: from corpse.ecst.csuchico.edu by ifi.uio.no with ESMTP (8.6.4/ifi2.4) id for ; Wed, 22 Dec 1993 20:02:02 +0100 Received: from localhost (tvangod@localhost) by corpse.ecst.csuchico.edu (8.6.4/8.6.4) id LAA20862; Wed, 22 Dec 1993 11:01:51 -0800 From: Tyler Van Gorder Message-Id: <199312221901.LAA20862@corpse.ecst.csuchico.edu> Subject: Re: Full, Current distribution? To: dlopata@Stat.UFL.Edu Date: Wed, 22 Dec 1993 11:01:51 -0800 (PST) Cc: crossfire@ifi.uio.no In-Reply-To: <199312221703.MAA05707@stat.ufl.edu> from "dlopata@Stat.UFL.Edu" at Dec 22, 93 12:03:51 pm X-Mailer: ELM [version 2.4 PL23] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 1908 Status: RO > > ... > > Hello. Pardon if this is list FAQ, but I can't seem to get > subscribed to this thing, so I don't know what's been > discussed. . . > > I've downloaded just about everything at the Crossfire site, > including all the stuff in the incoming directory. I have yet > to get the crossedit-0.7 version to work (89.2 works fine); it > compiles, but when you run it, it just drops back to the > prompt (no message, no obvious activity). Looks like it can't find your starting map file......trying running with debugging on with this flag at startup. crossfire -d see what is logs :> also in your achetypes file, look to for the "map" archetype, make sure the slaying field of that achetype is the path of the first map. Also, you will need to make sure that EMERGECY_MAP or something like that is set appropriately, thats in the include directory :> > > Anyway, I'm was going through the incoming stuff; some of it's > obvious, but some of it isn't, like the nkya.tar.Z set; It's > got a bunch of .map files; what do I do with these? Is there > a way to convert them to .oo and .om files? Versions of crossfire newer then 89.2 no longer support .oo and .om files. Maps now consist of just one file. These maps sound like they are in the new format. Someone, in the UK has converted most/all old maps to the new format, forgot the address though. > Basically, I was wondering if anyone had a list of what goes > with what version (89.2 and 0.7). There is also a version 89.3 which was the last that Frank was working on, unfortunately, Frank has disappeared off the maps it seems. :< The version I run at Chico is 0.7. This would be the newest.....version that is supported. As far as getting onto this list, not sure what happened to the maintainer of the list? anybody know?? does anybody want to take over the job of maintaining this thing? hope that helps : Tyler. From crossfire-request Wed Dec 22 18:06:53 1993 Return-Path: Received: from stat.ufl.edu by ifi.uio.no with ESMTP (8.6.4/ifi2.4) id for ; Wed, 22 Dec 1993 18:06:51 +0100 Received: from nc600.stat.ufl.edu (nc600.stat.ufl.edu [128.227.141.1]) by stat.ufl.edu (8.6.4/8.6.4) with SMTP id MAA05707 for ; Wed, 22 Dec 1993 12:03:52 -0500 Message-Id: <199312221703.MAA05707@stat.ufl.edu> To: crossfire@ifi.uio.no Subject: Full, Current distribution? Date: Wed, 22 Dec 1993 12:03:51 -0500 From: (Dave Lopata) Status: RO ... Hello. Pardon if this is list FAQ, but I can't seem to get subscribed to this thing, so I don't know what's been discussed. . . I've downloaded just about everything at the Crossfire site, including all the stuff in the incoming directory. I have yet to get the crossedit-0.7 version to work (89.2 works fine); it compiles, but when you run it, it just drops back to the prompt (no message, no obvious activity). Anyway, I'm was going through the incoming stuff; some of it's obvious, but some of it isn't, like the nkya.tar.Z set; It's got a bunch of .map files; what do I do with these? Is there a way to convert them to .oo and .om files? Basically, I was wondering if anyone had a list of what goes with what version (89.2 and 0.7). Also, does anyone have any hints on getting 0.7 to run on SunOS 4.1.3? Thanks! Oh, and if anyone knows how to get me on this list, that'd be wonderful. crossfire-request seems to be on vacation. ------------------------------------------------------------------------- Dave "The Dave" Lopata dlopata@stat.ufl.edu Dept. of Statistics Computer Systems Guy (904)392-1941 233 University of Florida Beep: 339-7044 From crossfire-request Thu Dec 16 22:46:27 1993 Return-Path: Received: from relay2.UU.NET by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Thu, 16 Dec 1993 22:46:26 +0100 Received: from spool.uu.net (via LOCALHOST) by relay2.UU.NET with SMTP (5.61/UUNET-internet-primary) id AA23317; Thu, 16 Dec 93 16:45:22 -0500 Message-Id: <9312162145.AA23317@relay2.UU.NET> Received: from cadreri.UUCP by uucp3.uu.net with UUCP/RMAIL (queueing-rmail) id 164316.16913; Thu, 16 Dec 1993 16:43:16 EST Received: by ri.cadre.com (cadreri) (4.1/SMI-4.1) id AA25639; Thu, 16 Dec 93 16:06:28 EST Received: from xtc.fripp by fripp (4.1/SMI-4.1) id AA16973; Thu, 16 Dec 93 16:10:47 EST Date: Thu, 16 Dec 93 16:10:47 EST From: jh@ri.cadre.com (Joe Hartley) To: crossfire@ifi.uio.no Subject: Thanks! Status: RO Thanks to all the helpful folks who got me past the problem I was having with crossfire 0.89.3. All is well; I've died 3 times today! =============================================================================== Joe Hartley | jh@cadre.com - Whenever you find that you are on the Cadre Technologies | side of the majority, it is time to reform. - M. Twain 222 Richmond St. | -------------------------------------------------------- Providence, RI 02903 | Overman 1st Class - the Kilgore Trout Memorial Clench (401) 351-5950 x266 | of the Church of the SubGenius =============================================================================== From crossfire-request Thu Dec 16 11:43:32 1993 Return-Path: Received: from Sun.COM by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Thu, 16 Dec 1993 11:43:29 +0100 Received: from snail.Sun.COM (snail.Corp.Sun.COM) by Sun.COM (4.1/SMI-4.1) id AB21581; Thu, 16 Dec 93 02:43:22 PST Received: from France.Sun.COM (isunfra) by snail.Sun.COM (4.1/SMI-4.1) id AA03889; Thu, 16 Dec 93 02:43:18 PST Received: from bebop.France.Sun.COM (bebop-bb) by France.Sun.COM (4.1/SMI-4.1) id AA14786; Thu, 16 Dec 93 11:43:15 +0100 Received: from melodie.France.Sun.COM by bebop.France.Sun.COM (4.1/SMI-4.1) id AA06268; Thu, 16 Dec 93 11:44:58 +0100 Date: Thu, 16 Dec 93 11:44:58 +0100 From: obourdon@France.Sun.COM (Olivier Bourdon - SunConnect ICNC) Message-Id: <9312161044.AA06268@bebop.France.Sun.COM> To: crossfire@ifi.uio.no Subject: crossfire X-Sun-Charset: US-ASCII Status: RO Please can you add me to this list and answer the following: ----- Begin Included Message ----- From crossfire-request Thu Dec 16 10:43:54 1993 Return-Path: Received: from leka.cc.lut.fi by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Thu, 16 Dec 1993 10:43:54 +0100 Received: by leka.cc.lut.fi (5.65c/IDA-1.4.4/Kim-2.2) id AA10726; Thu, 16 Dec 1993 11:43:53 +0200 Date: Thu, 16 Dec 1993 11:43:52 +0300 (EETDST) From: Petri Heinil{ Subject: Re: 89.3 compile problems on SunOS To: crossfire@ifi.uio.no In-Reply-To: <199312152305.AA06208@bolero.rahul.net> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Status: RO On Wed, 15 Dec 1993, Mark Wedel wrote: > It is quite possible that you do not have all the archetypes (which > contain both the pixmap files and the actual description of the items.) > > In some releases, these were included with crossfire, in other releases, > these were separated. > > Do an ls into the 'arch' directory. IF nothing is there, you need to > grab the archetypes off of an ftp site. I don't remember the name of > the file off hand, however. The archetypes containing file is some like AYYMMDD.tar.Z, where YY is year, MM is month and DD is day. I don't remenber the date. Ther might also exist some other archetype collections. btw. the bug.111 is indeed a system to indicate a ... bug :). It seems to work also in this case :). Main use of this is to show up null places (bug.111 is encoded to 0) in maps. ///////////////////////// Petri Heinila ///////////////////////// email: Petri.Heinila@lut.fi www: Homepage mail: Ainonkatu 2A 53100 Lappeenranta Finland, Europe tel: 3624 (in. LUT) From crossfire-request Thu Dec 16 00:06:01 1993 Return-Path: Received: from bolero.rahul.net by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Thu, 16 Dec 1993 00:05:56 +0100 Received: by bolero.rahul.net id AA06208 (5.67a8/IDA-1.5 for crossfire@ifi.uio.no); Wed, 15 Dec 1993 15:05:51 -0800 Date: Wed, 15 Dec 1993 15:05:51 -0800 From: Mark Wedel Message-Id: <199312152305.AA06208@bolero.rahul.net> To: crossfire@ifi.uio.no, jh@ri.cadre.com Subject: Re: 89.3 compile problems on SunOS Status: RO It is quite possible that you do not have all the archetypes (which contain both the pixmap files and the actual description of the items.) In some releases, these were included with crossfire, in other releases, these were separated. Do an ls into the 'arch' directory. IF nothing is there, you need to grab the archetypes off of an ftp site. I don't remember the name of the file off hand, however. From crossfire-request Wed Dec 15 20:54:31 1993 Return-Path: Received: from relay1.UU.NET by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Wed, 15 Dec 1993 20:54:30 +0100 Received: from spool.uu.net (via LOCALHOST) by relay1.UU.NET with SMTP (5.61/UUNET-internet-primary) id AA26754; Wed, 15 Dec 93 14:54:20 -0500 Message-Id: <9312151954.AA26754@relay1.UU.NET> Received: from cadreri.UUCP by uucp6.uu.net with UUCP/RMAIL (queueing-rmail) id 145219.17536; Wed, 15 Dec 1993 14:52:19 EST Received: by ri.cadre.com (cadreri) (4.1/SMI-4.1) id AA29601; Wed, 15 Dec 93 14:39:06 EST Received: from xtc.fripp by fripp (4.1/SMI-4.1) id AA25909; Wed, 15 Dec 93 14:43:28 EST Date: Wed, 15 Dec 93 14:43:28 EST From: jh@ri.cadre.com (Joe Hartley) To: crossfire@ifi.uio.no Subject: 89.3 compile problems on SunOS Status: RO OK, folks... I'm running SunOS 4.1.3 and gcc 5.2.6. I xmkmf, and make Makefiles and make depend. So far, so good. I get to the big make, and all goes well until I run into this... rm -f crossfire.bdf crossfire.pcf ./xbmtobdf -name crossfire -f bmaps.paths -d . > crossfire.bdf ././arch/system/bug.111: No such file or directory *** Error code 1 make: Fatal error: Command failed for target `crossfire.bdf' Current working directory /usr5/source/crossedit-0.7/lib *** Error code 1 make: Fatal error: Command failed for target `all' The bmaps and bmaps.path both make mention of "bug.111". Something is obviously screwed here. Any clues?? =============================================================================== Joe Hartley | jh@cadre.com - Whenever you find that you are on the Cadre Technologies | side of the majority, it is time to reform. - M. Twain 222 Richmond St. | -------------------------------------------------------- Providence, RI 02903 | Overman 1st Class - the Kilgore Trout Memorial Clench (401) 351-5950 x266 | of the Church of the SubGenius =============================================================================== From crossfire-request Wed Dec 15 17:38:58 1993 Return-Path: Received: from cri.ens-lyon.fr by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Wed, 15 Dec 1993 17:38:57 +0100 Received: from lip.ens-lyon.fr (lip-gw) by cri.ens-lyon.fr (5.0/SMI-SVR4) id AA05080; Wed, 15 Dec 1993 17:38:49 --100 Received: from poire.ens-lyon.fr by lip.ens-lyon.fr (4.1/SMI-4.1) id AA09582; Wed, 15 Dec 93 17:38:54 +0100 Date: Wed, 15 Dec 93 17:38:54 +0100 From: Jean-Marc.Pierson@lip.ens-lyon.fr (Jean-Marc Pierson) Message-Id: <9312151638.AA09582@lip.ens-lyon.fr> To: crossfire@ifi.uio.no Subject: playing content-length: 623 Status: RO Hi, I have a little problem : I ran : "crossfire -server &" And a friend used : "crossclient -server my_machine" to play. When he exists the game, the server stops. Is this normal ? And how could I get rid of this ? (because each time you restart crossfire, you lose all what you have done on the maps) Thanks again, Jean-Marc. --------------------------------- Jean-Marc PIERSON email: Jean-Marc.Pierson@lip.ens-lyon.fr L.I.P. ENS-LYON tel: (33) 72 72 84 35 - bureau 313 - 69364 Lyon Cedex 07 FRANCE 27. If a program is useless, it will have to be documented. Murphy's laws. From crossfire-request Wed Dec 15 11:37:01 1993 Return-Path: Received: from thrall.cm.cf.ac.uk by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Wed, 15 Dec 1993 11:36:57 +0100 Received: from cm.cf.ac.uk by thrall.cm.cf.ac.uk with SMTP (PP) id <17687-0@thrall.cm.cf.ac.uk>; Wed, 15 Dec 1993 10:37:46 +0000 Date: Wed, 15 Dec 93 10:37:39 GMT From: Simon McIntosh-Smith Message-Id: <9312151037.AA17346@sapphire.cm.cf.ac.uk> To: crossfire@ifi.uio.no Subject: Re: crossfire spoilers on Mosaic Status: RO Rupert Goldie (rgg@aaii.oz.au) just wrote: > I have been using latex2html (now up to version 0.4) and I can say that > it works pretty well. It handles tables and maths by turning them into > inlined images. It can even handle embedded Postscript. I have been converting > our local tech reports with great success. Setting up latex2html can be a bit > fiddly (you need pbmplus, dvips 5.521, perl) so I can convert the document > and send the HTML to someone to put on a WWW server if no one else wants to > do it. We've got an older version of latex2html here at the site where the crossfire spoilers have been made available as postscript. We're just installing the new version now, so the spoilers will be available as html and postscript by the end of the day. Just to remind you, the URL of the cardiff home page is http://www.cm.cf.ac.uk:/ and you can get to the spoilers by clicking on the "Fun and Games" category. Have fun! Sy PS Cardiff has one of the most popular WWW servers in the world at the moment (10000 requests a day are typical). Take the time to have a look around - there's a graphical interface to the worlds largest on-line movie database, and even a graphical guided tour around the University! From crossfire-request Wed Dec 15 11:35:15 1993 Return-Path: Received: from cri.ens-lyon.fr by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Wed, 15 Dec 1993 11:35:05 +0100 Received: from lip.ens-lyon.fr (lip-gw) by cri.ens-lyon.fr (5.0/SMI-SVR4) id AA29269; Wed, 15 Dec 1993 11:34:39 --100 Received: from poire.ens-lyon.fr by lip.ens-lyon.fr (4.1/SMI-4.1) id AA06127; Wed, 15 Dec 93 11:34:44 +0100 Date: Wed, 15 Dec 93 11:34:44 +0100 From: Jean-Marc.Pierson@lip.ens-lyon.fr (Jean-Marc Pierson) Message-Id: <9312151034.AA06127@lip.ens-lyon.fr> To: crossfire@ifi.uio.no Subject: installing crossfire content-length: 835 Status: RO Hi folks, I am a new admin-user of CrossFire. I have the version crossfire-0.89.2. I have some problems and I am sure you can help me. I use : crossfire -p -w -server, and crossclient -pix -server my_machine -display my_machine. Firstly, crossfire can not find the fonts, so it uses pixmap. This works Secondly, when 3 players want to connect, there is a segmentation fault. (?) Last, when we leave the game with 'quit, it deletes the character. If we do not want, we quit the window and the character is saved, but the lock remains ! How could we escape properly of this game ? Thanks for your replies. Bye, Jean-Marc. --------------------------------- Jean-Marc PIERSON email: Jean-Marc.Pierson@lip.ens-lyon.fr L.I.P. ENS-LYON tel: (33) 72 72 84 35 - bureau 313 - 69364 Lyon Cedex 07 FRANCE From crossfire-request Wed Dec 15 00:12:18 1993 Return-Path: Received: from eden-valley.aaii.oz.AU by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Wed, 15 Dec 1993 00:12:13 +0100 Received: by eden-valley.aaii.oz.AU (5.65c/SMI-4.0/AAII) id AA15250; Wed, 15 Dec 1993 10:10:56 +1100 Date: Wed, 15 Dec 1993 10:10:56 +1100 From: "Rupert G. Goldie" Message-Id: <199312142310.AA15250@eden-valley.aaii.oz.AU> To: crossfire@ifi.uio.no Subject: Re: crossfire spoilers on Mosaic Status: RO > There is possibility to change LaTeX-document into html. Look out > http://cbl.leeds.ac.uk/nikos/tex2html/doc/latex2html/latex2html.html, > where is document about it. I haven't use this, so I don't know > how well it handles tables (waiting for html+ :) . > > ///////////////////////// Petri Heinila ///////////////////////// I have been using latex2html (now up to version 0.4) and I can say that it works pretty well. It handles tables and maths by turning them into inlined images. It can even handle embedded Postscript. I have been converting our local tech reports with great success. Setting up latex2html can be a bit fiddly (you need pbmplus, dvips 5.521, perl) so I can convert the document and send the HTML to someone to put on a WWW server if no one else wants to do it. Rupert -- Rupert G. Goldie, Research Scientist rgg@aaii.oz.au Australian Artificial Intelligence Institute /\/\|| 1 Grattan Street, Melbourne, Australia From crossfire-request Tue Dec 14 21:29:53 1993 Return-Path: Received: from pdx1.world.net by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Tue, 14 Dec 1993 21:29:52 +0100 Received: by pdx1.world.net (Smail3.1.28.1 #1) id m0p9gRQ-00062sC; Tue, 14 Dec 93 12:33 PST Message-Id: From: nabil@world.net (Aaron Nabil) Subject: Re: Versions? To: jh@ri.cadre.com (Joe Hartley) Date: Tue, 14 Dec 1993 12:33:55 -0800 (PST) Cc: crossfire@ifi.uio.no In-Reply-To: <9312142010.AA13951@relay1.UU.NET> from "Joe Hartley" at Dec 14, 93 02:53:19 pm X-Mailer: ELM [version 2.4 PL17] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 367 Status: RO Joe Hartley writes... >After having played out v.0.88.3, I figured it's time to get a new version, >so it's off to ftp.ifi.uio.no to get the latest version, which I believed to be ^^^^^^^^^^^^^^ Please use one of the US archive sites instead of going across the pond wire. Ftp.world.net is a US server for crossfire. -- Aaron Nabil nabil@world.net From crossfire-request Tue Dec 14 21:13:05 1993 Return-Path: Received: from relay1.UU.NET by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Tue, 14 Dec 1993 21:12:00 +0100 Received: from spool.uu.net (via LOCALHOST) by relay1.UU.NET with SMTP (5.61/UUNET-internet-primary) id AA13951; Tue, 14 Dec 93 15:10:35 -0500 Message-Id: <9312142010.AA13951@relay1.UU.NET> Received: from cadreri.UUCP by uucp3.uu.net with UUCP/RMAIL (queueing-rmail) id 150616.19978; Tue, 14 Dec 1993 15:06:16 EST Received: by ri.cadre.com (cadreri) (4.1/SMI-4.1) id AA13628; Tue, 14 Dec 93 14:48:53 EST Received: from xtc.fripp by fripp (4.1/SMI-4.1) id AA07185; Tue, 14 Dec 93 14:53:19 EST Date: Tue, 14 Dec 93 14:53:19 EST From: jh@ri.cadre.com (Joe Hartley) To: crossfire@ifi.uio.no Subject: Versions? Status: RO After having played out v.0.88.3, I figured it's time to get a new version, so it's off to ftp.ifi.uio.no to get the latest version, which I believed to be 0.89.3. Alas, the latest version I could find is 0.89.2, and it doesn't compile on my Sun w/ 4.1.3 and gcc 2.5.6!! So... before I go a-hacking the source code, can anyone tell me where 0.89.3 lives? And will the 0.89.0 maps I got work with 0.89.[23]?? Thanks! =============================================================================== Joe Hartley | jh@cadre.com - Whenever you find that you are on the Cadre Technologies | side of the majority, it is time to reform. - M. Twain 222 Richmond St. | -------------------------------------------------------- Providence, RI 02903 | Overman 1st Class - the Kilgore Trout Memorial Clench (401) 351-5950 x266 | of the Church of the SubGenius =============================================================================== From crossfire-request Tue Dec 14 16:32:40 1993 Return-Path: Received: from cc.lut.fi by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Tue, 14 Dec 1993 16:32:39 +0100 Received: by cc.lut.fi (5.65c/IDA-1.4.4/Kim-2.2) id AA12289; Tue, 14 Dec 1993 17:32:38 +0200 Date: Tue, 14 Dec 1993 17:32:38 +0300 (EETDST) From: Petri Heinil{ Subject: Re: crossfire spoilers on Mosaic To: crossfire@ifi.uio.no In-Reply-To: <9312141125.AA21963@diamond.cm.cf.ac.uk> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Status: RO On Tue, 14 Dec 1993, Simon McIntosh-Smith wrote: > Hi, > > I've put the postscript spoiler file that comes with crossfire 0.89.3 on-line > at our WWW server in Cardiff. If you've got NCSA Mosaic or some other WWW > browser, you should be able to view these, although the file is around 100Kb > and might take while to transfer to your site! Here's the URL if you > want to look at the Cardiff home page: > > http://www.cm.cf.ac.uk:/ > > To look at the spoilers, go into "Fun and Games" and there you will see > the spoilers. There is possibility to change LaTeX-document into html. Look out http://cbl.leeds.ac.uk/nikos/tex2html/doc/latex2html/latex2html.html, where is document about it. I haven't use this, so I don't know how well it handles tables (waiting for html+ :) . ///////////////////////// Petri Heinila ///////////////////////// email: Petri.Heinila@lut.fi www: Homepage mail: Ainonkatu 2A 53100 Lappeenranta Finland, Europe tel: 3624 (in. LUT) From crossfire-request Tue Dec 14 12:24:30 1993 Return-Path: Received: from thrall.cm.cf.ac.uk by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Tue, 14 Dec 1993 12:24:27 +0100 Received: from cm.cf.ac.uk by thrall.cm.cf.ac.uk with SMTP (PP) id <04303-0@thrall.cm.cf.ac.uk>; Tue, 14 Dec 1993 11:25:23 +0000 Date: Tue, 14 Dec 93 11:25:17 GMT From: Simon McIntosh-Smith Message-Id: <9312141125.AA21963@diamond.cm.cf.ac.uk> To: crossfire@ifi.uio.no Subject: crossfire spoilers on Mosaic Status: RO Hi, I've put the postscript spoiler file that comes with crossfire 0.89.3 on-line at our WWW server in Cardiff. If you've got NCSA Mosaic or some other WWW browser, you should be able to view these, although the file is around 100Kb and might take while to transfer to your site! Here's the URL if you want to look at the Cardiff home page: http://www.cm.cf.ac.uk:/ To look at the spoilers, go into "Fun and Games" and there you will see the spoilers. Have fun! If anyone finds this useful, let me know... Sy From crossfire-request Mon Dec 13 21:01:22 1993 Return-Path: Received: from corpse.ecst.csuchico.edu by ifi.uio.no with ESMTP (8.6.4/ifi2.4) id for ; Mon, 13 Dec 1993 21:01:18 +0100 Received: from localhost (tvangod@localhost) by corpse.ecst.csuchico.edu (8.6.4/8.6.4) id MAA22136; Mon, 13 Dec 1993 12:00:52 -0800 From: Tyler Van Gorder Message-Id: <199312132000.MAA22136@corpse.ecst.csuchico.edu> Subject: Re: Proposal To: hevi@lut.fi (Petri Heinil{) Date: Mon, 13 Dec 1993 12:00:51 -0800 (PST) Cc: crossfire@ifi.uio.no In-Reply-To: from "Petri Heinil{" at Dec 13, 93 02:18:54 pm X-Mailer: ELM [version 2.4 PL23] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 1071 Status: RO > > - There is a BoloTracker program that keeps track of the current Bolo games in > > the world. Whenever a player joins or creates a Bolo game, he may choose > > to notify the BoloTracker (using UDP datagrams). Using another program > > (BoloFinder), you may join one of the current games. There should be > > something like that for the CrossFire servers. If there was one host (like > > ifi.uio.no) that could automatically keep track of the CrossFire servers in > > the world, this would add a lot of fun to the game. > > This would more & more require changing CrossFire into client/server > model. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Several us here at Chico have started rewriting the thing...moving towards client/server. We have decided to rewrite rather then hack the existing code, so that the new stuff turns out right the first time :> Anyway, it looks as if we may have some help from the Berkeley folks too. Has anyone heard from Frank????? I haven't talked to him in so long, never get replies to mail???? Tyler. tvangod@ecst.csuchico.edu From crossfire-request Mon Dec 13 14:19:53 1993 Return-Path: <<@vm1.ulg.ac.be:quinet@montefiore.ulg.ac.be>> Received: from vm1.ulg.ac.be by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Mon, 13 Dec 1993 14:19:51 +0100 Received: from montefiore.ulg.ac.be by vm1.ulg.ac.be (IBM VM SMTP V2R2) with TCP; Mon, 13 Dec 93 14:18:28 +0100 Received: from verif1.montefiore.ulg.ac.be by montefiore.ulg.ac.be (4.1/SMI-4.1) id AA22990; Mon, 13 Dec 93 14:19:34 +0100 Date: Mon, 13 Dec 93 14:19:34 +0100 From: quinet@montefiore.ulg.ac.be (Raphael Quinet) Message-Id: <9312131319.AA22990@montefiore.ulg.ac.be> To: crossfire@ifi.uio.no, hevi@lut.fi Subject: Re: Proposal Status: RO > From: Petri Heinil{ > ... > On Mon, 13 Dec 1993, Raphael Quinet wrote: > > - There is a BoloTracker program that keeps track of the current Bolo games in > > the world. Whenever a player joins or creates a Bolo game, he may choose > > to notify the BoloTracker (using UDP datagrams). Using another program > > (BoloFinder), you may join one of the current games. There should be > > something like that for the CrossFire servers. If there was one host (like > > ifi.uio.no) that could automatically keep track of the CrossFire servers in > > the world, this would add a lot of fun to the game. > > This would more & more require changing CrossFire into client/server > model. > Bolo seems to use a smart technique for the connections between the players : when you want to join an existing game, you give the address of one of the hosts (well, I should say : one of the Macs...) that take part in the game. Then, the new client receives the addresses of every machine and a ping packet is send to every one of them so as to select the nearest one (i.e. the one with the shortest transmission delays). And the game continues with every Mac on the same level (there is no overloaded server). The nice thing is that any player may leave the game at any time, even the player who started the game. A lot of thinking has been put in this program... It shouldn't be to hard to write a program like the BoloTracker or BoloFinder : each time a CrossFire server is started, it sends some info about the game to a predefined host where a program keeps a database of the games in progress. > I hope someone in ifi have time to put patches into together. > > Or other possibility, what I have thinked, is some kind of rounding- > system; that, who makes changes into CrossFire, makes functional release > of it and updates patches untill someone else takes carrying on of > release-making. > What are we waiting for ? ;-) -Raphael From crossfire-request Mon Dec 13 15:12:42 1993 Return-Path: Received: from cc.lut.fi by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Mon, 13 Dec 1993 15:12:41 +0100 Received: by cc.lut.fi (5.65c/IDA-1.4.4/Kim-2.2) id AA07692; Mon, 13 Dec 1993 16:12:40 +0200 Date: Mon, 13 Dec 1993 16:12:39 +0300 (EETDST) From: Petri Heinil{ Subject: Re: Proposal To: crossfire@ifi.uio.no In-Reply-To: <9312131319.AA22990@montefiore.ulg.ac.be> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Status: RO On Mon, 13 Dec 1993, Raphael Quinet wrote: > > From: Petri Heinil{ > > ... >... > > This would more & more require changing CrossFire into client/server > > model. > > >... > It shouldn't be to hard to write a program like the BoloTracker or BoloFinder : > each time a CrossFire server is started, it sends some info about the game to > a predefined host where a program keeps a database of the games in progress. I'm more worried about driving X-protocol over long connections. > > > I hope someone in ifi have time to put patches into together. > > > > Or other possibility, what I have thinked, is some kind of rounding- > > system; that, who makes changes into CrossFire, makes functional release > > of it and updates patches untill someone else takes carrying on of > > release-making. > > > What are we waiting for ? ;-) Well, I have now a project with c++ and I'm otherwise turning in programming into it. And I have thinked project to design/implement a general game constructing environment. A client/server model environment, where are no fixed game into it. There are created new game/world into server at current site. And it's possible to connect by client, that stays unmodified, to server, join the game/quest. The offered resources by environment are quite same like in CrossFire now. There are "character" graphics by pixmaps, and client shows same like 11x11 area and maybe other things like lists. New monsters/items are created by inherinting them from c++-baseclasses, and creating instance data into maps. The implementation guidelines are c++ and X11R6 and maybe ORB. X11R6 is for, it offers Fresco, a c++ interface (Xt-level). And ORB (Object Request Broker) is a object distribution method (defines objects general interface), that fresco uses. ///////////////////////// Petri Heinila ///////////////////////// email: Petri.Heinila@lut.fi www: Homepage mail: Ainonkatu 2A 53100 Lappeenranta Finland, Europe tel: 3624 (in. LUT) From crossfire-request Mon Dec 13 13:19:06 1993 Return-Path: Received: from gyda.ifi.uio.no by ifi.uio.no with ESMTP (8.6.4/ifi2.4) id for ; Mon, 13 Dec 1993 13:19:04 +0100 Received: from surukuku.cc.lut.fi by gyda.ifi.uio.no ; Mon, 13 Dec 1993 13:19:00 +0100 Received: by surukuku.cc.lut.fi (5.65c/IDA-1.4.4/Kim-2.2) id AA19719; Mon, 13 Dec 1993 14:18:55 +0200 Date: Mon, 13 Dec 1993 14:18:54 +0300 (EETDST) From: Petri Heinil{ Subject: Re: Proposal To: crossfire@ifi.uio.no In-Reply-To: <9312131003.AA22045@montefiore.ulg.ac.be> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Status: RO On Mon, 13 Dec 1993, Raphael Quinet wrote: > > From: Peter Mardahl > > (...) > > How about hacking up a mode so that opposing teams can fight > > to obtain an objective? > > (...) > > How about a server mode which starts people up with > > reasonably strong characters, and have teams competing for > > fountains of mana? (No fountains, no mana!) Some times ago I have an idea (It happens occasionally :) to calculate mana as heat-transfer system. E.g. mana at place m(x,y) is 1/4 * (m(x+1,y) + m(x-1,y) + m(x,y+1) + m(x,y-1)) . This gives to mana a feature, that it fluid over the ground. Where there are high mana sources, mana is spread round it. And where there are mana pits, mana of you and environment is lost into it. Well, this is just a idea for a while. Because the compilation is quite high; e.g. for 50x50 area, there would be 2500 operations per tick. ... > - There is a BoloTracker program that keeps track of the current Bolo games in > the world. Whenever a player joins or creates a Bolo game, he may choose > to notify the BoloTracker (using UDP datagrams). Using another program > (BoloFinder), you may join one of the current games. There should be > something like that for the CrossFire servers. If there was one host (like > ifi.uio.no) that could automatically keep track of the CrossFire servers in > the world, this would add a lot of fun to the game. This would more & more require changing CrossFire into client/server model. > By the way, will there ever be a new "official" release of CrossFire ? Since > 0.89.2, there seems to be as many versions as there are people on this list... > Flame, flame... ;-) I hope someone in ifi have time to put patches into together. Or other possibility, what I have thinked, is some kind of rounding- system; that, who makes changes into CrossFire, makes functional release of it and updates patches untill someone else takes carrying on of release-making. ///////////////////////// Petri Heinila ///////////////////////// email: Petri.Heinila@lut.fi www: Homepage mail: Ainonkatu 2A 53100 Lappeenranta Finland, Europe tel: 3624 (in. LUT) From crossfire-request Mon Dec 13 11:03:31 1993 Return-Path: <<@vm1.ulg.ac.be:quinet@montefiore.ulg.ac.be>> Received: from vm1.ulg.ac.be by ifi.uio.no with SMTP (8.6.4/ifi2.4) id for ; Mon, 13 Dec 1993 11:03:25 +0100 Received: from montefiore.ulg.ac.be by vm1.ulg.ac.be (IBM VM SMTP V2R2) with TCP; Mon, 13 Dec 93 11:02:08 +0100 Received: from verif1.montefiore.ulg.ac.be by montefiore.ulg.ac.be (4.1/SMI-4.1) id AA22045; Mon, 13 Dec 93 11:03:17 +0100 Date: Mon, 13 Dec 93 11:03:17 +0100 From: quinet@montefiore.ulg.ac.be (Raphael Quinet) Message-Id: <9312131003.AA22045@montefiore.ulg.ac.be> To: crossfire@ifi.uio.no, peterm@soda.berkeley.edu Subject: Re: Proposal Status: RO > From: Peter Mardahl > (...) > How about hacking up a mode so that opposing teams can fight > to obtain an objective? > (...) > How about a server mode which starts people up with > reasonably strong characters, and have teams competing for > fountains of mana? (No fountains, no mana!) Some time ago, a friend of mine introduced me to a game named BOLO on the Macintosh. In short, this is a strategy game where each player controls one tank and wants to gain control of several "pillboxes" and refuelling bases. The "pillboxes" are nasty things that fire at every player but their owner. Well, I used to hate Macs, but I must admit that I like this game... There are some interesting ideas in this program : - The players may join and leave an alliance whenever they want. When they make a new alliance, every pillbox or base they own is shared by the members of the alliance (i.e. the players aren't annoyed by the pillboxes and they can use the fuel bases). If they leave the alliance, they loose all these goodies. - The only disadvantage when your tank is destroyed by another player's tank or pillbox is that you loose your ammunition and you have to restart from one of the starting positions, but you still own all your bases and pillboxes. There should be some configuration option in the CrossFire server with which you may choose to play a kind of strategy/exploration game (i.e. you loose a lot when you get killed, but the game is still a lot of fun for a single player) or a team/war game (i.e. the aim of the game is to fight against other players; you don't mind if you get killed, but the other players or teams may stole some of your objects). - The fuel bases are very much like the "fountains of mana" : you have to possess at least one of them if you want to survive... - There is a BoloTracker program that keeps track of the current Bolo games in the world. Whenever a player joins or creates a Bolo game, he may choose to notify the BoloTracker (using UDP datagrams). Using another program (BoloFinder), you may join one of the current games. There should be something like that for the CrossFire servers. If there was one host (like ifi.uio.no) that could automatically keep track of the CrossFire servers in the world, this would add a lot of fun to the game. Bolo is available on sumex-aim.stanford.edu:info-mac/games/bolo and most other ftp sites (wuarchive.wustl.edu, ...). But don't spend too much time with this game : keep on improving CrossFire ! By the way, will there ever be a new "official" release of CrossFire ? Since 0.89.2, there seems to be as many versions as there are people on this list... Flame, flame... ;-) Raphael Quinet From crossfire-request Sun Dec 12 22:55:14 1993 Return-Path: Received: from soda.berkeley.edu by ifi.uio.no with ESMTP (8.6.4/ifi2.4) id for ; Sun, 12 Dec 1993 22:55:12 +0100 Received: from localhost (peterm@localhost) by soda.berkeley.edu (8.6.4/PHILMAIL-1.10) id NAA12898 for crossfire@ifi.uio.no; Sun, 12 Dec 1993 13:54:57 -0800 Date: Sun, 12 Dec 1993 13:54:57 -0800 From: Peter Mardahl Message-Id: <199312122154.NAA12898@soda.berkeley.edu> To: crossfire@ifi.uio.no Subject: Proposal Status: RO A lot of the interest in netrek comes from the fact that it's two human teams competing. How about hacking up a mode so that opposing teams can fight to obtain an objective? Killing players is inherently more fun, as they're more of a challenge. The reason that most people don't allow it now is because it costs you a lot to die, so it really sucks to get killed by someone. How about a server mode which starts people up with reasonably strong characters, and have teams competing for fountains of mana? (No fountains, no mana!) PeterM From obourdon Sat Dec 11 08:52:26 1993 To: frankj@ifi.uio.no Subject: crossfire Status: RO Hello, First I wanted to tell you that I find this game VERY nice and exciting I appreciate the fact that it is open to new maps ... and that it runs on UNIX with X (I used to play such games of Atari's ST and PC's) Do you have a list of all story available. What is the difference between crossedit and crossfire ? I made crossfire-89.2 work on Sun's solaris 2.2 here and I had to do several changes in makefiles and c files (mainly for functions profiles) but also found out 2 core dumps that I fixed. Thanks again Olivier +-------------------------------------+-----------------------------------+ |Olivier BOURDON | Address : SUN MICROSYSTEMS | |E-Mail : obourdon@France.Sun.COM | International Center for| |Tel : +33 76 41 42 19 | Network Computing | |Fax : +33 76 41 42 41 | 32 av du Vieux Chene | | | 38 240 Meylan Zirst | | OSI network management developer | FRANCE | +-------------------------------------+-----------------------------------+ ----- End Included Message ----- From crossfire-request Wed Dec 1 20:55:11 1993 Return-Path: Received: from corpse.ecst.csuchico.edu by ifi.uio.no with ESMTP (8.6.4/ifi2.4) id for ; Wed, 1 Dec 1993 20:55:09 +0100 Received: from localhost (tvangod@localhost) by corpse.ecst.csuchico.edu (8.6.4/8.6.4) id LAA19851; Wed, 1 Dec 1993 11:54:51 -0800 From: Tyler Van Gorder Message-Id: <199312011954.LAA19851@corpse.ecst.csuchico.edu> Subject: Re: Servers... To: master@rahul.net (Mark Wedel) Date: Wed, 1 Dec 1993 11:54:50 -0800 (PST) Cc: crossfire@ifi.uio.no, eneq@meryl.csd.uu.se In-Reply-To: <199312010326.AA14681@bolero.rahul.net> from "Mark Wedel" at Nov 30, 93 07:26:58 pm X-Mailer: ELM [version 2.4 PL23] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 806 Status: RO > > This is at least some servers I have found out about by looking over > the mailing list for the last couple months. Any additions or changes > would be appreciated. > > These are up and working: > madhatter.ws.cc.cmu.edu 13326 > sonja.math.virginia.edu 13326 > fermat.dartmouth.edu 13326 > > > These are rumored to have servers on them, but I have never ound > them up: > soda.berkeley.edu 13326 > phantasm.ecst.csuchico.edu 13326 both these servers exist....:> but the phantasm server is now : corpse.ecst.csuchico.edu 13326 They also moved the server at berkeley...something like scotch.berkeley.edu > > Port number is all the same. I store the file in that fashion so I can > just cut that portion, and then just to a 'telnet ' and then paste. > > Mark Wedel > master@rahul.net >