From mwedel at scruznet.com Mon Oct 2 03:30:23 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:05 2005 Subject: [CF-Devel] CVS update: arch/player Message-ID: <200010020830.BAA15170@boltzmann.eecs.berkeley.edu> Date: Monday October 2, 2000 @ 1:30 Author: peterm Update of /home/cvs/CVS/arch/player In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv15164 Modified Files: wraithp.arc Log Message: Wraiths now immune to poison. Undead shouldn't be subject to poison. **************************************** Index: arch/player/wraithp.arc diff -u arch/player/wraithp.arc:1.2 arch/player/wraithp.arc:1.3 --- arch/player/wraithp.arc:1.2 Tue Sep 26 16:26:02 2000 +++ arch/player/wraithp.arc Mon Oct 2 01:30:23 2000 @@ -23,7 +23,7 @@ can_use_weapon 1 attacktype 17 vulnerable 4 -immune 640 +immune 1664 protected 17 Str -4 Dex 4 From andi.vogl at gmx.net Tue Oct 3 18:52:33 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:58:05 2005 Subject: [CF-Devel] Bug: non-standard wands cause crash Message-ID: <000001c02d95$033bc680$9da7e23e@kyle> Hi, I've just discovered a weird bug: Wands with non-standard spells cause a server crash when left-clicking on them (they must be identified). Short description how to verify the bug: Open crossedit, insert a (standard archetype) wand somewhere. Add a spell to the wand that wouldn't appear on wands in the shops. For example: "sp 159" (->nightfall). Add food, e.g. "food 5" so that it has 5 charges. Add "identified 1" so that it is already identified. Now start a cf-server & client and enter the game. Pick up the wand. Apply it (ready) and fire it. You'll see that this works. Now left-click on the wand. BOING - server crash! Errormessage is "Floating exception". Why does this happen? I looked at the code for a long time, but I couldn't locate the bug. I know this bug does no particular harm yet. But there are three non-standard wands in ancient pupland. I tried to fix the appropriate map, then I discovered that the wands cause crashes. Too bad. Perhaps someone knows how to fix this bug? Please help... Andreas V. From echter at informatik.uni-rostock.de Wed Oct 4 13:44:04 2000 From: echter at informatik.uni-rostock.de (Jan Echternach) Date: Thu Jan 13 17:58:05 2005 Subject: [CF-Devel] Bug: non-standard wands cause crash In-Reply-To: <000001c02d95$033bc680$9da7e23e@kyle>; from andi.vogl@gmx.net on Wed, Oct 04, 2000 at 01:52:33AM +0200 References: <000001c02d95$033bc680$9da7e23e@kyle> Message-ID: <20001004204404.B1844@hokkaido.informatik.uni-rostock.de> On Wed, Oct 04, 2000 at 01:52:33AM +0200, Andreas Vogl wrote: > Open crossedit, insert a (standard archetype) wand > somewhere. Add a spell to the wand that wouldn't appear > on wands in the shops. For example: "sp 159" (->nightfall). > Add food, e.g. "food 5" so that it has 5 charges. > Add "identified 1" so that it is already identified. > > Now start a cf-server & client and enter the game. Pick up > the wand. Apply it (ready) and fire it. You'll see that > this works. Now left-click on the wand. BOING - server crash! > Errormessage is "Floating exception". Just a blind guess: Does setting "level 1" fix the crash? Unspecified level means level 0, which is invalid. -- Jan From andi.vogl at gmx.net Wed Oct 4 20:02:19 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:58:05 2005 Subject: [CF-Devel] Bug: non-standard wands cause crash In-Reply-To: <20001004204404.B1844@hokkaido.informatik.uni-rostock.de> Message-ID: <000101c02e67$f2c6d500$fd9fe23e@kyle> On Wed, 4.10.2000 Jan Echternach wrote: > > Open crossedit, insert a (standard archetype) wand > > somewhere. Add a spell to the wand that wouldn't appear > > on wands in the shops. For example: "sp 159" (->nightfall). > > Add food, e.g. "food 5" so that it has 5 charges. > > Add "identified 1" so that it is already identified. > > > > Now start a cf-server & client and enter the game. Pick up > > the wand. Apply it (ready) and fire it. You'll see that > > this works. Now left-click on the wand. BOING - server crash! > > Errormessage is "Floating exception". > > Just a blind guess: Does setting "level 1" fix the crash? Unspecified > level means level 0, which is invalid. Nope sorry, it?s not that easy. I?ve always put a level > 0 to the wands. I just forgot to mention that in the description above. That bug is really weird, and it applies only to wands and staffs. It doesn?t apply to rods for example, although wands and rods are treated with one and the same function most of the time. Moreover, it doesn?t seem like there would be any difference between standard and no-standard wand spells (except that the former cause crashes and the latter don?t). And finally, the error message "Floating exception": That sounds like a buffer overflow occured. And all this caused by a left-click. It?s a miracle... Andreas V. From echter at informatik.uni-rostock.de Thu Oct 5 09:05:53 2000 From: echter at informatik.uni-rostock.de (Jan Echternach) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] Bug: non-standard wands cause crash In-Reply-To: <000101c02e67$f2c6d500$fd9fe23e@kyle>; from andi.vogl@gmx.net on Thu, Oct 05, 2000 at 03:02:19AM +0200 References: <20001004204404.B1844@hokkaido.informatik.uni-rostock.de> <000101c02e67$f2c6d500$fd9fe23e@kyle> Message-ID: <20001005160553.A189@hokkaido.informatik.uni-rostock.de> On Thu, Oct 05, 2000 at 03:02:19AM +0200, Andreas Vogl wrote: > That bug is really weird, and it applies only to wands and staffs. > It doesn?t apply to rods for example, although wands and rods are > treated with one and the same function most of the time. Another wild guess: Maybe the code for computing the value of the wand/staff is dividing the number of charges by the number of maximum charges. I think the easiest solution would be to replace the non-standard wands with scrolls. BTW, wands can be recharged. I don't know if the map desinger had taken this into account. -- Jan From andi.vogl at gmx.net Thu Oct 5 11:29:55 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] Bug: non-standard wands cause crash In-Reply-To: <20001005160553.A189@hokkaido.informatik.uni-rostock.de> Message-ID: <000401c02ee9$808c2620$ef19993e@kyle> On Thu, 5.10.2000, Jan Echternach wrote: > > That bug is really weird, and it applies only to wands and staffs. > > It doesn?t apply to rods for example, although wands and rods are > > treated with one and the same function most of the time. > > Another wild guess: Maybe the code for computing the value of the > wand/staff is dividing the number of charges by the number of maximum > charges. Nope. Don?t forget that the appearance of the bug depends on the "sp" value (=> spell) the wand contains. A wand of large snowstorm is okay, but a wand of shockwave will cause a server-crash. I?m almost certain that this bug cannot be solved by changing the map-data in any way. We would have to locate the bug in the code. > I think the easiest solution would be to replace the non-standard wands > with scrolls. BTW, wands can be recharged. I don't know if the map > desinger had taken this into account. Actually, the recharge option was the reason to use wands. Of course, I can invent some other "goodie" and replace them. I wanted to fix the bug mainly because... it?s a bug :-) Andreas V. From mwedel at scruznet.com Thu Oct 5 13:42:43 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] CVS update: crossfire/server Message-ID: <200010051842.LAA05874@boltzmann.eecs.berkeley.edu> Date: Thursday October 5, 2000 @ 11:42 Author: peterm Update of /home/cvs/CVS/crossfire/server In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv5870 Modified Files: shop.c Log Message: Fix for crashing bug discovered by avogl. Put in a check preventing a division by zero. **************************************** Index: crossfire/server/shop.c diff -u crossfire/server/shop.c:1.6 crossfire/server/shop.c:1.7 --- crossfire/server/shop.c:1.6 Sun Aug 6 22:16:34 2000 +++ crossfire/server/shop.c Thu Oct 5 11:42:42 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_shop_c = - * "$Id: shop.c,v 1.6 2000/08/07 05:16:34 cvs Exp $"; + * "$Id: shop.c,v 1.7 2000/10/05 18:42:42 peterm Exp $"; */ /* @@ -138,7 +138,7 @@ /* Give money based on how many charges the item could have. Not * really a good method - some spells are certainly better than others. */ - val=(val*tmp->stats.food)/spells[tmp->stats.sp].charges; + val=(val*tmp->stats.food)/MAX(1,spells[tmp->stats.sp].charges); else val/=3; } From mwedel at scruznet.com Thu Oct 5 18:25:52 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] CVS update: crossfire/server Message-ID: <200010052325.QAA06068@boltzmann.eecs.berkeley.edu> Date: Thursday October 5, 2000 @ 16:25 Author: peterm Update of /home/cvs/CVS/crossfire/server In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv6065 Modified Files: disease.c spell_effect.c Log Message: PeterM: 1) Diseases moderated in power by ~1/2 and randomized. Now monsters can have a mild/moderate/serious/fatal case of a particular disease. 2) cause disease spells modified to NOT go through objects spells ordinarily couldn't go through. **************************************** Index: crossfire/server/disease.c diff -u crossfire/server/disease.c:1.8 crossfire/server/disease.c:1.9 --- crossfire/server/disease.c:1.8 Thu Jun 8 17:17:22 2000 +++ crossfire/server/disease.c Thu Oct 5 16:25:52 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_disease_c = - * "$Id: disease.c,v 1.8 2000/06/09 00:17:22 cvs Exp $"; + * "$Id: disease.c,v 1.9 2000/10/05 23:25:52 peterm Exp $"; */ /* CrossFire, A Multiplayer game for X-windows @@ -322,7 +322,20 @@ if(!is_susceptible_to_disease(victim, disease)) return 0; new_symptom = get_archetype("symptom"); - new_symptom->stats.dam = disease->stats.dam; + + /* Something special done with dam. We want diseases to be more + random in what they'll kill, so we'll make the damage they + do random, note, this has a weird effect with progressive diseases.*/ + if(disease->stats.dam != 0) { + int dam = disease->stats.dam; + /* reduce the damage, on average, 50%, and making things random. */ + dam = RANDOM() % dam +1; + if(disease->stats.dam < 0) dam = -dam; + new_symptom->stats.dam = dam; + } + + + new_symptom->stats.maxsp = disease->stats.maxsp; new_symptom->stats.food = new_symptom->stats.maxgrace; @@ -337,7 +350,6 @@ new_symptom->stats.Int = disease->stats.Int; new_symptom->stats.Pow = disease->stats.Pow; new_symptom->stats.Cha = disease->stats.Cha; - new_symptom->stats.dam = disease->stats.dam; new_symptom->stats.sp = disease->stats.sp; new_symptom->stats.food =disease->last_eat; new_symptom->stats.maxsp = disease->stats.maxsp; Index: crossfire/server/spell_effect.c diff -u crossfire/server/spell_effect.c:1.22 crossfire/server/spell_effect.c:1.23 --- crossfire/server/spell_effect.c:1.22 Fri Jun 9 05:01:47 2000 +++ crossfire/server/spell_effect.c Thu Oct 5 16:25:52 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_spell_effect_c = - * "$Id: spell_effect.c,v 1.22 2000/06/09 12:01:47 jec Exp $"; + * "$Id: spell_effect.c,v 1.23 2000/10/05 23:25:52 peterm Exp $"; */ @@ -3433,6 +3433,8 @@ } free_object(disease); } + /* no more infecting through walls. */ + if(blocked(op->map,x,y)) return 0; } new_draw_info(NDI_UNIQUE,0,op,"No one caught anything!"); return 0; From mwedel at scruznet.com Thu Oct 5 18:35:41 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] CVS update: crossfire Message-ID: <200010052335.QAA06127@boltzmann.eecs.berkeley.edu> Date: Thursday October 5, 2000 @ 16:35 Author: peterm Update of /home/cvs/CVS/crossfire In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv6124 Modified Files: CHANGES Log Message: PeterM: 1) Diseases moderated in power by ~1/2 and randomized. Now monsters can have a mild/moderate/serious/fatal case of a particular disease. 2) cause disease spells modified to NOT go through objects spells ordinarily couldn't go through. **************************************** Index: crossfire/CHANGES diff -u crossfire/CHANGES:1.124 crossfire/CHANGES:1.125 --- crossfire/CHANGES:1.124 Wed Sep 20 23:36:38 2000 +++ crossfire/CHANGES Thu Oct 5 16:35:40 2000 @@ -17,6 +17,13 @@ else. With this, include the file(s) that you changed. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +disease.c spell_effect.c: peterm: 10/5/2000 +1) Diseases moderated in power by ~1/2 and randomized. + Now monsters can have a mild/moderate/serious/fatal case + of a particular disease. +2) cause disease spells modified to NOT go through objects + spells ordinarily couldn't go through. + ------------------------------------------------------------------------------ Changes for 0.95.7: From mwedel at scruznet.com Fri Oct 6 01:19:42 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] CVS update: arch/player Message-ID: <200010060619.XAA06427@boltzmann.eecs.berkeley.edu> Date: Thursday October 5, 2000 @ 23:19 Author: peterm Update of /home/cvs/CVS/arch/player In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv6424 Modified Files: wraithp.arc Log Message: Made stats net neutral (except for Cha), added undead 1 (immunity to disease, vulnerability to many holy word spells) removed "protected physical". **************************************** Index: arch/player/wraithp.arc diff -u arch/player/wraithp.arc:1.3 arch/player/wraithp.arc:1.4 --- arch/player/wraithp.arc:1.3 Mon Oct 2 01:30:23 2000 +++ arch/player/wraithp.arc Thu Oct 5 23:19:42 2000 @@ -13,6 +13,7 @@ is_animated 0 type 1 level 1 +undead 1 ac 6 wc 21 dam 1 @@ -24,10 +25,10 @@ attacktype 17 vulnerable 4 immune 1664 -protected 17 -Str -4 +protected 16 +Str -3 Dex 4 -Con -4 +Con -3 Wis -3 Int 2 Pow 3 From peterm at tesla.EECS.Berkeley.EDU Fri Oct 6 12:01:54 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] Stat potions.... Still available in alchemy shops Message-ID: <200010061701.KAA03813@tesla.EECS.Berkeley.EDU> So I can find stat potions in alchemy shops. I know that they recently got removed from magic shops and stat loss became stat depletion on death. I think that stat potions should be removed from alchemy shops as well. It's better to force adventuring for these guys. More fun. Comments? PeterM From peterm at tesla.EECS.Berkeley.EDU Sat Oct 7 00:12:30 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] Class/Race split (again) Message-ID: <200010070512.WAA02793@tesla.EECS.Berkeley.EDU> Hello, It's been proposed several times now to split classes and races. Races would provide certain intrinsics, classes would provide others. I will execute the whole project if there is a consensus in favor (though I'll be glad to have help.) My idea is that a player would first choose a race for his char, and then choose a class, much like it is done now. In fact, I could implement this without changing any code at all by simply having the players appear in a room in which they have to walk into a teleporter to pick their class. Then they'll appear in a room and their start equipment will be inserted. I propose the following races: http://langmuir.eecs.berkeley.edu/~peterm/Race.html In this table, the column "net stat+" are the sum of the stats except Cha, which is ignored. For all races, this sum is zero except for two: Fireborn and Quetzalcoatl. Quetzalcoatls get +5 stats as compensation for never being able to us armor. Fireborn get +10 stats as compensation for never being able to use armor or weapons. The table mostly reflects what each "race" has now, with some changes: New: trolls, gnome. Trolls get +2 hp regen but pay for it with Vuln fire. Fireborn get +2 sp regen. Elf get +1 sp regen. Several races get infravision of various sorts. Every race has a sort of niche except humans. Also, I added some spell paths attuned/denied/repelled. For Classes: http://langmuir.eecs.berkeley.edu/~peterm/Class.html Class choice would further redistribute stats, but not so extremely as race, and adds no specials or intrinsic except the monk, which cannot use weapons. Once again, stat totals are 0 (ignoring Cha), except for Monk, which gets stats +5 as compensation for not being able to use weaponry. Discussion: (On Races) The Wraith seems strong, with so many immunities and a protection. However, a vulnerability to Fire is very debilitating, and the inability to use fire spells is also. The immunities are not all that strong and all make "sense" for an undead creature. Quetzalcoatls and Fireborn are interesting because of their intrinsic abilities, but the fact that they can't use {armor, armour|weapons} makes them rather difficult to play at high levels, even with the compensation of higher stats and their immunities. With its +2 hp regeneration, the Troll seems like the fighting char of choice: however, an innate vulnerability to fire might make the Dwarf preferable. Elves are attractive as spellcasters, and physically beautiful. Their magical nature gives them a faster sp regen rate. Halflings are a natural for a thief. My problem is that humans seem very boringly vanilla: what could make them an attractive choice? Discussion on Classes: The stat biases for classes are much less strong than for races, and no special intrinsic abilities are granted, with the exception of the monk, who cannot use weapons. Various appropriate beginning items and skills are granted to each class. PeterM From dnh at hawthorn.csse.monash.edu.au Sat Oct 7 07:03:58 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] Okay here goes... my thoughts Message-ID: Okay, this might turn out to be alittle long... sorry. I have been playing crossfire for awhile now (about half a year) and a few questions, and a few ideas have popped up which I thought you guys might like to hear. Gods Firstly, diseases, I have never actually managed to get one (I have three chars all about level 110) althought I have never really spent much time trying. Does devourers give the plagues? (i really hope so =) I have been praying for quite awhile with a wisdom of 30 and level 40 wisdom, all I have gotten is face of death. Retributive strike.... WOW! that spell is, sorry to say it, rubbish. Firstly, i cast face of death a few times and my key accidently sticks, bang im dead, no chance to run, no chance to heal. Secondly I cast it at something and if I manage to survive everything else is dead in seconds? what the heck is that? It doesn't even have to be an enemy of the god. perhaps taking the damage down a few hundred notches? Mostrai confuses you, Sorig and devourers whip you out in seconds. (This is expecially true for me, playing in Australia on the voldsboks server (Carrot/Articous/Darth_bob). Mostrai... I pretty much no negative god (except maybe the slaying =). Wall of thorns is a pathetic spell but I can live with that when I have a holyword that can clean an entire room of wizards in seconds, and even kill elite dread knights with one cast (that is over the top). The holy posession is abit stupid too (I have used it once), perhaps it can work by +ing to your current stats... ie if you have an ac of -20 it will +5 ie. -25 instead of not doing anything unless you have a mega high level? I feel Sorig is well balanced, although i haven't really played around with plague so i am ignorant there. Perhaps the suggestiong of instead of plagues giving elec spells? (hint: CHAIN LIGHTNING /hint) Most of the other gods are abit tame for my tastes, Ruggillis avatar rawks.. but no armour really means only my dragon has any use for it at all. lastly, cult monsters are abit of a stange thing.. devourers gets all these, while mostrai gets the crappy things i ever did see.. even the arch warrior of mostria is gay. They creatures have about as much brains as a pack of tuna and the damn vampires reak HAVOK if they get into you apartment.. I tell you what.. the first (and last time) I let them in.. one read a scroll of fireball I had in there... Kaabooom there goes all my cloaks, scrolls, books and POTIONS. Perhaps a cult/pet free zone could be made in the apartment? wouldn't have a clue how though.. perhaps a new attribute to an area? (like no magic zones) Characters. Well my only few gripes are, Quetzecoatls get REALLY jibbed at high levels. I got to level 110 by killing the balrogs in Mwizard and using the lavaslasher which I did actually manage to find on my own with abit of help from a certain someone. But i feel there really needs to be some evening up there, there are some quests which Qs just can't do without a few million potions and alot of knowledge about what is coming (volcano). Perhaps it would be fair to allow girdles, bracers, maybe cloaks to be worn? ps. the image for the Q is abit stuffed, it always wants to point to the left making it very slow to move without actually running, you press move it turns steps then turns around again (lag hurts for this alot). I feel the half orc gets alittle over balanced with the prot poison. later on most if not all characters will not be worried about poison so taking so many points of stats is alittle unfair. Wraith is neat, perhaps immune to disease would be nice in there? the other characters are all goodish, barb, wiz, dwarf and some warriors are by far the prefered. now for my BIG point (which I am very willing to have a shot at implementing), protection/immunity. I admit I know where the WDSM is and i did have help in finding it and i think it would be easy to balance it out, just remove immune cold from there (leave prot cold). I think without that the game is alittle silly, no matter how much protection from something, it is always just protection half damage. that is CRAZY! surely there is absolutely no reason no to at least make them multiplicative. DRAGONS (red) are stupid and so are all the big demons, without 5 million potions and no lag they are doom past level 50. I can't do a thing without the armour. I walk into a room, if there is a dragon I am dead, fairly simple. With this multiplicative protection maybe some of those special weapons may become used again? I think I would rather have the extra resistances with the sword than have a few extra stat points. This, I feel wouldn't be a massive change, but a very fair one. it would reduce the gap that appears after someone gets WDSM, and allow those of us with lag to at least be able to run. perhaps.. perhaps even a new improvement? resistance? x 1/4 something better than pro but no immunity. Weapons. Obviously the sword should be godarised after it has the damage types not the slaying, this I feel would allow the devourers abit more chance in the pantheon and stop those (weaponmagic)(elec)(fire)(death)(depletion)(drain)'s from popping up? ps. could someone tell me, if you get slaying then those damages only attack the creature that is slayer correct? ie if the aforementioned additions to a weapon were added onto a mostri sword, then only goblin and giant would be attack with them? Is this also true for weapons that already have slaying? (I thought the Kobold dagger would REALLY rawk until i remembered that might be the case) My first idea (I don't really like calamity, I feel it is not pretty and I like my weapons to look pretty... GO THE SHOOTINGSTAR!! =)) was to add mostrai to a dagger of paralysis. I prepared it and used a few potions (alot actually) then went and started praying.. silly me. I think this weapon is considered the same as a dagger of sorig? correct? so you can't add your god to it? bahhhd. I understand a Darth_bob's dagger of sorig of Mostrai would be stupid.. but I rather liked the idea of Darth_bob's dagger of paralysis of Mostrai. ps If that weapon were to get slaying, then would the paralyse only work against the slayed creatures? Again, with multiplicative protection, prepared weapons wouldn't be as powerful.... *grin* Armour. A too heavily counted on item I think. Dragons and fireborn get completely jibbed, no armour and crappy stats. The only way to get immunity to fire is through armour which is also silly. Enchant armour scrolls make the stuff god like, ac - 57 and arm of 99... nothing touches you except lightning the major magic and disease. either making it get heavier faster.... with WDSM it stops getting heavier after 6.7 because it has already got +90? that seems to be a bug to me cause you can keep enchanting and get the AC higher without the weight restrictions. I am thinking of designing abit more map... perhaps including some nice armour... much like the great winter mail but for fire.. I thought perhaps with enough minus.. even immunity to fire could be balanced abit =) (thinks.. okay vun: magic vun: physi -5 pow -5 magic =)) Enemies/creatures I love fighting everying in Crossfire and it is hard to grow tired.. even after getting to the stage where Balrogs and Greater demons are just cool to look at... It really bugs me about how demonlords though, for example can fire lightning out there shoes (crazy shoes). It kinda removes abit of the strat from an attack.. perhaps smacking a demonlords feet might be its weakness for example? This to me sounds like real strategy. All the big fire things IMHO are overpowered, sure a chinese dragon hurts.. but at least you can fry them, dragons are strong enough that you cant attack them in time, and baby dragons.. those things are worse than dragons... immune fire and resistant to both magic and ice??? they die after all the dragons... what is going on there... which reminds me.. another question, if a creature is big does it take damage from every square? ie wizards get a total 9x the damage from a holy word than a goblin or demilich would? cause I think it sucks how the big things all die first, and the little toots survive. perhaps / the damage taken by the number of sqaures the creature is? that would make wizards for example.. slightly dangerous even to mostrai users =) of course that would me if you don't completely hit something it wont take nearly as much damage... but think of that as STRATEGY =) final notes. I have been reading through the arguements in this mailing list about balance.. I feel alot of it is rubbish.. I personally find it very difficult to start some new characters.. and I know alot of newbies who are STILL having real problems at level 20 or >. I feel the Gods are abit gay with half being almost "non commital" to the users and giving pretty much nothing really cool or really bad, and the other half (Devourers and Rug especially) getting way to much of the old Neg.. no armour for Rug is not balanced fairly... I feel there is a real lack of mid danger creatures... wyverms and nice.. they are abit of a challenge for along long while... I think more creatures like that should be added.. not more demi-super-killer-nasties.. perhaps I should focus my map making attention on the low 20s to 50s level? make something similar to mwizard for those levels.. (ie not so nasty.. but similar kind of skills and similar kind of prob solving) Newbies come in.. they have a GREAT time killing orcs etc.. get up to ogres (which is a big step) then that is it... hill giants are alittle to nasty, skeletons are pretty nasty but quite rare/hidden from most newbie areas. So there is nothing... the only way to get past here is often to lend some weapons.. of give a LARGE number of hints out which may spoil the game for some. Since I am still praying to devourers to give plague.. (hoping they dang well will.. I read somewhere they because they don't have attuned wounding they wont... that worries me somewhat) I can't really comment to much on plague.. but if it is nearly as stupid as retributive in its balance I don't think I need to comment =). Partying up is good fun.. perhaps making sure that how ever something is killed.. that area of skill is shared and that only.. (so that you can't just party up and let one char sit there and build wis while the other is phys attacking etc..(even though this is still quite slow)). Perhaps abit more levels where partying would be good? ie. giving the warriors areas where magic isn't as powerful. maybe... and this might be abit contraversial... having no friendly fire? ohh hooo.. =) anyway.. I can't be bothered thinking of anything else to say right now, so I wont. But I would like to congrat the whole team, from beginning to end for making a fine game with some BRILLIANT ideas.. (I like diseases.. never played with that sort of thing before). There is heaps of room for improvement, refinement which is also good. Making sure that a team doesn't get hung up on something (like immunities) is important.. I have seen with the freeciv team that something might come up and everyone will just jump and and throw stupid things into the debate, anyone who wants to do this... remember.. if you want it, maybe you should try and do it first.... before asking others =) dnh (aka Darth_bob the Tall, Articous the Strange and Carrot the Suicidal) From peterm at tesla.EECS.Berkeley.EDU Sat Oct 7 15:35:48 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] Okay here goes... my thoughts In-Reply-To: Your message of "Sat, 07 Oct 2000 23:03:58 +1100." Message-ID: <200010072035.NAA24880@tesla.EECS.Berkeley.EDU> > Okay, this might turn out to be alittle long... sorry. It was interesting. > Gods > Firstly, diseases, I have never actually managed to get one (I have three > chars all about level 110) althought I have never really spent much time > trying. Does devourers give the plagues? (i really hope so =) I have been No, devourers gives no diseases because they don't use "path wounding". > Retributive strike.... WOW! that spell is, sorry to say it, rubbish. > Firstly, i cast face of death a few times and my key accidently sticks, Are you saying that face of death killed you? That should be impossible. If retributive strike killed you... no comment. > Mostrai... I pretty much no negative god (except maybe the slaying =). I've long thought the religions were out of balance, but I don't play enough to know how out of balance, and no one 'till now has responded to my request, "Hey, are the religions out of balance? I want to grant disease spells to specific religions so they'll be rebalanced." Diseases can easily be tuned from wimpy to awesomely powerful.... They can fix balance issues. > I feel Sorig is well balanced, although i haven't really played around > with plague so i am ignorant there. Perhaps the suggestiong of instead of > plagues giving elec spells? (hint: CHAIN LIGHTNING /hint) Chain Lightning would seem to fall under the mage spell umbrella. If you want to code it, we could stick it in the game though. > Most of the other gods are abit tame for my tastes, Ruggillis avatar > rawks.. but no armour really means only my dragon has any use for it at > all. I think that is fine. > lastly, cult monsters are abit of a stange thing.. devourers gets all > these, while mostrai gets the crappy things i ever did see.. even the arch > warrior of mostria is gay. They creatures have about as much brains as a Hahahaha. Does mostrai NEED a powerful set of cult monsters or do the other spells allow reasonable advancement ability? If not needed for balance, I don't think we should change it. As to the mess pets make in an apartment, well, it's up to YOU to potty-train them. Just blow a few spells over them if they won't learn to kill them off. > Characters. > > Well my only few gripes are, Quetzecoatls get REALLY jibbed at high Yeah, I realize that, and so are the Fireborn, to an even greater extent. I've already addressed this to some degree in my proposal to do a class/race split that I sent yesterday. Will you read it and comment? I compensate Fireborn and Quetzalcoatls for their drawbacks by giving extra net stats and some special abilities. > worn? ps. the image for the Q is abit stuffed, it always wants to point to > the left making it very slow to move without actually running, you press > move it turns steps then turns around again (lag hurts for this alot). I've no idea what to do about THAT. > I feel the half orc gets alittle over balanced with the prot poison. later > on most if not all characters will not be worried about poison so taking > so many points of stats is alittle unfair. Hmm. See my recent post to this list on class/race split. > Wraith is neat, perhaps immune to disease would be nice in there? Done already in the CVS repository by adding "undead 1" to the wraithplayer archetype. I removed "protected physical" as compensation, and added "immune poison". (All of which makes sense for a wraith). > the other characters are all goodish, barb, wiz, dwarf and some warriors > are by far the prefered. Under my new system, all classes are stat-neutral (not counting Cha) except Monk, who get +5 net stats as compensation for not being able to use weapons. > now for my BIG point (which I am very willing to have a shot at > implementing), protection/immunity. Are you talking about partial protections adding much like armor? This patch has been written, has been done, and is waiting for Mark to merge it. (Mark is the head developer guy). Like a protected 50 fire + protected 40 fire = protected 70 fire? > I admit I know where the WDSM is and i did have help in finding it and i > think it would be easy to balance it out, just remove immune cold from > there (leave prot cold). I think without that the game is alittle silly, Heh. I don't know enough about the mapset yet to get WDSM. I code more than I play. (Therefore, I need people like you to help me with play balance.) The pupland maps got changed recently to make WDSM lots harder to get, and to add startequip 1 to it, so that if you drop it, it's gone. > Obviously the sword should be godarised after it has the damage types not > the slaying, this I feel would allow the devourers abit more chance in the > pantheon and stop those > (weaponmagic)(elec)(fire)(death)(depletion)(drain)'s from popping up? People seem to agree with you. Whenever a god touches a weapon it should be consecrated to that god, and no other god would touch it after that except to destroy it. Want to code this up? It shouldn't be hard. I'll put the patches in for you. > ps. could someone tell me, if you get slaying then those damages only > attack the creature that is slayer correct? ie if the aforementioned No, I believe the attacktypes always apply, but the monster appearing in the "slaying" get triple damage or something. > My first idea (I don't really like calamity, I feel it is not pretty and I > like my weapons to look pretty... GO THE SHOOTINGSTAR!! =)) was to add Calamity got toned down somewhat recently, and yeah, it is ugly, deliberately. It's a spectre's sword, remember, that existed by sucking the lifeforce of a king. :) It is supposed to be destroyed. I've gotta make the Lord Spectre a bit more rare, I guess. > weapon is considered the same as a dagger of sorig? correct? so you can't > add your god to it? bahhhd. I understand a Darth_bob's dagger of sorig of I don't know. > A too heavily counted on item I think. Dragons and fireborn get completely > jibbed, no armour and crappy stats. The only way to get immunity to fire > is through armour which is also silly. Enchant armour scrolls make the "Immunity to fire" is what is silly. Though fireborn and quetzalcoatl's start out immune to fire. > stuff god like, ac - 57 and arm of 99... nothing touches you except > lightning the major magic and disease. either making it get heavier > faster.... with WDSM it stops getting heavier after 6.7 because it has > already got +90? that seems to be a bug to me cause you can keep > enchanting and get the AC higher without the weight restrictions. I thought enchant armor stopped working after a certain point. Maybe you're working with an outdated crossfire server? But if not, this is something else I invite you to fix and submit patches for. > I am thinking of designing abit more map... perhaps including some nice > armour... much like the great winter mail but for fire.. I thought perhaps > with enough minus.. even immunity to fire could be balanced abit =) Talk Mark into putting in the partial protection stuff. (mwedel@scruznet.com) > Enemies/creatures > > I love fighting everying in Crossfire and it is hard to grow tired.. even > after getting to the stage where Balrogs and Greater demons are just cool > to look at... It really bugs me about how demonlords though, for example > can fire lightning out there shoes (crazy shoes). It kinda removes abit of > the strat from an attack.. perhaps smacking a demonlords feet might be its > weakness for example? This to me sounds like real strategy. Demonlords are weak anyway. Blow a few holy word spells across them and they're gone. Of course, you have to be a follower of Valriel, but that's my favorite religion. (I don't play that much so I don't know better.) But coding to make their "feet" weak would be a difficult hack that I wouldn't want done anyway. The demonlord is actually very tall looking down, conceptually, whatever the image may look like. > All the big fire things IMHO are overpowered, sure a chinese dragon > hurts.. but at least you can fry them, dragons are strong enough that you > cant attack them in time, and baby dragons.. those things are worse than > dragons... immune fire and resistant to both magic and ice??? they die > after all the dragons... what is going on there... Yeah, I hate those little suckers. They're far worse than "big" dragons. Far worse. The little dragons *I* made, the dragon hatchlings in the dragon pit, THOSE are good baby dragons. They're actually wimpy, not 1/2 a dragon crammed into 1/6 the space!!! (Read, 3x nastier). And with protected ice and magic? 6x nastier or even 12x. > which reminds me.. another question, if a creature is big does it take > damage from every square? ie wizards get a total 9x the damage from a holy Yes. That's why I like to use holy word on the big demons in particular. With the Partial Protection scheme, you could give a big sucker like that 95% resistance to those spells, to compensate for their HUGE crossection. As it is, the only recourse is to give 50% protection and give 'em GOBS of hitpoints, effectively screwing the poor fighters. > word than a goblin or demilich would? cause I think it sucks how the big > things all die first, and the little toots survive. perhaps / the damage > taken by the number of sqaures the creature is? that would make wizards Partial protections, man! It would fix this SO neatly. Give the big suckers protections in the 80% to 90% range. > I have been reading through the arguements in this mailing list about > balance.. I feel alot of it is rubbish.. I personally find it very > difficult to start some new characters.. and I know alot of newbies who Yeah, the game is too easy for the experts who know all the cheats and too hard for everyone else. I can't tell you how many times I've had my wraith roasted by fire. They have depleted con and vuln fire, boy do they roast easily. > are STILL having real problems at level 20 or >. I feel the Gods are abit > gay with half being almost "non commital" to the users and giving pretty > much nothing really cool or really bad, and the other half (Devourers and > Rug especially) getting way to much of the old Neg.. no armour for Rug is > not balanced fairly... Well, for Rug, I think it means that only Q's would want that religion, which I think is fine. Devourers is good for wraiths: I was considering adding a "cause many wounds" spell, which would work like bullet storm or bullet storm, and finally give Devourers a way to advance that isn't like cleaning a cargo ship with a toothbrush. > I feel there is a real lack of mid danger creatures... wyverms and nice.. Hah hah. I've begged on the list several times for people to draw me some 2-square demon images. There needs to be demons middle in power to the "devil" and the "big demon". No demon images have come. My artwork sucks, even though I did the Greater Demon image. (I stole that one, sshhhh!) > perhaps I should focus my map making attention on the low 20s to 50s > level? make something similar to mwizard for those levels.. (ie not so That would be cool. Use the random map generator to help you. Even if you don't include outright random maps in the game, you can use the random map generator to make a level for you that you can then edit. I find it quicker and easier to start from. That's one of the reasons I wrote the random map maker and no one but me has taken advantage of it. > Since I am still praying to devourers to give plague.. (hoping they dang Forget about it. Useless, until something is changed. > Partying up is good fun.. perhaps making sure that how ever something is > killed.. that area of skill is shared and that only.. (so that you can't > just party up and let one char sit there and build wis while the other is Uh, yeah, I think you're right. I don't want to code this, will you do it? > end for making a fine game with some BRILLIANT ideas.. (I like diseases.. > never played with that sort of thing before). There is heaps of room for Thank you. Diseases were my thing, my answer to the question, "Some religions are too wimpy, how can we balance them?" "Give them diseases as attack spells." However, no one got round to telling me which religions sucked, and how much "help" they each needed. Another shortcoming of diseases is that no one has retrofitted maps/creatures to use disease against players. (with a few exceptions: diseased needles and liches and spectres). And as to diseases, the ones in the game so far don't even scratch the surface of what's possible with them: diseases which sap mana only, diseases which cause periodic fits of madness (attacktype confusion!), diseases which actually ENHANCE spellpoint/hp regen, diseases which make you eat more. (actually, tapeworms.) Diseases which ENHANCE stats. > dnh (aka Darth_bob the Tall, Articous the Strange and Carrot the Suicidal) Have you tried the server at crossfire.csua.berkeley.edu yet? I *try* to keep it up-to-date. PeterM From andi.vogl at gmx.net Sat Oct 7 15:59:08 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] Okay here goes... my thoughts In-Reply-To: Message-ID: <000101c030a1$79bef700$1a16993e@kyle> in reply to darth_bob?s mail: First of all: Hi darth_bob, old friend! Since I played with you on the voldsbooks server a lot (->"red_blaze"), I feel an unresistable urge to reply to your nice mail :-) > Okay, this might turn out to be alittle long... sorry. The reply won?t get any shorter, be prepared... ;-) > Gods > Firstly, diseases, I have never actually managed to get one [...] Disease spells come mainly with sorig. You need good stats (best at 30) and about level > 20, then you?ll get the spells very fast. > Retributive strike.... WOW! that spell is, sorry to say it, rubbish. > [...] Retributive strike is a little bit like diseases: It can kill anything, but the danger is not to get killed by yourself. We are trying our best to balance these spells... I admit, lag is a problem that is hard to deal with in this context. > Mostrai... I pretty much no negative god (except maybe the slaying =). > [...] The holy posession is abit stupid too (I have used it once), > perhaps it can work by +ing to your current stats... ie if you have an > ac of -20 it will +5 ie. -25 instead of not doing anything unless you > have a mega high level? > > I feel Sorig is well balanced, although i haven't really played around > with plague so i am ignorant there. Perhaps the suggestiong of instead of > plagues giving elec spells? (hint: CHAIN LIGHTNING /hint) > > Most of the other gods are abit tame for my tastes, Ruggillis avatar > rawks.. but no armour really means only my dragon has any use for it at > all. Balancing the religions is hard, developers have been trying their best. Moreover, many people have different tastes... It?s always good to hear new opinions and suggestions on that topic. > lastly, cult monsters are abit of a stange thing.. devourers gets all > these, while mostrai gets the crappy things i ever did see.. even the arch > warrior of mostria is gay. They creatures have about as much brains as a > pack of tuna and the damn vampires reak HAVOK if they get into you > apartment.. I tell you what.. the first (and last time) I let them in.. > one read a scroll of fireball I had in there... Kaabooom there goes all my > cloaks, scrolls, books and POTIONS. Perhaps a cult/pet free zone could be > made in the apartment? wouldn't have a clue how though.. perhaps a new > attribute to an area? (like no magic zones) Haha hehe, sorry but it?s so funny :-)) I agree, something should be done to prevent pets from entering an appartment. Problem: I can?t think of a good and easy way to realize that. Perhaps someone else got ideas? > Characters. > > Well my only few gripes are, Quetzecoatls get REALLY jibbed at high > levels. I got to level 110 by killing the balrogs in Mwizard and using the > lavaslasher which I did actually manage to find on my own with abit of > help from a certain someone. Could that certain someone be me, by chance? =)) > But i feel there really needs to be some > evening up there, there are some quests which Qs just can't do without a > few million potions and alot of knowledge about what is coming (volcano). > Perhaps it would be fair to allow girdles, bracers, maybe cloaks to be > worn? Yes, you are so right on this one! I, as well, plead for making at least girdles and bracers useable for "no_armour"-classes. (Maybe this isn?t all that logic. But then where did fireborns put their rings so far?) I think there should also be much more armour & ac - bonus per level. > ps. the image for the Q is abit stuffed, it always wants to point to > the left making it very slow to move without actually running, you press > move it turns steps then turns around again (lag hurts for this alot). True! This applies to the half-orc as well. Seems to be some animation-bug. Should be fixed, it?s *very* annoying. > I feel the half orc gets alittle over balanced with the prot poison. later > on most if not all characters will not be worried about poison so taking > so many points of stats is alittle unfair. Characters > level 90 are automatically immune to poison (and all other "special" attacktypes). I?ve already proposed to change this recently. I think it will be done sooner or later. > Wraith is neat, perhaps immune to disease would be nice in there? Already done. Peter M. and me were considering to restrict the wraith from certain religions. So that wraiths cannot exploit sorigs disease-spells with their immunity. > now for my BIG point (which I am very willing to have a shot at > implementing), protection/immunity. > > I admit I know where the WDSM is and i did have help in finding it and i > think it would be easy to balance it out, just remove immune cold from > there (leave prot cold). Already done - by me (didn?t leave prot. cold though) :-) I?ve changed the whole huge pupland quest, made the WDSM much much harder to get. It?s nice now, I hope you like it... > I think without that the game is alittle silly, > no matter how much protection from something, it is always just protection > half damage. that is CRAZY! surely there is absolutely no reason no to at > least make them multiplicative. DRAGONS (red) are stupid and so are all > the big demons, without 5 million potions and no lag they are doom past > level 50. I can't do a thing without the armour. I walk into a room, if > there is a dragon I am dead, fairly simple. With this multiplicative > protection maybe some of those special weapons may become used again? I > think I would rather have the extra resistances with the sword than have a > few extra stat points. > > This, I feel wouldn't be a massive change, but a very fair one. it would > reduce the gap that appears after someone gets WDSM, and allow those of us > with lag to at least be able to run. > > perhaps.. perhaps even a new improvement? resistance? x 1/4 something > better than pro but no immunity. I spent a lot of time thinking about that issue before. I?ve proposed the same idea (stacking protection scheme) to the list not long ago. It turned out that the majority of developers didn?t like it too much. The problem is that in fact it IS a massive change. Many quests/items would get out of balance. Worst case: Perhaps the whole mapset would need to be redone... Think about it - Every monster would get a new damage rating... So what I decided to do is balancing immunities by their quests. I think wdsm and magic cloak are as hard to get now as they should be. At least, I did my best :-P Introduction of a new protection between 100% and 50% (like 75%?) still sounds like a rather good idea to me though. > Weapons. > > Obviously the sword should be godarised after it has the damage types not > the slaying, this I feel would allow the devourers abit more chance in the > pantheon and stop those > (weaponmagic)(elec)(fire)(death)(depletion)(drain)'s from popping up? Yes, and it will most likely be done soon. Too many people have been complaining about that lately... > ps. could someone tell me, if you get slaying then those damages only > attack the creature that is slayer correct? ie if the aforementioned > additions to a weapon were added onto a mostri sword, then only goblin > and giant would be attack with them? Is this also true for weapons that > already have slaying? (I thought the Kobold dagger would REALLY rawk until > i remembered that might be the case) Generally - Nope. Slaying means nothing more than if you attack a creature that is "slayn", you do tripple damage. Different attacktypes mean that the best one will be "picked out" for the attack, considering the enemies vulnerabilities. If you have both, you take advantage of both. However, death attack is an exception here: Death attack strikes all enemies if no slaying, and only the "slayn foes" otherwise. Another exception are special attacktype like poison and paralyze: As far as I know, they will always do their job - no matter what. > My first idea [...] was to add mostrai to a dagger of paralysis. > I prepared it and used a few potions (alot actually) then went and > started praying.. silly me. I think this weapon is considered the same > as a dagger of sorig? correct? so you can't add your god to it? [...] A rule of thumb: If the weapon?s title includes an "of", it cannot be blessed by gods anymore. > Again, with multiplicative protection, prepared weapons wouldn't be as > powerful.... *grin* Only after you?ve changed all of the monster?s archetypes... *grin* (I?m not against a partial protection scheme, but it really is a major change. Most, maybe all developers should agree to it, no chance otherwise) > Armour. > > A too heavily counted on item I think. Dragons and fireborn get completely > jibbed, no armour and crappy stats. The only way to get immunity to fire > is through armour which is also silly. Once I suggested to allow race-specific items or quests. We could insert amulets/rings with powerful immunities, and restrict their usage for all races except quetzal/fireborn then. Wouldn?t be hard to code, but it lacks common agreement so far :-P > Enchant armour scrolls make the > stuff god like, ac - 57 and arm of 99... nothing touches you except > lightning the major magic and disease. [...] > > I am thinking of designing abit more map... perhaps including some nice > armour... much like the great winter mail but for fire.. I thought perhaps > with enough minus.. even immunity to fire could be balanced abit =) > (thinks.. okay vun: magic vun: physi -5 pow -5 magic =)) As designer of the new pupland quest, I think WDSM is *perfectly* balanced now. A second armour with fire-immu can make things only worse again... And it would make whole pupland kinda obsolete. I suggest that you insert something new, like immu elec/cold/poison... anything :-) > Enemies/creatures > > I love fighting everying in Crossfire and it is hard to grow tired.. even > after getting to the stage where Balrogs and Greater demons are just cool > to look at... It really bugs me about how demonlords though, for example > can fire lightning out there shoes (crazy shoes). It kinda removes abit of > the strat from an attack.. perhaps smacking a demonlords feet might be its > weakness for example? This to me sounds like real strategy. There are many interesting ways to create monsters with certain strategies for killing them. Take a look at the new pupland stuff... However, providing more strategy can hardly ever be a mistake. If you find someone to code it (perhaps even yourself?), you might have a good chance to get that into CVS. > All the big fire things IMHO are overpowered, sure a chinese dragon > hurts.. but at least you can fry them, dragons are strong enough that you > cant attack them in time, and baby dragons.. those things are worse than > dragons... immune fire and resistant to both magic and ice??? they die > after all the dragons... what is going on there... Never thought about that before... But I think baby dragons are much easier to kill physically, if you drink a fire potion. > which reminds me.. another question, if a creature is big does it take > damage from every square? ie wizards get a total 9x the damage from a holy > word than a goblin or demilich would? cause I think it sucks how the big > things all die first, and the little toots survive. perhaps / the damage > taken by the number of sqaures the creature is? that would make wizards > for example.. slightly dangerous even to mostrai users =) of course that > would me if you don't completely hit something it wont take nearly as much > damage... but think of that as STRATEGY =) That sounds like a good idea. I like it. > final notes. > > I have been reading through the arguements in this mailing list about > balance.. I feel alot of it is rubbish.. [...] Hey, hey - It?s just different oppinions, not rubbish :-) Balance is such a vague word... and it can be incredible hard to realize it sometimes. You?re welcomed to throw in all of your ideas to make things better. We all want to have crossfire *perfectly balanced*. We?re trying to do our best... > I feel there is a real lack of mid danger creatures... wyverms and nice.. > they are abit of a challenge for along long while... I think more > creatures like that should be added.. not more demi-super-killer-nasties.. > perhaps I should focus my map making attention on the low 20s to 50s > level? make something similar to mwizard for those levels.. (ie not so > nasty.. but similar kind of skills and similar kind of prob solving) > Newbies come in.. they have a GREAT time killing orcs etc.. get up to > ogres (which is a big step) then that is it... hill giants are alittle to > nasty, skeletons are pretty nasty but quite rare/hidden from most newbie > areas. So there is nothing... the only way to get past here is often to > lend some weapons.. of give a LARGE number of hints out which may spoil > the game for some. Yes there?s a lack of real good maps/monsters for medium level players. Maybe the reason is that many people (oh, oh - including myself?) have more fun at creating super-nasty-dirty-insane-monsters than medium ones. Creating some good beginner/medium maps would be a blessing. > Since I am still praying to devourers to give plague.. (hoping they dang > well will.. [...] Devourers don?t grant any diseases yet. No doubt, devourers need a reasonable spell to advance in levels. But that doesn?t necessarily need to be a disease (-> undead = immune to disease => danger of abuse). What about "cause many wounds" or "retributive strike" (oops, you didn?t like that one)? > Partying up is good fun.. perhaps making sure that how ever something is > killed.. that area of skill is shared and that only.. (so that you can't > just party up and let one char sit there and build wis while the other is > phys attacking etc..(even though this is still quite slow)). I think everybody agrees that must be done. But nobody has coded it yet. Neverthless, it will happen sometime, most likely. > Perhaps abit more levels where partying would be good? ie. giving the > warriors areas where magic isn't as powerful. maybe... and this might be > abit contraversial... having no friendly fire? ohh hooo.. =) Yes, that would be nice. Too bad there aren?t enough people playing CF to fill up all of the online-servers. Another problem is the incompatibility of players with different levels. I still believe that CF-servers will all be crowded some day. It?s a great game after all. > anyway.. I can't be bothered thinking of anything else to say right now, > so I wont. But I would like to congrat the whole team, from beginning to > end for making a fine game with some BRILLIANT ideas.. [...] Yeah, true spoken. Too bad I?m not long enough among the CF-developers yet to feel these compliments would refer to me in any way. :-) Andreas Vogl, alias "red_blaze the gargoyle" From andi.vogl at gmx.net Sat Oct 7 18:58:18 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:58:06 2005 Subject: [CF-Devel] server crashes In-Reply-To: <200010072202.PAA06758@tesla.EECS.Berkeley.EDU> Message-ID: <000501c030ba$7a734980$1a16993e@kyle> > It was crashing due to random maps? > Argh. > I can't make it crash any more, myself, so debugging is a problem. > > How EXACTLY were you crashing it? > Eliminating crashing bugs is important. You can have all my knowledge about server-crashes for sure. No reason to keep any secrets here. I?ve already posted them to the list some time ago though: - random-maps: The trick is basicall entering and trying to get to the end. Sometimes - not always - it might crash when entering a new map. And once it crashed it usually crashes every time one tries to re-enter. It appeared to me that certain random-sets are more likely to crash than others. But I?m not completely sure if that is true. - (say "dumptag", that has been fixed with version 0.95.6 on my suggestion) - Saying a very long sentence used to cause some sorta buffer overflow. I`ve just tested that, it still seems to work too. Sentence has to be *real* long though... I have no idea where that bug is located in the code yet... - (death attack at level 0, has been fixed with version 0.95.6 as well) And yes, eliminating crashing bugs is certainly important. The latter one should be rather easy I guess. But the first one might be tough. Another thing I have noticed is that if a player tries to connect while the server is restarting, server breaks down for permanent. I suspect that this is the most common cause for server-downs. If that could be fixed somehow, it would be a great blessing. It should be possible to just ignore any connection-attempts while starting up...? Yup, and that?s all I ever knew about crashes. Andreas V. From andi.vogl at gmx.net Sat Oct 7 19:35:58 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] Class/Race split (again) In-Reply-To: <200010070512.WAA02793@tesla.EECS.Berkeley.EDU> Message-ID: <000701c030bf$beb391e0$1a16993e@kyle> > It's been proposed several times now to split classes and races. > Races would provide certain intrinsics, classes would provide others. > > I will execute the whole project if there is a consensus in favor > (though I'll be glad to have help.) Splitting races/classes is a great idea, I like it. I can?t think of any reason why that should not be good. > My idea is that a player would first choose a race for his char, > and then choose a class, much like it is done now. [...] > > I propose the following races: > > http://langmuir.eecs.berkeley.edu/~peterm/Race.html > Basically that?s quite a good concept for races already. Neverthless, here?s my thoughts in particular: - I would remove the "denied fire" from trolls, it would make them too unpopular I believe. It?s quite easy to get a ring of Life (regen +2), so regen+2 does hardly justify even the vuln. fire IMHO. path_attuned: restoration would also fit into the troll-concept btw. - What about removing the vuln. poison for quetzals? It?s already hard enough to get along with those fellows. And no way to collect pros/immus easily. Besides, I don?t know why a dragon should be vulnerable to poison anyways. - In general, I would add a few more spellpath- and vuln/pro/immu- attributes to make the races more unique. In particular I?d say Half Orc and Northman are too similar to each other yet. What about: Northman - prot: cold, path_repelled fire Half Orc - prot: poison, path_repelled turning (->holy word) What I especially like about your race-proposals is that every race fills a certain purpose. > For Classes: > http://langmuir.eecs.berkeley.edu/~peterm/Class.html > Your proposal for classes is good too, and quite useable as it is. But still, it?s so sweet - I must state some of my own ideas: The monk will probably be used by fireborns only, but maybe that?s not even all that bad? It provides the fireborns with an additional stats-bonus "for free" (and meditation!). That might be a chombo for quite devastating spellcraft... If the armour/ac bonus per level would be adjusted a little - Maybe quetzals wouldn?t suck anymore? What about providing the Priest with the "staff to snake"-spell as startequip? That spell rocks for lowlevel priests and it would fit extremely well (a certain Moses-effect). Lockpicks for thieves? A must :-) Viking seems to be more a race than a class to me. Could you imagine a wraith, or an elf being a viking? Moreover, the purpose doesn?t differ from the warrior very much. Since we?ve already got the "northman"-race, maybe we should let go of it? I guess the Wizard got Pow +3 rather than Cha +3, a little typo. Btw - how about a cloak of minor protection for the wizz? Ninja without karate-skill? He already got lots of skills, maybe remove smithery or bowyer in return...? Barbarian: Perhaps I played Diablo too much but... I would prefer skill mountaineer instead of woodsman :-) > Discussion: (On Races) > > My problem is that humans seem very boringly vanilla: what could > make them an attractive choice? In almost every MUD you?ll find a seemingly boring human race without any special abilities. Still, humans are allrounders and usually very popular to start out with. I?m really looking forward to that race/class-split thing. It will create a lot of fantasy-atmosphere I think. Ah, one last thing: We?ll need new icons for at least the troll and the gnome. Too bad I suck at drawing. Perhaps someone could come up with some cool pixmaps/pngs? To save work, we could use the same race-icons for all classes at first. But we could change their colours for example... Andreas V. From andi.vogl at gmx.net Sat Oct 7 20:15:26 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] server crashes In-Reply-To: <200010080036.RAA07214@tesla.EECS.Berkeley.EDU> Message-ID: <000801c030c5$42f64420$1a16993e@kyle> > > - random-maps: The trick is basicall entering and trying to get > > to the end. Sometimes - not always - it might crash when entering > > a new map. And once it crashed it usually crashes every time > > one tries to re-enter. It appeared to me that certain random-sets > > are more likely to crash than others. But I?m not completely sure > > if that is true. > > Which random maps? The dragon quest (with the whisker at the end) seemed especially unstable. The rest is about average. The frequency of the bug?s appearance varies grately though: Sometimes I can go down the Lord Spectre-Lair almost infinitly. But usually after a few hours of play I get kicked out. > BTW, I put your player back. Thanks :-P Somehow, the password seems to be wrong yet. Andreas V. From andi.vogl at gmx.net Sat Oct 7 20:41:15 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] Stat potions.... Still available in alchemy shops In-Reply-To: <200010061701.KAA03813@tesla.EECS.Berkeley.EDU> Message-ID: <000901c030c8$dda75f60$1a16993e@kyle> On Fri, 6.10.2000, Peter M. wrote: > So I can find stat potions in alchemy shops. I know that they > recently got removed from magic shops and stat loss became stat > depletion on death. > > I think that stat potions should be removed from alchemy shops as well. > It's better to force adventuring for these guys. More fun. > > Comments? It appears to me that the stats-potions in the alchemy shops have plainly been "overlooked" at the first attempt to ban them from shops. We should take them out and force players to go adventuring. I would suggest to apply this change to CVS unless we receive any negative comments in the next few days... Andreas V. From peterm at tesla.EECS.Berkeley.EDU Sat Oct 7 21:47:08 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] Class/Race split (again) Message-ID: <200010080247.TAA28047@tesla.EECS.Berkeley.EDU> > - I would remove the "denied fire" from trolls, it would make them too > unpopular I believe. It´s quite easy to get a ring of Life (regen +2), > so regen+2 does hardly justify even the vuln. fire IMHO. > path_attuned: restoration would also fit into the troll-concept btw. Actually, trolls have repelled fire. I'm inclined to leave it. Trolls are supposed to be vulnerable to fire. How about regen +3 hunger -3, to balance Vuln fire? Or maybe a protection? (So they don't have to eat all the time.) > - What about removing the vuln. poison for quetzals? It´s already > hard enough to get along with those fellows. And no way to collect > pros/immus easily. Besides, I don´t know why a dragon should be > vulnerable to poison anyways. No objection. Will do. It was meant as a balance for immune fire. > - In general, I would add a few more spellpath- and vuln/pro/immu- > attributes to make the races more unique. In particular I´d say > Half Orc and Northman are too similar to each other yet. > What about: Northman - prot: cold, path_repelled fire > Half Orc - prot: poison, path_repelled turning (->holy word) I like these too. Will do. > The monk will probably be used by fireborns only, but maybe that´s > not even all that bad? It provides the fireborns with an additional > stats-bonus "for free" (and meditation!). That might be a chombo > for quite devastating spellcraft... If the armour/ac bonus per level > would be adjusted a little - Maybe quetzals wouldn´t suck anymore? Yeah, I wouldn't use a monk except as a fireborn. But that's just me. Not getting to use weapons sucks. But I remember some people calling these "challenge classes." And +15 stats for not getting to use either weapons or armor seems like reasonable compensation to me. What do you think of making it so Wraith's don't have to eat? Undead things eating seems sorta pathological. > What about providing the Priest with the "staff to snake"-spell as > startequip? That spell rocks for lowlevel priests and it would fit > extremely well (a certain Moses-effect). I've got no real objection to this, but I won't do it until I've thought things through more. I've got to think of some way to ensure that ALL priests can advance, but the spells should depend on the particular religion. What I may do is enforce a certain minimum prayerset upon conversion. > Lockpicks for thieves? A must :-) yes. > Viking seems to be more a race than a class to me. Could you imagine > a wraith, or an elf being a viking? Moreover, the purpose doesn´t Actually, yes. But I agree about the weakness of the class. I've removed it. I kept it since it "was there" before. > Btw - how about a cloak of minor protection for the wizz? I already consider them a winner, because of their strong beginning skill set. > Ninja without karate-skill? He already got lots of skills, maybe > remove smithery or bowyer in return...? Nah. They never had smithery. "Weapon" == "melee weapon" However, giving them Karate is no big deal, because everyone would use a weapon anyway. > Barbarian: Perhaps I played Diablo too much but... I would prefer > skill mountaineer instead of woodsman :-) I think climbing IS mountaneer, so they have both woodsman and mountaneer. > Ah, one last thing: We´ll need new icons for at least the troll and > the gnome. Too bad I suck at drawing. Perhaps someone could come up > with some cool pixmaps/pngs? Well, I'd be happy if someone did, but I was just going to use "small troll" and "dwarf" or maybe "cunning gnome". > To save work, we could use the same race-icons for all classes > at first. But we could change their colours for example... One thing is, I do NOT want to invalidate any player files. PeterM From dnh at hawthorn.csse.monash.edu.au Sun Oct 8 07:23:32 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] Okay here goes... my thoughts In-Reply-To: <200010072035.NAA24880@tesla.EECS.Berkeley.EDU> Message-ID: On Sat, 7 Oct 2000, Peter Mardahl wrote: > > Okay, this might turn out to be alittle long... sorry. > > It was interesting. Thanks I appreciate it =) > > > Gods > > Firstly, diseases, I have never actually managed to get one (I have three > > chars all about level 110) althought I have never really spent much time > > trying. Does devourers give the plagues? (i really hope so =) I have been > > No, devourers gives no diseases because they don't use "path wounding". > okay.. I disagree here... Devourers is the god of all things nasty, sure something in the disease department? thinking black plague (make little mice come out =)) > > Retributive strike.... WOW! that spell is, sorry to say it, rubbish. > > Firstly, i cast face of death a few times and my key accidently sticks, > > Are you saying that face of death killed you? That should be impossible. > If retributive strike killed you... no comment. > Have you ever experienced retributive? (ps it was that which killed me not face of death). It takes of 100 hp per hit, and there is nothing to protect you. If you haven't yet seen this.. I advise you to have a shot at it.. just to see what it is like... it comes as easily as mostrais confuse......... > > Mostrai... I pretty much no negative god (except maybe the slaying =). > > I've long thought the religions were out of balance, but I don't play > enough to know how out of balance, and no one 'till now has responded > to my request, "Hey, are the religions out of balance? I want to grant > disease spells to specific religions so they'll be rebalanced." > > Diseases can easily be tuned from wimpy to awesomely powerful.... They > can fix balance issues. > yes, except maybe ruggillis.. see below.. > > I feel Sorig is well balanced, although i haven't really played around > > with plague so i am ignorant there. Perhaps the suggestiong of instead of > > plagues giving elec spells? (hint: CHAIN LIGHTNING /hint) > > Chain Lightning would seem to fall under the mage spell umbrella. > If you want to code it, we could stick it in the game though. > yes yes yes yes yes yes yes yes yes yes! =) School finishes in 5 weeks, then I intend to get stuck in >=) I am happy to have a shot at this. Chain lighting was the most rad spell in diablo, I am think it would be a cross between ball lightning (a crappy spell) and normal lightnings. It would chain ever 4 - 10 squares depending on level, and what split randomly... > > Most of the other gods are abit tame for my tastes, Ruggillis avatar > > rawks.. but no armour really means only my dragon has any use for it at > > all. > > I think that is fine. > mmmmmmmmmm, well, Rugilli is one of the most 'powerful' and yet only one/two really can use it? nah! There has to be something that can be done?? I am thinking maybe super fast regen? prot phys as well? something... *cries* (Come on.. it has the best name.. surely something can be done =)) > > lastly, cult monsters are abit of a stange thing.. devourers gets all > > these, while mostrai gets the crappy things i ever did see.. even the arch > > warrior of mostria is gay. They creatures have about as much brains as a > > Hahahaha. Does mostrai NEED a powerful set of cult monsters or do > the other spells allow reasonable advancement ability? If not needed for > balance, I don't think we should change it. > yeah actually in hindsight I agree, perhaps ruggilli could kind turn it up here? of course it might be BADDD having lose dragons... ops.. I toasted you...... > As to the mess pets make in an apartment, well, it's up to YOU to potty-train > them. Just blow a few spells over them if they won't learn to kill > them off. > yeah.. I am thinking kinda of newbies.. I would never let them in now.. but it seems alittle lame that camps just read everything they see..? > > Characters. > > > > Well my only few gripes are, Quetzecoatls get REALLY jibbed at high > > Yeah, I realize that, and so are the Fireborn, to an even greater extent. > I've already addressed this to some degree in my proposal to do a > class/race split that I sent yesterday. Will you read it and comment? > I compensate Fireborn and Quetzalcoatls for their drawbacks by giving > extra net stats and some special abilities. > yes yes yes.... I read it and I agree.. they need stat advantages not dis ads.. did you read my stuff about girdles etc? I think that might REALLY help too... > > worn? ps. the image for the Q is abit stuffed, it always wants to point to > > the left making it very slow to move without actually running, you press > > move it turns steps then turns around again (lag hurts for this alot). > > I've no idea what to do about THAT. > umm well, I haven't really looked at code.. maybe a flag that says remain in last direction moved? dunno... > > I feel the half orc gets alittle over balanced with the prot poison. later > > on most if not all characters will not be worried about poison so taking > > so many points of stats is alittle unfair. > > Hmm. See my recent post to this list on class/race split. > yup okay.. would love to see you ideas for race/caste... I played to death a game called Realmz for mac (www.fantasoft.com), check it out if you can. That is prob your best bet for races? ps. elves supposedly can't heal themselves with the normal magic... nor can they gain faster regens, perhaps more could be worked from that (I am a fantasy lover =)) > > Wraith is neat, perhaps immune to disease would be nice in there? > > Done already in the CVS repository by adding "undead 1" to the wraithplayer > archetype. I removed "protected physical" as compensation, and added > "immune poison". (All of which makes sense for a wraith). > okay, yes undead should defn be immune poison.. but slower... ? the wraith in Feist moves so slow you can almost out walk it... and they get canned by light? all that could be worked.. ps are wraiths affected by holyword? if they are now undead I spose they are? perhaps abit more warning on the effects of killing players with holy word should be put up? I accidently killed a player called Fizban with it once (sorry Fizzy) and I found you lose ALL your exp. > > the other characters are all goodish, barb, wiz, dwarf and some warriors > > are by far the prefered. > > Under my new system, all classes are stat-neutral (not counting Cha) except > Monk, who get +5 net stats as compensation for not being able to use weapons. > yuppo, monks are sweet... next cast I intend to have a shot at.. perhaps abit of a speed improvement there would be cool? and a spell (just came up with this) actually it could almost be a skill *grin*... lighting hands? boosts your attack speed by 1 or two for a short period.. that would RAWK! > > now for my BIG point (which I am very willing to have a shot at > > implementing), protection/immunity. > > Are you talking about partial protections adding much like armor? > This patch has been written, has been done, and is waiting for Mark to > merge it. (Mark is the head developer guy). > MARK! DOOOO IT! =) > Like a protected 50 fire + protected 40 fire = protected 70 fire? > yes exactly... ohhhhh this is wonderful, this is a really great improvement! > > I admit I know where the WDSM is and i did have help in finding it and i > > think it would be easy to balance it out, just remove immune cold from > > there (leave prot cold). I think without that the game is alittle silly, > > Heh. I don't know enough about the mapset yet to get WDSM. I code more > than I play. (Therefore, I need people like you to help me with play > balance.) > > The pupland maps got changed recently to make WDSM lots harder to get, > and to add startequip 1 to it, so that if you drop it, it's gone. > yeah red_blaze told me he had done it just needed to put it in.. he is sour cause he worked out how to get WDSM and now we all have it =) I like the drop/done thing... but I can see some problems with it... accidents etc.. perhaps just a thing like prepare weapon? once you wear the armour it becomes yours hence no one else can wear it? maybe even if you just pick it up? > > Obviously the sword should be godarised after it has the damage types not > > the slaying, this I feel would allow the devourers abit more chance in the > > pantheon and stop those > > (weaponmagic)(elec)(fire)(death)(depletion)(drain)'s from popping up? > > People seem to agree with you. Whenever a god touches a weapon it should > be consecrated to that god, and no other god would touch it after that > except to destroy it. Want to code this up? It shouldn't be hard. > I'll put the patches in for you. > yup.. ill have a crack, should be to hard at all......*hopes* > > ps. could someone tell me, if you get slaying then those damages only > > attack the creature that is slayer correct? ie if the aforementioned > > No, I believe the attacktypes always apply, but the monster appearing in > the "slaying" get triple damage or something. > WHAT?! I was told by red_blaze.. and I read in an email this wasn't the case... ps, why then does a weapon mostraid not seem to death things anymore? if I don't put mostrai on it... I kill the dragons in dragonhanger first hit... with mostrai it is 5000 hits =) If this is not the case.. damn it! I am switching to Kobold dagger.. =) > > My first idea (I don't really like calamity, I feel it is not pretty and I > > like my weapons to look pretty... GO THE SHOOTINGSTAR!! =)) was to add > > Calamity got toned down somewhat recently, and yeah, it is ugly, deliberately. > It's a spectre's sword, remember, that existed by sucking the lifeforce > of a king. :) It is supposed to be destroyed. I've gotta make the > Lord Spectre a bit more rare, I guess. just turn the weapon speed down even more.. that should get high level players upset =) (make it as slow as bonecrusher or something hehehe =) I don't mean ugly in that sense.. it is just boring.. a shooting star is unique it looks cool.. there are at least 3 weapons I can think of with the same image as calamity? perhaps if you use that new strange weapon image? (look at spoilers/weapons/first or second weapon) I did the scorn quests! WHICH I LOOOOVE! I love getting titles.. everyone on voldsboks loves them too... pity about random maps crashing all the time ={.. do you realise this is happening? if not.. go onto voldsboks and see for yourself. > > weapon is considered the same as a dagger of sorig? correct? so you can't > > add your god to it? bahhhd. I understand a Darth_bob's dagger of sorig of > > I don't know. hmm, ANYONE? this seems important to me.. I am willing to encode this if it is not already... > > > A too heavily counted on item I think. Dragons and fireborn get completely > > jibbed, no armour and crappy stats. The only way to get immunity to fire > > is through armour which is also silly. Enchant armour scrolls make the > > "Immunity to fire" is what is silly. Though fireborn and quetzalcoatl's > start out immune to fire. immunity to fire isn't silly.. it is just on a too powerful item.... Qs and Fs get way underpowered.. I think as levels go up.. Q's and F's should get some extra bonus for higher levels... see realmz for that idea... they do it well > > stuff god like, ac - 57 and arm of 99... nothing touches you except > > lightning the major magic and disease. either making it get heavier > > faster.... with WDSM it stops getting heavier after 6.7 because it has > > already got +90? that seems to be a bug to me cause you can keep > > enchanting and get the AC higher without the weight restrictions. > > I thought enchant armor stopped working after a certain point. Maybe > you're working with an outdated crossfire server? But if not, this > is something else I invite you to fix and submit patches for. umm yeah it stops working after +12... but if you have high enough magic.. then you can get armour on an item up to +90 no sweat.. then after that it stops getting heavier with each improve.. so you get higher AC at no loss.. > > I am thinking of designing abit more map... perhaps including some nice > > armour... much like the great winter mail but for fire.. I thought perhaps > > with enough minus.. even immunity to fire could be balanced abit =) > > Talk Mark into putting in the partial protection stuff. pokes marc around with stick....if you have done it d00d, submit submit submit =) > (mwedel@scruznet.com) > > > Enemies/creatures > > > > I love fighting everying in Crossfire and it is hard to grow tired.. even > > after getting to the stage where Balrogs and Greater demons are just cool > > to look at... It really bugs me about how demonlords though, for example > > can fire lightning out there shoes (crazy shoes). It kinda removes abit of > > the strat from an attack.. perhaps smacking a demonlords feet might be its > > weakness for example? This to me sounds like real strategy. > > Demonlords are weak anyway. *cough* HELLFIRE? *cough* I don't use Valriel.. it is wimpy god... anyway.. that doesn't work against balrogs and Greater demons... Blow a few holy word spells across them > and they're gone. Of course, you have to be a follower of Valriel, > but that's my favorite religion. (I don't play that much so I don't > know better.) But coding to make their "feet" weak would be a difficult > hack that I wouldn't want done anyway. The demonlord is actually very > tall looking down, conceptually, whatever the image may look like. > > > All the big fire things IMHO are overpowered, sure a chinese dragon > > hurts.. but at least you can fry them, dragons are strong enough that you > > cant attack them in time, and baby dragons.. those things are worse than > > dragons... immune fire and resistant to both magic and ice??? they die > > after all the dragons... what is going on there... > > Yeah, I hate those little suckers. They're far worse than "big" dragons. > Far worse. The little dragons *I* made, the dragon hatchlings in the > dragon pit, THOSE are good baby dragons. They're actually wimpy, not > 1/2 a dragon crammed into 1/6 the space!!! (Read, 3x nastier). > And with protected ice and magic? 6x nastier or even 12x. > mmm could we do something.. perhaps turn them into a completely different breed of dragon? (hell dragon? emerald dragon (play around with palette)) > > which reminds me.. another question, if a creature is big does it take > > damage from every square? ie wizards get a total 9x the damage from a holy > > Yes. That's why I like to use holy word on the big demons in particular. > With the Partial Protection scheme, you could give a big sucker like that > 95% resistance to those spells, to compensate for their HUGE crossection. > > As it is, the only recourse is to give 50% protection and give 'em GOBS > of hitpoints, effectively screwing the poor fighters. > yeah you said it.. and I think that is wrong.. I don't think wisdom spells should have that kind of advantage over BIG things.. even mostrai (demon lord is a giant? hmmm) > > word than a goblin or demilich would? cause I think it sucks how the big > > things all die first, and the little toots survive. perhaps / the damage > > taken by the number of sqaures the creature is? that would make wizards > > Partial protections, man! It would fix this SO neatly. > Give the big suckers protections in the 80% to 90% range. perhaps... perhaps... but protection from what? holy power? I spose so... then even greater demons etc could have the immunity removed? > > I have been reading through the arguements in this mailing list about > > balance.. I feel alot of it is rubbish.. I personally find it very > > difficult to start some new characters.. and I know alot of newbies who > > Yeah, the game is too easy for the experts who know all the cheats > and too hard for everyone else. I can't tell you how many times > I've had my wraith roasted by fire. They have depleted con and vuln > fire, boy do they roast easily. mmmhmmmm well said.. and it is all the experts that are having the crys over it... if you think it is to easy.. stop playing for awhile.. then come back fresh =) > > are STILL having real problems at level 20 or >. I feel the Gods are abit > > gay with half being almost "non commital" to the users and giving pretty > > much nothing really cool or really bad, and the other half (Devourers and > > Rug especially) getting way to much of the old Neg.. no armour for Rug is > > not balanced fairly... > > Well, for Rug, I think it means that only Q's would want that religion, > which I think is fine. Devourers is good for wraiths: I was considering > adding a "cause many wounds" spell, which would work like bullet storm > or bullet storm, and finally give Devourers a way to advance that isn't > like cleaning a cargo ship with a toothbrush. hmm maybe? mmmm perhaps a level above avatar? an even greater god thingy? > > I feel there is a real lack of mid danger creatures... wyverms and nice.. > > Hah hah. I've begged on the list several times for people to draw me some > 2-square demon images. There needs to be demons middle in power to the > "devil" and the "big demon". No demon images have come. My artwork sucks, > even though I did the Greater Demon image. (I stole that one, sshhhh!) GREATER DEMONS ARE MY FAVORITE MONSTERS!! =) Wizards a close second... yeah some hell spawn? succubus? shadow creatures? demonspawn (really crappy little devil things that reproduce quite quick unlike demons) > > perhaps I should focus my map making attention on the low 20s of 50s > > level? make something similar to mwizard for those levels.. (ie not so > > That would be cool. Use the random map generator to help you. Even > if you don't include outright random maps in the game, you can use > the random map generator to make a level for you that you can then edit. > I find it quicker and easier to start from. That's one of the reasons > I wrote the random map maker and no one but me has taken advantage of it. > yes if you can stop random gen being so buggy I think I will, and it is really good to also mix it up abit.. put some levels that aren't random in with some puzzles? perhaps a random map.. that updates while you are still in it?? woooo hoooooooo yeah =) > > Since I am still praying to devourers to give plague.. (hoping they dang > > Forget about it. Useless, until something is changed. time to change it I think... =) give em something more??? face of death is cool.. but REALLY gay at low levels.. man you can't kill anything worth points.. I am at level 35 I still can't kill beholders.. > > > Partying up is good fun.. perhaps making sure that how ever something is > > killed.. that area of skill is shared and that only.. (so that you can't > > just party up and let one char sit there and build wis while the other is > > Uh, yeah, I think you're right. I don't want to code this, will you > do it? will have a shot > > > end for making a fine game with some BRILLIANT ideas.. (I like diseases.. > > never played with that sort of thing before). There is heaps of room for > > Thank you. Diseases were my thing, my answer to the question, "Some religions > are too wimpy, how can we balance them?" "Give them diseases as attack > spells." However, no one got round to telling me which religions sucked, and > how much "help" they each needed. Another shortcoming of diseases is > that no one has retrofitted maps/creatures to use disease against players. > (with a few exceptions: diseased needles and liches and spectres). > mmmmmmm, what can I say... you are a legend d00d =) I have a good suggestion... see bottom > And as to diseases, the ones in the game so far don't even scratch the > surface of what's possible with them: diseases which sap mana only, > diseases which cause periodic fits of madness (attacktype confusion!), > diseases which actually ENHANCE spellpoint/hp regen, diseases which > make you eat more. (actually, tapeworms.) Diseases which ENHANCE > stats. > I LIKE!!! > > dnh (aka Darth_bob the Tall, Articous the Strange and Carrot the Suicidal) > > Have you tried the server at crossfire.csua.berkeley.edu yet? > I *try* to keep it up-to-date. > will pop in sometime ill give you a bell ehh =) > PeterM > OKAY listen in... it is time for #crossfire... I suggest IRCnet... say the worlds and ill set it up.. put some bots in.. pay some friends to come in I know a few people who would probab stay in there alot.. and one who has a great bot that could move in... #freeciv is the best place to have these kind of discussions... and large debates can easily happen with good results. I think the player bass is there, send word round on all the servers... Pete... ALL your problems might be fixed in terms of communication =) Chew on that, and do implement the race/caste thing after having alook at realmz. dnh (AKA ....) From dnh at hawthorn.csse.monash.edu.au Sun Oct 8 07:37:12 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] server crash.. Message-ID: Firstly HI RED_BLAZE! I thought you would know me =) man I tell you I need to go over a few hundred things with you =) come on voldsboks again sometime! (I know you must be busy etc) okay the server crashes.. I think I have worked it out... it crashes at the start of the first map and only that! It is because (I think) it gets the next level down stair case confused. If it crashes and you reset enough times till you finally get down.. when you get to the stairs at the end.. they will just take you to a random location on LEVEL 1. That ALWAYS happens... I have never had a crash after I got past level 1. ps, pete perhaps you want to turn down level dif abit for the last few maps... the items I have been digging up from there have been shall we say scary. I got 4 cloaks of the underworld... every form of gods armour on full plate.. you name it... you go far enough on the lord specter quest and you will get it =) Also perhaps the titan quest needs abit of tuning... cyclops and gaelotrolls? surely there is more than that? wizards? I would love to see these things there to make that one cooler... with the AC and Arm that I have.. nothing came close to hurting in that quest.. the only probs I had were getting in without a crash.. and trying to find those damn exits that had chests neatly placed on them =) kinda stuffs up magic mapping.. not sure if that was intentional.... dnh (AKA ...) red im still smiling from your nice reply.. come chat to me on #crossfire on IRCnet sometimes.. (if I don't respond I am asleep.. remember Australia) but hang around.. I will wake up sooner or later =))) From andi.vogl at gmx.net Sun Oct 8 10:43:23 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] Okay here goes... my thoughts In-Reply-To: Message-ID: <000201c0313e$8484c140$1e9ee23e@kyle> > yup okay.. would love to see you ideas for race/caste... I played to death > a game called Realmz for mac (www.fantasoft.com), check it out if you can. > That is prob your best bet for races? That?s a nice one. But Peter?s proposals about race/class are already pretty good I believe... > are wraiths affected by holyword? if they are now undead I spose they > are? perhaps abit more warning on the effects of killing players with holy > word should be put up? I accidently killed a player called Fizban with it > once (sorry Fizzy) and I found you lose ALL your exp. Haha, yes I remember... Too bad I didn?t see it. I?ve heard about that afterwards. I found it so funny that Fizban, the most high level character on voldsbooks these days (highscore #1) got killed "by accident". =))) Of course I felt sorry for him too, but he didn?t take it seriously. > > > I admit I know where the WDSM is and i did have help in finding it and i > > > think it would be easy to balance it out, just remove immune cold from > > > there (leave prot cold). I think without that the game is alittle silly, > > > > Heh. I don't know enough about the mapset yet to get WDSM. I code more > > > than I play. (Therefore, I need people like you to help me with play > > balance.) > > > > The pupland maps got changed recently to make WDSM lots harder to get, > > and to add startequip 1 to it, so that if you drop it, it's gone. > > > yeah red_blaze told me he had done it just needed to put it in.. he is > sour cause he worked out how to get WDSM and now we all have it =) Hehehe! Damn, you got me :-P No, honestly: I think everybody running around with the old-style WDSM is not what crossfire was designed for. But it?s a fact that I found an insane workaround to get it while the quest was still broken and undoable. :-) I had probably played too much these days... but man, did I enjoy it... The trick was to fetch a chest with a summoning rune and open it right on a certain place, to get summoned creatures press an unreachable button behind the wall... Crazy huh? However, with the new maps things should be quite well balanced I hope. Besides I?m at fixing the numerous remaining bugs in pupland and I?m trying to make it all neat and fun to play. I do that in favour and support from the original pupland-authors, very nice guys they are. > I like the drop/done thing... but I can see some problems with it... > accidents etc.. Of course, but I believe that can be avoided. And there is also this inventory-lock function... In fact, the startequip thingie is just the best way to do it right now, that I can think of. I?d say better a few highlevels loosing it than a few newbies getting it. > perhaps just a thing like prepare weapon? once you wear > the armour it becomes yours hence no one else can wear it? maybe even if > you just pick it up? That?d be cool. Anyone code it and I?ll put it in for sure. But it must happen at picking up, that?s important. Trading shall be prevented. > I did the scorn quests! WHICH I LOOOOVE! I love getting titles.. everyone > on voldsboks loves them too... pity about random maps crashing all the > time ={.. do you realise this is happening? if not.. go onto voldsboks and > see for yourself. Yes, my compliments for that quests too! I believe that the randommaps are much better than most of these old-style hack?n?slash maps. And they are new every day!!! The crashes are a little problem, but I hope they?ll be fixed sooner or later. about the baby dragons - not behaving "baby"-like: > mmm could we do something.. perhaps turn them into a completely different > breed of dragon? (hell dragon? emerald dragon (play around with palette)) Don?t ask me why, but I like the name "Emerald Dragon" for some reason... Andreas V. From dnh at hawthorn.csse.monash.edu.au Sun Oct 8 15:19:58 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] RE: Okay here goes... my thoughts In-Reply-To: <200010081701.e98H12909767@sprite.real-time.com> Message-ID: > Message: 2 > Reply-To: > From: "Andreas Vogl" > To: "Crossfire Devel List \(E-mail\)" > Subject: RE: [CF-Devel] Okay here goes... my thoughts > Date: Sun, 8 Oct 2000 17:43:23 +0200 > > > yup okay.. would love to see you ideas for race/caste... I played to death > > a game called Realmz for mac (www.fantasoft.com), check it out if you can. > > That is prob your best bet for races? > > That´s a nice one. But Peter´s proposals about race/class are already > pretty good I believe... > yeah I know, I read the email. Well I am more pointing out an existing version that works... I am not saying change to this, just take this in mind =) > > are wraiths affected by holyword? if they are now undead I spose they > > are? perhaps abit more warning on the effects of killing players with holy > > word should be put up? I accidently killed a player called Fizban with it > > once (sorry Fizzy) and I found you lose ALL your exp. > > Haha, yes I remember... Too bad I didn´t see it. I´ve heard about that > afterwards. I found it so funny that Fizban, the most high level character > on voldsbooks these days (highscore #1) got killed "by accident". =))) > Of course I felt sorry for him too, but he didn´t take it seriously. > mmmhmmmm well, it was the last time I ever saw him on voldsboks... and Rower is now no. 1 =) > > > > I admit I know where the WDSM is and i did have help in finding it and > i > > > > think it would be easy to balance it out, just remove immune cold from > > > > there (leave prot cold). I think without that the game is alittle > silly, > > > > > > Heh. I don't know enough about the mapset yet to get WDSM. I code more > > > > than I play. (Therefore, I need people like you to help me with play > > > balance.) > > > > > > The pupland maps got changed recently to make WDSM lots harder to get, > > > and to add startequip 1 to it, so that if you drop it, it's gone. > > > > > yeah red_blaze told me he had done it just needed to put it in.. he is > > sour cause he worked out how to get WDSM and now we all have it =) > > Hehehe! Damn, you got me :-P > > No, honestly: I think everybody running around with the old-style WDSM > is not what crossfire was designed for. > mhmmm... crossfire wasn't designed for lag either ;) > But it´s a fact that I found an insane workaround to get it while > the quest was still broken and undoable. :-) > I had probably played too much these days... but man, did I enjoy it... > The trick was to fetch a chest with a summoning rune and open it > right on a certain place, to get summoned creatures press an > unreachable button behind the wall... Crazy huh? > > However, with the new maps things should be quite well balanced I hope. > Besides I´m at fixing the numerous remaining bugs in pupland > and I´m trying to make it all neat and fun to play. I do that in > favour and support from the original pupland-authors, very nice guys > they are. > mmmmmmmmmmmmmmm > > I like the drop/done thing... but I can see some problems with it... > > accidents etc.. > > Of course, but I believe that can be avoided. And there is also this > inventory-lock function... In fact, the startequip thingie is just > the best way to do it right now, that I can think of. > I´d say better a few highlevels loosing it than a few newbies getting it. > > > perhaps just a thing like prepare weapon? once you wear > > the armour it becomes yours hence no one else can wear it? maybe even if > > you just pick it up? > > That´d be cool. Anyone code it and I´ll put it in for sure. But it must > happen at picking up, that´s important. Trading shall be prevented. > yup... mmkay, jots down in little book > > I did the scorn quests! WHICH I LOOOOVE! I love getting titles.. everyone > > on voldsboks loves them too... pity about random maps crashing all the > > time ={.. do you realise this is happening? if not.. go onto voldsboks and > > see for yourself. > > Yes, my compliments for that quests too! I believe that the randommaps > are much better than most of these old-style hack´n´slash maps. > And they are new every day!!! The crashes are a little problem, but I hope > they´ll be fixed sooner or later. > > about the baby dragons - not behaving "baby"-like: > > mmm could we do something.. perhaps turn them into a completely different > > breed of dragon? (hell dragon? emerald dragon (play around with palette)) > > Don´t ask me why, but I like the name "Emerald Dragon" for some reason... > yup, I reckon that is the most appropriate... would anyone mind too much If I changed them to be green? of course maps like the 4 towers might seem strange with greenish dragons in the fire part... but people can live with that =) I love emerald dragon too, gimme da word etc dnh (AKA ...) ps, There are still quite a few dragons that haven't been done, ice/frost, hell, brown (physical dragons), emerald (chemical usually), gold (friendly). And there aren't any Drakes which are like dragons but dopy. If people are having problems trying to think of new dragons/enemies give me a bell. From peterm at tesla.EECS.Berkeley.EDU Sun Oct 8 17:33:14 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] Okay here goes... my thoughts In-Reply-To: Your message of "Sun, 08 Oct 2000 23:23:32 +1100." Message-ID: <200010082233.PAA04824@tesla.EECS.Berkeley.EDU> > > No, devourers gives no diseases because they don't use "path wounding". > > > okay.. I disagree here... Devourers is the god of all things nasty, sure > something in the disease department? thinking black plague (make little > mice come out =)) Actually, we don't "disagree". I was just stating a fact, not how it SHOULD be. I've actually got no problem giving Devourers some moderately powerful disease spells if they need them for balance. But right now they get no diseases. > Have you ever experienced retributive? (ps it was that which killed me not > face of death). It takes of 100 hp per hit, and there is nothing to That's the spell you got to shoot at point blank, then blows up like a fireball? I've tried it once but I don't use it. No characters who have it... > > Chain Lightning would seem to fall under the mage spell umbrella. > > If you want to code it, we could stick it in the game though. > yes yes yes yes yes yes yes yes yes yes! =) > School finishes in 5 weeks, then I intend to get stuck in >=) I am happy > to have a shot at this. Chain lighting was the most rad spell in diablo, I > am think it would be a cross between ball lightning (a crappy spell) and > normal lightnings. It would chain ever 4 - 10 squares depending on level, > and what split randomly... Ball lightning is pretty ineffective, I admit, but it's LOTS of fun. > > > Most of the other gods are abit tame for my tastes, Ruggillis avatar > > > rawks.. but no armour really means only my dragon has any use for it at > > > all. > > > > I think that is fine. > > > mmmmmmmmmm, well, Rugilli is one of the most 'powerful' and yet only > one/two really can use it? nah! There has to be something that can be > done?? I am thinking maybe super fast regen? prot phys as well? > something... *cries* (Come on.. it has the best name.. surely something > can be done =)) Well, Rugilli is really a god for Dragons. Read the mythology. But my word isn't final, I'm not the God of Crossfire. But we don't want it to ROCK too hard, gotta have balance. > > > > Characters. > > > > > > Well my only few gripes are, Quetzecoatls get REALLY jibbed at high > > > > Yeah, I realize that, and so are the Fireborn, to an even greater extent. > > I've already addressed this to some degree in my proposal to do a > > class/race split that I sent yesterday. Will you read it and comment? > > I compensate Fireborn and Quetzalcoatls for their drawbacks by giving > > extra net stats and some special abilities. > > > yes yes yes.... I read it and I agree.. they need stat advantages not dis > ads.. did you read my stuff about girdles etc? I think that might REALLY > help too... Problem is, those things count as armor. :( I'd have to go muck about in the code to except them specifically. When I made them I wanted them to be able to use SOME things, like shields, bracers, and girdles, as you say. But going and fixing all those things was too much of a task for me at the time so I decided it was a "feature". Even now I'd rather fix it by adding extra stats then hacking THAT. > > > Wraith is neat, perhaps immune to disease would be nice in there? > > > > Done already in the CVS repository by adding "undead 1" to the wraithplayer > > archetype. I removed "protected physical" as compensation, and added > > "immune poison". (All of which makes sense for a wraith). > > > okay, yes undead should defn be immune poison.. but slower... ? the wraith > in Feist moves so slow you can almost out walk it... and they get canned > by light? all that could be worked.. Bah. It's no damned fun to move a player around that moves like molassas. I'm damned if I'm going to make them slow. No way. Keeping them fun is more important than ANYTHING else. > ps are wraiths affected by holyword? if they are now undead I spose they > are? perhaps abit more warning on the effects of killing players with holy > word should be put up? I accidently killed a player called Fizban with it > once (sorry Fizzy) and I found you lose ALL your exp. I suppose I could warn about the effect of holy word on the undead when a Wraith is made. However, I also had intended to make holy work NOT always work on undead. Why should EVERY religion get something which works on undead? :( > > Demonlords are weak anyway. > > *cough* HELLFIRE? *cough* It's just an invisible fireball. It's not even much bigger than a medium fireball. Unless someone turned it up. > I don't use Valriel.. it is wimpy god... anyway.. that doesn't work > against balrogs and Greater demons... It doesn't? Hmm. Maybe I just meteor stormed those. I didn't have much trouble getting past those either. > mmm could we do something.. perhaps turn them into a completely different > breed of dragon? (hell dragon? emerald dragon (play around with palette)) Yeah, I like that idea. "Baby dragon" is just WRONG. Those suckers are MEAN (which is reflected, actually, in my dragon style maps.). I was considering calling them "Salamanders" because they look lizardish and spew so much fire. > > > word than a goblin or demilich would? cause I think it sucks how the big > > > things all die first, and the little toots survive. perhaps / the damage > > > taken by the number of sqaures the creature is? that would make wizards > > > > Partial protections, man! It would fix this SO neatly. > > Give the big suckers protections in the 80% to 90% range. perhaps... > perhaps... but protection from what? holy power? I spose so... then even > greater demons etc could have the immunity removed? YES YES YES EXACTLY!!! They dropped dead too easily to holy word because of their size. THAT is why I made them immune, NOW I remember. If we could make them 90% to 95% immune.... > > Well, for Rug, I think it means that only Q's would want that religion, > > which I think is fine. Devourers is good for wraiths: I was considering > > adding a "cause many wounds" spell, which would work like bullet storm > > or bullet storm, and finally give Devourers a way to advance that isn't > > like cleaning a cargo ship with a toothbrush. > > hmm maybe? mmmm perhaps a level above avatar? an even greater god thingy? No, I was thinking in the level 3 range. It would scale up in power with level to "meet new challenges." PM From peterm at tesla.EECS.Berkeley.EDU Sun Oct 8 18:12:54 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] Crashes in random maps... HELP! I can't duplicate the problems. In-Reply-To: Your message of "Sun, 08 Oct 2000 23:23:32 +1100." Message-ID: <200010082312.QAA31849@tesla.EECS.Berkeley.EDU> Hello, People tell me random maps are unstable. I'm having a VERY hard time repeating the problems. Yesterday I dove into the dragon quest thing twice and the undead quest thing down to the bottom, no crashes. What OS/ crossfire version is it crashing under? Other than going into a random map, how do I make it crash? > I did the scorn quests! WHICH I LOOOOVE! I love getting titles.. everyone > on voldsboks loves them too... pity about random maps crashing all the > time ={.. do you realise this is happening? if not.. go onto voldsboks and > see for yourself. I believe you, I just can't make 'em crash myself, and watching them crash on some other server ain't gonna help me! Tell me every little thing about it. Also, has the voldsboks server admin got the latest crossfire? I *have* fixed some things in the last few months. PeterM From peterm at tesla.EECS.Berkeley.EDU Sun Oct 8 18:30:22 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:07 2005 Subject: [CF-Devel] server crash.. In-Reply-To: Your message of "Sun, 08 Oct 2000 23:37:12 +1100." Message-ID: <200010082330.QAA09325@tesla.EECS.Berkeley.EDU> > okay the server crashes.. I think I have worked it out... it crashes at > the start of the first map and only that! It is because (I think) it gets > the next level down stair case confused. If it crashes and you reset > enough times till you finally get down.. when you get to the stairs at the > end.. they will just take you to a random location on LEVEL 1. That ALWAYS > happens... I have never had a crash after I got past level 1. So, you get into a random map: it only crashes when you FIRST enter it? Has anyone else gone in first? Maybe some interaction with "save tmp maps" is happening. I never use tmp maps. Hate 'em. > ps, pete perhaps you want to turn down level dif abit for the last few > maps... the items I have been digging up from there have been shall we say > scary. I got 4 cloaks of the underworld... every form of gods armour on > full plate.. you name it... you go far enough on the lord specter quest > and you will get it =) Humm, I thought "difficulty" was set by how many monsters were on the map, nothing else. I'll have to look into the code. If what I think is the case, then you deserve all those artifacts for killing all the monsters on the map. There's no particular reason a godly char shouldn't get really cool stuff. > Also perhaps the titan quest needs abit of tuning... cyclops and > gaelotrolls? surely there is more than that? wizards? I would love to see I could put wizards in: it's just a matter of stick them in the style maps. But I don't want that quest to be too hard. > these things there to make that one cooler... with the AC and Arm that I > have.. nothing came close to hurting in that quest.. the only probs I had Well, *I* had a bitch and a half killing the damned cyclopsen. Nothing *I* had in terms of a char could stand toe-to-toe with one and win. I had to use a lot of dirty tricks. If you have too easy a time with them, then go somewhere else. Not every quest is intended for absolute rewling people. > were getting in without a crash.. and trying to find those damn exits that > had chests neatly placed on them =) kinda stuffs up magic mapping.. not > sure if that was intentional.... Well, it's "intentional" in that I wrote the code to do EXACTLY that. Both chests and exit-down are located at natural 'centers' of the map, rooms which might be guarded by secret or locked doors. The safest thing to do was put them on top of each other, since there's no guarantee that the "center" room is larger than 1 square.... PeterM From mwedel at scruznet.com Sun Oct 8 21:33:25 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:08 2005 Subject: [CF-Devel] CVS update: maps/pup_land/ancient/mountain Message-ID: <200010090233.TAA11660@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/ancient/mountain In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/ancient/mountain Modified Files: tower.1 Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/ancient/mountain/tower.1 diff -u maps/pup_land/ancient/mountain/tower.1:1.2 maps/pup_land/ancient/mountain/tower.1:1.3 --- maps/pup_land/ancient/mountain/tower.1:1.2 Tue Sep 26 13:55:59 2000 +++ maps/pup_land/ancient/mountain/tower.1 Sun Oct 8 19:33:25 2000 @@ -2691,8 +2691,8 @@ x 10 y 13 speed 0.500000 -protected 1 -connected 1 +protected 24 +connected 24 end arch flagstone x 10 @@ -2904,9 +2904,21 @@ x 11 y 11 end +arch creator +name 21 +x 11 +y 11 +protected 21 +connected 21 +end arch flagstone +hp 25 +sp 24 x 11 y 11 +type 41 +protected 24 +connected 24 end arch unholy_ground x 11 @@ -3136,26 +3148,21 @@ arch ggate_closed x 12 y 10 -protected 1 -connected 1 +protected 24 +connected 24 end arch unholy_ground x 12 y 11 end arch flagstone -x 12 -y 11 -end -arch teleporter hp 23 sp 24 x 12 y 11 -speed 0.000000 -protected 2 -invisible 1 -connected 2 +type 41 +protected 23 +connected 23 end arch necromancer msg @@ -5195,27 +5202,25 @@ y 23 end arch magic_mouth -name 2 +name 20 msg The Necromancer say: Arrgh! Leave me alone - I didn't invite you! Continue to annoy me and I'll teach you some respect! -... - endmsg x 21 y 24 -protected 2 -connected 2 +protected 20 +connected 20 end arch button_small -name 2 +name 20 x 21 y 24 -protected 2 +protected 20 weight 1000 -connected 2 +connected 20 end arch creator name 1 @@ -5634,21 +5639,94 @@ x 24 y 17 end -arch blocked +arch igate_open_1 +name 20 x 24 y 18 +speed 0.500000 +protected 20 +value 1 +connected 20 end -arch blocked +arch scroll_2 +name aaa +x 24 +y 18 +weight 10 +end +arch note +name 1 kg +x 24 +y 18 +weight 1000 +end +arch altar +name 22 +slaying aaa +food 1 x 24 y 19 +protected 22 +connected 22 end -arch blocked +arch button_small +name 21 +x 24 +y 19 +protected 21 +weight 1000 +connected 21 +end +arch magic_mouth +name 23 +msg + +endmsg +x 24 +y 20 +protected 23 +connected 23 +walk_on 0 +fly_on 0 +end +arch altar +name 24 +slaying aaa +food 1 x 24 y 20 +protected 24 +connected 24 end -arch blocked +arch button_small +name 23 +x 24 +y 20 +protected 23 +weight 1000 +connected 23 +end +arch igate_open_1 +name 22 +x 24 +y 21 +speed 0.500000 +protected 22 +value 1 +connected 22 +end +arch scroll_2 +name aaa x 24 y 21 +weight 10 +end +arch note +name 1 kg +x 24 +y 21 +weight 1000 end arch blocked x 24 @@ -5797,9 +5875,25 @@ x 25 y 23 end -arch blocked +arch teleporter +name 22 +hp 11 +sp 11 +x 25 +y 24 +speed 0.000000 +protected 22 +connected 22 +end +arch perm_magic_portal +slaying 0 +hp 0 +sp 0 x 25 y 24 +type 0 +walk_on 0 +fly_on 0 end arch blocked x 25 From mwedel at scruznet.com Sun Oct 8 21:33:24 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:09 2005 Subject: [CF-Devel] CVS update: maps/pup_land/ancient Message-ID: <200010090233.TAA11647@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/ancient In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/ancient Modified Files: company to_future world Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/ancient/company diff -u maps/pup_land/ancient/company:1.2 maps/pup_land/ancient/company:1.3 --- maps/pup_land/ancient/company:1.2 Tue Sep 26 13:55:55 2000 +++ maps/pup_land/ancient/company Sun Oct 8 19:33:24 2000 @@ -576,9 +576,6 @@ arch conjurer name telepathist msg -@match Janet|janet -I see Siegfried and Jacob in the fire. -But something strange... @match Margaret|margaret I see Joseph's brother in the fire. Margaret loves Joseph's brother. @@ -590,9 +587,19 @@ evil masters? You cannot defeat evil itself! I see your grave in the fire, you fool! +@match me|myself +I see your computer in the fire. +You love your computer. +@match you|telepathist + +... + +... +Hey! That is none of your business! +Leave my house, NOW!!! @match * Hello, adventurer. -Do you do one-side love? +Do you do one-sided love? I can read his (or her) thought. Please say his/her name. endmsg @@ -606,13 +613,12 @@ x 7 y 7 end -arch flowers_permanent +arch fire_trail name fire -face burnout.111 +food 0 x 7 y 7 -no_pick 1 -no_pass 1 +is_used_up 0 end arch afloor_right x 7 Index: maps/pup_land/ancient/to_future diff -u maps/pup_land/ancient/to_future:1.1 maps/pup_land/ancient/to_future:1.2 --- maps/pup_land/ancient/to_future:1.1 Sun Mar 28 20:22:41 1999 +++ maps/pup_land/ancient/to_future Sun Oct 8 19:33:24 2000 @@ -1,219 +1,357 @@ arch map -name to_future msg Creator: Gnat the Gnu Email: gnu@foo.bar -Date: Wed Apr 3 14:43:20 1996 +Date: Mon Oct 2 02:21:33 2000 endmsg -x 21 -y 30 +x 15 +y 15 +end +arch dungeon_magic +end +arch grass +end +arch invis_exit +slaying world +hp 29 +sp 24 +end +arch dungeon_magic +y 1 end -arch blocked +arch grass +y 1 end -arch blocked +arch invis_exit +slaying world +hp 29 +sp 24 y 1 +end +arch dungeon_magic +y 2 +end +arch grass +y 2 end -arch blocked +arch invis_exit +slaying world +hp 29 +sp 24 y 2 +end +arch dungeon_magic +y 3 +end +arch grass +y 3 end -arch blocked +arch invis_exit +slaying world +hp 29 +sp 24 y 3 +end +arch dungeon_magic +y 4 +end +arch grass +y 4 end -arch blocked +arch invis_exit +slaying world +hp 29 +sp 24 y 4 +end +arch dungeon_magic +y 5 end -arch blocked +arch grass +y 5 +end +arch invis_exit +slaying world +hp 29 +sp 24 y 5 +end +arch dungeon_magic +y 6 +end +arch grass +y 6 end -arch blocked +arch invis_exit +slaying world +hp 29 +sp 24 y 6 +end +arch dungeon_magic +y 7 +end +arch grass +y 7 end -arch blocked +arch invis_exit +slaying world +hp 29 +sp 24 y 7 end -arch blocked +arch dungeon_magic +y 8 +end +arch grass +y 8 +end +arch invis_exit +slaying world +hp 29 +sp 24 y 8 end -arch blocked +arch dungeon_magic y 9 end -arch blocked -y 10 +arch grass +y 9 end -arch blocked -y 11 +arch invis_exit +slaying world +hp 29 +sp 24 +y 9 end -arch blocked -y 12 +arch dungeon_magic +y 10 end -arch blocked -y 13 +arch grass +y 10 end -arch blocked -y 14 +arch invis_exit +slaying world +hp 29 +sp 24 +y 10 end -arch blocked -y 15 +arch dungeon_magic +y 11 end -arch blocked -y 16 +arch grass +y 11 end -arch blocked -y 17 +arch invis_exit +slaying world +hp 29 +sp 24 +y 11 end -arch blocked -y 18 +arch dungeon_magic +y 12 end -arch blocked -y 19 +arch grass +y 12 end -arch blocked -y 20 +arch invis_exit +slaying world +hp 29 +sp 24 +y 12 end -arch blocked -y 21 +arch dungeon_magic +y 13 end -arch lightningwall_3 -y 22 +arch grass +y 13 end -arch blocked -y 23 +arch invis_exit +slaying world +hp 29 +sp 24 +y 13 end -arch gate_open_1 -y 24 -speed 0.500000 -connected 1000 +arch dungeon_magic +y 14 end -arch scroll -y 24 +arch grass +y 14 end -arch blocked -y 25 +arch invis_exit +slaying world +hp 29 +sp 24 +y 14 end -arch blocked +arch dungeon_magic x 1 end arch grass x 1 -y 1 end -arch exit +arch invis_exit slaying world hp 29 sp 24 x 1 +end +arch dungeon_magic +x 1 y 1 end arch grass x 1 +y 1 +end +arch dungeon_magic +x 1 y 2 end arch grass x 1 +y 2 +end +arch tree5 +x 1 +y 2 +end +arch dungeon_magic +x 1 y 3 end -arch grass +arch pstone_1 +x 1 +y 3 +end +arch dungeon_magic x 1 y 4 end -arch grass +arch pstone_1 +x 1 +y 4 +end +arch dungeon_magic x 1 y 5 end -arch grass +arch pstone_1 +x 1 +y 5 +end +arch dungeon_magic x 1 y 6 end -arch grass +arch pstone_1 +x 1 +y 6 +end +arch dungeon_magic x 1 y 7 end -arch grass +arch pstone_1 +x 1 +y 7 +end +arch dungeon_magic x 1 y 8 end -arch grass +arch pstone_1 x 1 +y 8 +end +arch dungeon_magic +x 1 y 9 end -arch grass +arch pstone_1 x 1 -y 10 +y 9 end -arch grass +arch dungeon_magic x 1 -y 11 +y 10 end -arch grass +arch pstone_1 x 1 -y 12 +y 10 end -arch grass +arch dungeon_magic x 1 -y 13 +y 11 end -arch grass +arch pstone_1 x 1 -y 14 +y 11 end -arch grass +arch dungeon_magic x 1 -y 15 +y 12 end arch grass x 1 -y 16 +y 12 end -arch grass +arch tree5 x 1 -y 17 +y 12 end -arch grass +arch dungeon_magic x 1 -y 18 +y 13 end arch grass x 1 -y 19 +y 13 end -arch blocked +arch dungeon_magic x 1 -y 20 +y 14 end -arch blocked +arch grass x 1 -y 21 +y 14 end -arch gateTrg2 +arch invis_exit +slaying world +hp 29 +sp 24 x 1 -y 22 -connected 1 +y 14 end -arch blocked -x 1 -y 23 +arch dungeon_magic +x 2 end -arch button_small -x 1 -y 24 -connected 1001 +arch grass +x 2 end -arch blocked -x 1 -y 25 +arch invis_exit +slaying world +hp 29 +sp 24 +x 2 end -arch blocked +arch dungeon_magic x 2 +y 1 end arch grass x 2 y 1 end +arch tree5 +x 2 +y 1 +end arch dungeon_magic x 2 y 2 end -arch grass +arch pstone_1 x 2 y 2 end @@ -221,7 +359,7 @@ x 2 y 3 end -arch evergreen +arch pstone_1 x 2 y 3 end @@ -229,111 +367,147 @@ x 2 y 4 end -arch dungeon_magic +arch pstone_1 x 2 -y 5 +y 4 end arch dungeon_magic x 2 -y 6 +y 5 end -arch dungeon_magic +arch pstone_1 x 2 -y 7 +y 5 end -arch dungeon_magic +arch flagstone +name pentagram +face pentagram.111 x 2 -y 8 +y 5 +is_floor 0 end arch dungeon_magic x 2 -y 9 +y 6 end -arch dungeon_magic +arch pstone_1 x 2 -y 10 +y 6 end -arch dungeon_magic -x 2 -y 11 +arch flagstone +name pentagram +face pentagram.121 +x 2 +y 6 +is_floor 0 end arch dungeon_magic x 2 -y 12 +y 7 end -arch dungeon_magic +arch pstone_1 x 2 -y 13 +y 7 end -arch dungeon_magic +arch flagstone +name pentagram +face pentagram.131 x 2 -y 14 +y 7 +is_floor 0 end arch dungeon_magic x 2 -y 15 +y 8 end +arch pstone_1 +x 2 +y 8 +end arch dungeon_magic +x 2 +y 9 +end +arch pstone_1 x 2 -y 16 +y 9 end arch dungeon_magic x 2 -y 17 +y 10 end -arch evergreen +arch pstone_1 x 2 -y 17 +y 10 end arch dungeon_magic x 2 -y 18 +y 11 end -arch grass +arch pstone_1 +x 2 +y 11 +end +arch dungeon_magic x 2 -y 18 +y 12 end -arch grass +arch pstone_1 x 2 -y 19 +y 12 end -arch blocked +arch dungeon_magic x 2 -y 20 +y 13 end -arch blocked +arch grass x 2 -y 21 +y 13 end -arch gateTrg2 +arch tree5 x 2 -y 22 -connected 2 +y 13 end -arch blocked +arch dungeon_magic x 2 -y 23 +y 14 end -arch blocked +arch grass x 2 -y 24 +y 14 end -arch blocked +arch invis_exit +slaying world +hp 29 +sp 24 x 2 -y 25 +y 14 end -arch blocked +arch dungeon_magic x 3 end arch grass x 3 +end +arch invis_exit +slaying world +hp 29 +sp 24 +x 3 +end +arch dungeon_magic +x 3 y 1 end +arch pstone_1 +x 3 +y 1 +end arch dungeon_magic x 3 y 2 end -arch evergreen +arch pstone_1 x 3 y 2 end @@ -341,3309 +515,2015 @@ x 3 y 3 end +arch pstone_1 +x 3 +y 3 +end arch dungeon_magic x 3 y 4 end +arch pstone_1 +x 3 +y 4 +end arch dungeon_magic x 3 y 5 end +arch pstone_1 +x 3 +y 5 +end +arch flagstone +name pentagram +face pentagram.112 +x 3 +y 5 +is_floor 0 +end arch dungeon_magic x 3 y 6 end -arch dungeon_magic +arch pstone_1 x 3 -y 7 +y 6 end -arch dungeon_magic +arch flagstone +name pentagram +face pentagram.122 x 3 -y 8 +y 6 +is_floor 0 end -arch dungeon_magic +arch perm_magic_portal +slaying ../kurte/to_past +hp 7 +sp 25 x 3 -y 9 +y 6 end arch dungeon_magic x 3 -y 10 +y 7 end -arch dungeon_magic +arch pstone_1 x 3 -y 11 +y 7 end -arch dungeon_magic +arch flagstone +name pentagram +face pentagram.132 x 3 -y 12 +y 7 +is_floor 0 end arch dungeon_magic x 3 -y 13 +y 8 end -arch dungeon_magic +arch pstone_1 x 3 -y 14 +y 8 end arch dungeon_magic x 3 -y 15 +y 9 end -arch dungeon_magic +arch pstone_1 x 3 -y 16 +y 9 +end +arch tree3 +x 3 +y 9 end arch dungeon_magic x 3 -y 17 +y 10 +end +arch pstone_1 +x 3 +y 10 end arch dungeon_magic x 3 -y 18 +y 11 end -arch evergreen +arch pstone_1 x 3 -y 18 +y 11 end -arch grass +arch dungeon_magic x 3 -y 19 +y 12 end -arch blocked +arch pstone_1 x 3 -y 20 +y 12 end -arch blocked +arch dungeon_magic x 3 -y 21 +y 13 end -arch gateTrg2 +arch pstone_1 x 3 -y 22 -connected 3 +y 13 end -arch blocked +arch dungeon_magic x 3 -y 23 +y 14 end -arch blocked +arch grass x 3 -y 24 +y 14 end -arch blocked +arch invis_exit +slaying world +hp 29 +sp 24 x 3 -y 25 +y 14 end -arch blocked +arch dungeon_magic x 4 end arch grass x 4 +end +arch invis_exit +slaying world +hp 29 +sp 24 +x 4 +end +arch dungeon_magic +x 4 +y 1 +end +arch pstone_1 +x 4 y 1 end arch dungeon_magic x 4 y 2 end +arch pstone_1 +x 4 +y 2 +end arch dungeon_magic x 4 y 3 end +arch pstone_1 +x 4 +y 3 +end arch dungeon_magic x 4 y 4 end -arch dungeon_magic +arch pstone_1 x 4 -y 5 +y 4 end -arch dungeon_magic +arch tree3 x 4 -y 6 +y 4 end arch dungeon_magic x 4 -y 7 +y 5 end -arch dungeon_magic +arch pstone_1 x 4 -y 8 +y 5 end arch flagstone name pentagram -face pentagram.111 +face pentagram.113 x 4 -y 8 +y 5 is_floor 0 end arch dungeon_magic x 4 -y 9 +y 6 end +arch pstone_1 +x 4 +y 6 +end arch flagstone name pentagram -face pentagram.121 +face pentagram.123 x 4 -y 9 +y 6 is_floor 0 end arch dungeon_magic x 4 -y 10 +y 7 +end +arch pstone_1 +x 4 +y 7 end arch flagstone name pentagram -face pentagram.131 +face pentagram.133 x 4 -y 10 +y 7 is_floor 0 end arch dungeon_magic x 4 -y 11 +y 8 end -arch dungeon_magic +arch pstone_1 x 4 -y 12 +y 8 end arch dungeon_magic x 4 -y 13 +y 9 end -arch evergreen +arch pstone_1 x 4 -y 13 +y 9 end arch dungeon_magic x 4 -y 14 +y 10 end -arch dungeon_magic +arch pstone_1 x 4 -y 15 +y 10 end -arch dungeon_magic +arch flagstone +name pentagram +face pentagram.111 x 4 -y 16 +y 10 +is_floor 0 end arch dungeon_magic x 4 -y 17 +y 11 end -arch dungeon_magic +arch pstone_1 x 4 -y 18 +y 11 end -arch grass +arch flagstone +name pentagram +face pentagram.121 +x 4 +y 11 +is_floor 0 +end +arch dungeon_magic x 4 -y 19 +y 12 end -arch blocked +arch pstone_1 x 4 -y 20 +y 12 end -arch blocked +arch flagstone +name pentagram +face pentagram.131 x 4 -y 21 +y 12 +is_floor 0 end -arch gateTrg2 +arch dungeon_magic x 4 -y 22 -connected 4 +y 13 end -arch blocked +arch pstone_1 x 4 -y 23 +y 13 end -arch button_small -face button_sma.112 +arch dungeon_magic x 4 -y 24 -value 1 -connected 1000 +y 14 end -arch scroll +arch grass x 4 -y 24 +y 14 end -arch blocked +arch invis_exit +slaying world +hp 29 +sp 24 x 4 -y 25 +y 14 end -arch blocked +arch dungeon_magic x 5 end arch grass x 5 -y 1 end -arch dungeon_magic +arch invis_exit +slaying world +hp 29 +sp 24 x 5 -y 2 end arch dungeon_magic x 5 -y 3 +y 1 end -arch dungeon_magic +arch pstone_1 x 5 -y 4 +y 1 end arch dungeon_magic x 5 -y 5 +y 2 end -arch dungeon_magic +arch pstone_1 x 5 -y 6 +y 2 end arch dungeon_magic x 5 -y 7 +y 3 +end +arch pstone_1 +x 5 +y 3 end arch dungeon_magic x 5 -y 8 +y 4 end -arch flagstone -name pentagram -face pentagram.112 +arch pstone_1 x 5 -y 8 -is_floor 0 +y 4 end arch dungeon_magic x 5 -y 9 +y 5 end -arch pedestal_trigger +arch pstone_1 x 5 -y 9 -invisible 1 -connected 4 +y 5 end -arch flagstone -name pentagram -face pentagram.122 +arch dungeon_magic x 5 -y 9 -is_floor 0 +y 6 +end +arch pstone_1 +x 5 +y 6 end arch dungeon_magic x 5 -y 10 +y 7 end -arch flagstone -name pentagram -face pentagram.132 +arch pstone_1 x 5 -y 10 -is_floor 0 +y 7 end arch dungeon_magic x 5 -y 11 +y 8 end -arch dungeon_magic +arch pstone_1 x 5 -y 12 +y 8 end arch dungeon_magic x 5 -y 13 +y 9 end -arch dungeon_magic +arch pstone_1 x 5 -y 14 +y 9 end arch dungeon_magic x 5 -y 15 +y 10 end -arch dungeon_magic +arch pstone_1 +x 5 +y 10 +end +arch flagstone +name pentagram +face pentagram.112 x 5 -y 16 +y 10 +is_floor 0 end arch dungeon_magic x 5 -y 17 +y 11 end -arch dungeon_magic +arch pstone_1 x 5 -y 18 +y 11 end -arch grass +arch flagstone +name pentagram +face pentagram.122 x 5 -y 19 +y 11 +is_floor 0 end -arch blocked +arch perm_magic_portal +slaying ../kurte/to_past +hp 7 +sp 25 x 5 -y 20 +y 11 end -arch blocked +arch dungeon_magic x 5 -y 21 +y 12 end -arch gateTrg2 +arch pstone_1 x 5 -y 22 -connected 5 +y 12 end -arch blocked +arch flagstone +name pentagram +face pentagram.132 x 5 -y 23 +y 12 +is_floor 0 end -arch blocked +arch dungeon_magic x 5 -y 24 +y 13 end -arch blocked +arch pstone_1 x 5 -y 25 +y 13 end -arch blocked -x 6 +arch dungeon_magic +x 5 +y 14 end arch grass -x 6 -y 1 +x 5 +y 14 end -arch dungeon_magic -x 6 -y 2 +arch invis_exit +slaying world +hp 29 +sp 24 +x 5 +y 14 end arch dungeon_magic x 6 -y 3 end -arch dungeon_magic +arch grass x 6 -y 4 end -arch dungeon_magic +arch invis_exit +slaying world +hp 29 +sp 24 x 6 -y 5 end arch dungeon_magic x 6 -y 6 +y 1 end -arch evergreen +arch pstone_1 x 6 -y 6 +y 1 end arch dungeon_magic x 6 -y 7 +y 2 end -arch dungeon_magic +arch pstone_1 x 6 -y 8 +y 2 end arch flagstone name pentagram -face pentagram.113 +face pentagram.111 x 6 -y 8 +y 2 is_floor 0 end arch dungeon_magic -x 6 -y 9 -end -arch flagstone -name pentagram -face pentagram.123 x 6 -y 9 -is_floor 0 +y 3 end -arch dungeon_magic +arch pstone_1 x 6 -y 10 +y 3 end arch flagstone name pentagram -face pentagram.133 +face pentagram.121 x 6 -y 10 +y 3 is_floor 0 end arch dungeon_magic -x 6 -y 11 -end -arch dungeon_magic -x 6 -y 12 -end -arch dungeon_magic x 6 -y 13 +y 4 end -arch dungeon_magic +arch pstone_1 x 6 -y 14 +y 4 end arch flagstone name pentagram -face pentagram.111 +face pentagram.131 x 6 -y 14 +y 4 is_floor 0 end arch dungeon_magic x 6 -y 15 +y 5 end -arch flagstone -name pentagram -face pentagram.121 +arch pstone_1 x 6 -y 15 -is_floor 0 +y 5 end arch dungeon_magic x 6 -y 16 +y 6 end -arch flagstone -name pentagram -face pentagram.131 +arch pstone_1 x 6 -y 16 -is_floor 0 +y 6 end arch dungeon_magic x 6 -y 17 +y 7 end -arch dungeon_magic +arch pstone_1 x 6 -y 18 +y 7 end -arch grass +arch tree5 x 6 -y 19 +y 7 end -arch blocked +arch dungeon_magic x 6 -y 20 +y 8 end -arch blocked +arch pstone_1 x 6 -y 21 +y 8 end -arch button_small -face button_sma.112 +arch dungeon_magic x 6 -y 22 -value 1 -connected 10 +y 9 end -arch scroll +arch pstone_1 x 6 -y 22 +y 9 end -arch blocked +arch dungeon_magic x 6 -y 23 +y 10 end -arch grate_open_1 +arch pstone_1 x 6 -y 24 -speed 0.500000 -value 1 -connected 1000 +y 10 end -arch scroll +arch flagstone +name pentagram +face pentagram.113 x 6 -y 24 +y 10 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 11 end -arch scroll +arch pstone_1 x 6 -y 24 +y 11 end -arch scroll +arch flagstone +name pentagram +face pentagram.123 x 6 -y 24 +y 11 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 12 end -arch scroll +arch pstone_1 x 6 -y 24 +y 12 end -arch scroll +arch flagstone +name pentagram +face pentagram.133 x 6 -y 24 +y 12 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 13 end -arch scroll +arch pstone_1 x 6 -y 24 +y 13 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 14 end -arch scroll +arch grass x 6 -y 24 +y 14 end -arch scroll +arch invis_exit +slaying world +hp 29 +sp 24 x 6 -y 24 +y 14 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 end -arch scroll -x 6 -y 24 +arch grass +x 7 end -arch scroll -x 6 -y 24 +arch invis_exit +slaying world +hp 29 +sp 24 +x 7 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 1 end -arch scroll -x 6 -y 24 +arch pstone_1 +x 7 +y 1 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 2 end -arch scroll -x 6 -y 24 +arch pstone_1 +x 7 +y 2 end -arch scroll -x 6 -y 24 +arch flagstone +name pentagram +face pentagram.112 +x 7 +y 2 +is_floor 0 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 3 end -arch scroll -x 6 -y 24 +arch pstone_1 +x 7 +y 3 end -arch scroll -x 6 -y 24 +arch flagstone +name pentagram +face pentagram.122 +x 7 +y 3 +is_floor 0 end -arch scroll -x 6 -y 24 +arch perm_magic_portal +slaying ../kurte/to_past +hp 7 +sp 25 +x 7 +y 3 end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch blocked -x 6 -y 25 -end -arch blocked -x 7 -end -arch grass -x 7 -y 1 -end -arch dungeon_magic -x 7 -y 2 -end -arch dungeon_magic -x 7 -y 3 -end -arch dungeon_magic -x 7 -y 4 -end -arch dungeon_magic -x 7 -y 5 -end -arch dungeon_magic -x 7 -y 6 -end -arch dungeon_magic -x 7 -y 7 -end -arch dungeon_magic -x 7 -y 8 -end -arch dungeon_magic -x 7 -y 9 -end -arch dungeon_magic -x 7 -y 10 -end -arch dungeon_magic -x 7 -y 11 -end -arch dungeon_magic -x 7 -y 12 -end -arch dungeon_magic -x 7 -y 13 -end -arch dungeon_magic -x 7 -y 14 -end -arch flagstone -name pentagram -face pentagram.112 -x 7 -y 14 -is_floor 0 -end -arch dungeon_magic -x 7 -y 15 -end -arch pedestal_trigger -x 7 -y 15 -invisible 1 -connected 5 -end -arch flagstone -name pentagram -face pentagram.122 -x 7 -y 15 -is_floor 0 -end -arch dungeon_magic -x 7 -y 16 -end -arch flagstone -name pentagram -face pentagram.132 -x 7 -y 16 -is_floor 0 -end -arch dungeon_magic -x 7 -y 17 -end -arch dungeon_magic -x 7 -y 18 -end -arch grass -x 7 -y 19 -end -arch blocked -x 7 -y 20 -end -arch blocked -x 7 -y 21 -end -arch blocked -x 7 -y 22 -end -arch grate_closed_1 -x 7 -y 23 -speed 0.500000 -value 1 -connected 11 -end -arch blocked -x 7 -y 24 -end -arch blocked -x 7 -y 25 -end -arch blocked -x 8 -end -arch grass -x 8 -y 1 -end -arch dungeon_magic -x 8 -y 2 -end -arch dungeon_magic -x 8 -y 3 -end -arch dungeon_magic -x 8 -y 4 -end -arch dungeon_magic -x 8 -y 5 -end -arch dungeon_magic -x 8 -y 6 -end -arch dungeon_magic -x 8 -y 7 -end -arch dungeon_magic -x 8 -y 8 -end -arch dungeon_magic -x 8 -y 9 -end -arch dungeon_magic -x 8 -y 10 -end -arch dungeon_magic -x 8 -y 11 -end -arch dungeon_magic -x 8 -y 12 -end -arch dungeon_magic -x 8 -y 13 -end -arch dungeon_magic -x 8 -y 14 -end -arch flagstone -name pentagram -face pentagram.113 -x 8 -y 14 -is_floor 0 -end -arch dungeon_magic -x 8 -y 15 -end -arch flagstone -name pentagram -face pentagram.123 -x 8 -y 15 -is_floor 0 -end -arch dungeon_magic -x 8 -y 16 -end -arch flagstone -name pentagram -face pentagram.133 -x 8 -y 16 -is_floor 0 -end -arch dungeon_magic -x 8 -y 17 -end -arch dungeon_magic -x 8 -y 18 -end -arch grass -x 8 -y 19 -end -arch blocked -x 8 -y 20 -end -arch blocked -x 8 -y 21 -end -arch lightningwall_3 -x 8 -y 22 -end -arch blocked -x 8 -y 23 -end -arch blocked -x 8 -y 24 -end -arch blocked -x 8 -y 25 -end -arch blocked -x 9 -end -arch grass -x 9 -y 1 -end -arch dungeon_magic -x 9 -y 2 -end -arch dungeon_magic -x 9 -y 3 -end -arch dungeon_magic -x 9 -y 4 -end -arch flagstone -name pentagram -face pentagram.111 -x 9 -y 4 -is_floor 0 -end -arch dungeon_magic -x 9 -y 5 -end -arch flagstone -name pentagram -face pentagram.121 -x 9 -y 5 -is_floor 0 -end -arch dungeon_magic -x 9 -y 6 -end -arch flagstone -name pentagram -face pentagram.131 -x 9 -y 6 -is_floor 0 -end -arch dungeon_magic -x 9 -y 7 -end -arch dungeon_magic -x 9 -y 8 -end -arch dungeon_magic -x 9 -y 9 -end -arch dungeon_magic -x 9 -y 10 -end -arch teleporter -x 9 -y 10 -end -arch dungeon_magic -x 9 -y 11 -end -arch dungeon_magic -x 9 -y 12 -end -arch dungeon_magic -x 9 -y 13 -end -arch dungeon_magic -x 9 -y 14 -end -arch dungeon_magic -x 9 -y 15 -end -arch dungeon_magic -x 9 -y 16 -end -arch dungeon_magic -x 9 -y 17 -end -arch dungeon_magic -x 9 -y 18 -end -arch grass -x 9 -y 19 -end -arch blocked -x 9 -y 20 -end -arch blocked -x 9 -y 21 -end -arch grate_closed_2 -x 9 -y 22 -speed 0.500000 -connected 1002 -end -arch blocked -x 9 -y 23 -end -arch pit_closed -hp 11 -sp 24 -x 9 -y 24 -connected 1001 -end -arch scroll -x 9 -y 24 -end -arch blocked -x 9 -y 25 -end -arch blocked -x 10 -end -arch grass -x 10 -y 1 -end -arch dungeon_magic -x 10 -y 2 -end -arch dungeon_magic -x 10 -y 3 -end -arch dungeon_magic -x 10 -y 4 -end -arch flagstone -name pentagram -face pentagram.112 -x 10 -y 4 -is_floor 0 -end -arch dungeon_magic -x 10 -y 5 -end -arch pedestal_trigger -x 10 -y 5 -invisible 1 -connected 1 -end -arch flagstone -name pentagram -face pentagram.122 -x 10 -y 5 -is_floor 0 -end -arch dungeon_magic -x 10 -y 6 -end -arch flagstone -name pentagram -face pentagram.132 -x 10 -y 6 -is_floor 0 -end -arch dungeon_magic -x 10 -y 7 -end -arch dungeon_magic -x 10 -y 8 -end -arch dungeon_magic -x 10 -y 9 -end -arch teleporter -x 10 -y 9 -end -arch pit_open -hp 16 -sp 23 -x 10 -y 10 -invisible 1 -connected 10 -end -arch dungeon_magic -x 10 -y 11 -end -arch teleporter -x 10 -y 11 -end -arch dungeon_magic -x 10 -y 12 -end -arch dungeon_magic -x 10 -y 13 -end -arch dungeon_magic -x 10 -y 14 -end -arch dungeon_magic -x 10 -y 15 -end -arch dungeon_magic -x 10 -y 16 -end -arch dungeon_magic -x 10 -y 17 -end -arch evergreen -x 10 -y 17 -end -arch dungeon_magic -x 10 -y 18 -end -arch grass -x 10 -y 19 -end -arch blocked -x 10 -y 20 -end -arch blocked -x 10 -y 21 -end -arch grate_open_2 -x 10 -y 22 -speed 0.500000 -value 1 -connected 10 -end -arch blocked -x 10 -y 23 -end -arch blocked -x 10 -y 24 -end -arch blocked -x 10 -y 25 -end -arch blocked -x 11 -end -arch grass -x 11 -y 1 -end -arch dungeon_magic -x 11 -y 2 -end -arch dungeon_magic -x 11 -y 3 -end arch dungeon_magic -x 11 +x 7 y 4 end -arch flagstone -name pentagram -face pentagram.113 -x 11 +arch pstone_1 +x 7 y 4 -is_floor 0 -end -arch dungeon_magic -x 11 -y 5 -end -arch flagstone -name pentagram -face pentagram.123 -x 11 -y 5 -is_floor 0 -end -arch dungeon_magic -x 11 -y 6 end arch flagstone -name pentagram -face pentagram.133 -x 11 -y 6 -is_floor 0 -end -arch dungeon_magic -x 11 -y 7 -end -arch dungeon_magic -x 11 -y 8 -end -arch dungeon_magic -x 11 -y 9 -end -arch dungeon_magic -x 11 -y 10 -end -arch teleporter -x 11 -y 10 -end -arch dungeon_magic -x 11 -y 11 -end -arch dungeon_magic -x 11 -y 12 -end -arch dungeon_magic -x 11 -y 13 -end -arch dungeon_magic -x 11 -y 14 -end -arch dungeon_magic -x 11 -y 15 -end -arch dungeon_magic -x 11 -y 16 -end -arch dungeon_magic -x 11 -y 17 -end -arch dungeon_magic -x 11 -y 18 -end -arch grass -x 11 -y 19 -end -arch blocked -x 11 -y 20 -end -arch blocked -x 11 -y 21 -end -arch button_small -face button_sma.112 -x 11 -y 22 -value 1 -connected 11 -end -arch scroll -x 11 -y 22 -end -arch scroll -x 11 -y 22 -end -arch scroll -x 11 -y 22 -end -arch blocked -x 11 -y 23 -end -arch button_small -x 11 -y 24 -connected 1002 -end -arch blocked -x 11 -y 25 -end -arch blocked -x 12 -end -arch grass -x 12 -y 1 -end -arch dungeon_magic -x 12 -y 2 -end -arch dungeon_magic -x 12 -y 3 -end -arch dungeon_magic -x 12 +name pentagram +face pentagram.132 +x 7 y 4 +is_floor 0 end arch dungeon_magic -x 12 +x 7 +y 5 +end +arch pstone_1 +x 7 y 5 end arch dungeon_magic -x 12 +x 7 +y 6 +end +arch pstone_1 +x 7 +y 6 +end +arch tree5 +x 7 y 6 end arch dungeon_magic -x 12 +x 7 +y 7 +end +arch pstone_1 +x 7 y 7 end arch dungeon_magic -x 12 +x 7 y 8 end +arch pstone_1 +x 7 +y 8 +end +arch tree5 +x 7 +y 8 +end arch dungeon_magic -x 12 +x 7 y 9 end +arch pstone_1 +x 7 +y 9 +end arch dungeon_magic -x 12 +x 7 +y 10 +end +arch pstone_1 +x 7 y 10 end arch dungeon_magic -x 12 +x 7 +y 11 +end +arch pstone_1 +x 7 y 11 end arch dungeon_magic -x 12 +x 7 +y 12 +end +arch pstone_1 +x 7 +y 12 +end +arch tree3 +x 7 y 12 end arch dungeon_magic -x 12 +x 7 +y 13 +end +arch pstone_1 +x 7 y 13 end arch dungeon_magic -x 12 +x 7 y 14 end -arch flagstone -name pentagram -face pentagram.111 -x 12 +arch grass +x 7 y 14 -is_floor 0 -end -arch dungeon_magic -x 12 -y 15 end -arch flagstone -name pentagram -face pentagram.121 -x 12 -y 15 -is_floor 0 +arch invis_exit +slaying world +hp 29 +sp 24 +x 7 +y 14 end arch dungeon_magic -x 12 -y 16 +x 8 end -arch flagstone -name pentagram -face pentagram.131 -x 12 -y 16 -is_floor 0 +arch grass +x 8 end -arch dungeon_magic -x 12 -y 17 +arch invis_exit +slaying world +hp 29 +sp 24 +x 8 end arch dungeon_magic -x 12 -y 18 -end -arch grass -x 12 -y 19 -end -arch blocked -x 12 -y 20 +x 8 +y 1 end -arch blocked -x 12 -y 21 +arch pstone_1 +x 8 +y 1 end -arch blocked -x 12 -y 22 +arch dungeon_magic +x 8 +y 2 end -arch blocked -x 12 -y 23 +arch pstone_1 +x 8 +y 2 end -arch blocked -x 12 -y 24 +arch flagstone +name pentagram +face pentagram.113 +x 8 +y 2 +is_floor 0 end -arch blocked -x 12 -y 25 +arch dungeon_magic +x 8 +y 3 end -arch blocked -x 13 +arch pstone_1 +x 8 +y 3 end -arch grass -x 13 -y 1 +arch flagstone +name pentagram +face pentagram.123 +x 8 +y 3 +is_floor 0 end arch dungeon_magic -x 13 -y 2 +x 8 +y 4 end -arch dungeon_magic -x 13 -y 3 +arch pstone_1 +x 8 +y 4 end -arch dungeon_magic -x 13 +arch flagstone +name pentagram +face pentagram.133 +x 8 y 4 +is_floor 0 end arch dungeon_magic -x 13 +x 8 y 5 end +arch pstone_1 +x 8 +y 5 +end arch dungeon_magic -x 13 +x 8 +y 6 +end +arch pstone_1 +x 8 y 6 end arch dungeon_magic -x 13 +x 8 y 7 end -arch dungeon_magic -x 13 -y 8 +arch pstone_1 +x 8 +y 7 end -arch dungeon_magic -x 13 -y 9 +arch tree5 +x 8 +y 7 end arch dungeon_magic -x 13 -y 10 +x 8 +y 8 end -arch dungeon_magic -x 13 -y 11 +arch pstone_1 +x 8 +y 8 end arch dungeon_magic -x 13 -y 12 +x 8 +y 9 end -arch dungeon_magic -x 13 -y 13 +arch pstone_1 +x 8 +y 9 end arch dungeon_magic -x 13 -y 14 +x 8 +y 10 +end +arch pstone_1 +x 8 +y 10 end arch flagstone name pentagram -face pentagram.112 -x 13 -y 14 +face pentagram.111 +x 8 +y 10 is_floor 0 end arch dungeon_magic -x 13 -y 15 +x 8 +y 11 end -arch pedestal_trigger -x 13 -y 15 -invisible 1 -connected 3 +arch pstone_1 +x 8 +y 11 end arch flagstone name pentagram -face pentagram.122 -x 13 -y 15 +face pentagram.121 +x 8 +y 11 is_floor 0 end arch dungeon_magic -x 13 -y 16 +x 8 +y 12 end +arch pstone_1 +x 8 +y 12 +end arch flagstone name pentagram -face pentagram.132 -x 13 -y 16 +face pentagram.131 +x 8 +y 12 is_floor 0 end arch dungeon_magic -x 13 -y 17 +x 8 +y 13 +end +arch pstone_1 +x 8 +y 13 end arch dungeon_magic -x 13 -y 18 +x 8 +y 14 end arch grass -x 13 -y 19 -end -arch blocked -x 13 -y 20 -end -arch blocked -x 13 -y 21 +x 8 +y 14 end -arch blocked -x 13 -y 22 +arch invis_exit +slaying world +hp 29 +sp 24 +x 8 +y 14 end -arch blocked -x 13 -y 23 +arch dungeon_magic +x 9 end -arch blocked -x 13 -y 24 +arch grass +x 9 end -arch blocked -x 13 -y 25 +arch invis_exit +slaying world +hp 29 +sp 24 +x 9 end -arch blocked -x 14 +arch dungeon_magic +x 9 +y 1 end -arch grass -x 14 +arch pstone_1 +x 9 y 1 end arch dungeon_magic -x 14 +x 9 +y 2 +end +arch pstone_1 +x 9 y 2 end arch dungeon_magic -x 14 +x 9 +y 3 +end +arch pstone_1 +x 9 y 3 end arch dungeon_magic -x 14 +x 9 y 4 end +arch pstone_1 +x 9 +y 4 +end arch dungeon_magic -x 14 +x 9 +y 5 +end +arch pstone_1 +x 9 y 5 end arch dungeon_magic -x 14 +x 9 y 6 end -arch evergreen -x 14 +arch pstone_1 +x 9 y 6 end arch dungeon_magic -x 14 +x 9 +y 7 +end +arch pstone_1 +x 9 y 7 end arch dungeon_magic -x 14 +x 9 y 8 end -arch flagstone -name pentagram -face pentagram.111 -x 14 +arch pstone_1 +x 9 y 8 -is_floor 0 end arch dungeon_magic -x 14 +x 9 y 9 end -arch flagstone -name pentagram -face pentagram.121 -x 14 +arch pstone_1 +x 9 y 9 -is_floor 0 end arch dungeon_magic -x 14 +x 9 +y 10 +end +arch pstone_1 +x 9 y 10 end arch flagstone name pentagram -face pentagram.131 -x 14 +face pentagram.112 +x 9 y 10 is_floor 0 end arch dungeon_magic -x 14 +x 9 y 11 -end -arch dungeon_magic -x 14 -y 12 -end -arch dungeon_magic -x 14 -y 13 end -arch dungeon_magic -x 14 -y 14 +arch pstone_1 +x 9 +y 11 end arch flagstone name pentagram -face pentagram.113 -x 14 -y 14 +face pentagram.122 +x 9 +y 11 is_floor 0 -end -arch dungeon_magic -x 14 -y 15 end -arch flagstone -name pentagram -face pentagram.123 -x 14 -y 15 -is_floor 0 +arch perm_magic_portal +slaying ../kurte/to_past +hp 7 +sp 25 +x 9 +y 11 end arch dungeon_magic -x 14 -y 16 +x 9 +y 12 +end +arch pstone_1 +x 9 +y 12 end arch flagstone name pentagram -face pentagram.133 -x 14 -y 16 +face pentagram.132 +x 9 +y 12 is_floor 0 end arch dungeon_magic -x 14 -y 17 +x 9 +y 13 +end +arch pstone_1 +x 9 +y 13 end arch dungeon_magic -x 14 -y 18 +x 9 +y 14 end arch grass -x 14 -y 19 -end -arch blocked -x 14 -y 20 -end -arch blocked -x 14 -y 21 +x 9 +y 14 end -arch blocked -x 14 -y 22 +arch invis_exit +slaying world +hp 29 +sp 24 +x 9 +y 14 end -arch blocked -x 14 -y 23 +arch dungeon_magic +x 10 end -arch blocked -x 14 -y 24 +arch grass +x 10 end -arch blocked -x 14 -y 25 +arch invis_exit +slaying world +hp 29 +sp 24 +x 10 end -arch blocked -x 15 +arch dungeon_magic +x 10 +y 1 end -arch grass -x 15 +arch pstone_1 +x 10 y 1 end arch dungeon_magic -x 15 +x 10 y 2 end +arch pstone_1 +x 10 +y 2 +end arch dungeon_magic -x 15 +x 10 +y 3 +end +arch pstone_1 +x 10 y 3 end arch dungeon_magic -x 15 +x 10 +y 4 +end +arch pstone_1 +x 10 +y 4 +end +arch tree3 +x 10 y 4 end arch dungeon_magic -x 15 +x 10 +y 5 +end +arch pstone_1 +x 10 +y 5 +end +arch flagstone +name pentagram +face pentagram.111 +x 10 y 5 +is_floor 0 end arch dungeon_magic -x 15 +x 10 +y 6 +end +arch pstone_1 +x 10 +y 6 +end +arch flagstone +name pentagram +face pentagram.121 +x 10 y 6 +is_floor 0 end arch dungeon_magic -x 15 +x 10 y 7 end -arch dungeon_magic -x 15 -y 8 +arch pstone_1 +x 10 +y 7 end arch flagstone name pentagram -face pentagram.112 -x 15 -y 8 +face pentagram.131 +x 10 +y 7 is_floor 0 end arch dungeon_magic -x 15 -y 9 +x 10 +y 8 end -arch pedestal_trigger -x 15 +arch pstone_1 +x 10 +y 8 +end +arch dungeon_magic +x 10 y 9 -invisible 1 -connected 2 end -arch flagstone -name pentagram -face pentagram.122 -x 15 +arch pstone_1 +x 10 y 9 -is_floor 0 end arch dungeon_magic -x 15 +x 10 +y 10 +end +arch pstone_1 +x 10 y 10 end arch flagstone name pentagram -face pentagram.132 -x 15 +face pentagram.113 +x 10 y 10 is_floor 0 end arch dungeon_magic -x 15 +x 10 +y 11 +end +arch pstone_1 +x 10 +y 11 +end +arch flagstone +name pentagram +face pentagram.123 +x 10 y 11 +is_floor 0 end arch dungeon_magic -x 15 +x 10 +y 12 +end +arch pstone_1 +x 10 +y 12 +end +arch flagstone +name pentagram +face pentagram.133 +x 10 y 12 +is_floor 0 end arch dungeon_magic -x 15 +x 10 y 13 end -arch dungeon_magic -x 15 -y 14 +arch pstone_1 +x 10 +y 13 end arch dungeon_magic -x 15 -y 15 +x 10 +y 14 end -arch dungeon_magic -x 15 -y 16 +arch grass +x 10 +y 14 end -arch dungeon_magic -x 15 -y 17 +arch invis_exit +slaying world +hp 29 +sp 24 +x 10 +y 14 end arch dungeon_magic -x 15 -y 18 +x 11 end arch grass -x 15 -y 19 -end -arch blocked -x 15 -y 20 -end -arch blocked -x 15 -y 21 +x 11 end -arch blocked -x 15 -y 25 +arch invis_exit +slaying world +hp 29 +sp 24 +x 11 end -arch blocked -x 16 +arch dungeon_magic +x 11 +y 1 end -arch grass -x 16 +arch pstone_1 +x 11 y 1 end arch dungeon_magic -x 16 +x 11 y 2 end +arch pstone_1 +x 11 +y 2 +end arch dungeon_magic -x 16 +x 11 y 3 end +arch pstone_1 +x 11 +y 3 +end arch dungeon_magic -x 16 +x 11 y 4 end +arch pstone_1 +x 11 +y 4 +end arch dungeon_magic -x 16 +x 11 +y 5 +end +arch pstone_1 +x 11 +y 5 +end +arch flagstone +name pentagram +face pentagram.112 +x 11 y 5 +is_floor 0 end arch dungeon_magic -x 16 +x 11 +y 6 +end +arch pstone_1 +x 11 +y 6 +end +arch flagstone +name pentagram +face pentagram.122 +x 11 +y 6 +is_floor 0 +end +arch perm_magic_portal +slaying ../kurte/to_past +hp 7 +sp 25 +x 11 y 6 end arch dungeon_magic -x 16 +x 11 y 7 end -arch dungeon_magic -x 16 -y 8 +arch pstone_1 +x 11 +y 7 end arch flagstone name pentagram -face pentagram.113 -x 16 -y 8 +face pentagram.132 +x 11 +y 7 is_floor 0 end +arch dungeon_magic +x 11 +y 8 +end +arch pstone_1 +x 11 +y 8 +end arch dungeon_magic -x 16 +x 11 y 9 end -arch flagstone -name pentagram -face pentagram.123 -x 16 +arch pstone_1 +x 11 y 9 -is_floor 0 +end +arch tree3 +x 11 +y 9 end arch dungeon_magic -x 16 +x 11 y 10 end -arch flagstone -name pentagram -face pentagram.133 -x 16 +arch pstone_1 +x 11 y 10 -is_floor 0 end arch dungeon_magic -x 16 +x 11 +y 11 +end +arch pstone_1 +x 11 y 11 end arch dungeon_magic -x 16 +x 11 +y 12 +end +arch pstone_1 +x 11 y 12 end arch dungeon_magic -x 16 +x 11 y 13 end -arch evergreen -x 16 +arch pstone_1 +x 11 y 13 end arch dungeon_magic -x 16 +x 11 y 14 -end -arch dungeon_magic -x 16 -y 15 end -arch dungeon_magic -x 16 -y 16 +arch grass +x 11 +y 14 end -arch dungeon_magic -x 16 -y 17 +arch invis_exit +slaying world +hp 29 +sp 24 +x 11 +y 14 end arch dungeon_magic -x 16 -y 18 +x 12 end arch grass -x 16 -y 19 -end -arch blocked -x 16 -y 20 -end -arch blocked -x 16 -y 21 -end -arch exit -slaying ../kurte/kurte -hp 11 -sp 5 -x 16 -y 23 +x 12 end -arch blocked -x 16 -y 25 +arch invis_exit +slaying world +hp 29 +sp 24 +x 12 end -arch blocked -x 17 +arch dungeon_magic +x 12 +y 1 end arch grass -x 17 +x 12 +y 1 +end +arch tree5 +x 12 y 1 end arch dungeon_magic -x 17 +x 12 y 2 end -arch evergreen -x 17 +arch pstone_1 +x 12 y 2 end arch dungeon_magic -x 17 +x 12 +y 3 +end +arch pstone_1 +x 12 y 3 end arch dungeon_magic -x 17 +x 12 +y 4 +end +arch pstone_1 +x 12 y 4 end arch dungeon_magic -x 17 +x 12 +y 5 +end +arch pstone_1 +x 12 +y 5 +end +arch flagstone +name pentagram +face pentagram.113 +x 12 y 5 +is_floor 0 end arch dungeon_magic -x 17 +x 12 +y 6 +end +arch pstone_1 +x 12 +y 6 +end +arch flagstone +name pentagram +face pentagram.123 +x 12 y 6 +is_floor 0 end arch dungeon_magic -x 17 +x 12 +y 7 +end +arch pstone_1 +x 12 +y 7 +end +arch flagstone +name pentagram +face pentagram.133 +x 12 y 7 +is_floor 0 end arch dungeon_magic -x 17 +x 12 y 8 end +arch pstone_1 +x 12 +y 8 +end arch dungeon_magic -x 17 +x 12 y 9 end +arch pstone_1 +x 12 +y 9 +end arch dungeon_magic -x 17 +x 12 y 10 end +arch pstone_1 +x 12 +y 10 +end arch dungeon_magic -x 17 +x 12 y 11 end +arch pstone_1 +x 12 +y 11 +end arch dungeon_magic -x 17 +x 12 y 12 end +arch pstone_1 +x 12 +y 12 +end arch dungeon_magic -x 17 +x 12 y 13 end -arch dungeon_magic -x 17 -y 14 +arch grass +x 12 +y 13 end -arch dungeon_magic -x 17 -y 15 +arch tree5 +x 12 +y 13 end arch dungeon_magic -x 17 -y 16 +x 12 +y 14 end -arch dungeon_magic -x 17 -y 17 +arch grass +x 12 +y 14 end -arch dungeon_magic -x 17 -y 18 +arch invis_exit +slaying world +hp 29 +sp 24 +x 12 +y 14 end -arch evergreen -x 17 -y 18 +arch dungeon_magic +x 13 end arch grass -x 17 -y 19 -end -arch blocked -x 17 -y 20 -end -arch blocked -x 17 -y 21 +x 13 end -arch blocked -x 17 -y 25 +arch invis_exit +slaying world +hp 29 +sp 24 +x 13 end -arch blocked -x 18 +arch dungeon_magic +x 13 +y 1 end arch grass -x 18 +x 13 y 1 end arch dungeon_magic -x 18 +x 13 y 2 end arch grass -x 18 +x 13 y 2 end +arch tree5 +x 13 +y 2 +end arch dungeon_magic -x 18 +x 13 y 3 end -arch evergreen -x 18 +arch pstone_1 +x 13 y 3 end arch dungeon_magic -x 18 +x 13 +y 4 +end +arch pstone_1 +x 13 y 4 end arch dungeon_magic -x 18 +x 13 +y 5 +end +arch pstone_1 +x 13 y 5 end arch dungeon_magic -x 18 +x 13 +y 6 +end +arch pstone_1 +x 13 y 6 end arch dungeon_magic -x 18 +x 13 +y 7 +end +arch pstone_1 +x 13 y 7 end arch dungeon_magic -x 18 +x 13 +y 8 +end +arch pstone_1 +x 13 y 8 end arch dungeon_magic -x 18 +x 13 +y 9 +end +arch pstone_1 +x 13 y 9 end arch dungeon_magic -x 18 +x 13 y 10 end -arch dungeon_magic -x 18 -y 11 +arch pstone_1 +x 13 +y 10 end arch dungeon_magic -x 18 -y 12 +x 13 +y 11 end -arch dungeon_magic -x 18 -y 13 +arch pstone_1 +x 13 +y 11 end arch dungeon_magic -x 18 -y 14 +x 13 +y 12 end -arch dungeon_magic -x 18 -y 15 +arch grass +x 13 +y 12 end -arch dungeon_magic -x 18 -y 16 +arch tree5 +x 13 +y 12 end arch dungeon_magic -x 18 -y 17 +x 13 +y 13 end -arch evergreen -x 18 -y 17 +arch grass +x 13 +y 13 end arch dungeon_magic -x 18 -y 18 +x 13 +y 14 end arch grass -x 18 -y 18 +x 13 +y 14 end -arch grass -x 18 -y 19 +arch invis_exit +slaying world +hp 29 +sp 24 +x 13 +y 14 end -arch blocked -x 18 -y 20 +arch dungeon_magic +x 14 end -arch blocked -x 18 -y 21 +arch grass +x 14 end -arch blocked -x 18 -y 22 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 end -arch blocked -x 18 -y 23 +arch dungeon_magic +x 14 +y 1 end -arch blocked -x 18 -y 24 +arch grass +x 14 +y 1 end -arch blocked -x 18 -y 25 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 1 end -arch blocked -x 19 +arch dungeon_magic +x 14 +y 2 end arch grass -x 19 -y 1 +x 14 +y 2 end -arch grass -x 19 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 y 2 end -arch grass -x 19 +arch dungeon_magic +x 14 y 3 end arch grass -x 19 -y 4 +x 14 +y 3 end -arch grass -x 19 -y 5 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 3 end -arch grass -x 19 -y 6 +arch dungeon_magic +x 14 +y 4 end arch grass -x 19 -y 7 +x 14 +y 4 end -arch grass -x 19 -y 8 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 4 end -arch grass -x 19 -y 9 +arch dungeon_magic +x 14 +y 5 end arch grass -x 19 -y 10 +x 14 +y 5 end -arch grass -x 19 -y 11 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 5 end -arch grass -x 19 -y 12 +arch dungeon_magic +x 14 +y 6 end arch grass -x 19 -y 13 +x 14 +y 6 end -arch grass -x 19 -y 14 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 6 end -arch grass -x 19 -y 15 +arch dungeon_magic +x 14 +y 7 end arch grass -x 19 -y 16 +x 14 +y 7 end -arch grass -x 19 -y 17 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 7 end -arch grass -x 19 -y 18 +arch dungeon_magic +x 14 +y 8 end arch grass -x 19 -y 19 -end -arch blocked -x 19 -y 20 -end -arch blocked -x 19 -y 21 -end -arch blocked -x 19 -y 22 -end -arch blocked -x 19 -y 23 +x 14 +y 8 end -arch blocked -x 19 -y 24 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 8 end -arch blocked -x 19 -y 25 +arch dungeon_magic +x 14 +y 9 end -arch blocked -x 20 +arch grass +x 14 +y 9 end -arch blocked -x 20 -y 1 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 9 end -arch blocked -x 20 -y 2 +arch dungeon_magic +x 14 +y 10 end -arch blocked -x 20 -y 3 +arch grass +x 14 +y 10 end -arch blocked -x 20 -y 4 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 10 end -arch blocked -x 20 -y 5 +arch dungeon_magic +x 14 +y 11 end -arch blocked -x 20 -y 6 +arch grass +x 14 +y 11 end -arch blocked -x 20 -y 7 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 11 end -arch blocked -x 20 -y 8 +arch dungeon_magic +x 14 +y 12 end -arch blocked -x 20 -y 9 +arch grass +x 14 +y 12 end -arch blocked -x 20 -y 10 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 12 end -arch blocked -x 20 -y 11 +arch dungeon_magic +x 14 +y 13 end -arch blocked -x 20 -y 12 +arch grass +x 14 +y 13 end -arch blocked -x 20 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 y 13 end -arch blocked -x 20 +arch dungeon_magic +x 14 y 14 end -arch blocked -x 20 -y 15 +arch grass +x 14 +y 14 end -arch blocked -x 20 -y 16 -end -arch blocked -x 20 -y 17 -end -arch blocked -x 20 -y 18 -end -arch blocked -x 20 -y 19 -end -arch blocked -x 20 -y 20 -end -arch blocked -x 20 -y 21 -end -arch pit_closed -hp 11 -sp 22 -x 20 -y 22 -connected 10 -end -arch grate_closed_1 -x 20 -y 23 -speed 0.500000 -connected 11 -end -arch grate_open_1 -x 20 -y 24 -speed 0.500000 -value 1 -connected 1000 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch blocked -x 20 -y 25 +arch invis_exit +slaying world +hp 29 +sp 24 +x 14 +y 14 end Index: maps/pup_land/ancient/world diff -u maps/pup_land/ancient/world:1.2 maps/pup_land/ancient/world:1.3 --- maps/pup_land/ancient/world:1.2 Tue Sep 26 13:55:55 2000 +++ maps/pup_land/ancient/world Sun Oct 8 19:33:24 2000 @@ -208,10 +208,15 @@ x 1 y 18 end -arch sea +arch hills x 1 y 19 end +arch biglake_se +name sea +x 1 +y 19 +end arch hills x 1 y 20 @@ -232,10 +237,15 @@ x 1 y 24 end -arch sea +arch hills x 1 y 25 end +arch biglake_ne +name sea +x 1 +y 25 +end arch sea x 1 y 26 @@ -337,7 +347,12 @@ x 2 y 10 end -arch sea +arch desert +x 2 +y 11 +end +arch biglake_se +name sea x 2 y 11 end @@ -393,10 +408,15 @@ x 2 y 25 end -arch sea +arch pstone_1 x 2 y 26 end +arch biglake_ne +name sea +x 2 +y 26 +end arch sea x 2 y 27 @@ -473,14 +493,14 @@ y 6 speed_left -2.300000 end -arch grass +arch pstone_1 x 3 y 7 end -arch sea +arch biglake_se +name sea x 3 y 7 -speed_left -2.300000 end arch pstone_1 x 3 @@ -514,6 +534,10 @@ x 3 y 14 end +arch desert +x 3 +y 15 +end arch ytree x 3 y 15 @@ -526,11 +550,15 @@ x 3 y 17 end +arch desert +x 3 +y 18 +end arch ytree x 3 y 18 end -arch steppe +arch pstone_3 x 3 y 19 end @@ -554,11 +582,16 @@ x 3 y 25 end -arch steppe +arch pstone_3 x 3 y 26 end -arch sea +arch pstone_1 +x 3 +y 27 +end +arch biglake_ne +name sea x 3 y 27 end @@ -720,10 +753,14 @@ x 4 y 25 end -arch steppe +arch pstone_3 x 4 y 26 end +arch pstone_3 +x 4 +y 27 +end arch ytree x 4 y 27 @@ -880,7 +917,7 @@ x 5 y 24 end -arch steppe +arch pstone_3 x 5 y 25 end @@ -892,7 +929,12 @@ x 5 y 27 end -arch sea +arch grass +x 5 +y 28 +end +arch biglake_ne +name sea x 5 y 28 end @@ -1020,6 +1062,10 @@ x 6 y 17 end +arch desert +x 6 +y 18 +end arch ytree x 6 y 18 @@ -1028,6 +1074,10 @@ x 6 y 19 end +arch desert +x 6 +y 20 +end arch ytree x 6 y 20 @@ -1064,7 +1114,12 @@ x 6 y 28 end -arch sea +arch grass +x 6 +y 29 +end +arch biglake_ne +name sea x 6 y 29 end @@ -1123,10 +1178,15 @@ x 7 y 5 end -arch sea +arch grass x 7 y 6 end +arch biglake_se +name sea +x 7 +y 6 +end arch pstone_2 x 7 y 7 @@ -1505,7 +1565,7 @@ x 9 y 15 end -arch grass +arch hills x 9 y 16 end @@ -1608,10 +1668,15 @@ x 10 y 3 end -arch sea +arch grass x 10 y 4 end +arch biglake_se +name sea +x 10 +y 4 +end arch grass x 10 y 5 @@ -1660,7 +1725,7 @@ x 10 y 14 end -arch grass +arch hills x 10 y 15 end @@ -1855,7 +1920,7 @@ x 11 y 13 end -arch grass +arch hills x 11 y 14 end @@ -1883,14 +1948,24 @@ x 11 y 20 end -arch sea +arch grass x 11 y 21 end -arch sea +arch biglake_nw +name sea +x 11 +y 21 +end +arch grass x 11 y 22 end +arch biglake_sw +name sea +x 11 +y 22 +end arch grass x 11 y 23 @@ -2039,7 +2114,16 @@ x 12 y 16 end -arch sea +arch dungeon_magic +x 12 +y 17 +end +arch hills_rocky +x 12 +y 17 +end +arch biglake_nw +name sea x 12 y 17 end @@ -2206,10 +2290,15 @@ x 13 y 16 end -arch sea +arch mountain x 13 y 16 end +arch biglake_nw +name sea +x 13 +y 16 +end arch sea x 13 y 17 @@ -2234,6 +2323,11 @@ x 13 y 22 end +arch biglake_se +name sea +x 13 +y 22 +end arch grass x 13 y 23 @@ -2415,10 +2509,15 @@ x 14 y 23 end -arch sea +arch grass x 14 y 24 end +arch biglake_nse +name sea +x 14 +y 24 +end arch grass x 14 y 25 @@ -2510,11 +2609,11 @@ x 15 y 9 end -arch grass +arch hills x 15 y 10 end -arch grass +arch hills_rocky x 15 y 11 end @@ -2526,6 +2625,11 @@ x 15 y 13 end +arch biglake_new +name sea +x 15 +y 13 +end arch river_se-w x 15 y 13 @@ -2674,11 +2778,11 @@ x 16 y 7 end -arch grass +arch hills x 16 y 8 end -arch grass +arch hills_rocky x 16 y 9 end @@ -2810,7 +2914,12 @@ x 17 y 2 end -arch sea +arch grass +x 17 +y 3 +end +arch biglake_se +name sea x 17 y 3 end @@ -2822,7 +2931,7 @@ x 17 y 5 end -arch grass +arch hills x 17 y 6 end @@ -2850,14 +2959,14 @@ x 17 y 12 end -arch grass +arch mountain x 17 y 13 end -arch sea +arch biglake_nw +name sea x 17 y 13 -speed_left -2.300000 end arch sea x 17 @@ -2926,10 +3035,15 @@ x 17 y 28 end -arch sea +arch grass x 17 y 29 end +arch biglake_nw +name sea +x 17 +y 29 +end arch sea x 17 y 30 @@ -2997,7 +3111,7 @@ x 18 y 8 end -arch grass +arch hills_rocky x 18 y 9 end @@ -3009,10 +3123,15 @@ x 18 y 11 end -arch sea +arch mountain x 18 y 12 end +arch biglake_nw +name sea +x 18 +y 12 +end arch sea x 18 y 13 @@ -3061,10 +3180,15 @@ x 18 y 23 end -arch sea +arch grass x 18 y 24 end +arch biglake_se +name sea +x 18 +y 24 +end arch grass x 18 y 25 @@ -3160,7 +3284,7 @@ x 19 y 8 end -arch grass +arch hills x 19 y 9 end @@ -3216,10 +3340,15 @@ x 19 y 22 end -arch sea +arch grass x 19 y 23 end +arch biglake_se +name sea +x 19 +y 23 +end arch grass x 19 y 24 @@ -3240,7 +3369,12 @@ x 19 y 28 end -arch sea +arch grass +x 19 +y 29 +end +arch biglake_ne +name sea x 19 y 29 end @@ -3311,7 +3445,7 @@ x 20 y 9 end -arch grass +arch hills x 20 y 10 end @@ -3319,7 +3453,12 @@ x 20 y 11 end -arch sea +arch pstone_1 +x 20 +y 12 +end +arch biglake_ne +name sea x 20 y 12 end @@ -3359,10 +3498,15 @@ x 20 y 21 end -arch sea +arch grass x 20 y 22 end +arch biglake_se +name sea +x 20 +y 22 +end arch grass x 20 y 23 @@ -3391,7 +3535,12 @@ x 20 y 29 end -arch sea +arch grass +x 20 +y 30 +end +arch biglake_ne +name sea x 20 y 30 end @@ -3474,7 +3623,12 @@ x 21 y 12 end -arch sea +arch pstone_1 +x 21 +y 13 +end +arch biglake_ne +name sea x 21 y 13 end @@ -3498,7 +3652,12 @@ x 21 y 18 end -arch sea +arch pstone_1 +x 21 +y 19 +end +arch biglake_se +name sea x 21 y 19 end @@ -3633,14 +3792,24 @@ x 22 y 15 end -arch sea +arch pstone_1 x 22 y 16 end -arch sea +arch biglake_ne +name sea +x 22 +y 16 +end +arch pstone_1 x 22 y 17 end +arch biglake_se +name sea +x 22 +y 17 +end arch pstone_1 x 22 y 18 @@ -3709,7 +3878,12 @@ x 22 y 30 end -arch sea +arch grass +x 22 +y 31 +end +arch biglake_ne +name sea x 22 y 31 end @@ -3864,10 +4038,15 @@ x 23 y 31 end -arch sea +arch grass x 23 y 32 end +arch biglake_ne +name sea +x 23 +y 32 +end arch blocked x 23 y 33 @@ -3895,7 +4074,12 @@ x 24 y 2 end -arch sea +arch grass +x 24 +y 3 +end +arch biglake_sw +name sea x 24 y 3 end @@ -4348,7 +4532,12 @@ x 27 y 3 end -arch sea +arch grass +x 27 +y 4 +end +arch biglake_sw +name sea x 27 y 4 end @@ -4810,7 +4999,12 @@ x 30 y 4 end -arch sea +arch grass +x 30 +y 5 +end +arch biglake_sw +name sea x 30 y 5 end From mwedel at scruznet.com Sun Oct 8 21:33:26 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:10 2005 Subject: [CF-Devel] CVS update: maps/pup_land/castle_eureca Message-ID: <200010090233.TAA11671@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/castle_eureca In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/castle_eureca Modified Files: castle_eureca5 castle_eureca8 Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/castle_eureca/castle_eureca5 diff -u maps/pup_land/castle_eureca/castle_eureca5:1.2 maps/pup_land/castle_eureca/castle_eureca5:1.3 --- maps/pup_land/castle_eureca/castle_eureca5:1.2 Tue Sep 26 13:56:05 2000 +++ maps/pup_land/castle_eureca/castle_eureca5 Sun Oct 8 19:33:26 2000 @@ -6107,13 +6107,23 @@ arch cwall_2_1_2 x 17 end +arch magic_mouth +msg +Wow, you've never seen such a huge +gold nugget before! Too bad you can't +pick it up... +endmsg +x 17 +y 1 +end arch dungeon_floor x 17 y 1 end -arch random_food +arch hugenugget x 17 y 1 +value 15000000 end arch dungeon_floor x 17 @@ -7137,24 +7147,6 @@ can_cast_spell 1 sleep 0 one_hit 0 -arch ability_heal -name regenerate spellpoints -sp 67 -end -arch ability_bullet -hp 0 -sp 165 -end -arch ability_cold -name icestorm -hp 0 -sp 17 -end -arch ability_fire -name meteor -hp 0 -sp 90 -end arch paralyze name stardust dam 0 @@ -7165,6 +7157,24 @@ weight 100 pick_up 1 flying 0 +end +arch ability_fire +name meteor +hp 0 +sp 90 +end +arch ability_cold +name icestorm +hp 0 +sp 17 +end +arch ability_bullet +hp 0 +sp 165 +end +arch ability_heal +name regenerate spellpoints +sp 67 end end arch blocked Index: maps/pup_land/castle_eureca/castle_eureca8 diff -u maps/pup_land/castle_eureca/castle_eureca8:1.2 maps/pup_land/castle_eureca/castle_eureca8:1.3 --- maps/pup_land/castle_eureca/castle_eureca8:1.2 Tue Sep 26 13:56:05 2000 +++ maps/pup_land/castle_eureca/castle_eureca8 Sun Oct 8 19:33:26 2000 @@ -1,23 +1,31 @@ arch map +name castle_eureca8 msg Creator: Gnat the Gnu Email: gnu@foo.bar -Date: Mon Jun 5 15:00:32 2000 +Date: Wed Mar 13 22:28:33 1996 endmsg -x 21 -y 19 +x 18 end -arch flagstone +arch dungeon_magic +end +arch afloor_right end arch wall_2_2_2 end -arch flagstone +arch dungeon_magic +y 1 +end +arch afloor_right y 1 end arch wall_2_1_1 y 1 end -arch flagstone +arch dungeon_magic +y 2 +end +arch afloor_right y 2 end arch wall_2_1_1 @@ -98,76 +106,62 @@ arch flagstone y 15 end -arch wall_2_1_1 +arch wall_2_2_1 y 15 -end -arch flagstone -y 16 end -arch wall_2_1_1 -y 16 -end -arch flagstone -y 17 +arch dungeon_magic +x 1 end -arch wall_2_1_1 -y 17 +arch afloor_right +x 1 end -arch flagstone -y 18 +arch wall_2_1_2 +x 1 end -arch wall_2_2_1 -y 18 +arch dungeon_magic +x 1 +y 1 end -arch flagstone +arch afloor_right x 1 +y 1 end -arch wall_2_1_2 +arch dungeon_magic x 1 +y 2 end -arch flagstone +arch afloor_right x 1 -y 1 +y 2 end -arch flagstone +arch stair_3_down +slaying castle_eureca7 +hp 1 +sp 4 x 1 y 2 end -arch flagstone +arch dungeon_magic x 1 y 3 end -arch button_handle +arch afloor_right x 1 y 3 -protected 16 -connected 16 end arch flagstone x 1 y 4 end -arch grate_closed_1 -x 1 -y 4 -speed 0.500000 -protected 16 -connected 16 -end arch flagstone -hp 1 -sp 9 x 1 y 5 -type 41 -protected 16 -connected 16 end arch flagstone x 1 y 6 end -arch swall_2_1_2 +arch door_look_1 x 1 y 6 end @@ -179,39 +173,18 @@ x 1 y 8 end -arch swall_1_4 -x 1 -y 8 -end arch flagstone -hp 20 -sp 8 x 1 y 9 -type 41 -protected 17 -connected 17 end arch flagstone x 1 y 10 end -arch swall_2_1_2 -x 1 -y 10 -end -arch dungeon_magic -x 1 -y 11 -end arch flagstone x 1 y 11 end -arch firewall_4 -x 1 -y 11 -end arch flagstone x 1 y 12 @@ -228,27 +201,14 @@ x 1 y 15 end -arch flagstone -x 1 -y 16 -end -arch flagstone -x 1 -y 17 -end -arch firewall_2 -x 1 -y 17 -end -arch flagstone -x 1 -y 18 -end arch wall_2_1_2 x 1 -y 18 +y 15 end -arch flagstone +arch dungeon_magic +x 2 +end +arch afloor_right x 2 end arch wall_2_1_2 @@ -258,7 +218,7 @@ x 2 y 1 end -arch flagstone +arch afloor_right x 2 y 1 end @@ -266,7 +226,7 @@ x 2 y 2 end -arch flagstone +arch afloor_right x 2 y 2 end @@ -274,47 +234,39 @@ x 2 y 3 end -arch flagstone +arch afloor_right x 2 y 3 end arch dungeon_magic x 2 y 4 -end -arch flagstone -x 2 -y 4 end -arch swall_1_4 +arch afloor_right x 2 y 4 end -arch dungeon_magic -x 2 -y 5 -end arch flagstone x 2 y 5 end -arch dungeon_magic +arch flagstone x 2 y 6 end -arch flagstone +arch dungeon_magic x 2 y 6 end -arch swall_2_2_3 +arch swall_2_2_2 x 2 y 6 end -arch dungeon_magic +arch flagstone x 2 y 7 end -arch flagstone +arch dungeon_magic x 2 y 7 end @@ -322,100 +274,65 @@ x 2 y 7 end -arch dungeon_magic -x 2 -y 8 -end arch flagstone x 2 y 8 end -arch swall_2_2_4 +arch dungeon_magic x 2 y 8 end -arch dungeon_magic +arch swall_2_1_1 x 2 -y 9 +y 8 end arch flagstone x 2 y 9 end -arch grate_closed_2 +arch dungeon_magic x 2 y 9 -speed 0.500000 -protected 17 -connected 17 end -arch dungeon_magic +arch swall_2_1_1 x 2 -y 10 +y 9 end arch flagstone x 2 y 10 end -arch swall_2_1_2 +arch dungeon_magic x 2 y 10 end -arch dungeon_magic +arch swall_2_2_1 x 2 -y 11 +y 10 end arch flagstone x 2 y 11 end -arch dungeon_magic -x 2 -y 12 -end arch flagstone x 2 y 12 end -arch dungeon_magic -x 2 -y 13 -end arch flagstone x 2 y 13 end -arch dungeon_magic -x 2 -y 14 -end arch flagstone x 2 y 14 end -arch dungeon_magic -x 2 -y 15 -end arch flagstone x 2 y 15 end -arch flagstone -x 2 -y 16 -end -arch flagstone -x 2 -y 17 -end -arch flagstone -x 2 -y 18 -end arch wall_2_1_2 x 2 -y 18 +y 15 end arch flagstone x 3 @@ -427,7 +344,7 @@ x 3 y 1 end -arch flagstone +arch afloor_right x 3 y 1 end @@ -435,7 +352,7 @@ x 3 y 2 end -arch flagstone +arch afloor_right x 3 y 2 end @@ -443,19 +360,15 @@ x 3 y 3 end -arch flagstone +arch afloor_right x 3 y 3 end arch dungeon_magic x 3 y 4 -end -arch flagstone -x 3 -y 4 end -arch swall_2_1_2 +arch afloor_right x 3 y 4 end @@ -463,60 +376,57 @@ x 3 y 5 end -arch flagstone +arch afloor_right x 3 y 5 end -arch dungeon_magic -x 3 -y 6 -end arch flagstone x 3 y 6 end -arch grate_closed_1 +arch dungeon_magic x 3 y 6 -speed 0.500000 -protected 16 -connected 16 end -arch dungeon_magic +arch swall_2_1_2 x 3 -y 7 +y 6 end arch flagstone x 3 y 7 end -arch dungeon_magic +arch trigger x 3 -y 8 +y 7 +protected 1 +connected 1 end arch flagstone x 3 y 8 end -arch dungeon_magic +arch gateTrg1 x 3 -y 9 +y 8 +protected 1 +connected 1 end arch flagstone x 3 y 9 end -arch button_handle +arch trigger x 3 y 9 -protected 17 -connected 17 +protected 1 +connected 1 end -arch dungeon_magic +arch flagstone x 3 y 10 end -arch flagstone +arch dungeon_magic x 3 y 10 end @@ -524,61 +434,29 @@ x 3 y 10 end -arch dungeon_magic -x 3 -y 11 -end arch flagstone x 3 y 11 end -arch dungeon_magic -x 3 -y 12 -end arch flagstone x 3 y 12 end -arch dungeon_magic -x 3 -y 13 -end arch flagstone x 3 y 13 end -arch dungeon_magic -x 3 -y 14 -end arch flagstone x 3 y 14 end -arch dungeon_magic -x 3 -y 15 -end arch flagstone x 3 y 15 end -arch flagstone -x 3 -y 16 -end -arch flagstone -x 3 -y 17 -end -arch flagstone -x 3 -y 18 -end arch wall_2_1_2 x 3 -y 18 +y 15 end arch flagstone x 4 @@ -586,30 +464,15 @@ arch wall_2_1_2 x 4 end -arch dungeon_magic -x 4 -y 1 -end arch flagstone x 4 y 1 end -arch grate_closed_2 -x 4 -y 1 -speed 0.500000 -protected 15 -connected 15 -end arch dungeon_magic x 4 y 2 -end -arch flagstone -x 4 -y 2 end -arch swall_1_1 +arch afloor_right x 4 y 2 end @@ -617,35 +480,23 @@ x 4 y 3 end -arch flagstone -x 4 -y 3 -end -arch swall_2_1_1 +arch afloor_right x 4 y 3 end arch dungeon_magic x 4 y 4 -end -arch flagstone -x 4 -y 4 end -arch swall_3_4 +arch afloor_right x 4 y 4 end arch dungeon_magic x 4 y 5 -end -arch flagstone -x 4 -y 5 end -arch swall_2_1_1 +arch afloor_right x 4 y 5 end @@ -653,174 +504,101 @@ x 4 y 6 end -arch flagstone +arch afloor_right x 4 y 6 end -arch swall_2_1_1 +arch dungeon_magic x 4 y 6 end -arch dungeon_magic +arch swall_2_1_2 x 4 -y 7 +y 6 end arch flagstone x 4 y 7 end -arch swall_2_1_1 +arch flagstone x 4 -y 7 -end -arch dungeon_magic -x 4 y 8 end -arch flagstone +arch dungeon_magic x 4 y 8 end -arch swall_2_2_1 +arch swall_1_4 x 4 y 8 end -arch dungeon_magic -x 4 -y 9 -end arch flagstone x 4 y 9 end -arch grate_closed_2 -x 4 -y 9 -speed 0.500000 -protected 17 -connected 17 -end -arch dungeon_magic -x 4 -y 10 -end arch flagstone x 4 y 10 end -arch swall_3_3 +arch dungeon_magic x 4 y 10 end -arch dungeon_magic +arch swall_2_1_2 x 4 -y 11 +y 10 end arch flagstone x 4 y 11 end -arch swall_2_1_1 -x 4 -y 11 -end -arch dungeon_magic -x 4 -y 12 -end arch flagstone x 4 y 12 end -arch swall_2_1_1 -x 4 -y 12 -end -arch dungeon_magic -x 4 -y 13 -end arch flagstone x 4 y 13 end -arch swall_2_1_1 -x 4 -y 13 -end -arch dungeon_magic -x 4 -y 14 -end arch flagstone x 4 y 14 end -arch swall_2_1_1 -x 4 -y 14 -end -arch dungeon_magic -x 4 -y 15 -end arch flagstone x 4 y 15 end -arch swall_2_1_1 +arch wall_2_1_2 x 4 y 15 end -arch flagstone -x 4 -y 16 -end -arch swall_2_1_1 -x 4 -y 16 -end -arch flagstone -x 4 -y 17 -end -arch swall_1_2 -x 4 -y 17 -end arch flagstone -x 4 -y 18 +x 5 end arch wall_2_1_2 -x 4 -y 18 -end -arch flagstone x 5 end -arch wall_2_1_2 +arch flagstone x 5 +y 1 end arch dungeon_magic x 5 y 1 end -arch flagstone +arch swall_1_1 x 5 y 1 end -arch button_handle +arch flagstone x 5 -y 1 -protected 15 -connected 15 +y 2 end arch dungeon_magic x 5 y 2 end -arch flagstone +arch swall_2_2_1 x 5 y 2 end @@ -828,15 +606,23 @@ x 5 y 3 end -arch flagstone +arch afloor_right x 5 y 3 end +arch door_look_2 +x 5 +y 3 +end arch dungeon_magic x 5 y 4 end -arch flagstone +arch afloor_right +x 5 +y 4 +end +arch swall_1_1 x 5 y 4 end @@ -844,32 +630,27 @@ x 5 y 5 end -arch flagstone -hp 1 -sp 5 +arch afloor_right +x 5 +y 5 +end +arch swall_2_1_1 x 5 y 5 -type 41 -protected 14 -connected 14 end arch dungeon_magic x 5 y 6 end -arch button_small -name 14 +arch afloor_right x 5 y 6 -protected 14 -weight 10 -connected 14 end -arch glue +arch dungeon_magic x 5 y 6 end -arch flagstone +arch swall_3_1 x 5 y 6 end @@ -877,15 +658,15 @@ x 5 y 7 end -arch flagstone +arch afloor_right x 5 y 7 end -arch dungeon_magic +arch flagstone x 5 y 8 end -arch flagstone +arch dungeon_magic x 5 y 8 end @@ -893,34 +674,15 @@ x 5 y 8 end -arch dungeon_magic -x 5 -y 9 -end -arch magic_mouth -msg - -endmsg -x 5 -y 9 -end arch flagstone x 5 y 9 -end -arch teleporter -slaying castle_eureca8 -hp 5 -sp 11 -x 5 -y 9 -type 66 end -arch dungeon_magic +arch flagstone x 5 y 10 end -arch flagstone +arch dungeon_magic x 5 y 10 end @@ -928,69 +690,29 @@ x 5 y 10 end -arch dungeon_magic -x 5 -y 11 -end arch flagstone x 5 y 11 end -arch teleporter -slaying castle_eureca8 -hp 5 -sp 9 -x 5 -y 11 -type 66 -end -arch dungeon_magic -x 5 -y 12 -end arch flagstone x 5 y 12 end -arch dungeon_magic -x 5 -y 13 -end arch flagstone x 5 y 13 end -arch dungeon_magic -x 5 -y 14 -end arch flagstone x 5 y 14 end -arch dungeon_magic -x 5 -y 15 -end arch flagstone x 5 y 15 end -arch flagstone -x 5 -y 16 -end -arch flagstone -x 5 -y 17 -end -arch flagstone -x 5 -y 18 -end arch wall_2_1_2 x 5 -y 18 +y 15 end arch flagstone x 6 @@ -998,63 +720,43 @@ arch wall_2_1_2 x 6 end -arch dungeon_magic -x 6 -y 1 -end arch flagstone x 6 y 1 end -arch swall_1_1 +arch random_spells x 6 y 1 end -arch dungeon_magic -x 6 -y 2 -end arch flagstone x 6 y 2 end -arch swall_2_1_1 +arch dungeon_magic x 6 y 2 end -arch dungeon_magic +arch swall_2_1_2 x 6 -y 3 +y 2 end arch flagstone x 6 y 3 end -arch swall_2_1_1 -x 6 -y 3 -end arch dungeon_magic x 6 y 4 -end -arch flagstone -x 6 -y 4 end -arch swall_3_2 +arch afloor_right x 6 y 4 end arch dungeon_magic x 6 y 5 -end -arch flagstone -x 6 -y 5 end -arch swall_2_1_1 +arch afloor_right x 6 y 5 end @@ -1062,120 +764,81 @@ x 6 y 6 end -arch flagstone +arch afloor_right x 6 y 6 end -arch swall_1_2 +arch dungeon_magic x 6 y 6 end -arch dungeon_magic +arch swall_2_1_2 x 6 -y 7 +y 6 end -arch flagstone +arch dungeon_magic x 6 y 7 end -arch grate_closed_2 +arch afloor_right x 6 y 7 -speed 0.500000 -protected 13 -connected 13 end arch dungeon_magic x 6 y 8 end -arch flagstone +arch afloor_right x 6 y 8 end -arch swall_2_2_3 +arch dungeon_magic x 6 y 8 end -arch dungeon_magic +arch swall_2_1_2 x 6 -y 9 +y 8 end arch flagstone x 6 y 9 end -arch swall_2_1_1 -x 6 -y 9 -end -arch dungeon_magic -x 6 -y 10 -end arch flagstone x 6 y 10 end -arch swall_3_1 +arch dungeon_magic x 6 y 10 end -arch dungeon_magic +arch swall_2_1_2 x 6 -y 11 +y 10 end arch flagstone x 6 y 11 end -arch dungeon_magic -x 6 -y 12 -end arch flagstone x 6 y 12 end -arch dungeon_magic -x 6 -y 13 -end arch flagstone x 6 y 13 end -arch dungeon_magic -x 6 -y 14 -end arch flagstone x 6 y 14 end -arch dungeon_magic -x 6 -y 15 -end arch flagstone x 6 y 15 end -arch flagstone -x 6 -y 16 -end -arch flagstone -x 6 -y 17 -end -arch flagstone -x 6 -y 18 -end arch wall_2_1_2 x 6 -y 18 +y 15 end arch flagstone x 7 @@ -1183,73 +846,55 @@ arch wall_2_1_2 x 7 end -arch dungeon_magic -x 7 -y 1 -end arch flagstone x 7 y 1 end -arch button_handle +arch random_spells x 7 y 1 -protected 6 -connected 6 end -arch dungeon_magic -x 7 -y 2 -end arch flagstone x 7 y 2 end -arch grate_closed_1 +arch dungeon_magic x 7 y 2 -speed 0.500000 -protected 6 -connected 6 end -arch dungeon_magic +arch swall_2_1_2 x 7 -y 3 +y 2 end arch flagstone -hp 13 -sp 9 x 7 y 3 -type 41 -protected 6 -connected 6 end -arch dungeon_magic +arch flagstone x 7 y 4 end -arch flagstone +arch dungeon_magic x 7 -y 4 +y 5 end -arch swall_2_1_2 +arch afloor_right x 7 -y 4 +y 5 end arch dungeon_magic x 7 -y 5 +y 6 end -arch flagstone +arch afloor_right x 7 -y 5 +y 6 end arch dungeon_magic x 7 y 6 end -arch flagstone +arch swall_2_1_2 x 7 y 6 end @@ -1257,7 +902,7 @@ x 7 y 7 end -arch flagstone +arch afloor_right x 7 y 7 end @@ -1265,30 +910,31 @@ x 7 y 8 end -arch flagstone +arch afloor_right x 7 y 8 end -arch grate_closed_1 +arch dungeon_magic x 7 y 8 -speed 0.500000 -protected 3 -connected 3 +end +arch swall_2_1_2 +x 7 +y 8 end arch dungeon_magic x 7 y 9 end -arch flagstone +arch afloor_right x 7 y 9 end -arch dungeon_magic +arch flagstone x 7 y 10 end -arch flagstone +arch dungeon_magic x 7 y 10 end @@ -1296,61 +942,41 @@ x 7 y 10 end -arch dungeon_magic -x 7 -y 11 -end arch flagstone x 7 y 11 end -arch dungeon_magic -x 7 -y 12 -end arch flagstone x 7 y 12 end -arch dungeon_magic +arch swall_1_1 x 7 -y 13 +y 12 end arch flagstone x 7 y 13 end -arch dungeon_magic +arch swall_2_1_1 x 7 -y 14 +y 13 end arch flagstone x 7 y 14 end -arch dungeon_magic +arch swall_1_2 x 7 -y 15 +y 14 end arch flagstone x 7 y 15 end -arch flagstone -x 7 -y 16 -end -arch flagstone -x 7 -y 17 -end -arch flagstone -x 7 -y 18 -end arch wall_2_1_2 x 7 -y 18 +y 15 end arch flagstone x 8 @@ -1358,55 +984,46 @@ arch wall_2_1_2 x 8 end -arch dungeon_magic -x 8 -y 1 -end arch flagstone x 8 y 1 end -arch dungeon_magic +arch random_spells x 8 -y 2 +y 1 end arch flagstone x 8 y 2 end -arch swall_2_2_2 +arch dungeon_magic x 8 y 2 end -arch dungeon_magic +arch swall_2_1_2 x 8 -y 3 +y 2 end arch flagstone x 8 y 3 end -arch swall_2_1_1 -x 8 -y 3 -end -arch dungeon_magic -x 8 -y 4 -end arch flagstone x 8 y 4 -end -arch swall_2_2_4 -x 8 -y 4 end -arch dungeon_magic +arch flagstone x 8 y 5 end -arch flagstone +arch sign +name notice +msg +Protect the torch from impudent +adventurers. It's better to have it +destroyed than having it stolen. + - Ghothwolte +endmsg x 8 y 5 end @@ -1414,11 +1031,15 @@ x 8 y 6 end -arch flagstone +arch afloor_right x 8 y 6 end -arch swall_1_1 +arch dungeon_magic +x 8 +y 6 +end +arch swall_2_1_2 x 8 y 6 end @@ -1426,11 +1047,11 @@ x 8 y 7 end -arch flagstone +arch afloor_right x 8 y 7 end -arch swall_2_1_1 +arch torch_indigo x 8 y 7 end @@ -1438,39 +1059,35 @@ x 8 y 8 end -arch flagstone +arch afloor_right x 8 y 8 end -arch swall_2_2_1 +arch dungeon_magic x 8 y 8 end -arch dungeon_magic +arch swall_2_1_2 x 8 -y 9 +y 8 end -arch button_small -name 4 +arch dungeon_magic x 8 y 9 -protected 4 -weight 10 -connected 4 end -arch glue +arch afloor_right x 8 y 9 end -arch flagstone +arch dungeon_magic x 8 -y 9 +y 10 end -arch dungeon_magic +arch afloor_right x 8 y 10 end -arch flagstone +arch dungeon_magic x 8 y 10 end @@ -1482,7 +1099,7 @@ x 8 y 11 end -arch flagstone +arch afloor_right x 8 y 11 end @@ -1490,7 +1107,7 @@ x 8 y 12 end -arch flagstone +arch afloor_right x 8 y 12 end @@ -1498,7 +1115,7 @@ x 8 y 13 end -arch flagstone +arch afloor_right x 8 y 13 end @@ -1506,33 +1123,17 @@ x 8 y 14 end -arch flagstone +arch afloor_right x 8 y 14 end -arch dungeon_magic -x 8 -y 15 -end arch flagstone x 8 y 15 end -arch flagstone -x 8 -y 16 -end -arch flagstone -x 8 -y 17 -end -arch flagstone -x 8 -y 18 -end arch wall_2_1_2 x 8 -y 18 +y 15 end arch flagstone x 9 @@ -1540,19 +1141,19 @@ arch wall_2_1_2 x 9 end -arch dungeon_magic +arch flagstone x 9 y 1 end -arch flagstone +arch random_spells x 9 y 1 end -arch dungeon_magic +arch flagstone x 9 y 2 end -arch flagstone +arch dungeon_magic x 9 y 2 end @@ -1560,92 +1161,63 @@ x 9 y 2 end -arch dungeon_magic -x 9 -y 3 -end arch flagstone x 9 y 3 end -arch stair_3_down -slaying castle_eureca7 -hp 8 -sp 5 -x 9 -y 3 -end -arch dungeon_magic -x 9 -y 4 -end arch flagstone x 9 y 4 end -arch sign -msg -This one is VERY easy. Just pull the -lever and grab the torch... -endmsg +arch swall_1_1 x 9 y 4 end -arch dungeon_magic +arch flagstone x 9 y 5 end -arch flagstone +arch dungeon_magic x 9 y 5 end -arch button_handle +arch swall_2_1_1 x 9 y 5 -protected 1 -connected 1 end -arch dungeon_magic +arch flagstone x 9 y 6 end -arch flagstone +arch dungeon_magic x 9 y 6 end -arch grate_closed_1 +arch swall_3_1 x 9 y 6 -speed 0.500000 -protected 1 -connected 1 end arch dungeon_magic x 9 y 7 end -arch flagstone -hp 11 -sp 8 +arch afloor_right x 9 y 7 -type 41 -protected 1 -connected 1 end -arch torch_indigo +arch dungeon_magic x 9 -y 7 +y 8 end -arch dungeon_magic +arch afloor_right x 9 y 8 end -arch flagstone +arch dungeon_magic x 9 y 8 end -arch swall_2_1_2 +arch ggate_closed x 9 y 8 end @@ -1653,24 +1225,23 @@ x 9 y 9 end -arch flagstone -hp 7 -sp 3 +arch afloor_right x 9 y 9 -type 41 -protected 4 -connected 4 end arch dungeon_magic x 9 y 10 end -arch flagstone +arch afloor_right x 9 y 10 end -arch swall_2_1_2 +arch dungeon_magic +x 9 +y 10 +end +arch swall_3_3 x 9 y 10 end @@ -1678,7 +1249,11 @@ x 9 y 11 end -arch flagstone +arch afloor_right +x 9 +y 11 +end +arch swall_2_1_1 x 9 y 11 end @@ -1686,7 +1261,11 @@ x 9 y 12 end -arch flagstone +arch afloor_right +x 9 +y 12 +end +arch swall_2_1_1 x 9 y 12 end @@ -1694,41 +1273,29 @@ x 9 y 13 end -arch flagstone +arch afloor_right x 9 y 13 end -arch dungeon_magic +arch swall_1_2 x 9 -y 14 +y 13 end -arch flagstone +arch dungeon_magic x 9 y 14 end -arch dungeon_magic +arch afloor_right x 9 -y 15 +y 14 end arch flagstone x 9 y 15 end -arch flagstone -x 9 -y 16 -end -arch flagstone -x 9 -y 17 -end -arch flagstone -x 9 -y 18 -end arch wall_2_1_2 x 9 -y 18 +y 15 end arch flagstone x 10 @@ -1736,103 +1303,82 @@ arch wall_2_1_2 x 10 end -arch dungeon_magic +arch flagstone x 10 y 1 end -arch flagstone +arch random_spells x 10 y 1 end -arch dungeon_magic +arch flagstone x 10 y 2 end -arch flagstone +arch dungeon_magic x 10 y 2 end -arch swall_2_2_3 +arch swall_2_1_2 x 10 y 2 end -arch dungeon_magic +arch flagstone x 10 y 3 end arch flagstone x 10 -y 3 +y 4 end -arch swall_2_1_1 -x 10 -y 3 -end -arch dungeon_magic -x 10 -y 4 -end arch flagstone x 10 -y 4 -end -arch swall_1_2 -x 10 -y 4 -end -arch dungeon_magic -x 10 y 5 end -arch flagstone +arch trigger +name trigger for director x 10 y 5 -end -arch dungeon_magic -x 10 -y 6 +protected 2 +connected 2 end arch flagstone x 10 y 6 end -arch swall_1_1 +arch dungeon_magic x 10 y 6 end -arch dungeon_magic +arch swall_2_1_2 x 10 -y 7 +y 6 end arch flagstone x 10 y 7 end -arch swall_2_1_1 -x 10 -y 7 -end arch dungeon_magic x 10 y 8 end -arch flagstone +arch afloor_right x 10 y 8 end -arch swall_3_4 +arch dungeon_magic x 10 y 8 end -arch dungeon_magic +arch swall_2_1_2 x 10 -y 9 +y 8 end -arch flagstone +arch dungeon_magic x 10 y 9 end -arch swall_2_1_1 +arch afloor_right x 10 y 9 end @@ -1840,19 +1386,21 @@ x 10 y 10 end -arch flagstone +arch afloor_right x 10 y 10 end -arch swall_3_1 +arch ggate_open x 10 y 10 +protected 3 +connected 3 end arch dungeon_magic x 10 y 11 end -arch flagstone +arch afloor_right x 10 y 11 end @@ -1860,7 +1408,7 @@ x 10 y 12 end -arch flagstone +arch afloor_right x 10 y 12 end @@ -1868,7 +1416,7 @@ x 10 y 13 end -arch flagstone +arch afloor_right x 10 y 13 end @@ -1876,33 +1424,17 @@ x 10 y 14 end -arch flagstone +arch afloor_right x 10 y 14 end -arch dungeon_magic -x 10 -y 15 -end arch flagstone x 10 y 15 end -arch flagstone -x 10 -y 16 -end -arch flagstone -x 10 -y 17 -end -arch flagstone -x 10 -y 18 -end arch wall_2_1_2 x 10 -y 18 +y 15 end arch flagstone x 11 @@ -1910,25 +1442,25 @@ arch wall_2_1_2 x 11 end -arch dungeon_magic +arch flagstone x 11 y 1 end -arch flagstone +arch random_spells x 11 y 1 end -arch dungeon_magic +arch flagstone x 11 y 2 end -arch flagstone +arch dungeon_magic x 11 y 2 end -arch dungeon_magic +arch swall_2_2_3 x 11 -y 3 +y 2 end arch flagstone x 11 @@ -1936,22 +1468,23 @@ end arch dungeon_magic x 11 -y 4 +y 3 +end +arch swall_2_1_1 +x 11 +y 3 end arch flagstone x 11 y 4 end -arch grate_closed_1 +arch dungeon_magic x 11 y 4 -speed 0.500000 -protected 5 -connected 5 end -arch dungeon_magic +arch swall_2_1_1 x 11 -y 5 +y 4 end arch flagstone x 11 @@ -1959,71 +1492,70 @@ end arch dungeon_magic x 11 -y 6 +y 5 +end +arch swall_2_1_1 +x 11 +y 5 end arch flagstone x 11 y 6 end -arch grate_closed_1 +arch dungeon_magic x 11 y 6 -speed 0.500000 -protected 1 -connected 1 end -arch dungeon_magic +arch swall_2_2_4 x 11 -y 7 +y 6 end -arch button_small -name 2 +arch flagstone x 11 y 7 -protected 2 -weight 10 -connected 2 end -arch glue +arch lightningwall_t +face light_wall.131 +sp 3 +maxsp 4 x 11 y 7 +speed 0.100000 +speed_left -3.990000 +protected 1 +state 2 +connected 1 +is_animated 1 end arch flagstone x 11 -y 7 +y 8 end arch dungeon_magic x 11 y 8 end -arch flagstone -hp 9 -sp 9 +arch swall_1_3 x 11 y 8 -type 41 -protected 2 -connected 2 end arch dungeon_magic x 11 y 9 end -arch flagstone +arch afloor_right x 11 y 9 end -arch button_handle +arch dungeon_magic x 11 -y 9 -protected 3 -connected 3 +y 10 end -arch dungeon_magic +arch afloor_right x 11 y 10 end -arch flagstone +arch dungeon_magic x 11 y 10 end @@ -2035,23 +1567,41 @@ x 11 y 11 end -arch flagstone +arch afloor_right +x 11 +y 11 +end +arch mover_7 +maxhp 1 x 11 y 11 +level 1 +attacktype 1 end arch dungeon_magic x 11 y 12 end -arch flagstone +arch afloor_right +x 11 +y 12 +end +arch mover_7 +maxhp 1 x 11 y 12 +level 1 +attacktype 1 end arch dungeon_magic x 11 y 13 end -arch flagstone +arch afloor_right +x 11 +y 13 +end +arch swall_2_2_2 x 11 y 13 end @@ -2059,33 +1609,21 @@ x 11 y 14 end -arch flagstone +arch afloor_right x 11 y 14 end -arch dungeon_magic +arch swall_1_2 x 11 -y 15 +y 14 end arch flagstone x 11 y 15 end -arch flagstone -x 11 -y 16 -end -arch flagstone -x 11 -y 17 -end -arch flagstone -x 11 -y 18 -end arch wall_2_1_2 x 11 -y 18 +y 15 end arch flagstone x 12 @@ -2093,114 +1631,97 @@ arch wall_2_1_2 x 12 end -arch dungeon_magic -x 12 -y 1 -end arch flagstone x 12 y 1 end -arch dungeon_magic +arch director_7 +face director.172 x 12 -y 2 +y 1 +state 1 end arch flagstone x 12 y 2 end -arch dungeon_magic +arch random_talisman x 12 -y 3 +y 2 end arch flagstone x 12 y 3 end -arch dungeon_magic +arch random_talisman x 12 -y 4 +y 3 end arch flagstone x 12 y 4 end -arch swall_1_4 +arch random_spells x 12 y 4 end -arch dungeon_magic -x 12 -y 5 -end arch flagstone x 12 y 5 end -arch grate_closed_2 +arch random_spells x 12 y 5 -speed 0.500000 -protected 6 -connected 6 -end -arch dungeon_magic -x 12 -y 6 end arch flagstone x 12 y 6 end -arch swall_1_1 +arch random_spells x 12 y 6 end -arch dungeon_magic -x 12 -y 7 -end arch flagstone x 12 y 7 end -arch swall_2_1_1 +arch director_3 +face director.132 +sp 1 +maxsp 2 x 12 y 7 -end -arch dungeon_magic -x 12 -y 8 +protected 2 +state 1 +connected 2 end arch flagstone x 12 y 8 end -arch swall_2_1_1 +arch button_small x 12 y 8 -end -arch dungeon_magic -x 12 -y 9 +protected 3 +connected 3 end arch flagstone x 12 y 9 end -arch swall_2_1_1 +arch dungeon_magic x 12 -y 9 +y 10 end -arch dungeon_magic +arch afloor_right x 12 y 10 end -arch flagstone +arch dungeon_magic x 12 y 10 end -arch swall_3_1 +arch swall_3_3 x 12 y 10 end @@ -2208,7 +1729,11 @@ x 12 y 11 end -arch flagstone +arch afloor_right +x 12 +y 11 +end +arch swall_1_2 x 12 y 11 end @@ -2216,15 +1741,26 @@ x 12 y 12 end -arch flagstone +arch afloor_right +x 12 +y 12 +end +arch mover_7 +maxhp 1 x 12 y 12 +level 1 +attacktype 1 end arch dungeon_magic x 12 y 13 end -arch flagstone +arch afloor_right +x 12 +y 13 +end +arch swall_2_1_2 x 12 y 13 end @@ -2232,33 +1768,21 @@ x 12 y 14 end -arch flagstone +arch afloor_right x 12 y 14 end -arch dungeon_magic +arch wall_2_2_2 x 12 -y 15 +y 14 end arch flagstone x 12 y 15 -end -arch flagstone -x 12 -y 16 -end -arch flagstone -x 12 -y 17 end -arch flagstone -x 12 -y 18 -end -arch wall_2_1_2 +arch wall_2_2_4 x 12 -y 18 +y 15 end arch flagstone x 13 @@ -2266,104 +1790,75 @@ arch wall_2_1_2 x 13 end -arch dungeon_magic -x 13 -y 1 -end arch flagstone x 13 y 1 end -arch dungeon_magic +arch random_treasure x 13 -y 2 +y 1 end arch flagstone x 13 y 2 end -arch dungeon_magic +arch random_treasure x 13 -y 3 +y 2 end arch flagstone x 13 y 3 end -arch dungeon_magic +arch random_treasure x 13 -y 4 +y 3 end arch flagstone x 13 y 4 end -arch swall_2_1_2 +arch random_wealth x 13 y 4 end -arch dungeon_magic +arch flagstone x 13 y 5 end -arch flagstone +arch random_wealth x 13 y 5 end -arch dungeon_magic +arch flagstone x 13 y 6 end -arch flagstone +arch dungeon_magic x 13 y 6 end -arch dungeon_magic +arch swall_1_4 x 13 -y 7 +y 6 end arch flagstone x 13 y 7 end -arch dungeon_magic -x 13 -y 8 -end -arch button_small -name 7 -x 13 -y 8 -protected 7 -weight 10 -connected 7 -end -arch glue -x 13 -y 8 -end arch flagstone x 13 y 8 end -arch dungeon_magic -x 13 -y 9 -end arch flagstone -hp 15 -sp 7 x 13 y 9 -type 41 -protected 7 -connected 7 end -arch dungeon_magic +arch flagstone x 13 y 10 end -arch flagstone +arch dungeon_magic x 13 y 10 end @@ -2375,23 +1870,40 @@ x 13 y 11 end -arch flagstone +arch afloor_right x 13 y 11 end +arch button_small +x 13 +y 11 +protected 5 +connected 5 +end arch dungeon_magic x 13 y 12 end -arch flagstone +arch afloor_right +x 13 +y 12 +end +arch mover_7 +maxhp 1 x 13 y 12 +level 1 +attacktype 1 end arch dungeon_magic x 13 y 13 end -arch flagstone +arch afloor_right +x 13 +y 13 +end +arch swall_2_1_2 x 13 y 13 end @@ -2399,45 +1911,29 @@ x 13 y 14 end -arch flagstone +arch afloor_right x 13 y 14 end -arch dungeon_magic +arch wall_2_1_2 x 13 -y 15 +y 14 end -arch flagstone +arch blocked x 13 y 15 end arch flagstone -x 13 -y 16 -end -arch flagstone -x 13 -y 17 -end -arch flagstone -x 13 -y 18 -end -arch wall_2_1_2 -x 13 -y 18 -end -arch flagstone x 14 end arch wall_2_1_2 x 14 end -arch dungeon_magic +arch flagstone x 14 y 1 end -arch flagstone +arch dungeon_magic x 14 y 1 end @@ -2445,11 +1941,11 @@ x 14 y 1 end -arch dungeon_magic +arch flagstone x 14 y 2 end -arch flagstone +arch dungeon_magic x 14 y 2 end @@ -2457,11 +1953,11 @@ x 14 y 2 end -arch dungeon_magic +arch flagstone x 14 y 3 end -arch flagstone +arch dungeon_magic x 14 y 3 end @@ -2469,23 +1965,23 @@ x 14 y 3 end -arch dungeon_magic +arch flagstone x 14 y 4 end -arch flagstone +arch dungeon_magic x 14 y 4 end -arch swall_3_4 +arch swall_2_1_1 x 14 y 4 end -arch dungeon_magic +arch flagstone x 14 y 5 end -arch flagstone +arch dungeon_magic x 14 y 5 end @@ -2493,23 +1989,23 @@ x 14 y 5 end -arch dungeon_magic +arch flagstone x 14 y 6 end -arch flagstone +arch dungeon_magic x 14 y 6 end -arch swall_2_1_1 +arch swall_3_4 x 14 y 6 end -arch dungeon_magic +arch flagstone x 14 y 7 end -arch flagstone +arch dungeon_magic x 14 y 7 end @@ -2517,11 +2013,11 @@ x 14 y 7 end -arch dungeon_magic +arch flagstone x 14 y 8 end -arch flagstone +arch dungeon_magic x 14 y 8 end @@ -2529,37 +2025,29 @@ x 14 y 8 end -arch dungeon_magic -x 14 -y 9 -end arch flagstone x 14 y 9 end -arch grate_closed_2 -face swall_5.111 +arch dungeon_magic x 14 y 9 -speed 0.500000 -protected 9 -connected 9 end -arch dungeon_magic +arch swall_2_1_1 x 14 -y 10 +y 9 end arch flagstone x 14 y 10 end -arch swall_4 +arch dungeon_magic x 14 y 10 end -arch dungeon_magic +arch swall_3_4 x 14 -y 11 +y 10 end arch flagstone x 14 @@ -2573,7 +2061,7 @@ x 14 y 12 end -arch flagstone +arch afloor_right x 14 y 12 end @@ -2585,195 +2073,133 @@ x 14 y 13 end -arch flagstone +arch afloor_right x 14 y 13 end -arch swall_2_1_1 +arch dungeon_magic x 14 y 13 end -arch dungeon_magic +arch swall_2_2_4 x 14 -y 14 +y 13 end -arch flagstone +arch dungeon_magic x 14 y 14 end -arch swall_2_1_1 +arch afloor_right x 14 y 14 end -arch dungeon_magic -x 14 -y 15 -end -arch flagstone +arch wall_2_1_2 x 14 -y 15 +y 14 end -arch swall_2_1_1 +arch blocked x 14 y 15 end arch flagstone -x 14 -y 16 -end -arch swall_2_1_1 -x 14 -y 16 -end -arch flagstone -x 14 -y 17 -end -arch swall_1_2 -x 14 -y 17 -end -arch flagstone -x 14 -y 18 -end -arch wall_2_1_2 -x 14 -y 18 -end -arch flagstone x 15 end -arch wall_2_1_2 -x 15 -end -arch dungeon_magic +arch wall_2_2_3 x 15 -y 1 end arch flagstone x 15 y 1 end -arch dungeon_magic +arch wall_2_1_1 x 15 -y 2 +y 1 end arch flagstone x 15 y 2 end -arch dungeon_magic +arch wall_2_1_1 x 15 -y 3 +y 2 end arch flagstone x 15 y 3 end -arch dungeon_magic +arch wall_2_1_1 x 15 -y 4 +y 3 end arch flagstone x 15 y 4 end -arch grate_closed_1 +arch wall_2_1_1 x 15 y 4 -speed 0.500000 -protected 11 -connected 11 -end -arch dungeon_magic -x 15 -y 5 end arch flagstone x 15 y 5 end -arch button_handle +arch wall_2_1_1 x 15 y 5 -protected 11 -connected 11 -end -arch dungeon_magic -x 15 -y 6 end arch flagstone x 15 y 6 end -arch dungeon_magic +arch wall_2_1_1 x 15 -y 7 +y 6 end arch flagstone -hp 17 -sp 9 x 15 y 7 -type 41 -protected 10 -connected 10 end -arch dungeon_magic +arch wall_2_1_1 x 15 -y 8 +y 7 end -arch button_small -name 10 +arch flagstone x 15 y 8 -protected 10 -weight 10 -connected 10 end -arch glue +arch wall_2_1_1 x 15 y 8 end arch flagstone x 15 -y 8 -end -arch dungeon_magic -x 15 y 9 end -arch flagstone +arch wall_2_1_1 x 15 y 9 end -arch dungeon_magic -x 15 -y 10 -end arch flagstone x 15 y 10 end -arch swall_2_1_2 +arch wall_2_1_1 x 15 y 10 end -arch dungeon_magic +arch flagstone x 15 y 11 end -arch flagstone +arch wall_2_1_1 x 15 y 11 end -arch dungeon_magic +arch flagstone x 15 y 12 end -arch flagstone +arch wall_2_1_1 x 15 y 12 end @@ -2781,7 +2207,11 @@ x 15 y 13 end -arch flagstone +arch afloor_right +x 15 +y 13 +end +arch wall_2_1_1 x 15 y 13 end @@ -2789,838 +2219,286 @@ x 15 y 14 end -arch flagstone +arch afloor_right x 15 y 14 end -arch dungeon_magic +arch wall_2_2_4 x 15 -y 15 +y 14 end -arch flagstone +arch blocked x 15 y 15 -end -arch flagstone -x 15 -y 16 -end -arch flagstone -x 15 -y 17 -end -arch flagstone -x 15 -y 18 -end -arch wall_2_1_2 -x 15 -y 18 -end -arch flagstone -x 16 -end -arch wall_2_1_2 -x 16 end -arch dungeon_magic +arch blocked x 16 -y 1 end -arch flagstone +arch blocked x 16 y 1 end -arch dungeon_magic +arch blocked x 16 y 2 end -arch flagstone -x 16 -y 2 -end -arch dungeon_magic -x 16 -y 3 -end -arch flagstone -x 16 -y 3 -end -arch dungeon_magic -x 16 -y 4 -end -arch flagstone -x 16 -y 4 -end -arch swall_1_1 -x 16 -y 4 -end -arch dungeon_magic -x 16 -y 5 -end -arch flagstone -x 16 -y 5 -end -arch swall_2_1_1 -x 16 -y 5 -end -arch dungeon_magic -x 16 -y 6 -end -arch flagstone -x 16 -y 6 -end -arch swall_2_1_1 -x 16 -y 6 -end -arch dungeon_magic -x 16 -y 7 -end -arch flagstone -x 16 -y 7 -end -arch swall_2_1_1 -x 16 -y 7 -end -arch dungeon_magic -x 16 -y 8 -end -arch flagstone -x 16 -y 8 -end -arch swall_2_1_1 -x 16 -y 8 -end -arch dungeon_magic -x 16 -y 9 -end -arch flagstone -x 16 -y 9 -end -arch swall_2_1_1 -x 16 -y 9 -end -arch dungeon_magic -x 16 -y 10 -end -arch flagstone -x 16 -y 10 -end -arch swall_3_1 -x 16 -y 10 -end -arch dungeon_magic -x 16 -y 11 -end -arch flagstone -x 16 -y 11 -end -arch dungeon_magic -x 16 -y 12 -end -arch flagstone -x 16 -y 12 -end -arch dungeon_magic -x 16 -y 13 -end -arch flagstone -x 16 -y 13 -end -arch dungeon_magic -x 16 -y 14 -end -arch flagstone -x 16 -y 14 -end -arch dungeon_magic -x 16 -y 15 -end -arch flagstone -x 16 -y 15 -end -arch flagstone -x 16 -y 16 -end -arch flagstone -x 16 -y 17 -end -arch flagstone -x 16 -y 18 -end -arch wall_2_1_2 -x 16 -y 18 -end -arch flagstone -x 17 -end -arch wall_2_1_2 -x 17 -end -arch flagstone -x 17 -y 1 -end -arch flagstone -x 17 -y 2 -end -arch flagstone -x 17 -y 3 -end -arch flagstone -x 17 -y 4 -end -arch grate_closed_1 -x 17 -y 4 -speed 0.500000 -protected 11 -connected 11 -end -arch flagstone -x 17 -y 5 -end -arch flagstone -x 17 -y 6 -end -arch flagstone -x 17 -y 7 -end -arch button_small -name 12 -x 17 -y 8 -protected 12 -weight 10 -connected 12 -end -arch glue -x 17 -y 8 -end -arch flagstone -x 17 -y 8 -end -arch flagstone -hp 5 -sp 5 -x 17 -y 9 -type 41 -protected 12 -connected 12 -end -arch flagstone -x 17 -y 10 -end -arch swall_1_3 -x 17 -y 10 -end -arch flagstone -x 17 -y 11 -end -arch firewall_6 -x 17 -y 11 -end -arch flagstone -x 17 -y 12 -end -arch flagstone -x 17 -y 13 -end -arch flagstone -x 17 -y 14 -end -arch flagstone -x 17 -y 15 -end -arch flagstone -x 17 -y 16 -end -arch flagstone -x 17 -y 17 -end -arch firewall_8 -x 17 -y 17 -end -arch flagstone -x 17 -y 18 -end -arch wall_2_1_2 -x 17 -y 18 -end -arch flagstone -x 18 -end -arch wall_2_2_3 -x 18 -end -arch flagstone -x 18 -y 1 -end -arch wall_2_1_1 -x 18 -y 1 -end -arch flagstone -x 18 -y 2 -end -arch wall_2_1_1 -x 18 -y 2 -end -arch flagstone -x 18 -y 3 -end -arch wall_2_1_1 -x 18 -y 3 -end -arch flagstone -x 18 -y 4 -end -arch wall_2_1_1 -x 18 -y 4 -end -arch flagstone -x 18 -y 5 -end -arch wall_2_1_1 -x 18 -y 5 -end -arch flagstone -x 18 -y 6 -end -arch wall_2_1_1 -x 18 -y 6 -end -arch flagstone -x 18 -y 7 -end -arch wall_2_1_1 -x 18 -y 7 -end -arch flagstone -x 18 -y 8 -end -arch wall_2_1_1 -x 18 -y 8 -end -arch flagstone -x 18 -y 9 -end -arch wall_2_1_1 -x 18 -y 9 -end -arch flagstone -x 18 -y 10 -end -arch wall_2_1_1 -x 18 -y 10 -end -arch flagstone -x 18 -y 11 -end -arch wall_2_1_1 -x 18 -y 11 -end -arch flagstone -x 18 -y 12 -end -arch wall_2_1_1 -x 18 -y 12 -end -arch flagstone -x 18 -y 13 -end -arch wall_2_1_1 -x 18 -y 13 -end -arch flagstone -x 18 -y 14 -end -arch wall_2_1_1 -x 18 -y 14 -end -arch flagstone -x 18 -y 15 -end -arch wall_2_1_1 -x 18 -y 15 -end -arch flagstone -x 18 -y 16 -end -arch wall_2_1_1 -x 18 -y 16 -end -arch flagstone -x 18 -y 17 -end -arch wall_2_1_1 -x 18 -y 17 -end -arch flagstone -x 18 -y 18 -end -arch wall_2_2_4 -x 18 -y 18 -end -arch blocked -x 19 -end -arch blocked -x 19 -y 1 -end -arch blocked -x 19 -y 2 -end arch blocked -x 19 +x 16 y 3 end arch blocked -x 19 +x 16 y 4 end arch blocked -x 19 +x 16 y 5 end arch blocked -x 19 +x 16 y 6 end arch blocked -x 19 +x 16 y 7 end arch blocked -x 19 +x 16 y 8 end arch blocked -x 19 +x 16 y 9 end arch blocked -x 19 +x 16 y 10 end arch blocked -x 19 +x 16 y 11 end arch blocked -x 19 +x 16 y 12 end arch blocked -x 19 +x 16 y 13 end arch blocked -x 19 +x 16 y 14 end arch blocked -x 19 +x 16 y 15 -end -arch blocked -x 19 -y 16 end -arch blocked -x 19 -y 17 +arch teleporter +name move scroll on button 100 at startup +hp 17 +sp 1 +x 17 end -arch blocked -x 19 -y 18 +arch scroll +x 17 end arch button_small -name 5 -x 20 -protected 5 -weight 10 -connected 5 -end -arch creator -name 4 -other_arch scroll -x 20 -protected 4 -connected 4 -end -arch blocked -x 20 +name 100 +x 17 y 1 +protected 100 +connected 100 end -arch button_small -name 8 -x 20 +arch teleporter +name move booze on button 5 at startup +hp 13 +sp 11 +x 17 y 2 -protected 8 -weight 10 -connected 8 -end -arch creator -name 7 -other_arch scroll -x 20 +end +arch booze +x 17 y 2 -protected 7 -connected 7 +immune 4 end -arch button_small -name 9 -x 20 +arch blocked +x 17 y 3 -protected 9 -weight 30 -connected 9 -end -arch igate_open_1 -name 8 -x 20 -y 4 -speed 0.500000 -protected 8 -value 1 -connected 8 -end -arch scroll -name 10g -x 20 -y 4 -weight 10 end -arch note -name 10g -x 20 +arch grate_open_1 +name 100 : move boulder to south at startup +x 17 y 4 -weight 10 +speed 0.500000 +protected 100 +connected 100 end -arch scroll -name 10g -x 20 +arch boulder +x 17 y 4 -weight 10 end -arch blocked -x 20 +arch grate_closed_1 +name 5 +x 17 y 5 -end -arch button_small -name 13 -x 20 -y 6 -protected 13 -weight 10 -connected 13 +speed 0.500000 +protected 5 +connected 5 end -arch creator -name 12 -other_arch scroll -x 20 +arch button_plate +name 6 : pushed if booze are removed from bt5 +x 17 y 6 -protected 12 -connected 12 +protected 6 +connected 6 end arch blocked -x 20 +x 17 y 7 end -arch blocked -x 20 -y 9 -end arch teleporter +name 6: move boulder next of the scroll hp 9 -sp 14 -x 20 -y 10 +sp 7 +x 17 +y 8 speed 0.000000 -protected 17 -connected 17 +protected 6 +connected 6 end -arch torch_indigo -name very confused torch -Str 5 -Con 30 -hp 5000 -maxhp 5000 -ac -30 -x 20 -y 10 -speed 2.000000 -speed_left -1.000000 -level 20 -immune 1 -carrying 3000 -run_away 36 -alive 1 -flying 1 -monster 1 -scared 1 -random_movement 1 -confused 1 -arch torch_indigo +arch boulder +x 17 +y 8 end +arch blocked +x 17 +y 9 end arch blocked -x 20 +x 17 +y 10 +end +arch teleporter +name move raas on the button 3 +hp 12 +sp 8 +x 17 +y 11 +end +arch raas +msg +endmsg +x 17 y 11 +attack_movement 0 +stand_still 1 end arch blocked -x 20 +x 17 y 12 end -arch blocked -x 20 +arch magic_mouth +msg +An alarm sounds +endmsg +x 17 y 13 +protected 1 +connected 1 end arch blocked -x 20 +x 17 y 14 end arch blocked -x 20 +x 17 y 15 -end -arch blocked -x 20 -y 16 -end -arch blocked -x 20 -y 17 -end -arch blocked -x 20 -y 18 -end -arch titan -x 2 -y 2 -end -More -arch titan_2 -x 1 -y 2 end -More -arch titan_3 +arch big_elec x 1 -y 1 +y 11 end More -arch titan_4 +arch big_elec_2 x 2 -y 1 -end -More -arch titan_5 -x 3 -y 1 -end -More -arch titan_6 -x 3 -y 2 +y 11 end More -arch titan_7 -x 3 -y 3 +arch big_elec_3 +x 1 +y 12 end More -arch titan_8 +arch big_elec_4 x 2 -y 3 +y 12 end More -arch titan_9 +arch big_elec_5 x 1 -y 3 -end -arch titan -x 12 -y 2 +y 13 end More -arch titan_2 -x 11 -y 2 +arch big_elec_6 +x 2 +y 13 end -More -arch titan_3 -x 11 -y 1 +arch big_elec +x 3 +y 11 end More -arch titan_4 -x 12 -y 1 +arch big_elec_2 +x 4 +y 11 end More -arch titan_5 -x 13 -y 1 +arch big_elec_3 +x 3 +y 12 end More -arch titan_6 -x 13 -y 2 +arch big_elec_4 +x 4 +y 12 end More -arch titan_7 -x 13 -y 3 +arch big_elec_5 +x 3 +y 13 end More -arch titan_8 -x 12 -y 3 +arch big_elec_6 +x 4 +y 13 end -More -arch titan_9 -x 11 +arch big_elec +x 6 y 3 end -arch titan -x 16 -y 2 -end More -arch titan_2 -x 15 -y 2 -end -More -arch titan_3 -x 15 -y 1 -end -More -arch titan_4 -x 16 -y 1 -end -More -arch titan_5 -x 17 -y 1 +arch big_elec_2 +x 7 +y 3 end More -arch titan_6 -x 17 -y 2 +arch big_elec_3 +x 6 +y 4 end More -arch titan_7 -x 17 -y 3 +arch big_elec_4 +x 7 +y 4 end More -arch titan_8 -x 16 -y 3 +arch big_elec_5 +x 6 +y 5 end More -arch titan_9 -x 15 -y 3 +arch big_elec_6 +x 7 +y 5 end From mwedel at scruznet.com Sun Oct 8 21:33:25 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:10 2005 Subject: [CF-Devel] CVS update: maps/pup_land/ancient/village Message-ID: <200010090233.TAA11665@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/ancient/village In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/ancient/village Modified Files: hut3 village Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/ancient/village/hut3 diff -u maps/pup_land/ancient/village/hut3:1.2 maps/pup_land/ancient/village/hut3:1.3 --- maps/pup_land/ancient/village/hut3:1.2 Tue Sep 26 13:56:01 2000 +++ maps/pup_land/ancient/village/hut3 Sun Oct 8 19:33:25 2000 @@ -625,10 +625,12 @@ off he went. He never came back alive... Will you help me to revenge him? @match yes|revenge -Only Jacob knows who murdered him. -There might be one last way to find -out... The Necromancer can communicate -with the "other side". Seek his advice. +You must find out who murdered Jacob. +Kurte is gifted with second sight - +Seek his advice. +@match kurte +I don't know where to find him. Ask +Timothey, he might know. @match Jacob|jacob My husband, Jacob got murdered two weeks ago... Index: maps/pup_land/ancient/village/village diff -u maps/pup_land/ancient/village/village:1.2 maps/pup_land/ancient/village/village:1.3 --- maps/pup_land/ancient/village/village:1.2 Tue Sep 26 13:56:01 2000 +++ maps/pup_land/ancient/village/village Sun Oct 8 19:33:25 2000 @@ -1934,7 +1934,7 @@ end arch house_1 name tavern -slaying tavern +slaying tavern1 hp 1 sp 17 x 12 From mwedel at scruznet.com Sun Oct 8 21:33:25 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:11 2005 Subject: [CF-Devel] CVS update: maps/pup_land/ancient/kurte Message-ID: <200010090233.TAA11654@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/ancient/kurte In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/ancient/kurte Modified Files: house shop Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/ancient/kurte/house diff -u maps/pup_land/ancient/kurte/house:1.2 maps/pup_land/ancient/kurte/house:1.3 --- maps/pup_land/ancient/kurte/house:1.2 Tue Sep 26 13:55:59 2000 +++ maps/pup_land/ancient/kurte/house Sun Oct 8 19:33:25 2000 @@ -2115,6 +2115,19 @@ arch unicorn name Kurte msg +@match jacob +I didn't see who murdered him. The +only way to find out is to ask Jacob +himself. I know this is cruel, but you +must summon him from the grave - as a +zombie. +@match zombie +The importance of your mission shall +justify the usage of necromantic magic. +@match necro +You dare to ask ME about necromantic +spells? By the bounds of honour, I +cannot teach it to you. @match [Ee]vil [Mm]aster The Evil Masters pose a threat to this world. But don't forget that you Index: maps/pup_land/ancient/kurte/shop diff -u maps/pup_land/ancient/kurte/shop:1.1 maps/pup_land/ancient/kurte/shop:1.2 --- maps/pup_land/ancient/kurte/shop:1.1 Sun Mar 28 20:23:52 1999 +++ maps/pup_land/ancient/kurte/shop Sun Oct 8 19:33:25 2000 @@ -220,11 +220,7 @@ x 3 y 4 end -arch swall_1_4 -x 3 -y 4 -end -arch wwall_2_1_1 +arch wwall_3_2 x 3 y 4 end @@ -339,7 +335,7 @@ x 4 y 7 end -arch wwall_2_1_2 +arch swall_1_3 x 4 y 7 end @@ -422,10 +418,6 @@ x 5 y 7 end -arch wwall_1_3 -x 5 -y 7 -end arch afloor_right x 5 y 8 @@ -517,15 +509,18 @@ x 6 y 7 end -arch door_look_1 +arch swall_2_2_2 x 6 y 7 -no_pass 0 end arch afloor_right x 6 y 8 end +arch swall_1_2 +x 6 +y 8 +end arch afloor_right x 6 y 9 @@ -546,6 +541,7 @@ x 6 y 12 speed 0.500000 +protected 1 connected 1 end arch pstone_1 @@ -588,11 +584,12 @@ end arch man msg +@match special offer +Sometimes I have special offers. +Check back often. @match * -Welcome to kurte's shop. -I'll exchange my items for your gold -nuggets. - +Welcome to Kurte's shop. I'll exchange +my items for your gold nuggets. endmsg hp 180 x 7 @@ -632,7 +629,7 @@ x 7 y 7 end -arch swall_1_2 +arch swall_3_1 x 7 y 7 end @@ -660,6 +657,7 @@ x 7 y 12 speed 0.500000 +protected 1 connected 1 end arch pstone_1 @@ -724,15 +722,18 @@ x 8 y 7 end -arch door_look_1 +arch swall_2_2_3 x 8 y 7 -no_pass 0 end arch afloor_right x 8 y 8 end +arch swall_1_2 +x 8 +y 8 +end arch afloor_right x 8 y 9 @@ -753,6 +754,7 @@ x 8 y 12 speed 0.500000 +protected 1 connected 1 end arch pstone_1 @@ -817,10 +819,6 @@ x 9 y 7 end -arch wwall_1_4 -x 9 -y 7 -end arch afloor_right x 9 y 8 @@ -860,6 +858,7 @@ arch button_lever x 9 y 13 +protected 1 connected 1 end arch grass @@ -917,7 +916,7 @@ x 10 y 7 end -arch wwall_2_1_2 +arch swall_1_4 x 10 y 7 end @@ -929,6 +928,12 @@ x 10 y 9 end +arch button_lever +x 10 +y 9 +protected 1 +connected 1 +end arch afloor_right x 10 y 10 @@ -992,7 +997,7 @@ x 11 y 4 end -arch wwall_2_1_1 +arch wwall_3_4 x 11 y 4 end @@ -1387,18 +1392,24 @@ x 17 end arch button_small +name 12 - special x 17 y 1 +protected 12 connected 12 end arch button_small +name 11 x 17 y 2 +protected 11 connected 11 end arch button_small +name 11 x 17 y 3 +protected 11 connected 11 end arch blocked @@ -1406,18 +1417,24 @@ y 4 end arch button_small +name 21 x 17 y 5 +protected 21 connected 21 end arch button_small +name 21 x 17 y 6 +protected 21 connected 21 end arch button_small +name 21 x 17 y 7 +protected 21 connected 21 end arch blocked @@ -1428,11 +1445,18 @@ x 17 y 9 end -arch pit_closed +arch blocked +x 17 +y 10 +end +arch teleporter +name 11 hp 5 sp 5 x 17 -y 10 +y 11 +speed 0.000000 +protected 11 connected 11 end arch diamond_converter @@ -1441,33 +1465,39 @@ other_arch waybread food 1 x 17 -y 10 -end -arch blocked -x 17 y 11 end -arch igate_open_1 +arch blocked x 17 y 12 -speed 0.500000 -connected 50 end -arch boulder +arch blocked x 17 -y 12 +y 13 end -arch igate_closed_1 +arch button_small +name 31 - put sign x 17 -y 13 -speed 0.500000 -value 1 -connected 40 +y 14 +protected 31 +weight 20000 +connected 31 +end +arch creator +name 21 +other_arch small_shield +x 17 +y 14 +protected 21 +connected 21 end -arch button_plate +arch creator +name 11 +other_arch small_shield x 17 y 14 -connected 30 +protected 11 +connected 11 end arch blocked x 17 @@ -1477,18 +1507,24 @@ x 18 end arch button_small +name 11 x 18 y 1 +protected 11 connected 11 end arch button_small +name 11 x 18 y 2 +protected 11 connected 11 end arch button_small +name 11 x 18 y 3 +protected 11 connected 11 end arch blocked @@ -1496,18 +1532,24 @@ y 4 end arch button_small +name 21 x 18 y 5 +protected 21 connected 21 end arch button_small +name 21 x 18 y 6 +protected 21 connected 21 end arch button_small +name 22 - special x 18 y 7 +protected 22 connected 22 end arch blocked @@ -1518,23 +1560,26 @@ x 18 y 9 end -arch pit_closed +arch blocked +x 18 +y 10 +end +arch teleporter +name 12 hp 5 sp 5 x 18 -y 10 +y 11 +speed 0.000000 +protected 12 connected 12 end arch diamond_converter name 1 large nugget -> a food slaying largenugget -other_arch mushroom_3 +other_arch dragon_steak food 1 x 18 -y 10 -end -arch blocked -x 18 y 11 end arch blocked @@ -1557,18 +1602,24 @@ x 19 end arch button_small +name 11 x 19 y 1 +protected 11 connected 11 end arch button_small +name 11 x 19 y 2 +protected 11 connected 11 end arch button_small +name 11 x 19 y 3 +protected 11 connected 11 end arch blocked @@ -1576,18 +1627,24 @@ y 4 end arch button_small +name 21 x 19 y 5 +protected 21 connected 21 end arch button_small +name 21 x 19 y 6 +protected 21 connected 21 end arch button_small +name 21 x 19 y 7 +protected 21 connected 21 end arch blocked @@ -1598,49 +1655,61 @@ x 19 y 9 end -arch pit_closed +arch blocked +x 19 +y 10 +end +arch teleporter +name 21 hp 9 sp 5 x 19 -y 10 +y 11 +speed 0.000000 +protected 21 connected 21 end arch diamond_converter name 100 nuggets -> a potion slaying largenugget -other_arch potion_invulnerability +other_arch potion_heal food 100 x 19 -y 10 -end -arch blocked -x 19 y 11 end -arch lightningwall_5 +arch blocked x 19 y 12 end -arch igate_closed_1 +arch blocked x 19 y 13 -speed 0.500000 -connected 12 end -arch igate_closed_1 +arch button_small +name 32 - put altar x 19 y 14 -speed 0.500000 +protected 32 +weight 20000 +connected 32 +end +arch creator +name 22 +other_arch small_shield +x 19 +y 14 +protected 22 connected 22 end -arch button_small -face button_sma.112 +arch creator +name 12 +other_arch small_shield x 19 -y 15 -value 1 -connected 40 +y 14 +protected 12 +connected 12 end -arch scroll_new +arch blocked x 19 y 15 end @@ -1683,22 +1752,25 @@ x 20 y 9 end -arch pit_closed +arch blocked +x 20 +y 10 +end +arch teleporter +name 22 hp 9 sp 5 x 20 -y 10 +y 11 +speed 0.000000 +protected 22 connected 22 end arch diamond_converter -name 100 nuggets -> a potion +name 500 nuggets -> a potion slaying largenugget -other_arch potion_heal -food 100 -x 20 -y 10 -end -arch blocked +other_arch potion_invulnerability +food 500 x 20 y 11 end @@ -1722,13 +1794,12 @@ hp 7 sp 8 x 21 +protected 71 connected 71 end -arch wand -sp 89 -food 1 +arch potionstr x 21 -level 100 +nrof 30 end arch blocked x 21 @@ -1739,14 +1810,19 @@ sp 8 x 21 y 2 +protected 72 connected 72 end -arch wand -sp 104 -food 1 +arch rod_heavy +hp 200 +maxhp 200 +sp 126 x 21 y 2 -level 100 +speed -0.500000 +level 30 +value 2000000 +identified 1 end arch blocked x 21 @@ -1773,12 +1849,15 @@ sp 6 x 21 y 8 +fly_on 1 end -arch scroll +arch teleporter +hp 21 +sp 8 x 21 -y 8 +y 9 end -arch blocked +arch scroll x 21 y 9 end @@ -1790,27 +1869,36 @@ x 21 y 11 end -arch button_small -face button_sma.112 +arch blocked x 21 y 12 -value 1 -connected 50 end -arch scroll_new +arch teleporter +name 31 +hp 7 +sp 8 x 21 -y 12 +y 13 +speed 0.000000 +protected 31 +connected 31 end -arch blocked +arch sign +msg +No special offers today. +endmsg x 21 y 13 end -arch pit_closed +arch teleporter +name 32 hp 7 sp 8 x 21 y 14 -connected 30 +speed 0.000000 +protected 32 +connected 32 end arch altar name 10000 large nugget -> ??? @@ -1818,6 +1906,7 @@ food 10000 x 21 y 14 +protected 100 connected 100 end arch blocked @@ -1842,16 +1931,19 @@ arch button_small x 22 y 4 +protected 71 connected 71 end arch button_small x 22 y 5 +protected 72 connected 72 end arch button_small x 22 y 6 +protected 73 connected 73 end arch blocked @@ -1902,14 +1994,12 @@ sp 8 x 23 y 2 +protected 73 connected 73 end -arch wand -sp 84 -food 1 +arch random_artifact x 23 y 2 -level 100 end arch blocked x 23 @@ -1918,46 +2008,42 @@ arch button_small x 23 y 4 +protected 71 connected 71 end arch button_small x 23 y 5 +protected 72 connected 72 end arch button_small x 23 y 6 +protected 73 connected 73 end arch blocked x 23 y 7 -end -arch pit_closed -hp 23 -sp 5 -x 23 -y 8 -connected 100 end -arch scroll_new -sp 84 +arch pit_open +hp 18 +sp 2 x 23 y 8 -level 100 end -arch blocked +arch teleporter +hp 23 +sp 8 x 23 y 9 end -arch pit_open -hp 18 -sp 2 +arch scroll x 23 -y 10 +y 9 end -arch scroll +arch blocked x 23 y 10 end @@ -1973,7 +2059,15 @@ x 23 y 13 end -arch blocked +arch pit_closed +hp 23 +sp 5 +x 23 +y 14 +protected 100 +connected 100 +end +arch scroll x 23 y 14 end @@ -1999,16 +2093,19 @@ arch button_small x 24 y 4 +protected 71 connected 71 end arch button_small x 24 y 5 +protected 72 connected 72 end arch button_small x 24 y 6 +protected 73 connected 73 end arch blocked From mwedel at scruznet.com Sun Oct 8 21:33:23 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:15 2005 Subject: [CF-Devel] CVS update: maps/pup_land Message-ID: <200010090233.TAA11633@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628 Modified Files: barrier hall2 hall_of_fame hq hq_ud port_e_house port_w terminal terminal_u1 world Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/barrier diff -u maps/pup_land/barrier:1.1 maps/pup_land/barrier:1.2 --- maps/pup_land/barrier:1.1 Sun Mar 28 20:22:09 1999 +++ maps/pup_land/barrier Sun Oct 8 19:33:22 2000 @@ -5,7 +5,7 @@ Email: gnu@foo.bar Date: Sun Jan 28 03:18:06 1996 endmsg -x 32 +x 34 end arch cobblestones2 end @@ -359,11 +359,10 @@ arch viking msg @match Liberation|liberation -oops! +Oops! @match * -I cannot pass. -I think members of Liberation are not -allowed. +I cannot pass. Members of Liberation +Army are not allowed to. endmsg face viking.131 hp 100 @@ -425,34 +424,28 @@ x 4 y 14 end -arch magic_ear -msg -@match Regular - -(.....) - -Click. - -Look there! -endmsg -x 4 -y 14 -connected 1 -end arch swashbuckler msg -@match Resistance|resistance|pass -I'm a member of Regular Army. -So, I can pass. +@match regular|resistance|pass +I have an official Regular Army - +passport. So, I can pass. Hehe! @match * -I'm not Resistance. +I'm a member of Regular Army. endmsg hp 100 x 4 y 14 type 0 +carrying 2 monster 1 -friendly 1 +unaggressive 1 +arch card +name shredded Passport +msg + This passport is *not* usable + anymore! +endmsg +end end arch cobblestones2 x 4 @@ -544,7 +537,7 @@ x 5 y 14 end -arch swall_1_2 +arch swall_2_1_1 x 5 y 14 end @@ -573,11 +566,11 @@ arch priest msg @match pass -I said "I'm not Resistance." -But they didn't allow me to pass... +I said "I am not a member of +resistance." But they didn't allow me +to pass... @match * -hello - +Hello. endmsg face priest.131 hp 100 @@ -603,21 +596,20 @@ x 6 y 6 end -arch cobblestones2 -x 6 -y 7 -end arch magic_mouth msg -Here is custom house. -Please bring up your passport - +This is the barrier station. +Please bring up your passports. endmsg x 6 y 7 end arch cobblestones2 x 6 +y 7 +end +arch cobblestones2 +x 6 y 8 end arch cobblestones2 @@ -794,7 +786,7 @@ arch ninja msg @match pass -But they didn't allow.. +But they didn't let me... @match * I want to pass. endmsg @@ -1109,7 +1101,7 @@ x 12 y 1 end -arch swall_1_1 +arch swall_2_1_1 x 12 y 1 end @@ -1173,10 +1165,6 @@ x 12 y 7 end -arch swall_1_4 -x 12 -y 7 -end arch cobblestones2 x 12 y 8 @@ -1306,44 +1294,39 @@ x 13 y 5 end -arch dungeon_magic +arch check_inv +slaying regular_army x 13 y 6 +protected 1 +connected 1 end arch cobblestones2 x 13 y 6 end -arch grate_closed_2 -x 13 -y 6 -connected 1 -end -arch dungeon_magic +arch check_inv +slaying regular_army x 13 y 7 +protected 1 +connected 1 end arch cobblestones2 x 13 y 7 -end -arch swall_2_1_2 -x 13 -y 7 end -arch dungeon_magic +arch check_inv +slaying regular_army x 13 y 8 +protected 1 +connected 1 end arch cobblestones2 x 13 y 8 end -arch gate_open_2 -x 13 -y 8 -connected 1 -end arch dungeon_magic x 13 y 9 @@ -1407,6 +1390,16 @@ x 14 y 3 end +arch magic_mouth +name 2 +msg +The huge gate is set into motion... +endmsg +x 14 +y 4 +protected 2 +connected 2 +end arch cobblestones2 x 14 y 4 @@ -1438,37 +1431,51 @@ x 14 y 5 end +arch dungeon_magic +x 14 +y 6 +end arch cobblestones2 x 14 y 6 end -arch dungeon_magic +arch grate_closed_2 x 14 -y 7 +y 6 +speed 0.500000 +protected 2 +connected 2 end -arch magic_ear -msg -@match Siegfried -Click. - - -endmsg +arch dungeon_magic x 14 y 7 -connected 1 end arch cobblestones2 x 14 y 7 end -arch swall_2_1_2 +arch grate_closed_2 x 14 y 7 +speed 0.500000 +protected 2 +connected 2 end +arch dungeon_magic +x 14 +y 8 +end arch cobblestones2 x 14 y 8 end +arch grate_closed_2 +x 14 +y 8 +speed 0.500000 +protected 2 +connected 2 +end arch dungeon_magic x 14 y 9 @@ -1481,6 +1488,16 @@ x 14 y 9 end +arch magic_mouth +name 3 +msg +The guards examine your Passport. +endmsg +x 14 +y 10 +protected 3 +connected 3 +end arch cobblestones2 x 14 y 10 @@ -1596,44 +1613,39 @@ x 15 y 5 end -arch dungeon_magic +arch check_inv +slaying regular_army x 15 y 6 +protected 1 +connected 1 end arch cobblestones2 x 15 y 6 end -arch gate_open_2 -x 15 -y 6 -connected 1 -end -arch dungeon_magic +arch check_inv +slaying regular_army x 15 y 7 +protected 1 +connected 1 end arch cobblestones2 x 15 y 7 -end -arch swall_2_1_2 -x 15 -y 7 end -arch dungeon_magic +arch check_inv +slaying regular_army x 15 y 8 +protected 1 +connected 1 end arch cobblestones2 x 15 y 8 end -arch grate_closed_2 -x 15 -y 8 -connected 1 -end arch dungeon_magic x 15 y 9 @@ -1692,7 +1704,7 @@ x 16 y 1 end -arch swall_1_1 +arch swall_2_1_1 x 16 y 1 end @@ -1756,10 +1768,6 @@ x 16 y 7 end -arch swall_1_3 -x 16 -y 7 -end arch cobblestones2 x 16 y 8 @@ -2357,21 +2365,20 @@ x 23 y 6 end -arch cobblestones2 -x 23 -y 7 -end arch magic_mouth msg -Here is custom house. -Please bring up your passport - +This is the barrier station. +Please bring up your passports. endmsg x 23 y 7 end arch cobblestones2 x 23 +y 7 +end +arch cobblestones2 +x 23 y 8 end arch cobblestones2 @@ -2410,7 +2417,7 @@ x 23 y 14 end -arch swall_1_2 +arch swall_2_1_1 x 23 y 14 end @@ -2515,6 +2522,11 @@ y 2 end arch woman +msg +@match * +Ahh... I like the strong men from +Regular Army ^_^ +endmsg face woman.171 hp 180 x 25 @@ -2722,16 +2734,24 @@ x 27 y 11 end -arch cobblestones2 +arch a_townsman +name merchant +msg +@match * +How did YOU get a member of Regular +Army? Go away. +endmsg +hp 150 +maxhp 150 x 27 -y 12 +y 11 +level 5 +friendly 1 +unaggressive 0 end -arch guildmaster -hp 500 +arch cobblestones2 x 27 y 12 -friendly 1 -unaggressive 0 end arch cobblestones2 x 27 @@ -3110,5 +3130,176 @@ end arch dwall_2_2_4 x 31 +y 15 +end +arch blocked +x 32 +end +arch blocked +x 32 +y 1 +end +arch blocked +x 32 +y 2 +end +arch blocked +x 32 +y 3 +end +arch blocked +x 32 +y 4 +end +arch blocked +x 32 +y 5 +end +arch blocked +x 32 +y 6 +end +arch blocked +x 32 +y 7 +end +arch blocked +x 32 +y 8 +end +arch blocked +x 32 +y 9 +end +arch blocked +x 32 +y 10 +end +arch blocked +x 32 +y 11 +end +arch blocked +x 32 +y 12 +end +arch blocked +x 32 +y 13 +end +arch blocked +x 32 +y 14 +end +arch blocked +x 32 +y 15 +end +arch blocked +x 33 +end +arch button_small +name 2 - open gate +x 33 +y 1 +protected 2 +weight 100000 +connected 2 +end +arch igateTrg1 +name 1 - trigger +dam 0 +wc 0 +x 33 +y 1 +protected 1 +connected 1 +end +arch igate_open_1 +name 1 +x 33 +y 2 +speed 0.500000 +protected 1 +value 1 +connected 1 +end +arch t_boulder +x 33 +y 2 +weight 1000000 +end +arch blocked +x 33 +y 3 +end +arch blocked +x 33 +y 4 +end +arch blocked +x 33 +y 5 +end +arch blocked +x 33 +y 6 +end +arch blocked +x 33 +y 7 +end +arch blocked +x 33 +y 8 +end +arch blocked +x 33 +y 9 +end +arch blocked +x 33 +y 10 +end +arch blocked +x 33 +y 11 +end +arch blocked +x 33 +y 12 +end +arch button_small +name 3 +x 33 +y 13 +protected 3 +weight 1000 +connected 3 +end +arch block_door_closed +name 1 +x 33 +y 13 +speed 0.500000 +protected 1 +connected 1 +end +arch block_door_open +name 1 +x 33 +y 14 +speed 0.500000 +protected 1 +value 1 +connected 1 +end +arch t_boulder +x 33 +y 14 +weight 1000000 +end +arch blocked +x 33 y 15 end Index: maps/pup_land/hall2 diff -u maps/pup_land/hall2:1.1 maps/pup_land/hall2:1.2 --- maps/pup_land/hall2:1.1 Sun Mar 28 20:22:10 1999 +++ maps/pup_land/hall2 Sun Oct 8 19:33:22 2000 @@ -149,6 +149,27 @@ x 3 y 1 end +arch book_clasp +name Chronicle of Pupland +msg +Weclome wanderer, +----------------- +Pupland is huge, great adventures +await you. These maps contain more +"action" and storyline than most. +As you advance, the tasks will become +more and more difficult - Don't forget +that the finest of artifacts are +waiting for you! +And always keep in mind: *Anything* +can happen on Pupland maps. Don't +be afraid of the unexpected... +endmsg +x 3 +y 1 +material 0 +no_pick 1 +end arch cobblestones2 x 3 y 2 Index: maps/pup_land/hall_of_fame diff -u maps/pup_land/hall_of_fame:1.1 maps/pup_land/hall_of_fame:1.2 --- maps/pup_land/hall_of_fame:1.1 Sun Mar 28 20:22:11 1999 +++ maps/pup_land/hall_of_fame Sun Oct 8 19:33:22 2000 @@ -9,15 +9,32 @@ y 28 end arch blocked -y 5 end arch blocked +y 1 +end +arch blocked +y 2 +end +arch blocked +y 3 +end +arch blocked +y 4 +end +arch blocked +y 5 +end +arch flagstone y 6 end +arch cwall_2_2_2 +y 6 +end arch flagstone y 7 end -arch cwall_2_2_2 +arch cwall_2_1_1 y 7 end arch flagstone @@ -111,27 +128,58 @@ y 23 end arch blocked +y 24 +end +arch blocked +y 25 +end +arch blocked +y 26 +end +arch blocked +y 27 +end +arch blocked x 1 -y 4 end arch blocked x 1 -y 5 +y 1 end +arch blocked +x 1 +y 2 +end +arch blocked +x 1 +y 3 +end arch flagstone x 1 -y 6 +y 4 end arch cwall_2_2_2 x 1 -y 6 +y 4 end arch flagstone x 1 -y 7 +y 5 +end +arch cwall_2_1_1 +x 1 +y 5 end +arch flagstone +x 1 +y 6 +end arch cwall_2_2_4 x 1 +y 6 +end +arch flagstone +x 1 y 7 end arch flagstone @@ -198,39 +246,62 @@ x 1 y 22 end -arch cwall_2_2_1 +arch cwall_2_1_1 x 1 y 22 end -arch blocked +arch flagstone x 1 y 23 end +arch cwall_2_2_1 +x 1 +y 23 +end arch blocked x 1 y 24 end arch blocked +x 1 +y 25 +end +arch blocked +x 1 +y 26 +end +arch blocked +x 1 +y 27 +end +arch blocked x 2 -y 3 end arch blocked x 2 -y 4 +y 1 +end +arch blocked +x 2 +y 2 end +arch blocked +x 2 +y 3 +end arch flagstone x 2 -y 5 +y 4 end -arch cwall_2_2_2 +arch cwall_2_1_2 x 2 -y 5 +y 4 end arch flagstone x 2 -y 6 +y 5 end -arch cwall_2_2_4 +arch flagstone x 2 y 6 end @@ -298,15 +369,11 @@ x 2 y 22 end -arch cwall_2_2_3 -x 2 -y 22 -end arch flagstone x 2 y 23 end -arch cwall_2_2_1 +arch cwall_2_1_2 x 2 y 23 end @@ -326,26 +393,41 @@ x 2 y 27 end -arch blocked +arch flagstone x 3 end -arch blocked +arch cwall_2_2_2 +x 3 +end +arch flagstone x 3 y 1 end -arch blocked +arch cwall_2_1_1 x 3 +y 1 +end +arch flagstone +x 3 y 2 end -arch blocked +arch cwall_2_1_1 x 3 +y 2 +end +arch flagstone +x 3 y 3 end +arch cwall_2_1_1 +x 3 +y 3 +end arch flagstone x 3 y 4 end -arch cwall_2_2_2 +arch cwall_2_2_4 x 3 y 4 end @@ -353,11 +435,11 @@ x 3 y 5 end -arch cwall_2_2_4 +arch flagstone x 3 -y 5 +y 6 end -arch flagstone +arch cwall_0 x 3 y 6 end @@ -373,6 +455,10 @@ x 3 y 9 end +arch cwall_0 +x 3 +y 9 +end arch flagstone x 3 y 10 @@ -385,6 +471,10 @@ x 3 y 12 end +arch cwall_0 +x 3 +y 12 +end arch flagstone x 3 y 13 @@ -397,6 +487,10 @@ x 3 y 15 end +arch cwall_0 +x 3 +y 15 +end arch flagstone x 3 y 16 @@ -409,6 +503,10 @@ x 3 y 18 end +arch cwall_0 +x 3 +y 18 +end arch flagstone x 3 y 19 @@ -421,6 +519,10 @@ x 3 y 21 end +arch cwall_0 +x 3 +y 21 +end arch flagstone x 3 y 22 @@ -437,72 +539,52 @@ x 3 y 24 end -arch cwall_2_2_1 +arch cwall_2_1_1 x 3 y 24 end -arch blocked +arch flagstone x 3 y 25 end -arch blocked +arch cwall_2_2_1 x 3 -y 26 +y 25 end -arch flagstone +arch blocked x 3 -y 27 +y 26 end -arch cwall_1_4 +arch blocked x 3 y 27 end arch flagstone x 4 end -arch cwall_2_2_2 +arch cwall_2_1_2 x 4 end arch flagstone x 4 y 1 end -arch cwall_2_1_1 -x 4 -y 1 -end arch flagstone x 4 y 2 end -arch cwall_2_1_1 -x 4 -y 2 -end arch flagstone x 4 y 3 end -arch cwall_2_1_1 -x 4 -y 3 -end arch flagstone x 4 y 4 end -arch cwall_2_2_4 -x 4 -y 4 -end arch flagstone x 4 y 5 end -arch cwall_0 -x 4 -y 5 -end arch flagstone x 4 y 6 @@ -575,23 +657,15 @@ x 4 y 23 end -arch cwall_0 -x 4 -y 23 -end arch flagstone x 4 y 24 end -arch cwall_2_2_3 -x 4 -y 24 -end arch flagstone x 4 y 25 end -arch cwall_2_1_1 +arch cwall_2_2_3 x 4 y 25 end @@ -607,7 +681,7 @@ x 4 y 27 end -arch cwall_2_2_4 +arch cwall_1_2 x 4 y 27 end @@ -625,6 +699,14 @@ x 5 y 2 end +arch torch_1 +food 0 +x 5 +y 2 +material 0 +no_pick 1 +changing 0 +end arch flagstone x 5 y 3 @@ -742,10 +824,14 @@ x 6 y 1 end +arch flagstone +x 6 +y 2 +end arch monument msg -The Wizards at Pupland: ---------------------------- +The greatest Heroes of Pupland: +------------------------------ Allarounder, the Murderer BugMaster, the Dorobou @@ -753,12 +839,9 @@ Seventh, the Fighter simon, the dwarf SlimeIV, the High Priest + red_blaze, the Gargoyle endmsg x 6 -y 1 -end -arch flagstone -x 6 y 2 end arch flagstone @@ -808,14 +891,12 @@ arch sage msg @match * -Sorry, the Monunent Service is now +Sorry, the Monunent Service has now stopped. If you'd like oyoyo to engrave your name, please access to the following WWW site: - http://tokweb.ics.es.osaka-u.ac.jp/ ~k-yosida/mb/cf-mb.cgi - At this site, you can also get some information about pupland. endmsg @@ -901,6 +982,14 @@ x 7 y 2 end +arch torch_1 +food 0 +x 7 +y 2 +material 0 +no_pick 1 +changing 0 +end arch flagstone x 7 y 3 @@ -1011,49 +1100,29 @@ arch flagstone x 8 end -arch cwall_2_2_3 +arch cwall_2_1_2 x 8 end arch flagstone x 8 y 1 end -arch cwall_2_1_1 -x 8 -y 1 -end arch flagstone x 8 y 2 end -arch cwall_2_1_1 -x 8 -y 2 -end arch flagstone x 8 y 3 end -arch cwall_2_1_1 -x 8 -y 3 -end arch flagstone x 8 y 4 end -arch cwall_2_2_1 -x 8 -y 4 -end arch flagstone x 8 y 5 end -arch cwall_0 -x 8 -y 5 -end arch flagstone x 8 y 6 @@ -1134,23 +1203,15 @@ x 8 y 23 end -arch cwall_0 -x 8 -y 23 -end arch flagstone x 8 y 24 end -arch cwall_2_2_2 -x 8 -y 24 -end arch flagstone x 8 y 25 end -arch cwall_2_1_1 +arch cwall_2_2_2 x 8 y 25 end @@ -1166,30 +1227,45 @@ x 8 y 27 end -arch cwall_2_2_1 +arch cwall_1_2 x 8 y 27 end -arch blocked +arch flagstone x 9 end -arch blocked +arch cwall_2_2_3 x 9 +end +arch flagstone +x 9 y 1 end -arch blocked +arch cwall_2_1_1 +x 9 +y 1 +end +arch flagstone x 9 y 2 end -arch blocked +arch cwall_2_1_1 +x 9 +y 2 +end +arch flagstone x 9 y 3 end +arch cwall_2_1_1 +x 9 +y 3 +end arch flagstone x 9 y 4 end -arch cwall_2_2_3 +arch cwall_2_2_1 x 9 y 4 end @@ -1197,11 +1273,11 @@ x 9 y 5 end -arch cwall_2_2_1 +arch flagstone x 9 -y 5 +y 6 end -arch flagstone +arch cwall_0 x 9 y 6 end @@ -1217,6 +1293,10 @@ x 9 y 9 end +arch cwall_0 +x 9 +y 9 +end arch flagstone x 9 y 10 @@ -1229,6 +1309,10 @@ x 9 y 12 end +arch cwall_0 +x 9 +y 12 +end arch flagstone x 9 y 13 @@ -1241,6 +1325,10 @@ x 9 y 15 end +arch cwall_0 +x 9 +y 15 +end arch flagstone x 9 y 16 @@ -1253,6 +1341,10 @@ x 9 y 18 end +arch cwall_0 +x 9 +y 18 +end arch flagstone x 9 y 19 @@ -1265,6 +1357,10 @@ x 9 y 21 end +arch cwall_0 +x 9 +y 21 +end arch flagstone x 9 y 22 @@ -1281,47 +1377,54 @@ x 9 y 24 end -arch cwall_2_2_4 +arch cwall_2_1_1 x 9 y 24 end -arch blocked +arch flagstone x 9 y 25 end +arch cwall_2_2_4 +x 9 +y 25 +end arch blocked x 9 y 26 end -arch flagstone +arch blocked x 9 y 27 end -arch cwall_1_3 -x 9 -y 27 +arch blocked +x 10 end arch blocked x 10 -y 3 +y 1 end arch blocked x 10 -y 4 +y 2 +end +arch blocked +x 10 +y 3 end arch flagstone x 10 -y 5 +y 4 end -arch cwall_2_2_3 +arch cwall_2_1_2 x 10 -y 5 +y 4 end arch flagstone x 10 -y 6 +y 5 end -arch cwall_2_2_1 +arch flagstone x 10 y 6 end @@ -1389,15 +1492,11 @@ x 10 y 22 end -arch cwall_2_2_2 -x 10 -y 22 -end arch flagstone x 10 y 23 end -arch cwall_2_2_4 +arch cwall_2_1_2 x 10 y 23 end @@ -1419,26 +1518,45 @@ end arch blocked x 11 -y 4 end arch blocked x 11 -y 5 +y 1 +end +arch blocked +x 11 +y 2 +end +arch blocked +x 11 +y 3 end arch flagstone x 11 -y 6 +y 4 end arch cwall_2_2_3 x 11 -y 6 +y 4 end arch flagstone x 11 -y 7 +y 5 +end +arch cwall_2_1_1 +x 11 +y 5 +end +arch flagstone +x 11 +y 6 end arch cwall_2_2_1 x 11 +y 6 +end +arch flagstone +x 11 y 7 end arch flagstone @@ -1505,11 +1623,15 @@ x 11 y 22 end -arch cwall_2_2_4 +arch cwall_2_1_1 x 11 y 22 end -arch blocked +arch flagstone +x 11 +y 23 +end +arch cwall_2_2_4 x 11 y 23 end @@ -1518,18 +1640,53 @@ y 24 end arch blocked +x 11 +y 25 +end +arch blocked +x 11 +y 26 +end +arch blocked +x 11 +y 27 +end +arch blocked x 12 -y 5 end arch blocked x 12 +y 1 +end +arch blocked +x 12 +y 2 +end +arch blocked +x 12 +y 3 +end +arch blocked +x 12 +y 4 +end +arch blocked +x 12 +y 5 +end +arch flagstone +x 12 +y 6 +end +arch cwall_2_2_3 +x 12 y 6 end arch flagstone x 12 y 7 end -arch cwall_2_2_3 +arch cwall_2_1_1 x 12 y 7 end @@ -1652,4 +1809,20 @@ arch blocked x 12 y 23 +end +arch blocked +x 12 +y 24 +end +arch blocked +x 12 +y 25 +end +arch blocked +x 12 +y 26 +end +arch blocked +x 12 +y 27 end Index: maps/pup_land/hq diff -u maps/pup_land/hq:1.1 maps/pup_land/hq:1.2 --- maps/pup_land/hq:1.1 Sun Mar 28 20:22:15 1999 +++ maps/pup_land/hq Sun Oct 8 19:33:22 2000 @@ -126,18 +126,15 @@ arch small_stones x 1 end -arch wwall_1_1 -x 1 -end -arch dungeon_floor +arch cobblestones2 x 1 y 1 end -arch wwall_3_2 +arch wwall_2_2_2 x 1 y 1 end -arch dungeon_floor +arch cobblestones2 x 1 y 2 end @@ -145,7 +142,7 @@ x 1 y 2 end -arch dungeon_floor +arch cobblestones2 x 1 y 3 end @@ -153,7 +150,7 @@ x 1 y 3 end -arch dungeon_floor +arch cobblestones2 x 1 y 4 end @@ -161,7 +158,7 @@ x 1 y 4 end -arch dungeon_floor +arch cobblestones2 x 1 y 5 end @@ -169,7 +166,7 @@ x 1 y 5 end -arch dungeon_floor +arch cobblestones2 x 1 y 6 end @@ -177,7 +174,7 @@ x 1 y 6 end -arch dungeon_floor +arch cobblestones2 x 1 y 7 end @@ -185,7 +182,7 @@ x 1 y 7 end -arch dungeon_floor +arch cobblestones2 x 1 y 8 end @@ -193,7 +190,7 @@ x 1 y 8 end -arch dungeon_floor +arch cobblestones2 x 1 y 9 end @@ -201,7 +198,7 @@ x 1 y 9 end -arch dungeon_floor +arch cobblestones2 x 1 y 10 end @@ -209,7 +206,7 @@ x 1 y 10 end -arch dungeon_floor +arch cobblestones2 x 1 y 11 end @@ -217,7 +214,7 @@ x 1 y 11 end -arch dungeon_floor +arch cobblestones2 x 1 y 12 end @@ -225,7 +222,7 @@ x 1 y 12 end -arch dungeon_floor +arch cobblestones2 x 1 y 13 end @@ -233,7 +230,7 @@ x 1 y 13 end -arch dungeon_floor +arch cobblestones2 x 1 y 14 end @@ -282,8 +279,8 @@ msg @match * I trained them hardly. -So, you are very strong! -We cannot be overcomed by the enemy!! +They are very strong! +We cannot be overcome by the enemy!! endmsg face viking.131 hp 100 @@ -358,7 +355,7 @@ arch pstone_1 x 2 end -arch dungeon_floor +arch cobblestones2 x 2 y 1 end @@ -366,21 +363,21 @@ x 2 y 1 end -arch dungeon_floor +arch cobblestones2 x 2 y 2 end arch ring name Ring of Betrayal Dex 1 -Wis -3 -Cha -5 +Wis -2 +Cha -4 Int 1 x 2 y 2 -value 10000 +value 2500 end -arch dungeon_floor +arch cobblestones2 x 2 y 3 end @@ -388,7 +385,7 @@ x 2 y 3 end -arch dungeon_floor +arch cobblestones2 x 2 y 4 end @@ -396,7 +393,7 @@ x 2 y 4 end -arch dungeon_floor +arch cobblestones2 x 2 y 5 end @@ -404,7 +401,7 @@ x 2 y 5 end -arch dungeon_floor +arch cobblestones2 x 2 y 6 end @@ -412,35 +409,35 @@ x 2 y 6 end -arch dungeon_floor +arch cobblestones2 x 2 y 7 end -arch dungeon_floor +arch cobblestones2 x 2 y 8 end -arch dungeon_floor +arch cobblestones2 x 2 y 9 end -arch dungeon_floor +arch cobblestones2 x 2 y 10 end -arch dungeon_floor +arch cobblestones2 x 2 y 11 end -arch dungeon_floor +arch cobblestones2 x 2 y 12 end -arch dungeon_floor +arch cobblestones2 x 2 y 13 end -arch dungeon_floor +arch cobblestones2 x 2 y 14 end @@ -539,7 +536,7 @@ arch small_stones x 3 end -arch dungeon_floor +arch cobblestones2 x 3 y 1 end @@ -547,7 +544,7 @@ x 3 y 1 end -arch dungeon_floor +arch cobblestones2 x 3 y 2 end @@ -555,7 +552,7 @@ x 3 y 2 end -arch dungeon_floor +arch cobblestones2 x 3 y 3 end @@ -563,7 +560,7 @@ x 3 y 3 end -arch dungeon_floor +arch cobblestones2 x 3 y 4 end @@ -571,7 +568,7 @@ x 3 y 4 end -arch dungeon_floor +arch cobblestones2 x 3 y 5 end @@ -579,7 +576,7 @@ x 3 y 5 end -arch dungeon_floor +arch cobblestones2 x 3 y 6 end @@ -587,35 +584,35 @@ x 3 y 6 end -arch dungeon_floor +arch cobblestones2 x 3 y 7 end -arch dungeon_floor +arch cobblestones2 x 3 y 8 end -arch dungeon_floor +arch cobblestones2 x 3 y 9 end -arch dungeon_floor +arch cobblestones2 x 3 y 10 end -arch dungeon_floor +arch cobblestones2 x 3 y 11 end -arch dungeon_floor +arch cobblestones2 x 3 y 12 end -arch dungeon_floor +arch cobblestones2 x 3 y 13 end -arch dungeon_floor +arch cobblestones2 x 3 y 14 end @@ -714,7 +711,7 @@ arch small_stones x 4 end -arch dungeon_floor +arch cobblestones2 x 4 y 1 end @@ -722,7 +719,7 @@ x 4 y 1 end -arch dungeon_floor +arch cobblestones2 x 4 y 2 end @@ -730,7 +727,7 @@ x 4 y 2 end -arch dungeon_floor +arch cobblestones2 x 4 y 3 end @@ -738,15 +735,19 @@ x 4 y 3 end -arch dungeon_floor +arch cobblestones2 x 4 y 4 end arch wwall_1_2 x 4 y 4 +end +arch dungeon_magic +x 4 +y 5 end -arch dungeon_floor +arch cobblestones2 x 4 y 5 end @@ -754,45 +755,46 @@ x 4 y 5 speed 0.500000 +protected 2 connected 2 end -arch dungeon_floor +arch cobblestones2 x 4 y 6 end -arch wwall_1_3 +arch wwall_2_2_4 x 4 y 6 end -arch dungeon_floor +arch cobblestones2 x 4 y 7 end -arch dungeon_floor +arch cobblestones2 x 4 y 8 end -arch dungeon_floor +arch cobblestones2 x 4 y 9 end -arch dungeon_floor +arch cobblestones2 x 4 y 10 end -arch dungeon_floor +arch cobblestones2 x 4 y 11 end -arch dungeon_floor +arch cobblestones2 x 4 y 12 end -arch dungeon_floor +arch cobblestones2 x 4 y 13 end -arch dungeon_floor +arch cobblestones2 x 4 y 14 end @@ -1075,7 +1077,7 @@ arch small_stones x 5 end -arch dungeon_floor +arch cobblestones2 x 5 y 1 end @@ -1083,35 +1085,35 @@ x 5 y 1 end -arch dungeon_floor +arch cobblestones2 x 5 y 2 end -arch dungeon_floor +arch cobblestones2 x 5 y 3 end -arch dungeon_floor +arch cobblestones2 x 5 y 4 end -arch dungeon_floor +arch cobblestones2 x 5 y 5 end -arch dungeon_floor +arch cobblestones2 x 5 y 6 end -arch dungeon_floor +arch cobblestones2 x 5 y 7 end -arch dungeon_floor +arch cobblestones2 x 5 y 8 end -arch dungeon_floor +arch cobblestones2 x 5 y 9 end @@ -1130,23 +1132,23 @@ monster 1 friendly 1 end -arch dungeon_floor +arch cobblestones2 x 5 y 10 end -arch dungeon_floor +arch cobblestones2 x 5 y 11 end -arch dungeon_floor +arch cobblestones2 x 5 y 12 end -arch dungeon_floor +arch cobblestones2 x 5 y 13 end -arch dungeon_floor +arch cobblestones2 x 5 y 14 end @@ -1256,7 +1258,7 @@ arch wwall_1_1 x 6 end -arch dungeon_floor +arch cobblestones2 x 6 y 1 end @@ -1264,18 +1266,22 @@ x 6 y 1 end -arch dungeon_floor +arch cobblestones2 x 6 y 2 end -arch dungeon_floor +arch cobblestones2 x 6 y 3 end -arch dungeon_floor +arch cobblestones2 x 6 y 4 end +arch cobblestones2 +x 6 +y 5 +end arch magic_ear msg @match Calvin|calvin @@ -1283,25 +1289,21 @@ endmsg x 6 y 5 +protected 2 connected 2 end -arch dungeon_floor -x 6 -y 5 -end arch thief -name brain +name councillor msg @match Calvin|calvin -What! Is he a spy!? - -I see. We'll put him to torture -Thanks. This is a reward. -@match * -I hear the spys of goverment enter -here secretly. -If you find them, please let me know -it! +What! He is a spy!? +I see. We'll put him to torture. +Thanks, this is your reward. +@match * +I've heard that spys of the goverment +have entered secretly. +If you discover one of them, please +let me know! endmsg face thief.131 hp 100 @@ -1312,39 +1314,39 @@ monster 1 friendly 1 end -arch dungeon_floor +arch cobblestones2 x 6 y 6 end -arch dungeon_floor +arch cobblestones2 x 6 y 7 end -arch dungeon_floor +arch cobblestones2 x 6 y 8 end -arch dungeon_floor +arch cobblestones2 x 6 y 9 end -arch dungeon_floor +arch cobblestones2 x 6 y 10 end -arch dungeon_floor +arch cobblestones2 x 6 y 11 end -arch dungeon_floor +arch cobblestones2 x 6 y 12 end -arch dungeon_floor +arch cobblestones2 x 6 y 13 end -arch dungeon_floor +arch cobblestones2 x 6 y 14 end @@ -1637,7 +1639,7 @@ sp 1 x 7 end -arch dungeon_floor +arch cobblestones2 x 7 y 1 end @@ -1645,15 +1647,15 @@ x 7 y 1 end -arch dungeon_floor +arch cobblestones2 x 7 y 2 end -arch dungeon_floor +arch cobblestones2 x 7 y 3 end -arch dungeon_floor +arch cobblestones2 x 7 y 4 end @@ -1661,7 +1663,7 @@ x 7 y 4 end -arch dungeon_floor +arch cobblestones2 x 7 y 5 end @@ -1669,7 +1671,7 @@ x 7 y 5 end -arch dungeon_floor +arch cobblestones2 x 7 y 6 end @@ -1677,35 +1679,35 @@ x 7 y 6 end -arch dungeon_floor +arch cobblestones2 x 7 y 7 end -arch dungeon_floor +arch cobblestones2 x 7 y 8 end -arch dungeon_floor +arch cobblestones2 x 7 y 9 end -arch dungeon_floor +arch cobblestones2 x 7 y 10 end -arch dungeon_floor +arch cobblestones2 x 7 y 11 end -arch dungeon_floor +arch cobblestones2 x 7 y 12 end -arch dungeon_floor +arch cobblestones2 x 7 y 13 end -arch dungeon_floor +arch cobblestones2 x 7 y 14 end @@ -1793,6 +1795,13 @@ x 7 y 33 end +arch exit +slaying world +hp 15 +sp 24 +x 7 +y 34 +end arch dungeon_magic x 7 y 34 @@ -1801,6 +1810,13 @@ x 7 y 34 end +arch exit +slaying world +hp 15 +sp 24 +x 7 +y 35 +end arch small_stones x 7 y 35 @@ -1808,7 +1824,7 @@ arch large_stones x 8 end -arch dungeon_floor +arch cobblestones2 x 8 y 1 end @@ -1816,11 +1832,11 @@ x 8 y 1 end -arch dungeon_floor +arch cobblestones2 x 8 y 2 end -arch dungeon_floor +arch cobblestones2 x 8 y 3 end @@ -1828,7 +1844,7 @@ x 8 y 3 end -arch dungeon_floor +arch cobblestones2 x 8 y 4 end @@ -1836,7 +1852,7 @@ x 8 y 4 end -arch dungeon_floor +arch cobblestones2 x 8 y 5 end @@ -1844,7 +1860,7 @@ x 8 y 5 end -arch dungeon_floor +arch cobblestones2 x 8 y 6 end @@ -1852,7 +1868,7 @@ x 8 y 6 end -arch dungeon_floor +arch cobblestones2 x 8 y 7 end @@ -1860,31 +1876,31 @@ x 8 y 7 end -arch dungeon_floor +arch cobblestones2 x 8 y 8 end -arch dungeon_floor +arch cobblestones2 x 8 y 9 end -arch dungeon_floor +arch cobblestones2 x 8 y 10 end -arch dungeon_floor +arch cobblestones2 x 8 y 11 end -arch dungeon_floor +arch cobblestones2 x 8 y 12 end -arch dungeon_floor +arch cobblestones2 x 8 y 13 end -arch dungeon_floor +arch cobblestones2 x 8 y 14 end @@ -2148,6 +2164,10 @@ x 8 y 32 end +arch grass +x 8 +y 33 +end arch swall_2_1_2 x 8 y 33 @@ -2173,6 +2193,13 @@ y 34 speed_left -1.000000 end +arch exit +slaying world +hp 15 +sp 24 +x 8 +y 35 +end arch dungeon_magic x 8 y 35 @@ -2183,25 +2210,27 @@ end arch magic_mouth msg -You hear a voice... +You hear voices from the other side +of the wall... "Voice A : They entered the castle of - Eureca. - Voice B : Prevent them from getting - Eureca's treasure. - Voice C : ... I want only to - worry about Eureca's - safety. - Voice A : What!? - You have to worry about - just his treasure! - Voice C : Sorry... " + Eureca. Damn it!! + Voice B : We must prevent them from + getting Eureca's treasure. + Voice C : ... I thought we should be + more concerned about + Eureca's safety... ??? + Voice A : What!? Do you think we are + a welfare-company, idiot?! + Forget Eureca, we need to + get the treasure. + Voice C : Forgive me, general... " endmsg x 9 end arch medium_stones x 9 end -arch dungeon_floor +arch cobblestones2 x 9 y 1 end @@ -2209,7 +2238,7 @@ x 9 y 1 end -arch dungeon_floor +arch cobblestones2 x 9 y 2 end @@ -2217,15 +2246,16 @@ name Alex, the general msg @match Contributor|contributor -The guildmaster of the lone town -contributes us much money. +The guildmaster of lone town +contributes us lots of money. @match * Bauer looks down on our funds. He thinks that we have little money to continue the war. -But we have the great Contributor -, so we are rich! +But due to the great Contributor, +we are rich! endmsg +face warrior_lblue.171 Con 100 Wis 100 hp 30000 @@ -2237,6 +2267,7 @@ level 15 immune 29 carrying 100 +is_animated 0 reflect_missile 1 reflect_spell 1 can_use_armour 0 @@ -2247,7 +2278,7 @@ slaying 94511055 end end -arch dungeon_floor +arch cobblestones2 x 9 y 3 end @@ -2255,7 +2286,7 @@ x 9 y 3 end -arch dungeon_floor +arch cobblestones2 x 9 y 4 end @@ -2263,7 +2294,7 @@ x 9 y 4 end -arch dungeon_floor +arch cobblestones2 x 9 y 5 end @@ -2271,7 +2302,7 @@ x 9 y 5 end -arch dungeon_floor +arch cobblestones2 x 9 y 6 end @@ -2279,7 +2310,7 @@ x 9 y 6 end -arch dungeon_floor +arch cobblestones2 x 9 y 7 end @@ -2287,28 +2318,28 @@ x 9 y 7 end -arch dungeon_floor +arch cobblestones2 x 9 y 8 end arch swashbuckler -name brain +name councillor msg @match Eureca|eureca -He is our lord. +He is our lord. But we don't know +where he is. @match Bauer|bauer -He is the leader of the Regular Army. +He is the leader of Regular Army. @match Castle|castle -I'm afraid that -Bauer wants to become new lord of -the country! -We do resist him!! +They surely want to steal Eureca's +money. I'm afraid that Bauer plans to +become the new emperor of pupland! +But we won't let this happen!! @match Regular|regular|Army|army -We fight against it. +We will kill them all! @match * -There is the information that -Regular Army entered the Castle of -Eureca! +I've heard rumors that the Regular +Army has entered Eureca's Castle! endmsg face swashbuckl.111 hp 100 @@ -2319,27 +2350,27 @@ monster 1 friendly 1 end -arch dungeon_floor +arch cobblestones2 x 9 y 9 end -arch dungeon_floor +arch cobblestones2 x 9 y 10 end -arch dungeon_floor +arch cobblestones2 x 9 y 11 end -arch dungeon_floor +arch cobblestones2 x 9 y 12 end -arch dungeon_floor +arch cobblestones2 x 9 y 13 end -arch dungeon_floor +arch cobblestones2 x 9 y 14 end @@ -2439,6 +2470,13 @@ x 9 y 34 end +arch exit +slaying world +hp 15 +sp 24 +x 9 +y 35 +end arch grass x 9 y 35 @@ -2446,7 +2484,7 @@ arch small_stones x 10 end -arch dungeon_floor +arch cobblestones2 x 10 y 1 end @@ -2454,11 +2492,11 @@ x 10 y 1 end -arch dungeon_floor +arch cobblestones2 x 10 y 2 end -arch dungeon_floor +arch cobblestones2 x 10 y 3 end @@ -2466,7 +2504,7 @@ x 10 y 3 end -arch dungeon_floor +arch cobblestones2 x 10 y 4 end @@ -2474,7 +2512,7 @@ x 10 y 4 end -arch dungeon_floor +arch cobblestones2 x 10 y 5 end @@ -2482,7 +2520,7 @@ x 10 y 5 end -arch dungeon_floor +arch cobblestones2 x 10 y 6 end @@ -2490,7 +2528,7 @@ x 10 y 6 end -arch dungeon_floor +arch cobblestones2 x 10 y 7 end @@ -2498,38 +2536,47 @@ x 10 y 7 end -arch dungeon_floor +arch cobblestones2 x 10 y 8 end -arch dungeon_floor +arch cobblestones2 x 10 y 9 end -arch dungeon_floor +arch cobblestones2 x 10 y 10 end -arch dungeon_floor +arch cobblestones2 x 10 y 11 end -arch dungeon_floor +arch cobblestones2 x 10 y 12 end -arch dungeon_floor +arch cobblestones2 x 10 y 13 end -arch dungeon_floor +arch cobblestones2 x 10 y 14 end arch door_look_1 +hp 0 +exp 0 +ac 0 x 10 y 14 +level 0 +type 0 +material 0 +randomitems none +alive 0 no_pass 0 +pass_thru 0 end arch pstone_1 x 10 @@ -2603,6 +2650,7 @@ x 10 y 31 speed 0.500000 +protected 1 connected 1 end arch magic_ear @@ -2612,6 +2660,7 @@ endmsg x 10 y 32 +protected 1 connected 1 end arch dungeon_magic @@ -2634,6 +2683,7 @@ x 10 y 33 speed 0.500000 +protected 1 value 1 connected 1 end @@ -2649,10 +2699,6 @@ x 10 y 35 end -arch pstone_1 -x 10 -y 35 -end arch exit slaying world hp 15 @@ -2661,9 +2707,13 @@ y 35 end arch pstone_1 +x 10 +y 35 +end +arch pstone_1 x 11 end -arch dungeon_floor +arch cobblestones2 x 11 y 1 end @@ -2671,15 +2721,15 @@ x 11 y 1 end -arch dungeon_floor +arch cobblestones2 x 11 y 2 end -arch dungeon_floor +arch cobblestones2 x 11 y 3 end -arch dungeon_floor +arch cobblestones2 x 11 y 4 end @@ -2687,7 +2737,7 @@ x 11 y 4 end -arch dungeon_floor +arch cobblestones2 x 11 y 5 end @@ -2695,7 +2745,7 @@ x 11 y 5 end -arch dungeon_floor +arch cobblestones2 x 11 y 6 end @@ -2703,35 +2753,35 @@ x 11 y 6 end -arch dungeon_floor +arch cobblestones2 x 11 y 7 end -arch dungeon_floor +arch cobblestones2 x 11 y 8 end -arch dungeon_floor +arch cobblestones2 x 11 y 9 end -arch dungeon_floor +arch cobblestones2 x 11 y 10 end -arch dungeon_floor +arch cobblestones2 x 11 y 11 end -arch dungeon_floor +arch cobblestones2 x 11 y 12 end -arch dungeon_floor +arch cobblestones2 x 11 y 13 end -arch dungeon_floor +arch cobblestones2 x 11 y 14 end @@ -2835,6 +2885,13 @@ x 11 y 34 end +arch exit +slaying world +hp 15 +sp 24 +x 11 +y 35 +end arch small_stones x 11 y 35 @@ -2842,7 +2899,7 @@ arch pstone_1 x 12 end -arch dungeon_floor +arch cobblestones2 x 12 y 1 end @@ -2850,35 +2907,34 @@ x 12 y 1 end -arch dungeon_floor +arch cobblestones2 x 12 y 2 end -arch dungeon_floor +arch cobblestones2 x 12 y 3 end -arch dungeon_floor +arch cobblestones2 x 12 y 4 end -arch dungeon_floor +arch cobblestones2 x 12 y 5 end arch fighter -name brain +name councillor msg @match Eureca|eureca He is the lord of this country. -He was kidnapped by goverment!! +He was kidnapped by the government!! @match Barrier|barrier|house|House -To the south from here. -We must rapidly rescue the -lord,Eureca! +To the south from here. We must rapidly +rescue our lord, Eureca! @match * -The Barrier House prevent us from -doing a march. +The Barrier House prevents us from +invading Nuernberg. endmsg hp 500 x 12 @@ -2887,39 +2943,39 @@ friendly 1 unaggressive 0 end -arch dungeon_floor +arch cobblestones2 x 12 y 6 end -arch dungeon_floor +arch cobblestones2 x 12 y 7 end -arch dungeon_floor +arch cobblestones2 x 12 y 8 end -arch dungeon_floor +arch cobblestones2 x 12 y 9 end -arch dungeon_floor +arch cobblestones2 x 12 y 10 end -arch dungeon_floor +arch cobblestones2 x 12 y 11 end -arch dungeon_floor +arch cobblestones2 x 12 y 12 end -arch dungeon_floor +arch cobblestones2 x 12 y 13 end -arch dungeon_floor +arch cobblestones2 x 12 y 14 end @@ -3037,8 +3093,6 @@ arch cleric name cleric soldier msg -@match * -I'm too busy to answer your queries. endmsg hp 100 x 12 @@ -3061,7 +3115,7 @@ name elf soldier msg @match Calvin|calvin -He is there. +He is right here. @match * I'm too busy to answer your queries. endmsg @@ -3082,7 +3136,7 @@ name elf soldier msg @match Calvin|calvin -He is there. +He is right here. @match * I'm too busy to answer your queries. endmsg @@ -3101,10 +3155,6 @@ end arch ninja name ninja soldier -msg -@match * -I'm too busy to answer your queries. -endmsg hp 100 x 12 y 26 @@ -3216,6 +3266,13 @@ y 34 speed_left -1.000000 end +arch exit +slaying world +hp 15 +sp 24 +x 12 +y 35 +end arch small_stones x 12 y 35 @@ -3226,7 +3283,7 @@ arch wwall_1_1 x 13 end -arch dungeon_floor +arch cobblestones2 x 13 y 1 end @@ -3234,43 +3291,43 @@ x 13 y 1 end -arch dungeon_floor +arch cobblestones2 x 13 y 2 end -arch dungeon_floor +arch cobblestones2 x 13 y 3 end -arch dungeon_floor +arch cobblestones2 x 13 y 4 end -arch dungeon_floor +arch cobblestones2 x 13 y 5 end -arch dungeon_floor +arch cobblestones2 x 13 y 6 end -arch dungeon_floor +arch cobblestones2 x 13 y 7 end -arch dungeon_floor +arch cobblestones2 x 13 y 8 end -arch dungeon_floor +arch cobblestones2 x 13 y 9 end -arch dungeon_floor +arch cobblestones2 x 13 y 10 end -arch dungeon_floor +arch cobblestones2 x 13 y 11 end @@ -3278,32 +3335,29 @@ msg @match Escape|escape|Passage|passage If you don't know about escape passage, -please go to the tavern in lown town, +please go to the tavern in lown town and talk with a thief. - -If you don't know how to pass the -escape passage, -please go to the tavern in lown town, -and talk with learned man. +If you don't know how to open the +doors in the escape passage, then +go to the tavern in lown town, +and talk with the learned man. @match Hidden|hidden|Exit|exit You can see the hidden exit by using the spell of show invisible. @match Yes|yes -I have been invited by Eureca. -So I know his castle. - -To go up to upper floor in the castle, +I have been invited by Eureca once. +So I know his castle. To reach the +upper floor of the castle, You need to find the Hidden Exit in the Escape Passage of the castle. - Regular Army doesn't seems to know this information. -Please go up to find Eureca's family! +Please go there to find Eureca's family! @match * -I know you are the spy of our army. -I have an information of the +You are the spy of our army, right? +I have an information concerning Eureca's castle. -Do you want to know? +Do you want to hear it? endmsg hp 100 x 13 @@ -3313,15 +3367,15 @@ monster 1 friendly 1 end -arch dungeon_floor +arch cobblestones2 x 13 y 12 end -arch dungeon_floor +arch cobblestones2 x 13 y 13 end -arch dungeon_floor +arch cobblestones2 x 13 y 14 end @@ -3413,10 +3467,24 @@ x 13 y 33 end +arch exit +slaying world +hp 15 +sp 24 +x 13 +y 34 +end arch small_stones x 13 y 34 end +arch exit +slaying world +hp 15 +sp 24 +x 13 +y 35 +end arch dungeon_magic x 13 y 35 @@ -3428,7 +3496,7 @@ arch pstone_1 x 14 end -arch dungeon_floor +arch cobblestones2 x 14 y 1 end @@ -3436,55 +3504,55 @@ x 14 y 1 end -arch dungeon_floor +arch cobblestones2 x 14 y 2 end -arch dungeon_floor +arch cobblestones2 x 14 y 3 end -arch dungeon_floor +arch cobblestones2 x 14 y 4 end -arch dungeon_floor +arch cobblestones2 x 14 y 5 end -arch dungeon_floor +arch cobblestones2 x 14 y 6 end -arch dungeon_floor +arch cobblestones2 x 14 y 7 end -arch dungeon_floor +arch cobblestones2 x 14 y 8 end -arch dungeon_floor +arch cobblestones2 x 14 y 9 end -arch dungeon_floor +arch cobblestones2 x 14 y 10 end -arch dungeon_floor +arch cobblestones2 x 14 y 11 end -arch dungeon_floor +arch cobblestones2 x 14 y 12 end -arch dungeon_floor +arch cobblestones2 x 14 y 13 end -arch dungeon_floor +arch cobblestones2 x 14 y 14 end @@ -3602,8 +3670,6 @@ arch cleric name cleric soldier msg -@match * -I'm too busy to answer your queries. endmsg hp 100 x 14 @@ -3633,23 +3699,18 @@ arch elf name elf soldier msg -@match Yes|yes -Ok. +@match yes|prison I dug the hole to the prison secretly. -So, push me. - -I think the lord of Eureca was -restricted in the prison. -Please save him! +So, push me. I think the lord of +Eureca is held in captivity down there. +You must save him! @match Calvin|calvin -Why did you know my name. -Oh, I see. -You are a spy of regular army, aren't -you? - -Do you want to go to the prison? +How could you know my name? +Oh, I see. You are a spy of Regular +Army, aren't you? Do you want to enter +the prison below? @match * -I'm too busy to answer your queries. +Hey, what's the matter? endmsg hp 100 x 14 @@ -3666,12 +3727,6 @@ end arch elf name elf soldier -msg -@match Calvin|calvin -He is there. -@match * -I'm too busy to answer your queries. -endmsg hp 100 x 14 y 25 @@ -3687,10 +3742,6 @@ end arch ninja name ninja soldier -msg -@match * -I'm too busy to answer your queries. -endmsg hp 100 x 14 y 26 @@ -3788,7 +3839,7 @@ arch pstone_1 x 15 end -arch dungeon_floor +arch cobblestones2 x 15 y 1 end @@ -3796,23 +3847,23 @@ x 15 y 1 end -arch dungeon_floor +arch cobblestones2 x 15 y 2 end -arch dungeon_floor +arch cobblestones2 x 15 y 3 end -arch dungeon_floor +arch cobblestones2 x 15 y 4 end -arch dungeon_floor +arch cobblestones2 x 15 y 5 end -arch dungeon_floor +arch cobblestones2 x 15 y 6 end @@ -3830,35 +3881,35 @@ monster 1 friendly 1 end -arch dungeon_floor +arch cobblestones2 x 15 y 7 end -arch dungeon_floor +arch cobblestones2 x 15 y 8 end -arch dungeon_floor +arch cobblestones2 x 15 y 9 end -arch dungeon_floor +arch cobblestones2 x 15 y 10 end -arch dungeon_floor +arch cobblestones2 x 15 y 11 end -arch dungeon_floor +arch cobblestones2 x 15 y 12 end -arch dungeon_floor +arch cobblestones2 x 15 y 13 end -arch dungeon_floor +arch cobblestones2 x 15 y 14 end @@ -3961,7 +4012,7 @@ arch small_stones x 16 end -arch dungeon_floor +arch cobblestones2 x 16 y 1 end @@ -3969,7 +4020,7 @@ x 16 y 1 end -arch dungeon_floor +arch cobblestones2 x 16 y 2 end @@ -3977,7 +4028,7 @@ x 16 y 2 end -arch dungeon_floor +arch cobblestones2 x 16 y 3 end @@ -3985,47 +4036,47 @@ x 16 y 3 end -arch dungeon_floor +arch cobblestones2 x 16 y 4 end -arch dungeon_floor +arch cobblestones2 x 16 y 5 end -arch dungeon_floor +arch cobblestones2 x 16 y 6 end -arch dungeon_floor +arch cobblestones2 x 16 y 7 end -arch dungeon_floor +arch cobblestones2 x 16 y 8 end -arch dungeon_floor +arch cobblestones2 x 16 y 9 end -arch dungeon_floor +arch cobblestones2 x 16 y 10 end -arch dungeon_floor +arch cobblestones2 x 16 y 11 end -arch dungeon_floor +arch cobblestones2 x 16 y 12 end -arch dungeon_floor +arch cobblestones2 x 16 y 13 end -arch dungeon_floor +arch cobblestones2 x 16 y 14 end @@ -4142,10 +4193,6 @@ end arch cleric name cleric soldier -msg -@match * -I'm too busy to answer your queries. -endmsg hp 100 x 16 y 22 @@ -4167,7 +4214,7 @@ name elf soldier msg @match Calvin|calvin -He is there. +He is right here. @match * I'm too busy to answer your queries. endmsg @@ -4188,7 +4235,7 @@ name elf soldier msg @match Calvin|calvin -He is there. +He is right here. @match * I'm too busy to answer your queries. endmsg @@ -4207,10 +4254,6 @@ end arch ninja name ninja soldier -msg -@match * -I'm too busy to answer your queries. -endmsg hp 100 x 16 y 26 @@ -4312,7 +4355,7 @@ arch medium_stones x 17 end -arch dungeon_floor +arch cobblestones2 x 17 y 1 end @@ -4320,14 +4363,10 @@ x 17 y 1 end -arch dungeon_floor +arch cobblestones2 x 17 y 2 end -arch dungeon_magic -x 17 -y 2 -end arch stair_3_down slaying hq_ud hp 13 @@ -4335,7 +4374,7 @@ x 17 y 2 end -arch dungeon_floor +arch cobblestones2 x 17 y 3 end @@ -4343,47 +4382,47 @@ x 17 y 3 end -arch dungeon_floor +arch cobblestones2 x 17 y 4 end -arch dungeon_floor +arch cobblestones2 x 17 y 5 end -arch dungeon_floor +arch cobblestones2 x 17 y 6 end -arch dungeon_floor +arch cobblestones2 x 17 y 7 end -arch dungeon_floor +arch cobblestones2 x 17 y 8 end -arch dungeon_floor +arch cobblestones2 x 17 y 9 end -arch dungeon_floor +arch cobblestones2 x 17 y 10 end -arch dungeon_floor +arch cobblestones2 x 17 y 11 end -arch dungeon_floor +arch cobblestones2 x 17 y 12 end -arch dungeon_floor +arch cobblestones2 x 17 y 13 end -arch dungeon_floor +arch cobblestones2 x 17 y 14 end @@ -4482,26 +4521,30 @@ arch small_stones x 18 end -arch dungeon_floor +arch cobblestones2 x 18 y 1 end arch wwall_1_3 x 18 y 1 +end +arch dungeon_magic +x 18 +y 2 end -arch dungeon_floor +arch cobblestones2 x 18 y 2 end arch wall_0 name guard -face guard_med.111 +face guard_ligh.111 x 18 y 2 blocksview 0 end -arch dungeon_floor +arch cobblestones2 x 18 y 3 end @@ -4509,7 +4552,7 @@ x 18 y 3 end -arch dungeon_floor +arch cobblestones2 x 18 y 4 end @@ -4517,7 +4560,7 @@ x 18 y 4 end -arch dungeon_floor +arch cobblestones2 x 18 y 5 end @@ -4525,7 +4568,7 @@ x 18 y 5 end -arch dungeon_floor +arch cobblestones2 x 18 y 6 end @@ -4533,7 +4576,7 @@ x 18 y 6 end -arch dungeon_floor +arch cobblestones2 x 18 y 7 end @@ -4541,7 +4584,7 @@ x 18 y 7 end -arch dungeon_floor +arch cobblestones2 x 18 y 8 end @@ -4549,7 +4592,7 @@ x 18 y 8 end -arch dungeon_floor +arch cobblestones2 x 18 y 9 end @@ -4557,7 +4600,7 @@ x 18 y 9 end -arch dungeon_floor +arch cobblestones2 x 18 y 10 end @@ -4565,7 +4608,7 @@ x 18 y 10 end -arch dungeon_floor +arch cobblestones2 x 18 y 11 end @@ -4573,7 +4616,7 @@ x 18 y 11 end -arch dungeon_floor +arch cobblestones2 x 18 y 12 end @@ -4581,7 +4624,7 @@ x 18 y 12 end -arch dungeon_floor +arch cobblestones2 x 18 y 13 end @@ -4589,7 +4632,7 @@ x 18 y 13 end -arch dungeon_floor +arch cobblestones2 x 18 y 14 end Index: maps/pup_land/hq_ud diff -u maps/pup_land/hq_ud:1.1 maps/pup_land/hq_ud:1.2 --- maps/pup_land/hq_ud:1.1 Sun Mar 28 20:22:16 1999 +++ maps/pup_land/hq_ud Sun Oct 8 19:33:22 2000 @@ -502,7 +502,8 @@ arch fighter msg @match Eureca|eureca -I'm not Eureca. +I'm not Eureca. But I'm willing to +change my name if you rescue me then. @match * Help me! endmsg @@ -1830,7 +1831,7 @@ msg @match Eureca|eureca What is Eureca? -It's a kind of food? +Is it some kind of food? @match * I'm very hungry. Give me something to eat!! @@ -2031,11 +2032,11 @@ x 12 y 7 end -arch dungeon_magic +arch marble x 12 y 8 end -arch marble +arch dungeon_magic x 12 y 8 end Index: maps/pup_land/port_e_house diff -u maps/pup_land/port_e_house:1.1 maps/pup_land/port_e_house:1.2 --- maps/pup_land/port_e_house:1.1 Sun Mar 28 20:22:19 1999 +++ maps/pup_land/port_e_house Sun Oct 8 19:33:22 2000 @@ -7,20 +7,29 @@ endmsg hp 7 sp 14 +x 15 end arch sea no_pass 0 end +arch wwall_2_2_2 +end arch sea y 1 end +arch wwall_2_1_1 +y 1 +end arch sea y 2 end +arch wwall_2_1_1 +y 2 +end arch sea y 3 end -arch wwall_1_1 +arch wwall_2_1_1 y 3 end arch sea @@ -32,7 +41,7 @@ arch sea y 5 end -arch wwall_3_2 +arch wwall_2_1_1 y 5 end arch pstone_2 @@ -74,57 +83,36 @@ arch woodfloor y 12 end -arch wwall_3_2 +arch wwall_2_2_1 y 12 -end -arch woodfloor -y 13 end -arch wwall_2_1_1 +arch cobblestones2 y 13 -end -arch woodfloor -y 14 end -arch wwall_2_1_1 +arch cobblestones2 y 14 -end -arch woodfloor -y 15 end -arch wwall_2_2_1 +arch cobblestones2 y 15 end arch sea x 1 end -arch dwall_2_2_2 +arch wwall_2_1_2 x 1 end arch sea x 1 y 1 end -arch dwall_2_1_1 -x 1 -y 1 -end arch sea x 1 y 2 end -arch dwall_2_1_1 -x 1 -y 2 -end arch sea x 1 y 3 end -arch dwall_2_1_1 -x 1 -y 3 -end arch dungeon_magic x 1 y 4 @@ -133,10 +121,6 @@ x 1 y 4 end -arch dwall_2_1_1 -x 1 -y 4 -end arch dungeon_magic x 1 y 5 @@ -145,47 +129,27 @@ x 1 y 5 end -arch dwall_2_2_4 -x 1 -y 5 -end arch pstone_1 x 1 y 6 end -arch dungeon_magic -x 1 -y 6 -end arch pstone_1 x 1 y 7 end -arch dungeon_magic -x 1 -y 7 -end arch woodfloor x 1 y 8 end -arch dungeon_magic -x 1 -y 8 -end arch woodfloor x 1 y 9 end -arch dungeon_magic -x 1 -y 9 -end arch woodfloor x 1 y 10 end -arch dungeon_magic +arch barrel x 1 y 10 end @@ -193,50 +157,34 @@ x 1 y 11 end -arch dungeon_magic +arch barrel x 1 y 11 end arch woodfloor x 1 y 12 -end -arch dungeon_magic -x 1 -y 12 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 1 y 12 -end -arch woodfloor -x 1 -y 13 end -arch dungeon_magic +arch cobblestones2 x 1 y 13 -end -arch woodfloor -x 1 -y 14 end -arch dungeon_magic +arch cobblestones2 x 1 y 14 end -arch woodfloor -x 1 -y 15 -end -arch wwall_2_1_2 +arch cobblestones2 x 1 y 15 end arch sea x 2 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 2 end arch sea @@ -255,23 +203,16 @@ x 2 y 4 end -arch dungeon_magic -x 2 -y 4 -end arch sea x 2 y 5 -end -arch dungeon_magic -x 2 -y 5 end -arch sea +arch pstone_1 x 2 y 6 end -arch dungeon_magic +arch biglake_sw +name sea x 2 y 6 end @@ -279,82 +220,50 @@ x 2 y 7 end -arch dungeon_magic -x 2 -y 7 -end arch woodfloor x 2 y 8 end -arch dungeon_magic -x 2 -y 8 -end arch woodfloor x 2 y 9 end -arch dungeon_magic -x 2 -y 9 -end arch woodfloor x 2 y 10 end -arch dungeon_magic -x 2 -y 10 -end arch woodfloor x 2 y 11 end -arch dungeon_magic +arch barrel x 2 y 11 end arch woodfloor x 2 y 12 -end -arch dungeon_magic -x 2 -y 12 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 2 y 12 -end -arch woodfloor -x 2 -y 13 end -arch dungeon_magic +arch cobblestones2 x 2 y 13 -end -arch woodfloor -x 2 -y 14 end -arch dungeon_magic +arch cobblestones2 x 2 y 14 -end -arch woodfloor -x 2 -y 15 end -arch wwall_2_1_2 +arch cobblestones2 x 2 y 15 end arch sea x 3 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 3 end arch sea @@ -373,75 +282,39 @@ x 3 y 4 end -arch dungeon_magic -x 3 -y 4 -end arch sea x 3 y 5 end -arch dungeon_magic -x 3 -y 5 -end arch sea x 3 y 6 end -arch dungeon_magic -x 3 -y 6 -end arch pstone_1 x 3 y 7 end -arch dungeon_magic -x 3 -y 7 -end arch woodfloor x 3 y 8 end -arch dungeon_magic -x 3 -y 8 -end arch woodfloor x 3 y 9 end -arch dungeon_magic -x 3 -y 9 -end arch woodfloor x 3 y 10 end -arch dungeon_magic -x 3 -y 10 -end arch woodfloor x 3 y 11 end -arch dungeon_magic -x 3 -y 11 -end arch woodfloor x 3 y 12 -end -arch dungeon_magic -x 3 -y 12 end -arch dwall_2_1_2 +arch wwall_3_3 x 3 y 12 end @@ -449,7 +322,7 @@ x 3 y 13 end -arch dungeon_magic +arch wwall_2_1_1 x 3 y 13 end @@ -457,7 +330,7 @@ x 3 y 14 end -arch dungeon_magic +arch wwall_2_1_1 x 3 y 14 end @@ -465,14 +338,14 @@ x 3 y 15 end -arch wwall_2_1_2 +arch wwall_2_2_1 x 3 y 15 end arch sea x 4 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 4 end arch sea @@ -491,75 +364,39 @@ x 4 y 4 end -arch dungeon_magic -x 4 -y 4 -end arch sea x 4 y 5 end -arch dungeon_magic -x 4 -y 5 -end arch sea x 4 y 6 end -arch dungeon_magic -x 4 -y 6 -end arch pstone_1 x 4 y 7 end -arch dungeon_magic -x 4 -y 7 -end arch woodfloor x 4 y 8 end -arch dungeon_magic -x 4 -y 8 -end arch woodfloor x 4 y 9 end -arch dungeon_magic -x 4 -y 9 -end arch woodfloor x 4 y 10 end -arch dungeon_magic -x 4 -y 10 -end arch woodfloor x 4 y 11 end -arch dungeon_magic -x 4 -y 11 -end arch woodfloor x 4 y 12 -end -arch dungeon_magic -x 4 -y 12 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 4 y 12 end @@ -567,18 +404,10 @@ x 4 y 13 end -arch dungeon_magic -x 4 -y 13 -end arch woodfloor x 4 y 14 end -arch dungeon_magic -x 4 -y 14 -end arch woodfloor x 4 y 15 @@ -590,7 +419,7 @@ arch sea x 5 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 5 end arch sea @@ -609,75 +438,39 @@ x 5 y 4 end -arch dungeon_magic -x 5 -y 4 -end arch sea x 5 y 5 end -arch dungeon_magic -x 5 -y 5 -end arch sea x 5 y 6 end -arch dungeon_magic -x 5 -y 6 -end arch pstone_1 x 5 y 7 end -arch dungeon_magic -x 5 -y 7 -end arch woodfloor x 5 y 8 end -arch dungeon_magic -x 5 -y 8 -end arch woodfloor x 5 y 9 end -arch dungeon_magic -x 5 -y 9 -end arch woodfloor x 5 y 10 end -arch dungeon_magic -x 5 -y 10 -end arch woodfloor x 5 y 11 end -arch dungeon_magic -x 5 -y 11 -end arch woodfloor x 5 y 12 end -arch dungeon_magic -x 5 -y 12 -end -arch dwall_2_1_2 +arch wwall_2_1_2 x 5 y 12 end @@ -685,16 +478,8 @@ x 5 y 13 end -arch dungeon_magic +arch woodfloor x 5 -y 13 -end -arch woodfloor -x 5 -y 14 -end -arch dungeon_magic -x 5 y 14 end arch woodfloor @@ -708,7 +493,7 @@ arch sea x 6 end -arch dwall_2_1_2 +arch wwall_1_3 x 6 end arch sea @@ -727,76 +512,44 @@ x 6 y 4 end -arch dungeon_magic -x 6 -y 4 -end arch sea x 6 y 5 end arch dungeon_magic x 6 -y 5 +y 6 end arch sea x 6 y 6 no_pass 0 end -arch dungeon_magic -x 6 -y 6 -end arch pstone_1 x 6 y 7 end -arch dungeon_magic -x 6 -y 7 -end arch woodfloor x 6 y 8 end -arch dungeon_magic -x 6 -y 8 -end arch woodfloor x 6 y 9 end -arch dungeon_magic -x 6 -y 9 -end arch woodfloor x 6 y 10 end -arch dungeon_magic -x 6 -y 10 -end arch woodfloor x 6 y 11 end -arch dungeon_magic -x 6 -y 11 -end arch woodfloor x 6 y 12 -end -arch dungeon_magic -x 6 -y 12 end -arch dwall_1_3 +arch wwall_1_3 x 6 y 12 end @@ -809,24 +562,26 @@ y 13 end arch man -name Suspicious Guy +name suspicious guy msg -@match Siegfried -good. +@match siegfried +Okay, you're allowed to pass. @match * -Go away +Go away! endmsg +hp 180 +maxhp 180 x 6 y 13 +speed_left -1.750000 +pick_up 0 +friendly 1 +unaggressive 0 end arch woodfloor x 6 y 14 end -arch dungeon_magic -x 6 -y 14 -end arch woodfloor x 6 y 15 @@ -835,10 +590,10 @@ x 6 y 15 end -arch sea +arch dungeon_magic x 7 end -arch cityport_a +arch sea x 7 end arch sea @@ -857,67 +612,35 @@ x 7 y 4 end -arch dungeon_magic -x 7 -y 4 -end arch sea x 7 y 5 end arch dungeon_magic x 7 -y 5 +y 6 end arch sea x 7 y 6 no_pass 0 end -arch dungeon_magic -x 7 -y 6 -end arch pstone_1 x 7 y 7 end -arch dungeon_magic -x 7 -y 7 -end arch woodfloor x 7 y 8 end -arch dungeon_magic -x 7 -y 8 -end arch woodfloor x 7 y 9 end -arch dungeon_magic -x 7 -y 9 -end arch woodfloor x 7 y 10 end -arch dungeon_magic -x 7 -y 10 -end -arch woodfloor -x 7 -y 11 -end -arch dungeon_magic -x 7 -y 11 -end arch magic_ear msg @match siegfried @@ -925,28 +648,27 @@ endmsg x 7 y 11 +protected 1 connected 1 end arch woodfloor x 7 -y 12 +y 11 end arch dungeon_magic x 7 y 12 end -arch grate_closed_1 -x 7 -y 12 -connected 1 -end arch woodfloor x 7 -y 13 +y 12 end -arch dungeon_magic +arch grate_closed_1 x 7 -y 13 +y 12 +speed 0.500000 +protected 1 +connected 1 end arch magic_ear msg @@ -955,13 +677,14 @@ endmsg x 7 y 13 +protected 1 connected 1 end arch woodfloor x 7 -y 14 +y 13 end -arch dungeon_magic +arch woodfloor x 7 y 14 end @@ -979,7 +702,7 @@ arch sea x 8 end -arch dwall_2_1_2 +arch wwall_1_4 x 8 end arch sea @@ -990,6 +713,10 @@ x 8 y 2 end +arch dungeon_magic +x 8 +y 3 +end arch sea x 8 y 3 @@ -999,6 +726,10 @@ x 8 y 3 end +arch dungeon_magic +x 8 +y 4 +end arch sea x 8 y 4 @@ -1008,6 +739,10 @@ x 8 y 4 end +arch dungeon_magic +x 8 +y 5 +end arch sea x 8 y 5 @@ -1017,6 +752,10 @@ x 8 y 5 end +arch dungeon_magic +x 8 +y 6 +end arch sea x 8 y 6 @@ -1030,34 +769,18 @@ x 8 y 7 end -arch pier_1_2 -x 8 -y 7 -end arch woodfloor x 8 y 8 end -arch dungeon_magic -x 8 -y 8 -end arch woodfloor x 8 y 9 end -arch dungeon_magic -x 8 -y 9 -end arch woodfloor x 8 y 10 end -arch dungeon_magic -x 8 -y 10 -end arch woodfloor x 8 y 11 @@ -1067,25 +790,27 @@ y 11 end arch man -name Suspicious Guy +name suspicious guy msg @match siegfried -good. +Okay, you're allowed to pass. @match * -Go away +Go away! endmsg +hp 180 +maxhp 180 x 8 y 11 +speed_left -1.750000 +pick_up 0 +friendly 1 +unaggressive 0 end arch woodfloor x 8 y 12 -end -arch dungeon_magic -x 8 -y 12 end -arch dwall_1_4 +arch wwall_1_4 x 8 y 12 end @@ -1093,18 +818,10 @@ x 8 y 13 end -arch dungeon_magic -x 8 -y 13 -end arch woodfloor x 8 y 14 end -arch dungeon_magic -x 8 -y 14 -end arch woodfloor x 8 y 15 @@ -1116,7 +833,7 @@ arch sea x 9 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 9 end arch sea @@ -1135,75 +852,39 @@ x 9 y 4 end -arch dungeon_magic -x 9 -y 4 -end arch sea x 9 y 5 end -arch dungeon_magic -x 9 -y 5 -end arch sea x 9 y 6 end -arch dungeon_magic -x 9 -y 6 -end arch pstone_1 x 9 y 7 end -arch dungeon_magic -x 9 -y 7 -end arch woodfloor x 9 y 8 end -arch dungeon_magic -x 9 -y 8 -end arch woodfloor x 9 y 9 end -arch dungeon_magic -x 9 -y 9 -end arch woodfloor x 9 y 10 end -arch dungeon_magic -x 9 -y 10 -end arch woodfloor x 9 y 11 end -arch dungeon_magic -x 9 -y 11 -end arch woodfloor x 9 y 12 -end -arch dungeon_magic -x 9 -y 12 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 9 y 12 end @@ -1211,18 +892,10 @@ x 9 y 13 end -arch dungeon_magic -x 9 -y 13 -end arch woodfloor x 9 y 14 end -arch dungeon_magic -x 9 -y 14 -end arch woodfloor x 9 y 15 @@ -1234,7 +907,7 @@ arch sea x 10 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 10 end arch sea @@ -1253,23 +926,16 @@ x 10 y 4 end -arch dungeon_magic -x 10 -y 4 -end arch sea x 10 y 5 -end -arch dungeon_magic -x 10 -y 5 end -arch sea +arch pstone_1 x 10 y 6 end -arch dungeon_magic +arch biglake_se +name sea x 10 y 6 end @@ -1277,51 +943,27 @@ x 10 y 7 end -arch dungeon_magic -x 10 -y 7 -end arch woodfloor x 10 y 8 end -arch dungeon_magic -x 10 -y 8 -end arch woodfloor x 10 y 9 end -arch dungeon_magic -x 10 -y 9 -end arch woodfloor x 10 y 10 end -arch dungeon_magic -x 10 -y 10 -end arch woodfloor x 10 y 11 end -arch dungeon_magic -x 10 -y 11 -end arch woodfloor x 10 y 12 -end -arch dungeon_magic -x 10 -y 12 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 10 y 12 end @@ -1329,18 +971,10 @@ x 10 y 13 end -arch dungeon_magic -x 10 -y 13 -end arch woodfloor x 10 y 14 end -arch dungeon_magic -x 10 -y 14 -end arch woodfloor x 10 y 15 @@ -1352,7 +986,7 @@ arch sea x 11 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 11 end arch sea @@ -1371,83 +1005,47 @@ x 11 y 4 end -arch dungeon_magic -x 11 -y 4 -end arch sea x 11 y 5 end -arch dungeon_magic -x 11 -y 5 -end arch pstone_1 x 11 y 6 end -arch dungeon_magic -x 11 -y 6 -end arch pstone_1 x 11 y 7 end -arch dungeon_magic -x 11 -y 7 -end arch woodfloor x 11 y 8 end -arch dungeon_magic -x 11 -y 8 -end arch woodfloor x 11 y 9 end -arch dungeon_magic -x 11 -y 9 -end arch woodfloor x 11 y 10 end -arch dungeon_magic -x 11 -y 10 -end arch woodfloor x 11 y 11 end -arch dungeon_magic -x 11 -y 11 -end arch woodfloor x 11 y 12 end -arch dungeon_magic +arch wwall_3_3 x 11 y 12 end -arch dwall_2_1_2 -x 11 -y 12 -end arch woodfloor x 11 y 13 end -arch dungeon_magic +arch wwall_2_1_1 x 11 y 13 end @@ -1455,7 +1053,7 @@ x 11 y 14 end -arch dungeon_magic +arch wwall_2_1_1 x 11 y 14 end @@ -1463,14 +1061,14 @@ x 11 y 15 end -arch wwall_2_1_2 +arch wwall_2_2_4 x 11 y 15 end arch sea x 12 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 12 end arch sea @@ -1489,106 +1087,58 @@ x 12 y 4 end -arch dungeon_magic -x 12 -y 4 -end arch sea x 12 y 5 end -arch dungeon_magic -x 12 -y 5 -end arch pstone_1 x 12 y 6 end -arch dungeon_magic -x 12 -y 6 -end arch pstone_1 x 12 y 7 end -arch dungeon_magic -x 12 -y 7 -end arch woodfloor x 12 y 8 end -arch dungeon_magic -x 12 -y 8 -end arch woodfloor x 12 y 9 end -arch dungeon_magic -x 12 -y 9 -end arch woodfloor x 12 y 10 end -arch dungeon_magic -x 12 -y 10 -end arch woodfloor x 12 y 11 end -arch dungeon_magic -x 12 -y 11 -end arch woodfloor x 12 y 12 end -arch dungeon_magic -x 12 -y 12 -end -arch dwall_2_1_2 +arch wwall_2_1_2 x 12 y 12 -end -arch woodfloor -x 12 -y 13 end -arch dungeon_magic +arch cobblestones2 x 12 y 13 end -arch woodfloor -x 12 -y 14 -end -arch dungeon_magic +arch cobblestones2 x 12 y 14 -end -arch woodfloor -x 12 -y 15 end -arch wwall_2_1_2 +arch cobblestones2 x 12 y 15 end arch sea x 13 end -arch dwall_2_1_2 +arch wwall_2_1_2 x 13 end arch sea @@ -1607,11 +1157,12 @@ x 13 y 4 end -arch sea +arch pstone_1 x 13 y 5 end -arch dungeon_magic +arch biglake_se +name sea x 13 y 5 end @@ -1619,39 +1170,23 @@ x 13 y 6 end -arch dungeon_magic -x 13 -y 6 -end arch pstone_1 x 13 y 7 end -arch dungeon_magic -x 13 -y 7 -end arch woodfloor x 13 y 8 end -arch dungeon_magic -x 13 -y 8 -end arch woodfloor x 13 y 9 end -arch dungeon_magic -x 13 -y 9 -end arch woodfloor x 13 y 10 end -arch dungeon_magic +arch random_food x 13 y 10 end @@ -1659,7 +1194,7 @@ x 13 y 11 end -arch dungeon_magic +arch random_food x 13 y 11 end @@ -1667,49 +1202,33 @@ x 13 y 12 end -arch dungeon_magic -x 13 -y 12 -end -arch dwall_2_1_2 +arch wwall_2_1_2 x 13 y 12 end -arch woodfloor +arch cobblestones2 x 13 y 13 end -arch dungeon_magic +arch cobblestones2 x 13 -y 13 -end -arch woodfloor -x 13 y 14 end -arch dungeon_magic -x 13 -y 14 -end -arch woodfloor -x 13 -y 15 -end -arch wwall_2_1_2 +arch cobblestones2 x 13 y 15 end arch sea x 14 end -arch dwall_2_2_3 +arch wwall_2_2_3 x 14 end arch sea x 14 y 1 end -arch dwall_2_1_1 +arch wwall_2_1_1 x 14 y 1 end @@ -1717,7 +1236,7 @@ x 14 y 2 end -arch dwall_2_1_1 +arch wwall_2_1_1 x 14 y 2 end @@ -1725,7 +1244,7 @@ x 14 y 3 end -arch dwall_2_1_1 +arch wwall_2_1_1 x 14 y 3 end @@ -1737,19 +1256,15 @@ x 14 y 4 end -arch dwall_2_1_1 +arch wwall_2_1_1 x 14 y 4 end -arch dungeon_magic -x 14 -y 5 -end -arch sea +arch pstone_1 x 14 y 5 end -arch dwall_2_2_1 +arch wwall_2_1_1 x 14 y 5 end @@ -1757,7 +1272,7 @@ x 14 y 6 end -arch dungeon_magic +arch wwall_2_1_1 x 14 y 6 end @@ -1765,7 +1280,7 @@ x 14 y 7 end -arch dungeon_magic +arch wwall_2_1_1 x 14 y 7 end @@ -1773,7 +1288,7 @@ x 14 y 8 end -arch dungeon_magic +arch wwall_2_1_1 x 14 y 8 end @@ -1781,7 +1296,7 @@ x 14 y 9 end -arch dungeon_magic +arch wwall_2_1_1 x 14 y 9 end @@ -1789,7 +1304,7 @@ x 14 y 10 end -arch dungeon_magic +arch wwall_2_1_1 x 14 y 10 end @@ -1797,165 +1312,34 @@ x 14 y 11 end -arch dungeon_magic +arch wwall_2_1_1 x 14 y 11 end arch woodfloor x 14 y 12 -end -arch dungeon_magic -x 14 -y 12 end -arch dwall_2_1_2 +arch wwall_2_2_4 x 14 y 12 end -arch woodfloor +arch cobblestones2 x 14 y 13 end -arch dungeon_magic +arch cobblestones2 x 14 -y 13 -end -arch woodfloor -x 14 y 14 end -arch dungeon_magic +arch cobblestones2 x 14 -y 14 -end -arch woodfloor -x 14 -y 15 -end -arch wwall_2_1_2 -x 14 -y 15 -end -arch sea -x 15 -end -arch sea -x 15 -y 1 -end -arch sea -x 15 -y 2 -end -arch sea -x 15 -y 3 -end -arch wwall_1_1 -x 15 -y 3 -end -arch sea -x 15 -y 4 -end -arch wwall_2_1_1 -x 15 -y 4 -end -arch sea -x 15 -y 5 -end -arch wwall_3_4 -x 15 -y 5 -end -arch pstone_2 -x 15 -y 6 -end -arch wwall_2_1_1 -x 15 -y 6 -end -arch pstone_2 -x 15 -y 7 -end -arch wwall_2_1_1 -x 15 -y 7 -end -arch woodfloor -x 15 -y 8 -end -arch wwall_2_1_1 -x 15 -y 8 -end -arch woodfloor -x 15 -y 9 -end -arch wwall_2_1_1 -x 15 -y 9 -end -arch woodfloor -x 15 -y 10 -end -arch wwall_2_1_1 -x 15 -y 10 -end -arch woodfloor -x 15 -y 11 -end -arch wwall_2_1_1 -x 15 -y 11 -end -arch woodfloor -x 15 -y 12 -end -arch wwall_3_4 -x 15 -y 12 -end -arch woodfloor -x 15 -y 13 -end -arch wwall_2_1_1 -x 15 -y 13 -end -arch woodfloor -x 15 -y 14 -end -arch wwall_2_1_1 -x 15 -y 14 -end -arch woodfloor -x 15 -y 15 -end -arch wwall_2_2_4 -x 15 y 15 end arch longship slaying port_w hp 23 -sp 11 +sp 13 x 6 y 6 end @@ -1963,7 +1347,7 @@ arch longship_2 slaying port_w hp 23 -sp 11 +sp 13 x 7 y 6 end Index: maps/pup_land/port_w diff -u maps/pup_land/port_w:1.1 maps/pup_land/port_w:1.2 --- maps/pup_land/port_w:1.1 Sun Mar 28 20:22:23 1999 +++ maps/pup_land/port_w Sun Oct 8 19:33:22 2000 @@ -6,39 +6,55 @@ Date: Mon Jan 29 00:14:36 1996 endmsg x 32 +y 20 end arch sea -no_pass 0 end arch sea y 1 end -arch pstone_1 +arch evergreens y 2 end -arch evergreens +arch biglake_sw +name sea y 2 end -arch grass +arch invis_exit +slaying world +hp 17 +sp 11 y 3 end arch evergreens y 3 end -arch grass +arch invis_exit +slaying world +hp 17 +sp 11 y 4 end arch evergreens y 4 end -arch grass +arch invis_exit +slaying world +hp 17 +sp 11 y 5 end -arch grass +arch evergreens +y 5 +end +arch invis_exit +slaying world +hp 17 +sp 11 y 6 end -arch grass -y 7 +arch evergreens +y 6 end arch invis_exit slaying world @@ -47,65 +63,112 @@ y 7 end arch grass +y 7 +end +arch invis_exit +slaying world +hp 17 +sp 11 y 8 end arch grass -y 9 +y 8 end -arch evergreens +arch invis_exit +slaying world +hp 17 +sp 11 y 9 end arch grass -y 10 +y 9 end -arch evergreens +arch invis_exit +slaying world +hp 17 +sp 11 y 10 end arch grass +y 10 +end +arch invis_exit +slaying world +hp 17 +sp 11 y 11 end arch evergreens y 11 end -arch pstone_1 +arch invis_exit +slaying world +hp 17 +sp 11 y 12 end arch evergreens y 12 end -arch sea +arch invis_exit +slaying world +hp 17 +sp 11 y 13 end -arch sea +arch evergreens +y 13 +end +arch invis_exit +slaying world +hp 17 +sp 11 y 14 end -arch sea +arch evergreens +y 14 +end +arch invis_exit +slaying world +hp 17 +sp 11 +y 15 +end +arch evergreens y 15 end +arch evergreens +y 16 +end +arch grass +y 17 +end +arch biglake_nw +name sea +y 17 +end arch sea -x 1 +y 18 end arch sea -x 1 -y 1 +y 19 end -arch pstone_1 +arch sea x 1 -y 2 end -arch evergreens +arch sea x 1 -y 2 +y 1 end -arch grass +arch sea x 1 -y 3 +y 2 end arch evergreens x 1 y 3 end -arch grass +arch pstone_1 x 1 y 4 end @@ -125,10 +188,18 @@ x 1 y 6 end +arch evergreens +x 1 +y 6 +end arch grass x 1 y 7 end +arch evergreens +x 1 +y 7 +end arch grass x 1 y 8 @@ -137,45 +208,66 @@ x 1 y 9 end +arch grass +x 1 +y 10 +end +arch grass +x 1 +y 11 +end arch evergreens x 1 -y 9 +y 11 end arch grass x 1 -y 10 +y 12 end arch evergreens x 1 -y 10 +y 12 end arch grass x 1 -y 11 +y 13 end arch evergreens x 1 -y 11 +y 13 end arch pstone_1 x 1 -y 12 +y 14 end arch evergreens x 1 -y 12 +y 14 +end +arch evergreens +x 1 +y 15 +end +arch grass +x 1 +y 16 end +arch biglake_nw +name sea +x 1 +y 16 +end arch sea x 1 -y 13 +y 17 end arch sea x 1 -y 14 +y 18 end arch sea x 1 -y 15 +y 19 end arch sea x 2 @@ -184,23 +276,20 @@ x 2 y 1 end -arch pstone_1 -x 2 -y 2 -end -arch evergreens +arch sea x 2 y 2 end -arch grass +arch pstone_1 x 2 y 3 end -arch evergreens +arch biglake_sw +name sea x 2 y 3 end -arch grass +arch pstone_1 x 2 y 4 end @@ -220,19 +309,23 @@ x 2 y 6 end -arch pstone_1 +arch evergreens x 2 -y 7 +y 6 end arch grass x 2 -y 8 +y 7 +end +arch evergreens +x 2 +y 7 end arch grass x 2 -y 9 +y 8 end -arch evergreens +arch pstone_1 x 2 y 9 end @@ -240,10 +333,6 @@ x 2 y 10 end -arch evergreens -x 2 -y 10 -end arch grass x 2 y 11 @@ -252,7 +341,7 @@ x 2 y 11 end -arch pstone_1 +arch grass x 2 y 12 end @@ -260,7 +349,7 @@ x 2 y 12 end -arch pstone_1 +arch grass x 2 y 13 end @@ -268,54 +357,78 @@ x 2 y 13 end -arch sea +arch pstone_1 x 2 y 14 end -arch sea +arch evergreens +x 2 +y 14 +end +arch pstone_1 x 2 y 15 end +arch evergreens +x 2 +y 15 +end +arch sea +x 2 +y 16 +end +arch sea +x 2 +y 17 +end +arch sea +x 2 +y 18 +end arch sea +x 2 +y 19 +end +arch sea x 3 end arch sea x 3 y 1 end -arch pstone_1 +arch sea x 3 y 2 end -arch grass +arch sea x 3 y 3 end -arch evergreens +arch pstone_1 x 3 -y 3 +y 4 end arch grass x 3 -y 4 +y 5 end arch evergreens x 3 -y 4 +y 5 end arch grass x 3 -y 5 +y 6 end arch evergreens x 3 -y 5 +y 6 end arch grass x 3 -y 6 +y 7 end -arch brush +arch evergreens x 3 y 7 end @@ -323,90 +436,110 @@ x 3 y 8 end -arch grass +arch pstone_1 x 3 y 9 end +arch grass +x 3 +y 10 +end +arch grass +x 3 +y 11 +end arch evergreens x 3 -y 9 +y 11 end arch grass x 3 -y 10 +y 12 end arch evergreens x 3 -y 10 +y 12 end arch grass x 3 -y 11 +y 13 end arch evergreens x 3 -y 11 +y 13 end arch pstone_1 x 3 -y 12 +y 14 end arch evergreens x 3 -y 12 +y 14 end +arch evergreens +x 3 +y 15 +end +arch biglake_nw +name sea +x 3 +y 15 +end arch sea x 3 -y 13 +y 16 end arch sea x 3 -y 14 +y 17 end arch sea x 3 -y 15 +y 18 end arch sea +x 3 +y 19 +end +arch dungeon_magic x 4 end arch sea x 4 -y 1 end -arch pstone_1 +arch dungeon_magic x 4 -y 2 +y 1 end -arch evergreens +arch sea x 4 -y 2 +y 1 end -arch cwall_1_1 +arch dungeon_magic x 4 y 2 end -arch grass +arch sea x 4 -y 3 +y 2 end -arch evergreens +arch dungeon_magic x 4 y 3 end -arch cwall_2_1_1 +arch sea x 4 y 3 end -arch grass +arch pstone_1 x 4 y 4 end -arch cwall_2_1_1 +arch cwall_1_1 x 4 y 4 end -arch brush +arch grass x 4 y 5 end @@ -418,31 +551,27 @@ x 4 y 6 end -arch cwall_1_2 +arch cwall_2_1_1 x 4 y 6 end -arch pstone_1 +arch brush x 4 y 7 end -arch grass -x 4 -y 8 -end -arch cwall_1_1 +arch cwall_2_1_1 x 4 -y 8 +y 7 end arch grass x 4 -y 9 +y 8 end -arch evergreens +arch cwall_1_2 x 4 -y 9 +y 8 end -arch cwall_2_1_1 +arch pstone_1 x 4 y 9 end @@ -450,7 +579,7 @@ x 4 y 10 end -arch cwall_2_1_1 +arch cwall_1_1 x 4 y 10 end @@ -462,66 +591,95 @@ x 4 y 11 end -arch pstone_1 +arch grass x 4 y 12 end -arch evergreens +arch cwall_2_1_1 x 4 y 12 end -arch cwall_1_2 +arch grass x 4 -y 12 +y 13 end -arch sea +arch cwall_2_1_1 x 4 y 13 end -arch sea +arch grass +x 4 +y 14 +end +arch cwall_1_2 x 4 y 14 end +arch dungeon_magic +x 4 +y 15 +end arch sea x 4 y 15 end +arch dungeon_magic +x 4 +y 16 +end arch sea -x 5 +x 4 +y 16 +end +arch dungeon_magic +x 4 +y 17 end arch sea -x 5 -y 1 +x 4 +y 17 end arch dungeon_magic +x 4 +y 18 +end +arch sea +x 4 +y 18 +end +arch sea +x 4 +y 19 +end +arch sea x 5 -y 1 end -arch pstone_1 +arch sea x 5 -y 2 +y 1 end -arch evergreens +arch sea x 5 y 2 end arch dungeon_magic x 5 -y 2 +y 3 end -arch grass +arch pstone_1 x 5 y 3 end -arch evergreens +arch biglake_se +name sea x 5 y 3 end arch dungeon_magic x 5 -y 3 +y 4 end -arch grass +arch pstone_1 x 5 y 4 end @@ -531,7 +689,7 @@ end arch dungeon_magic x 5 -y 4 +y 5 end arch grass x 5 @@ -543,27 +701,27 @@ end arch dungeon_magic x 5 -y 5 +y 6 end arch grass x 5 y 6 end -arch dungeon_magic +arch evergreens x 5 y 6 end -arch pstone_1 +arch dungeon_magic x 5 y 7 end -arch dungeon_magic +arch grass x 5 y 7 end -arch grass +arch evergreens x 5 -y 8 +y 7 end arch dungeon_magic x 5 @@ -571,219 +729,256 @@ end arch grass x 5 -y 9 +y 8 end arch dungeon_magic x 5 y 9 end +arch pstone_1 +x 5 +y 9 +end +arch dungeon_magic +x 5 +y 10 +end arch grass x 5 y 10 end +arch dungeon_magic +x 5 +y 11 +end +arch grass +x 5 +y 11 +end +arch dungeon_magic +x 5 +y 12 +end +arch grass +x 5 +y 12 +end arch evergreens x 5 -y 10 +y 12 end arch dungeon_magic x 5 -y 10 +y 13 +end +arch grass +x 5 +y 13 +end +arch dungeon_magic +x 5 +y 14 end -arch grass +arch pstone_1 x 5 -y 11 +y 14 end arch dungeon_magic x 5 -y 11 +y 15 end arch pstone_1 x 5 -y 12 +y 15 end -arch dungeon_magic +arch biglake_ne +name sea x 5 -y 12 +y 15 end arch sea x 5 -y 13 +y 16 end -arch dungeon_magic +arch sea x 5 -y 13 +y 17 end arch sea x 5 -y 14 +y 18 end arch sea x 5 -y 15 +y 19 end arch sea x 6 end -arch pstone_1 +arch sea x 6 y 1 end +arch sea +x 6 +y 2 +end arch dungeon_magic x 6 -y 1 +y 3 end arch pstone_1 x 6 -y 2 +y 3 +end +arch dungeon_magic +x 6 +y 4 end +arch pstone_1 +x 6 +y 4 +end arch evergreens x 6 -y 2 +y 4 end arch dungeon_magic x 6 -y 2 +y 5 end arch grass x 6 -y 3 +y 5 end arch dungeon_magic x 6 -y 3 +y 6 end arch grass x 6 -y 4 +y 6 end arch evergreens x 6 -y 4 +y 6 end arch dungeon_magic x 6 -y 4 +y 7 end arch grass x 6 -y 5 +y 7 end arch evergreens x 6 -y 5 +y 7 end arch dungeon_magic x 6 -y 5 +y 8 end arch grass x 6 -y 6 +y 8 end arch dungeon_magic x 6 -y 6 +y 9 end arch grass x 6 -y 7 +y 9 end arch dungeon_magic x 6 -y 7 +y 10 end arch grass x 6 -y 8 +y 10 end arch dungeon_magic x 6 -y 8 +y 11 end arch grass x 6 -y 9 +y 11 end arch dungeon_magic x 6 -y 9 +y 12 end arch grass x 6 -y 10 +y 12 end arch evergreens x 6 -y 10 +y 12 end arch dungeon_magic x 6 -y 10 +y 13 end arch grass x 6 -y 11 +y 13 end arch evergreens x 6 -y 11 +y 13 end arch dungeon_magic x 6 -y 11 +y 14 end arch pstone_1 x 6 -y 12 +y 14 end arch dungeon_magic x 6 -y 12 +y 15 end arch pstone_1 x 6 -y 13 +y 15 end -arch dungeon_magic +arch sea x 6 -y 13 +y 16 end arch sea x 6 -y 14 +y 17 end arch sea x 6 -y 15 +y 18 end arch sea -x 7 -end -arch pstone_1 -x 7 -y 1 +x 6 +y 19 end -arch evergreens +arch sea x 7 -y 1 end -arch dungeon_magic +arch sea x 7 y 1 -end -arch grass -x 7 -y 2 end -arch evergreens +arch sea x 7 y 2 end arch dungeon_magic x 7 -y 2 +y 3 end -arch grass +arch pstone_1 x 7 y 3 end @@ -793,7 +988,7 @@ end arch dungeon_magic x 7 -y 3 +y 4 end arch grass x 7 @@ -805,83 +1000,75 @@ end arch dungeon_magic x 7 -y 4 -end -arch brush -x 7 -y 5 -end -arch dungeon_magic -x 7 y 5 end arch grass x 7 -y 6 +y 5 end arch evergreens x 7 -y 6 +y 5 end arch dungeon_magic x 7 y 6 end -arch cwall_1_1 -x 7 -y 6 -end arch grass x 7 -y 7 +y 6 end arch evergreens x 7 -y 7 +y 6 end arch dungeon_magic x 7 y 7 end -arch cwall_2_1_1 +arch brush x 7 y 7 end -arch grass +arch dungeon_magic x 7 y 8 end -arch dungeon_magic +arch grass x 7 y 8 end -arch cwall_1_2 +arch cwall_1_1 x 7 y 8 end +arch dungeon_magic +x 7 +y 9 +end arch grass x 7 y 9 end -arch evergreens +arch cwall_2_1_1 x 7 y 9 end arch dungeon_magic x 7 -y 9 +y 10 end arch grass x 7 y 10 end -arch evergreens +arch cwall_1_2 x 7 y 10 end arch dungeon_magic x 7 -y 10 +y 11 end arch grass x 7 @@ -893,60 +1080,81 @@ end arch dungeon_magic x 7 -y 11 +y 12 end -arch pstone_1 +arch grass x 7 y 12 end -arch dungeon_magic +arch evergreens x 7 y 12 end -arch sea +arch dungeon_magic x 7 y 13 end -arch dungeon_magic +arch grass x 7 y 13 end -arch sea +arch evergreens +x 7 +y 13 +end +arch dungeon_magic x 7 y 14 end -arch sea +arch pstone_1 x 7 +y 14 +end +arch dungeon_magic +x 7 +y 15 +end +arch pstone_1 +x 7 y 15 end +arch biglake_nw +name sea +x 7 +y 15 +end arch sea -x 8 +x 7 +y 16 end -arch pstone_1 -x 8 -y 1 +arch sea +x 7 +y 17 end -arch evergreens -x 8 -y 1 +arch sea +x 7 +y 18 end -arch dungeon_magic +arch sea +x 7 +y 19 +end +arch sea x 8 -y 1 end -arch grass +arch sea x 8 -y 2 +y 1 end -arch evergreens +arch sea x 8 y 2 end arch dungeon_magic x 8 -y 2 +y 3 end -arch grass +arch pstone_1 x 8 y 3 end @@ -956,7 +1164,7 @@ end arch dungeon_magic x 8 -y 3 +y 4 end arch grass x 8 @@ -968,27 +1176,27 @@ end arch dungeon_magic x 8 -y 4 +y 5 end arch grass x 8 y 5 end -arch dungeon_magic +arch evergreens x 8 y 5 end -arch grass +arch dungeon_magic x 8 y 6 end -arch dungeon_magic +arch grass x 8 y 6 end -arch pstone_1 +arch evergreens x 8 -y 7 +y 6 end arch dungeon_magic x 8 @@ -996,7 +1204,7 @@ end arch grass x 8 -y 8 +y 7 end arch dungeon_magic x 8 @@ -1004,88 +1212,109 @@ end arch grass x 8 -y 9 +y 8 end arch dungeon_magic x 8 y 9 end +arch pstone_1 +x 8 +y 9 +end +arch dungeon_magic +x 8 +y 10 +end arch grass x 8 y 10 end +arch dungeon_magic +x 8 +y 11 +end +arch grass +x 8 +y 11 +end +arch dungeon_magic +x 8 +y 12 +end +arch grass +x 8 +y 12 +end arch evergreens x 8 -y 10 +y 12 end arch dungeon_magic x 8 -y 10 +y 13 end arch grass x 8 -y 11 +y 13 end arch evergreens x 8 -y 11 +y 13 end arch dungeon_magic x 8 -y 11 +y 14 end arch pstone_1 x 8 -y 12 +y 14 +end +arch biglake_new +name sea +x 8 +y 14 end arch dungeon_magic x 8 -y 12 +y 15 end arch sea x 8 -y 13 +y 15 end -arch dungeon_magic +arch sea x 8 -y 13 +y 16 end arch sea x 8 -y 14 +y 17 end arch sea x 8 -y 15 +y 18 end arch sea -x 9 -end -arch pstone_1 -x 9 -y 1 +x 8 +y 19 end -arch evergreens +arch sea x 9 -y 1 end -arch dungeon_magic +arch sea x 9 y 1 -end -arch grass -x 9 -y 2 end -arch evergreens +arch sea x 9 y 2 end arch dungeon_magic x 9 -y 2 +y 3 end -arch grass +arch pstone_1 x 9 y 3 end @@ -1095,31 +1324,39 @@ end arch dungeon_magic x 9 -y 3 +y 4 end arch grass x 9 y 4 end -arch dungeon_magic +arch evergreens x 9 y 4 end +arch dungeon_magic +x 9 +y 5 +end arch grass x 9 y 5 end -arch dungeon_magic +arch evergreens x 9 y 5 end +arch dungeon_magic +x 9 +y 6 +end arch grass x 9 y 6 end arch dungeon_magic x 9 -y 6 +y 7 end arch grass x 9 @@ -1127,7 +1364,7 @@ end arch dungeon_magic x 9 -y 7 +y 8 end arch grass x 9 @@ -1135,7 +1372,7 @@ end arch dungeon_magic x 9 -y 8 +y 9 end arch grass x 9 @@ -1143,7 +1380,7 @@ end arch dungeon_magic x 9 -y 9 +y 10 end arch grass x 9 @@ -1151,7 +1388,7 @@ end arch dungeon_magic x 9 -y 10 +y 11 end arch grass x 9 @@ -1159,58 +1396,74 @@ end arch dungeon_magic x 9 -y 11 +y 12 end -arch pstone_1 +arch grass x 9 y 12 end arch dungeon_magic x 9 -y 12 +y 13 end -arch sea +arch grass x 9 y 13 end arch dungeon_magic x 9 -y 13 +y 14 end -arch sea +arch pstone_1 x 9 y 14 end +arch dungeon_magic +x 9 +y 15 +end arch sea x 9 y 15 end arch sea -x 10 +x 9 +y 16 end -arch pstone_1 +arch sea +x 9 +y 17 +end +arch sea +x 9 +y 18 +end +arch sea +x 9 +y 19 +end +arch sea x 10 -y 1 end -arch dungeon_magic +arch sea x 10 y 1 end -arch grass +arch sea x 10 y 2 end arch dungeon_magic x 10 -y 2 +y 3 end -arch grass +arch pstone_1 x 10 y 3 end arch dungeon_magic x 10 -y 3 +y 4 end arch grass x 10 @@ -1218,7 +1471,7 @@ end arch dungeon_magic x 10 -y 4 +y 5 end arch grass x 10 @@ -1226,7 +1479,7 @@ end arch dungeon_magic x 10 -y 5 +y 6 end arch grass x 10 @@ -1234,15 +1487,23 @@ end arch dungeon_magic x 10 -y 6 +y 7 end -arch pstone_1 +arch grass x 10 y 7 end arch dungeon_magic x 10 -y 7 +y 8 +end +arch grass +x 10 +y 8 +end +arch dungeon_magic +x 10 +y 9 end arch magic_ear msg @@ -1250,108 +1511,118 @@ Click. endmsg x 10 -y 7 +y 9 +protected 1 connected 1 end -arch grass +arch pstone_1 x 10 -y 8 +y 9 end arch dungeon_magic x 10 -y 8 +y 10 end +arch grass +x 10 +y 10 +end arch man -name Suspicious Guy +name suspicious guy msg @match siegfried -good. +Okay, you're allowed to pass. @match * -Go away +Go away! endmsg +hp 180 +maxhp 180 x 10 -y 8 +y 10 speed_left -1.750000 +pick_up 0 +friendly 1 +unaggressive 0 +end +arch dungeon_magic +x 10 +y 11 end arch grass x 10 -y 9 +y 11 end arch dungeon_magic x 10 -y 9 +y 12 end arch brush x 10 -y 10 +y 12 end arch dungeon_magic x 10 -y 10 +y 13 end arch brush x 10 -y 11 +y 13 end arch dungeon_magic x 10 -y 11 +y 14 end arch pstone_1 x 10 -y 12 +y 14 end arch dungeon_magic x 10 -y 12 +y 15 end arch sea x 10 -y 13 +y 15 end -arch dungeon_magic +arch sea x 10 -y 13 +y 16 end arch sea x 10 -y 14 +y 17 end arch sea x 10 -y 15 +y 18 end arch sea -x 11 +x 10 +y 19 end -arch cwall_1_1 +arch dungeon_magic x 11 end -arch pstone_1 +arch sea x 11 -y 1 end arch dungeon_magic x 11 y 1 end -arch cwall_2_1_1 +arch sea x 11 y 1 -end -arch grass -x 11 -y 2 end -arch dungeon_magic +arch sea x 11 y 2 end -arch cwall_2_1_1 +arch cwall_1_1 x 11 y 2 end -arch grass +arch pstone_1 x 11 y 3 end @@ -1395,11 +1666,11 @@ x 11 y 6 end -arch cwall_1_2 +arch cwall_2_1_1 x 11 y 6 end -arch pstone_2 +arch grass x 11 y 7 end @@ -1407,10 +1678,9 @@ x 11 y 7 end -arch igateTrg2 +arch cwall_2_1_1 x 11 y 7 -connected 1 end arch grass x 11 @@ -1420,21 +1690,19 @@ x 11 y 8 end -arch cwall_1_1 +arch cwall_1_2 x 11 y 8 -end -arch grass -x 11 -y 9 end -arch dungeon_magic +arch pstone_2 x 11 y 9 end -arch cwall_2_1_1 +arch igateTrg2 x 11 y 9 +protected 1 +connected 1 end arch grass x 11 @@ -1444,7 +1712,7 @@ x 11 y 10 end -arch cwall_2_1_1 +arch cwall_1_1 x 11 y 10 end @@ -1460,64 +1728,108 @@ x 11 y 11 end -arch pstone_1 +arch grass +x 11 +y 12 +end +arch dungeon_magic +x 11 +y 12 +end +arch cwall_2_1_1 x 11 y 12 end +arch grass +x 11 +y 13 +end +arch dungeon_magic +x 11 +y 13 +end +arch cwall_2_1_1 +x 11 +y 13 +end +arch pstone_1 +x 11 +y 14 +end +arch dungeon_magic +x 11 +y 14 +end +arch cwall_2_1_1 +x 11 +y 14 +end +arch sea +x 11 +y 15 +end +arch dungeon_magic +x 11 +y 15 +end +arch cwall_1_2 +x 11 +y 15 +end arch dungeon_magic +x 11 +y 16 +end +arch sea x 11 -y 12 +y 16 end -arch cwall_2_1_1 +arch dungeon_magic x 11 -y 12 +y 17 end arch sea x 11 -y 13 +y 17 end arch dungeon_magic x 11 -y 13 +y 18 end -arch cwall_1_2 +arch sea x 11 -y 13 +y 18 end -arch sea +arch dungeon_magic x 11 -y 14 +y 19 end arch sea x 11 -y 15 +y 19 end arch sea x 12 -end -arch pstone_1 -x 12 -y 1 end -arch dungeon_magic +arch sea x 12 y 1 end -arch grass +arch sea x 12 y 2 end arch dungeon_magic x 12 -y 2 +y 3 end -arch grass +arch pstone_1 x 12 y 3 end arch dungeon_magic x 12 -y 3 +y 4 end arch grass x 12 @@ -1525,7 +1837,7 @@ end arch dungeon_magic x 12 -y 4 +y 5 end arch grass x 12 @@ -1533,7 +1845,7 @@ end arch dungeon_magic x 12 -y 5 +y 6 end arch grass x 12 @@ -1541,27 +1853,40 @@ end arch dungeon_magic x 12 -y 6 +y 7 +end +arch grass +x 12 +y 7 +end +arch dungeon_magic +x 12 +y 8 +end +arch grass +x 12 +y 8 end arch man -name Suspicious Guy +name suspicious guy msg @match siegfried -good. +Okay, you're allowed to pass. @match * -Go away +Go away! endmsg +hp 180 +maxhp 180 x 12 -y 6 +y 8 speed_left -1.750000 +pick_up 0 +friendly 1 +unaggressive 0 end -arch pstone_1 -x 12 -y 7 -end arch dungeon_magic x 12 -y 7 +y 9 end arch magic_ear msg @@ -1569,107 +1894,126 @@ Click. endmsg x 12 -y 7 +y 9 +protected 1 connected 1 end +arch pstone_1 +x 12 +y 9 +end +arch dungeon_magic +x 12 +y 10 +end arch grass x 12 -y 8 +y 10 end arch dungeon_magic x 12 -y 8 +y 11 end arch grass x 12 -y 9 +y 11 end arch dungeon_magic x 12 -y 9 +y 12 end arch grass x 12 -y 10 +y 12 end arch dungeon_magic x 12 -y 10 +y 13 end arch grass x 12 -y 11 +y 13 end arch dungeon_magic x 12 -y 11 +y 14 end arch pstone_1 x 12 -y 12 +y 14 end arch dungeon_magic x 12 -y 12 +y 15 end -arch sea +arch pstone_1 x 12 -y 13 +y 15 end -arch dungeon_magic +arch biglake_ne +name sea x 12 -y 13 +y 15 end arch sea x 12 -y 14 +y 16 end arch sea x 12 -y 15 +y 17 end arch sea -x 13 +x 12 +y 18 +end +arch sea +x 12 +y 19 end arch sea x 13 -y 1 end -arch dungeon_magic +arch sea x 13 y 1 end -arch pstone_1 +arch sea x 13 y 2 end arch dungeon_magic x 13 -y 2 +y 3 end -arch grass +arch pstone_1 x 13 y 3 end -arch dungeon_magic +arch biglake_sw +name sea x 13 y 3 end -arch grass +arch dungeon_magic x 13 y 4 end -arch dungeon_magic +arch pstone_1 x 13 y 4 end +arch dungeon_magic +x 13 +y 5 +end arch grass x 13 y 5 end arch dungeon_magic x 13 -y 5 +y 6 end arch grass x 13 @@ -1677,15 +2021,15 @@ end arch dungeon_magic x 13 -y 6 +y 7 end -arch pstone_1 +arch grass x 13 y 7 end arch dungeon_magic x 13 -y 7 +y 8 end arch grass x 13 @@ -1693,130 +2037,142 @@ end arch dungeon_magic x 13 -y 8 +y 9 end -arch grass +arch pstone_1 x 13 y 9 end arch dungeon_magic x 13 -y 9 +y 10 end arch grass x 13 y 10 end +arch dungeon_magic +x 13 +y 11 +end +arch grass +x 13 +y 11 +end +arch dungeon_magic +x 13 +y 12 +end +arch grass +x 13 +y 12 +end arch evergreens x 13 -y 10 +y 12 end arch dungeon_magic x 13 -y 10 +y 13 end arch grass x 13 -y 11 +y 13 end arch evergreens x 13 -y 11 +y 13 end arch dungeon_magic x 13 -y 11 +y 14 end arch pstone_1 x 13 -y 12 +y 14 end arch dungeon_magic x 13 -y 12 +y 15 end arch pstone_1 x 13 -y 13 +y 15 end -arch dungeon_magic +arch sea x 13 -y 13 +y 16 end arch sea x 13 -y 14 +y 17 end arch sea x 13 -y 15 +y 18 end arch sea -x 14 +x 13 +y 19 end arch sea x 14 -y 1 end -arch dungeon_magic +arch sea x 14 y 1 end -arch pstone_1 +arch sea x 14 y 2 end arch dungeon_magic x 14 -y 2 -end -arch grass -x 14 y 3 end -arch evergreens +arch sea x 14 y 3 end arch dungeon_magic x 14 -y 3 +y 4 end -arch grass +arch pstone_1 x 14 y 4 end arch dungeon_magic x 14 -y 4 +y 5 end arch grass x 14 y 5 end -arch dungeon_magic +arch evergreens x 14 y 5 end -arch grass +arch dungeon_magic x 14 y 6 end -arch dungeon_magic +arch grass x 14 y 6 end -arch grass +arch dungeon_magic x 14 y 7 end -arch pstone_1 +arch grass x 14 y 7 end arch dungeon_magic x 14 -y 7 +y 8 end arch grass x 14 @@ -1824,103 +2180,129 @@ end arch dungeon_magic x 14 -y 8 +y 9 end arch grass x 14 y 9 end -arch dungeon_magic +arch pstone_1 x 14 y 9 end -arch grass +arch dungeon_magic x 14 y 10 end -arch evergreens +arch grass x 14 y 10 end arch dungeon_magic x 14 -y 10 +y 11 end arch grass x 14 y 11 end -arch evergreens +arch dungeon_magic x 14 -y 11 +y 12 end -arch dungeon_magic +arch grass x 14 -y 11 +y 12 end -arch pstone_1 +arch evergreens x 14 y 12 end arch dungeon_magic x 14 -y 12 +y 13 end -arch sea +arch grass x 14 y 13 end -arch dungeon_magic +arch evergreens x 14 y 13 end -arch sea +arch dungeon_magic x 14 y 14 end -arch sea +arch pstone_1 +x 14 +y 14 +end +arch dungeon_magic x 14 y 15 end +arch pstone_1 +x 14 +y 15 +end +arch biglake_nw +name sea +x 14 +y 15 +end arch sea -x 15 +x 14 +y 16 end arch sea -x 15 -y 1 +x 14 +y 17 end -arch dungeon_magic +arch sea +x 14 +y 18 +end +arch sea +x 14 +y 19 +end +arch sea x 15 -y 1 end arch sea x 15 -y 2 +y 1 end -arch dungeon_magic +arch sea x 15 y 2 end -arch grass +arch dungeon_magic x 15 y 3 end -arch evergreens +arch sea x 15 y 3 end arch dungeon_magic x 15 -y 3 +y 4 end -arch grass +arch pstone_1 x 15 y 4 end -arch dungeon_magic +arch biglake_sw +name sea x 15 y 4 end +arch dungeon_magic +x 15 +y 5 +end arch grass x 15 y 5 @@ -1931,7 +2313,7 @@ end arch dungeon_magic x 15 -y 5 +y 6 end arch grass x 15 @@ -1939,51 +2321,43 @@ end arch dungeon_magic x 15 -y 6 -end -arch cwall_1_1 -x 15 -y 6 +y 7 end arch grass x 15 y 7 end -arch pstone_1 +arch evergreens x 15 y 7 end arch dungeon_magic x 15 -y 7 -end -arch cwall_2_1_1 -x 15 -y 7 +y 8 end arch grass x 15 y 8 end -arch dungeon_magic +arch cwall_1_1 x 15 y 8 end -arch cwall_1_2 +arch dungeon_magic x 15 -y 8 +y 9 end arch grass x 15 y 9 end -arch dungeon_magic +arch pstone_1 x 15 y 9 end -arch grass +arch cwall_2_1_1 x 15 -y 10 +y 9 end arch dungeon_magic x 15 @@ -1991,48 +2365,76 @@ end arch grass x 15 +y 10 +end +arch cwall_1_2 +x 15 +y 10 +end +arch dungeon_magic +x 15 y 11 end -arch evergreens +arch grass x 15 y 11 end arch dungeon_magic x 15 -y 11 +y 12 end -arch pstone_1 +arch grass x 15 y 12 end arch dungeon_magic x 15 -y 12 +y 13 end -arch sea +arch grass x 15 y 13 end -arch dungeon_magic +arch evergreens x 15 y 13 end -arch sea +arch dungeon_magic x 15 y 14 end +arch pstone_1 +x 15 +y 14 +end +arch dungeon_magic +x 15 +y 15 +end arch sea x 15 y 15 end arch sea -x 16 +x 15 +y 16 +end +arch sea +x 15 +y 17 +end +arch sea +x 15 +y 18 end arch sea +x 15 +y 19 +end +arch sea x 16 -y 1 end -arch dungeon_magic +arch sea x 16 y 1 end @@ -2042,31 +2444,23 @@ end arch dungeon_magic x 16 -y 2 -end -arch grass -x 16 y 3 end -arch evergreens +arch sea x 16 y 3 end arch dungeon_magic x 16 -y 3 -end -arch grass -x 16 y 4 end -arch evergreens +arch sea x 16 y 4 end arch dungeon_magic x 16 -y 4 +y 5 end arch grass x 16 @@ -2078,27 +2472,27 @@ end arch dungeon_magic x 16 -y 5 +y 6 end arch grass x 16 y 6 end -arch dungeon_magic +arch evergreens x 16 y 6 end -arch pstone_1 +arch dungeon_magic x 16 y 7 end -arch dungeon_magic +arch grass x 16 y 7 end -arch grass +arch evergreens x 16 -y 8 +y 7 end arch dungeon_magic x 16 @@ -2106,15 +2500,15 @@ end arch grass x 16 -y 9 +y 8 end arch dungeon_magic x 16 y 9 end -arch brush +arch pstone_1 x 16 -y 10 +y 9 end arch dungeon_magic x 16 @@ -2122,44 +2516,68 @@ end arch grass x 16 -y 11 +y 10 end arch dungeon_magic x 16 y 11 end -arch pstone_1 +arch grass x 16 -y 12 +y 11 end arch dungeon_magic x 16 y 12 end -arch sea +arch brush x 16 -y 13 +y 12 end arch dungeon_magic x 16 y 13 end -arch sea +arch grass +x 16 +y 13 +end +arch dungeon_magic +x 16 +y 14 +end +arch pstone_1 x 16 y 14 end +arch dungeon_magic +x 16 +y 15 +end arch sea x 16 y 15 end arch sea -x 17 +x 16 +y 16 end arch sea +x 16 +y 17 +end +arch sea +x 16 +y 18 +end +arch sea +x 16 +y 19 +end +arch sea x 17 -y 1 end -arch dungeon_magic +arch sea x 17 y 1 end @@ -2169,33 +2587,30 @@ end arch dungeon_magic x 17 -y 2 -end -arch pstone_1 -x 17 y 3 end -arch evergreens +arch sea x 17 y 3 end arch dungeon_magic x 17 -y 3 +y 4 end -arch grass +arch pstone_1 x 17 y 4 end -arch evergreens +arch biglake_se +name sea x 17 y 4 end arch dungeon_magic x 17 -y 4 +y 5 end -arch grass +arch pstone_1 x 17 y 5 end @@ -2205,7 +2620,7 @@ end arch dungeon_magic x 17 -y 5 +y 6 end arch grass x 17 @@ -2217,39 +2632,47 @@ end arch dungeon_magic x 17 -y 6 +y 7 end -arch pstone_1 +arch grass x 17 y 7 end -arch dungeon_magic +arch evergreens x 17 y 7 end +arch dungeon_magic +x 17 +y 8 +end arch grass x 17 y 8 end -arch dungeon_magic +arch evergreens x 17 y 8 end -arch grass +arch dungeon_magic x 17 y 9 end -arch dungeon_magic +arch pstone_1 x 17 y 9 end +arch dungeon_magic +x 17 +y 10 +end arch grass x 17 y 10 end arch dungeon_magic x 17 -y 10 +y 11 end arch grass x 17 @@ -2257,142 +2680,183 @@ end arch dungeon_magic x 17 -y 11 +y 12 end -arch pstone_1 +arch grass x 17 y 12 end arch dungeon_magic x 17 -y 12 +y 13 end -arch sea +arch grass x 17 y 13 end arch dungeon_magic x 17 -y 13 +y 14 end -arch sea +arch pstone_1 x 17 y 14 end +arch dungeon_magic +x 17 +y 15 +end arch sea x 17 y 15 end arch sea +x 17 +y 16 +end +arch sea +x 17 +y 17 +end +arch sea +x 17 +y 18 +end +arch sea +x 17 +y 19 +end +arch sea x 18 end arch sea x 18 y 1 end -arch pstone_1 +arch sea x 18 y 2 end +arch sea +x 18 +y 3 +end +arch pstone_1 +x 18 +y 4 +end arch cwall_1_1 x 18 -y 2 +y 4 end arch grass x 18 -y 3 +y 5 end arch evergreens x 18 -y 3 +y 5 end arch cwall_2_1_1 x 18 -y 3 +y 5 end arch grass x 18 -y 4 +y 6 end arch evergreens x 18 -y 4 +y 6 end arch cwall_2_1_1 x 18 -y 4 +y 6 end arch grass x 18 -y 5 +y 7 end arch cwall_2_1_1 x 18 -y 5 +y 7 end arch grass x 18 -y 6 +y 8 end arch cwall_1_2 x 18 -y 6 +y 8 end arch pstone_1 x 18 -y 7 +y 9 end arch grass x 18 -y 8 +y 10 end arch cwall_1_1 x 18 -y 8 +y 10 end arch grass x 18 -y 9 +y 11 end arch cwall_2_1_1 x 18 -y 9 +y 11 end arch grass x 18 -y 10 +y 12 end arch cwall_2_1_1 x 18 -y 10 +y 12 end arch grass x 18 -y 11 +y 13 end arch cwall_2_1_1 x 18 -y 11 +y 13 end arch pstone_1 x 18 -y 12 +y 14 end arch cwall_1_2 x 18 -y 12 +y 14 +end +arch pstone_1 +x 18 +y 15 +end +arch biglake_ne +name sea +x 18 +y 15 end arch sea x 18 -y 13 +y 16 end -arch pstone_1 +arch sea x 18 -y 14 +y 17 end arch sea x 18 -y 15 +y 18 +end +arch sea +x 18 +y 19 end arch sea x 19 @@ -2401,27 +2865,28 @@ x 19 y 1 end -arch pstone_1 +arch sea x 19 y 2 end -arch grass +arch pstone_1 x 19 y 3 end -arch evergreens +arch biglake_se +name sea x 19 y 3 end -arch grass +arch pstone_1 x 19 y 4 end -arch evergreens +arch grass x 19 -y 4 +y 5 end -arch grass +arch evergreens x 19 y 5 end @@ -2429,7 +2894,11 @@ x 19 y 6 end -arch pstone_1 +arch evergreens +x 19 +y 6 +end +arch grass x 19 y 7 end @@ -2437,15 +2906,15 @@ x 19 y 8 end -arch grass +arch pstone_1 x 19 y 9 end -arch pstone_1 +arch grass x 19 y 10 end -arch pstone_1 +arch grass x 19 y 11 end @@ -2461,30 +2930,47 @@ x 19 y 14 end -arch sea +arch pstone_1 x 19 y 15 end +arch pstone_1 +x 19 +y 16 +end +arch biglake_ne +name sea +x 19 +y 16 +end +arch sea +x 19 +y 17 +end +arch sea +x 19 +y 18 +end +arch sea +x 19 +y 19 +end arch sea x 20 end -arch pstone_1 +arch sea x 20 y 1 end -arch pstone_1 +arch sea x 20 y 2 end -arch grass +arch pstone_1 x 20 y 3 -end -arch grass -x 20 -y 4 end -arch evergreens +arch pstone_1 x 20 y 4 end @@ -2496,7 +2982,11 @@ x 20 y 6 end -arch pstone_1 +arch evergreens +x 20 +y 6 +end +arch grass x 20 y 7 end @@ -2504,15 +2994,15 @@ x 20 y 8 end -arch grass +arch pstone_1 x 20 y 9 end -arch pstone_1 +arch grass x 20 y 10 end -arch pstone_1 +arch grass x 20 y 11 end @@ -2528,22 +3018,34 @@ x 20 y 14 end -arch sea +arch pstone_1 x 20 y 15 end +arch pstone_1 +x 20 +y 16 +end arch sea -x 21 +x 20 +y 17 end -arch grass +arch sea +x 20 +y 18 +end +arch sea +x 20 +y 19 +end +arch sea x 21 -y 1 end -arch grass +arch sea x 21 -y 2 +y 1 end -arch evergreens +arch sea x 21 y 2 end @@ -2555,6 +3057,10 @@ x 21 y 4 end +arch evergreens +x 21 +y 4 +end arch grass x 21 y 5 @@ -2563,7 +3069,7 @@ x 21 y 6 end -arch pstone_1 +arch grass x 21 y 7 end @@ -2571,23 +3077,23 @@ x 21 y 8 end -arch grass +arch pstone_1 x 21 y 9 end -arch evergreens +arch grass x 21 -y 9 +y 10 end -arch pstone_1 +arch grass x 21 -y 10 +y 11 end -arch pstone_1 +arch evergreens x 21 y 11 end -arch sea +arch pstone_1 x 21 y 12 end @@ -2599,30 +3105,47 @@ x 21 y 14 end -arch sea +arch biglake_nse +name sea x 21 +y 14 +end +arch pstone_1 +x 21 y 15 end +arch pstone_1 +x 21 +y 16 +end arch sea -x 22 +x 21 +y 17 end -arch grass +arch sea +x 21 +y 18 +end +arch sea +x 21 +y 19 +end +arch sea x 22 -y 1 end -arch evergreens +arch sea x 22 y 1 end -arch grass +arch sea x 22 y 2 end -arch evergreens +arch grass x 22 -y 2 +y 3 end -arch grass +arch evergreens x 22 y 3 end @@ -2634,7 +3157,7 @@ x 22 y 4 end -arch brush +arch grass x 22 y 5 end @@ -2642,11 +3165,15 @@ x 22 y 6 end -arch pstone_1 +arch evergreens x 22 +y 6 +end +arch brush +x 22 y 7 end -arch pstone_1 +arch grass x 22 y 8 end @@ -2658,11 +3185,11 @@ x 22 y 10 end -arch sea +arch pstone_1 x 22 y 11 end -arch sea +arch pstone_1 x 22 y 12 end @@ -2670,30 +3197,43 @@ x 22 y 13 end -arch pstone_1 +arch biglake_nw +name sea x 22 -y 14 +y 13 end arch sea x 22 +y 14 +end +arch pstone_1 +x 22 y 15 end +arch pstone_1 +x 22 +y 16 +end arch sea -x 23 +x 22 +y 17 end -arch grass -x 23 -y 1 +arch sea +x 22 +y 18 end -arch evergreens +arch sea +x 22 +y 19 +end +arch sea x 23 -y 1 end -arch grass +arch sea x 23 -y 2 +y 1 end -arch evergreens +arch sea x 23 y 2 end @@ -2717,10 +3257,18 @@ x 23 y 5 end +arch evergreens +x 23 +y 5 +end arch grass x 23 y 6 end +arch evergreens +x 23 +y 6 +end arch grass x 23 y 7 @@ -2729,51 +3277,72 @@ x 23 y 8 end +arch grass +x 23 +y 9 +end +arch grass +x 23 +y 10 +end arch evergreens x 23 -y 8 +y 10 end arch grass x 23 -y 9 +y 11 end arch evergreens x 23 -y 9 +y 11 end arch pstone_1 x 23 -y 10 +y 12 end arch sea x 23 -y 11 +y 13 no_pass 0 end arch sea x 23 -y 12 +y 14 end -arch sea +arch pstone_1 x 23 -y 13 +y 15 +end +arch biglake_sw +name sea +x 23 +y 15 end arch pstone_1 +x 23 +y 16 +end +arch sea +x 23 +y 17 +end +arch sea x 23 -y 14 +y 18 end arch sea x 23 -y 15 +y 19 end arch sea x 24 end -arch grass +arch sea x 24 y 1 end -arch grass +arch sea x 24 y 2 end @@ -2781,19 +3350,15 @@ x 24 y 3 end -arch evergreens -x 24 -y 3 -end arch grass x 24 y 4 end -arch evergreens +arch grass x 24 -y 4 +y 5 end -arch brush +arch evergreens x 24 y 5 end @@ -2801,6 +3366,10 @@ x 24 y 6 end +arch evergreens +x 24 +y 6 +end arch brush x 24 y 7 @@ -2809,32 +3378,32 @@ x 24 y 8 end -arch evergreens +arch brush x 24 -y 8 +y 9 end arch grass x 24 -y 9 +y 10 end -arch pstone_1 +arch evergreens x 24 y 10 end -arch sea +arch grass x 24 y 11 -no_pass 0 end -arch sea +arch pstone_1 x 24 y 12 end arch sea x 24 y 13 +no_pass 0 end -arch pstone_1 +arch sea x 24 y 14 end @@ -2842,6 +3411,27 @@ x 24 y 15 end +arch pstone_1 +x 24 +y 16 +end +arch biglake_nw +name sea +x 24 +y 16 +end +arch sea +x 24 +y 17 +end +arch sea +x 24 +y 18 +end +arch sea +x 24 +y 19 +end arch sea x 25 end @@ -2849,7 +3439,7 @@ x 25 y 1 end -arch grass +arch sea x 25 y 2 end @@ -2857,7 +3447,8 @@ x 25 y 3 end -arch evergreens +arch biglake_sw +name sea x 25 y 3 end @@ -2865,11 +3456,11 @@ x 25 y 4 end -arch evergreens +arch grass x 25 -y 4 +y 5 end -arch grass +arch evergreens x 25 y 5 end @@ -2877,7 +3468,11 @@ x 25 y 6 end -arch brush +arch evergreens +x 25 +y 6 +end +arch grass x 25 y 7 end @@ -2885,27 +3480,27 @@ x 25 y 8 end -arch evergreens +arch brush x 25 -y 8 +y 9 end arch grass x 25 -y 9 +y 10 end arch evergreens x 25 -y 9 +y 10 end arch grass x 25 -y 10 +y 11 end -arch sea +arch evergreens x 25 y 11 end -arch sea +arch grass x 25 y 12 end @@ -2922,21 +3517,33 @@ y 15 end arch sea +x 25 +y 16 +end +arch sea +x 25 +y 17 +end +arch sea +x 25 +y 18 +end +arch sea +x 25 +y 19 +end +arch sea x 26 end arch sea x 26 y 1 end -arch grass +arch sea x 26 y 2 -end -arch grasspond -x 26 -y 3 end -arch evergreens +arch sea x 26 y 3 end @@ -2944,7 +3551,11 @@ x 26 y 4 end -arch grass +arch grasspond +x 26 +y 5 +end +arch evergreens x 26 y 5 end @@ -2964,19 +3575,19 @@ x 26 y 9 end -arch evergreens +arch grass x 26 -y 9 +y 10 end arch grass x 26 -y 10 +y 11 end -arch sea +arch evergreens x 26 y 11 end -arch sea +arch grass x 26 y 12 end @@ -2993,21 +3604,33 @@ y 15 end arch sea +x 26 +y 16 +end +arch sea +x 26 +y 17 +end +arch sea +x 26 +y 18 +end +arch sea +x 26 +y 19 +end +arch sea x 27 end arch sea x 27 y 1 end -arch grass +arch sea x 27 y 2 -end -arch grass -x 27 -y 3 end -arch evergreens +arch sea x 27 y 3 end @@ -3019,11 +3642,15 @@ x 27 y 5 end +arch evergreens +x 27 +y 5 +end arch grass x 27 y 6 end -arch evergreen +arch grass x 27 y 7 end @@ -3031,7 +3658,7 @@ x 27 y 8 end -arch grass +arch evergreen x 27 y 9 end @@ -3039,11 +3666,11 @@ x 27 y 10 end -arch sea +arch grass x 27 y 11 end -arch sea +arch grass x 27 y 12 end @@ -3060,17 +3687,33 @@ y 15 end arch sea +x 27 +y 16 +end +arch sea +x 27 +y 17 +end +arch sea +x 27 +y 18 +end +arch sea +x 27 +y 19 +end +arch sea x 28 end arch sea x 28 y 1 end -arch grass +arch sea x 28 y 2 end -arch grass +arch sea x 28 y 3 end @@ -3078,6 +3721,11 @@ x 28 y 4 end +arch biglake_sw +name sea +x 28 +y 4 +end arch grass x 28 y 5 @@ -3086,7 +3734,7 @@ x 28 y 6 end -arch evergreen +arch grass x 28 y 7 end @@ -3094,7 +3742,7 @@ x 28 y 8 end -arch grass +arch evergreen x 28 y 9 end @@ -3102,11 +3750,16 @@ x 28 y 10 end -arch sea +arch grass x 28 y 11 end -arch sea +arch grass +x 28 +y 12 +end +arch biglake_nw +name sea x 28 y 12 end @@ -3123,6 +3776,22 @@ y 15 end arch sea +x 28 +y 16 +end +arch sea +x 28 +y 17 +end +arch sea +x 28 +y 18 +end +arch sea +x 28 +y 19 +end +arch sea x 29 end arch sea @@ -3145,34 +3814,44 @@ x 29 y 5 end -arch evergreen +arch sea x 29 y 6 end arch grass x 29 -y 6 +y 7 end -arch evergreen +arch biglake_sw +name sea x 29 y 7 end +arch evergreen +x 29 +y 8 +end arch grass x 29 y 8 end -arch sea +arch evergreen x 29 y 9 end -arch sea +arch grass x 29 y 10 end -arch sea +arch grass x 29 y 11 end +arch biglake_nw +name sea +x 29 +y 11 +end arch sea x 29 y 12 @@ -3190,6 +3869,22 @@ y 15 end arch sea +x 29 +y 16 +end +arch sea +x 29 +y 17 +end +arch sea +x 29 +y 18 +end +arch sea +x 29 +y 19 +end +arch sea x 30 end arch sea @@ -3220,16 +3915,21 @@ x 30 y 7 end -arch evergreen +arch sea x 30 y 8 end -arch sea +arch grass x 30 y 9 end -arch sea +arch biglake_sw +name sea x 30 +y 9 +end +arch evergreen +x 30 y 10 end arch sea @@ -3253,6 +3953,22 @@ y 15 end arch sea +x 30 +y 16 +end +arch sea +x 30 +y 17 +end +arch sea +x 30 +y 18 +end +arch sea +x 30 +y 19 +end +arch sea x 31 end arch sea @@ -3315,12 +4031,28 @@ x 31 y 15 end +arch sea +x 31 +y 16 +end +arch sea +x 31 +y 17 +end +arch sea +x 31 +y 18 +end +arch sea +x 31 +y 19 +end arch longship slaying port_e_house hp 6 sp 6 x 23 -y 11 +y 13 end More arch longship_2 @@ -3328,5 +4060,5 @@ hp 6 sp 6 x 24 -y 11 +y 13 end Index: maps/pup_land/terminal diff -u maps/pup_land/terminal:1.1 maps/pup_land/terminal:1.2 --- maps/pup_land/terminal:1.1 Sun Mar 28 20:22:26 1999 +++ maps/pup_land/terminal Sun Oct 8 19:33:22 2000 @@ -392,20 +392,6 @@ x 4 y 8 end -arch sign -name What's New of Lone Town (10/7) -msg -Oct 7: - o pupland-1.2.1 is released. - o Some flaws are removed. - o Now, just one player - can play reception in nurnberg. -Please read what's new in each town -and Poppy, the clever dog :) -endmsg -x 4 -y 8 -end arch cobblestones2 x 4 y 9 @@ -905,11 +891,12 @@ y 10 end arch sign -name Information +name Creators msg - To conquer quests, information is -very important. So go to and from -tavern. +To solve quests, information is +very important. Talking to the NPCs +is inevitable in Pupland. +------------------------- These maps are created by kawamoto@ics.es.osaka-u.ac.jp @@ -919,7 +906,9 @@ h-okuda@ics.es.osaka-u.ac.jp -Please send us your imperssions :-) +red.blaze@gmx.net + +Please send us your impressions :-) endmsg x 9 y 10 @@ -944,17 +933,6 @@ x 9 y 14 end -arch sign -msg ---- -8/15 -Red Island open! -Enjoy your vacation. ---- -endmsg -x 9 -y 14 -end arch biglake_center name sky x 9 @@ -1096,6 +1074,19 @@ y 9 end arch cobblestones2 +x 11 +y 10 +end +arch sign +name What's New in Pupland +msg +Fri 06.10.00: + o pupland-2.0.0 is released. + o lot's of bugfixes. + o tons of new features. +Please read what's new in each town +and ask Poppy, the clever dog :) +endmsg x 11 y 10 end Index: maps/pup_land/terminal_u1 diff -u maps/pup_land/terminal_u1:1.1 maps/pup_land/terminal_u1:1.2 --- maps/pup_land/terminal_u1:1.1 Sun Mar 28 20:22:28 1999 +++ maps/pup_land/terminal_u1 Sun Oct 8 19:33:22 2000 @@ -1059,8 +1059,11 @@ arch sign msg Raffles are opened! -Get the original artifacts in pup_land! -Enjoy! +You should know that every item in the +raffles can be obtained somewhere +else in Pupland. So if you got a hard +time winning, maybe you should go and +search outside the raffles. endmsg x 10 y 10 Index: maps/pup_land/world diff -u maps/pup_land/world:1.1 maps/pup_land/world:1.2 --- maps/pup_land/world:1.1 Sun Mar 28 20:22:35 1999 +++ maps/pup_land/world Sun Oct 8 19:33:22 2000 @@ -142,75 +142,75 @@ x 1 y 1 end -arch blocked +arch sea x 1 y 2 end -arch blocked +arch sea x 1 y 3 end -arch blocked +arch sea x 1 y 4 end -arch blocked +arch sea x 1 y 5 end -arch blocked +arch sea x 1 y 6 end -arch blocked +arch sea x 1 y 7 end -arch blocked +arch sea x 1 y 8 end -arch blocked +arch sea x 1 y 9 end -arch blocked +arch sea x 1 y 10 end -arch blocked +arch sea x 1 y 11 end -arch blocked +arch sea x 1 y 12 end -arch blocked +arch sea x 1 y 13 end -arch blocked +arch sea x 1 y 14 end -arch blocked +arch sea x 1 y 15 end -arch blocked +arch sea x 1 y 16 end -arch blocked +arch sea x 1 y 17 end -arch blocked +arch sea x 1 y 18 end -arch blocked +arch sea x 1 y 19 end @@ -309,75 +309,75 @@ x 2 y 1 end -arch blocked +arch sea x 2 y 2 end -arch blocked +arch sea x 2 y 3 end -arch blocked +arch sea x 2 y 4 end -arch blocked +arch sea x 2 y 5 end -arch blocked +arch sea x 2 y 6 end -arch blocked +arch sea x 2 y 7 end -arch blocked +arch sea x 2 y 8 end -arch blocked +arch sea x 2 y 9 end -arch blocked +arch sea x 2 y 10 end -arch blocked +arch sea x 2 y 11 end -arch blocked +arch sea x 2 y 12 end -arch blocked +arch sea x 2 y 13 end -arch blocked +arch sea x 2 y 14 end -arch blocked +arch sea x 2 y 15 end -arch blocked +arch sea x 2 y 16 end -arch blocked +arch sea x 2 y 17 end -arch blocked +arch sea x 2 y 18 end -arch blocked +arch sea x 2 y 19 end @@ -476,75 +476,75 @@ x 3 y 1 end -arch blocked +arch sea x 3 y 2 end -arch blocked +arch sea x 3 y 3 end -arch blocked +arch sea x 3 y 4 end -arch blocked +arch sea x 3 y 5 end -arch blocked +arch sea x 3 y 6 end -arch blocked +arch sea x 3 y 7 end -arch blocked +arch sea x 3 y 8 end -arch blocked +arch sea x 3 y 9 end -arch blocked +arch sea x 3 y 10 end -arch blocked +arch sea x 3 y 11 end -arch blocked +arch sea x 3 y 12 end -arch blocked +arch sea x 3 y 13 end -arch blocked +arch sea x 3 y 14 end -arch blocked +arch sea x 3 y 15 end -arch blocked +arch sea x 3 y 16 end -arch blocked +arch sea x 3 y 17 end -arch blocked +arch sea x 3 y 18 end -arch blocked +arch sea x 3 y 19 end @@ -643,163 +643,163 @@ x 4 y 1 end -arch blocked +arch sea x 4 y 2 end -arch blocked +arch sea x 4 y 3 end -arch blocked +arch sea x 4 y 4 end -arch blocked +arch sea x 4 y 5 end -arch blocked +arch sea x 4 y 6 end -arch blocked +arch sea x 4 y 7 end -arch blocked +arch sea x 4 y 8 end -arch blocked +arch sea x 4 y 9 end -arch blocked +arch sea x 4 y 10 end -arch blocked +arch sea x 4 y 11 end -arch blocked +arch sea x 4 y 12 end -arch blocked +arch sea x 4 y 13 end -arch blocked +arch sea x 4 y 14 end -arch blocked +arch sea x 4 y 15 end -arch blocked +arch sea x 4 y 16 end -arch blocked +arch sea x 4 y 17 end -arch blocked +arch sea x 4 y 18 end -arch blocked +arch sea x 4 y 19 end -arch blocked +arch sea x 4 y 20 end -arch blocked +arch sea x 4 y 21 end -arch blocked +arch sea x 4 y 22 end -arch blocked +arch sea x 4 y 23 end -arch blocked +arch sea x 4 y 24 end -arch blocked +arch sea x 4 y 25 end -arch blocked +arch sea x 4 y 26 end -arch blocked +arch sea x 4 y 27 end -arch blocked +arch sea x 4 y 28 end -arch blocked +arch sea x 4 y 29 end -arch blocked +arch sea x 4 y 30 end -arch blocked +arch sea x 4 y 31 end -arch blocked +arch sea x 4 y 32 end -arch blocked +arch sea x 4 y 33 end -arch blocked +arch sea x 4 y 34 end -arch blocked +arch sea x 4 y 35 end -arch blocked +arch sea x 4 y 36 end -arch blocked +arch sea x 4 y 37 end -arch blocked +arch sea x 4 y 38 end -arch blocked +arch sea x 4 y 39 end -arch blocked +arch sea x 4 y 40 end -arch blocked +arch sea x 4 y 41 end @@ -1056,10 +1056,15 @@ x 6 y 9 end -arch sea +arch grass x 6 y 10 end +arch biglake_se +name sea +x 6 +y 10 +end arch grass x 6 y 11 @@ -1068,7 +1073,12 @@ x 6 y 12 end -arch sea +arch grass +x 6 +y 13 +end +arch biglake_ne +name sea x 6 y 13 end @@ -1219,7 +1229,12 @@ x 7 y 7 end -arch sea +arch jungle_1 +x 7 +y 8 +end +arch biglake_se +name sea x 7 y 8 end @@ -1239,7 +1254,7 @@ x 7 y 12 end -arch sea +arch grass x 7 y 13 end @@ -1390,6 +1405,11 @@ x 8 y 7 end +arch biglake_se +name sea +x 8 +y 7 +end arch jungle_1 x 8 y 8 @@ -1414,7 +1434,12 @@ x 8 y 13 end -arch sea +arch grass +x 8 +y 14 +end +arch biglake_ne +name sea x 8 y 14 end @@ -1518,10 +1543,15 @@ x 8 y 38 end -arch sea +arch grass x 8 y 39 end +arch biglake_se +name sea +x 8 +y 39 +end arch grass x 8 y 40 @@ -1597,10 +1627,15 @@ x 9 y 16 end -arch sea +arch grass x 9 y 17 end +arch biglake_ne +name sea +x 9 +y 17 +end arch sea x 9 y 18 @@ -1613,7 +1648,12 @@ x 9 y 20 end -arch sea +arch grass +x 9 +y 21 +end +arch biglake_se +name sea x 9 y 21 end @@ -1633,7 +1673,12 @@ x 9 y 25 end -arch sea +arch grass +x 9 +y 26 +end +arch biglake_ne +name sea x 9 y 26 end @@ -1641,7 +1686,12 @@ x 9 y 27 end -arch sea +arch grass +x 9 +y 28 +end +arch biglake_se +name sea x 9 y 28 end @@ -1844,7 +1894,12 @@ x 10 y 32 end -arch sea +arch brush +x 10 +y 33 +end +arch biglake_ne +name sea x 10 y 33 end @@ -1868,10 +1923,15 @@ x 10 y 37 end -arch sea +arch grass x 10 y 38 end +arch biglake_se +name sea +x 10 +y 38 +end arch grass x 10 y 39 @@ -1880,10 +1940,15 @@ x 10 y 40 end -arch sea +arch grass x 10 y 41 end +arch biglake_nw +name sea +x 10 +y 41 +end arch sea x 11 end @@ -1911,14 +1976,6 @@ x 11 y 6 end -arch grass -x 11 -y 7 -end -arch jungle_2 -x 11 -y 7 -end arch jungle_1 x 11 y 7 @@ -2055,16 +2112,31 @@ x 11 y 38 end +arch biglake_sw +name sea +x 11 +y 38 +end arch grass x 11 y 39 end -arch sea +arch grass x 11 y 40 end -arch sea +arch biglake_nw +name sea x 11 +y 40 +end +arch grass +x 11 +y 41 +end +arch biglake_se +name sea +x 11 y 41 end arch sea @@ -2098,10 +2170,15 @@ x 12 y 7 end -arch sea +arch grass x 12 y 8 end +arch biglake_sw +name sea +x 12 +y 8 +end arch grass x 12 y 9 @@ -2214,7 +2291,12 @@ x 12 y 33 end -arch sea +arch brush +x 12 +y 34 +end +arch biglake_ne +name sea x 12 y 34 end @@ -2242,7 +2324,12 @@ x 12 y 39 end -arch sea +arch grass +x 12 +y 40 +end +arch biglake_se +name sea x 12 y 40 end @@ -2349,7 +2436,7 @@ x 13 y 22 end -arch grass +arch hills x 13 y 23 end @@ -2413,7 +2500,12 @@ x 13 y 37 end -arch sea +arch woods +x 13 +y 38 +end +arch biglake_se +name sea x 13 y 38 end @@ -2472,7 +2564,12 @@ x 14 y 8 end -arch sea +arch grass +x 14 +y 9 +end +arch biglake_sw +name sea x 14 y 9 end @@ -2512,8 +2609,8 @@ name Poppy the pup msg @match new|New -(12/5) -Rainbow Islands Open!! +Whole pupland has changed. Tons of +bugfixes and new features. Enjoy it! @match friend|amigo I like you too, amigo! @match * @@ -2548,7 +2645,7 @@ x 14 y 20 end -arch grass +arch hills x 14 y 21 end @@ -2560,10 +2657,6 @@ x 14 y 23 end -arch grass -x 14 -y 24 -end arch hills_rocky x 14 y 24 @@ -2695,7 +2788,12 @@ x 15 y 9 end -arch sea +arch woods_2 +x 15 +y 10 +end +arch biglake_sw +name sea x 15 y 10 end @@ -2735,7 +2833,7 @@ x 15 y 19 end -arch grass +arch hills x 15 y 20 end @@ -2766,12 +2864,8 @@ sp 34 x 15 y 24 -end -arch grass -x 15 -y 25 end -arch hills_rocky +arch hills x 15 y 25 end @@ -2823,7 +2917,12 @@ x 15 y 36 end -arch sea +arch grass +x 15 +y 37 +end +arch biglake_se +name sea x 15 y 37 end @@ -3148,11 +3247,11 @@ x 17 y 20 end -arch grass +arch hills x 17 y 21 end -arch grass +arch hills x 17 y 22 end @@ -3216,10 +3315,15 @@ x 17 y 36 end -arch sea +arch grass x 17 y 37 end +arch biglake_sw +name sea +x 17 +y 37 +end arch grass x 17 y 38 @@ -3294,7 +3398,7 @@ arch invis_exit slaying port_w hp 1 -sp 7 +sp 9 x 18 y 11 end @@ -3314,10 +3418,15 @@ x 18 y 14 end -arch sea +arch woods x 18 y 15 end +arch biglake_nse +name sea +x 18 +y 15 +end arch grass x 18 y 16 @@ -3422,7 +3531,12 @@ x 18 y 39 end -arch sea +arch grass +x 18 +y 40 +end +arch biglake_sw +name sea x 18 y 40 end @@ -3493,7 +3607,12 @@ x 19 y 15 end -arch sea +arch grass +x 19 +y 16 +end +arch biglake_sw +name sea x 19 y 16 end @@ -3529,30 +3648,18 @@ x 19 y 24 end -arch grass +arch evergreens x 19 y 25 end -arch grass -x 19 -y 26 -end arch evergreens x 19 y 26 end -arch grass -x 19 -y 27 -end arch evergreens x 19 y 27 end -arch grass -x 19 -y 28 -end arch evergreens x 19 y 28 @@ -3740,10 +3847,6 @@ x 20 y 21 end -arch grass -x 20 -y 22 -end arch evergreens x 20 y 22 @@ -3752,7 +3855,7 @@ x 20 y 23 end -arch grass +arch evergreens x 20 y 24 end @@ -3768,11 +3871,21 @@ x 20 y 27 end -arch sea +arch evergreens x 20 y 28 end -arch sea +arch biglake_nw +name sea +x 20 +y 28 +end +arch grass +x 20 +y 29 +end +arch biglake_sw +name sea x 20 y 29 end @@ -3856,11 +3969,21 @@ x 20 y 37 end +arch biglake_se +name sea +x 20 +y 37 +end arch grass x 20 y 38 end -arch sea +arch grass +x 20 +y 39 +end +arch biglake_ne +name sea x 20 y 39 end @@ -3960,21 +4083,13 @@ y 20 end arch grass -x 21 -y 21 -end -arch grass x 21 -y 22 +y 21 end arch evergreens x 21 y 22 end -arch grass -x 21 -y 23 -end arch evergreens x 21 y 23 @@ -3999,10 +4114,15 @@ x 21 y 26 end -arch sea +arch mountain x 21 y 27 end +arch biglake_nw +name sea +x 21 +y 27 +end arch sea x 21 y 28 @@ -4107,7 +4227,12 @@ x 21 y 40 end -arch sea +arch grass +x 21 +y 41 +end +arch biglake_ne +name sea x 21 y 41 end @@ -4158,7 +4283,12 @@ x 22 y 11 end -arch sea +arch grass +x 22 +y 12 +end +arch biglake_se +name sea x 22 y 12 end @@ -4200,7 +4330,12 @@ x 22 y 17 end -arch sea +arch brush +x 22 +y 18 +end +arch biglake_nw +name sea x 22 y 18 end @@ -4268,10 +4403,15 @@ x 22 y 33 end -arch sea +arch grass x 22 y 34 end +arch biglake_nw +name sea +x 22 +y 34 +end arch sea x 22 y 35 @@ -4331,7 +4471,12 @@ x 23 y 6 end -arch sea +arch jungle_1 +x 23 +y 7 +end +arch biglake_se +name sea x 23 y 7 end @@ -4371,7 +4516,12 @@ x 23 y 14 end -arch sea +arch grass +x 23 +y 14 +end +arch biglake_ne +name sea x 23 y 14 end @@ -4456,7 +4606,12 @@ x 23 y 29 end -arch sea +arch grass +x 23 +y 29 +end +arch biglake_se +name sea x 23 y 29 end @@ -4587,10 +4742,15 @@ x 24 y 10 end -arch sea +arch jungle_1 x 24 y 10 end +arch biglake_ne +name sea +x 24 +y 10 +end arch dungeon_magic x 24 y 11 @@ -4707,7 +4867,12 @@ x 24 y 27 end -arch sea +arch grass +x 24 +y 28 +end +arch biglake_se +name sea x 24 y 28 end @@ -4731,20 +4896,42 @@ x 24 y 33 end -arch sea +arch grass x 24 y 34 end -arch sea +arch biglake_ne +name sea +x 24 +y 34 +end +arch dungeon_magic x 24 y 35 end arch sea x 24 +y 35 +end +arch dungeon_magic +x 24 y 36 end arch sea x 24 +y 36 +end +arch dungeon_magic +x 24 +y 37 +end +arch grass +x 24 +y 37 +end +arch biglake_sw +name sea +x 24 y 37 end arch grass @@ -4790,10 +4977,15 @@ x 25 y 6 end -arch sea +arch grass x 25 y 7 end +arch biglake_sw +name sea +x 25 +y 7 +end arch grass x 25 y 8 @@ -4810,7 +5002,12 @@ x 25 y 11 end -arch sea +arch grass +x 25 +y 11 +end +arch biglake_nes +name sea x 25 y 11 end @@ -4826,7 +5023,12 @@ x 25 y 14 end -arch sea +arch brush +x 25 +y 15 +end +arch biglake_ne +name sea x 25 y 15 end @@ -4874,7 +5076,12 @@ x 25 y 26 end -arch sea +arch grass +x 25 +y 27 +end +arch biglake_se +name sea x 25 y 27 end @@ -4906,14 +5113,27 @@ x 25 y 34 end -arch sea +arch grass x 25 y 35 end +arch biglake_ne +name sea +x 25 +y 35 +end +arch dungeon_magic +x 25 +y 36 +end arch sea x 25 y 36 end +arch dungeon_magic +x 25 +y 37 +end arch sea x 25 y 37 @@ -5005,7 +5225,12 @@ x 26 y 17 end -arch sea +arch grass +x 26 +y 18 +end +arch biglake_ne +name sea x 26 y 18 end @@ -5029,7 +5254,12 @@ x 26 y 23 end -arch sea +arch grass +x 26 +y 24 +end +arch biglake_se +name sea x 26 y 24 end @@ -5060,6 +5290,7 @@ arch button_plate x 26 y 31 +protected 2 weight 4000000 connected 2 end @@ -5083,16 +5314,29 @@ x 26 y 35 end -arch sea +arch dungeon_magic x 26 y 36 end arch sea x 26 +y 36 +end +arch dungeon_magic +x 26 y 37 end arch sea x 26 +y 37 +end +arch grass +x 26 +y 38 +end +arch biglake_sw +name sea +x 26 y 38 end arch grass @@ -5103,10 +5347,15 @@ x 26 y 40 end -arch sea +arch grass x 26 y 41 end +arch biglake_nw +name sea +x 26 +y 41 +end arch sea x 27 end @@ -5190,11 +5439,21 @@ x 27 y 20 end -arch sea +arch grass x 27 y 21 end -arch sea +arch biglake_ne +name sea +x 27 +y 21 +end +arch grass +x 27 +y 22 +end +arch biglake_se +name sea x 27 y 22 end @@ -5246,6 +5505,7 @@ face button_big.112 x 27 y 32 +protected 1 value 1 weight 4000000 connected 1 @@ -5273,10 +5533,19 @@ x 27 y 35 end -arch sea +arch grass +x 27 +y 36 +end +arch biglake_ne +name sea x 27 y 36 end +arch dungeon_magic +x 27 +y 37 +end arch sea x 27 y 37 @@ -5332,10 +5601,15 @@ x 28 y 8 end -arch sea +arch grass x 28 y 8 end +arch biglake_sw +name sea +x 28 +y 8 +end arch grass x 28 y 9 @@ -5452,7 +5726,16 @@ x 28 y 36 end -arch sea +arch dungeon_magic +x 28 +y 37 +end +arch grass +x 28 +y 37 +end +arch biglake_ne +name sea x 28 y 37 end @@ -5460,7 +5743,12 @@ x 28 y 38 end -arch sea +arch grass +x 28 +y 39 +end +arch biglake_se +name sea x 28 y 39 end @@ -5515,7 +5803,12 @@ x 29 y 9 end -arch sea +arch grass +x 29 +y 9 +end +arch biglake_sw +name sea x 29 y 9 end @@ -5655,6 +5948,10 @@ x 29 y 37 end +arch dungeon_magic +x 29 +y 38 +end arch grass x 29 y 38 @@ -5722,10 +6019,15 @@ x 30 y 10 end -arch sea +arch grass x 30 y 10 end +arch biglake_sew +name sea +x 30 +y 10 +end arch grass x 30 y 11 @@ -5842,6 +6144,10 @@ x 30 y 37 end +arch dungeon_magic +x 30 +y 38 +end arch cobblestones x 30 y 38 @@ -5889,6 +6195,11 @@ x 31 y 7 end +arch biglake_se +name sea +x 31 +y 7 +end arch jungle_1 x 31 y 8 @@ -6025,6 +6336,10 @@ x 31 y 37 end +arch dungeon_magic +x 31 +y 38 +end arch grass x 31 y 38 @@ -6204,6 +6519,10 @@ x 32 y 37 end +arch dungeon_magic +x 32 +y 38 +end arch grass x 32 y 38 @@ -6394,6 +6713,10 @@ x 33 y 37 end +arch dungeon_magic +x 33 +y 38 +end arch grass x 33 y 38 @@ -6437,10 +6760,15 @@ x 34 y 6 end -arch sea +arch woods_2 x 34 y 7 end +arch biglake_sw +name sea +x 34 +y 7 +end arch jungle_1 x 34 y 8 @@ -6573,6 +6901,10 @@ x 34 y 37 end +arch dungeon_magic +x 34 +y 38 +end arch grass x 34 y 38 @@ -6585,7 +6917,12 @@ x 34 y 40 end -arch sea +arch grass +x 34 +y 41 +end +arch biglake_nw +name sea x 34 y 41 end @@ -6624,7 +6961,12 @@ x 35 y 8 end -arch sea +arch jungle_1 +x 35 +y 8 +end +arch biglake_sw +name sea x 35 y 8 end @@ -6760,6 +7102,10 @@ x 35 y 37 end +arch dungeon_magic +x 35 +y 38 +end arch grass x 35 y 38 @@ -6768,7 +7114,12 @@ x 35 y 39 end -arch sea +arch grass +x 35 +y 40 +end +arch biglake_nw +name sea x 35 y 40 end @@ -6835,10 +7186,15 @@ x 36 y 11 end -arch sea +arch woods_2 x 36 y 11 end +arch biglake_sw +name sea +x 36 +y 11 +end arch woods_2 x 36 y 12 @@ -6955,6 +7311,10 @@ x 36 y 37 end +arch dungeon_magic +x 36 +y 38 +end arch grass x 36 y 38 @@ -7134,11 +7494,20 @@ x 37 y 37 end +arch dungeon_magic +x 37 +y 38 +end arch grass x 37 y 38 end -arch sea +arch grass +x 37 +y 39 +end +arch biglake_nw +name sea x 37 y 39 end @@ -8176,6 +8545,7 @@ sp 29 x 44 y 5 +protected 100 connected 100 end arch invis_exit @@ -8195,6 +8565,7 @@ x 44 y 7 speed 0.500000 +protected 10 connected 10 end arch boulder @@ -8205,6 +8576,7 @@ x 44 y 8 speed 0.500000 +protected 1 value 1 connected 1 end @@ -8212,17 +8584,20 @@ x 44 y 9 speed 0.500000 +protected 2 connected 2 end arch gate_open_1 x 44 y 10 speed 0.500000 +protected 1 connected 1 end arch button_plate x 44 y 11 +protected 100 connected 100 end arch blocked @@ -8233,6 +8608,7 @@ face button_sma.112 x 44 y 13 +protected 10 value 1 connected 10 end From mwedel at scruznet.com Sun Oct 8 21:33:27 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:17 2005 Subject: [CF-Devel] CVS update: maps/pup_land/cave_weapon Message-ID: <200010090233.TAA11677@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/cave_weapon In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/cave_weapon Modified Files: cave1 cave2 cave3 cave4 cave5 Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/cave_weapon/cave1 diff -u maps/pup_land/cave_weapon/cave1:1.1 maps/pup_land/cave_weapon/cave1:1.2 --- maps/pup_land/cave_weapon/cave1:1.1 Sun Mar 28 20:27:48 1999 +++ maps/pup_land/cave_weapon/cave1 Sun Oct 8 19:33:26 2000 @@ -9,26 +9,81 @@ y 20 level 10 end +arch exit +slaying ../world +hp 33 +sp 24 +speed_left -0.400000 +end arch evergreens end +arch exit +slaying ../world +hp 33 +sp 24 +y 1 +speed_left -0.400000 +end arch evergreens y 1 end +arch exit +slaying ../world +hp 33 +sp 24 +y 2 +speed_left -0.400000 +end arch grass y 2 end +arch exit +slaying ../world +hp 33 +sp 24 +y 3 +speed_left -0.400000 +end arch grass y 3 end +arch exit +slaying ../world +hp 33 +sp 24 +y 4 +speed_left -0.400000 +end arch evergreens y 4 end +arch exit +slaying ../world +hp 33 +sp 24 +y 5 +speed_left -0.400000 +end arch evergreens y 5 end +arch exit +slaying ../world +hp 33 +sp 24 +y 6 +speed_left -0.400000 +end arch evergreens y 6 end +arch exit +slaying ../world +hp 33 +sp 24 +y 7 +speed_left -0.400000 +end arch grass y 7 end @@ -36,43 +91,120 @@ slaying ../world hp 33 sp 24 -y 7 +y 8 speed_left -0.400000 end arch evergreens y 8 end +arch exit +slaying ../world +hp 33 +sp 24 +y 9 +speed_left -0.400000 +end arch evergreens y 9 end +arch exit +slaying ../world +hp 33 +sp 24 +y 10 +speed_left -0.400000 +end arch grass y 10 end +arch exit +slaying ../world +hp 33 +sp 24 +y 11 +speed_left -0.400000 +end arch grass y 11 end +arch exit +slaying ../world +hp 33 +sp 24 +y 12 +speed_left -0.400000 +end arch evergreens y 12 end +arch exit +slaying ../world +hp 33 +sp 24 +y 13 +speed_left -0.400000 +end arch evergreens y 13 end +arch exit +slaying ../world +hp 33 +sp 24 +y 14 +speed_left -0.400000 +end arch evergreens y 14 end +arch exit +slaying ../world +hp 33 +sp 24 +y 15 +speed_left -0.400000 +end arch evergreens y 15 end +arch exit +slaying ../world +hp 33 +sp 24 +y 16 +speed_left -0.400000 +end arch evergreens y 16 end +arch exit +slaying ../world +hp 33 +sp 24 +y 17 +speed_left -0.400000 +end arch tree y 17 end -arch evergreens +arch exit +slaying ../world +hp 33 +sp 24 y 18 +speed_left -0.400000 end -arch evergreens +arch grass +y 18 +end +arch exit +slaying ../world +hp 33 +sp 24 +y 19 +speed_left -0.400000 +end +arch grass y 19 end arch evergreens @@ -849,7 +981,7 @@ x 9 y 12 end -arch cave17 +arch cave23 x 9 y 13 end @@ -881,7 +1013,7 @@ x 9 y 18 end -arch cave19 +arch cave25 x 9 y 19 end @@ -998,11 +1130,11 @@ x 11 y 3 end -arch dun5 +arch mine4 x 11 y 3 end -arch dungeon_floor +arch pstone_1 x 11 y 4 end @@ -1077,20 +1209,24 @@ x 12 y 1 end -arch dun8 +arch cave_3 x 12 y 1 end -arch dun13 +arch cave_6 x 12 y 2 end -arch dungeon_floor +arch pstone_1 x 12 y 3 end -arch dungeon_floor +arch cave_2 x 12 +y 3 +end +arch pstone_1 +x 12 y 4 end arch dungeon_floor @@ -1129,7 +1265,7 @@ x 12 y 13 end -arch dun6 +arch mine6 x 12 y 13 end @@ -1219,8 +1355,12 @@ arch pstone_1 x 13 y 12 +end +arch pstone_1 +x 13 +y 13 end -arch dun2 +arch mine2 x 13 y 13 end @@ -1254,8 +1394,15 @@ end arch pstone_2 x 14 +end +arch cave5 +x 14 +end +arch dungeon_floor +x 14 +y 1 end -arch dun2 +arch mine2 x 14 y 1 end @@ -1295,7 +1442,7 @@ x 14 y 10 end -arch dungeon_floor +arch pstone_1 x 14 y 11 end @@ -1345,11 +1492,18 @@ end arch pstone_1 x 15 +end +arch cave4 +x 15 end -arch dun2 +arch dungeon_floor x 15 y 1 end +arch mine2 +x 15 +y 1 +end arch dungeon_floor x 15 y 2 @@ -1394,11 +1548,15 @@ x 15 y 12 end -arch blocked +arch pstone_1 +x 15 +y 13 +end +arch cave_4 x 15 y 13 end -arch dun13 +arch mine2 x 15 y 14 end @@ -1418,17 +1576,32 @@ x 15 y 18 end +arch cave21 +x 15 +y 18 +end arch pstone_2 x 15 y 19 end +arch cave21 +x 15 +y 19 +end arch pstone_2 x 16 end -arch dun2 +arch cave13 x 16 +end +arch dungeon_floor +x 16 y 1 end +arch mine2 +x 16 +y 1 +end arch dungeon_floor x 16 y 2 @@ -1477,10 +1650,6 @@ x 16 y 13 end -arch cave_4 -x 16 -y 13 -end arch cave_5 x 16 y 14 @@ -1505,17 +1674,29 @@ x 16 y 18 end +arch cave11 +x 16 +y 18 +end arch pstone_1 x 16 y 19 end +arch cave1 +x 16 +y 19 +end arch pstone_2 x 17 end -arch dun2 +arch dungeon_floor x 17 y 1 end +arch mine2 +x 17 +y 1 +end arch dungeon_floor x 17 y 2 @@ -1571,8 +1752,12 @@ arch cave_4 x 17 y 14 +end +arch dungeon_floor +x 17 +y 15 end -arch dun13 +arch mine2 x 17 y 15 end @@ -1584,21 +1769,33 @@ x 17 y 17 end +arch cave15 +x 17 +y 17 +end arch pstone_2 x 17 y 18 end -arch pstone_2 +arch cave22 x 17 +y 18 +end +arch blocked +x 17 y 19 end arch pstone_1 x 18 end -arch cave_3 +arch cave6 +x 18 +end +arch dungeon_floor x 18 +y 1 end -arch dun2 +arch mine2 x 18 y 1 end @@ -1653,8 +1850,12 @@ arch dungeon_floor x 18 y 14 +end +arch dungeon_floor +x 18 +y 15 end -arch dun2 +arch mine2 x 18 y 15 end @@ -1666,21 +1867,37 @@ x 18 y 17 end +arch cave16 +x 18 +y 17 +end arch pstone_2 x 18 y 18 end +arch cave3 +x 18 +y 18 +end arch pstone_1 x 18 y 19 end -arch blocked +arch cave23 +x 18 +y 19 +end +arch cave22 x 19 end -arch dun2 +arch dungeon_floor x 19 y 1 end +arch mine2 +x 19 +y 1 +end arch dungeon_floor x 19 y 2 @@ -1757,10 +1974,18 @@ x 19 y 19 end +arch cave7 +x 19 +y 19 +end arch blocked x 20 +end +arch dungeon_floor +x 20 +y 1 end -arch dun2 +arch mine2 x 20 y 1 end @@ -1824,11 +2049,15 @@ x 20 y 15 end -arch cave_5 +arch mine9 x 20 y 16 +end +arch pstone_1 +x 20 +y 17 end -arch dun11 +arch mine3 x 20 y 17 end @@ -1847,7 +2076,11 @@ arch blocked x 21 end -arch dun2 +arch dungeon_floor +x 21 +y 1 +end +arch mine2 x 21 y 1 end @@ -1891,7 +2124,7 @@ x 21 y 11 end -arch pstone_1 +arch dungeon_floor x 21 y 12 end @@ -1903,7 +2136,7 @@ x 21 y 14 end -arch pstone_1 +arch dungeon_floor x 21 y 15 end @@ -1911,14 +2144,18 @@ x 21 y 16 end -arch cave_4 +arch dungeon_floor x 21 -y 16 +y 17 end -arch blocked +arch cave_4 x 21 y 17 end +arch dungeon_floor +x 21 +y 18 +end arch cave_5 x 21 y 18 @@ -1933,8 +2170,12 @@ end arch blocked x 22 +end +arch dungeon_floor +x 22 +y 1 end -arch dun2 +arch mine2 x 22 y 1 end @@ -2010,17 +2251,25 @@ x 22 y 18 end -arch cave_5 +arch dungeon_floor +x 22 +y 19 +end +arch mine2 x 22 y 19 end arch blocked x 23 end -arch dun2 +arch dungeon_floor x 23 y 1 end +arch mine2 +x 23 +y 1 +end arch dungeon_floor x 23 y 2 @@ -2089,14 +2338,22 @@ x 23 y 18 end -arch blocked +arch dungeon_floor x 23 y 19 end +arch mine2 +x 23 +y 19 +end arch blocked x 24 +end +arch dungeon_floor +x 24 +y 1 end -arch dun2 +arch mine2 x 24 y 1 end @@ -2168,7 +2425,11 @@ x 24 y 18 end -arch blocked +arch dungeon_floor +x 24 +y 19 +end +arch mine2 x 24 y 19 end @@ -2179,7 +2440,7 @@ x 25 y 1 end -arch pstone_1 +arch dungeon_floor x 25 y 2 end @@ -2187,7 +2448,7 @@ x 25 y 2 end -arch pstone_1 +arch dungeon_floor x 25 y 3 end @@ -2251,7 +2512,15 @@ x 25 y 18 end -arch blocked +arch cave_3 +x 25 +y 18 +end +arch dungeon_floor +x 25 +y 19 +end +arch mine2 x 25 y 19 end @@ -2334,14 +2603,18 @@ x 26 y 18 end -arch cave_3 +arch cave_6 x 26 y 18 end -arch blocked +arch pstone_1 x 26 y 19 end +arch cave_2 +x 26 +y 19 +end arch blocked x 27 end @@ -2353,11 +2626,19 @@ x 27 y 2 end -arch cave_5 +arch dungeon_floor +x 27 +y 3 +end +arch mine9 x 27 y 3 +end +arch dungeon_floor +x 27 +y 4 end -arch dun3 +arch mine3 x 27 y 4 end @@ -2417,19 +2698,15 @@ x 27 y 17 end -arch cave_5 +arch dungeon_floor x 27 y 18 end -arch blocked +arch mine2 x 27 y 18 -end -arch cave_2 -x 27 -y 19 end -arch blocked +arch pstone_2 x 27 y 19 end @@ -2500,6 +2777,27 @@ x 28 y 15 end +arch mage +name guard-keeper +hp 200 +maxhp 200 +sp 200 +maxsp 200 +exp 1000 +dam 20 +ac -2 +armour 28 +x 28 +y 15 +attack_movement 7 +level 12 +type 0 +monster 1 +can_cast_spell 1 +can_use_wand 1 +can_use_armour 0 +can_use_weapon 0 +end arch dungeon_floor x 28 y 16 @@ -2508,15 +2806,15 @@ x 28 y 17 end -arch dun2 +arch dungeon_floor x 28 y 18 end -arch blocked +arch mine2 x 28 y 18 end -arch blocked +arch pstone_2 x 28 y 19 end @@ -2543,11 +2841,19 @@ x 29 y 5 end -arch cave_5 +arch dungeon_floor +x 29 +y 6 +end +arch mine9 x 29 y 6 +end +arch dungeon_floor +x 29 +y 7 end -arch dun11 +arch mine3 x 29 y 7 end @@ -2595,15 +2901,15 @@ x 29 y 17 end -arch cave_2 +arch dungeon_floor x 29 y 18 end -arch blocked +arch mine2 x 29 y 18 end -arch blocked +arch pstone_3 x 29 y 19 end @@ -2638,7 +2944,15 @@ x 30 y 7 end -arch cave_5 +arch dungeon_floor +x 30 +y 7 +end +arch blocked +x 30 +y 7 +end +arch mine9 x 30 y 8 end @@ -2646,7 +2960,7 @@ x 30 y 9 end -arch cave_1 +arch mine3 x 30 y 9 end @@ -2654,61 +2968,83 @@ x 30 y 10 end +arch mine3 +x 30 +y 10 +end arch dungeon_floor x 30 y 11 end +arch mine3 +x 30 +y 11 +end arch dungeon_floor x 30 y 12 end +arch mine3 +x 30 +y 12 +end arch dungeon_floor x 30 y 13 end +arch mine3 +x 30 +y 13 +end arch dungeon_floor x 30 y 14 end +arch mine11 +x 30 +y 14 +end arch dungeon_floor x 30 y 15 end -arch mage -name watch-keeping -hp 200 -maxhp 200 -sp 200 -maxsp 200 -exp 1000 -dam 20 -ac -2 -armour 28 +arch mine11 x 30 y 15 -attack_movement 7 -level 12 -type 0 -monster 1 -can_cast_spell 1 -can_use_wand 1 -can_use_armour 0 -can_use_weapon 0 end arch dungeon_floor x 30 y 16 end +arch mine4 +x 30 +y 16 +end +arch dungeon_magic +x 30 +y 17 +end +arch invis_exit +slaying cave2 +hp 2 +sp 5 +x 30 +y 17 +end arch dungeon_floor x 30 y 17 end -arch blocked +arch dungeon_floor x 30 y 18 end -arch blocked +arch mine2 x 30 +y 18 +end +arch pstone_3 +x 30 y 19 end arch blocked @@ -2746,58 +3082,88 @@ x 31 y 8 end -arch cave_5 +arch blocked x 31 y 9 end -arch dun3 +arch blocked x 31 y 10 end -arch dun3 +arch blocked x 31 y 11 end -arch dun3 +arch blocked x 31 y 12 end -arch dun3 +arch blocked x 31 y 13 +end +arch dungeon_floor +x 31 +y 14 end -arch dun3 +arch mine9 x 31 y 14 end -arch dun3 +arch dungeon_floor x 31 y 15 end +arch mine14 +x 31 +y 15 +end arch dungeon_floor x 31 y 16 end -arch dun5 +arch mine12 x 31 y 16 end +arch dungeon_floor +x 31 +y 17 +end +arch door_look_2 +hp 0 +exp 0 +ac 0 +x 31 +y 17 +level 0 +type 0 +material 0 +randomitems none +alive 0 +no_pass 0 +pass_thru 0 +end arch invis_exit slaying cave2 hp 1 -sp 5 +sp 6 x 31 -y 17 +y 18 end arch dungeon_floor x 31 -y 17 +y 18 end -arch blocked +arch mine9 x 31 y 18 end -arch blocked +arch dungeon_floor +x 31 +y 19 +end +arch mine3 x 31 y 19 end Index: maps/pup_land/cave_weapon/cave2 diff -u maps/pup_land/cave_weapon/cave2:1.1 maps/pup_land/cave_weapon/cave2:1.2 --- maps/pup_land/cave_weapon/cave2:1.1 Sun Mar 28 20:27:50 1999 +++ maps/pup_land/cave_weapon/cave2 Sun Oct 8 19:33:26 2000 @@ -5,67 +5,55 @@ Email: gnu@foo.bar Date: Thu Feb 8 00:58:05 1996 endmsg -x 20 +x 21 y 32 level 10 end -arch blocked +arch dungeon_floor end -arch blocked +arch dungeon_floor y 1 end -arch blocked +arch dungeon_floor y 2 end -arch dun3 +arch dungeon_floor y 3 end arch dungeon_floor y 4 end -arch dun5 -y 4 -end arch dungeon_floor y 5 end -arch invis_exit -slaying cave1 -hp 31 -sp 17 -y 5 -end arch dungeon_floor y 6 end -arch dun8 +arch mine2 y 6 end -arch dun3 +arch pstone_2 y 7 end -arch dun11 +arch pstone_2 y 8 end arch pstone_2 y 9 end -arch cave_1 +arch cave2 y 9 end -arch pstone_3 +arch blocked y 10 end -arch pstone_2 +arch blocked y 11 -end -arch pstone_2 -y 12 end -arch cave7 +arch blocked y 12 end -arch cave17 +arch blocked y 13 end arch blocked @@ -98,16 +86,13 @@ arch blocked y 23 end -arch cave18 +arch blocked y 24 end -arch pstone_2 -y 25 -end -arch cave3 +arch blocked y 25 end -arch cave23 +arch blocked y 26 end arch blocked @@ -125,10 +110,10 @@ arch blocked y 31 end -arch blocked +arch dungeon_floor x 1 end -arch cave_6 +arch dungeon_floor x 1 y 1 end @@ -136,22 +121,35 @@ x 1 y 2 end -arch cave_2 -x 1 -y 2 -end arch dungeon_floor x 1 y 3 end -arch dungeon_floor +arch dungeon_magic x 1 y 4 end -arch torch_1 +arch invis_exit +slaying cave1 +hp 29 +sp 16 x 1 y 4 -speed 0.000001 +end +arch dungeon_floor +x 1 +y 4 +end +arch dungeon_magic +x 1 +y 5 +end +arch invis_exit +slaying cave1 +hp 29 +sp 17 +x 1 +y 5 end arch dungeon_floor x 1 @@ -161,28 +159,31 @@ x 1 y 6 end -arch torch_1 +arch mine2 x 1 y 6 -speed 0.000001 end -arch dungeon_floor +arch pstone_3 x 1 y 7 end -arch dungeon_floor +arch pstone_2 x 1 y 8 end -arch cave_4 +arch pstone_2 x 1 -y 8 +y 9 end -arch cave_5 +arch cave16 x 1 y 9 +end +arch pstone_2 +x 1 +y 10 end -arch dun3 +arch cave23 x 1 y 10 end @@ -190,7 +191,7 @@ x 1 y 11 end -arch cave_1 +arch cave24 x 1 y 11 end @@ -198,19 +199,19 @@ x 1 y 12 end -arch pstone_2 +arch cave23 x 1 -y 13 +y 12 end -arch cave16 +arch blocked x 1 y 13 end -arch cave3 +arch blocked x 1 y 14 end -arch cave23 +arch blocked x 1 y 15 end @@ -242,27 +243,19 @@ x 1 y 22 end -arch cave24 +arch blocked x 1 y 23 -end -arch pstone_2 -x 1 -y 24 end -arch cave13 +arch blocked x 1 y 24 end -arch pstone_1 +arch blocked x 1 y 25 -end -arch pstone_2 -x 1 -y 26 end -arch cave2 +arch blocked x 1 y 26 end @@ -286,10 +279,17 @@ x 1 y 31 end -arch blocked +arch dungeon_floor +x 2 +end +arch mine11 x 2 +end +arch dungeon_floor +x 2 +y 1 end -arch dun13 +arch mine11 x 2 y 1 end @@ -297,14 +297,26 @@ x 2 y 2 end +arch mine11 +x 2 +y 2 +end arch dungeon_floor x 2 y 3 end +arch mine11 +x 2 +y 3 +end arch dungeon_floor x 2 y 4 end +arch mine4 +x 2 +y 4 +end arch dungeon_floor x 2 y 5 @@ -313,59 +325,35 @@ x 2 y 6 end -arch dungeon_floor +arch mine2 x 2 -y 7 +y 6 end -arch elf -name Regular Army Fake -Str 25 -Con 17 -Wis 20 -Pow 18 -Int 20 -hp 300 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 30 -wc 0 -ac -1 -armour 25 +arch pstone_3 x 2 y 7 -speed 0.300000 -level 10 -type 0 -attacktype 7 -randomitems none -run_away 15 -monster 1 -can_cast_spell 1 -can_use_scroll 1 -can_use_wand 1 -can_use_bow 1 -can_use_armour 0 -can_use_weapon 0 end -arch dungeon_floor +arch pstone_2 x 2 y 8 end -arch dungeon_floor +arch pstone_2 x 2 y 9 end -arch dungeon_floor +arch pstone_3 x 2 y 10 end -arch cave_4 +arch cave12 x 2 y 10 end -arch cave_5 +arch pstone_2 +x 2 +y 11 +end +arch cave13 x 2 y 11 end @@ -373,51 +361,35 @@ x 2 y 12 end -arch cave_1 +arch cave7 x 2 y 12 end -arch pstone_3 +arch cave17 x 2 y 13 -end -arch pstone_2 -x 2 -y 14 end -arch dun6 +arch blocked x 2 y 14 -end -arch dungeon_floor -x 2 -y 15 end -arch cave7 +arch blocked x 2 y 15 end -arch cave17 +arch blocked x 2 y 16 -end -arch button_small -x 2 -y 17 end -arch cave18 +arch blocked x 2 y 17 -end -arch dungeon_floor -x 2 -y 18 end -arch cave3 +arch blocked x 2 y 18 end -arch cave23 +arch blocked x 2 y 19 end @@ -429,23 +401,15 @@ x 2 y 21 end -arch cave24 +arch blocked x 2 y 22 -end -arch dungeon_floor -x 2 -y 23 end -arch cave9 +arch blocked x 2 y 23 -end -arch pstone_2 -x 2 -y 24 end -arch dun6 +arch cave18 x 2 y 24 end @@ -453,15 +417,15 @@ x 2 y 25 end -arch pstone_2 +arch cave3 x 2 -y 26 +y 25 end -arch cave16 +arch cave23 x 2 y 26 end -arch cave17 +arch blocked x 2 y 27 end @@ -484,7 +448,7 @@ arch blocked x 3 end -arch dun13 +arch blocked x 3 y 1 end @@ -492,164 +456,149 @@ x 3 y 2 end +arch mine9 +x 3 +y 2 +end arch dungeon_floor x 3 y 3 end +arch mine14 +x 3 +y 3 +end arch dungeon_floor x 3 y 4 end +arch mine12 +x 3 +y 4 +end arch dungeon_floor x 3 y 5 end +arch door_look_2 +hp 0 +exp 0 +ac 0 +x 3 +y 5 +level 0 +type 0 +material 0 +randomitems none +alive 0 +no_pass 0 +pass_thru 0 +end arch dungeon_floor x 3 y 6 end -arch elf -name Regular Army Fake -Str 25 -Con 17 -Wis 20 -Pow 18 -Int 20 -hp 300 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 30 -wc 0 -ac -1 -armour 25 +arch mine9 x 3 y 6 -speed 0.300000 -level 10 -type 0 -attacktype 7 -randomitems none -run_away 15 -monster 1 -can_cast_spell 1 -can_use_scroll 1 -can_use_wand 1 -can_use_bow 1 -can_use_armour 0 -can_use_weapon 0 end arch dungeon_floor x 3 y 7 end -arch dungeon_floor +arch mine3 +x 3 +y 7 +end +arch pstone_2 x 3 y 8 end -arch dungeon_floor +arch mine3 +x 3 +y 8 +end +arch pstone_2 x 3 y 9 end -arch dungeon_floor +arch cave_1 x 3 -y 10 +y 9 end -arch dungeon_floor +arch pstone_2 x 3 -y 11 +y 10 end -arch cave_4 +arch pstone_2 x 3 y 11 end -arch cave_5 +arch pstone_2 x 3 y 12 end -arch dun3 +arch pstone_2 x 3 y 13 end -arch cave_5 +arch cave16 x 3 -y 14 +y 13 end arch dungeon_floor x 3 -y 15 +y 14 end -arch torch_1 +arch cave3 x 3 -y 15 -speed 0.000001 +y 14 end -arch dungeon_floor +arch cave23 x 3 -y 16 +y 15 end -arch cave16 +arch blocked x 3 y 16 end -arch dungeon_floor -x 3 -y 17 -end -arch cave8 +arch blocked x 3 y 17 end -arch dungeon_floor +arch blocked x 3 y 18 end -arch dungeon_floor -x 3 -y 19 -end -arch cave12 +arch blocked x 3 y 19 -end -arch dungeon_floor -x 3 -y 20 end -arch cave3 +arch blocked x 3 y 20 -end -arch dungeon_floor -x 3 -y 21 end -arch cave3 +arch blocked x 3 y 21 -end -arch dungeon_floor -x 3 -y 22 end -arch cave8 +arch blocked x 3 y 22 end -arch dungeon_floor +arch cave24 x 3 y 23 end -arch cave_3 +arch pstone_2 x 3 -y 23 +y 24 end -arch dun13 +arch cave13 x 3 y 24 end -arch pstone_2 +arch pstone_1 x 3 y 25 end @@ -657,15 +606,15 @@ x 3 y 26 end -arch pstone_2 +arch cave2 x 3 -y 27 +y 26 end -arch cave7 +arch blocked x 3 y 27 end -arch cave17 +arch blocked x 3 y 28 end @@ -681,14 +630,14 @@ x 3 y 31 end -arch cave_6 +arch blocked x 4 end arch dungeon_floor x 4 y 1 end -arch cave_2 +arch cave_6 x 4 y 1 end @@ -696,6 +645,10 @@ x 4 y 2 end +arch cave_2 +x 4 +y 2 +end arch dungeon_floor x 4 y 3 @@ -704,53 +657,33 @@ x 4 y 4 end -arch dungeon_floor +arch torch_1 +food 0 x 4 -y 5 +y 4 +material 0 +no_pick 1 +changing 0 end -arch elf -name Regular Army Fake -Str 25 -Con 17 -Wis 20 -Pow 18 -Int 20 -hp 300 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 30 -wc 0 -ac -1 -armour 25 +arch dungeon_floor x 4 y 5 -speed 0.300000 -level 10 -type 0 -attacktype 7 -randomitems none -run_away 15 -monster 1 -can_cast_spell 1 -can_use_scroll 1 -can_use_wand 1 -can_use_bow 1 -can_use_armour 0 -can_use_weapon 0 end arch dungeon_floor x 4 y 6 end -arch dungeon_floor +arch torch_1 +food 0 x 4 -y 7 +y 6 +material 0 +no_pick 1 +changing 0 end arch dungeon_floor x 4 -y 8 +y 7 end arch elf name Regular Army Fake @@ -769,7 +702,7 @@ ac -1 armour 25 x 4 -y 8 +y 7 speed 0.300000 level 10 type 0 @@ -786,21 +719,45 @@ end arch dungeon_floor x 4 +y 8 +end +arch cave_4 +x 4 +y 8 +end +arch dungeon_floor +x 4 +y 9 +end +arch mine9 +x 4 y 9 end arch dungeon_floor x 4 y 10 end +arch mine3 +x 4 +y 10 +end arch dungeon_floor x 4 y 11 end -arch dungeon_floor +arch mine3 +x 4 +y 11 +end +arch pstone_2 x 4 y 12 end -arch dungeon_floor +arch cave_1 +x 4 +y 12 +end +arch pstone_3 x 4 y 13 end @@ -808,11 +765,19 @@ x 4 y 14 end +arch mine6 +x 4 +y 14 +end arch dungeon_floor x 4 y 15 end -arch dungeon_floor +arch cave7 +x 4 +y 15 +end +arch cave17 x 4 y 16 end @@ -820,23 +785,31 @@ x 4 y 17 end +arch cave24 +x 4 +y 17 +end arch dungeon_floor x 4 y 18 end -arch dungeon_floor +arch cave3 +x 4 +y 18 +end +arch cave23 x 4 y 19 end -arch dungeon_floor +arch blocked x 4 y 20 end -arch dungeon_floor +arch blocked x 4 y 21 end -arch dungeon_floor +arch cave24 x 4 y 22 end @@ -844,61 +817,61 @@ x 4 y 23 end -arch cave_4 +arch cave9 x 4 y 23 end -arch cave_5 +arch pstone_2 x 4 y 24 end -arch dun3 +arch mine6 x 4 -y 25 +y 24 end -arch dun11 +arch pstone_2 x 4 -y 26 +y 25 end arch pstone_2 x 4 -y 27 +y 26 end -arch cave_1 +arch cave16 x 4 -y 27 +y 26 end -arch pstone_2 +arch cave17 x 4 -y 28 +y 27 end -arch cave2 +arch blocked x 4 y 28 end -arch cave18 +arch blocked x 4 y 29 -end -arch pstone_2 -x 4 -y 30 end -arch cave3 +arch blocked x 4 y 30 end -arch cave23 +arch blocked x 4 y 31 end -arch dun2 +arch blocked x 5 end arch dungeon_floor x 5 y 1 end +arch mine2 +x 5 +y 1 +end arch dungeon_floor x 5 y 2 @@ -907,6 +880,18 @@ x 5 y 3 end +arch dungeon_floor +x 5 +y 4 +end +arch dungeon_floor +x 5 +y 5 +end +arch dungeon_floor +x 5 +y 6 +end arch elf name Regular Army Fake Str 25 @@ -924,7 +909,7 @@ ac -1 armour 25 x 5 -y 3 +y 6 speed 0.300000 level 10 type 0 @@ -941,291 +926,171 @@ end arch dungeon_floor x 5 -y 4 -end -arch elf -name Regular Army Fake -Str 25 -Con 17 -Wis 20 -Pow 18 -Int 20 -hp 300 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 30 -wc 0 -ac -1 -armour 25 -x 5 -y 4 -speed 0.300000 -level 10 -type 0 -attacktype 7 -randomitems none -run_away 15 -monster 1 -can_cast_spell 1 -can_use_scroll 1 -can_use_wand 1 -can_use_bow 1 -can_use_armour 0 -can_use_weapon 0 +y 7 end arch dungeon_floor x 5 -y 5 +y 8 end arch dungeon_floor x 5 -y 6 +y 9 end -arch elf -name Regular Army Fake -Str 25 -Con 17 -Wis 20 -Pow 18 -Int 20 -hp 300 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 30 -wc 0 -ac -1 -armour 25 +arch dungeon_floor x 5 -y 6 -speed 0.300000 -level 10 -type 0 -attacktype 7 -randomitems none -run_away 15 -monster 1 -can_cast_spell 1 -can_use_scroll 1 -can_use_wand 1 -can_use_bow 1 -can_use_armour 0 -can_use_weapon 0 +y 10 end arch dungeon_floor x 5 -y 7 +y 11 end -arch elf -name Regular Army Fake -Str 25 -Con 17 -Wis 20 -Pow 18 -Int 20 -hp 300 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 30 -wc 0 -ac -1 -armour 25 +arch cave_4 x 5 -y 7 -speed 0.300000 -level 10 -type 0 -attacktype 7 -randomitems none -run_away 15 -monster 1 -can_cast_spell 1 -can_use_scroll 1 -can_use_wand 1 -can_use_bow 1 -can_use_armour 0 -can_use_weapon 0 +y 11 end arch dungeon_floor x 5 -y 8 +y 12 end -arch dungeon_floor +arch mine9 x 5 -y 9 +y 12 end arch dungeon_floor x 5 -y 10 +y 13 end -arch dungeon_floor +arch mine3 x 5 -y 11 +y 13 end arch dungeon_floor x 5 -y 12 +y 14 end -arch dungeon_floor +arch mine12 x 5 -y 13 +y 14 end arch dungeon_floor x 5 -y 14 +y 15 end -arch dungeon_floor +arch torch_1 +food 0 x 5 y 15 +material 0 +no_pick 1 +changing 0 end arch dungeon_floor x 5 y 16 end +arch cave16 +x 5 +y 16 +end arch dungeon_floor x 5 y 17 end -arch dungeon_floor +arch cave8 x 5 -y 18 +y 17 end -arch barbarian -name Liberation Army Fake -Str 25 -Dex 4 -Con 25 -Wis 10 -Pow 1 -Cha 2 -Int 5 -hp 150 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 32 -wc -1 -ac -1 -armour 25 +arch dungeon_floor x 5 y 18 -speed 0.200000 -level 10 -type 0 -run_away 15 -monster 1 -can_use_armour 0 -can_use_weapon 0 end arch dungeon_floor x 5 y 19 end +arch cave12 +x 5 +y 19 +end arch dungeon_floor x 5 y 20 end -arch barbarian -name Liberation Army Fake -Str 25 -Dex 4 -Con 25 -Wis 10 -Pow 1 -Cha 2 -Int 5 -hp 150 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 32 -wc -1 -ac -1 -armour 25 +arch cave3 x 5 y 20 -speed 0.200000 -level 10 -type 0 -run_away 15 -monster 1 -can_use_armour 0 -can_use_weapon 0 end arch dungeon_floor x 5 y 21 end +arch cave3 +x 5 +y 21 +end arch dungeon_floor x 5 y 22 end +arch cave8 +x 5 +y 22 +end arch dungeon_floor x 5 y 23 end -arch dungeon_floor +arch pstone_2 x 5 y 24 end -arch dungeon_floor +arch mine2 x 5 -y 25 +y 24 end -arch dungeon_floor +arch pstone_2 x 5 -y 26 +y 25 end -arch cave_4 +arch pstone_2 x 5 y 26 end -arch cave_5 +arch pstone_2 x 5 y 27 end -arch pstone_2 +arch cave7 x 5 -y 28 +y 27 end -arch cave_1 +arch cave17 x 5 y 28 -end -arch pstone_2 -x 5 -y 29 end -arch cave8 +arch blocked x 5 y 29 end -arch pstone_2 +arch blocked x 5 y 30 -end -arch pstone_2 -x 5 -y 31 end -arch cave7 +arch blocked x 5 y 31 end -arch dun2 +arch cave_6 x 6 end arch dungeon_floor x 6 y 1 end +arch cave_2 +x 6 +y 1 +end arch dungeon_floor x 6 y 2 @@ -1374,39 +1239,15 @@ x 6 y 22 end -arch barbarian -name Liberation Army Fake -Str 25 -Dex 4 -Con 25 -Wis 10 -Pow 1 -Cha 2 -Int 5 -hp 150 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 32 -wc -1 -ac -1 -armour 25 +arch dungeon_floor x 6 -y 22 -speed 0.200000 -level 10 -type 0 -run_away 15 -monster 1 -can_use_armour 0 -can_use_weapon 0 +y 23 end arch dungeon_floor x 6 -y 23 +y 24 end -arch dungeon_floor +arch mine9 x 6 y 24 end @@ -1414,19 +1255,31 @@ x 6 y 25 end +arch mine3 +x 6 +y 25 +end arch dungeon_floor x 6 y 26 end -arch dungeon_floor +arch mine3 +x 6 +y 26 +end +arch pstone_2 x 6 y 27 end -arch cave_4 +arch cave_1 x 6 y 27 +end +arch pstone_2 +x 6 +y 28 end -arch dun13 +arch cave12 x 6 y 28 end @@ -1434,22 +1287,29 @@ x 6 y 29 end -arch pstone_3 +arch cave23 x 6 -y 30 +y 29 end arch pstone_2 x 6 +y 30 +end +arch cave24 +x 6 +y 30 +end +arch cave23 +x 6 y 31 end -arch cave_5 +arch dungeon_floor x 7 end -arch dungeon_floor +arch mine2 x 7 -y 1 end -arch cave_1 +arch dungeon_floor x 7 y 1 end @@ -1461,10 +1321,74 @@ x 7 y 3 end +arch elf +name Regular Army Fake +Str 25 +Con 17 +Wis 20 +Pow 18 +Int 20 +hp 300 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 30 +wc 0 +ac -1 +armour 25 +x 7 +y 3 +speed 0.300000 +level 10 +type 0 +attacktype 7 +randomitems none +run_away 15 +monster 1 +can_cast_spell 1 +can_use_scroll 1 +can_use_wand 1 +can_use_bow 1 +can_use_armour 0 +can_use_weapon 0 +end arch dungeon_floor x 7 y 4 end +arch elf +name Regular Army Fake +Str 25 +Con 17 +Wis 20 +Pow 18 +Int 20 +hp 300 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 30 +wc 0 +ac -1 +armour 25 +x 7 +y 4 +speed 0.300000 +level 10 +type 0 +attacktype 7 +randomitems none +run_away 15 +monster 1 +can_cast_spell 1 +can_use_scroll 1 +can_use_wand 1 +can_use_bow 1 +can_use_armour 0 +can_use_weapon 0 +end arch dungeon_floor x 7 y 5 @@ -1509,6 +1433,38 @@ x 7 y 7 end +arch elf +name Regular Army Fake +Str 25 +Con 17 +Wis 20 +Pow 18 +Int 20 +hp 300 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 30 +wc 0 +ac -1 +armour 25 +x 7 +y 7 +speed 0.300000 +level 10 +type 0 +attacktype 7 +randomitems none +run_away 15 +monster 1 +can_cast_spell 1 +can_use_scroll 1 +can_use_wand 1 +can_use_bow 1 +can_use_armour 0 +can_use_weapon 0 +end arch dungeon_floor x 7 y 8 @@ -1532,12 +1488,8 @@ arch dungeon_floor x 7 y 13 -end -arch cave_3 -x 7 -y 13 end -arch dun4 +arch dungeon_floor x 7 y 14 end @@ -1545,30 +1497,45 @@ x 7 y 15 end -arch torch_1 -x 7 -y 15 -speed 0.000001 -end arch dungeon_floor x 7 y 16 end -arch dun8 -x 7 -y 16 -end arch dungeon_floor x 7 y 17 end -arch cave_1 +arch dungeon_floor x 7 -y 17 +y 18 end -arch dungeon_floor +arch barbarian +name Liberation Army Fake +Str 25 +Dex 4 +Con 25 +Wis 10 +Pow 1 +Cha 2 +Int 5 +hp 150 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 32 +wc -1 +ac -1 +armour 25 x 7 y 18 +speed 0.200000 +level 10 +type 0 +run_away 15 +monster 1 +can_use_armour 0 +can_use_weapon 0 end arch dungeon_floor x 7 @@ -1578,22 +1545,6 @@ x 7 y 20 end -arch dungeon_floor -x 7 -y 21 -end -arch dungeon_floor -x 7 -y 22 -end -arch dungeon_floor -x 7 -y 23 -end -arch dungeon_floor -x 7 -y 24 -end arch barbarian name Liberation Army Fake Str 25 @@ -1613,7 +1564,7 @@ ac -1 armour 25 x 7 -y 24 +y 20 speed 0.200000 level 10 type 0 @@ -1624,25 +1575,49 @@ end arch dungeon_floor x 7 +y 21 +end +arch dungeon_floor +x 7 +y 22 +end +arch dungeon_floor +x 7 +y 23 +end +arch dungeon_floor +x 7 +y 24 +end +arch dungeon_floor +x 7 y 25 end arch dungeon_floor x 7 y 26 end -arch dungeon_floor +arch cave_4 x 7 -y 27 +y 26 end arch cave_5 x 7 +y 27 +end +arch pstone_2 +x 7 +y 28 +end +arch cave_1 +x 7 y 28 end arch pstone_2 x 7 y 29 end -arch cave_1 +arch cave16 x 7 y 29 end @@ -1650,22 +1625,29 @@ x 7 y 30 end -arch pstone_3 +arch cave9 +x 7 +y 30 +end +arch pstone_2 x 7 y 31 end -arch blocked +arch cave7 +x 7 +y 31 +end +arch dungeon_floor x 8 end -arch cave_5 +arch mine2 x 8 -y 1 end arch dungeon_floor x 8 -y 2 +y 1 end -arch cave_1 +arch dungeon_floor x 8 y 2 end @@ -1677,23 +1659,43 @@ x 8 y 4 end -arch swall_2_2_2 -x 8 -y 4 -end arch dungeon_floor x 8 y 5 -end -arch swall_2_1_1 -x 8 -y 5 end -arch dungeon_floor +arch elf +name Regular Army Fake +Str 25 +Con 17 +Wis 20 +Pow 18 +Int 20 +hp 300 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 30 +wc 0 +ac -1 +armour 25 x 8 -y 6 +y 5 +speed 0.300000 +level 10 +type 0 +attacktype 7 +randomitems none +run_away 15 +monster 1 +can_cast_spell 1 +can_use_scroll 1 +can_use_wand 1 +can_use_bow 1 +can_use_armour 0 +can_use_weapon 0 end -arch swall_2_2_1 +arch dungeon_floor x 8 y 6 end @@ -1701,6 +1703,10 @@ x 8 y 7 end +arch dungeon_floor +x 8 +y 8 +end arch elf name Regular Army Fake Str 25 @@ -1718,7 +1724,7 @@ ac -1 armour 25 x 8 -y 7 +y 8 speed 0.300000 level 10 type 0 @@ -1735,49 +1741,37 @@ end arch dungeon_floor x 8 -y 8 -end -arch dungeon_floor -x 8 y 9 end arch dungeon_floor x 8 y 10 -end -arch cave_3 -x 8 -y 10 end -arch dun11 +arch dungeon_floor x 8 y 11 end -arch dun11 +arch dungeon_floor x 8 y 12 end -arch blocked +arch dungeon_floor x 8 y 13 end -arch dun9 +arch dungeon_floor x 8 y 14 end arch dungeon_floor x 8 y 15 -end -arch swall_2_1_1 -x 8 -y 15 end -arch blocked +arch dungeon_floor x 8 y 16 end -arch cave_5 +arch dungeon_floor x 8 y 17 end @@ -1785,10 +1779,6 @@ x 8 y 18 end -arch cave_1 -x 8 -y 18 -end arch dungeon_floor x 8 y 19 @@ -1797,6 +1787,14 @@ x 8 y 20 end +arch dungeon_floor +x 8 +y 21 +end +arch dungeon_floor +x 8 +y 22 +end arch barbarian name Liberation Army Fake Str 25 @@ -1816,7 +1814,7 @@ ac -1 armour 25 x 8 -y 20 +y 22 speed 0.200000 level 10 type 0 @@ -1827,14 +1825,6 @@ end arch dungeon_floor x 8 -y 21 -end -arch dungeon_floor -x 8 -y 22 -end -arch dungeon_floor -x 8 y 23 end arch dungeon_floor @@ -1845,34 +1835,6 @@ x 8 y 25 end -arch barbarian -name Liberation Army Fake -Str 25 -Dex 4 -Con 25 -Wis 10 -Pow 1 -Cha 2 -Int 5 -hp 150 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 32 -wc -1 -ac -1 -armour 25 -x 8 -y 25 -speed 0.200000 -level 10 -type 0 -run_away 15 -monster 1 -can_use_armour 0 -can_use_weapon 0 -end arch dungeon_floor x 8 y 26 @@ -1881,46 +1843,50 @@ x 8 y 27 end +arch cave_4 +x 8 +y 27 +end arch dungeon_floor x 8 y 28 end -arch cave_4 +arch mine2 x 8 y 28 end -arch cave_5 +arch pstone_2 x 8 y 29 end -arch pstone_2 +arch pstone_3 x 8 y 30 end -arch cave_1 +arch pstone_2 x 8 -y 30 +y 31 end -arch pstone_2 +arch cave11 x 8 y 31 end -arch blocked +arch cave_5 x 9 end -arch blocked +arch dungeon_floor x 9 y 1 end -arch cave_5 +arch cave_1 x 9 -y 2 +y 1 end arch dungeon_floor x 9 -y 3 +y 2 end -arch cave_1 +arch dungeon_floor x 9 y 3 end @@ -1928,49 +1894,50 @@ x 9 y 4 end -arch swall_2_1_2 -x 9 -y 4 -end arch dungeon_floor x 9 y 5 end -arch dungeon_magic -x 9 -y 5 -end -arch stair_3_down -name Laboratory -x 9 -y 5 -end -arch flowers_permanent -face fireball.111 -x 9 -y 5 -no_pick 1 -end arch dungeon_floor x 9 y 6 -no_pass 1 end -arch ggate_closed +arch elf +name Regular Army Fake +Str 25 +Con 17 +Wis 20 +Pow 18 +Int 20 +hp 300 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 30 +wc 0 +ac -1 +armour 25 x 9 y 6 -speed 0.500000 -connected 5 +speed 0.300000 +level 10 +type 0 +attacktype 7 +randomitems none +run_away 15 +monster 1 +can_cast_spell 1 +can_use_scroll 1 +can_use_wand 1 +can_use_bow 1 +can_use_armour 0 +can_use_weapon 0 end arch dungeon_floor x 9 y 7 end -arch button_small -x 9 -y 7 -connected 15 -end arch dungeon_floor x 9 y 8 @@ -1978,20 +1945,16 @@ arch dungeon_floor x 9 y 9 -end -arch cave_3 -x 9 -y 9 end -arch blocked +arch dungeon_floor x 9 y 10 end -arch blocked +arch dungeon_floor x 9 y 11 end -arch dun13 +arch dungeon_floor x 9 y 12 end @@ -1999,7 +1962,7 @@ x 9 y 13 end -arch random_wealth +arch cave_7 x 9 y 13 end @@ -2007,7 +1970,7 @@ x 9 y 14 end -arch swall_2_2_2 +arch mine4 x 9 y 14 end @@ -2015,15 +1978,16 @@ x 9 y 15 end -arch swall_2_1_1 +arch torch_1 x 9 y 15 +speed 0.000001 end arch dungeon_floor x 9 y 16 end -arch swall_2_2_1 +arch mine10 x 9 y 16 end @@ -2031,11 +1995,11 @@ x 9 y 17 end -arch cave_4 +arch cave_9 x 9 y 17 end -arch dun13 +arch dungeon_floor x 9 y 18 end @@ -2043,11 +2007,6 @@ x 9 y 19 end -arch torch_1 -x 9 -y 19 -speed 0.000001 -end arch dungeon_floor x 9 y 20 @@ -2060,34 +2019,6 @@ x 9 y 22 end -arch barbarian -name Liberation Army Fake -Str 25 -Dex 4 -Con 25 -Wis 10 -Pow 1 -Cha 2 -Int 5 -hp 150 -maxhp 200 -sp 150 -maxsp 200 -exp 800 -dam 32 -wc -1 -ac -1 -armour 25 -x 9 -y 22 -speed 0.200000 -level 10 -type 0 -run_away 15 -monster 1 -can_use_armour 0 -can_use_weapon 0 -end arch dungeon_floor x 9 y 23 @@ -2096,14 +2027,6 @@ x 9 y 24 end -arch dungeon_floor -x 9 -y 25 -end -arch dungeon_floor -x 9 -y 26 -end arch barbarian name Liberation Army Fake Str 25 @@ -2123,7 +2046,7 @@ ac -1 armour 25 x 9 -y 26 +y 24 speed 0.200000 level 10 type 0 @@ -2134,44 +2057,56 @@ end arch dungeon_floor x 9 -y 27 +y 25 end arch dungeon_floor x 9 -y 28 +y 26 end arch dungeon_floor x 9 -y 29 +y 27 end -arch cave_4 +arch cave_5 +x 9 +y 28 +end +arch pstone_2 x 9 y 29 end -arch cave_5 +arch cave_1 x 9 -y 30 +y 29 end arch pstone_2 x 9 +y 30 +end +arch pstone_3 +x 9 y 31 end -arch cave_1 +arch cave16 x 9 y 31 end arch blocked x 10 end -arch blocked +arch cave_5 x 10 y 1 end -arch blocked +arch dungeon_floor +x 10 +y 2 +end +arch cave_1 x 10 y 2 end -arch dun13 +arch dungeon_floor x 10 y 3 end @@ -2179,7 +2114,7 @@ x 10 y 4 end -arch swall_2_2_3 +arch swall_2_2_2 x 10 y 4 end @@ -2195,7 +2130,7 @@ x 10 y 6 end -arch swall_2_2_4 +arch swall_2_2_1 x 10 y 6 end @@ -2203,23 +2138,67 @@ x 10 y 7 end +arch elf +name Regular Army Fake +Str 25 +Con 17 +Wis 20 +Pow 18 +Int 20 +hp 300 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 30 +wc 0 +ac -1 +armour 25 +x 10 +y 7 +speed 0.300000 +level 10 +type 0 +attacktype 7 +randomitems none +run_away 15 +monster 1 +can_cast_spell 1 +can_use_scroll 1 +can_use_wand 1 +can_use_bow 1 +can_use_armour 0 +can_use_weapon 0 +end arch dungeon_floor x 10 y 8 end -arch blocked +arch dungeon_floor x 10 y 9 end -arch blocked +arch dungeon_floor x 10 y 10 end -arch blocked +arch mine11 +x 10 +y 10 +end +arch dungeon_floor +x 10 +y 11 +end +arch mine3 x 10 y 11 +end +arch dungeon_floor +x 10 +y 12 end -arch dun2 +arch mine3 x 10 y 12 end @@ -2227,7 +2206,7 @@ x 10 y 13 end -arch random_talisman +arch mine14 x 10 y 13 end @@ -2235,38 +2214,23 @@ x 10 y 14 end -arch ggate_closed +arch mine12 x 10 y 14 -speed 0.500000 -value 1 -connected 99 end arch dungeon_floor x 10 y 15 -end -arch dungeon_magic -x 10 -y 15 -end -arch key2 -name Laboratory -slaying 908978 -x 10 -y 15 end -arch flowers_permanent -face fireball.111 +arch swall_2_1_1 x 10 y 15 -no_pick 1 end arch dungeon_floor x 10 y 16 end -arch swall_2_1_2 +arch mine9 x 10 y 16 end @@ -2274,20 +2238,19 @@ x 10 y 17 end -arch button_small +arch cave_5 x 10 y 17 -connected 81 end arch dungeon_floor x 10 y 18 end -arch cave_4 +arch cave_1 x 10 y 18 end -arch dun3 +arch dungeon_floor x 10 y 19 end @@ -2295,9 +2258,33 @@ x 10 y 20 end -arch cave_1 +arch barbarian +name Liberation Army Fake +Str 25 +Dex 4 +Con 25 +Wis 10 +Pow 1 +Cha 2 +Int 5 +hp 150 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 32 +wc -1 +ac -1 +armour 25 x 10 y 20 +speed 0.200000 +level 10 +type 0 +run_away 15 +monster 1 +can_use_armour 0 +can_use_weapon 0 end arch dungeon_floor x 10 @@ -2315,6 +2302,10 @@ x 10 y 24 end +arch dungeon_floor +x 10 +y 25 +end arch barbarian name Liberation Army Fake Str 25 @@ -2334,7 +2325,7 @@ ac -1 armour 25 x 10 -y 24 +y 25 speed 0.200000 level 10 type 0 @@ -2345,10 +2336,6 @@ end arch dungeon_floor x 10 -y 25 -end -arch dungeon_floor -x 10 y 26 end arch dungeon_floor @@ -2359,24 +2346,23 @@ x 10 y 28 end -arch button_small +arch cave_4 x 10 y 28 -connected 10 end -arch dungeon_floor +arch cave_5 x 10 y 29 end -arch dungeon_floor +arch pstone_2 x 10 y 30 end -arch cave_4 +arch cave_1 x 10 y 30 end -arch dun13 +arch pstone_2 x 10 y 31 end @@ -2387,47 +2373,97 @@ x 11 y 1 end -arch blocked +arch cave_5 x 11 y 2 end -arch cave_5 +arch dungeon_floor x 11 y 3 +end +arch cave_1 +x 11 +y 3 +end +arch dungeon_floor +x 11 +y 4 end -arch dun3 +arch swall_2_1_2 x 11 y 4 +end +arch dungeon_floor +x 11 +y 5 +end +arch dungeon_magic +x 11 +y 5 +end +arch stair_3_down +name Laboratory +x 11 +y 5 end -arch dun3 +arch fireball +name fire +hp 0 +dam 0 +wc 0 x 11 y 5 +type 0 +attacktype 0 +flying 0 end -arch dun3 +arch dungeon_floor +x 11 +y 6 +no_pass 1 +end +arch ggate_closed x 11 y 6 +speed 0.500000 +protected 5 +connected 5 end -arch dun3 +arch dungeon_floor +x 11 +y 7 +end +arch button_small x 11 y 7 +protected 15 +connected 15 end -arch dun3 +arch dungeon_floor x 11 y 8 end -arch blocked +arch dungeon_floor x 11 y 9 end -arch blocked +arch dungeon_floor +x 11 +y 10 +end +arch mine2 x 11 y 10 end arch blocked x 11 y 11 +end +arch dungeon_floor +x 11 +y 12 end -arch dun2 +arch mine2 x 11 y 12 end @@ -2435,7 +2471,7 @@ x 11 y 13 end -arch random_weapon +arch random_wealth x 11 y 13 end @@ -2443,7 +2479,7 @@ x 11 y 14 end -arch swall_2_2_3 +arch swall_2_2_2 x 11 y 14 end @@ -2459,7 +2495,7 @@ x 11 y 16 end -arch swall_2_2_4 +arch swall_2_2_1 x 11 y 16 end @@ -2467,7 +2503,7 @@ x 11 y 17 end -arch door_2_2_2 +arch cave_4 x 11 y 17 end @@ -2475,7 +2511,7 @@ x 11 y 18 end -arch door_2_2_4 +arch cave_5 x 11 y 18 end @@ -2483,11 +2519,11 @@ x 11 y 19 end -arch cave_4 +arch cave_1 x 11 y 19 end -arch cave_5 +arch dungeon_floor x 11 y 20 end @@ -2495,17 +2531,37 @@ x 11 y 21 end -arch dun3 -x 11 -y 21 -end arch dungeon_floor x 11 y 22 end -arch dun5 +arch barbarian +name Liberation Army Fake +Str 25 +Dex 4 +Con 25 +Wis 10 +Pow 1 +Cha 2 +Int 5 +hp 150 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 32 +wc -1 +ac -1 +armour 25 x 11 y 22 +speed 0.200000 +level 10 +type 0 +run_away 15 +monster 1 +can_use_armour 0 +can_use_weapon 0 end arch dungeon_floor x 11 @@ -2519,6 +2575,10 @@ x 11 y 25 end +arch dungeon_floor +x 11 +y 26 +end arch barbarian name Liberation Army Fake Str 25 @@ -2538,7 +2598,7 @@ ac -1 armour 25 x 11 -y 25 +y 26 speed 0.200000 level 10 type 0 @@ -2549,37 +2609,29 @@ end arch dungeon_floor x 11 -y 26 +y 27 end arch dungeon_floor x 11 -y 27 +y 28 end -arch swall_2_2_2 +arch dungeon_floor x 11 -y 27 -end -arch dungeon_floor -x 11 -y 28 -end -arch swall_2_1_1 -x 11 -y 28 -end -arch dungeon_floor -x 11 y 29 end -arch swall_2_2_1 +arch cave_4 x 11 y 29 end -arch dungeon_floor +arch cave_5 x 11 y 30 end -arch dun2 +arch pstone_2 +x 11 +y 31 +end +arch cave_1 x 11 y 31 end @@ -2594,43 +2646,67 @@ x 12 y 2 end -arch blocked +arch dungeon_floor x 12 y 3 end -arch blocked +arch mine2 x 12 +y 3 +end +arch dungeon_floor +x 12 y 4 end -arch blocked +arch swall_2_2_3 +x 12 +y 4 +end +arch dungeon_floor x 12 y 5 end -arch blocked +arch swall_2_1_1 +x 12 +y 5 +end +arch dungeon_floor x 12 y 6 end -arch blocked +arch swall_2_2_4 +x 12 +y 6 +end +arch dungeon_floor x 12 y 7 end -arch blocked +arch dungeon_floor x 12 y 8 end -arch blocked +arch dungeon_floor x 12 y 9 end -arch blocked +arch dungeon_floor x 12 y 10 end +arch mine2 +x 12 +y 10 +end arch blocked x 12 y 11 end -arch cave_5 +arch dungeon_floor +x 12 +y 12 +end +arch mine2 x 12 y 12 end @@ -2638,7 +2714,7 @@ x 12 y 13 end -arch cave_1 +arch random_talisman x 12 y 13 end @@ -2646,23 +2722,44 @@ x 12 y 14 end -arch door_2_1_1 +arch ggate_closed x 12 y 14 +speed 0.500000 +protected 99 +value 1 +connected 99 end arch dungeon_floor x 12 y 15 end -arch door_3_2 +arch dungeon_magic +x 12 +y 15 +end +arch key2 +name Laboratory +slaying 908978 +x 12 +y 15 +end +arch fireball +name fire +hp 0 +dam 0 +wc 0 x 12 y 15 +type 0 +attacktype 0 +flying 0 end arch dungeon_floor x 12 y 16 end -arch door_2_1_1 +arch swall_2_1_2 x 12 y 16 end @@ -2670,67 +2767,49 @@ x 12 y 17 end -arch door_2_2_4 +arch button_small x 12 y 17 -end -arch dungeon_magic -x 12 -y 18 +protected 81 +connected 81 end arch dungeon_floor x 12 y 18 end -arch dungeon_magic +arch cave_4 x 12 -y 19 +y 18 end arch dungeon_floor x 12 y 19 end -arch dungeon_magic +arch cave_5 x 12 -y 20 +y 19 end arch dungeon_floor x 12 y 20 end -arch door_look_1 +arch cave_1 x 12 y 20 end -arch dungeon_magic -x 12 -y 21 -end -arch button_small -x 12 -y 21 -invisible 1 -connected 70 -end arch dungeon_floor x 12 y 21 end -arch magic_mouth -msg -Guard Room -endmsg +arch torch_1 x 12 y 21 +speed 0.000001 end arch dungeon_floor x 12 y 22 end -arch door_look_1 -x 12 -y 22 -end arch dungeon_floor x 12 y 23 @@ -2739,6 +2818,34 @@ x 12 y 24 end +arch barbarian +name Liberation Army Fake +Str 25 +Dex 4 +Con 25 +Wis 10 +Pow 1 +Cha 2 +Int 5 +hp 150 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 32 +wc -1 +ac -1 +armour 25 +x 12 +y 24 +speed 0.200000 +level 10 +type 0 +run_away 15 +monster 1 +can_use_armour 0 +can_use_weapon 0 +end arch dungeon_floor x 12 y 25 @@ -2750,46 +2857,34 @@ arch dungeon_floor x 12 y 27 -no_pass 1 -end -arch ggate_closed -x 12 -y 27 -speed 0.500000 -connected 1 end arch dungeon_floor x 12 y 28 -end -arch dungeon_magic -x 12 -y 28 end -arch stair_3_down -name Laboratory +arch button_small x 12 y 28 +protected 10 +connected 10 end -arch flowers_permanent -face fireball.111 +arch dungeon_floor x 12 -y 28 -no_pick 1 +y 29 end arch dungeon_floor x 12 -y 29 +y 30 end -arch swall_2_1_2 +arch cave_4 x 12 -y 29 +y 30 end arch dungeon_floor x 12 -y 30 +y 31 end -arch dun2 +arch mine2 x 12 y 31 end @@ -2804,91 +2899,87 @@ x 13 y 2 end -arch blocked +arch dungeon_floor x 13 y 3 end -arch grate_open_1 +arch mine9 x 13 -y 4 -speed 1.000000 -value 1 -connected 15 +y 3 end -arch scroll +arch dungeon_floor x 13 y 4 end -arch scroll +arch mine3 x 13 y 4 end -arch scroll +arch dungeon_floor x 13 -y 4 +y 5 end -arch scroll +arch mine3 x 13 -y 4 +y 5 end -arch scroll +arch dungeon_floor x 13 -y 4 +y 6 end -arch scroll +arch mine3 x 13 -y 4 +y 6 end -arch scroll +arch dungeon_floor x 13 -y 4 +y 7 end -arch scroll +arch mine3 x 13 -y 4 +y 7 end -arch scroll +arch dungeon_floor x 13 -y 4 +y 8 end -arch scroll +arch mine3 x 13 -y 4 +y 8 end -arch button_small +arch dungeon_floor x 13 -y 5 -connected 5 +y 9 end -arch blocked +arch mine3 x 13 -y 6 +y 9 end -arch blocked +arch dungeon_floor x 13 -y 7 +y 10 end -arch blocked +arch mine12 x 13 -y 8 +y 10 end arch blocked x 13 -y 9 +y 11 end -arch blocked +arch dungeon_floor x 13 -y 10 +y 12 end -arch blocked +arch mine2 x 13 -y 11 +y 12 end -arch blocked +arch dungeon_floor x 13 -y 12 +y 13 end -arch dun13 +arch random_weapon x 13 y 13 end @@ -2896,7 +2987,7 @@ x 13 y 14 end -arch random_food +arch swall_2_2_3 x 13 y 14 end @@ -2904,7 +2995,7 @@ x 13 y 15 end -arch door_2_1_2 +arch swall_2_1_1 x 13 y 15 end @@ -2912,73 +3003,43 @@ x 13 y 16 end +arch swall_2_2_4 +x 13 +y 16 +end arch dungeon_floor x 13 y 17 end -arch mage -name guard -Con 1 -Cha 1 -hp 200 -maxhp 200 -sp 200 -maxsp 200 -exp 1000 -dam 20 -ac -2 -armour 28 +arch door_2_2_2 x 13 y 17 -attack_movement 7 -level 12 -type 0 -monster 1 -can_cast_spell 1 -can_use_wand 1 -can_use_armour 0 -can_use_weapon 0 end arch dungeon_floor x 13 y 18 end +arch door_1_2 +x 13 +y 18 +end arch dungeon_floor x 13 y 19 end -arch mage -name guard -Con 1 -Cha 1 -hp 200 -maxhp 200 -sp 200 -maxsp 200 -exp 1000 -dam 20 -ac -2 -armour 28 +arch cave_4 x 13 y 19 -attack_movement 7 -level 12 -type 0 -monster 1 -can_cast_spell 1 -can_use_wand 1 -can_use_armour 0 -can_use_weapon 0 end -arch dungeon_floor +arch mine9 x 13 y 20 end -arch cave_3 +arch dungeon_floor x 13 -y 20 +y 21 end -arch dun11 +arch mine3 x 13 y 21 end @@ -2986,7 +3047,7 @@ x 13 y 22 end -arch cave_1 +arch mine5 x 13 y 22 end @@ -3002,6 +3063,34 @@ x 13 y 25 end +arch barbarian +name Liberation Army Fake +Str 25 +Dex 4 +Con 25 +Wis 10 +Pow 1 +Cha 2 +Int 5 +hp 150 +maxhp 200 +sp 150 +maxsp 200 +exp 800 +dam 32 +wc -1 +ac -1 +armour 25 +x 13 +y 25 +speed 0.200000 +level 10 +type 0 +run_away 15 +monster 1 +can_use_armour 0 +can_use_weapon 0 +end arch dungeon_floor x 13 y 26 @@ -3010,7 +3099,7 @@ x 13 y 27 end -arch swall_2_2_3 +arch swall_2_2_2 x 13 y 27 end @@ -3026,15 +3115,19 @@ x 13 y 29 end -arch swall_2_2_4 +arch swall_2_2_1 x 13 y 29 end arch dungeon_floor x 13 y 30 +end +arch dungeon_floor +x 13 +y 31 end -arch dun2 +arch mine2 x 13 y 31 end @@ -3061,11 +3154,9 @@ x 14 y 5 end -arch lightningwall_8 +arch blocked x 14 y 6 -speed 0.050000 -speed_left -1.500000 end arch blocked x 14 @@ -3087,11 +3178,15 @@ x 14 y 11 end -arch blocked +arch cave_5 x 14 y 12 +end +arch dungeon_floor +x 14 +y 13 end -arch dun13 +arch cave_1 x 14 y 13 end @@ -3099,7 +3194,7 @@ x 14 y 14 end -arch random_shield +arch door_1_1 x 14 y 14 end @@ -3107,7 +3202,7 @@ x 14 y 15 end -arch door_2_1_2 +arch door_3_2 x 14 y 15 end @@ -3115,84 +3210,79 @@ x 14 y 16 end -arch mage -name guard -Con 1 -Cha 1 -hp 200 -maxhp 200 -sp 200 -maxsp 200 -exp 1000 -dam 20 -ac -2 -armour 28 +arch door_2_1_1 x 14 y 16 -attack_movement 7 -level 12 -type 0 -monster 1 -can_cast_spell 1 -can_use_wand 1 -can_use_armour 0 -can_use_weapon 0 end arch dungeon_floor x 14 y 17 end -arch dungeon_floor +arch door_2_2_4 +x 14 +y 17 +end +arch dungeon_magic x 14 y 18 end -arch mage -name guard -Con 1 -Cha 1 -hp 200 -maxhp 200 -sp 200 -maxsp 200 -exp 1000 -dam 20 -ac -2 -armour 28 +arch dungeon_floor x 14 y 18 -attack_movement 7 -level 12 -type 0 -monster 1 -can_cast_spell 1 -can_use_wand 1 -can_use_armour 0 -can_use_weapon 0 +end +arch dungeon_magic +x 14 +y 19 end arch dungeon_floor x 14 y 19 end -arch blocked +arch dungeon_magic x 14 y 20 end -arch blocked +arch dungeon_floor +x 14 +y 20 +end +arch door_look_1 +x 14 +y 20 +end +arch dungeon_magic +x 14 +y 21 +end +arch button_small x 14 y 21 +protected 70 +invisible 1 +connected 70 end -arch dun2 +arch dungeon_floor x 14 -y 22 +y 21 end +arch magic_mouth +msg +Guard Room +endmsg +x 14 +y 21 +end arch dungeon_floor x 14 -y 23 +y 22 end -arch torch_1 +arch door_look_1 +x 14 +y 22 +end +arch dungeon_floor x 14 y 23 -speed 0.000001 end arch dungeon_floor x 14 @@ -3209,24 +3299,56 @@ arch dungeon_floor x 14 y 27 +no_pass 1 +end +arch ggate_closed +x 14 +y 27 +speed 0.500000 +protected 1 +connected 1 end arch dungeon_floor x 14 y 28 end +arch dungeon_magic +x 14 +y 28 +end +arch stair_3_down +name Laboratory +x 14 +y 28 +end +arch fireball +name fire +hp 0 +dam 0 +wc 0 +x 14 +y 28 +type 0 +attacktype 0 +flying 0 +end arch dungeon_floor x 14 y 29 end +arch swall_2_1_2 +x 14 +y 29 +end arch dungeon_floor x 14 y 30 end -arch cave_3 +arch dungeon_floor x 14 -y 30 +y 31 end -arch dun13 +arch mine2 x 14 y 31 end @@ -3241,61 +3363,63 @@ x 15 y 2 end -arch grate_open_1 +arch blocked x 15 y 3 +end +arch grate_open_1 +x 15 +y 4 speed 1.000000 +protected 15 value 1 -connected 10 +connected 15 end arch scroll x 15 -y 3 +y 4 end arch scroll x 15 -y 3 +y 4 end arch scroll x 15 -y 3 +y 4 end arch scroll x 15 -y 3 +y 4 end arch scroll x 15 -y 3 +y 4 end arch scroll x 15 -y 3 +y 4 end arch scroll x 15 -y 3 +y 4 end arch scroll x 15 -y 3 +y 4 end arch scroll x 15 -y 3 +y 4 end arch scroll x 15 -y 3 -end -arch button_small -x 15 y 4 -connected 1 end -arch blocked +arch button_small x 15 y 5 +protected 5 +connected 5 end arch blocked x 15 @@ -3307,108 +3431,10 @@ end arch blocked x 15 -y 7 -end -arch grate_open_1 -x 15 y 8 -speed 1.000000 -value 1 -connected 81 end -arch boulder +arch blocked x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch scroll -x 15 -y 8 -end -arch button_small -face button_sma.112 -x 15 -y 9 -value 1 -connected 99 -end -arch scroll -x 15 y 9 end arch blocked @@ -3417,17 +3443,17 @@ end arch blocked x 15 -y 10 -end -arch blocked -x 15 y 11 end arch blocked x 15 y 12 +end +arch dungeon_floor +x 15 +y 13 end -arch dun13 +arch mine2 x 15 y 13 end @@ -3435,7 +3461,7 @@ x 15 y 14 end -arch door_2_1_1 +arch random_food x 15 y 14 end @@ -3443,7 +3469,7 @@ x 15 y 15 end -arch door_3_1 +arch door_2_1_2 x 15 y 15 end @@ -3509,43 +3535,43 @@ can_use_armour 0 can_use_weapon 0 end -arch blocked +arch dungeon_floor x 15 y 20 end -arch blocked +arch cave_3 x 15 -y 21 +y 20 end -arch cave_5 +arch dungeon_floor x 15 -y 22 +y 21 end -arch dun3 +arch mine3 x 15 -y 23 +y 21 end arch dungeon_floor x 15 -y 24 +y 22 end -arch cave_1 +arch mine4 x 15 -y 24 +y 22 end arch dungeon_floor x 15 -y 25 +y 23 end -arch swall_2_2_2 +arch dungeon_floor x 15 -y 25 +y 24 end arch dungeon_floor x 15 -y 26 +y 25 end -arch swall_2_1_1 +arch dungeon_floor x 15 y 26 end @@ -3553,7 +3579,7 @@ x 15 y 27 end -arch swall_2_2_1 +arch swall_2_2_3 x 15 y 27 end @@ -3561,18 +3587,30 @@ x 15 y 28 end +arch swall_2_1_1 +x 15 +y 28 +end arch dungeon_floor x 15 y 29 end -arch blocked +arch swall_2_2_4 +x 15 +y 29 +end +arch dungeon_floor x 15 y 30 end -arch blocked +arch dungeon_floor x 15 y 31 end +arch mine2 +x 15 +y 31 +end arch blocked x 16 end @@ -3592,15 +3630,15 @@ x 16 y 4 end -arch lightningwall_8 +arch blocked x 16 y 5 -speed 0.070000 -speed_left -1.500000 end -arch blocked +arch lightningwall_8 x 16 y 6 +speed 0.050000 +speed_left -1.500000 end arch blocked x 16 @@ -3608,14 +3646,6 @@ end arch blocked x 16 -y 7 -end -arch blocked -x 16 -y 8 -end -arch blocked -x 16 y 8 end arch blocked @@ -3624,13 +3654,7 @@ end arch blocked x 16 -y 9 -end -arch igate_closed_2 -x 16 y 10 -speed 2.000000 -connected 80 end arch blocked x 16 @@ -3640,7 +3664,11 @@ x 16 y 12 end -arch cave_5 +arch dungeon_floor +x 16 +y 13 +end +arch mine2 x 16 y 13 end @@ -3648,7 +3676,7 @@ x 16 y 14 end -arch cave_1 +arch random_shield x 16 y 14 end @@ -3722,7 +3750,11 @@ x 16 y 19 end -arch blocked +arch dungeon_floor +x 16 +y 20 +end +arch mine2 x 16 y 20 end @@ -3730,23 +3762,28 @@ x 16 y 21 end -arch blocked +arch dungeon_floor x 16 y 22 end -arch blocked +arch mine2 x 16 +y 22 +end +arch dungeon_floor +x 16 y 23 end -arch dun2 +arch torch_1 x 16 -y 24 +y 23 +speed 0.000001 end arch dungeon_floor x 16 -y 25 +y 24 end -arch swall_2_1_2 +arch dungeon_floor x 16 y 25 end @@ -3754,44 +3791,34 @@ x 16 y 26 end -arch stair_3_down -name Laboratory -slaying cave3 -hp 16 -sp 14 -x 16 -y 26 -end arch dungeon_floor x 16 y 27 end -arch ggate_open -x 16 -y 27 -connected 7 -end arch dungeon_floor x 16 y 28 end -arch button_small +arch dungeon_floor x 16 -y 28 -connected 7 +y 29 end arch dungeon_floor x 16 -y 29 +y 30 end -arch blocked +arch cave_3 x 16 y 30 end -arch blocked +arch dungeon_floor x 16 y 31 end +arch mine2 +x 16 +y 31 +end arch blocked x 17 end @@ -3799,68 +3826,213 @@ x 17 y 1 end -arch gate_open_1 +arch blocked x 17 y 2 -speed 1.000000 -connected 70 end -arch boulder +arch grate_open_1 x 17 -y 2 +y 3 +speed 1.000000 +protected 10 +value 1 +connected 10 end -arch button_plate +arch scroll x 17 y 3 -connected 80 end -arch blocked +arch scroll x 17 -y 4 +y 3 end -arch blocked +arch scroll x 17 -y 5 +y 3 end -arch blocked +arch scroll x 17 -y 6 +y 3 end -arch blocked +arch scroll x 17 -y 7 +y 3 end -arch blocked +arch scroll x 17 -y 8 +y 3 +end +arch scroll +x 17 +y 3 +end +arch scroll +x 17 +y 3 +end +arch scroll +x 17 +y 3 +end +arch scroll +x 17 +y 3 +end +arch button_small +x 17 +y 4 +protected 1 +connected 1 end arch blocked x 17 -y 8 +y 5 +end +arch blocked +x 17 +y 6 +end +arch blocked +x 17 +y 7 end arch blocked x 17 +y 7 +end +arch grate_open_1 +x 17 +y 8 +speed 1.000000 +protected 81 +value 1 +connected 81 +end +arch boulder +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch scroll +x 17 +y 8 +end +arch button_small +face button_sma.112 +x 17 y 9 +protected 99 +value 1 +connected 99 +end +arch scroll +x 17 +y 9 end arch blocked x 17 y 10 end -arch lightningwall_8 +arch blocked x 17 +y 10 +end +arch blocked +x 17 y 11 -speed 0.090000 -speed_left 0.100000 end arch blocked x 17 y 12 end -arch blocked +arch dungeon_floor x 17 y 13 end -arch cave_5 +arch mine2 +x 17 +y 13 +end +arch dungeon_floor +x 17 +y 14 +end +arch door_1_1 x 17 y 14 end @@ -3868,7 +4040,7 @@ x 17 y 15 end -arch cave_1 +arch door_3_1 x 17 y 15 end @@ -3911,7 +4083,34 @@ x 17 y 19 end -arch blocked +arch mage +name guard +Con 1 +Cha 1 +hp 200 +maxhp 200 +sp 200 +maxsp 200 +exp 1000 +dam 20 +ac -2 +armour 28 +x 17 +y 19 +attack_movement 7 +level 12 +type 0 +monster 1 +can_cast_spell 1 +can_use_wand 1 +can_use_armour 0 +can_use_weapon 0 +end +arch dungeon_floor +x 17 +y 20 +end +arch mine2 x 17 y 20 end @@ -3919,15 +4118,27 @@ x 17 y 21 end -arch blocked +arch dungeon_floor x 17 y 22 end -arch blocked +arch mine9 +x 17 +y 22 +end +arch dungeon_floor +x 17 +y 23 +end +arch mine3 x 17 y 23 end -arch dun2 +arch dungeon_floor +x 17 +y 24 +end +arch cave_9 x 17 y 24 end @@ -3935,7 +4146,7 @@ x 17 y 25 end -arch swall_2_2_3 +arch swall_2_2_2 x 17 y 25 end @@ -3951,7 +4162,7 @@ x 17 y 27 end -arch swall_2_2_4 +arch swall_2_2_1 x 17 y 27 end @@ -3963,18 +4174,22 @@ x 17 y 29 end -arch cave_3 +arch dungeon_floor x 17 -y 29 +y 30 end -arch blocked +arch cave_6 x 17 y 30 end -arch blocked +arch pstone_3 x 17 y 31 end +arch cave_2 +x 17 +y 31 +end arch blocked x 18 end @@ -3994,9 +4209,11 @@ x 18 y 4 end -arch blocked +arch lightningwall_8 x 18 y 5 +speed 0.070000 +speed_left -1.500000 end arch blocked x 18 @@ -4004,7 +4221,7 @@ end arch blocked x 18 -y 6 +y 7 end arch blocked x 18 @@ -4016,11 +4233,22 @@ end arch blocked x 18 +y 8 +end +arch blocked +x 18 y 9 end arch blocked x 18 +y 9 +end +arch igate_closed_2 +x 18 y 10 +speed 2.000000 +protected 80 +connected 80 end arch blocked x 18 @@ -4030,38 +4258,96 @@ x 18 y 12 end -arch blocked +arch cave_5 x 18 y 13 end -arch blocked +arch dungeon_floor x 18 y 14 end -arch cave_5 +arch cave_1 x 18 -y 15 +y 14 end -arch dun11 +arch dungeon_floor x 18 -y 16 +y 15 end -arch dun11 +arch door_1_3 x 18 -y 17 +y 15 end -arch dun11 +arch dungeon_floor x 18 -y 18 +y 16 end -arch dun11 +arch mage +name guard +Con 1 +Cha 1 +hp 200 +maxhp 200 +sp 200 +maxsp 200 +exp 1000 +dam 20 +ac -2 +armour 28 x 18 +y 16 +attack_movement 7 +level 12 +type 0 +monster 1 +can_cast_spell 1 +can_use_wand 1 +can_use_armour 0 +can_use_weapon 0 +end +arch dungeon_floor +x 18 +y 17 +end +arch dungeon_floor +x 18 +y 18 +end +arch mage +name guard +Con 1 +Cha 1 +hp 200 +maxhp 200 +sp 200 +maxsp 200 +exp 1000 +dam 20 +ac -2 +armour 28 +x 18 +y 18 +attack_movement 7 +level 12 +type 0 +monster 1 +can_cast_spell 1 +can_use_wand 1 +can_use_armour 0 +can_use_weapon 0 +end +arch dungeon_floor +x 18 y 19 end -arch blocked +arch dungeon_floor x 18 y 20 end +arch mine2 +x 18 +y 20 +end arch blocked x 18 y 21 @@ -4074,36 +4360,68 @@ x 18 y 23 end -arch cave_5 +arch dungeon_floor +x 18 +y 24 +end +arch mine2 x 18 y 24 end -arch dun3 +arch dungeon_floor x 18 y 25 end -arch dun3 +arch swall_2_1_2 x 18 +y 25 +end +arch dungeon_floor +x 18 y 26 end -arch dun3 +arch stair_3_down +name Laboratory +slaying cave3 +hp 16 +sp 14 +x 18 +y 26 +end +arch dungeon_floor x 18 y 27 end -arch dun3 +arch ggate_open +x 18 +y 27 +protected 7 +connected 7 +end +arch dungeon_floor x 18 y 28 end -arch blocked +arch button_small +x 18 +y 28 +protected 7 +connected 7 +end +arch dungeon_floor x 18 y 29 end -arch blocked +arch dungeon_floor x 18 y 30 end -arch blocked +arch mine2 x 18 +y 30 +end +arch pstone_3 +x 18 y 31 end arch blocked @@ -4113,13 +4431,22 @@ x 19 y 1 end -arch blocked +arch gate_open_1 x 19 y 2 +speed 1.000000 +protected 70 +connected 70 end -arch blocked +arch boulder +x 19 +y 2 +end +arch button_plate x 19 y 3 +protected 80 +connected 80 end arch blocked x 19 @@ -4143,15 +4470,21 @@ end arch blocked x 19 +y 8 +end +arch blocked +x 19 y 9 end arch blocked x 19 y 10 end -arch blocked +arch lightningwall_8 x 19 y 11 +speed 0.090000 +speed_left 0.100000 end arch blocked x 19 @@ -4161,31 +4494,62 @@ x 19 y 13 end -arch blocked +arch cave_5 x 19 y 14 end -arch blocked +arch dungeon_floor x 19 y 15 end -arch blocked +arch cave_1 x 19 +y 15 +end +arch dungeon_floor +x 19 y 16 end -arch blocked +arch dungeon_floor x 19 y 17 end -arch blocked +arch mage +name guard +Con 1 +Cha 1 +hp 200 +maxhp 200 +sp 200 +maxsp 200 +exp 1000 +dam 20 +ac -2 +armour 28 x 19 +y 17 +attack_movement 7 +level 12 +type 0 +monster 1 +can_cast_spell 1 +can_use_wand 1 +can_use_armour 0 +can_use_weapon 0 +end +arch dungeon_floor +x 19 y 18 end -arch blocked +arch dungeon_floor x 19 y 19 end -arch blocked +arch dungeon_floor +x 19 +y 20 +end +arch mine2 x 19 y 20 end @@ -4201,35 +4565,242 @@ x 19 y 23 end -arch blocked +arch dungeon_floor x 19 y 24 end -arch blocked +arch mine2 +x 19 +y 24 +end +arch dungeon_floor x 19 y 25 end -arch blocked +arch swall_2_2_3 x 19 +y 25 +end +arch dungeon_floor +x 19 y 26 end -arch blocked +arch swall_2_1_1 +x 19 +y 26 +end +arch dungeon_floor x 19 y 27 end -arch blocked +arch swall_2_2_4 x 19 +y 27 +end +arch dungeon_floor +x 19 y 28 end -arch blocked +arch dungeon_floor x 19 y 29 end -arch blocked +arch dungeon_floor x 19 y 30 end -arch blocked +arch mine2 +x 19 +y 30 +end +arch pstone_2 x 19 +y 31 +end +arch blocked +x 20 +end +arch blocked +x 20 +y 1 +end +arch blocked +x 20 +y 2 +end +arch blocked +x 20 +y 3 +end +arch blocked +x 20 +y 4 +end +arch blocked +x 20 +y 5 +end +arch blocked +x 20 +y 6 +end +arch blocked +x 20 +y 6 +end +arch blocked +x 20 +y 7 +end +arch blocked +x 20 +y 8 +end +arch blocked +x 20 +y 9 +end +arch blocked +x 20 +y 10 +end +arch blocked +x 20 +y 11 +end +arch blocked +x 20 +y 12 +end +arch blocked +x 20 +y 13 +end +arch blocked +x 20 +y 14 +end +arch dungeon_floor +x 20 +y 15 +end +arch mine9 +x 20 +y 15 +end +arch dungeon_floor +x 20 +y 16 +end +arch mine3 +x 20 +y 16 +end +arch dungeon_floor +x 20 +y 17 +end +arch mine3 +x 20 +y 17 +end +arch dungeon_floor +x 20 +y 18 +end +arch mine3 +x 20 +y 18 +end +arch dungeon_floor +x 20 +y 19 +end +arch mine3 +x 20 +y 19 +end +arch dungeon_floor +x 20 +y 20 +end +arch mine12 +x 20 +y 20 +end +arch blocked +x 20 +y 21 +end +arch blocked +x 20 +y 22 +end +arch blocked +x 20 +y 23 +end +arch dungeon_floor +x 20 +y 24 +end +arch mine9 +x 20 +y 24 +end +arch dungeon_floor +x 20 +y 25 +end +arch mine3 +x 20 +y 25 +end +arch dungeon_floor +x 20 +y 26 +end +arch mine3 +x 20 +y 26 +end +arch dungeon_floor +x 20 +y 27 +end +arch mine3 +x 20 +y 27 +end +arch dungeon_floor +x 20 +y 28 +end +arch mine3 +x 20 +y 28 +end +arch dungeon_floor +x 20 +y 29 +end +arch mine3 +x 20 +y 29 +end +arch dungeon_floor +x 20 +y 30 +end +arch mine12 +x 20 +y 30 +end +arch pstone_2 +x 20 +y 31 +end +arch cave6 +x 20 y 31 end Index: maps/pup_land/cave_weapon/cave3 diff -u maps/pup_land/cave_weapon/cave3:1.1 maps/pup_land/cave_weapon/cave3:1.2 --- maps/pup_land/cave_weapon/cave3:1.1 Sun Mar 28 20:27:52 1999 +++ maps/pup_land/cave_weapon/cave3 Sun Oct 8 19:33:27 2000 @@ -11,65 +11,119 @@ end arch flagstone end -arch cave_7 +arch dun10 end +arch flagstone +y 1 +end arch dun3 y 1 end +arch flagstone +y 2 +end arch dun3 y 2 end +arch flagstone +y 3 +end arch dun3 y 3 end +arch flagstone +y 4 +end arch dun3 y 4 end +arch flagstone +y 5 +end arch dun3 y 5 end +arch flagstone +y 6 +end arch dun11 y 6 end +arch flagstone +y 7 +end arch dun3 y 7 end +arch flagstone +y 8 +end arch dun3 y 8 end +arch flagstone +y 9 +end arch dun3 y 9 end +arch flagstone +y 10 +end arch dun3 y 10 end +arch flagstone +y 11 +end arch dun3 y 11 end +arch flagstone +y 12 +end arch dun3 y 12 end +arch flagstone +y 13 +end arch dun3 y 13 end +arch flagstone +y 14 +end arch dun3 y 14 end +arch flagstone +y 15 +end arch dun3 y 15 end +arch flagstone +y 16 +end arch dun3 y 16 end -arch dun11 +arch flagstone y 17 end +arch dun3 +y 17 +end arch flagstone y 18 end -arch cave_9 +arch dun4 y 18 end +arch flagstone +x 1 +end arch dun2 x 1 end @@ -237,14 +291,17 @@ x 1 y 17 end -arch cave_8 +arch flagstone x 1 -y 17 +y 18 end -arch dun13 +arch dun2 x 1 y 18 end +arch flagstone +x 2 +end arch dun2 x 2 end @@ -375,10 +432,17 @@ x 2 y 17 end +arch flagstone +x 2 +y 18 +end arch dun2 x 2 y 18 end +arch flagstone +x 3 +end arch dun2 x 3 end @@ -474,10 +538,17 @@ x 3 y 17 end +arch flagstone +x 3 +y 18 +end arch dun2 x 3 y 18 end +arch flagstone +x 4 +end arch dun2 x 4 end @@ -497,7 +568,7 @@ msg You hear.. "Hyper demons have high defence - ability. but they have only poor + abilities. But they have only poor Str..." endmsg x 4 @@ -650,10 +721,17 @@ can_use_armour 0 can_use_weapon 0 end +arch flagstone +x 4 +y 18 +end arch dun2 x 4 y 18 end +arch flagstone +x 5 +end arch dun2 x 5 end @@ -749,10 +827,17 @@ x 5 y 17 end +arch flagstone +x 5 +y 18 +end arch dun2 x 5 y 18 end +arch flagstone +x 6 +end arch dun2 x 6 end @@ -883,7 +968,7 @@ msg You hear.. "Hyper kobolds move very quickly, - but they are weak.." + but they are weak..." endmsg x 6 y 14 @@ -916,10 +1001,17 @@ x 6 y 17 end +arch flagstone +x 6 +y 18 +end arch dun2 x 6 y 18 end +arch flagstone +x 7 +end arch dun2 x 7 end @@ -1015,10 +1107,17 @@ x 7 y 17 end +arch flagstone +x 7 +y 18 +end arch dun2 x 7 y 18 end +arch flagstone +x 8 +end arch dun2 x 8 end @@ -1172,10 +1271,17 @@ can_use_armour 0 can_use_weapon 0 end +arch flagstone +x 8 +y 18 +end arch dun2 x 8 y 18 end +arch flagstone +x 9 +end arch dun2 x 9 end @@ -1281,10 +1387,17 @@ x 9 y 17 end +arch flagstone +x 9 +y 18 +end arch dun2 x 9 y 18 end +arch flagstone +x 10 +end arch dun2 x 10 end @@ -1397,10 +1510,17 @@ x 10 y 17 end +arch flagstone +x 10 +y 18 +end arch dun2 x 10 y 18 end +arch flagstone +x 11 +end arch dun2 x 11 end @@ -1518,10 +1638,17 @@ x 11 y 17 end +arch flagstone +x 11 +y 18 +end arch dun2 x 11 y 18 end +arch flagstone +x 12 +end arch dun2 x 12 end @@ -1643,10 +1770,17 @@ can_use_armour 0 can_use_weapon 0 end +arch flagstone +x 12 +y 18 +end arch dun2 x 12 y 18 end +arch flagstone +x 13 +end arch dun2 x 13 end @@ -1768,10 +1902,17 @@ x 13 y 17 end +arch flagstone +x 13 +y 18 +end arch dun2 x 13 y 18 end +arch flagstone +x 14 +end arch dun2 x 14 end @@ -1790,9 +1931,8 @@ arch magic_mouth msg You hear .. - "Hyper beholders have much magical - ability. But they have only poor - Con..." + "Hyper beholders have high magical + potential. But their Con is poor..." endmsg x 14 y 2 @@ -1927,10 +2067,17 @@ x 14 y 17 end +arch flagstone +x 14 +y 18 +end arch dun2 x 14 y 18 end +arch flagstone +x 15 +end arch dun2 x 15 end @@ -1996,7 +2143,8 @@ end arch sign msg -Labo: Living Thing Research Group. +Lab: Biological Organisms Research + Group. endmsg x 15 y 15 @@ -2039,10 +2187,17 @@ can_use_armour 0 can_use_weapon 0 end +arch flagstone +x 15 +y 18 +end arch dun2 x 15 y 18 end +arch flagstone +x 16 +end arch dun2 x 16 end @@ -2112,7 +2267,7 @@ end arch stair_3_up slaying cave2 -hp 16 +hp 18 sp 26 x 16 y 14 @@ -2137,18 +2292,21 @@ x 16 y 17 end +arch flagstone +x 16 +y 18 +end arch dun2 x 16 y 18 end -arch dun16 +arch flagstone x 17 end -arch flagstone +arch dun2 x 17 -y 1 end -arch cave_9 +arch flagstone x 17 y 1 end @@ -2228,6 +2386,10 @@ x 17 y 17 end +arch flagstone +x 17 +y 18 +end arch dun2 x 17 y 18 @@ -2235,73 +2397,141 @@ arch flagstone x 18 end -arch cave_8 +arch dun9 x 18 end -arch dun14 +arch flagstone x 18 y 1 end arch dun3 x 18 +y 1 +end +arch flagstone +x 18 +y 2 +end +arch dun3 +x 18 y 2 end +arch flagstone +x 18 +y 3 +end arch dun3 x 18 y 3 end +arch flagstone +x 18 +y 4 +end arch dun3 x 18 y 4 end +arch flagstone +x 18 +y 5 +end arch dun3 x 18 y 5 end +arch flagstone +x 18 +y 6 +end arch dun3 x 18 y 6 end +arch flagstone +x 18 +y 7 +end arch dun3 x 18 y 7 end +arch flagstone +x 18 +y 8 +end arch dun3 x 18 y 8 end +arch flagstone +x 18 +y 9 +end arch dun3 x 18 y 9 end +arch flagstone +x 18 +y 10 +end arch dun3 x 18 y 10 end +arch flagstone +x 18 +y 11 +end arch dun3 x 18 y 11 end +arch flagstone +x 18 +y 12 +end arch dun14 x 18 y 12 end +arch flagstone +x 18 +y 13 +end arch dun3 x 18 y 13 end +arch flagstone +x 18 +y 14 +end arch dun3 x 18 y 14 end +arch flagstone +x 18 +y 15 +end arch dun3 x 18 y 15 end +arch flagstone +x 18 +y 16 +end arch dun3 x 18 y 16 end +arch flagstone +x 18 +y 17 +end arch dun3 x 18 y 17 @@ -2310,7 +2540,7 @@ x 18 y 18 end -arch cave_10 +arch dun7 x 18 y 18 end Index: maps/pup_land/cave_weapon/cave4 diff -u maps/pup_land/cave_weapon/cave4:1.1 maps/pup_land/cave_weapon/cave4:1.2 --- maps/pup_land/cave_weapon/cave4:1.1 Sun Mar 28 20:27:53 1999 +++ maps/pup_land/cave_weapon/cave4 Sun Oct 8 19:33:27 2000 @@ -11,65 +11,119 @@ end arch flagstone end -arch cave_7 +arch dun10 end +arch flagstone +y 1 +end arch dun3 y 1 end +arch flagstone +y 2 +end arch dun3 y 2 end +arch flagstone +y 3 +end arch dun3 y 3 end +arch flagstone +y 4 +end arch dun3 y 4 end +arch flagstone +y 5 +end arch dun3 y 5 end +arch flagstone +y 6 +end arch dun11 y 6 end +arch flagstone +y 7 +end arch dun3 y 7 end +arch flagstone +y 8 +end arch dun3 y 8 end +arch flagstone +y 9 +end arch dun3 y 9 end +arch flagstone +y 10 +end arch dun3 y 10 end +arch flagstone +y 11 +end arch dun3 y 11 end +arch flagstone +y 12 +end arch dun3 y 12 end +arch flagstone +y 13 +end arch dun3 y 13 end +arch flagstone +y 14 +end arch dun3 y 14 end +arch flagstone +y 15 +end arch dun3 y 15 end +arch flagstone +y 16 +end arch dun3 y 16 end -arch dun11 +arch flagstone y 17 end +arch dun3 +y 17 +end arch flagstone y 18 end -arch cave_9 +arch dun4 y 18 end +arch flagstone +x 1 +end arch dun2 x 1 end @@ -271,14 +325,17 @@ x 1 y 17 end -arch cave_8 +arch flagstone x 1 -y 17 +y 18 end -arch dun13 +arch dun2 x 1 y 18 end +arch flagstone +x 2 +end arch dun2 x 2 end @@ -421,10 +478,17 @@ x 2 y 17 end +arch flagstone +x 2 +y 18 +end arch dun2 x 2 y 18 end +arch flagstone +x 3 +end arch dun2 x 3 end @@ -438,7 +502,7 @@ end arch sign msg -Labo: Weapon Research Group. +Lab: Weapon Research Group. endmsg x 3 y 1 @@ -464,7 +528,6 @@ msg @match Key|key I'll give you a hint. - "You'll never open the door which was closed first" You can open the door which was @@ -583,10 +646,17 @@ can_use_armour 0 can_use_weapon 0 end +arch flagstone +x 3 +y 18 +end arch dun2 x 3 y 18 end +arch flagstone +x 4 +end arch dun2 x 4 end @@ -781,10 +851,17 @@ x 4 y 17 end +arch flagstone +x 4 +y 18 +end arch dun2 x 4 y 18 end +arch flagstone +x 5 +end arch dun2 x 5 end @@ -880,10 +957,17 @@ x 5 y 17 end +arch flagstone +x 5 +y 18 +end arch dun2 x 5 y 18 end +arch flagstone +x 6 +end arch dun2 x 6 end @@ -950,8 +1034,8 @@ arch magic_mouth msg You hear... - "Enhanced staff raise magic ability, - but, it decrease much Con.... + "The Enhanced staff raises the magic + abilities, but it drains Con..." endmsg x 6 y 10 @@ -991,9 +1075,8 @@ arch magic_mouth msg You hear.. - "Enchanted bow has poor shooting -speed." - + "The Enchanted bow has a poor + shooting speed." endmsg x 6 y 14 @@ -1048,10 +1131,17 @@ can_use_armour 0 can_use_weapon 0 end +arch flagstone +x 6 +y 18 +end arch dun2 x 6 y 18 end +arch flagstone +x 7 +end arch dun2 x 7 end @@ -1147,10 +1237,17 @@ x 7 y 17 end +arch flagstone +x 7 +y 18 +end arch dun2 x 7 y 18 end +arch flagstone +x 8 +end arch dun2 x 8 end @@ -1290,10 +1387,17 @@ x 8 y 17 end +arch flagstone +x 8 +y 18 +end arch dun2 x 8 y 18 end +arch flagstone +x 9 +end arch dun2 x 9 end @@ -1480,10 +1584,17 @@ can_use_armour 0 can_use_weapon 0 end +arch flagstone +x 9 +y 18 +end arch dun2 x 9 y 18 end +arch flagstone +x 10 +end arch dun2 x 10 end @@ -1579,10 +1690,17 @@ x 10 y 17 end +arch flagstone +x 10 +y 18 +end arch dun2 x 10 y 18 end +arch flagstone +x 11 +end arch dun2 x 11 end @@ -1678,10 +1796,17 @@ x 11 y 17 end +arch flagstone +x 11 +y 18 +end arch dun2 x 11 y 18 end +arch flagstone +x 12 +end arch dun2 x 12 end @@ -1882,10 +2007,17 @@ can_use_armour 0 can_use_weapon 0 end +arch flagstone +x 12 +y 18 +end arch dun2 x 12 y 18 end +arch flagstone +x 13 +end arch dun2 x 13 end @@ -1985,10 +2117,17 @@ x 13 y 17 end +arch flagstone +x 13 +y 18 +end arch dun2 x 13 y 18 end +arch flagstone +x 14 +end arch dun2 x 14 end @@ -2007,8 +2146,8 @@ arch magic_mouth msg You hear some voice, - "Enhanced Axe raise Str, - but it decrease Dex extremely.." + "Enhanced Axe raises your Str, + but it drains your Dex..." endmsg x 14 y 2 @@ -2080,8 +2219,8 @@ arch magic_mouth msg You hear a voice, - "Enhanced hammer have much dam. , - but it is too heavy.. + "Enhanced hammer can inflict lots + of damage, but it is too heavy.. endmsg x 14 y 10 @@ -2117,7 +2256,7 @@ arch magic_mouth msg You hear, - "Enhanced nunchaku raise Dex, + "Enhanced nunchacu raises Dex, but it is damned..." endmsg x 14 @@ -2151,10 +2290,17 @@ x 14 y 17 end +arch flagstone +x 14 +y 18 +end arch dun2 x 14 y 18 end +arch flagstone +x 15 +end arch dun2 x 15 end @@ -2256,10 +2402,17 @@ can_use_armour 0 can_use_weapon 0 end +arch flagstone +x 15 +y 18 +end arch dun2 x 15 y 18 end +arch flagstone +x 16 +end arch dun2 x 16 end @@ -2380,18 +2533,21 @@ x 16 y 17 end +arch flagstone +x 16 +y 18 +end arch dun2 x 16 y 18 end -arch dun16 +arch flagstone x 17 end -arch flagstone +arch dun2 x 17 -y 1 end -arch cave_9 +arch flagstone x 17 y 1 end @@ -2471,6 +2627,10 @@ x 17 y 17 end +arch flagstone +x 17 +y 18 +end arch dun2 x 17 y 18 @@ -2478,73 +2638,141 @@ arch flagstone x 18 end -arch cave_8 +arch dun9 x 18 end -arch dun14 +arch flagstone x 18 y 1 end arch dun3 x 18 +y 1 +end +arch flagstone +x 18 +y 2 +end +arch dun3 +x 18 y 2 end +arch flagstone +x 18 +y 3 +end arch dun3 x 18 y 3 end +arch flagstone +x 18 +y 4 +end arch dun3 x 18 y 4 end +arch flagstone +x 18 +y 5 +end arch dun3 x 18 y 5 end +arch flagstone +x 18 +y 6 +end arch dun3 x 18 y 6 end +arch flagstone +x 18 +y 7 +end arch dun3 x 18 y 7 end +arch flagstone +x 18 +y 8 +end arch dun3 x 18 y 8 end +arch flagstone +x 18 +y 9 +end arch dun3 x 18 y 9 end +arch flagstone +x 18 +y 10 +end arch dun3 x 18 y 10 end +arch flagstone +x 18 +y 11 +end arch dun3 x 18 y 11 end +arch flagstone +x 18 +y 12 +end arch dun14 x 18 y 12 end +arch flagstone +x 18 +y 13 +end arch dun3 x 18 y 13 end +arch flagstone +x 18 +y 14 +end arch dun3 x 18 y 14 end +arch flagstone +x 18 +y 15 +end arch dun3 x 18 y 15 end +arch flagstone +x 18 +y 16 +end arch dun3 x 18 y 16 end +arch flagstone +x 18 +y 17 +end arch dun3 x 18 y 17 @@ -2553,7 +2781,7 @@ x 18 y 18 end -arch cave_10 +arch dun7 x 18 y 18 end Index: maps/pup_land/cave_weapon/cave5 diff -u maps/pup_land/cave_weapon/cave5:1.1 maps/pup_land/cave_weapon/cave5:1.2 --- maps/pup_land/cave_weapon/cave5:1.1 Sun Mar 28 20:27:55 1999 +++ maps/pup_land/cave_weapon/cave5 Sun Oct 8 19:33:27 2000 @@ -16,33 +16,63 @@ arch blocked y 2 end +arch flagstone +y 3 +end arch blocked y 3 end +arch flagstone +y 4 +end arch blocked y 4 end +arch flagstone +y 5 +end arch blocked y 5 end +arch flagstone +y 6 +end arch blocked y 6 end +arch flagstone +y 7 +end arch blocked y 7 end +arch flagstone +y 8 +end arch blocked y 8 end +arch flagstone +y 9 +end arch blocked y 9 end +arch flagstone +y 10 +end arch blocked y 10 end +arch flagstone +y 11 +end arch blocked y 11 end +arch flagstone +y 12 +end arch blocked y 12 end @@ -61,34 +91,31 @@ arch blocked y 17 end -arch flagstone -y 18 -end -arch dun10 +arch blocked y 18 end -arch dun11 +arch blocked y 19 end -arch dun11 +arch blocked y 20 end -arch dun3 +arch blocked y 21 end -arch dun3 +arch blocked y 22 end -arch dun3 +arch blocked y 23 end -arch dun11 +arch blocked y 24 end -arch dun11 +arch blocked y 25 end -arch dun4 +arch blocked y 26 end arch blocked @@ -102,59 +129,107 @@ x 1 y 2 end -arch blocked +arch flagstone x 1 y 3 end arch blocked x 1 +y 3 +end +arch flagstone +x 1 y 4 end arch blocked x 1 +y 4 +end +arch flagstone +x 1 y 5 end -arch blocked +arch dun7 x 1 +y 5 +end +arch dungeon_magic +x 1 y 6 end -arch blocked +arch flagstone x 1 +y 6 +end +arch dungeon_magic +x 1 y 7 end -arch cave_7 +arch flagstone x 1 +y 7 +end +arch dungeon_magic +x 1 y 8 end -arch dun11 +arch flagstone x 1 +y 8 +end +arch dungeon_magic +x 1 y 9 end -arch dun3 +arch flagstone x 1 +y 9 +end +arch dungeon_magic +x 1 y 10 end -arch dun3 +arch flagstone +x 1 +y 10 +end +arch dungeon_magic x 1 y 11 end -arch dun3 +arch flagstone +x 1 +y 11 +end +arch dungeon_magic x 1 y 12 end -arch dun3 +arch flagstone +x 1 +y 12 +end +arch flagstone x 1 y 13 end -arch dun3 +arch blocked +x 1 +y 13 +end +arch flagstone x 1 y 14 end +arch blocked +x 1 +y 14 +end arch flagstone x 1 y 15 end -arch cave_9 +arch blocked x 1 y 15 end @@ -166,11 +241,11 @@ x 1 y 17 end -arch dun16 +arch blocked x 1 y 18 end -arch dun17 +arch blocked x 1 y 19 end @@ -178,7 +253,7 @@ x 1 y 20 end -arch cave_10 +arch dun7 x 1 y 20 end @@ -205,15 +280,15 @@ x 1 y 24 end -arch cave_8 +arch blocked x 1 y 24 end -arch dun17 +arch blocked x 1 y 25 end -arch dun13 +arch blocked x 1 y 26 end @@ -228,41 +303,107 @@ x 2 y 2 end -arch blocked +arch flagstone x 2 y 3 end -arch blocked +arch dun2 x 2 +y 3 +end +arch dungeon_magic +x 2 y 4 end -arch blocked +arch magic_ear +msg +@match yes +Click. +endmsg +x 2 +y 4 +protected 105 +connected 105 +end +arch flagstone x 2 +y 4 +end +arch guildmaster +name prof. Gill +msg +@match genome|project|kobold +After decades of reasearch I have +created the invincible "hyper kobold". +With this weapon in our hands, we can +win the war against resistance. +@match yes|Yes +Do your best, bua ha ha! +Hehehe!! + +@match * +Welcome to my laboratory, adventurer! +Do you wanna fight against him? +endmsg +hp 500 +maxhp 500 +sp 0 +maxsp 0 +x 2 +y 4 +pick_up 0 +friendly 1 +unaggressive 0 +can_cast_spell 0 +end +arch dungeon_magic +x 2 +y 5 +end +arch flagstone +x 2 y 5 +end +arch grate_open_1 +x 2 +y 5 +speed 0.500000 +protected 105 +value 1 +connected 105 end -arch cave_7 +arch dungeon_magic x 2 y 6 end -arch dun11 +arch flagstone x 2 +y 6 +end +arch dungeon_magic +x 2 y 7 end -arch dun14 +arch flagstone x 2 +y 7 +end +arch dungeon_magic +x 2 y 8 end arch flagstone x 2 -y 9 +y 8 end -arch cave_10 +arch dungeon_magic x 2 y 9 end arch flagstone x 2 -y 10 +y 9 end arch dungeon_magic x 2 @@ -270,7 +411,7 @@ end arch flagstone x 2 -y 11 +y 10 end arch dungeon_magic x 2 @@ -278,7 +419,7 @@ end arch flagstone x 2 -y 12 +y 11 end arch dungeon_magic x 2 @@ -286,7 +427,7 @@ end arch flagstone x 2 -y 13 +y 12 end arch dungeon_magic x 2 @@ -294,31 +435,40 @@ end arch flagstone x 2 -y 14 +y 13 end arch dungeon_magic x 2 y 14 end +arch flagstone +x 2 +y 14 +end arch button_small x 2 y 14 +protected 93 invisible 1 connected 93 end -arch dun2 +arch flagstone x 2 y 15 end arch blocked x 2 +y 15 +end +arch blocked +x 2 y 16 end arch blocked x 2 y 17 end -arch dun16 +arch blocked x 2 y 18 end @@ -326,7 +476,7 @@ x 2 y 19 end -arch cave_10 +arch dun7 x 2 y 19 end @@ -368,11 +518,11 @@ x 2 y 25 end -arch cave_8 +arch blocked x 2 y 25 end -arch dun13 +arch blocked x 2 y 26 end @@ -387,103 +537,103 @@ x 3 y 2 end -arch blocked +arch flagstone +x 3 +y 3 +end +arch dun16 x 3 y 3 end -arch cave_7 +arch flagstone x 3 y 4 end arch dun11 x 3 +y 4 +end +arch flagstone +x 3 y 5 end -arch dun14 +arch dun4 +x 3 +y 5 +end +arch dungeon_magic x 3 y 6 end arch flagstone x 3 -y 7 +y 6 end -arch cave_10 +arch dungeon_magic x 3 y 7 end arch flagstone x 3 -y 8 +y 7 end arch dungeon_magic x 3 y 8 end -arch cave_0 -x 3 -y 8 -end arch flagstone x 3 -y 9 +y 8 end arch dungeon_magic x 3 y 9 end -arch cave_0 -x 3 -y 9 -end arch flagstone x 3 -y 10 +y 9 end arch dungeon_magic x 3 y 10 end -arch cave_0 -x 3 -y 10 -end arch flagstone x 3 -y 11 +y 10 end arch dungeon_magic x 3 y 11 end -arch cave_0 +arch flagstone x 3 y 11 end -arch flagstone +arch dungeon_magic x 3 y 12 end -arch dungeon_magic +arch flagstone x 3 y 12 end -arch door_look_2 +arch dungeon_magic x 3 -y 12 +y 13 end arch flagstone x 3 y 13 end -arch cave_12 +arch dun6 x 3 y 13 end -arch flagstone +arch dungeon_magic x 3 y 14 end -arch dungeon_magic +arch flagstone x 3 y 14 end @@ -491,14 +641,19 @@ x 3 y 14 speed 0.500000 +protected 93 connected 93 end -arch dun2 +arch flagstone x 3 y 15 end arch blocked x 3 +y 15 +end +arch blocked +x 3 y 16 end arch blocked @@ -537,7 +692,7 @@ x 3 y 25 end -arch dun2 +arch blocked x 3 y 26 end @@ -548,57 +703,49 @@ x 4 y 1 end -arch cave_7 +arch flagstone x 4 y 2 end -arch dun11 +arch blocked +x 4 +y 2 +end +arch flagstone +x 4 +y 3 +end +arch blocked x 4 y 3 end -arch dun17 +arch flagstone x 4 y 4 end +arch blocked +x 4 +y 4 +end arch flagstone x 4 y 5 end -arch cave_10 +arch dun12 x 4 y 5 end -arch magic_ear -msg -@match yes -Click. -endmsg +arch dungeon_magic x 4 y 6 -connected 105 end arch flagstone x 4 y 6 end -arch dungeon_magic -x 4 -y 6 -end -arch guildmaster -name Prof. Gill. -msg -@match yes|Yes -Do your best, ha ha! -@match * -Welcome to my laboratory, adventurer! -Do you want to fight against him -endmsg -hp 500 +arch swall_2_1_1 x 4 y 6 -friendly 1 -unaggressive 0 end arch dungeon_magic x 4 @@ -608,72 +755,105 @@ x 4 y 7 end -arch grate_open_1 +arch swall_2_1_1 x 4 y 7 -speed 0.500000 -value 1 -connected 105 end +arch dungeon_magic +x 4 +y 8 +end arch flagstone x 4 y 8 end -arch dungeon_magic +arch swall_1_2 x 4 y 8 end +arch dungeon_magic +x 4 +y 9 +end arch flagstone x 4 y 9 end -arch dungeon_magic +arch grate_closed_2 x 4 y 9 +speed 0.500000 +protected 105 +connected 105 +end +arch dungeon_magic +x 4 +y 10 end arch flagstone x 4 y 10 end -arch dungeon_magic +arch swall_1_1 x 4 y 10 end +arch dungeon_magic +x 4 +y 11 +end arch flagstone x 4 y 11 end -arch dungeon_magic +arch swall_2_1_1 x 4 y 11 end +arch dungeon_magic +x 4 +y 12 +end arch flagstone x 4 y 12 end -arch dungeon_magic +arch swall_2_1_1 x 4 y 12 end -arch dun2 +arch dungeon_magic x 4 y 13 end arch flagstone x 4 -y 14 +y 13 +end +arch dun2 +x 4 +y 13 end arch dungeon_magic x 4 y 14 end +arch flagstone +x 4 +y 14 +end arch button_small x 4 y 14 +protected 93 invisible 1 connected 93 end -arch dun2 +arch flagstone +x 4 +y 15 +end +arch blocked x 4 y 15 end @@ -731,7 +911,7 @@ unaggressive 0 random_movement 0 end -arch dun2 +arch blocked x 4 y 26 end @@ -742,27 +922,51 @@ x 5 y 1 end -arch dun16 +arch pstone_1 +x 5 +y 2 +end +arch dun2 x 5 y 2 end -arch cave_10 +arch dungeon_magic x 5 y 3 end -arch swall_1_1 +arch pstone_1 +x 5 +y 3 +end +arch dungeon_magic x 5 y 4 end -arch swall_2_1_1 +arch pstone_1 +x 5 +y 4 +end +arch dungeon_magic x 5 y 5 end -arch swall_2_1_1 +arch pstone_1 +x 5 +y 5 +end +arch dungeon_magic x 5 y 6 end -arch swall_2_1_1 +arch pstone_1 +x 5 +y 6 +end +arch dungeon_magic +x 5 +y 7 +end +arch pstone_1 x 5 y 7 end @@ -770,48 +974,76 @@ x 5 y 8 end -arch igate_closed_2 +arch pstone_1 x 5 y 8 -speed 0.500000 -connected 105 end -arch swall_2_1_1 +arch dungeon_magic x 5 y 9 end -arch swall_2_1_1 +arch pstone_1 +x 5 +y 9 +end +arch dungeon_magic x 5 y 10 end -arch swall_2_1_1 +arch pstone_1 +x 5 +y 10 +end +arch dungeon_magic x 5 y 11 end -arch swall_1_2 +arch pstone_1 +x 5 +y 11 +end +arch dungeon_magic +x 5 +y 12 +end +arch pstone_1 x 5 y 12 end -arch dun13 +arch dungeon_magic x 5 y 13 end -arch pit_closed -hp 3 -sp 22 +arch flagstone +x 5 +y 13 +end +arch dun12 +x 5 +y 13 +end +arch dungeon_magic x 5 y 14 -connected 199 end arch flagstone x 5 y 14 end -arch dungeon_magic +arch pit_closed +hp 3 +sp 22 x 5 y 14 +protected 199 +invisible 1 +connected 199 +end +arch flagstone +x 5 +y 15 end -arch dun13 +arch blocked x 5 y 15 end @@ -855,7 +1087,7 @@ x 5 y 25 end -arch dun2 +arch blocked x 5 y 26 end @@ -866,6 +1098,10 @@ x 6 y 1 end +arch pstone_1 +x 6 +y 2 +end arch dun2 x 6 y 2 @@ -874,61 +1110,121 @@ x 6 y 3 end +arch pstone_1 +x 6 +y 3 +end arch dungeon_magic x 6 y 4 end +arch pstone_1 +x 6 +y 4 +end arch dungeon_magic x 6 y 5 end +arch pstone_1 +x 6 +y 5 +end +arch ectoplasm +x 6 +y 5 +type 0 +material 0 +no_pick 1 +end arch dungeon_magic x 6 y 6 end +arch pstone_1 +x 6 +y 6 +end arch dungeon_magic x 6 y 7 end +arch pstone_1 +x 6 +y 7 +end arch dungeon_magic x 6 y 8 end +arch pstone_1 +x 6 +y 8 +end arch dungeon_magic x 6 y 9 end +arch pstone_1 +x 6 +y 9 +end arch dungeon_magic x 6 y 10 end +arch pstone_1 +x 6 +y 10 +end arch dungeon_magic x 6 y 11 end +arch pstone_1 +x 6 +y 11 +end arch dungeon_magic x 6 y 12 end -arch dun2 +arch pstone_1 +x 6 +y 12 +end +arch dungeon_magic x 6 y 13 end arch flagstone x 6 -y 14 +y 13 end +arch swall_1_4 +x 6 +y 13 +end arch dungeon_magic x 6 y 14 end +arch flagstone +x 6 +y 14 +end arch button_lever name Don't pull me. x 6 y 14 +protected 199 connected 199 +end +arch flagstone +x 6 +y 15 end -arch dun13 +arch blocked x 6 y 15 end @@ -986,7 +1282,7 @@ unaggressive 0 random_movement 0 end -arch dun2 +arch blocked x 6 y 26 end @@ -997,6 +1293,10 @@ x 7 y 1 end +arch pstone_1 +x 7 +y 2 +end arch dun2 x 7 y 2 @@ -1005,60 +1305,113 @@ x 7 y 3 end +arch pstone_1 +x 7 +y 3 +end arch dungeon_magic x 7 y 4 end +arch pstone_1 +x 7 +y 4 +end arch dungeon_magic x 7 y 5 end +arch pstone_1 +x 7 +y 5 +end arch dungeon_magic x 7 y 6 end +arch pstone_1 +x 7 +y 6 +end arch dungeon_magic x 7 y 7 end +arch pstone_1 +x 7 +y 7 +end arch dungeon_magic x 7 y 8 end +arch pstone_1 +x 7 +y 8 +end arch dungeon_magic x 7 y 9 end +arch pstone_1 +x 7 +y 9 +end arch dungeon_magic x 7 y 10 end +arch pstone_1 +x 7 +y 10 +end arch dungeon_magic x 7 y 11 end +arch pstone_1 +x 7 +y 11 +end arch dungeon_magic x 7 y 12 end -arch dun2 +arch pstone_1 +x 7 +y 12 +end +arch dungeon_magic x 7 y 13 end arch flagstone x 7 -y 14 +y 13 +end +arch swall_1_3 +x 7 +y 13 end arch dungeon_magic x 7 y 14 end +arch flagstone +x 7 +y 14 +end arch gate_closed_2 x 7 y 14 -connected 92 +protected 32 +connected 32 end -arch dun2 +arch flagstone +x 7 +y 15 +end +arch blocked x 7 y 15 end @@ -1070,7 +1423,7 @@ x 7 y 17 end -arch dun16 +arch dun9 x 7 y 18 end @@ -1078,7 +1431,7 @@ x 7 y 19 end -arch cave_9 +arch dun4 x 7 y 19 end @@ -1106,11 +1459,11 @@ x 7 y 25 end -arch cave_7 +arch dun10 x 7 y 25 end -arch dun13 +arch blocked x 7 y 26 end @@ -1121,6 +1474,10 @@ x 8 y 1 end +arch pstone_1 +x 8 +y 2 +end arch dun2 x 8 y 2 @@ -1129,56 +1486,116 @@ x 8 y 3 end +arch pstone_1 +x 8 +y 3 +end +arch swall_1_1 +x 8 +y 3 +end arch dungeon_magic x 8 y 4 end +arch pstone_1 +x 8 +y 4 +end +arch swall_2_2_1 +x 8 +y 4 +end arch dungeon_magic x 8 y 5 end +arch pstone_1 +x 8 +y 5 +end arch dungeon_magic x 8 y 6 end +arch pstone_1 +x 8 +y 6 +end arch dungeon_magic x 8 y 7 end +arch pstone_1 +x 8 +y 7 +end arch dungeon_magic x 8 y 8 end +arch pstone_1 +x 8 +y 8 +end arch dungeon_magic x 8 y 9 end +arch pstone_1 +x 8 +y 9 +end arch dungeon_magic x 8 y 10 end +arch pstone_1 +x 8 +y 10 +end arch dungeon_magic x 8 y 11 end +arch pstone_1 +x 8 +y 11 +end arch dungeon_magic x 8 y 12 end -arch dun2 +arch pstone_1 +x 8 +y 12 +end +arch dungeon_magic x 8 y 13 end arch flagstone x 8 -y 14 +y 13 +end +arch dun0 +x 8 +y 13 end arch dungeon_magic x 8 y 14 end -arch dun2 +arch flagstone x 8 +y 14 +end +arch flagstone +x 8 +y 15 +end +arch blocked +x 8 y 15 end arch blocked @@ -1189,11 +1606,11 @@ x 8 y 17 end -arch dun16 +arch blocked x 8 y 18 end -arch dun17 +arch dun9 x 8 y 19 end @@ -1201,7 +1618,7 @@ x 8 y 20 end -arch cave_9 +arch dun4 x 8 y 20 end @@ -1235,15 +1652,15 @@ x 8 y 24 end -arch cave_7 +arch dun8 x 8 y 24 end -arch dun17 +arch blocked x 8 y 25 end -arch dun13 +arch blocked x 8 y 26 end @@ -1251,8 +1668,12 @@ x 9 end arch blocked +x 9 +y 1 +end +arch pstone_1 x 9 -y 1 +y 2 end arch dun2 x 9 @@ -1262,70 +1683,141 @@ x 9 y 3 end +arch mover_5 +x 9 +y 3 +end +arch pstone_1 +x 9 +y 3 +end +arch h_kobold +x 9 +y 3 +attacktype 1 +see_invisible 1 +sleep 0 +arch k_dagger +end +end arch dungeon_magic x 9 y 4 end +arch mover_5 +x 9 +y 4 +end +arch pstone_1 +x 9 +y 4 +end +arch ggate_closed +x 9 +y 4 +speed 0.500000 +protected 11 +connected 11 +end arch dungeon_magic x 9 y 5 end +arch mover_5 +x 9 +y 5 +end +arch pstone_1 +x 9 +y 5 +end arch dungeon_magic x 9 y 6 end +arch pstone_1 +x 9 +y 6 +end arch dungeon_magic x 9 y 7 end +arch pstone_1 +x 9 +y 7 +end arch dungeon_magic x 9 y 8 end +arch pstone_1 +x 9 +y 8 +end arch dungeon_magic x 9 y 9 end +arch pstone_1 +x 9 +y 9 +end arch dungeon_magic x 9 y 10 end +arch pstone_1 +x 9 +y 10 +end arch dungeon_magic x 9 y 11 end +arch pstone_1 +x 9 +y 11 +end arch dungeon_magic x 9 y 12 end -arch nightmare +arch pstone_1 x 9 y 12 -immune 0 -friendly 1 +end +arch dungeon_magic +x 9 +y 13 end arch flagstone x 9 y 13 end -arch cave_13 +arch swall_1_4 x 9 y 13 end -arch flagstone +arch dungeon_magic x 9 y 14 end -arch dungeon_magic +arch flagstone x 9 y 14 end arch button_lever x 9 y 14 +protected 92 connected 92 end -arch dun2 +arch flagstone +x 9 +y 15 +end +arch blocked x 9 y 15 end @@ -1337,15 +1829,15 @@ x 9 y 17 end -arch dun16 +arch blocked x 9 y 18 end -arch dun14 +arch blocked x 9 y 19 end -arch dun14 +arch dun9 x 9 y 20 end @@ -1353,7 +1845,7 @@ x 9 y 21 end -arch cave_9 +arch dun4 x 9 y 21 end @@ -1369,19 +1861,19 @@ x 9 y 23 end -arch cave_7 +arch dun8 x 9 y 23 end -arch dun17 +arch blocked x 9 y 24 end -arch dun17 +arch blocked x 9 y 25 end -arch dun13 +arch blocked x 9 y 26 end @@ -1392,6 +1884,10 @@ x 10 y 1 end +arch pstone_1 +x 10 +y 2 +end arch dun2 x 10 y 2 @@ -1400,6 +1896,10 @@ x 10 y 3 end +arch pstone_1 +x 10 +y 3 +end arch swall_1_1 x 10 y 3 @@ -1408,7 +1908,11 @@ x 10 y 4 end -arch swall_2_2_1 +arch pstone_1 +x 10 +y 4 +end +arch swall_2_2_4 x 10 y 4 end @@ -1416,62 +1920,104 @@ x 10 y 5 end +arch pstone_1 +x 10 +y 5 +end arch dungeon_magic x 10 y 6 end +arch pstone_1 +x 10 +y 6 +end arch dungeon_magic x 10 y 7 end +arch pstone_1 +x 10 +y 7 +end +arch hand +x 10 +y 7 +type 0 +material 0 +no_pick 1 +end arch dungeon_magic x 10 y 8 end +arch pstone_1 +x 10 +y 8 +end arch dungeon_magic x 10 y 9 end +arch pstone_1 +x 10 +y 9 +end arch dungeon_magic x 10 y 10 end +arch pstone_1 +x 10 +y 10 +end arch dungeon_magic x 10 y 11 end +arch pstone_1 +x 10 +y 11 +end arch dungeon_magic x 10 y 12 end -arch devil -ac 0 +arch pstone_1 x 10 y 12 -friendly 1 +end +arch dungeon_magic +x 10 +y 13 end arch flagstone x 10 y 13 end -arch swall_2_1_2 +arch swall_1_3 x 10 y 13 end -arch flagstone +arch dungeon_magic x 10 y 14 end -arch dungeon_magic +arch flagstone x 10 y 14 end arch gate_closed_2 x 10 y 14 +protected 91 connected 91 end -arch dun2 +arch flagstone +x 10 +y 15 +end +arch blocked x 10 y 15 end @@ -1522,7 +2068,7 @@ x 10 y 25 end -arch dun13 +arch blocked x 10 y 26 end @@ -1533,6 +2079,10 @@ x 11 y 1 end +arch pstone_1 +x 11 +y 2 +end arch dun2 x 11 y 2 @@ -1541,102 +2091,125 @@ x 11 y 3 end -arch h_kobold +arch pstone_1 x 11 y 3 -carrying 12000 -arch k_dagger -end end arch dungeon_magic x 11 y 4 end -arch ggate_closed +arch pstone_1 x 11 y 4 -speed 0.500000 -connected 11 end arch dungeon_magic x 11 y 5 end +arch pstone_1 +x 11 +y 5 +end arch dungeon_magic x 11 y 6 end +arch pstone_1 +x 11 +y 6 +end arch dungeon_magic x 11 y 7 end +arch pstone_1 +x 11 +y 7 +end arch dungeon_magic x 11 y 8 end +arch pstone_1 +x 11 +y 8 +end arch dungeon_magic x 11 y 9 end +arch pstone_1 +x 11 +y 9 +end arch dungeon_magic x 11 y 10 end +arch pstone_1 +x 11 +y 10 +end arch dungeon_magic x 11 y 11 end +arch pstone_1 +x 11 +y 11 +end arch dungeon_magic x 11 y 12 end -arch demilich -hp 150 -ac 0 +arch pstone_1 x 11 y 12 -friendly 1 -unaggressive 0 -sleep 1 -random_movement 0 end -arch flagstone +arch dungeon_magic x 11 y 13 end -arch swall_2_1_2 +arch flagstone x 11 y 13 end -arch flagstone +arch dun0 x 11 -y 14 +y 13 end arch dungeon_magic x 11 y 14 end -arch button_small -x 11 -y 14 -invisible 1 -connected 10 -end arch magic_mouth +name 11 msg -LOOK ! - -That kobold seems very strong!!!! +LOOK! That kobold seems very strong!!!! endmsg x 11 y 14 +protected 11 +connected 11 +walk_on 0 +fly_on 0 +end +arch flagstone +x 11 +y 14 end arch button_lever x 11 y 14 +protected 91 connected 91 end -arch dun2 +arch flagstone +x 11 +y 15 +end +arch blocked x 11 y 15 end @@ -1680,7 +2253,7 @@ x 11 y 25 end -arch dun13 +arch blocked x 11 y 26 end @@ -1691,11 +2264,19 @@ x 12 y 1 end -arch dun16 +arch pstone_1 +x 12 +y 2 +end +arch dun2 x 12 y 2 +end +arch dungeon_magic +x 12 +y 3 end -arch cave_9 +arch pstone_1 x 12 y 3 end @@ -1703,7 +2284,7 @@ x 12 y 4 end -arch swall_1_3 +arch pstone_1 x 12 y 4 end @@ -1711,56 +2292,104 @@ x 12 y 5 end +arch pstone_1 +x 12 +y 5 +end arch dungeon_magic x 12 y 6 end +arch pstone_1 +x 12 +y 6 +end arch dungeon_magic x 12 y 7 end +arch pstone_1 +x 12 +y 7 +end arch dungeon_magic x 12 y 8 end +arch pstone_1 +x 12 +y 8 +end arch dungeon_magic x 12 y 9 end +arch pstone_1 +x 12 +y 9 +end arch dungeon_magic x 12 y 10 end +arch pstone_1 +x 12 +y 10 +end arch dungeon_magic x 12 y 11 end -arch angel +arch pstone_1 x 12 y 11 -friendly 1 end arch dungeon_magic x 12 y 12 end +arch pstone_1 +x 12 +y 12 +end +arch demilich +hp 50 +maxhp 50 +exp 10 +wc 20 +ac 0 +x 12 +y 12 +friendly 1 +unaggressive 0 +sleep 1 +random_movement 0 +end +arch dungeon_magic +x 12 +y 13 +end arch flagstone x 12 y 13 end -arch cave_12 +arch swall_1_4 x 12 y 13 end -arch flagstone +arch dungeon_magic x 12 y 14 end -arch dungeon_magic +arch flagstone x 12 y 14 end -arch dun2 +arch flagstone +x 12 +y 15 +end +arch blocked x 12 y 15 end @@ -1804,30 +2433,54 @@ x 12 y 25 end -arch dun13 +arch blocked x 12 y 26 end arch blocked x 13 +end +arch blocked +x 13 +y 1 +end +arch pstone_1 +x 13 +y 2 +end +arch dun2 +x 13 +y 2 +end +arch dungeon_magic +x 13 +y 3 end -arch blocked +arch pstone_1 x 13 -y 1 +y 3 end -arch cave_8 +arch dungeon_magic x 13 -y 2 +y 4 end -arch dun14 +arch pstone_1 x 13 -y 3 +y 4 end -arch dun11 +arch skin +name human skin x 13 y 4 +type 0 +material 0 +no_pick 1 +end +arch dungeon_magic +x 13 +y 5 end -arch cave_9 +arch pstone_1 x 13 y 5 end @@ -1835,48 +2488,89 @@ x 13 y 6 end +arch pstone_1 +x 13 +y 6 +end arch dungeon_magic x 13 y 7 end +arch pstone_1 +x 13 +y 7 +end arch dungeon_magic x 13 y 8 end +arch pstone_1 +x 13 +y 8 +end arch dungeon_magic x 13 y 9 end +arch pstone_1 +x 13 +y 9 +end arch dungeon_magic x 13 y 10 end +arch pstone_1 +x 13 +y 10 +end arch dungeon_magic x 13 y 11 end +arch pstone_1 +x 13 +y 11 +end arch dungeon_magic x 13 y 12 end -arch dun2 +arch pstone_1 +x 13 +y 12 +end +arch dungeon_magic x 13 y 13 end arch flagstone x 13 -y 14 +y 13 +end +arch swall_1_3 +x 13 +y 13 end arch dungeon_magic x 13 y 14 end +arch flagstone +x 13 +y 14 +end arch gate_closed_2 x 13 y 14 +protected 90 connected 90 end -arch dun2 +arch flagstone +x 13 +y 15 +end +arch blocked x 13 y 15 end @@ -1920,7 +2614,7 @@ x 13 y 25 end -arch dun13 +arch blocked x 13 y 26 end @@ -1931,80 +2625,137 @@ x 14 y 1 end -arch blocked +arch pstone_1 x 14 y 2 end -arch blocked +arch dun9 x 14 +y 2 +end +arch pstone_1 +x 14 +y 3 +end +arch dun3 +x 14 y 3 end -arch cave_8 +arch pstone_1 x 14 y 4 end -arch dun14 +arch dun3 +x 14 +y 4 +end +arch pstone_1 +x 14 +y 5 +end +arch dun3 x 14 y 5 end +arch pstone_1 +x 14 +y 6 +end arch dun3 x 14 y 6 end +arch pstone_1 +x 14 +y 7 +end arch dun3 x 14 y 7 end +arch pstone_1 +x 14 +y 8 +end arch dun3 x 14 y 8 end +arch pstone_1 +x 14 +y 9 +end arch dun3 x 14 y 9 end +arch pstone_1 +x 14 +y 10 +end arch dun3 x 14 y 10 end +arch pstone_1 +x 14 +y 11 +end arch dun3 x 14 y 11 end -arch dun11 +arch pstone_1 x 14 y 12 end -arch dun13 +arch dun3 x 14 -y 13 +y 12 end arch flagstone x 14 -y 14 +y 13 end +arch dun4 +x 14 +y 13 +end arch dungeon_magic x 14 y 14 end +arch flagstone +x 14 +y 14 +end arch button_lever x 14 y 14 +protected 90 connected 90 end -arch dun14 +arch flagstone x 14 y 15 end -arch dun3 +arch blocked +x 14 +y 15 +end +arch flagstone x 14 y 16 end +arch blocked +x 14 +y 16 +end arch flagstone x 14 y 17 end -arch cave_9 +arch blocked x 14 y 17 end @@ -2040,7 +2791,7 @@ x 14 y 25 end -arch dun13 +arch blocked x 14 y 26 end @@ -2095,34 +2846,38 @@ x 15 y 12 end -arch dun13 +arch flagstone x 15 y 13 end -arch flagstone +arch dun2 x 15 -y 14 +y 13 end arch dungeon_magic x 15 y 14 end +arch flagstone +x 15 +y 14 +end arch sign +name info msg -Labo: Test Room. -You cannot use magic here - +Lab: Genome-Project Testing Room. +(You cannot use magic here) Demiliches live in the hole behide you. -Don't disturb them +Don't disturb them... endmsg x 15 y 14 end -arch flagstone +arch dungeon_magic x 15 y 15 end -arch dungeon_magic +arch flagstone x 15 y 15 end @@ -2133,11 +2888,11 @@ x 15 y 15 end -arch flagstone +arch dungeon_magic x 15 y 16 end -arch dungeon_magic +arch flagstone x 15 y 16 end @@ -2148,7 +2903,11 @@ x 15 y 16 end -arch dun2 +arch flagstone +x 15 +y 17 +end +arch blocked x 15 y 17 end @@ -2184,40 +2943,69 @@ x 15 y 25 end -arch dun13 +arch blocked x 15 y 26 end arch blocked x 16 end -arch gate_open_1 +arch button_small +name 11 - open kobold gate x 16 y 1 -speed 0.500000 -value 1 -connected 10 +protected 11 +weight 1000 +connected 11 end -arch boulder +arch creator +name 91 +other_arch boulder x 16 y 1 +protected 91 +connected 91 end -arch button_plate +arch blocked x 16 y 2 -connected 11 end arch blocked x 16 y 3 end -arch blocked +arch igate_open_1 +name 92 +x 16 +y 4 +speed 0.500000 +protected 92 +value 1 +connected 92 +end +arch boulder x 16 y 4 end -arch blocked +arch scroll_2 +x 16 +y 4 +end +arch note +x 16 +y 4 +end +arch scroll_2 +x 16 +y 4 +end +arch button_small +name 32 x 16 y 5 +protected 32 +weight 1000000 +connected 32 end arch blocked x 16 @@ -2247,19 +3035,31 @@ x 16 y 12 end -arch dun14 +arch flagstone +x 16 +y 13 +end +arch dun9 x 16 y 13 end +arch flagstone +x 16 +y 14 +end arch dun3 x 16 y 14 end +arch flagstone +x 16 +y 15 +end arch dun3 x 16 y 15 end -arch blocked +arch flagstone x 16 y 16 end @@ -2271,7 +3071,7 @@ x 16 y 17 end -arch cave_10 +arch blocked x 16 y 17 end @@ -2307,7 +3107,7 @@ x 16 y 25 end -arch dun13 +arch blocked x 16 y 26 end @@ -2414,7 +3214,213 @@ x 17 y 25 end -arch dun13 +arch blocked x 17 y 26 +end +arch titan +Str 20 +hp 50 +maxhp 50 +exp 1000 +dam 1 +wc 20 +x 7 +y 11 +carrying 15 +randomitems none +friendly 1 +arch head +name titan's head +end +end +More +arch titan_2 +Str 20 +hp 50 +maxhp 50 +exp 1000 +dam 1 +wc 20 +x 6 +y 11 +friendly 1 +end +More +arch titan_3 +Str 20 +hp 50 +maxhp 50 +exp 1000 +dam 1 +wc 20 +x 6 +y 10 +friendly 1 +end +More +arch titan_4 +Str 20 +hp 50 +maxhp 50 +exp 1000 +dam 1 +wc 20 +x 7 +y 10 +friendly 1 +end +More +arch titan_5 +Str 20 +hp 50 +maxhp 50 +exp 1000 +dam 1 +wc 20 +x 8 +y 10 +friendly 1 +end +More +arch titan_6 +Str 20 +hp 50 +maxhp 50 +exp 1000 +dam 1 +wc 20 +x 8 +y 11 +friendly 1 +end +More +arch titan_7 +Str 20 +hp 50 +maxhp 50 +exp 1000 +dam 1 +wc 20 +x 8 +y 12 +friendly 1 +end +More +arch titan_8 +Str 20 +hp 50 +maxhp 50 +exp 1000 +dam 1 +wc 20 +x 7 +y 12 +friendly 1 +end +More +arch titan_9 +Str 20 +hp 50 +maxhp 50 +exp 1000 +dam 1 +wc 20 +x 6 +y 12 +friendly 1 +end +arch giant +hp 50 +maxhp 50 +dam 1 +x 9 +y 11 +friendly 1 +end +More +arch giant_2 +hp 50 +maxhp 50 +dam 1 +x 9 +y 12 +friendly 1 +end +arch gaelotroll +Str 30 +hp 50 +maxhp 50 +exp 10 +dam 1 +wc 20 +x 10 +y 10 +run_away 0 +friendly 1 +end +More +arch gaelotroll_2 +name gaelotroll +Str 30 +hp 50 +maxhp 50 +exp 10 +dam 1 +wc 20 +x 11 +y 10 +friendly 1 +end +More +arch gaelotroll_3 +name gaelotroll +Str 30 +hp 50 +maxhp 50 +exp 10 +dam 1 +wc 20 +x 10 +y 11 +friendly 1 +end +More +arch gaelotroll_4 +name gaelotroll +Str 30 +hp 50 +maxhp 50 +exp 10 +dam 1 +wc 20 +x 11 +y 11 +friendly 1 +end +More +arch gaelotroll_5 +name gaelotroll +Str 30 +hp 50 +maxhp 50 +exp 10 +dam 1 +wc 20 +x 10 +y 12 +friendly 1 +end +More +arch gaelotroll_6 +name gaelotroll +Str 30 +hp 50 +maxhp 50 +exp 10 +dam 1 +wc 20 +x 11 +y 12 +friendly 1 end From mwedel at scruznet.com Sun Oct 8 21:33:28 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:19 2005 Subject: [CF-Devel] CVS update: maps/pup_land/kurte Message-ID: <200010090233.TAA11686@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/kurte In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/kurte Modified Files: hut1 hut2 to_past Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/kurte/hut1 diff -u maps/pup_land/kurte/hut1:1.1 maps/pup_land/kurte/hut1:1.2 --- maps/pup_land/kurte/hut1:1.1 Sun Mar 28 20:28:01 1999 +++ maps/pup_land/kurte/hut1 Sun Oct 8 19:33:28 2000 @@ -1740,7 +1740,11 @@ x 16 y 19 end -arch sea +arch pstone_1 +x 17 +end +arch biglake_sw +name sea x 17 end arch pstone_1 @@ -1767,15 +1771,6 @@ x 17 y 5 end -arch magic_ear -msg -@match fireflies live on a clear river -Click. -endmsg -x 17 -y 6 -connected 1 -end arch cobblestones2 x 17 y 6 @@ -1787,26 +1782,30 @@ arch man msg @match fireflies live on a clear river -You have a right to meet Kurte. +You deserve to meet Kurte. The entrance to Kurte's house will appear in jungle. -@match Kurte|kurte -I studied under Kurte... -@match Eureca|eureca -I don't know where he is. -Ask Kurte... -@match every|Every -A Stupidity in our country... -@match Stupid|stupid -The War between regular and -liberation army -causes invation from other country... -@match War|war -Because of Eureca's absence... -@match sea|Sea -Sea shows us Everything... +@match kurte +I'm a scolar of Kurte. You are not +worthy to meet him yet... +@match eureca +I don't know where he is. Kurte is the +only one who might know it... +@match senseless|stupid +If that stupid war between Regular and +Liberation Army continues, Pupland +might face an invasion from another +country... +@match war|pupland +Eureca's absence caused the war. +It is senseless and stupid. +@match sea +Sea is my destiny and she calls +Each wave a desperate syllable +Each salty drop a symbol for +My lonely thirst @match * -I'm watching Sea... +I'm watching the sea... endmsg face man.131 hp 180 @@ -1847,10 +1846,15 @@ x 17 y 13 end -arch sea +arch pstone_1 x 17 y 14 end +arch biglake_nse +name sea +x 17 +y 14 +end arch pstone_1 x 17 y 15 @@ -2017,10 +2021,15 @@ x 19 y 11 end -arch sea +arch medium_stones x 19 y 12 end +arch biglake_nse +name sea +x 19 +y 12 +end arch large_stones x 19 y 13 @@ -2029,7 +2038,12 @@ x 19 y 14 end -arch sea +arch pstone_1 +x 19 +y 15 +end +arch biglake_sw +name sea x 19 y 15 end @@ -2124,10 +2138,15 @@ x 20 y 12 end -arch sea +arch medium_stones x 20 y 13 end +arch biglake_sw +name sea +x 20 +y 13 +end arch sea x 20 y 14 @@ -2144,10 +2163,15 @@ x 20 y 17 end -arch sea +arch pstone_1 x 20 y 18 end +arch biglake_sw +name sea +x 20 +y 18 +end arch pstone_1 x 20 y 19 @@ -2234,10 +2258,15 @@ arch sea x 22 end -arch sea +arch small_stones x 22 y 1 end +arch biglake_sw +name sea +x 22 +y 1 +end arch small_stones x 22 y 2 @@ -2404,7 +2433,12 @@ x 24 y 3 end -arch sea +arch medium_stones +x 24 +y 4 +end +arch biglake_sw +name sea x 24 y 4 end @@ -2432,7 +2466,12 @@ x 24 y 10 end -arch sea +arch medium_stones +x 24 +y 11 +end +arch biglake_nw +name sea x 24 y 11 end @@ -2864,18 +2903,18 @@ sp 7 x 29 y 19 +protected 1 connected 1 end arch scroll +name scroll - obsolete (?) msg @:you X:key o:others - o X @ o o - eg ... N eG ... E Eg ... W Index: maps/pup_land/kurte/hut2 diff -u maps/pup_land/kurte/hut2:1.1 maps/pup_land/kurte/hut2:1.2 --- maps/pup_land/kurte/hut2:1.1 Sun Mar 28 20:28:03 1999 +++ maps/pup_land/kurte/hut2 Sun Oct 8 19:33:28 2000 @@ -386,7 +386,12 @@ arch pstone_1 x 5 end -arch sea +arch pstone_1 +x 5 +y 1 +end +arch biglake_ne +name sea x 5 y 1 end @@ -398,7 +403,12 @@ x 5 y 3 end -arch sea +arch pstone_1 +x 5 +y 4 +end +arch biglake_se +name sea x 5 y 4 end @@ -406,10 +416,15 @@ x 5 y 5 end -arch sea +arch pstone_1 x 5 y 6 end +arch biglake_ne +name sea +x 5 +y 6 +end arch sea x 5 y 7 @@ -489,10 +504,15 @@ x 6 y 6 end -arch sea +arch pstone_1 x 6 y 7 end +arch biglake_ne +name sea +x 6 +y 7 +end arch sea x 6 y 8 @@ -529,10 +549,15 @@ x 6 y 16 end -arch sea +arch pstone_1 x 6 y 17 end +arch biglake_se +name sea +x 6 +y 17 +end arch pstone_1 x 6 y 18 @@ -572,10 +597,15 @@ x 7 y 7 end -arch sea +arch pstone_1 x 7 y 8 end +arch biglake_ne +name sea +x 7 +y 8 +end arch sea x 7 y 9 @@ -592,7 +622,12 @@ x 7 y 12 end -arch sea +arch pstone_1 +x 7 +y 13 +end +arch biglake_se +name sea x 7 y 13 end @@ -659,11 +694,21 @@ x 8 y 9 end -arch sea +arch pstone_1 x 8 y 10 end -arch sea +arch biglake_ne +name sea +x 8 +y 10 +end +arch pstone_1 +x 8 +y 11 +end +arch biglake_se +name sea x 8 y 11 end @@ -1240,37 +1285,39 @@ arch woman msg @match fireflies live on a clear river -You have a right to meet Kurte. -To appear entrance to Kurte's house, -You have to move the statue near the -castle of Eureca: - +You deserve to meet Kurte. +To summon the entrance to Kurte's house +in the jungle, you have to move the +statue near the castle of Eureca: NW -> E -> S -> (appear) - -Eureca may fall into a dangerous -situation. So, please meet Kurte -for "saving eureca". +Eureca probaly got into trouble. +Please meet Kurte for "saving eureca". @match Kurte|kurte -I studied under Kurte... +I'm a scolar of Kurte... +You are not worthy to meet him yet. @match Eureca|eureca -I don't know where he is... -Ask Kurte... -@match Person|person +I don't know where he is. Kurte is the +only one who might know it... +@match person|high position Alex and Bauer... -@match Saint|saint +@match lord Eureca... -@match Every|every -The Persons in a high position doesn't -like the Saint, but like money... -@match Bauer|bauer -Leader of the regular army... -@match Alex|alex -Leader of the liberation army... -@match Wave|wave -Sea tells us Everything... +@match war|pupland +The truth about this war: +The persons of high positions don't +seek for the lord, but his money... +@match bauer +He's the leader of Regular Army. +@match alex +He's the leader of Liberation Army. +@match voice|wave +Sea is my destiny and she calls +Each wave a desperate syllable +Each salty drop a symbol for +My lonely thirst @match * -I'm listening the voise of the Wave... - +I'm listening to the voice of the +waves... endmsg face woman.171 hp 1800 Index: maps/pup_land/kurte/to_past diff -u maps/pup_land/kurte/to_past:1.1 maps/pup_land/kurte/to_past:1.2 --- maps/pup_land/kurte/to_past:1.1 Sun Mar 28 20:28:31 1999 +++ maps/pup_land/kurte/to_past Sun Oct 8 19:33:28 2000 @@ -3,10 +3,10 @@ msg Creator: Gnat the Gnu Email: gnu@foo.bar -Date: Wed Apr 3 14:43:20 1996 +Date: Mon Oct 2 00:40:24 2000 endmsg -x 21 -y 30 +x 15 +y 33 end arch dungeon_magic end @@ -137,34 +137,16 @@ arch flagstone y 14 end -arch awall_2_1_1 +arch awall_2_2_1 y 14 -end -arch dungeon_magic -y 15 -end -arch flagstone -y 15 end -arch awall_2_1_1 +arch blocked y 15 -end -arch dungeon_magic -y 16 -end -arch flagstone -y 16 end -arch awall_2_1_1 +arch lightningwall_3 y 16 -end -arch dungeon_magic -y 17 -end -arch flagstone -y 17 end -arch awall_2_1_1 +arch blocked y 17 end arch dungeon_magic @@ -173,7 +155,7 @@ arch flagstone y 18 end -arch awall_2_1_1 +arch awall_2_2_2 y 18 end arch dungeon_magic @@ -191,29 +173,117 @@ arch flagstone y 20 end -arch awall_2_2_1 +arch awall_2_1_1 y 20 end -arch blocked +arch dungeon_magic y 21 end -arch lightningwall_3 +arch flagstone +y 21 +end +arch awall_2_1_1 +y 21 +end +arch dungeon_magic y 22 end -arch blocked +arch flagstone +y 22 +end +arch awall_2_1_1 +y 22 +end +arch dungeon_magic +y 23 +end +arch flagstone +y 23 +end +arch awall_2_1_1 y 23 end -arch gate_open_1 +arch dungeon_magic y 24 -speed 0.500000 -connected 1000 end -arch scroll +arch flagstone y 24 end -arch blocked +arch awall_2_1_1 +y 24 +end +arch dungeon_magic +y 25 +end +arch flagstone y 25 end +arch awall_2_1_1 +y 25 +end +arch dungeon_magic +y 26 +end +arch flagstone +y 26 +end +arch awall_2_1_1 +y 26 +end +arch dungeon_magic +y 27 +end +arch flagstone +y 27 +end +arch awall_2_1_1 +y 27 +end +arch dungeon_magic +y 28 +end +arch flagstone +y 28 +end +arch awall_2_1_1 +y 28 +end +arch dungeon_magic +y 29 +end +arch flagstone +y 29 +end +arch awall_2_1_1 +y 29 +end +arch dungeon_magic +y 30 +end +arch flagstone +y 30 +end +arch awall_2_1_1 +y 30 +end +arch dungeon_magic +y 31 +end +arch flagstone +y 31 +end +arch awall_2_1_1 +y 31 +end +arch dungeon_magic +y 32 +end +arch flagstone +y 32 +end +arch awall_2_2_1 +y 32 +end arch dungeon_magic x 1 end @@ -243,7 +313,7 @@ x 1 y 3 end -arch flagstone +arch yellow_0 x 1 y 3 end @@ -251,7 +321,7 @@ x 1 y 4 end -arch flagstone +arch yellow_0 x 1 y 4 end @@ -259,7 +329,7 @@ x 1 y 5 end -arch flagstone +arch yellow_0 x 1 y 5 end @@ -267,7 +337,7 @@ x 1 y 6 end -arch flagstone +arch yellow_0 x 1 y 6 end @@ -275,7 +345,7 @@ x 1 y 7 end -arch flagstone +arch yellow_0 x 1 y 7 end @@ -283,7 +353,7 @@ x 1 y 8 end -arch flagstone +arch yellow_0 x 1 y 8 end @@ -291,7 +361,7 @@ x 1 y 9 end -arch flagstone +arch yellow_0 x 1 y 9 end @@ -299,7 +369,7 @@ x 1 y 10 end -arch flagstone +arch yellow_0 x 1 y 10 end @@ -307,7 +377,7 @@ x 1 y 11 end -arch flagstone +arch yellow_0 x 1 y 11 end @@ -335,35 +405,33 @@ x 1 y 14 end -arch dungeon_magic +arch awall_2_1_2 x 1 -y 15 +y 14 end -arch flagstone +arch blocked x 1 y 15 end -arch dungeon_magic +arch gateTrg2 x 1 y 16 +protected 1 +connected 1 end -arch flagstone +arch blocked x 1 -y 16 +y 17 end arch dungeon_magic x 1 -y 17 +y 18 end arch flagstone x 1 -y 17 -end -arch dungeon_magic -x 1 y 18 end -arch flagstone +arch awall_2_1_2 x 1 y 18 end @@ -383,33 +451,107 @@ x 1 y 20 end -arch awall_2_1_2 +arch dungeon_magic x 1 -y 20 +y 21 end -arch blocked +arch yellow_0 x 1 y 21 end -arch gateTrg2 +arch dungeon_magic x 1 y 22 -connected 1 end -arch blocked +arch yellow_0 +x 1 +y 22 +end +arch dungeon_magic x 1 y 23 end -arch button_small +arch yellow_0 x 1 +y 23 +end +arch dungeon_magic +x 1 y 24 -connected 1001 end -arch blocked +arch yellow_0 +x 1 +y 24 +end +arch dungeon_magic +x 1 +y 25 +end +arch yellow_0 x 1 y 25 end arch dungeon_magic +x 1 +y 26 +end +arch yellow_0 +x 1 +y 26 +end +arch dungeon_magic +x 1 +y 27 +end +arch yellow_0 +x 1 +y 27 +end +arch dungeon_magic +x 1 +y 28 +end +arch yellow_0 +x 1 +y 28 +end +arch dungeon_magic +x 1 +y 29 +end +arch yellow_0 +x 1 +y 29 +end +arch dungeon_magic +x 1 +y 30 +end +arch flagstone +x 1 +y 30 +end +arch dungeon_magic +x 1 +y 31 +end +arch flagstone +x 1 +y 31 +end +arch dungeon_magic +x 1 +y 32 +end +arch flagstone +x 1 +y 32 +end +arch awall_2_1_2 +x 1 +y 32 +end +arch dungeon_magic x 2 end arch flagstone @@ -430,7 +572,7 @@ x 2 y 2 end -arch flagstone +arch yellow_0 x 2 y 2 end @@ -438,7 +580,7 @@ x 2 y 3 end -arch flagstone +arch yellow_0 x 2 y 3 end @@ -446,60 +588,127 @@ x 2 y 4 end -arch dungeon_magic +arch yellow_0 x 2 -y 5 +y 4 end arch dungeon_magic x 2 -y 6 +y 5 end -arch dungeon_magic +arch yellow_0 x 2 -y 7 +y 5 end -arch dungeon_magic +arch flagstone +name pentagram +face pentagram.111 x 2 -y 8 +y 5 +is_floor 0 end arch dungeon_magic x 2 -y 9 +y 6 end -arch dungeon_magic +arch yellow_0 x 2 -y 10 +y 6 end -arch dungeon_magic +arch flagstone +name pentagram +face pentagram.121 x 2 -y 11 +y 6 +is_floor 0 end arch dungeon_magic x 2 -y 12 +y 7 end -arch dungeon_magic +arch yellow_0 x 2 -y 13 +y 7 end -arch dungeon_magic +arch flagstone +name pentagram +face pentagram.131 x 2 -y 14 +y 7 +is_floor 0 end arch dungeon_magic x 2 -y 15 +y 8 +end +arch yellow_0 +x 2 +y 8 end arch dungeon_magic x 2 -y 16 +y 9 +end +arch yellow_0 +x 2 +y 9 end arch dungeon_magic x 2 -y 17 +y 10 +end +arch yellow_0 +x 2 +y 10 +end +arch dungeon_magic +x 2 +y 11 +end +arch yellow_0 +x 2 +y 11 +end +arch dungeon_magic +x 2 +y 12 +end +arch yellow_0 +x 2 +y 12 +end +arch dungeon_magic +x 2 +y 13 +end +arch flagstone +x 2 +y 13 +end +arch dungeon_magic +x 2 +y 14 end arch flagstone x 2 +y 14 +end +arch awall_2_1_2 +x 2 +y 14 +end +arch blocked +x 2 +y 15 +end +arch gateTrg2 +x 2 +y 16 +protected 2 +connected 2 +end +arch blocked +x 2 y 17 end arch dungeon_magic @@ -510,6 +719,10 @@ x 2 y 18 end +arch awall_2_1_2 +x 2 +y 18 +end arch dungeon_magic x 2 y 19 @@ -522,35 +735,131 @@ x 2 y 20 end -arch flagstone +arch yellow_0 x 2 y 20 end -arch awall_2_1_2 +arch dungeon_magic x 2 -y 20 +y 21 end -arch blocked +arch yellow_0 x 2 y 21 end -arch gateTrg2 +arch dungeon_magic x 2 y 22 -connected 2 end -arch blocked +arch yellow_0 x 2 +y 22 +end +arch dungeon_magic +x 2 y 23 end -arch blocked +arch yellow_0 +x 2 +y 23 +end +arch flagstone +name pentagram +face pentagram.111 +x 2 +y 23 +is_floor 0 +end +arch dungeon_magic x 2 y 24 end -arch blocked +arch yellow_0 +x 2 +y 24 +end +arch flagstone +name pentagram +face pentagram.121 +x 2 +y 24 +is_floor 0 +end +arch dungeon_magic +x 2 +y 25 +end +arch yellow_0 +x 2 +y 25 +end +arch flagstone +name pentagram +face pentagram.131 x 2 y 25 +is_floor 0 +end +arch dungeon_magic +x 2 +y 26 +end +arch yellow_0 +x 2 +y 26 +end +arch dungeon_magic +x 2 +y 27 +end +arch yellow_0 +x 2 +y 27 +end +arch dungeon_magic +x 2 +y 28 +end +arch yellow_0 +x 2 +y 28 +end +arch dungeon_magic +x 2 +y 29 end +arch yellow_0 +x 2 +y 29 +end +arch dungeon_magic +x 2 +y 30 +end +arch yellow_0 +x 2 +y 30 +end +arch dungeon_magic +x 2 +y 31 +end +arch flagstone +x 2 +y 31 +end +arch dungeon_magic +x 2 +y 32 +end +arch flagstone +x 2 +y 32 +end +arch awall_2_1_2 +x 2 +y 32 +end arch dungeon_magic x 3 end @@ -564,7 +873,7 @@ x 3 y 1 end -arch flagstone +arch yellow_0 x 3 y 1 end @@ -572,7 +881,7 @@ x 3 y 2 end -arch flagstone +arch yellow_0 x 3 y 2 end @@ -580,59 +889,141 @@ x 3 y 3 end +arch yellow_0 +x 3 +y 3 +end arch dungeon_magic x 3 y 4 end +arch yellow_0 +x 3 +y 4 +end arch dungeon_magic x 3 y 5 end +arch yellow_0 +x 3 +y 5 +end +arch flagstone +name pentagram +face pentagram.112 +x 3 +y 5 +is_floor 0 +end arch dungeon_magic x 3 y 6 end +arch yellow_0 +x 3 +y 6 +end +arch pedestal_trigger +x 3 +y 6 +protected 4 +invisible 1 +connected 4 +end +arch flagstone +name pentagram +face pentagram.122 +x 3 +y 6 +is_floor 0 +end arch dungeon_magic x 3 y 7 end +arch yellow_0 +x 3 +y 7 +end +arch flagstone +name pentagram +face pentagram.132 +x 3 +y 7 +is_floor 0 +end arch dungeon_magic x 3 y 8 end +arch yellow_0 +x 3 +y 8 +end arch dungeon_magic x 3 y 9 end +arch yellow_0 +x 3 +y 9 +end arch dungeon_magic x 3 y 10 end +arch yellow_0 +x 3 +y 10 +end arch dungeon_magic x 3 y 11 end +arch yellow_0 +x 3 +y 11 +end arch dungeon_magic x 3 y 12 end +arch yellow_0 +x 3 +y 12 +end arch dungeon_magic x 3 y 13 end +arch yellow_0 +x 3 +y 13 +end arch dungeon_magic x 3 y 14 end -arch dungeon_magic +arch flagstone +x 3 +y 14 +end +arch awall_2_1_2 +x 3 +y 14 +end +arch blocked x 3 y 15 end -arch dungeon_magic +arch gateTrg2 x 3 y 16 +protected 3 +connected 3 end -arch dungeon_magic +arch blocked x 3 y 17 end @@ -644,11 +1035,15 @@ x 3 y 18 end +arch awall_2_1_2 +x 3 +y 18 +end arch dungeon_magic x 3 y 19 end -arch flagstone +arch yellow_0 x 3 y 19 end @@ -656,39 +1051,156 @@ x 3 y 20 end -arch flagstone +arch yellow_0 x 3 y 20 end -arch awall_2_1_2 +arch dungeon_magic x 3 -y 20 +y 21 end -arch blocked +arch yellow_0 x 3 y 21 end -arch gateTrg2 +arch dungeon_magic x 3 y 22 -connected 3 end -arch blocked +arch yellow_0 x 3 -y 23 +y 22 end -arch blocked +arch dungeon_magic x 3 -y 24 +y 23 end -arch blocked +arch yellow_0 x 3 -y 25 -end -arch dungeon_magic -x 4 +y 23 end arch flagstone +name pentagram +face pentagram.112 +x 3 +y 23 +is_floor 0 +end +arch dungeon_magic +x 3 +y 24 +end +arch yellow_0 +x 3 +y 24 +end +arch pedestal_trigger +x 3 +y 24 +protected 4 +invisible 1 +connected 4 +end +arch flagstone +name pentagram +face pentagram.122 +x 3 +y 24 +is_floor 0 +end +arch creator +x 3 +y 24 +protected 10 +connected 10 +lifesave 1 +end +arch perm_magic_portal +slaying ../ancient/to_future +hp 7 +sp 7 +x 3 +y 24 +end +arch dungeon_magic +x 3 +y 25 +end +arch yellow_0 +x 3 +y 25 +end +arch flagstone +name pentagram +face pentagram.132 +x 3 +y 25 +is_floor 0 +end +arch dungeon_magic +x 3 +y 26 +end +arch yellow_0 +x 3 +y 26 +end +arch dungeon_magic +x 3 +y 27 +end +arch yellow_0 +x 3 +y 27 +end +arch dungeon_magic +x 3 +y 28 +end +arch yellow_0 +x 3 +y 28 +end +arch dungeon_magic +x 3 +y 29 +end +arch yellow_0 +x 3 +y 29 +end +arch dungeon_magic +x 3 +y 30 +end +arch yellow_0 +x 3 +y 30 +end +arch dungeon_magic +x 3 +y 31 +end +arch yellow_0 +x 3 +y 31 +end +arch dungeon_magic +x 3 +y 32 +end +arch flagstone +x 3 +y 32 +end +arch awall_2_1_2 +x 3 +y 32 +end +arch dungeon_magic +x 4 +end +arch flagstone x 4 end arch awall_2_1_2 @@ -698,7 +1210,7 @@ x 4 y 1 end -arch flagstone +arch yellow_0 x 4 y 1 end @@ -706,55 +1218,98 @@ x 4 y 2 end +arch yellow_0 +x 4 +y 2 +end arch dungeon_magic x 4 y 3 end +arch yellow_0 +x 4 +y 3 +end arch dungeon_magic x 4 y 4 end +arch yellow_0 +x 4 +y 4 +end arch dungeon_magic x 4 y 5 end +arch yellow_0 +x 4 +y 5 +end +arch flagstone +name pentagram +face pentagram.113 +x 4 +y 5 +is_floor 0 +end arch dungeon_magic x 4 y 6 end +arch yellow_0 +x 4 +y 6 +end +arch flagstone +name pentagram +face pentagram.123 +x 4 +y 6 +is_floor 0 +end arch dungeon_magic x 4 y 7 end -arch dungeon_magic +arch yellow_0 x 4 -y 8 +y 7 end arch flagstone name pentagram -face pentagram.111 +face pentagram.133 x 4 -y 8 +y 7 is_floor 0 end arch dungeon_magic x 4 +y 8 +end +arch yellow_0 +x 4 +y 8 +end +arch dungeon_magic +x 4 y 9 end -arch flagstone -name pentagram -face pentagram.121 +arch yellow_0 x 4 y 9 -is_floor 0 end arch dungeon_magic x 4 y 10 end +arch yellow_0 +x 4 +y 10 +end arch flagstone name pentagram -face pentagram.131 +face pentagram.111 x 4 y 10 is_floor 0 @@ -763,27 +1318,63 @@ x 4 y 11 end +arch yellow_0 +x 4 +y 11 +end +arch flagstone +name pentagram +face pentagram.121 +x 4 +y 11 +is_floor 0 +end arch dungeon_magic x 4 y 12 end +arch yellow_0 +x 4 +y 12 +end +arch flagstone +name pentagram +face pentagram.131 +x 4 +y 12 +is_floor 0 +end arch dungeon_magic x 4 y 13 end +arch yellow_0 +x 4 +y 13 +end arch dungeon_magic x 4 y 14 end -arch dungeon_magic +arch flagstone +x 4 +y 14 +end +arch awall_2_1_2 +x 4 +y 14 +end +arch blocked x 4 y 15 end -arch dungeon_magic +arch gateTrg2 x 4 y 16 +protected 4 +connected 4 end -arch dungeon_magic +arch blocked x 4 y 17 end @@ -791,11 +1382,19 @@ x 4 y 18 end +arch flagstone +x 4 +y 18 +end +arch awall_2_1_2 +x 4 +y 18 +end arch dungeon_magic x 4 y 19 end -arch flagstone +arch yellow_0 x 4 y 19 end @@ -803,147 +1402,316 @@ x 4 y 20 end -arch flagstone +arch yellow_0 x 4 y 20 end -arch awall_2_1_2 +arch dungeon_magic x 4 -y 20 +y 21 end -arch blocked +arch yellow_0 x 4 y 21 end -arch gateTrg2 +arch dungeon_magic x 4 y 22 -connected 4 end -arch blocked +arch yellow_0 +x 4 +y 22 +end +arch dungeon_magic x 4 y 23 end -arch button_small -face button_sma.112 +arch yellow_0 x 4 +y 23 +end +arch flagstone +name pentagram +face pentagram.113 +x 4 +y 23 +is_floor 0 +end +arch dungeon_magic +x 4 y 24 -value 1 -connected 1000 end -arch scroll +arch yellow_0 x 4 y 24 end -arch blocked +arch flagstone +name pentagram +face pentagram.123 x 4 -y 25 +y 24 +is_floor 0 end arch dungeon_magic -x 5 +x 4 +y 25 end -arch flagstone -x 5 +arch yellow_0 +x 4 +y 25 end -arch awall_2_1_2 -x 5 +arch flagstone +name pentagram +face pentagram.133 +x 4 +y 25 +is_floor 0 end arch dungeon_magic -x 5 -y 1 +x 4 +y 26 end -arch flagstone -x 5 -y 1 +arch yellow_0 +x 4 +y 26 end arch dungeon_magic -x 5 -y 2 +x 4 +y 27 +end +arch yellow_0 +x 4 +y 27 end arch dungeon_magic -x 5 +x 4 +y 28 +end +arch yellow_0 +x 4 +y 28 +end +arch flagstone +name pentagram +face pentagram.111 +x 4 +y 28 +is_floor 0 +end +arch dungeon_magic +x 4 +y 29 +end +arch yellow_0 +x 4 +y 29 +end +arch flagstone +name pentagram +face pentagram.121 +x 4 +y 29 +is_floor 0 +end +arch dungeon_magic +x 4 +y 30 +end +arch yellow_0 +x 4 +y 30 +end +arch flagstone +name pentagram +face pentagram.131 +x 4 +y 30 +is_floor 0 +end +arch dungeon_magic +x 4 +y 31 +end +arch yellow_0 +x 4 +y 31 +end +arch dungeon_magic +x 4 +y 32 +end +arch flagstone +x 4 +y 32 +end +arch awall_2_1_2 +x 4 +y 32 +end +arch dungeon_magic +x 5 +end +arch flagstone +x 5 +end +arch awall_2_1_2 +x 5 +end +arch dungeon_magic +x 5 +y 1 +end +arch yellow_0 +x 5 +y 1 +end +arch dungeon_magic +x 5 +y 2 +end +arch yellow_0 +x 5 +y 2 +end +arch dungeon_magic +x 5 +y 3 +end +arch yellow_0 +x 5 y 3 end arch dungeon_magic x 5 y 4 end +arch yellow_0 +x 5 +y 4 +end arch dungeon_magic x 5 y 5 end +arch yellow_0 +x 5 +y 5 +end arch dungeon_magic x 5 y 6 end +arch yellow_0 +x 5 +y 6 +end arch dungeon_magic x 5 y 7 end +arch yellow_0 +x 5 +y 7 +end arch dungeon_magic x 5 y 8 end +arch yellow_0 +x 5 +y 8 +end +arch dungeon_magic +x 5 +y 9 +end +arch yellow_0 +x 5 +y 9 +end +arch dungeon_magic +x 5 +y 10 +end +arch yellow_0 +x 5 +y 10 +end arch flagstone name pentagram face pentagram.112 x 5 -y 8 +y 10 is_floor 0 end arch dungeon_magic x 5 -y 9 +y 11 +end +arch yellow_0 +x 5 +y 11 end arch pedestal_trigger x 5 -y 9 +y 11 +protected 5 invisible 1 -connected 4 +connected 5 end arch flagstone name pentagram face pentagram.122 x 5 -y 9 +y 11 is_floor 0 end arch dungeon_magic x 5 -y 10 +y 12 +end +arch yellow_0 +x 5 +y 12 end arch flagstone name pentagram face pentagram.132 x 5 -y 10 +y 12 is_floor 0 end arch dungeon_magic x 5 -y 11 +y 13 end -arch dungeon_magic +arch yellow_0 x 5 -y 12 +y 13 end arch dungeon_magic x 5 -y 13 +y 14 end -arch dungeon_magic +arch flagstone x 5 y 14 end -arch dungeon_magic +arch awall_2_1_2 +x 5 +y 14 +end +arch blocked x 5 y 15 end -arch dungeon_magic +arch gateTrg2 x 5 y 16 +protected 5 +connected 5 end -arch dungeon_magic +arch blocked x 5 y 17 end @@ -951,11 +1719,19 @@ x 5 y 18 end +arch flagstone +x 5 +y 18 +end +arch awall_2_1_2 +x 5 +y 18 +end arch dungeon_magic x 5 y 19 end -arch flagstone +arch yellow_0 x 5 y 19 end @@ -963,879 +1739,908 @@ x 5 y 20 end -arch flagstone +arch yellow_0 x 5 y 20 end -arch awall_2_1_2 +arch dungeon_magic x 5 -y 20 +y 21 end -arch blocked +arch yellow_0 x 5 y 21 end -arch gateTrg2 +arch dungeon_magic x 5 y 22 -connected 5 end -arch blocked +arch yellow_0 x 5 -y 23 +y 22 end -arch blocked +arch dungeon_magic x 5 -y 24 +y 23 end -arch blocked +arch yellow_0 x 5 -y 25 +y 23 end arch dungeon_magic -x 6 -end -arch flagstone -x 6 +x 5 +y 24 end -arch awall_2_1_2 -x 6 +arch yellow_0 +x 5 +y 24 end arch dungeon_magic -x 6 -y 1 -end -arch flagstone -x 6 -y 1 +x 5 +y 25 end -arch dungeon_magic -x 6 -y 2 +arch yellow_0 +x 5 +y 25 end arch dungeon_magic -x 6 -y 3 +x 5 +y 26 end -arch dungeon_magic -x 6 -y 4 +arch yellow_0 +x 5 +y 26 end arch dungeon_magic -x 6 -y 5 +x 5 +y 27 end -arch dungeon_magic -x 6 -y 6 +arch yellow_0 +x 5 +y 27 end arch dungeon_magic -x 6 -y 7 +x 5 +y 28 end -arch dungeon_magic -x 6 -y 8 +arch yellow_0 +x 5 +y 28 end arch flagstone name pentagram -face pentagram.113 -x 6 -y 8 +face pentagram.112 +x 5 +y 28 is_floor 0 end arch dungeon_magic -x 6 -y 9 +x 5 +y 29 end -arch flagstone -name pentagram -face pentagram.123 -x 6 -y 9 -is_floor 0 +arch yellow_0 +x 5 +y 29 end -arch dungeon_magic -x 6 -y 10 +arch pedestal_trigger +x 5 +y 29 +protected 5 +invisible 1 +connected 5 end arch flagstone name pentagram -face pentagram.133 -x 6 -y 10 +face pentagram.122 +x 5 +y 29 is_floor 0 end -arch dungeon_magic -x 6 -y 11 +arch creator +x 5 +y 29 +protected 10 +connected 10 +lifesave 1 end -arch dungeon_magic -x 6 -y 12 +arch perm_magic_portal +slaying ../ancient/to_future +hp 7 +sp 7 +x 5 +y 29 end arch dungeon_magic -x 6 -y 13 +x 5 +y 30 +end +arch yellow_0 +x 5 +y 30 +end +arch flagstone +name pentagram +face pentagram.132 +x 5 +y 30 +is_floor 0 +end +arch dungeon_magic +x 5 +y 31 end +arch yellow_0 +x 5 +y 31 +end +arch dungeon_magic +x 5 +y 32 +end +arch flagstone +x 5 +y 32 +end +arch awall_2_1_2 +x 5 +y 32 +end arch dungeon_magic x 6 -y 14 +end +arch flagstone +x 6 +end +arch awall_2_1_2 +x 6 +end +arch dungeon_magic +x 6 +y 1 +end +arch yellow_0 +x 6 +y 1 +end +arch dungeon_magic +x 6 +y 2 +end +arch yellow_0 +x 6 +y 2 end arch flagstone name pentagram face pentagram.111 x 6 -y 14 +y 2 is_floor 0 end arch dungeon_magic x 6 -y 15 +y 3 end +arch yellow_0 +x 6 +y 3 +end arch flagstone name pentagram face pentagram.121 x 6 -y 15 +y 3 is_floor 0 end arch dungeon_magic x 6 -y 16 +y 4 +end +arch yellow_0 +x 6 +y 4 end arch flagstone name pentagram face pentagram.131 x 6 -y 16 +y 4 is_floor 0 end arch dungeon_magic x 6 -y 17 +y 5 end -arch dungeon_magic +arch yellow_0 x 6 -y 18 +y 5 end arch dungeon_magic x 6 -y 19 +y 6 end -arch flagstone +arch yellow_0 x 6 -y 19 +y 6 end arch dungeon_magic x 6 -y 20 +y 7 end -arch flagstone +arch yellow_0 x 6 -y 20 +y 7 end -arch awall_2_1_2 +arch teleporter +slaying kurte +hp 15 +sp 3 x 6 -y 20 +y 7 end -arch blocked +arch dungeon_magic x 6 -y 21 +y 8 end -arch button_small -face button_sma.112 +arch yellow_0 x 6 -y 22 -value 1 -connected 10 +y 8 end -arch scroll +arch dungeon_magic x 6 -y 22 +y 9 end -arch blocked +arch yellow_0 x 6 -y 23 +y 9 end -arch grate_open_1 +arch dungeon_magic x 6 -y 24 -speed 0.500000 -value 1 -connected 1000 +y 10 end -arch scroll +arch yellow_0 x 6 -y 24 +y 10 end -arch scroll +arch flagstone +name pentagram +face pentagram.113 x 6 -y 24 +y 10 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 11 end -arch scroll +arch yellow_0 x 6 -y 24 +y 11 end -arch scroll +arch flagstone +name pentagram +face pentagram.123 x 6 -y 24 +y 11 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 12 end -arch scroll +arch yellow_0 x 6 -y 24 +y 12 end -arch scroll +arch flagstone +name pentagram +face pentagram.133 x 6 -y 24 +y 12 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 13 end -arch scroll +arch yellow_0 x 6 -y 24 +y 13 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 14 end -arch scroll +arch flagstone x 6 -y 24 +y 14 end -arch scroll +arch awall_2_1_2 x 6 -y 24 +y 14 end -arch scroll +arch blocked x 6 -y 24 +y 15 end -arch scroll +arch gate_closed_2 x 6 -y 24 +y 16 +speed 0.500000 +protected 6 +connected 6 end -arch scroll +arch blocked x 6 -y 24 +y 17 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 18 end -arch scroll +arch flagstone x 6 -y 24 +y 18 end -arch scroll +arch awall_2_1_2 x 6 -y 24 +y 18 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 19 end -arch scroll +arch yellow_0 x 6 -y 24 +y 19 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 20 end -arch scroll +arch yellow_0 x 6 -y 24 +y 20 end -arch scroll +arch flagstone +name pentagram +face pentagram.111 x 6 -y 24 +y 20 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 21 end -arch scroll +arch yellow_0 x 6 -y 24 +y 21 end -arch scroll +arch flagstone +name pentagram +face pentagram.121 x 6 -y 24 +y 21 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 22 end -arch scroll +arch yellow_0 x 6 -y 24 +y 22 end -arch scroll +arch flagstone +name pentagram +face pentagram.131 x 6 -y 24 +y 22 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 23 end -arch scroll +arch yellow_0 x 6 -y 24 +y 23 end -arch scroll +arch dungeon_magic x 6 y 24 end -arch scroll +arch yellow_0 x 6 y 24 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 25 end -arch scroll +arch yellow_0 x 6 -y 24 +y 25 end -arch scroll -x 6 -y 24 -end -arch scroll +arch teleporter +slaying kurte +hp 15 +sp 3 x 6 -y 24 +y 25 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 26 end -arch scroll +arch yellow_0 x 6 -y 24 +y 26 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 27 end -arch scroll +arch yellow_0 x 6 -y 24 +y 27 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 28 end -arch scroll +arch yellow_0 x 6 -y 24 +y 28 end -arch scroll +arch flagstone +name pentagram +face pentagram.113 x 6 -y 24 +y 28 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 29 end -arch scroll +arch yellow_0 x 6 -y 24 +y 29 end -arch scroll +arch flagstone +name pentagram +face pentagram.123 x 6 -y 24 +y 29 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 30 end -arch scroll +arch yellow_0 x 6 -y 24 +y 30 end -arch scroll +arch flagstone +name pentagram +face pentagram.133 x 6 -y 24 +y 30 +is_floor 0 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 31 end -arch scroll +arch yellow_0 x 6 -y 24 +y 31 end -arch scroll +arch dungeon_magic x 6 -y 24 +y 32 end -arch scroll +arch flagstone x 6 -y 24 +y 32 end -arch scroll +arch awall_2_1_2 x 6 -y 24 +y 32 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 end -arch scroll -x 6 -y 24 +arch flagstone +x 7 end -arch scroll -x 6 -y 24 +arch awall_2_1_2 +x 7 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 1 end -arch scroll -x 6 -y 24 +arch yellow_0 +x 7 +y 1 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 2 end -arch scroll -x 6 -y 24 +arch yellow_0 +x 7 +y 2 end -arch scroll -x 6 -y 24 +arch flagstone +name pentagram +face pentagram.112 +x 7 +y 2 +is_floor 0 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 3 end -arch scroll -x 6 -y 24 +arch yellow_0 +x 7 +y 3 end -arch scroll -x 6 -y 24 +arch pedestal_trigger +x 7 +y 3 +protected 1 +invisible 1 +connected 1 end -arch scroll -x 6 -y 24 +arch flagstone +name pentagram +face pentagram.122 +x 7 +y 3 +is_floor 0 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 4 end -arch scroll -x 6 -y 24 +arch yellow_0 +x 7 +y 4 end -arch scroll -x 6 -y 24 +arch flagstone +name pentagram +face pentagram.132 +x 7 +y 4 +is_floor 0 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 5 end -arch scroll -x 6 -y 24 +arch yellow_0 +x 7 +y 5 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 6 end -arch scroll -x 6 -y 24 +arch yellow_0 +x 7 +y 6 end -arch scroll -x 6 -y 24 +arch teleporter +slaying kurte +hp 15 +sp 3 +x 7 +y 6 end -arch scroll -x 6 -y 24 +arch magic_mouth +msg +You shall circle the pentagrams, +then step here. +endmsg +x 7 +y 7 end -arch scroll -x 6 -y 24 +arch yellow_0 +x 7 +y 7 end -arch scroll -x 6 -y 24 +arch pedestal +x 7 +y 7 +protected 6 +invisible 1 +connected 6 end -arch scroll -x 6 -y 24 +arch teleporter +hp 7 +sp 25 +x 7 +y 7 +speed 0.000000 +protected 10 +invisible 1 +connected 10 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 8 end -arch scroll -x 6 -y 24 +arch yellow_0 +x 7 +y 8 end -arch scroll -x 6 -y 24 +arch teleporter +slaying kurte +hp 15 +sp 3 +x 7 +y 8 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 9 end -arch scroll -x 6 -y 24 +arch yellow_0 +x 7 +y 9 end -arch scroll -x 6 -y 24 +arch dungeon_magic +x 7 +y 10 end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch scroll -x 6 -y 24 -end -arch blocked -x 6 -y 25 +arch yellow_0 +x 7 +y 10 end arch dungeon_magic x 7 +y 11 end -arch flagstone +arch yellow_0 +x 7 +y 11 +end +arch dungeon_magic x 7 +y 12 end -arch awall_2_1_2 +arch yellow_0 x 7 +y 12 end arch dungeon_magic x 7 -y 1 +y 13 end -arch flagstone +arch yellow_0 x 7 -y 1 +y 13 end arch dungeon_magic x 7 -y 2 +y 14 end -arch dungeon_magic +arch flagstone x 7 -y 3 +y 14 end -arch dungeon_magic +arch awall_2_1_2 x 7 -y 4 +y 14 end -arch dungeon_magic +arch blocked x 7 -y 5 +y 15 end -arch dungeon_magic +arch button_small +name 101 x 7 -y 6 +y 16 +protected 101 +connected 101 end -arch dungeon_magic +arch blocked x 7 -y 7 +y 17 end arch dungeon_magic x 7 -y 8 +y 18 end -arch dungeon_magic +arch flagstone x 7 -y 9 +y 18 end -arch dungeon_magic +arch awall_2_1_2 x 7 -y 10 +y 18 end arch dungeon_magic x 7 -y 11 +y 19 end -arch dungeon_magic +arch yellow_0 x 7 -y 12 +y 19 end arch dungeon_magic x 7 -y 13 +y 20 end -arch dungeon_magic +arch yellow_0 x 7 -y 14 +y 20 end arch flagstone name pentagram face pentagram.112 x 7 -y 14 +y 20 is_floor 0 end arch dungeon_magic x 7 -y 15 +y 21 +end +arch yellow_0 +x 7 +y 21 end arch pedestal_trigger x 7 -y 15 +y 21 +protected 1 invisible 1 -connected 5 +connected 1 end arch flagstone name pentagram face pentagram.122 x 7 -y 15 +y 21 is_floor 0 end -arch dungeon_magic +arch creator x 7 -y 16 +y 21 +protected 10 +connected 10 +lifesave 1 end -arch flagstone -name pentagram -face pentagram.132 +arch perm_magic_portal +slaying ../ancient/to_future +hp 7 +sp 7 x 7 -y 16 -is_floor 0 +y 21 end arch dungeon_magic x 7 -y 17 +y 22 end -arch dungeon_magic +arch yellow_0 x 7 -y 18 +y 22 +end +arch flagstone +name pentagram +face pentagram.132 +x 7 +y 22 +is_floor 0 end arch dungeon_magic x 7 -y 19 +y 23 end -arch flagstone +arch yellow_0 x 7 -y 19 +y 23 end arch dungeon_magic x 7 -y 20 +y 24 end -arch flagstone +arch yellow_0 x 7 -y 20 +y 24 end -arch awall_2_1_2 +arch teleporter +slaying kurte +hp 15 +sp 3 x 7 -y 20 +y 24 end -arch blocked +arch yellow_0 x 7 -y 21 +y 25 end -arch blocked +arch pedestal x 7 -y 22 +y 25 +protected 6 +invisible 1 +connected 6 end -arch grate_closed_1 +arch dungeon_magic x 7 -y 23 -speed 0.500000 -value 1 -connected 11 +y 26 end -arch blocked +arch yellow_0 x 7 -y 24 +y 26 end -arch blocked +arch teleporter +slaying kurte +hp 15 +sp 3 x 7 -y 25 +y 26 +end +arch dungeon_magic +x 7 +y 27 +end +arch yellow_0 +x 7 +y 27 +end +arch dungeon_magic +x 7 +y 28 +end +arch yellow_0 +x 7 +y 28 +end +arch dungeon_magic +x 7 +y 29 +end +arch yellow_0 +x 7 +y 29 +end +arch dungeon_magic +x 7 +y 30 end +arch yellow_0 +x 7 +y 30 +end +arch dungeon_magic +x 7 +y 31 +end +arch yellow_0 +x 7 +y 31 +end +arch dungeon_magic +x 7 +y 32 +end +arch flagstone +x 7 +y 32 +end +arch awall_2_1_2 +x 7 +y 32 +end arch dungeon_magic x 8 end @@ -1849,7 +2654,7 @@ x 8 y 1 end -arch flagstone +arch yellow_0 x 8 y 1 end @@ -1857,2622 +2662,2374 @@ x 8 y 2 end +arch yellow_0 +x 8 +y 2 +end +arch flagstone +name pentagram +face pentagram.113 +x 8 +y 2 +is_floor 0 +end arch dungeon_magic x 8 y 3 end +arch yellow_0 +x 8 +y 3 +end +arch flagstone +name pentagram +face pentagram.123 +x 8 +y 3 +is_floor 0 +end arch dungeon_magic x 8 y 4 end +arch yellow_0 +x 8 +y 4 +end +arch flagstone +name pentagram +face pentagram.133 +x 8 +y 4 +is_floor 0 +end arch dungeon_magic x 8 y 5 end +arch yellow_0 +x 8 +y 5 +end arch dungeon_magic x 8 y 6 end +arch yellow_0 +x 8 +y 6 +end arch dungeon_magic x 8 y 7 end -arch dungeon_magic +arch yellow_0 x 8 -y 8 +y 7 end -arch dungeon_magic +arch teleporter +slaying kurte +hp 15 +sp 3 x 8 -y 9 +y 7 end arch dungeon_magic x 8 -y 10 +y 8 end -arch dungeon_magic +arch yellow_0 x 8 -y 11 +y 8 end arch dungeon_magic x 8 -y 12 +y 9 end -arch dungeon_magic +arch yellow_0 x 8 -y 13 +y 9 end arch dungeon_magic x 8 -y 14 +y 10 end +arch yellow_0 +x 8 +y 10 +end arch flagstone name pentagram -face pentagram.113 +face pentagram.111 x 8 -y 14 +y 10 is_floor 0 end arch dungeon_magic x 8 -y 15 +y 11 +end +arch yellow_0 +x 8 +y 11 end arch flagstone name pentagram -face pentagram.123 +face pentagram.121 x 8 -y 15 +y 11 is_floor 0 end arch dungeon_magic x 8 -y 16 +y 12 +end +arch yellow_0 +x 8 +y 12 end arch flagstone name pentagram -face pentagram.133 +face pentagram.131 x 8 -y 16 +y 12 is_floor 0 end arch dungeon_magic -x 8 -y 17 -end -arch dungeon_magic -x 8 -y 18 -end -arch dungeon_magic x 8 -y 19 +y 13 end -arch flagstone +arch yellow_0 x 8 -y 19 +y 13 end arch dungeon_magic x 8 -y 20 +y 14 end arch flagstone x 8 -y 20 +y 14 end arch awall_2_1_2 -x 8 -y 20 -end -arch blocked -x 8 -y 21 -end -arch lightningwall_3 x 8 -y 22 +y 14 end arch blocked x 8 -y 23 +y 15 end arch blocked x 8 -y 24 +y 16 end arch blocked x 8 -y 25 +y 17 end arch dungeon_magic -x 9 +x 8 +y 18 end arch flagstone -x 9 +x 8 +y 18 end arch awall_2_1_2 -x 9 +x 8 +y 18 end arch dungeon_magic -x 9 -y 1 -end -arch flagstone -x 9 -y 1 +x 8 +y 19 end -arch dungeon_magic -x 9 -y 2 +arch yellow_0 +x 8 +y 19 end arch dungeon_magic -x 9 -y 3 +x 8 +y 20 end -arch dungeon_magic -x 9 -y 4 +arch yellow_0 +x 8 +y 20 end arch flagstone name pentagram -face pentagram.111 -x 9 -y 4 +face pentagram.113 +x 8 +y 20 is_floor 0 end arch dungeon_magic -x 9 -y 5 +x 8 +y 21 +end +arch yellow_0 +x 8 +y 21 end arch flagstone name pentagram -face pentagram.121 -x 9 -y 5 +face pentagram.123 +x 8 +y 21 is_floor 0 end arch dungeon_magic -x 9 -y 6 +x 8 +y 22 end +arch yellow_0 +x 8 +y 22 +end arch flagstone name pentagram -face pentagram.131 -x 9 -y 6 +face pentagram.133 +x 8 +y 22 is_floor 0 end arch dungeon_magic -x 9 -y 7 +x 8 +y 23 end -arch dungeon_magic -x 9 -y 8 +arch yellow_0 +x 8 +y 23 end arch dungeon_magic -x 9 -y 9 +x 8 +y 24 +end +arch yellow_0 +x 8 +y 24 end arch dungeon_magic -x 9 -y 10 +x 8 +y 25 +end +arch yellow_0 +x 8 +y 25 end arch teleporter slaying kurte hp 15 sp 3 -x 9 -y 10 +x 8 +y 25 end arch dungeon_magic -x 9 -y 11 +x 8 +y 26 end -arch dungeon_magic -x 9 -y 12 +arch yellow_0 +x 8 +y 26 end arch dungeon_magic -x 9 -y 13 +x 8 +y 27 end -arch dungeon_magic -x 9 -y 14 +arch yellow_0 +x 8 +y 27 end arch dungeon_magic -x 9 -y 15 +x 8 +y 28 end -arch dungeon_magic -x 9 -y 16 +arch yellow_0 +x 8 +y 28 end -arch dungeon_magic -x 9 -y 17 +arch flagstone +name pentagram +face pentagram.111 +x 8 +y 28 +is_floor 0 end arch dungeon_magic -x 9 -y 18 +x 8 +y 29 end -arch dungeon_magic -x 9 -y 19 +arch yellow_0 +x 8 +y 29 end arch flagstone -x 9 -y 19 +name pentagram +face pentagram.121 +x 8 +y 29 +is_floor 0 end arch dungeon_magic -x 9 -y 20 -end -arch flagstone -x 9 -y 20 +x 8 +y 30 end -arch awall_2_1_2 -x 9 -y 20 +arch yellow_0 +x 8 +y 30 end -arch blocked -x 9 -y 21 +arch flagstone +name pentagram +face pentagram.131 +x 8 +y 30 +is_floor 0 end -arch grate_closed_2 -x 9 -y 22 -speed 0.500000 -connected 1002 +arch dungeon_magic +x 8 +y 31 end -arch blocked -x 9 -y 23 +arch yellow_0 +x 8 +y 31 end -arch pit_closed -hp 11 -sp 24 -x 9 -y 24 -connected 1001 +arch dungeon_magic +x 8 +y 32 end -arch scroll -x 9 -y 24 +arch flagstone +x 8 +y 32 end -arch blocked -x 9 -y 25 +arch awall_2_1_2 +x 8 +y 32 end arch dungeon_magic -x 10 +x 9 end arch flagstone -x 10 +x 9 end arch awall_2_1_2 -x 10 +x 9 end arch dungeon_magic -x 10 +x 9 y 1 end -arch flagstone -x 10 +arch yellow_0 +x 9 y 1 end arch dungeon_magic -x 10 +x 9 +y 2 +end +arch yellow_0 +x 9 y 2 end arch dungeon_magic -x 10 +x 9 +y 3 +end +arch yellow_0 +x 9 y 3 end arch dungeon_magic -x 10 +x 9 y 4 end -arch flagstone -name pentagram -face pentagram.112 -x 10 +arch yellow_0 +x 9 y 4 -is_floor 0 end arch dungeon_magic -x 10 -y 5 -end -arch pedestal_trigger -x 10 +x 9 y 5 -invisible 1 -connected 1 end -arch flagstone -name pentagram -face pentagram.122 -x 10 +arch yellow_0 +x 9 y 5 -is_floor 0 end arch dungeon_magic -x 10 +x 9 y 6 end -arch flagstone -name pentagram -face pentagram.132 -x 10 +arch yellow_0 +x 9 y 6 -is_floor 0 end arch dungeon_magic -x 10 +x 9 +y 7 +end +arch yellow_0 +x 9 y 7 end arch dungeon_magic -x 10 +x 9 +y 8 +end +arch yellow_0 +x 9 y 8 end arch dungeon_magic -x 10 +x 9 y 9 end -arch teleporter -slaying kurte -hp 15 -sp 3 -x 10 +arch yellow_0 +x 9 y 9 end -arch pit_open -hp 16 -sp 23 -x 10 +arch dungeon_magic +x 9 y 10 -invisible 1 -connected 10 +end +arch yellow_0 +x 9 +y 10 +end +arch flagstone +name pentagram +face pentagram.112 +x 9 +y 10 +is_floor 0 end arch dungeon_magic -x 10 +x 9 y 11 end -arch teleporter -slaying kurte -hp 15 -sp 3 -x 10 +arch yellow_0 +x 9 +y 11 +end +arch pedestal_trigger +x 9 +y 11 +protected 3 +invisible 1 +connected 3 +end +arch flagstone +name pentagram +face pentagram.122 +x 9 y 11 +is_floor 0 end arch dungeon_magic -x 10 +x 9 +y 12 +end +arch yellow_0 +x 9 +y 12 +end +arch flagstone +name pentagram +face pentagram.132 +x 9 y 12 +is_floor 0 end arch dungeon_magic -x 10 +x 9 +y 13 +end +arch yellow_0 +x 9 y 13 end arch dungeon_magic -x 10 +x 9 y 14 end -arch dungeon_magic -x 10 -y 15 +arch flagstone +x 9 +y 14 end -arch dungeon_magic -x 10 -y 16 +arch awall_2_1_2 +x 9 +y 14 end -arch dungeon_magic -x 10 +arch blocked +x 9 +y 15 +end +arch grate_closed_2 +name 101 +x 9 +y 16 +speed 0.500000 +protected 101 +connected 101 +end +arch blocked +x 9 y 17 end arch dungeon_magic -x 10 +x 9 +y 18 +end +arch flagstone +x 9 +y 18 +end +arch awall_2_1_2 +x 9 y 18 end arch dungeon_magic -x 10 +x 9 y 19 end -arch flagstone -x 10 +arch yellow_0 +x 9 y 19 end arch dungeon_magic -x 10 +x 9 y 20 end -arch flagstone -x 10 +arch yellow_0 +x 9 y 20 end -arch awall_2_1_2 -x 10 -y 20 +arch dungeon_magic +x 9 +y 21 end -arch blocked -x 10 +arch yellow_0 +x 9 y 21 end -arch grate_open_2 -x 10 +arch dungeon_magic +x 9 y 22 -speed 0.500000 -value 1 -connected 10 end -arch blocked -x 10 +arch yellow_0 +x 9 +y 22 +end +arch dungeon_magic +x 9 y 23 end -arch blocked -x 10 +arch yellow_0 +x 9 +y 23 +end +arch dungeon_magic +x 9 y 24 end -arch blocked -x 10 +arch yellow_0 +x 9 +y 24 +end +arch dungeon_magic +x 9 +y 25 +end +arch yellow_0 +x 9 y 25 end arch dungeon_magic -x 11 +x 9 +y 26 +end +arch yellow_0 +x 9 +y 26 +end +arch dungeon_magic +x 9 +y 27 end +arch yellow_0 +x 9 +y 27 +end +arch dungeon_magic +x 9 +y 28 +end +arch yellow_0 +x 9 +y 28 +end arch flagstone -x 11 +name pentagram +face pentagram.112 +x 9 +y 28 +is_floor 0 +end +arch dungeon_magic +x 9 +y 29 +end +arch yellow_0 +x 9 +y 29 +end +arch pedestal_trigger +x 9 +y 29 +protected 3 +invisible 1 +connected 3 +end +arch flagstone +name pentagram +face pentagram.122 +x 9 +y 29 +is_floor 0 +end +arch creator +x 9 +y 29 +protected 10 +connected 10 +lifesave 1 +end +arch perm_magic_portal +slaying ../ancient/to_future +hp 7 +sp 7 +x 9 +y 29 +end +arch dungeon_magic +x 9 +y 30 +end +arch yellow_0 +x 9 +y 30 +end +arch flagstone +name pentagram +face pentagram.132 +x 9 +y 30 +is_floor 0 end +arch dungeon_magic +x 9 +y 31 +end +arch yellow_0 +x 9 +y 31 +end +arch dungeon_magic +x 9 +y 32 +end +arch flagstone +x 9 +y 32 +end arch awall_2_1_2 -x 11 +x 9 +y 32 end arch dungeon_magic -x 11 -y 1 +x 10 end arch flagstone -x 11 +x 10 +end +arch awall_2_1_2 +x 10 +end +arch dungeon_magic +x 10 y 1 end +arch yellow_0 +x 10 +y 1 +end arch dungeon_magic -x 11 +x 10 +y 2 +end +arch yellow_0 +x 10 y 2 end arch dungeon_magic -x 11 +x 10 +y 3 +end +arch yellow_0 +x 10 y 3 end arch dungeon_magic -x 11 +x 10 y 4 end -arch flagstone -name pentagram -face pentagram.113 -x 11 +arch yellow_0 +x 10 y 4 -is_floor 0 end arch dungeon_magic -x 11 +x 10 +y 5 +end +arch yellow_0 +x 10 y 5 end arch flagstone name pentagram -face pentagram.123 -x 11 +face pentagram.111 +x 10 y 5 is_floor 0 end arch dungeon_magic -x 11 +x 10 y 6 end +arch yellow_0 +x 10 +y 6 +end arch flagstone name pentagram -face pentagram.133 -x 11 +face pentagram.121 +x 10 y 6 is_floor 0 end arch dungeon_magic -x 11 +x 10 +y 7 +end +arch yellow_0 +x 10 +y 7 +end +arch flagstone +name pentagram +face pentagram.131 +x 10 y 7 +is_floor 0 end arch dungeon_magic -x 11 +x 10 +y 8 +end +arch yellow_0 +x 10 y 8 end arch dungeon_magic -x 11 +x 10 +y 9 +end +arch yellow_0 +x 10 y 9 end arch dungeon_magic -x 11 +x 10 y 10 end -arch teleporter -slaying kurte -hp 15 -sp 3 -x 11 +arch yellow_0 +x 10 +y 10 +end +arch flagstone +name pentagram +face pentagram.113 +x 10 y 10 +is_floor 0 end arch dungeon_magic -x 11 +x 10 +y 11 +end +arch yellow_0 +x 10 +y 11 +end +arch flagstone +name pentagram +face pentagram.123 +x 10 y 11 +is_floor 0 end arch dungeon_magic -x 11 +x 10 y 12 end -arch dungeon_magic -x 11 -y 13 +arch yellow_0 +x 10 +y 12 end -arch dungeon_magic -x 11 -y 14 +arch flagstone +name pentagram +face pentagram.133 +x 10 +y 12 +is_floor 0 end arch dungeon_magic -x 11 -y 15 -end -arch dungeon_magic -x 11 -y 16 -end -arch dungeon_magic -x 11 -y 17 -end -arch dungeon_magic -x 11 -y 18 -end -arch dungeon_magic -x 11 -y 19 +x 10 +y 13 end -arch flagstone -x 11 -y 19 +arch yellow_0 +x 10 +y 13 end arch dungeon_magic -x 11 -y 20 +x 10 +y 14 end arch flagstone -x 11 -y 20 +x 10 +y 14 end arch awall_2_1_2 -x 11 -y 20 +x 10 +y 14 end arch blocked -x 11 -y 21 +x 10 +y 15 end arch button_small -face button_sma.112 -x 11 -y 22 -value 1 -connected 11 -end -arch scroll -x 11 -y 22 -end -arch scroll -x 11 -y 22 -end -arch scroll -x 11 -y 22 -end -arch blocked -x 11 -y 23 +name 10 +x 10 +y 16 +protected 10 +weight 1800 +connected 10 end -arch button_small -x 11 -y 24 -connected 1002 +arch grate_open_2 +name 101 +x 10 +y 16 +speed 0.500000 +protected 101 +value 1 +connected 101 end arch blocked -x 11 -y 25 +x 10 +y 17 end arch dungeon_magic -x 12 +x 10 +y 18 end arch flagstone -x 12 +x 10 +y 18 end arch awall_2_1_2 -x 12 -end -arch dungeon_magic -x 12 -y 1 -end -arch flagstone -x 12 -y 1 -end -arch dungeon_magic -x 12 -y 2 -end -arch dungeon_magic -x 12 -y 3 -end -arch dungeon_magic -x 12 -y 4 +x 10 +y 18 end arch dungeon_magic -x 12 -y 5 +x 10 +y 19 end -arch dungeon_magic -x 12 -y 6 +arch yellow_0 +x 10 +y 19 end arch dungeon_magic -x 12 -y 7 +x 10 +y 20 end -arch dungeon_magic -x 12 -y 8 +arch yellow_0 +x 10 +y 20 end arch dungeon_magic -x 12 -y 9 +x 10 +y 21 end -arch dungeon_magic -x 12 -y 10 +arch yellow_0 +x 10 +y 21 end arch dungeon_magic -x 12 -y 11 +x 10 +y 22 end -arch dungeon_magic -x 12 -y 12 +arch yellow_0 +x 10 +y 22 end arch dungeon_magic -x 12 -y 13 +x 10 +y 23 end -arch dungeon_magic -x 12 -y 14 +arch yellow_0 +x 10 +y 23 end arch flagstone name pentagram face pentagram.111 -x 12 -y 14 +x 10 +y 23 is_floor 0 end arch dungeon_magic -x 12 -y 15 +x 10 +y 24 +end +arch yellow_0 +x 10 +y 24 end arch flagstone name pentagram face pentagram.121 -x 12 -y 15 +x 10 +y 24 is_floor 0 end arch dungeon_magic -x 12 -y 16 +x 10 +y 25 end +arch yellow_0 +x 10 +y 25 +end arch flagstone name pentagram face pentagram.131 -x 12 -y 16 +x 10 +y 25 is_floor 0 end arch dungeon_magic -x 12 -y 17 +x 10 +y 26 +end +arch yellow_0 +x 10 +y 26 end arch dungeon_magic -x 12 -y 18 +x 10 +y 27 +end +arch yellow_0 +x 10 +y 27 end arch dungeon_magic -x 12 -y 19 +x 10 +y 28 end +arch yellow_0 +x 10 +y 28 +end arch flagstone -x 12 -y 19 +name pentagram +face pentagram.113 +x 10 +y 28 +is_floor 0 end arch dungeon_magic -x 12 -y 20 +x 10 +y 29 end -arch flagstone -x 12 -y 20 +arch yellow_0 +x 10 +y 29 end -arch awall_2_1_2 -x 12 -y 20 +arch flagstone +name pentagram +face pentagram.123 +x 10 +y 29 +is_floor 0 end -arch blocked -x 12 -y 21 +arch dungeon_magic +x 10 +y 30 end -arch blocked -x 12 -y 22 +arch yellow_0 +x 10 +y 30 end -arch blocked -x 12 -y 23 +arch flagstone +name pentagram +face pentagram.133 +x 10 +y 30 +is_floor 0 end -arch blocked -x 12 -y 24 +arch dungeon_magic +x 10 +y 31 end -arch blocked -x 12 -y 25 +arch yellow_0 +x 10 +y 31 end arch dungeon_magic -x 13 +x 10 +y 32 end arch flagstone -x 13 +x 10 +y 32 end arch awall_2_1_2 -x 13 +x 10 +y 32 end arch dungeon_magic -x 13 -y 1 +x 11 end arch flagstone -x 13 -y 1 +x 11 end +arch awall_2_1_2 +x 11 +end arch dungeon_magic -x 13 +x 11 +y 1 +end +arch yellow_0 +x 11 +y 1 +end +arch dungeon_magic +x 11 y 2 end +arch yellow_0 +x 11 +y 2 +end arch dungeon_magic -x 13 +x 11 +y 3 +end +arch yellow_0 +x 11 y 3 end arch dungeon_magic -x 13 +x 11 +y 4 +end +arch yellow_0 +x 11 y 4 end arch dungeon_magic -x 13 +x 11 +y 5 +end +arch yellow_0 +x 11 +y 5 +end +arch flagstone +name pentagram +face pentagram.112 +x 11 y 5 +is_floor 0 end arch dungeon_magic -x 13 +x 11 +y 6 +end +arch yellow_0 +x 11 +y 6 +end +arch pedestal_trigger +x 11 +y 6 +protected 2 +invisible 1 +connected 2 +end +arch flagstone +name pentagram +face pentagram.122 +x 11 y 6 +is_floor 0 end arch dungeon_magic -x 13 +x 11 +y 7 +end +arch yellow_0 +x 11 y 7 end +arch flagstone +name pentagram +face pentagram.132 +x 11 +y 7 +is_floor 0 +end arch dungeon_magic -x 13 +x 11 +y 8 +end +arch yellow_0 +x 11 y 8 end arch dungeon_magic -x 13 +x 11 +y 9 +end +arch yellow_0 +x 11 y 9 end arch dungeon_magic -x 13 +x 11 +y 10 +end +arch yellow_0 +x 11 y 10 end arch dungeon_magic -x 13 +x 11 y 11 end +arch yellow_0 +x 11 +y 11 +end arch dungeon_magic -x 13 +x 11 +y 12 +end +arch yellow_0 +x 11 y 12 end arch dungeon_magic -x 13 +x 11 +y 13 +end +arch yellow_0 +x 11 y 13 end arch dungeon_magic -x 13 +x 11 y 14 end arch flagstone -name pentagram -face pentagram.112 -x 13 +x 11 y 14 -is_floor 0 -end -arch dungeon_magic -x 13 -y 15 end -arch pedestal_trigger -x 13 -y 15 -invisible 1 -connected 3 +arch awall_2_1_2 +x 11 +y 14 end -arch flagstone -name pentagram -face pentagram.122 -x 13 +arch blocked +x 11 y 15 -is_floor 0 -end -arch dungeon_magic -x 13 -y 16 end -arch flagstone -name pentagram -face pentagram.132 -x 13 +arch blocked +x 11 y 16 -is_floor 0 end -arch dungeon_magic -x 13 +arch blocked +x 11 y 17 end arch dungeon_magic -x 13 +x 11 +y 18 +end +arch flagstone +x 11 +y 18 +end +arch awall_2_1_2 +x 11 y 18 end arch dungeon_magic -x 13 +x 11 y 19 end -arch flagstone -x 13 +arch yellow_0 +x 11 y 19 end arch dungeon_magic -x 13 +x 11 y 20 end -arch flagstone -x 13 +arch yellow_0 +x 11 y 20 end -arch awall_2_1_2 -x 13 -y 20 +arch dungeon_magic +x 11 +y 21 end -arch blocked -x 13 +arch yellow_0 +x 11 y 21 end -arch blocked -x 13 +arch dungeon_magic +x 11 y 22 end -arch blocked -x 13 +arch yellow_0 +x 11 +y 22 +end +arch dungeon_magic +x 11 y 23 end -arch blocked -x 13 -y 24 +arch yellow_0 +x 11 +y 23 end -arch blocked -x 13 -y 25 +arch flagstone +name pentagram +face pentagram.112 +x 11 +y 23 +is_floor 0 end arch dungeon_magic -x 14 +x 11 +y 24 +end +arch yellow_0 +x 11 +y 24 +end +arch pedestal_trigger +x 11 +y 24 +protected 2 +invisible 1 +connected 2 end arch flagstone -x 14 +name pentagram +face pentagram.122 +x 11 +y 24 +is_floor 0 end -arch awall_2_1_2 -x 14 +arch creator +x 11 +y 24 +protected 10 +connected 10 +lifesave 1 +end +arch perm_magic_portal +slaying ../ancient/to_future +hp 7 +sp 7 +x 11 +y 24 end arch dungeon_magic -x 14 -y 1 +x 11 +y 25 +end +arch yellow_0 +x 11 +y 25 end arch flagstone -x 14 -y 1 +name pentagram +face pentagram.132 +x 11 +y 25 +is_floor 0 end arch dungeon_magic -x 14 -y 2 +x 11 +y 26 end -arch dungeon_magic -x 14 -y 3 +arch yellow_0 +x 11 +y 26 end arch dungeon_magic -x 14 -y 4 +x 11 +y 27 end -arch dungeon_magic -x 14 -y 5 +arch yellow_0 +x 11 +y 27 end arch dungeon_magic -x 14 -y 6 +x 11 +y 28 end -arch dungeon_magic -x 14 -y 7 +arch yellow_0 +x 11 +y 28 end arch dungeon_magic -x 14 -y 8 +x 11 +y 29 end -arch flagstone -name pentagram -face pentagram.111 -x 14 -y 8 -is_floor 0 +arch yellow_0 +x 11 +y 29 end arch dungeon_magic -x 14 -y 9 +x 11 +y 30 +end +arch yellow_0 +x 11 +y 30 +end +arch dungeon_magic +x 11 +y 31 +end +arch yellow_0 +x 11 +y 31 end +arch dungeon_magic +x 11 +y 32 +end arch flagstone -name pentagram -face pentagram.121 -x 14 -y 9 -is_floor 0 +x 11 +y 32 +end +arch awall_2_1_2 +x 11 +y 32 end arch dungeon_magic -x 14 -y 10 +x 12 end arch flagstone -name pentagram -face pentagram.131 -x 14 -y 10 -is_floor 0 +x 12 +end +arch awall_2_1_2 +x 12 end arch dungeon_magic -x 14 -y 11 +x 12 +y 1 +end +arch flagstone +x 12 +y 1 end arch dungeon_magic -x 14 -y 12 +x 12 +y 2 end +arch yellow_0 +x 12 +y 2 +end arch dungeon_magic -x 14 -y 13 +x 12 +y 3 +end +arch yellow_0 +x 12 +y 3 end arch dungeon_magic -x 14 -y 14 +x 12 +y 4 +end +arch yellow_0 +x 12 +y 4 +end +arch dungeon_magic +x 12 +y 5 +end +arch yellow_0 +x 12 +y 5 end arch flagstone name pentagram face pentagram.113 -x 14 -y 14 +x 12 +y 5 is_floor 0 end arch dungeon_magic -x 14 -y 15 +x 12 +y 6 end +arch yellow_0 +x 12 +y 6 +end arch flagstone name pentagram face pentagram.123 -x 14 -y 15 +x 12 +y 6 is_floor 0 end arch dungeon_magic -x 14 -y 16 +x 12 +y 7 +end +arch yellow_0 +x 12 +y 7 end arch flagstone name pentagram face pentagram.133 -x 14 -y 16 +x 12 +y 7 is_floor 0 end arch dungeon_magic -x 14 -y 17 +x 12 +y 8 +end +arch yellow_0 +x 12 +y 8 end arch dungeon_magic -x 14 -y 18 +x 12 +y 9 +end +arch yellow_0 +x 12 +y 9 end arch dungeon_magic -x 14 -y 19 +x 12 +y 10 +end +arch yellow_0 +x 12 +y 10 +end +arch dungeon_magic +x 12 +y 11 +end +arch yellow_0 +x 12 +y 11 +end +arch dungeon_magic +x 12 +y 12 +end +arch yellow_0 +x 12 +y 12 +end +arch dungeon_magic +x 12 +y 13 end arch flagstone -x 14 -y 19 +x 12 +y 13 end arch dungeon_magic -x 14 -y 20 +x 12 +y 14 end arch flagstone -x 14 -y 20 +x 12 +y 14 end arch awall_2_1_2 -x 14 -y 20 +x 12 +y 14 end arch blocked -x 14 -y 21 +x 12 +y 15 end -arch blocked -x 14 -y 22 +arch teleporter +name setup scrolls on gate 101 at start up +hp 9 +sp 16 +x 12 +y 16 end -arch blocked -x 14 -y 23 +arch scroll +name scroll6 +x 12 +y 16 end -arch blocked -x 14 -y 24 +arch scroll +name scroll5 +x 12 +y 16 +end +arch scroll +name scroll4 +x 12 +y 16 +end +arch scroll +name scroll3 +x 12 +y 16 +end +arch scroll +name scroll2 +x 12 +y 16 +end +arch scroll +name scroll1 +x 12 +y 16 end arch blocked -x 14 -y 25 +x 12 +y 17 end arch dungeon_magic -x 15 +x 12 +y 18 end arch flagstone -x 15 +x 12 +y 18 end arch awall_2_1_2 -x 15 +x 12 +y 18 end arch dungeon_magic -x 15 -y 1 +x 12 +y 19 end arch flagstone -x 15 -y 1 +x 12 +y 19 end arch dungeon_magic -x 15 -y 2 +x 12 +y 20 end -arch dungeon_magic -x 15 -y 3 +arch yellow_0 +x 12 +y 20 end arch dungeon_magic -x 15 -y 4 +x 12 +y 21 end -arch dungeon_magic -x 15 -y 5 +arch yellow_0 +x 12 +y 21 end arch dungeon_magic -x 15 -y 6 +x 12 +y 22 end -arch dungeon_magic -x 15 -y 7 +arch yellow_0 +x 12 +y 22 end arch dungeon_magic -x 15 -y 8 +x 12 +y 23 +end +arch yellow_0 +x 12 +y 23 end arch flagstone name pentagram -face pentagram.112 -x 15 -y 8 +face pentagram.113 +x 12 +y 23 is_floor 0 end arch dungeon_magic -x 15 -y 9 +x 12 +y 24 end -arch pedestal_trigger -x 15 -y 9 -invisible 1 -connected 2 +arch yellow_0 +x 12 +y 24 end arch flagstone name pentagram -face pentagram.122 -x 15 -y 9 +face pentagram.123 +x 12 +y 24 is_floor 0 end arch dungeon_magic -x 15 -y 10 +x 12 +y 25 +end +arch yellow_0 +x 12 +y 25 end arch flagstone name pentagram -face pentagram.132 -x 15 -y 10 +face pentagram.133 +x 12 +y 25 is_floor 0 end arch dungeon_magic -x 15 -y 11 +x 12 +y 26 end -arch dungeon_magic -x 15 -y 12 +arch yellow_0 +x 12 +y 26 end arch dungeon_magic -x 15 -y 13 +x 12 +y 27 end -arch dungeon_magic -x 15 -y 14 +arch yellow_0 +x 12 +y 27 end arch dungeon_magic -x 15 -y 15 +x 12 +y 28 end -arch dungeon_magic -x 15 -y 16 +arch yellow_0 +x 12 +y 28 end arch dungeon_magic -x 15 -y 17 +x 12 +y 29 +end +arch yellow_0 +x 12 +y 29 end arch dungeon_magic -x 15 -y 18 +x 12 +y 30 end +arch yellow_0 +x 12 +y 30 +end arch dungeon_magic -x 15 -y 19 +x 12 +y 31 end arch flagstone -x 15 -y 19 +x 12 +y 31 end arch dungeon_magic -x 15 -y 20 +x 12 +y 32 end arch flagstone -x 15 -y 20 +x 12 +y 32 end arch awall_2_1_2 -x 15 -y 20 -end -arch blocked -x 15 -y 21 -end -arch blocked -x 15 -y 25 +x 12 +y 32 end arch dungeon_magic -x 16 +x 13 end arch flagstone -x 16 +x 13 end arch awall_2_1_2 -x 16 +x 13 end arch dungeon_magic -x 16 +x 13 y 1 end arch flagstone -x 16 +x 13 y 1 end arch dungeon_magic -x 16 +x 13 +y 2 +end +arch flagstone +x 13 y 2 end arch dungeon_magic -x 16 +x 13 +y 3 +end +arch yellow_0 +x 13 y 3 end arch dungeon_magic -x 16 +x 13 +y 4 +end +arch yellow_0 +x 13 y 4 end arch dungeon_magic -x 16 +x 13 +y 5 +end +arch yellow_0 +x 13 y 5 end arch dungeon_magic -x 16 +x 13 +y 6 +end +arch yellow_0 +x 13 y 6 end arch dungeon_magic -x 16 +x 13 +y 7 +end +arch yellow_0 +x 13 y 7 end arch dungeon_magic -x 16 +x 13 y 8 end -arch flagstone -name pentagram -face pentagram.113 -x 16 +arch yellow_0 +x 13 y 8 -is_floor 0 end arch dungeon_magic -x 16 +x 13 y 9 end -arch flagstone -name pentagram -face pentagram.123 -x 16 +arch yellow_0 +x 13 y 9 -is_floor 0 end arch dungeon_magic -x 16 +x 13 y 10 end -arch flagstone -name pentagram -face pentagram.133 -x 16 +arch yellow_0 +x 13 y 10 -is_floor 0 end arch dungeon_magic -x 16 +x 13 +y 11 +end +arch yellow_0 +x 13 y 11 end arch dungeon_magic -x 16 +x 13 +y 12 +end +arch flagstone +x 13 y 12 end arch dungeon_magic -x 16 +x 13 y 13 end +arch flagstone +x 13 +y 13 +end arch dungeon_magic -x 16 +x 13 y 14 end -arch dungeon_magic -x 16 +arch flagstone +x 13 +y 14 +end +arch awall_2_1_2 +x 13 +y 14 +end +arch blocked +x 13 y 15 end -arch dungeon_magic -x 16 +arch teleporter +name setup scroll on button 101 at startup +hp 7 +sp 16 +x 13 y 16 end -arch dungeon_magic -x 16 +arch scroll +x 13 +y 16 +end +arch blocked +x 13 y 17 end arch dungeon_magic -x 16 +x 13 +y 18 +end +arch flagstone +x 13 +y 18 +end +arch awall_2_1_2 +x 13 y 18 end arch dungeon_magic -x 16 +x 13 y 19 end arch flagstone -x 16 +x 13 y 19 end arch dungeon_magic -x 16 +x 13 y 20 end arch flagstone -x 16 +x 13 y 20 end -arch awall_2_1_2 -x 16 -y 20 +arch dungeon_magic +x 13 +y 21 end -arch blocked -x 16 +arch yellow_0 +x 13 y 21 end -arch exit -slaying ../ancient/to_future -hp 2 -sp 2 -x 16 -y 23 +arch dungeon_magic +x 13 +y 22 end -arch blocked -x 16 -y 25 +arch yellow_0 +x 13 +y 22 end arch dungeon_magic -x 17 -end -arch flagstone -x 17 +x 13 +y 23 end -arch awall_2_1_2 -x 17 +arch yellow_0 +x 13 +y 23 end arch dungeon_magic -x 17 -y 1 +x 13 +y 24 end -arch flagstone -x 17 -y 1 +arch yellow_0 +x 13 +y 24 end arch dungeon_magic -x 17 -y 2 +x 13 +y 25 end -arch flagstone -x 17 -y 2 +arch yellow_0 +x 13 +y 25 end arch dungeon_magic -x 17 -y 3 +x 13 +y 26 end -arch dungeon_magic -x 17 -y 4 +arch yellow_0 +x 13 +y 26 end arch dungeon_magic -x 17 -y 5 +x 13 +y 27 end -arch dungeon_magic -x 17 -y 6 +arch yellow_0 +x 13 +y 27 end arch dungeon_magic -x 17 -y 7 +x 13 +y 28 end -arch dungeon_magic -x 17 -y 8 +arch yellow_0 +x 13 +y 28 end arch dungeon_magic -x 17 -y 9 +x 13 +y 29 end -arch dungeon_magic -x 17 -y 10 +arch yellow_0 +x 13 +y 29 end arch dungeon_magic -x 17 -y 11 +x 13 +y 30 end -arch dungeon_magic -x 17 -y 12 +arch flagstone +x 13 +y 30 end arch dungeon_magic -x 17 -y 13 +x 13 +y 31 end -arch dungeon_magic -x 17 -y 14 +arch flagstone +x 13 +y 31 end arch dungeon_magic -x 17 -y 15 +x 13 +y 32 end -arch dungeon_magic -x 17 -y 16 -end -arch dungeon_magic -x 17 -y 17 -end -arch dungeon_magic -x 17 -y 18 -end -arch flagstone -x 17 -y 18 -end -arch dungeon_magic -x 17 -y 19 -end -arch flagstone -x 17 -y 19 -end -arch dungeon_magic -x 17 -y 20 -end arch flagstone -x 17 -y 20 +x 13 +y 32 end arch awall_2_1_2 -x 17 -y 20 -end -arch blocked -x 17 -y 21 -end -arch blocked -x 17 -y 25 +x 13 +y 32 end arch dungeon_magic -x 18 +x 14 end arch flagstone -x 18 +x 14 end -arch awall_2_1_2 -x 18 +arch awall_2_2_3 +x 14 end arch dungeon_magic -x 18 -y 1 -end -arch flagstone -x 18 +x 14 y 1 end -arch dungeon_magic -x 18 -y 2 -end -arch flagstone -x 18 -y 2 -end -arch dungeon_magic -x 18 -y 3 -end -arch flagstone -x 18 -y 3 -end -arch dungeon_magic -x 18 -y 4 -end -arch dungeon_magic -x 18 -y 5 -end -arch dungeon_magic -x 18 -y 6 -end -arch dungeon_magic -x 18 -y 7 -end -arch dungeon_magic -x 18 -y 8 -end -arch dungeon_magic -x 18 -y 9 -end -arch dungeon_magic -x 18 -y 10 -end -arch dungeon_magic -x 18 -y 11 -end -arch dungeon_magic -x 18 -y 12 -end -arch dungeon_magic -x 18 -y 13 -end -arch dungeon_magic -x 18 -y 14 -end -arch dungeon_magic -x 18 -y 15 -end -arch dungeon_magic -x 18 -y 16 -end -arch dungeon_magic -x 18 -y 17 -end -arch flagstone -x 18 -y 17 -end -arch dungeon_magic -x 18 -y 18 -end -arch flagstone -x 18 -y 18 -end -arch dungeon_magic -x 18 -y 19 -end -arch flagstone -x 18 -y 19 -end -arch dungeon_magic -x 18 -y 20 -end -arch flagstone -x 18 -y 20 -end -arch awall_2_1_2 -x 18 -y 20 -end -arch blocked -x 18 -y 21 -end -arch blocked -x 18 -y 22 -end -arch blocked -x 18 -y 23 -end -arch blocked -x 18 -y 24 -end -arch blocked -x 18 -y 25 -end -arch dungeon_magic -x 19 -end arch flagstone -x 19 -end -arch awall_2_1_2 -x 19 -end -arch dungeon_magic -x 19 +x 14 y 1 end -arch flagstone -x 19 +arch awall_2_1_1 +x 14 y 1 end arch dungeon_magic -x 19 +x 14 y 2 end arch flagstone -x 19 +x 14 +y 2 +end +arch awall_2_1_1 +x 14 y 2 end arch dungeon_magic -x 19 +x 14 y 3 end arch flagstone -x 19 +x 14 +y 3 +end +arch awall_2_1_1 +x 14 y 3 end arch dungeon_magic -x 19 +x 14 y 4 end arch flagstone -x 19 +x 14 +y 4 +end +arch awall_2_1_1 +x 14 y 4 end arch dungeon_magic -x 19 +x 14 y 5 end arch flagstone -x 19 +x 14 +y 5 +end +arch awall_2_1_1 +x 14 y 5 end arch dungeon_magic -x 19 +x 14 y 6 end arch flagstone -x 19 +x 14 +y 6 +end +arch awall_2_1_1 +x 14 y 6 end arch dungeon_magic -x 19 +x 14 y 7 end arch flagstone -x 19 +x 14 +y 7 +end +arch awall_2_1_1 +x 14 y 7 end arch dungeon_magic -x 19 +x 14 y 8 end arch flagstone -x 19 +x 14 +y 8 +end +arch awall_2_1_1 +x 14 y 8 end arch dungeon_magic -x 19 +x 14 y 9 end arch flagstone -x 19 +x 14 +y 9 +end +arch awall_2_1_1 +x 14 y 9 end arch dungeon_magic -x 19 +x 14 y 10 end arch flagstone -x 19 +x 14 +y 10 +end +arch awall_2_1_1 +x 14 y 10 end arch dungeon_magic -x 19 +x 14 y 11 end arch flagstone -x 19 +x 14 +y 11 +end +arch awall_2_1_1 +x 14 y 11 end arch dungeon_magic -x 19 +x 14 y 12 end arch flagstone -x 19 +x 14 +y 12 +end +arch awall_2_1_1 +x 14 y 12 end arch dungeon_magic -x 19 +x 14 y 13 end arch flagstone -x 19 +x 14 +y 13 +end +arch awall_2_1_1 +x 14 y 13 end arch dungeon_magic -x 19 +x 14 y 14 end arch flagstone -x 19 +x 14 y 14 end -arch dungeon_magic -x 19 -y 15 +arch awall_2_2_4 +x 14 +y 14 end -arch flagstone -x 19 +arch blocked +x 14 y 15 end -arch dungeon_magic -x 19 +arch creator +name creator for new scroll +other_arch scroll +x 14 y 16 +protected 10 +connected 10 +lifesave 1 end -arch flagstone -x 19 +arch teleporter +name move scroll on button 101 +hp 7 +sp 16 +x 14 y 16 -end -arch dungeon_magic -x 19 -y 17 end -arch flagstone -x 19 +arch blocked +x 14 y 17 end arch dungeon_magic -x 19 +x 14 y 18 end arch flagstone -x 19 +x 14 +y 18 +end +arch awall_2_2_3 +x 14 y 18 end arch dungeon_magic -x 19 +x 14 y 19 end arch flagstone -x 19 +x 14 +y 19 +end +arch awall_2_1_1 +x 14 y 19 end arch dungeon_magic -x 19 +x 14 y 20 end arch flagstone -x 19 +x 14 y 20 end -arch awall_2_1_2 -x 19 +arch awall_2_1_1 +x 14 y 20 end -arch blocked -x 19 -y 21 -end -arch blocked -x 19 -y 22 -end -arch blocked -x 19 -y 23 -end -arch blocked -x 19 -y 24 -end -arch blocked -x 19 -y 25 -end -arch dungeon_magic -x 20 -end -arch flagstone -x 20 -end -arch awall_2_2_3 -x 20 -end -arch dungeon_magic -x 20 -y 1 -end -arch flagstone -x 20 -y 1 -end -arch awall_2_1_1 -x 20 -y 1 -end -arch dungeon_magic -x 20 -y 2 -end -arch flagstone -x 20 -y 2 -end -arch awall_2_1_1 -x 20 -y 2 -end -arch dungeon_magic -x 20 -y 3 -end -arch flagstone -x 20 -y 3 -end -arch awall_2_1_1 -x 20 -y 3 -end -arch dungeon_magic -x 20 -y 4 -end -arch flagstone -x 20 -y 4 -end -arch awall_2_1_1 -x 20 -y 4 -end -arch dungeon_magic -x 20 -y 5 -end -arch flagstone -x 20 -y 5 -end -arch awall_2_1_1 -x 20 -y 5 -end arch dungeon_magic -x 20 -y 6 -end -arch flagstone -x 20 -y 6 -end -arch awall_2_1_1 -x 20 -y 6 -end -arch dungeon_magic -x 20 -y 7 -end -arch flagstone -x 20 -y 7 -end -arch awall_2_1_1 -x 20 -y 7 -end -arch dungeon_magic -x 20 -y 8 -end -arch flagstone -x 20 -y 8 -end -arch awall_2_1_1 -x 20 -y 8 -end -arch dungeon_magic -x 20 -y 9 +x 14 +y 21 end arch flagstone -x 20 -y 9 +x 14 +y 21 end arch awall_2_1_1 -x 20 -y 9 +x 14 +y 21 end arch dungeon_magic -x 20 -y 10 +x 14 +y 22 end arch flagstone -x 20 -y 10 +x 14 +y 22 end arch awall_2_1_1 -x 20 -y 10 +x 14 +y 22 end arch dungeon_magic -x 20 -y 11 +x 14 +y 23 end arch flagstone -x 20 -y 11 +x 14 +y 23 end arch awall_2_1_1 -x 20 -y 11 +x 14 +y 23 end arch dungeon_magic -x 20 -y 12 +x 14 +y 24 end arch flagstone -x 20 -y 12 +x 14 +y 24 end arch awall_2_1_1 -x 20 -y 12 +x 14 +y 24 end arch dungeon_magic -x 20 -y 13 +x 14 +y 25 end arch flagstone -x 20 -y 13 +x 14 +y 25 end arch awall_2_1_1 -x 20 -y 13 +x 14 +y 25 end arch dungeon_magic -x 20 -y 14 +x 14 +y 26 end arch flagstone -x 20 -y 14 +x 14 +y 26 end arch awall_2_1_1 -x 20 -y 14 +x 14 +y 26 end arch dungeon_magic -x 20 -y 15 +x 14 +y 27 end arch flagstone -x 20 -y 15 +x 14 +y 27 end arch awall_2_1_1 -x 20 -y 15 +x 14 +y 27 end arch dungeon_magic -x 20 -y 16 +x 14 +y 28 end arch flagstone -x 20 -y 16 +x 14 +y 28 end arch awall_2_1_1 -x 20 -y 16 +x 14 +y 28 end arch dungeon_magic -x 20 -y 17 +x 14 +y 29 end arch flagstone -x 20 -y 17 +x 14 +y 29 end arch awall_2_1_1 -x 20 -y 17 +x 14 +y 29 end arch dungeon_magic -x 20 -y 18 +x 14 +y 30 end arch flagstone -x 20 -y 18 +x 14 +y 30 end arch awall_2_1_1 -x 20 -y 18 +x 14 +y 30 end arch dungeon_magic -x 20 -y 19 +x 14 +y 31 end arch flagstone -x 20 -y 19 +x 14 +y 31 end arch awall_2_1_1 -x 20 -y 19 +x 14 +y 31 end arch dungeon_magic -x 20 -y 20 +x 14 +y 32 end arch flagstone -x 20 -y 20 +x 14 +y 32 end arch awall_2_2_4 -x 20 -y 20 -end -arch blocked -x 20 -y 21 -end -arch pit_closed -hp 11 -sp 22 -x 20 -y 22 -connected 10 -end -arch grate_closed_1 -x 20 -y 23 -speed 0.500000 -connected 11 -end -arch grate_open_1 -x 20 -y 24 -speed 0.500000 -value 1 -connected 1000 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch scroll -x 20 -y 24 -end -arch blocked -x 20 -y 25 +x 14 +y 32 end From mwedel at scruznet.com Sun Oct 8 21:33:33 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:21 2005 Subject: [CF-Devel] CVS update: maps/pup_land/nurnberg Message-ID: <200010090233.TAA11718@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/nurnberg In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/nurnberg Modified Files: nf_bar Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/nurnberg/nf_bar diff -u maps/pup_land/nurnberg/nf_bar:1.1 maps/pup_land/nurnberg/nf_bar:1.2 --- maps/pup_land/nurnberg/nf_bar:1.1 Sun Mar 28 20:29:49 1999 +++ maps/pup_land/nurnberg/nf_bar Sun Oct 8 19:33:32 2000 @@ -5,162 +5,291 @@ Email: gnu@foo.bar Date: Sat Feb 10 05:55:01 1996 endmsg -x 26 +x 27 y 20 end arch cobblestones end +arch cobblestones +y 1 +end +arch grass +y 2 +end +arch grass +y 3 +end +arch grass +y 4 +end +arch grass +y 5 +end +arch grass +y 6 +end +arch grass +y 7 +end +arch brush +y 8 +end +arch grass +y 9 +end +arch grass +y 10 +end +arch grass +y 11 +end +arch grass +y 12 +end +arch grass +y 13 +end +arch grass +y 14 +end +arch tree5 +y 14 +end +arch grass +y 15 +end +arch brush +y 16 +end +arch grass +y 17 +end +arch grass +y 18 +end +arch tree5 +y 18 +end +arch brush +y 19 +end +arch dungeon_magic +x 1 +end arch invis_exit slaying city -hp 20 +hp 21 sp 16 +x 1 end arch cobblestones +x 1 +end +arch dungeon_magic +x 1 y 1 end arch invis_exit slaying city -hp 20 +hp 21 sp 16 +x 1 +y 1 +end +arch cobblestones +x 1 y 1 end +arch dungeon_magic +x 1 +y 2 +end +arch invis_exit +slaying city +hp 21 +sp 16 +x 1 +y 2 +end arch grass +x 1 y 2 end -arch evergreen +arch tree5 +x 1 y 2 end -arch awall_2_2_2 +arch woodfloor +x 1 y 3 end -arch woodfloor +arch awall_2_2_2 +x 1 y 3 end arch woodfloor +x 1 y 4 end arch awall_2_1_1 +x 1 y 4 end arch woodfloor +x 1 y 5 end arch awall_2_1_1 +x 1 y 5 end arch woodfloor +x 1 y 6 end arch awall_3_2 +x 1 y 6 end arch woodfloor +x 1 y 7 end arch awall_2_1_1 +x 1 y 7 end arch woodfloor +x 1 y 8 end arch awall_2_1_1 +x 1 y 8 end arch woodfloor +x 1 y 9 end arch awall_2_1_1 +x 1 y 9 end arch woodfloor +x 1 y 10 end arch awall_2_1_1 +x 1 y 10 end arch woodfloor +x 1 y 11 end arch awall_2_1_1 +x 1 y 11 end arch woodfloor +x 1 y 12 end arch awall_2_1_1 +x 1 y 12 end arch woodfloor +x 1 y 13 end arch awall_2_1_1 +x 1 y 13 end arch woodfloor +x 1 y 14 end arch awall_2_1_1 +x 1 y 14 end arch woodfloor +x 1 y 15 end arch awall_2_1_1 +x 1 y 15 end +arch woodfloor +x 1 +y 16 +end arch awall_2_1_1 +x 1 y 16 end arch woodfloor -y 16 +x 1 +y 17 end arch awall_2_1_1 +x 1 y 17 end arch woodfloor -y 17 +x 1 +y 18 end arch awall_2_1_1 +x 1 y 18 end arch woodfloor -y 18 +x 1 +y 19 end arch awall_2_2_1 +x 1 y 19 end -arch woodfloor -y 19 +arch invis_exit +slaying city +hp 21 +sp 16 +x 2 end arch cobblestones -x 1 +x 2 end arch cobblestones -x 1 +x 2 y 1 end arch grass -x 1 +x 2 y 2 end -arch awall_2_1_2 -x 1 +arch woodfloor +x 2 y 3 end -arch woodfloor -x 1 +arch awall_2_1_2 +x 2 y 3 end arch woodfloor -x 1 +x 2 y 4 end arch bed_save -x 1 +x 2 y 4 end arch woodfloor -x 1 +x 2 y 5 end arch cleric @@ -172,34 +301,38 @@ endmsg face cleric.131 hp 100 -x 1 +x 2 y 5 type 0 monster 1 -friendly 1 +unaggressive 1 end arch woodfloor -x 1 +x 2 y 6 end arch awall_2_1_2 -x 1 +x 2 y 6 end arch woodfloor -x 1 +x 2 y 7 end arch woodfloor -x 1 +x 2 y 8 end -arch swall_1_4 -x 1 +arch bench_1_4 +name bar +x 2 y 8 +no_pass 1 +no_magic 1 +damned 1 end arch woodfloor -x 1 +x 2 y 9 end arch man @@ -210,37 +343,37 @@ endmsg face man.131 hp 180 -x 1 +x 2 y 9 friendly 1 unaggressive 0 end arch woodfloor -x 1 +x 2 y 10 end arch poison -x 1 +x 2 y 10 end arch woodfloor -x 1 +x 2 y 11 end arch poison -x 1 +x 2 y 11 end arch woodfloor -x 1 +x 2 y 12 end arch poison -x 1 +x 2 y 12 end arch woodfloor -x 1 +x 2 y 13 end arch man @@ -251,37 +384,37 @@ endmsg face man.131 hp 180 -x 1 +x 2 y 13 friendly 1 unaggressive 0 end arch woodfloor -x 1 +x 2 y 14 end arch poison -x 1 +x 2 y 14 end arch woodfloor -x 1 +x 2 y 15 end arch poison -x 1 +x 2 y 15 end arch woodfloor -x 1 +x 2 y 16 end arch poison -x 1 +x 2 y 16 end arch woodfloor -x 1 +x 2 y 17 end arch man @@ -292,56 +425,62 @@ endmsg face man.131 hp 180 -x 1 +x 2 y 17 friendly 1 unaggressive 0 end arch woodfloor -x 1 +x 2 y 18 end arch poison -x 1 +x 2 y 18 end -arch awall_2_1_2 -x 1 +arch woodfloor +x 2 y 19 end -arch woodfloor -x 1 +arch awall_2_1_2 +x 2 y 19 end +arch invis_exit +slaying city +hp 21 +sp 16 +x 3 +end arch cobblestones -x 2 +x 3 end arch cobblestones -x 2 +x 3 y 1 end arch grass -x 2 +x 3 y 2 end -arch evergreen -x 2 +arch tree5 +x 3 y 2 end -arch awall_2_1_2 -x 2 +arch woodfloor +x 3 y 3 end -arch woodfloor -x 2 +arch awall_2_1_2 +x 3 y 3 end arch woodfloor -x 2 +x 3 y 4 end arch woodfloor -x 2 +x 3 y 5 end arch princess @@ -351,281 +490,169 @@ If you do something to me, I'll kill you! endmsg -hp 300 -x 2 +hp 200 +maxhp 200 +x 3 y 5 -friendly 1 -unaggressive 0 end arch woodfloor -x 2 +x 3 y 6 end arch awall_2_1_2 -x 2 +x 3 y 6 end arch woodfloor -x 2 +x 3 y 7 end arch woodfloor -x 2 -y 8 -end -arch swall_2_2_3 -x 2 -y 8 -end -arch woodfloor -x 2 -y 9 -end -arch swall_2_1_1 -x 2 -y 9 -end -arch woodfloor -x 2 -y 10 -end -arch swall_2_1_1 -x 2 -y 10 -end -arch woodfloor -x 2 -y 11 -end -arch swall_2_1_1 -x 2 -y 11 -end -arch woodfloor -x 2 -y 12 -end -arch swall_2_1_1 -x 2 -y 12 -end -arch woodfloor -x 2 -y 13 -end -arch swall_2_1_1 -x 2 -y 13 -end -arch woodfloor -x 2 -y 14 -end -arch swall_2_1_1 -x 2 -y 14 -end -arch woodfloor -x 2 -y 15 -end -arch swall_2_1_1 -x 2 -y 15 -end -arch woodfloor -x 2 -y 16 -end -arch swall_2_1_1 -x 2 -y 16 -end -arch woodfloor -x 2 -y 17 -end -arch swall_2_1_1 -x 2 -y 17 -end -arch woodfloor -x 2 -y 18 -end -arch swall_2_1_1 -x 2 -y 18 -end -arch awall_2_1_2 -x 2 -y 19 -end -arch woodfloor -x 2 -y 19 -end -arch cobblestones -x 3 -end -arch cobblestones -x 3 -y 1 -end -arch grass -x 3 -y 2 -end -arch awall_2_1_2 -x 3 -y 3 -end -arch woodfloor -x 3 -y 3 -end -arch woodfloor -x 3 -y 4 -end -arch woodfloor -x 3 -y 5 -end -arch key2 -name immoral key -slaying 9imm -x 3 -y 5 -end -arch woodfloor -x 3 -y 6 -end -arch awall_2_1_2 -x 3 -y 6 -end -arch woodfloor x 3 -y 7 -end -arch woodfloor -x 3 y 8 end -arch chair_1.2 +arch bench_2_2_3 +name bar x 3 y 8 +no_pass 1 +no_magic 1 +damned 1 end arch woodfloor x 3 y 9 end +arch bench_2_1_1 +name bar +x 3 +y 9 +no_pass 1 +no_magic 1 +damned 1 +end arch woodfloor x 3 y 10 end -arch chair_1.2 +arch bench_2_1_1 +name bar x 3 y 10 +no_pass 1 +no_magic 1 +damned 1 end arch woodfloor x 3 y 11 end -arch woodfloor +arch bench_2_1_1 +name bar x 3 -y 12 +y 11 +no_pass 1 +no_magic 1 +damned 1 end -arch chair_1.2 +arch woodfloor x 3 y 12 end -arch human -name Sumson -msg -@match siegfried -Oh! you are a fellow of Leberation -Army, aren't you. -Our agitating point (agito) -is under the hotel. -Please say our password to the owner -of the hotel. -@match * -I'm too busy to answer your queries. -endmsg -hp 100 +arch bench_2_1_1 +name bar x 3 y 12 -type 0 -monster 1 -friendly 1 +no_pass 1 +no_magic 1 +damned 1 end arch woodfloor x 3 y 13 end +arch bench_2_1_1 +name bar +x 3 +y 13 +no_pass 1 +no_magic 1 +damned 1 +end arch woodfloor x 3 y 14 end -arch chair_1.2 +arch bench_2_1_1 +name bar x 3 y 14 +no_pass 1 +no_magic 1 +damned 1 end arch woodfloor x 3 y 15 end -arch smith -msg -@match * -I'm too busy to answer your queries -endmsg +arch bench_2_1_1 +name bar x 3 y 15 +no_pass 1 +no_magic 1 +damned 1 end arch woodfloor x 3 y 16 end -arch chair_1.2 +arch bench_2_1_1 +name bar x 3 y 16 +no_pass 1 +no_magic 1 +damned 1 end arch woodfloor x 3 y 17 end -arch woman -msg -@match * -I'm too busy to answer your queries. -endmsg -face woman.171 -hp 180 +arch bench_2_1_1 +name bar x 3 y 17 -friendly 1 -unaggressive 0 +no_pass 1 +no_magic 1 +damned 1 end arch woodfloor x 3 y 18 end -arch chair_1.2 +arch bench_1_2 +name bar x 3 y 18 +no_pass 1 +no_magic 1 +damned 1 end -arch awall_2_1_2 +arch woodfloor x 3 y 19 end -arch woodfloor +arch awall_2_1_2 x 3 y 19 end +arch invis_exit +slaying city +hp 21 +sp 16 +x 4 +end arch cobblestones x 4 end @@ -636,16 +663,12 @@ arch grass x 4 y 2 -end -arch evergreen -x 4 -y 2 end -arch awall_2_1_2 +arch woodfloor x 4 y 3 end -arch woodfloor +arch awall_2_1_2 x 4 y 3 end @@ -653,19 +676,13 @@ x 4 y 4 end -arch locked_door2 -slaying 9imm -msg -Member only. -endmsg -x 4 -y 4 -end arch woodfloor x 4 y 5 end -arch awall_1_1 +arch key2 +name immoral key +slaying 9imm x 4 y 5 end @@ -673,7 +690,7 @@ x 4 y 6 end -arch awall_2_2_4 +arch awall_2_1_2 x 4 y 6 end @@ -681,14 +698,11 @@ x 4 y 7 end -arch sign_w -msg -counter -endmsg +arch woodfloor x 4 -y 7 +y 8 end -arch woodfloor +arch chair_1.2 x 4 y 8 end @@ -700,6 +714,34 @@ x 4 y 10 end +arch chair_1.2 +x 4 +y 10 +end +arch elf +name elf soldier +msg +@match kurte +"Kurte" - I don't have the slightest +idea what or who that might be. +@match yes|beer|war|senseless +Did you ever meet the scolars of Kurte +in their huts next to the sea? +They are so wise, ask them about the +war... +@match * +The war in pupland is so senseless. +Come on, have a beer with me. +endmsg +hp 100 +x 4 +y 10 +speed_left -7.600000 +type 0 +randomitems none +monster 1 +friendly 1 +end arch woodfloor x 4 y 11 @@ -708,6 +750,10 @@ x 4 y 12 end +arch chair_1.2 +x 4 +y 12 +end arch woodfloor x 4 y 13 @@ -716,6 +762,31 @@ x 4 y 14 end +arch chair_1.2 +x 4 +y 14 +end +arch human +name Sumson +msg +@match siegfried +Oh! Youarea fellow of *hicks* +Liberation Army, aren't you. +Our ago..agi.. no.. agitating point +is under the hotel. *hicks* +Please sayour passss..word to the +owner of the ho..hotel. +@match * +I`mm... *hicks* ve..veeery busy. +Sooo.. waddaya want? *hicks* +endmsg +hp 100 +x 4 +y 14 +type 0 +monster 1 +friendly 1 +end arch woodfloor x 4 y 15 @@ -724,6 +795,10 @@ x 4 y 16 end +arch chair_1.2 +x 4 +y 16 +end arch woodfloor x 4 y 17 @@ -732,14 +807,42 @@ x 4 y 18 end -arch awall_2_1_2 +arch chair_1.2 x 4 -y 19 +y 18 end +arch dancing_girl +name beautiful girl +msg +@match yes +Idiot! Crossfire is not some kinda +smut software, you know. +@match * +Hey sweety! Do you need some +companionship? +endmsg +hp 100 +maxhp 100 +x 4 +y 18 +friendly 1 +unaggressive 0 +random_movement 0 +end arch woodfloor x 4 y 19 end +arch awall_2_1_2 +x 4 +y 19 +end +arch invis_exit +slaying city +hp 21 +sp 16 +x 5 +end arch cobblestones x 5 end @@ -751,26 +854,46 @@ x 5 y 2 end -arch awall_2_1_2 +arch tree5 x 5 -y 3 +y 2 end arch woodfloor x 5 y 3 end +arch awall_2_1_2 +x 5 +y 3 +end arch woodfloor x 5 y 4 end +arch locked_door2 +slaying 9imm +msg +Members only. +endmsg +x 5 +y 4 +end arch woodfloor x 5 y 5 end +arch awall_1_1 +x 5 +y 5 +end arch woodfloor x 5 y 6 end +arch awall_2_2_4 +x 5 +y 6 +end arch woodfloor x 5 y 7 @@ -819,14 +942,20 @@ x 5 y 18 end -arch awall_2_1_2 +arch woodfloor x 5 y 19 end -arch woodfloor +arch awall_2_1_2 x 5 y 19 end +arch invis_exit +slaying city +hp 21 +sp 16 +x 6 +end arch cobblestones x 6 end @@ -838,18 +967,13 @@ x 6 y 2 end -arch cobblestones -x 6 -y 2 -end -arch cobblestones +arch woodfloor x 6 y 3 end -arch door_look_1 +arch awall_1_3 x 6 y 3 -no_pass 0 end arch woodfloor x 6 @@ -899,20 +1023,6 @@ x 6 y 15 end -arch dog -name Mimimi -msg -@match * -Do you know Poppy? -Where is he? -He knows information. -endmsg -Con 50 -hp 10000 -x 6 -y 15 -unaggressive 1 -end arch woodfloor x 6 y 16 @@ -925,40 +1035,48 @@ x 6 y 18 end -arch awall_2_1_2 +arch woodfloor x 6 y 19 end -arch woodfloor +arch awall_2_1_2 x 6 y 19 end -arch cobblestones +arch invis_exit +slaying city +hp 21 +sp 16 x 7 end arch cobblestones x 7 -y 1 end -arch grass +arch cobblestones x 7 -y 2 +y 1 end -arch sign -msg -Welcome to Night Flower Bar. -ENJOY your immoral night -endmsg +arch cobblestones x 7 y 2 end -arch awall_2_1_2 +arch woodfloor x 7 y 3 end -arch woodfloor +arch door_look_1 +hp 0 +exp 0 +ac 0 x 7 y 3 +material 0 +randomitems none +alive 0 +no_pass 0 +no_magic 1 +pass_thru 0 +damned 1 end arch woodfloor x 7 @@ -972,18 +1090,34 @@ x 7 y 6 end +arch chair_1.4 +x 7 +y 6 +end arch woodfloor x 7 y 7 end +arch chair_1.4 +x 7 +y 7 +end arch woodfloor x 7 y 8 end +arch chair_1.4 +x 7 +y 8 +end arch woodfloor x 7 y 9 end +arch chair_1.4 +x 7 +y 9 +end arch woodfloor x 7 y 10 @@ -1008,6 +1142,20 @@ x 7 y 15 end +arch dog +name Mimimi +msg +@match * +Did you ever meet Poppy? +Where is he? +He knows a lot of information. +endmsg +Con 50 +hp 10000 +x 7 +y 15 +friendly 1 +end arch woodfloor x 7 y 16 @@ -1020,14 +1168,20 @@ x 7 y 18 end -arch awall_2_1_2 +arch woodfloor x 7 y 19 end -arch woodfloor +arch awall_2_1_2 x 7 y 19 end +arch invis_exit +slaying city +hp 21 +sp 16 +x 8 +end arch cobblestones x 8 end @@ -1039,14 +1193,24 @@ x 8 y 2 end -arch awall_2_1_2 +arch sign +msg +Welcome to Night Flower Bar +--------------------------- +You must be over 18 to enter, +ENJOY your immoral night. +endmsg x 8 -y 3 +y 2 end arch woodfloor x 8 y 3 end +arch awall_1_4 +x 8 +y 3 +end arch woodfloor x 8 y 4 @@ -1059,18 +1223,47 @@ x 8 y 6 end +arch chair_1.4 +x 8 +y 6 +end arch woodfloor x 8 y 7 end +arch chair_1.4 +x 8 +y 7 +end arch woodfloor x 8 y 8 end +arch chair_1.4 +x 8 +y 8 +end +arch sailor +msg +@match * +...Shake it baby! +endmsg +hp 180 +maxhp 180 +x 8 +y 8 +friendly 1 +unaggressive 0 +random_movement 0 +end arch woodfloor x 8 y 9 end +arch chair_1.4 +x 8 +y 9 +end arch woodfloor x 8 y 10 @@ -1087,6 +1280,10 @@ x 8 y 13 end +arch chair_1.3 +x 8 +y 13 +end arch woodfloor x 8 y 14 @@ -1107,14 +1304,20 @@ x 8 y 18 end -arch awall_2_1_2 +arch woodfloor x 8 y 19 end -arch woodfloor +arch awall_2_1_2 x 8 y 19 end +arch invis_exit +slaying city +hp 21 +sp 16 +x 9 +end arch cobblestones x 9 end @@ -1126,11 +1329,11 @@ x 9 y 2 end -arch awall_2_1_2 +arch woodfloor x 9 y 3 end -arch woodfloor +arch awall_2_1_2 x 9 y 3 end @@ -1170,10 +1373,18 @@ x 9 y 12 end +arch chair_1.3 +x 9 +y 12 +end arch woodfloor x 9 y 13 end +arch chair_1.3 +x 9 +y 13 +end arch woodfloor x 9 y 14 @@ -1194,14 +1405,20 @@ x 9 y 18 end -arch awall_2_1_2 +arch woodfloor x 9 y 19 end -arch woodfloor +arch awall_2_1_2 x 9 y 19 end +arch invis_exit +slaying city +hp 21 +sp 16 +x 10 +end arch cobblestones x 10 end @@ -1213,37 +1430,85 @@ x 10 y 2 end +arch woodfloor +x 10 +y 3 +end arch awall_2_1_2 x 10 y 3 end arch woodfloor x 10 -y 3 +y 4 +end +arch woodfloor +x 10 +y 5 +end +arch dungeon_magic +x 10 +y 6 +end +arch woodfloor2 +name woodfloor +x 10 +y 6 +end +arch slevel_2_2_2 +x 10 +y 6 +no_pass 1 +end +arch dungeon_magic +x 10 +y 7 +end +arch woodfloor2 +name woodfloor +x 10 +y 7 +end +arch slevel_3_2 +x 10 +y 7 +no_pass 1 +end +arch dungeon_magic +x 10 +y 8 +end +arch slevel_4 +x 10 +y 8 end -arch woodfloor +arch woodfloor2 +name woodfloor x 10 -y 4 +y 8 end -arch woodfloor +arch slevel_3_2 x 10 -y 5 +y 8 +no_pass 1 end -arch woodfloor +arch dungeon_magic x 10 -y 6 +y 9 end -arch woodfloor +arch slevel_4 x 10 -y 7 +y 9 end -arch woodfloor +arch woodfloor2 +name woodfloor x 10 -y 8 +y 9 end -arch woodfloor +arch slevel_2_2_1 x 10 y 9 +no_pass 1 end arch woodfloor x 10 @@ -1253,14 +1518,26 @@ x 10 y 11 end +arch chair_1.3 +x 10 +y 11 +end arch woodfloor x 10 y 12 end +arch chair_1.3 +x 10 +y 12 +end arch woodfloor x 10 y 13 end +arch chair_1.3 +x 10 +y 13 +end arch woodfloor x 10 y 14 @@ -1273,42 +1550,28 @@ x 10 y 16 end -arch mover_2 -x 10 -y 16 -end arch woodfloor x 10 y 17 end -arch mover_1 -x 10 -y 17 -end -arch princess -name Candy -msg -@match * -Go away, s.o.b! -endmsg -hp 300 -x 10 -y 17 -friendly 1 -unaggressive 0 -end arch woodfloor x 10 y 18 end -arch awall_2_1_2 +arch woodfloor x 10 y 19 end -arch woodfloor +arch awall_2_1_2 x 10 y 19 end +arch invis_exit +slaying city +hp 21 +sp 16 +x 11 +end arch cobblestones x 11 end @@ -1320,11 +1583,11 @@ x 11 y 2 end -arch awall_2_1_2 +arch woodfloor x 11 y 3 end -arch woodfloor +arch awall_2_1_2 x 11 y 3 end @@ -1336,21 +1599,59 @@ x 11 y 5 end -arch woodfloor +arch dungeon_magic x 11 y 6 end -arch woodfloor +arch woodfloor2 +name woodfloor +x 11 +y 6 +end +arch slevel_3_3 +x 11 +y 6 +no_pass 1 +end +arch dungeon_magic x 11 y 7 end -arch woodfloor +arch woodfloor2 +name woodfloor +x 11 +y 7 +end +arch dungeon_magic x 11 y 8 end -arch woodfloor +arch slevel_4 +x 11 +y 8 +end +arch woodfloor2 +name woodfloor +x 11 +y 8 +end +arch dungeon_magic +x 11 +y 9 +end +arch slevel_4 +x 11 +y 9 +end +arch woodfloor2 +name woodfloor +x 11 +y 9 +end +arch slevel_3_1 x 11 y 9 +no_pass 1 end arch woodfloor x 11 @@ -1360,27 +1661,33 @@ x 11 y 11 end +arch chair_1.3 +x 11 +y 11 +end arch woodfloor x 11 y 12 end +arch chair_1.3 +x 11 +y 12 +end arch woodfloor x 11 y 13 end -arch woodfloor +arch chair_1.3 x 11 -y 14 +y 13 end arch woodfloor x 11 -y 15 +y 14 end -arch mover_3 +arch woodfloor x 11 y 15 -speed 0.400000 -speed_left -2.790000 end arch woodfloor x 11 @@ -1394,17 +1701,19 @@ x 11 y 18 end -arch mover_8 +arch woodfloor x 11 -y 18 +y 19 end arch awall_2_1_2 x 11 y 19 end -arch woodfloor -x 11 -y 19 +arch invis_exit +slaying city +hp 21 +sp 16 +x 12 end arch cobblestones x 12 @@ -1417,11 +1726,11 @@ x 12 y 2 end -arch awall_2_1_2 +arch woodfloor x 12 y 3 end -arch woodfloor +arch awall_2_1_2 x 12 y 3 end @@ -1433,21 +1742,51 @@ x 12 y 5 end -arch woodfloor +arch dungeon_magic x 12 y 6 end -arch woodfloor +arch woodfloor2 +name woodfloor +x 12 +y 6 +end +arch slevel_3_3 x 12 +y 6 +no_pass 1 +end +arch dungeon_magic +x 12 y 7 end -arch woodfloor +arch woodfloor2 +name woodfloor +x 12 +y 7 +end +arch dungeon_magic x 12 y 8 end -arch woodfloor +arch woodfloor2 +name woodfloor +x 12 +y 8 +end +arch dungeon_magic +x 12 +y 9 +end +arch woodfloor2 +name woodfloor +x 12 +y 9 +end +arch slevel_3_1 x 12 y 9 +no_pass 1 end arch woodfloor x 12 @@ -1457,27 +1796,54 @@ x 12 y 11 end +arch chair_1.3 +x 12 +y 11 +end arch woodfloor x 12 y 12 end +arch chair_1.3 +x 12 +y 12 +end +arch sage +name soldier +msg +@match money|would +If I had more money I would do the +same as Eureca: Grab it and dissapear! +But I would take one of those two +bunnies with me... +@match * +Yeah, look at those beautiful girls! +If I had more money I would... +endmsg +face warrior_grey.111 +hp 180 +maxhp 180 +x 12 +y 12 +randomitems ogre +friendly 1 +unaggressive 0 +end arch woodfloor x 12 y 13 end -arch woodfloor +arch chair_1.3 x 12 -y 14 +y 13 end arch woodfloor x 12 -y 15 +y 14 end -arch mover_4 +arch woodfloor x 12 y 15 -speed 0.400000 -speed_left -3.440000 end arch woodfloor x 12 @@ -1491,19 +1857,19 @@ x 12 y 18 end -arch mover_7 +arch woodfloor x 12 -y 18 -speed 0.400000 -speed_left -2.290000 +y 19 end arch awall_2_1_2 x 12 y 19 end -arch woodfloor -x 12 -y 19 +arch invis_exit +slaying city +hp 21 +sp 16 +x 13 end arch cobblestones x 13 @@ -1516,11 +1882,11 @@ x 13 y 2 end -arch awall_2_1_2 +arch woodfloor x 13 y 3 end -arch woodfloor +arch awall_2_1_2 x 13 y 3 end @@ -1532,21 +1898,61 @@ x 13 y 5 end -arch woodfloor +arch dungeon_magic x 13 y 6 end -arch woodfloor +arch woodfloor2 +name woodfloor x 13 +y 6 +end +arch slevel_2_2_3 +x 13 +y 6 +no_pass 1 +end +arch dungeon_magic +x 13 y 7 end -arch woodfloor +arch woodfloor2 +name woodfloor x 13 +y 7 +end +arch slevel_3_4 +x 13 +y 7 +no_pass 1 +end +arch dungeon_magic +x 13 y 8 end -arch woodfloor +arch woodfloor2 +name woodfloor x 13 +y 8 +end +arch slevel_3_4 +x 13 +y 8 +no_pass 1 +end +arch dungeon_magic +x 13 +y 9 +end +arch woodfloor2 +name woodfloor +x 13 +y 9 +end +arch slevel_2_2_4 +x 13 y 9 +no_pass 1 end arch woodfloor x 13 @@ -1556,14 +1962,26 @@ x 13 y 11 end +arch chair_1.3 +x 13 +y 11 +end arch woodfloor x 13 y 12 end +arch chair_1.3 +x 13 +y 12 +end arch woodfloor x 13 y 13 end +arch chair_1.3 +x 13 +y 13 +end arch woodfloor x 13 y 14 @@ -1576,48 +1994,28 @@ x 13 y 16 end -arch mover_5 -x 13 -y 16 -speed 0.400000 -speed_left -2.660000 -end -arch swashbuckler -name Bahn -msg -@match * -You should die, boy. -endmsg -face swashbuckl.131 -hp 100 -x 13 -y 16 -type 0 -monster 1 -friendly 1 -end arch woodfloor x 13 y 17 end -arch mover_6 -x 13 -y 17 -speed 0.400000 -speed_left -2.000000 -end arch woodfloor x 13 y 18 end -arch awall_2_1_2 +arch woodfloor x 13 y 19 end -arch woodfloor +arch awall_2_1_2 x 13 y 19 end +arch invis_exit +slaying city +hp 22 +sp 16 +x 14 +end arch cobblestones x 14 end @@ -1629,11 +2027,11 @@ x 14 y 2 end -arch awall_2_1_2 +arch woodfloor x 14 y 3 end -arch woodfloor +arch awall_2_1_2 x 14 y 3 end @@ -1673,10 +2071,18 @@ x 14 y 12 end +arch chair_1.3 +x 14 +y 12 +end arch woodfloor x 14 y 13 end +arch chair_1.3 +x 14 +y 13 +end arch woodfloor x 14 y 14 @@ -1689,22 +2095,63 @@ x 14 y 16 end +arch mover_2 +x 14 +y 16 +end arch woodfloor x 14 y 17 end +arch mover_1 +x 14 +y 17 +end +arch princess +name Candy +msg +@match * +Go away, s.o.b! +endmsg +hp 300 +maxhp 300 +sp 0 +maxsp 0 +x 14 +y 17 +immune 8388607 +randomitems none +pick_up 0 +will_apply 0 +can_apply 0 +monster 0 +unaggressive 0 +can_cast_spell 0 +can_use_scroll 0 +can_use_wand 0 +can_use_bow 0 +can_use_armour 0 +can_use_weapon 0 +can_use_ring 0 +end arch woodfloor x 14 y 18 end -arch awall_2_1_2 +arch woodfloor x 14 y 19 end -arch woodfloor +arch awall_2_1_2 x 14 y 19 end +arch invis_exit +slaying city +hp 22 +sp 16 +x 15 +end arch cobblestones x 15 end @@ -1716,11 +2163,11 @@ x 15 y 2 end -arch awall_2_1_2 +arch woodfloor x 15 y 3 end -arch woodfloor +arch awall_2_1_2 x 15 y 3 end @@ -1736,18 +2183,47 @@ x 15 y 6 end +arch chair_1.2 +x 15 +y 6 +end +arch courier +name man +msg +@match * +These girls are HOT! +endmsg +hp 100 +maxhp 100 +x 15 +y 6 +friendly 1 +unaggressive 0 +end arch woodfloor x 15 y 7 end +arch chair_1.2 +x 15 +y 7 +end arch woodfloor x 15 y 8 end +arch chair_1.2 +x 15 +y 8 +end arch woodfloor x 15 y 9 end +arch chair_1.2 +x 15 +y 9 +end arch woodfloor x 15 y 10 @@ -1764,6 +2240,10 @@ x 15 y 13 end +arch chair_1.3 +x 15 +y 13 +end arch woodfloor x 15 y 14 @@ -1772,6 +2252,12 @@ x 15 y 15 end +arch mover_3 +x 15 +y 15 +speed 0.400000 +speed_left -2.790000 +end arch woodfloor x 15 y 16 @@ -1784,14 +2270,40 @@ x 15 y 18 end -arch awall_2_1_2 +arch mover_8 x 15 -y 19 +y 18 +end +arch swashbuckler +name Bahn +msg +@match * +I'll get ya baby... +endmsg +face swashbuckl.131 +hp 100 +x 15 +y 18 +type 0 +immune 8388607 +randomitems none +can_use_armour 0 +can_use_weapon 0 end arch woodfloor x 15 y 19 end +arch awall_2_1_2 +x 15 +y 19 +end +arch invis_exit +slaying city +hp 22 +sp 16 +x 16 +end arch cobblestones x 16 end @@ -1803,14 +2315,24 @@ x 16 y 2 end -arch awall_2_1_2 +arch sign +msg +Welcome to Night Flower Bar +--------------------------- +You must be over 18 to enter, +ENJOY your immoral night. +endmsg x 16 -y 3 +y 2 end arch woodfloor x 16 y 3 end +arch awall_1_3 +x 16 +y 3 +end arch woodfloor x 16 y 4 @@ -1823,18 +2345,34 @@ x 16 y 6 end +arch chair_1.2 +x 16 +y 6 +end arch woodfloor x 16 y 7 end +arch chair_1.2 +x 16 +y 7 +end arch woodfloor x 16 y 8 end +arch chair_1.2 +x 16 +y 8 +end arch woodfloor x 16 y 9 end +arch chair_1.2 +x 16 +y 9 +end arch woodfloor x 16 y 10 @@ -1859,6 +2397,12 @@ x 16 y 15 end +arch mover_4 +x 16 +y 15 +speed 0.400000 +speed_left -3.440000 +end arch woodfloor x 16 y 16 @@ -1871,655 +2415,799 @@ x 16 y 18 end +arch mover_7 +x 16 +y 18 +speed 0.400000 +speed_left -2.290000 +end +arch woodfloor +x 16 +y 19 +end arch awall_2_1_2 x 16 y 19 end +arch invis_exit +slaying city +hp 22 +sp 16 +x 17 +end +arch cobblestones +x 17 +end +arch cobblestones +x 17 +y 1 +end +arch cobblestones +x 17 +y 2 +end arch woodfloor -x 16 +x 17 +y 3 +end +arch door_look_1 +hp 0 +exp 0 +ac 0 +x 17 +y 3 +material 0 +randomitems none +alive 0 +no_pass 0 +no_magic 1 +pass_thru 0 +damned 1 +end +arch woodfloor +x 17 +y 4 +end +arch woodfloor +x 17 +y 5 +end +arch woodfloor +x 17 +y 6 +end +arch woodfloor +x 17 +y 7 +end +arch woodfloor +x 17 +y 8 +end +arch woodfloor +x 17 +y 9 +end +arch woodfloor +x 17 +y 10 +end +arch woodfloor +x 17 +y 11 +end +arch woodfloor +x 17 +y 12 +end +arch woodfloor +x 17 +y 13 +end +arch woodfloor +x 17 +y 14 +end +arch woodfloor +x 17 +y 15 +end +arch woodfloor +x 17 +y 16 +end +arch mover_5 +x 17 +y 16 +speed 0.400000 +speed_left -2.660000 +end +arch woodfloor +x 17 +y 17 +end +arch mover_6 +x 17 +y 17 +speed 0.400000 +speed_left -2.000000 +end +arch woodfloor +x 17 +y 18 +end +arch woodfloor +x 17 +y 19 +end +arch awall_2_1_2 +x 17 y 19 end +arch invis_exit +slaying city +hp 22 +sp 16 +x 18 +end arch cobblestones -x 17 +x 18 end arch cobblestones -x 17 +x 18 y 1 end arch grass -x 17 -y 2 -end -arch cobblestones -x 17 +x 18 y 2 end -arch cobblestones -x 17 +arch woodfloor +x 18 y 3 end -arch door_look_1 -x 17 +arch awall_1_4 +x 18 y 3 -no_pass 0 end arch woodfloor -x 17 +x 18 y 4 end arch woodfloor -x 17 +x 18 y 5 end arch woodfloor -x 17 +x 18 y 6 end arch woodfloor -x 17 +x 18 y 7 end arch woodfloor -x 17 +x 18 y 8 end arch sign_e msg box seat endmsg -x 17 +x 18 y 8 end arch woodfloor -x 17 +x 18 y 9 end arch woodfloor -x 17 +x 18 y 10 end arch woodfloor -x 17 +x 18 y 11 end arch woodfloor -x 17 +x 18 y 12 end arch woodfloor -x 17 +x 18 y 13 end arch woodfloor -x 17 +x 18 y 14 end arch woodfloor -x 17 +x 18 y 15 end arch woodfloor -x 17 +x 18 y 16 end arch woodfloor -x 17 +x 18 y 17 end arch woodfloor -x 17 +x 18 y 18 end -arch awall_2_1_2 -x 17 +arch woodfloor +x 18 y 19 end -arch woodfloor -x 17 +arch awall_2_1_2 +x 18 y 19 end +arch invis_exit +slaying city +hp 22 +sp 16 +x 19 +end arch cobblestones -x 18 +x 19 end arch cobblestones -x 18 +x 19 y 1 end arch grass -x 18 +x 19 y 2 end -arch awall_2_1_2 -x 18 +arch woodfloor +x 19 y 3 end -arch woodfloor -x 18 +arch awall_2_1_2 +x 19 y 3 end arch woodfloor -x 18 +x 19 y 4 end arch shop_mat -x 18 +x 19 y 4 end arch woodfloor -x 18 +x 19 y 5 end arch menu -x 18 +x 19 y 5 end arch woodfloor -x 18 +x 19 y 6 end arch woodfloor -x 18 +x 19 y 7 end arch woodfloor -x 18 +x 19 y 8 end arch awall_2_2_2 -x 18 +x 19 y 8 end arch woodfloor -x 18 +x 19 y 9 end arch awall_2_1_1 -x 18 +x 19 y 9 end arch woodfloor -x 18 +x 19 y 10 end arch awall_1_2 -x 18 +x 19 y 10 end arch woodfloor -x 18 +x 19 y 11 end arch swall_2_1_1 -x 18 +x 19 y 11 end arch woodfloor -x 18 +x 19 y 12 end arch awall_1_1 -x 18 +x 19 y 12 end arch woodfloor -x 18 +x 19 y 13 end arch awall_1_2 -x 18 +x 19 y 13 end arch woodfloor -x 18 +x 19 y 14 end arch swall_2_1_1 -x 18 +x 19 y 14 end arch woodfloor -x 18 +x 19 y 15 end arch awall_1_1 -x 18 +x 19 y 15 end arch woodfloor -x 18 +x 19 y 16 end arch awall_1_2 -x 18 +x 19 y 16 end arch woodfloor -x 18 +x 19 y 17 end arch swall_2_1_1 -x 18 +x 19 y 17 end arch woodfloor -x 18 +x 19 y 18 end arch awall_1_1 -x 18 +x 19 y 18 end -arch awall_3_1 -x 18 +arch woodfloor +x 19 y 19 end -arch woodfloor -x 18 +arch awall_3_1 +x 19 y 19 end +arch invis_exit +slaying city +hp 22 +sp 16 +x 20 +end arch cobblestones -x 19 +x 20 end arch cobblestones -x 19 +x 20 y 1 end arch grass -x 19 +x 20 y 2 end -arch awall_2_1_2 -x 19 +arch woodfloor +x 20 y 3 end -arch woodfloor -x 19 +arch awall_2_1_2 +x 20 y 3 end arch woodfloor -x 19 +x 20 y 4 end arch swall_1_1 -x 19 +x 20 y 4 end arch woodfloor -x 19 +x 20 y 5 end arch swall_2_1_1 -x 19 +x 20 y 5 end arch woodfloor -x 19 +x 20 y 6 end arch swall_2_2_1 -x 19 +x 20 y 6 end arch woodfloor -x 19 +x 20 y 7 end arch woodfloor -x 19 +x 20 y 8 end arch awall_2_1_2 -x 19 +x 20 y 8 end arch woodfloor -x 19 +x 20 y 9 end arch woodfloor -x 19 +x 20 y 10 end arch woodfloor -x 19 +x 20 y 11 end arch woodfloor -x 19 +x 20 y 12 end arch woodfloor -x 19 +x 20 y 13 end arch woodfloor -x 19 +x 20 y 14 end arch woodfloor -x 19 +x 20 y 15 end arch woodfloor -x 19 +x 20 y 16 end arch woodfloor -x 19 +x 20 y 17 end arch woodfloor -x 19 +x 20 y 18 end -arch awall_2_1_2 -x 19 +arch woodfloor +x 20 y 19 end -arch woodfloor -x 19 +arch awall_2_1_2 +x 20 y 19 end +arch invis_exit +slaying city +hp 22 +sp 16 +x 21 +end arch cobblestones -x 20 +x 21 end arch cobblestones -x 20 +x 21 y 1 end arch grass -x 20 +x 21 y 2 end -arch evergreen -x 20 +arch tree5 +x 21 y 2 end -arch awall_2_1_2 -x 20 +arch woodfloor +x 21 y 3 end -arch woodfloor -x 20 +arch awall_2_1_2 +x 21 y 3 end -arch woodfloor -x 20 +arch shop_empty +x 21 y 4 end arch dungeon_magic -x 20 +x 21 y 4 end arch shop_mat -x 20 +x 21 y 4 end arch woodfloor -x 20 +x 21 y 5 end arch dungeon_magic -x 20 +x 21 y 5 end arch shop_food -x 20 +x 21 y 5 end arch woodfloor -x 20 +x 21 y 6 end arch swall_2_1_2 -x 20 +x 21 y 6 end arch woodfloor -x 20 +x 21 y 7 end arch woodfloor -x 20 +x 21 y 8 end arch awall_2_1_2 -x 20 +x 21 y 8 end arch woodfloor -x 20 +x 21 y 9 end arch woodfloor -x 20 +x 21 y 10 end arch awall_1_4 -x 20 +x 21 y 10 end arch woodfloor -x 20 +x 21 y 11 end arch woodfloor -x 20 +x 21 y 12 end arch woodfloor -x 20 +x 21 y 13 end arch awall_1_4 -x 20 +x 21 y 13 end arch woodfloor -x 20 +x 21 y 14 end arch woodfloor -x 20 +x 21 y 15 end arch woodfloor -x 20 +x 21 y 16 end arch awall_1_4 -x 20 +x 21 y 16 end arch woodfloor -x 20 +x 21 y 17 end arch woodfloor -x 20 +x 21 y 18 end -arch awall_2_1_2 -x 20 +arch woodfloor +x 21 y 19 end -arch woodfloor -x 20 +arch awall_2_1_2 +x 21 y 19 end +arch invis_exit +slaying city +hp 22 +sp 16 +x 22 +end arch cobblestones -x 21 +x 22 end arch cobblestones -x 21 +x 22 y 1 end arch grass -x 21 -y 2 -end -arch evergreen -x 21 +x 22 y 2 end -arch awall_2_1_2 -x 21 +arch woodfloor +x 22 y 3 end -arch woodfloor -x 21 +arch awall_2_1_2 +x 22 y 3 end arch woodfloor -x 21 +x 22 y 4 end arch dungeon_magic -x 21 +x 22 y 4 end arch shop_food -x 21 +x 22 y 4 end arch woodfloor -x 21 +x 22 y 5 end arch dungeon_magic -x 21 +x 22 y 5 end arch shop_food -x 21 +x 22 y 5 end arch woodfloor -x 21 +x 22 y 6 end arch swall_2_1_2 -x 21 +x 22 y 6 end arch woodfloor -x 21 +x 22 y 7 end arch woodfloor -x 21 +x 22 y 8 end arch awall_2_1_2 -x 21 +x 22 y 8 end arch woodfloor -x 21 +x 22 y 9 end arch woodfloor -x 21 +x 22 y 10 end arch awall_2_1_2 -x 21 +x 22 y 10 end arch woodfloor -x 21 +x 22 y 11 end arch chair_1.1 -x 21 +x 22 y 11 end arch woodfloor -x 21 +x 22 y 12 end arch chair_1.1 -x 21 +x 22 y 12 end arch conjurer msg @match Bauer|bauer -Bauer is very stinginess man. -When Dick built the castle, -Bauer didn't pay enough money to him. -So He grumbled about it. -@match Castle|castle -to the north of the town. -@match Dick|dick -He is a carpenter. -He built many buildings in our city, -even the Castle of Bauer -@match Dungeon|dungeon -Dick is very unkind. -So, his dungeons are very tricky and -dangerous. be careful. +Bauer is a greedy and selfish person. +After Dick built the castle for him, +Bauer didn't pay enough money. +Dick is still very angry about that. +@match castle +It's to the north of this town. +@match dick +He is a carpenter. He built many +buildings in this city, even the castle +of Bauer. +@match dungeon +Dick is kinda sadistic sometimes. +His dungeons are very tricky and +dangerous. Be careful! @match yes|Yes -You should try the Dick's Dungeons. +You should try Dick's dungeons. @match * Hello! Are you an adventurer? endmsg hp 400 -x 21 +x 22 y 12 friendly 1 end arch woodfloor -x 21 +x 22 y 13 end arch awall_2_1_2 -x 21 +x 22 y 13 end arch woodfloor -x 21 +x 22 y 14 end arch chair_1.1 -x 21 +x 22 y 14 end arch woodfloor -x 21 +x 22 y 15 end arch chair_1.1 -x 21 +x 22 y 15 end arch man +name wealthy man msg @match * -I'm too busy to answer your queries. +Can't you see that I'm with a princess +tonight?! Leave us alone! endmsg face man.131 hp 180 -x 21 +x 22 y 15 friendly 1 unaggressive 0 end arch woodfloor -x 21 +x 22 y 16 end arch awall_2_1_2 -x 21 +x 22 y 16 end arch woodfloor -x 21 +x 22 y 17 end arch chair_1.1 -x 21 +x 22 y 17 end arch elf @@ -2529,18 +3217,18 @@ endmsg face elf.131 hp 100 -x 21 +x 22 y 17 type 0 monster 1 friendly 1 end arch woodfloor -x 21 +x 22 y 18 end arch chair_1.1 -x 21 +x 22 y 18 end arch thief @@ -2550,322 +3238,331 @@ endmsg face thief.151 hp 100 -x 21 +x 22 y 18 type 0 monster 1 friendly 1 end -arch awall_2_1_2 -x 21 +arch woodfloor +x 22 y 19 end -arch woodfloor -x 21 +arch awall_2_1_2 +x 22 y 19 end +arch invis_exit +slaying city +hp 22 +sp 16 +x 23 +end arch cobblestones -x 22 +x 23 end arch cobblestones -x 22 +x 23 y 1 end arch grass -x 22 +x 23 y 2 end -arch evergreen -x 22 +arch tree5 +x 23 y 2 end -arch awall_2_1_2 -x 22 +arch woodfloor +x 23 y 3 end -arch woodfloor -x 22 +arch awall_2_1_2 +x 23 y 3 end arch woodfloor -x 22 +x 23 y 4 end arch dungeon_magic -x 22 +x 23 y 4 end arch shop_food -x 22 +x 23 y 4 end arch woodfloor -x 22 +x 23 y 5 end arch dungeon_magic -x 22 +x 23 y 5 end arch shop_food -x 22 +x 23 y 5 end arch woodfloor -x 22 +x 23 y 6 end arch swall_2_1_2 -x 22 +x 23 y 6 end arch woodfloor -x 22 +x 23 y 7 end arch woodfloor -x 22 +x 23 y 8 end arch awall_1_3 -x 22 +x 23 y 8 end arch woodfloor -x 22 +x 23 y 9 end arch woodfloor -x 22 +x 23 y 10 end arch awall_2_1_2 -x 22 +x 23 y 10 end arch woodfloor -x 22 +x 23 y 11 end arch table_3 -x 22 +x 23 y 11 end arch woodfloor -x 22 +x 23 y 12 end arch table_3 -x 22 +x 23 y 12 end arch woodfloor -x 22 +x 23 y 13 end arch awall_2_1_2 -x 22 +x 23 y 13 end arch woodfloor -x 22 +x 23 y 14 end arch table_3 -x 22 +x 23 y 14 end arch woodfloor -x 22 +x 23 y 15 end arch table_3 -x 22 +x 23 y 15 end arch woodfloor -x 22 +x 23 y 16 end arch awall_2_1_2 -x 22 +x 23 y 16 end arch woodfloor -x 22 +x 23 y 17 end arch table_3 -x 22 +x 23 y 17 end arch woodfloor -x 22 +x 23 y 18 end arch table_3 -x 22 +x 23 y 18 end -arch awall_2_1_2 -x 22 +arch woodfloor +x 23 y 19 end -arch woodfloor -x 22 +arch awall_2_1_2 +x 23 y 19 end +arch invis_exit +slaying city +hp 22 +sp 16 +x 24 +end arch cobblestones -x 23 +x 24 end arch cobblestones -x 23 +x 24 y 1 end arch grass -x 23 +x 24 y 2 end -arch evergreen -x 23 +arch tree5 +x 24 y 2 end -arch awall_2_1_2 -x 23 +arch woodfloor +x 24 y 3 end -arch woodfloor -x 23 +arch awall_2_1_2 +x 24 y 3 end arch woodfloor -x 23 +x 24 y 4 end arch dungeon_magic -x 23 +x 24 y 4 end arch shop_food -x 23 +x 24 y 4 end arch woodfloor -x 23 +x 24 y 5 end arch dungeon_magic -x 23 +x 24 y 5 end arch shop_food -x 23 +x 24 y 5 end arch woodfloor -x 23 +x 24 y 6 end arch swall_1_3 -x 23 +x 24 y 6 end arch woodfloor -x 23 +x 24 y 7 end arch woodfloor -x 23 +x 24 y 8 end arch woodfloor -x 23 +x 24 y 9 end arch woodfloor -x 23 +x 24 y 10 end arch awall_2_1_2 -x 23 +x 24 y 10 end arch woodfloor -x 23 +x 24 y 11 end arch chair_1.2 -x 23 +x 24 y 11 end arch woodfloor -x 23 +x 24 y 12 end arch chair_1.2 -x 23 +x 24 y 12 end arch dwarf -msg -@match * -I'm too busy too answer your queries. -endmsg hp 700 -x 23 +x 24 y 12 friendly 1 unaggressive 0 end arch woodfloor -x 23 +x 24 y 13 end arch awall_2_1_2 -x 23 +x 24 y 13 end arch woodfloor -x 23 +x 24 y 14 end arch chair_1.2 -x 23 +x 24 y 14 end arch woodfloor -x 23 +x 24 y 15 end arch chair_1.2 -x 23 +x 24 y 15 end arch princess msg @match * -I'm too busy to answer your queries. +I don't like him, but his money is +good enough for me. endmsg hp 300 -x 23 +x 24 y 15 friendly 1 unaggressive 0 end arch woodfloor -x 23 +x 24 y 16 end arch awall_2_1_2 -x 23 +x 24 y 16 end arch woodfloor -x 23 +x 24 y 17 end arch chair_1.2 -x 23 +x 24 y 17 end arch fireborn @@ -2874,287 +3571,336 @@ I'm too busy to answer your queries. endmsg hp 100 -x 23 +x 24 y 17 type 0 monster 1 friendly 1 end arch woodfloor -x 23 +x 24 y 18 end arch dungeon_magic -x 23 +x 24 y 18 end arch chair_1.2 -x 23 +x 24 y 18 end arch key2 name immoral key slaying 9imm -x 23 +x 24 y 18 end -arch awall_2_1_2 -x 23 +arch woodfloor +x 24 y 19 end -arch woodfloor -x 23 +arch awall_2_1_2 +x 24 y 19 end +arch dungeon_magic +x 25 +end +arch invis_exit +slaying city +hp 22 +sp 16 +x 25 +end arch cobblestones -x 24 +x 25 +end +arch dungeon_magic +x 25 +y 1 +end +arch invis_exit +slaying city +hp 22 +sp 16 +x 25 +y 1 end arch cobblestones -x 24 +x 25 y 1 end +arch dungeon_magic +x 25 +y 2 +end +arch invis_exit +slaying city +hp 22 +sp 16 +x 25 +y 2 +end arch grass -x 24 +x 25 y 2 end -arch evergreen -x 24 +arch tree5 +x 25 y 2 end -arch awall_2_2_3 -x 24 +arch woodfloor +x 25 y 3 end -arch woodfloor -x 24 +arch awall_2_2_3 +x 25 y 3 end arch woodfloor -x 24 +x 25 y 4 end arch awall_2_1_1 -x 24 +x 25 y 4 end arch woodfloor -x 24 +x 25 y 5 end arch awall_2_1_1 -x 24 +x 25 y 5 end arch woodfloor -x 24 +x 25 y 6 end arch awall_2_1_1 -x 24 +x 25 y 6 end arch woodfloor -x 24 +x 25 y 7 end arch awall_2_1_1 -x 24 +x 25 y 7 end arch woodfloor -x 24 +x 25 y 8 end arch awall_2_1_1 -x 24 +x 25 y 8 end arch woodfloor -x 24 +x 25 y 9 end arch awall_2_1_1 -x 24 +x 25 y 9 end arch woodfloor -x 24 +x 25 y 10 end arch awall_3_4 -x 24 +x 25 y 10 end arch woodfloor -x 24 +x 25 y 11 end arch awall_2_1_1 -x 24 +x 25 y 11 end arch woodfloor -x 24 +x 25 y 12 end arch awall_2_1_1 -x 24 +x 25 y 12 end arch woodfloor -x 24 +x 25 y 13 end arch awall_3_4 -x 24 +x 25 y 13 end arch woodfloor -x 24 +x 25 y 14 end arch awall_2_1_1 -x 24 +x 25 y 14 end arch woodfloor -x 24 +x 25 y 15 end arch awall_2_1_1 -x 24 +x 25 y 15 end arch woodfloor -x 24 +x 25 y 16 end arch awall_3_4 -x 24 +x 25 y 16 end arch woodfloor -x 24 +x 25 y 17 end arch awall_2_1_1 -x 24 +x 25 y 17 end arch dungeon_magic -x 24 +x 25 y 18 end arch woodfloor -x 24 +x 25 y 18 end arch awall_2_1_1 -x 24 +x 25 y 18 -no_pass 0 -end -arch awall_2_2_4 -x 24 -y 19 end arch woodfloor -x 24 -y 19 -end -arch cobblestones x 25 +y 19 end -arch invis_exit -slaying city -hp 23 -sp 16 +arch awall_2_2_4 x 25 +y 19 end arch cobblestones -x 25 -y 1 +x 26 end -arch invis_exit -slaying city -hp 23 -sp 16 -x 25 +arch cobblestones +x 26 y 1 end arch grass -x 25 +x 26 y 2 end arch grass -x 25 +x 26 y 3 end arch grass -x 25 +x 26 y 4 end arch grass -x 25 +x 26 y 5 end arch grass -x 25 +x 26 y 6 end arch grass -x 25 +x 26 y 7 end arch grass -x 25 +x 26 y 8 end -arch grass -x 25 +arch brush +x 26 y 9 end arch grass -x 25 +x 26 y 10 end arch grass -x 25 +x 26 +y 11 +end +arch tree5 +x 26 y 11 end arch grass -x 25 +x 26 y 12 end arch grass -x 25 +x 26 y 13 end arch grass -x 25 +x 26 y 14 end -arch grass -x 25 +arch brush +x 26 y 15 end arch grass -x 25 +x 26 y 16 end arch grass -x 25 +x 26 y 17 -end -arch dungeon_magic -x 25 -y 18 end -arch grass -x 25 +arch brush +x 26 y 18 end arch grass -x 25 +x 26 y 19 +end +arch mabu +name nude dancing girl +x 11 +y 7 +randomitems none +friendly 1 +can_use_skill 0 +end +More +arch mabu_2 +name nude dancing girl +hp 250 +x 11 +y 8 +friendly 1 +end +arch mabu +name nude dancing girl +x 12 +y 7 +randomitems none +friendly 1 +can_use_skill 0 +end +More +arch mabu_2 +name nude dancing girl +hp 250 +x 12 +y 8 +friendly 1 end From mwedel at scruznet.com Sun Oct 8 21:33:33 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:21 2005 Subject: [CF-Devel] CVS update: maps/pup_land/ordeal Message-ID: <200010090233.TAA11723@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/ordeal In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/ordeal Modified Files: tower_ordeal1 Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/ordeal/tower_ordeal1 diff -u maps/pup_land/ordeal/tower_ordeal1:1.1 maps/pup_land/ordeal/tower_ordeal1:1.2 --- maps/pup_land/ordeal/tower_ordeal1:1.1 Sun Mar 28 20:32:00 1999 +++ maps/pup_land/ordeal/tower_ordeal1 Sun Oct 8 19:33:33 2000 @@ -141,6 +141,7 @@ x 1 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -158,6 +159,7 @@ x 1 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -175,6 +177,7 @@ x 1 y 6 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -192,6 +195,7 @@ x 1 y 7 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -209,6 +213,7 @@ x 1 y 8 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -226,6 +231,7 @@ x 1 y 9 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -243,6 +249,7 @@ x 1 y 10 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -260,6 +267,7 @@ x 1 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -277,6 +285,7 @@ x 1 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -294,6 +303,7 @@ x 1 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -311,6 +321,7 @@ x 1 y 14 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -358,6 +369,7 @@ x 2 y 3 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -375,6 +387,7 @@ x 2 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -392,6 +405,7 @@ x 2 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -409,6 +423,7 @@ x 2 y 6 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -426,6 +441,7 @@ x 2 y 7 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -443,6 +459,7 @@ x 2 y 8 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -460,6 +477,7 @@ x 2 y 9 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -477,6 +495,7 @@ x 2 y 10 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -494,6 +513,7 @@ x 2 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -511,6 +531,7 @@ x 2 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -528,6 +549,7 @@ x 2 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -545,6 +567,7 @@ x 2 y 14 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -584,6 +607,7 @@ x 3 y 2 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -601,6 +625,7 @@ x 3 y 3 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -618,6 +643,7 @@ x 3 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -635,6 +661,7 @@ x 3 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -652,6 +679,7 @@ x 3 y 6 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -669,6 +697,7 @@ x 3 y 7 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -686,6 +715,7 @@ x 3 y 8 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -703,6 +733,7 @@ x 3 y 9 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -735,6 +766,7 @@ x 3 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -752,6 +784,7 @@ x 3 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -769,6 +802,7 @@ x 3 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -808,6 +842,7 @@ x 4 y 1 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -825,6 +860,7 @@ x 4 y 2 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -842,6 +878,7 @@ x 4 y 3 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -859,6 +896,7 @@ x 4 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -880,6 +918,7 @@ x 4 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -901,6 +940,7 @@ x 4 y 6 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -922,6 +962,7 @@ x 4 y 7 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -943,6 +984,7 @@ x 4 y 8 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -964,6 +1006,7 @@ x 4 y 9 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -985,6 +1028,7 @@ x 4 y 10 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1006,6 +1050,7 @@ x 4 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1023,6 +1068,7 @@ x 4 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1040,6 +1086,7 @@ x 4 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1103,6 +1150,7 @@ x 5 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1124,6 +1172,7 @@ x 5 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1185,6 +1234,7 @@ x 5 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1202,6 +1252,7 @@ x 5 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1219,6 +1270,7 @@ x 5 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1263,6 +1315,7 @@ arch button_handle x 6 y 1 +protected 1 connected 1 end arch afloor_right @@ -1272,8 +1325,6 @@ arch sign name spellcast enable [on/off] msg - - endmsg x 6 y 2 @@ -1296,6 +1347,7 @@ x 6 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1317,6 +1369,7 @@ x 6 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1381,6 +1434,7 @@ x 6 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1398,6 +1452,7 @@ x 6 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1415,6 +1470,7 @@ x 6 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1460,6 +1516,7 @@ x 7 y 3 speed 0.500000 +protected 1 connected 1 end arch afloor_right @@ -1472,6 +1529,7 @@ x 7 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1493,6 +1551,7 @@ x 7 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1526,12 +1585,6 @@ x 7 y 8 end -arch key2 -name Guild Key -slaying 565849 -x 7 -y 8 -end arch potion_invulnerability x 7 y 8 @@ -1539,9 +1592,7 @@ arch scroll msg Please say - "Let's protect nature" - to the Reception of the Guild. endmsg x 7 @@ -1578,6 +1629,7 @@ x 7 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1595,6 +1647,7 @@ x 7 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1612,6 +1665,7 @@ x 7 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1674,6 +1728,7 @@ x 8 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1695,6 +1750,7 @@ x 8 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1759,6 +1815,7 @@ x 8 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1776,6 +1833,7 @@ x 8 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1793,6 +1851,7 @@ x 8 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1810,6 +1869,7 @@ x 8 y 14 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1874,6 +1934,7 @@ x 9 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1895,6 +1956,7 @@ x 9 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1956,6 +2018,7 @@ x 9 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1973,6 +2036,7 @@ x 9 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -1990,6 +2054,7 @@ x 9 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2029,6 +2094,7 @@ x 10 y 1 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2046,6 +2112,7 @@ x 10 y 2 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2063,6 +2130,7 @@ x 10 y 3 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2080,6 +2148,7 @@ x 10 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2101,6 +2170,7 @@ x 10 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2122,6 +2192,7 @@ x 10 y 6 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2143,6 +2214,7 @@ x 10 y 7 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2164,6 +2236,7 @@ x 10 y 8 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2185,6 +2258,7 @@ x 10 y 9 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2206,6 +2280,7 @@ x 10 y 10 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2227,6 +2302,7 @@ x 10 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2244,6 +2320,7 @@ x 10 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2261,6 +2338,7 @@ x 10 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2308,6 +2386,7 @@ x 11 y 2 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2325,6 +2404,7 @@ x 11 y 3 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2342,6 +2422,7 @@ x 11 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2359,6 +2440,7 @@ x 11 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2376,6 +2458,7 @@ x 11 y 6 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2393,6 +2476,7 @@ x 11 y 7 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2410,6 +2494,7 @@ x 11 y 8 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2427,6 +2512,7 @@ x 11 y 9 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2444,6 +2530,7 @@ x 11 y 10 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2461,6 +2548,7 @@ x 11 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2478,6 +2566,7 @@ x 11 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2495,6 +2584,7 @@ x 11 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2550,6 +2640,7 @@ x 12 y 3 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2567,6 +2658,7 @@ x 12 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2584,6 +2676,7 @@ x 12 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2601,6 +2694,7 @@ x 12 y 6 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2618,6 +2712,7 @@ x 12 y 7 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2635,6 +2730,7 @@ x 12 y 8 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2652,6 +2748,7 @@ x 12 y 9 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2669,6 +2766,7 @@ x 12 y 10 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2686,6 +2784,7 @@ x 12 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2703,6 +2802,7 @@ x 12 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2720,6 +2820,7 @@ x 12 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2783,6 +2884,7 @@ x 13 y 4 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2800,6 +2902,7 @@ x 13 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2817,6 +2920,7 @@ x 13 y 6 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2834,6 +2938,7 @@ x 13 y 7 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2851,6 +2956,7 @@ x 13 y 8 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2868,6 +2974,7 @@ x 13 y 9 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2885,6 +2992,7 @@ x 13 y 10 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2902,6 +3010,7 @@ x 13 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2919,6 +3028,7 @@ x 13 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2936,6 +3046,7 @@ x 13 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -2953,6 +3064,7 @@ x 13 y 14 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3022,6 +3134,7 @@ x 14 y 5 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3039,6 +3152,7 @@ x 14 y 6 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3056,6 +3170,7 @@ x 14 y 7 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3073,6 +3188,7 @@ x 14 y 8 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3090,6 +3206,7 @@ x 14 y 9 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3107,6 +3224,7 @@ x 14 y 10 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3124,6 +3242,7 @@ x 14 y 11 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3141,6 +3260,7 @@ x 14 y 12 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3158,6 +3278,7 @@ x 14 y 13 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3175,6 +3296,7 @@ x 14 y 14 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3385,26 +3507,31 @@ arch button_small x 17 y 1 +protected 100 connected 100 end arch button_small x 17 y 2 +protected 101 connected 101 end arch button_small x 17 y 3 +protected 100 connected 100 end arch button_small x 17 y 4 +protected 101 connected 101 end arch button_small x 17 y 5 +protected 100 connected 100 end arch blocked @@ -3416,6 +3543,7 @@ sp 8 x 17 y 7 +protected 100 connected 100 end arch cloak @@ -3432,26 +3560,31 @@ arch button_small x 18 y 1 +protected 101 connected 101 end arch button_small x 18 y 2 +protected 100 connected 100 end arch button_small x 18 y 3 +protected 101 connected 101 end arch button_small x 18 y 4 +protected 100 connected 100 end arch button_small x 18 y 5 +protected 101 connected 101 end arch blocked @@ -3463,6 +3596,7 @@ sp 8 x 18 y 7 +protected 101 connected 101 end arch oilskin @@ -3481,26 +3615,31 @@ arch button_small x 19 y 1 +protected 100 connected 100 end arch button_small x 19 y 2 +protected 101 connected 101 end arch button_small x 19 y 3 +protected 100 connected 100 end arch button_small x 19 y 4 +protected 101 connected 101 end arch button_small x 19 y 5 +protected 100 connected 100 end arch blocked @@ -3512,6 +3651,7 @@ sp 8 x 19 y 7 +protected 102 connected 102 end arch oilskin @@ -3528,26 +3668,31 @@ arch button_small x 20 y 1 +protected 101 connected 101 end arch button_small x 20 y 2 +protected 100 connected 100 end arch button_small x 20 y 3 +protected 101 connected 101 end arch button_small x 20 y 4 +protected 100 connected 100 end arch button_small x 20 y 5 +protected 101 connected 101 end arch blocked @@ -3559,6 +3704,7 @@ sp 3 x 20 y 7 +protected 1 connected 1 end arch scroll @@ -3575,26 +3721,31 @@ arch button_small x 21 y 1 +protected 100 connected 100 end arch button_small x 21 y 2 +protected 101 connected 101 end arch button_small x 21 y 3 +protected 100 connected 100 end arch button_small x 21 y 4 +protected 102 connected 102 end arch button_small x 21 y 5 +protected 100 connected 100 end arch blocked From mwedel at scruznet.com Sun Oct 8 21:33:33 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:21 2005 Subject: [CF-Devel] CVS update: maps/pup_land/rainbow Message-ID: <200010090233.TAA11728@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/rainbow In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/rainbow Modified Files: islands Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/rainbow/islands diff -u maps/pup_land/rainbow/islands:1.1 maps/pup_land/rainbow/islands:1.2 --- maps/pup_land/rainbow/islands:1.1 Sun Mar 28 20:33:56 1999 +++ maps/pup_land/rainbow/islands Sun Oct 8 19:33:33 2000 @@ -827,7 +827,12 @@ x 4 y 12 end -arch sea +arch grass +x 4 +y 13 +end +arch biglake_se +name sea x 4 y 13 end @@ -843,7 +848,12 @@ x 4 y 16 end -arch sea +arch grass +x 4 +y 17 +end +arch biglake_ne +name sea x 4 y 17 end @@ -954,10 +964,15 @@ x 5 y 7 end -arch sea +arch grass x 5 y 8 end +arch biglake_se +name sea +x 5 +y 8 +end arch grass x 5 y 9 @@ -1014,7 +1029,12 @@ x 5 y 22 end -arch sea +arch grass +x 5 +y 23 +end +arch biglake_ne +name sea x 5 y 23 end @@ -1165,10 +1185,15 @@ x 6 y 23 end -arch sea +arch grass x 6 y 24 end +arch biglake_ne +name sea +x 6 +y 24 +end arch sea x 6 y 25 @@ -1220,10 +1245,15 @@ x 7 y 1 end -arch sea +arch brush x 7 y 2 end +arch biglake_ne +name sea +x 7 +y 2 +end arch sea x 7 y 3 @@ -1248,10 +1278,15 @@ x 7 y 6 end -arch sea +arch grass x 7 y 7 end +arch biglake_se +name sea +x 7 +y 7 +end arch grass x 7 y 8 @@ -1264,10 +1299,15 @@ x 7 y 10 end -arch sea +arch grass x 7 y 10 end +arch biglake_nw +name sea +x 7 +y 10 +end arch dungeon_magic x 7 y 11 @@ -1316,7 +1356,12 @@ x 7 y 16 end -arch sea +arch grass +x 7 +y 17 +end +arch biglake_sw +name sea x 7 y 17 end @@ -1348,7 +1393,12 @@ x 7 y 24 end -arch sea +arch grass +x 7 +y 25 +end +arch biglake_ne +name sea x 7 y 25 end @@ -1403,7 +1453,7 @@ x 8 y 1 end -arch grass +arch brush x 8 y 2 end @@ -1431,6 +1481,11 @@ x 8 y 7 end +arch biglake_sw +name sea +x 8 +y 7 +end arch grass x 8 y 8 @@ -1439,18 +1494,28 @@ x 8 y 9 end -arch sea +arch grass x 8 y 9 end +arch biglake_nw +name sea +x 8 +y 9 +end arch dungeon_magic x 8 y 10 end -arch sea +arch grass x 8 y 10 end +arch biglake_se +name sea +x 8 +y 10 +end arch grass x 8 y 11 @@ -1463,10 +1528,15 @@ x 8 y 13 end -arch sea +arch swamp x 8 y 14 end +arch biglake_ne +name sea +x 8 +y 14 +end arch sea x 8 y 15 @@ -1491,10 +1561,15 @@ x 8 y 19 end -arch sea +arch grass x 8 y 20 end +arch biglake_sw +name sea +x 8 +y 20 +end arch grass x 8 y 21 @@ -1566,7 +1641,12 @@ x 9 y 2 end -arch sea +arch brush +x 9 +y 3 +end +arch biglake_ne +name sea x 9 y 3 end @@ -1610,7 +1690,12 @@ x 9 y 9 end -arch sea +arch grass +x 9 +y 9 +end +arch biglake_se +name sea x 9 y 9 end @@ -1666,7 +1751,12 @@ x 9 y 20 end -arch sea +arch grass +x 9 +y 21 +end +arch biglake_sw +name sea x 9 y 21 end @@ -1729,15 +1819,15 @@ arch grass x 10 end -arch pstone_2 +arch grass x 10 y 1 end -arch pstone_3 +arch grass x 10 y 2 end -arch pstone_3 +arch brush x 10 y 3 end @@ -1757,7 +1847,12 @@ x 10 y 6 end -arch sea +arch woods +x 10 +y 7 +end +arch biglake_se +name sea x 10 y 7 end @@ -1801,7 +1896,12 @@ x 10 y 13 end -arch sea +arch grass +x 10 +y 14 +end +arch biglake_nw +name sea x 10 y 14 end @@ -1869,10 +1969,15 @@ x 10 y 22 end -arch sea +arch grass x 10 y 23 end +arch biglake_sw +name sea +x 10 +y 23 +end arch grass x 10 y 24 @@ -1885,6 +1990,11 @@ x 10 y 26 end +arch biglake_nw +name sea +x 10 +y 26 +end arch dungeon_magic x 10 y 27 @@ -1928,11 +2038,11 @@ x 11 y 1 end -arch pstone_2 +arch grass x 11 y 2 end -arch pstone_3 +arch grass x 11 y 3 end @@ -1992,7 +2102,12 @@ x 11 y 11 end -arch sea +arch woods +x 11 +y 12 +end +arch biglake_nw +name sea x 11 y 12 end @@ -2016,10 +2131,15 @@ x 11 y 15 end -arch sea +arch pstone_1 x 11 y 16 end +arch biglake_se +name sea +x 11 +y 16 +end arch pstone_1 x 11 y 17 @@ -2036,10 +2156,15 @@ x 11 y 20 end -arch sea +arch pstone_1 x 11 y 21 end +arch biglake_ne +name sea +x 11 +y 21 +end arch dungeon_magic x 11 y 22 @@ -2088,10 +2213,15 @@ x 11 y 29 end -arch sea +arch grass x 11 y 30 end +arch biglake_ne +name sea +x 11 +y 30 +end arch sea x 11 y 31 @@ -2119,7 +2249,7 @@ x 12 y 2 end -arch pstone_2 +arch grass x 12 y 3 end @@ -2135,7 +2265,12 @@ x 12 y 5 end -arch sea +arch grass +x 12 +y 6 +end +arch biglake_se +name sea x 12 y 6 end @@ -2167,7 +2302,12 @@ x 12 y 10 end -arch sea +arch woods +x 12 +y 11 +end +arch biglake_nw +name sea x 12 y 11 end @@ -2195,10 +2335,15 @@ x 12 y 14 end -arch sea +arch pstone_1 x 12 y 15 end +arch biglake_se +name sea +x 12 +y 15 +end arch pstone_1 x 12 y 16 @@ -2227,10 +2372,15 @@ x 12 y 22 end -arch sea +arch pstone_1 x 12 y 23 end +arch biglake_ne +name sea +x 12 +y 23 +end arch dungeon_magic x 12 y 24 @@ -2263,10 +2413,15 @@ x 12 y 27 end -arch sea +arch grass x 12 y 28 end +arch biglake_se +name sea +x 12 +y 28 +end arch grass x 12 y 29 @@ -2354,10 +2509,15 @@ x 13 y 10 end -arch sea +arch grass x 13 y 11 end +arch biglake_ne +name sea +x 13 +y 11 +end arch dungeon_magic x 13 y 12 @@ -2370,7 +2530,12 @@ x 13 y 13 end -arch sea +arch pstone_1 +x 13 +y 14 +end +arch biglake_se +name sea x 13 y 14 end @@ -2410,7 +2575,12 @@ x 13 y 23 end -arch sea +arch pstone_1 +x 13 +y 24 +end +arch biglake_ne +name sea x 13 y 24 end @@ -2442,10 +2612,15 @@ x 13 y 30 end -arch sea +arch grass x 13 y 31 end +arch biglake_ne +name sea +x 13 +y 31 +end arch sea x 13 y 32 @@ -2485,10 +2660,15 @@ x 14 y 5 end -arch sea +arch grass x 14 y 6 end +arch biglake_sw +name sea +x 14 +y 6 +end arch grass x 14 y 7 @@ -2605,7 +2785,12 @@ x 14 y 28 end -arch sea +arch grass +x 14 +y 28 +end +arch biglake_sw +name sea x 14 y 28 end @@ -2672,10 +2857,15 @@ x 15 y 8 end -arch sea +arch grass x 15 y 9 end +arch biglake_sw +name sea +x 15 +y 9 +end arch grass x 15 y 10 @@ -2692,10 +2882,15 @@ x 15 y 12 end -arch sea +arch pstone_1 x 15 y 13 end +arch biglake_se +name sea +x 15 +y 13 +end arch pstone_1 x 15 y 14 @@ -2740,10 +2935,15 @@ x 15 y 24 end -arch sea +arch pstone_1 x 15 y 24 end +arch biglake_nw +name sea +x 15 +y 24 +end arch dungeon_magic x 15 y 25 @@ -2911,7 +3111,12 @@ x 16 y 21 end -arch sea +arch pstone_1 +x 16 +y 22 +end +arch biglake_nw +name sea x 16 y 22 end @@ -2927,7 +3132,12 @@ x 16 y 24 end -arch sea +arch woods +x 16 +y 25 +end +arch biglake_se +name sea x 16 y 25 end @@ -2939,10 +3149,15 @@ x 16 y 26 end -arch sea +arch woods x 16 y 27 end +arch biglake_ne +name sea +x 16 +y 27 +end arch dungeon_magic x 16 y 28 @@ -2978,18 +3193,34 @@ arch grass x 17 end +arch dwall_2_1_1 +x 17 +end arch grass x 17 y 1 end +arch dwall_2_1_1 +x 17 +y 1 +end arch cobblestones x 17 y 2 end +arch guard_house_1 +name Barrier Station +x 17 +y 2 +end arch grass x 17 y 3 end +arch dwall_2_2_1 +x 17 +y 3 +end arch sea x 17 y 4 @@ -3006,14 +3237,24 @@ x 17 y 6 end +arch biglake_se +name sea +x 17 +y 6 +end arch grass x 17 y 7 end -arch sea +arch grass x 17 y 8 end +arch biglake_ne +name sea +x 17 +y 8 +end arch sea x 17 y 9 @@ -3073,10 +3314,15 @@ invisible 0 is_floor 1 end -arch sea +arch pstone_1 x 17 y 21 end +arch biglake_new +name sea +x 17 +y 21 +end arch sea x 17 y 22 @@ -3125,10 +3371,15 @@ x 17 y 28 end -arch sea +arch grass x 17 y 29 end +arch biglake_sw +name sea +x 17 +y 29 +end arch grass x 17 y 30 @@ -3152,18 +3403,34 @@ arch grass x 18 end +arch dwall_2_1_1 +x 18 +end arch grass x 18 y 1 end +arch dwall_2_1_1 +x 18 +y 1 +end arch cobblestones x 18 y 2 end +arch guard_house_2 +name Barrier Station +x 18 +y 2 +end arch grass x 18 y 3 end +arch dwall_2_2_4 +x 18 +y 3 +end arch sea x 18 y 4 @@ -3192,10 +3459,15 @@ x 18 y 9 end -arch sea +arch grass x 18 y 10 end +arch biglake_ne +name sea +x 18 +y 10 +end arch sea x 18 y 11 @@ -3255,10 +3527,15 @@ x 18 y 22 end -arch sea +arch pstone_1 x 18 y 23 end +arch biglake_ne +name sea +x 18 +y 23 +end arch dungeon_magic x 18 y 24 @@ -3333,18 +3610,34 @@ arch grass x 19 end +arch pillars +name Castle of Eureca +face stronghold.411 +x 19 +end arch grass x 19 y 1 end +arch pillars +name Castle of Eureca +face stronghold.711 +x 19 +y 1 +end arch cobblestones x 19 y 2 end -arch sea +arch grass x 19 y 3 end +arch biglake_nw +name sea +x 19 +y 3 +end arch sea x 19 y 4 @@ -3377,7 +3670,12 @@ x 19 y 10 end -arch sea +arch grass +x 19 +y 11 +end +arch biglake_ne +name sea x 19 y 11 end @@ -3389,7 +3687,12 @@ x 19 y 12 end -arch sea +arch pstone_1 +x 19 +y 13 +end +arch biglake_sw +name sea x 19 y 13 end @@ -3503,10 +3806,21 @@ arch grass x 20 end +arch pillars +name Castle of Eureca +face stronghold.511 +x 20 +end arch grass x 20 y 1 end +arch pillars +name Castle of Eureca +face stronghold.811 +x 20 +y 1 +end arch cobblestones x 20 y 2 @@ -3555,10 +3869,15 @@ x 20 y 12 end -arch sea +arch grass x 20 y 12 end +arch biglake_ne +name sea +x 20 +y 12 +end arch dungeon_magic x 20 y 13 @@ -3571,7 +3890,12 @@ x 20 y 14 end -arch sea +arch pstone_1 +x 20 +y 14 +end +arch biglake_sw +name sea x 20 y 14 end @@ -3607,7 +3931,12 @@ x 20 y 22 end -arch sea +arch pstone_1 +x 20 +y 23 +end +arch biglake_nw +name sea x 20 y 23 end @@ -3619,7 +3948,12 @@ x 20 y 24 end -arch sea +arch woods +x 20 +y 25 +end +arch biglake_sw +name sea x 20 y 25 end @@ -3631,10 +3965,15 @@ x 20 y 26 end -arch sea +arch woods x 20 y 27 end +arch biglake_nw +name sea +x 20 +y 27 +end arch dungeon_magic x 20 y 28 @@ -3643,7 +3982,12 @@ x 20 y 28 end -arch sea +arch grass +x 20 +y 29 +end +arch biglake_se +name sea x 20 y 29 end @@ -3670,15 +4014,31 @@ arch grass x 21 end +arch pillars +name Castle of Eureca +face stronghold.611 +x 21 +end arch grass x 21 y 1 end +arch pillars +name Castle of Eureca +face stronghold.911 +x 21 +y 1 +end arch cobblestones x 21 y 2 end -arch sea +arch grass +x 21 +y 3 +end +arch biglake_ne +name sea x 21 y 3 end @@ -3694,10 +4054,15 @@ x 21 y 5 end -arch sea +arch grass x 21 y 6 end +arch biglake_sw +name sea +x 21 +y 6 +end arch grass x 21 y 7 @@ -3734,7 +4099,12 @@ x 21 y 14 end -arch sea +arch pstone_1 +x 21 +y 15 +end +arch biglake_sw +name sea x 21 y 15 end @@ -3770,7 +4140,12 @@ x 21 y 21 end -arch sea +arch pstone_1 +x 21 +y 22 +end +arch biglake_nw +name sea x 21 y 22 end @@ -3845,7 +4220,12 @@ x 22 y 3 end -arch sea +arch grass +x 22 +y 4 +end +arch biglake_ne +name sea x 22 y 4 end @@ -3885,10 +4265,15 @@ x 22 y 11 end -arch sea +arch grass x 22 y 12 end +arch biglake_nw +name sea +x 22 +y 12 +end arch sea x 22 y 13 @@ -3909,7 +4294,12 @@ x 22 y 16 end -arch sea +arch pstone_1 +x 22 +y 17 +end +arch biglake_sw +name sea x 22 y 17 end @@ -3925,7 +4315,12 @@ x 22 y 20 end -arch sea +arch pstone_1 +x 22 +y 21 +end +arch biglake_nw +name sea x 22 y 21 end @@ -4004,6 +4399,10 @@ x 23 y 3 end +arch dungeon_magic +x 23 +y 4 +end arch grass x 23 y 4 @@ -4020,7 +4419,12 @@ x 23 y 6 end -arch sea +arch grass +x 23 +y 7 +end +arch biglake_sw +name sea x 23 y 7 end @@ -4032,10 +4436,15 @@ x 23 y 9 end -arch sea +arch grass x 23 y 10 end +arch biglake_nw +name sea +x 23 +y 10 +end arch sea x 23 y 11 @@ -4096,7 +4505,12 @@ x 23 y 22 end -arch sea +arch pstone_1 +x 23 +y 22 +end +arch biglake_se +name sea x 23 y 22 end @@ -4104,7 +4518,12 @@ x 23 y 23 end -arch sea +arch pstone_1 +x 23 +y 23 +end +arch biglake_ne +name sea x 23 y 23 end @@ -4156,7 +4575,12 @@ x 23 y 30 end -arch sea +arch grass +x 23 +y 31 +end +arch biglake_nw +name sea x 23 y 31 end @@ -4191,14 +4615,23 @@ x 24 y 3 end +arch dungeon_magic +x 24 +y 4 +end arch grass x 24 y 4 end -arch sea +arch grass x 24 y 5 end +arch biglake_ne +name sea +x 24 +y 5 +end arch dungeon_magic x 24 y 6 @@ -4443,6 +4876,10 @@ x 25 y 3 end +arch dungeon_magic +x 25 +y 4 +end arch brush x 25 y 4 @@ -4459,7 +4896,12 @@ x 25 y 5 end -arch sea +arch grass +x 25 +y 6 +end +arch biglake_ne +name sea x 25 y 6 end @@ -4467,7 +4909,12 @@ x 25 y 7 end -arch sea +arch grass +x 25 +y 8 +end +arch biglake_se +name sea x 25 y 8 end @@ -4483,7 +4930,12 @@ x 25 y 11 end -arch sea +arch grass +x 25 +y 12 +end +arch biglake_ne +name sea x 25 y 12 end @@ -4552,10 +5004,15 @@ x 25 y 19 end -arch sea +arch pstone_1 x 25 y 20 end +arch biglake_se +name sea +x 25 +y 20 +end arch pstone_1 x 25 y 21 @@ -4564,7 +5021,12 @@ x 25 y 22 end -arch sea +arch pstone_1 +x 25 +y 23 +end +arch biglake_new +name sea x 25 y 23 end @@ -4635,6 +5097,10 @@ x 26 y 3 end +arch dungeon_magic +x 26 +y 4 +end arch brush x 26 y 4 @@ -4683,7 +5149,12 @@ x 26 y 13 end -arch sea +arch grass +x 26 +y 14 +end +arch biglake_ne +name sea x 26 y 14 end @@ -4739,7 +5210,12 @@ x 26 y 23 end -arch sea +arch pstone_1 +x 26 +y 24 +end +arch biglake_ne +name sea x 26 y 24 end @@ -4767,10 +5243,15 @@ x 26 y 29 end -arch sea +arch grass x 26 y 29 end +arch biglake_sw +name sea +x 26 +y 29 +end arch grass x 26 y 30 @@ -4806,6 +5287,10 @@ x 27 y 3 end +arch dungeon_magic +x 27 +y 4 +end arch cobblestones x 27 y 4 @@ -4866,7 +5351,12 @@ x 27 y 16 end -arch sea +arch grass +x 27 +y 17 +end +arch biglake_ne +name sea x 27 y 17 end @@ -4922,7 +5412,12 @@ x 27 y 29 end -arch sea +arch pstone_1 +x 27 +y 29 +end +arch biglake_ne +name sea x 27 y 29 end @@ -4969,6 +5464,10 @@ x 28 y 3 end +arch dungeon_magic +x 28 +y 4 +end arch grass x 28 y 4 @@ -5127,6 +5626,10 @@ x 29 y 3 end +arch dungeon_magic +x 29 +y 4 +end arch grass x 29 y 4 @@ -5179,7 +5682,12 @@ x 29 y 14 end -arch sea +arch grass +x 29 +y 15 +end +arch biglake_nw +name sea x 29 y 15 end @@ -5207,6 +5715,11 @@ x 29 y 20 end +arch biglake_sw +name sea +x 29 +y 20 +end arch pstone_1 x 29 y 21 @@ -5243,7 +5756,12 @@ x 29 y 29 end -arch sea +arch pstone_1 +x 29 +y 30 +end +arch biglake_nw +name sea x 29 y 30 end @@ -5278,6 +5796,10 @@ x 30 y 3 end +arch dungeon_magic +x 30 +y 4 +end arch jungle_2 x 30 y 4 @@ -5318,10 +5840,15 @@ x 30 y 11 end -arch sea +arch grass x 30 y 12 end +arch biglake_nw +name sea +x 30 +y 12 +end arch sea x 30 y 13 @@ -5362,7 +5889,12 @@ x 30 y 21 end -arch sea +arch pstone_1 +x 30 +y 22 +end +arch biglake_sw +name sea x 30 y 22 end @@ -5386,7 +5918,12 @@ x 30 y 27 end -arch sea +arch pstone_1 +x 30 +y 28 +end +arch biglake_nw +name sea x 30 y 28 end @@ -5429,6 +5966,10 @@ x 31 y 3 end +arch dungeon_magic +x 31 +y 4 +end arch jungle_2 x 31 y 4 @@ -5461,7 +6002,12 @@ x 31 y 9 end -arch sea +arch grass +x 31 +y 10 +end +arch biglake_nw +name sea x 31 y 10 end @@ -5580,6 +6126,10 @@ x 32 y 3 end +arch dungeon_magic +x 32 +y 4 +end arch jungle_2 x 32 y 4 @@ -5608,10 +6158,15 @@ x 32 y 8 end -arch sea +arch grass x 32 y 9 end +arch biglake_nw +name sea +x 32 +y 9 +end arch sea x 32 y 10 @@ -5735,6 +6290,10 @@ x 33 y 3 end +arch dungeon_magic +x 33 +y 4 +end arch woods x 33 y 4 @@ -5886,6 +6445,10 @@ x 34 y 3 end +arch dungeon_magic +x 34 +y 4 +end arch grass x 34 y 4 @@ -5910,7 +6473,12 @@ x 34 y 7 end -arch sea +arch grass +x 34 +y 8 +end +arch biglake_nw +name sea x 34 y 8 end From mwedel at scruznet.com Sun Oct 8 21:33:30 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] CVS update: maps/pup_land/lone_town Message-ID: <200010090233.TAA11693@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:33 Author: peterm Update of /home/cvs/CVS/maps/pup_land/lone_town In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11628/lone_town Modified Files: bank church church_ud cordish cordish2 dress2 dress3 gemshop_ud guild_freedom guild_law heinrich inn magic mshop mshop_ud pupuly tavern thief_market town training training2 Log Message: Changes from Andreas Vogl, the new pupland maintainer. here's his CHANGES file: About the changes: Only very few maps have undergone fundamental changes this time. Instead, I've applied numerous bugfixes, new NPC messages everywhere and an endless amount of cosmetic changes. I have focused on lone town and everything that is linked directly to the pupland main continent. (Still mostly untouched remain only Nuernberg and red island). A summary of the few fundamental changes that occured: - A Passport is needed to pass the barrier station (to get in the guild of law, lone town). - map "castle_eureca/castle_eureca8" changed back to the original outlook, since S.Nishita knew how to fix the broken mechanism :-) - nightflower bar in Nuernberg ("nurnber/nf_bar") - new stuff in kurte's shop ("ancient/kurte/shop") - map "lone_town/dress3" **************************************** Index: maps/pup_land/lone_town/bank diff -u maps/pup_land/lone_town/bank:1.1 maps/pup_land/lone_town/bank:1.2 --- maps/pup_land/lone_town/bank:1.1 Sun Mar 28 20:28:34 1999 +++ maps/pup_land/lone_town/bank Sun Oct 8 19:33:29 2000 @@ -1351,7 +1351,7 @@ y 2 end arch guildmaster -name president of bunk +name president of bank x 9 y 2 friendly 1 @@ -2678,6 +2678,10 @@ y 14 end arch man +msg +@match * +You can't enter here. +endmsg hp 180 x 17 y 14 Index: maps/pup_land/lone_town/church diff -u maps/pup_land/lone_town/church:1.1 maps/pup_land/lone_town/church:1.2 --- maps/pup_land/lone_town/church:1.1 Sun Mar 28 20:28:34 1999 +++ maps/pup_land/lone_town/church Sun Oct 8 19:33:29 2000 @@ -91,13 +91,10 @@ arch woodfloor y 14 end -arch dwall_2_1_1 +arch dwall_2_2_1 y 14 -end -arch woodfloor -y 15 end -arch dwall_2_2_1 +arch blocked y 15 end arch blocked @@ -178,11 +175,15 @@ x 1 y 14 end +arch dwall_2_2_3 +x 1 +y 14 +end arch woodfloor x 1 y 15 end -arch dwall_2_2_3 +arch dwall_2_1_1 x 1 y 15 end @@ -276,15 +277,11 @@ x 2 y 16 end -arch dwall_2_2_3 +arch dwall_2_1_2 x 2 y 16 end -arch woodfloor -x 2 -y 17 -end -arch dwall_2_2_1 +arch blocked x 2 y 17 end @@ -374,10 +371,6 @@ x 3 y 13 end -arch chair_1.1 -x 3 -y 13 -end arch woodfloor x 3 y 14 @@ -386,24 +379,32 @@ x 3 y 15 end -arch woodfloor +arch torch_1 +food 0 x 3 -y 16 +y 15 +material 0 +no_pick 1 +changing 0 end arch woodfloor x 3 -y 17 +y 16 end arch dwall_2_2_3 x 3 -y 17 +y 16 end arch woodfloor x 3 -y 18 +y 17 end arch dwall_2_2_1 x 3 +y 17 +end +arch blocked +x 3 y 18 end arch blocked @@ -488,10 +489,6 @@ x 4 y 13 end -arch chair_1.1 -x 4 -y 13 -end arch woodfloor x 4 y 14 @@ -508,11 +505,15 @@ x 4 y 17 end +arch dwall_2_2_3 +x 4 +y 17 +end arch woodfloor x 4 y 18 end -arch dwall_2_2_3 +arch dwall_2_1_1 x 4 y 18 end @@ -608,32 +609,21 @@ x 5 y 13 end -arch chair_1.1 -x 5 -y 13 -end -arch woodfloor -x 5 -y 14 -end -arch woodfloor -x 5 -y 15 -end arch altar slaying goldcoin msg Thanks. -God will protect you , maybe. +The gods will protect you... perhaps. endmsg food 100 x 5 -y 15 -connected 1 +y 13 +protected 99 +connected 99 end arch woodfloor x 5 -y 16 +y 14 end arch dwarf_priest msg @@ -642,16 +632,39 @@ endmsg hp 280 x 5 -y 16 +y 14 friendly 1 unaggressive 0 end arch woodfloor x 5 +y 15 +end +arch woodfloor +x 5 +y 16 +end +arch dungeon_magic +x 5 y 17 end arch woodfloor x 5 +y 17 +end +arch grate_closed_1 +x 5 +y 17 +end +arch woodfloor +x 5 +y 18 +end +arch stair_3_down +slaying church_ud +hp 7 +sp 1 +x 5 y 18 end arch woodfloor @@ -740,10 +753,6 @@ x 6 y 13 end -arch chair_1.1 -x 6 -y 13 -end arch woodfloor x 6 y 14 @@ -760,7 +769,7 @@ x 6 y 17 end -arch dwall_1_1 +arch dwall_2_2_2 x 6 y 17 end @@ -776,7 +785,7 @@ x 6 y 19 end -arch dwall_3_1 +arch dwall_2_2_4 x 6 y 19 end @@ -858,10 +867,6 @@ x 7 y 13 end -arch chair_1.1 -x 7 -y 13 -end arch woodfloor x 7 y 14 @@ -870,38 +875,35 @@ x 7 y 15 end -arch woodfloor +arch torch_1 +food 0 x 7 -y 16 +y 15 +material 0 +no_pick 1 +changing 0 end arch woodfloor x 7 -y 17 +y 16 end -arch grate_closed_1 +arch dwall_2_2_2 x 7 -y 17 +y 16 end arch woodfloor x 7 -y 18 +y 17 end -arch dungeon_magic +arch dwall_2_2_4 x 7 -y 18 +y 17 end -arch stair_3_down -slaying church_ud -hp 7 -sp 1 +arch blocked x 7 y 18 end -arch woodfloor -x 7 -y 19 -end -arch dwall_2_1_2 +arch blocked x 7 y 19 end @@ -975,31 +977,19 @@ x 8 y 16 end -arch dwall_2_2_2 +arch dwall_2_1_2 x 8 y 16 -end -arch woodfloor -x 8 -y 17 end -arch dwall_2_1_1 +arch blocked x 8 y 17 -end -arch woodfloor -x 8 -y 18 end -arch dwall_2_1_1 +arch blocked x 8 y 18 end -arch woodfloor -x 8 -y 19 -end -arch dwall_2_2_4 +arch blocked x 8 y 19 end @@ -1069,11 +1059,15 @@ x 9 y 14 end +arch dwall_2_2_2 +x 9 +y 14 +end arch woodfloor x 9 y 15 end -arch dwall_2_2_2 +arch dwall_2_1_1 x 9 y 15 end @@ -1208,15 +1202,11 @@ x 10 y 14 end -arch dwall_2_1_1 +arch dwall_2_2_4 x 10 y 14 end -arch woodfloor -x 10 -y 15 -end -arch dwall_2_2_4 +arch blocked x 10 y 15 end Index: maps/pup_land/lone_town/church_ud diff -u maps/pup_land/lone_town/church_ud:1.1 maps/pup_land/lone_town/church_ud:1.2 --- maps/pup_land/lone_town/church_ud:1.1 Sun Mar 28 20:28:35 1999 +++ maps/pup_land/lone_town/church_ud Sun Oct 8 19:33:29 2000 @@ -737,20 +737,16 @@ arch thief msg @match Boss|boss -To see our boss, -you have to say a password. -The password is +To meet our boss, you have to say +the password: "racoon's head". @match Fox|fox|Tails|tails -We rob gems and coins. +We steal money and gems. But we never commit murder. - -By the way, -You are very strong fighter. -So I want you to see our Boss. +By the way, you look quite strong... +I want you to see our Boss. @match * Thank you for saving me. - I'm a member of Fox Tails, the gang of bandits. endmsg @@ -836,7 +832,7 @@ end arch stair_3_up slaying church -hp 7 +hp 5 sp 18 x 7 y 1 Index: maps/pup_land/lone_town/cordish diff -u maps/pup_land/lone_town/cordish:1.1 maps/pup_land/lone_town/cordish:1.2 --- maps/pup_land/lone_town/cordish:1.1 Sun Mar 28 20:29:00 1999 +++ maps/pup_land/lone_town/cordish Sun Oct 8 19:33:29 2000 @@ -8,72 +8,133 @@ hp 7 sp 15 end +arch invis_exit +slaying town +hp 17 +sp 14 +end +arch dungeon_magic +end arch grass end +arch invis_exit +slaying town +hp 17 +sp 14 +y 1 +end +arch dungeon_magic +y 1 +end arch grass y 1 end +arch invis_exit +slaying town +hp 17 +sp 14 +y 2 +end +arch dungeon_magic +y 2 +end arch grass y 2 end +arch invis_exit +slaying town +hp 17 +sp 14 +y 3 +end +arch dungeon_magic +y 3 +end arch grass y 3 end +arch invis_exit +slaying town +hp 17 +sp 14 +y 4 +end +arch dungeon_magic +y 4 +end arch grass y 4 end arch brush y 4 end +arch invis_exit +slaying town +hp 17 +sp 14 +y 5 +end +arch dungeon_magic +y 5 +end arch grass y 5 end +arch invis_exit +slaying town +hp 17 +sp 14 +y 6 +end +arch dungeon_magic +y 6 +end arch grass y 6 end -arch afloor_right +arch woodfloor y 7 end arch wwall_2_2_2 y 7 end -arch afloor_right +arch woodfloor y 8 end arch wwall_2_1_1 y 8 end -arch afloor_right +arch woodfloor y 9 end arch wwall_2_1_1 y 9 end -arch afloor_right +arch woodfloor y 10 end arch wwall_2_1_1 y 10 end -arch afloor_right +arch woodfloor y 11 end arch wwall_2_1_1 y 11 end -arch afloor_right +arch woodfloor y 12 end -arch wwall_2_1_1 +arch wwall_3_2 y 12 end -arch afloor_right +arch woodfloor y 13 end arch wwall_2_1_1 y 13 end -arch afloor_right +arch woodfloor y 14 end arch wwall_2_2_1 @@ -82,6 +143,15 @@ arch grass y 15 end +arch invis_exit +slaying town +hp 17 +sp 14 +x 1 +end +arch dungeon_magic +x 1 +end arch grass x 1 end @@ -129,7 +199,7 @@ x 1 y 6 end -arch afloor_right +arch woodfloor x 1 y 7 end @@ -153,23 +223,25 @@ x 1 y 11 end -arch afloor_right +arch woodfloor x 1 y 12 end -arch swall_1_4 +arch swall_2_1_2 x 1 y 12 end -arch afloor_right +arch pstone_4 x 1 y 13 end -arch afloor_right +arch woodfloor x 1 y 14 end arch firewall_1 +name wall +face wwall_A.111 x 1 y 14 end @@ -177,6 +249,15 @@ x 1 y 15 end +arch invis_exit +slaying town +hp 17 +sp 14 +x 2 +end +arch dungeon_magic +x 2 +end arch grass x 2 end @@ -224,7 +305,7 @@ x 2 y 6 end -arch afloor_right +arch woodfloor x 2 y 7 end @@ -252,23 +333,25 @@ x 2 y 11 end -arch afloor_right +arch woodfloor x 2 y 12 end -arch swall_1_3 +arch swall_2_1_2 x 2 y 12 end -arch afloor_right +arch pstone_4 x 2 y 13 end -arch afloor_right +arch woodfloor x 2 y 14 end arch firewall_1 +name wall +face wwall_A.111 x 2 y 14 end @@ -276,6 +359,19 @@ x 2 y 15 end +arch brush +x 2 +y 15 +end +arch invis_exit +slaying town +hp 17 +sp 14 +x 3 +end +arch dungeon_magic +x 3 +end arch grass x 3 end @@ -295,7 +391,7 @@ x 3 y 3 end -arch evergreen +arch brush x 3 y 3 end @@ -303,10 +399,6 @@ x 3 y 4 end -arch brush -x 3 -y 4 -end arch grass x 3 y 5 @@ -315,7 +407,7 @@ x 3 y 6 end -arch afloor_right +arch woodfloor x 3 y 7 end @@ -343,15 +435,15 @@ x 3 y 11 end -arch afloor_right +arch woodfloor x 3 y 12 end -arch wwall_2_2_2 +arch wwall_3_3 x 3 y 12 end -arch afloor_right +arch woodfloor x 3 y 13 end @@ -359,7 +451,7 @@ x 3 y 13 end -arch afloor_right +arch woodfloor x 3 y 14 end @@ -375,6 +467,15 @@ x 3 y 15 end +arch invis_exit +slaying town +hp 17 +sp 14 +x 4 +end +arch dungeon_magic +x 4 +end arch grass x 4 end @@ -406,6 +507,10 @@ x 4 y 4 end +arch tree5 +x 4 +y 4 +end arch grass x 4 y 5 @@ -414,7 +519,7 @@ x 4 y 6 end -arch afloor_right +arch woodfloor x 4 y 7 end @@ -442,19 +547,19 @@ x 4 y 11 end -arch afloor_right +arch woodfloor x 4 y 12 end -arch wwall_1_3 +arch wwall_2_1_2 x 4 y 12 end -arch woodfloor +arch cobblestones2 x 4 y 13 end -arch woodfloor +arch cobblestones2 x 4 y 14 end @@ -466,6 +571,15 @@ x 4 y 15 end +arch invis_exit +slaying town +hp 17 +sp 14 +x 5 +end +arch dungeon_magic +x 5 +end arch grass x 5 end @@ -493,7 +607,7 @@ x 5 y 6 end -arch afloor_right +arch woodfloor x 5 y 7 end @@ -517,7 +631,7 @@ x 5 y 11 end -arch afloor_right +arch woodfloor x 5 y 12 end @@ -527,15 +641,18 @@ ac 0 x 5 y 12 +level 0 +material 0 +randomitems none alive 0 no_pass 0 pass_thru 0 end -arch woodfloor +arch cobblestones2 x 5 y 13 end -arch woodfloor +arch cobblestones2 x 5 y 14 end @@ -547,21 +664,27 @@ x 5 y 15 end -arch grass +arch invis_exit +slaying town +hp 17 +sp 14 x 6 end -arch wwall_1_1 +arch dungeon_magic +x 6 +end +arch grass x 6 end -arch pstone_1 +arch woodfloor x 6 y 1 end -arch wwall_win1 +arch wwall_2_2_2 x 6 y 1 end -arch pstone_1 +arch woodfloor x 6 y 2 end @@ -579,6 +702,9 @@ ac 0 x 6 y 3 +level 0 +material 0 +randomitems none alive 0 no_pass 0 pass_thru 0 @@ -595,7 +721,7 @@ x 6 y 5 end -arch wwall_2_1_1 +arch wwall_win1 x 6 y 5 end @@ -603,11 +729,11 @@ x 6 y 6 end -arch wwall_win1 +arch wwall_2_1_1 x 6 y 6 end -arch afloor_right +arch woodfloor x 6 y 7 end @@ -615,7 +741,7 @@ x 6 y 7 end -arch afloor_right +arch woodfloor x 6 y 8 end @@ -623,37 +749,31 @@ x 6 y 8 end -arch afloor_right +arch woodfloor x 6 y 9 end -arch wwall_1_2 +arch wwall_2_1_1 x 6 y 9 end -arch afloor_right +arch woodfloor x 6 y 10 end -arch door_look_2 -hp 0 -exp 0 -ac 0 +arch wwall_2_1_1 x 6 y 10 -alive 0 -no_pass 0 -pass_thru 0 end -arch afloor_right +arch woodfloor x 6 y 11 end -arch wwall_1_1 +arch wwall_2_1_1 x 6 y 11 end -arch afloor_right +arch woodfloor x 6 y 12 end @@ -661,11 +781,11 @@ x 6 y 12 end -arch woodfloor +arch cobblestones2 x 6 y 13 end -arch woodfloor +arch cobblestones2 x 6 y 14 end @@ -683,66 +803,72 @@ sp 14 x 7 end +arch dungeon_magic +x 7 +end arch grass x 7 end +arch tree3 +x 7 +end arch woodfloor x 7 y 1 end -arch pstone_1 +arch wwall_2_1_2 x 7 y 1 end -arch pstone_1 +arch cobblestones2 x 7 y 2 end -arch woodfloor +arch cobblestones2 x 7 y 3 end -arch woodfloor +arch cobblestones2 x 7 y 4 end -arch woodfloor +arch cobblestones2 x 7 y 5 end -arch woodfloor +arch cobblestones2 x 7 y 6 end -arch woodfloor +arch cobblestones2 x 7 y 7 end -arch woodfloor +arch cobblestones2 x 7 y 8 end -arch woodfloor +arch cobblestones2 x 7 y 9 end -arch woodfloor +arch cobblestones2 x 7 y 10 end -arch woodfloor +arch cobblestones2 x 7 y 11 end -arch woodfloor +arch cobblestones2 x 7 y 12 end -arch woodfloor +arch cobblestones2 x 7 y 13 end -arch woodfloor +arch cobblestones2 x 7 y 14 end @@ -757,51 +883,54 @@ x 7 y 15 end -arch dungeon_floor +arch woodfloor x 8 end arch wwall_2_2_2 x 8 end -arch dungeon_floor +arch woodfloor x 8 y 1 end -arch wwall_1_2 +arch wwall_3_4 x 8 y 1 end -arch dungeon_floor +arch woodfloor x 8 y 2 end -arch door_look_2 -hp 0 -exp 0 -ac 0 +arch wwall_1_2 x 8 y 2 -alive 0 -no_pass 0 -pass_thru 0 end -arch dungeon_floor +arch woodfloor x 8 y 3 end -arch wwall_1_1 +arch door_look_2 +hp 0 +exp 0 +ac 0 x 8 y 3 +level 0 +material 0 +randomitems none +alive 0 +no_pass 0 +pass_thru 0 end -arch cobblestones2 +arch woodfloor x 8 y 4 end -arch wwall_3_2 +arch wwall_2_2_2 x 8 y 4 end -arch cobblestones2 +arch woodfloor x 8 y 5 end @@ -809,7 +938,7 @@ x 8 y 5 end -arch cobblestones2 +arch woodfloor x 8 y 6 end @@ -817,7 +946,7 @@ x 8 y 6 end -arch cobblestones2 +arch woodfloor x 8 y 7 end @@ -825,7 +954,7 @@ x 8 y 7 end -arch cobblestones2 +arch woodfloor x 8 y 8 end @@ -835,11 +964,14 @@ ac 0 x 8 y 8 +level 0 +material 0 +randomitems none alive 0 no_pass 0 pass_thru 0 end -arch cobblestones2 +arch woodfloor x 8 y 9 end @@ -847,11 +979,11 @@ x 8 y 9 end -arch cobblestones2 +arch woodfloor x 8 y 10 end -arch wwall_3_2 +arch wwall_2_1_1 x 8 y 10 end @@ -859,6 +991,10 @@ x 8 y 11 end +arch wwall_2_1_1 +x 8 +y 11 +end arch woodfloor x 8 y 12 @@ -867,11 +1003,11 @@ x 8 y 12 end -arch woodfloor +arch cobblestones2 x 8 y 13 end -arch woodfloor +arch cobblestones2 x 8 y 14 end @@ -883,25 +1019,33 @@ x 8 y 15 end -arch dungeon_floor +arch woodfloor x 9 end arch wwall_2_1_2 x 9 end -arch dungeon_floor +arch woodfloor x 9 y 1 end -arch dungeon_floor +arch random_food x 9 +y 1 +end +arch woodfloor +x 9 y 2 end -arch dungeon_floor +arch random_food x 9 +y 2 +end +arch woodfloor +x 9 y 3 end -arch cobblestones2 +arch woodfloor x 9 y 4 end @@ -909,39 +1053,31 @@ x 9 y 4 end -arch cobblestones2 +arch woodfloor x 9 y 5 end -arch chair_2.1 +arch clock x 9 y 5 -end -arch cobblestones2 -x 9 -y 6 end -arch chair_2.1 +arch woodfloor x 9 y 6 end -arch cobblestones2 +arch woodfloor x 9 y 7 end -arch cobblestones2 +arch woodfloor x 9 y 8 end -arch cobblestones2 +arch woodfloor x 9 y 9 end -arch cobblestones2 -x 9 -y 10 -end -arch wwall_2_1_2 +arch woodfloor x 9 y 10 end @@ -964,11 +1100,11 @@ x 9 y 12 end -arch woodfloor +arch cobblestones2 x 9 y 13 end -arch woodfloor +arch cobblestones2 x 9 y 14 end @@ -980,13 +1116,13 @@ x 9 y 15 end -arch dungeon_floor +arch woodfloor x 10 end arch wwall_3_3 x 10 end -arch dungeon_floor +arch woodfloor x 10 y 1 end @@ -994,7 +1130,7 @@ x 10 y 1 end -arch dungeon_floor +arch woodfloor x 10 y 2 end @@ -1002,51 +1138,47 @@ x 10 y 2 end -arch dungeon_floor +arch woodfloor x 10 y 3 end -arch cobblestones2 +arch woodfloor x 10 y 4 end arch wwall_2_1_2 x 10 y 4 -end -arch cobblestones2 -x 10 -y 5 end -arch chair_2.1 +arch woodfloor x 10 y 5 end -arch cobblestones2 +arch woodfloor x 10 y 6 end -arch cobblestones2 +arch woodfloor x 10 y 7 end -arch cobblestones2 +arch woodfloor x 10 y 8 end -arch cobblestones2 +arch woodfloor x 10 y 9 end -arch cobblestones2 +arch woodfloor x 10 y 10 end -arch wwall_3_3 +arch wwall_2_2_2 x 10 y 10 end -arch cobblestones2 +arch woodfloor x 10 y 11 end @@ -1054,7 +1186,7 @@ x 10 y 11 end -arch cobblestones2 +arch woodfloor x 10 y 12 end @@ -1062,7 +1194,7 @@ x 10 y 12 end -arch cobblestones2 +arch woodfloor x 10 y 13 end @@ -1072,41 +1204,48 @@ ac 0 x 10 y 13 +level 0 +material 0 +randomitems none alive 0 no_pass 0 pass_thru 0 end -arch cobblestones2 +arch woodfloor x 10 y 14 end -arch wwall_1_1 +arch wwall_2_2_2 x 10 y 14 end -arch cobblestones2 +arch woodfloor x 10 y 15 end -arch wwall_3_1 +arch wwall_2_2_4 x 10 y 15 end -arch dungeon_floor +arch woodfloor x 11 end arch wwall_2_1_2 x 11 end -arch dungeon_floor +arch woodfloor x 11 y 1 end arch biglake_nw x 11 y 1 +end +arch barrel +x 11 +y 1 end -arch dungeon_floor +arch woodfloor x 11 y 2 end @@ -1114,11 +1253,11 @@ x 11 y 2 end -arch dungeon_floor +arch woodfloor x 11 y 3 end -arch cobblestones2 +arch woodfloor x 11 y 4 end @@ -1126,7 +1265,7 @@ x 11 y 4 end -arch cobblestones2 +arch woodfloor x 11 y 5 end @@ -1134,11 +1273,11 @@ x 11 y 5 end -arch cobblestones2 +arch woodfloor x 11 y 6 end -arch cobblestones2 +arch woodfloor x 11 y 7 end @@ -1146,7 +1285,7 @@ x 11 y 7 end -arch cobblestones2 +arch woodfloor x 11 y 8 end @@ -1154,32 +1293,53 @@ name Lady Cordish msg @match son -Bernie. +Eureca's son is called Bernie. He +visited me sometimes. He loved my +cookies and he was always hungry. @match wife -I don't know. -Visit a steward, Pupuly +I don't know Eureca's wife. Visit his +former steward, Pupuly. He should know. @match Pupuly -He lives in a tower. +He lives in the tower northwest in +this town. @match Eureca|eureca -I know his son. +My husband served Lord Eureca. I never +met him in person, but I know his son. +@match siegfried +Siegfried is a hero in the legends. +My husband *adores* the siegfried-saga. +Cordish always wanted to be like the +ancient hero, but in fact he was about +the exact opposite... @match Cordish|cordish -He is missing. -@match hello|Hello|hi|Hi -hello. -Who are you? +... *sigh*... He is missing. +Both him and Eureca disappeared. +I hope Cordish is still alive... +He is a bit immature, you know. +How could he survive without me +protecting him? +@match * +Hello... endmsg -hp 180 +hp 500 +maxhp 500 x 11 y 8 +level 10 friendly 1 unaggressive 0 -random_movement 1 +can_cast_spell 0 +can_use_bow 0 +can_use_armour 0 +can_use_ring 0 +can_use_skill 0 +can_use_rod 0 end -arch cobblestones2 +arch woodfloor x 11 y 9 end -arch cobblestones2 +arch woodfloor x 11 y 10 end @@ -1187,37 +1347,41 @@ x 11 y 10 end -arch cobblestones2 +arch woodfloor x 11 y 11 end -arch cobblestones2 +arch woodfloor x 11 y 12 end -arch cobblestones2 +arch woodfloor x 11 y 13 end -arch cobblestones2 +arch woodfloor x 11 y 14 end -arch cobblestones2 +arch wwall_2_1_2 x 11 +y 14 +end +arch grass +x 11 y 15 end -arch wwall_2_1_2 +arch tree5 x 11 y 15 end -arch dungeon_floor +arch woodfloor x 12 end arch wwall_2_1_2 x 12 end -arch dungeon_floor +arch woodfloor x 12 y 1 end @@ -1225,23 +1389,19 @@ x 12 y 1 end -arch dungeon_floor +arch woodfloor x 12 y 2 end arch biglake_se x 12 y 2 -end -arch dungeon_floor -x 12 -y 3 end -arch chair_1.1 +arch woodfloor x 12 y 3 end -arch cobblestones2 +arch woodfloor x 12 y 4 end @@ -1249,15 +1409,19 @@ x 12 y 4 end -arch cobblestones2 +arch woodfloor x 12 y 5 end -arch cobblestones2 +arch fireplace x 12 +y 5 +end +arch woodfloor +x 12 y 6 end -arch cobblestones2 +arch woodfloor x 12 y 7 end @@ -1265,15 +1429,15 @@ x 12 y 7 end -arch cobblestones2 +arch woodfloor x 12 y 8 end -arch cobblestones2 +arch woodfloor x 12 y 9 end -arch cobblestones2 +arch woodfloor x 12 y 10 end @@ -1283,45 +1447,48 @@ ac 0 x 12 y 10 +level 0 +material 0 +randomitems none alive 0 no_pass 0 pass_thru 0 end -arch cobblestones2 +arch woodfloor x 12 y 11 end -arch cobblestones2 +arch woodfloor x 12 y 12 end -arch chair_1.1 +arch chair_1.4 x 12 y 12 end -arch cobblestones2 +arch woodfloor x 12 y 13 end -arch cobblestones2 +arch woodfloor x 12 y 14 end -arch cobblestones2 +arch wwall_2_1_2 x 12 -y 15 +y 14 end -arch wwall_2_1_2 +arch grass x 12 y 15 end -arch dungeon_floor +arch woodfloor x 13 end arch wwall_2_1_2 x 13 end -arch dungeon_floor +arch woodfloor x 13 y 1 end @@ -1329,31 +1496,39 @@ x 13 y 1 end -arch dungeon_floor +arch woodfloor x 13 y 2 end -arch dungeon_floor +arch woodfloor x 13 y 3 end -arch cobblestones2 +arch chair_1.2 x 13 +y 3 +end +arch woodfloor +x 13 y 4 end arch wwall_2_1_2 x 13 y 4 end -arch cobblestones2 +arch woodfloor x 13 y 5 end -arch cobblestones2 +arch chair_2.1 +x 13 +y 5 +end +arch woodfloor x 13 y 6 end -arch cobblestones2 +arch woodfloor x 13 y 7 end @@ -1361,15 +1536,15 @@ x 13 y 7 end -arch cobblestones2 +arch woodfloor x 13 y 8 end -arch cobblestones2 +arch woodfloor x 13 y 9 end -arch cobblestones2 +arch woodfloor x 13 y 10 end @@ -1377,7 +1552,7 @@ x 13 y 10 end -arch cobblestones2 +arch woodfloor x 13 y 11 end @@ -1385,7 +1560,7 @@ x 13 y 11 end -arch cobblestones2 +arch woodfloor x 13 y 12 end @@ -1393,37 +1568,37 @@ x 13 y 12 end -arch cobblestones2 +arch woodfloor x 13 y 13 end -arch chair_1.2 +arch chair_1.3 x 13 y 13 end -arch cobblestones2 +arch woodfloor x 13 y 14 end -arch wwall_2_2_2 +arch wwall_2_1_2 x 13 y 14 end -arch cobblestones2 +arch grass x 13 y 15 end -arch wwall_2_2_4 +arch brush x 13 y 15 end -arch dungeon_floor +arch woodfloor x 14 end arch wwall_2_2_3 x 14 end -arch dungeon_floor +arch woodfloor x 14 y 1 end @@ -1431,7 +1606,7 @@ x 14 y 1 end -arch dungeon_floor +arch woodfloor x 14 y 2 end @@ -1439,7 +1614,7 @@ x 14 y 2 end -arch dungeon_floor +arch woodfloor x 14 y 3 end @@ -1447,7 +1622,7 @@ x 14 y 3 end -arch cobblestones2 +arch woodfloor x 14 y 4 end @@ -1455,31 +1630,27 @@ x 14 y 4 end -arch cobblestones2 -x 14 -y 5 -end -arch clock +arch woodfloor x 14 y 5 end -arch cobblestones2 +arch woodfloor x 14 y 6 end -arch cobblestones2 +arch woodfloor x 14 y 7 end -arch cobblestones2 +arch woodfloor x 14 y 8 end -arch cobblestones2 +arch woodfloor x 14 y 9 end -arch cobblestones2 +arch woodfloor x 14 y 10 end @@ -1487,11 +1658,11 @@ x 14 y 10 end -arch cobblestones2 +arch woodfloor x 14 y 11 end -arch cobblestones2 +arch woodfloor x 14 y 12 end @@ -1499,11 +1670,11 @@ x 14 y 12 end -arch cobblestones2 +arch woodfloor x 14 y 13 end -arch cobblestones2 +arch woodfloor x 14 y 14 end @@ -1526,11 +1697,15 @@ x 15 y 2 end +arch tree6 +x 15 +y 2 +end arch grass x 15 y 3 end -arch cobblestones2 +arch woodfloor x 15 y 4 end @@ -1538,7 +1713,7 @@ x 15 y 4 end -arch cobblestones2 +arch woodfloor x 15 y 5 end @@ -1546,7 +1721,7 @@ x 15 y 5 end -arch cobblestones2 +arch woodfloor x 15 y 6 end @@ -1554,7 +1729,7 @@ x 15 y 6 end -arch cobblestones2 +arch woodfloor x 15 y 7 end @@ -1562,7 +1737,7 @@ x 15 y 7 end -arch cobblestones2 +arch woodfloor x 15 y 8 end @@ -1570,7 +1745,7 @@ x 15 y 8 end -arch cobblestones2 +arch woodfloor x 15 y 9 end @@ -1578,7 +1753,7 @@ x 15 y 9 end -arch cobblestones2 +arch woodfloor x 15 y 10 end @@ -1586,7 +1761,7 @@ x 15 y 10 end -arch cobblestones2 +arch woodfloor x 15 y 11 end @@ -1594,7 +1769,7 @@ x 15 y 11 end -arch cobblestones2 +arch woodfloor x 15 y 12 end @@ -1602,7 +1777,7 @@ x 15 y 12 end -arch cobblestones2 +arch woodfloor x 15 y 13 end @@ -1610,7 +1785,7 @@ x 15 y 13 end -arch cobblestones2 +arch woodfloor x 15 y 14 end Index: maps/pup_land/lone_town/cordish2 diff -u maps/pup_land/lone_town/cordish2:1.1 maps/pup_land/lone_town/cordish2:1.2 --- maps/pup_land/lone_town/cordish2:1.1 Sun Mar 28 20:29:00 1999 +++ maps/pup_land/lone_town/cordish2 Sun Oct 8 19:33:29 2000 @@ -7,50 +7,72 @@ endmsg hp 1 sp 1 -x 10 -y 6 +x 9 +y 8 end -arch cobblestones2 +arch woodfloor2 +name woodfloor end arch wwall_2_2_2 end -arch cobblestones2 +arch woodfloor2 +name woodfloor y 1 end arch wwall_2_1_1 y 1 end -arch woodfloor +arch woodfloor2 +name woodfloor y 2 end arch wwall_3_2 y 2 end -arch woodfloor +arch woodfloor2 +name woodfloor y 3 end arch wwall_2_1_1 y 3 end -arch woodfloor +arch woodfloor2 +name woodfloor y 4 end arch wwall_2_1_1 y 4 end -arch woodfloor +arch woodfloor2 +name woodfloor y 5 end -arch wwall_2_2_1 +arch wwall_2_1_1 y 5 +end +arch woodfloor2 +name woodfloor +y 6 +end +arch wwall_2_1_1 +y 6 +end +arch woodfloor2 +name woodfloor +y 7 end -arch cobblestones2 +arch wwall_2_2_1 +y 7 +end +arch woodfloor2 +name woodfloor x 1 end arch wwall_2_1_2 x 1 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 1 y 1 end @@ -61,7 +83,8 @@ x 1 y 1 end -arch woodfloor +arch woodfloor2 +name woodfloor x 1 y 2 end @@ -69,41 +92,94 @@ x 1 y 2 end -arch woodfloor +arch woodfloor2 +name woodfloor x 1 y 3 end -arch bed_1 +arch bookshelf +name Cordish's favourite books x 1 y 3 +carrying 4000 +arch book_clasp +name The Siegfried-Saga +msg +... +A horrible creature emerged from the +woods. Eyes blood red with a heart- +piercing look. A large mouth full of +teeth... fangs four inches long, blood +dripping from the mouth... covering +the chest. +Siegfried the hero, sat in state. +Tall as a tower, gaunt, with gleaming +hair. The tall lord smiled, +slowly rising his sword... +... +endmsg end -arch woodfloor -x 1 -y 4 end -arch bed_1 +arch woodfloor2 +name woodfloor x 1 y 4 end -arch woodfloor +arch woodfloor2 +name woodfloor x 1 y 5 end +arch woodfloor2 +name woodfloor +x 1 +y 6 +end +arch chest_2 +x 1 +y 6 +carrying 18000 +arch shortsword_2 +name toy sword +dam 1 +material 16 +value 0 +last_sp 12 +end +arch small_shield +name toy shield +msg + written on the shield: + "I am the HERO" +endmsg +ac 0 +material 16 +value 0 +end +end +arch woodfloor2 +name woodfloor +x 1 +y 7 +end arch wwall_2_1_2 x 1 -y 5 +y 7 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 2 end arch wwall_2_1_2 x 2 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 2 y 1 end -arch woodfloor +arch woodfloor2 +name woodfloor x 2 y 2 end @@ -111,33 +187,49 @@ x 2 y 2 end -arch woodfloor +arch woodfloor2 +name woodfloor x 2 y 3 end -arch woodfloor +arch woodfloor2 +name woodfloor x 2 y 4 end -arch woodfloor +arch woodfloor2 +name woodfloor x 2 y 5 end +arch woodfloor2 +name woodfloor +x 2 +y 6 +end +arch woodfloor2 +name woodfloor +x 2 +y 7 +end arch wwall_2_1_2 x 2 -y 5 +y 7 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 3 end arch wwall_2_1_2 x 3 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 3 y 1 end -arch woodfloor +arch woodfloor2 +name woodfloor x 3 y 2 end @@ -145,37 +237,53 @@ x 3 y 2 end -arch woodfloor +arch woodfloor2 +name woodfloor x 3 y 3 end -arch woodfloor +arch woodfloor2 +name woodfloor x 3 y 4 end -arch clock +arch woodfloor2 +name woodfloor x 3 -y 4 +y 5 end -arch woodfloor +arch woodfloor2 +name woodfloor x 3 -y 5 +y 6 +end +arch bed_1 +x 3 +y 6 end +arch woodfloor2 +name woodfloor +x 3 +y 7 +end arch wwall_2_1_2 x 3 -y 5 +y 7 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 4 end arch wwall_2_1_2 x 4 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 4 y 1 end -arch woodfloor +arch woodfloor2 +name woodfloor x 4 y 2 end @@ -183,33 +291,57 @@ x 4 y 2 end -arch woodfloor +arch woodfloor2 +name woodfloor x 4 y 3 end -arch woodfloor +arch clock x 4 +y 3 +end +arch woodfloor2 +name woodfloor +x 4 y 4 end -arch woodfloor +arch woodfloor2 +name woodfloor x 4 y 5 end +arch woodfloor2 +name woodfloor +x 4 +y 6 +end +arch bed_1 +x 4 +y 6 +end +arch woodfloor2 +name woodfloor +x 4 +y 7 +end arch wwall_2_1_2 x 4 -y 5 +y 7 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 5 end arch wwall_2_1_2 x 5 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 5 y 1 end -arch woodfloor +arch woodfloor2 +name woodfloor x 5 y 2 end @@ -217,181 +349,206 @@ x 5 y 2 end -arch woodfloor +arch woodfloor2 +name woodfloor x 5 y 3 end -arch chair_1.2 +arch woodfloor2 +name woodfloor x 5 -y 3 +y 4 end -arch woodfloor +arch woodfloor2 +name woodfloor x 5 -y 4 +y 5 end -arch chair_1.2 +arch woodfloor2 +name woodfloor x 5 -y 4 +y 6 end -arch woodfloor +arch woodfloor2 +name woodfloor x 5 -y 5 +y 7 end arch wwall_2_1_2 x 5 -y 5 +y 7 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 6 end arch wwall_2_1_2 x 6 end -arch cobblestones2 +arch woodfloor2 +name woodfloor x 6 y 1 end -arch woodfloor +arch woodfloor2 +name woodfloor x 6 y 2 end -arch wwall_2_1_2 +arch wwall_1_3 x 6 y 2 end -arch woodfloor +arch woodfloor2 +name woodfloor x 6 y 3 end -arch woodfloor +arch woodfloor2 +name woodfloor x 6 y 4 end -arch woodfloor +arch woodfloor2 +name woodfloor x 6 y 5 end -arch wwall_2_1_2 +arch chair_1.4 x 6 y 5 end -arch cobblestones2 -x 7 +arch woodfloor2 +name woodfloor +x 6 +y 6 end +arch woodfloor2 +name woodfloor +x 6 +y 7 +end arch wwall_2_1_2 +x 6 +y 7 +end +arch woodfloor2 +name woodfloor x 7 end -arch cobblestones2 +arch wwall_2_1_2 x 7 -y 1 end -arch woodfloor +arch woodfloor2 +name woodfloor x 7 -y 2 +y 1 end -arch wwall_1_3 +arch woodfloor2 +name woodfloor x 7 y 2 end -arch woodfloor +arch woodfloor2 +name woodfloor x 7 y 3 end -arch woodfloor +arch woodfloor2 +name woodfloor x 7 y 4 end -arch woodfloor +arch woodfloor2 +name woodfloor x 7 y 5 end -arch wwall_2_1_2 +arch table_4 x 7 y 5 end -arch cobblestones2 -x 8 -end -arch wwall_2_1_2 -x 8 -end -arch cobblestones2 -x 8 -y 1 -end -arch woodfloor -x 8 -y 2 +arch woodfloor2 +name woodfloor +x 7 +y 6 end -arch door_look_1 -hp 0 -exp 0 -ac 0 -x 8 -y 2 -alive 0 -no_pass 0 -pass_thru 0 +arch woodfloor2 +name woodfloor +x 7 +y 7 end -arch woodfloor -x 8 -y 3 +arch wwall_2_1_2 +x 7 +y 7 end -arch woodfloor +arch woodfloor2 +name woodfloor x 8 -y 4 end -arch woodfloor +arch wwall_2_2_3 x 8 -y 5 end -arch wwall_2_1_2 +arch woodfloor2 +name woodfloor x 8 -y 5 -end -arch cobblestones2 -x 9 -end -arch wwall_2_2_3 -x 9 -end -arch cobblestones2 -x 9 y 1 end arch wwall_2_1_1 -x 9 +x 8 y 1 end -arch woodfloor -x 9 +arch woodfloor2 +name woodfloor +x 8 y 2 end arch wwall_2_1_1 -x 9 +x 8 y 2 end -arch woodfloor -x 9 +arch woodfloor2 +name woodfloor +x 8 y 3 end arch wwall_2_1_1 -x 9 +x 8 y 3 end -arch woodfloor -x 9 +arch woodfloor2 +name woodfloor +x 8 y 4 end arch wwall_2_1_1 -x 9 +x 8 y 4 end -arch woodfloor -x 9 +arch woodfloor2 +name woodfloor +x 8 y 5 end -arch wwall_2_2_4 -x 9 +arch wwall_2_1_1 +x 8 y 5 +end +arch woodfloor2 +name woodfloor +x 8 +y 6 +end +arch wwall_2_1_1 +x 8 +y 6 +end +arch woodfloor2 +name woodfloor +x 8 +y 7 +end +arch wwall_2_2_4 +x 8 +y 7 end Index: maps/pup_land/lone_town/dress2 diff -u maps/pup_land/lone_town/dress2:1.1 maps/pup_land/lone_town/dress2:1.2 --- maps/pup_land/lone_town/dress2:1.1 Sun Mar 28 20:28:39 1999 +++ maps/pup_land/lone_town/dress2 Sun Oct 8 19:33:29 2000 @@ -44,22 +44,19 @@ arch marble y 6 end -arch rough_wall_1_2 +arch rough_wall_2_1_1 y 6 end arch marble y 7 end -arch invis_exit -slaying magic -hp 26 -sp 22 +arch rough_wall_2_1_1 y 7 end arch marble y 8 end -arch rough_wall_1_1 +arch rough_wall_2_1_1 y 8 end arch marble Index: maps/pup_land/lone_town/dress3 diff -u maps/pup_land/lone_town/dress3:1.1 maps/pup_land/lone_town/dress3:1.2 --- maps/pup_land/lone_town/dress3:1.1 Sun Mar 28 20:28:43 1999 +++ maps/pup_land/lone_town/dress3 Sun Oct 8 19:33:29 2000 @@ -5,131 +5,73 @@ Email: gnu@foo.bar Date: Sat Jan 27 04:38:51 1996 endmsg +x 15 y 32 level 16 -end -arch dungeon_floor end -arch wall_2_2_2 -end -arch dungeon_floor -y 1 +arch blocked end -arch wall_2_1_1 +arch blocked y 1 end -arch dungeon_floor +arch blocked y 2 -end -arch wall_2_1_1 -y 2 -end -arch dungeon_floor -y 3 end -arch wall_2_1_1 +arch blocked y 3 end -arch dungeon_floor +arch blocked y 4 end -arch wall_2_1_1 -y 4 -end -arch dungeon_floor -y 5 -end -arch wall_2_1_1 +arch blocked y 5 end -arch dungeon_floor +arch blocked y 6 -end -arch wall_2_1_1 -y 6 -end -arch dungeon_floor -y 7 end -arch wall_2_1_1 +arch blocked y 7 end -arch dungeon_floor +arch blocked y 8 end -arch wall_2_1_1 -y 8 -end -arch dungeon_floor -y 9 -end -arch wall_1_2 +arch blocked y 9 end -arch dungeon_floor +arch blocked y 10 -end -arch rough_wall_1_1 -y 10 -end -arch cobblestones2 -y 11 end -arch rough_wall_2_1_1 +arch blocked y 11 -end -arch cobblestones2 -y 12 end -arch rough_wall_2_1_1 +arch blocked y 12 -end -arch cobblestones2 -y 13 end -arch rough_wall_2_1_1 +arch blocked y 13 -end -arch cobblestones2 -y 14 end -arch rough_wall_2_1_1 +arch blocked y 14 -end -arch cobblestones2 -y 15 end -arch rough_wall_2_1_1 +arch blocked y 15 -end -arch cobblestones2 -y 16 end -arch rough_wall_2_1_1 +arch blocked y 16 -end -arch cobblestones2 -y 17 end -arch rough_wall_2_1_1 +arch blocked y 17 -end -arch cobblestones2 -y 18 end -arch rough_wall_2_1_1 +arch blocked y 18 -end -arch cobblestones2 -y 19 end -arch rough_wall_2_1_1 +arch blocked y 19 end arch cobblestones2 y 20 end -arch rough_wall_3_2 +arch rough_wall_2_2_2 y 20 end arch cobblestones2 @@ -197,107 +139,51 @@ end arch rough_wall_2_2_1 y 31 -end -arch dungeon_floor -x 1 -end -arch wall_2_1_2 -x 1 end -arch dungeon_floor +arch blocked x 1 -y 1 end -arch random_wealth +arch blocked x 1 y 1 end -arch dungeon_floor +arch blocked x 1 y 2 end -arch random_shield +arch blocked x 1 -y 2 -end -arch dungeon_floor -x 1 -y 3 -end -arch random_potion -x 1 y 3 -end -arch dungeon_floor -x 1 -y 4 end -arch chest -hp 3 -exp 5 +arch blocked x 1 y 4 -level 5 -end -arch dungeon_floor -x 1 -y 5 end -arch chest -hp 3 -exp 10 +arch blocked x 1 y 5 -level 10 -end -arch dungeon_floor -x 1 -y 6 end -arch chest -hp 2 -exp 15 +arch blocked x 1 y 6 -level 15 end -arch dungeon_floor -x 1 -y 7 -end -arch chest -hp 2 -exp 20 +arch blocked x 1 y 7 -level 20 -end -arch dungeon_floor -x 1 -y 8 end -arch chest -exp 25 +arch blocked x 1 y 8 -level 25 -end -arch dungeon_floor -x 1 -y 9 end -arch chest -exp 30 +arch blocked x 1 y 9 -level 30 end -arch dungeon_floor +arch cobblestones2 x 1 y 10 end -arch locked_door1 -slaying 1123 +arch rough_wall_2_2_2 x 1 y 10 end @@ -305,73 +191,74 @@ x 1 y 11 end +arch rough_wall_2_1_1 +x 1 +y 11 +end arch cobblestones2 x 1 y 12 end +arch rough_wall_2_1_1 +x 1 +y 12 +end arch cobblestones2 x 1 y 13 end +arch rough_wall_2_1_1 +x 1 +y 13 +end arch cobblestones2 x 1 y 14 end +arch rough_wall_2_1_1 +x 1 +y 14 +end arch cobblestones2 x 1 y 15 end +arch rough_wall_2_1_1 +x 1 +y 15 +end arch cobblestones2 x 1 y 16 end -arch wizard -name Magician Leader -Str 0 -Con 10 -Wis 20 -Pow 10 -Int 9 -hp 4000 -maxhp 4000 -sp 4000 -maxsp 4000 -exp 70000 -dam 40 -wc -25 -ac -30 +arch rough_wall_2_1_1 x 1 y 16 -speed 0.320000 -attack_movement 7 -level 50 -type 0 -attacktype 11 -carrying 100 -weight 1500 -monster 1 -can_cast_spell 1 -can_use_scroll 1 -can_use_armour 0 -can_use_weapon 0 -can_use_rod 1 -arch key2 -name chamber key -slaying 1123 end -end arch cobblestones2 x 1 y 17 end +arch rough_wall_2_1_1 +x 1 +y 17 +end arch cobblestones2 x 1 y 18 end +arch rough_wall_2_1_1 +x 1 +y 18 +end arch cobblestones2 x 1 y 19 end +arch rough_wall_2_1_1 +x 1 +y 19 +end arch cobblestones2 x 1 y 20 @@ -380,7 +267,7 @@ x 1 y 20 end -arch rough_wall_2_1_2 +arch rough_wall_3_1 x 1 y 20 end @@ -388,6 +275,10 @@ x 1 y 21 end +arch clock +x 1 +y 21 +end arch cobblestones2 x 1 y 22 @@ -396,194 +287,50 @@ x 1 y 23 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 +arch table_4 x 1 y 23 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 end arch cobblestones2 x 1 y 24 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 1 -y 24 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 1 y 25 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 +arch table_4 x 1 y 25 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 end arch cobblestones2 x 1 y 26 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 1 -y 26 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 1 y 27 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 +arch table_4 x 1 y 27 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 end arch cobblestones2 x 1 y 28 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 1 -y 28 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 1 y 29 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 +arch table_4 x 1 y 29 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 end arch cobblestones2 x 1 y 30 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 1 -y 30 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 1 y 31 @@ -591,106 +338,51 @@ arch rough_wall_2_1_2 x 1 y 31 -end -arch dungeon_floor -x 2 end -arch wall_2_1_2 +arch blocked x 2 end -arch dungeon_floor +arch blocked x 2 y 1 -end -arch random_wealth -x 2 -y 1 -end -arch dungeon_floor -x 2 -y 2 end -arch random_shield +arch blocked x 2 y 2 -end -arch dungeon_floor -x 2 -y 3 end -arch random_potion +arch blocked x 2 y 3 -end -arch dungeon_floor -x 2 -y 4 end -arch chest -hp 3 -exp 10 +arch blocked x 2 y 4 -level 10 -end -arch dungeon_floor -x 2 -y 5 end -arch chest -hp 3 -exp 5 +arch blocked x 2 y 5 -level 5 -end -arch dungeon_floor -x 2 -y 6 end -arch chest -exp 30 +arch blocked x 2 y 6 -level 30 -end -arch dungeon_floor -x 2 -y 7 end -arch chest -hp 2 -exp 15 +arch blocked x 2 y 7 -level 15 -end -arch dungeon_floor -x 2 -y 8 end -arch chest -hp 2 -exp 20 +arch blocked x 2 y 8 -level 20 -end -arch dungeon_floor -x 2 -y 9 end -arch chest -exp 25 +arch blocked x 2 y 9 -level 25 end -arch dungeon_floor +arch cobblestones2 x 2 y 10 end -arch rough_wall_1_4 +arch rough_wall_2_1_2 x 2 y 10 end @@ -754,194 +446,50 @@ x 2 y 23 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 +arch chair_1.2 x 2 y 23 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 end arch cobblestones2 x 2 y 24 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 2 -y 24 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 2 y 25 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 +arch chair_1.2 x 2 y 25 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 end arch cobblestones2 x 2 y 26 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 2 -y 26 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 2 y 27 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 +arch chair_1.2 x 2 y 27 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 end arch cobblestones2 x 2 y 28 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 2 -y 28 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 2 y 29 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 +arch chair_1.2 x 2 y 29 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 end arch cobblestones2 x 2 y 30 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 2 -y 30 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 2 y 31 @@ -950,105 +498,89 @@ x 2 y 31 end -arch dungeon_floor +arch cobblestones2 x 3 end -arch wall_2_1_2 +arch rough_wall_2_2_2 x 3 end -arch dungeon_floor +arch cobblestones2 x 3 y 1 end -arch random_wealth +arch rough_wall_2_1_1 x 3 y 1 end -arch dungeon_floor +arch cobblestones2 x 3 y 2 end -arch random_shield +arch rough_wall_2_1_1 x 3 y 2 end -arch dungeon_floor +arch cobblestones2 x 3 y 3 end -arch random_scroll +arch rough_wall_2_1_1 x 3 y 3 end -arch dungeon_floor +arch cobblestones2 x 3 y 4 end -arch chest -exp 25 +arch rough_wall_2_1_1 x 3 y 4 -level 25 end -arch dungeon_floor +arch cobblestones2 x 3 y 5 end -arch chest -exp 30 +arch rough_wall_2_1_1 x 3 y 5 -level 30 end -arch dungeon_floor +arch cobblestones2 x 3 y 6 end -arch chest -hp 3 -exp 5 +arch rough_wall_2_1_1 x 3 y 6 -level 5 end -arch dungeon_floor +arch cobblestones2 x 3 y 7 end -arch chest -hp 2 -exp 20 +arch rough_wall_2_1_1 x 3 y 7 -level 20 end -arch dungeon_floor +arch cobblestones2 x 3 y 8 end -arch chest -hp 2 -exp 15 +arch rough_wall_2_1_1 x 3 y 8 -level 15 end -arch dungeon_floor +arch cobblestones2 x 3 y 9 end -arch chest -hp 3 -exp 10 +arch rough_wall_2_1_1 x 3 y 9 -level 10 end -arch dungeon_floor +arch cobblestones2 x 3 y 10 end -arch rough_wall_2_1_2 +arch rough_wall_3_1 x 3 y 10 end @@ -1112,119 +644,55 @@ x 3 y 23 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 3 -y 23 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 3 y 24 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 3 -y 24 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 3 -y 25 -end arch unholy_ground x 3 y 25 end -arch door_2_2_2 -x 3 -y 25 -end arch cobblestones2 x 3 -y 26 +y 25 end arch unholy_ground x 3 y 26 end -arch door_2_1_1 -x 3 -y 26 -end arch cobblestones2 x 3 -y 27 +y 26 end arch unholy_ground x 3 y 27 end -arch door_2_1_1 -x 3 -y 27 -end arch cobblestones2 x 3 -y 28 +y 27 end arch unholy_ground x 3 y 28 end -arch door_2_1_1 -x 3 -y 28 -end arch cobblestones2 x 3 -y 29 +y 28 end arch unholy_ground x 3 y 29 end -arch door_2_1_1 -x 3 -y 29 -end arch cobblestones2 x 3 -y 30 +y 29 end arch unholy_ground x 3 y 30 end -arch door_2_2_1 +arch cobblestones2 x 3 y 30 end @@ -1236,21 +704,21 @@ x 3 y 31 end -arch dungeon_floor +arch cobblestones2 x 4 end -arch wall_2_1_2 +arch rough_wall_2_1_2 x 4 end -arch dungeon_floor +arch cobblestones2 x 4 y 1 end -arch random_wealth +arch random_gem x 4 y 1 end -arch dungeon_floor +arch cobblestones2 x 4 y 2 end @@ -1258,35 +726,37 @@ x 4 y 2 end -arch dungeon_floor +arch cobblestones2 x 4 y 3 end -arch random_scroll +arch random_talisman x 4 y 3 end -arch dungeon_floor +arch cobblestones2 x 4 y 4 end arch chest -exp 30 +hp 2 +exp 20 x 4 y 4 -level 30 +level 20 end -arch dungeon_floor +arch cobblestones2 x 4 y 5 end arch chest -exp 25 +hp 2 +exp 20 x 4 y 5 -level 25 +level 20 end -arch dungeon_floor +arch cobblestones2 x 4 y 6 end @@ -1297,40 +767,40 @@ y 6 level 20 end -arch dungeon_floor +arch cobblestones2 x 4 y 7 end arch chest -hp 3 -exp 5 +hp 2 +exp 20 x 4 y 7 -level 5 +level 20 end -arch dungeon_floor +arch cobblestones2 x 4 y 8 end arch chest -hp 3 -exp 10 +hp 2 +exp 20 x 4 y 8 -level 10 +level 20 end -arch dungeon_floor +arch cobblestones2 x 4 y 9 end arch chest hp 2 -exp 15 +exp 20 x 4 y 9 -level 15 +level 20 end -arch dungeon_floor +arch cobblestones2 x 4 y 10 end @@ -1346,6 +816,10 @@ x 4 y 12 end +arch pillars +x 4 +y 12 +end arch cobblestones2 x 4 y 13 @@ -1358,6 +832,10 @@ x 4 y 15 end +arch pillars +x 4 +y 15 +end arch cobblestones2 x 4 y 16 @@ -1370,6 +848,10 @@ x 4 y 18 end +arch pillars +x 4 +y 18 +end arch cobblestones2 x 4 y 19 @@ -1442,77 +924,173 @@ monster 1 can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 4 y 25 end -arch unholy_ground +arch cobblestones2 x 4 y 25 end -arch door_3_3 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 4 y 25 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 4 y 26 end -arch unholy_ground +arch cobblestones2 x 4 y 26 end -arch door_2_1_1 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 4 y 26 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 4 y 27 end -arch unholy_ground +arch cobblestones2 x 4 y 27 end -arch door_2_1_1 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 4 y 27 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch small_stones +arch unholy_ground x 4 y 28 end -arch unholy_ground +arch cobblestones2 x 4 y 28 end -arch door_2_1_1 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 4 y 28 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch small_stones +arch unholy_ground x 4 y 29 end -arch unholy_ground +arch cobblestones2 x 4 y 29 end -arch door_1_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 4 y 29 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch small_stones +arch unholy_ground x 4 y 30 end -arch unholy_ground +arch cobblestones2 x 4 y 30 end -arch door_2_1_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 4 y 30 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end arch cobblestones2 x 4 @@ -1522,21 +1100,21 @@ x 4 y 31 end -arch dungeon_floor +arch cobblestones2 x 5 end -arch wall_2_1_2 +arch rough_wall_2_1_2 x 5 end -arch dungeon_floor +arch cobblestones2 x 5 y 1 end -arch random_wealth +arch random_gem x 5 y 1 end -arch dungeon_floor +arch cobblestones2 x 5 y 2 end @@ -1544,26 +1122,26 @@ x 5 y 2 end -arch dungeon_floor +arch cobblestones2 x 5 y 3 end -arch random_scroll +arch random_talisman x 5 y 3 end -arch dungeon_floor +arch cobblestones2 x 5 y 4 end arch chest hp 2 -exp 15 +exp 20 x 5 y 4 -level 15 +level 20 end -arch dungeon_floor +arch cobblestones2 x 5 y 5 end @@ -1574,53 +1152,55 @@ y 5 level 20 end -arch dungeon_floor +arch cobblestones2 x 5 y 6 end arch chest -exp 25 +hp 2 +exp 20 x 5 y 6 -level 25 +level 20 end -arch dungeon_floor +arch cobblestones2 x 5 y 7 end arch chest -hp 3 -exp 10 +hp 2 +exp 20 x 5 y 7 -level 10 +level 20 end -arch dungeon_floor +arch cobblestones2 x 5 y 8 end arch chest -hp 3 -exp 5 +hp 2 +exp 20 x 5 y 8 -level 5 +level 20 end -arch dungeon_floor +arch cobblestones2 x 5 y 9 end arch chest -exp 30 +hp 2 +exp 20 x 5 y 9 -level 30 +level 20 end -arch dungeon_floor +arch cobblestones2 x 5 y 10 end -arch rough_wall_2_1_2 +arch rough_wall_1_3 x 5 y 10 end @@ -1728,77 +1308,173 @@ monster 1 can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 5 y 25 end -arch unholy_ground +arch cobblestones2 x 5 y 25 end -arch door_2_1_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 5 y 25 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 5 y 26 end -arch unholy_ground +arch cobblestones2 x 5 y 26 end -arch door_2_2_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 5 y 26 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 5 y 27 end -arch unholy_ground +arch cobblestones2 x 5 y 27 end -arch door_2_2_1 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 5 y 27 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch small_stones +arch unholy_ground x 5 y 28 end -arch unholy_ground +arch small_stones x 5 y 28 end -arch door_2_2_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 5 y 28 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch medium_stones +arch unholy_ground x 5 y 29 end -arch unholy_ground +arch small_stones x 5 y 29 end -arch door_2_1_1 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 5 y 29 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch medium_stones +arch unholy_ground x 5 y 30 end -arch unholy_ground +arch small_stones x 5 y 30 end -arch door_2_2_4 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 5 y 30 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end arch cobblestones2 x 5 @@ -1808,21 +1484,21 @@ x 5 y 31 end -arch dungeon_floor +arch cobblestones2 x 6 end -arch wall_2_1_2 +arch rough_wall_2_1_2 x 6 end -arch dungeon_floor +arch cobblestones2 x 6 y 1 end -arch random_wealth +arch random_gem x 6 y 1 end -arch dungeon_floor +arch cobblestones2 x 6 y 2 end @@ -1830,15 +1506,15 @@ x 6 y 2 end -arch dungeon_floor +arch cobblestones2 x 6 y 3 end -arch random_scroll +arch random_potion x 6 y 3 end -arch dungeon_floor +arch cobblestones2 x 6 y 4 end @@ -1849,64 +1525,71 @@ y 4 level 20 end -arch dungeon_floor +arch cobblestones2 x 6 y 5 end arch chest hp 2 -exp 15 +exp 20 x 6 y 5 -level 15 +level 20 end -arch dungeon_floor +arch cobblestones2 x 6 y 6 end arch chest -hp 3 -exp 10 +hp 2 +exp 20 x 6 y 6 -level 10 +level 20 end -arch dungeon_floor +arch cobblestones2 x 6 y 7 end arch chest -exp 25 +hp 2 +exp 20 x 6 y 7 -level 25 +level 20 end -arch dungeon_floor +arch cobblestones2 x 6 y 8 end arch chest -exp 30 +hp 2 +exp 20 x 6 y 8 -level 30 +level 20 end -arch dungeon_floor +arch cobblestones2 x 6 y 9 end arch chest -hp 3 -exp 5 +hp 2 +exp 20 x 6 y 9 -level 5 +level 20 end -arch dungeon_floor +arch cobblestones2 x 6 y 10 end -arch rough_wall_2_1_2 +arch locked_door1 +slaying mleader_chamber +msg +You need the chamber key to open +this door. +endmsg x 6 y 10 end @@ -2014,63 +1697,97 @@ monster 1 can_cast_spell 1 end -arch cobblestones2 -x 6 -y 25 -end arch unholy_ground x 6 y 25 end -arch door_2_1_2 +arch cobblestones2 x 6 y 25 end -arch cobblestones2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 6 -y 26 +y 25 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end arch unholy_ground x 6 y 26 end -arch door_2_1_2 +arch cobblestones2 x 6 y 26 end -arch cobblestones2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 6 -y 27 +y 26 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end arch unholy_ground x 6 y 27 end -arch door_2_1_2 +arch cobblestones2 x 6 y 27 end -arch small_stones +arch igate_closed_2 x 6 -y 28 +y 27 +speed 0.500000 +protected 1 +connected 1 end arch unholy_ground x 6 y 28 end -arch door_1_4 +arch small_stones x 6 y 28 end -arch door_2_1_2 +arch igate_closed_2 x 6 y 28 +speed 0.500000 +protected 1 +connected 1 end -arch medium_stones +arch unholy_ground x 6 y 29 end -arch unholy_ground +arch medium_stones x 6 y 29 end @@ -2078,11 +1795,11 @@ x 6 y 29 end -arch large_stones +arch unholy_ground x 6 y 30 end -arch unholy_ground +arch large_stones x 6 y 30 end @@ -2098,89 +1815,112 @@ x 6 y 31 end -arch dungeon_floor +arch cobblestones2 x 7 end -arch wall_2_2_3 +arch rough_wall_2_1_2 x 7 end -arch dungeon_floor +arch cobblestones2 x 7 y 1 end -arch wall_2_1_1 +arch random_gem x 7 y 1 end -arch dungeon_floor +arch cobblestones2 x 7 y 2 end -arch wall_2_1_1 +arch random_spells x 7 y 2 end -arch dungeon_floor +arch cobblestones2 x 7 y 3 end -arch wall_2_1_1 +arch random_potion x 7 y 3 end -arch dungeon_floor +arch cobblestones2 x 7 y 4 end -arch wall_2_1_1 +arch chest +hp 2 +exp 20 x 7 y 4 +level 20 end -arch dungeon_floor +arch cobblestones2 x 7 y 5 end -arch wall_2_1_1 +arch chest +hp 2 +exp 20 x 7 y 5 +level 20 end -arch dungeon_floor +arch cobblestones2 x 7 y 6 end -arch wall_2_1_1 +arch chest +hp 2 +exp 20 x 7 y 6 +level 20 end -arch dungeon_floor +arch cobblestones2 x 7 y 7 end -arch wall_2_1_1 +arch chest +hp 2 +exp 20 x 7 y 7 +level 20 end -arch dungeon_floor +arch cobblestones2 x 7 y 8 end -arch wall_2_1_1 +arch chest +hp 2 +exp 20 x 7 y 8 +level 20 end -arch dungeon_floor +arch cobblestones2 x 7 y 9 end -arch wall_1_2 +arch chest +hp 2 +exp 20 x 7 y 9 +level 20 end -arch dungeon_floor +arch cobblestones2 x 7 y 10 end -arch rough_wall_2_1_2 +arch locked_door1 +slaying mleader_chamber +msg +You need the chamber key to open +this door. +endmsg x 7 y 10 end @@ -2200,6 +1940,54 @@ x 7 y 14 end +arch pentagram +x 7 +y 14 +end +arch wizard +name Magician Leader +msg +@match * +You came here to fight with my? +Haha, you wouldn't dare! +endmsg +face wizard_blue.171 +animation wizard_blue +Str 10 +Con 10 +Wis 20 +Pow 10 +Int 9 +hp 4000 +maxhp 4000 +sp 1000 +maxsp 1000 +exp 70000 +dam 40 +wc -25 +ac -30 +x 7 +y 14 +speed 0.250000 +attack_movement 7 +level 50 +type 0 +attacktype 11 +carrying 100 +weight 1500 +is_animated 1 +monster 1 +unaggressive 1 +can_cast_spell 1 +can_use_scroll 1 +can_use_rod 1 +arch ability_petsummoning +end +arch key2 +name chamber key +slaying mleader_chamber +end +end arch cobblestones2 x 7 y 15 @@ -2220,11 +2008,11 @@ x 7 y 19 end -arch cobblestones2 +arch dungeon_magic x 7 y 20 end -arch unholy_ground +arch cobblestones2 x 7 y 20 end @@ -2292,69 +2080,118 @@ monster 1 can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 7 y 25 end -arch unholy_ground +arch cobblestones2 x 7 y 25 end -arch door_2_1_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 7 y 25 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 7 y 26 end -arch unholy_ground +arch cobblestones2 x 7 y 26 end -arch door_2_1_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 7 y 26 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 7 y 27 end -arch unholy_ground +arch cobblestones2 x 7 y 27 end -arch door_2_1_2 +arch igate_closed_1 x 7 y 27 +speed 0.500000 +protected 1 +connected 1 end -arch small_stones +arch unholy_ground x 7 y 28 end -arch unholy_ground +arch magic_mouth +msg +Danger! +At least level 25 required... +endmsg x 7 y 28 end -arch door_2_1_2 +arch small_stones x 7 y 28 end -arch medium_stones +arch button_lever x 7 -y 29 +y 28 +protected 1 +connected 1 end arch unholy_ground x 7 y 29 end -arch magic_mouth -msg -Dangerous! -at least, level 30 required. -endmsg +arch large_stones +x 7 +y 29 +end +arch igate_open_1 x 7 y 29 +speed 0.500000 +protected 1 +value 1 +connected 1 +end +arch unholy_ground +x 7 +y 30 end arch large_stones x 7 @@ -2367,10 +2204,6 @@ x 7 y 30 end -arch unholy_ground -x 7 -y 30 -end arch cobblestones2 x 7 y 31 @@ -2379,14 +2212,115 @@ x 7 y 31 end -arch dungeon_floor +arch cobblestones2 x 8 -y 10 end arch rough_wall_2_1_2 x 8 +end +arch cobblestones2 +x 8 +y 1 +end +arch random_gem +x 8 +y 1 +end +arch cobblestones2 +x 8 +y 2 +end +arch random_spells +x 8 +y 2 +end +arch cobblestones2 +x 8 +y 3 +end +arch random_potion +x 8 +y 3 +end +arch cobblestones2 +x 8 +y 4 +end +arch chest +hp 2 +exp 20 +x 8 +y 4 +level 20 +end +arch cobblestones2 +x 8 +y 5 +end +arch chest +hp 2 +exp 20 +x 8 +y 5 +level 20 +end +arch cobblestones2 +x 8 +y 6 +end +arch chest +hp 2 +exp 20 +x 8 +y 6 +level 20 +end +arch cobblestones2 +x 8 +y 7 +end +arch chest +hp 2 +exp 20 +x 8 +y 7 +level 20 +end +arch cobblestones2 +x 8 +y 8 +end +arch chest +hp 2 +exp 20 +x 8 +y 8 +level 20 +end +arch cobblestones2 +x 8 +y 9 +end +arch chest +hp 2 +exp 20 +x 8 +y 9 +level 20 +end +arch cobblestones2 +x 8 y 10 end +arch locked_door1 +slaying mleader_chamber +msg +You need the chamber key to open +this door. +endmsg +x 8 +y 10 +end arch cobblestones2 x 8 y 11 @@ -2423,11 +2357,11 @@ x 8 y 19 end -arch cobblestones2 +arch dungeon_magic x 8 y 20 end -arch unholy_ground +arch cobblestones2 x 8 y 20 end @@ -2491,59 +2425,97 @@ monster 1 can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 8 y 25 end -arch unholy_ground +arch cobblestones2 x 8 y 25 end -arch door_2_1_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 8 y 25 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 8 y 26 end -arch unholy_ground +arch cobblestones2 x 8 y 26 end -arch door_2_1_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 8 y 26 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 8 y 27 end -arch unholy_ground +arch cobblestones2 x 8 y 27 end -arch door_2_1_2 +arch igate_closed_2 x 8 y 27 +speed 0.500000 +protected 1 +connected 1 end -arch small_stones +arch unholy_ground x 8 y 28 end -arch unholy_ground +arch small_stones x 8 y 28 end -arch door_2_1_2 +arch igate_closed_2 x 8 y 28 +speed 0.500000 +protected 1 +connected 1 end -arch medium_stones +arch unholy_ground x 8 y 29 end -arch unholy_ground +arch medium_stones x 8 y 29 end @@ -2551,11 +2523,11 @@ x 8 y 29 end -arch medium_stones +arch unholy_ground x 8 y 30 end -arch unholy_ground +arch medium_stones x 8 y 30 end @@ -2571,14 +2543,110 @@ x 8 y 31 end -arch dungeon_floor +arch cobblestones2 x 9 -y 10 end arch rough_wall_2_1_2 x 9 +end +arch cobblestones2 +x 9 +y 1 +end +arch random_gem +x 9 +y 1 +end +arch cobblestones2 +x 9 +y 2 +end +arch random_spells +x 9 +y 2 +end +arch cobblestones2 +x 9 +y 3 +end +arch random_talisman +x 9 +y 3 +end +arch cobblestones2 +x 9 +y 4 +end +arch chest +hp 2 +exp 20 +x 9 +y 4 +level 20 +end +arch cobblestones2 +x 9 +y 5 +end +arch chest +hp 2 +exp 20 +x 9 +y 5 +level 20 +end +arch cobblestones2 +x 9 +y 6 +end +arch chest +hp 2 +exp 20 +x 9 +y 6 +level 20 +end +arch cobblestones2 +x 9 +y 7 +end +arch chest +hp 2 +exp 20 +x 9 +y 7 +level 20 +end +arch cobblestones2 +x 9 +y 8 +end +arch chest +hp 2 +exp 20 +x 9 +y 8 +level 20 +end +arch cobblestones2 +x 9 +y 9 +end +arch chest +hp 2 +exp 20 +x 9 +y 9 +level 20 +end +arch cobblestones2 +x 9 y 10 end +arch rough_wall_1_4 +x 9 +y 10 +end arch cobblestones2 x 9 y 11 @@ -2683,87 +2751,279 @@ monster 1 can_cast_spell 1 end -arch cobblestones2 -x 9 -y 25 -end arch unholy_ground x 9 y 25 end -arch door_3_3 +arch cobblestones2 x 9 y 25 end -arch cobblestones2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 9 -y 26 +y 25 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end arch unholy_ground x 9 y 26 end -arch door_2_2_4 +arch cobblestones2 x 9 y 26 end -arch cobblestones2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 9 -y 27 +y 26 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end arch unholy_ground x 9 y 27 end -arch door_1_3 +arch cobblestones2 x 9 y 27 end -arch small_stones +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 9 -y 28 +y 27 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end arch unholy_ground x 9 y 28 end -arch door_2_2_3 +arch small_stones x 9 y 28 end -arch small_stones +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 9 -y 29 +y 28 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end arch unholy_ground x 9 y 29 end -arch door_2_1_1 +arch small_stones x 9 y 29 end -arch small_stones +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 9 -y 30 +y 29 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end arch unholy_ground x 9 y 30 end -arch door_2_2_1 +arch small_stones x 9 y 30 -end -arch cobblestones2 -x 9 -y 31 end -arch rough_wall_2_1_2 -x 9 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 +x 9 +y 30 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 +end +arch cobblestones2 +x 9 +y 31 +end +arch rough_wall_2_1_2 +x 9 y 31 +end +arch cobblestones2 +x 10 +end +arch rough_wall_2_1_2 +x 10 +end +arch cobblestones2 +x 10 +y 1 +end +arch random_gem +x 10 +y 1 +end +arch cobblestones2 +x 10 +y 2 +end +arch random_spells +x 10 +y 2 +end +arch cobblestones2 +x 10 +y 3 +end +arch random_talisman +x 10 +y 3 +end +arch cobblestones2 +x 10 +y 4 +end +arch chest +hp 2 +exp 20 +x 10 +y 4 +level 20 +end +arch cobblestones2 +x 10 +y 5 +end +arch chest +hp 2 +exp 20 +x 10 +y 5 +level 20 +end +arch cobblestones2 +x 10 +y 6 +end +arch chest +hp 2 +exp 20 +x 10 +y 6 +level 20 +end +arch cobblestones2 +x 10 +y 7 +end +arch chest +hp 2 +exp 20 +x 10 +y 7 +level 20 +end +arch cobblestones2 +x 10 +y 8 +end +arch chest +hp 2 +exp 20 +x 10 +y 8 +level 20 +end +arch cobblestones2 +x 10 +y 9 +end +arch chest +hp 2 +exp 20 +x 10 +y 9 +level 20 end -arch dungeon_floor +arch cobblestones2 x 10 y 10 end @@ -2779,6 +3039,10 @@ x 10 y 12 end +arch pillars +x 10 +y 12 +end arch cobblestones2 x 10 y 13 @@ -2791,6 +3055,10 @@ x 10 y 15 end +arch pillars +x 10 +y 15 +end arch cobblestones2 x 10 y 16 @@ -2803,6 +3071,10 @@ x 10 y 18 end +arch pillars +x 10 +y 18 +end arch cobblestones2 x 10 y 19 @@ -2875,77 +3147,173 @@ monster 1 can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 10 y 25 end -arch unholy_ground +arch cobblestones2 x 10 y 25 end -arch door_3_3 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 10 y 25 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 10 y 26 end -arch unholy_ground +arch cobblestones2 x 10 y 26 end -arch door_2_1_1 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 10 y 26 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 10 y 27 end -arch unholy_ground +arch cobblestones2 x 10 y 27 end -arch door_2_1_1 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 10 y 27 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 10 y 28 end -arch unholy_ground +arch cobblestones2 x 10 y 28 end -arch door_2_1_1 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 10 y 28 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 10 y 29 end -arch unholy_ground +arch cobblestones2 x 10 y 29 end -arch door_1_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 10 y 29 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end -arch cobblestones2 +arch unholy_ground x 10 y 30 end -arch unholy_ground +arch cobblestones2 x 10 y 30 end -arch door_2_1_2 +arch wizard +name Master mage +Str 0 +Con 6 +Wis 20 +Int 9 +hp 520 +maxsp 100 +exp 3500 +dam 20 +ac 2 x 10 y 30 +speed 0.320000 +attack_movement 7 +level 24 +type 0 +monster 1 +can_cast_spell 1 end arch cobblestones2 x 10 @@ -2955,11 +3323,89 @@ x 10 y 31 end -arch dungeon_floor +arch cobblestones2 +x 11 +end +arch rough_wall_2_2_3 +x 11 +end +arch cobblestones2 +x 11 +y 1 +end +arch rough_wall_2_1_1 +x 11 +y 1 +end +arch cobblestones2 +x 11 +y 2 +end +arch rough_wall_2_1_1 +x 11 +y 2 +end +arch cobblestones2 +x 11 +y 3 +end +arch rough_wall_2_1_1 +x 11 +y 3 +end +arch cobblestones2 +x 11 +y 4 +end +arch rough_wall_2_1_1 +x 11 +y 4 +end +arch cobblestones2 +x 11 +y 5 +end +arch rough_wall_2_1_1 +x 11 +y 5 +end +arch cobblestones2 +x 11 +y 6 +end +arch rough_wall_2_1_1 +x 11 +y 6 +end +arch cobblestones2 +x 11 +y 7 +end +arch rough_wall_2_1_1 +x 11 +y 7 +end +arch cobblestones2 +x 11 +y 8 +end +arch rough_wall_2_1_1 +x 11 +y 8 +end +arch cobblestones2 +x 11 +y 9 +end +arch rough_wall_2_1_1 +x 11 +y 9 +end +arch cobblestones2 x 11 y 10 end -arch rough_wall_2_1_2 +arch rough_wall_3_1 x 11 y 10 end @@ -3023,119 +3469,55 @@ x 11 y 23 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 11 -y 23 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 11 y 24 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 11 -y 24 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 11 -y 25 -end arch unholy_ground x 11 y 25 end -arch door_3_3 -x 11 -y 25 -end arch cobblestones2 x 11 -y 26 +y 25 end arch unholy_ground x 11 y 26 end -arch door_2_1_1 -x 11 -y 26 -end arch cobblestones2 x 11 -y 27 +y 26 end arch unholy_ground x 11 y 27 end -arch door_2_1_1 -x 11 -y 27 -end arch cobblestones2 x 11 -y 28 +y 27 end arch unholy_ground x 11 y 28 end -arch door_2_1_1 -x 11 -y 28 -end arch cobblestones2 x 11 -y 29 +y 28 end arch unholy_ground x 11 y 29 end -arch door_2_1_1 -x 11 -y 29 -end arch cobblestones2 x 11 -y 30 +y 29 end arch unholy_ground x 11 y 30 end -arch door_2_1_2 +arch cobblestones2 x 11 y 30 end @@ -3146,8 +3528,47 @@ arch rough_wall_2_1_2 x 11 y 31 +end +arch blocked +x 12 +end +arch blocked +x 12 +y 1 +end +arch blocked +x 12 +y 2 +end +arch blocked +x 12 +y 3 +end +arch blocked +x 12 +y 4 +end +arch blocked +x 12 +y 5 +end +arch blocked +x 12 +y 6 +end +arch blocked +x 12 +y 7 +end +arch blocked +x 12 +y 8 +end +arch blocked +x 12 +y 9 end -arch dungeon_floor +arch cobblestones2 x 12 y 10 end @@ -3215,59 +3636,19 @@ x 12 y 23 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 +arch chair_1.4 x 12 y 23 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 end arch cobblestones2 x 12 y 24 end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 12 -y 24 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end arch cobblestones2 x 12 y 25 -end -arch unholy_ground -x 12 -y 25 end -arch door_2_2_3 +arch chair_1.4 x 12 y 25 end @@ -3275,23 +3656,11 @@ x 12 y 26 end -arch unholy_ground -x 12 -y 26 -end -arch door_2_1_1 -x 12 -y 26 -end arch cobblestones2 x 12 y 27 -end -arch unholy_ground -x 12 -y 27 end -arch door_2_1_1 +arch chair_1.4 x 12 y 27 end @@ -3299,23 +3668,11 @@ x 12 y 28 end -arch unholy_ground -x 12 -y 28 -end -arch door_2_1_1 -x 12 -y 28 -end arch cobblestones2 x 12 y 29 end -arch unholy_ground -x 12 -y 29 -end -arch door_2_1_1 +arch chair_1.4 x 12 y 29 end @@ -3323,14 +3680,6 @@ x 12 y 30 end -arch unholy_ground -x 12 -y 30 -end -arch door_2_2_4 -x 12 -y 30 -end arch cobblestones2 x 12 y 31 @@ -3339,707 +3688,381 @@ x 12 y 31 end -arch dungeon_floor +arch blocked x 13 -y 10 end -arch rough_wall_2_1_2 +arch blocked x 13 -y 10 +y 1 end -arch cobblestones2 +arch blocked x 13 -y 11 -end -arch cobblestones2 -x 13 -y 12 -end -arch cobblestones2 -x 13 -y 13 -end -arch cobblestones2 -x 13 -y 14 -end -arch cobblestones2 -x 13 -y 15 -end -arch cobblestones2 -x 13 -y 16 -end -arch cobblestones2 -x 13 -y 17 -end -arch cobblestones2 -x 13 -y 18 -end -arch cobblestones2 -x 13 -y 19 -end -arch cobblestones2 -x 13 -y 20 -end -arch unholy_ground -x 13 -y 20 -end -arch rough_wall_2_1_2 -x 13 -y 20 -end -arch cobblestones2 -x 13 -y 21 -end -arch cobblestones2 -x 13 -y 22 -end -arch cobblestones2 -x 13 -y 23 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 13 -y 23 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 13 -y 24 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 13 -y 24 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 13 -y 25 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 13 -y 25 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 13 -y 26 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 13 -y 26 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 13 -y 27 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 13 -y 27 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 13 -y 28 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 13 -y 28 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 13 -y 29 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 13 -y 29 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 13 -y 30 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 13 -y 30 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 13 -y 31 -end -arch rough_wall_2_1_2 -x 13 -y 31 -end -arch dungeon_floor -x 14 -y 10 -end -arch rough_wall_2_1_2 -x 14 -y 10 -end -arch cobblestones2 -x 14 -y 11 -end -arch cobblestones2 -x 14 -y 12 -end -arch cobblestones2 -x 14 -y 13 -end -arch cobblestones2 -x 14 -y 14 -end -arch cobblestones2 -x 14 -y 15 -end -arch cobblestones2 -x 14 -y 16 -end -arch cobblestones2 -x 14 -y 17 -end -arch cobblestones2 -x 14 -y 18 -end -arch cobblestones2 -x 14 -y 19 -end -arch cobblestones2 -x 14 -y 20 -end -arch unholy_ground -x 14 -y 20 -end -arch rough_wall_2_1_2 -x 14 -y 20 -end -arch cobblestones2 -x 14 -y 21 -end -arch cobblestones2 -x 14 -y 22 -end -arch cobblestones2 -x 14 -y 23 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 14 -y 23 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 14 -y 24 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 14 -y 24 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 14 -y 25 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 14 -y 25 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 14 -y 26 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 14 -y 26 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 14 -y 27 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 14 -y 27 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 14 -y 28 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 14 -y 28 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 14 -y 29 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 14 -y 29 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 -end -arch cobblestones2 -x 14 -y 30 -end -arch wizard -name Master mage -Str 0 -Con 6 -Wis 20 -Int 9 -hp 520 -maxsp 100 -exp 3500 -dam 20 -ac 2 -x 14 -y 30 -speed 0.320000 -attack_movement 7 -level 24 -type 0 -monster 1 -can_cast_spell 1 +y 2 end -arch cobblestones2 -x 14 -y 31 +arch blocked +x 13 +y 3 end -arch rough_wall_2_1_2 -x 14 -y 31 +arch blocked +x 13 +y 4 end -arch dungeon_floor -x 15 +arch blocked +x 13 +y 5 +end +arch blocked +x 13 +y 6 +end +arch blocked +x 13 +y 7 +end +arch blocked +x 13 +y 8 +end +arch blocked +x 13 +y 9 +end +arch cobblestones2 +x 13 y 10 end arch rough_wall_2_2_3 -x 15 +x 13 y 10 end arch cobblestones2 -x 15 +x 13 y 11 end arch rough_wall_2_1_1 -x 15 +x 13 y 11 end arch cobblestones2 -x 15 +x 13 y 12 end arch rough_wall_2_1_1 -x 15 +x 13 y 12 end arch cobblestones2 -x 15 +x 13 y 13 end arch rough_wall_2_1_1 -x 15 +x 13 y 13 end arch cobblestones2 -x 15 +x 13 y 14 end arch rough_wall_2_1_1 -x 15 +x 13 y 14 end arch cobblestones2 -x 15 +x 13 y 15 end arch rough_wall_2_1_1 -x 15 +x 13 y 15 end arch cobblestones2 -x 15 +x 13 y 16 end arch rough_wall_2_1_1 -x 15 +x 13 y 16 end arch cobblestones2 -x 15 +x 13 y 17 end arch rough_wall_2_1_1 -x 15 +x 13 y 17 end arch cobblestones2 -x 15 +x 13 y 18 end arch rough_wall_2_1_1 -x 15 +x 13 y 18 end arch cobblestones2 -x 15 +x 13 y 19 end arch rough_wall_2_1_1 -x 15 +x 13 y 19 end arch cobblestones2 -x 15 +x 13 y 20 end -arch rough_wall_3_4 -x 15 +arch unholy_ground +x 13 +y 20 +end +arch rough_wall_3_1 +x 13 y 20 end arch cobblestones2 -x 15 +x 13 +y 21 +end +arch clock +x 13 +y 21 +end +arch cobblestones2 +x 13 +y 22 +end +arch cobblestones2 +x 13 +y 23 +end +arch table_4 +x 13 +y 23 +end +arch cobblestones2 +x 13 +y 24 +end +arch cobblestones2 +x 13 +y 25 +end +arch table_4 +x 13 +y 25 +end +arch cobblestones2 +x 13 +y 26 +end +arch cobblestones2 +x 13 +y 27 +end +arch table_4 +x 13 +y 27 +end +arch cobblestones2 +x 13 +y 28 +end +arch cobblestones2 +x 13 +y 29 +end +arch table_4 +x 13 +y 29 +end +arch cobblestones2 +x 13 +y 30 +end +arch cobblestones2 +x 13 +y 31 +end +arch rough_wall_2_1_2 +x 13 +y 31 +end +arch blocked +x 14 +end +arch blocked +x 14 +y 1 +end +arch blocked +x 14 +y 2 +end +arch blocked +x 14 +y 3 +end +arch blocked +x 14 +y 4 +end +arch blocked +x 14 +y 5 +end +arch blocked +x 14 +y 6 +end +arch blocked +x 14 +y 7 +end +arch blocked +x 14 +y 8 +end +arch blocked +x 14 +y 9 +end +arch blocked +x 14 +y 10 +end +arch blocked +x 14 +y 11 +end +arch blocked +x 14 +y 12 +end +arch blocked +x 14 +y 13 +end +arch blocked +x 14 +y 14 +end +arch blocked +x 14 +y 15 +end +arch blocked +x 14 +y 16 +end +arch blocked +x 14 +y 17 +end +arch blocked +x 14 +y 18 +end +arch blocked +x 14 +y 19 +end +arch cobblestones2 +x 14 +y 20 +end +arch unholy_ground +x 14 +y 20 +end +arch rough_wall_2_2_3 +x 14 +y 20 +end +arch cobblestones2 +x 14 y 21 end arch rough_wall_2_1_1 -x 15 +x 14 y 21 end arch cobblestones2 -x 15 +x 14 y 22 end arch rough_wall_2_1_1 -x 15 +x 14 y 22 end arch cobblestones2 -x 15 +x 14 y 23 end arch rough_wall_2_1_1 -x 15 +x 14 y 23 end arch cobblestones2 -x 15 +x 14 y 24 end arch rough_wall_2_1_1 -x 15 +x 14 y 24 end arch cobblestones2 -x 15 +x 14 y 25 end arch rough_wall_2_1_1 -x 15 +x 14 y 25 end arch cobblestones2 -x 15 +x 14 y 26 end arch rough_wall_2_1_1 -x 15 +x 14 y 26 end arch cobblestones2 -x 15 +x 14 y 27 end arch rough_wall_2_1_1 -x 15 +x 14 y 27 end arch cobblestones2 -x 15 +x 14 y 28 end arch rough_wall_2_1_1 -x 15 +x 14 y 28 end arch cobblestones2 -x 15 +x 14 y 29 end arch rough_wall_2_1_1 -x 15 +x 14 y 29 end arch cobblestones2 -x 15 +x 14 y 30 end arch rough_wall_2_1_1 -x 15 +x 14 y 30 end arch cobblestones2 -x 15 +x 14 y 31 end arch rough_wall_2_2_4 -x 15 +x 14 y 31 end Index: maps/pup_land/lone_town/gemshop_ud diff -u maps/pup_land/lone_town/gemshop_ud:1.1 maps/pup_land/lone_town/gemshop_ud:1.2 --- maps/pup_land/lone_town/gemshop_ud:1.1 Sun Mar 28 20:29:13 1999 +++ maps/pup_land/lone_town/gemshop_ud Sun Oct 8 19:33:30 2000 @@ -6,6 +6,8 @@ Date: Thu Mar 14 02:23:55 1996 endmsg end +arch blocked +end arch afloor_right y 1 end @@ -60,6 +62,12 @@ arch awall_2_2_1 y 9 end +arch blocked +y 10 +end +arch blocked +y 11 +end arch afloor_right y 12 end @@ -84,6 +92,9 @@ arch awall_2_2_1 y 15 end +arch blocked +x 1 +end arch afloor_right x 1 y 1 @@ -819,6 +830,21 @@ x 7 y 15 end +arch blocked +x 8 +end +arch blocked +x 8 +y 1 +end +arch blocked +x 8 +y 2 +end +arch blocked +x 8 +y 3 +end arch afloor_right x 8 y 4 @@ -903,6 +929,25 @@ x 8 y 15 end +arch blocked +x 9 +end +arch blocked +x 9 +y 1 +end +arch blocked +x 9 +y 2 +end +arch blocked +x 9 +y 3 +end +arch blocked +x 9 +y 4 +end arch afloor_right x 9 y 5 @@ -940,11 +985,12 @@ y 9 end arch scroll +name message msg From Fox Tails, the gang of bandits -to very poor gemshop-keeper. - -We came to rob most of gems ,hahaha! +to very poor gemshop-keeper: +Don't worry, we'll take good care of +your gems, hahaha! endmsg x 9 y 9 @@ -977,6 +1023,25 @@ x 9 y 15 end +arch blocked +x 10 +end +arch blocked +x 10 +y 1 +end +arch blocked +x 10 +y 2 +end +arch blocked +x 10 +y 3 +end +arch blocked +x 10 +y 4 +end arch afloor_right x 10 y 5 @@ -1616,4 +1681,16 @@ arch awall_2_2_4 x 15 y 12 +end +arch blocked +x 15 +y 13 +end +arch blocked +x 15 +y 14 +end +arch blocked +x 15 +y 15 end Index: maps/pup_land/lone_town/guild_freedom diff -u maps/pup_land/lone_town/guild_freedom:1.1 maps/pup_land/lone_town/guild_freedom:1.2 --- maps/pup_land/lone_town/guild_freedom:1.1 Sun Mar 28 20:29:15 1999 +++ maps/pup_land/lone_town/guild_freedom Sun Oct 8 19:33:30 2000 @@ -4,7 +4,7 @@ Email: gnu@foo.bar Date: Wed Dec 18 17:43:33 1996 endmsg -x 18 +x 20 end arch woodfloor end @@ -34,13 +34,31 @@ arch wwall_2_2_1 y 4 end +arch dungeon_magic +y 5 +end +arch invis_exit +slaying town +hp 13 +sp 10 +y 5 +end arch grass y 5 end +arch dungeon_magic +y 6 +end +arch invis_exit +slaying town +hp 13 +sp 10 +y 6 +end arch grass y 6 end -arch cobblestones +arch dungeon_magic y 7 end arch invis_exit @@ -50,6 +68,9 @@ y 7 end arch cobblestones +y 7 +end +arch dungeon_magic y 8 end arch invis_exit @@ -58,9 +79,30 @@ sp 10 y 8 end +arch cobblestones +y 8 +end +arch dungeon_magic +y 9 +end +arch invis_exit +slaying town +hp 13 +sp 10 +y 9 +end arch grass y 9 end +arch dungeon_magic +y 10 +end +arch invis_exit +slaying town +hp 13 +sp 10 +y 10 +end arch grass y 10 end @@ -160,15 +202,28 @@ x 1 y 13 end +arch woodfloor +x 1 +y 14 +end arch ninja +name Slik, the ninja msg +@match task +I will assassinate Bauer, the leader of +Regular Army. It's the only way to win +that war. +@match training +I'm training for my great task. +It will be difficult. @match * -hello +Hello. Don't disturb me, I'm doing +ninja-training. endmsg Dex -19 hp 100 x 1 -y 13 +y 14 speed 0.001000 type 0 weight 700000 @@ -178,10 +233,6 @@ end arch woodfloor x 1 -y 14 -end -arch woodfloor -x 1 y 15 end arch wwall_2_1_2 @@ -203,14 +254,14 @@ @match Nurnberg|nurnberg Far east from Lone Town. @match Liberation|liberation -We are a member of lioberation army. +We are members of Liberation Army. @match Regular|regular -We fight against it. +We fight against Regular Army. @match No|no|Sumson|sumson -He is the spy of Liberation Army. -Now He entered the city of Nurnburg, -and collected information of the -Regular Army. +Sumson is the spy of Liberation Army. +He entered the city of Nuernberg, +to collected information about +our enemies, Regular Army. @match Yes|yes Really!? So, Where is he? @@ -249,6 +300,10 @@ x 2 y 6 end +arch fountain +x 2 +y 6 +end arch cobblestones x 2 y 7 @@ -261,6 +316,10 @@ x 2 y 9 end +arch fountain +x 2 +y 9 +end arch grass x 2 y 10 @@ -315,7 +374,7 @@ x 3 y 4 end -arch wwall_2_1_2 +arch wwall_win2 x 3 y 4 end @@ -347,7 +406,7 @@ x 3 y 11 end -arch wwall_2_1_2 +arch wwall_win2 x 3 y 11 end @@ -405,6 +464,10 @@ x 4 y 6 end +arch fountain +x 4 +y 6 +end arch cobblestones x 4 y 7 @@ -417,6 +480,10 @@ x 4 y 9 end +arch fountain +x 4 +y 9 +end arch grass x 4 y 10 @@ -437,29 +504,6 @@ x 4 y 13 end -arch sage -msg -@match Barrier|barrier -There is the barrior station to -the south-east from Lone Town. -@match Regular|regular -We fight against Regular Army. -@match Bauer|bauer -He is the leader of Regular Army. -And He is the mayer of Nurnberg. -@match Lone|lone|town|Town -This town is Lone Town. -@match * -Mr.Bauer and his Regular Army built -the Barrier station. -endmsg -hp 180 -x 4 -y 13 -randomitems none -friendly 1 -unaggressive 0 -end arch woodfloor x 4 y 14 @@ -538,6 +582,29 @@ x 5 y 13 end +arch sage +msg +@match Barrier|barrier +There is the barrior station to +the south-east from Lone Town. +@match Regular|regular +We fight against Regular Army. +@match Bauer|bauer +He is the leader of Regular Army. +And he is the mayer of Nurnberg. +@match Lone|lone|town|Town +Welcome to lone town! +@match * +Mr.Bauer and his Regular Army built +the Barrier station. +endmsg +hp 180 +x 5 +y 13 +randomitems none +friendly 1 +unaggressive 0 +end arch woodfloor x 5 y 14 @@ -596,10 +663,36 @@ x 6 y 7 end +arch door_look_2 +hp 0 +exp 0 +ac 0 +x 6 +y 7 +level 0 +material 0 +randomitems none +alive 0 +no_pass 0 +pass_thru 0 +end arch woodfloor x 6 y 8 end +arch door_look_2 +hp 0 +exp 0 +ac 0 +x 6 +y 8 +level 0 +material 0 +randomitems none +alive 0 +no_pass 0 +pass_thru 0 +end arch woodfloor x 6 y 9 @@ -674,6 +767,16 @@ x 7 y 6 end +arch light_guard +name guard +sp 0 +maxsp 0 +x 7 +y 6 +monster 0 +friendly 1 +can_cast_spell 0 +end arch woodfloor x 7 y 7 @@ -686,6 +789,16 @@ x 7 y 9 end +arch light_guard +name guard +sp 0 +maxsp 0 +x 7 +y 9 +monster 0 +friendly 1 +can_cast_spell 0 +end arch woodfloor x 7 y 10 @@ -724,26 +837,6 @@ x 8 y 1 end -arch barbarian -msg -@match Resistance|resistance -We are not registance! -@match Regular|regular -They call us "Resistance" -But we just want freedom. -@match Liberation|liberation -We'll win the war against Regular Army. -@match * -This is the guild of Liberation Army. -endmsg -hp 100 -x 8 -y 1 -type 0 -randomitems none -monster 1 -friendly 1 -end arch woodfloor x 8 y 2 @@ -788,10 +881,6 @@ x 8 y 12 end -arch table_2 -x 8 -y 12 -end arch woodfloor x 8 y 13 @@ -834,6 +923,13 @@ x 9 y 5 end +arch charwoman +hp 800 +x 9 +y 5 +friendly 1 +unaggressive 0 +end arch woodfloor x 9 y 6 @@ -858,65 +954,10 @@ x 9 y 11 end -arch charwoman -hp 800 -x 9 -y 11 -friendly 1 -unaggressive 0 -end -arch magic_ear -msg -@match Let's protect nature -Click. -endmsg -x 9 -y 12 -connected 2 -end -arch magic_ear -msg -@match Key|key -Click. -endmsg -x 9 -y 12 -connected 10 -end arch woodfloor x 9 y 12 end -arch chair_1.2 -x 9 -y 12 -end -arch human -name Reception of Liberation Army -msg -@match Let's protect nature -Good! -@match Tower|tower -East of the lone_town. -@match key|Key -Here. -@match Yes|yes -I'll test you on your ability to -battle. -Go to the Tower of Ordeal, -and get key and scroll. -@match * -I am a member of Liberation Army. -Do you want to join us? -endmsg -hp 100 -x 9 -y 12 -type 0 -randomitems none -monster 1 -friendly 1 -end arch woodfloor x 9 y 13 @@ -991,19 +1032,10 @@ x 10 y 13 end -arch wwall_1_4 -x 10 -y 13 -end arch woodfloor x 10 y 14 end -arch gate_closed_2 -x 10 -y 14 -connected 2 -end arch woodfloor x 10 y 15 @@ -1026,6 +1058,27 @@ x 11 y 2 end +arch barbarian +msg +@match [Rr]esistance +We are not the "resistance"! +@match Regular|regular +They call us "Resistance". In fact, +we want nothing but freedom. +@match Liberation|liberation +We'll win the war against Regular Army. +There's no doubt about that. +@match * +This is the guild of Liberation Army. +endmsg +hp 100 +x 11 +y 2 +type 0 +randomitems none +monster 1 +friendly 1 +end arch woodfloor x 11 y 3 @@ -1046,7 +1099,7 @@ x 11 y 6 end -arch wwall_2_2_1 +arch wwall_1_2 x 11 y 6 end @@ -1060,6 +1113,8 @@ ac 0 x 11 y 7 +level 0 +material 0 randomitems none alive 0 no_pass 0 @@ -1069,15 +1124,24 @@ x 11 y 8 end -arch wwall_2_2_2 +arch door_look_2 +hp 0 +exp 0 +ac 0 x 11 y 8 +level 0 +material 0 +randomitems none +alive 0 +no_pass 0 +pass_thru 0 end arch woodfloor x 11 y 9 end -arch wwall_3_2 +arch wwall_1_1 x 11 y 9 end @@ -1101,10 +1165,6 @@ x 11 y 13 end -arch wwall_2_1_2 -x 11 -y 13 -end arch woodfloor x 11 y 14 @@ -1143,7 +1203,7 @@ x 12 y 5 end -arch wwall_3_3 +arch wwall_2_1_2 x 12 y 5 end @@ -1151,9 +1211,14 @@ x 12 y 6 end -arch wwall_2_2_4 +arch man +msg +endmsg +hp 180 x 12 y 6 +friendly 1 +unaggressive 0 end arch woodfloor x 12 @@ -1163,23 +1228,15 @@ x 12 y 8 end -arch wwall_2_2_3 -x 12 -y 8 -end arch woodfloor x 12 y 9 end -arch wwall_3_4 -x 12 -y 9 -end arch woodfloor x 12 y 10 end -arch wwall_4 +arch wwall_2_1_2 x 12 y 10 end @@ -1187,27 +1244,37 @@ x 12 y 11 end -arch wwall_2_2_1 +arch table_4 x 12 y 11 +material 0 +value 0 +no_pick 1 +no_pass 1 end arch woodfloor x 12 y 12 end -arch gate_closed_2 +arch table_4 x 12 y 12 -speed 0.500000 -connected 10 +material 0 +value 0 +no_pick 1 +no_pass 1 end arch woodfloor x 12 y 13 end -arch wwall_2_1_2 +arch table_4 x 12 y 13 +material 0 +value 0 +no_pick 1 +no_pass 1 end arch woodfloor x 12 @@ -1231,6 +1298,10 @@ x 13 y 1 end +arch clock +x 13 +y 1 +end arch woodfloor x 13 y 2 @@ -1263,13 +1334,6 @@ x 13 y 8 end -arch man -hp 180 -x 13 -y 8 -friendly 1 -unaggressive 0 -end arch woodfloor x 13 y 9 @@ -1278,7 +1342,7 @@ x 13 y 10 end -arch wwall_3_3 +arch wwall_2_1_2 x 13 y 10 end @@ -1286,30 +1350,67 @@ x 13 y 11 end -arch wwall_3_1 +arch magic_ear +name 1 +msg +@match key|Key +endmsg x 13 -y 11 +y 12 +protected 1 +connected 1 end -arch woodfloor +arch magic_ear +name 2 +msg +@match [Ll]et's protect nature +endmsg x 13 y 12 +protected 2 +connected 2 end arch woodfloor x 13 -y 13 +y 12 end -arch wwall_2_1_2 +arch human +name Reception of Liberation Army +msg +@match Let's protect nature +Good, you passed the test! +Talk to the guildmaster now. He will +provide you with further instructions. +@match Tower|tower +The Tower of Ordeal lies to the east +of lone town. I'll give you the key +when you are ready. +@match key|Key +Here it is. The key for the Tower of +Ordeal. +@match [Ss]croll +You must find the scroll by yourself. +@match Yes|yes +Fine, but I must test your combat +ability first. Go to the Tower of +Ordeal, and search for a scroll there. +@match * +I am a member of Liberation Army. +Do you want to join us? +endmsg +hp 100 x 13 -y 13 +y 12 +type 0 +randomitems none +monster 1 +friendly 1 end arch woodfloor x 13 -y 14 +y 13 end -arch ladder_down -slaying guild_freedom_ud -hp 1 -sp 1 +arch woodfloor x 13 y 14 end @@ -1343,11 +1444,15 @@ x 14 y 2 end +arch dungeon_magic +x 14 +y 3 +end arch woodfloor x 14 y 3 end -arch wwall_2_1_1 +arch wwall_win1 x 14 y 3 end @@ -1375,19 +1480,6 @@ x 14 y 7 end -arch guildmaster -msg -@match money -... -@match * -Hello!. -endmsg -hp 5000 -x 14 -y 7 -friendly 1 -unaggressive 0 -end arch woodfloor x 14 y 8 @@ -1408,29 +1500,27 @@ x 14 y 11 end -arch wwall_3_1 +arch wwall_2_1_1 x 14 y 11 end -arch woodfloor +arch dungeon_magic x 14 y 12 end -arch key2 -name Ordeal key -slaying 432544 +arch woodfloor x 14 y 12 end -arch woodfloor +arch wwall_win1 x 14 -y 13 +y 12 end -arch wwall_2_2_2 +arch woodfloor x 14 y 13 end -arch wwall_3_3 +arch wwall_2_1_1 x 14 y 13 end @@ -1469,6 +1559,10 @@ x 15 y 4 end +arch tree5 +x 15 +y 4 +end arch woodfloor x 15 y 5 @@ -1482,9 +1576,39 @@ y 6 end arch woodfloor +hp 19 +sp 5 x 15 y 7 +type 41 +protected 3 +connected 3 end +arch guildmaster +name Dean, the guildmaster +msg +@match money +Yes, money is an important issue +during war. And that's why the +Liberation Army cannot be defeated :-) +@match * +We're fighting for freedom. +endmsg +hp 5000 +maxhp 5000 +sp 0 +maxsp 0 +wc 30 +x 15 +y 7 +level 20 +immune 8388607 +randomitems none +pick_up 0 +monster 0 +unaggressive 0 +can_cast_spell 0 +end arch woodfloor x 15 y 8 @@ -1497,31 +1621,23 @@ x 15 y 10 end -arch wwall_3_3 +arch wwall_2_1_2 x 15 y 10 end -arch woodfloor +arch grass x 15 y 11 end -arch wwall_4 +arch brush x 15 y 11 -end -arch woodfloor -x 15 -y 12 end -arch wwall_2_1_1 +arch grass x 15 y 12 end -arch woodfloor -x 15 -y 13 -end -arch wwall_2_2_4 +arch grass x 15 y 13 end @@ -1540,6 +1656,10 @@ x 16 y 1 end +arch tree3 +x 16 +y 1 +end arch grass x 16 y 2 @@ -1556,7 +1676,7 @@ x 16 y 5 end -arch wwall_3_3 +arch wwall_2_1_2 x 16 y 5 end @@ -1564,7 +1684,8 @@ x 16 y 6 end -arch wwall_2_2_1 +arch statue2 +name statue of Liberty x 16 y 6 end @@ -1576,15 +1697,12 @@ x 16 y 8 end -arch wwall_2_2_2 -x 16 -y 8 -end arch woodfloor x 16 y 9 end -arch wwall_3_2 +arch statue2 +name statue of Liberty x 16 y 9 end @@ -1592,15 +1710,11 @@ x 16 y 10 end -arch wwall_4 +arch wwall_2_1_2 x 16 y 10 -end -arch woodfloor -x 16 -y 11 end -arch wwall_2_2_4 +arch grass x 16 y 11 end @@ -1612,6 +1726,10 @@ x 16 y 13 end +arch tree5 +x 16 +y 13 +end arch grass x 16 y 14 @@ -1620,6 +1738,10 @@ x 16 y 15 end +arch brush +x 16 +y 15 +end arch grass x 17 end @@ -1635,6 +1757,10 @@ x 17 y 3 end +arch brush +x 17 +y 3 +end arch grass x 17 y 4 @@ -1651,7 +1777,7 @@ x 17 y 6 end -arch wwall_3_4 +arch wwall_2_1_1 x 17 y 6 end @@ -1667,7 +1793,7 @@ x 17 y 8 end -arch wwall_3_4 +arch wwall_2_1_1 x 17 y 8 end @@ -1675,7 +1801,7 @@ x 17 y 9 end -arch wwall_3_4 +arch wwall_2_1_1 x 17 y 9 end @@ -1705,5 +1831,198 @@ end arch grass x 17 +y 15 +end +arch blocked +x 18 +end +arch blocked +x 18 +y 1 +end +arch blocked +x 18 +y 2 +end +arch blocked +x 18 +y 3 +end +arch blocked +x 18 +y 4 +end +arch blocked +x 18 +y 5 +end +arch blocked +x 18 +y 6 +end +arch blocked +x 18 +y 7 +end +arch blocked +x 18 +y 8 +end +arch blocked +x 18 +y 9 +end +arch blocked +x 18 +y 10 +end +arch blocked +x 18 +y 11 +end +arch blocked +x 18 +y 12 +end +arch blocked +x 18 +y 13 +end +arch blocked +x 18 +y 14 +end +arch blocked +x 18 +y 15 +end +arch blocked +x 19 +end +arch teleporter +name 4 +hp 15 +sp 7 +x 19 +y 1 +speed 0.000000 +protected 4 +connected 4 +end +arch guildmaster +name Dean, the guildmaster +msg +@match siegfried +Siegfried is a famous hero from the +legends about pupland's history. It is +said that he killed the Evil Masters +and saved the world. +He is our IDOL! +@match * +Congratulations! The Liberation Army +welcomes you as a new member. +The common password of Liberation Army +is "siegfried". Don't forget it! +Okay, it's time for your first misson: +Since you're a stranger, you'll be a +formidable spy. Leave lone town and +head east. There is a hidden port in +the jungle. Take a ship to Nuernberg. +endmsg +hp 5000 +maxhp 5000 +sp 0 +maxsp 0 +x 19 +y 1 +immune 8388607 +randomitems none +pick_up 0 +monster 0 +unaggressive 0 +can_cast_spell 0 +end +arch blocked +x 19 +y 2 +end +arch teleporter +name 1 +hp 11 +sp 12 +x 19 +y 3 +speed 0.000000 +protected 1 +connected 1 +end +arch key2 +name Ordeal key +slaying 432544 +x 19 +y 3 +end +arch blocked +x 19 +y 4 +end +arch button_small +name 4 +x 19 +y 5 +protected 4 +weight 1000 +connected 4 +end +arch blocked +x 19 +y 6 +end +arch button_small +name 3 +x 19 +y 7 +protected 3 +weight 100000 +connected 3 +end +arch creator +name 2 +other_arch boulder +x 19 +y 7 +protected 2 +connected 2 +end +arch blocked +x 19 +y 8 +end +arch blocked +x 19 +y 9 +end +arch blocked +x 19 +y 10 +end +arch blocked +x 19 +y 11 +end +arch blocked +x 19 +y 12 +end +arch blocked +x 19 +y 13 +end +arch blocked +x 19 +y 14 +end +arch blocked +x 19 y 15 end Index: maps/pup_land/lone_town/guild_law diff -u maps/pup_land/lone_town/guild_law:1.1 maps/pup_land/lone_town/guild_law:1.2 --- maps/pup_land/lone_town/guild_law:1.1 Sun Mar 28 20:29:16 1999 +++ maps/pup_land/lone_town/guild_law Sun Oct 8 19:33:30 2000 @@ -5,7 +5,8 @@ Email: gnu@foo.bar Date: Wed Dec 18 17:49:31 1996 endmsg -x 18 +x 24 +y 17 end arch grass end @@ -30,7 +31,7 @@ arch afloor_right y 6 end -arch wwall_3_2 +arch wwall_2_1_1 y 6 end arch afloor_right @@ -42,13 +43,13 @@ arch afloor_right y 8 end -arch wwall_3_2 +arch wwall_2_1_1 y 8 end arch afloor_right y 9 end -arch wwall_3_2 +arch wwall_2_1_1 y 9 end arch afloor_right @@ -63,7 +64,7 @@ arch brush y 12 end -arch brush +arch grass y 13 end arch brush @@ -72,6 +73,9 @@ arch grass y 15 end +arch blocked +y 16 +end arch grass x 1 end @@ -99,7 +103,7 @@ x 1 y 5 end -arch wwall_3_3 +arch wwall_2_1_2 x 1 y 5 end @@ -107,9 +111,13 @@ x 1 y 6 end -arch wwall_2_2_4 +arch torch_1 +food 0 x 1 y 6 +material 0 +no_pick 1 +changing 0 end arch afloor_right x 1 @@ -119,51 +127,47 @@ x 1 y 8 end -arch wwall_2_2_3 -x 1 -y 8 -end arch afloor_right x 1 y 9 end -arch wwall_3_4 +arch torch_1 +food 0 x 1 y 9 +material 0 +no_pick 1 +changing 0 end arch afloor_right x 1 y 10 end -arch wwall_4 +arch wwall_2_1_2 x 1 y 10 -end -arch afloor_right -x 1 -y 11 end -arch wwall_2_2_1 +arch pstone_1 x 1 y 11 end -arch brush -x 1 -y 12 -end arch chole_1 name Cave of Ordeal -slaying cave/B1 +slaying cave/b1 hp 1 sp 14 x 1 +y 11 +end +arch brush +x 1 y 12 end arch brush x 1 y 13 end -arch brush +arch grass x 1 y 14 end @@ -171,6 +175,10 @@ x 1 y 15 end +arch blocked +x 1 +y 16 +end arch grass x 2 end @@ -203,19 +211,38 @@ y 6 end arch afloor_right +hp 19 +sp 2 x 2 y 7 +type 41 +protected 3 +connected 3 end -arch afloor_right +arch guildmaster +name James, the guildmaster +msg +@match * +We are fighting to defend the law. +Our enemies the resistance, they are +all rascals. +endmsg +hp 5000 +maxhp 5000 +sp 0 +maxsp 0 x 2 -y 8 +y 7 +immune 8388607 +randomitems none +pick_up 0 +monster 0 +unaggressive 0 +can_cast_spell 0 end -arch man -hp 180 +arch afloor_right x 2 y 8 -friendly 1 -unaggressive 0 end arch afloor_right x 2 @@ -225,35 +252,27 @@ x 2 y 10 end -arch wwall_3_3 +arch wwall_2_1_2 x 2 y 10 end -arch afloor_right -x 2 -y 11 -end -arch wwall_4 -x 2 -y 11 -end arch pstone_1 x 2 -y 12 +y 11 end arch sign_w msg Cave of Ordeal -(at least level15 required) +(at least level 15 required) endmsg x 2 -y 12 +y 11 end -arch afloor_right +arch brush x 2 -y 13 +y 12 end -arch wwall_2_2_1 +arch brush x 2 y 13 end @@ -265,6 +284,10 @@ x 2 y 15 end +arch blocked +x 2 +y 16 +end arch afloor_right x 3 end @@ -287,11 +310,15 @@ x 3 y 2 end +arch dungeon_magic +x 3 +y 3 +end arch afloor_right x 3 y 3 end -arch wwall_2_1_1 +arch wwall_win1 x 3 y 3 end @@ -319,19 +346,6 @@ x 3 y 7 end -arch guildmaster -msg -@match money -... -@match * -Hello!. -endmsg -hp 5000 -x 3 -y 7 -friendly 1 -unaggressive 0 -end arch afloor_right x 3 y 8 @@ -344,27 +358,35 @@ x 3 y 10 end -arch wwall_3_3 +arch wwall_2_1_2 x 3 y 10 end -arch afloor_right +arch button_small +name 1 x 3 y 11 +protected 1 +weight 1000 +connected 1 end -arch wwall_3_1 +arch pstone_1 x 3 y 11 end -arch pstone_1 +arch afloor_right x 3 y 12 end +arch wwall_2_2_2 +x 3 +y 12 +end arch afloor_right x 3 y 13 end -arch wwall_3_3 +arch wwall_2_1_1 x 3 y 13 end @@ -384,6 +406,10 @@ x 3 y 15 end +arch blocked +x 3 +y 16 +end arch afloor_right x 4 end @@ -394,6 +420,11 @@ x 4 y 1 end +arch statue +name statue of Bauer +x 4 +y 1 +end arch afloor_right x 4 y 2 @@ -402,10 +433,53 @@ x 4 y 3 end +arch magic_ear +name 2 +msg +@match unusual +endmsg +x 4 +y 4 +protected 2 +connected 2 +end +arch magic_ear +name 1 +msg +@match yes|Yes +Click. +endmsg +x 4 +y 4 +protected 1 +connected 1 +end arch afloor_right x 4 y 4 end +arch elf +name Reception of ??? +msg +@match Yes|yes +Sorry, but I have to test your combat +abilities first: Enter the Cave of +Ordeal and search for a scroll. +I have opened the gate for you... +@match * +Sssh! +Please lower your voice... +Do you want to join the Regular Army? +endmsg +face elf.131 +hp 1000 +x 4 +y 4 +type 0 +randomitems none +monster 1 +friendly 1 +end arch afloor_right x 4 y 5 @@ -434,7 +508,7 @@ x 4 y 10 end -arch wwall_3_3 +arch wwall_2_1_2 x 4 y 10 end @@ -442,19 +516,22 @@ x 4 y 11 end -arch wwall_3_1 +arch gate_closed_2 x 4 y 11 +speed 0.500000 +protected 5 +connected 5 end arch afloor_right x 4 y 12 end -arch afloor_right +arch wwall_1_3 x 4 -y 13 +y 12 end -arch wwall_2_1_2 +arch afloor_right x 4 y 13 end @@ -462,13 +539,6 @@ x 4 y 14 end -arch ladder_down -slaying guild_law_ud -hp 5 -sp 1 -x 4 -y 14 -end arch afloor_right x 4 y 15 @@ -477,6 +547,10 @@ x 4 y 15 end +arch blocked +x 4 +y 16 +end arch afloor_right x 5 end @@ -499,11 +573,17 @@ x 5 y 4 end +arch table_2 +x 5 +y 4 +material 0 +no_pick 1 +end arch afloor_right x 5 y 5 end -arch wwall_3_3 +arch wwall_2_1_2 x 5 y 5 end @@ -511,10 +591,6 @@ x 5 y 6 end -arch wwall_2_2_1 -x 5 -y 6 -end arch afloor_right x 5 y 7 @@ -523,15 +599,12 @@ x 5 y 8 end -arch wwall_2_2_2 -x 5 -y 8 -end arch afloor_right x 5 y 9 end -arch wwall_3_2 +arch medium_guard +name guard x 5 y 9 end @@ -539,7 +612,7 @@ x 5 y 10 end -arch wwall_4 +arch wwall_2_1_2 x 5 y 10 end @@ -547,28 +620,14 @@ x 5 y 11 end -arch wwall_2_2_4 -x 5 -y 11 -end arch afloor_right x 5 y 12 end -arch gate_closed_2 -x 5 -y 12 -speed 0.500000 -connected 11 -end arch afloor_right x 5 y 13 end -arch wwall_2_1_2 -x 5 -y 13 -end arch afloor_right x 5 y 14 @@ -581,6 +640,10 @@ x 5 y 15 end +arch blocked +x 5 +y 16 +end arch afloor_right x 6 end @@ -615,7 +678,7 @@ x 6 y 6 end -arch wwall_2_2_4 +arch wwall_1_2 x 6 y 6 end @@ -629,6 +692,8 @@ ac 0 x 6 y 7 +level 0 +material 0 randomitems none alive 0 no_pass 0 @@ -638,15 +703,24 @@ x 6 y 8 end -arch wwall_2_2_3 +arch door_look_2 +hp 0 +exp 0 +ac 0 x 6 y 8 +level 0 +material 0 +randomitems none +alive 0 +no_pass 0 +pass_thru 0 end arch afloor_right x 6 y 9 end -arch wwall_3_4 +arch wwall_1_1 x 6 y 9 end @@ -670,10 +744,6 @@ x 6 y 13 end -arch wwall_2_1_2 -x 6 -y 13 -end arch afloor_right x 6 y 14 @@ -686,6 +756,10 @@ x 6 y 15 end +arch blocked +x 6 +y 16 +end arch afloor_right x 7 end @@ -704,24 +778,6 @@ x 7 y 3 end -arch elf -msg -@match Resistance|resistance -They lives in this town. -@match Regular|regular -We'll win the war against Resistance. -@match * -This is the guild for Regular Army. -I'm a spy of the Army -endmsg -hp 100 -x 7 -y 3 -type 0 -randomitems none -monster 1 -friendly 1 -end arch afloor_right x 7 y 4 @@ -762,19 +818,10 @@ x 7 y 13 end -arch wwall_1_3 -x 7 -y 13 -end arch afloor_right x 7 y 14 end -arch gate_closed_2 -x 7 -y 14 -connected 4 -end arch afloor_right x 7 y 15 @@ -783,6 +830,10 @@ x 7 y 15 end +arch blocked +x 7 +y 16 +end arch afloor_right x 8 end @@ -832,52 +883,32 @@ arch afloor_right x 8 y 11 -end -arch magic_ear -msg -@match Yes|yes -Click. -endmsg -x 8 -y 12 -connected 11 end -arch magic_ear -msg -@match unusual -Click. -endmsg +arch afloor_right x 8 y 12 -connected 4 end arch afloor_right x 8 -y 12 +y 13 end -arch chair_1.1 +arch afloor_right x 8 -y 12 +y 14 end arch elf -name Reception of ??? +name Regular Army msg -@match unusual -Good. -@match Yes|yes -I'll test you on your ability to -fight. -Go to the Cave of Ordeal, -and get "Guild key" and a scroll. +@match siegfried|saga +Siegfried is a great hero in the +history of pupland. You *must* read +it. @match * -Quiet! -Please speak in a small voice... -Do you want to join the Regular Army? +Do you know about the siegfried-saga? endmsg -face elf.131 -hp 1000 +hp 100 x 8 -y 12 +y 14 type 0 randomitems none monster 1 @@ -885,20 +916,16 @@ end arch afloor_right x 8 -y 13 -end -arch afloor_right -x 8 -y 14 -end -arch afloor_right -x 8 y 15 end arch wwall_2_1_2 x 8 y 15 end +arch blocked +x 8 +y 16 +end arch afloor_right x 9 end @@ -937,7 +964,28 @@ x 9 y 8 end -arch afloor_right +arch elf +name Regular Army +msg +@match [Rr]esistance +Lone town is the origin and center of +the "resistance" movement. +@match Regular|regular +We'll win the war against Resistance +because we can outnumber them. +@match * +This is the guild of Regular Army. +I'm working as a spy. +endmsg +hp 100 +x 9 +y 8 +type 0 +randomitems none +monster 1 +friendly 1 +end +arch afloor_right x 9 y 9 end @@ -953,10 +1001,6 @@ x 9 y 12 end -arch table -x 9 -y 12 -end arch afloor_right x 9 y 13 @@ -973,6 +1017,10 @@ x 9 y 15 end +arch blocked +x 9 +y 16 +end arch afloor_right x 10 end @@ -1043,6 +1091,10 @@ x 10 y 15 end +arch blocked +x 10 +y 16 +end arch afloor_right x 11 end @@ -1057,26 +1109,6 @@ x 11 y 2 end -arch elf -msg -@match Resistance|resistance -We fight against them. -@match Barrior|barrior|Station|station -There is a barrior station to the -south-east from this town. -We prevent Resistance from passing -through the station. -@match * -We built the Barrior Station. -endmsg -hp 100 -x 11 -y 2 -type 0 -randomitems none -monster 1 -friendly 1 -end arch afloor_right x 11 y 3 @@ -1097,6 +1129,7 @@ x 11 y 5 speed 0.500000 +protected 100 value 1 connected 100 end @@ -1132,6 +1165,7 @@ x 11 y 10 speed 0.500000 +protected 100 connected 100 end arch afloor_right @@ -1162,6 +1196,10 @@ x 11 y 15 end +arch blocked +x 11 +y 16 +end arch afloor_right x 12 end @@ -1195,6 +1233,7 @@ endmsg x 12 y 5 +protected 100 connected 100 end arch afloor_right @@ -1240,6 +1279,7 @@ endmsg x 12 y 10 +protected 100 connected 100 end arch afloor_right @@ -1262,19 +1302,6 @@ x 12 y 13 end -arch elf -msg -@match * -hello! -endmsg -hp 100 -x 12 -y 13 -type 0 -randomitems none -monster 1 -friendly 1 -end arch afloor_right x 12 y 14 @@ -1287,6 +1314,10 @@ x 12 y 15 end +arch blocked +x 12 +y 16 +end arch afloor_right x 13 end @@ -1321,6 +1352,7 @@ x 13 y 5 speed 0.500000 +protected 100 connected 100 end arch afloor_right @@ -1355,6 +1387,7 @@ x 13 y 10 speed 0.500000 +protected 100 value 1 connected 100 end @@ -1386,6 +1419,10 @@ x 13 y 15 end +arch blocked +x 13 +y 16 +end arch afloor_right x 14 end @@ -1400,6 +1437,28 @@ x 14 y 2 end +arch elf +name Regular Army +msg +@match Resistance|resistance +We fight against them. +@match [Bb]arrier|[Ss]tation +There is a barrior station to the +south-east from this town. +We prevent Liberation Army from +entering the eastern part of the +country that way. +@match * +We built the Barrier Station. +endmsg +hp 100 +x 14 +y 2 +type 0 +randomitems none +monster 1 +friendly 1 +end arch afloor_right x 14 y 3 @@ -1464,6 +1523,10 @@ x 14 y 15 end +arch blocked +x 14 +y 16 +end arch afloor_right x 15 end @@ -1542,6 +1605,10 @@ x 15 y 15 end +arch blocked +x 15 +y 16 +end arch afloor_right x 16 end @@ -1620,6 +1687,10 @@ x 16 y 15 end +arch blocked +x 16 +y 16 +end arch afloor_right x 17 end @@ -1658,7 +1729,7 @@ x 17 y 4 end -arch cobblestones +arch dungeon_magic x 17 y 5 end @@ -1671,6 +1742,10 @@ end arch cobblestones x 17 +y 5 +end +arch dungeon_magic +x 17 y 6 end arch invis_exit @@ -1682,6 +1757,10 @@ end arch cobblestones x 17 +y 6 +end +arch dungeon_magic +x 17 y 7 end arch invis_exit @@ -1693,6 +1772,10 @@ end arch cobblestones x 17 +y 7 +end +arch dungeon_magic +x 17 y 8 end arch invis_exit @@ -1704,6 +1787,10 @@ end arch cobblestones x 17 +y 8 +end +arch dungeon_magic +x 17 y 9 end arch invis_exit @@ -1715,6 +1802,10 @@ end arch cobblestones x 17 +y 9 +end +arch dungeon_magic +x 17 y 10 end arch invis_exit @@ -1724,6 +1815,10 @@ x 17 y 10 end +arch cobblestones +x 17 +y 10 +end arch afloor_right x 17 y 11 @@ -1763,4 +1858,778 @@ arch wwall_2_2_4 x 17 y 15 +end +arch blocked +x 17 +y 16 +end +arch blocked +x 18 +end +arch blocked +x 18 +y 1 +end +arch blocked +x 18 +y 2 +end +arch blocked +x 18 +y 3 +end +arch blocked +x 18 +y 4 +end +arch blocked +x 18 +y 5 +end +arch blocked +x 18 +y 6 +end +arch blocked +x 18 +y 7 +end +arch blocked +x 18 +y 8 +end +arch blocked +x 18 +y 9 +end +arch blocked +x 18 +y 10 +end +arch blocked +x 18 +y 11 +end +arch blocked +x 18 +y 12 +end +arch blocked +x 18 +y 13 +end +arch blocked +x 18 +y 14 +end +arch blocked +x 18 +y 15 +end +arch blocked +x 18 +y 16 +end +arch teleporter +name 4 +hp 2 +sp 7 +x 19 +speed 0.000000 +protected 4 +connected 4 +end +arch guildmaster +name James, the guildmaster +msg +@match Siegfried +He is our Hero! +@match * +Conglaturations! Now you are a member +of Regular Army. Don't loose your +passport, it enables you to pass the +barrier station. +endmsg +sp 0 +maxsp 0 +x 19 +immune 8388607 +randomitems none +pick_up 0 +monster 0 +unaggressive 0 +can_cast_spell 0 +end +arch blocked +x 19 +y 1 +end +arch button_small +name 4 +x 19 +y 2 +protected 4 +weight 1000 +connected 4 +end +arch blocked +x 19 +y 3 +end +arch blocked +x 19 +y 4 +end +arch blocked +x 19 +y 5 +end +arch blocked +x 19 +y 6 +end +arch blocked +x 19 +y 7 +end +arch blocked +x 19 +y 8 +end +arch blocked +x 19 +y 9 +end +arch blocked +x 19 +y 10 +end +arch blocked +x 19 +y 11 +end +arch blocked +x 19 +y 12 +end +arch detector +name 23 +slaying lightning +x 19 +y 13 +speed 1.000000 +protected 23 +connected 23 +end +arch igate_closed_1 +name 22 +x 19 +y 14 +speed 0.500000 +protected 22 +connected 22 +end +arch gateTrg1 +name 2 +x 19 +y 15 +protected 2 +connected 2 +end +arch lightningwall_1 +x 19 +y 16 +speed 1.000000 +end +arch blocked +x 20 +end +arch blocked +x 20 +y 1 +end +arch blocked +x 20 +y 2 +end +arch blocked +x 20 +y 3 +end +arch dungeon_floor +x 20 +y 4 +end +arch dungeon_floor +x 20 +y 5 +end +arch dungeon_floor +x 20 +y 6 +end +arch dungeon_floor +x 20 +y 7 +end +arch dungeon_floor +x 20 +y 8 +end +arch dungeon_magic +x 20 +y 8 +end +arch swall_1_3 +x 20 +y 8 +end +arch dungeon_floor +x 20 +y 9 +end +arch dungeon_floor +x 20 +y 10 +end +arch dungeon_floor +x 20 +y 11 +end +arch dungeon_magic +x 20 +y 11 +end +arch swall_1_3 +x 20 +y 11 +end +arch blocked +name stones +face dung_floor.111 +x 20 +y 12 +end +arch blocked +name stones +face dung_floor.111 +x 20 +y 13 +end +arch blocked +name stones +face dung_floor.111 +x 20 +y 14 +end +arch blocked +name stones +face dung_floor.111 +x 20 +y 15 +end +arch blocked +name stones +face dung_floor.111 +x 20 +y 16 +end +arch teleporter +name 4 +hp 5 +sp 4 +x 21 +speed 0.000000 +protected 4 +connected 4 +end +arch card +name Passport +slaying regular_army +msg + This passport identifies you as + member of the Regular Army. +endmsg +x 21 +type 21 +value 1000 +end +arch magic_mouth +name 3 +msg +The Reception of ??? says: +Excellent. You've been accepted as +member of Regular Army. Here is your +passport. +Talk to the guildmaster for further +instructions. +endmsg +x 21 +y 1 +protected 3 +connected 3 +end +arch button_small +name 3 - accept new member +x 21 +y 1 +protected 3 +weight 1000 +connected 3 +end +arch creator +name 23 +other_arch small_shield +x 21 +y 1 +protected 23 +connected 23 +end +arch button_small +name 5 - open gate +x 21 +y 2 +protected 5 +weight 100000 +connected 5 +end +arch creator +name 1 +other_arch boulder +x 21 +y 2 +protected 1 +connected 1 +end +arch blocked +x 21 +y 3 +end +arch dungeon_floor +x 21 +y 4 +end +arch dun11 +x 21 +y 4 +end +arch dungeon_floor +x 21 +y 5 +end +arch dun3 +x 21 +y 5 +end +arch dungeon_floor +x 21 +y 6 +end +arch dun3 +x 21 +y 6 +end +arch dungeon_floor +x 21 +y 7 +end +arch dun3 +x 21 +y 7 +end +arch dungeon_floor +x 21 +y 8 +end +arch dun3 +x 21 +y 8 +end +arch dungeon_floor +x 21 +y 9 +end +arch dun3 +x 21 +y 9 +end +arch dungeon_floor +x 21 +y 10 +end +arch dun3 +x 21 +y 10 +end +arch dungeon_floor +x 21 +y 11 +end +arch dun3 +x 21 +y 11 +end +arch dungeon_floor +x 21 +y 12 +end +arch dun3 +x 21 +y 12 +end +arch dungeon_floor +x 21 +y 13 +end +arch dun3 +x 21 +y 13 +end +arch dungeon_floor +x 21 +y 14 +end +arch dun3 +x 21 +y 14 +end +arch dungeon_floor +x 21 +y 15 +end +arch dun3 +x 21 +y 15 +end +arch dungeon_floor +x 21 +y 16 +end +arch dun3 +x 21 +y 16 +end +arch button_small +name 22 +x 22 +protected 22 +weight 100000 +connected 22 +end +arch creator +name 21 +other_arch boulder +x 22 +protected 21 +connected 21 +end +arch blocked +x 22 +y 1 +end +arch blocked +x 22 +y 2 +end +arch blocked +x 22 +y 3 +end +arch dungeon_floor +x 22 +y 4 +end +arch dun2 +x 22 +y 4 +end +arch pedestal +name 21 +x 22 +y 5 +protected 21 +connected 21 +end +arch dungeon_floor +x 22 +y 5 +end +arch rune_medium_fireball +x 22 +y 5 +level 5 +end +arch scroll +msg +Say + "unusual" +to the reception guy. +endmsg +x 22 +y 5 +end +arch dungeon_floor +x 22 +y 6 +end +arch gate_closed_1 +x 22 +y 6 +speed 0.500000 +protected 31 +connected 31 +end +arch dungeon_floor +x 22 +y 7 +end +arch sign +msg +Keep pushing the button. +And proceed with *caution*... +endmsg +x 22 +y 7 +end +arch dungeon_floor +x 22 +y 8 +end +arch button_small +x 22 +y 8 +protected 30 +connected 30 +end +arch dungeon_floor +x 22 +y 9 +end +arch weak_wall_2 +hp 500 +maxhp 500 +ac 5 +x 22 +y 9 +level 5 +end +arch dungeon_floor +x 22 +y 10 +end +arch dungeon_floor +x 22 +y 11 +end +arch dungeon_floor +x 22 +y 12 +end +arch dungeon_floor +x 22 +y 13 +end +arch dungeon_floor +x 22 +y 14 +end +arch dungeon_magic +x 22 +y 15 +end +arch invis_exit +slaying cave/b3 +hp 16 +sp 29 +x 22 +y 15 +end +arch dungeon_floor +x 22 +y 15 +end +arch door_look_1 +hp 0 +exp 0 +ac 0 +x 22 +y 15 +level 0 +material 0 +randomitems none +alive 0 +no_pass 0 +blocksview 1 +pass_thru 0 +end +arch dungeon_floor +x 22 +y 16 +end +arch weak_wall_2 +face awall_w_1.11A +hp 500 +maxhp 500 +ac 5 +x 22 +y 16 +level 5 +end +arch blocked +x 23 +end +arch button_plate +x 23 +y 1 +protected 31 +connected 31 +end +arch grate_open_1 +name 30 +x 23 +y 2 +speed 0.500000 +protected 30 +value 1 +connected 30 +end +arch boulder +x 23 +y 2 +end +arch scroll +x 23 +y 2 +end +arch note +x 23 +y 2 +end +arch scroll +x 23 +y 2 +end +arch note +x 23 +y 2 +end +arch scroll_2 +x 23 +y 2 +end +arch scroll +x 23 +y 2 +end +arch note +x 23 +y 2 +end +arch blocked +x 23 +y 3 +end +arch dungeon_floor +x 23 +y 4 +end +arch dun14 +x 23 +y 4 +end +arch dungeon_floor +x 23 +y 5 +end +arch dun3 +x 23 +y 5 +end +arch dungeon_floor +x 23 +y 6 +end +arch dun3 +x 23 +y 6 +end +arch dungeon_floor +x 23 +y 7 +end +arch dun3 +x 23 +y 7 +end +arch dungeon_floor +x 23 +y 8 +end +arch dun3 +x 23 +y 8 +end +arch dungeon_floor +x 23 +y 9 +end +arch dun3 +x 23 +y 9 +end +arch dungeon_floor +x 23 +y 10 +end +arch dun3 +x 23 +y 10 +end +arch dungeon_floor +x 23 +y 11 +end +arch dun3 +x 23 +y 11 +end +arch dungeon_floor +x 23 +y 12 +end +arch dun3 +x 23 +y 12 +end +arch dungeon_floor +x 23 +y 13 +end +arch dun3 +x 23 +y 13 +end +arch dungeon_floor +x 23 +y 14 +end +arch dun3 +x 23 +y 14 +end +arch dungeon_floor +x 23 +y 15 +end +arch dun3 +x 23 +y 15 +end +arch dungeon_floor +x 23 +y 16 +end +arch dun3 +x 23 +y 16 end Index: maps/pup_land/lone_town/heinrich diff -u maps/pup_land/lone_town/heinrich:1.1 maps/pup_land/lone_town/heinrich:1.2 --- maps/pup_land/lone_town/heinrich:1.1 Sun Mar 28 20:28:46 1999 +++ maps/pup_land/lone_town/heinrich Sun Oct 8 19:33:30 2000 @@ -136,6 +136,9 @@ end arch book_read name documents regarding archaeology +msg + +endmsg x 1 y 10 end @@ -149,6 +152,9 @@ end arch book_read name documents regarding archaeology +msg + +endmsg x 1 y 11 end @@ -162,6 +168,9 @@ end arch book_read name documents regarding archaeology +msg + +endmsg x 1 y 12 end @@ -360,18 +369,16 @@ y 12 end arch book_clasp -name dialy of Heinrich +name diary of Heinrich msg ..... - Sat Jan 25 23:18:01 JST 1997 Today I had a good search all over - the north jungle, but I couldn't - find anything concerned + the northern jungle, but I couldn't + find anything pointing to the prehistorical site. - I suppose to go to search at the - east jungle.. - + I guess I'll go and search in the + eastern jungle.. endmsg x 3 y 12 Index: maps/pup_land/lone_town/inn diff -u maps/pup_land/lone_town/inn:1.1 maps/pup_land/lone_town/inn:1.2 --- maps/pup_land/lone_town/inn:1.1 Sun Mar 28 20:28:45 1999 +++ maps/pup_land/lone_town/inn Sun Oct 8 19:33:30 2000 @@ -944,7 +944,7 @@ y 1 end arch uw_shield -name Sheild of Ornament +name Shield of Ornament x 15 y 1 no_pick 1 @@ -1047,9 +1047,6 @@ y 8 end arch woodfloor -x 17 -end -arch swall_1_1 x 17 end arch wwall_2_1_2 Index: maps/pup_land/lone_town/magic diff -u maps/pup_land/lone_town/magic:1.1 maps/pup_land/lone_town/magic:1.2 --- maps/pup_land/lone_town/magic:1.1 Sun Mar 28 20:29:03 1999 +++ maps/pup_land/lone_town/magic Sun Oct 8 19:33:30 2000 @@ -281,33 +281,34 @@ name Fool msg @match I don't know -You are very honest person. -So I'll give you the token. - +At least you are an honest person. +I decide to give you the token. But I can't stand your ugly face any -more!. GO AWAY!! +more! GO AWAY!! @match token|Token You do want the token don't you? So... -If you'll answer my query, -I'll give you the token. -Ok? +If you can answer my query, +I'll give you the token. - Ok? @match Yes|yes|YES|ok|OK|Ok My query for you is .. -"Where is Belzebub's sword?". -@match here|Here|There -Realy!? -You say that BelzEbub's sword is here!? -You are very stupid person. +"Where is the Belzebub's sword?". +@match here|there +Are you sure!? +You think the Belzebub's sword would +be here!? You are stupid and annoying. Go away!! @match * I hate your face! -I can't sell you anything!! +I won't sell you anything!! endmsg -hp 200 +hp 500 +maxhp 500 exp 1 +ac -20 x 1 y 8 +level 20 friendly 1 end arch dungeon_magic @@ -320,6 +321,7 @@ endmsg x 1 y 9 +protected 20 connected 20 end arch flagstone @@ -339,6 +341,7 @@ sp 3 x 1 y 11 +protected 6 connected 6 end arch conjurer @@ -553,11 +556,13 @@ x 2 y 11 speed 0.000000 +protected 20 connected 20 end arch key2 name Token -slaying 109109109 +slaying the_magic_show +face diploma.111 x 2 y 11 end @@ -906,13 +911,14 @@ sp 17 x 4 y 5 +protected 2 invisible 1 connected 2 end arch uw_sword name Belzepub's sword msg -This is not the Belzebub's Sword. +This is not the true Belzebub's Sword. endmsg Con 0 Int 0 @@ -927,6 +933,7 @@ value 10 magic 0 last_sp 10 +no_pick 1 identified 1 end arch dungeon_magic @@ -1491,15 +1498,11 @@ end arch magic_mouth msg -Please stay here. +Stay here and enjoy the show. endmsg x 7 y 5 end -arch dungeon_magic -x 7 -y 5 -end arch flagstone x 7 y 5 @@ -1508,6 +1511,7 @@ name Start Magic Show! x 7 y 5 +protected 1 connected 1 end arch dungeon_magic @@ -1527,16 +1531,14 @@ y 7 end arch locked_door1 -slaying 109109109 +slaying the_magic_show msg -Ladies and gentlemen, -now we start a phantastic magic show. -Today, we'll show you the -teleportation of the Belzebub's Sword! - -If you want to see it , -please buy a Token. -Ask Fool, the beholder sailsman. +Ladies and Gentlemen, +Welcome to our phantastic MAGIC SHOW. +Enjoy our most famous illusion: +The teleportation of the Belzebub's +Sword! To see it, please buy a Token. +Ask "Fool", the beholder sailsman. endmsg x 7 y 7 @@ -2351,13 +2353,21 @@ x 11 y 21 end -arch book_read -name Source Book +arch book_clasp +name book of illusions msg +... +How to make an item disappear: +- eat it +- ignite it +- sell it +- tell your children NOT to eat it +- shoot it into the orbit +- ... +... endmsg x 11 y 21 -value 1 end arch dungeon_floor x 11 @@ -2557,21 +2567,20 @@ arch conjurer name Magician msg -@match token|Token -I'm afraid that selfish Fool give you -a query instead of token. - -His queries is usually very difficult. -But in fact he is very honest person. +@match [Tt]oken|[Ff]ool +I'm afraid that crazy beholder-Fool +will provide you with a query instead +of the token. His queries usually are +quite difficult. So, if you cannot answer his query, -please say "I don't know" honestly. +just say honestly "I don't know". @match No|no -Please buy a Token. +Then go ahead and buy a token. @match Yes|yes -It's very phantastic! +It's phantastic, isn't it? @match * -Custmer!,welcome to our magic show. -Do you enjoy our show? +Customer! Welcome to our famous magic +show. Have you seen it yet? endmsg hp 400 x 12 @@ -2988,13 +2997,14 @@ x 15 y 11 speed 0.500000 +protected 4 value 1 connected 4 end arch uw_sword name Belzebup's sword msg -This is not the Belzebub's Sword. +This is not the true Belzebub's Sword. endmsg Con 0 Int 0 @@ -3070,6 +3080,7 @@ x 16 y 1 speed 0.500000 +protected 3 value 1 connected 3 end @@ -3167,6 +3178,7 @@ x 16 y 18 speed 0.500000 +protected 1 value 1 connected 1 end @@ -3178,6 +3190,7 @@ name 2 x 16 y 19 +protected 2 connected 2 end arch spikes_open @@ -3185,6 +3198,7 @@ x 16 y 20 speed 0.500000 +protected 2 value 1 connected 2 end @@ -3196,6 +3210,7 @@ name 3 x 16 y 21 +protected 3 connected 3 end arch spikes_open @@ -3203,6 +3218,7 @@ x 16 y 22 speed 0.500000 +protected 2 value 1 connected 2 end @@ -3214,6 +3230,7 @@ name 1 x 16 y 23 +protected 1 connected 1 end arch blocked @@ -3237,6 +3254,7 @@ x 17 y 2 speed 0.500000 +protected 1 connected 1 end arch blocked @@ -3261,6 +3279,7 @@ x 17 y 11 speed 0.500000 +protected 3 connected 3 end arch blocked @@ -3349,6 +3368,7 @@ x 18 y 10 speed 0.500000 +protected 5 value 1 connected 5 end @@ -3400,6 +3420,7 @@ x 18 y 18 speed 0.500000 +protected 3 value 1 connected 3 end @@ -3411,6 +3432,7 @@ name 4 x 18 y 19 +protected 4 connected 4 end arch spikes_open @@ -3418,6 +3440,7 @@ x 18 y 20 speed 0.500000 +protected 4 value 1 connected 4 end @@ -3429,6 +3452,7 @@ name 5 x 18 y 21 +protected 5 connected 5 end arch spikes_open @@ -3436,6 +3460,7 @@ x 18 y 22 speed 0.500000 +protected 5 value 1 connected 5 end @@ -3447,6 +3472,7 @@ name 6 x 18 y 23 +protected 6 connected 6 end arch blocked Index: maps/pup_land/lone_town/mshop diff -u maps/pup_land/lone_town/mshop:1.1 maps/pup_land/lone_town/mshop:1.2 --- maps/pup_land/lone_town/mshop:1.1 Sun Mar 28 20:28:48 1999 +++ maps/pup_land/lone_town/mshop Sun Oct 8 19:33:30 2000 @@ -3625,7 +3625,6 @@ arch magic_mouth msg rich persons only - endmsg x 23 y 1 @@ -3982,6 +3981,10 @@ arch wwall_2_1_2 x 25 end +arch cobblestones2 +x 25 +y 1 +end arch shop_empty x 25 y 2 @@ -4100,6 +4103,10 @@ arch wwall_2_1_2 x 26 end +arch cobblestones2 +x 26 +y 1 +end arch stair_3_down slaying mshop_ud hp 1 @@ -4292,6 +4299,10 @@ end arch wwall_2_2_3 x 27 +end +arch cobblestones2 +x 27 +y 1 end arch wwall_2_1_1 x 27 Index: maps/pup_land/lone_town/mshop_ud diff -u maps/pup_land/lone_town/mshop_ud:1.1 maps/pup_land/lone_town/mshop_ud:1.2 --- maps/pup_land/lone_town/mshop_ud:1.1 Sun Mar 28 20:28:49 1999 +++ maps/pup_land/lone_town/mshop_ud Sun Oct 8 19:33:30 2000 @@ -77,7 +77,7 @@ arch cwall_2_1_1 y 11 end -arch shop_empty +arch cobblestones2 y 12 end arch cwall_2_1_1 @@ -151,7 +151,11 @@ x 1 y 11 end -arch shop_empty +arch dungeon_magic +x 1 +y 12 +end +arch cobblestones2 x 1 y 12 end @@ -299,7 +303,11 @@ x 2 y 11 end -arch shop_empty +arch dungeon_magic +x 2 +y 12 +end +arch cobblestones2 x 2 y 12 end @@ -318,7 +326,6 @@ arch magic_mouth msg Black Market - Please drop one hundred diamonds of exceptional beauty. endmsg @@ -423,18 +430,26 @@ x 3 y 11 end -arch shop_empty +arch dungeon_magic x 3 y 12 end +arch cobblestones2 +x 3 +y 12 +end arch swall_2_2_3 x 3 y 12 end -arch shop_empty +arch dungeon_magic x 3 y 13 end +arch cobblestones2 +x 3 +y 13 +end arch swall_2_2_1 x 3 y 13 @@ -448,6 +463,7 @@ food 100 x 3 y 14 +protected 1 connected 1 end arch cobblestones2 @@ -571,14 +587,22 @@ x 4 y 11 end +arch shop_empty +x 4 +y 12 +end arch shop_mat x 4 y 12 end -arch shop_empty +arch dungeon_magic x 4 y 13 end +arch cobblestones2 +x 4 +y 13 +end arch swall_2_1_2 x 4 y 13 @@ -590,6 +614,7 @@ arch gate_closed_2 x 4 y 14 +protected 1 connected 1 end arch cobblestones2 @@ -654,14 +679,22 @@ x 5 y 12 end -arch shop_empty +arch dungeon_magic x 5 y 13 end +arch cobblestones2 +x 5 +y 13 +end arch swall_2_1_2 x 5 y 13 end +arch cobblestones2 +x 5 +y 14 +end arch shop_mat x 5 y 14 @@ -766,23 +799,31 @@ x 6 y 12 end -arch shop_empty +arch dungeon_magic x 6 y 13 end +arch cobblestones2 +x 6 +y 13 +end arch swall_2_2_3 x 6 y 13 end -arch shop_empty +arch dungeon_magic x 6 y 14 end +arch cobblestones2 +x 6 +y 14 +end arch swall_1_2 x 6 y 14 end -arch shop_empty +arch cobblestones2 x 6 y 15 end Index: maps/pup_land/lone_town/pupuly diff -u maps/pup_land/lone_town/pupuly:1.1 maps/pup_land/lone_town/pupuly:1.2 --- maps/pup_land/lone_town/pupuly:1.1 Sun Mar 28 20:29:11 1999 +++ maps/pup_land/lone_town/pupuly Sun Oct 8 19:33:30 2000 @@ -732,17 +732,13 @@ x 4 y 2 end -arch dungeon_floor -x 4 -y 3 -end arch dungeon_magic x 4 y 3 end arch dungeon_floor x 4 -y 4 +y 3 end arch dungeon_magic x 4 @@ -750,7 +746,7 @@ end arch dungeon_floor x 4 -y 5 +y 4 end arch dungeon_magic x 4 @@ -758,7 +754,7 @@ end arch dungeon_floor x 4 -y 6 +y 5 end arch dungeon_magic x 4 @@ -766,7 +762,7 @@ end arch dungeon_floor x 4 -y 7 +y 6 end arch dungeon_magic x 4 @@ -774,7 +770,7 @@ end arch dungeon_floor x 4 -y 8 +y 7 end arch dungeon_magic x 4 @@ -782,12 +778,16 @@ end arch dungeon_floor x 4 -y 9 +y 8 end arch dungeon_magic x 4 y 9 end +arch dungeon_floor +x 4 +y 9 +end arch woodfloor x 4 y 10 @@ -840,6 +840,10 @@ x 4 y 20 end +arch dungeon_magic +x 4 +y 21 +end arch afloor_right x 4 y 21 @@ -848,6 +852,10 @@ x 4 y 21 end +arch dungeon_magic +x 4 +y 22 +end arch afloor_right x 4 y 22 @@ -856,6 +864,10 @@ x 4 y 22 end +arch dungeon_magic +x 4 +y 23 +end arch afloor_right x 4 y 23 @@ -864,6 +876,10 @@ x 4 y 23 end +arch dungeon_magic +x 4 +y 24 +end arch afloor_right x 4 y 24 @@ -872,6 +888,10 @@ x 4 y 24 end +arch dungeon_magic +x 4 +y 25 +end arch afloor_right x 4 y 25 @@ -880,6 +900,10 @@ x 4 y 25 end +arch dungeon_magic +x 4 +y 26 +end arch afloor_right x 4 y 26 @@ -888,6 +912,10 @@ x 4 y 26 end +arch dungeon_magic +x 4 +y 27 +end arch afloor_right x 4 y 27 @@ -949,17 +977,13 @@ x 5 y 2 end -arch dungeon_floor -x 5 -y 3 -end arch dungeon_magic x 5 y 3 end arch dungeon_floor x 5 -y 4 +y 3 end arch dungeon_magic x 5 @@ -967,7 +991,7 @@ end arch dungeon_floor x 5 -y 5 +y 4 end arch dungeon_magic x 5 @@ -975,7 +999,7 @@ end arch dungeon_floor x 5 -y 6 +y 5 end arch dungeon_magic x 5 @@ -983,7 +1007,7 @@ end arch dungeon_floor x 5 -y 7 +y 6 end arch dungeon_magic x 5 @@ -991,7 +1015,7 @@ end arch dungeon_floor x 5 -y 8 +y 7 end arch dungeon_magic x 5 @@ -999,12 +1023,16 @@ end arch dungeon_floor x 5 -y 9 +y 8 end arch dungeon_magic x 5 y 9 end +arch dungeon_floor +x 5 +y 9 +end arch woodfloor x 5 y 10 @@ -1061,6 +1089,10 @@ x 5 y 20 end +arch dungeon_magic +x 5 +y 21 +end arch afloor_right x 5 y 21 @@ -1069,6 +1101,10 @@ x 5 y 21 end +arch dungeon_magic +x 5 +y 22 +end arch afloor_right x 5 y 22 @@ -1077,6 +1113,10 @@ x 5 y 22 end +arch dungeon_magic +x 5 +y 23 +end arch afloor_right x 5 y 23 @@ -1085,18 +1125,46 @@ x 5 y 23 end +arch dungeon_magic +x 5 +y 24 +end +arch mover_4 +x 5 +y 24 +end arch afloor_right x 5 y 24 end +arch dungeon_magic +x 5 +y 25 +end +arch mover_3 +x 5 +y 25 +end arch afloor_right x 5 y 25 end +arch dungeon_magic +x 5 +y 26 +end +arch mover_2 +x 5 +y 26 +end arch afloor_right x 5 y 26 end +arch dungeon_magic +x 5 +y 27 +end arch afloor_right x 5 y 27 @@ -1151,17 +1219,13 @@ x 6 y 2 end -arch dungeon_floor -x 6 -y 3 -end arch dungeon_magic x 6 y 3 end arch dungeon_floor x 6 -y 4 +y 3 end arch dungeon_magic x 6 @@ -1169,7 +1233,7 @@ end arch dungeon_floor x 6 -y 5 +y 4 end arch dungeon_magic x 6 @@ -1177,7 +1241,7 @@ end arch dungeon_floor x 6 -y 6 +y 5 end arch dungeon_magic x 6 @@ -1185,7 +1249,7 @@ end arch dungeon_floor x 6 -y 7 +y 6 end arch dungeon_magic x 6 @@ -1193,7 +1257,7 @@ end arch dungeon_floor x 6 -y 8 +y 7 end arch dungeon_magic x 6 @@ -1201,12 +1265,16 @@ end arch dungeon_floor x 6 -y 9 +y 8 end arch dungeon_magic x 6 y 9 end +arch dungeon_floor +x 6 +y 9 +end arch woodfloor x 6 y 10 @@ -1263,6 +1331,10 @@ x 6 y 20 end +arch dungeon_magic +x 6 +y 21 +end arch afloor_right x 6 y 21 @@ -1271,6 +1343,10 @@ x 6 y 21 end +arch dungeon_magic +x 6 +y 22 +end arch afloor_right x 6 y 22 @@ -1279,6 +1355,10 @@ x 6 y 22 end +arch dungeon_magic +x 6 +y 23 +end arch afloor_right x 6 y 23 @@ -1287,6 +1367,14 @@ x 6 y 23 end +arch dungeon_magic +x 6 +y 24 +end +arch mover_3 +x 6 +y 24 +end arch afloor_right x 6 y 24 @@ -1295,14 +1383,34 @@ x 6 y 24 end +arch dungeon_magic +x 6 +y 25 +end +arch mover_2 +x 6 +y 25 +end arch afloor_right x 6 y 25 end +arch dungeon_magic +x 6 +y 26 +end +arch mover_1 +x 6 +y 26 +end arch afloor_right x 6 y 26 end +arch dungeon_magic +x 6 +y 27 +end arch afloor_right x 6 y 27 @@ -1353,17 +1461,13 @@ x 7 y 2 end -arch dungeon_floor -x 7 -y 3 -end arch dungeon_magic x 7 y 3 end arch dungeon_floor x 7 -y 4 +y 3 end arch dungeon_magic x 7 @@ -1371,7 +1475,7 @@ end arch dungeon_floor x 7 -y 5 +y 4 end arch dungeon_magic x 7 @@ -1379,19 +1483,15 @@ end arch dungeon_floor x 7 -y 6 +y 5 end arch dungeon_magic x 7 y 6 end -arch barrel -x 7 -y 6 -end arch dungeon_floor x 7 -y 7 +y 6 end arch dungeon_magic x 7 @@ -1399,7 +1499,7 @@ end arch dungeon_floor x 7 -y 8 +y 7 end arch dungeon_magic x 7 @@ -1407,12 +1507,16 @@ end arch dungeon_floor x 7 -y 9 +y 8 end arch dungeon_magic x 7 y 9 end +arch dungeon_floor +x 7 +y 9 +end arch woodfloor x 7 y 10 @@ -1433,7 +1537,7 @@ x 7 y 14 end -arch woodfloor +arch dungeon_magic x 7 y 15 end @@ -1444,6 +1548,10 @@ x 7 y 15 end +arch woodfloor +x 7 +y 15 +end arch blocked x 7 y 16 @@ -1468,6 +1576,10 @@ x 7 y 20 end +arch dungeon_magic +x 7 +y 21 +end arch afloor_right x 7 y 21 @@ -1476,6 +1588,10 @@ x 7 y 21 end +arch dungeon_magic +x 7 +y 22 +end arch afloor_right x 7 y 22 @@ -1484,6 +1600,10 @@ x 7 y 22 end +arch dungeon_magic +x 7 +y 23 +end arch afloor_right x 7 y 23 @@ -1492,6 +1612,10 @@ x 7 y 23 end +arch dungeon_magic +x 7 +y 24 +end arch afloor_right x 7 y 24 @@ -1502,14 +1626,34 @@ x 7 y 24 end +arch dungeon_magic +x 7 +y 25 +end +arch mover_1 +x 7 +y 25 +end arch afloor_right x 7 y 25 end +arch dungeon_magic +x 7 +y 26 +end +arch mover_1 +x 7 +y 26 +end arch afloor_right x 7 y 26 end +arch dungeon_magic +x 7 +y 27 +end arch afloor_right x 7 y 27 @@ -1568,17 +1712,13 @@ x 8 y 2 end -arch dungeon_floor -x 8 -y 3 -end arch dungeon_magic x 8 y 3 end arch dungeon_floor x 8 -y 4 +y 3 end arch dungeon_magic x 8 @@ -1586,7 +1726,7 @@ end arch dungeon_floor x 8 -y 5 +y 4 end arch dungeon_magic x 8 @@ -1594,7 +1734,7 @@ end arch dungeon_floor x 8 -y 6 +y 5 end arch dungeon_magic x 8 @@ -1602,7 +1742,7 @@ end arch dungeon_floor x 8 -y 7 +y 6 end arch dungeon_magic x 8 @@ -1610,7 +1750,7 @@ end arch dungeon_floor x 8 -y 8 +y 7 end arch dungeon_magic x 8 @@ -1618,12 +1758,16 @@ end arch dungeon_floor x 8 -y 9 +y 8 end arch dungeon_magic x 8 y 9 end +arch dungeon_floor +x 8 +y 9 +end arch woodfloor x 8 y 10 @@ -1644,11 +1788,18 @@ x 8 y 14 end -arch woodfloor +arch dungeon_magic x 8 y 15 end -arch dwall_1_4 +arch invis_exit +slaying town +hp 1 +sp 2 +x 8 +y 15 +end +arch woodfloor x 8 y 15 end @@ -1680,6 +1831,10 @@ x 8 y 20 end +arch dungeon_magic +x 8 +y 21 +end arch afloor_right x 8 y 21 @@ -1688,6 +1843,10 @@ x 8 y 21 end +arch dungeon_magic +x 8 +y 22 +end arch afloor_right x 8 y 22 @@ -1696,6 +1855,10 @@ x 8 y 22 end +arch dungeon_magic +x 8 +y 23 +end arch afloor_right x 8 y 23 @@ -1704,6 +1867,10 @@ x 8 y 23 end +arch dungeon_magic +x 8 +y 24 +end arch afloor_right x 8 y 24 @@ -1712,14 +1879,34 @@ x 8 y 24 end +arch dungeon_magic +x 8 +y 25 +end +arch mover_8 +x 8 +y 25 +end arch afloor_right x 8 y 25 end +arch dungeon_magic +x 8 +y 26 +end +arch mover_1 +x 8 +y 26 +end arch afloor_right x 8 y 26 end +arch dungeon_magic +x 8 +y 27 +end arch afloor_right x 8 y 27 @@ -1774,17 +1961,13 @@ x 9 y 2 end -arch dungeon_floor -x 9 -y 3 -end arch dungeon_magic x 9 y 3 end arch dungeon_floor x 9 -y 4 +y 3 end arch dungeon_magic x 9 @@ -1792,7 +1975,7 @@ end arch dungeon_floor x 9 -y 5 +y 4 end arch dungeon_magic x 9 @@ -1800,7 +1983,7 @@ end arch dungeon_floor x 9 -y 6 +y 5 end arch dungeon_magic x 9 @@ -1808,7 +1991,7 @@ end arch dungeon_floor x 9 -y 7 +y 6 end arch dungeon_magic x 9 @@ -1816,7 +1999,7 @@ end arch dungeon_floor x 9 -y 8 +y 7 end arch dungeon_magic x 9 @@ -1824,12 +2007,16 @@ end arch dungeon_floor x 9 -y 9 +y 8 end arch dungeon_magic x 9 y 9 end +arch dungeon_floor +x 9 +y 9 +end arch woodfloor x 9 y 10 @@ -1854,7 +2041,7 @@ x 9 y 15 end -arch dwall_2_1_2 +arch dwall_1_4 x 9 y 15 end @@ -1882,6 +2069,10 @@ x 9 y 20 end +arch dungeon_magic +x 9 +y 21 +end arch afloor_right x 9 y 21 @@ -1890,6 +2081,10 @@ x 9 y 21 end +arch dungeon_magic +x 9 +y 22 +end arch afloor_right x 9 y 22 @@ -1898,6 +2093,10 @@ x 9 y 22 end +arch dungeon_magic +x 9 +y 23 +end arch afloor_right x 9 y 23 @@ -1906,6 +2105,10 @@ x 9 y 23 end +arch dungeon_magic +x 9 +y 24 +end arch afloor_right x 9 y 24 @@ -1914,6 +2117,10 @@ x 9 y 24 end +arch dungeon_magic +x 9 +y 25 +end arch afloor_right x 9 y 25 @@ -1922,10 +2129,22 @@ x 9 y 25 end +arch dungeon_magic +x 9 +y 26 +end +arch mover_8 +x 9 +y 26 +end arch afloor_right x 9 y 26 end +arch dungeon_magic +x 9 +y 27 +end arch afloor_right x 9 y 27 @@ -1980,17 +2199,13 @@ x 10 y 2 end -arch dungeon_floor -x 10 -y 3 -end arch dungeon_magic x 10 y 3 end arch dungeon_floor x 10 -y 4 +y 3 end arch dungeon_magic x 10 @@ -1998,7 +2213,7 @@ end arch dungeon_floor x 10 -y 5 +y 4 end arch dungeon_magic x 10 @@ -2006,7 +2221,7 @@ end arch dungeon_floor x 10 -y 6 +y 5 end arch dungeon_magic x 10 @@ -2014,7 +2229,7 @@ end arch dungeon_floor x 10 -y 7 +y 6 end arch dungeon_magic x 10 @@ -2022,7 +2237,7 @@ end arch dungeon_floor x 10 -y 8 +y 7 end arch dungeon_magic x 10 @@ -2030,12 +2245,16 @@ end arch dungeon_floor x 10 -y 9 +y 8 end arch dungeon_magic x 10 y 9 end +arch dungeon_floor +x 10 +y 9 +end arch woodfloor x 10 y 10 @@ -2096,6 +2315,10 @@ x 10 y 20 end +arch dungeon_magic +x 10 +y 21 +end arch afloor_right x 10 y 21 @@ -2104,6 +2327,10 @@ x 10 y 21 end +arch dungeon_magic +x 10 +y 22 +end arch afloor_right x 10 y 22 @@ -2112,6 +2339,10 @@ x 10 y 22 end +arch dungeon_magic +x 10 +y 23 +end arch afloor_right x 10 y 23 @@ -2120,6 +2351,10 @@ x 10 y 23 end +arch dungeon_magic +x 10 +y 24 +end arch afloor_right x 10 y 24 @@ -2128,13 +2363,21 @@ x 10 y 24 end +arch dungeon_magic +x 10 +y 25 +end arch afloor_right x 10 y 25 end arch swall_2_1_1 +x 10 +y 25 +end +arch dungeon_magic x 10 -y 25 +y 26 end arch afloor_right x 10 @@ -2144,6 +2387,10 @@ x 10 y 26 end +arch dungeon_magic +x 10 +y 27 +end arch afloor_right x 10 y 27 @@ -3863,10 +4110,6 @@ x 19 y 28 end -arch book_read -x 19 -y 28 -end arch dungeon_floor x 19 y 29 @@ -3875,10 +4118,6 @@ x 19 y 29 end -arch book_read -x 19 -y 29 -end arch dungeon_floor x 19 y 30 @@ -3887,10 +4126,6 @@ x 19 y 30 end -arch book_read -x 19 -y 30 -end arch dungeon_floor x 19 y 31 @@ -3899,10 +4134,6 @@ x 19 y 31 end -arch book_read -x 19 -y 31 -end arch dungeon_floor x 19 y 32 @@ -4189,10 +4420,6 @@ x 20 y 32 end -arch book_read -x 20 -y 32 -end arch dungeon_floor x 20 y 33 @@ -4413,6 +4640,7 @@ endmsg x 21 y 23 +protected 1230 connected 1230 end arch dungeon_floor @@ -4455,10 +4683,6 @@ x 21 y 29 end -arch book_read -x 21 -y 29 -end arch dungeon_floor x 21 y 30 @@ -4467,10 +4691,6 @@ x 21 y 30 end -arch book_read -x 21 -y 30 -end arch zombie x 21 y 30 @@ -4483,10 +4703,6 @@ x 21 y 31 end -arch book_read -x 21 -y 31 -end arch dungeon_floor x 21 y 32 @@ -4804,10 +5020,6 @@ x 22 y 32 end -arch book_read -x 22 -y 32 -end arch dungeon_floor x 22 y 33 @@ -5074,10 +5286,6 @@ x 23 y 29 end -arch book_read -x 23 -y 29 -end arch zombie x 23 y 29 @@ -5090,10 +5298,6 @@ x 23 y 30 end -arch book_read -x 23 -y 30 -end arch dungeon_floor x 23 y 31 @@ -5102,10 +5306,6 @@ x 23 y 31 end -arch book_read -x 23 -y 31 -end arch zombie x 23 y 31 @@ -5404,10 +5604,6 @@ x 24 y 32 end -arch book_read -x 24 -y 32 -end arch zombie x 24 y 32 @@ -5488,9 +5684,10 @@ end arch pit_closed hp 7 -sp 6 +sp 24 x 25 y 6 +protected 5 connected 5 end arch key2 @@ -5503,35 +5700,41 @@ name old man msg @match tree|Tree -I love laurels very much. +I l.. love laurels very much. @match laurels|Laurels -laurel, laurel,... -Oh! Now I remember , -Wife of Eureca is "Lauretta"! +Laurel, laurel,... +Oh! N.. Now I remember , +Eureca's wife is called "Lauretta"! @match pupuly|Pupuly -Y,Y,Yes. I,I'm, I am Pupuly. +Y.. Y.. Yes, I.. I'm.. I am Pupuly. @match wife|Wife -I know her. -But I cannot remember her name. +I know her. But I c.. can.. cannot +remember her name right now. @match eureca|Eureca -the Lord of this country. -I had served him about 20 years. +He is the l.. lord of this country. +I.. I served him for about 20 years. And now I live in retirement. @match ring|Ring -I'd like to give it to you. -Do you receive it? -@match yes|Yes -It lays in 5-th floor. -@match Thieves|thieves -Maybe they managed to steal my ring. +Y.. you may take the r.. ring as reward +for k.. kicking Nazgul's butt. +It's on the 5-th floor. +@match [Tt]hieves|[Nn]azgul +They w.. wanted to steal my ring. +Th.. Thought they could cheat on ol' +Pupuly! +@match key|Key +The "Guard Room Key"? I f.. forgot +it's purpose. It had s.. something +to do with E.. Eureca I think. @match * -Thank you for saving me. -We were attacked by the Thieves. +Th.. Thank you for saving me. +We were a.. attacked by the Thieves. My servant tried to open the escape -pits, but ... -I'm afraid that he was killed. +pits, b.. but ... +I'm afraid that he got k.. killed. endmsg hp 500 +ac -10 x 25 y 6 friendly 1 @@ -5564,6 +5767,7 @@ arch ggate_closed x 25 y 9 +protected 999 connected 999 end arch afloor_right @@ -5695,6 +5899,7 @@ sp 6 x 25 y 25 +protected 5 connected 5 end arch dungeon_floor @@ -5757,10 +5962,6 @@ x 25 y 32 end -arch book_read -x 25 -y 32 -end arch dungeon_floor x 25 y 33 @@ -5855,6 +6056,22 @@ x 26 y 9 end +arch magic_mouth +name 10 +msg +The old man say: +That l.. lever doesn't work, this gate +is l.. locked. P.. Please go upstairs +and t.. try to open the escape pit for +me. +endmsg +x 26 +y 10 +protected 10 +connected 10 +walk_on 0 +fly_on 0 +end arch afloor_right x 26 y 10 @@ -5866,7 +6083,8 @@ arch button_lever x 26 y 10 -connected 1230 +protected 11 +connected 11 end arch afloor_right x 26 @@ -8432,13 +8650,28 @@ x 36 y 17 end -arch blocked +arch spikes_open +name 11 +dam 0 +wc 15 x 36 y 18 +speed 2.000000 +protected 11 +value 1 +connected 11 end -arch blocked +arch scroll +x 36 +y 18 +end +arch igate_closed_1 +name 5 x 36 y 19 +speed 0.500000 +protected 5 +connected 5 end arch blocked x 36 @@ -8586,16 +8819,10 @@ x 37 y 13 end -arch chest_2 +arch random_talisman x 37 y 13 -carrying 1840 -arch ring_nodrain -identified 1 -end -arch potion_heal end -end arch woodfloor x 37 y 14 @@ -8620,13 +8847,32 @@ x 37 y 17 end -arch blocked +arch button_small +name 10 x 37 y 18 +protected 10 +weight 10 +connected 10 end -arch blocked +arch spikes_closed +name 11 +dam 0 +wc 15 +ac 0 +x 37 +y 18 +speed 2.000000 +protected 11 +connected 11 +end +arch igate_closed_1 +name 5 x 37 y 19 +speed 0.500000 +protected 5 +connected 5 end arch blocked x 37 @@ -9324,6 +9570,16 @@ x 41 y 14 end +arch note +name servant's notes +msg +Tomorrow I'll have to plant trees +again. That crazy old man... +I should try to make him loose count. +endmsg +x 41 +y 14 +end arch woodfloor x 41 y 15 @@ -9628,7 +9884,7 @@ x 43 y 5 end -arch dwall_2_1_1 +arch dwall_1_2 x 43 y 5 end @@ -9649,7 +9905,7 @@ x 43 y 7 end -arch dwall_3_4 +arch dwall_2_2_3 x 43 y 7 end @@ -9665,7 +9921,7 @@ x 43 y 9 end -arch dwall_2_1_1 +arch dwall_1_2 x 43 y 9 end @@ -9686,7 +9942,7 @@ x 43 y 11 end -arch dwall_2_1_1 +arch dwall_1_1 x 43 y 11 end @@ -9698,15 +9954,15 @@ x 43 y 12 end -arch dungeon_floor +arch woodfloor x 43 y 13 end -arch rock +arch barrel x 43 y 13 end -arch dungeon_floor +arch woodfloor x 43 y 14 end @@ -9714,7 +9970,7 @@ x 43 y 14 end -arch dungeon_floor +arch woodfloor x 43 y 15 end @@ -9853,6 +10109,7 @@ sp 24 x 44 y 7 +protected 5 connected 5 end arch wraith @@ -9898,16 +10155,12 @@ arch dwall_2_1_2 x 44 y 12 -end -arch dungeon_floor -x 44 -y 13 end -arch rock +arch woodfloor x 44 y 13 end -arch dungeon_floor +arch woodfloor x 44 y 14 end @@ -9915,7 +10168,7 @@ x 44 y 14 end -arch dungeon_floor +arch woodfloor x 44 y 15 end @@ -10092,12 +10345,8 @@ arch dwall_2_1_2 x 45 y 12 -end -arch dungeon_floor -x 45 -y 13 end -arch note +arch woodfloor x 45 y 13 end @@ -10105,7 +10354,7 @@ x 45 y 13 end -arch dungeon_floor +arch woodfloor x 45 y 14 end @@ -10113,7 +10362,7 @@ x 45 y 14 end -arch dungeon_floor +arch woodfloor x 45 y 15 end @@ -10215,10 +10464,16 @@ x 46 y 3 end -arch random_talisman +arch chest_2 x 46 y 3 +carrying 1840 +arch potion_heal +end +arch ring_nodrain +identified 1 end +end arch woodfloor x 46 y 4 @@ -10279,23 +10534,15 @@ x 46 y 12 end -arch dwall_2_1_2 +arch dwall_1_3 x 46 y 12 -end -arch dungeon_floor -x 46 -y 13 end -arch book_read +arch woodfloor x 46 y 13 -end -arch dungeon_floor -x 46 -y 14 end -arch note +arch woodfloor x 46 y 14 end @@ -10303,7 +10550,7 @@ x 46 y 14 end -arch dungeon_floor +arch woodfloor x 46 y 15 end @@ -10418,19 +10665,19 @@ x 47 y 3 end -arch woodfloor -x 47 -y 4 -end arch magic_mouth msg -I hear some voice from under floor + endmsg x 47 y 4 end arch woodfloor x 47 +y 4 +end +arch woodfloor +x 47 y 5 end arch dwall_2_1_2 @@ -10496,12 +10743,8 @@ Cha 27 level 7 end -end -arch dungeon_floor -x 47 -y 13 end -arch book_read +arch woodfloor x 47 y 13 end @@ -10509,7 +10752,7 @@ x 47 y 13 end -arch dungeon_floor +arch woodfloor x 47 y 14 end @@ -10517,7 +10760,7 @@ x 47 y 14 end -arch dungeon_floor +arch woodfloor x 47 y 15 end @@ -10626,6 +10869,7 @@ arch gate_closed_2 x 48 y 4 +protected 5 connected 5 end arch woodfloor @@ -10691,16 +10935,12 @@ arch dwall_2_2_4 x 48 y 12 -end -arch dungeon_floor -x 48 -y 13 end -arch book_read +arch woodfloor x 48 y 13 end -arch dungeon_floor +arch woodfloor x 48 y 14 end @@ -10708,7 +10948,7 @@ x 48 y 14 end -arch dungeon_floor +arch woodfloor x 48 y 15 end @@ -10814,76 +11054,67 @@ x 49 y 3 end -arch dungeon_floor +arch woodfloor x 49 y 4 end -arch dungeon_floor +arch woodfloor x 49 y 5 end arch button_lever +name escape pits x 49 y 5 +protected 5 connected 5 end arch corpse +name servant's corpse x 49 y 5 end -arch dungeon_floor +arch woodfloor x 49 y 6 end -arch dungeon_floor +arch woodfloor x 49 y 7 end -arch dungeon_floor +arch woodfloor x 49 y 8 end -arch dungeon_floor +arch woodfloor x 49 y 9 end -arch dungeon_floor +arch woodfloor x 49 y 10 end -arch dwall_2_1_2 +arch dwall_1_3 x 49 y 10 -end -arch dungeon_floor -x 49 -y 11 end -arch scroll +arch woodfloor x 49 y 11 end arch zombie x 49 y 11 -end -arch dungeon_floor -x 49 -y 12 end -arch book_read +arch woodfloor x 49 y 12 end arch skeleton x 49 y 12 -end -arch dungeon_floor -x 49 -y 13 end -arch scroll +arch woodfloor x 49 y 13 end @@ -10891,7 +11122,7 @@ x 49 y 13 end -arch dungeon_floor +arch woodfloor x 49 y 14 end @@ -10899,7 +11130,7 @@ x 49 y 14 end -arch dungeon_floor +arch woodfloor x 49 y 15 end @@ -11012,15 +11243,15 @@ x 50 y 3 end -arch dungeon_floor +arch woodfloor x 50 y 4 end -arch dungeon_floor +arch woodfloor x 50 y 5 end -arch dungeon_floor +arch woodfloor x 50 y 6 end @@ -11028,25 +11259,24 @@ name Nazgul x 50 y 6 -carrying 200 arch key2 name Nazgul room key slaying 9306 end end -arch dungeon_floor +arch woodfloor x 50 y 7 end -arch dungeon_floor +arch woodfloor x 50 y 8 end -arch dungeon_floor +arch woodfloor x 50 y 9 end -arch dungeon_floor +arch woodfloor x 50 y 10 end @@ -11061,28 +11291,21 @@ end arch magic_mouth msg -You'll get into danger.. +Uh, oh, Nazgul doesn't seem to be +a *nice* fellow... He looks dangerous! endmsg x 50 y 11 -end -arch dungeon_floor -x 50 -y 11 end -arch book_read +arch woodfloor x 50 y 11 end arch skeleton x 50 y 11 -end -arch dungeon_floor -x 50 -y 12 end -arch scroll +arch woodfloor x 50 y 12 end @@ -11090,7 +11313,7 @@ x 50 y 12 end -arch dungeon_floor +arch woodfloor x 50 y 13 end @@ -11098,7 +11321,7 @@ x 50 y 13 end -arch dungeon_floor +arch woodfloor x 50 y 14 end @@ -11106,7 +11329,7 @@ x 50 y 14 end -arch dungeon_floor +arch woodfloor x 50 y 15 end @@ -11213,7 +11436,7 @@ x 51 y 3 end -arch dungeon_floor +arch woodfloor x 51 y 4 end @@ -11221,7 +11444,7 @@ x 51 y 4 end -arch dungeon_floor +arch woodfloor x 51 y 5 end @@ -11229,7 +11452,7 @@ x 51 y 5 end -arch dungeon_floor +arch woodfloor x 51 y 6 end @@ -11237,7 +11460,7 @@ x 51 y 6 end -arch dungeon_floor +arch woodfloor x 51 y 7 end @@ -11245,7 +11468,7 @@ x 51 y 7 end -arch dungeon_floor +arch woodfloor x 51 y 8 end @@ -11253,7 +11476,7 @@ x 51 y 8 end -arch dungeon_floor +arch woodfloor x 51 y 9 end @@ -11261,7 +11484,7 @@ x 51 y 9 end -arch dungeon_floor +arch woodfloor x 51 y 10 end @@ -11269,7 +11492,7 @@ x 51 y 10 end -arch dungeon_floor +arch woodfloor x 51 y 11 end @@ -11277,7 +11500,7 @@ x 51 y 11 end -arch dungeon_floor +arch woodfloor x 51 y 12 end @@ -11285,7 +11508,7 @@ x 51 y 12 end -arch dungeon_floor +arch woodfloor x 51 y 13 end @@ -11293,7 +11516,7 @@ x 51 y 13 end -arch dungeon_floor +arch woodfloor x 51 y 14 end Index: maps/pup_land/lone_town/tavern diff -u maps/pup_land/lone_town/tavern:1.1 maps/pup_land/lone_town/tavern:1.2 --- maps/pup_land/lone_town/tavern:1.1 Sun Mar 28 20:28:51 1999 +++ maps/pup_land/lone_town/tavern Sun Oct 8 19:33:30 2000 @@ -21,7 +21,7 @@ arch afloor_left y 2 end -arch wall_3_2 +arch wall_2_1_1 y 2 end arch afloor_left @@ -173,20 +173,20 @@ arch afloor_left x 1 y 2 -end -arch dungeon_magic -x 1 -y 2 end -arch swall_2_1_2 +arch bench_1_4 +name bar x 1 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 1 y 3 end -arch chair_1.1 +arch chair_1.3 x 1 y 3 end @@ -221,18 +221,18 @@ arch dwarf msg @match Fox|fox|Tail|tail -Their den is forest in the center of -lone town. -But we don't know how to enter. +Fox Tails live in the forest, somewhere +in the center of lone town. +But we don't know how to get there. @match Nazgul|nazgul -Their den is the power plant. -It is to the west from lone town. +Nazgul's crew lives in the power plant, +to the west of lone town. @match Gang|gang|Bandit|bandit One is Nazgul and his devils, -and another is Fox Tails -The former are very cruel: -they kills everyone preventing them. -The latter doesn't kill anyone +the other one is "Fox Tails". +The former are very cruel, Nazgul +kills anyone on sight. +The latter don't murder people. @match Rob|rob There are two Gangs of Bandits in this town. @@ -306,27 +306,23 @@ msg @match no|No You should see it. - @match yes|Yes -Where did the "paper-sword" go? - +So where did the "paper-sword" go? @match underground -You are very bright! -I'll tell you a secret. -There is invisible "Stair_Down" under -Dressing room. - -@match stair*|Stair +You are very bright! I'll tell you +a secret: +There is an invisible stairway to the +south, under the Dressing room. +@match stair|Stair Be careful! -Magician Leader is very strong. - +The Magician Leader is very strong. @match fool|Fool He is just stupid. -But his queries are very difficult. -So, if you think troublesome to -answer, please say "I don't know" +However, his queries can be difficult. +So, if you can't think of any correct +answer, say honestly "I don't know". @match * -Have you ever seen Magic Show +Have you ever seen the Magic Show? endmsg face wizard.131 hp 100 @@ -362,7 +358,7 @@ x 2 y 1 end -arch wine +arch booze x 2 y 1 end @@ -370,19 +366,19 @@ x 2 y 2 end -arch dungeon_magic +arch bench_2_1_2 +name bar x 2 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 2 -y 2 -end arch afloor_left x 2 y 3 end -arch chair_1.1 +arch chair_1.3 x 2 y 3 end @@ -533,23 +529,31 @@ x 3 y 1 end -arch afloor_left +arch man +msg +@match * +Want some beer? +endmsg x 3 -y 2 +y 1 end -arch dungeon_magic +arch afloor_left x 3 y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 3 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 3 y 3 end -arch chair_1.1 +arch chair_1.3 x 3 y 3 end @@ -670,36 +674,35 @@ arch afloor_left x 4 y 2 -end -arch dungeon_magic -x 4 -y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 4 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 4 y 3 end -arch chair_1.1 +arch chair_1.3 x 4 y 3 end arch thief msg @match No|no|Castle|castle -There is a way to the castle. -Eureca built his castle carefully. -He castle has a secret passage -Don't you know the cave to the north -of castle? -It's a exit of the passage. +There are two ways into the castle. +Eureca was very smart. Don't you know +the cave to the north of castle? +A secret passage from that cave leads +into the castle. @match Yes|yes ... @match * -Have you ever been to Castle of +Have you ever been to the Castle of Eureca? endmsg face thief.111 @@ -808,34 +811,27 @@ x 5 y 1 end -arch wine -x 5 -y 1 -end -arch man -hp 180 +arch booze x 5 y 1 -friendly 1 -unaggressive 0 end arch afloor_left x 5 y 2 -end -arch dungeon_magic -x 5 -y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 5 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 5 y 3 end -arch chair_1.1 +arch chair_1.3 x 5 y 3 end @@ -945,19 +941,19 @@ x 6 y 2 end -arch dungeon_magic +arch bench_2_1_2 +name bar x 6 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 6 -y 2 -end arch afloor_left x 6 y 3 end -arch chair_1.1 +arch chair_1.3 x 6 y 3 end @@ -1075,19 +1071,19 @@ x 7 y 2 end -arch dungeon_magic +arch bench_2_1_2 +name bar x 7 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 7 -y 2 -end arch afloor_left x 7 y 3 end -arch chair_1.1 +arch chair_1.3 x 7 y 3 end @@ -1213,19 +1209,19 @@ x 8 y 2 end -arch dungeon_magic +arch bench_2_1_2 +name bar x 8 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 8 -y 2 -end arch afloor_left x 8 y 3 end -arch chair_1.1 +arch chair_1.3 x 8 y 3 end @@ -1269,17 +1265,19 @@ name Learned man msg @match Cordish|cordish -He live in South-East of the town. +He lives in the south-eastern part +of the town. @match son|Son|wife|Wife -Ask Cordish +Ask Cordish about them. @match daughter|Daughter "he has no daughter" @match family|Family -He has a Wife & a Son +Eureca has a Wife and a Son. @match Eureca|eureca|No|no -He was the lord of our country. -But He was missing two years ago. -His Family wait for his coming back. +He used to be the lord of this country. +But he disappeared two years ago. +His Family is still waiting for him to +return... @match * Do you know the Castle of Eureca? endmsg @@ -1386,23 +1384,31 @@ x 9 y 1 end -arch afloor_left +arch man +msg +@match * +Want some beer? +endmsg x 9 -y 2 +y 1 end -arch dungeon_magic +arch afloor_left x 9 y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 9 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 9 y 3 end -arch chair_1.1 +arch chair_1.3 x 9 y 3 end @@ -1465,13 +1471,15 @@ arch swashbuckler msg @match Tower|tower|No|no -East of the Lone Town. -But I don't know how to enter. +It's to the east of the Lone Town. +I've heard there should be a powerful +artifact, a cloak, inside that tower... +If I only knew how to enter!!! @match yes|Yes -I have been to the tower. -But I couldn't enter... (;_;) +I have been there too, but I couldn't +enter... :-( @match * -Do you know Tower of Ordeal? +Do you know Tower of Ordeal yet? endmsg hp 100 x 9 @@ -1554,19 +1562,19 @@ x 10 y 2 end -arch dungeon_magic +arch bench_2_1_2 +name bar x 10 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 10 -y 2 -end arch afloor_left x 10 y 3 end -arch chair_1.1 +arch chair_1.3 x 10 y 3 end @@ -1675,20 +1683,20 @@ arch afloor_left x 11 y 2 -end -arch dungeon_magic -x 11 -y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 11 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 11 y 3 end -arch chair_1.1 +arch chair_1.3 x 11 y 3 end @@ -1797,7 +1805,7 @@ x 12 y 1 end -arch man +arch booze x 12 y 1 end @@ -1805,19 +1813,19 @@ x 12 y 2 end -arch dungeon_magic +arch bench_2_1_2 +name bar x 12 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 12 -y 2 -end arch afloor_left x 12 y 3 end -arch chair_1.1 +arch chair_1.3 x 12 y 3 end @@ -1922,7 +1930,7 @@ x 13 y 1 end -arch booze +arch wine x 13 y 1 end @@ -1930,19 +1938,19 @@ x 13 y 2 end -arch dungeon_magic +arch bench_2_1_2 +name bar x 13 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 13 -y 2 -end arch afloor_left x 13 y 3 end -arch chair_1.1 +arch chair_1.3 x 13 y 3 end @@ -2018,13 +2026,13 @@ name old dog msg @match * -Poppy knows something new. Bow wow +Poppy knows something new. Bow wow! endmsg Con 50 hp 1000 x 13 y 15 -unaggressive 1 +friendly 1 end arch afloor_left x 13 @@ -2097,19 +2105,19 @@ x 14 y 2 end -arch dungeon_magic +arch bench_2_1_2 +name bar x 14 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 14 -y 2 -end arch afloor_left x 14 y 3 end -arch chair_1.1 +arch chair_1.3 x 14 y 3 end @@ -2157,17 +2165,17 @@ name Frederick msg @match heinrich|Heinrich -We live in sourtheast side of the lown -town. +We live in sourth-eastern part of +lone town. @match yes|Yes -So you have traveled from place to -place, haven't you? +So you have traveled to many places +yet, I guess? Have you ever seen the pre-historical -site?? -My brother, Heinrich have looked for -pre-historical sites for many years. -If you know about it , please go to -see Heinrich. +site? My brother, Heinrich has searched +for that pre-historical sites for many +years now. +If you know anything about it, please +go and talk to Heinrich. @match * Are you an adventurer? endmsg @@ -2254,23 +2262,31 @@ x 15 y 1 end -arch afloor_left +arch man +msg +@match * +Want some beer? +endmsg x 15 -y 2 +y 1 end -arch dungeon_magic +arch afloor_left x 15 y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 15 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 15 y 3 end -arch chair_1.1 +arch chair_1.3 x 15 y 3 end @@ -2407,20 +2423,20 @@ arch afloor_left x 16 y 2 -end -arch dungeon_magic -x 16 -y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 16 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 16 y 3 end -arch chair_1.1 +arch chair_1.3 x 16 y 3 end @@ -2496,12 +2512,13 @@ name Canvasser msg @match yes|Yes -So, go to the guild of freedom. -@match Liberation|liberation -Do you want to join us? +Great, go to the guild of freedom, +our guild. +@match [Ll]iberation|[Aa]rmy +Do you wanna join us? :-) @match no|No -Are you a member of Regular Army? -I'll kill you!! +You are a member of Regular Army, +aren't you? - I'LL KILL YOU!! @match * I'm a member of Liberation army. endmsg @@ -2555,27 +2572,27 @@ x 17 y 1 end -arch booze +arch wine x 17 y 1 end arch afloor_left x 17 y 2 -end -arch dungeon_magic -x 17 -y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 17 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 17 y 3 end -arch chair_1.1 +arch chair_1.3 x 17 y 3 end @@ -2689,34 +2706,27 @@ x 18 y 1 end -arch booze -x 18 -y 1 -end -arch man -hp 180 +arch wine x 18 y 1 -friendly 1 -unaggressive 0 end arch afloor_left x 18 y 2 -end -arch dungeon_magic -x 18 -y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 18 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 18 y 3 end -arch chair_1.1 +arch chair_1.3 x 18 y 3 end @@ -2829,20 +2839,20 @@ arch afloor_left x 19 y 2 -end -arch dungeon_magic -x 19 -y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 19 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 19 y 3 end -arch chair_1.1 +arch chair_1.3 x 19 y 3 end @@ -2956,19 +2966,19 @@ x 20 y 2 end -arch dungeon_magic +arch bench_2_1_2 +name bar x 20 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 20 -y 2 -end arch afloor_left x 20 y 3 end -arch chair_1.1 +arch chair_1.3 x 20 y 3 end @@ -3086,23 +3096,31 @@ x 21 y 1 end -arch afloor_left +arch man +msg +@match * +Want some beer? +endmsg x 21 -y 2 +y 1 end -arch dungeon_magic +arch afloor_left x 21 y 2 end -arch swall_2_1_2 +arch bench_2_1_2 +name bar x 21 y 2 +no_pass 1 +no_magic 1 +damned 1 end arch afloor_left x 21 y 3 end -arch chair_1.1 +arch chair_1.3 x 21 y 3 end @@ -3228,19 +3246,19 @@ x 22 y 2 end -arch dungeon_magic +arch bench_2_1_2 +name bar x 22 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 22 -y 2 -end arch afloor_left x 22 y 3 end -arch chair_1.1 +arch chair_1.3 x 22 y 3 end @@ -3262,28 +3280,26 @@ end arch dwarf_priest msg -@match Electric|electric|Power|power|Plant|plant -the west to Lone Town. -Will you get back the report for me? +@match [Ee]lectric|[Pp]ower|[Pp]lant +It's located to the west of Lone Town. +Would you retrieve the report for me? @match Thieves|thieves -Their aggitating point (agito) is +Their aggitating point (agito) is the Electric Power Plant. @match Nazgul|nazgul -He is the boss of Thieves. +He is the boss of those Thieves. @match Note|note -It is Nazgul Report. +It is the Nazgul Report. We must know +him - to defeat him. Now he stole it! @match yes|Yes -Thanks. -If you get the Report, +Thanks. If you get the Report, please put it on this table. -I'll give you my special tool. - -But be careful! -Nazgul uses strange power. +I'll give you my special tool. But be +careful! Nazgul is an odd creature. And his bodyguard, Ologhi is very strong. @match * -My research Note was stolen by +My research Notes were stolen by Thieves! endmsg hp 280 @@ -3374,28 +3390,33 @@ name Bob msg @match Nurnberg|nurnberg -far east from this town. +Nuernberg is located far east from +this here. @match Lickmond -He work under Bauer. +He works for Bauer. He is the general +of Regular Army. @match Bauer -He is a mayor of the Nurnberg. -When Eureca became missing, -he said .. - "Lone Town kidnapped Eureca. - We must not permit their reckless - attempt." +He is the mayor of the Nurnberg. +Shortly after Eureca was gone, +he said: + "The people of Lone Town kidnapped + Eureca. We must not permit their + reckless attempt." +In fact, THEY have kidnapped Eureca, +probably Bauer himself did it. @match Regular|regular -Bauer and Lickmond are leader of -them. +Bauer and Lickmond are the leaders of +Regular Army. @match Eureca|eureca -He is the lord of our country. +He is the lord of this country. @match no|No -They kidnapped our lord, Eureca. +They kidnapped the lord of the land, +Eureca. Those dirty bastards! @match yes|Yes ... @match * Do you know why we fight agaist -the Regular army? +the Regular Army? endmsg hp 500 x 22 @@ -3441,27 +3462,23 @@ x 23 y 1 end -arch man -x 23 -y 1 -end arch afloor_left x 23 y 2 end -arch dungeon_magic +arch bench_1_3 +name bar x 23 y 2 +no_pass 1 +no_magic 1 +damned 1 end -arch swall_2_1_2 -x 23 -y 2 -end arch afloor_left x 23 y 3 end -arch chair_1.1 +arch chair_1.3 x 23 y 3 end @@ -3526,21 +3543,21 @@ y 17 end arch elf -name Spy of goverment +name Spy of Regular Army msg @match No|no -.. +You will regret your decision... @match spy|Spy -oops! +Oops! Sure... I'm a spy of Regular Army. -Don't Let it out,please. +Please, don't tell anybody. @match Regular|regular -Would you like to join us? +Would you like to join us? :-) @match yes|Yes -So, go to the guild of law. -Tha password of guild is +So, go to the guild of law, our guild. +The password of the guild is "blackbird". -Don't forget... +Don't forget that... @match * Be quiet! endmsg @@ -3615,7 +3632,7 @@ x 24 y 2 end -arch wall_3_4 +arch wall_2_1_1 x 24 y 2 end Index: maps/pup_land/lone_town/thief_market diff -u maps/pup_land/lone_town/thief_market:1.1 maps/pup_land/lone_town/thief_market:1.2 --- maps/pup_land/lone_town/thief_market:1.1 Sun Mar 28 20:29:14 1999 +++ maps/pup_land/lone_town/thief_market Sun Oct 8 19:33:30 2000 @@ -109,6 +109,10 @@ x 1 y 11 end +arch woodfloor +x 1 +y 12 +end arch dun13 x 1 y 12 @@ -209,6 +213,10 @@ x 2 y 11 end +arch woodfloor +x 2 +y 12 +end arch dun13 x 2 y 12 @@ -305,6 +313,10 @@ x 3 y 12 end +arch woodfloor +x 3 +y 13 +end arch dun4 x 3 y 13 @@ -329,13 +341,13 @@ name Boss of the gang msg @match Nazgul|nazgul -Now he is attacking the pupuly's tower. -But we cannot save him, because -Nazgul is very strong.. +Nazgul is attacking Pupuly's tower. +We cannot save Pupuly, Nazgul is too +strong... Please look after Pupuly! @match * -We are thieves. -But we will never kill and harm anyone. -We are not Nazgul and his evel devils! +We are thieves. But we would never +kill or harm anybody. We are not +like Nazgul and his minions! endmsg hp 500 x 3 @@ -371,13 +383,24 @@ x 3 y 24 end +arch woodfloor +x 4 +end arch dun10 x 4 end +arch woodfloor +x 4 +y 1 +end arch dun3 x 4 y 1 end +arch woodfloor +x 4 +y 2 +end arch dun3 x 4 y 2 @@ -430,6 +453,10 @@ x 4 y 12 end +arch woodfloor +x 4 +y 13 +end arch dun2 x 4 y 13 @@ -494,6 +521,9 @@ x 4 y 24 end +arch woodfloor +x 5 +end arch dun2 x 5 end @@ -622,10 +652,13 @@ x 5 y 24 end +arch woodfloor +x 6 +end arch dun16 x 6 end -arch flagstone +arch woodfloor x 6 y 1 end @@ -634,6 +667,10 @@ y 1 no_pass 0 end +arch woodfloor +x 6 +y 2 +end arch dun3 x 6 y 2 @@ -642,30 +679,58 @@ x 6 y 3 end +arch woodfloor +x 6 +y 4 +end arch dun3 x 6 y 4 end +arch woodfloor +x 6 +y 5 +end arch dun3 x 6 y 5 end +arch woodfloor +x 6 +y 6 +end arch dun3 x 6 y 6 end +arch woodfloor +x 6 +y 7 +end arch dun3 x 6 y 7 end +arch woodfloor +x 6 +y 8 +end arch dun11 x 6 y 8 end +arch woodfloor +x 6 +y 9 +end arch dun11 x 6 y 9 end +arch woodfloor +x 6 +y 10 +end arch dun4 x 6 y 10 @@ -681,6 +746,7 @@ endmsg x 6 y 12 +protected 1 connected 1 end arch woodfloor @@ -695,6 +761,7 @@ x 6 y 13 speed 0.500000 +protected 1 connected 1 end arch woodfloor @@ -781,10 +848,18 @@ x 7 y 9 end +arch woodfloor +x 7 +y 10 +end arch dun16 x 7 y 10 end +arch woodfloor +x 7 +y 11 +end arch dun4 x 7 y 11 @@ -799,7 +874,6 @@ good. @match * ... - endmsg hp 100 x 7 @@ -912,9 +986,17 @@ x 8 y 10 end +arch woodfloor +x 8 +y 11 +end arch dun17 x 8 y 11 +end +arch woodfloor +x 8 +y 12 end arch dun11 x 8 Index: maps/pup_land/lone_town/town diff -u maps/pup_land/lone_town/town:1.1 maps/pup_land/lone_town/town:1.2 --- maps/pup_land/lone_town/town:1.1 Sun Mar 28 20:28:32 1999 +++ maps/pup_land/lone_town/town Sun Oct 8 19:33:30 2000 @@ -122,7 +122,7 @@ arch dwall_2_2_1 y 18 end -arch grass +arch jungle_2 y 19 end arch grass @@ -131,7 +131,8 @@ arch dwall_2_1_2 x 1 end -arch grass +arch evergreen +name laurel x 1 y 1 end @@ -222,7 +223,7 @@ x 1 y 18 end -arch grass +arch jungle_2 x 1 y 19 end @@ -519,16 +520,11 @@ name bulletin board msg ---------------------------------- -Live in a smiple way. -Don't live a life of luxury - during war. - +Live in a smiple way. Don't live a +life of luxury during war. Defeat the Regular Army & Mr.Bauer! - - . - . - . - . - . - . - . - . - - -Be careful about spy & thief. - +Watch out for spies & thieves. ------------------------------- endmsg x 4 @@ -714,7 +710,7 @@ y 17 end arch sign -name Information +name houses & dungeons msg ----------------------------------- Inn @@ -725,9 +721,7 @@ Tavern Guilds house - -- . -- . -- . -- . -- . -- . -- . - Dungeon:(More than (X) levels required) Magic Show (Level 1) Training Center (Level 3) @@ -1503,7 +1497,7 @@ x 14 y 16 end -arch rjunct_ns-se +arch river_n-s x 14 y 16 end @@ -1511,7 +1505,7 @@ x 14 y 17 end -arch rcrook_ns-se +arch river_n-s x 14 y 17 end @@ -1810,6 +1804,7 @@ y 14 end arch house_1 +name house of Cordish slaying cordish hp 7 sp 15 @@ -1840,24 +1835,20 @@ x 17 y 18 end -arch grass +arch jungle_2 x 17 y 19 end arch grass x 18 end -arch dwall3_3 +arch dwall_2_1_2 x 18 end arch grass x 18 y 1 end -arch dwall_2_2_1 -x 18 -y 1 -end arch pstone_1 x 18 y 2 @@ -1945,11 +1936,11 @@ x 18 y 17 end -arch grass +arch jungle_2 x 18 y 18 end -arch grass +arch jungle_2 x 18 y 19 end @@ -1963,7 +1954,7 @@ x 19 y 1 end -arch dwall_3_4 +arch dwall_2_1_1 x 19 y 1 end @@ -2091,11 +2082,19 @@ x 19 y 17 end +arch brush +x 19 +y 17 +end arch grass x 19 y 18 end -arch grass +arch brush +x 19 +y 18 +end +arch jungle_2 x 19 y 19 end @@ -2193,7 +2192,7 @@ x 20 y 18 end -arch grass +arch jungle_2 x 20 y 19 end @@ -2327,12 +2326,10 @@ Island Name : Pup Land Country Name : Shining Kingdom City Name : Lone Town - Comment: - To conquer quests, information is -very important. So go to and from +To solve quests, information is +very important. Go from tavern to tavern. - endmsg x 22 y 6 @@ -2605,7 +2602,7 @@ x 24 y 19 end -arch grass +arch jungle_2 x 25 end arch grass @@ -2843,7 +2840,7 @@ x 7 y 13 end -arch guild +arch l_shop1 name Tavern slaying tavern hp 12 @@ -2852,7 +2849,7 @@ y 3 end More -arch guild_2 +arch l_shop1_2 name Tavern slaying tavern hp 12 @@ -2861,7 +2858,7 @@ y 3 end More -arch guild_3 +arch l_shop1_3 name Tavern slaying tavern hp 12 @@ -2870,7 +2867,7 @@ y 4 end More -arch guild_4 +arch l_shop1_4 name Tavern slaying tavern hp 12 Index: maps/pup_land/lone_town/training diff -u maps/pup_land/lone_town/training:1.1 maps/pup_land/lone_town/training:1.2 --- maps/pup_land/lone_town/training:1.1 Sun Mar 28 20:28:55 1999 +++ maps/pup_land/lone_town/training Sun Oct 8 19:33:30 2000 @@ -574,12 +574,13 @@ arch mage msg @match yes|Yes -He is very coward. -He ran away from Room 1. +He is such a coward. He always ran away +from the kobolds in Room 1. hahaha! @match no|No|Cordish|cordish -He lives the South-East of the town. -But now he misses. +He used to live in the south-east of +lone town. +But now he his missing. @match * 1,2,1,2.. Do you know Cordish? @@ -844,6 +845,7 @@ arch trigger x 5 y 16 +protected 11 connected 11 end arch kobold @@ -1044,13 +1046,10 @@ end arch sign msg - Room1 - Level : Low Contents : kobolds Comment : We test your ability. - endmsg x 6 y 14 @@ -1062,6 +1061,7 @@ arch gateTrg1 x 6 y 15 +protected 11 connected 11 end arch pstone_1 @@ -1157,11 +1157,16 @@ arch fighter name Instructor msg +@match [Cc]ordish +Cordish was my worst pupil ever. +I couldn't teach him how to fight +because he always ran away. +Unbelievable that Eureca accepted such +a person as royal servant. @match * Here is the Training Center of Liberation Army. -Do you want to become my pupil? - +Do you want to be my pupil? endmsg Con 30 hp 5000 @@ -1238,6 +1243,7 @@ arch trigger x 7 y 14 +protected 11 connected 11 end arch cobblestones2 @@ -2179,6 +2185,7 @@ arch trigger x 12 y 14 +protected 2 connected 2 end arch cobblestones2 @@ -2284,6 +2291,7 @@ arch trigger x 13 y 2 +protected 3 connected 3 end arch cobblestones2 @@ -2337,7 +2345,6 @@ arch sign msg Room2 - Level: middle Contents: orcs Comments: We test your guts @@ -2347,6 +2354,16 @@ x 13 y 14 end +arch magic_ear +msg +@match SOS +Click. +endmsg +x 13 +y 15 +protected 2 +connected 2 +end arch cobblestones2 x 13 y 15 @@ -2355,6 +2372,7 @@ sp 1 x 13 y 15 +protected 2 connected 2 end arch small_stones @@ -2452,6 +2470,7 @@ arch gateTrg2 x 14 y 1 +protected 3 connected 3 end arch cobblestones2 @@ -2590,6 +2609,7 @@ face button_sma.112 x 14 y 18 +protected 200 value 1 connected 200 end @@ -2672,6 +2692,7 @@ arch trigger x 15 y 2 +protected 3 connected 3 end arch cobblestones2 @@ -2809,6 +2830,7 @@ arch gate_open_2 x 15 y 18 +protected 200 connected 200 end arch kobold @@ -3049,6 +3071,7 @@ arch grate_closed_2 x 16 y 18 +protected 100 connected 100 end arch pstone_1 @@ -3252,6 +3275,7 @@ arch button_small x 17 y 18 +protected 100 connected 100 end arch pstone_1 @@ -4022,7 +4046,7 @@ arch sign msg If you are locked into the room, -shout , or tell someone "SOS", +shout, or tell someone "SOS", or cast word of recall at some spot. ^^^^ endmsg Index: maps/pup_land/lone_town/training2 diff -u maps/pup_land/lone_town/training2:1.1 maps/pup_land/lone_town/training2:1.2 --- maps/pup_land/lone_town/training2:1.1 Sun Mar 28 20:28:56 1999 +++ maps/pup_land/lone_town/training2 Sun Oct 8 19:33:30 2000 @@ -185,7 +185,6 @@ arch sign msg Room3 - Level: Very High Contents: orcs,goblins,gnoll,etc Comment: We test your pluck. @@ -212,6 +211,7 @@ arch trigger x 2 y 5 +protected 1 connected 1 end arch dungeon_magic @@ -283,6 +283,7 @@ arch gateTrg2 x 3 y 4 +protected 1 connected 1 end arch pstone_1 @@ -366,6 +367,7 @@ arch trigger x 4 y 3 +protected 1 connected 1 end arch orc @@ -1130,6 +1132,10 @@ x 11 y 2 end +arch pstone_1 +x 11 +y 3 +end arch dungeon_magic x 11 y 3 @@ -3135,10 +3141,10 @@ carrying 2200 identified 1 can_cast_spell 0 -arch potion_heal -end arch gloves nrof 4 +end +arch potion_heal end end More From mwedel at scruznet.com Sun Oct 8 21:49:07 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] CVS update: maps/pup_land/lone_town/cave Message-ID: <200010090249.TAA11797@boltzmann.eecs.berkeley.edu> Date: Sunday October 8, 2000 @ 19:49 Author: peterm Update of /home/cvs/CVS/maps/pup_land/lone_town/cave In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv11794 Added Files: b1 b2 b3 Log Message: New files from AV. **************************************** From dnh at hawthorn.csse.monash.edu.au Sun Oct 8 23:41:11 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] irc, importantish Message-ID: Okay I have the channel running and already we have two permanant people "on guard". It would be really great if as many people as possible could get onto #crossfire on IRCnet. If you aren't already ircing please do, especially you pete and red and marc? I am going to send a message to the webmaster as soon as the site comes back online.. I assume it is just under repair or something? please mail me with any questions you have regarding irc, I am only to happy to help you connect etc. (considering this is devel....) dnh (AKA ....) ps. I haven't subscribed to any of the other lists... could this message be passed on? thanks From tanner at real-time.com Mon Oct 9 00:11:08 2000 From: tanner at real-time.com (Bob Tanner) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] irc, importantish In-Reply-To: ; from dnh@hawthorn.csse.monash.edu.au on Mon, Oct 09, 2000 at 03:41:11PM +1100 References: Message-ID: <20001009001108.C20751@real-time.com> Quoting dnh@hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au): > Okay I have the channel running and already we have two permanant people > "on guard". It would be really great if as many people as possible could > get onto #crossfire on IRCnet. If you aren't already ircing please do, > especially you pete and red and marc? > > I am going to send a message to the webmaster as soon as the site comes > back online.. I assume it is just under repair or something? I'm not the webmaster, but my brother is. I am the network administrator. What do you mean as soon as the site comes back online? -- Bob Tanner | Phone : (612)943-8700 http://www.mn-linux.org | Fax : (612)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From dnh at hawthorn.csse.monash.edu.au Mon Oct 9 01:18:32 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] irc, importantish In-Reply-To: <20001009001108.C20751@real-time.com> Message-ID: On Mon, 9 Oct 2000, Bob Tanner wrote: > Quoting dnh@hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au): > > Okay I have the channel running and already we have two permanant people > > "on guard". It would be really great if as many people as possible could > > get onto #crossfire on IRCnet. If you aren't already ircing please do, > > especially you pete and red and marc? > > > > I am going to send a message to the webmaster as soon as the site comes > > back online.. I assume it is just under repair or something? > > I'm not the webmaster, but my brother is. I am the network administrator. > > What do you mean as soon as the site comes back online? erm.. well... there are some major network problems here it seems.. I thought it was the website =) but I am very wrong, seems all of europe is playing up at the moment. Dang Australian connection. > -- > Bob Tanner | Phone : (612)943-8700 > http://www.mn-linux.org | Fax : (612)943-8500 > Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 > From dnh at hawthorn.csse.monash.edu.au Mon Oct 9 01:46:39 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] Re: Class/race split Message-ID: okay I agree with every red and pete have said (sorry this isn't a reply.. my email program sucks.. I don't wanna have to go deleting everything =( Agree with red about Q's. As a long term player of one.. even at high levels Q's sometimes get poisoned.. making vun poison would be NASTY. Thinking maybe dragons should get tough skin SKILL? a skill that allows a Q player to basically do the armour spell, but doesn't require sp. just time and level? (a thought) agree about more spell paths.. perhaps giving fireborns abit of less power on ice? and maybe turning up the other things? (Casting ice storm with a fireborn is tricky buisness =)) Like northman etc.. agree with removing viking.. I don't think that was ever really a profession, more a race? (I am no expert on Norse history) Did you get my idea about monk having a special skill of "fast hands". Similar to an armour skill for dragons? it temp increases weapon (hand) speed? perhaps they can get this at a high level as a bonus for being a monk? Staff to snake = true =) speaking of changing palette.. perhaps changing the colour scheme of the mage to be something other than yellow? I find the yellow is a really bad colour on its own? perhaps a nive purple? or purple/grey combo? and maybe having the wizard white? (i love those summoners they look COOL! =) and another caste? how about sorcerer? a more hardcore wizard? with attuned magic? vun physical? and some nasty stats in the con area =) Perhaps the sorcerer should be red? mmm just some thoughts.. and I know how much of a hard choice it is to add things... this might reck the balance.. I understand =) dnh From mwedel at scruznet.com Mon Oct 9 02:38:35 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] CVS update: maps/editor/picks Message-ID: <200010090738.AAA12048@boltzmann.eecs.berkeley.edu> Date: Monday October 9, 2000 @ 0:38 Author: peterm Update of /home/cvs/CVS/maps/editor/picks In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv12045/picks Modified Files: artifacts equipment Log Message: Added some new stuff to these pickmaps. **************************************** Index: maps/editor/picks/artifacts diff -u maps/editor/picks/artifacts:1.2 maps/editor/picks/artifacts:1.3 --- maps/editor/picks/artifacts:1.2 Fri Apr 30 21:40:45 1999 +++ maps/editor/picks/artifacts Mon Oct 9 00:38:34 2000 @@ -312,6 +312,10 @@ x 6 y 11 end +arch uk_sd +x 6 +y 12 +end arch u_horn x 6 y 13 @@ -343,6 +347,10 @@ x 7 y 11 end +arch lava_s +x 7 +y 12 +end arch magi_staff x 7 y 13 @@ -374,6 +382,10 @@ x 8 y 11 end +arch frost_hammer +x 8 +y 12 +end arch skullcleaver x 8 y 13 @@ -396,6 +408,18 @@ arch figurine_generic x 9 y 4 +end +arch dagger_f +x 9 +y 11 +end +arch harakiri +x 9 +y 12 +end +arch lightning_bow +x 9 +y 13 end arch potioncha x 10 Index: maps/editor/picks/equipment diff -u maps/editor/picks/equipment:1.2 maps/editor/picks/equipment:1.3 --- maps/editor/picks/equipment:1.2 Fri Apr 30 21:42:41 1999 +++ maps/editor/picks/equipment Mon Oct 9 00:38:34 2000 @@ -385,6 +385,22 @@ x 6 y 15 end +arch lightning_bow +x 7 +y 1 +end +arch saw +x 7 +y 2 +end +arch pipe +x 7 +y 3 +end +arch wrench +x 7 +y 4 +end arch serp_sword x 7 y 6 From mwedel at scruznet.com Mon Oct 9 02:41:30 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] CVS update: maps/styles/monsterstyles/undead Message-ID: <200010090741.AAA12073@boltzmann.eecs.berkeley.edu> Date: Monday October 9, 2000 @ 0:41 Author: peterm Update of /home/cvs/CVS/maps/styles/monsterstyles/undead In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv12070 Modified Files: undead_21 Log Message: Made the Lord Spectre harder to find. **************************************** Index: maps/styles/monsterstyles/undead/undead_21 diff -u maps/styles/monsterstyles/undead/undead_21:1.2 maps/styles/monsterstyles/undead/undead_21:1.3 --- maps/styles/monsterstyles/undead/undead_21:1.2 Tue Sep 12 16:32:48 2000 +++ maps/styles/monsterstyles/undead/undead_21 Mon Oct 9 00:41:30 2000 @@ -1,11 +1,12 @@ arch map +name undead_21 msg Creator: Gnat the Gnu Email: gnu@foo.bar Date: Sat Dec 26 17:48:15 1998 endmsg x 6 -y 6 +y 30 end arch nightmare end @@ -24,7 +25,76 @@ arch spectre y 5 end +arch lich +y 6 +end +arch spectre +y 7 +end +arch spectre +y 8 +end +arch lich +y 9 +end +arch spectre +y 10 +end +arch spectre +y 11 +end +arch lich +y 12 +end +arch spectre +y 13 +end +arch spectre +y 14 +end +arch lich +y 15 +end +arch spectre +y 16 +end +arch spectre +y 17 +end +arch lich +y 18 +end arch spectre +y 19 +end +arch spectre +y 20 +end +arch lich +y 21 +end +arch spectre +y 22 +end +arch spectre +y 23 +end +arch lich +y 24 +end +arch spectre +y 25 +end +arch spectre +y 26 +end +arch lich +y 27 +end +arch spectre +y 28 +end +arch spectre name Lord Spectre Pow 50 hp 1500 @@ -35,17 +105,9 @@ x 1 speed 0.200000 level 30 -carrying 15 -arch deathbringer +carrying 111000 +arch uk_sd name Calamity -Str 2 -Pow 2 -Cha -4 -dam 35 -attacktype 5137 -material 256 -value 300000 -weight 25000 magic 7 end end @@ -69,7 +131,99 @@ x 1 y 5 end +arch demilich +x 1 +y 6 +end +arch demilich +x 1 +y 7 +end +arch spectre +x 1 +y 8 +end +arch lich +x 1 +y 9 +end +arch lich +x 1 +y 10 +end +arch lich +x 1 +y 11 +end +arch demilich +x 1 +y 12 +end +arch demilich +x 1 +y 13 +end +arch spectre +x 1 +y 14 +end +arch lich +x 1 +y 15 +end +arch lich +x 1 +y 16 +end +arch lich +x 1 +y 17 +end +arch demilich +x 1 +y 18 +end +arch demilich +x 1 +y 19 +end arch spectre +x 1 +y 20 +end +arch lich +x 1 +y 21 +end +arch lich +x 1 +y 22 +end +arch lich +x 1 +y 23 +end +arch demilich +x 1 +y 24 +end +arch demilich +x 1 +y 25 +end +arch spectre +x 1 +y 26 +end +arch lich +x 1 +y 27 +end +arch lich +x 1 +y 28 +end +arch spectre x 2 end arch wraith @@ -92,6 +246,98 @@ x 2 y 5 end +arch wraith +x 2 +y 6 +end +arch spectre +x 2 +y 7 +end +arch demilich +x 2 +y 8 +end +arch demilich +x 2 +y 9 +end +arch demilich +x 2 +y 10 +end +arch demilich +x 2 +y 11 +end +arch wraith +x 2 +y 12 +end +arch spectre +x 2 +y 13 +end +arch demilich +x 2 +y 14 +end +arch demilich +x 2 +y 15 +end +arch demilich +x 2 +y 16 +end +arch demilich +x 2 +y 17 +end +arch wraith +x 2 +y 18 +end +arch spectre +x 2 +y 19 +end +arch demilich +x 2 +y 20 +end +arch demilich +x 2 +y 21 +end +arch demilich +x 2 +y 22 +end +arch demilich +x 2 +y 23 +end +arch wraith +x 2 +y 24 +end +arch spectre +x 2 +y 25 +end +arch demilich +x 2 +y 26 +end +arch demilich +x 2 +y 27 +end +arch demilich +x 2 +y 28 +end arch generate_skull x 3 end @@ -115,6 +361,98 @@ x 3 y 5 end +arch spectre +x 3 +y 6 +end +arch spectre +x 3 +y 7 +end +arch generate_zombie +x 3 +y 8 +end +arch spectre +x 3 +y 9 +end +arch generate_skull +x 3 +y 10 +end +arch generate_skull +x 3 +y 11 +end +arch spectre +x 3 +y 12 +end +arch spectre +x 3 +y 13 +end +arch generate_zombie +x 3 +y 14 +end +arch spectre +x 3 +y 15 +end +arch generate_skull +x 3 +y 16 +end +arch generate_skull +x 3 +y 17 +end +arch spectre +x 3 +y 18 +end +arch spectre +x 3 +y 19 +end +arch generate_zombie +x 3 +y 20 +end +arch spectre +x 3 +y 21 +end +arch generate_skull +x 3 +y 22 +end +arch generate_skull +x 3 +y 23 +end +arch spectre +x 3 +y 24 +end +arch spectre +x 3 +y 25 +end +arch generate_zombie +x 3 +y 26 +end +arch spectre +x 3 +y 27 +end +arch generate_skull +x 3 +y 28 +end arch lich x 4 end @@ -138,7 +476,99 @@ x 4 y 5 end +arch spectre +x 4 +y 6 +end +arch generate_vampire +x 4 +y 7 +end +arch lich +x 4 +y 8 +end +arch lich +x 4 +y 9 +end +arch generate_skeleton +x 4 +y 10 +end +arch generate_skeleton +x 4 +y 11 +end +arch spectre +x 4 +y 12 +end +arch generate_vampire +x 4 +y 13 +end +arch lich +x 4 +y 14 +end arch lich +x 4 +y 15 +end +arch generate_skeleton +x 4 +y 16 +end +arch generate_skeleton +x 4 +y 17 +end +arch spectre +x 4 +y 18 +end +arch generate_vampire +x 4 +y 19 +end +arch lich +x 4 +y 20 +end +arch lich +x 4 +y 21 +end +arch generate_skeleton +x 4 +y 22 +end +arch generate_skeleton +x 4 +y 23 +end +arch spectre +x 4 +y 24 +end +arch generate_vampire +x 4 +y 25 +end +arch lich +x 4 +y 26 +end +arch lich +x 4 +y 27 +end +arch generate_skeleton +x 4 +y 28 +end +arch lich x 5 end arch generate_ghost @@ -160,4 +590,96 @@ arch grimreaper x 5 y 5 +end +arch generate_ghost +x 5 +y 6 +end +arch ghast +x 5 +y 7 +end +arch lich +x 5 +y 8 +end +arch wight +x 5 +y 9 +end +arch grimreaper +x 5 +y 10 +end +arch grimreaper +x 5 +y 11 +end +arch generate_ghost +x 5 +y 12 +end +arch ghast +x 5 +y 13 +end +arch lich +x 5 +y 14 +end +arch wight +x 5 +y 15 +end +arch grimreaper +x 5 +y 16 +end +arch grimreaper +x 5 +y 17 +end +arch generate_ghost +x 5 +y 18 +end +arch ghast +x 5 +y 19 +end +arch lich +x 5 +y 20 +end +arch wight +x 5 +y 21 +end +arch grimreaper +x 5 +y 22 +end +arch grimreaper +x 5 +y 23 +end +arch generate_ghost +x 5 +y 24 +end +arch ghast +x 5 +y 25 +end +arch lich +x 5 +y 26 +end +arch wight +x 5 +y 27 +end +arch grimreaper +x 5 +y 28 end From bugs at real-time.com Mon Oct 9 02:10:01 2000 From: bugs at real-time.com (bugs@real-time.com) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] Your Bugzilla buglist needs attention. Message-ID: <200010090710.e997A1k03393@crusader.real-time.com> [This e-mail has been automatically generated.] You have one or more bugs assigned to you in the Bugzilla bugsystem (http://bugzilla.real-time.com/) that require attention. All of these bugs are in the NEW state, and have not been touched in 7 days or more. You need to take a look at them, and decide on an initial action. Generally, this means one of three things: (1) You decide this bug is really quick to deal with (like, it's INVALID), and so you get rid of it immediately. (2) You decide the bug doesn't belong to you, and you reassign it to someone else. (Hint: if you don't know who to reassign it to, make sure that the Component field seems reasonable, and then use the "Reassign bug to owner of selected component" option.) (3) You decide the bug belongs to you, but you can't solve it this moment. Just use the "Accept bug" command. To get a list of all NEW bugs, you can use this URL (bookmark it if you like!): http://bugzilla.real-time.com/buglist.cgi?bug_status=NEW&assigned_to=crossfire-devel@lists.real-time.com Or, you can use the general query page, at http://bugzilla.real-time.com/query.cgi. Appended below are the individual URLs to get to all of your NEW bugs that haven't been touched for a week or more. You will get this message once a day until you've dealt with these bugs! http://bugzilla.real-time.com/show_bug.cgi?id=27 http://bugzilla.real-time.com/show_bug.cgi?id=33 http://bugzilla.real-time.com/show_bug.cgi?id=34 http://bugzilla.real-time.com/show_bug.cgi?id=268 From leaf at real-time.com Mon Oct 9 14:39:19 2000 From: leaf at real-time.com (Rick Tanner) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] Stat potions.... Still available in alchemy shops In-Reply-To: <000901c030c8$dda75f60$1a16993e@kyle> Message-ID: I would agree that removing stat potions from alchemy shops would be a good idea. It would certainly force people to try the Gates of Hell quest, more! ;) On a somewhat related note, just how "rare" are stat potions when it comes to randomly generated treasure? Does everyone rely on the Gates quest for the potions or have some people been very lucky at finding them in chests and things? Just curious.. On Sun, 8 Oct 2000, Andreas Vogl wrote: > On Fri, 6.10.2000, Peter M. wrote: > > So I can find stat potions in alchemy shops. I know that they > > recently got removed from magic shops and stat loss became stat > > depletion on death. > > > > I think that stat potions should be removed from alchemy shops as well. > > It's better to force adventuring for these guys. More fun. > > > > Comments? > > It appears to me that the stats-potions in the alchemy shops have > plainly been "overlooked" at the first attempt to ban them from shops. > We should take them out and force players to go adventuring. > > I would suggest to apply this change to CVS unless we receive any > negative comments in the next few days... > > Andreas V. From leaf at real-time.com Mon Oct 9 14:59:02 2000 From: leaf at real-time.com (Rick Tanner) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] Class/Race split (again) In-Reply-To: <000701c030bf$beb391e0$1a16993e@kyle> Message-ID: What about giving humans a bonus to learning skills and/or spells? Maybe some sort of bonus to experience? This would reflect a human's capability to quickly learn and adapt that seems to be popular in fantasy (epsecially D&D) settings. On Sun, 8 Oct 2000, Andreas Vogl wrote: > > Discussion: (On Races) > > > > My problem is that humans seem very boringly vanilla: what could > > make them an attractive choice? > > In almost every MUD you´ll find a seemingly boring human race > without any special abilities. Still, humans are allrounders > and usually very popular to start out with. > -- From mwedel at scruznet.com Mon Oct 9 16:08:41 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] CVS update: maps/styles/monsterstyles/undead Message-ID: <200010092108.OAA12979@boltzmann.eecs.berkeley.edu> Date: Monday October 9, 2000 @ 14:08 Author: peterm Update of /home/cvs/CVS/maps/styles/monsterstyles/undead In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv12976/undead Modified Files: undead_21 Log Message: Tone down the value of the Calamity. **************************************** Index: maps/styles/monsterstyles/undead/undead_21 diff -u maps/styles/monsterstyles/undead/undead_21:1.3 maps/styles/monsterstyles/undead/undead_21:1.4 --- maps/styles/monsterstyles/undead/undead_21:1.3 Mon Oct 9 00:41:30 2000 +++ maps/styles/monsterstyles/undead/undead_21 Mon Oct 9 14:08:41 2000 @@ -108,6 +108,8 @@ carrying 111000 arch uk_sd name Calamity +dam 25 +value 100000 magic 7 end end From peterm at tesla.EECS.Berkeley.EDU Mon Oct 9 16:10:56 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] Stat potions.... Still available in alchemy shops In-Reply-To: Your message of "Mon, 09 Oct 2000 14:39:19 CDT." Message-ID: <200010092110.OAA09296@tesla.EECS.Berkeley.EDU> > I would agree that removing stat potions from alchemy shops would be a > good idea. It would certainly force people to try the Gates of Hell > quest, more! ;) Now all we have to do is find someone to DO it. :) > On a somewhat related note, just how "rare" are stat potions when it comes > to randomly generated treasure? They're not TOO bad. Upping your stats is quite doable, but it takes a lot longer than if you can just go buy what you need. I think it is more fun. > Does everyone rely on the Gates quest for the potions or have some > people been very lucky at finding them in chests and things? Gates quest? PM From leaf at real-time.com Mon Oct 9 16:21:21 2000 From: leaf at real-time.com (Rick Tanner) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] Stat potions.... Still available in alchemy shops In-Reply-To: <200010092110.OAA09296@tesla.EECS.Berkeley.EDU> Message-ID: On Mon, 9 Oct 2000, Peter Mardahl wrote: > > > Does everyone rely on the Gates quest for the potions or have some > > people been very lucky at finding them in chests and things? > > Gates quest? Woops. Sorry about that, its the Gates of Hell quest (or Kingdom Palace or Nine Gates of Hell) map in Brittany. -- From mwedel at scruznet.com Mon Oct 9 23:32:46 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] CVS update: arch/weapon/bow Message-ID: <200010100432.VAA13415@boltzmann.eecs.berkeley.edu> Date: Monday October 9, 2000 @ 21:32 Author: peterm Update of /home/cvs/CVS/arch/weapon/bow In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv13412 Modified Files: arrow.arc bolt.arc Log Message: Arrows weigh too much to be useful. They're now 20x lighter. **************************************** Index: arch/weapon/bow/arrow.arc diff -u arch/weapon/bow/arrow.arc:1.1 arch/weapon/bow/arrow.arc:1.2 --- arch/weapon/bow/arrow.arc:1.1 Sun Mar 28 21:03:56 1999 +++ arch/weapon/bow/arrow.arc Mon Oct 9 21:32:46 2000 @@ -18,7 +18,7 @@ is_turnable 1 nrof 1 need_an 1 -weight 500 +weight 25 value 1 material 16 food 20 Index: arch/weapon/bow/bolt.arc diff -u arch/weapon/bow/bolt.arc:1.1 arch/weapon/bow/bolt.arc:1.2 --- arch/weapon/bow/bolt.arc:1.1 Sun Mar 28 21:03:55 1999 +++ arch/weapon/bow/bolt.arc Mon Oct 9 21:32:46 2000 @@ -16,7 +16,7 @@ is_animated 0 is_turnable 1 nrof 1 -weight 1000 +weight 50 value 2 material 2 food 10 From erik at subnett.no Thu Oct 12 14:51:06 2000 From: erik at subnett.no (Erik Gjertsen) Date: Thu Jan 13 17:58:26 2005 Subject: [CF-Devel] cause_wounds and attacktype Message-ID: Hi, Found what to me appears to be a bug in Crossfire. When a God gives the attacktype "poison" to its followers, attacks done with any of the "cause wounds" spells get that attacktype. Now, if so happens that the monster you're attacking dies from poisoning in stead of damage inflicted by the spell itself, no XP is credited to your Wisdom pool - which kindof breaks a few things. I have not tested if the same holds true for other poison attacks (i.e. phys attacks with weapon w/poison attack type, poison cloud mage spell etc.) - I will if I get the time. Before I/someone else puts this one on Bugzilla, I'd like some input as to wether this is a bug or a "feature". ---------------------------------------------e-r-i-k--g-j-e-r-t-s-e-n------ --- PGP http://erik.subnett.no/pgp.txt --- --- Why PGP? http://www.epic.org/privacy/carnivore/ --- --------------------------------------------------------------------------- From mwedel at scruznet.com Thu Oct 12 12:17:04 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:27 2005 Subject: [CF-Devel] CVS update: crossfire/common Message-ID: <200010121717.KAA16610@boltzmann.eecs.berkeley.edu> Date: Thursday October 12, 2000 @ 10:17 Author: peterm Update of /home/cvs/CVS/crossfire/common In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv16607/common Modified Files: map.c Log Message: Fixes for RECYCLE_TMP_MAPS + random maps crashing interaction. --PeterM **************************************** Index: crossfire/common/map.c diff -u crossfire/common/map.c:1.8 crossfire/common/map.c:1.9 --- crossfire/common/map.c:1.8 Thu Apr 27 00:34:56 2000 +++ crossfire/common/map.c Thu Oct 12 10:17:04 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_map_c = - * "$Id: map.c,v 1.8 2000/04/27 07:34:56 cvs Exp $"; + * "$Id: map.c,v 1.9 2000/10/12 17:17:04 peterm Exp $"; */ /* @@ -818,6 +818,7 @@ strcpy(buf, m->path); delete_map(m); m = load_original_map(buf,0); + if(m==NULL) return NULL; (*fix_auto_apply_func)(m); /* Chests which open as default */ return m; } @@ -828,6 +829,7 @@ strcpy(buf, m->path); delete_map(m); m = load_original_map(buf,0); + if(m==NULL) return NULL; (*fix_auto_apply_func)(m); /* Chests which open as default */ return m; } @@ -1385,6 +1387,7 @@ /* If in this loop, we found a temporary map, so load it up. */ m=load_temporary_map (m); + if(m==NULL) return NULL; load_unique_objects(m); clean_tmp_map(m); From mwedel at scruznet.com Thu Oct 12 12:17:04 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:27 2005 Subject: [CF-Devel] CVS update: crossfire/server Message-ID: <200010121717.KAA16615@boltzmann.eecs.berkeley.edu> Date: Thursday October 12, 2000 @ 10:17 Author: peterm Update of /home/cvs/CVS/crossfire/server In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv16607/server Modified Files: apply.c Log Message: Fixes for RECYCLE_TMP_MAPS + random maps crashing interaction. --PeterM **************************************** Index: crossfire/server/apply.c diff -u crossfire/server/apply.c:1.18 crossfire/server/apply.c:1.19 --- crossfire/server/apply.c:1.18 Tue Jun 20 00:33:38 2000 +++ crossfire/server/apply.c Thu Oct 12 10:17:04 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_apply_c = - * "$Id: apply.c,v 1.18 2000/06/20 07:33:38 peterm Exp $"; + * "$Id: apply.c,v 1.19 2000/10/12 17:17:04 peterm Exp $"; */ /* CrossFire, A Multiplayer game for X-windows @@ -2319,6 +2319,8 @@ void fix_auto_apply(mapstruct *m) { object *tmp,*above=NULL; int x,y; + + if(m==NULL) return; for(x=0;xmapx;x++) for(y=0;ymapy;y++) From mwedel at scruznet.com Thu Oct 12 12:59:18 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:27 2005 Subject: [CF-Devel] CVS update: crossfire Message-ID: <200010121759.KAA16686@boltzmann.eecs.berkeley.edu> Date: Thursday October 12, 2000 @ 10:59 Author: peterm Update of /home/cvs/CVS/crossfire In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv16683 Modified Files: CHANGES Log Message: described the random map bugfix. **************************************** Index: crossfire/CHANGES diff -u crossfire/CHANGES:1.125 crossfire/CHANGES:1.126 --- crossfire/CHANGES:1.125 Thu Oct 5 16:35:40 2000 +++ crossfire/CHANGES Thu Oct 12 10:59:18 2000 @@ -16,6 +16,9 @@ small - this just lets others know that the file has changed if nothing else. With this, include the file(s) that you changed. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +common/map.c server/apply.c: Fix an interaction between +RECYCLE_TMP_MAPS and random maps which would cause crashing. +peterm: 10/12/2000 disease.c spell_effect.c: peterm: 10/5/2000 1) Diseases moderated in power by ~1/2 and randomized. From mwedel at scruznet.com Thu Oct 12 13:10:36 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: crossfire/server Message-ID: <200010121810.LAA16729@boltzmann.eecs.berkeley.edu> Date: Thursday October 12, 2000 @ 11:10 Author: peterm Update of /home/cvs/CVS/crossfire/server In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv16722 Modified Files: attack.c Log Message: Patch from AV which makes poison attack savethrows depend on the level difference between the attacker and victim. --PeterM **************************************** Index: crossfire/server/attack.c diff -u crossfire/server/attack.c:1.14 crossfire/server/attack.c:1.15 --- crossfire/server/attack.c:1.14 Wed Jun 21 02:34:56 2000 +++ crossfire/server/attack.c Thu Oct 12 11:10:35 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_attack_c = - * "$Id: attack.c,v 1.14 2000/06/21 09:34:56 jec Exp $"; + * "$Id: attack.c,v 1.15 2000/10/12 18:10:35 peterm Exp $"; */ /* CrossFire, A Multiplayer game for X-windows @@ -540,9 +540,10 @@ int hit_player_attacktype(object *op, object *hitter, int dam, uint32 attacktype, int magic) { - + int does_slay=0; - + int level_diff; /* for special attacktypes (paralyze, etc) */ + #ifdef ATTACK_DEBUG LOG(llevDebug, "\thit_player_attacktype: attacktype %x, dam %d\n", attacktype, dam); @@ -587,11 +588,14 @@ } else if (attacktype & (AT_CONFUSION|AT_POISON|AT_SLOW|AT_PARALYZE|AT_FEAR|AT_CANCELLATION| AT_DEPLETE|AT_BLIND)) { + /* chance for inflicting a special attack depends on the + difference between attacker's and defender's level */ + level_diff = MIN(110, MAX(0, op->level - hitter->level)); if (op->speed && (QUERY_FLAG(op, FLAG_MONSTER) || op->type==PLAYER) && !(RANDOM()%((attacktype&AT_SLOW?6:3))) && (RANDOM()%20+1+((op->protected&attacktype)?4:0)-((op->vulnerable&attacktype)?4:0) - < savethrow[op->level])) { + < savethrow[level_diff])) { /* Player has been hit by something */ if (attacktype & AT_CONFUSION) confuse_player(op,hitter,dam); else if (attacktype & AT_POISON) poison_player(op,hitter,dam); @@ -1123,10 +1127,11 @@ tmp->stats.food+=dam; /* more damage, longer poisoning */ if(op->type==PLAYER) { - tmp->stats.Con= -(dam/4+1); - tmp->stats.Str= -(dam/3+2); - tmp->stats.Dex= -(dam/6+1); - tmp->stats.Int= -dam/7; + /* player looses stats, maximum is -10 of each */ + tmp->stats.Con= MAX(-(dam/4+1), -10); + tmp->stats.Str= MAX(-(dam/3+2), -10); + tmp->stats.Dex= MAX(-(dam/6+1), -10); + tmp->stats.Int= MAX(-dam/7, -10); SET_FLAG(tmp,FLAG_APPLIED); fix_player(op); new_draw_info(NDI_UNIQUE, 0,op,"You suddenly feel very ill."); From mwedel at scruznet.com Thu Oct 12 13:13:34 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: maps/styles/decorstyles Message-ID: <200010121813.LAA16748@boltzmann.eecs.berkeley.edu> Date: Thursday October 12, 2000 @ 11:13 Author: peterm Update of /home/cvs/CVS/maps/styles/decorstyles In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv16745/styles/decorstyles Modified Files: rugged Log Message: Fixes from AndreasV to style maps. Removes non-working pit exits as decor. PM **************************************** Index: maps/styles/decorstyles/rugged diff -u maps/styles/decorstyles/rugged:1.1 maps/styles/decorstyles/rugged:1.2 --- maps/styles/decorstyles/rugged:1.1 Fri Jun 25 21:51:29 1999 +++ maps/styles/decorstyles/rugged Thu Oct 12 11:13:34 2000 @@ -1,4 +1,5 @@ arch map +name rugged msg Creator: Gnat the Gnu Email: gnu@foo.bar @@ -7,12 +8,12 @@ x 6 y 6 end -arch crater +arch pstone_3 end -arch phole_3 +arch pstone_5 y 1 end -arch rock2 +arch crater y 2 end arch pstone_5 @@ -24,14 +25,14 @@ arch crater y 5 end -arch pstone_5 +arch pstone_3 x 1 end -arch rock2 +arch fog x 1 y 1 end -arch rock2 +arch fog x 1 y 2 end @@ -50,11 +51,11 @@ arch pstone_3 x 2 end -arch phole_3 +arch fog x 2 y 1 end -arch river_stone +arch fog x 2 y 2 end @@ -70,14 +71,14 @@ x 2 y 5 end -arch rock2 +arch pstone_3 x 3 end -arch mountain_stone +arch fog x 3 y 1 end -arch field_stone +arch fog x 3 y 2 end From mwedel at scruznet.com Thu Oct 12 13:13:34 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: maps/styles/monsterstyles/subterranean Message-ID: <200010121813.LAA16753@boltzmann.eecs.berkeley.edu> Date: Thursday October 12, 2000 @ 11:13 Author: peterm Update of /home/cvs/CVS/maps/styles/monsterstyles/subterranean In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv16745/styles/monsterstyles/subterranean Modified Files: subterranean_1 Log Message: Fixes from AndreasV to style maps. Removes non-working pit exits as decor. PM **************************************** Index: maps/styles/monsterstyles/subterranean/subterranean_1 diff -u maps/styles/monsterstyles/subterranean/subterranean_1:1.1 maps/styles/monsterstyles/subterranean/subterranean_1:1.2 --- maps/styles/monsterstyles/subterranean/subterranean_1:1.1 Fri Jun 25 21:51:30 1999 +++ maps/styles/monsterstyles/subterranean/subterranean_1 Thu Oct 12 11:13:34 2000 @@ -7,8 +7,8 @@ x 3 y 3 end -arch phole_3 +arch mouse end -arch chole_1 +arch ant x 1 end From dnh at hawthorn.csse.monash.edu.au Fri Oct 13 05:36:46 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] Re: cause_wounds and attacktype In-Reply-To: <200010121701.e9CH1Nj30093@sprite.real-time.com> Message-ID: > Message: 1 > Date: Thu, 12 Oct 2000 18:51:06 -0100 (GMT+1) > From: Erik Gjertsen > Reply-To: Erik Gjertsen > To: Crossfire Mailing List > Subject: [CF-Devel] cause_wounds and attacktype > > Hi, hello > Found what to me appears to be a bug in Crossfire. When a God gives the > attacktype "poison" to its followers, attacks done with any of the "cause > wounds" spells get that attacktype. that is intentional. > Now, if so happens that the monster you're attacking dies from poisoning > in stead of damage inflicted by the spell itself, no XP is credited to > your Wisdom pool - which kindof breaks a few things. that I don't believe is... I am pretty sure you are meant to get the points for killing something with poison. > I have not tested if the same holds true for other poison attacks > (i.e. phys attacks with weapon w/poison attack type, poison cloud mage > spell etc.) - I will if I get the time. > > Before I/someone else puts this one on Bugzilla, I'd like some input as to > wether this is a bug or a "feature". well the poison in cause wounds is intentional.. but I think the points should still be given if the creatures dies from poison inflicted by the god. dnh (AKA ...) From erik at subnett.no Fri Oct 13 09:26:20 2000 From: erik at subnett.no (Erik Gjertsen) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] Re: cause_wounds and attacktype In-Reply-To: Message-ID: On Fri, 13 Oct 2000 dnh@hawthorn.csse.monash.edu.au wrote: > > Now, if so happens that the monster you're attacking dies from poisoning > > in stead of damage inflicted by the spell itself, no XP is credited to > > your Wisdom pool - which kindof breaks a few things. > that I don't believe is... I am pretty sure you are meant to get the > points for killing something with poison. Yes, well you gain XP I think, but not Wis XP. > > I have not tested if the same holds true for other poison attacks > > (i.e. phys attacks with weapon w/poison attack type, poison cloud mage > > spell etc.) - I will if I get the time. After testing poison cloud, I found that the same bug applies here. You will not gain magic XP for killing monsters with the "poison cloud" spell. > well the poison in cause wounds is intentional.. but I think the points > should still be given if the creatures dies from poison inflicted by the > god. Yep, that's what I thought as well. Now, can anyone with a weapon with "poison" attack type verify wether or not the same applies to that? Will you get phys. XP when killing a monster? ---------------------------------------------e-r-i-k--g-j-e-r-t-s-e-n------ --- PGP http://erik.subnett.no/pgp.txt --- --- Why PGP? http://www.epic.org/privacy/carnivore/ --- --------------------------------------------------------------------------- From peterm at tesla.EECS.Berkeley.EDU Fri Oct 13 17:27:20 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] Race/Class code split snapshot up for review Message-ID: <200010132227.PAA21804@tesla.EECS.Berkeley.EDU> Hello, I've essentially completed the Race/Class code split. Race/class characteristics are in http://langmuir.eecs.berkeley.edu/~peterm/Class.html http://langmuir.eecs.berkeley.edu/~peterm/Race.html The snapshot is at: http://langmuir.eecs.berkeley.edu/pub/peterm/crossfire/race_class I will wait for public comment and new images for some classes before putting these changes into CVS. "dnh" is doing some new art for the new classes. Thanks, dnh and Andreas Vogl and others for your input. Features: 1) All old-style characters still work. 2) All clients still work. 3) New characters first choose a race like they're used to doing. Then, they get put on a map to choose a class. 4) Choosing a class will change the players face/animation to that of the class, except for Wraiths, Fireborn, and Quetzalcoatls, which keep their own faces. 5) Races can now have built in special intrinsics such as faster or slower spellpoint regen. 6) Stat mods, except for mods to Charisma, have a zero sum in most cases. I.e., sum(str,dex,con,wis,int,pow) = 0, except for Fireborn, Quetzalcoatls, and monks, who get higher stats as compensation for not using weapons/armor. How I did things: 1) Races are players as before. Classes are a new type of thing which get applied to races by an object called a "player changer". The player applies class characteristcs and starting inventory to a player and teleports him. Player changers could easily be made to add experience to a player, though that is NIY. That would be useful for quest rewards. 2) Moving initial players into the selection-map is done in a klugy way. For the life of me i could not figure out the code in input.c and player.c which could have inserted a new player into the selection map automatically. I tried many things which should have worked but did not. Eventually, I inserted a Word of Recall object into new players which pulled them into the Hall of Selection. This is a hack, I know, but I couldn't come up with anything better. I invite someone else to. 3) Race spellpoint regen/sustenance/hp regen modifications and certain other mods were implemented by placing a permanent force into their inventory. Similarly, another inventory object is used to prevent the class-mod from changing the players face. 4) lib/treasures lists the skills/attribute objects for the various races and classes. 5) arch/player/class and arch/player/race are the directories for the new player and race objects. Regards, PeterM From peterm at tesla.EECS.Berkeley.EDU Fri Oct 13 21:07:46 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] Crossfire.csua.berkeley.edu has the race/class mods Message-ID: <200010140207.TAA23185@tesla.EECS.Berkeley.EDU> Come play there and start up new characters to see how it works. PM (P.S., I know about the weird troll and gnome images disappearing.) From andi.vogl at gmx.net Sun Oct 15 14:23:19 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] race/class split Message-ID: <000001c036dd$64aff7a0$a39ae23e@kyle> I have installed and tested the new race/class split features (by Peter M.) and they are extremely cool. Also very good are the new race pictures by dnh (darth_bob). The new code is doing fine, old player files are still valid so I plead for inserting the stuff on CVS about next week. (Having two seperate snaphots is somehow confusing and shouldn?t be kept up longer than neccessary.) I encourage everybody to test the new features on the crossfire.csua.berkeley.edu CF-server to see how it looks and feels. If interested in the class/race statistics, have a look at: http://langmuir.eecs.berkeley.edu/~peterm/Class.html http://langmuir.eecs.berkeley.edu/~peterm/Race.html Andreas V. From mwedel at scruznet.com Mon Oct 16 13:42:52 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: arch/player/Wizard Message-ID: <200010161842.LAA23245@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:42 Author: cvs Update of /home/cvs/CVS/arch/player/Wizard In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv23240 Removed Files: wizard.111 wizard.111.png wizard.111.xpm wizard.131 wizard.131.png wizard.131.xpm wizard.151 wizard.151.png wizard.151.xpm wizard.171 wizard.171.png wizard.171.xpm wizard.arc wizard.face wizard_blue.111 wizard_blue.111.png wizard_blue.111.xpm wizard_blue.131 wizard_blue.131.png wizard_blue.131.xpm wizard_blue.151 wizard_blue.151.png wizard_blue.151.xpm wizard_blue.171 wizard_blue.171.png wizard_blue.171.xpm wizard_green.111 wizard_green.111.png wizard_green.111.xpm wizard_green.131 wizard_green.131.png wizard_green.131.xpm wizard_green.151 wizard_green.151.png wizard_green.151.xpm wizard_green.171 wizard_green.171.png wizard_green.171.xpm wizard_white.111 wizard_white.111.png wizard_white.111.xpm wizard_white.131 wizard_white.131.png wizard_white.131.xpm wizard_white.151 wizard_white.151.png wizard_white.151.xpm wizard_white.171 wizard_white.171.png wizard_white.171.xpm wizard_yellow.111 wizard_yellow.111.png wizard_yellow.111.xpm wizard_yellow.131 wizard_yellow.131.png wizard_yellow.131.xpm wizard_yellow.151 wizard_yellow.151.png wizard_yellow.151.xpm wizard_yellow.171 wizard_yellow.171.png wizard_yellow.171.xpm Log Message: Cleaning up the class/race player hieararchy **************************************** From mwedel at scruznet.com Mon Oct 16 13:47:12 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: arch/player Message-ID: <200010161847.LAA23522@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:47 Author: cvs Update of /home/cvs/CVS/arch/player In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv23519 Removed Files: barbarian.111 barbarian.111.png barbarian.111.xpm barbarian.131 barbarian.131.png barbarian.131.xpm barbarian.151 barbarian.151.png barbarian.151.xpm barbarian.171 barbarian.171.png barbarian.171.xpm barbarian.arc cleric.111 cleric.111.png cleric.111.xpm cleric.131 cleric.131.png cleric.131.xpm cleric.151 cleric.151.png cleric.151.xpm cleric.171 cleric.171.png cleric.171.xpm cleric.arc dwarf_p.111 dwarf_p.111.png dwarf_p.111.xpm dwarf_p.131 dwarf_p.131.png dwarf_p.131.xpm dwarf_p.151 dwarf_p.151.png dwarf_p.151.xpm dwarf_p.171 dwarf_p.171.png dwarf_p.171.xpm dwarf_p.arc elf.111 elf.111.png elf.111.xpm elf.131 elf.131.png elf.131.xpm elf.151 elf.151.png elf.151.xpm elf.171 elf.171.png elf.171.xpm elf.arc fireborn.111 fireborn.111.png fireborn.111.xpm fireborn.222 fireborn.222.png fireborn.222.xpm fireborn.333 fireborn.333.png fireborn.333.xpm fireborn.444 fireborn.444.png fireborn.444.xpm halfling.111 halfling.111.png halfling.111.xpm halfling.131 halfling.131.png halfling.131.xpm halfling.151 halfling.151.png halfling.151.xpm halfling.171 halfling.171.png halfling.171.xpm halfling.arc human.111 human.111.png human.111.xpm human.131 human.131.png human.131.xpm human.151 human.151.png human.151.xpm human.171 human.171.png human.171.xpm human.arc mage.111 mage.111.png mage.111.xpm mage.131 mage.131.png mage.131.xpm mage.151 mage.151.png mage.151.xpm mage.171 mage.171.png mage.171.xpm mage.arc monk.111 monk.111.png monk.111.xpm monk.131 monk.131.png monk.131.xpm monk.151 monk.151.png monk.151.xpm monk.171 monk.171.png monk.171.xpm monk.arc ninja.111 ninja.111.png ninja.111.xpm ninja.131 ninja.131.png ninja.131.xpm ninja.151 ninja.151.png ninja.151.xpm ninja.171 ninja.171.png ninja.171.xpm ninja.arc pl_half_orc.111 pl_half_orc.111.png pl_half_orc.111.xpm pl_half_orc.131 pl_half_orc.131.png pl_half_orc.131.xpm pl_half_orc.151 pl_half_orc.151.png pl_half_orc.151.xpm pl_half_orc.171 pl_half_orc.171.png pl_half_orc.171.xpm pl_half_orc.arc priest.111 priest.111.png priest.111.xpm priest.131 priest.131.png priest.131.xpm priest.151 priest.151.png priest.151.xpm priest.171 priest.171.png priest.171.xpm priest.arc quetzalcoatl.131 quetzalcoatl.131.png quetzalcoatl.131.xpm quetzalcoatl.132 quetzalcoatl.132.png quetzalcoatl.132.xpm quetzalcoatl.171 quetzalcoatl.171.png quetzalcoatl.171.xpm quetzalcoatl.172 quetzalcoatl.172.png quetzalcoatl.172.xpm swashbuckl.111 swashbuckl.111.png swashbuckl.111.xpm swashbuckl.131 swashbuckl.131.png swashbuckl.131.xpm swashbuckl.151 swashbuckl.151.png swashbuckl.151.xpm swashbuckl.171 swashbuckl.171.png swashbuckl.171.xpm swashbuckl.arc thief.111 thief.111.png thief.111.xpm thief.131 thief.131.png thief.131.xpm thief.151 thief.151.png thief.151.xpm thief.171 thief.171.png thief.171.xpm thief.arc viking.111 viking.111.png viking.111.xpm viking.131 viking.131.png viking.131.xpm viking.151 viking.151.png viking.151.xpm viking.171 viking.171.png viking.171.xpm viking.arc warrior.111 warrior.111.png warrior.111.xpm warrior.131 warrior.131.png warrior.131.xpm warrior.151 warrior.151.png warrior.151.xpm warrior.171 warrior.171.png warrior.171.xpm warrior.arc wraithp.111 wraithp.111.png wraithp.111.xpm wraithp.131 wraithp.131.png wraithp.131.xpm wraithp.151 wraithp.151.png wraithp.151.xpm wraithp.171 wraithp.171.png wraithp.171.xpm Log Message: cleaning up player hierarchy **************************************** From mwedel at scruznet.com Mon Oct 16 13:48:29 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: arch/player Message-ID: <200010161848.LAA23785@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:48 Author: cvs Update of /home/cvs/CVS/arch/player In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv23782/player Removed Files: fireborn.arc quetzalcoatl.arc wraithp.arc Log Message: cleaning up player hierarchy **************************************** From mwedel at scruznet.com Mon Oct 16 13:52:12 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: arch/player/class Message-ID: <200010161852.LAA23856@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:52 Author: peterm Update of /home/cvs/CVS/arch/player/class In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv23853/class Log Message: Directory /home/cvs/CVS/arch/player/class added to the repository **************************************** [input file was '-'] From mwedel at scruznet.com Mon Oct 16 13:52:12 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: arch/player/old Message-ID: <200010161852.LAA23860@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:52 Author: peterm Update of /home/cvs/CVS/arch/player/old In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv23853/old Log Message: Directory /home/cvs/CVS/arch/player/old added to the repository **************************************** [input file was '-'] From mwedel at scruznet.com Mon Oct 16 13:52:12 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: arch/player/race Message-ID: <200010161852.LAA23864@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:52 Author: peterm Update of /home/cvs/CVS/arch/player/race In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv23853/race Log Message: Directory /home/cvs/CVS/arch/player/race added to the repository **************************************** [input file was '-'] From mwedel at scruznet.com Mon Oct 16 13:52:35 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: arch/player/class/Religious Message-ID: <200010161852.LAA23883@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:52 Author: peterm Update of /home/cvs/CVS/arch/player/class/Religious In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv23880/Religious Log Message: Directory /home/cvs/CVS/arch/player/class/Religious added to the repository **************************************** [input file was '-'] From mwedel at scruznet.com Mon Oct 16 13:52:35 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: arch/player/class/Thief Message-ID: <200010161852.LAA23887@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:52 Author: peterm Update of /home/cvs/CVS/arch/player/class/Thief In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv23880/Thief Log Message: Directory /home/cvs/CVS/arch/player/class/Thief added to the repository **************************************** [input file was '-'] From mwedel at scruznet.com Mon Oct 16 13:52:35 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: arch/player/class/Warrior Message-ID: <200010161852.LAA23891@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:52 Author: peterm Update of /home/cvs/CVS/arch/player/class/Warrior In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv23880/Warrior Log Message: Directory /home/cvs/CVS/arch/player/class/Warrior added to the repository **************************************** [input file was '-'] From mwedel at scruznet.com Mon Oct 16 13:52:35 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:28 2005 Subject: [CF-Devel] CVS update: arch/player/class/Wizardry Message-ID: <200010161852.LAA23895@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:52 Author: peterm Update of /home/cvs/CVS/arch/player/class/Wizardry In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv23880/Wizardry Log Message: Directory /home/cvs/CVS/arch/player/class/Wizardry added to the repository **************************************** [input file was '-'] From mwedel at scruznet.com Mon Oct 16 13:55:06 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: arch/player Message-ID: <200010161855.LAA24004@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:55 Author: peterm Update of /home/cvs/CVS/arch/player In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24001 Added Files: NoClassFaceChange.arc Log Message: Re-adding all the class/race stuff in the reorganized way. **************************************** From mwedel at scruznet.com Mon Oct 16 13:55:06 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: arch/player/class/Religious Message-ID: <200010161855.LAA24009@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:55 Author: peterm Update of /home/cvs/CVS/arch/player/class/Religious In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24001/class/Religious Added Files: cleric.111 cleric.111.png cleric.111.xpm cleric.131 cleric.131.png cleric.131.xpm cleric.151 cleric.151.png cleric.151.xpm cleric.171 cleric.171.png cleric.171.xpm cleric.arc monk.111 monk.111.png monk.111.xpm monk.131 monk.131.png monk.131.xpm monk.151 monk.151.png monk.151.xpm monk.171 monk.171.png monk.171.xpm monk.arc paladin.111 paladin.111.png paladin.111.xpm paladin.131 paladin.131.png paladin.131.xpm paladin.151 paladin.151.png paladin.151.xpm paladin.171 paladin.171.png paladin.171.xpm paladin.arc paladin.arc~ priest.111 priest.111.png priest.111.xpm priest.131 priest.131.png priest.131.xpm priest.151 priest.151.png priest.151.xpm priest.171 priest.171.png priest.171.xpm priest.arc priest.arc~ priestnew.111 priestnew.111.png priestnew.111.xpm priestnew.131 priestnew.131.png priestnew.131.xpm priestnew.151 priestnew.151.png priestnew.151.xpm priestnew.171 priestnew.171.png priestnew.171.xpm Log Message: Re-adding all the class/race stuff in the reorganized way. **************************************** From mwedel at scruznet.com Mon Oct 16 13:55:06 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: arch/player/class/Thief Message-ID: <200010161855.LAA24079@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:55 Author: peterm Update of /home/cvs/CVS/arch/player/class/Thief In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24001/class/Thief Added Files: ninja.111 ninja.111.png ninja.111.xpm ninja.131 ninja.131.png ninja.131.xpm ninja.151 ninja.151.png ninja.151.xpm ninja.171 ninja.171.png ninja.171.xpm ninja.arc thief.111 thief.111.png thief.111.xpm thief.131 thief.131.png thief.131.xpm thief.151 thief.151.png thief.151.xpm thief.171 thief.171.png thief.171.xpm thief.arc thief.log Log Message: Re-adding all the class/race stuff in the reorganized way. **************************************** From mwedel at scruznet.com Mon Oct 16 13:55:07 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: arch/player/class/Wizardry Message-ID: <200010161855.LAA24171@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:55 Author: peterm Update of /home/cvs/CVS/arch/player/class/Wizardry In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24001/class/Wizardry Added Files: alchemist.111 alchemist.111.png alchemist.111.xpm alchemist.131 alchemist.131.png alchemist.131.xpm alchemist.151 alchemist.151.png alchemist.151.xpm alchemist.171 alchemist.171.png alchemist.171.xpm alchemist.arc alchemist.arc~ devotee_class.arc evoker_class.arc sorcerer.111 sorcerer.111.png sorcerer.111.xpm sorcerer.131 sorcerer.131.png sorcerer.131.xpm sorcerer.151 sorcerer.151.png sorcerer.151.xpm sorcerer.171 sorcerer.171.png sorcerer.171.xpm sorcerer_class.arc sorcerer_class.arc~ summoner_class.arc wizard.111 wizard.111.png wizard.111.xpm wizard.131 wizard.131.png wizard.131.xpm wizard.151 wizard.151.png wizard.151.xpm wizard.171 wizard.171.png wizard.171.xpm wizard.face wizard_blue.111 wizard_blue.111.png wizard_blue.111.xpm wizard_blue.131 wizard_blue.131.png wizard_blue.131.xpm wizard_blue.151 wizard_blue.151.png wizard_blue.151.xpm wizard_blue.171 wizard_blue.171.png wizard_blue.171.xpm wizard_class.arc wizard_green.111 wizard_green.111.png wizard_green.111.xpm wizard_green.131 wizard_green.131.png wizard_green.131.xpm wizard_green.151 wizard_green.151.png wizard_green.151.xpm wizard_green.171 wizard_green.171.png wizard_green.171.xpm wizard_white.111 wizard_white.111.png wizard_white.111.xpm wizard_white.131 wizard_white.131.png wizard_white.131.xpm wizard_white.151 wizard_white.151.png wizard_white.151.xpm wizard_white.171 wizard_white.171.png wizard_white.171.xpm wizard_yellow.111 wizard_yellow.111.png wizard_yellow.111.xpm wizard_yellow.131 wizard_yellow.131.png wizard_yellow.131.xpm wizard_yellow.151 wizard_yellow.151.png wizard_yellow.151.xpm wizard_yellow.171 wizard_yellow.171.png wizard_yellow.171.xpm Log Message: Re-adding all the class/race stuff in the reorganized way. **************************************** From mwedel at scruznet.com Mon Oct 16 13:55:07 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: arch/player/class/Warrior Message-ID: <200010161855.LAA24110@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:55 Author: peterm Update of /home/cvs/CVS/arch/player/class/Warrior In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24001/class/Warrior Added Files: barbarian.111 barbarian.111.png barbarian.111.xpm barbarian.131 barbarian.131.png barbarian.131.xpm barbarian.151 barbarian.151.png barbarian.151.xpm barbarian.171 barbarian.171.png barbarian.171.xpm barbarian.arc barbarin.old.111.xpm barbarin.old.131.xpm barbarin.old.151.xpm barbarin.old.171.xpm mage.111 mage.111.png mage.111.xpm mage.131 mage.131.png mage.131.xpm mage.151 mage.151.png mage.151.xpm mage.171 mage.171.png mage.171.xpm mage.arc swashbuckl.111 swashbuckl.111.png swashbuckl.111.xpm swashbuckl.131 swashbuckl.131.png swashbuckl.131.xpm swashbuckl.151 swashbuckl.151.png swashbuckl.151.xpm swashbuckl.171 swashbuckl.171.png swashbuckl.171.xpm swashbuckl.arc warlock.arc warrior.111 warrior.111.png warrior.111.xpm warrior.131 warrior.131.png warrior.131.xpm warrior.151 warrior.151.png warrior.151.xpm warrior.171 warrior.171.png warrior.171.xpm warrior.arc Log Message: Re-adding all the class/race stuff in the reorganized way. **************************************** From mwedel at scruznet.com Mon Oct 16 13:55:08 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: arch/player/old Message-ID: <200010161855.LAA24268@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:55 Author: peterm Update of /home/cvs/CVS/arch/player/old In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24001/old Added Files: barbarian.arc cleric.arc dwarf_p.arc elf.arc fireborn.arc halfling.arc human.arc mage.arc monk.arc ninja.arc priest.arc quetzalcoatl.arc swashbuckl.arc thief.arc viking.arc warrior.arc wizard.arc wraithp.arc Log Message: Re-adding all the class/race stuff in the reorganized way. **************************************** From mwedel at scruznet.com Mon Oct 16 13:55:08 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: arch/player/race Message-ID: <200010161855.LAA24290@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:55 Author: peterm Update of /home/cvs/CVS/arch/player/race In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24001/race Added Files: dwarf_p.111 dwarf_p.111.png dwarf_p.111.xpm dwarf_p.131 dwarf_p.131.png dwarf_p.131.xpm dwarf_p.151 dwarf_p.151.png dwarf_p.151.xpm dwarf_p.171 dwarf_p.171.png dwarf_p.171.xpm dwarf_p.arc elf.111 elf.111.png elf.111.xpm elf.131 elf.131.png elf.131.xpm elf.151 elf.151.png elf.151.xpm elf.171 elf.171.png elf.171.xpm elf.arc fireborn.111 fireborn.111.png fireborn.111.xpm fireborn.222 fireborn.222.png fireborn.222.xpm fireborn.333 fireborn.333.png fireborn.333.xpm fireborn.444 fireborn.444.png fireborn.444.xpm fireborn.arc gnome_p.arc halfling.111 halfling.111.png halfling.111.xpm halfling.131 halfling.131.png halfling.131.xpm halfling.151 halfling.151.png halfling.151.xpm halfling.171 halfling.171.png halfling.171.xpm halfling.arc human.111 human.111.png human.111.xpm human.131 human.131.png human.131.xpm human.151 human.151.png human.151.xpm human.171 human.171.png human.171.xpm human.arc northman.arc pl_half_orc.111 pl_half_orc.111.png pl_half_orc.111.xpm pl_half_orc.131 pl_half_orc.131.png pl_half_orc.131.xpm pl_half_orc.151 pl_half_orc.151.png pl_half_orc.151.xpm pl_half_orc.171 pl_half_orc.171.png pl_half_orc.171.xpm pl_half_orc.arc quetzalcoatl.131 quetzalcoatl.131.png quetzalcoatl.131.xpm quetzalcoatl.132 quetzalcoatl.132.png quetzalcoatl.132.xpm quetzalcoatl.171 quetzalcoatl.171.png quetzalcoatl.171.xpm quetzalcoatl.172 quetzalcoatl.172.png quetzalcoatl.172.xpm quetzalcoatl.arc troll_player.arc viking.111 viking.111.png viking.111.xpm viking.131 viking.131.png viking.131.xpm viking.151 viking.151.png viking.151.xpm viking.171 viking.171.png viking.171.xpm wraithp.111 wraithp.111.png wraithp.111.xpm wraithp.131 wraithp.131.png wraithp.131.xpm wraithp.151 wraithp.151.png wraithp.151.xpm wraithp.171 wraithp.171.png wraithp.171.xpm wraithp.arc Log Message: Re-adding all the class/race stuff in the reorganized way. **************************************** From mwedel at scruznet.com Mon Oct 16 13:59:34 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: arch/system Message-ID: <200010161859.LAA24488@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 11:59 Author: peterm Update of /home/cvs/CVS/arch/system In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24485 Added Files: player_changer.arc Log Message: Player changer object, allowing adding classes. **************************************** From mwedel at scruznet.com Mon Oct 16 14:19:31 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: crossfire/server Message-ID: <200010161919.MAA24592@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 12:19 Author: peterm Update of /home/cvs/CVS/crossfire/server In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24589 Modified Files: apply.c login.c player.c skill_util.c spell_util.c time.c Log Message: Major race/class change by PeterM: BEGIN: ***************** apply.c: new function, apply changes to player. If the change is a CLASS, player receives certain attributes from the class. login.c: make sure people using the old race/class archetypes in their player files can still use them. player.c: 1) give_initial_items modified for greater flexibility: you can pass in a treasurelist. 2) Also, initial forces are applied to the player. 3) Comment added on the stat roll function. 4) Word of recall into the new class-choice map (unfortunately hard-wired.) for newly-rolled players. 5) gen_sp and gen_hp and gen_grace now allowed to go negative to slow down player regen. skill_util.c 1) Don't give out basic skills anymore. This interferes with the class code. spell_util.c 1) Praying failures moderated in frequency. 2) Summoned creatures enhanced in wc, speed, depending on casting level. 3) Word of recall allowed to work in no-magic areas if a flag is set. time.c 1) Move player changer function added. 2) Marker object expiration added. END race/class stuff 10/16/2000 *************************** **************************************** Index: crossfire/server/apply.c diff -u crossfire/server/apply.c:1.19 crossfire/server/apply.c:1.20 --- crossfire/server/apply.c:1.19 Thu Oct 12 10:17:04 2000 +++ crossfire/server/apply.c Mon Oct 16 12:19:31 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_apply_c = - * "$Id: apply.c,v 1.19 2000/10/12 17:17:04 peterm Exp $"; + * "$Id: apply.c,v 1.20 2000/10/16 19:19:31 peterm Exp $"; */ /* CrossFire, A Multiplayer game for X-windows @@ -2537,4 +2537,58 @@ cast_mana_storm(op,power); } #endif +} + +void apply_changes_to_player(object *player, object *change) { + object *op; + switch (change->type) { + case CLASS: + { + living *stats = &(player->contr->orig_stats); + living *ns = &(change->stats); + object *walk; + int flag_change_face=1; + + /* reshuffle the stats */ + stats->Str += ns->Str; + stats->Dex += ns->Dex; + stats->Con += ns->Con; + stats->Int += ns->Int; + stats->Wis += ns->Wis; + stats->Pow += ns->Pow; + stats->Cha += ns->Cha; + + /* insert the randomitems from the change's treasurelist into + the player ref: player.c*/ + if(change->randomitems!=NULL) + give_initial_items(player,change->randomitems); + + + /* set up the face, for some races. */ + + /* first, look for the force object banning + changing the face. Certain races never change face with class. */ + for(walk=player->inv;walk!=NULL;walk=walk->below) + if (!strcmp(walk->name,"NOCLASSFACECHANGE")) flag_change_face=0; + + if(flag_change_face) { + player->animation_id = GET_ANIM_ID(change); + player->face = change->face; + + if(QUERY_FLAG(change,FLAG_ANIMATE)) + SET_FLAG(player,FLAG_ANIMATE); + else + CLEAR_FLAG(player,FLAG_ANIMATE); + } + + /* check the special case of can't use weapons */ + /*if(QUERY_FLAG(change,FLAG_USE_WEAPON)) CLEAR_FLAG(player,FLAG_USE_WEAPON);*/ + if(!strcmp(change->name,"monk")) CLEAR_FLAG(player,FLAG_USE_WEAPON); + + break; + + } + } + + } Index: crossfire/server/login.c diff -u crossfire/server/login.c:1.9 crossfire/server/login.c:1.10 --- crossfire/server/login.c:1.9 Mon Aug 7 23:57:57 2000 +++ crossfire/server/login.c Mon Oct 16 12:19:31 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_login_c = - * "$Id: login.c,v 1.9 2000/08/08 06:57:57 cvs Exp $"; + * "$Id: login.c,v 1.10 2000/10/16 19:19:31 peterm Exp $"; */ /* @@ -507,7 +507,7 @@ player *pl = op->contr; int correct = 0; - strcpy (pl->maplevel, first_map_path); + strcpy (pl->maplevel,first_map_path); /* First, lets check for newest form of save */ sprintf(filename,"%s/%s/%s/%s.pl",settings.localdir,settings.playerdir,op->name,op->name); @@ -695,6 +695,8 @@ } } + /* make sure he's a player--needed because of class change. */ + op->type = PLAYER; enter_exit(op,NULL); /* This won't insert the player any longer! */ pl->name_changed=1; Index: crossfire/server/player.c diff -u crossfire/server/player.c:1.16 crossfire/server/player.c:1.17 --- crossfire/server/player.c:1.16 Tue Aug 1 23:04:50 2000 +++ crossfire/server/player.c Mon Oct 16 12:19:31 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_player_c = - * "$Id: player.c,v 1.16 2000/08/02 06:04:50 cvs Exp $"; + * "$Id: player.c,v 1.17 2000/10/16 19:19:31 peterm Exp $"; */ /* @@ -318,12 +318,12 @@ return dir; } -void give_initial_items(object *pl) { +void give_initial_items(object *pl,treasurelist *items) { object *op,*next=NULL; static uint8 start_spells[] = {0, 1, 4, 5, 7,17,168}; static uint8 start_prayers[] = {19, 31, 32, 129}; if(pl->randomitems!=NULL) - create_treasure(pl->randomitems,pl,GT_INVENTORY,1,0); + create_treasure(items,pl,GT_INVENTORY,1,0); for (op=pl->inv; op; op=next) { next = op->below; @@ -333,6 +333,7 @@ /* Not marked as starting equipment, so set 0 value. */ if (QUERY_FLAG(op,FLAG_IS_THROWN)) op->value=0; + if(op->type==FORCE) { SET_FLAG(op,FLAG_APPLIED);}; if(op->type==SPELLBOOK) { /* fix spells for first level spells */ if(!strcmp(op->arch->name,"cleric_book")) op->stats.sp=start_prayers[RANDOM()%(sizeof(start_prayers)/sizeof(uint8))]; @@ -426,6 +427,8 @@ send_query(&op->contr->socket, CS_QUERY_HIDEINPUT, "What is the password?\n:"); } + +/* This rolls four 1-6 rolls and sums the best 3 of the 4. */ int roll_stat() { int a[4],i,j,k; for(i=0;i<4;i++) @@ -601,15 +604,18 @@ #endif switch (key) { case 'n': - case 'N': + case 'N': { SET_FLAG(op, FLAG_WIZ); if(op->map==NULL) { LOG(llevError,"Map == NULL in state 2\n"); break; } + /* So that enter_exit will put us at startx/starty */ op->x= -1; + enter_exit(op,NULL); + /* Enter exit adds a player otherwise */ if(op->contr->loading == NULL) { insert_ob_in_map(op,op->map,op); @@ -621,7 +627,7 @@ send_query(&op->contr->socket,CS_QUERY_SINGLECHAR,"Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"); op->contr->state = ST_CHANGE_CLASS; return 0; - + } case 'y': case 'Y': roll_stats(op); @@ -680,11 +686,22 @@ #ifdef ALLOW_SKILLS (void) init_player_exp(op); #endif - give_initial_items(op); + give_initial_items(op,op->randomitems); #ifdef ALLOW_SKILLS (void) link_player_skills(op); #endif esrv_send_inventory(op, op); + { + object *WoR = get_archetype("force"); + WoR->speed = .5; + WoR->speed_left = -1; + WoR->type = WORD_OF_RECALL; + WoR->stats.hp = 1; + EXIT_PATH(WoR) = add_string("/HallOfSelection"); + EXIT_X(WoR) = 1; + EXIT_Y(WoR) = 1; + insert_ob_in_ob(WoR,op); + } return 0; } @@ -1459,9 +1476,9 @@ int gen_hp, gen_sp, gen_grace; int over_hp, over_sp, over_grace; int i; - const int rate_hp = 1200; - const int rate_sp = 2500; - const int rate_grace = 2000; + int rate_hp = 1200; + int rate_sp = 2500; + int rate_grace = 2000; const int max_hp = 1; const int max_sp = 1; const int max_grace = 1; @@ -1474,9 +1491,27 @@ } if(op->contr->state==ST_PLAYING) { - gen_hp=(op->contr->gen_hp+1)*op->stats.maxhp; - gen_sp=(op->contr->gen_sp+1)*op->stats.maxsp; - gen_grace=(op->contr->gen_grace+1)*op->stats.maxgrace; + + /* these next three if clauses make it possible to SLOW DOWN + hp/grace/spellpoint regeneration. */ + if(op->contr->gen_hp >= 0 ) + gen_hp=(op->contr->gen_hp+1)*op->stats.maxhp; + else { + gen_hp = op->stats.maxhp; + rate_hp -= rate_hp/2 * op->contr->gen_hp; + } + if(op->contr->gen_sp >= 0 ) + gen_sp=(op->contr->gen_sp+1)*op->stats.maxsp; + else { + gen_sp = op->stats.maxsp; + rate_sp -= rate_sp/2 * op->contr->gen_sp; + } + if(op->contr->gen_grace >= 0) + gen_grace=(op->contr->gen_grace+1)*op->stats.maxgrace; + else { + gen_grace = op->stats.maxgrace; + rate_grace -= rate_grace/2 * op->contr->gen_grace; + } /* Regenerate Spell Points */ if(op->contr->golem==NULL&&--op->last_sp<0) { @@ -1560,8 +1595,10 @@ if(--op->last_eat<0) { int bonus=op->contr->digestion>0?op->contr->digestion:0, penalty=op->contr->digestion<0?-op->contr->digestion:0; - - op->last_eat=25*(1+bonus)/(op->contr->gen_hp+penalty+1); + if(op->contr->gen_hp > 0) + op->last_eat=25*(1+bonus)/(op->contr->gen_hp+penalty+1); + else + op->last_eat=25*(1+bonus)/(penalty +1); op->stats.food--; } } Index: crossfire/server/skill_util.c diff -u crossfire/server/skill_util.c:1.9 crossfire/server/skill_util.c:1.10 --- crossfire/server/skill_util.c:1.9 Tue Sep 26 17:50:47 2000 +++ crossfire/server/skill_util.c Mon Oct 16 12:19:31 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_skill_util_c = - * "$Id: skill_util.c,v 1.9 2000/09/27 00:50:47 peterm Exp $"; + * "$Id: skill_util.c,v 1.10 2000/10/16 19:19:31 peterm Exp $"; */ /* CrossFire, A Multiplayer game for X-windows @@ -882,7 +882,8 @@ /* This looks like we have an old player file, so give those basic * skills to the player in this case. */ - if(old_file) { + /* No, don't do this anymore. */ + if(0) { object *tmp2; int limit = sizeof(basic_skills)/sizeof(char *); @@ -903,19 +904,20 @@ break; } - if(add) { - insert_ob_in_ob(tmp,pl); - sk_ob[sk_index] = tmp; - sk_index++; - LOG(llevDebug,"Added basic skill: %s to inventory of %s\n", - basic_skills[i], pl->name); + if(add) { + insert_ob_in_ob(tmp,pl); + sk_ob[sk_index] = tmp; + sk_index++; + LOG(llevDebug,"Added basic skill: %s to inventory of %s\n", + basic_skills[i], pl->name); } } else { - LOG(llevError, - "init_player_skills() - can't find basic skill: %s\n",basic_skills[i]); - return 0; - } - } + LOG(llevError, + "init_player_skills() - can't find basic skill: %s\n",basic_skills[i]); + return 0; + } + + } /* Ok, create linked list and link the associated skills to exp objects */ for(i=0;itype==PLAYER&&s->cleric&& - RANDOM()%100< s->level*2 - op->level + cleric_chance[op->stats.Wis]- - op->stats.luck*3) { + /* RANDOM()%100< s->level*2 - op->level + cleric_chance[op->stats.Wis]- + op->stats.luck*3) {*/ + RANDOM()%100 < s->level/(float)MAX(1,op->level) * cleric_chance[op->stats.Wis]- + op->stats.luck*3) { play_sound_player_only(op->contr, SOUND_FUMBLE_SPELL,0,0); new_draw_info(NDI_UNIQUE, 0,op,"You fumble the spell."); #ifdef CASTING_TIME @@ -848,6 +850,10 @@ 10 * SP_level_strength_adjust(op,caster,spellnum); tmp->stats.dam= SP_PARAMETERS[spellnum].bdam + 2* SP_level_dam_adjust(op,caster,spellnum); + tmp->stats.wc -= SP_level_dam_adjust(op,caster,spellnum); + tmp->speed += .05 * SP_level_dam_adjust(op,caster,spellnum); + /* limit the speed to 1 */ + tmp->speed = MIN(tmp->speed,1); if(tmp->stats.dam<0) tmp->stats.dam=127; /*seen this go negative!*/ /* make experience increase in proportion to the strength of the summoned creature. */ tmp->stats.exp *= SP_level_spellpoint_cost(op,caster,spellnum)/spells[spellnum].sp; Index: crossfire/server/time.c diff -u crossfire/server/time.c:1.10 crossfire/server/time.c:1.11 --- crossfire/server/time.c:1.10 Fri Jul 28 00:10:21 2000 +++ crossfire/server/time.c Mon Oct 16 12:19:31 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_time_c = - * "$Id: time.c,v 1.10 2000/07/28 07:10:21 cvs Exp $"; + * "$Id: time.c,v 1.11 2000/10/16 19:19:31 peterm Exp $"; */ /* @@ -155,7 +155,7 @@ while(op!=NULL&&op->type!=PLAYER) op=op->env; if(op!=NULL) { - if(blocks_magic(op->map,op->x,op->y)) + if(blocks_magic(op->map,op->x,op->y) && wor->stats.hp != 1) new_draw_info(NDI_UNIQUE, 0,op,"You feel something fizzle inside you."); else enter_exit(op,wor); @@ -669,9 +669,10 @@ } void move_teleporter(object *op) { + if(op->above!=NULL) { if(EXIT_PATH(op)) { - if(op->above->type==PLAYER) + if(op->above->type==PLAYER) enter_exit(op->above,op); else return; @@ -691,6 +692,31 @@ } } +/* This object will teleport someone to a different map + and will also apply changes to the player from its inventory. + This was invented for giving classes, but there's no reason it + can't be generalized. +*/ + +void move_player_changer(object *op) { + object *player; + object *walk; + if(op->above!=NULL) { + if(EXIT_PATH(op)) { + if(op->above->type==PLAYER) { + player=op->above; + for(walk=op->inv;walk!=NULL;walk=walk->below) + apply_changes_to_player(player,walk); + link_player_skills(op->above); + esrv_send_inventory(op->above,op->above); + enter_exit(op->above,op); + } + else + return; + } + } +} + /* peterm: firewalls generalized to be able to shoot any type of spell at all. the stats.dam field of a firewall object contains it's spelltype. The direction of the wall is stored @@ -795,7 +821,9 @@ it, and insert an invisible, weightless force into him with a specific code as the slaying field. At that time, it writes the contents of its own message - field to the player. */ + field to the player. The marker will decrement hp to + 0 and then delete itself every time it grants a mark. + unless hp was zero to start with, in which case it is infinite.*/ void move_marker(object *op) { object *tmp,*tmp2; @@ -821,6 +849,7 @@ /* if we didn't find our own MARK */ if(tmp2==NULL) { + object *force = get_archetype("force"); force->speed = 0; if(op->stats.food) { @@ -830,8 +859,18 @@ update_ob_speed (force); /* put in the lock code */ force->slaying = add_string(op->slaying); - insert_ob_in_ob(force,tmp); - + insert_ob_in_ob(force,tmp); + if(op->msg) + new_draw_info(NDI_UNIQUE|NDI_NAVY,0,tmp,op->msg); + if(op->stats.hp > 0) { + op->stats.hp--; + if(op->stats.hp==0) { + /* marker expires--granted mark number limit */ + remove_ob(op); + free_object(op); + return; + } + } } } @@ -992,6 +1031,9 @@ return 0; case MARKER: move_marker(op); + return 0; + case PLAYER_CHANGER: + move_player_changer(op); return 0; } From mwedel at scruznet.com Mon Oct 16 14:22:57 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: crossfire/common Message-ID: <200010161922.MAA24681@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 12:22 Author: peterm Update of /home/cvs/CVS/crossfire/common In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24678 Modified Files: living.c Log Message: living.c: cleric fail chance array modified. map.c: bugfix for random map/recycle tmp map problem. **************************************** Index: crossfire/common/living.c diff -u crossfire/common/living.c:1.11 crossfire/common/living.c:1.12 --- crossfire/common/living.c:1.11 Thu Aug 24 23:23:28 2000 +++ crossfire/common/living.c Mon Oct 16 12:22:57 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_living_c = - * "$Id: living.c,v 1.11 2000/08/25 06:23:28 cvs Exp $"; + * "$Id: living.c,v 1.12 2000/10/16 19:22:57 peterm Exp $"; */ /* @@ -118,7 +118,7 @@ 100,100,100,100,100,100 }; int cleric_chance[MAX_STAT + 1]={ - 100,100,100,100,100,100,100,90,80,70,60,50,45,40,35,30,25,20,15,10,5,0,-5,-10,-15,-20,-25,-30,-35,-40,-50 + 100,100,100,100,90,80,70,60,50,40,35,30,25,20,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0,0 }; int turn_bonus[MAX_STAT + 1]={ -1,-1,-1,-1,-1,-1,-1,-1,0,0,0,1,1,1,2,2,2,3,3,3,4,4,5,5,6,7,8,9,10,12,15 From mwedel at scruznet.com Mon Oct 16 14:26:38 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: crossfire/include Message-ID: <200010161926.MAA24716@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 12:26 Author: peterm Update of /home/cvs/CVS/crossfire/include In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24713 Modified Files: config.h define.h spellist.h sproto.h Log Message: define.h: defines added for playerchangers and class types base 10 numbers added for the spell paths. spellist.h: fixed up summoning spells a little sproto.h: new prototypes config.h: hate RECYCLE_TMP_MAPS, turned it off --PeterM **************************************** Index: crossfire/include/config.h diff -u crossfire/include/config.h:1.7 crossfire/include/config.h:1.8 --- crossfire/include/config.h:1.7 Tue Aug 1 23:04:49 2000 +++ crossfire/include/config.h Mon Oct 16 12:26:38 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_config_h = - * "$Id: config.h,v 1.7 2000/08/02 06:04:49 cvs Exp $"; + * "$Id: config.h,v 1.8 2000/10/16 19:26:38 peterm Exp $"; */ /* @@ -355,9 +355,9 @@ * this to really work, the filename must be constant so the next run * knows where to find the information. */ - +/* #define RECYCLE_TMP_MAPS - +*/ /* define RESURECTION if you want to let players bring other players * back to life via some spells. If RESURRECTION is undefined, then a Index: crossfire/include/define.h diff -u crossfire/include/define.h:1.13 crossfire/include/define.h:1.14 --- crossfire/include/define.h:1.13 Tue Sep 26 17:50:18 2000 +++ crossfire/include/define.h Mon Oct 16 12:26:38 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_define_h = - * "$Id: define.h,v 1.13 2000/09/27 00:50:18 peterm Exp $"; + * "$Id: define.h,v 1.14 2000/10/16 19:26:38 peterm Exp $"; */ /* @@ -122,9 +122,9 @@ #define HORN 35 #define MONEY 36 -/* unused: 37 - * type 37 was GRAVE - */ +#define CLASS 37 /* object for applying character class modifications to someone */ + + #define GRAVESTONE 38 #define AMULET 39 @@ -154,6 +154,7 @@ #define MARKER 55 /* inserts an invisible, weightless force into a player with a specified string. */ #define HOLY_ALTAR 56 +#define PLAYER_CHANGER 57 #define GEM 60 #define FIRECHEST 61 @@ -280,27 +281,27 @@ #define AT_BLIND 0x00400000 /* 4194304 thomas@astro.psu.edu */ #define AT_INTERNAL 0x00800000 /* Only used for internal calculations */ -#define PATH_NULL 0x00000000 -#define PATH_PROT 0x00000001 -#define PATH_FIRE 0x00000002 -#define PATH_FROST 0x00000004 -#define PATH_ELEC 0x00000008 -#define PATH_MISSILE 0x00000010 -#define PATH_SELF 0x00000020 -#define PATH_SUMMON 0x00000040 -#define PATH_ABJURE 0x00000080 -#define PATH_RESTORE 0x00000100 -#define PATH_DETONATE 0x00000200 -#define PATH_MIND 0x00000400 -#define PATH_CREATE 0x00000800 -#define PATH_TELE 0x00001000 -#define PATH_INFO 0x00002000 -#define PATH_TRANSMUTE 0x00004000 -#define PATH_TRANSFER 0x00008000 -#define PATH_TURNING 0x00010000 -#define PATH_WOUNDING 0x00020000 -#define PATH_DEATH 0x00040000 -#define PATH_LIGHT 0x00080000 +#define PATH_NULL 0x00000000 /* 0 */ +#define PATH_PROT 0x00000001 /* 1 */ +#define PATH_FIRE 0x00000002 /* 2 */ +#define PATH_FROST 0x00000004 /* 4 */ +#define PATH_ELEC 0x00000008 /* 8 */ +#define PATH_MISSILE 0x00000010 /* 16 */ +#define PATH_SELF 0x00000020 /* 32 */ +#define PATH_SUMMON 0x00000040 /* 64 */ +#define PATH_ABJURE 0x00000080 /* 128 */ +#define PATH_RESTORE 0x00000100 /* 256 */ +#define PATH_DETONATE 0x00000200 /* 512 */ +#define PATH_MIND 0x00000400 /* 1024 */ +#define PATH_CREATE 0x00000800 /* 2048 */ +#define PATH_TELE 0x00001000 /* 4096 */ +#define PATH_INFO 0x00002000 /* 8192 */ +#define PATH_TRANSMUTE 0x00004000 /* 16384 */ +#define PATH_TRANSFER 0x00008000 /* 32768 */ +#define PATH_TURNING 0x00010000 /* 65536 */ +#define PATH_WOUNDING 0x00020000 /* 131072 */ +#define PATH_DEATH 0x00040000 /* 262144 */ +#define PATH_LIGHT 0x00080000 /* 524288 */ #define NRSPELLPATHS 20 Index: crossfire/include/spellist.h diff -u crossfire/include/spellist.h:1.8 crossfire/include/spellist.h:1.9 --- crossfire/include/spellist.h:1.8 Wed Jul 19 20:56:27 2000 +++ crossfire/include/spellist.h Mon Oct 16 12:26:38 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_spellist_h = - * "$Id: spellist.h,v 1.8 2000/07/20 03:56:27 peterm Exp $"; + * "$Id: spellist.h,v 1.9 2000/10/16 19:26:38 peterm Exp $"; */ /* @@ -50,13 +50,13 @@ PATH_DETONATE, "bomb",}, {"summon golem", 2, 5, 10, 30, 1, 1, 8, 1, 1, 0, 0, PATH_SUMMON, "golem",}, -{"summon fire elemental", 8,25, 4, 40, 1, 1, 2, 1, 1, 0, 0, +{"summon fire elemental", 7,25, 4, 40, 1, 1, 2, 1, 1, 0, 0, PATH_SUMMON, "fire_elemental",}, /* 10 */ -{"summon earth elemental", 5,15, 10, 40, 1, 1, 3, 1, 1, 0, 0, +{"summon earth elemental", 4,15, 10, 40, 1, 1, 3, 1, 1, 0, 0, PATH_SUMMON, "earth_elemental",}, -{"summon water elemental", 6,15, 8, 40, 1, 1, 4, 1, 1, 0, 0, +{"summon water elemental", 5,15, 8, 40, 1, 1, 4, 1, 1, 0, 0, PATH_SUMMON, "water_elemental",}, -{"summon air elemental", 7,20, 6, 40, 1, 1, 5, 1, 1, 0, 0, +{"summon air elemental", 6,20, 6, 40, 1, 1, 5, 1, 1, 0, 0, PATH_SUMMON, "air_elemental",}, {"dimension door", 10,25, 8, 1, 0, 0, 1, 1, 0, 0, 0, PATH_TELE, "enchantment",}, Index: crossfire/include/sproto.h diff -u crossfire/include/sproto.h:1.14 crossfire/include/sproto.h:1.15 --- crossfire/include/sproto.h:1.14 Thu Jun 8 17:21:25 2000 +++ crossfire/include/sproto.h Mon Oct 16 12:26:38 2000 @@ -377,7 +377,7 @@ extern object *get_player ( player *p, mapstruct *m ); extern object *get_nearest_player ( object *mon ); extern int path_to_player ( object *mon, object *pl, int mindiff ); -extern void give_initial_items ( object *pl ); +extern void give_initial_items ( object *pl ,treasurelist *items); extern void get_name ( object *op ); extern void get_password ( object *op ); extern void play_again ( object *op ); @@ -628,7 +628,9 @@ extern void move_player_mover ( object *op ); extern void move_creator ( object *op ); extern void move_marker ( object *op ); +extern void apply_changes_to_player(object *player, object *change); extern int process_object ( object *op ); +extern void move_player_changer(object *op); #endif /* __STDC__ */ #endif /* __CEXTRACT__ */ From mwedel at scruznet.com Mon Oct 16 14:28:29 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: maps Message-ID: <200010161928.MAA24754@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 12:28 Author: peterm Update of /home/cvs/CVS/maps In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24751 Added Files: HallOfSelection Log Message: maps/HallOfSelection: new map for class choice. --PeterM **************************************** From mwedel at scruznet.com Mon Oct 16 14:30:10 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: maps/editor/picks Message-ID: <200010161930.MAA24808@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 12:30 Author: peterm Update of /home/cvs/CVS/maps/editor/picks In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24801 Modified Files: special Added Files: classes Log Message: Added playerchanger to special added classes to picklist. **************************************** Index: maps/editor/picks/special diff -u maps/editor/picks/special:1.3 maps/editor/picks/special:1.4 --- maps/editor/picks/special:1.3 Tue Jun 6 14:17:31 2000 +++ maps/editor/picks/special Mon Oct 16 12:30:10 2000 @@ -392,6 +392,10 @@ x 6 y 12 end +arch player_changer +x 6 +y 13 +end arch lbulletwall_1 x 7 end From mwedel at scruznet.com Mon Oct 16 14:30:49 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:29 2005 Subject: [CF-Devel] CVS update: arch Message-ID: <200010161930.MAA24829@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 12:30 Author: peterm Update of /home/cvs/CVS/arch In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24826 Modified Files: CHANGES Log Message: comments on new class/race stuff. --Peterm **************************************** Index: arch/CHANGES diff -u arch/CHANGES:1.15 arch/CHANGES:1.16 --- arch/CHANGES:1.15 Wed Sep 20 22:57:50 2000 +++ arch/CHANGES Mon Oct 16 12:30:49 2000 @@ -1,6 +1,16 @@ Changes for CVS top of tree: ------------------------------------------------------------------------------ + +PeterM: Totally reorganized player/*, splitting it into races and +classes. Classes are themselves split into four main subtypes. +New images from dnh were also added, as well as new classes/races. +See http://langmuir.eecs.berkeley.edu/~peterm/Race.html and + http://langmuir.eecs.berkeley.edu/~peterm/Class.html + + + + Changes for Crossfire 0.95.7: ground/Lake/blake_*.png: Remove transperancies from these images so they From mwedel at scruznet.com Mon Oct 16 14:41:18 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:46 2005 Subject: [CF-Devel] CVS update: crossfire/lib Message-ID: <200010161941.MAA24871@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 12:41 Author: peterm Update of /home/cvs/CVS/crossfire/lib In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24862 Modified Files: animations archetypes bmaps bmaps.paths crossfire.png crossfire.xbm crossfire.xpm faces treasures Log Message: New stuff for classes installed. **************************************** Index: crossfire/lib/animations diff -u crossfire/lib/animations:1.3 crossfire/lib/animations:1.4 --- crossfire/lib/animations:1.3 Sun May 28 22:20:47 2000 +++ crossfire/lib/animations Mon Oct 16 12:41:16 2000 @@ -608,6 +608,12 @@ elem_air.111 elem_air.112 mina +anim alchemist_class +alchemist.111 +alchemist.131 +alchemist.151 +alchemist.171 +mina anim alchemy_diamond_converter lava.111 lava.112 @@ -731,6 +737,12 @@ barbarian.151 barbarian.171 mina +anim barbarian_class +barbarian.111 +barbarian.131 +barbarian.151 +barbarian.171 +mina anim baslic baslic.171 baslic.172 @@ -1548,6 +1560,12 @@ cleric.151 cleric.171 mina +anim cleric_class +cleric.111 +cleric.131 +cleric.151 +cleric.171 +mina anim clock clock.111 clock.112 @@ -2084,6 +2102,12 @@ dwarf_p.111 dwarf_p.171 mina +anim dwarf_player +dwarf_p.151 +dwarf_p.131 +dwarf_p.111 +dwarf_p.171 +mina anim dwarf_priest dwarf_pr.111 dwarf_pr.112 @@ -2140,6 +2164,12 @@ elf_1.112 elf_1.113 mina +anim elf_player +elf.111 +elf.131 +elf.151 +elf.171 +mina anim emerald emerald.111 emerald.112 @@ -2280,6 +2310,12 @@ fireborn.333 fireborn.444 mina +anim fireborn_player +fireborn.111 +fireborn.222 +fireborn.333 +fireborn.444 +mina anim firebrand firebrand.111 firebrand.112 @@ -2587,6 +2623,12 @@ gnome.111 gnome.112 mina +anim gnome_player +gnome.111 +gnome.112 +gnome.111 +gnome.112 +mina anim goblin goblin.111 goblin.112 @@ -2721,6 +2763,12 @@ halfling.111 halfling.171 mina +anim halfling_player +halfling.151 +halfling.131 +halfling.111 +halfling.171 +mina anim hammer_2 hammer_2.101 hammer_2.111 @@ -2803,6 +2851,12 @@ human.151 human.171 mina +anim human_player +human.111 +human.131 +human.151 +human.171 +mina anim icestorm icestorm.111 icestorm.112 @@ -3196,6 +3250,12 @@ mage.151 mage.171 mina +anim mage_class +mage.111 +mage.131 +mage.151 +mage.171 +mina anim magi_staff magi_staff.111 magi_staff.112 @@ -3436,6 +3496,12 @@ monk.111 monk.171 mina +anim monk_class +monk.151 +monk.131 +monk.111 +monk.171 +mina anim mouse mouse.111 mouse.112 @@ -3554,12 +3620,24 @@ ninja_2.113 ninja_2.112 mina +anim ninja_class +ninja.111 +ninja.131 +ninja.151 +ninja.171 +mina anim northman northman.111 northman.111 northman.112 northman.112 mina +anim northman_player +viking.111 +viking.131 +viking.151 +viking.171 +mina anim ogre ogre.111 ogre.112 @@ -3576,6 +3654,12 @@ orc.111 orc.112 mina +anim paladin_class +paladin.111 +paladin.131 +paladin.151 +paladin.171 +mina anim panther panther.111 panther.112 @@ -3732,6 +3816,11 @@ pl_half_orc.111 pl_half_orc.171 mina +anim player_changer +teleporter.111 +teleporter.112 +teleporter.113 +mina anim poisoncloud poisonc.111 poisonc.112 @@ -3762,6 +3851,12 @@ priest.151 priest.171 mina +anim priest_class +priestnew.111 +priestnew.131 +priestnew.151 +priestnew.171 +mina anim princess princess.111 princess.112 @@ -3796,6 +3891,13 @@ quetzalcoatl.171 quetzalcoatl.172 mina +anim quetzalcoatl_player +facings 2 +quetzalcoatl.131 +quetzalcoatl.132 +quetzalcoatl.171 +quetzalcoatl.172 +mina anim raas facings 2 raas.171 @@ -4266,6 +4368,12 @@ icestorm.112 icestorm.113 mina +anim sorcerer_class +sorcerer.111 +sorcerer.131 +sorcerer.151 +sorcerer.171 +mina anim spear spear.101 spear.111 @@ -4528,6 +4636,12 @@ swashbuckl.171 swashbuckl.131 mina +anim swashbuckler_class +swashbuckl.111 +swashbuckl.151 +swashbuckl.171 +swashbuckl.131 +mina anim t_dagger t_dagger.101 t_dagger.111 @@ -4561,6 +4675,12 @@ thief.151 thief.171 mina +anim thief_class +thief.111 +thief.131 +thief.151 +thief.171 +mina anim thundar_bolt thunder_bolt.101 thunder_bolt.111 @@ -4822,6 +4942,12 @@ troll.433 troll.432 mina +anim troll_player +smalltroll.111 +smalltroll.112 +smalltroll.111 +smalltroll.112 +mina anim turn_undead turnundead.111 turnundead.112 @@ -4897,6 +5023,12 @@ war_ant.171 war_ant.172 mina +anim warlock_class +mage.111 +mage.131 +mage.151 +mage.171 +mina anim warrior warrior.111 warrior.131 @@ -4910,6 +5042,12 @@ warrior_blue.151 warrior_blue.171 mina +anim warrior_class +warrior.111 +warrior.131 +warrior.151 +warrior.171 +mina anim warrior_green facings 4 warrior_green.111 @@ -5036,6 +5174,17 @@ wizard_blue.131 wizard_blue.151 wizard_blue.171 +facings 4 +wizard_blue.111 +wizard_blue.131 +wizard_blue.151 +wizard_blue.171 +mina +anim wizard_class +wizard.111 +wizard.131 +wizard.151 +wizard.171 mina anim wizard_green facings 4 @@ -5043,6 +5192,11 @@ wizard_green.131 wizard_green.151 wizard_green.171 +facings 4 +wizard_green.111 +wizard_green.131 +wizard_green.151 +wizard_green.171 mina anim wizard_white facings 4 @@ -5050,6 +5204,11 @@ wizard_white.131 wizard_white.151 wizard_white.171 +facings 4 +wizard_white.111 +wizard_white.131 +wizard_white.151 +wizard_white.171 mina anim wizard_yellow facings 4 @@ -5057,6 +5216,11 @@ wizard_yellow.131 wizard_yellow.151 wizard_yellow.171 +facings 4 +wizard_yellow.111 +wizard_yellow.131 +wizard_yellow.151 +wizard_yellow.171 mina anim woman facings 2 @@ -5074,6 +5238,12 @@ wraith.111 wraith.112 wraith.113 +mina +anim wraith_player +wraithp.111 +wraithp.131 +wraithp.151 +wraithp.171 mina anim wwall_weak_1 wwall_w_0.111 Index: crossfire/lib/archetypes diff -u crossfire/lib/archetypes:1.13 crossfire/lib/archetypes:1.14 --- crossfire/lib/archetypes:1.13 Tue Sep 26 20:56:40 2000 +++ crossfire/lib/archetypes Mon Oct 16 12:41:16 2000 @@ -20021,14 +20021,23 @@ editable 2048 value 10000 end -Object wizard -name wizard -race wizard -randomitems wizard -face wizard.171 -animation wizard +Object no_class_face_change +name NOCLASSFACECHANGE +invisible 1 +applied 1 +type 114 +face blank.111 +no_drop 1 +speed 0 +end +Object cleric_class +race cleric +name cleric +randomitems cleric +face cleric.171 +animation cleric_class is_animated 0 -type 1 +type 37 level 1 ac 10 wc 21 @@ -20040,6 +20049,309 @@ food 500 speed 0.5 attacktype 1 +Str 0 +Dex -1 +Con -1 +Wis 2 +Cha 1 +Int -2 +Pow 1 +editable 0 +end +Object monk_class +name monk +randomitems monk_class_items +face monk.111 +animation monk_class +is_animated 0 +type 37 +can_use_weapons 1 +Str 1 +Dex 1 +Con 1 +Cha -3 +Pow 2 +end +Object paladin_class +name paladin +randomitems paladin_class_items +face paladin.171 +type 37 +animation paladin_class +is_animated 0 +Str 0 +Dex -1 +Con 0 +Int -2 +Wis 2 +Pow 1 +Cha 1 +end +Object paladin_holy_symbol +name Paladin's holy symbol +face holy_symbol.111 +type 43 +sp 30 +material 20 +nrof 1 +value 1500 +weight 5000 +editable 2048 +protected 2 +end +Object priest_class +name priest +randomitems priest_class_items +face priestnew.171 +type 37 +animation priest_class +is_animated 0 +Str -2 +Dex -2 +Con -1 +Int 0 +Wis 3 +Pow 2 +Cha 2 +end +Object ninja_class +name ninja +randomitems ninja_class_items +face ninja.171 +animation ninja_class +is_animated 0 +type 37 +Str 1 +Dex 2 +Con 1 +Int 0 +Wis -2 +Pow -2 +Cha -1 +end +Object thief_class +name thief +randomitems thief_class_items +face thief.171 +animation thief_class +is_animated 0 +type 37 +Str 0 +Dex 3 +Con -2 +Int 1 +Wis -1 +Pow -1 +Cha -3 +end +Object barbarian_class +name barbarian +randomitems barbarian_class_items +face barbarian.171 +animation barbarian_class +is_animated 0 +type 37 +Str 3 +Dex 2 +Con 3 +Int -6 +Wis -1 +Pow -1 +Cha -2 +end +Object mage_class +name mage +randomitems warlock_class_items +face mage.171 +animation mage_class +is_animated 0 +type 37 +Str 1 +Dex -1 +Con 1 +Int 0 +Wis -2 +Pow 1 +end +Object swashbuckler_class +name swashbuckler +randomitems swashbuckler_class_items +face swashbuckl.171 +animation swashbuckler_class +is_animated 0 +type 37 +Str 1 +Dex 2 +Con 1 +Int -1 +Wis -2 +Pow -1 +Cha 1 +end +Object warlock_class +name warlock +randomitems warlock_class_items +face mage.171 +animation warlock_class +is_animated 0 +type 37 +Str 1 +Dex -1 +Con 1 +Int 0 +Wis -2 +Pow 1 +end +Object warrior_class +name Warrior +randomitems warrior_class_items +face warrior.171 +animation warrior_class +is_animated 0 +type 37 +Str 2 +Dex 1 +Con 1 +Int -2 +Wis -1 +Pow -1 +editable 0 +end +Object alchemist_class +name alchemist +randomitems alchemist_class_items +face alchemist.171 +animation alchemist_class +is_animated 0 +type 37 +Str -3 +Dex 0 +Con -1 +Int 3 +Wis 0 +Pow 1 +editable 0 +end +Object talisman_alchemist +name Alchemist's talisman +face talisman.111 +type 43 +weight 1000 +value 3000 +nrof 1 +material 12 +sp 26 +editable 2048 +path_attuned 16896 +end +Object devotee_class +name devotee +randomitems devotee_class_items +face wizard_white.171 +animation wizard_white +is_animated 0 +type 37 +Str -2 +Dex 0 +Con -2 +Int 0 +Wis 2 +Pow 2 +Cha 1 +editable 0 +end +Object evoker_class +name evoker +randomitems evoker_class_items +face wizard_blue.111 +animation wizard_blue +is_animated 0 +type 37 +Str -2 +Dex 0 +Con -1 +Int 0 +Wis 0 +Pow 3 +editable 0 +end +Object talisman_evoker +name Evoker's talisman +face talisman.111 +type 43 +weight 1000 +value 3000 +nrof 1 +material 12 +sp 26 +editable 2048 +path_attuned 14 +path_repelled 50240 +end +Object sorcerer_class +name sorcerer +randomitems sorcerer_class_items +face sorcerer.171 +animation sorcerer_class +is_animated 0 +type 37 +Str -3 +Dex 2 +Con -3 +Int 3 +Wis -2 +Pow 3 +editable 0 +end +Object sorcerer_hat +name Sorcerer's hat +nrof 1 +type 34 +face wiz_hat.111 +animation wiz_hat +speed 0.1 +last_sp 12 +ac 1 +sp 1 +weight 1000 +material 128 +end +Object summoner_class +name summoner +randomitems summoner_class_items +face wizard_yellow.171 +animation wizard_yellow +is_animated 0 +type 37 +Str -1 +Dex 0 +Con -1 +Int 1 +Wis 0 +Pow 1 +editable 0 +end +Object talisman_summoner +name Summoner's talisman +face talisman.111 +type 43 +weight 1000 +value 3000 +nrof 1 +material 12 +sp 26 +editable 2048 +path_attuned 64 +path_repelled 65536 +end +Object wizard_class +race human +name wizard +randomitems wizard +face wizard.171 +animation wizard_class +is_animated 0 +type 37 Str -3 Dex 0 Con -3 @@ -20056,7 +20368,7 @@ face barbarian.171 animation barbarian is_animated 0 -type 1 +type 37 level 1 ac 10 wc 21 @@ -20083,7 +20395,7 @@ face cleric.171 animation cleric is_animated 0 -type 1 +type 37 level 1 ac 10 wc 21 @@ -20110,7 +20422,7 @@ face dwarf_p.111 animation dwarf_p is_animated 0 -type 1 +type 37 level 1 ac 10 wc 21 @@ -20135,7 +20447,7 @@ face elf.171 animation elf is_animated 0 -type 1 +type 37 level 1 ac 10 wc 21 @@ -20163,7 +20475,7 @@ face fireborn.111 animation fireborn is_animated 1 -type 1 +type 37 level 1 ac 0 wc 21 @@ -20191,7 +20503,7 @@ face halfling.111 animation halfling_p is_animated 0 -type 1 +type 37 level 1 ac 10 wc 21 @@ -20216,7 +20528,7 @@ face human.171 animation human is_animated 0 -type 1 +type 37 level 1 ac 10 wc 21 @@ -20233,16 +20545,464 @@ Con 0 Wis 0 Cha 0 +Int 0 +Pow 0 +editable 0 +end +Object mage +name mage +race mage +randomitems mage +face mage.171 +animation mage +is_animated 0 +type 37 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +alive 1 +weight 70000 +food 500 +speed 0.5 +attacktype 1 +Str 0 +Dex 1 +Con -1 +Wis 0 +Cha -3 +Int 1 +Pow 2 +editable 0 +end +Object monk +name monk +randomitems monk +face monk.111 +animation monk +is_animated 0 +type 37 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +alive 1 +weight 70000 +food 500 +speed 0.5 +attacktype 1 +Str 2 +Dex 2 +Con 1 +Wis -1 +Cha -3 +Int -1 +Pow 0 +editable 0 +end +Object ninja +race ninja +name ninja +randomitems ninja +face ninja.171 +animation ninja +is_animated 0 +type 37 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +alive 1 +weight 70000 +food 500 +speed 0.5 +attacktype 1 +Str 2 +Dex 2 +Con 0 +Wis -1 +Cha -1 +Int -2 +Pow 0 +editable 0 +end +Object priest +name priest +race priest +randomitems priest +face priest.171 +animation priest +is_animated 0 +type 37 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +alive 1 +weight 70000 +food 500 +speed 0.5 +attacktype 1 +Str -3 +Dex -2 +Con -2 +Wis 3 +Pow 2 +Cha 2 +Int 0 +editable 0 +end +Object quetzalcoatl +name Quetzalcoatl +race Quetzalcoatl +randomitems quetzalcoatl +face quetzalcoatl.131 +animation quetzalcoatl +is_animated 1 +type 37 +level 1 +ac 5 +wc 21 +dam 10 +alive 1 +weight 70000 +food 999 +speed 0.5 +attacktype 1 +can_use_armour 0 +can_use_weapon 1 +Str 6 +Con 6 +Wis -8 +Int -8 +Pow 8 +immune 4 +vulnerable 5136 +editable 0 +end +Object swashbuckler +name swashbuckler +race swashbuckler +randomitems swashbuckler +face swashbuckl.171 +animation swashbuckler +is_animated 0 +type 37 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +alive 1 +weight 70000 +food 500 +speed 0.5 +attacktype 1 +Str 1 +Dex 3 +Con 1 +Wis -2 +Cha 1 +Int -4 +Pow 0 +editable 0 +end +Object thief +race thief +name thief +randomitems thief +face thief.171 +animation thief +is_animated 0 +type 37 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +alive 1 +weight 70000 +food 500 +speed 0.5 +attacktype 1 +Str 0 +Dex 4 +Con -2 +Wis 0 +Cha -3 +Int 1 +Pow 0 +editable 0 +end +Object viking +name viking +race viking +randomitems viking +face viking.171 +animation viking +is_animated 0 +type 37 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +alive 1 +weight 70000 +food 500 +speed 0.5 +attacktype 1 +Str 1 +Dex 1 +Con 2 +Wis -1 +Cha -1 +Int -2 +editable 0 +end +Object warrior +race warrior +name warrior +randomitems warrior +face warrior.171 +animation warrior +is_animated 0 +type 37 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +alive 1 +weight 70000 +food 500 +speed 0.5 +attacktype 1 +Str 3 +Dex -1 +Con 2 +Wis 0 +Cha -1 +Int -3 +Pow 0 +editable 0 +end +Object wizard +name wizard +race wizard +randomitems wizard +face wizard.171 +animation wizard +is_animated 0 +type 37 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +alive 1 +weight 70000 +food 500 +speed 0.5 +attacktype 1 +Str -3 +Dex 0 +Con -3 +Wis 0 +Int 3 +Pow 3 +Cha 0 +editable 0 +end +Object Wraith +name Wraith +race Wraith +randomitems wizard +face wraithp.111 +animation Wraith +is_animated 0 +type 37 +level 1 +undead 1 +ac 6 +wc 21 +dam 1 +alive 1 +weight 30000 +food 500 +can_use_armour 1 +can_use_weapon 1 +attacktype 17 +vulnerable 4 +immune 1664 +protected 16 +Str -3 +Dex 4 +Con -3 +Wis -3 +Int 2 +Pow 3 +Cha -10 +editable 0 +end +Object dwarf_player +name dwarf +randomitems dwarf_player_items +face dwarf_p.111 +animation dwarf_player +is_animated 0 +type 1 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +can_see_in_dark 1 +alive 1 +weight 80000 +food 999 +speed 1 +attacktype 1 +Str 3 +Dex -2 +Con 4 +Int -2 +Wis -1 +Pow -2 +Cha -1 +editable 0 +end +Object elf_player +race faerie +name elf +randomitems elf_player_items +face elf.171 +animation elf_player +is_animated 0 +type 1 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +can_see_in_dark 1 +alive 1 +weight 70000 +food 500 +speed 1 +attacktype 1 +Str -2 +Dex 3 +Con -2 +Int 2 +Wis -3 +Pow 2 +Cha 4 +editable 0 +end +Object elf_player_force +name elf_force +invisible 1 +can_see_in_dark 1 +sp 1 +hp -1 +food 2 +type 114 +face blank.111 +applied 1 +no_drop 1 +speed 0 +end +Object fireborn_player +name fireborn +race unnatural +randomitems fireborn_player_items +face fireborn.111 +animation fireborn_player +is_animated 1 +type 1 +level 1 +ac 0 +wc 21 +dam 0 +can_use_armour 0 +can_use_weapon 0 +path_attuned 2 +alive 1 +weight 30000 +food 999 +speed 1 +attacktype 5 +Str -5 +Dex 4 +Con 0 +Int 2 +Wis 2 +Cha -2 +Pow 7 +immune 1028 +vulnerable 656 +editable 0 +end +Object fireborn_player_force +name Fireborn_Force +invisible 1 +sp 2 +applied 1 +type 114 +face blank.111 +no_drop 1 +speed 0 +end +Object gnome_player +name gnome +race dwarf +randomitems gnome_player_items +face gnome.111 +animation gnome_player +is_animated 0 +type 1 +level 1 +ac 10 +wc 21 +dam 1 +can_use_armour 1 +can_use_weapon 1 +can_see_in_dark 1 +alive 1 +weight 50000 +food 999 +speed 1 +luck 1 +attacktype 1 +Str -1 +Dex -3 +Con -2 Int 0 -Pow 0 +Wis 3 +Pow 3 +Cha 0 editable 0 end -Object mage -name mage -race mage -randomitems mage -face mage.171 -animation mage +Object halfling_player +name halfling +randomitems halfling_player +face halfling.111 +animation halfling_player is_animated 0 type 1 level 1 @@ -20252,24 +21012,24 @@ can_use_armour 1 can_use_weapon 1 alive 1 -weight 70000 -food 500 -speed 0.5 +weight 40000 +food 999 +speed 1 +luck 1 attacktype 1 -Str 0 -Dex 1 -Con -1 -Wis 0 -Cha -3 -Int 1 -Pow 2 +protected 128 +Str -4 +Dex 3 +Con 4 +Wis -3 editable 0 end -Object monk -name monk -randomitems monk -face monk.111 -animation monk +Object human_player +name human +race human +randomitems human_player +face human.171 +animation human_player is_animated 0 type 1 level 1 @@ -20277,26 +21037,28 @@ wc 21 dam 1 can_use_armour 1 +can_use_weapon 1 alive 1 weight 70000 -food 500 -speed 0.5 +food 999 +speed 1 attacktype 1 -Str 2 -Dex 2 -Con 1 -Wis -1 -Cha -3 -Int -1 +Str 0 +Dex 0 +Con 0 +Wis 0 +Cha 0 +Int 0 Pow 0 editable 0 end -Object ninja -race ninja -name ninja -randomitems ninja -face ninja.171 -animation ninja +Object northman_player +name Northman +race human +randomitems northman_player_items +face viking.171 +animation northman_player +protected 16 is_animated 0 type 1 level 1 @@ -20305,23 +21067,24 @@ dam 1 can_use_armour 1 can_use_weapon 1 +path_repelled 2 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 -Str 2 -Dex 2 -Con 0 +Str 1 +Dex 1 +Con 2 +Int -2 Wis -1 +Pow -1 Cha -1 -Int -2 -Pow 0 editable 0 end Object pl_half_orc name half orc -randomitems pl_half_orc +randomitems half_orc_player_items face pl_half_orc.111 animation pl_half_orc no_pick 1 @@ -20331,54 +21094,28 @@ ac 10 dam 1 type 1 -speed 0.5 +speed 1 weight 70000 protected 1024 can_use_armour 1 can_use_weapon 1 +can_see_in_dark 1 +path_repelled 65536 editable 0 Str 2 -Con 2 Dex 1 -Int 0 +Con 2 +Int -2 Wis -2 Pow -1 -Cha -4 -end -Object priest -name priest -race priest -randomitems priest -face priest.171 -animation priest -is_animated 0 -type 1 -level 1 -ac 10 -wc 21 -dam 1 -can_use_armour 1 -can_use_weapon 1 -alive 1 -weight 70000 -food 500 -speed 0.5 -attacktype 1 -Str -3 -Dex -2 -Con -2 -Wis 3 -Pow 2 -Cha 2 -Int 0 -editable 0 +Cha -3 end -Object quetzalcoatl +Object quetzalcoatl_player name Quetzalcoatl -race Quetzalcoatl -randomitems quetzalcoatl +race dragon +randomitems quetzalcoatl_player_items face quetzalcoatl.131 -animation quetzalcoatl +animation quetzalcoatl_player is_animated 1 type 1 level 1 @@ -20388,25 +21125,27 @@ alive 1 weight 70000 food 999 -speed 0.5 +speed 1 attacktype 1 +path_attuned 2 can_use_armour 0 can_use_weapon 1 Str 6 +Dex 3 Con 6 Wis -8 Int -8 -Pow 8 +Pow 6 immune 4 -vulnerable 5136 +vulnerable 4112 editable 0 end -Object swashbuckler -name swashbuckler -race swashbuckler -randomitems swashbuckler -face swashbuckl.171 -animation swashbuckler +Object troll_player +name troll +race troll +randomitems troll_player_items +face smalltroll.111 +animation troll_player is_animated 0 type 1 level 1 @@ -20415,133 +21154,80 @@ dam 1 can_use_armour 1 can_use_weapon 1 +can_see_in_dark 1 alive 1 -weight 70000 -food 500 -speed 0.5 +weight 90000 +food 999 +speed 1 attacktype 1 -Str 1 -Dex 3 -Con 1 +Str 5 +Dex -1 +Con 5 +Int -5 Wis -2 -Cha 1 -Int -4 -Pow 0 -editable 0 -end -Object thief -race thief -name thief -randomitems thief -face thief.171 -animation thief -is_animated 0 -type 1 -level 1 -ac 10 -wc 21 -dam 1 -can_use_armour 1 -can_use_weapon 1 -alive 1 -weight 70000 -food 500 -speed 0.5 -attacktype 1 -Str 0 -Dex 4 -Con -2 -Wis 0 -Cha -3 -Int 1 -Pow 0 -editable 0 -end -Object viking -name viking -race viking -randomitems viking -face viking.171 -animation viking -is_animated 0 -type 1 -level 1 -ac 10 -wc 21 -dam 1 -can_use_armour 1 -can_use_weapon 1 -alive 1 -weight 70000 -food 500 -speed 0.5 -attacktype 1 -Str 1 -Dex 1 -Con 2 -Wis -1 -Cha -1 -Int -2 +Pow -2 +Cha -4 +vulnerable 4 +path_repelled 2 editable 0 end -Object warrior -race warrior -name warrior -randomitems warrior -face warrior.171 -animation warrior -is_animated 0 -type 1 -level 1 -ac 10 -wc 21 -dam 1 -can_use_armour 1 -can_use_weapon 1 -alive 1 -weight 70000 -food 500 -speed 0.5 -attacktype 1 -Str 3 -Dex -1 -Con 2 -Wis 0 -Cha -1 -Int -3 -Pow 0 -editable 0 +Object troll_player_force +name troll_force +applied 1 +invisible 1 +sp -2 +hp 3 +type 114 +face blank.111 +no_drop 1 +speed 0 end -Object Wraith +Object wraith_player name Wraith -race Wraith -randomitems wizard +race undead +randomitems wraith_player_items face wraithp.111 -animation Wraith +animation wraith_player is_animated 0 type 1 level 1 +undead 1 ac 6 wc 21 dam 1 alive 1 weight 30000 -food 500 +food 999 +can_see_in_dark 1 can_use_armour 1 can_use_weapon 1 attacktype 17 vulnerable 4 -immune 640 -protected 17 -Str -4 +immune 1664 +protected 16 +path_attuned 4 +path_denied 2 +Str -3 Dex 4 -Con -4 -Wis -3 +Con -3 Int 2 +Wis -3 Pow 3 -Cha -10 +Cha -4 editable 0 end + +Object wraith_player_force +name Wraith_Force +invisible 1 +food 127 +applied 1 +can_see_in_dark 1 +type 114 +face blank.111 +no_drop 1 +speed 0 +end Object balm_generic nrof 1 name balm @@ -23460,6 +24146,14 @@ invisible 1 editable 32 end +Object player_changer +face teleporter.111 +speed 0.1 +type 57 +no_pick 1 +animation player_changer +editable 2 +end Object poisoning type 105 name poison @@ -28880,7 +29574,7 @@ is_turnable 1 nrof 1 need_an 1 -weight 500 +weight 25 value 1 material 16 food 20 @@ -28897,7 +29591,7 @@ is_animated 0 is_turnable 1 nrof 1 -weight 1000 +weight 50 value 2 material 2 food 10 Index: crossfire/lib/bmaps diff -u crossfire/lib/bmaps:1.2 crossfire/lib/bmaps:1.3 --- crossfire/lib/bmaps:1.2 Fri Sep 17 16:53:13 1999 +++ crossfire/lib/bmaps Mon Oct 16 12:41:16 2000 @@ -156,3318 +156,3334 @@ 00154 afloor.171 00155 ahole.131 00156 ahole.171 -00157 altar.111 -00158 altar.112 -00159 altardevo.111 -00160 altargaea.111 -00161 altargnarg.111 -00162 altargoro.111 -00163 altarlyth.111 -00164 altarmostr.111 -00165 altarnone.111 -00166 altarrugg.111 -00167 altarsori.111 -00168 altarvalr.111 -00169 ambolt.111 -00170 amulet.111 -00171 amulet_lif.111 -00172 angel.111 -00173 angel.112 -00174 angel.113 -00175 angry_floor.111 -00176 ant.111 -00177 ant.112 -00178 ant_egg.111 -00179 ant_gen.111 -00180 ant_larvae.111 -00181 ant_larvae.112 -00182 apple.111 -00183 archangel.111 -00184 archangel.112 -00185 archangel.113 -00186 archangel.114 -00187 archangel.115 -00188 archangel.116 -00189 archangel.117 -00190 archangel.118 -00191 arm.111 -00192 arrow.101 -00193 arrow.111 -00194 arrow.121 -00195 arrow.131 -00196 arrow.141 -00197 arrow.151 -00198 arrow.161 -00199 arrow.171 -00200 arrow.181 -00201 avatar.131 -00202 avatar.132 -00203 avatar.171 -00204 avatar.172 -00205 awall_0.111 -00206 awall_1.111 -00207 awall_2.111 -00208 awall_3.111 -00209 awall_4.111 -00210 awall_5.111 -00211 awall_6.111 -00212 awall_7.111 -00213 awall_8.111 -00214 awall_9.111 -00215 awall_A.111 -00216 awall_B.111 -00217 awall_C.111 -00218 awall_D.111 -00219 awall_E.111 -00220 awall_F.111 -00221 awall_w_0.111 -00222 awall_w_0.112 -00223 awall_w_0.113 -00224 awall_w_0.114 -00225 awall_w_0.115 -00226 awall_w_0.116 -00227 awall_w_0.117 -00228 awall_w_1.111 -00229 awall_w_1.112 -00230 awall_w_1.113 -00231 awall_w_1.114 -00232 awall_w_1.115 -00233 awall_w_1.116 -00234 awall_w_1.117 -00235 awall_w_1.118 -00236 awall_w_1.119 -00237 awall_w_1.11A -00238 axe_1.111 -00239 axe_2.111 -00240 axe_3.111 -00241 axe_4.111 -00242 axe_5.111 -00243 baby_drag.111 -00244 baby_drag.112 -00245 baby_drag.113 -00246 bag.111 -00247 bag_popcorn.111 -00248 bagpipe.111 -00249 bagpipe.112 -00250 bagpipe.113 -00251 bagpipe.114 -00252 bagpipe.115 -00253 bagpipe.116 -00254 bagpipe.117 -00255 bagpipe.118 -00256 bagpipe.119 -00257 bagpipe.11A -00258 ball_lightning.111 -00259 ball_lightning.222 -00260 ball_lightning.333 -00261 ball_lightning.444 -00262 balm_gen.111 -00263 barbarian.111 -00264 barbarian.131 -00265 barbarian.151 -00266 barbarian.171 -00267 barn.111 -00268 barn.211 -00269 barn.311 -00270 barn.411 -00271 barrack_l.111 -00272 barrack_l.211 -00273 barrack_s.111 -00274 barrack_u.111 -00275 barrack_u.211 -00276 barrel.111 -00277 baslic.171 -00278 baslic.172 -00279 baslic.271 -00280 baslic.272 -00281 baslic.371 -00282 baslic.372 -00283 baslic.471 -00284 baslic.472 -00285 baslic.571 -00286 baslic.572 -00287 baslic.671 -00288 baslic.672 -00289 bat.111 -00290 bat.112 -00291 bat.113 -00292 bat_gen.111 -00293 battle_axe.111 -00294 bed_1.111 -00295 bed_save.111 -00296 bee.111 -00297 bee.112 -00298 bee_gen.111 -00299 beehive.111 -00300 beehive.112 -00301 beggar.111 -00302 behemoth.111 -00303 behemoth.112 -00304 behemoth.113 -00305 behemoth.114 -00306 behemoth.115 -00307 behemoth.116 -00308 behemoth.211 -00309 behemoth.212 -00310 behemoth.213 -00311 behemoth.214 -00312 behemoth.215 -00313 behemoth.216 -00314 behemoth.311 -00315 behemoth.312 -00316 behemoth.313 -00317 behemoth.314 -00318 behemoth.315 -00319 behemoth.316 -00320 behemoth.411 -00321 behemoth.412 -00322 behemoth.413 -00323 behemoth.414 -00324 behemoth.415 -00325 behemoth.416 -00326 behold_eye.111 -00327 behold_gen.111 -00328 beholder.111 -00329 beholder.112 -00330 belzebub.111 -00331 belzebub.112 -00332 belzebub.211 -00333 belzebub.212 -00334 belzebub.311 -00335 belzebub.312 -00336 belzebub.411 -00337 belzebub.412 -00338 belzebub.511 -00339 belzebub.512 -00340 belzebub.611 -00341 belzebub.612 -00342 bench_0.111 -00343 bench_1.111 -00344 bench_2.111 -00345 bench_3.111 -00346 bench_4.111 -00347 bench_5.111 -00348 bench_6.111 -00349 bench_7.111 -00350 bench_8.111 -00351 bench_9.111 -00352 bench_A.111 -00353 bench_B.111 -00354 bench_C.111 -00355 bench_D.111 -00356 bench_E.111 -00357 bench_F.111 -00358 bforest.111 -00359 big_club.111 -00360 big_demon.131 -00361 big_demon.171 -00362 big_demon.231 -00363 big_demon.271 -00364 big_demon.331 -00365 big_demon.371 -00366 big_demon.431 -00367 big_demon.471 -00368 big_demon.531 -00369 big_demon.571 -00370 big_demon.631 -00371 big_demon.671 -00372 big_demon.731 -00373 big_demon.771 -00374 big_demon.831 -00375 big_demon.871 -00376 big_demon.931 -00377 big_demon.971 -00378 big_demon.A31 -00379 big_demon.A71 -00380 big_demon.B31 -00381 big_demon.B71 -00382 big_demon.C31 -00383 big_demon.C71 -00384 big_eye.111 -00385 big_slave.111 -00386 big_wiz.111 -00387 big_wiz.112 -00388 big_wiz.113 -00389 big_wiz.114 -00390 big_wiz.115 -00391 big_wiz.211 -00392 big_wiz.212 -00393 big_wiz.213 -00394 big_wiz.214 -00395 big_wiz.215 -00396 big_wiz.311 -00397 big_wiz.312 -00398 big_wiz.313 -00399 big_wiz.314 -00400 big_wiz.315 -00401 big_wiz.411 -00402 big_wiz.412 -00403 big_wiz.413 -00404 big_wiz.414 -00405 big_wiz.415 -00406 big_wiz.511 -00407 big_wiz.512 -00408 big_wiz.513 -00409 big_wiz.514 -00410 big_wiz.515 -00411 big_wiz.611 -00412 big_wiz.612 -00413 big_wiz.613 -00414 big_wiz.614 -00415 big_wiz.615 -00416 big_wiz.711 -00417 big_wiz.712 -00418 big_wiz.713 -00419 big_wiz.714 -00420 big_wiz.715 -00421 big_wiz.811 -00422 big_wiz.812 -00423 big_wiz.813 -00424 big_wiz.814 -00425 big_wiz.815 -00426 big_wiz.911 -00427 big_wiz.912 -00428 big_wiz.913 -00429 big_wiz.914 -00430 big_wiz.915 -00431 biggalleon.111 -00432 biggalleon.211 -00433 biggalleon.311 -00434 biggalleon.411 -00435 bighorn_he.111 -00436 bird.111 -00437 bird.112 -00438 bird_gen.111 -00439 blackmarble.111 -00440 blades.111 -00441 blake_0.111 -00442 blake_1.111 -00443 blake_2.111 -00444 blake_3.111 -00445 blake_4.111 -00446 blake_5.111 -00447 blake_6.111 -00448 blake_7.111 -00449 blake_8.111 -00450 blake_9.111 -00451 blake_A.111 -00452 blake_B.111 -00453 blake_C.111 -00454 blake_D.111 -00455 blake_E.111 -00456 blake_F.111 -00457 blank.111 -00458 blob.111 -00459 blob.112 -00460 blob.113 -00461 blocked.111 -00462 bluesphere.111 -00463 bluesphere.112 -00464 bluesphere.113 -00465 bluesphere.114 -00466 bolt.101 -00467 bolt.111 -00468 bolt.121 -00469 bolt.131 -00470 bolt.141 -00471 bolt.151 -00472 bolt.161 -00473 bolt.171 -00474 bolt.181 -00475 bolt_silk.111 -00476 bomb.111 -00477 bomb.112 -00478 bomb.113 -00479 bomb.114 -00480 bone_head.111 -00481 bone_head.112 -00482 bone_head.113 -00483 bonecrush.111 -00484 book.111 -00485 book_clasp.111 -00486 bookshelf.111 -00487 booze.111 -00488 boulder.111 -00489 bow.111 -00490 bpudding.111 -00491 bpudding.112 -00492 bpudding_g.111 -00493 bpudding_g.112 -00494 bpudding_g.113 -00495 bpudding_g.114 -00496 bpudding_g.115 -00497 bpudding_g.116 -00498 bpudding_g.117 -00499 bpudding_g.118 -00500 bpudding_g.119 -00501 bpudding_s.111 -00502 bpudding_s.112 -00503 bpudding_s.113 -00504 bpudding_s.114 -00505 bracers_ac.111 -00506 bracersdex.111 -00507 branch_125.111 -00508 branch_125.211 -00509 branch_135.111 -00510 branch_137.111 -00511 branch_145.111 -00512 branch_145.211 -00513 branch_156.111 -00514 branch_156.211 -00515 branch_157.111 -00516 branch_158.111 -00517 branch_158.211 -00518 branch_237.111 -00519 branch_237.211 -00520 branch_347.111 -00521 branch_347.211 -00522 branch_357.111 -00523 branch_367.111 -00524 branch_367.211 -00525 branch_378.111 -00526 branch_378.211 -00527 brazier.111 -00528 breeder_ant.111 -00529 breeder_ant.112 -00530 breeder_ant.211 -00531 breeder_ant.212 -00532 brefjell.111 -00533 bridge_15.111 -00534 bridge_37.111 -00535 bridge_m0.111 -00536 bridge_m1.111 -00537 broo.111 -00538 broo.112 -00539 broo.113 -00540 brush.111 -00541 bsword_1.111 -00542 bsword_2.111 -00543 bul_wall_0.111 -00544 bul_wall_1.111 -00545 bul_wall_2.111 -00546 bul_wall_3.111 -00547 bul_wall_4.111 -00548 bul_wall_5.111 -00549 bul_wall_6.111 -00550 bul_wall_7.111 -00551 bul_wall_8.111 -00552 bullet.111 -00553 bullet.112 -00554 bullet.121 -00555 bullet.131 -00556 bullet.141 -00557 bullet.151 -00558 bullet.161 -00559 bullet.171 -00560 bullet.181 -00561 bungalow.111 -00562 burnout.111 -00563 burnout.112 -00564 burnout.113 -00565 burnout.114 -00566 burnout.115 -00567 burnout.116 -00568 burnout.117 -00569 burnout.118 -00570 burnout.119 -00571 burnout.11A -00572 burnout.11B -00573 burnout.11C -00574 burnout.11D -00575 burnout.11E -00576 burnout.11F -00577 burnout.11G -00578 burnout.11H -00579 burnout.11J -00580 burnout.11K -00581 burnout.11L -00582 burnout.11M -00583 burnout.11N -00584 burnout.11O -00585 burnout.11P -00586 burnout.11Q -00587 burnout.11R -00588 button_big.111 -00589 button_big.112 -00590 button_sma.111 -00591 button_sma.112 -00592 bwall_0.111 -00593 bwall_1.111 -00594 bwall_2.111 -00595 bwall_3.111 -00596 bwall_4.111 -00597 bwall_5.111 -00598 bwall_6.111 -00599 bwall_7.111 -00600 bwall_8.111 -00601 bwall_9.111 -00602 bwall_A.111 -00603 bwall_B.111 -00604 bwall_C.111 -00605 bwall_D.111 -00606 bwall_E.111 -00607 bwall_F.111 -00608 bwall_w_0.111 -00609 bwall_w_0.112 -00610 bwall_w_0.113 -00611 bwall_w_0.114 -00612 bwall_w_0.115 -00613 bwall_w_0.116 -00614 bwall_w_0.117 -00615 bwall_w_1.111 -00616 bwall_w_1.112 -00617 bwall_w_1.113 -00618 bwall_w_1.114 -00619 bwall_w_1.115 -00620 bwall_w_1.116 -00621 bwall_w_1.117 -00622 byakie.111 -00623 byakie.112 -00624 byakie.211 -00625 byakie.212 -00626 byakie.311 -00627 byakie.312 -00628 byakie.411 -00629 byakie.412 -00630 c_knight.111 -00631 c_knight.112 -00632 c_priest.131 -00633 c_priest.171 -00634 cabbage.111 -00635 cake.111 -00636 calm_floor.111 -00637 cancellati.111 -00638 cancellati.112 -00639 cancellati.113 -00640 cannon_0.111 -00641 cannon_7.111 -00642 card.111 -00643 carrot.111 -00644 castle.111 -00645 castle_a.111 -00646 castle_a.112 -00647 castle_a.211 -00648 castle_a.212 -00649 castle_a.311 -00650 castle_a.312 -00651 castle_a.411 -00652 castle_a.412 -00653 cathedral.111 -00654 cathedral.211 -00655 cathedral.311 -00656 cathedral.411 -00657 cathedral.511 -00658 cathedral.611 -00659 cathedral.711 -00660 cathedral.811 -00661 cathedral.911 -00662 cathedral.A11 -00663 cathedral.B11 -00664 cathedral.C11 -00665 cauldron.111 -00666 cauldron_open.111 -00667 cave1.111 -00668 cave10.111 -00669 cave11.111 -00670 cave12.111 -00671 cave13.111 -00672 cave14.111 -00673 cave15.111 -00674 cave16.111 -00675 cave17.111 -00676 cave18.111 -00677 cave19.111 -00678 cave2.111 -00679 cave20.111 -00680 cave21.111 -00681 cave22.111 -00682 cave23.111 -00683 cave24.111 -00684 cave25.111 -00685 cave3.111 -00686 cave4.111 -00687 cave5.111 -00688 cave6.111 -00689 cave7.111 -00690 cave8.111 -00691 cave9.111 -00692 cave_0.111 -00693 cave_1.111 -00694 cave_10.111 -00695 cave_11.111 -00696 cave_12.111 -00697 cave_13.111 -00698 cave_14.111 -00699 cave_2.111 -00700 cave_3.111 -00701 cave_4.111 -00702 cave_5.111 -00703 cave_6.111 -00704 cave_7.111 -00705 cave_8.111 -00706 cave_9.111 -00707 centipede.111 -00708 centipede.112 -00709 centipede.113 -00710 centipede_r.111 -00711 centipede_r.112 -00712 centipede_r.113 -00713 ch_bish.111 -00714 ch_king.111 -00715 ch_knight.111 -00716 ch_pawn.111 -00717 ch_queen.111 -00718 ch_rook.111 -00719 chainmail.111 -00720 chair.111 -00721 chair_1.101 -00722 chair_1.111 -00723 chair_1.121 -00724 chair_1.131 -00725 chair_2.101 -00726 chair_2.111 -00727 chair_2.121 -00728 chair_2.131 -00729 chair_3.101 -00730 chair_3.111 -00731 chalice.111 -00732 chalice.112 -00733 chalice.113 -00734 chalice.114 -00735 charm_floor.111 -00736 charwoman.131 -00737 charwoman.132 -00738 charwoman.171 -00739 charwoman.172 -00740 check_floor.111 -00741 check_inv.111 -00742 chest_1.111 -00743 chicken.131 -00744 chicken.132 -00745 chicken.171 -00746 chicken.172 -00747 child.111 -00748 chinese_dr.131 -00749 chinese_dr.132 -00750 chinese_dr.133 -00751 chinese_dr.171 -00752 chinese_dr.172 -00753 chinese_dr.173 -00754 chinese_dr.231 -00755 chinese_dr.232 -00756 chinese_dr.233 -00757 chinese_dr.271 -00758 chinese_dr.272 -00759 chinese_dr.273 -00760 chinese_dr.331 -00761 chinese_dr.332 -00762 chinese_dr.333 -00763 chinese_dr.371 -00764 chinese_dr.372 -00765 chinese_dr.373 -00766 chinese_dr.431 -00767 chinese_dr.432 -00768 chinese_dr.433 -00769 chinese_dr.471 -00770 chinese_dr.472 -00771 chinese_dr.473 -00772 chocolate.111 -00773 chole_1.111 -00774 chole_2.111 -00775 church.111 -00776 church.211 -00777 church.311 -00778 church.411 -00779 cinna.111 -00780 city-tower.111 -00781 city-tower.211 -00782 cityport_0.111 -00783 cityport_1.111 -00784 cleric.111 -00785 cleric.131 -00786 cleric.151 -00787 cleric.171 -00788 cloak.111 -00789 clock.111 -00790 clock.112 -00791 close_bag.111 -00792 close_dbox.111 -00793 close_keys.111 -00794 close_pouc.111 -00795 close_quiv.111 -00796 close_rsack.111 -00797 close_sack.111 -00798 closechest.111 -00799 closemail.111 -00800 clover.111 -00801 club.111 -00802 cobblesto1.111 -00803 cobblesto2.111 -00804 cobblesto3.111 -00805 cobra.111 -00806 cobra.112 -00807 cobra.113 -00808 cobra.211 -00809 cobra.212 -00810 cobra.213 -00811 coffee.111 -00812 cold_drag.131 -00813 cold_drag.132 -00814 cold_drag.171 -00815 cold_drag.172 -00816 collar.111 -00817 collar.112 -00818 collar.113 -00819 collesium.111 -00820 collesium.211 -00821 collesium.311 -00822 collesium.411 -00823 collesium.511 -00824 collesium.611 -00825 collesium.711 -00826 collesium.811 -00827 collesium.911 -00828 collesium.A11 -00829 collesium.B11 -00830 collesium.C11 -00831 collesium.D11 -00832 collesium.E11 -00833 collesium.F11 -00834 confusion.111 -00835 confusion.112 -00836 confusion.113 -00837 confusion.114 -00838 conjurer.111 -00839 conjurer.112 -00840 conjurer.113 -00841 conv.111 -00842 corpse.111 -00843 corpse1.111 -00844 counterspell.111 -00845 courier.111 -00846 courthouse.111 -00847 courthouse.211 -00848 courthouse.311 -00849 courthouse.411 -00850 crater.111 -00851 crawling_chaos.111 -00852 crawling_chaos.112 -00853 crawling_chaos.113 -00854 crea_serp_c.111 -00855 creator.111 -00856 crone.111 -00857 crossbow.111 -00858 crown.111 -00859 crown_r.111 -00860 crystalball.111 -00861 cwall_0.111 -00862 cwall_1.111 -00863 cwall_2.111 -00864 cwall_3.111 -00865 cwall_4.111 -00866 cwall_5.111 -00867 cwall_6.111 -00868 cwall_7.111 -00869 cwall_8.111 -00870 cwall_9.111 -00871 cwall_A.111 -00872 cwall_B.111 -00873 cwall_C.111 -00874 cwall_D.111 -00875 cwall_E.111 -00876 cwall_F.111 -00877 cwall_w_0.111 -00878 cwall_w_0.112 -00879 cwall_w_0.113 -00880 cwall_w_0.114 -00881 cwall_w_0.115 -00882 cwall_w_0.116 -00883 cwall_w_0.117 -00884 cwall_w_0.118 -00885 cwall_w_0.119 -00886 cwall_w_0.11A -00887 cwall_w_1.111 -00888 cwall_w_1.112 -00889 cwall_w_1.113 -00890 cwall_w_1.114 -00891 cwall_w_1.115 -00892 cwall_w_1.116 -00893 cwall_w_1.117 -00894 cwall_w_1.118 -00895 cwall_w_1.119 -00896 cyclops.131 -00897 cyclops.132 -00898 cyclops.171 -00899 cyclops.172 -00900 cyclops.231 -00901 cyclops.232 -00902 cyclops.271 -00903 cyclops.272 -00904 cyclops.331 -00905 cyclops.332 -00906 cyclops.371 -00907 cyclops.372 -00908 cyclops.431 -00909 cyclops.432 -00910 cyclops.471 -00911 cyclops.472 -00912 cyclops.531 -00913 cyclops.532 -00914 cyclops.571 -00915 cyclops.572 -00916 cyclops.631 -00917 cyclops.632 -00918 cyclops.671 -00919 cyclops.672 -00920 dagger.111 -00921 dagger_f.111 -00922 dagger_f.112 -00923 dagger_f.113 -00924 dagger_f.114 -00925 dagger_r.111 -00926 dancing_girl.111 -00927 dancingsword.111 -00928 dancingsword.112 -00929 dancingsword.113 -00930 dark1.111 -00931 dark2.111 -00932 dark3.111 -00933 dark_elf.111 -00934 dark_elf.112 -00935 darkblade.111 -00936 darkblade.112 -00937 darkblade.113 -00938 darkblade.114 -00939 darkblade.115 -00940 darkblade.116 -00941 darkblade.117 -00942 darkhold.111 -00943 darkhold.211 -00944 darkhold.311 -00945 darkhold.411 -00946 darkhold.511 -00947 darkhold.611 -00948 darkhold.711 -00949 darkhold.811 -00950 darkhold.911 -00951 darkhold.A11 -00952 darkhold.B11 -00953 darkhold.C11 -00954 darkhold.D11 -00955 darkhold.E11 -00956 darkhold.F11 -00957 darkhold_s.111 -00958 dave.111 -00959 dave.112 -00960 dave.113 -00961 dbridge1.111 -00962 dbridge2.111 -00963 dead_neko.111 -00964 deathbring.111 -00965 deathtree.111 -00966 deathtree.112 -00967 deathtree.113 -00968 deathtree.114 -00969 deathtree.115 -00970 deep_swamp.111 -00971 deep_swamp.112 -00972 defender.111 -00973 demilich.111 -00974 demilich.112 -00975 demilich.113 -00976 demon_head.111 -00977 demon_lord.111 -00978 demon_lord.112 -00979 demon_lord.211 -00980 demon_lord.212 -00981 demon_lord.311 -00982 demon_lord.312 -00983 demon_lord.411 -00984 demon_lord.412 -00985 demon_lord.511 -00986 demon_lord.512 -00987 demon_lord.611 -00988 demon_lord.612 -00989 demon_lord.711 -00990 demon_lord.712 -00991 demon_lord.811 -00992 demon_lord.812 -00993 demon_lord.911 -00994 demon_lord.912 -00995 demon_lord.A11 -00996 demon_lord.A12 -00997 demon_lord.B11 -00998 demon_lord.B12 -00999 demon_lord.C11 -01000 demon_lord.C12 -01001 demon_lord.D11 -01002 demon_lord.D12 -01003 demon_lord.E11 -01004 demon_lord.E12 -01005 demon_lord.F11 -01006 demon_lord.F12 -01007 demon_lord.G11 -01008 demon_lord.G12 -01009 demon_lord.H11 -01010 demon_lord.H12 -01011 demon_lord.I11 -01012 demon_lord.I12 -01013 demon_lord.J11 -01014 demon_lord.J12 -01015 demon_lord.K11 -01016 demon_lord.K12 -01017 demon_lord.L11 -01018 demon_lord.L12 -01019 demon_lord.M11 -01020 demon_lord.M12 -01021 demon_lord.N11 -01022 demon_lord.N12 -01023 demon_lord.O11 -01024 demon_lord.O12 -01025 demon_lord.P11 -01026 demon_lord.P12 -01027 demon_lord.Q11 -01028 demon_lord.Q12 -01029 demon_lord.R11 -01030 demon_lord.R12 -01031 demon_lord.S11 -01032 demon_lord.S12 -01033 demon_lord.T11 -01034 demon_lord.T12 -01035 demon_lord.U11 -01036 demon_lord.U12 -01037 demon_lord.V11 -01038 demon_lord.V12 -01039 demon_lord.W11 -01040 demon_lord.W12 -01041 demonbane.111 -01042 demonbane.112 -01043 demonbane.113 -01044 demonbane.114 -01045 demonbane.115 -01046 demonbane.116 -01047 demonbane.117 -01048 demonbane.118 -01049 demonbane.119 -01050 depositbox.111 -01051 desert.111 -01052 destruction.111 -01053 destruction.112 -01054 destruction.113 -01055 destruction.114 -01056 det_magic.111 -01057 det_magic.112 -01058 det_magic.113 -01059 devil.111 -01060 devil.112 -01061 devil_gen.111 -01062 diploma.111 -01063 director.111 -01064 director.112 -01065 director.113 -01066 director.121 -01067 director.122 -01068 director.123 -01069 director.124 -01070 director.125 -01071 director.131 -01072 director.132 -01073 director.133 -01074 director.141 -01075 director.142 -01076 director.143 -01077 director.144 -01078 director.145 -01079 director.151 -01080 director.152 -01081 director.153 -01082 director.161 -01083 director.162 -01084 director.163 -01085 director.164 -01086 director.165 -01087 director.171 -01088 director.172 -01089 director.173 -01090 director.181 -01091 director.182 -01092 director.183 -01093 director.184 -01094 director.185 -01095 dirt.111 -01096 dirtfloor.111 -01097 dirtroad_0.111 -01098 dirtroad_1.111 -01099 dirtroad_2.111 -01100 dirtroad_3.111 -01101 dirtroad_4.111 -01102 dirtroad_5.111 -01103 dirtroad_6.111 -01104 dirtroad_7.111 -01105 dirtroad_8.111 -01106 dirtroad_9.111 -01107 dirtroad_A.111 -01108 dirtroad_B.111 -01109 dirtroad_C.111 -01110 dirtroad_D.111 -01111 dirtroad_E.111 -01112 dirtroad_F.111 -01113 djinn.131 -01114 djinn.132 -01115 djinn.171 -01116 djinn.172 -01117 djinn.231 -01118 djinn.232 -01119 djinn.271 -01120 djinn.272 -01121 dog.111 -01122 dog.112 -01123 dog.113 -01124 doll.111 -01125 door_0.111 -01126 door_1.111 -01127 door_2.111 -01128 door_3.111 -01129 door_4.111 -01130 door_5.111 -01131 door_6.111 -01132 door_7.111 -01133 door_8.111 -01134 door_9.111 -01135 door_A.111 -01136 door_B.111 -01137 door_C.111 -01138 door_D.111 -01139 door_E.111 -01140 door_F.111 -01141 drag_steak.111 -01142 dragon.131 -01143 dragon.132 -01144 dragon.133 -01145 dragon.171 -01146 dragon.172 -01147 dragon.173 -01148 dragon.231 -01149 dragon.232 -01150 dragon.233 -01151 dragon.271 -01152 dragon.272 -01153 dragon.273 -01154 dragon.331 -01155 dragon.332 -01156 dragon.333 -01157 dragon.371 -01158 dragon.372 -01159 dragon.373 -01160 dragon.431 -01161 dragon.432 -01162 dragon.433 -01163 dragon.471 -01164 dragon.472 -01165 dragon.473 -01166 dragon.531 -01167 dragon.532 -01168 dragon.533 -01169 dragon.571 -01170 dragon.572 -01171 dragon.573 -01172 dragon.631 -01173 dragon.632 -01174 dragon.633 -01175 dragon.671 -01176 dragon.672 -01177 dragon.673 -01178 dragon_claw.111 -01179 dragon_eye.111 -01180 dragon_sca.111 -01181 dragon_shi.111 -01182 dragon_wing.111 -01183 dragoncave.111 -01184 dragonmail.111 -01185 dragonman.131 -01186 dragonman.132 -01187 dragonman.133 -01188 dragonman.171 -01189 dragonman.172 -01190 dragonman.173 -01191 dragonman.231 -01192 dragonman.232 -01193 dragonman.233 -01194 dragonman.271 -01195 dragonman.272 -01196 dragonman.273 -01197 dragonslay.111 -01198 drain_magic.111 -01199 dread.111 -01200 dread.112 -01201 dread.113 -01202 dread.211 -01203 dread.212 -01204 dread.213 -01205 dread.311 -01206 dread.312 -01207 dread.313 -01208 dread.411 -01209 dread.412 -01210 dread.413 -01211 dress1.111 -01212 dress2.111 -01213 dress3.111 -01214 dun_0.111 -01215 dun_1.111 -01216 dun_2.111 -01217 dun_3.111 -01218 dun_4.111 -01219 dun_5.111 -01220 dun_8.111 -01221 dun_A.111 -01222 dun_C.111 -01223 dunes.111 -01224 dung_floor.111 -01225 dust_effect.111 -01226 dust_effect.112 -01227 dust_effect.113 -01228 dust_gen.111 -01229 dwall_0.111 -01230 dwall_1.111 -01231 dwall_2.111 -01232 dwall_3.111 -01233 dwall_4.111 -01234 dwall_5.111 -01235 dwall_6.111 -01236 dwall_7.111 -01237 dwall_8.111 -01238 dwall_9.111 -01239 dwall_A.111 -01240 dwall_B.111 -01241 dwall_C.111 -01242 dwall_D.111 -01243 dwall_E.111 -01244 dwall_F.111 -01245 dwarf.111 -01246 dwarf.112 -01247 dwarf_p.111 -01248 dwarf_p.131 -01249 dwarf_p.151 -01250 dwarf_p.171 -01251 dwarf_pr.111 -01252 dwarf_pr.112 -01253 dwarf_pr.113 -01254 dwarf_wiz.111 -01255 dwarf_wiz.112 -01256 dwarf_wiz.113 -01257 earth.111 -01258 earthwall.111 -01259 earthwall.112 -01260 earthwall.113 -01261 ectoplasm.111 -01262 elec_dr.111 -01263 elec_dr.112 -01264 elec_dr.211 -01265 elec_dr.212 -01266 elec_dr.311 -01267 elec_dr.312 -01268 elec_dr.411 -01269 elec_dr.412 -01270 elec_dr.511 -01271 elec_dr.512 -01272 elec_dr.611 -01273 elec_dr.612 -01274 elec_drag.131 -01275 elec_drag.132 -01276 elec_drag.171 -01277 elec_drag.172 -01278 elem_air.111 -01279 elem_air.112 -01280 elem_dust.111 -01281 elem_dust.112 -01282 elem_earth.111 -01283 elem_earth.112 -01284 elem_fire.111 -01285 elem_fire.112 -01286 elem_fire_black.111 -01287 elem_fire_black.112 -01288 elem_water.111 -01289 elem_water.112 -01290 elf.111 -01291 elf.131 -01292 elf.151 -01293 elf.171 -01294 elf_1.111 -01295 elf_1.112 -01296 elf_1.113 -01297 elven_bow.111 -01298 elvenboots.111 -01299 emerald.111 -01300 emerald.112 -01301 empty.111 -01302 enchantment.111 -01303 enchantment.112 -01304 enchantment.113 -01305 enchantment.114 -01306 enchantment.115 -01307 ent.111 -01308 ent.112 -01309 ent.113 -01310 ent.211 -01311 ent.212 -01312 ent.213 -01313 ent.311 -01314 ent.312 -01315 ent.313 -01316 ent.411 -01317 ent.412 -01318 ent.413 -01319 evergreens.111 -01320 evil_master.111 -01321 evil_master.112 -01322 evil_master2.111 -01323 evil_master2.112 -01324 evil_master3.111 -01325 evil_master3.112 -01326 evil_master4.111 -01327 evil_master4.112 -01328 excalibur.111 -01329 exit.111 -01330 exit.112 -01331 exit.113 -01332 explosion.111 -01333 explosion.112 -01334 explosion.113 -01335 explosion2.111 -01336 explosion2.112 -01337 explosion2.113 -01338 eye.111 -01339 eyeglasses.111 -01340 eyes.111 -01341 eyeshield.111 -01342 face_of_death.111 -01343 fae_drag.131 -01344 fae_drag.132 -01345 fae_drag.171 -01346 fae_drag.172 -01347 falchion.111 -01348 falling_rocks.111 -01349 falls.111 -01350 farmhouse.111 -01351 farmhouse.211 -01352 farmland.111 -01353 fatman.111 -01354 fatwoman.111 -01355 fear.111 -01356 fear.112 -01357 fear.113 -01358 fernsdense.111 -01359 fernssparse.111 -01360 fighter.111 -01361 fighter.112 -01362 fighter.113 -01363 figurine_gen.111 -01364 finger.111 -01365 fire_drag.131 -01366 fire_drag.132 -01367 fire_drag.171 -01368 fire_drag.172 -01369 fireball.111 -01370 fireball.112 -01371 fireball.113 -01372 fireborn.111 -01373 fireborn.222 -01374 fireborn.333 -01375 fireborn.444 -01376 firebrand.111 -01377 firebrand.112 -01378 firebrand.113 -01379 firebullet.111 -01380 firebullet.121 -01381 firebullet.131 -01382 firebullet.141 -01383 firebullet.151 -01384 firebullet.161 -01385 firebullet.171 -01386 firebullet.181 -01387 firechest.111 -01388 fireholes.111 -01389 fireplace.111 -01390 firestar.111 -01391 firestar.112 -01392 firestar.113 -01393 firewall_1.111 -01394 firewall_2.111 -01395 firewall_3.111 -01396 firewall_4.111 -01397 firewall_5.111 -01398 firewall_6.111 -01399 firewall_7.111 -01400 firewall_8.111 -01401 fishboat.111 -01402 fishboat.211 -01403 fishfood.111 -01404 fix_mercury.111 -01405 fix_mercury.112 -01406 flagstone.111 -01407 flagstone_0.111 -01408 flagstone_1.111 -01409 flagstone_2.111 -01410 flagstone_3.111 -01411 flagstone_4.111 -01412 flagstone_5.111 -01413 flagstone_6.111 -01414 flagstone_7.111 -01415 flagstone_8.111 -01416 flagstone_9.111 -01417 flagstone_A.111 -01418 flagstone_B.111 -01419 flagstone_C.111 -01420 flagstone_D.111 -01421 flagstone_E.111 -01422 flagstone_F.111 -01423 flint_and_steel.111 -01424 flowers.111 -01425 fly_ant.131 -01426 fly_ant.132 -01427 fly_ant.171 -01428 fly_ant.172 -01429 fog.111 -01430 fog.112 -01431 food.111 -01432 foot.111 -01433 ford_ns.111 -01434 ford_we.111 -01435 forestsparse.111 -01436 fort.111 -01437 fort.211 -01438 fort.311 -01439 fort.411 -01440 fort_sym.111 -01441 fountain.111 -01442 fountain.112 -01443 fountain.113 -01444 frost_hammer.111 -01445 frost_hammer.112 -01446 frost_hammer.113 -01447 frost_hammer.114 -01448 frostbrand.111 -01449 fullhelmet.111 -01450 fungus.111 -01451 fungus.112 -01452 fungus.113 -01453 fungus.114 -01454 fungus.115 -01455 furious_floor.111 -01456 gaelotroll.111 -01457 gaelotroll.112 -01458 gaelotroll.113 -01459 gaelotroll.211 -01460 gaelotroll.212 -01461 gaelotroll.213 -01462 gaelotroll.311 -01463 gaelotroll.312 -01464 gaelotroll.313 -01465 gaelotroll.411 -01466 gaelotroll.412 -01467 gaelotroll.413 -01468 gaelotroll.511 -01469 gaelotroll.512 -01470 gaelotroll.513 -01471 gaelotroll.611 -01472 gaelotroll.612 -01473 gaelotroll.613 -01474 gale.111 -01475 galleon.111 -01476 gard_gate.111 -01477 gard_gate.112 -01478 gard_gate.113 -01479 gard_gate.114 -01480 gargoyle.111 -01481 gargoyle.112 -01482 gate_1.111 -01483 gate_1.112 -01484 gate_1.113 -01485 gate_1.114 -01486 gate_1.115 -01487 gate_1.116 -01488 gate_1.117 -01489 gate_2.111 -01490 gate_2.112 -01491 gate_2.113 -01492 gate_2.114 -01493 gate_2.115 -01494 gauntlet_s.111 -01495 gem.111 -01496 gem.112 -01497 gen_mushroom.111 -01498 generic_rune.111 -01499 ghast.111 -01500 ghast.112 -01501 ghast.113 -01502 ghost.111 -01503 ghost.112 -01504 ghost_gen.111 -01505 giant.111 -01506 giant.112 -01507 giant.211 -01508 giant.212 -01509 giant_bat.111 -01510 giant_bat.112 -01511 giant_bat.113 -01512 giant_gen.111 -01513 gir_strcon.111 -01514 gir_strcon.112 -01515 girdle_con.111 -01516 girdle_con.112 -01517 girdle_dam.111 -01518 girdle_dam.112 -01519 girdle_str.111 -01520 girdle_str.112 -01521 gloves.111 -01522 glue.111 -01523 glue.112 -01524 gnoll.111 -01525 gnoll.112 -01526 gnoll_gen.111 -01527 gnome.111 -01528 gnome.112 -01529 goblin.111 -01530 goblin.112 -01531 goblin_gen.111 -01532 goblin_head.111 -01533 god_finger.111 -01534 god_finger.112 -01535 gol.131 -01536 gol.132 -01537 gol.211 -01538 gol.212 -01539 gol.311 -01540 gol.312 -01541 gol.411 -01542 gol.412 -01543 gol.511 -01544 gol.512 -01545 gol.611 -01546 gol.612 -01547 goldcoin.111 -01548 goldfloor.111 -01549 golem.111 -01550 golem.112 -01551 golem_red.111 -01552 golem_red.112 -01553 gram.111 -01554 gram.112 -01555 gram.113 -01556 gram.114 -01557 grass.111 -01558 grassdark.111 -01559 grassmedium.111 -01560 grasspond.111 -01561 grate_1.111 -01562 grate_1.112 -01563 grate_1.113 -01564 grate_1.114 -01565 grate_1.115 -01566 grate_1.116 -01567 grate_1.117 -01568 grate_1.118 -01569 grate_2.111 -01570 grate_2.112 -01571 grate_2.113 -01572 grate_2.114 -01573 grate_2.115 -01574 grate_2.116 -01575 grate_2.117 -01576 grate_2.118 -01577 gratedoor1.111 -01578 gratedoor2.111 -01579 gravestone.111 -01580 gravestone2.111 -01581 greater_dwarven_guard.111 -01582 greater_dwarven_guard.112 -01583 greenslime.111 -01584 greenslime.112 -01585 grey_drag.131 -01586 grey_drag.132 -01587 grey_drag.171 -01588 grey_drag.172 -01589 grimreaper.111 -01590 grimreaper.112 -01591 gstone_4.111 -01592 gu_horn.111 -01593 gu_horn.112 -01594 gu_horn.113 -01595 gu_horn.114 -01596 gu_horn.115 -01597 guard_hard.111 -01598 guard_ho_1.111 -01599 guard_ho_2.111 -01600 guard_ho_4.111 -01601 guard_ho_8.111 -01602 guard_ligh.111 -01603 guard_med.111 -01604 guild.111 -01605 guild.211 -01606 guild.311 -01607 guild.411 -01608 guildmaste.111 -01609 gwall_0.111 -01610 gwall_1.111 -01611 gwall_2.111 -01612 gwall_3.111 -01613 gwall_4.111 -01614 gwall_5.111 -01615 gwall_6.111 -01616 gwall_7.111 -01617 gwall_8.111 -01618 gwall_9.111 -01619 gwall_A.111 -01620 gwall_B.111 -01621 gwall_C.111 -01622 gwall_D.111 -01623 gwall_E.111 -01624 gwall_F.111 -01625 gwall_xa.111 -01626 gwall_xb.111 -01627 gwall_xc.111 -01628 gwall_xd.111 -01629 gypsum.111 -01630 h_kobold.111 -01631 h_kobold.112 -01632 halfling.111 -01633 halfling.131 -01634 halfling.151 -01635 halfling.171 -01636 hammer_1.111 -01637 hammer_2.101 -01638 hammer_2.111 -01639 hammer_2.121 -01640 hammer_2.131 -01641 hammer_2.141 -01642 hammer_2.151 -01643 hammer_2.161 -01644 hammer_2.171 -01645 hammer_2.181 -01646 hand.111 -01647 handle.111 -01648 handle.112 -01649 hands.111 -01650 harakiri.111 -01651 head.111 -01652 healing.111 -01653 healing.112 -01654 healing.113 -01655 healing.114 -01656 healing.115 -01657 heart.111 -01658 hedge.111 -01659 hedge.112 -01660 hedge.113 -01661 hedge_0.111 -01662 hedge_1.111 -01663 hedge_2.111 -01664 hedge_3.111 -01665 hedge_4.111 -01666 hedge_5.111 -01667 hedge_6.111 -01668 hedge_7.111 -01669 hedge_8.111 -01670 hedge_9.111 -01671 hedge_A.111 -01672 hedge_B.111 -01673 hedge_C.111 -01674 hedge_D.111 -01675 hedge_E.111 -01676 hedge_F.111 -01677 helmet.111 -01678 helmet_bri.111 -01679 helmetxray.111 -01680 helmetxray.112 -01681 high_boots.111 -01682 highshield.111 -01683 hills.111 -01684 hillsrocky.111 -01685 hole.111 -01686 hole.112 -01687 hole.113 -01688 hole.114 -01689 hole.115 -01690 hole.116 -01691 hole.117 -01692 hole.118 -01693 hole.119 -01694 hole.11A -01695 hole1.111 -01696 holy_orb.111 -01697 holy_priest.111 -01698 holy_priest.211 -01699 holy_priest.311 -01700 holy_symbol.111 -01701 holyave.111 -01702 holyave.112 -01703 holyave.113 -01704 holyave.114 -01705 holyave.115 -01706 holyave.116 -01707 holyave.117 -01708 holyave.118 -01709 holyave.119 -01710 holyave.11A -01711 holyave.11B -01712 holyave.11C -01713 holyshield.111 -01714 horn.111 -01715 horn2.111 -01716 horn3.111 -01717 hornhelmet.111 -01718 house_1.111 -01719 house_2.111 -01720 house_larg.111 -01721 house_larg.211 -01722 house_long.111 -01723 house_long.211 -01724 house_up.111 -01725 house_up.211 -01726 housesmall.111 -01727 hovels.111 -01728 hovels2.111 -01729 hovels2.211 -01730 hovels2.311 -01731 hovels2.411 -01732 human.111 -01733 human.131 -01734 human.151 -01735 human.171 -01736 hut.111 -01737 icecube.111 -01738 icestorm.111 -01739 icestorm.112 -01740 icestorm.113 -01741 icor.111 -01742 icor.112 -01743 icor.113 -01744 icor.114 -01745 icor.115 -01746 icor.116 -01747 icor.117 -01748 icor.118 -01749 icor.119 -01750 icor.11A -01751 icor.11B -01752 icor.11C -01753 idaten.111 -01754 idaten.112 -01755 imp.131 -01756 imp.171 -01757 inn.111 -01758 inn.211 -01759 insect_sting.111 -01760 insect_wing.111 -01761 inv-curse.111 -01762 inv-damn.111 -01763 inv-equip.111 -01764 inv-lock.111 -01765 inv-magic.111 -01766 inv-unpaid.111 -01767 iron_gate1.111 -01768 iron_gate1.112 -01769 iron_gate1.113 -01770 iron_gate1.114 -01771 iron_gate1.115 -01772 iron_gate1.116 -01773 iron_gate1.117 -01774 iron_gate1.118 -01775 iron_gate2.111 -01776 iron_gate2.112 -01777 iron_gate2.113 -01778 iron_gate2.114 -01779 iron_gate2.115 -01780 iron_gate2.116 -01781 jcity_0.111 -01782 jcity_1.111 -01783 jcity_2.111 -01784 jcity_3.111 -01785 jcity_4.111 -01786 jcity_5.111 -01787 jcity_6.111 -01788 jcity_7.111 -01789 jcity_8.111 -01790 jcity_9.111 -01791 jcity_A.111 -01792 jcity_B.111 -01793 jcity_C.111 -01794 jcity_D.111 -01795 jcity_E.111 -01796 jcity_F.111 -01797 jessyb.111 -01798 jessyb.112 -01799 jessyb.113 -01800 jessyb.211 -01801 jessyb.212 -01802 jessyb.213 -01803 jessyb.311 -01804 jessyb.312 -01805 jessyb.313 -01806 jessyb.411 -01807 jessyb.412 -01808 jessyb.511 -01809 jessyb.512 -01810 jessyb.513 -01811 jessyb.611 -01812 jessyb.612 -01813 jessyb.613 -01814 jessyb.711 -01815 jessyb.712 -01816 jessyb.713 -01817 jessyb.811 -01818 jessyb.812 -01819 jessyb.813 -01820 jessyb.911 -01821 jessyb.912 -01822 jessyb.913 -01823 jessyb.A11 -01824 jessyb.A12 -01825 jessyb.A13 -01826 jessyb.B11 -01827 jessyb.B12 -01828 jessyb.B13 -01829 jessyb.C11 -01830 jessyb.C12 -01831 jessyb.C13 -01832 jessyb.D11 -01833 jessyb.D12 -01834 jessyb.D13 -01835 jessyb.E11 -01836 jessyb.E12 -01837 jessyb.E13 -01838 jessyb.F11 -01839 jessyb.F12 -01840 jessyb.F13 -01841 jessyb.G11 -01842 jessyb.G12 -01843 jessyb.G13 -01844 jungle_1.111 -01845 jungle_2.111 -01846 k_dagger.111 -01847 katana_1.111 -01848 keep.111 -01849 keep.211 -01850 keep.311 -01851 keep.411 -01852 keep_sym.111 -01853 key1.111 -01854 key2.111 -01855 key_blue.111 -01856 key_brown.111 -01857 key_ring.111 -01858 killerbee.111 -01859 killerbee.112 -01860 knight.111 -01861 knight.112 -01862 knight.113 -01863 knight.114 -01864 knight.115 -01865 kobold.111 -01866 kobold.112 -01867 kobold_gen.111 -01868 kog.111 -01869 l_shop1.111 -01870 l_shop1.211 -01871 l_shop1.311 -01872 l_shop1.411 -01873 ladder2_do.111 -01874 ladder2_up.111 -01875 ladder_down.111 -01876 ladder_up.111 -01877 lamia.131 -01878 lamia.132 -01879 lamia.171 -01880 lamia.172 -01881 lamia.231 -01882 lamia.232 -01883 lamia.271 -01884 lamia.272 -01885 lapron.111 -01886 largestone.111 -01887 lava.111 -01888 lava.112 -01889 lava.113 -01890 lava.114 -01891 lava.115 -01892 lava_s.111 -01893 lava_s.112 -01894 lava_s.113 -01895 lbull_wall.101 -01896 lbull_wall.111 -01897 lbull_wall.121 -01898 lbull_wall.131 -01899 lbull_wall.141 -01900 lbull_wall.151 -01901 lbull_wall.161 -01902 lbull_wall.171 -01903 lbull_wall.181 -01904 lbullet.111 -01905 lbullet.121 -01906 lbullet.131 -01907 lbullet.141 -01908 lbullet.151 -01909 lbullet.161 -01910 lbullet.171 -01911 lbullet.181 -01912 ldoor1.111 -01913 ldoor2.111 -01914 ldoor_blue1.111 -01915 ldoor_blue2.111 -01916 ldoor_brown1.111 -01917 ldoor_brown2.111 -01918 ldoor_white1.111 -01919 ldoor_white2.111 -01920 lead.111 -01921 leather_ar.111 -01922 leg.111 -01923 lesser_dwarven_guard.111 -01924 lesser_dwarven_guard.112 -01925 letter.111 -01926 lev_boots.111 -01927 lever.111 -01928 lever.112 -01929 lich.111 -01930 lich.112 -01931 lich.113 -01932 light_bulb_1.111 -01933 light_bulb_2.111 -01934 light_bulb_3.111 -01935 light_bulb_4.111 -01936 light_wall.101 -01937 light_wall.111 -01938 light_wall.121 -01939 light_wall.131 -01940 light_wall.141 -01941 light_wall.151 -01942 light_wall.161 -01943 light_wall.171 -01944 light_wall.181 -01945 lightning.111 -01946 lightning.121 -01947 lightning.131 -01948 lightning.141 -01949 lightning.151 -01950 lightning.161 -01951 lightning.171 -01952 lightning.181 -01953 lightning_bow.111 -01954 liteangel.111 -01955 liteangel.112 -01956 liteangel.113 -01957 liteangel.114 -01958 liv_chaos.111 -01959 liv_chaos.222 -01960 liv_chaos.333 -01961 liv_chaos.444 -01962 liver.111 -01963 lmornstar.111 -01964 loaf.111 -01965 lockpicks.111 -01966 lokanth.131 -01967 lokanth.132 -01968 lokanth.171 -01969 lokanth.172 -01970 longship.111 -01971 longship.211 -01972 longtable_0.111 -01973 longtable_1.111 -01974 longtable_2.111 -01975 longtable_3.111 -01976 longtable_4.111 -01977 longtable_5.111 -01978 longtable_6.111 -01979 longtable_7.111 -01980 longtable_8.111 -01981 longtable_9.111 -01982 longtable_A.111 -01983 longtable_B.111 -01984 longtable_C.111 -01985 longtable_D.111 -01986 longtable_E.111 -01987 longtable_F.111 -01988 lord_e.111 -01989 lord_e.112 -01990 low_boots.111 -01991 lspear.111 -01992 lstone.111 -01993 lsword.111 -01994 luggage.111 -01995 luggage.112 -01996 luggage.113 -01997 luggage.114 -01998 luggage.115 -01999 luggage.116 -02000 luggage.117 -02001 luggage.118 -02002 mabu.111 -02003 mabu.112 -02004 mabu.211 -02005 mabu.212 -02006 mace_1.111 -02007 mace_2.111 -02008 madman.111 -02009 madman.112 -02010 madman_gen.111 -02011 mage.111 -02012 mage.131 -02013 mage.151 -02014 mage.171 -02015 magi_staff.111 -02016 magi_staff.112 -02017 magi_staff.113 -02018 magic_bow.111 -02019 magic_bow.112 -02020 magic_bow.113 -02021 magic_bow.114 -02022 magic_ear.111 -02023 magic_miss.111 -02024 magic_miss.121 -02025 magic_miss.131 -02026 magic_miss.141 -02027 magic_miss.151 -02028 magic_miss.161 -02029 magic_miss.171 -02030 magic_miss.181 -02031 magic_portal.111 -02032 magic_portal.112 -02033 magic_portal.113 -02034 magic_portal.114 -02035 magic_portal.115 -02036 magic_portal.116 -02037 magic_portal.117 -02038 magic_portal.118 -02039 magic_portal.119 -02040 magic_portal.11A -02041 magic_portal.11B -02042 magic_portal.11C -02043 magic_portal.11D -02044 magic_portal.11E -02045 magic_portal.11F -02046 magic_portal.11G -02047 magic_portal.11H -02048 magic_portal.11I -02049 magic_portal.11J -02050 magic_portal.11K -02051 magic_portal.11L -02052 magic_portal.11M -02053 magic_resist.111 -02054 magicmouth.111 -02055 magnifier.111 -02056 mailbox.111 -02057 man.111 -02058 man.131 -02059 man.171 -02060 map.111 -02061 marble.111 -02062 marble_blgr.111 -02063 market1.111 -02064 market2.111 -02065 market3.111 -02066 masamune.111 -02067 masamune.112 -02068 masamune.113 -02069 masamune.114 -02070 mediumston.111 -02071 merchant.111 -02072 merchant.131 -02073 merchant.171 -02074 mercury.111 -02075 meteor.111 -02076 min_oil.111 -02077 mine_0.111 -02078 mine_1.111 -02079 mine_2.111 -02080 mine_3.111 -02081 mine_4.111 -02082 mine_5.111 -02083 mine_8.111 -02084 mine_A.111 -02085 mine_C.111 -02086 minedoor_4.111 -02087 minedoor_4.112 -02088 minedoor_4.113 -02089 minedoor_4.114 -02090 minedoor_4.115 -02091 minedoor_4.116 -02092 minedoor_4.117 -02093 minedoor_4.118 -02094 minedoor_4.119 -02095 minedoor_4.211 -02096 minedoor_4.212 -02097 minedoor_4.213 -02098 minedoor_4.214 -02099 minedoor_4.215 -02100 minedoor_4.216 -02101 minedoor_4.217 -02102 minedoor_4.218 -02103 minedoor_4.219 -02104 minedoor_8.111 -02105 minedoor_8.112 -02106 minedoor_8.113 -02107 minedoor_8.114 -02108 minedoor_8.115 -02109 minedoor_8.116 -02110 minedoor_8.117 -02111 minedoor_8.118 -02112 minedoor_8.119 -02113 minedoor_8.211 -02114 minedoor_8.212 -02115 minedoor_8.213 -02116 minedoor_8.214 -02117 minedoor_8.215 -02118 minedoor_8.216 -02119 minedoor_8.217 -02120 minedoor_8.218 -02121 minedoor_8.219 -02122 minihouse.111 -02123 mint.111 -02124 mithril.111 -02125 mithril.112 -02126 mithril.113 -02127 mithril.114 -02128 mithril_ar.111 -02129 mithril_ar.112 -02130 mithril_ar.113 -02131 mjoellnir.111 -02132 moat_0.111 -02133 moat_1.111 -02134 moat_2.111 -02135 moat_3.111 -02136 moat_4.111 -02137 moat_5.111 -02138 moat_6.111 -02139 moat_7.111 -02140 moat_8.111 -02141 moat_9.111 -02142 moat_A.111 -02143 moat_B.111 -02144 moat_C.111 -02145 moat_D.111 -02146 moat_E.111 -02147 moat_F.111 -02148 monk.111 -02149 monk.131 -02150 monk.151 -02151 monk.171 -02152 monument.111 -02153 mornstar.111 -02154 moun_cave1.111 -02155 moun_cave2.111 -02156 mountain1.111 -02157 mountain2.111 -02158 mountain3.111 -02159 mountain4.111 -02160 mountain_2.111 -02161 mountain_2.211 -02162 mountain_2.311 -02163 mountain_2.411 -02164 mournblade.111 -02165 mouse.111 -02166 mouse.112 -02167 mouse_gen.111 -02168 mushroom_1.111 -02169 mushroom_2.111 -02170 mushroom_3.111 -02171 mystic_fist.111 -02172 mystic_fist.112 -02173 mystic_fist.113 -02174 naz_report.111 -02175 nazgul.111 -02176 nazgul.112 -02177 necro.111 -02178 necro.112 -02179 needle.111 -02180 neko.111 -02181 neko.112 -02182 neko.113 -02183 neko.114 -02184 neko.115 -02185 neko.116 -02186 neko.117 -02187 neko.118 -02188 neko_kago.111 -02189 nightmare.111 -02190 nightmare.112 -02191 ninja.111 -02192 ninja.131 -02193 ninja.151 -02194 ninja.171 -02195 ninja_2.111 -02196 ninja_2.112 -02197 ninja_2.113 -02198 no_magic.111 -02199 no_spells.111 -02200 northman.111 -02201 northman.112 -02202 note.111 -02203 nugget_huge.111 -02204 nugget_lar.111 -02205 nugget_sma.111 -02206 nunchacu_1.111 -02207 nunchacu_2.111 -02208 oakdoor.111 -02209 odoor_1.111 -02210 odoor_2.111 -02211 ogre.111 -02212 ogre.112 -02213 ogre_gen.111 -02214 ogre_r.111 -02215 ogre_r.112 -02216 oilskin.111 -02217 ologhi.111 -02218 ologhi.112 -02219 onion.111 -02220 orange.111 -02221 orc.111 -02222 orc.112 -02223 orc_gen.111 -02224 orcchop.111 -02225 palace.111 -02226 palace.211 -02227 palace.311 -02228 palace.411 -02229 palace.511 -02230 palace.611 -02231 palace.711 -02232 palace.811 -02233 palace.911 -02234 palace.A11 -02235 palace.B11 -02236 palace.C11 -02237 palace.D11 -02238 palace.E11 -02239 palace.F11 -02240 palm.111 -02241 palms.111 -02242 panther.111 -02243 panther.112 -02244 panther.113 -02245 panthergen.111 -02246 para_air.111 -02247 para_air.112 -02248 para_air.113 -02249 para_air.114 -02250 para_earth.111 -02251 para_earth.112 -02252 para_earth.113 -02253 para_fire.111 -02254 para_fire.112 -02255 para_ice.111 -02256 para_ice.112 -02257 para_ice.113 -02258 para_lava.111 -02259 para_lava.112 -02260 para_lava.113 -02261 para_light.111 -02262 para_light.112 -02263 para_light.113 -02264 para_mud.111 -02265 para_mud.112 -02266 para_mud.113 -02267 para_mud.114 -02268 para_mud.115 -02269 para_water.111 -02270 para_water.112 -02271 para_water.113 -02272 paralyse.111 -02273 paralyse.112 -02274 paralyse.113 -02275 paved_0.111 -02276 paved_1.111 -02277 paved_2.111 -02278 paved_3.111 -02279 paved_4.111 -02280 paved_5.111 -02281 paved_6.111 -02282 paved_7.111 -02283 paved_8.111 -02284 paved_9.111 -02285 paved_A.111 -02286 paved_B.111 -02287 paved_C.111 -02288 paved_D.111 -02289 paved_E.111 -02290 paved_F.111 -02291 pear.111 -02292 pearl.111 -02293 pearl.112 -02294 pedestal.111 -02295 pedestal.112 -02296 penta.111 -02297 pentagram.111 -02298 pentagram.112 -02299 pentagram.113 -02300 pentagram.121 -02301 pentagram.122 -02302 pentagram.123 -02303 pentagram.131 -02304 pentagram.132 -02305 pentagram.133 -02306 pet_necro.111 -02307 pet_necro.112 -02308 phil_phos.111 -02309 phil_phos.112 -02310 phil_phos.113 -02311 phil_salt.111 -02312 phil_salt.112 -02313 phil_salt.113 -02314 phil_sulphur.111 -02315 phil_sulphur.112 -02316 phil_sulphur.113 -02317 phole_1.111 -02318 phole_2.111 -02319 phole_3.111 -02320 phosphor.111 -02321 pier_0.111 -02322 pier_1.111 -02323 pier_2.111 -02324 pier_3.111 -02325 pier_4.111 -02326 pier_5.111 -02327 pier_6.111 -02328 pier_7.111 -02329 pier_8.111 -02330 pier_9.111 -02331 pier_A.111 -02332 pier_B.111 -02333 pier_C.111 -02334 pier_D.111 -02335 pier_E.111 -02336 pier_F.111 -02337 pillars.111 -02338 pipe.111 -02339 pir_lass.111 -02340 pir_lass.112 -02341 pirate.111 -02342 pirate.112 -02343 pix_dust.111 -02344 pix_wing.111 -02345 pixie.111 -02346 pixie.112 -02347 pixie_gen.111 -02348 pl_half_orc.111 -02349 pl_half_orc.131 -02350 pl_half_orc.151 -02351 pl_half_orc.171 -02352 plate_mail.111 -02353 plt_coin.111 -02354 poisonc.111 -02355 poisonc.112 -02356 poisonc.113 -02357 poisonfood.111 -02358 poleaxe.111 -02359 polymorph.111 -02360 polymorph.112 -02361 polymorph.113 -02362 polymorph.114 -02363 postman.131 -02364 postman.132 -02365 postman.171 -02366 postman.172 -02367 postman_gen.111 -02368 potato.111 -02369 potioncha.111 -02370 potioncol.111 -02371 potioncon.111 -02372 potiondex.111 -02373 potionfir.111 -02374 potiongen.111 -02375 potionhea.111 -02376 potionhero.111 -02377 potionimp.111 -02378 potionint.111 -02379 potioninv.111 -02380 potionmag.111 -02381 potionpow.111 -02382 potionstr.111 -02383 potionwis.111 -02384 pouch.111 -02385 power_crystal.111 -02386 power_crystal.112 -02387 power_crystal.113 -02388 power_crystal.114 -02389 pretty_crystal.111 -02390 pretty_emerald.111 -02391 pretty_ruby.111 -02392 pretty_sapphire.111 -02393 priest.111 -02394 priest.131 -02395 priest.151 -02396 priest.171 -02397 princess.111 -02398 princess.112 -02399 prison.111 -02400 prison.211 -02401 prison.311 -02402 prison.411 -02403 prisoner.111 -02404 prisoner.112 -02405 protection.111 -02406 protection.112 -02407 protection.113 -02408 protection.114 -02409 protection.115 -02410 protection.116 -02411 protection.117 -02412 pstone_1.111 -02413 pstone_2.111 -02414 pstone_3.111 -02415 pstone_4.111 -02416 pstone_5.111 -02417 pyrite.111 -02418 pyro_gen.111 -02419 pyromaniac.111 -02420 pyromaniac.112 -02421 pyromaniac.113 -02422 pyromaniac.114 -02423 quarters.111 -02424 quarto.111 -02425 quetzalcoatl.131 -02426 quetzalcoatl.132 -02427 quetzalcoatl.171 -02428 quetzalcoatl.172 -02429 quiver.111 -02430 r_foot.111 -02431 r_house1.111 -02432 r_house2.111 -02433 r_sack.111 -02434 raas.131 -02435 raas.171 -02436 randomArti.111 -02437 randomBow.111 -02438 randomFood.111 -02439 randomGem.111 -02440 randomMin.111 -02441 randomPlt.111 -02442 randomPoti.111 -02443 randomRead.111 -02444 randomScro.111 -02445 randomShie.111 -02446 randomSpel.111 -02447 randomTali.111 -02448 randomTrea.111 -02449 randomWeal.111 -02450 randomWeap.111 -02451 reflector.111 -02452 reflector.112 -02453 reflector.113 -02454 residue.111 -02455 ring.110 -02456 ring.111 -02457 ring.112 -02458 ring.113 -02459 ring.114 -02460 ring.115 -02461 ring.116 -02462 ring.117 -02463 ring_drain.111 -02464 ring_drain.112 -02465 ring_drain.113 -02466 ring_drain.114 -02467 ring_mail.111 -02468 ring_mail2.111 -02469 river_14.111 -02470 river_15.111 -02471 river_16.111 -02472 river_25.111 -02473 river_26.111 -02474 river_26.211 -02475 river_26.311 -02476 river_27.111 -02477 river_36.111 -02478 river_37.111 -02479 river_38.111 -02480 river_47.111 -02481 river_48.111 -02482 river_48.211 -02483 river_48.311 -02484 river_58.111 -02485 rl_house1.111 -02486 rl_house1.211 -02487 rl_house1.311 -02488 rl_house1.411 -02489 rl_house2.111 -02490 rl_house2.211 -02491 rl_house2.311 -02492 rl_house2.411 -02493 rl_house3.111 -02494 rl_house3.211 -02495 rl_house3.311 -02496 rl_house3.411 -02497 roast_bird.111 -02498 robe.111 -02499 robe2.111 -02500 robe_midnight.111 -02501 robe_midnight.112 -02502 robe_midnight.113 -02503 rock.111 -02504 rock2.111 -02505 rod_heavy.111 -02506 rod_heavy.112 -02507 rod_heavy.113 -02508 rod_light.111 -02509 rod_light.112 -02510 rod_light.113 -02511 root.111 -02512 rose_red.111 -02513 rose_wh.111 -02514 rose_yel.111 -02515 rough_0.111 -02516 rough_1.111 -02517 rough_2.111 -02518 rough_3.111 -02519 rough_4.111 -02520 rough_5.111 -02521 rough_6.111 -02522 rough_7.111 -02523 rough_8.111 -02524 rough_9.111 -02525 rough_A.111 -02526 rough_B.111 -02527 rough_C.111 -02528 rough_D.111 -02529 rough_E.111 -02530 rough_F.111 -02531 round_shiel.111 -02532 rowboat.111 -02533 rowboat.211 -02534 rstone_3.111 -02535 rstone_4.111 -02536 ruby.111 -02537 ruby.112 -02538 ruggilli.111 -02539 ruggilli.112 -02540 ruggilli.113 -02541 ruggilli.211 -02542 ruggilli.212 -02543 ruggilli.213 -02544 ruggilli.311 -02545 ruggilli.312 -02546 ruggilli.313 -02547 ruggilli.411 -02548 ruggilli.412 -02549 ruggilli.413 -02550 ruins.111 -02551 rune_antimagic.111 -02552 rune_blast.111 -02553 rune_blightning.111 -02554 rune_bomb.111 -02555 rune_confusion.111 -02556 rune_death.111 -02557 rune_fire.111 -02558 rune_fireball.111 -02559 rune_frost.111 -02560 rune_heal.111 -02561 rune_lightning.111 -02562 rune_mark.111 -02563 rune_paralysis.111 -02564 rune_paralysis.112 -02565 rune_pcloud.111 -02566 rune_shock.111 -02567 rune_sp_res.111 -02568 rune_sum_earth.111 -02569 rune_sum_fire.111 -02570 rune_sum_water.111 -02571 rune_summon.111 -02572 rune_summon_air.111 -02573 rune_transfer.111 -02574 rustmonste.111 -02575 rustmonste.112 -02576 s_house1.111 -02577 s_ship.111 -02578 s_ship.211 -02579 s_ship.311 -02580 s_ship.411 -02581 s_shop1.111 -02582 s_shop2.111 -02583 s_tower1.111 -02584 s_tower1.211 -02585 s_tower2.111 -02586 s_tower2.211 -02587 s_weasel.111 -02588 sabre.111 -02589 sack.111 -02590 sage.111 -02591 sailor.111 -02592 salt.111 -02593 sandals.111 -02594 sandy.111 -02595 sandy.112 -02596 sandy.113 -02597 sandy.114 -02598 sandy.115 -02599 sapphire.111 -02600 sapphire.112 -02601 saw.111 -02602 scale_mail.111 -02603 scimitar.111 -02604 scorpi_gen.111 -02605 scorpion.111 -02606 scorpion.112 -02607 scroll.111 -02608 scroll_2.111 -02609 scrollr.111 -02610 sea.111 -02611 sea.112 -02612 sea.113 -02613 sea.114 -02614 serp_cloak.111 -02615 serp_man.131 -02616 serp_man.132 -02617 serp_man.171 -02618 serp_man.172 -02619 serp_priest.131 -02620 serp_priest.171 -02621 serp_sword.111 -02622 serpent.131 -02623 serpent.132 -02624 serpent.171 -02625 serpent.172 -02626 serpent.231 -02627 serpent.232 -02628 serpent.271 -02629 serpent.272 -02630 serpent_skin.111 -02631 serpman_gen.111 -02632 shadowtiger.111 -02633 shadowtiger.112 -02634 shadowtiger.113 -02635 shadowtiger.114 -02636 shadowtiger.171 -02637 shadowtiger.172 -02638 shadowtiger.173 -02639 shadowtiger.174 -02640 shadowtiger.211 -02641 shadowtiger.212 -02642 shadowtiger.213 -02643 shadowtiger.214 -02644 shadowtiger.271 -02645 shadowtiger.272 -02646 shadowtiger.273 -02647 shadowtiger.274 -02648 shadowtiger.311 -02649 shadowtiger.312 -02650 shadowtiger.313 -02651 shadowtiger.314 -02652 shadowtiger.371 -02653 shadowtiger.372 -02654 shadowtiger.373 -02655 shadowtiger.374 -02656 shadowtiger.411 -02657 shadowtiger.412 -02658 shadowtiger.413 -02659 shadowtiger.414 -02660 shadowtiger.471 -02661 shadowtiger.472 -02662 shadowtiger.473 -02663 shadowtiger.474 -02664 shell.111 -02665 shell.112 -02666 shell.121 -02667 shell.131 -02668 shell.141 -02669 shell.151 -02670 shell.161 -02671 shell.171 -02672 shell.181 -02673 shield.111 -02674 shining_finger.111 -02675 shining_finger.112 -02676 shootingstar.111 -02677 shop_alchemy.111 -02678 shop_amule.111 -02679 shop_armou.111 -02680 shop_books.111 -02681 shop_empty.111 -02682 shop_food.111 -02683 shop_gems.111 -02684 shop_gener.111 -02685 shop_mat.111 -02686 shop_mineral.111 -02687 shop_potio.111 -02688 shop_ring.111 -02689 shop_scrol.111 -02690 shop_speci.111 -02691 shop_throw.111 -02692 shop_wands.111 -02693 shop_weapo.111 -02694 shovel_1.111 -02695 shovel_1.112 -02696 shovel_1.113 -02697 shovel_1.114 -02698 shovel_1.115 -02699 shrine.111 -02700 siegfried.111 -02701 siegfried.112 -02702 sign.111 -02703 sign_e.111 -02704 sign_w.111 -02705 silvercoin.111 -02706 skeleton.111 -02707 skeleton.112 -02708 skin.111 -02709 skull.111 -02710 skull.112 -02711 skull_gen.111 -02712 skullcleav.111 -02713 skullcleav.112 -02714 skullcleav.113 -02715 skullcleav.114 -02716 slave.111 -02717 sleep_floor.111 -02718 slevel_0.111 -02719 slevel_1.111 -02720 slevel_2.111 -02721 slevel_3.111 -02722 slevel_4.111 -02723 slevel_5.111 -02724 slevel_6.111 -02725 slevel_7.111 -02726 slevel_8.111 -02727 slevel_9.111 -02728 slevel_A.111 -02729 slevel_B.111 -02730 slevel_C.111 -02731 slevel_D.111 -02732 slevel_E.111 -02733 slevel_F.111 -02734 slime.111 -02735 slime.112 -02736 slime.113 -02737 slow.111 -02738 slow.112 -02739 slow.113 -02740 slug.131 -02741 slug.132 -02742 slug.171 -02743 slug.172 -02744 slug.231 -02745 slug.232 -02746 slug.271 -02747 slug.272 -02748 slum1.111 -02749 slum1.211 -02750 slum2.111 -02751 slum2.211 -02752 slum3.111 -02753 slum3.211 -02754 small_shie.111 -02755 smallstone.111 -02756 smallt_green.111 -02757 smallt_green.112 -02758 smalltemple.111 -02759 smalltemple2.111 -02760 smalltroll.111 -02761 smalltroll.112 -02762 smith.111 -02763 snake.111 -02764 snake.112 -02765 snake.113 -02766 snowball.111 -02767 snowball.121 -02768 snowball.131 -02769 snowball.141 -02770 snowball.151 -02771 snowball.161 -02772 snowball.171 -02773 snowball.181 -02774 spear.101 -02775 spear.111 -02776 spear.121 -02777 spear.131 -02778 spear.141 -02779 spear.151 -02780 spear.161 -02781 spear.171 -02782 spear.181 -02783 spectre.111 -02784 speedball.111 -02785 speedball.112 -02786 speedboots.111 -02787 speedboots.112 -02788 speedboots.113 -02789 speedbwall.111 -02790 speedbwall.112 -02791 spellball.111 -02792 spellball.121 -02793 spellball.131 -02794 spellball.141 -02795 spellball.151 -02796 spellball.161 -02797 spellball.171 -02798 spellball.181 -02799 sphinx.131 -02800 sphinx.171 -02801 sphinx.231 -02802 sphinx.271 -02803 spider.111 -02804 spider.112 -02805 spider_web.111 -02806 spider_web.112 -02807 spiked_pit.111 -02808 spikes.111 -02809 spikes.112 -02810 spikes.113 -02811 spikes.114 -02812 spikes.115 -02813 spikes.116 -02814 spikes.117 -02815 spikes.118 -02816 spikes.119 -02817 spinner.111 -02818 spinner.112 -02819 spinner.113 -02820 spinner.114 -02821 spinner.115 -02822 spinner.116 -02823 spinner.117 -02824 spinner.118 -02825 spinner.119 -02826 spinner.11A -02827 spinner.11B -02828 spinner.11C -02829 spinner.11D -02830 spit_ant.131 -02831 spit_ant.132 -02832 spit_ant.133 -02833 spit_ant.171 -02834 spit_ant.172 -02835 spit_ant.173 -02836 splint.111 -02837 ssword_1.111 -02838 ssword_2.111 -02839 staff.111 -02840 staff.112 -02841 staff.113 -02842 staff.114 -02843 staff.115 -02844 stair2_do.111 -02845 stair2_up.111 -02846 stair3_do.111 -02847 stair3_up.111 -02848 stair_down.111 -02849 stair_down_1.111 -02850 stair_down_2.111 -02851 stair_down_3.111 -02852 stair_down_4.111 -02853 stair_up.111 -02854 stair_up_1.111 -02855 stair_up_2.111 -02856 stair_up_3.111 -02857 stair_up_4.111 -02858 stake.111 -02859 stalker.111 -02860 stalker.112 -02861 stalkergen.111 -02862 statue.111 -02863 statue2.111 -02864 steam.111 -02865 steam.112 -02866 steppe.111 -02867 stfloor.111 -02868 sting.111 -02869 sting.112 -02870 sting.113 -02871 sting.114 -02872 stipple.111 -02873 stipple.112 -02874 stolking_1.111 -02875 stolking_2.111 -02876 stoneaxe.111 -02877 stoneblock.111 -02878 stoneblock.112 -02879 stoneblock.113 -02880 stoneblock.114 -02881 stoneblock.115 -02882 stonehamme.111 -02883 store_alch.111 -02884 store_alch.211 -02885 store_alch.311 -02886 store_alch.411 -02887 store_armo.111 -02888 store_armo.211 -02889 store_armo.311 -02890 store_armo.411 -02891 store_gene.111 -02892 store_gene.211 -02893 store_gene.311 -02894 store_gene.411 -02895 store_magi.111 -02896 store_magi.211 -02897 store_magi.311 -02898 store_magi.411 -02899 store_weap.111 -02900 store_weap.211 -02901 store_weap.311 -02902 store_weap.411 -02903 stormbring.111 -02904 stronghold.111 -02905 stronghold.211 -02906 stronghold.311 -02907 stronghold.411 -02908 stronghold.511 -02909 stronghold.611 -02910 stronghold.711 -02911 stronghold.811 -02912 stronghold.911 -02913 stronghsym.111 -02914 stwall_0.111 -02915 stwall_1.111 -02916 stwall_2.111 -02917 stwall_3.111 -02918 stwall_4.111 -02919 stwall_5.111 -02920 stwall_6.111 -02921 stwall_7.111 -02922 stwall_8.111 -02923 stwall_9.111 -02924 stwall_A.111 -02925 stwall_B.111 -02926 stwall_C.111 -02927 stwall_D.111 -02928 stwall_E.111 -02929 stwall_F.111 -02930 stwallsec.111 -02931 stwallsec.112 -02932 stwallsec.113 -02933 stwallsec.114 -02934 stwallsec.115 -02935 stwallsec.116 -02936 stwallsec.117 -02937 stwallsec.118 -02938 stylus.111 -02939 sulphur.111 -02940 sunspear.111 -02941 sunspear.112 -02942 sunspear.113 -02943 swall_0.111 -02944 swall_1.111 -02945 swall_2.111 -02946 swall_3.111 -02947 swall_4.111 -02948 swall_5.111 -02949 swall_6.111 -02950 swall_7.111 -02951 swall_8.111 -02952 swall_9.111 -02953 swall_A.111 -02954 swall_B.111 -02955 swall_C.111 -02956 swall_D.111 -02957 swall_E.111 -02958 swall_F.111 -02959 swamp.111 -02960 swashbuckl.111 -02961 swashbuckl.131 -02962 swashbuckl.151 -02963 swashbuckl.171 -02964 sword_1.111 -02965 sword_2.111 -02966 sword_3.111 -02967 sword_4.111 -02968 t_dagger.101 -02969 t_dagger.111 -02970 t_dagger.121 -02971 t_dagger.131 -02972 t_dagger.141 -02973 t_dagger.151 -02974 t_dagger.161 -02975 t_dagger.171 -02976 t_dagger.181 -02977 t_house1.111 -02978 t_house1.211 -02979 t_house1.311 -02980 t_house1.411 -02981 t_house2.111 -02982 t_house2.211 -02983 t_house2.311 -02984 t_house2.411 -02985 t_rock.111 -02986 table_1.111 -02987 table_2.111 -02988 table_3.111 -02989 table_4.111 -02990 taifu_1.111 -02991 talisman.111 -02992 tavern.111 -02993 teleporter.111 -02994 teleporter.112 -02995 teleporter.113 -02996 temple1.111 -02997 temple1.211 -02998 temple1.311 -02999 temple1.411 -03000 thief.111 -03001 thief.131 -03002 thief.151 -03003 thief.171 -03004 thorns.111 -03005 thunder_bolt.101 -03006 thunder_bolt.111 -03007 thunder_bolt.121 -03008 thunder_bolt.131 -03009 thunder_bolt.141 -03010 thunder_bolt.151 -03011 thunder_bolt.161 -03012 thunder_bolt.171 -03013 thunder_bolt.181 -03014 timberwall_0.111 -03015 timberwall_1.111 -03016 timberwall_2.111 -03017 timberwall_3.111 -03018 timberwall_4.111 -03019 timberwall_5.111 -03020 timberwall_6.111 -03021 timberwall_7.111 -03022 timberwall_8.111 -03023 timberwall_9.111 -03024 timberwall_A.111 -03025 timberwall_B.111 -03026 timberwall_C.111 -03027 timberwall_D.111 -03028 timberwall_E.111 -03029 timberwall_F.111 -03030 tissu.111 -03031 titan.131 -03032 titan.132 -03033 titan.133 -03034 titan.171 -03035 titan.172 -03036 titan.173 -03037 titan.231 -03038 titan.232 -03039 titan.233 -03040 titan.271 -03041 titan.272 -03042 titan.273 -03043 titan.331 -03044 titan.332 -03045 titan.333 -03046 titan.371 -03047 titan.372 -03048 titan.373 -03049 titan.431 -03050 titan.432 -03051 titan.433 -03052 titan.471 -03053 titan.472 -03054 titan.473 -03055 titan.531 -03056 titan.532 -03057 titan.533 -03058 titan.571 -03059 titan.572 -03060 titan.573 -03061 titan.631 -03062 titan.632 -03063 titan.633 -03064 titan.671 -03065 titan.672 -03066 titan.673 -03067 titan.731 -03068 titan.732 -03069 titan.733 -03070 titan.831 -03071 titan.832 -03072 titan.833 -03073 titan.871 -03074 titan.872 -03075 titan.873 -03076 titan.971 -03077 titan.972 -03078 titan.973 -03079 tome.111 -03080 tongue.111 -03081 tooth.111 -03082 torch_cyan.111 -03083 torch_cyan.112 -03084 torch_indigo.111 -03085 torch_indigo.112 -03086 torch_lit1.111 -03087 torch_lit2.111 -03088 torch_unlit.111 -03089 torch_vermilion.111 -03090 torch_vermilion.112 -03091 tower_a.111 -03092 tower_a.211 -03093 tower_tob.111 -03094 town_1.111 -03095 town_2.111 -03096 town_2.211 -03097 town_3.111 -03098 town_3.211 -03099 town_4.111 -03100 town_4.211 -03101 town_4.311 -03102 town_4.411 -03103 town_5.111 -03104 town_5.211 -03105 town_5.311 -03106 town_5.411 -03107 town_5.511 -03108 town_5.611 -03109 town_6.111 -03110 town_6.211 -03111 town_6.311 -03112 town_6.411 -03113 town_6.511 -03114 town_6.611 -03115 town_7.111 -03116 town_7.211 -03117 town_7.311 -03118 town_7.411 -03119 town_7.511 -03120 town_7.611 -03121 town_7.711 -03122 town_7.811 -03123 town_7.911 -03124 trapdoor_1.111 -03125 trapdoor_2.111 -03126 trapdoor_3.111 -03127 trapdoor_4.111 -03128 tree_1.111 -03129 tree_2.111 -03130 tree_3.111 -03131 tree_4.111 -03132 tree_5.111 -03133 tree_6.111 -03134 trident.101 -03135 trident.111 -03136 trident.121 -03137 trident.131 -03138 trident.141 -03139 trident.151 -03140 trident.161 -03141 trident.171 -03142 trident.181 -03143 troll.131 -03144 troll.132 -03145 troll.133 -03146 troll.171 -03147 troll.172 -03148 troll.173 -03149 troll.231 -03150 troll.232 -03151 troll.233 -03152 troll.271 -03153 troll.272 -03154 troll.273 -03155 troll.331 -03156 troll.332 -03157 troll.333 -03158 troll.371 -03159 troll.372 -03160 troll.373 -03161 troll.431 -03162 troll.432 -03163 troll.433 -03164 troll.471 -03165 troll.472 -03166 troll.473 -03167 true_lead.111 -03168 tspikes.111 -03169 tunic.111 -03170 turban.111 -03171 turnundead.111 -03172 turnundead.112 -03173 turnundead.113 -03174 u_horn.111 -03175 u_horn.112 -03176 u_horn.113 -03177 u_horn.114 -03178 u_horn.115 -03179 uk_sd.111 -03180 uk_sd.112 -03181 uk_sd.113 -03182 uk_sd.114 -03183 uk_sd.115 -03184 uk_sd.116 -03185 uk_sd.117 -03186 unholy_ground.111 -03187 unicorn.131 -03188 unicorn.132 -03189 unicorn.133 -03190 unicorn.171 -03191 unicorn.172 -03192 unicorn.173 -03193 unicorn.231 -03194 unicorn.232 -03195 unicorn.233 -03196 unicorn.271 -03197 unicorn.272 -03198 unicorn.273 -03199 university.111 -03200 university.211 -03201 university.311 -03202 university.411 -03203 university.511 -03204 university.611 -03205 university.711 -03206 university.811 -03207 university.911 -03208 university.A11 -03209 university.B11 -03210 university.C11 -03211 university.D11 -03212 university.E11 -03213 university.F11 -03214 university.G11 -03215 university.H11 -03216 university.I11 -03217 university.J11 -03218 university.K11 -03219 unluck.111 -03220 unusual_kobold.111 -03221 unusual_kobold.112 -03222 uw_shield.111 -03223 uw_sword.111 -03224 uw_sword.112 -03225 uw_sword.113 -03226 uw_sword.114 -03227 uw_sword.115 -03228 vampire.111 -03229 vampire.112 -03230 vampiregen.111 -03231 veiled_woman.111 -03232 veiled_woman2.111 -03233 veiled_woman3.111 -03234 viking.111 -03235 viking.131 -03236 viking.151 -03237 viking.171 -03238 volcano_hi.111 -03239 volcano_hi.211 -03240 volcano_hi.311 -03241 volcano_hi.411 -03242 volcano_lo.111 -03243 volcano_lo.211 -03244 w_glass.111 -03245 wagon.111 -03246 wall_0.111 -03247 wall_1.111 -03248 wall_2.111 -03249 wall_3.111 -03250 wall_4.111 -03251 wall_5.111 -03252 wall_6.111 -03253 wall_7.111 -03254 wall_8.111 -03255 wall_9.111 -03256 wall_A.111 -03257 wall_B.111 -03258 wall_C.111 -03259 wall_D.111 -03260 wall_E.111 -03261 wall_F.111 -03262 wand.111 -03263 wand.112 -03264 wand.113 -03265 war_ant.131 -03266 war_ant.132 -03267 war_ant.171 -03268 war_ant.172 -03269 warrior.111 -03270 warrior.131 -03271 warrior.151 -03272 warrior.171 -03273 warrior_blue.111 -03274 warrior_blue.131 -03275 warrior_blue.151 -03276 warrior_blue.171 -03277 warrior_green.111 -03278 warrior_green.131 -03279 warrior_green.151 -03280 warrior_green.171 -03281 warrior_grey.111 -03282 warrior_grey.131 -03283 warrior_grey.151 -03284 warrior_grey.171 -03285 warrior_lblue.111 -03286 warrior_lblue.131 -03287 warrior_lblue.151 -03288 warrior_lblue.171 -03289 warrior_red.111 -03290 warrior_red.131 -03291 warrior_red.151 -03292 warrior_red.171 -03293 wasteland.111 -03294 water.111 -03295 waybread.111 -03296 wds.111 -03297 wdsm.111 -03298 well.111 -03299 wig.111 -03300 wight.111 -03301 wight.112 -03302 wight.113 -03303 wight.114 -03304 wine.111 -03305 wiz_hat.111 -03306 wiz_hat.112 -03307 wiz_hat.113 -03308 wizard.111 -03309 wizard.131 -03310 wizard.151 -03311 wizard.171 -03312 wizard_blue.111 -03313 wizard_blue.131 -03314 wizard_blue.151 -03315 wizard_blue.171 -03316 wizard_green.111 -03317 wizard_green.131 -03318 wizard_green.151 -03319 wizard_green.171 -03320 wizard_white.111 -03321 wizard_white.131 -03322 wizard_white.151 -03323 wizard_white.171 -03324 wizard_yellow.111 -03325 wizard_yellow.131 -03326 wizard_yellow.151 -03327 wizard_yellow.171 -03328 wizardmask.111 -03329 wizardmask.131 -03330 wizardmask.151 -03331 wizardmask.171 -03332 woman.111 -03333 woman.131 -03334 woman.171 -03335 wooddoor_1.111 -03336 wooddoor_2.111 -03337 woodfloor.111 -03338 woodfloor2.111 -03339 woodhouse.111 -03340 woods_1.111 -03341 woods_2.111 -03342 woods_3.111 -03343 woodwall_0.111 -03344 woodwall_1.111 -03345 woodwall_2.111 -03346 woodwall_3.111 -03347 woodwall_4.111 -03348 woodwall_5.111 -03349 woodwall_6.111 -03350 woodwall_7.111 -03351 woodwall_8.111 -03352 woodwall_9.111 -03353 woodwall_A.111 -03354 woodwall_B.111 -03355 woodwall_C.111 -03356 woodwall_D.111 -03357 woodwall_E.111 -03358 woodwall_F.111 -03359 work_ant.131 -03360 work_ant.132 -03361 work_ant.171 -03362 work_ant.172 -03363 worthless_dragon.131 -03364 worthless_dragon.132 -03365 worthless_dragon.133 -03366 worthless_dragon.171 -03367 worthless_dragon.172 -03368 worthless_dragon.173 -03369 worthless_dragon.231 -03370 worthless_dragon.232 -03371 worthless_dragon.233 -03372 worthless_dragon.271 -03373 worthless_dragon.272 -03374 worthless_dragon.273 -03375 worthless_dragon.331 -03376 worthless_dragon.332 -03377 worthless_dragon.333 -03378 worthless_dragon.371 -03379 worthless_dragon.372 -03380 worthless_dragon.373 -03381 worthless_dragon.431 -03382 worthless_dragon.432 -03383 worthless_dragon.433 -03384 worthless_dragon.471 -03385 worthless_dragon.472 -03386 worthless_dragon.473 -03387 worthless_dragon.531 -03388 worthless_dragon.532 -03389 worthless_dragon.533 -03390 worthless_dragon.571 -03391 worthless_dragon.572 -03392 worthless_dragon.573 -03393 worthless_dragon.631 -03394 worthless_dragon.632 -03395 worthless_dragon.633 -03396 worthless_dragon.671 -03397 worthless_dragon.672 -03398 worthless_dragon.673 -03399 wraith.111 -03400 wraith.112 -03401 wraith.113 -03402 wraithp.111 -03403 wraithp.131 -03404 wraithp.151 -03405 wraithp.171 -03406 wrench.111 -03407 wwall_0.111 -03408 wwall_1.111 -03409 wwall_2.111 -03410 wwall_3.111 -03411 wwall_4.111 -03412 wwall_5.111 -03413 wwall_6.111 -03414 wwall_7.111 -03415 wwall_8.111 -03416 wwall_9.111 -03417 wwall_A.111 -03418 wwall_B.111 -03419 wwall_C.111 -03420 wwall_D.111 -03421 wwall_E.111 -03422 wwall_F.111 -03423 wwall_w_0.111 -03424 wwall_w_0.112 -03425 wwall_w_0.113 -03426 wwall_w_0.114 -03427 wwall_w_0.115 -03428 wwall_w_0.116 -03429 wwall_w_0.117 -03430 wwall_w_1.111 -03431 wwall_w_1.112 -03432 wwall_w_1.113 -03433 wwall_w_1.114 -03434 wwall_w_1.115 -03435 wwall_w_1.116 -03436 wwall_w_1.117 -03437 wwindow_0.111 -03438 wwindow_1.111 -03439 wyvern.131 -03440 wyvern.132 -03441 wyvern.171 -03442 wyvern.172 -03443 wyvern.231 -03444 wyvern.232 -03445 wyvern.271 -03446 wyvern.272 -03447 xan.111 -03448 xan.112 -03449 xan_gen.111 -03450 yellow_0.111 -03451 yellow_1.111 -03452 yellow_2.111 -03453 yellow_3.111 -03454 yellow_4.111 -03455 yellow_5.111 -03456 yellow_6.111 -03457 yellow_7.111 -03458 yellow_8.111 -03459 yellow_9.111 -03460 yellow_A.111 -03461 yellow_B.111 -03462 yellow_C.111 -03463 yellow_D.111 -03464 yellow_E.111 -03465 yellow_F.111 -03466 ytree_1.111 -03467 ytree_2.111 -03468 zombie.111 -03469 zombie.112 -03470 zombie.113 -03471 zombie_gen.111 +00157 alchemist.111 +00158 alchemist.131 +00159 alchemist.151 +00160 alchemist.171 +00161 altar.111 +00162 altar.112 +00163 altardevo.111 +00164 altargaea.111 +00165 altargnarg.111 +00166 altargoro.111 +00167 altarlyth.111 +00168 altarmostr.111 +00169 altarnone.111 +00170 altarrugg.111 +00171 altarsori.111 +00172 altarvalr.111 +00173 ambolt.111 +00174 amulet.111 +00175 amulet_lif.111 +00176 angel.111 +00177 angel.112 +00178 angel.113 +00179 angry_floor.111 +00180 ant.111 +00181 ant.112 +00182 ant_egg.111 +00183 ant_gen.111 +00184 ant_larvae.111 +00185 ant_larvae.112 +00186 apple.111 +00187 archangel.111 +00188 archangel.112 +00189 archangel.113 +00190 archangel.114 +00191 archangel.115 +00192 archangel.116 +00193 archangel.117 +00194 archangel.118 +00195 arm.111 +00196 arrow.101 +00197 arrow.111 +00198 arrow.121 +00199 arrow.131 +00200 arrow.141 +00201 arrow.151 +00202 arrow.161 +00203 arrow.171 +00204 arrow.181 +00205 avatar.131 +00206 avatar.132 +00207 avatar.171 +00208 avatar.172 +00209 awall_0.111 +00210 awall_1.111 +00211 awall_2.111 +00212 awall_3.111 +00213 awall_4.111 +00214 awall_5.111 +00215 awall_6.111 +00216 awall_7.111 +00217 awall_8.111 +00218 awall_9.111 +00219 awall_A.111 +00220 awall_B.111 +00221 awall_C.111 +00222 awall_D.111 +00223 awall_E.111 +00224 awall_F.111 +00225 awall_w_0.111 +00226 awall_w_0.112 +00227 awall_w_0.113 +00228 awall_w_0.114 +00229 awall_w_0.115 +00230 awall_w_0.116 +00231 awall_w_0.117 +00232 awall_w_1.111 +00233 awall_w_1.112 +00234 awall_w_1.113 +00235 awall_w_1.114 +00236 awall_w_1.115 +00237 awall_w_1.116 +00238 awall_w_1.117 +00239 awall_w_1.118 +00240 awall_w_1.119 +00241 awall_w_1.11A +00242 axe_1.111 +00243 axe_2.111 +00244 axe_3.111 +00245 axe_4.111 +00246 axe_5.111 +00247 baby_drag.111 +00248 baby_drag.112 +00249 baby_drag.113 +00250 bag.111 +00251 bag_popcorn.111 +00252 bagpipe.111 +00253 bagpipe.112 +00254 bagpipe.113 +00255 bagpipe.114 +00256 bagpipe.115 +00257 bagpipe.116 +00258 bagpipe.117 +00259 bagpipe.118 +00260 bagpipe.119 +00261 bagpipe.11A +00262 ball_lightning.111 +00263 ball_lightning.222 +00264 ball_lightning.333 +00265 ball_lightning.444 +00266 balm_gen.111 +00267 barbarian.111 +00268 barbarian.131 +00269 barbarian.151 +00270 barbarian.171 +00271 barn.111 +00272 barn.211 +00273 barn.311 +00274 barn.411 +00275 barrack_l.111 +00276 barrack_l.211 +00277 barrack_s.111 +00278 barrack_u.111 +00279 barrack_u.211 +00280 barrel.111 +00281 baslic.171 +00282 baslic.172 +00283 baslic.271 +00284 baslic.272 +00285 baslic.371 +00286 baslic.372 +00287 baslic.471 +00288 baslic.472 +00289 baslic.571 +00290 baslic.572 +00291 baslic.671 +00292 baslic.672 +00293 bat.111 +00294 bat.112 +00295 bat.113 +00296 bat_gen.111 +00297 battle_axe.111 +00298 bed_1.111 +00299 bed_save.111 +00300 bee.111 +00301 bee.112 +00302 bee_gen.111 +00303 beehive.111 +00304 beehive.112 +00305 beggar.111 +00306 behemoth.111 +00307 behemoth.112 +00308 behemoth.113 +00309 behemoth.114 +00310 behemoth.115 +00311 behemoth.116 +00312 behemoth.211 +00313 behemoth.212 +00314 behemoth.213 +00315 behemoth.214 +00316 behemoth.215 +00317 behemoth.216 +00318 behemoth.311 +00319 behemoth.312 +00320 behemoth.313 +00321 behemoth.314 +00322 behemoth.315 +00323 behemoth.316 +00324 behemoth.411 +00325 behemoth.412 +00326 behemoth.413 +00327 behemoth.414 +00328 behemoth.415 +00329 behemoth.416 +00330 behold_eye.111 +00331 behold_gen.111 +00332 beholder.111 +00333 beholder.112 +00334 belzebub.111 +00335 belzebub.112 +00336 belzebub.211 +00337 belzebub.212 +00338 belzebub.311 +00339 belzebub.312 +00340 belzebub.411 +00341 belzebub.412 +00342 belzebub.511 +00343 belzebub.512 +00344 belzebub.611 +00345 belzebub.612 +00346 bench_0.111 +00347 bench_1.111 +00348 bench_2.111 +00349 bench_3.111 +00350 bench_4.111 +00351 bench_5.111 +00352 bench_6.111 +00353 bench_7.111 +00354 bench_8.111 +00355 bench_9.111 +00356 bench_A.111 +00357 bench_B.111 +00358 bench_C.111 +00359 bench_D.111 +00360 bench_E.111 +00361 bench_F.111 +00362 bforest.111 +00363 big_club.111 +00364 big_demon.131 +00365 big_demon.171 +00366 big_demon.231 +00367 big_demon.271 +00368 big_demon.331 +00369 big_demon.371 +00370 big_demon.431 +00371 big_demon.471 +00372 big_demon.531 +00373 big_demon.571 +00374 big_demon.631 +00375 big_demon.671 +00376 big_demon.731 +00377 big_demon.771 +00378 big_demon.831 +00379 big_demon.871 +00380 big_demon.931 +00381 big_demon.971 +00382 big_demon.A31 +00383 big_demon.A71 +00384 big_demon.B31 +00385 big_demon.B71 +00386 big_demon.C31 +00387 big_demon.C71 +00388 big_eye.111 +00389 big_slave.111 +00390 big_wiz.111 +00391 big_wiz.112 +00392 big_wiz.113 +00393 big_wiz.114 +00394 big_wiz.115 +00395 big_wiz.211 +00396 big_wiz.212 +00397 big_wiz.213 +00398 big_wiz.214 +00399 big_wiz.215 +00400 big_wiz.311 +00401 big_wiz.312 +00402 big_wiz.313 +00403 big_wiz.314 +00404 big_wiz.315 +00405 big_wiz.411 +00406 big_wiz.412 +00407 big_wiz.413 +00408 big_wiz.414 +00409 big_wiz.415 +00410 big_wiz.511 +00411 big_wiz.512 +00412 big_wiz.513 +00413 big_wiz.514 +00414 big_wiz.515 +00415 big_wiz.611 +00416 big_wiz.612 +00417 big_wiz.613 +00418 big_wiz.614 +00419 big_wiz.615 +00420 big_wiz.711 +00421 big_wiz.712 +00422 big_wiz.713 +00423 big_wiz.714 +00424 big_wiz.715 +00425 big_wiz.811 +00426 big_wiz.812 +00427 big_wiz.813 +00428 big_wiz.814 +00429 big_wiz.815 +00430 big_wiz.911 +00431 big_wiz.912 +00432 big_wiz.913 +00433 big_wiz.914 +00434 big_wiz.915 +00435 biggalleon.111 +00436 biggalleon.211 +00437 biggalleon.311 +00438 biggalleon.411 +00439 bighorn_he.111 +00440 bird.111 +00441 bird.112 +00442 bird_gen.111 +00443 blackmarble.111 +00444 blades.111 +00445 blake_0.111 +00446 blake_1.111 +00447 blake_2.111 +00448 blake_3.111 +00449 blake_4.111 +00450 blake_5.111 +00451 blake_6.111 +00452 blake_7.111 +00453 blake_8.111 +00454 blake_9.111 +00455 blake_A.111 +00456 blake_B.111 +00457 blake_C.111 +00458 blake_D.111 +00459 blake_E.111 +00460 blake_F.111 +00461 blank.111 +00462 blob.111 +00463 blob.112 +00464 blob.113 +00465 blocked.111 +00466 bluesphere.111 +00467 bluesphere.112 +00468 bluesphere.113 +00469 bluesphere.114 +00470 bolt.101 +00471 bolt.111 +00472 bolt.121 +00473 bolt.131 +00474 bolt.141 +00475 bolt.151 +00476 bolt.161 +00477 bolt.171 +00478 bolt.181 +00479 bolt_silk.111 +00480 bomb.111 +00481 bomb.112 +00482 bomb.113 +00483 bomb.114 +00484 bone_head.111 +00485 bone_head.112 +00486 bone_head.113 +00487 bonecrush.111 +00488 book.111 +00489 book_clasp.111 +00490 bookshelf.111 +00491 booze.111 +00492 boulder.111 +00493 bow.111 +00494 bpudding.111 +00495 bpudding.112 +00496 bpudding_g.111 +00497 bpudding_g.112 +00498 bpudding_g.113 +00499 bpudding_g.114 +00500 bpudding_g.115 +00501 bpudding_g.116 +00502 bpudding_g.117 +00503 bpudding_g.118 +00504 bpudding_g.119 +00505 bpudding_s.111 +00506 bpudding_s.112 +00507 bpudding_s.113 +00508 bpudding_s.114 +00509 bracers_ac.111 +00510 bracersdex.111 +00511 branch_125.111 +00512 branch_125.211 +00513 branch_135.111 +00514 branch_137.111 +00515 branch_145.111 +00516 branch_145.211 +00517 branch_156.111 +00518 branch_156.211 +00519 branch_157.111 +00520 branch_158.111 +00521 branch_158.211 +00522 branch_237.111 +00523 branch_237.211 +00524 branch_347.111 +00525 branch_347.211 +00526 branch_357.111 +00527 branch_367.111 +00528 branch_367.211 +00529 branch_378.111 +00530 branch_378.211 +00531 brazier.111 +00532 breeder_ant.111 +00533 breeder_ant.112 +00534 breeder_ant.211 +00535 breeder_ant.212 +00536 brefjell.111 +00537 bridge_15.111 +00538 bridge_37.111 +00539 bridge_m0.111 +00540 bridge_m1.111 +00541 broo.111 +00542 broo.112 +00543 broo.113 +00544 brush.111 +00545 bsword_1.111 +00546 bsword_2.111 +00547 bul_wall_0.111 +00548 bul_wall_1.111 +00549 bul_wall_2.111 +00550 bul_wall_3.111 +00551 bul_wall_4.111 +00552 bul_wall_5.111 +00553 bul_wall_6.111 +00554 bul_wall_7.111 +00555 bul_wall_8.111 +00556 bullet.111 +00557 bullet.112 +00558 bullet.121 +00559 bullet.131 +00560 bullet.141 +00561 bullet.151 +00562 bullet.161 +00563 bullet.171 +00564 bullet.181 +00565 bungalow.111 +00566 burnout.111 +00567 burnout.112 +00568 burnout.113 +00569 burnout.114 +00570 burnout.115 +00571 burnout.116 +00572 burnout.117 +00573 burnout.118 +00574 burnout.119 +00575 burnout.11A +00576 burnout.11B +00577 burnout.11C +00578 burnout.11D +00579 burnout.11E +00580 burnout.11F +00581 burnout.11G +00582 burnout.11H +00583 burnout.11J +00584 burnout.11K +00585 burnout.11L +00586 burnout.11M +00587 burnout.11N +00588 burnout.11O +00589 burnout.11P +00590 burnout.11Q +00591 burnout.11R +00592 button_big.111 +00593 button_big.112 +00594 button_sma.111 +00595 button_sma.112 +00596 bwall_0.111 +00597 bwall_1.111 +00598 bwall_2.111 +00599 bwall_3.111 +00600 bwall_4.111 +00601 bwall_5.111 +00602 bwall_6.111 +00603 bwall_7.111 +00604 bwall_8.111 +00605 bwall_9.111 +00606 bwall_A.111 +00607 bwall_B.111 +00608 bwall_C.111 +00609 bwall_D.111 +00610 bwall_E.111 +00611 bwall_F.111 +00612 bwall_w_0.111 +00613 bwall_w_0.112 +00614 bwall_w_0.113 +00615 bwall_w_0.114 +00616 bwall_w_0.115 +00617 bwall_w_0.116 +00618 bwall_w_0.117 +00619 bwall_w_1.111 +00620 bwall_w_1.112 +00621 bwall_w_1.113 +00622 bwall_w_1.114 +00623 bwall_w_1.115 +00624 bwall_w_1.116 +00625 bwall_w_1.117 +00626 byakie.111 +00627 byakie.112 +00628 byakie.211 +00629 byakie.212 +00630 byakie.311 +00631 byakie.312 +00632 byakie.411 +00633 byakie.412 +00634 c_knight.111 +00635 c_knight.112 +00636 c_priest.131 +00637 c_priest.171 +00638 cabbage.111 +00639 cake.111 +00640 calm_floor.111 +00641 cancellati.111 +00642 cancellati.112 +00643 cancellati.113 +00644 cannon_0.111 +00645 cannon_7.111 +00646 card.111 +00647 carrot.111 +00648 castle.111 +00649 castle_a.111 +00650 castle_a.112 +00651 castle_a.211 +00652 castle_a.212 +00653 castle_a.311 +00654 castle_a.312 +00655 castle_a.411 +00656 castle_a.412 +00657 cathedral.111 +00658 cathedral.211 +00659 cathedral.311 +00660 cathedral.411 +00661 cathedral.511 +00662 cathedral.611 +00663 cathedral.711 +00664 cathedral.811 +00665 cathedral.911 +00666 cathedral.A11 +00667 cathedral.B11 +00668 cathedral.C11 +00669 cauldron.111 +00670 cauldron_open.111 +00671 cave1.111 +00672 cave10.111 +00673 cave11.111 +00674 cave12.111 +00675 cave13.111 +00676 cave14.111 +00677 cave15.111 +00678 cave16.111 +00679 cave17.111 +00680 cave18.111 +00681 cave19.111 +00682 cave2.111 +00683 cave20.111 +00684 cave21.111 +00685 cave22.111 +00686 cave23.111 +00687 cave24.111 +00688 cave25.111 +00689 cave3.111 +00690 cave4.111 +00691 cave5.111 +00692 cave6.111 +00693 cave7.111 +00694 cave8.111 +00695 cave9.111 +00696 cave_0.111 +00697 cave_1.111 +00698 cave_10.111 +00699 cave_11.111 +00700 cave_12.111 +00701 cave_13.111 +00702 cave_14.111 +00703 cave_2.111 +00704 cave_3.111 +00705 cave_4.111 +00706 cave_5.111 +00707 cave_6.111 +00708 cave_7.111 +00709 cave_8.111 +00710 cave_9.111 +00711 centipede.111 +00712 centipede.112 +00713 centipede.113 +00714 centipede_r.111 +00715 centipede_r.112 +00716 centipede_r.113 +00717 ch_bish.111 +00718 ch_king.111 +00719 ch_knight.111 +00720 ch_pawn.111 +00721 ch_queen.111 +00722 ch_rook.111 +00723 chainmail.111 +00724 chair.111 +00725 chair_1.101 +00726 chair_1.111 +00727 chair_1.121 +00728 chair_1.131 +00729 chair_2.101 +00730 chair_2.111 +00731 chair_2.121 +00732 chair_2.131 +00733 chair_3.101 +00734 chair_3.111 +00735 chalice.111 +00736 chalice.112 +00737 chalice.113 +00738 chalice.114 +00739 charm_floor.111 +00740 charwoman.131 +00741 charwoman.132 +00742 charwoman.171 +00743 charwoman.172 +00744 check_floor.111 +00745 check_inv.111 +00746 chest_1.111 +00747 chicken.131 +00748 chicken.132 +00749 chicken.171 +00750 chicken.172 +00751 child.111 +00752 chinese_dr.131 +00753 chinese_dr.132 +00754 chinese_dr.133 +00755 chinese_dr.171 +00756 chinese_dr.172 +00757 chinese_dr.173 +00758 chinese_dr.231 +00759 chinese_dr.232 +00760 chinese_dr.233 +00761 chinese_dr.271 +00762 chinese_dr.272 +00763 chinese_dr.273 +00764 chinese_dr.331 +00765 chinese_dr.332 +00766 chinese_dr.333 +00767 chinese_dr.371 +00768 chinese_dr.372 +00769 chinese_dr.373 +00770 chinese_dr.431 +00771 chinese_dr.432 +00772 chinese_dr.433 +00773 chinese_dr.471 +00774 chinese_dr.472 +00775 chinese_dr.473 +00776 chocolate.111 +00777 chole_1.111 +00778 chole_2.111 +00779 church.111 +00780 church.211 +00781 church.311 +00782 church.411 +00783 cinna.111 +00784 city-tower.111 +00785 city-tower.211 +00786 cityport_0.111 +00787 cityport_1.111 +00788 cleric.111 +00789 cleric.131 +00790 cleric.151 +00791 cleric.171 +00792 cloak.111 +00793 clock.111 +00794 clock.112 +00795 close_bag.111 +00796 close_dbox.111 +00797 close_keys.111 +00798 close_pouc.111 +00799 close_quiv.111 +00800 close_rsack.111 +00801 close_sack.111 +00802 closechest.111 +00803 closemail.111 +00804 clover.111 +00805 club.111 +00806 cobblesto1.111 +00807 cobblesto2.111 +00808 cobblesto3.111 +00809 cobra.111 +00810 cobra.112 +00811 cobra.113 +00812 cobra.211 +00813 cobra.212 +00814 cobra.213 +00815 coffee.111 +00816 cold_drag.131 +00817 cold_drag.132 +00818 cold_drag.171 +00819 cold_drag.172 +00820 collar.111 +00821 collar.112 +00822 collar.113 +00823 collesium.111 +00824 collesium.211 +00825 collesium.311 +00826 collesium.411 +00827 collesium.511 +00828 collesium.611 +00829 collesium.711 +00830 collesium.811 +00831 collesium.911 +00832 collesium.A11 +00833 collesium.B11 +00834 collesium.C11 +00835 collesium.D11 +00836 collesium.E11 +00837 collesium.F11 +00838 confusion.111 +00839 confusion.112 +00840 confusion.113 +00841 confusion.114 +00842 conjurer.111 +00843 conjurer.112 +00844 conjurer.113 +00845 conv.111 +00846 corpse.111 +00847 corpse1.111 +00848 counterspell.111 +00849 courier.111 +00850 courthouse.111 +00851 courthouse.211 +00852 courthouse.311 +00853 courthouse.411 +00854 crater.111 +00855 crawling_chaos.111 +00856 crawling_chaos.112 +00857 crawling_chaos.113 +00858 crea_serp_c.111 +00859 creator.111 +00860 crone.111 +00861 crossbow.111 +00862 crown.111 +00863 crown_r.111 +00864 crystalball.111 +00865 cwall_0.111 +00866 cwall_1.111 +00867 cwall_2.111 +00868 cwall_3.111 +00869 cwall_4.111 +00870 cwall_5.111 +00871 cwall_6.111 +00872 cwall_7.111 +00873 cwall_8.111 +00874 cwall_9.111 +00875 cwall_A.111 +00876 cwall_B.111 +00877 cwall_C.111 +00878 cwall_D.111 +00879 cwall_E.111 +00880 cwall_F.111 +00881 cwall_w_0.111 +00882 cwall_w_0.112 +00883 cwall_w_0.113 +00884 cwall_w_0.114 +00885 cwall_w_0.115 +00886 cwall_w_0.116 +00887 cwall_w_0.117 +00888 cwall_w_0.118 +00889 cwall_w_0.119 +00890 cwall_w_0.11A +00891 cwall_w_1.111 +00892 cwall_w_1.112 +00893 cwall_w_1.113 +00894 cwall_w_1.114 +00895 cwall_w_1.115 +00896 cwall_w_1.116 +00897 cwall_w_1.117 +00898 cwall_w_1.118 +00899 cwall_w_1.119 +00900 cyclops.131 +00901 cyclops.132 +00902 cyclops.171 +00903 cyclops.172 +00904 cyclops.231 +00905 cyclops.232 +00906 cyclops.271 +00907 cyclops.272 +00908 cyclops.331 +00909 cyclops.332 +00910 cyclops.371 +00911 cyclops.372 +00912 cyclops.431 +00913 cyclops.432 +00914 cyclops.471 +00915 cyclops.472 +00916 cyclops.531 +00917 cyclops.532 +00918 cyclops.571 +00919 cyclops.572 +00920 cyclops.631 +00921 cyclops.632 +00922 cyclops.671 +00923 cyclops.672 +00924 dagger.111 +00925 dagger_f.111 +00926 dagger_f.112 +00927 dagger_f.113 +00928 dagger_f.114 +00929 dagger_r.111 +00930 dancing_girl.111 +00931 dancingsword.111 +00932 dancingsword.112 +00933 dancingsword.113 +00934 dark1.111 +00935 dark2.111 +00936 dark3.111 +00937 dark_elf.111 +00938 dark_elf.112 +00939 darkblade.111 +00940 darkblade.112 +00941 darkblade.113 +00942 darkblade.114 +00943 darkblade.115 +00944 darkblade.116 +00945 darkblade.117 +00946 darkhold.111 +00947 darkhold.211 +00948 darkhold.311 +00949 darkhold.411 +00950 darkhold.511 +00951 darkhold.611 +00952 darkhold.711 +00953 darkhold.811 +00954 darkhold.911 +00955 darkhold.A11 +00956 darkhold.B11 +00957 darkhold.C11 +00958 darkhold.D11 +00959 darkhold.E11 +00960 darkhold.F11 +00961 darkhold_s.111 +00962 dave.111 +00963 dave.112 +00964 dave.113 +00965 dbridge1.111 +00966 dbridge2.111 +00967 dead_neko.111 +00968 deathbring.111 +00969 deathtree.111 +00970 deathtree.112 +00971 deathtree.113 +00972 deathtree.114 +00973 deathtree.115 +00974 deep_swamp.111 +00975 deep_swamp.112 +00976 defender.111 +00977 demilich.111 +00978 demilich.112 +00979 demilich.113 +00980 demon_head.111 +00981 demon_lord.111 +00982 demon_lord.112 +00983 demon_lord.211 +00984 demon_lord.212 +00985 demon_lord.311 +00986 demon_lord.312 +00987 demon_lord.411 +00988 demon_lord.412 +00989 demon_lord.511 +00990 demon_lord.512 +00991 demon_lord.611 +00992 demon_lord.612 +00993 demon_lord.711 +00994 demon_lord.712 +00995 demon_lord.811 +00996 demon_lord.812 +00997 demon_lord.911 +00998 demon_lord.912 +00999 demon_lord.A11 +01000 demon_lord.A12 +01001 demon_lord.B11 +01002 demon_lord.B12 +01003 demon_lord.C11 +01004 demon_lord.C12 +01005 demon_lord.D11 +01006 demon_lord.D12 +01007 demon_lord.E11 +01008 demon_lord.E12 +01009 demon_lord.F11 +01010 demon_lord.F12 +01011 demon_lord.G11 +01012 demon_lord.G12 +01013 demon_lord.H11 +01014 demon_lord.H12 +01015 demon_lord.I11 +01016 demon_lord.I12 +01017 demon_lord.J11 +01018 demon_lord.J12 +01019 demon_lord.K11 +01020 demon_lord.K12 +01021 demon_lord.L11 +01022 demon_lord.L12 +01023 demon_lord.M11 +01024 demon_lord.M12 +01025 demon_lord.N11 +01026 demon_lord.N12 +01027 demon_lord.O11 +01028 demon_lord.O12 +01029 demon_lord.P11 +01030 demon_lord.P12 +01031 demon_lord.Q11 +01032 demon_lord.Q12 +01033 demon_lord.R11 +01034 demon_lord.R12 +01035 demon_lord.S11 +01036 demon_lord.S12 +01037 demon_lord.T11 +01038 demon_lord.T12 +01039 demon_lord.U11 +01040 demon_lord.U12 +01041 demon_lord.V11 +01042 demon_lord.V12 +01043 demon_lord.W11 +01044 demon_lord.W12 +01045 demonbane.111 +01046 demonbane.112 +01047 demonbane.113 +01048 demonbane.114 +01049 demonbane.115 +01050 demonbane.116 +01051 demonbane.117 +01052 demonbane.118 +01053 demonbane.119 +01054 depositbox.111 +01055 desert.111 +01056 destruction.111 +01057 destruction.112 +01058 destruction.113 +01059 destruction.114 +01060 det_magic.111 +01061 det_magic.112 +01062 det_magic.113 +01063 devil.111 +01064 devil.112 +01065 devil_gen.111 +01066 diploma.111 +01067 director.111 +01068 director.112 +01069 director.113 +01070 director.121 +01071 director.122 +01072 director.123 +01073 director.124 +01074 director.125 +01075 director.131 +01076 director.132 +01077 director.133 +01078 director.141 +01079 director.142 +01080 director.143 +01081 director.144 +01082 director.145 +01083 director.151 +01084 director.152 +01085 director.153 +01086 director.161 +01087 director.162 +01088 director.163 +01089 director.164 +01090 director.165 +01091 director.171 +01092 director.172 +01093 director.173 +01094 director.181 +01095 director.182 +01096 director.183 +01097 director.184 +01098 director.185 +01099 dirt.111 +01100 dirtfloor.111 +01101 dirtroad_0.111 +01102 dirtroad_1.111 +01103 dirtroad_2.111 +01104 dirtroad_3.111 +01105 dirtroad_4.111 +01106 dirtroad_5.111 +01107 dirtroad_6.111 +01108 dirtroad_7.111 +01109 dirtroad_8.111 +01110 dirtroad_9.111 +01111 dirtroad_A.111 +01112 dirtroad_B.111 +01113 dirtroad_C.111 +01114 dirtroad_D.111 +01115 dirtroad_E.111 +01116 dirtroad_F.111 +01117 djinn.131 +01118 djinn.132 +01119 djinn.171 +01120 djinn.172 +01121 djinn.231 +01122 djinn.232 +01123 djinn.271 +01124 djinn.272 +01125 dog.111 +01126 dog.112 +01127 dog.113 +01128 doll.111 +01129 door_0.111 +01130 door_1.111 +01131 door_2.111 +01132 door_3.111 +01133 door_4.111 +01134 door_5.111 +01135 door_6.111 +01136 door_7.111 +01137 door_8.111 +01138 door_9.111 +01139 door_A.111 +01140 door_B.111 +01141 door_C.111 +01142 door_D.111 +01143 door_E.111 +01144 door_F.111 +01145 drag_steak.111 +01146 dragon.131 +01147 dragon.132 +01148 dragon.133 +01149 dragon.171 +01150 dragon.172 +01151 dragon.173 +01152 dragon.231 +01153 dragon.232 +01154 dragon.233 +01155 dragon.271 +01156 dragon.272 +01157 dragon.273 +01158 dragon.331 +01159 dragon.332 +01160 dragon.333 +01161 dragon.371 +01162 dragon.372 +01163 dragon.373 +01164 dragon.431 +01165 dragon.432 +01166 dragon.433 +01167 dragon.471 +01168 dragon.472 +01169 dragon.473 +01170 dragon.531 +01171 dragon.532 +01172 dragon.533 +01173 dragon.571 +01174 dragon.572 +01175 dragon.573 +01176 dragon.631 +01177 dragon.632 +01178 dragon.633 +01179 dragon.671 +01180 dragon.672 +01181 dragon.673 +01182 dragon_claw.111 +01183 dragon_eye.111 +01184 dragon_sca.111 +01185 dragon_shi.111 +01186 dragon_wing.111 +01187 dragoncave.111 +01188 dragonmail.111 +01189 dragonman.131 +01190 dragonman.132 +01191 dragonman.133 +01192 dragonman.171 +01193 dragonman.172 +01194 dragonman.173 +01195 dragonman.231 +01196 dragonman.232 +01197 dragonman.233 +01198 dragonman.271 +01199 dragonman.272 +01200 dragonman.273 +01201 dragonslay.111 +01202 drain_magic.111 +01203 dread.111 +01204 dread.112 +01205 dread.113 +01206 dread.211 +01207 dread.212 +01208 dread.213 +01209 dread.311 +01210 dread.312 +01211 dread.313 +01212 dread.411 +01213 dread.412 +01214 dread.413 +01215 dress1.111 +01216 dress2.111 +01217 dress3.111 +01218 dun_0.111 +01219 dun_1.111 +01220 dun_2.111 +01221 dun_3.111 +01222 dun_4.111 +01223 dun_5.111 +01224 dun_8.111 +01225 dun_A.111 +01226 dun_C.111 +01227 dunes.111 +01228 dung_floor.111 +01229 dust_effect.111 +01230 dust_effect.112 +01231 dust_effect.113 +01232 dust_gen.111 +01233 dwall_0.111 +01234 dwall_1.111 +01235 dwall_2.111 +01236 dwall_3.111 +01237 dwall_4.111 +01238 dwall_5.111 +01239 dwall_6.111 +01240 dwall_7.111 +01241 dwall_8.111 +01242 dwall_9.111 +01243 dwall_A.111 +01244 dwall_B.111 +01245 dwall_C.111 +01246 dwall_D.111 +01247 dwall_E.111 +01248 dwall_F.111 +01249 dwarf.111 +01250 dwarf.112 +01251 dwarf_p.111 +01252 dwarf_p.131 +01253 dwarf_p.151 +01254 dwarf_p.171 +01255 dwarf_pr.111 +01256 dwarf_pr.112 +01257 dwarf_pr.113 +01258 dwarf_wiz.111 +01259 dwarf_wiz.112 +01260 dwarf_wiz.113 +01261 earth.111 +01262 earthwall.111 +01263 earthwall.112 +01264 earthwall.113 +01265 ectoplasm.111 +01266 elec_dr.111 +01267 elec_dr.112 +01268 elec_dr.211 +01269 elec_dr.212 +01270 elec_dr.311 +01271 elec_dr.312 +01272 elec_dr.411 +01273 elec_dr.412 +01274 elec_dr.511 +01275 elec_dr.512 +01276 elec_dr.611 +01277 elec_dr.612 +01278 elec_drag.131 +01279 elec_drag.132 +01280 elec_drag.171 +01281 elec_drag.172 +01282 elem_air.111 +01283 elem_air.112 +01284 elem_dust.111 +01285 elem_dust.112 +01286 elem_earth.111 +01287 elem_earth.112 +01288 elem_fire.111 +01289 elem_fire.112 +01290 elem_fire_black.111 +01291 elem_fire_black.112 +01292 elem_water.111 +01293 elem_water.112 +01294 elf.111 +01295 elf.131 +01296 elf.151 +01297 elf.171 +01298 elf_1.111 +01299 elf_1.112 +01300 elf_1.113 +01301 elven_bow.111 +01302 elvenboots.111 +01303 emerald.111 +01304 emerald.112 +01305 empty.111 +01306 enchantment.111 +01307 enchantment.112 +01308 enchantment.113 +01309 enchantment.114 +01310 enchantment.115 +01311 ent.111 +01312 ent.112 +01313 ent.113 +01314 ent.211 +01315 ent.212 +01316 ent.213 +01317 ent.311 +01318 ent.312 +01319 ent.313 +01320 ent.411 +01321 ent.412 +01322 ent.413 +01323 evergreens.111 +01324 evil_master.111 +01325 evil_master.112 +01326 evil_master2.111 +01327 evil_master2.112 +01328 evil_master3.111 +01329 evil_master3.112 +01330 evil_master4.111 +01331 evil_master4.112 +01332 excalibur.111 +01333 exit.111 +01334 exit.112 +01335 exit.113 +01336 explosion.111 +01337 explosion.112 +01338 explosion.113 +01339 explosion2.111 +01340 explosion2.112 +01341 explosion2.113 +01342 eye.111 +01343 eyeglasses.111 +01344 eyes.111 +01345 eyeshield.111 +01346 face_of_death.111 +01347 fae_drag.131 +01348 fae_drag.132 +01349 fae_drag.171 +01350 fae_drag.172 +01351 falchion.111 +01352 falling_rocks.111 +01353 falls.111 +01354 farmhouse.111 +01355 farmhouse.211 +01356 farmland.111 +01357 fatman.111 +01358 fatwoman.111 +01359 fear.111 +01360 fear.112 +01361 fear.113 +01362 fernsdense.111 +01363 fernssparse.111 +01364 fighter.111 +01365 fighter.112 +01366 fighter.113 +01367 figurine_gen.111 +01368 finger.111 +01369 fire_drag.131 +01370 fire_drag.132 +01371 fire_drag.171 +01372 fire_drag.172 +01373 fireball.111 +01374 fireball.112 +01375 fireball.113 +01376 fireborn.111 +01377 fireborn.222 +01378 fireborn.333 +01379 fireborn.444 +01380 firebrand.111 +01381 firebrand.112 +01382 firebrand.113 +01383 firebullet.111 +01384 firebullet.121 +01385 firebullet.131 +01386 firebullet.141 +01387 firebullet.151 +01388 firebullet.161 +01389 firebullet.171 +01390 firebullet.181 +01391 firechest.111 +01392 fireholes.111 +01393 fireplace.111 +01394 firestar.111 +01395 firestar.112 +01396 firestar.113 +01397 firewall_1.111 +01398 firewall_2.111 +01399 firewall_3.111 +01400 firewall_4.111 +01401 firewall_5.111 +01402 firewall_6.111 +01403 firewall_7.111 +01404 firewall_8.111 +01405 fishboat.111 +01406 fishboat.211 +01407 fishfood.111 +01408 fix_mercury.111 +01409 fix_mercury.112 +01410 flagstone.111 +01411 flagstone_0.111 +01412 flagstone_1.111 +01413 flagstone_2.111 +01414 flagstone_3.111 +01415 flagstone_4.111 +01416 flagstone_5.111 +01417 flagstone_6.111 +01418 flagstone_7.111 +01419 flagstone_8.111 +01420 flagstone_9.111 +01421 flagstone_A.111 +01422 flagstone_B.111 +01423 flagstone_C.111 +01424 flagstone_D.111 +01425 flagstone_E.111 +01426 flagstone_F.111 +01427 flint_and_steel.111 +01428 flowers.111 +01429 fly_ant.131 +01430 fly_ant.132 +01431 fly_ant.171 +01432 fly_ant.172 +01433 fog.111 +01434 fog.112 +01435 food.111 +01436 foot.111 +01437 ford_ns.111 +01438 ford_we.111 +01439 forestsparse.111 +01440 fort.111 +01441 fort.211 +01442 fort.311 +01443 fort.411 +01444 fort_sym.111 +01445 fountain.111 +01446 fountain.112 +01447 fountain.113 +01448 frost_hammer.111 +01449 frost_hammer.112 +01450 frost_hammer.113 +01451 frost_hammer.114 +01452 frostbrand.111 +01453 fullhelmet.111 +01454 fungus.111 +01455 fungus.112 +01456 fungus.113 +01457 fungus.114 +01458 fungus.115 +01459 furious_floor.111 +01460 gaelotroll.111 +01461 gaelotroll.112 +01462 gaelotroll.113 +01463 gaelotroll.211 +01464 gaelotroll.212 +01465 gaelotroll.213 +01466 gaelotroll.311 +01467 gaelotroll.312 +01468 gaelotroll.313 +01469 gaelotroll.411 +01470 gaelotroll.412 +01471 gaelotroll.413 +01472 gaelotroll.511 +01473 gaelotroll.512 +01474 gaelotroll.513 +01475 gaelotroll.611 +01476 gaelotroll.612 +01477 gaelotroll.613 +01478 gale.111 +01479 galleon.111 +01480 gard_gate.111 +01481 gard_gate.112 +01482 gard_gate.113 +01483 gard_gate.114 +01484 gargoyle.111 +01485 gargoyle.112 +01486 gate_1.111 +01487 gate_1.112 +01488 gate_1.113 +01489 gate_1.114 +01490 gate_1.115 +01491 gate_1.116 +01492 gate_1.117 +01493 gate_2.111 +01494 gate_2.112 +01495 gate_2.113 +01496 gate_2.114 +01497 gate_2.115 +01498 gauntlet_s.111 +01499 gem.111 +01500 gem.112 +01501 gen_mushroom.111 +01502 generic_rune.111 +01503 ghast.111 +01504 ghast.112 +01505 ghast.113 +01506 ghost.111 +01507 ghost.112 +01508 ghost_gen.111 +01509 giant.111 +01510 giant.112 +01511 giant.211 +01512 giant.212 +01513 giant_bat.111 +01514 giant_bat.112 +01515 giant_bat.113 +01516 giant_gen.111 +01517 gir_strcon.111 +01518 gir_strcon.112 +01519 girdle_con.111 +01520 girdle_con.112 +01521 girdle_dam.111 +01522 girdle_dam.112 +01523 girdle_str.111 +01524 girdle_str.112 +01525 gloves.111 +01526 glue.111 +01527 glue.112 +01528 gnoll.111 +01529 gnoll.112 +01530 gnoll_gen.111 +01531 gnome.111 +01532 gnome.112 +01533 goblin.111 +01534 goblin.112 +01535 goblin_gen.111 +01536 goblin_head.111 +01537 god_finger.111 +01538 god_finger.112 +01539 gol.131 +01540 gol.132 +01541 gol.211 +01542 gol.212 +01543 gol.311 +01544 gol.312 +01545 gol.411 +01546 gol.412 +01547 gol.511 +01548 gol.512 +01549 gol.611 +01550 gol.612 +01551 goldcoin.111 +01552 goldfloor.111 +01553 golem.111 +01554 golem.112 +01555 golem_red.111 +01556 golem_red.112 +01557 gram.111 +01558 gram.112 +01559 gram.113 +01560 gram.114 +01561 grass.111 +01562 grassdark.111 +01563 grassmedium.111 +01564 grasspond.111 +01565 grate_1.111 +01566 grate_1.112 +01567 grate_1.113 +01568 grate_1.114 +01569 grate_1.115 +01570 grate_1.116 +01571 grate_1.117 +01572 grate_1.118 +01573 grate_2.111 +01574 grate_2.112 +01575 grate_2.113 +01576 grate_2.114 +01577 grate_2.115 +01578 grate_2.116 +01579 grate_2.117 +01580 grate_2.118 +01581 gratedoor1.111 +01582 gratedoor2.111 +01583 gravestone.111 +01584 gravestone2.111 +01585 greater_dwarven_guard.111 +01586 greater_dwarven_guard.112 +01587 greenslime.111 +01588 greenslime.112 +01589 grey_drag.131 +01590 grey_drag.132 +01591 grey_drag.171 +01592 grey_drag.172 +01593 grimreaper.111 +01594 grimreaper.112 +01595 gstone_4.111 +01596 gu_horn.111 +01597 gu_horn.112 +01598 gu_horn.113 +01599 gu_horn.114 +01600 gu_horn.115 +01601 guard_hard.111 +01602 guard_ho_1.111 +01603 guard_ho_2.111 +01604 guard_ho_4.111 +01605 guard_ho_8.111 +01606 guard_ligh.111 +01607 guard_med.111 +01608 guild.111 +01609 guild.211 +01610 guild.311 +01611 guild.411 +01612 guildmaste.111 +01613 gwall_0.111 +01614 gwall_1.111 +01615 gwall_2.111 +01616 gwall_3.111 +01617 gwall_4.111 +01618 gwall_5.111 +01619 gwall_6.111 +01620 gwall_7.111 +01621 gwall_8.111 +01622 gwall_9.111 +01623 gwall_A.111 +01624 gwall_B.111 +01625 gwall_C.111 +01626 gwall_D.111 +01627 gwall_E.111 +01628 gwall_F.111 +01629 gwall_xa.111 +01630 gwall_xb.111 +01631 gwall_xc.111 +01632 gwall_xd.111 +01633 gypsum.111 +01634 h_kobold.111 +01635 h_kobold.112 +01636 halfling.111 +01637 halfling.131 +01638 halfling.151 +01639 halfling.171 +01640 hammer_1.111 +01641 hammer_2.101 +01642 hammer_2.111 +01643 hammer_2.121 +01644 hammer_2.131 +01645 hammer_2.141 +01646 hammer_2.151 +01647 hammer_2.161 +01648 hammer_2.171 +01649 hammer_2.181 +01650 hand.111 +01651 handle.111 +01652 handle.112 +01653 hands.111 +01654 harakiri.111 +01655 head.111 +01656 healing.111 +01657 healing.112 +01658 healing.113 +01659 healing.114 +01660 healing.115 +01661 heart.111 +01662 hedge.111 +01663 hedge.112 +01664 hedge.113 +01665 hedge_0.111 +01666 hedge_1.111 +01667 hedge_2.111 +01668 hedge_3.111 +01669 hedge_4.111 +01670 hedge_5.111 +01671 hedge_6.111 +01672 hedge_7.111 +01673 hedge_8.111 +01674 hedge_9.111 +01675 hedge_A.111 +01676 hedge_B.111 +01677 hedge_C.111 +01678 hedge_D.111 +01679 hedge_E.111 +01680 hedge_F.111 +01681 helmet.111 +01682 helmet_bri.111 +01683 helmetxray.111 +01684 helmetxray.112 +01685 high_boots.111 +01686 highshield.111 +01687 hills.111 +01688 hillsrocky.111 +01689 hole.111 +01690 hole.112 +01691 hole.113 +01692 hole.114 +01693 hole.115 +01694 hole.116 +01695 hole.117 +01696 hole.118 +01697 hole.119 +01698 hole.11A +01699 hole1.111 +01700 holy_orb.111 +01701 holy_priest.111 +01702 holy_priest.211 +01703 holy_priest.311 +01704 holy_symbol.111 +01705 holyave.111 +01706 holyave.112 +01707 holyave.113 +01708 holyave.114 +01709 holyave.115 +01710 holyave.116 +01711 holyave.117 +01712 holyave.118 +01713 holyave.119 +01714 holyave.11A +01715 holyave.11B +01716 holyave.11C +01717 holyshield.111 +01718 horn.111 +01719 horn2.111 +01720 horn3.111 +01721 hornhelmet.111 +01722 house_1.111 +01723 house_2.111 +01724 house_larg.111 +01725 house_larg.211 +01726 house_long.111 +01727 house_long.211 +01728 house_up.111 +01729 house_up.211 +01730 housesmall.111 +01731 hovels.111 +01732 hovels2.111 +01733 hovels2.211 +01734 hovels2.311 +01735 hovels2.411 +01736 human.111 +01737 human.131 +01738 human.151 +01739 human.171 +01740 hut.111 +01741 icecube.111 +01742 icestorm.111 +01743 icestorm.112 +01744 icestorm.113 +01745 icor.111 +01746 icor.112 +01747 icor.113 +01748 icor.114 +01749 icor.115 +01750 icor.116 +01751 icor.117 +01752 icor.118 +01753 icor.119 +01754 icor.11A +01755 icor.11B +01756 icor.11C +01757 idaten.111 +01758 idaten.112 +01759 imp.131 +01760 imp.171 +01761 inn.111 +01762 inn.211 +01763 insect_sting.111 +01764 insect_wing.111 +01765 inv-curse.111 +01766 inv-damn.111 +01767 inv-equip.111 +01768 inv-lock.111 +01769 inv-magic.111 +01770 inv-unpaid.111 +01771 iron_gate1.111 +01772 iron_gate1.112 +01773 iron_gate1.113 +01774 iron_gate1.114 +01775 iron_gate1.115 +01776 iron_gate1.116 +01777 iron_gate1.117 +01778 iron_gate1.118 +01779 iron_gate2.111 +01780 iron_gate2.112 +01781 iron_gate2.113 +01782 iron_gate2.114 +01783 iron_gate2.115 +01784 iron_gate2.116 +01785 jcity_0.111 +01786 jcity_1.111 +01787 jcity_2.111 +01788 jcity_3.111 +01789 jcity_4.111 +01790 jcity_5.111 +01791 jcity_6.111 +01792 jcity_7.111 +01793 jcity_8.111 +01794 jcity_9.111 +01795 jcity_A.111 +01796 jcity_B.111 +01797 jcity_C.111 +01798 jcity_D.111 +01799 jcity_E.111 +01800 jcity_F.111 +01801 jessyb.111 +01802 jessyb.112 +01803 jessyb.113 +01804 jessyb.211 +01805 jessyb.212 +01806 jessyb.213 +01807 jessyb.311 +01808 jessyb.312 +01809 jessyb.313 +01810 jessyb.411 +01811 jessyb.412 +01812 jessyb.511 +01813 jessyb.512 +01814 jessyb.513 +01815 jessyb.611 +01816 jessyb.612 +01817 jessyb.613 +01818 jessyb.711 +01819 jessyb.712 +01820 jessyb.713 +01821 jessyb.811 +01822 jessyb.812 +01823 jessyb.813 +01824 jessyb.911 +01825 jessyb.912 +01826 jessyb.913 +01827 jessyb.A11 +01828 jessyb.A12 +01829 jessyb.A13 +01830 jessyb.B11 +01831 jessyb.B12 +01832 jessyb.B13 +01833 jessyb.C11 +01834 jessyb.C12 +01835 jessyb.C13 +01836 jessyb.D11 +01837 jessyb.D12 +01838 jessyb.D13 +01839 jessyb.E11 +01840 jessyb.E12 +01841 jessyb.E13 +01842 jessyb.F11 +01843 jessyb.F12 +01844 jessyb.F13 +01845 jessyb.G11 +01846 jessyb.G12 +01847 jessyb.G13 +01848 jungle_1.111 +01849 jungle_2.111 +01850 k_dagger.111 +01851 katana_1.111 +01852 keep.111 +01853 keep.211 +01854 keep.311 +01855 keep.411 +01856 keep_sym.111 +01857 key1.111 +01858 key2.111 +01859 key_blue.111 +01860 key_brown.111 +01861 key_ring.111 +01862 killerbee.111 +01863 killerbee.112 +01864 knight.111 +01865 knight.112 +01866 knight.113 +01867 knight.114 +01868 knight.115 +01869 kobold.111 +01870 kobold.112 +01871 kobold_gen.111 +01872 kog.111 +01873 l_shop1.111 +01874 l_shop1.211 +01875 l_shop1.311 +01876 l_shop1.411 +01877 ladder2_do.111 +01878 ladder2_up.111 +01879 ladder_down.111 +01880 ladder_up.111 +01881 lamia.131 +01882 lamia.132 +01883 lamia.171 +01884 lamia.172 +01885 lamia.231 +01886 lamia.232 +01887 lamia.271 +01888 lamia.272 +01889 lapron.111 +01890 largestone.111 +01891 lava.111 +01892 lava.112 +01893 lava.113 +01894 lava.114 +01895 lava.115 +01896 lava_s.111 +01897 lava_s.112 +01898 lava_s.113 +01899 lbull_wall.101 +01900 lbull_wall.111 +01901 lbull_wall.121 +01902 lbull_wall.131 +01903 lbull_wall.141 +01904 lbull_wall.151 +01905 lbull_wall.161 +01906 lbull_wall.171 +01907 lbull_wall.181 +01908 lbullet.111 +01909 lbullet.121 +01910 lbullet.131 +01911 lbullet.141 +01912 lbullet.151 +01913 lbullet.161 +01914 lbullet.171 +01915 lbullet.181 +01916 ldoor1.111 +01917 ldoor2.111 +01918 ldoor_blue1.111 +01919 ldoor_blue2.111 +01920 ldoor_brown1.111 +01921 ldoor_brown2.111 +01922 ldoor_white1.111 +01923 ldoor_white2.111 +01924 lead.111 +01925 leather_ar.111 +01926 leg.111 +01927 lesser_dwarven_guard.111 +01928 lesser_dwarven_guard.112 +01929 letter.111 +01930 lev_boots.111 +01931 lever.111 +01932 lever.112 +01933 lich.111 +01934 lich.112 +01935 lich.113 +01936 light_bulb_1.111 +01937 light_bulb_2.111 +01938 light_bulb_3.111 +01939 light_bulb_4.111 +01940 light_wall.101 +01941 light_wall.111 +01942 light_wall.121 +01943 light_wall.131 +01944 light_wall.141 +01945 light_wall.151 +01946 light_wall.161 +01947 light_wall.171 +01948 light_wall.181 +01949 lightning.111 +01950 lightning.121 +01951 lightning.131 +01952 lightning.141 +01953 lightning.151 +01954 lightning.161 +01955 lightning.171 +01956 lightning.181 +01957 lightning_bow.111 +01958 liteangel.111 +01959 liteangel.112 +01960 liteangel.113 +01961 liteangel.114 +01962 liv_chaos.111 +01963 liv_chaos.222 +01964 liv_chaos.333 +01965 liv_chaos.444 +01966 liver.111 +01967 lmornstar.111 +01968 loaf.111 +01969 lockpicks.111 +01970 lokanth.131 +01971 lokanth.132 +01972 lokanth.171 +01973 lokanth.172 +01974 longship.111 +01975 longship.211 +01976 longtable_0.111 +01977 longtable_1.111 +01978 longtable_2.111 +01979 longtable_3.111 +01980 longtable_4.111 +01981 longtable_5.111 +01982 longtable_6.111 +01983 longtable_7.111 +01984 longtable_8.111 +01985 longtable_9.111 +01986 longtable_A.111 +01987 longtable_B.111 +01988 longtable_C.111 +01989 longtable_D.111 +01990 longtable_E.111 +01991 longtable_F.111 +01992 lord_e.111 +01993 lord_e.112 +01994 low_boots.111 +01995 lspear.111 +01996 lstone.111 +01997 lsword.111 +01998 luggage.111 +01999 luggage.112 +02000 luggage.113 +02001 luggage.114 +02002 luggage.115 +02003 luggage.116 +02004 luggage.117 +02005 luggage.118 +02006 mabu.111 +02007 mabu.112 +02008 mabu.211 +02009 mabu.212 +02010 mace_1.111 +02011 mace_2.111 +02012 madman.111 +02013 madman.112 +02014 madman_gen.111 +02015 mage.111 +02016 mage.131 +02017 mage.151 +02018 mage.171 +02019 magi_staff.111 +02020 magi_staff.112 +02021 magi_staff.113 +02022 magic_bow.111 +02023 magic_bow.112 +02024 magic_bow.113 +02025 magic_bow.114 +02026 magic_ear.111 +02027 magic_miss.111 +02028 magic_miss.121 +02029 magic_miss.131 +02030 magic_miss.141 +02031 magic_miss.151 +02032 magic_miss.161 +02033 magic_miss.171 +02034 magic_miss.181 +02035 magic_portal.111 +02036 magic_portal.112 +02037 magic_portal.113 +02038 magic_portal.114 +02039 magic_portal.115 +02040 magic_portal.116 +02041 magic_portal.117 +02042 magic_portal.118 +02043 magic_portal.119 +02044 magic_portal.11A +02045 magic_portal.11B +02046 magic_portal.11C +02047 magic_portal.11D +02048 magic_portal.11E +02049 magic_portal.11F +02050 magic_portal.11G +02051 magic_portal.11H +02052 magic_portal.11I +02053 magic_portal.11J +02054 magic_portal.11K +02055 magic_portal.11L +02056 magic_portal.11M +02057 magic_resist.111 +02058 magicmouth.111 +02059 magnifier.111 +02060 mailbox.111 +02061 man.111 +02062 man.131 +02063 man.171 +02064 map.111 +02065 marble.111 +02066 marble_blgr.111 +02067 market1.111 +02068 market2.111 +02069 market3.111 +02070 masamune.111 +02071 masamune.112 +02072 masamune.113 +02073 masamune.114 +02074 mediumston.111 +02075 merchant.111 +02076 merchant.131 +02077 merchant.171 +02078 mercury.111 +02079 meteor.111 +02080 min_oil.111 +02081 mine_0.111 +02082 mine_1.111 +02083 mine_2.111 +02084 mine_3.111 +02085 mine_4.111 +02086 mine_5.111 +02087 mine_8.111 +02088 mine_A.111 +02089 mine_C.111 +02090 minedoor_4.111 +02091 minedoor_4.112 +02092 minedoor_4.113 +02093 minedoor_4.114 +02094 minedoor_4.115 +02095 minedoor_4.116 +02096 minedoor_4.117 +02097 minedoor_4.118 +02098 minedoor_4.119 +02099 minedoor_4.211 +02100 minedoor_4.212 +02101 minedoor_4.213 +02102 minedoor_4.214 +02103 minedoor_4.215 +02104 minedoor_4.216 +02105 minedoor_4.217 +02106 minedoor_4.218 +02107 minedoor_4.219 +02108 minedoor_8.111 +02109 minedoor_8.112 +02110 minedoor_8.113 +02111 minedoor_8.114 +02112 minedoor_8.115 +02113 minedoor_8.116 +02114 minedoor_8.117 +02115 minedoor_8.118 +02116 minedoor_8.119 +02117 minedoor_8.211 +02118 minedoor_8.212 +02119 minedoor_8.213 +02120 minedoor_8.214 +02121 minedoor_8.215 +02122 minedoor_8.216 +02123 minedoor_8.217 +02124 minedoor_8.218 +02125 minedoor_8.219 +02126 minihouse.111 +02127 mint.111 +02128 mithril.111 +02129 mithril.112 +02130 mithril.113 +02131 mithril.114 +02132 mithril_ar.111 +02133 mithril_ar.112 +02134 mithril_ar.113 +02135 mjoellnir.111 +02136 moat_0.111 +02137 moat_1.111 +02138 moat_2.111 +02139 moat_3.111 +02140 moat_4.111 +02141 moat_5.111 +02142 moat_6.111 +02143 moat_7.111 +02144 moat_8.111 +02145 moat_9.111 +02146 moat_A.111 +02147 moat_B.111 +02148 moat_C.111 +02149 moat_D.111 +02150 moat_E.111 +02151 moat_F.111 +02152 monk.111 +02153 monk.131 +02154 monk.151 +02155 monk.171 +02156 monument.111 +02157 mornstar.111 +02158 moun_cave1.111 +02159 moun_cave2.111 +02160 mountain1.111 +02161 mountain2.111 +02162 mountain3.111 +02163 mountain4.111 +02164 mountain_2.111 +02165 mountain_2.211 +02166 mountain_2.311 +02167 mountain_2.411 +02168 mournblade.111 +02169 mouse.111 +02170 mouse.112 +02171 mouse_gen.111 +02172 mushroom_1.111 +02173 mushroom_2.111 +02174 mushroom_3.111 +02175 mystic_fist.111 +02176 mystic_fist.112 +02177 mystic_fist.113 +02178 naz_report.111 +02179 nazgul.111 +02180 nazgul.112 +02181 necro.111 +02182 necro.112 +02183 needle.111 +02184 neko.111 +02185 neko.112 +02186 neko.113 +02187 neko.114 +02188 neko.115 +02189 neko.116 +02190 neko.117 +02191 neko.118 +02192 neko_kago.111 +02193 nightmare.111 +02194 nightmare.112 +02195 ninja.111 +02196 ninja.131 +02197 ninja.151 +02198 ninja.171 +02199 ninja_2.111 +02200 ninja_2.112 +02201 ninja_2.113 +02202 no_magic.111 +02203 no_spells.111 +02204 northman.111 +02205 northman.112 +02206 note.111 +02207 nugget_huge.111 +02208 nugget_lar.111 +02209 nugget_sma.111 +02210 nunchacu_1.111 +02211 nunchacu_2.111 +02212 oakdoor.111 +02213 odoor_1.111 +02214 odoor_2.111 +02215 ogre.111 +02216 ogre.112 +02217 ogre_gen.111 +02218 ogre_r.111 +02219 ogre_r.112 +02220 oilskin.111 +02221 ologhi.111 +02222 ologhi.112 +02223 onion.111 +02224 orange.111 +02225 orc.111 +02226 orc.112 +02227 orc_gen.111 +02228 orcchop.111 +02229 palace.111 +02230 palace.211 +02231 palace.311 +02232 palace.411 +02233 palace.511 +02234 palace.611 +02235 palace.711 +02236 palace.811 +02237 palace.911 +02238 palace.A11 +02239 palace.B11 +02240 palace.C11 +02241 palace.D11 +02242 palace.E11 +02243 palace.F11 +02244 paladin.111 +02245 paladin.131 +02246 paladin.151 +02247 paladin.171 +02248 palm.111 +02249 palms.111 +02250 panther.111 +02251 panther.112 +02252 panther.113 +02253 panthergen.111 +02254 para_air.111 +02255 para_air.112 +02256 para_air.113 +02257 para_air.114 +02258 para_earth.111 +02259 para_earth.112 +02260 para_earth.113 +02261 para_fire.111 +02262 para_fire.112 +02263 para_ice.111 +02264 para_ice.112 +02265 para_ice.113 +02266 para_lava.111 +02267 para_lava.112 +02268 para_lava.113 +02269 para_light.111 +02270 para_light.112 +02271 para_light.113 +02272 para_mud.111 +02273 para_mud.112 +02274 para_mud.113 +02275 para_mud.114 +02276 para_mud.115 +02277 para_water.111 +02278 para_water.112 +02279 para_water.113 +02280 paralyse.111 +02281 paralyse.112 +02282 paralyse.113 +02283 paved_0.111 +02284 paved_1.111 +02285 paved_2.111 +02286 paved_3.111 +02287 paved_4.111 +02288 paved_5.111 +02289 paved_6.111 +02290 paved_7.111 +02291 paved_8.111 +02292 paved_9.111 +02293 paved_A.111 +02294 paved_B.111 +02295 paved_C.111 +02296 paved_D.111 +02297 paved_E.111 +02298 paved_F.111 +02299 pear.111 +02300 pearl.111 +02301 pearl.112 +02302 pedestal.111 +02303 pedestal.112 +02304 penta.111 +02305 pentagram.111 +02306 pentagram.112 +02307 pentagram.113 +02308 pentagram.121 +02309 pentagram.122 +02310 pentagram.123 +02311 pentagram.131 +02312 pentagram.132 +02313 pentagram.133 +02314 pet_necro.111 +02315 pet_necro.112 +02316 phil_phos.111 +02317 phil_phos.112 +02318 phil_phos.113 +02319 phil_salt.111 +02320 phil_salt.112 +02321 phil_salt.113 +02322 phil_sulphur.111 +02323 phil_sulphur.112 +02324 phil_sulphur.113 +02325 phole_1.111 +02326 phole_2.111 +02327 phole_3.111 +02328 phosphor.111 +02329 pier_0.111 +02330 pier_1.111 +02331 pier_2.111 +02332 pier_3.111 +02333 pier_4.111 +02334 pier_5.111 +02335 pier_6.111 +02336 pier_7.111 +02337 pier_8.111 +02338 pier_9.111 +02339 pier_A.111 +02340 pier_B.111 +02341 pier_C.111 +02342 pier_D.111 +02343 pier_E.111 +02344 pier_F.111 +02345 pillars.111 +02346 pipe.111 +02347 pir_lass.111 +02348 pir_lass.112 +02349 pirate.111 +02350 pirate.112 +02351 pix_dust.111 +02352 pix_wing.111 +02353 pixie.111 +02354 pixie.112 +02355 pixie_gen.111 +02356 pl_half_orc.111 +02357 pl_half_orc.131 +02358 pl_half_orc.151 +02359 pl_half_orc.171 +02360 plate_mail.111 +02361 plt_coin.111 +02362 poisonc.111 +02363 poisonc.112 +02364 poisonc.113 +02365 poisonfood.111 +02366 poleaxe.111 +02367 polymorph.111 +02368 polymorph.112 +02369 polymorph.113 +02370 polymorph.114 +02371 postman.131 +02372 postman.132 +02373 postman.171 +02374 postman.172 +02375 postman_gen.111 +02376 potato.111 +02377 potioncha.111 +02378 potioncol.111 +02379 potioncon.111 +02380 potiondex.111 +02381 potionfir.111 +02382 potiongen.111 +02383 potionhea.111 +02384 potionhero.111 +02385 potionimp.111 +02386 potionint.111 +02387 potioninv.111 +02388 potionmag.111 +02389 potionpow.111 +02390 potionstr.111 +02391 potionwis.111 +02392 pouch.111 +02393 power_crystal.111 +02394 power_crystal.112 +02395 power_crystal.113 +02396 power_crystal.114 +02397 pretty_crystal.111 +02398 pretty_emerald.111 +02399 pretty_ruby.111 +02400 pretty_sapphire.111 +02401 priest.111 +02402 priest.131 +02403 priest.151 +02404 priest.171 +02405 priestnew.111 +02406 priestnew.131 +02407 priestnew.151 +02408 priestnew.171 +02409 princess.111 +02410 princess.112 +02411 prison.111 +02412 prison.211 +02413 prison.311 +02414 prison.411 +02415 prisoner.111 +02416 prisoner.112 +02417 protection.111 +02418 protection.112 +02419 protection.113 +02420 protection.114 +02421 protection.115 +02422 protection.116 +02423 protection.117 +02424 pstone_1.111 +02425 pstone_2.111 +02426 pstone_3.111 +02427 pstone_4.111 +02428 pstone_5.111 +02429 pyrite.111 +02430 pyro_gen.111 +02431 pyromaniac.111 +02432 pyromaniac.112 +02433 pyromaniac.113 +02434 pyromaniac.114 +02435 quarters.111 +02436 quarto.111 +02437 quetzalcoatl.131 +02438 quetzalcoatl.132 +02439 quetzalcoatl.171 +02440 quetzalcoatl.172 +02441 quiver.111 +02442 r_foot.111 +02443 r_house1.111 +02444 r_house2.111 +02445 r_sack.111 +02446 raas.131 +02447 raas.171 +02448 randomArti.111 +02449 randomBow.111 +02450 randomFood.111 +02451 randomGem.111 +02452 randomMin.111 +02453 randomPlt.111 +02454 randomPoti.111 +02455 randomRead.111 +02456 randomScro.111 +02457 randomShie.111 +02458 randomSpel.111 +02459 randomTali.111 +02460 randomTrea.111 +02461 randomWeal.111 +02462 randomWeap.111 +02463 reflector.111 +02464 reflector.112 +02465 reflector.113 +02466 residue.111 +02467 ring.110 +02468 ring.111 +02469 ring.112 +02470 ring.113 +02471 ring.114 +02472 ring.115 +02473 ring.116 +02474 ring.117 +02475 ring_drain.111 +02476 ring_drain.112 +02477 ring_drain.113 +02478 ring_drain.114 +02479 ring_mail.111 +02480 ring_mail2.111 +02481 river_14.111 +02482 river_15.111 +02483 river_16.111 +02484 river_25.111 +02485 river_26.111 +02486 river_26.211 +02487 river_26.311 +02488 river_27.111 +02489 river_36.111 +02490 river_37.111 +02491 river_38.111 +02492 river_47.111 +02493 river_48.111 +02494 river_48.211 +02495 river_48.311 +02496 river_58.111 +02497 rl_house1.111 +02498 rl_house1.211 +02499 rl_house1.311 +02500 rl_house1.411 +02501 rl_house2.111 +02502 rl_house2.211 +02503 rl_house2.311 +02504 rl_house2.411 +02505 rl_house3.111 +02506 rl_house3.211 +02507 rl_house3.311 +02508 rl_house3.411 +02509 roast_bird.111 +02510 robe.111 +02511 robe2.111 +02512 robe_midnight.111 +02513 robe_midnight.112 +02514 robe_midnight.113 +02515 rock.111 +02516 rock2.111 +02517 rod_heavy.111 +02518 rod_heavy.112 +02519 rod_heavy.113 +02520 rod_light.111 +02521 rod_light.112 +02522 rod_light.113 +02523 root.111 +02524 rose_red.111 +02525 rose_wh.111 +02526 rose_yel.111 +02527 rough_0.111 +02528 rough_1.111 +02529 rough_2.111 +02530 rough_3.111 +02531 rough_4.111 +02532 rough_5.111 +02533 rough_6.111 +02534 rough_7.111 +02535 rough_8.111 +02536 rough_9.111 +02537 rough_A.111 +02538 rough_B.111 +02539 rough_C.111 +02540 rough_D.111 +02541 rough_E.111 +02542 rough_F.111 +02543 round_shiel.111 +02544 rowboat.111 +02545 rowboat.211 +02546 rstone_3.111 +02547 rstone_4.111 +02548 ruby.111 +02549 ruby.112 +02550 ruggilli.111 +02551 ruggilli.112 +02552 ruggilli.113 +02553 ruggilli.211 +02554 ruggilli.212 +02555 ruggilli.213 +02556 ruggilli.311 +02557 ruggilli.312 +02558 ruggilli.313 +02559 ruggilli.411 +02560 ruggilli.412 +02561 ruggilli.413 +02562 ruins.111 +02563 rune_antimagic.111 +02564 rune_blast.111 +02565 rune_blightning.111 +02566 rune_bomb.111 +02567 rune_confusion.111 +02568 rune_death.111 +02569 rune_fire.111 +02570 rune_fireball.111 +02571 rune_frost.111 +02572 rune_heal.111 +02573 rune_lightning.111 +02574 rune_mark.111 +02575 rune_paralysis.111 +02576 rune_paralysis.112 +02577 rune_pcloud.111 +02578 rune_shock.111 +02579 rune_sp_res.111 +02580 rune_sum_earth.111 +02581 rune_sum_fire.111 +02582 rune_sum_water.111 +02583 rune_summon.111 +02584 rune_summon_air.111 +02585 rune_transfer.111 +02586 rustmonste.111 +02587 rustmonste.112 +02588 s_house1.111 +02589 s_ship.111 +02590 s_ship.211 +02591 s_ship.311 +02592 s_ship.411 +02593 s_shop1.111 +02594 s_shop2.111 +02595 s_tower1.111 +02596 s_tower1.211 +02597 s_tower2.111 +02598 s_tower2.211 +02599 s_weasel.111 +02600 sabre.111 +02601 sack.111 +02602 sage.111 +02603 sailor.111 +02604 salt.111 +02605 sandals.111 +02606 sandy.111 +02607 sandy.112 +02608 sandy.113 +02609 sandy.114 +02610 sandy.115 +02611 sapphire.111 +02612 sapphire.112 +02613 saw.111 +02614 scale_mail.111 +02615 scimitar.111 +02616 scorpi_gen.111 +02617 scorpion.111 +02618 scorpion.112 +02619 scroll.111 +02620 scroll_2.111 +02621 scrollr.111 +02622 sea.111 +02623 sea.112 +02624 sea.113 +02625 sea.114 +02626 serp_cloak.111 +02627 serp_man.131 +02628 serp_man.132 +02629 serp_man.171 +02630 serp_man.172 +02631 serp_priest.131 +02632 serp_priest.171 +02633 serp_sword.111 +02634 serpent.131 +02635 serpent.132 +02636 serpent.171 +02637 serpent.172 +02638 serpent.231 +02639 serpent.232 +02640 serpent.271 +02641 serpent.272 +02642 serpent_skin.111 +02643 serpman_gen.111 +02644 shadowtiger.111 +02645 shadowtiger.112 +02646 shadowtiger.113 +02647 shadowtiger.114 +02648 shadowtiger.171 +02649 shadowtiger.172 +02650 shadowtiger.173 +02651 shadowtiger.174 +02652 shadowtiger.211 +02653 shadowtiger.212 +02654 shadowtiger.213 +02655 shadowtiger.214 +02656 shadowtiger.271 +02657 shadowtiger.272 +02658 shadowtiger.273 +02659 shadowtiger.274 +02660 shadowtiger.311 +02661 shadowtiger.312 +02662 shadowtiger.313 +02663 shadowtiger.314 +02664 shadowtiger.371 +02665 shadowtiger.372 +02666 shadowtiger.373 +02667 shadowtiger.374 +02668 shadowtiger.411 +02669 shadowtiger.412 +02670 shadowtiger.413 +02671 shadowtiger.414 +02672 shadowtiger.471 +02673 shadowtiger.472 +02674 shadowtiger.473 +02675 shadowtiger.474 +02676 shell.111 +02677 shell.112 +02678 shell.121 +02679 shell.131 +02680 shell.141 +02681 shell.151 +02682 shell.161 +02683 shell.171 +02684 shell.181 +02685 shield.111 +02686 shining_finger.111 +02687 shining_finger.112 +02688 shootingstar.111 +02689 shop_alchemy.111 +02690 shop_amule.111 +02691 shop_armou.111 +02692 shop_books.111 +02693 shop_empty.111 +02694 shop_food.111 +02695 shop_gems.111 +02696 shop_gener.111 +02697 shop_mat.111 +02698 shop_mineral.111 +02699 shop_potio.111 +02700 shop_ring.111 +02701 shop_scrol.111 +02702 shop_speci.111 +02703 shop_throw.111 +02704 shop_wands.111 +02705 shop_weapo.111 +02706 shovel_1.111 +02707 shovel_1.112 +02708 shovel_1.113 +02709 shovel_1.114 +02710 shovel_1.115 +02711 shrine.111 +02712 siegfried.111 +02713 siegfried.112 +02714 sign.111 +02715 sign_e.111 +02716 sign_w.111 +02717 silvercoin.111 +02718 skeleton.111 +02719 skeleton.112 +02720 skin.111 +02721 skull.111 +02722 skull.112 +02723 skull_gen.111 +02724 skullcleav.111 +02725 skullcleav.112 +02726 skullcleav.113 +02727 skullcleav.114 +02728 slave.111 +02729 sleep_floor.111 +02730 slevel_0.111 +02731 slevel_1.111 +02732 slevel_2.111 +02733 slevel_3.111 +02734 slevel_4.111 +02735 slevel_5.111 +02736 slevel_6.111 +02737 slevel_7.111 +02738 slevel_8.111 +02739 slevel_9.111 +02740 slevel_A.111 +02741 slevel_B.111 +02742 slevel_C.111 +02743 slevel_D.111 +02744 slevel_E.111 +02745 slevel_F.111 +02746 slime.111 +02747 slime.112 +02748 slime.113 +02749 slow.111 +02750 slow.112 +02751 slow.113 +02752 slug.131 +02753 slug.132 +02754 slug.171 +02755 slug.172 +02756 slug.231 +02757 slug.232 +02758 slug.271 +02759 slug.272 +02760 slum1.111 +02761 slum1.211 +02762 slum2.111 +02763 slum2.211 +02764 slum3.111 +02765 slum3.211 +02766 small_shie.111 +02767 smallstone.111 +02768 smallt_green.111 +02769 smallt_green.112 +02770 smalltemple.111 +02771 smalltemple2.111 +02772 smalltroll.111 +02773 smalltroll.112 +02774 smith.111 +02775 snake.111 +02776 snake.112 +02777 snake.113 +02778 snowball.111 +02779 snowball.121 +02780 snowball.131 +02781 snowball.141 +02782 snowball.151 +02783 snowball.161 +02784 snowball.171 +02785 snowball.181 +02786 sorcerer.111 +02787 sorcerer.131 +02788 sorcerer.151 +02789 sorcerer.171 +02790 spear.101 +02791 spear.111 +02792 spear.121 +02793 spear.131 +02794 spear.141 +02795 spear.151 +02796 spear.161 +02797 spear.171 +02798 spear.181 +02799 spectre.111 +02800 speedball.111 +02801 speedball.112 +02802 speedboots.111 +02803 speedboots.112 +02804 speedboots.113 +02805 speedbwall.111 +02806 speedbwall.112 +02807 spellball.111 +02808 spellball.121 +02809 spellball.131 +02810 spellball.141 +02811 spellball.151 +02812 spellball.161 +02813 spellball.171 +02814 spellball.181 +02815 sphinx.131 +02816 sphinx.171 +02817 sphinx.231 +02818 sphinx.271 +02819 spider.111 +02820 spider.112 +02821 spider_web.111 +02822 spider_web.112 +02823 spiked_pit.111 +02824 spikes.111 +02825 spikes.112 +02826 spikes.113 +02827 spikes.114 +02828 spikes.115 +02829 spikes.116 +02830 spikes.117 +02831 spikes.118 +02832 spikes.119 +02833 spinner.111 +02834 spinner.112 +02835 spinner.113 +02836 spinner.114 +02837 spinner.115 +02838 spinner.116 +02839 spinner.117 +02840 spinner.118 +02841 spinner.119 +02842 spinner.11A +02843 spinner.11B +02844 spinner.11C +02845 spinner.11D +02846 spit_ant.131 +02847 spit_ant.132 +02848 spit_ant.133 +02849 spit_ant.171 +02850 spit_ant.172 +02851 spit_ant.173 +02852 splint.111 +02853 ssword_1.111 +02854 ssword_2.111 +02855 staff.111 +02856 staff.112 +02857 staff.113 +02858 staff.114 +02859 staff.115 +02860 stair2_do.111 +02861 stair2_up.111 +02862 stair3_do.111 +02863 stair3_up.111 +02864 stair_down.111 +02865 stair_down_1.111 +02866 stair_down_2.111 +02867 stair_down_3.111 +02868 stair_down_4.111 +02869 stair_up.111 +02870 stair_up_1.111 +02871 stair_up_2.111 +02872 stair_up_3.111 +02873 stair_up_4.111 +02874 stake.111 +02875 stalker.111 +02876 stalker.112 +02877 stalkergen.111 +02878 statue.111 +02879 statue2.111 +02880 steam.111 +02881 steam.112 +02882 steppe.111 +02883 stfloor.111 +02884 sting.111 +02885 sting.112 +02886 sting.113 +02887 sting.114 +02888 stipple.111 +02889 stipple.112 +02890 stolking_1.111 +02891 stolking_2.111 +02892 stoneaxe.111 +02893 stoneblock.111 +02894 stoneblock.112 +02895 stoneblock.113 +02896 stoneblock.114 +02897 stoneblock.115 +02898 stonehamme.111 +02899 store_alch.111 +02900 store_alch.211 +02901 store_alch.311 +02902 store_alch.411 +02903 store_armo.111 +02904 store_armo.211 +02905 store_armo.311 +02906 store_armo.411 +02907 store_gene.111 +02908 store_gene.211 +02909 store_gene.311 +02910 store_gene.411 +02911 store_magi.111 +02912 store_magi.211 +02913 store_magi.311 +02914 store_magi.411 +02915 store_weap.111 +02916 store_weap.211 +02917 store_weap.311 +02918 store_weap.411 +02919 stormbring.111 +02920 stronghold.111 +02921 stronghold.211 +02922 stronghold.311 +02923 stronghold.411 +02924 stronghold.511 +02925 stronghold.611 +02926 stronghold.711 +02927 stronghold.811 +02928 stronghold.911 +02929 stronghsym.111 +02930 stwall_0.111 +02931 stwall_1.111 +02932 stwall_2.111 +02933 stwall_3.111 +02934 stwall_4.111 +02935 stwall_5.111 +02936 stwall_6.111 +02937 stwall_7.111 +02938 stwall_8.111 +02939 stwall_9.111 +02940 stwall_A.111 +02941 stwall_B.111 +02942 stwall_C.111 +02943 stwall_D.111 +02944 stwall_E.111 +02945 stwall_F.111 +02946 stwallsec.111 +02947 stwallsec.112 +02948 stwallsec.113 +02949 stwallsec.114 +02950 stwallsec.115 +02951 stwallsec.116 +02952 stwallsec.117 +02953 stwallsec.118 +02954 stylus.111 +02955 sulphur.111 +02956 sunspear.111 +02957 sunspear.112 +02958 sunspear.113 +02959 swall_0.111 +02960 swall_1.111 +02961 swall_2.111 +02962 swall_3.111 +02963 swall_4.111 +02964 swall_5.111 +02965 swall_6.111 +02966 swall_7.111 +02967 swall_8.111 +02968 swall_9.111 +02969 swall_A.111 +02970 swall_B.111 +02971 swall_C.111 +02972 swall_D.111 +02973 swall_E.111 +02974 swall_F.111 +02975 swamp.111 +02976 swashbuckl.111 +02977 swashbuckl.131 +02978 swashbuckl.151 +02979 swashbuckl.171 +02980 sword_1.111 +02981 sword_2.111 +02982 sword_3.111 +02983 sword_4.111 +02984 t_dagger.101 +02985 t_dagger.111 +02986 t_dagger.121 +02987 t_dagger.131 +02988 t_dagger.141 +02989 t_dagger.151 +02990 t_dagger.161 +02991 t_dagger.171 +02992 t_dagger.181 +02993 t_house1.111 +02994 t_house1.211 +02995 t_house1.311 +02996 t_house1.411 +02997 t_house2.111 +02998 t_house2.211 +02999 t_house2.311 +03000 t_house2.411 +03001 t_rock.111 +03002 table_1.111 +03003 table_2.111 +03004 table_3.111 +03005 table_4.111 +03006 taifu_1.111 +03007 talisman.111 +03008 tavern.111 +03009 teleporter.111 +03010 teleporter.112 +03011 teleporter.113 +03012 temple1.111 +03013 temple1.211 +03014 temple1.311 +03015 temple1.411 +03016 thief.111 +03017 thief.131 +03018 thief.151 +03019 thief.171 +03020 thorns.111 +03021 thunder_bolt.101 +03022 thunder_bolt.111 +03023 thunder_bolt.121 +03024 thunder_bolt.131 +03025 thunder_bolt.141 +03026 thunder_bolt.151 +03027 thunder_bolt.161 +03028 thunder_bolt.171 +03029 thunder_bolt.181 +03030 timberwall_0.111 +03031 timberwall_1.111 +03032 timberwall_2.111 +03033 timberwall_3.111 +03034 timberwall_4.111 +03035 timberwall_5.111 +03036 timberwall_6.111 +03037 timberwall_7.111 +03038 timberwall_8.111 +03039 timberwall_9.111 +03040 timberwall_A.111 +03041 timberwall_B.111 +03042 timberwall_C.111 +03043 timberwall_D.111 +03044 timberwall_E.111 +03045 timberwall_F.111 +03046 tissu.111 +03047 titan.131 +03048 titan.132 +03049 titan.133 +03050 titan.171 +03051 titan.172 +03052 titan.173 +03053 titan.231 +03054 titan.232 +03055 titan.233 +03056 titan.271 +03057 titan.272 +03058 titan.273 +03059 titan.331 +03060 titan.332 +03061 titan.333 +03062 titan.371 +03063 titan.372 +03064 titan.373 +03065 titan.431 +03066 titan.432 +03067 titan.433 +03068 titan.471 +03069 titan.472 +03070 titan.473 +03071 titan.531 +03072 titan.532 +03073 titan.533 +03074 titan.571 +03075 titan.572 +03076 titan.573 +03077 titan.631 +03078 titan.632 +03079 titan.633 +03080 titan.671 +03081 titan.672 +03082 titan.673 +03083 titan.731 +03084 titan.732 +03085 titan.733 +03086 titan.831 +03087 titan.832 +03088 titan.833 +03089 titan.871 +03090 titan.872 +03091 titan.873 +03092 titan.971 +03093 titan.972 +03094 titan.973 +03095 tome.111 +03096 tongue.111 +03097 tooth.111 +03098 torch_cyan.111 +03099 torch_cyan.112 +03100 torch_indigo.111 +03101 torch_indigo.112 +03102 torch_lit1.111 +03103 torch_lit2.111 +03104 torch_unlit.111 +03105 torch_vermilion.111 +03106 torch_vermilion.112 +03107 tower_a.111 +03108 tower_a.211 +03109 tower_tob.111 +03110 town_1.111 +03111 town_2.111 +03112 town_2.211 +03113 town_3.111 +03114 town_3.211 +03115 town_4.111 +03116 town_4.211 +03117 town_4.311 +03118 town_4.411 +03119 town_5.111 +03120 town_5.211 +03121 town_5.311 +03122 town_5.411 +03123 town_5.511 +03124 town_5.611 +03125 town_6.111 +03126 town_6.211 +03127 town_6.311 +03128 town_6.411 +03129 town_6.511 +03130 town_6.611 +03131 town_7.111 +03132 town_7.211 +03133 town_7.311 +03134 town_7.411 +03135 town_7.511 +03136 town_7.611 +03137 town_7.711 +03138 town_7.811 +03139 town_7.911 +03140 trapdoor_1.111 +03141 trapdoor_2.111 +03142 trapdoor_3.111 +03143 trapdoor_4.111 +03144 tree_1.111 +03145 tree_2.111 +03146 tree_3.111 +03147 tree_4.111 +03148 tree_5.111 +03149 tree_6.111 +03150 trident.101 +03151 trident.111 +03152 trident.121 +03153 trident.131 +03154 trident.141 +03155 trident.151 +03156 trident.161 +03157 trident.171 +03158 trident.181 +03159 troll.131 +03160 troll.132 +03161 troll.133 +03162 troll.171 +03163 troll.172 +03164 troll.173 +03165 troll.231 +03166 troll.232 +03167 troll.233 +03168 troll.271 +03169 troll.272 +03170 troll.273 +03171 troll.331 +03172 troll.332 +03173 troll.333 +03174 troll.371 +03175 troll.372 +03176 troll.373 +03177 troll.431 +03178 troll.432 +03179 troll.433 +03180 troll.471 +03181 troll.472 +03182 troll.473 +03183 true_lead.111 +03184 tspikes.111 +03185 tunic.111 +03186 turban.111 +03187 turnundead.111 +03188 turnundead.112 +03189 turnundead.113 +03190 u_horn.111 +03191 u_horn.112 +03192 u_horn.113 +03193 u_horn.114 +03194 u_horn.115 +03195 uk_sd.111 +03196 uk_sd.112 +03197 uk_sd.113 +03198 uk_sd.114 +03199 uk_sd.115 +03200 uk_sd.116 +03201 uk_sd.117 +03202 unholy_ground.111 +03203 unicorn.131 +03204 unicorn.132 +03205 unicorn.133 +03206 unicorn.171 +03207 unicorn.172 +03208 unicorn.173 +03209 unicorn.231 +03210 unicorn.232 +03211 unicorn.233 +03212 unicorn.271 +03213 unicorn.272 +03214 unicorn.273 +03215 university.111 +03216 university.211 +03217 university.311 +03218 university.411 +03219 university.511 +03220 university.611 +03221 university.711 +03222 university.811 +03223 university.911 +03224 university.A11 +03225 university.B11 +03226 university.C11 +03227 university.D11 +03228 university.E11 +03229 university.F11 +03230 university.G11 +03231 university.H11 +03232 university.I11 +03233 university.J11 +03234 university.K11 +03235 unluck.111 +03236 unusual_kobold.111 +03237 unusual_kobold.112 +03238 uw_shield.111 +03239 uw_sword.111 +03240 uw_sword.112 +03241 uw_sword.113 +03242 uw_sword.114 +03243 uw_sword.115 +03244 vampire.111 +03245 vampire.112 +03246 vampiregen.111 +03247 veiled_woman.111 +03248 veiled_woman2.111 +03249 veiled_woman3.111 +03250 viking.111 +03251 viking.131 +03252 viking.151 +03253 viking.171 +03254 volcano_hi.111 +03255 volcano_hi.211 +03256 volcano_hi.311 +03257 volcano_hi.411 +03258 volcano_lo.111 +03259 volcano_lo.211 +03260 w_glass.111 +03261 wagon.111 +03262 wall_0.111 +03263 wall_1.111 +03264 wall_2.111 +03265 wall_3.111 +03266 wall_4.111 +03267 wall_5.111 +03268 wall_6.111 +03269 wall_7.111 +03270 wall_8.111 +03271 wall_9.111 +03272 wall_A.111 +03273 wall_B.111 +03274 wall_C.111 +03275 wall_D.111 +03276 wall_E.111 +03277 wall_F.111 +03278 wand.111 +03279 wand.112 +03280 wand.113 +03281 war_ant.131 +03282 war_ant.132 +03283 war_ant.171 +03284 war_ant.172 +03285 warrior.111 +03286 warrior.131 +03287 warrior.151 +03288 warrior.171 +03289 warrior_blue.111 +03290 warrior_blue.131 +03291 warrior_blue.151 +03292 warrior_blue.171 +03293 warrior_green.111 +03294 warrior_green.131 +03295 warrior_green.151 +03296 warrior_green.171 +03297 warrior_grey.111 +03298 warrior_grey.131 +03299 warrior_grey.151 +03300 warrior_grey.171 +03301 warrior_lblue.111 +03302 warrior_lblue.131 +03303 warrior_lblue.151 +03304 warrior_lblue.171 +03305 warrior_red.111 +03306 warrior_red.131 +03307 warrior_red.151 +03308 warrior_red.171 +03309 wasteland.111 +03310 water.111 +03311 waybread.111 +03312 wds.111 +03313 wdsm.111 +03314 well.111 +03315 wig.111 +03316 wight.111 +03317 wight.112 +03318 wight.113 +03319 wight.114 +03320 wine.111 +03321 wiz_hat.111 +03322 wiz_hat.112 +03323 wiz_hat.113 +03324 wizard.111 +03325 wizard.131 +03326 wizard.151 +03327 wizard.171 +03328 wizard_blue.111 +03329 wizard_blue.131 +03330 wizard_blue.151 +03331 wizard_blue.171 +03332 wizard_green.111 +03333 wizard_green.131 +03334 wizard_green.151 +03335 wizard_green.171 +03336 wizard_white.111 +03337 wizard_white.131 +03338 wizard_white.151 +03339 wizard_white.171 +03340 wizard_yellow.111 +03341 wizard_yellow.131 +03342 wizard_yellow.151 +03343 wizard_yellow.171 +03344 wizardmask.111 +03345 wizardmask.131 +03346 wizardmask.151 +03347 wizardmask.171 +03348 woman.111 +03349 woman.131 +03350 woman.171 +03351 wooddoor_1.111 +03352 wooddoor_2.111 +03353 woodfloor.111 +03354 woodfloor2.111 +03355 woodhouse.111 +03356 woods_1.111 +03357 woods_2.111 +03358 woods_3.111 +03359 woodwall_0.111 +03360 woodwall_1.111 +03361 woodwall_2.111 +03362 woodwall_3.111 +03363 woodwall_4.111 +03364 woodwall_5.111 +03365 woodwall_6.111 +03366 woodwall_7.111 +03367 woodwall_8.111 +03368 woodwall_9.111 +03369 woodwall_A.111 +03370 woodwall_B.111 +03371 woodwall_C.111 +03372 woodwall_D.111 +03373 woodwall_E.111 +03374 woodwall_F.111 +03375 work_ant.131 +03376 work_ant.132 +03377 work_ant.171 +03378 work_ant.172 +03379 worthless_dragon.131 +03380 worthless_dragon.132 +03381 worthless_dragon.133 +03382 worthless_dragon.171 +03383 worthless_dragon.172 +03384 worthless_dragon.173 +03385 worthless_dragon.231 +03386 worthless_dragon.232 +03387 worthless_dragon.233 +03388 worthless_dragon.271 +03389 worthless_dragon.272 +03390 worthless_dragon.273 +03391 worthless_dragon.331 +03392 worthless_dragon.332 +03393 worthless_dragon.333 +03394 worthless_dragon.371 +03395 worthless_dragon.372 +03396 worthless_dragon.373 +03397 worthless_dragon.431 +03398 worthless_dragon.432 +03399 worthless_dragon.433 +03400 worthless_dragon.471 +03401 worthless_dragon.472 +03402 worthless_dragon.473 +03403 worthless_dragon.531 +03404 worthless_dragon.532 +03405 worthless_dragon.533 +03406 worthless_dragon.571 +03407 worthless_dragon.572 +03408 worthless_dragon.573 +03409 worthless_dragon.631 +03410 worthless_dragon.632 +03411 worthless_dragon.633 +03412 worthless_dragon.671 +03413 worthless_dragon.672 +03414 worthless_dragon.673 +03415 wraith.111 +03416 wraith.112 +03417 wraith.113 +03418 wraithp.111 +03419 wraithp.131 +03420 wraithp.151 +03421 wraithp.171 +03422 wrench.111 +03423 wwall_0.111 +03424 wwall_1.111 +03425 wwall_2.111 +03426 wwall_3.111 +03427 wwall_4.111 +03428 wwall_5.111 +03429 wwall_6.111 +03430 wwall_7.111 +03431 wwall_8.111 +03432 wwall_9.111 +03433 wwall_A.111 +03434 wwall_B.111 +03435 wwall_C.111 +03436 wwall_D.111 +03437 wwall_E.111 +03438 wwall_F.111 +03439 wwall_w_0.111 +03440 wwall_w_0.112 +03441 wwall_w_0.113 +03442 wwall_w_0.114 +03443 wwall_w_0.115 +03444 wwall_w_0.116 +03445 wwall_w_0.117 +03446 wwall_w_1.111 +03447 wwall_w_1.112 +03448 wwall_w_1.113 +03449 wwall_w_1.114 +03450 wwall_w_1.115 +03451 wwall_w_1.116 +03452 wwall_w_1.117 +03453 wwindow_0.111 +03454 wwindow_1.111 +03455 wyvern.131 +03456 wyvern.132 +03457 wyvern.171 +03458 wyvern.172 +03459 wyvern.231 +03460 wyvern.232 +03461 wyvern.271 +03462 wyvern.272 +03463 xan.111 +03464 xan.112 +03465 xan_gen.111 +03466 yellow_0.111 +03467 yellow_1.111 +03468 yellow_2.111 +03469 yellow_3.111 +03470 yellow_4.111 +03471 yellow_5.111 +03472 yellow_6.111 +03473 yellow_7.111 +03474 yellow_8.111 +03475 yellow_9.111 +03476 yellow_A.111 +03477 yellow_B.111 +03478 yellow_C.111 +03479 yellow_D.111 +03480 yellow_E.111 +03481 yellow_F.111 +03482 ytree_1.111 +03483 ytree_2.111 +03484 zombie.111 +03485 zombie.112 +03486 zombie.113 +03487 zombie_gen.111 Index: crossfire/lib/bmaps.paths diff -u crossfire/lib/bmaps.paths:1.3 crossfire/lib/bmaps.paths:1.4 --- crossfire/lib/bmaps.paths:1.3 Thu Apr 27 00:34:56 2000 +++ crossfire/lib/bmaps.paths Mon Oct 16 12:41:16 2000 @@ -156,3318 +156,3334 @@ \00154 ./arch/floor/Afloor/afloor.171 \00155 ./arch/floor/Afloor/ahole.131 \00156 ./arch/floor/Afloor/ahole.171 -\00157 ./arch/connect/altar.111 -\00158 ./arch/connect/altar.112 -\00159 ./arch/gods/altars/altardevo.111 -\00160 ./arch/gods/altars/altargaea.111 -\00161 ./arch/gods/altars/altargnarg.111 -\00162 ./arch/gods/altars/altargoro.111 -\00163 ./arch/gods/altars/altarlyth.111 -\00164 ./arch/gods/altars/altarmostr.111 -\00165 ./arch/gods/altars/altarnone.111 -\00166 ./arch/gods/altars/altarrugg.111 -\00167 ./arch/gods/altars/altarsori.111 -\00168 ./arch/gods/altars/altarvalr.111 -\00169 ./arch/shop/ambolt.111 -\00170 ./arch/talisman/amulet.111 -\00171 ./arch/talisman/amulet_lif.111 -\00172 ./arch/monster/demon/angel.111 -\00173 ./arch/monster/demon/angel.112 -\00174 ./arch/monster/demon/angel.113 -\00175 ./arch/system/mood_floors/angry_floor.111 -\00176 ./arch/monster/insect/ant.111 -\00177 ./arch/monster/insect/ant.112 -\00178 ./arch/monster/insect/ant/ant_egg.111 -\00179 ./arch/monster/insect/ant_gen.111 -\00180 ./arch/monster/insect/ant/ant_larvae.111 -\00181 ./arch/monster/insect/ant/ant_larvae.112 -\00182 ./arch/food/apple.111 -\00183 ./arch/monster/demon/archangel.111 -\00184 ./arch/monster/demon/archangel.112 -\00185 ./arch/monster/demon/archangel.113 -\00186 ./arch/monster/demon/archangel.114 -\00187 ./arch/monster/demon/archangel.115 -\00188 ./arch/monster/demon/archangel.116 -\00189 ./arch/monster/demon/archangel.117 -\00190 ./arch/monster/demon/archangel.118 -\00191 ./arch/flesh/human/arm.111 -\00192 ./arch/weapon/bow/arrow.101 -\00193 ./arch/weapon/bow/arrow.111 -\00194 ./arch/weapon/bow/arrow.121 -\00195 ./arch/weapon/bow/arrow.131 -\00196 ./arch/weapon/bow/arrow.141 -\00197 ./arch/weapon/bow/arrow.151 -\00198 ./arch/weapon/bow/arrow.161 -\00199 ./arch/weapon/bow/arrow.171 -\00200 ./arch/weapon/bow/arrow.181 -\00201 ./arch/magic/avatar.131 -\00202 ./arch/magic/avatar.132 -\00203 ./arch/magic/avatar.171 -\00204 ./arch/magic/avatar.172 -\00205 ./arch/wall/awall/awall_0.111 -\00206 ./arch/wall/awall/awall_1.111 -\00207 ./arch/wall/awall/awall_2.111 -\00208 ./arch/wall/awall/awall_3.111 -\00209 ./arch/wall/awall/awall_4.111 -\00210 ./arch/wall/awall/awall_5.111 -\00211 ./arch/wall/awall/awall_6.111 -\00212 ./arch/wall/awall/awall_7.111 -\00213 ./arch/wall/awall/awall_8.111 -\00214 ./arch/wall/awall/awall_9.111 -\00215 ./arch/wall/awall/awall_A.111 -\00216 ./arch/wall/awall/awall_B.111 -\00217 ./arch/wall/awall/awall_C.111 -\00218 ./arch/wall/awall/awall_D.111 -\00219 ./arch/wall/awall/awall_E.111 -\00220 ./arch/wall/awall/awall_F.111 -\00221 ./arch/wall/awall/awall_w_0.111 -\00222 ./arch/wall/awall/awall_w_0.112 -\00223 ./arch/wall/awall/awall_w_0.113 -\00224 ./arch/wall/awall/awall_w_0.114 -\00225 ./arch/wall/awall/awall_w_0.115 -\00226 ./arch/wall/awall/awall_w_0.116 -\00227 ./arch/wall/awall/awall_w_0.117 -\00228 ./arch/wall/awall/awall_w_1.111 -\00229 ./arch/wall/awall/awall_w_1.112 -\00230 ./arch/wall/awall/awall_w_1.113 -\00231 ./arch/wall/awall/awall_w_1.114 -\00232 ./arch/wall/awall/awall_w_1.115 -\00233 ./arch/wall/awall/awall_w_1.116 -\00234 ./arch/wall/awall/awall_w_1.117 -\00235 ./arch/wall/awall/awall_w_1.118 -\00236 ./arch/wall/awall/awall_w_1.119 -\00237 ./arch/wall/awall/awall_w_1.11A -\00238 ./arch/weapon/axe/axe_1.111 -\00239 ./arch/weapon/axe/axe_2.111 -\00240 ./arch/weapon/axe/axe_3.111 -\00241 ./arch/weapon/axe/axe_4.111 -\00242 ./arch/weapon/axe/axe_5.111 -\00243 ./arch/monster/dragon/baby_drag.111 -\00244 ./arch/monster/dragon/baby_drag.112 -\00245 ./arch/monster/dragon/baby_drag.113 -\00246 ./arch/misc/Container/bag.111 -\00247 ./arch/food/bag_popcorn.111 -\00248 ./arch/misc/Bagpipe/bagpipe.111 -\00249 ./arch/misc/Bagpipe/bagpipe.112 -\00250 ./arch/misc/Bagpipe/bagpipe.113 -\00251 ./arch/misc/Bagpipe/bagpipe.114 -\00252 ./arch/misc/Bagpipe/bagpipe.115 -\00253 ./arch/misc/Bagpipe/bagpipe.116 -\00254 ./arch/misc/Bagpipe/bagpipe.117 -\00255 ./arch/misc/Bagpipe/bagpipe.118 -\00256 ./arch/misc/Bagpipe/bagpipe.119 -\00257 ./arch/misc/Bagpipe/bagpipe.11A -\00258 ./arch/magic/Lightning/ball_lightning.111 -\00259 ./arch/magic/Lightning/ball_lightning.222 -\00260 ./arch/magic/Lightning/ball_lightning.333 -\00261 ./arch/magic/Lightning/ball_lightning.444 -\00262 ./arch/potion/balm_gen.111 -\00263 ./arch/player/barbarian.111 -\00264 ./arch/player/barbarian.131 -\00265 ./arch/player/barbarian.151 -\00266 ./arch/player/barbarian.171 -\00267 ./arch/construct/barrack/barn.111 -\00268 ./arch/construct/barrack/barn.211 -\00269 ./arch/construct/barrack/barn.311 -\00270 ./arch/construct/barrack/barn.411 -\00271 ./arch/construct/barrack/barrack_l.111 -\00272 ./arch/construct/barrack/barrack_l.211 -\00273 ./arch/construct/barrack/barrack_s.111 -\00274 ./arch/construct/barrack/barrack_u.111 -\00275 ./arch/construct/barrack/barrack_u.211 -\00276 ./arch/indoor/barrel.111 -\00277 ./arch/monster/misc/Baslic/baslic.171 -\00278 ./arch/monster/misc/Baslic/baslic.172 -\00279 ./arch/monster/misc/Baslic/baslic.271 -\00280 ./arch/monster/misc/Baslic/baslic.272 -\00281 ./arch/monster/misc/Baslic/baslic.371 -\00282 ./arch/monster/misc/Baslic/baslic.372 -\00283 ./arch/monster/misc/Baslic/baslic.471 -\00284 ./arch/monster/misc/Baslic/baslic.472 -\00285 ./arch/monster/misc/Baslic/baslic.571 -\00286 ./arch/monster/misc/Baslic/baslic.572 -\00287 ./arch/monster/misc/Baslic/baslic.671 -\00288 ./arch/monster/misc/Baslic/baslic.672 -\00289 ./arch/monster/animal/bat.111 -\00290 ./arch/monster/animal/bat.112 -\00291 ./arch/monster/animal/bat.113 -\00292 ./arch/monster/animal/bat_gen.111 -\00293 ./arch/weapon/axe/battle_axe.111 -\00294 ./arch/indoor/bed_1.111 -\00295 ./arch/indoor/bed_save.111 -\00296 ./arch/monster/insect/bee.111 -\00297 ./arch/monster/insect/bee.112 -\00298 ./arch/monster/insect/bee_gen.111 -\00299 ./arch/monster/insect/beehive.111 -\00300 ./arch/monster/insect/beehive.112 -\00301 ./arch/monster/human/arabic/beggar.111 -\00302 ./arch/monster/animal/Behemoth/behemoth.111 -\00303 ./arch/monster/animal/Behemoth/behemoth.112 -\00304 ./arch/monster/animal/Behemoth/behemoth.113 -\00305 ./arch/monster/animal/Behemoth/behemoth.114 -\00306 ./arch/monster/animal/Behemoth/behemoth.115 -\00307 ./arch/monster/animal/Behemoth/behemoth.116 -\00308 ./arch/monster/animal/Behemoth/behemoth.211 -\00309 ./arch/monster/animal/Behemoth/behemoth.212 -\00310 ./arch/monster/animal/Behemoth/behemoth.213 -\00311 ./arch/monster/animal/Behemoth/behemoth.214 -\00312 ./arch/monster/animal/Behemoth/behemoth.215 -\00313 ./arch/monster/animal/Behemoth/behemoth.216 -\00314 ./arch/monster/animal/Behemoth/behemoth.311 -\00315 ./arch/monster/animal/Behemoth/behemoth.312 -\00316 ./arch/monster/animal/Behemoth/behemoth.313 -\00317 ./arch/monster/animal/Behemoth/behemoth.314 -\00318 ./arch/monster/animal/Behemoth/behemoth.315 -\00319 ./arch/monster/animal/Behemoth/behemoth.316 -\00320 ./arch/monster/animal/Behemoth/behemoth.411 -\00321 ./arch/monster/animal/Behemoth/behemoth.412 -\00322 ./arch/monster/animal/Behemoth/behemoth.413 -\00323 ./arch/monster/animal/Behemoth/behemoth.414 -\00324 ./arch/monster/animal/Behemoth/behemoth.415 -\00325 ./arch/monster/animal/Behemoth/behemoth.416 -\00326 ./arch/flesh/misc/behold_eye.111 -\00327 ./arch/monster/beholder/behold_gen.111 -\00328 ./arch/monster/beholder/beholder.111 -\00329 ./arch/monster/beholder/beholder.112 -\00330 ./arch/monster/giant/Belzebub/belzebub.111 -\00331 ./arch/monster/giant/Belzebub/belzebub.112 -\00332 ./arch/monster/giant/Belzebub/belzebub.211 -\00333 ./arch/monster/giant/Belzebub/belzebub.212 -\00334 ./arch/monster/giant/Belzebub/belzebub.311 -\00335 ./arch/monster/giant/Belzebub/belzebub.312 -\00336 ./arch/monster/giant/Belzebub/belzebub.411 -\00337 ./arch/monster/giant/Belzebub/belzebub.412 -\00338 ./arch/monster/giant/Belzebub/belzebub.511 -\00339 ./arch/monster/giant/Belzebub/belzebub.512 -\00340 ./arch/monster/giant/Belzebub/belzebub.611 -\00341 ./arch/monster/giant/Belzebub/belzebub.612 -\00342 ./arch/wall/bench/bench_0.111 -\00343 ./arch/wall/bench/bench_1.111 -\00344 ./arch/wall/bench/bench_2.111 -\00345 ./arch/wall/bench/bench_3.111 -\00346 ./arch/wall/bench/bench_4.111 -\00347 ./arch/wall/bench/bench_5.111 -\00348 ./arch/wall/bench/bench_6.111 -\00349 ./arch/wall/bench/bench_7.111 -\00350 ./arch/wall/bench/bench_8.111 -\00351 ./arch/wall/bench/bench_9.111 -\00352 ./arch/wall/bench/bench_A.111 -\00353 ./arch/wall/bench/bench_B.111 -\00354 ./arch/wall/bench/bench_C.111 -\00355 ./arch/wall/bench/bench_D.111 -\00356 ./arch/wall/bench/bench_E.111 -\00357 ./arch/wall/bench/bench_F.111 -\00358 ./arch/ground/Wood/bforest.111 -\00359 ./arch/weapon/club/big_club.111 -\00360 ./arch/monster/demon/Big_Demon/big_demon.131 -\00361 ./arch/monster/demon/Big_Demon/big_demon.171 -\00362 ./arch/monster/demon/Big_Demon/big_demon.231 -\00363 ./arch/monster/demon/Big_Demon/big_demon.271 -\00364 ./arch/monster/demon/Big_Demon/big_demon.331 -\00365 ./arch/monster/demon/Big_Demon/big_demon.371 -\00366 ./arch/monster/demon/Big_Demon/big_demon.431 -\00367 ./arch/monster/demon/Big_Demon/big_demon.471 -\00368 ./arch/monster/demon/Big_Demon/big_demon.531 -\00369 ./arch/monster/demon/Big_Demon/big_demon.571 -\00370 ./arch/monster/demon/Big_Demon/big_demon.631 -\00371 ./arch/monster/demon/Big_Demon/big_demon.671 -\00372 ./arch/monster/demon/Big_Demon/big_demon.731 -\00373 ./arch/monster/demon/Big_Demon/big_demon.771 -\00374 ./arch/monster/demon/Big_Demon/big_demon.831 -\00375 ./arch/monster/demon/Big_Demon/big_demon.871 -\00376 ./arch/monster/demon/Big_Demon/big_demon.931 -\00377 ./arch/monster/demon/Big_Demon/big_demon.971 -\00378 ./arch/monster/demon/Big_Demon/big_demon.A31 -\00379 ./arch/monster/demon/Big_Demon/big_demon.A71 -\00380 ./arch/monster/demon/Big_Demon/big_demon.B31 -\00381 ./arch/monster/demon/Big_Demon/big_demon.B71 -\00382 ./arch/monster/demon/Big_Demon/big_demon.C31 -\00383 ./arch/monster/demon/Big_Demon/big_demon.C71 -\00384 ./arch/flesh/generic/big_eye.111 -\00385 ./arch/monster/human/arabic/big_slave.111 -\00386 ./arch/monster/giant/Big_Wiz/big_wiz.111 -\00387 ./arch/monster/giant/Big_Wiz/big_wiz.112 -\00388 ./arch/monster/giant/Big_Wiz/big_wiz.113 -\00389 ./arch/monster/giant/Big_Wiz/big_wiz.114 -\00390 ./arch/monster/giant/Big_Wiz/big_wiz.115 -\00391 ./arch/monster/giant/Big_Wiz/big_wiz.211 -\00392 ./arch/monster/giant/Big_Wiz/big_wiz.212 -\00393 ./arch/monster/giant/Big_Wiz/big_wiz.213 -\00394 ./arch/monster/giant/Big_Wiz/big_wiz.214 -\00395 ./arch/monster/giant/Big_Wiz/big_wiz.215 -\00396 ./arch/monster/giant/Big_Wiz/big_wiz.311 -\00397 ./arch/monster/giant/Big_Wiz/big_wiz.312 -\00398 ./arch/monster/giant/Big_Wiz/big_wiz.313 -\00399 ./arch/monster/giant/Big_Wiz/big_wiz.314 -\00400 ./arch/monster/giant/Big_Wiz/big_wiz.315 -\00401 ./arch/monster/giant/Big_Wiz/big_wiz.411 -\00402 ./arch/monster/giant/Big_Wiz/big_wiz.412 -\00403 ./arch/monster/giant/Big_Wiz/big_wiz.413 -\00404 ./arch/monster/giant/Big_Wiz/big_wiz.414 -\00405 ./arch/monster/giant/Big_Wiz/big_wiz.415 -\00406 ./arch/monster/giant/Big_Wiz/big_wiz.511 -\00407 ./arch/monster/giant/Big_Wiz/big_wiz.512 -\00408 ./arch/monster/giant/Big_Wiz/big_wiz.513 -\00409 ./arch/monster/giant/Big_Wiz/big_wiz.514 -\00410 ./arch/monster/giant/Big_Wiz/big_wiz.515 -\00411 ./arch/monster/giant/Big_Wiz/big_wiz.611 -\00412 ./arch/monster/giant/Big_Wiz/big_wiz.612 -\00413 ./arch/monster/giant/Big_Wiz/big_wiz.613 -\00414 ./arch/monster/giant/Big_Wiz/big_wiz.614 -\00415 ./arch/monster/giant/Big_Wiz/big_wiz.615 -\00416 ./arch/monster/giant/Big_Wiz/big_wiz.711 -\00417 ./arch/monster/giant/Big_Wiz/big_wiz.712 -\00418 ./arch/monster/giant/Big_Wiz/big_wiz.713 -\00419 ./arch/monster/giant/Big_Wiz/big_wiz.714 -\00420 ./arch/monster/giant/Big_Wiz/big_wiz.715 -\00421 ./arch/monster/giant/Big_Wiz/big_wiz.811 -\00422 ./arch/monster/giant/Big_Wiz/big_wiz.812 -\00423 ./arch/monster/giant/Big_Wiz/big_wiz.813 -\00424 ./arch/monster/giant/Big_Wiz/big_wiz.814 -\00425 ./arch/monster/giant/Big_Wiz/big_wiz.815 -\00426 ./arch/monster/giant/Big_Wiz/big_wiz.911 -\00427 ./arch/monster/giant/Big_Wiz/big_wiz.912 -\00428 ./arch/monster/giant/Big_Wiz/big_wiz.913 -\00429 ./arch/monster/giant/Big_Wiz/big_wiz.914 -\00430 ./arch/monster/giant/Big_Wiz/big_wiz.915 -\00431 ./arch/transport/biggalleon.111 -\00432 ./arch/transport/biggalleon.211 -\00433 ./arch/transport/biggalleon.311 -\00434 ./arch/transport/biggalleon.411 -\00435 ./arch/armour/helmet/bighorn_he.111 -\00436 ./arch/monster/animal/bird.111 -\00437 ./arch/monster/animal/bird.112 -\00438 ./arch/monster/animal/bird_gen.111 -\00439 ./arch/floor/blackmarble.111 -\00440 ./arch/traps/blades.111 -\00441 ./arch/ground/Lake/blake_0.111 -\00442 ./arch/ground/Lake/blake_1.111 -\00443 ./arch/ground/Lake/blake_2.111 -\00444 ./arch/ground/Lake/blake_3.111 -\00445 ./arch/ground/Lake/blake_4.111 -\00446 ./arch/ground/Lake/blake_5.111 -\00447 ./arch/ground/Lake/blake_6.111 -\00448 ./arch/ground/Lake/blake_7.111 -\00449 ./arch/ground/Lake/blake_8.111 -\00450 ./arch/ground/Lake/blake_9.111 -\00451 ./arch/ground/Lake/blake_A.111 -\00452 ./arch/ground/Lake/blake_B.111 -\00453 ./arch/ground/Lake/blake_C.111 -\00454 ./arch/ground/Lake/blake_D.111 -\00455 ./arch/ground/Lake/blake_E.111 -\00456 ./arch/ground/Lake/blake_F.111 -\00457 ./arch/system/blank.111 -\00458 ./arch/monster/misc/blob.111 -\00459 ./arch/monster/misc/blob.112 -\00460 ./arch/monster/misc/blob.113 -\00461 ./arch/system/blocked.111 -\00462 ./arch/monster/acid/bluesphere.111 -\00463 ./arch/monster/acid/bluesphere.112 -\00464 ./arch/monster/acid/bluesphere.113 -\00465 ./arch/monster/acid/bluesphere.114 -\00466 ./arch/weapon/bow/bolt.101 -\00467 ./arch/weapon/bow/bolt.111 -\00468 ./arch/weapon/bow/bolt.121 -\00469 ./arch/weapon/bow/bolt.131 -\00470 ./arch/weapon/bow/bolt.141 -\00471 ./arch/weapon/bow/bolt.151 -\00472 ./arch/weapon/bow/bolt.161 -\00473 ./arch/weapon/bow/bolt.171 -\00474 ./arch/weapon/bow/bolt.181 -\00475 ./arch/misc/item/bolt_silk.111 -\00476 ./arch/magic/Explosion/bomb.111 -\00477 ./arch/magic/Explosion/bomb.112 -\00478 ./arch/magic/Explosion/bomb.113 -\00479 ./arch/magic/Explosion/bomb.114 -\00480 ./arch/monster/demon/bone_head.111 -\00481 ./arch/monster/demon/bone_head.112 -\00482 ./arch/monster/demon/bone_head.113 -\00483 ./arch/weapon/artifact/bonecrush.111 -\00484 ./arch/spell/book.111 -\00485 ./arch/readable/book_clasp.111 -\00486 ./arch/misc/Container/bookshelf.111 -\00487 ./arch/food/booze.111 -\00488 ./arch/misc/boulder.111 -\00489 ./arch/weapon/bow/bow.111 -\00490 ./arch/monster/acid/bpudding.111 -\00491 ./arch/monster/acid/bpudding.112 -\00492 ./arch/monster/acid/bpudding_g.111 -\00493 ./arch/monster/acid/bpudding_g.112 -\00494 ./arch/monster/acid/bpudding_g.113 -\00495 ./arch/monster/acid/bpudding_g.114 -\00496 ./arch/monster/acid/bpudding_g.115 -\00497 ./arch/monster/acid/bpudding_g.116 -\00498 ./arch/monster/acid/bpudding_g.117 -\00499 ./arch/monster/acid/bpudding_g.118 -\00500 ./arch/monster/acid/bpudding_g.119 -\00501 ./arch/monster/acid/bpudding_s.111 -\00502 ./arch/monster/acid/bpudding_s.112 -\00503 ./arch/monster/acid/bpudding_s.113 -\00504 ./arch/monster/acid/bpudding_s.114 -\00505 ./arch/armour/bracers/bracers_ac.111 -\00506 ./arch/armour/bracers/bracersdex.111 -\00507 ./arch/river/branch_125.111 -\00508 ./arch/river/branch_125.211 -\00509 ./arch/river/branch_135.111 -\00510 ./arch/river/branch_137.111 -\00511 ./arch/river/branch_145.111 -\00512 ./arch/river/branch_145.211 -\00513 ./arch/river/branch_156.111 -\00514 ./arch/river/branch_156.211 -\00515 ./arch/river/branch_157.111 -\00516 ./arch/river/branch_158.111 -\00517 ./arch/river/branch_158.211 -\00518 ./arch/river/branch_237.111 -\00519 ./arch/river/branch_237.211 -\00520 ./arch/river/branch_347.111 -\00521 ./arch/river/branch_347.211 -\00522 ./arch/river/branch_357.111 -\00523 ./arch/river/branch_367.111 -\00524 ./arch/river/branch_367.211 -\00525 ./arch/river/branch_378.111 -\00526 ./arch/river/branch_378.211 -\00527 ./arch/misc/brazier.111 -\00528 ./arch/monster/insect/ant/breeder_ant.111 -\00529 ./arch/monster/insect/ant/breeder_ant.112 -\00530 ./arch/monster/insect/ant/breeder_ant.211 -\00531 ./arch/monster/insect/ant/breeder_ant.212 -\00532 ./arch/ground/brefjell.111 -\00533 ./arch/river/bridge_15.111 -\00534 ./arch/river/bridge_37.111 -\00535 ./arch/wall/gwall/bridge_m0.111 -\00536 ./arch/wall/gwall/bridge_m1.111 -\00537 ./arch/monster/misc/broo.111 -\00538 ./arch/monster/misc/broo.112 -\00539 ./arch/monster/misc/broo.113 -\00540 ./arch/ground/Wood/brush.111 -\00541 ./arch/weapon/sword/bsword_1.111 -\00542 ./arch/weapon/sword/bsword_2.111 -\00543 ./arch/wall/bulletwall/bul_wall_0.111 -\00544 ./arch/wall/bulletwall/bul_wall_1.111 -\00545 ./arch/wall/bulletwall/bul_wall_2.111 -\00546 ./arch/wall/bulletwall/bul_wall_3.111 -\00547 ./arch/wall/bulletwall/bul_wall_4.111 -\00548 ./arch/wall/bulletwall/bul_wall_5.111 -\00549 ./arch/wall/bulletwall/bul_wall_6.111 -\00550 ./arch/wall/bulletwall/bul_wall_7.111 -\00551 ./arch/wall/bulletwall/bul_wall_8.111 -\00552 ./arch/magic/Bullet/bullet.111 -\00553 ./arch/magic/Bullet/bullet.112 -\00554 ./arch/magic/Bullet/bullet.121 -\00555 ./arch/magic/Bullet/bullet.131 -\00556 ./arch/magic/Bullet/bullet.141 -\00557 ./arch/magic/Bullet/bullet.151 -\00558 ./arch/magic/Bullet/bullet.161 -\00559 ./arch/magic/Bullet/bullet.171 -\00560 ./arch/magic/Bullet/bullet.181 -\00561 ./arch/construct/bungalow.111 -\00562 ./arch/magic/Burnout/burnout.111 -\00563 ./arch/magic/Burnout/burnout.112 -\00564 ./arch/magic/Burnout/burnout.113 -\00565 ./arch/magic/Burnout/burnout.114 -\00566 ./arch/magic/Burnout/burnout.115 -\00567 ./arch/magic/Burnout/burnout.116 -\00568 ./arch/magic/Burnout/burnout.117 -\00569 ./arch/magic/Burnout/burnout.118 -\00570 ./arch/magic/Burnout/burnout.119 -\00571 ./arch/magic/Burnout/burnout.11A -\00572 ./arch/magic/Burnout/burnout.11B -\00573 ./arch/magic/Burnout/burnout.11C -\00574 ./arch/magic/Burnout/burnout.11D -\00575 ./arch/magic/Burnout/burnout.11E -\00576 ./arch/magic/Burnout/burnout.11F -\00577 ./arch/magic/Burnout/burnout.11G -\00578 ./arch/magic/Burnout/burnout.11H -\00579 ./arch/magic/Burnout/burnout.11J -\00580 ./arch/magic/Burnout/burnout.11K -\00581 ./arch/magic/Burnout/burnout.11L -\00582 ./arch/magic/Burnout/burnout.11M -\00583 ./arch/magic/Burnout/burnout.11N -\00584 ./arch/magic/Burnout/burnout.11O -\00585 ./arch/magic/Burnout/burnout.11P -\00586 ./arch/magic/Burnout/burnout.11Q -\00587 ./arch/magic/Burnout/burnout.11R -\00588 ./arch/connect/button_big.111 -\00589 ./arch/connect/button_big.112 -\00590 ./arch/connect/button_sma.111 -\00591 ./arch/connect/button_sma.112 -\00592 ./arch/wall/bwall/bwall_0.111 -\00593 ./arch/wall/bwall/bwall_1.111 -\00594 ./arch/wall/bwall/bwall_2.111 -\00595 ./arch/wall/bwall/bwall_3.111 -\00596 ./arch/wall/bwall/bwall_4.111 -\00597 ./arch/wall/bwall/bwall_5.111 -\00598 ./arch/wall/bwall/bwall_6.111 -\00599 ./arch/wall/bwall/bwall_7.111 -\00600 ./arch/wall/bwall/bwall_8.111 -\00601 ./arch/wall/bwall/bwall_9.111 -\00602 ./arch/wall/bwall/bwall_A.111 -\00603 ./arch/wall/bwall/bwall_B.111 -\00604 ./arch/wall/bwall/bwall_C.111 -\00605 ./arch/wall/bwall/bwall_D.111 -\00606 ./arch/wall/bwall/bwall_E.111 -\00607 ./arch/wall/bwall/bwall_F.111 -\00608 ./arch/wall/bwall/bwall_w_0.111 -\00609 ./arch/wall/bwall/bwall_w_0.112 -\00610 ./arch/wall/bwall/bwall_w_0.113 -\00611 ./arch/wall/bwall/bwall_w_0.114 -\00612 ./arch/wall/bwall/bwall_w_0.115 -\00613 ./arch/wall/bwall/bwall_w_0.116 -\00614 ./arch/wall/bwall/bwall_w_0.117 -\00615 ./arch/wall/bwall/bwall_w_1.111 -\00616 ./arch/wall/bwall/bwall_w_1.112 -\00617 ./arch/wall/bwall/bwall_w_1.113 -\00618 ./arch/wall/bwall/bwall_w_1.114 -\00619 ./arch/wall/bwall/bwall_w_1.115 -\00620 ./arch/wall/bwall/bwall_w_1.116 -\00621 ./arch/wall/bwall/bwall_w_1.117 -\00622 ./arch/monster/giant/byakie/byakie.111 -\00623 ./arch/monster/giant/byakie/byakie.112 -\00624 ./arch/monster/giant/byakie/byakie.211 -\00625 ./arch/monster/giant/byakie/byakie.212 -\00626 ./arch/monster/giant/byakie/byakie.311 -\00627 ./arch/monster/giant/byakie/byakie.312 -\00628 ./arch/monster/giant/byakie/byakie.411 -\00629 ./arch/monster/giant/byakie/byakie.412 -\00630 ./arch/monster/misc/c_knight.111 -\00631 ./arch/monster/misc/c_knight.112 -\00632 ./arch/monster/misc/c_priest.131 -\00633 ./arch/monster/misc/c_priest.171 -\00634 ./arch/food/cabbage.111 -\00635 ./arch/food/cake.111 -\00636 ./arch/system/mood_floors/calm_floor.111 -\00637 ./arch/magic/Effect/cancellati.111 -\00638 ./arch/magic/Effect/cancellati.112 -\00639 ./arch/magic/Effect/cancellati.113 -\00640 ./arch/misc/cannon_0.111 -\00641 ./arch/misc/cannon_7.111 -\00642 ./arch/readable/card.111 -\00643 ./arch/food/carrot.111 -\00644 ./arch/construct/castle/castle.111 -\00645 ./arch/construct/castle/castle_a.111 -\00646 ./arch/construct/castle/castle_a.112 -\00647 ./arch/construct/castle/castle_a.211 -\00648 ./arch/construct/castle/castle_a.212 -\00649 ./arch/construct/castle/castle_a.311 -\00650 ./arch/construct/castle/castle_a.312 -\00651 ./arch/construct/castle/castle_a.411 -\00652 ./arch/construct/castle/castle_a.412 -\00653 ./arch/construct/temple/cathedral.111 -\00654 ./arch/construct/temple/cathedral.211 -\00655 ./arch/construct/temple/cathedral.311 -\00656 ./arch/construct/temple/cathedral.411 -\00657 ./arch/construct/temple/cathedral.511 -\00658 ./arch/construct/temple/cathedral.611 -\00659 ./arch/construct/temple/cathedral.711 -\00660 ./arch/construct/temple/cathedral.811 -\00661 ./arch/construct/temple/cathedral.911 -\00662 ./arch/construct/temple/cathedral.A11 -\00663 ./arch/construct/temple/cathedral.B11 -\00664 ./arch/construct/temple/cathedral.C11 -\00665 ./arch/misc/Container/cauldron.111 -\00666 ./arch/misc/Container/cauldron_open.111 -\00667 ./arch/wall/cave/cave1.111 -\00668 ./arch/wall/cave/cave10.111 -\00669 ./arch/wall/cave/cave11.111 -\00670 ./arch/wall/cave/cave12.111 -\00671 ./arch/wall/cave/cave13.111 -\00672 ./arch/wall/cave/cave14.111 -\00673 ./arch/wall/cave/cave15.111 -\00674 ./arch/wall/cave/cave16.111 -\00675 ./arch/wall/cave/cave17.111 -\00676 ./arch/wall/cave/cave18.111 -\00677 ./arch/wall/cave/cave19.111 -\00678 ./arch/wall/cave/cave2.111 -\00679 ./arch/wall/cave/cave20.111 -\00680 ./arch/wall/cave/cave21.111 -\00681 ./arch/wall/cave/cave22.111 -\00682 ./arch/wall/cave/cave23.111 -\00683 ./arch/wall/cave/cave24.111 -\00684 ./arch/wall/cave/cave25.111 -\00685 ./arch/wall/cave/cave3.111 -\00686 ./arch/wall/cave/cave4.111 -\00687 ./arch/wall/cave/cave5.111 -\00688 ./arch/wall/cave/cave6.111 -\00689 ./arch/wall/cave/cave7.111 -\00690 ./arch/wall/cave/cave8.111 -\00691 ./arch/wall/cave/cave9.111 -\00692 ./arch/wall/cave/cave_0.111 -\00693 ./arch/wall/cave/cave_1.111 -\00694 ./arch/wall/cave/cave_10.111 -\00695 ./arch/wall/cave/cave_11.111 -\00696 ./arch/wall/cave/cave_12.111 -\00697 ./arch/wall/cave/cave_13.111 -\00698 ./arch/wall/cave/cave_14.111 -\00699 ./arch/wall/cave/cave_2.111 -\00700 ./arch/wall/cave/cave_3.111 -\00701 ./arch/wall/cave/cave_4.111 -\00702 ./arch/wall/cave/cave_5.111 -\00703 ./arch/wall/cave/cave_6.111 -\00704 ./arch/wall/cave/cave_7.111 -\00705 ./arch/wall/cave/cave_8.111 -\00706 ./arch/wall/cave/cave_9.111 -\00707 ./arch/monster/insect/centipede.111 -\00708 ./arch/monster/insect/centipede.112 -\00709 ./arch/monster/insect/centipede.113 -\00710 ./arch/monster/insect/centipede_r.111 -\00711 ./arch/monster/insect/centipede_r.112 -\00712 ./arch/monster/insect/centipede_r.113 -\00713 ./arch/monster/misc/Chess/ch_bish.111 -\00714 ./arch/monster/misc/Chess/ch_king.111 -\00715 ./arch/monster/misc/Chess/ch_knight.111 -\00716 ./arch/monster/misc/Chess/ch_pawn.111 -\00717 ./arch/monster/misc/Chess/ch_queen.111 -\00718 ./arch/monster/misc/Chess/ch_rook.111 -\00719 ./arch/armour/mail/chainmail.111 -\00720 ./arch/indoor/chair.111 -\00721 ./arch/indoor/chair_1.101 -\00722 ./arch/indoor/chair_1.111 -\00723 ./arch/indoor/chair_1.121 -\00724 ./arch/indoor/chair_1.131 -\00725 ./arch/indoor/chair_2.101 -\00726 ./arch/indoor/chair_2.111 -\00727 ./arch/indoor/chair_2.121 -\00728 ./arch/indoor/chair_2.131 -\00729 ./arch/indoor/chair_3.101 -\00730 ./arch/indoor/chair_3.111 -\00731 ./arch/misc/chalice.111 -\00732 ./arch/misc/chalice.112 -\00733 ./arch/misc/chalice.113 -\00734 ./arch/misc/chalice.114 -\00735 ./arch/system/mood_floors/charm_floor.111 -\00736 ./arch/monster/human/Town/charwoman.131 -\00737 ./arch/monster/human/Town/charwoman.132 -\00738 ./arch/monster/human/Town/charwoman.171 -\00739 ./arch/monster/human/Town/charwoman.172 -\00740 ./arch/system/mood_floors/check_floor.111 -\00741 ./arch/connect/check_inv.111 -\00742 ./arch/misc/Container/chest_1.111 -\00743 ./arch/monster/animal/farmyard/chicken.131 -\00744 ./arch/monster/animal/farmyard/chicken.132 -\00745 ./arch/monster/animal/farmyard/chicken.171 -\00746 ./arch/monster/animal/farmyard/chicken.172 -\00747 ./arch/monster/human/Town/child.111 -\00748 ./arch/monster/dragon/Chinese_Dra/chinese_dr.131 -\00749 ./arch/monster/dragon/Chinese_Dra/chinese_dr.132 -\00750 ./arch/monster/dragon/Chinese_Dra/chinese_dr.133 -\00751 ./arch/monster/dragon/Chinese_Dra/chinese_dr.171 -\00752 ./arch/monster/dragon/Chinese_Dra/chinese_dr.172 -\00753 ./arch/monster/dragon/Chinese_Dra/chinese_dr.173 -\00754 ./arch/monster/dragon/Chinese_Dra/chinese_dr.231 -\00755 ./arch/monster/dragon/Chinese_Dra/chinese_dr.232 -\00756 ./arch/monster/dragon/Chinese_Dra/chinese_dr.233 -\00757 ./arch/monster/dragon/Chinese_Dra/chinese_dr.271 -\00758 ./arch/monster/dragon/Chinese_Dra/chinese_dr.272 -\00759 ./arch/monster/dragon/Chinese_Dra/chinese_dr.273 -\00760 ./arch/monster/dragon/Chinese_Dra/chinese_dr.331 -\00761 ./arch/monster/dragon/Chinese_Dra/chinese_dr.332 -\00762 ./arch/monster/dragon/Chinese_Dra/chinese_dr.333 -\00763 ./arch/monster/dragon/Chinese_Dra/chinese_dr.371 -\00764 ./arch/monster/dragon/Chinese_Dra/chinese_dr.372 -\00765 ./arch/monster/dragon/Chinese_Dra/chinese_dr.373 -\00766 ./arch/monster/dragon/Chinese_Dra/chinese_dr.431 -\00767 ./arch/monster/dragon/Chinese_Dra/chinese_dr.432 -\00768 ./arch/monster/dragon/Chinese_Dra/chinese_dr.433 -\00769 ./arch/monster/dragon/Chinese_Dra/chinese_dr.471 -\00770 ./arch/monster/dragon/Chinese_Dra/chinese_dr.472 -\00771 ./arch/monster/dragon/Chinese_Dra/chinese_dr.473 -\00772 ./arch/food/chocolate.111 -\00773 ./arch/exit/chole_1.111 -\00774 ./arch/exit/chole_2.111 -\00775 ./arch/construct/town/church.111 -\00776 ./arch/construct/town/church.211 -\00777 ./arch/construct/town/church.311 -\00778 ./arch/construct/town/church.411 -\00779 ./arch/inorganic/cinna.111 -\00780 ./arch/construct/tower/city-tower.111 -\00781 ./arch/construct/tower/city-tower.211 -\00782 ./arch/wall/cwall/cityport_0.111 -\00783 ./arch/wall/cwall/cityport_1.111 -\00784 ./arch/player/cleric.111 -\00785 ./arch/player/cleric.131 -\00786 ./arch/player/cleric.151 -\00787 ./arch/player/cleric.171 -\00788 ./arch/armour/cloak/cloak.111 -\00789 ./arch/indoor/clock.111 -\00790 ./arch/indoor/clock.112 -\00791 ./arch/misc/Container/close_bag.111 -\00792 ./arch/misc/Container/close_dbox.111 -\00793 ./arch/misc/Container/close_keys.111 -\00794 ./arch/misc/Container/close_pouc.111 -\00795 ./arch/misc/Container/close_quiv.111 -\00796 ./arch/misc/Container/close_rsack.111 -\00797 ./arch/misc/Container/close_sack.111 -\00798 ./arch/misc/Container/closechest.111 -\00799 ./arch/misc/Container/closemail.111 -\00800 ./arch/food/clover.111 -\00801 ./arch/weapon/club/club.111 -\00802 ./arch/floor/cobblesto1.111 -\00803 ./arch/floor/cobblesto2.111 -\00804 ./arch/floor/cobblesto3.111 -\00805 ./arch/monster/animal/cobra.111 -\00806 ./arch/monster/animal/cobra.112 -\00807 ./arch/monster/animal/cobra.113 -\00808 ./arch/monster/animal/cobra.211 -\00809 ./arch/monster/animal/cobra.212 -\00810 ./arch/monster/animal/cobra.213 -\00811 ./arch/food/coffee.111 -\00812 ./arch/monster/dragon/Hatchlings/cold_drag.131 -\00813 ./arch/monster/dragon/Hatchlings/cold_drag.132 -\00814 ./arch/monster/dragon/Hatchlings/cold_drag.171 -\00815 ./arch/monster/dragon/Hatchlings/cold_drag.172 -\00816 ./arch/talisman/collar.111 -\00817 ./arch/talisman/collar.112 -\00818 ./arch/talisman/collar.113 -\00819 ./arch/construct/town/collesium.111 -\00820 ./arch/construct/town/collesium.211 -\00821 ./arch/construct/town/collesium.311 -\00822 ./arch/construct/town/collesium.411 -\00823 ./arch/construct/town/collesium.511 -\00824 ./arch/construct/town/collesium.611 -\00825 ./arch/construct/town/collesium.711 -\00826 ./arch/construct/town/collesium.811 -\00827 ./arch/construct/town/collesium.911 -\00828 ./arch/construct/town/collesium.A11 -\00829 ./arch/construct/town/collesium.B11 -\00830 ./arch/construct/town/collesium.C11 -\00831 ./arch/construct/town/collesium.D11 -\00832 ./arch/construct/town/collesium.E11 -\00833 ./arch/construct/town/collesium.F11 -\00834 ./arch/magic/Effect/confusion.111 -\00835 ./arch/magic/Effect/confusion.112 -\00836 ./arch/magic/Effect/confusion.113 -\00837 ./arch/magic/Effect/confusion.114 -\00838 ./arch/monster/human/Class/conjurer.111 -\00839 ./arch/monster/human/Class/conjurer.112 -\00840 ./arch/monster/human/Class/conjurer.113 -\00841 ./arch/shop/conv.111 -\00842 ./arch/flesh/human/corpse.111 -\00843 ./arch/flesh/human/corpse1.111 -\00844 ./arch/magic/counterspell.111 -\00845 ./arch/monster/human/Town/courier.111 -\00846 ./arch/construct/town/courthouse.111 -\00847 ./arch/construct/town/courthouse.211 -\00848 ./arch/construct/town/courthouse.311 -\00849 ./arch/construct/town/courthouse.411 -\00850 ./arch/ground/Stone/crater.111 -\00851 ./arch/monster/misc/crawl/crawling_chaos.111 -\00852 ./arch/monster/misc/crawl/crawling_chaos.112 -\00853 ./arch/monster/misc/crawl/crawling_chaos.113 -\00854 ./arch/shop/crea_serp_c.111 -\00855 ./arch/system/creator.111 -\00856 ./arch/monster/human/Town/crone.111 -\00857 ./arch/weapon/bow/crossbow.111 -\00858 ./arch/misc/crown.111 -\00859 ./arch/misc/crown_r.111 -\00860 ./arch/optical/crystalball.111 -\00861 ./arch/wall/cwall/cwall_0.111 -\00862 ./arch/wall/cwall/cwall_1.111 -\00863 ./arch/wall/cwall/cwall_2.111 -\00864 ./arch/wall/cwall/cwall_3.111 -\00865 ./arch/wall/cwall/cwall_4.111 -\00866 ./arch/wall/cwall/cwall_5.111 -\00867 ./arch/wall/cwall/cwall_6.111 -\00868 ./arch/wall/cwall/cwall_7.111 -\00869 ./arch/wall/cwall/cwall_8.111 -\00870 ./arch/wall/cwall/cwall_9.111 -\00871 ./arch/wall/cwall/cwall_A.111 -\00872 ./arch/wall/cwall/cwall_B.111 -\00873 ./arch/wall/cwall/cwall_C.111 -\00874 ./arch/wall/cwall/cwall_D.111 -\00875 ./arch/wall/cwall/cwall_E.111 -\00876 ./arch/wall/cwall/cwall_F.111 -\00877 ./arch/wall/cwall/cwall_w_0.111 -\00878 ./arch/wall/cwall/cwall_w_0.112 -\00879 ./arch/wall/cwall/cwall_w_0.113 -\00880 ./arch/wall/cwall/cwall_w_0.114 -\00881 ./arch/wall/cwall/cwall_w_0.115 -\00882 ./arch/wall/cwall/cwall_w_0.116 -\00883 ./arch/wall/cwall/cwall_w_0.117 -\00884 ./arch/wall/cwall/cwall_w_0.118 -\00885 ./arch/wall/cwall/cwall_w_0.119 -\00886 ./arch/wall/cwall/cwall_w_0.11A -\00887 ./arch/wall/cwall/cwall_w_1.111 -\00888 ./arch/wall/cwall/cwall_w_1.112 -\00889 ./arch/wall/cwall/cwall_w_1.113 -\00890 ./arch/wall/cwall/cwall_w_1.114 -\00891 ./arch/wall/cwall/cwall_w_1.115 -\00892 ./arch/wall/cwall/cwall_w_1.116 -\00893 ./arch/wall/cwall/cwall_w_1.117 -\00894 ./arch/wall/cwall/cwall_w_1.118 -\00895 ./arch/wall/cwall/cwall_w_1.119 -\00896 ./arch/monster/giant/cyclops/cyclops.131 -\00897 ./arch/monster/giant/cyclops/cyclops.132 -\00898 ./arch/monster/giant/cyclops/cyclops.171 -\00899 ./arch/monster/giant/cyclops/cyclops.172 -\00900 ./arch/monster/giant/cyclops/cyclops.231 -\00901 ./arch/monster/giant/cyclops/cyclops.232 -\00902 ./arch/monster/giant/cyclops/cyclops.271 -\00903 ./arch/monster/giant/cyclops/cyclops.272 -\00904 ./arch/monster/giant/cyclops/cyclops.331 -\00905 ./arch/monster/giant/cyclops/cyclops.332 -\00906 ./arch/monster/giant/cyclops/cyclops.371 -\00907 ./arch/monster/giant/cyclops/cyclops.372 -\00908 ./arch/monster/giant/cyclops/cyclops.431 -\00909 ./arch/monster/giant/cyclops/cyclops.432 -\00910 ./arch/monster/giant/cyclops/cyclops.471 -\00911 ./arch/monster/giant/cyclops/cyclops.472 -\00912 ./arch/monster/giant/cyclops/cyclops.531 -\00913 ./arch/monster/giant/cyclops/cyclops.532 -\00914 ./arch/monster/giant/cyclops/cyclops.571 -\00915 ./arch/monster/giant/cyclops/cyclops.572 -\00916 ./arch/monster/giant/cyclops/cyclops.631 -\00917 ./arch/monster/giant/cyclops/cyclops.632 -\00918 ./arch/monster/giant/cyclops/cyclops.671 -\00919 ./arch/monster/giant/cyclops/cyclops.672 -\00920 ./arch/weapon/sword/dagger.111 -\00921 ./arch/weapon/artifact/Fdagger/dagger_f.111 -\00922 ./arch/weapon/artifact/Fdagger/dagger_f.112 -\00923 ./arch/weapon/artifact/Fdagger/dagger_f.113 -\00924 ./arch/weapon/artifact/Fdagger/dagger_f.114 -\00925 ./arch/weapon/sword/dagger_r.111 -\00926 ./arch/monster/human/arabic/dancing_girl.111 -\00927 ./arch/monster/misc/dancingsword.111 -\00928 ./arch/monster/misc/dancingsword.112 -\00929 ./arch/monster/misc/dancingsword.113 -\00930 ./arch/system/dark1.111 -\00931 ./arch/system/dark2.111 -\00932 ./arch/system/dark3.111 -\00933 ./arch/monster/human/Demihuman/dark_elf.111 -\00934 ./arch/monster/human/Demihuman/dark_elf.112 -\00935 ./arch/weapon/artifact/Darkblade/darkblade.111 -\00936 ./arch/weapon/artifact/Darkblade/darkblade.112 -\00937 ./arch/weapon/artifact/Darkblade/darkblade.113 -\00938 ./arch/weapon/artifact/Darkblade/darkblade.114 -\00939 ./arch/weapon/artifact/Darkblade/darkblade.115 -\00940 ./arch/weapon/artifact/Darkblade/darkblade.116 -\00941 ./arch/weapon/artifact/Darkblade/darkblade.117 -\00942 ./arch/construct/hold/darkhold.111 -\00943 ./arch/construct/hold/darkhold.211 -\00944 ./arch/construct/hold/darkhold.311 -\00945 ./arch/construct/hold/darkhold.411 -\00946 ./arch/construct/hold/darkhold.511 -\00947 ./arch/construct/hold/darkhold.611 -\00948 ./arch/construct/hold/darkhold.711 -\00949 ./arch/construct/hold/darkhold.811 -\00950 ./arch/construct/hold/darkhold.911 -\00951 ./arch/construct/hold/darkhold.A11 -\00952 ./arch/construct/hold/darkhold.B11 -\00953 ./arch/construct/hold/darkhold.C11 -\00954 ./arch/construct/hold/darkhold.D11 -\00955 ./arch/construct/hold/darkhold.E11 -\00956 ./arch/construct/hold/darkhold.F11 -\00957 ./arch/construct/hold/darkhold_s.111 -\00958 ./arch/monster/undead/dave.111 -\00959 ./arch/monster/undead/dave.112 -\00960 ./arch/monster/undead/dave.113 -\00961 ./arch/wall/gwall/dbridge1.111 -\00962 ./arch/wall/gwall/dbridge2.111 -\00963 ./arch/flesh/misc/dead_neko.111 -\00964 ./arch/weapon/artifact/deathbring.111 -\00965 ./arch/monster/misc/deathtree.111 -\00966 ./arch/monster/misc/deathtree.112 -\00967 ./arch/monster/misc/deathtree.113 -\00968 ./arch/monster/misc/deathtree.114 -\00969 ./arch/monster/misc/deathtree.115 -\00970 ./arch/ground/deep_swamp.111 -\00971 ./arch/ground/deep_swamp.112 -\00972 ./arch/weapon/artifact/defender.111 -\00973 ./arch/monster/undead/demilich.111 -\00974 ./arch/monster/undead/demilich.112 -\00975 ./arch/monster/undead/demilich.113 -\00976 ./arch/flesh/demon/demon_head.111 -\00977 ./arch/monster/demon/Demon_Lord/demon_lord.111 -\00978 ./arch/monster/demon/Demon_Lord/demon_lord.112 -\00979 ./arch/monster/demon/Demon_Lord/demon_lord.211 -\00980 ./arch/monster/demon/Demon_Lord/demon_lord.212 -\00981 ./arch/monster/demon/Demon_Lord/demon_lord.311 -\00982 ./arch/monster/demon/Demon_Lord/demon_lord.312 -\00983 ./arch/monster/demon/Demon_Lord/demon_lord.411 -\00984 ./arch/monster/demon/Demon_Lord/demon_lord.412 -\00985 ./arch/monster/demon/Demon_Lord/demon_lord.511 -\00986 ./arch/monster/demon/Demon_Lord/demon_lord.512 -\00987 ./arch/monster/demon/Demon_Lord/demon_lord.611 -\00988 ./arch/monster/demon/Demon_Lord/demon_lord.612 -\00989 ./arch/monster/demon/Demon_Lord/demon_lord.711 -\00990 ./arch/monster/demon/Demon_Lord/demon_lord.712 -\00991 ./arch/monster/demon/Demon_Lord/demon_lord.811 -\00992 ./arch/monster/demon/Demon_Lord/demon_lord.812 -\00993 ./arch/monster/demon/Demon_Lord/demon_lord.911 -\00994 ./arch/monster/demon/Demon_Lord/demon_lord.912 -\00995 ./arch/monster/demon/Demon_Lord/demon_lord.A11 -\00996 ./arch/monster/demon/Demon_Lord/demon_lord.A12 -\00997 ./arch/monster/demon/Demon_Lord/demon_lord.B11 -\00998 ./arch/monster/demon/Demon_Lord/demon_lord.B12 -\00999 ./arch/monster/demon/Demon_Lord/demon_lord.C11 -\01000 ./arch/monster/demon/Demon_Lord/demon_lord.C12 -\01001 ./arch/monster/demon/Demon_Lord/demon_lord.D11 -\01002 ./arch/monster/demon/Demon_Lord/demon_lord.D12 -\01003 ./arch/monster/demon/Demon_Lord/demon_lord.E11 -\01004 ./arch/monster/demon/Demon_Lord/demon_lord.E12 -\01005 ./arch/monster/demon/Demon_Lord/demon_lord.F11 -\01006 ./arch/monster/demon/Demon_Lord/demon_lord.F12 -\01007 ./arch/monster/demon/Demon_Lord/demon_lord.G11 -\01008 ./arch/monster/demon/Demon_Lord/demon_lord.G12 -\01009 ./arch/monster/demon/Demon_Lord/demon_lord.H11 -\01010 ./arch/monster/demon/Demon_Lord/demon_lord.H12 -\01011 ./arch/monster/demon/Demon_Lord/demon_lord.I11 -\01012 ./arch/monster/demon/Demon_Lord/demon_lord.I12 -\01013 ./arch/monster/demon/Demon_Lord/demon_lord.J11 -\01014 ./arch/monster/demon/Demon_Lord/demon_lord.J12 -\01015 ./arch/monster/demon/Demon_Lord/demon_lord.K11 -\01016 ./arch/monster/demon/Demon_Lord/demon_lord.K12 -\01017 ./arch/monster/demon/Demon_Lord/demon_lord.L11 -\01018 ./arch/monster/demon/Demon_Lord/demon_lord.L12 -\01019 ./arch/monster/demon/Demon_Lord/demon_lord.M11 -\01020 ./arch/monster/demon/Demon_Lord/demon_lord.M12 -\01021 ./arch/monster/demon/Demon_Lord/demon_lord.N11 -\01022 ./arch/monster/demon/Demon_Lord/demon_lord.N12 -\01023 ./arch/monster/demon/Demon_Lord/demon_lord.O11 -\01024 ./arch/monster/demon/Demon_Lord/demon_lord.O12 -\01025 ./arch/monster/demon/Demon_Lord/demon_lord.P11 -\01026 ./arch/monster/demon/Demon_Lord/demon_lord.P12 -\01027 ./arch/monster/demon/Demon_Lord/demon_lord.Q11 -\01028 ./arch/monster/demon/Demon_Lord/demon_lord.Q12 -\01029 ./arch/monster/demon/Demon_Lord/demon_lord.R11 -\01030 ./arch/monster/demon/Demon_Lord/demon_lord.R12 -\01031 ./arch/monster/demon/Demon_Lord/demon_lord.S11 -\01032 ./arch/monster/demon/Demon_Lord/demon_lord.S12 -\01033 ./arch/monster/demon/Demon_Lord/demon_lord.T11 -\01034 ./arch/monster/demon/Demon_Lord/demon_lord.T12 -\01035 ./arch/monster/demon/Demon_Lord/demon_lord.U11 -\01036 ./arch/monster/demon/Demon_Lord/demon_lord.U12 -\01037 ./arch/monster/demon/Demon_Lord/demon_lord.V11 -\01038 ./arch/monster/demon/Demon_Lord/demon_lord.V12 -\01039 ./arch/monster/demon/Demon_Lord/demon_lord.W11 -\01040 ./arch/monster/demon/Demon_Lord/demon_lord.W12 -\01041 ./arch/weapon/artifact/Demonbane/demonbane.111 -\01042 ./arch/weapon/artifact/Demonbane/demonbane.112 -\01043 ./arch/weapon/artifact/Demonbane/demonbane.113 -\01044 ./arch/weapon/artifact/Demonbane/demonbane.114 -\01045 ./arch/weapon/artifact/Demonbane/demonbane.115 -\01046 ./arch/weapon/artifact/Demonbane/demonbane.116 -\01047 ./arch/weapon/artifact/Demonbane/demonbane.117 -\01048 ./arch/weapon/artifact/Demonbane/demonbane.118 -\01049 ./arch/weapon/artifact/Demonbane/demonbane.119 -\01050 ./arch/misc/Container/depositbox.111 -\01051 ./arch/ground/desert.111 -\01052 ./arch/magic/Explosion/destruction.111 -\01053 ./arch/magic/Explosion/destruction.112 -\01054 ./arch/magic/Explosion/destruction.113 -\01055 ./arch/magic/Explosion/destruction.114 -\01056 ./arch/magic/det_magic.111 -\01057 ./arch/magic/det_magic.112 -\01058 ./arch/magic/det_magic.113 -\01059 ./arch/monster/demon/devil.111 -\01060 ./arch/monster/demon/devil.112 -\01061 ./arch/monster/demon/devil_gen.111 -\01062 ./arch/readable/diploma.111 -\01063 ./arch/connect/Director/director.111 -\01064 ./arch/connect/Director/director.112 -\01065 ./arch/connect/Director/director.113 -\01066 ./arch/connect/Director/director.121 -\01067 ./arch/connect/Director/director.122 -\01068 ./arch/connect/Director/director.123 -\01069 ./arch/connect/Director/director.124 -\01070 ./arch/connect/Director/director.125 -\01071 ./arch/connect/Director/director.131 -\01072 ./arch/connect/Director/director.132 -\01073 ./arch/connect/Director/director.133 -\01074 ./arch/connect/Director/director.141 -\01075 ./arch/connect/Director/director.142 -\01076 ./arch/connect/Director/director.143 -\01077 ./arch/connect/Director/director.144 -\01078 ./arch/connect/Director/director.145 -\01079 ./arch/connect/Director/director.151 -\01080 ./arch/connect/Director/director.152 -\01081 ./arch/connect/Director/director.153 -\01082 ./arch/connect/Director/director.161 -\01083 ./arch/connect/Director/director.162 -\01084 ./arch/connect/Director/director.163 -\01085 ./arch/connect/Director/director.164 -\01086 ./arch/connect/Director/director.165 -\01087 ./arch/connect/Director/director.171 -\01088 ./arch/connect/Director/director.172 -\01089 ./arch/connect/Director/director.173 -\01090 ./arch/connect/Director/director.181 -\01091 ./arch/connect/Director/director.182 -\01092 ./arch/connect/Director/director.183 -\01093 ./arch/connect/Director/director.184 -\01094 ./arch/connect/Director/director.185 -\01095 ./arch/inorganic/dirt.111 -\01096 ./arch/floor/dirtfloor.111 -\01097 ./arch/wall/dirtroad/dirtroad_0.111 -\01098 ./arch/wall/dirtroad/dirtroad_1.111 -\01099 ./arch/wall/dirtroad/dirtroad_2.111 -\01100 ./arch/wall/dirtroad/dirtroad_3.111 -\01101 ./arch/wall/dirtroad/dirtroad_4.111 -\01102 ./arch/wall/dirtroad/dirtroad_5.111 -\01103 ./arch/wall/dirtroad/dirtroad_6.111 -\01104 ./arch/wall/dirtroad/dirtroad_7.111 -\01105 ./arch/wall/dirtroad/dirtroad_8.111 -\01106 ./arch/wall/dirtroad/dirtroad_9.111 -\01107 ./arch/wall/dirtroad/dirtroad_A.111 -\01108 ./arch/wall/dirtroad/dirtroad_B.111 -\01109 ./arch/wall/dirtroad/dirtroad_C.111 -\01110 ./arch/wall/dirtroad/dirtroad_D.111 -\01111 ./arch/wall/dirtroad/dirtroad_E.111 -\01112 ./arch/wall/dirtroad/dirtroad_F.111 -\01113 ./arch/monster/giant/djinn/djinn.131 -\01114 ./arch/monster/giant/djinn/djinn.132 -\01115 ./arch/monster/giant/djinn/djinn.171 -\01116 ./arch/monster/giant/djinn/djinn.172 -\01117 ./arch/monster/giant/djinn/djinn.231 -\01118 ./arch/monster/giant/djinn/djinn.232 -\01119 ./arch/monster/giant/djinn/djinn.271 -\01120 ./arch/monster/giant/djinn/djinn.272 -\01121 ./arch/monster/animal/dog.111 -\01122 ./arch/monster/animal/dog.112 -\01123 ./arch/monster/animal/dog.113 -\01124 ./arch/misc/doll.111 -\01125 ./arch/door/Door/door_0.111 -\01126 ./arch/door/Door/door_1.111 -\01127 ./arch/door/Door/door_2.111 -\01128 ./arch/door/Door/door_3.111 -\01129 ./arch/door/Door/door_4.111 -\01130 ./arch/door/Door/door_5.111 -\01131 ./arch/door/Door/door_6.111 -\01132 ./arch/door/Door/door_7.111 -\01133 ./arch/door/Door/door_8.111 -\01134 ./arch/door/Door/door_9.111 -\01135 ./arch/door/Door/door_A.111 -\01136 ./arch/door/Door/door_B.111 -\01137 ./arch/door/Door/door_C.111 -\01138 ./arch/door/Door/door_D.111 -\01139 ./arch/door/Door/door_E.111 -\01140 ./arch/door/Door/door_F.111 -\01141 ./arch/food/drag_steak.111 -\01142 ./arch/monster/dragon/Dragon/dragon.131 -\01143 ./arch/monster/dragon/Dragon/dragon.132 -\01144 ./arch/monster/dragon/Dragon/dragon.133 -\01145 ./arch/monster/dragon/Dragon/dragon.171 -\01146 ./arch/monster/dragon/Dragon/dragon.172 -\01147 ./arch/monster/dragon/Dragon/dragon.173 -\01148 ./arch/monster/dragon/Dragon/dragon.231 -\01149 ./arch/monster/dragon/Dragon/dragon.232 -\01150 ./arch/monster/dragon/Dragon/dragon.233 -\01151 ./arch/monster/dragon/Dragon/dragon.271 -\01152 ./arch/monster/dragon/Dragon/dragon.272 -\01153 ./arch/monster/dragon/Dragon/dragon.273 -\01154 ./arch/monster/dragon/Dragon/dragon.331 -\01155 ./arch/monster/dragon/Dragon/dragon.332 -\01156 ./arch/monster/dragon/Dragon/dragon.333 -\01157 ./arch/monster/dragon/Dragon/dragon.371 -\01158 ./arch/monster/dragon/Dragon/dragon.372 -\01159 ./arch/monster/dragon/Dragon/dragon.373 -\01160 ./arch/monster/dragon/Dragon/dragon.431 -\01161 ./arch/monster/dragon/Dragon/dragon.432 -\01162 ./arch/monster/dragon/Dragon/dragon.433 -\01163 ./arch/monster/dragon/Dragon/dragon.471 -\01164 ./arch/monster/dragon/Dragon/dragon.472 -\01165 ./arch/monster/dragon/Dragon/dragon.473 -\01166 ./arch/monster/dragon/Dragon/dragon.531 -\01167 ./arch/monster/dragon/Dragon/dragon.532 -\01168 ./arch/monster/dragon/Dragon/dragon.533 -\01169 ./arch/monster/dragon/Dragon/dragon.571 -\01170 ./arch/monster/dragon/Dragon/dragon.572 -\01171 ./arch/monster/dragon/Dragon/dragon.573 -\01172 ./arch/monster/dragon/Dragon/dragon.631 -\01173 ./arch/monster/dragon/Dragon/dragon.632 -\01174 ./arch/monster/dragon/Dragon/dragon.633 -\01175 ./arch/monster/dragon/Dragon/dragon.671 -\01176 ./arch/monster/dragon/Dragon/dragon.672 -\01177 ./arch/monster/dragon/Dragon/dragon.673 -\01178 ./arch/flesh/dragon/dragon_claw.111 -\01179 ./arch/flesh/dragon/dragon_eye.111 -\01180 ./arch/flesh/dragon/dragon_sca.111 -\01181 ./arch/armour/shield/dragon_shi.111 -\01182 ./arch/flesh/dragon/dragon_wing.111 -\01183 ./arch/monster/dragon/dragoncave.111 -\01184 ./arch/armour/mail/dragonmail.111 -\01185 ./arch/monster/dragon/Dragonman/dragonman.131 -\01186 ./arch/monster/dragon/Dragonman/dragonman.132 -\01187 ./arch/monster/dragon/Dragonman/dragonman.133 -\01188 ./arch/monster/dragon/Dragonman/dragonman.171 -\01189 ./arch/monster/dragon/Dragonman/dragonman.172 -\01190 ./arch/monster/dragon/Dragonman/dragonman.173 -\01191 ./arch/monster/dragon/Dragonman/dragonman.231 -\01192 ./arch/monster/dragon/Dragonman/dragonman.232 -\01193 ./arch/monster/dragon/Dragonman/dragonman.233 -\01194 ./arch/monster/dragon/Dragonman/dragonman.271 -\01195 ./arch/monster/dragon/Dragonman/dragonman.272 -\01196 ./arch/monster/dragon/Dragonman/dragonman.273 -\01197 ./arch/weapon/artifact/dragonslay.111 -\01198 ./arch/magic/Runes/drain_magic.111 -\01199 ./arch/monster/beholder/dread.111 -\01200 ./arch/monster/beholder/dread.112 -\01201 ./arch/monster/beholder/dread.113 -\01202 ./arch/monster/beholder/dread.211 -\01203 ./arch/monster/beholder/dread.212 -\01204 ./arch/monster/beholder/dread.213 -\01205 ./arch/monster/beholder/dread.311 -\01206 ./arch/monster/beholder/dread.312 -\01207 ./arch/monster/beholder/dread.313 -\01208 ./arch/monster/beholder/dread.411 -\01209 ./arch/monster/beholder/dread.412 -\01210 ./arch/monster/beholder/dread.413 -\01211 ./arch/armour/mail/dress1.111 -\01212 ./arch/armour/mail/dress2.111 -\01213 ./arch/armour/mail/dress3.111 -\01214 ./arch/wall/dun/dun_0.111 -\01215 ./arch/wall/dun/dun_1.111 -\01216 ./arch/wall/dun/dun_2.111 -\01217 ./arch/wall/dun/dun_3.111 -\01218 ./arch/wall/dun/dun_4.111 -\01219 ./arch/wall/dun/dun_5.111 -\01220 ./arch/wall/dun/dun_8.111 -\01221 ./arch/wall/dun/dun_A.111 -\01222 ./arch/wall/dun/dun_C.111 -\01223 ./arch/ground/new/dunes.111 -\01224 ./arch/floor/dung_floor.111 -\01225 ./arch/inorganic/dust_effect.111 -\01226 ./arch/inorganic/dust_effect.112 -\01227 ./arch/inorganic/dust_effect.113 -\01228 ./arch/potion/dust_gen.111 -\01229 ./arch/wall/dwall/dwall_0.111 -\01230 ./arch/wall/dwall/dwall_1.111 -\01231 ./arch/wall/dwall/dwall_2.111 -\01232 ./arch/wall/dwall/dwall_3.111 -\01233 ./arch/wall/dwall/dwall_4.111 -\01234 ./arch/wall/dwall/dwall_5.111 -\01235 ./arch/wall/dwall/dwall_6.111 -\01236 ./arch/wall/dwall/dwall_7.111 -\01237 ./arch/wall/dwall/dwall_8.111 -\01238 ./arch/wall/dwall/dwall_9.111 -\01239 ./arch/wall/dwall/dwall_A.111 -\01240 ./arch/wall/dwall/dwall_B.111 -\01241 ./arch/wall/dwall/dwall_C.111 -\01242 ./arch/wall/dwall/dwall_D.111 -\01243 ./arch/wall/dwall/dwall_E.111 -\01244 ./arch/wall/dwall/dwall_F.111 -\01245 ./arch/monster/human/Dwarf/dwarf.111 -\01246 ./arch/monster/human/Dwarf/dwarf.112 -\01247 ./arch/player/dwarf_p.111 -\01248 ./arch/player/dwarf_p.131 -\01249 ./arch/player/dwarf_p.151 -\01250 ./arch/player/dwarf_p.171 -\01251 ./arch/monster/human/Dwarf/dwarf_pr.111 -\01252 ./arch/monster/human/Dwarf/dwarf_pr.112 -\01253 ./arch/monster/human/Dwarf/dwarf_pr.113 -\01254 ./arch/monster/human/Dwarf/dwarf_wiz.111 -\01255 ./arch/monster/human/Dwarf/dwarf_wiz.112 -\01256 ./arch/monster/human/Dwarf/dwarf_wiz.113 -\01257 ./arch/ground/new/earth.111 -\01258 ./arch/wall/bwall/earthwall.111 -\01259 ./arch/wall/bwall/earthwall.112 -\01260 ./arch/wall/bwall/earthwall.113 -\01261 ./arch/flesh/misc/ectoplasm.111 -\01262 ./arch/monster/dragon/Electric/elec_dr.111 -\01263 ./arch/monster/dragon/Electric/elec_dr.112 -\01264 ./arch/monster/dragon/Electric/elec_dr.211 -\01265 ./arch/monster/dragon/Electric/elec_dr.212 -\01266 ./arch/monster/dragon/Electric/elec_dr.311 -\01267 ./arch/monster/dragon/Electric/elec_dr.312 -\01268 ./arch/monster/dragon/Electric/elec_dr.411 -\01269 ./arch/monster/dragon/Electric/elec_dr.412 -\01270 ./arch/monster/dragon/Electric/elec_dr.511 -\01271 ./arch/monster/dragon/Electric/elec_dr.512 -\01272 ./arch/monster/dragon/Electric/elec_dr.611 -\01273 ./arch/monster/dragon/Electric/elec_dr.612 -\01274 ./arch/monster/dragon/Hatchlings/elec_drag.131 -\01275 ./arch/monster/dragon/Hatchlings/elec_drag.132 -\01276 ./arch/monster/dragon/Hatchlings/elec_drag.171 -\01277 ./arch/monster/dragon/Hatchlings/elec_drag.172 -\01278 ./arch/monster/elemental/elem_air.111 -\01279 ./arch/monster/elemental/elem_air.112 -\01280 ./arch/monster/elemental/elem_dust.111 -\01281 ./arch/monster/elemental/elem_dust.112 -\01282 ./arch/monster/elemental/elem_earth.111 -\01283 ./arch/monster/elemental/elem_earth.112 -\01284 ./arch/monster/elemental/elem_fire.111 -\01285 ./arch/monster/elemental/elem_fire.112 -\01286 ./arch/monster/elemental/elem_fire_black.111 -\01287 ./arch/monster/elemental/elem_fire_black.112 -\01288 ./arch/monster/elemental/elem_water.111 -\01289 ./arch/monster/elemental/elem_water.112 -\01290 ./arch/player/elf.111 -\01291 ./arch/player/elf.131 -\01292 ./arch/player/elf.151 -\01293 ./arch/player/elf.171 -\01294 ./arch/monster/human/Demihuman/elf_1.111 -\01295 ./arch/monster/human/Demihuman/elf_1.112 -\01296 ./arch/monster/human/Demihuman/elf_1.113 -\01297 ./arch/weapon/bow/elven_bow.111 -\01298 ./arch/armour/boots/elvenboots.111 -\01299 ./arch/jewel/emerald.111 -\01300 ./arch/jewel/emerald.112 -\01301 ./arch/system/empty.111 -\01302 ./arch/magic/Enchantment/enchantment.111 -\01303 ./arch/magic/Enchantment/enchantment.112 -\01304 ./arch/magic/Enchantment/enchantment.113 -\01305 ./arch/magic/Enchantment/enchantment.114 -\01306 ./arch/magic/Enchantment/enchantment.115 -\01307 ./arch/monster/misc/Ent/ent.111 -\01308 ./arch/monster/misc/Ent/ent.112 -\01309 ./arch/monster/misc/Ent/ent.113 -\01310 ./arch/monster/misc/Ent/ent.211 -\01311 ./arch/monster/misc/Ent/ent.212 -\01312 ./arch/monster/misc/Ent/ent.213 -\01313 ./arch/monster/misc/Ent/ent.311 -\01314 ./arch/monster/misc/Ent/ent.312 -\01315 ./arch/monster/misc/Ent/ent.313 -\01316 ./arch/monster/misc/Ent/ent.411 -\01317 ./arch/monster/misc/Ent/ent.412 -\01318 ./arch/monster/misc/Ent/ent.413 -\01319 ./arch/ground/Wood/evergreens.111 -\01320 ./arch/monster/demon/evil_master.111 -\01321 ./arch/monster/demon/evil_master.112 -\01322 ./arch/monster/demon/evil_master2.111 -\01323 ./arch/monster/demon/evil_master2.112 -\01324 ./arch/monster/demon/evil_master3.111 -\01325 ./arch/monster/demon/evil_master3.112 -\01326 ./arch/monster/demon/evil_master4.111 -\01327 ./arch/monster/demon/evil_master4.112 -\01328 ./arch/weapon/artifact/excalibur.111 -\01329 ./arch/exit/exit.111 -\01330 ./arch/exit/exit.112 -\01331 ./arch/exit/exit.113 -\01332 ./arch/magic/Explosion/explosion.111 -\01333 ./arch/magic/Explosion/explosion.112 -\01334 ./arch/magic/Explosion/explosion.113 -\01335 ./arch/magic/Explosion/explosion2.111 -\01336 ./arch/magic/Explosion/explosion2.112 -\01337 ./arch/magic/Explosion/explosion2.113 -\01338 ./arch/flesh/generic/eye.111 -\01339 ./arch/armour/helmet/eyeglasses.111 -\01340 ./arch/flesh/generic/eyes.111 -\01341 ./arch/armour/shield/eyeshield.111 -\01342 ./arch/magic/face_of_death.111 -\01343 ./arch/monster/dragon/fae_drag.131 -\01344 ./arch/monster/dragon/fae_drag.132 -\01345 ./arch/monster/dragon/fae_drag.171 -\01346 ./arch/monster/dragon/fae_drag.172 -\01347 ./arch/weapon/sword/falchion.111 -\01348 ./arch/traps/falling_rocks.111 -\01349 ./arch/ground/falls.111 -\01350 ./arch/construct/house/farmhouse.111 -\01351 ./arch/construct/house/farmhouse.211 -\01352 ./arch/ground/farmland.111 -\01353 ./arch/monster/human/Town/fatman.111 -\01354 ./arch/monster/human/Town/fatwoman.111 -\01355 ./arch/magic/Effect/fear.111 -\01356 ./arch/magic/Effect/fear.112 -\01357 ./arch/magic/Effect/fear.113 -\01358 ./arch/ground/new/fernsdense.111 -\01359 ./arch/ground/new/fernssparse.111 -\01360 ./arch/monster/human/Class/fighter.111 -\01361 ./arch/monster/human/Class/fighter.112 -\01362 ./arch/monster/human/Class/fighter.113 -\01363 ./arch/potion/figurine_gen.111 -\01364 ./arch/flesh/human/finger.111 -\01365 ./arch/monster/dragon/Hatchlings/fire_drag.131 -\01366 ./arch/monster/dragon/Hatchlings/fire_drag.132 -\01367 ./arch/monster/dragon/Hatchlings/fire_drag.171 -\01368 ./arch/monster/dragon/Hatchlings/fire_drag.172 -\01369 ./arch/magic/Fire/fireball.111 -\01370 ./arch/magic/Fire/fireball.112 -\01371 ./arch/magic/Fire/fireball.113 -\01372 ./arch/player/fireborn.111 -\01373 ./arch/player/fireborn.222 -\01374 ./arch/player/fireborn.333 -\01375 ./arch/player/fireborn.444 -\01376 ./arch/weapon/artifact/firebrand.111 -\01377 ./arch/weapon/artifact/firebrand.112 -\01378 ./arch/weapon/artifact/firebrand.113 -\01379 ./arch/magic/Fire/firebullet.111 -\01380 ./arch/magic/Fire/firebullet.121 -\01381 ./arch/magic/Fire/firebullet.131 -\01382 ./arch/magic/Fire/firebullet.141 -\01383 ./arch/magic/Fire/firebullet.151 -\01384 ./arch/magic/Fire/firebullet.161 -\01385 ./arch/magic/Fire/firebullet.171 -\01386 ./arch/magic/Fire/firebullet.181 -\01387 ./arch/monster/misc/firechest.111 -\01388 ./arch/floor/fireholes.111 -\01389 ./arch/misc/fireplace.111 -\01390 ./arch/weapon/artifact/Firestar/firestar.111 -\01391 ./arch/weapon/artifact/Firestar/firestar.112 -\01392 ./arch/weapon/artifact/Firestar/firestar.113 -\01393 ./arch/wall/firewall/firewall_1.111 -\01394 ./arch/wall/firewall/firewall_2.111 -\01395 ./arch/wall/firewall/firewall_3.111 -\01396 ./arch/wall/firewall/firewall_4.111 -\01397 ./arch/wall/firewall/firewall_5.111 -\01398 ./arch/wall/firewall/firewall_6.111 -\01399 ./arch/wall/firewall/firewall_7.111 -\01400 ./arch/wall/firewall/firewall_8.111 -\01401 ./arch/transport/fishboat.111 -\01402 ./arch/transport/fishboat.211 -\01403 ./arch/food/fishfood.111 -\01404 ./arch/inorganic/fix_mercury.111 -\01405 ./arch/inorganic/fix_mercury.112 -\01406 ./arch/floor/flagstone.111 -\01407 ./arch/wall/flagstone/flagstone_0.111 -\01408 ./arch/wall/flagstone/flagstone_1.111 -\01409 ./arch/wall/flagstone/flagstone_2.111 -\01410 ./arch/wall/flagstone/flagstone_3.111 -\01411 ./arch/wall/flagstone/flagstone_4.111 -\01412 ./arch/wall/flagstone/flagstone_5.111 -\01413 ./arch/wall/flagstone/flagstone_6.111 -\01414 ./arch/wall/flagstone/flagstone_7.111 -\01415 ./arch/wall/flagstone/flagstone_8.111 -\01416 ./arch/wall/flagstone/flagstone_9.111 -\01417 ./arch/wall/flagstone/flagstone_A.111 -\01418 ./arch/wall/flagstone/flagstone_B.111 -\01419 ./arch/wall/flagstone/flagstone_C.111 -\01420 ./arch/wall/flagstone/flagstone_D.111 -\01421 ./arch/wall/flagstone/flagstone_E.111 -\01422 ./arch/wall/flagstone/flagstone_F.111 -\01423 ./arch/light/flint_and_steel.111 -\01424 ./arch/magic/flowers.111 -\01425 ./arch/monster/insect/ant/fly_ant.131 -\01426 ./arch/monster/insect/ant/fly_ant.132 -\01427 ./arch/monster/insect/ant/fly_ant.171 -\01428 ./arch/monster/insect/ant/fly_ant.172 -\01429 ./arch/ground/fog.111 -\01430 ./arch/ground/fog.112 -\01431 ./arch/food/food.111 -\01432 ./arch/flesh/human/foot.111 -\01433 ./arch/river/ford_ns.111 -\01434 ./arch/river/ford_we.111 -\01435 ./arch/ground/new/forestsparse.111 -\01436 ./arch/construct/fort/fort.111 -\01437 ./arch/construct/fort/fort.211 -\01438 ./arch/construct/fort/fort.311 -\01439 ./arch/construct/fort/fort.411 -\01440 ./arch/construct/fort/fort_sym.111 -\01441 ./arch/construct/fountain/fountain.111 -\01442 ./arch/construct/fountain/fountain.112 -\01443 ./arch/construct/fountain/fountain.113 -\01444 ./arch/weapon/artifact/Fhammer/frost_hammer.111 -\01445 ./arch/weapon/artifact/Fhammer/frost_hammer.112 -\01446 ./arch/weapon/artifact/Fhammer/frost_hammer.113 -\01447 ./arch/weapon/artifact/Fhammer/frost_hammer.114 -\01448 ./arch/weapon/artifact/frostbrand.111 -\01449 ./arch/armour/helmet/fullhelmet.111 -\01450 ./arch/monster/animal/fungus.111 -\01451 ./arch/monster/animal/fungus.112 -\01452 ./arch/monster/animal/fungus.113 -\01453 ./arch/monster/animal/fungus.114 -\01454 ./arch/monster/animal/fungus.115 -\01455 ./arch/system/mood_floors/furious_floor.111 -\01456 ./arch/monster/troll/Gaelotroll/gaelotroll.111 -\01457 ./arch/monster/troll/Gaelotroll/gaelotroll.112 -\01458 ./arch/monster/troll/Gaelotroll/gaelotroll.113 -\01459 ./arch/monster/troll/Gaelotroll/gaelotroll.211 -\01460 ./arch/monster/troll/Gaelotroll/gaelotroll.212 -\01461 ./arch/monster/troll/Gaelotroll/gaelotroll.213 -\01462 ./arch/monster/troll/Gaelotroll/gaelotroll.311 -\01463 ./arch/monster/troll/Gaelotroll/gaelotroll.312 -\01464 ./arch/monster/troll/Gaelotroll/gaelotroll.313 -\01465 ./arch/monster/troll/Gaelotroll/gaelotroll.411 -\01466 ./arch/monster/troll/Gaelotroll/gaelotroll.412 -\01467 ./arch/monster/troll/Gaelotroll/gaelotroll.413 -\01468 ./arch/monster/troll/Gaelotroll/gaelotroll.511 -\01469 ./arch/monster/troll/Gaelotroll/gaelotroll.512 -\01470 ./arch/monster/troll/Gaelotroll/gaelotroll.513 -\01471 ./arch/monster/troll/Gaelotroll/gaelotroll.611 -\01472 ./arch/monster/troll/Gaelotroll/gaelotroll.612 -\01473 ./arch/monster/troll/Gaelotroll/gaelotroll.613 -\01474 ./arch/armour/mail/gale.111 -\01475 ./arch/transport/galleon.111 -\01476 ./arch/connect/Garden_gate/gard_gate.111 -\01477 ./arch/connect/Garden_gate/gard_gate.112 -\01478 ./arch/connect/Garden_gate/gard_gate.113 -\01479 ./arch/connect/Garden_gate/gard_gate.114 -\01480 ./arch/monster/misc/gargoyle.111 -\01481 ./arch/monster/misc/gargoyle.112 -\01482 ./arch/connect/Gates/gate_1.111 -\01483 ./arch/connect/Gates/gate_1.112 -\01484 ./arch/connect/Gates/gate_1.113 -\01485 ./arch/connect/Gates/gate_1.114 -\01486 ./arch/connect/Gates/gate_1.115 -\01487 ./arch/connect/Gates/gate_1.116 -\01488 ./arch/connect/Gates/gate_1.117 -\01489 ./arch/connect/Gates/gate_2.111 -\01490 ./arch/connect/Gates/gate_2.112 -\01491 ./arch/connect/Gates/gate_2.113 -\01492 ./arch/connect/Gates/gate_2.114 -\01493 ./arch/connect/Gates/gate_2.115 -\01494 ./arch/armour/gauntlets/gauntlet_s.111 -\01495 ./arch/jewel/gem.111 -\01496 ./arch/jewel/gem.112 -\01497 ./arch/food/gen_mushroom.111 -\01498 ./arch/magic/Runes/generic_rune.111 -\01499 ./arch/monster/undead/ghast.111 -\01500 ./arch/monster/undead/ghast.112 -\01501 ./arch/monster/undead/ghast.113 -\01502 ./arch/monster/undead/ghost.111 -\01503 ./arch/monster/undead/ghost.112 -\01504 ./arch/monster/undead/ghost_gen.111 -\01505 ./arch/monster/giant/giant.111 -\01506 ./arch/monster/giant/giant.112 -\01507 ./arch/monster/giant/giant.211 -\01508 ./arch/monster/giant/giant.212 -\01509 ./arch/monster/animal/giant_bat.111 -\01510 ./arch/monster/animal/giant_bat.112 -\01511 ./arch/monster/animal/giant_bat.113 -\01512 ./arch/monster/giant/giant_gen.111 -\01513 ./arch/armour/girdle/gir_strcon.111 -\01514 ./arch/armour/girdle/gir_strcon.112 -\01515 ./arch/armour/girdle/girdle_con.111 -\01516 ./arch/armour/girdle/girdle_con.112 -\01517 ./arch/armour/girdle/girdle_dam.111 -\01518 ./arch/armour/girdle/girdle_dam.112 -\01519 ./arch/armour/girdle/girdle_str.111 -\01520 ./arch/armour/girdle/girdle_str.112 -\01521 ./arch/armour/gauntlets/gloves.111 -\01522 ./arch/ground/glue.111 -\01523 ./arch/ground/glue.112 -\01524 ./arch/monster/goblin/gnoll.111 -\01525 ./arch/monster/goblin/gnoll.112 -\01526 ./arch/monster/goblin/gnoll_gen.111 -\01527 ./arch/monster/human/Demihuman/gnome.111 -\01528 ./arch/monster/human/Demihuman/gnome.112 -\01529 ./arch/monster/goblin/goblin.111 -\01530 ./arch/monster/goblin/goblin.112 -\01531 ./arch/monster/goblin/goblin_gen.111 -\01532 ./arch/flesh/goblin/goblin_head.111 -\01533 ./arch/armour/gauntlets/god_finger.111 -\01534 ./arch/armour/gauntlets/god_finger.112 -\01535 ./arch/monster/misc/Ngolem/gol.131 -\01536 ./arch/monster/misc/Ngolem/gol.132 -\01537 ./arch/monster/misc/Ngolem/gol.211 -\01538 ./arch/monster/misc/Ngolem/gol.212 -\01539 ./arch/monster/misc/Ngolem/gol.311 -\01540 ./arch/monster/misc/Ngolem/gol.312 -\01541 ./arch/monster/misc/Ngolem/gol.411 -\01542 ./arch/monster/misc/Ngolem/gol.412 -\01543 ./arch/monster/misc/Ngolem/gol.511 -\01544 ./arch/monster/misc/Ngolem/gol.512 -\01545 ./arch/monster/misc/Ngolem/gol.611 -\01546 ./arch/monster/misc/Ngolem/gol.612 -\01547 ./arch/jewel/goldcoin.111 -\01548 ./arch/floor/goldfloor.111 -\01549 ./arch/magic/Golem/golem.111 -\01550 ./arch/magic/Golem/golem.112 -\01551 ./arch/magic/Golem/golem_red.111 -\01552 ./arch/magic/Golem/golem_red.112 -\01553 ./arch/weapon/artifact/Gram/gram.111 -\01554 ./arch/weapon/artifact/Gram/gram.112 -\01555 ./arch/weapon/artifact/Gram/gram.113 -\01556 ./arch/weapon/artifact/Gram/gram.114 -\01557 ./arch/ground/grass.111 -\01558 ./arch/ground/new/grassdark.111 -\01559 ./arch/ground/new/grassmedium.111 -\01560 ./arch/ground/grasspond.111 -\01561 ./arch/connect/Gates/grate_1.111 -\01562 ./arch/connect/Gates/grate_1.112 -\01563 ./arch/connect/Gates/grate_1.113 -\01564 ./arch/connect/Gates/grate_1.114 -\01565 ./arch/connect/Gates/grate_1.115 -\01566 ./arch/connect/Gates/grate_1.116 -\01567 ./arch/connect/Gates/grate_1.117 -\01568 ./arch/connect/Gates/grate_1.118 -\01569 ./arch/connect/Gates/grate_2.111 -\01570 ./arch/connect/Gates/grate_2.112 -\01571 ./arch/connect/Gates/grate_2.113 -\01572 ./arch/connect/Gates/grate_2.114 -\01573 ./arch/connect/Gates/grate_2.115 -\01574 ./arch/connect/Gates/grate_2.116 -\01575 ./arch/connect/Gates/grate_2.117 -\01576 ./arch/connect/Gates/grate_2.118 -\01577 ./arch/connect/Gates/gratedoor1.111 -\01578 ./arch/connect/Gates/gratedoor2.111 -\01579 ./arch/misc/gravestone.111 -\01580 ./arch/misc/gravestone2.111 -\01581 ./arch/monster/human/Dwarf/greater_dwarven_guard.111 -\01582 ./arch/monster/human/Dwarf/greater_dwarven_guard.112 -\01583 ./arch/monster/acid/greenslime.111 -\01584 ./arch/monster/acid/greenslime.112 -\01585 ./arch/monster/dragon/Hatchlings/grey_drag.131 -\01586 ./arch/monster/dragon/Hatchlings/grey_drag.132 -\01587 ./arch/monster/dragon/Hatchlings/grey_drag.171 -\01588 ./arch/monster/dragon/Hatchlings/grey_drag.172 -\01589 ./arch/monster/undead/grimreaper.111 -\01590 ./arch/monster/undead/grimreaper.112 -\01591 ./arch/ground/Pstone/gstone_4.111 -\01592 ./arch/spell/gu_horn.111 -\01593 ./arch/spell/gu_horn.112 -\01594 ./arch/spell/gu_horn.113 -\01595 ./arch/spell/gu_horn.114 -\01596 ./arch/spell/gu_horn.115 -\01597 ./arch/monster/human/Guard/guard_hard.111 -\01598 ./arch/wall/cwall/guard_ho_1.111 -\01599 ./arch/wall/cwall/guard_ho_2.111 -\01600 ./arch/wall/cwall/guard_ho_4.111 -\01601 ./arch/wall/cwall/guard_ho_8.111 -\01602 ./arch/monster/human/Guard/guard_ligh.111 -\01603 ./arch/monster/human/Guard/guard_med.111 -\01604 ./arch/construct/town/guild.111 -\01605 ./arch/construct/town/guild.211 -\01606 ./arch/construct/town/guild.311 -\01607 ./arch/construct/town/guild.411 -\01608 ./arch/monster/human/Town/guildmaste.111 -\01609 ./arch/wall/gwall/gwall_0.111 -\01610 ./arch/wall/gwall/gwall_1.111 -\01611 ./arch/wall/gwall/gwall_2.111 -\01612 ./arch/wall/gwall/gwall_3.111 -\01613 ./arch/wall/gwall/gwall_4.111 -\01614 ./arch/wall/gwall/gwall_5.111 -\01615 ./arch/wall/gwall/gwall_6.111 -\01616 ./arch/wall/gwall/gwall_7.111 -\01617 ./arch/wall/gwall/gwall_8.111 -\01618 ./arch/wall/gwall/gwall_9.111 -\01619 ./arch/wall/gwall/gwall_A.111 -\01620 ./arch/wall/gwall/gwall_B.111 -\01621 ./arch/wall/gwall/gwall_C.111 -\01622 ./arch/wall/gwall/gwall_D.111 -\01623 ./arch/wall/gwall/gwall_E.111 -\01624 ./arch/wall/gwall/gwall_F.111 -\01625 ./arch/wall/gwall/gwall_xa.111 -\01626 ./arch/wall/gwall/gwall_xb.111 -\01627 ./arch/wall/gwall/gwall_xc.111 -\01628 ./arch/wall/gwall/gwall_xd.111 -\01629 ./arch/inorganic/gypsum.111 -\01630 ./arch/monster/goblin/Kobold/h_kobold.111 -\01631 ./arch/monster/goblin/Kobold/h_kobold.112 -\01632 ./arch/player/halfling.111 -\01633 ./arch/player/halfling.131 -\01634 ./arch/player/halfling.151 -\01635 ./arch/player/halfling.171 -\01636 ./arch/weapon/hammer/hammer_1.111 -\01637 ./arch/weapon/hammer/hammer_2.101 -\01638 ./arch/weapon/hammer/hammer_2.111 -\01639 ./arch/weapon/hammer/hammer_2.121 -\01640 ./arch/weapon/hammer/hammer_2.131 -\01641 ./arch/weapon/hammer/hammer_2.141 -\01642 ./arch/weapon/hammer/hammer_2.151 -\01643 ./arch/weapon/hammer/hammer_2.161 -\01644 ./arch/weapon/hammer/hammer_2.171 -\01645 ./arch/weapon/hammer/hammer_2.181 -\01646 ./arch/flesh/human/hand.111 -\01647 ./arch/connect/handle.111 -\01648 ./arch/connect/handle.112 -\01649 ./arch/flesh/human/hands.111 -\01650 ./arch/weapon/artifact/harakiri.111 -\01651 ./arch/flesh/human/head.111 -\01652 ./arch/magic/Effect/healing.111 -\01653 ./arch/magic/Effect/healing.112 -\01654 ./arch/magic/Effect/healing.113 -\01655 ./arch/magic/Effect/healing.114 -\01656 ./arch/magic/Effect/healing.115 -\01657 ./arch/flesh/generic/heart.111 -\01658 ./arch/wall/bwall/hedge.111 -\01659 ./arch/wall/bwall/hedge.112 -\01660 ./arch/wall/bwall/hedge.113 -\01661 ./arch/wall/hedge/hedge_0.111 -\01662 ./arch/wall/hedge/hedge_1.111 -\01663 ./arch/wall/hedge/hedge_2.111 -\01664 ./arch/wall/hedge/hedge_3.111 -\01665 ./arch/wall/hedge/hedge_4.111 -\01666 ./arch/wall/hedge/hedge_5.111 -\01667 ./arch/wall/hedge/hedge_6.111 -\01668 ./arch/wall/hedge/hedge_7.111 -\01669 ./arch/wall/hedge/hedge_8.111 -\01670 ./arch/wall/hedge/hedge_9.111 -\01671 ./arch/wall/hedge/hedge_A.111 -\01672 ./arch/wall/hedge/hedge_B.111 -\01673 ./arch/wall/hedge/hedge_C.111 -\01674 ./arch/wall/hedge/hedge_D.111 -\01675 ./arch/wall/hedge/hedge_E.111 -\01676 ./arch/wall/hedge/hedge_F.111 -\01677 ./arch/armour/helmet/helmet.111 -\01678 ./arch/armour/helmet/helmet_bri.111 -\01679 ./arch/armour/helmet/helmetxray.111 -\01680 ./arch/armour/helmet/helmetxray.112 -\01681 ./arch/armour/boots/high_boots.111 -\01682 ./arch/armour/shield/highshield.111 -\01683 ./arch/ground/hills.111 -\01684 ./arch/ground/hillsrocky.111 -\01685 ./arch/connect/Hole/hole.111 -\01686 ./arch/connect/Hole/hole.112 -\01687 ./arch/connect/Hole/hole.113 -\01688 ./arch/connect/Hole/hole.114 -\01689 ./arch/connect/Hole/hole.115 -\01690 ./arch/connect/Hole/hole.116 -\01691 ./arch/connect/Hole/hole.117 -\01692 ./arch/connect/Hole/hole.118 -\01693 ./arch/connect/Hole/hole.119 -\01694 ./arch/connect/Hole/hole.11A -\01695 ./arch/exit/hole1.111 -\01696 ./arch/magic/holy_orb.111 -\01697 ./arch/monster/human/arabic/holy_priest.111 -\01698 ./arch/monster/human/arabic/holy_priest.211 -\01699 ./arch/monster/human/arabic/holy_priest.311 -\01700 ./arch/skills/holy_symbol.111 -\01701 ./arch/weapon/artifact/HolyAvenger/holyave.111 -\01702 ./arch/weapon/artifact/HolyAvenger/holyave.112 -\01703 ./arch/weapon/artifact/HolyAvenger/holyave.113 -\01704 ./arch/weapon/artifact/HolyAvenger/holyave.114 -\01705 ./arch/weapon/artifact/HolyAvenger/holyave.115 -\01706 ./arch/weapon/artifact/HolyAvenger/holyave.116 -\01707 ./arch/weapon/artifact/HolyAvenger/holyave.117 -\01708 ./arch/weapon/artifact/HolyAvenger/holyave.118 -\01709 ./arch/weapon/artifact/HolyAvenger/holyave.119 -\01710 ./arch/weapon/artifact/HolyAvenger/holyave.11A -\01711 ./arch/weapon/artifact/HolyAvenger/holyave.11B -\01712 ./arch/weapon/artifact/HolyAvenger/holyave.11C -\01713 ./arch/armour/shield/holyshield.111 -\01714 ./arch/spell/horn.111 -\01715 ./arch/spell/horn2.111 -\01716 ./arch/spell/horn3.111 -\01717 ./arch/armour/helmet/hornhelmet.111 -\01718 ./arch/construct/house/house_1.111 -\01719 ./arch/construct/house/house_2.111 -\01720 ./arch/construct/house/house_larg.111 -\01721 ./arch/construct/house/house_larg.211 -\01722 ./arch/construct/house/house_long.111 -\01723 ./arch/construct/house/house_long.211 -\01724 ./arch/construct/house/house_up.111 -\01725 ./arch/construct/house/house_up.211 -\01726 ./arch/construct/house/housesmall.111 -\01727 ./arch/construct/town/hovels.111 -\01728 ./arch/construct/town/hovels2.111 -\01729 ./arch/construct/town/hovels2.211 -\01730 ./arch/construct/town/hovels2.311 -\01731 ./arch/construct/town/hovels2.411 -\01732 ./arch/player/human.111 -\01733 ./arch/player/human.131 -\01734 ./arch/player/human.151 -\01735 ./arch/player/human.171 -\01736 ./arch/construct/house/hut.111 -\01737 ./arch/misc/icecube.111 -\01738 ./arch/magic/Cold/icestorm.111 -\01739 ./arch/magic/Cold/icestorm.112 -\01740 ./arch/magic/Cold/icestorm.113 -\01741 ./arch/flesh/demon/icor.111 -\01742 ./arch/flesh/demon/icor.112 -\01743 ./arch/flesh/demon/icor.113 -\01744 ./arch/flesh/demon/icor.114 -\01745 ./arch/flesh/demon/icor.115 -\01746 ./arch/flesh/demon/icor.116 -\01747 ./arch/flesh/demon/icor.117 -\01748 ./arch/flesh/demon/icor.118 -\01749 ./arch/flesh/demon/icor.119 -\01750 ./arch/flesh/demon/icor.11A -\01751 ./arch/flesh/demon/icor.11B -\01752 ./arch/flesh/demon/icor.11C -\01753 ./arch/armour/boots/idaten.111 -\01754 ./arch/armour/boots/idaten.112 -\01755 ./arch/monster/demon/imp.131 -\01756 ./arch/monster/demon/imp.171 -\01757 ./arch/construct/house/inn.111 -\01758 ./arch/construct/house/inn.211 -\01759 ./arch/flesh/misc/insect_sting.111 -\01760 ./arch/flesh/misc/insect_wing.111 -\01761 ./arch/system/inv-curse.111 -\01762 ./arch/system/inv-damn.111 -\01763 ./arch/system/inv-equip.111 -\01764 ./arch/system/inv-lock.111 -\01765 ./arch/system/inv-magic.111 -\01766 ./arch/system/inv-unpaid.111 -\01767 ./arch/connect/Gates/iron_gate1.111 -\01768 ./arch/connect/Gates/iron_gate1.112 -\01769 ./arch/connect/Gates/iron_gate1.113 -\01770 ./arch/connect/Gates/iron_gate1.114 -\01771 ./arch/connect/Gates/iron_gate1.115 -\01772 ./arch/connect/Gates/iron_gate1.116 -\01773 ./arch/connect/Gates/iron_gate1.117 -\01774 ./arch/connect/Gates/iron_gate1.118 -\01775 ./arch/connect/Gates/iron_gate2.111 -\01776 ./arch/connect/Gates/iron_gate2.112 -\01777 ./arch/connect/Gates/iron_gate2.113 -\01778 ./arch/connect/Gates/iron_gate2.114 -\01779 ./arch/connect/Gates/iron_gate2.115 -\01780 ./arch/connect/Gates/iron_gate2.116 -\01781 ./arch/wall/jcity/jcity_0.111 -\01782 ./arch/wall/jcity/jcity_1.111 -\01783 ./arch/wall/jcity/jcity_2.111 -\01784 ./arch/wall/jcity/jcity_3.111 -\01785 ./arch/wall/jcity/jcity_4.111 -\01786 ./arch/wall/jcity/jcity_5.111 -\01787 ./arch/wall/jcity/jcity_6.111 -\01788 ./arch/wall/jcity/jcity_7.111 -\01789 ./arch/wall/jcity/jcity_8.111 -\01790 ./arch/wall/jcity/jcity_9.111 -\01791 ./arch/wall/jcity/jcity_A.111 -\01792 ./arch/wall/jcity/jcity_B.111 -\01793 ./arch/wall/jcity/jcity_C.111 -\01794 ./arch/wall/jcity/jcity_D.111 -\01795 ./arch/wall/jcity/jcity_E.111 -\01796 ./arch/wall/jcity/jcity_F.111 -\01797 ./arch/monster/giant/JessyB/jessyb.111 -\01798 ./arch/monster/giant/JessyB/jessyb.112 -\01799 ./arch/monster/giant/JessyB/jessyb.113 -\01800 ./arch/monster/giant/JessyB/jessyb.211 -\01801 ./arch/monster/giant/JessyB/jessyb.212 -\01802 ./arch/monster/giant/JessyB/jessyb.213 -\01803 ./arch/monster/giant/JessyB/jessyb.311 -\01804 ./arch/monster/giant/JessyB/jessyb.312 -\01805 ./arch/monster/giant/JessyB/jessyb.313 -\01806 ./arch/monster/giant/JessyB/jessyb.411 -\01807 ./arch/monster/giant/JessyB/jessyb.412 -\01808 ./arch/monster/giant/JessyB/jessyb.511 -\01809 ./arch/monster/giant/JessyB/jessyb.512 -\01810 ./arch/monster/giant/JessyB/jessyb.513 -\01811 ./arch/monster/giant/JessyB/jessyb.611 -\01812 ./arch/monster/giant/JessyB/jessyb.612 -\01813 ./arch/monster/giant/JessyB/jessyb.613 -\01814 ./arch/monster/giant/JessyB/jessyb.711 -\01815 ./arch/monster/giant/JessyB/jessyb.712 -\01816 ./arch/monster/giant/JessyB/jessyb.713 -\01817 ./arch/monster/giant/JessyB/jessyb.811 -\01818 ./arch/monster/giant/JessyB/jessyb.812 -\01819 ./arch/monster/giant/JessyB/jessyb.813 -\01820 ./arch/monster/giant/JessyB/jessyb.911 -\01821 ./arch/monster/giant/JessyB/jessyb.912 -\01822 ./arch/monster/giant/JessyB/jessyb.913 -\01823 ./arch/monster/giant/JessyB/jessyb.A11 -\01824 ./arch/monster/giant/JessyB/jessyb.A12 -\01825 ./arch/monster/giant/JessyB/jessyb.A13 -\01826 ./arch/monster/giant/JessyB/jessyb.B11 -\01827 ./arch/monster/giant/JessyB/jessyb.B12 -\01828 ./arch/monster/giant/JessyB/jessyb.B13 -\01829 ./arch/monster/giant/JessyB/jessyb.C11 -\01830 ./arch/monster/giant/JessyB/jessyb.C12 -\01831 ./arch/monster/giant/JessyB/jessyb.C13 -\01832 ./arch/monster/giant/JessyB/jessyb.D11 -\01833 ./arch/monster/giant/JessyB/jessyb.D12 -\01834 ./arch/monster/giant/JessyB/jessyb.D13 -\01835 ./arch/monster/giant/JessyB/jessyb.E11 -\01836 ./arch/monster/giant/JessyB/jessyb.E12 -\01837 ./arch/monster/giant/JessyB/jessyb.E13 -\01838 ./arch/monster/giant/JessyB/jessyb.F11 -\01839 ./arch/monster/giant/JessyB/jessyb.F12 -\01840 ./arch/monster/giant/JessyB/jessyb.F13 -\01841 ./arch/monster/giant/JessyB/jessyb.G11 -\01842 ./arch/monster/giant/JessyB/jessyb.G12 -\01843 ./arch/monster/giant/JessyB/jessyb.G13 -\01844 ./arch/ground/Wood/jungle_1.111 -\01845 ./arch/ground/Wood/jungle_2.111 -\01846 ./arch/weapon/artifact/Kdagger/k_dagger.111 -\01847 ./arch/weapon/sword/katana_1.111 -\01848 ./arch/construct/keep/keep.111 -\01849 ./arch/construct/keep/keep.211 -\01850 ./arch/construct/keep/keep.311 -\01851 ./arch/construct/keep/keep.411 -\01852 ./arch/construct/keep/keep_sym.111 -\01853 ./arch/door/key1.111 -\01854 ./arch/door/Locked/key2.111 -\01855 ./arch/door/Locked/key_blue.111 -\01856 ./arch/door/Locked/key_brown.111 -\01857 ./arch/misc/Container/key_ring.111 -\01858 ./arch/monster/insect/killerbee.111 -\01859 ./arch/monster/insect/killerbee.112 -\01860 ./arch/monster/human/Guard/knight.111 -\01861 ./arch/monster/human/Guard/knight.112 -\01862 ./arch/monster/human/Guard/knight.113 -\01863 ./arch/monster/human/Guard/knight.114 -\01864 ./arch/monster/human/Guard/knight.115 -\01865 ./arch/monster/goblin/kobold.111 -\01866 ./arch/monster/goblin/kobold.112 -\01867 ./arch/monster/goblin/kobold_gen.111 -\01868 ./arch/armour/helmet/kog.111 -\01869 ./arch/construct/town/l_shop1.111 -\01870 ./arch/construct/town/l_shop1.211 -\01871 ./arch/construct/town/l_shop1.311 -\01872 ./arch/construct/town/l_shop1.411 -\01873 ./arch/exit/Ladder/ladder2_do.111 -\01874 ./arch/exit/Ladder/ladder2_up.111 -\01875 ./arch/exit/Ladder/ladder_down.111 -\01876 ./arch/exit/Ladder/ladder_up.111 -\01877 ./arch/monster/misc/lamia/lamia.131 -\01878 ./arch/monster/misc/lamia/lamia.132 -\01879 ./arch/monster/misc/lamia/lamia.171 -\01880 ./arch/monster/misc/lamia/lamia.172 -\01881 ./arch/monster/misc/lamia/lamia.231 -\01882 ./arch/monster/misc/lamia/lamia.232 -\01883 ./arch/monster/misc/lamia/lamia.271 -\01884 ./arch/monster/misc/lamia/lamia.272 -\01885 ./arch/armour/mail/lapron.111 -\01886 ./arch/ground/Stone/largestone.111 -\01887 ./arch/ground/lava.111 -\01888 ./arch/ground/lava.112 -\01889 ./arch/ground/lava.113 -\01890 ./arch/ground/lava.114 -\01891 ./arch/ground/lava.115 -\01892 ./arch/weapon/artifact/Lslasher/lava_s.111 -\01893 ./arch/weapon/artifact/Lslasher/lava_s.112 -\01894 ./arch/weapon/artifact/Lslasher/lava_s.113 -\01895 ./arch/wall/lbulletwall/lbull_wall.101 -\01896 ./arch/wall/lbulletwall/lbull_wall.111 -\01897 ./arch/wall/lbulletwall/lbull_wall.121 -\01898 ./arch/wall/lbulletwall/lbull_wall.131 -\01899 ./arch/wall/lbulletwall/lbull_wall.141 -\01900 ./arch/wall/lbulletwall/lbull_wall.151 -\01901 ./arch/wall/lbulletwall/lbull_wall.161 -\01902 ./arch/wall/lbulletwall/lbull_wall.171 -\01903 ./arch/wall/lbulletwall/lbull_wall.181 -\01904 ./arch/magic/Bullet/lbullet.111 -\01905 ./arch/magic/Bullet/lbullet.121 -\01906 ./arch/magic/Bullet/lbullet.131 -\01907 ./arch/magic/Bullet/lbullet.141 -\01908 ./arch/magic/Bullet/lbullet.151 -\01909 ./arch/magic/Bullet/lbullet.161 -\01910 ./arch/magic/Bullet/lbullet.171 -\01911 ./arch/magic/Bullet/lbullet.181 -\01912 ./arch/door/Locked/ldoor1.111 -\01913 ./arch/door/Locked/ldoor2.111 -\01914 ./arch/door/Locked/ldoor_blue1.111 -\01915 ./arch/door/Locked/ldoor_blue2.111 -\01916 ./arch/door/Locked/ldoor_brown1.111 -\01917 ./arch/door/Locked/ldoor_brown2.111 -\01918 ./arch/door/Locked/ldoor_white1.111 -\01919 ./arch/door/Locked/ldoor_white2.111 -\01920 ./arch/inorganic/lead.111 -\01921 ./arch/armour/mail/leather_ar.111 -\01922 ./arch/flesh/human/leg.111 -\01923 ./arch/monster/human/Dwarf/lesser_dwarven_guard.111 -\01924 ./arch/monster/human/Dwarf/lesser_dwarven_guard.112 -\01925 ./arch/readable/letter.111 -\01926 ./arch/armour/boots/lev_boots.111 -\01927 ./arch/connect/lever.111 -\01928 ./arch/connect/lever.112 -\01929 ./arch/monster/undead/lich.111 -\01930 ./arch/monster/undead/lich.112 -\01931 ./arch/monster/undead/lich.113 -\01932 ./arch/light/light_bulb_1.111 -\01933 ./arch/light/light_bulb_2.111 -\01934 ./arch/light/light_bulb_3.111 -\01935 ./arch/light/light_bulb_4.111 -\01936 ./arch/wall/lightningwall/light_wall.101 -\01937 ./arch/wall/lightningwall/light_wall.111 -\01938 ./arch/wall/lightningwall/light_wall.121 -\01939 ./arch/wall/lightningwall/light_wall.131 -\01940 ./arch/wall/lightningwall/light_wall.141 -\01941 ./arch/wall/lightningwall/light_wall.151 -\01942 ./arch/wall/lightningwall/light_wall.161 -\01943 ./arch/wall/lightningwall/light_wall.171 -\01944 ./arch/wall/lightningwall/light_wall.181 -\01945 ./arch/magic/Lightning/lightning.111 -\01946 ./arch/magic/Lightning/lightning.121 -\01947 ./arch/magic/Lightning/lightning.131 -\01948 ./arch/magic/Lightning/lightning.141 -\01949 ./arch/magic/Lightning/lightning.151 -\01950 ./arch/magic/Lightning/lightning.161 -\01951 ./arch/magic/Lightning/lightning.171 -\01952 ./arch/magic/Lightning/lightning.181 -\01953 ./arch/weapon/bow/lightning_bow.111 -\01954 ./arch/monster/demon/liteangel.111 -\01955 ./arch/monster/demon/liteangel.112 -\01956 ./arch/monster/demon/liteangel.113 -\01957 ./arch/monster/demon/liteangel.114 -\01958 ./arch/monster/chaos/liv_chaos.111 -\01959 ./arch/monster/chaos/liv_chaos.222 -\01960 ./arch/monster/chaos/liv_chaos.333 -\01961 ./arch/monster/chaos/liv_chaos.444 -\01962 ./arch/flesh/generic/liver.111 -\01963 ./arch/weapon/chained/lmornstar.111 -\01964 ./arch/food/loaf.111 -\01965 ./arch/skills/lockpicks.111 -\01966 ./arch/monster/misc/lokanth/lokanth.131 -\01967 ./arch/monster/misc/lokanth/lokanth.132 -\01968 ./arch/monster/misc/lokanth/lokanth.171 -\01969 ./arch/monster/misc/lokanth/lokanth.172 -\01970 ./arch/transport/longship.111 -\01971 ./arch/transport/longship.211 -\01972 ./arch/wall/longtable/longtable_0.111 -\01973 ./arch/wall/longtable/longtable_1.111 -\01974 ./arch/wall/longtable/longtable_2.111 -\01975 ./arch/wall/longtable/longtable_3.111 -\01976 ./arch/wall/longtable/longtable_4.111 -\01977 ./arch/wall/longtable/longtable_5.111 -\01978 ./arch/wall/longtable/longtable_6.111 -\01979 ./arch/wall/longtable/longtable_7.111 -\01980 ./arch/wall/longtable/longtable_8.111 -\01981 ./arch/wall/longtable/longtable_9.111 -\01982 ./arch/wall/longtable/longtable_A.111 -\01983 ./arch/wall/longtable/longtable_B.111 -\01984 ./arch/wall/longtable/longtable_C.111 -\01985 ./arch/wall/longtable/longtable_D.111 -\01986 ./arch/wall/longtable/longtable_E.111 -\01987 ./arch/wall/longtable/longtable_F.111 -\01988 ./arch/monster/human/lord_e.111 -\01989 ./arch/monster/human/lord_e.112 -\01990 ./arch/armour/boots/low_boots.111 -\01991 ./arch/weapon/misc/lspear.111 -\01992 ./arch/inorganic/lstone.111 -\01993 ./arch/weapon/sword/lsword.111 -\01994 ./arch/misc/Container/luggage.111 -\01995 ./arch/misc/Container/luggage.112 -\01996 ./arch/misc/Container/luggage.113 -\01997 ./arch/misc/Container/luggage.114 -\01998 ./arch/misc/Container/luggage.115 -\01999 ./arch/misc/Container/luggage.116 -\02000 ./arch/misc/Container/luggage.117 -\02001 ./arch/misc/Container/luggage.118 -\02002 ./arch/monster/giant/mabu.111 -\02003 ./arch/monster/giant/mabu.112 -\02004 ./arch/monster/giant/mabu.211 -\02005 ./arch/monster/giant/mabu.212 -\02006 ./arch/weapon/mace/mace_1.111 -\02007 ./arch/weapon/mace/mace_2.111 -\02008 ./arch/monster/human/madman.111 -\02009 ./arch/monster/human/madman.112 -\02010 ./arch/monster/human/madman_gen.111 -\02011 ./arch/player/mage.111 -\02012 ./arch/player/mage.131 -\02013 ./arch/player/mage.151 -\02014 ./arch/player/mage.171 -\02015 ./arch/weapon/artifact/magi_staff.111 -\02016 ./arch/weapon/artifact/magi_staff.112 -\02017 ./arch/weapon/artifact/magi_staff.113 -\02018 ./arch/weapon/bow/magic_bow.111 -\02019 ./arch/weapon/bow/magic_bow.112 -\02020 ./arch/weapon/bow/magic_bow.113 -\02021 ./arch/weapon/bow/magic_bow.114 -\02022 ./arch/connect/magic_ear.111 -\02023 ./arch/magic/Magic_Miss/magic_miss.111 -\02024 ./arch/magic/Magic_Miss/magic_miss.121 -\02025 ./arch/magic/Magic_Miss/magic_miss.131 -\02026 ./arch/magic/Magic_Miss/magic_miss.141 -\02027 ./arch/magic/Magic_Miss/magic_miss.151 -\02028 ./arch/magic/Magic_Miss/magic_miss.161 -\02029 ./arch/magic/Magic_Miss/magic_miss.171 -\02030 ./arch/magic/Magic_Miss/magic_miss.181 -\02031 ./arch/exit/magic_portal/magic_portal.111 -\02032 ./arch/exit/magic_portal/magic_portal.112 -\02033 ./arch/exit/magic_portal/magic_portal.113 -\02034 ./arch/exit/magic_portal/magic_portal.114 -\02035 ./arch/exit/magic_portal/magic_portal.115 -\02036 ./arch/exit/magic_portal/magic_portal.116 -\02037 ./arch/exit/magic_portal/magic_portal.117 -\02038 ./arch/exit/magic_portal/magic_portal.118 -\02039 ./arch/exit/magic_portal/magic_portal.119 -\02040 ./arch/exit/magic_portal/magic_portal.11A -\02041 ./arch/exit/magic_portal/magic_portal.11B -\02042 ./arch/exit/magic_portal/magic_portal.11C -\02043 ./arch/exit/magic_portal/magic_portal.11D -\02044 ./arch/exit/magic_portal/magic_portal.11E -\02045 ./arch/exit/magic_portal/magic_portal.11F -\02046 ./arch/exit/magic_portal/magic_portal.11G -\02047 ./arch/exit/magic_portal/magic_portal.11H -\02048 ./arch/exit/magic_portal/magic_portal.11I -\02049 ./arch/exit/magic_portal/magic_portal.11J -\02050 ./arch/exit/magic_portal/magic_portal.11K -\02051 ./arch/exit/magic_portal/magic_portal.11L -\02052 ./arch/exit/magic_portal/magic_portal.11M -\02053 ./arch/armour/cloak/magic_resist.111 -\02054 ./arch/connect/magicmouth.111 -\02055 ./arch/misc/magnifier.111 -\02056 ./arch/misc/Container/mailbox.111 -\02057 ./arch/monster/human/Town/man.111 -\02058 ./arch/monster/human/Town/man.131 -\02059 ./arch/monster/human/Town/man.171 -\02060 ./arch/system/map.111 -\02061 ./arch/floor/marble.111 -\02062 ./arch/floor/marble_blgr.111 -\02063 ./arch/construct/town/market1.111 -\02064 ./arch/construct/town/market2.111 -\02065 ./arch/construct/town/market3.111 -\02066 ./arch/weapon/artifact/Masamune/masamune.111 -\02067 ./arch/weapon/artifact/Masamune/masamune.112 -\02068 ./arch/weapon/artifact/Masamune/masamune.113 -\02069 ./arch/weapon/artifact/Masamune/masamune.114 -\02070 ./arch/ground/Stone/mediumston.111 -\02071 ./arch/monster/human/arabic/merchant.111 -\02072 ./arch/monster/human/arabic/merchant.131 -\02073 ./arch/monster/human/arabic/merchant.171 -\02074 ./arch/inorganic/mercury.111 -\02075 ./arch/magic/meteor.111 -\02076 ./arch/inorganic/min_oil.111 -\02077 ./arch/wall/mine/mine_0.111 -\02078 ./arch/wall/mine/mine_1.111 -\02079 ./arch/wall/mine/mine_2.111 -\02080 ./arch/wall/mine/mine_3.111 -\02081 ./arch/wall/mine/mine_4.111 -\02082 ./arch/wall/mine/mine_5.111 -\02083 ./arch/wall/mine/mine_8.111 -\02084 ./arch/wall/mine/mine_A.111 -\02085 ./arch/wall/mine/mine_C.111 -\02086 ./arch/wall/mine/minedoor_4.111 -\02087 ./arch/wall/mine/minedoor_4.112 -\02088 ./arch/wall/mine/minedoor_4.113 -\02089 ./arch/wall/mine/minedoor_4.114 -\02090 ./arch/wall/mine/minedoor_4.115 -\02091 ./arch/wall/mine/minedoor_4.116 -\02092 ./arch/wall/mine/minedoor_4.117 -\02093 ./arch/wall/mine/minedoor_4.118 -\02094 ./arch/wall/mine/minedoor_4.119 -\02095 ./arch/wall/mine/minedoor_4.211 -\02096 ./arch/wall/mine/minedoor_4.212 -\02097 ./arch/wall/mine/minedoor_4.213 -\02098 ./arch/wall/mine/minedoor_4.214 -\02099 ./arch/wall/mine/minedoor_4.215 -\02100 ./arch/wall/mine/minedoor_4.216 -\02101 ./arch/wall/mine/minedoor_4.217 -\02102 ./arch/wall/mine/minedoor_4.218 -\02103 ./arch/wall/mine/minedoor_4.219 -\02104 ./arch/wall/mine/minedoor_8.111 -\02105 ./arch/wall/mine/minedoor_8.112 -\02106 ./arch/wall/mine/minedoor_8.113 -\02107 ./arch/wall/mine/minedoor_8.114 -\02108 ./arch/wall/mine/minedoor_8.115 -\02109 ./arch/wall/mine/minedoor_8.116 -\02110 ./arch/wall/mine/minedoor_8.117 -\02111 ./arch/wall/mine/minedoor_8.118 -\02112 ./arch/wall/mine/minedoor_8.119 -\02113 ./arch/wall/mine/minedoor_8.211 -\02114 ./arch/wall/mine/minedoor_8.212 -\02115 ./arch/wall/mine/minedoor_8.213 -\02116 ./arch/wall/mine/minedoor_8.214 -\02117 ./arch/wall/mine/minedoor_8.215 -\02118 ./arch/wall/mine/minedoor_8.216 -\02119 ./arch/wall/mine/minedoor_8.217 -\02120 ./arch/wall/mine/minedoor_8.218 -\02121 ./arch/wall/mine/minedoor_8.219 -\02122 ./arch/construct/house/minihouse.111 -\02123 ./arch/food/mint.111 -\02124 ./arch/jewel/mithril.111 -\02125 ./arch/jewel/mithril.112 -\02126 ./arch/jewel/mithril.113 -\02127 ./arch/jewel/mithril.114 -\02128 ./arch/armour/mail/mithril_ar.111 -\02129 ./arch/armour/mail/mithril_ar.112 -\02130 ./arch/armour/mail/mithril_ar.113 -\02131 ./arch/weapon/artifact/mjoellnir.111 -\02132 ./arch/wall/moat/moat_0.111 -\02133 ./arch/wall/moat/moat_1.111 -\02134 ./arch/wall/moat/moat_2.111 -\02135 ./arch/wall/moat/moat_3.111 -\02136 ./arch/wall/moat/moat_4.111 -\02137 ./arch/wall/moat/moat_5.111 -\02138 ./arch/wall/moat/moat_6.111 -\02139 ./arch/wall/moat/moat_7.111 -\02140 ./arch/wall/moat/moat_8.111 -\02141 ./arch/wall/moat/moat_9.111 -\02142 ./arch/wall/moat/moat_A.111 -\02143 ./arch/wall/moat/moat_B.111 -\02144 ./arch/wall/moat/moat_C.111 -\02145 ./arch/wall/moat/moat_D.111 -\02146 ./arch/wall/moat/moat_E.111 -\02147 ./arch/wall/moat/moat_F.111 -\02148 ./arch/player/monk.111 -\02149 ./arch/player/monk.131 -\02150 ./arch/player/monk.151 -\02151 ./arch/player/monk.171 -\02152 ./arch/readable/monument.111 -\02153 ./arch/weapon/chained/mornstar.111 -\02154 ./arch/ground/Mountain/moun_cave1.111 -\02155 ./arch/ground/Mountain/moun_cave2.111 -\02156 ./arch/ground/Mountain/mountain1.111 -\02157 ./arch/ground/Mountain/mountain2.111 -\02158 ./arch/ground/Mountain/mountain3.111 -\02159 ./arch/ground/Mountain/mountain4.111 -\02160 ./arch/ground/Mountain/mountain_2.111 -\02161 ./arch/ground/Mountain/mountain_2.211 -\02162 ./arch/ground/Mountain/mountain_2.311 -\02163 ./arch/ground/Mountain/mountain_2.411 -\02164 ./arch/weapon/artifact/mournblade.111 -\02165 ./arch/monster/animal/mouse.111 -\02166 ./arch/monster/animal/mouse.112 -\02167 ./arch/monster/animal/mouse_gen.111 -\02168 ./arch/food/mushroom_1.111 -\02169 ./arch/food/mushroom_2.111 -\02170 ./arch/food/mushroom_3.111 -\02171 ./arch/magic/mystic_fist.111 -\02172 ./arch/magic/mystic_fist.112 -\02173 ./arch/magic/mystic_fist.113 -\02174 ./arch/misc/naz_report.111 -\02175 ./arch/monster/undead/nazgul.111 -\02176 ./arch/monster/undead/nazgul.112 -\02177 ./arch/monster/human/necro.111 -\02178 ./arch/monster/human/necro.112 -\02179 ./arch/traps/needle.111 -\02180 ./arch/monster/animal/Neko/neko.111 -\02181 ./arch/monster/animal/Neko/neko.112 -\02182 ./arch/monster/animal/Neko/neko.113 -\02183 ./arch/monster/animal/Neko/neko.114 -\02184 ./arch/monster/animal/Neko/neko.115 -\02185 ./arch/monster/animal/Neko/neko.116 -\02186 ./arch/monster/animal/Neko/neko.117 -\02187 ./arch/monster/animal/Neko/neko.118 -\02188 ./arch/misc/neko_kago.111 -\02189 ./arch/monster/undead/nightmare.111 -\02190 ./arch/monster/undead/nightmare.112 -\02191 ./arch/player/ninja.111 -\02192 ./arch/player/ninja.131 -\02193 ./arch/player/ninja.151 -\02194 ./arch/player/ninja.171 -\02195 ./arch/monster/human/Class/ninja_2.111 -\02196 ./arch/monster/human/Class/ninja_2.112 -\02197 ./arch/monster/human/Class/ninja_2.113 -\02198 ./arch/floor/no_magic.111 -\02199 ./arch/floor/no_spells.111 -\02200 ./arch/monster/human/Class/northman.111 -\02201 ./arch/monster/human/Class/northman.112 -\02202 ./arch/readable/note.111 -\02203 ./arch/jewel/nugget_huge.111 -\02204 ./arch/jewel/nugget_lar.111 -\02205 ./arch/jewel/nugget_sma.111 -\02206 ./arch/weapon/chained/nunchacu_1.111 -\02207 ./arch/weapon/chained/nunchacu_2.111 -\02208 ./arch/exit/oakdoor.111 -\02209 ./arch/door/odoor_1.111 -\02210 ./arch/door/odoor_2.111 -\02211 ./arch/monster/goblin/ogre.111 -\02212 ./arch/monster/goblin/ogre.112 -\02213 ./arch/monster/goblin/ogre_gen.111 -\02214 ./arch/monster/goblin/ogre_r.111 -\02215 ./arch/monster/goblin/ogre_r.112 -\02216 ./arch/armour/cloak/oilskin.111 -\02217 ./arch/monster/goblin/ologhi.111 -\02218 ./arch/monster/goblin/ologhi.112 -\02219 ./arch/food/onion.111 -\02220 ./arch/food/orange.111 -\02221 ./arch/monster/goblin/orc.111 -\02222 ./arch/monster/goblin/orc.112 -\02223 ./arch/monster/goblin/orc_gen.111 -\02224 ./arch/food/orcchop.111 -\02225 ./arch/construct/Palace/palace.111 -\02226 ./arch/construct/Palace/palace.211 -\02227 ./arch/construct/Palace/palace.311 -\02228 ./arch/construct/Palace/palace.411 -\02229 ./arch/construct/Palace/palace.511 -\02230 ./arch/construct/Palace/palace.611 -\02231 ./arch/construct/Palace/palace.711 -\02232 ./arch/construct/Palace/palace.811 -\02233 ./arch/construct/Palace/palace.911 -\02234 ./arch/construct/Palace/palace.A11 -\02235 ./arch/construct/Palace/palace.B11 -\02236 ./arch/construct/Palace/palace.C11 -\02237 ./arch/construct/Palace/palace.D11 -\02238 ./arch/construct/Palace/palace.E11 -\02239 ./arch/construct/Palace/palace.F11 -\02240 ./arch/ground/new/palm.111 -\02241 ./arch/ground/new/palms.111 -\02242 ./arch/monster/animal/panther.111 -\02243 ./arch/monster/animal/panther.112 -\02244 ./arch/monster/animal/panther.113 -\02245 ./arch/monster/animal/panthergen.111 -\02246 ./arch/monster/elemental/Para/para_air.111 -\02247 ./arch/monster/elemental/Para/para_air.112 -\02248 ./arch/monster/elemental/Para/para_air.113 -\02249 ./arch/monster/elemental/Para/para_air.114 -\02250 ./arch/monster/elemental/Para/para_earth.111 -\02251 ./arch/monster/elemental/Para/para_earth.112 -\02252 ./arch/monster/elemental/Para/para_earth.113 -\02253 ./arch/monster/elemental/Para/para_fire.111 -\02254 ./arch/monster/elemental/Para/para_fire.112 -\02255 ./arch/monster/elemental/Para/para_ice.111 -\02256 ./arch/monster/elemental/Para/para_ice.112 -\02257 ./arch/monster/elemental/Para/para_ice.113 -\02258 ./arch/monster/elemental/Para/para_lava.111 -\02259 ./arch/monster/elemental/Para/para_lava.112 -\02260 ./arch/monster/elemental/Para/para_lava.113 -\02261 ./arch/monster/elemental/Para/para_light.111 -\02262 ./arch/monster/elemental/Para/para_light.112 -\02263 ./arch/monster/elemental/Para/para_light.113 -\02264 ./arch/monster/elemental/Para/para_mud.111 -\02265 ./arch/monster/elemental/Para/para_mud.112 -\02266 ./arch/monster/elemental/Para/para_mud.113 -\02267 ./arch/monster/elemental/Para/para_mud.114 -\02268 ./arch/monster/elemental/Para/para_mud.115 -\02269 ./arch/monster/elemental/Para/para_water.111 -\02270 ./arch/monster/elemental/Para/para_water.112 -\02271 ./arch/monster/elemental/Para/para_water.113 -\02272 ./arch/magic/Effect/paralyse.111 -\02273 ./arch/magic/Effect/paralyse.112 -\02274 ./arch/magic/Effect/paralyse.113 -\02275 ./arch/wall/paved/paved_0.111 -\02276 ./arch/wall/paved/paved_1.111 -\02277 ./arch/wall/paved/paved_2.111 -\02278 ./arch/wall/paved/paved_3.111 -\02279 ./arch/wall/paved/paved_4.111 -\02280 ./arch/wall/paved/paved_5.111 -\02281 ./arch/wall/paved/paved_6.111 -\02282 ./arch/wall/paved/paved_7.111 -\02283 ./arch/wall/paved/paved_8.111 -\02284 ./arch/wall/paved/paved_9.111 -\02285 ./arch/wall/paved/paved_A.111 -\02286 ./arch/wall/paved/paved_B.111 -\02287 ./arch/wall/paved/paved_C.111 -\02288 ./arch/wall/paved/paved_D.111 -\02289 ./arch/wall/paved/paved_E.111 -\02290 ./arch/wall/paved/paved_F.111 -\02291 ./arch/food/pear.111 -\02292 ./arch/jewel/pearl.111 -\02293 ./arch/jewel/pearl.112 -\02294 ./arch/connect/pedestal.111 -\02295 ./arch/connect/pedestal.112 -\02296 ./arch/misc/penta.111 -\02297 ./arch/spell/Pentagram/pentagram.111 -\02298 ./arch/spell/Pentagram/pentagram.112 -\02299 ./arch/spell/Pentagram/pentagram.113 -\02300 ./arch/spell/Pentagram/pentagram.121 -\02301 ./arch/spell/Pentagram/pentagram.122 -\02302 ./arch/spell/Pentagram/pentagram.123 -\02303 ./arch/spell/Pentagram/pentagram.131 -\02304 ./arch/spell/Pentagram/pentagram.132 -\02305 ./arch/spell/Pentagram/pentagram.133 -\02306 ./arch/monster/acid/pet_necro.111 -\02307 ./arch/monster/acid/pet_necro.112 -\02308 ./arch/inorganic/phil_phos.111 -\02309 ./arch/inorganic/phil_phos.112 -\02310 ./arch/inorganic/phil_phos.113 -\02311 ./arch/inorganic/phil_salt.111 -\02312 ./arch/inorganic/phil_salt.112 -\02313 ./arch/inorganic/phil_salt.113 -\02314 ./arch/inorganic/phil_sulphur.111 -\02315 ./arch/inorganic/phil_sulphur.112 -\02316 ./arch/inorganic/phil_sulphur.113 -\02317 ./arch/ground/Pstone/phole_1.111 -\02318 ./arch/ground/Pstone/phole_2.111 -\02319 ./arch/ground/Pstone/phole_3.111 -\02320 ./arch/inorganic/phosphor.111 -\02321 ./arch/wall/pier/pier_0.111 -\02322 ./arch/wall/pier/pier_1.111 -\02323 ./arch/wall/pier/pier_2.111 -\02324 ./arch/wall/pier/pier_3.111 -\02325 ./arch/wall/pier/pier_4.111 -\02326 ./arch/wall/pier/pier_5.111 -\02327 ./arch/wall/pier/pier_6.111 -\02328 ./arch/wall/pier/pier_7.111 -\02329 ./arch/wall/pier/pier_8.111 -\02330 ./arch/wall/pier/pier_9.111 -\02331 ./arch/wall/pier/pier_A.111 -\02332 ./arch/wall/pier/pier_B.111 -\02333 ./arch/wall/pier/pier_C.111 -\02334 ./arch/wall/pier/pier_D.111 -\02335 ./arch/wall/pier/pier_E.111 -\02336 ./arch/wall/pier/pier_F.111 -\02337 ./arch/misc/pillars.111 -\02338 ./arch/weapon/other/pipe.111 -\02339 ./arch/monster/human/Town/pir_lass.111 -\02340 ./arch/monster/human/Town/pir_lass.112 -\02341 ./arch/monster/human/Class/pirate.111 -\02342 ./arch/monster/human/Class/pirate.112 -\02343 ./arch/flesh/misc/pix_dust.111 -\02344 ./arch/flesh/misc/pix_wing.111 -\02345 ./arch/monster/misc/pixie.111 -\02346 ./arch/monster/misc/pixie.112 -\02347 ./arch/monster/misc/pixie_gen.111 -\02348 ./arch/player/pl_half_orc.111 -\02349 ./arch/player/pl_half_orc.131 -\02350 ./arch/player/pl_half_orc.151 -\02351 ./arch/player/pl_half_orc.171 -\02352 ./arch/armour/mail/plate_mail.111 -\02353 ./arch/jewel/plt_coin.111 -\02354 ./arch/magic/poisonc.111 -\02355 ./arch/magic/poisonc.112 -\02356 ./arch/magic/poisonc.113 -\02357 ./arch/food/poisonfood.111 -\02358 ./arch/weapon/misc/poleaxe.111 -\02359 ./arch/magic/Effect/polymorph.111 -\02360 ./arch/magic/Effect/polymorph.112 -\02361 ./arch/magic/Effect/polymorph.113 -\02362 ./arch/magic/Effect/polymorph.114 -\02363 ./arch/monster/human/Town/postman/postman.131 -\02364 ./arch/monster/human/Town/postman/postman.132 -\02365 ./arch/monster/human/Town/postman/postman.171 -\02366 ./arch/monster/human/Town/postman/postman.172 -\02367 ./arch/monster/human/Town/postman/postman_gen.111 -\02368 ./arch/food/potato.111 -\02369 ./arch/potion/potioncha.111 -\02370 ./arch/potion/potioncol.111 -\02371 ./arch/potion/potioncon.111 -\02372 ./arch/potion/potiondex.111 -\02373 ./arch/potion/potionfir.111 -\02374 ./arch/potion/potiongen.111 -\02375 ./arch/potion/potionhea.111 -\02376 ./arch/potion/potionhero.111 -\02377 ./arch/potion/potionimp.111 -\02378 ./arch/potion/potionint.111 -\02379 ./arch/potion/potioninv.111 -\02380 ./arch/potion/potionmag.111 -\02381 ./arch/potion/potionpow.111 -\02382 ./arch/potion/potionstr.111 -\02383 ./arch/potion/potionwis.111 -\02384 ./arch/misc/Container/pouch.111 -\02385 ./arch/spell/power_crystal.111 -\02386 ./arch/spell/power_crystal.112 -\02387 ./arch/spell/power_crystal.113 -\02388 ./arch/spell/power_crystal.114 -\02389 ./arch/jewel/pretty_crystal.111 -\02390 ./arch/jewel/pretty_emerald.111 -\02391 ./arch/jewel/pretty_ruby.111 -\02392 ./arch/jewel/pretty_sapphire.111 -\02393 ./arch/player/priest.111 -\02394 ./arch/player/priest.131 -\02395 ./arch/player/priest.151 -\02396 ./arch/player/priest.171 -\02397 ./arch/monster/human/princess.111 -\02398 ./arch/monster/human/princess.112 -\02399 ./arch/construct/town/prison.111 -\02400 ./arch/construct/town/prison.211 -\02401 ./arch/construct/town/prison.311 -\02402 ./arch/construct/town/prison.411 -\02403 ./arch/monster/human/prisoner.111 -\02404 ./arch/monster/human/prisoner.112 -\02405 ./arch/magic/Protection/protection.111 -\02406 ./arch/magic/Protection/protection.112 -\02407 ./arch/magic/Protection/protection.113 -\02408 ./arch/magic/Protection/protection.114 -\02409 ./arch/magic/Protection/protection.115 -\02410 ./arch/magic/Protection/protection.116 -\02411 ./arch/magic/Protection/protection.117 -\02412 ./arch/ground/Pstone/pstone_1.111 -\02413 ./arch/ground/Pstone/pstone_2.111 -\02414 ./arch/ground/Pstone/pstone_3.111 -\02415 ./arch/ground/Pstone/pstone_4.111 -\02416 ./arch/ground/Pstone/pstone_5.111 -\02417 ./arch/inorganic/pyrite.111 -\02418 ./arch/monster/human/pyro_gen.111 -\02419 ./arch/monster/human/pyromaniac.111 -\02420 ./arch/monster/human/pyromaniac.112 -\02421 ./arch/monster/human/pyromaniac.113 -\02422 ./arch/monster/human/pyromaniac.114 -\02423 ./arch/weapon/club/quarters.111 -\02424 ./arch/readable/quarto.111 -\02425 ./arch/player/quetzalcoatl.131 -\02426 ./arch/player/quetzalcoatl.132 -\02427 ./arch/player/quetzalcoatl.171 -\02428 ./arch/player/quetzalcoatl.172 -\02429 ./arch/misc/Container/quiver.111 -\02430 ./arch/misc/r_foot.111 -\02431 ./arch/construct/town/r_house1.111 -\02432 ./arch/construct/town/r_house2.111 -\02433 ./arch/misc/Container/r_sack.111 -\02434 ./arch/monster/demon/raas.131 -\02435 ./arch/monster/demon/raas.171 -\02436 ./arch/random/randomArti.111 -\02437 ./arch/random/randomBow.111 -\02438 ./arch/random/randomFood.111 -\02439 ./arch/random/randomGem.111 -\02440 ./arch/random/randomMin.111 -\02441 ./arch/random/randomPlt.111 -\02442 ./arch/random/randomPoti.111 -\02443 ./arch/random/randomRead.111 -\02444 ./arch/random/randomScro.111 -\02445 ./arch/random/randomShie.111 -\02446 ./arch/random/randomSpel.111 -\02447 ./arch/random/randomTali.111 -\02448 ./arch/random/randomTrea.111 -\02449 ./arch/random/randomWeal.111 -\02450 ./arch/random/randomWeap.111 -\02451 ./arch/armour/shield/reflector.111 -\02452 ./arch/armour/shield/reflector.112 -\02453 ./arch/armour/shield/reflector.113 -\02454 ./arch/flesh/misc/residue.111 -\02455 ./arch/talisman/ring.110 -\02456 ./arch/talisman/ring.111 -\02457 ./arch/talisman/ring.112 -\02458 ./arch/talisman/ring.113 -\02459 ./arch/talisman/ring.114 -\02460 ./arch/talisman/ring.115 -\02461 ./arch/talisman/ring.116 -\02462 ./arch/talisman/ring.117 -\02463 ./arch/talisman/ring_drain.111 -\02464 ./arch/talisman/ring_drain.112 -\02465 ./arch/talisman/ring_drain.113 -\02466 ./arch/talisman/ring_drain.114 -\02467 ./arch/armour/mail/ring_mail.111 -\02468 ./arch/armour/mail/ring_mail2.111 -\02469 ./arch/river/river_14.111 -\02470 ./arch/river/river_15.111 -\02471 ./arch/river/river_16.111 -\02472 ./arch/river/river_25.111 -\02473 ./arch/river/river_26.111 -\02474 ./arch/river/river_26.211 -\02475 ./arch/river/river_26.311 -\02476 ./arch/river/river_27.111 -\02477 ./arch/river/river_36.111 -\02478 ./arch/river/river_37.111 -\02479 ./arch/river/river_38.111 -\02480 ./arch/river/river_47.111 -\02481 ./arch/river/river_48.111 -\02482 ./arch/river/river_48.211 -\02483 ./arch/river/river_48.311 -\02484 ./arch/river/river_58.111 -\02485 ./arch/construct/town/rl_house1.111 -\02486 ./arch/construct/town/rl_house1.211 -\02487 ./arch/construct/town/rl_house1.311 -\02488 ./arch/construct/town/rl_house1.411 -\02489 ./arch/construct/town/rl_house2.111 -\02490 ./arch/construct/town/rl_house2.211 -\02491 ./arch/construct/town/rl_house2.311 -\02492 ./arch/construct/town/rl_house2.411 -\02493 ./arch/construct/town/rl_house3.111 -\02494 ./arch/construct/town/rl_house3.211 -\02495 ./arch/construct/town/rl_house3.311 -\02496 ./arch/construct/town/rl_house3.411 -\02497 ./arch/food/roast_bird.111 -\02498 ./arch/armour/mail/robe.111 -\02499 ./arch/armour/mail/robe2.111 -\02500 ./arch/armour/mail/robe_midnight.111 -\02501 ./arch/armour/mail/robe_midnight.112 -\02502 ./arch/armour/mail/robe_midnight.113 -\02503 ./arch/misc/rock.111 -\02504 ./arch/inorganic/rock2.111 -\02505 ./arch/spell/rod_heavy.111 -\02506 ./arch/spell/rod_heavy.112 -\02507 ./arch/spell/rod_heavy.113 -\02508 ./arch/spell/rod_light.111 -\02509 ./arch/spell/rod_light.112 -\02510 ./arch/spell/rod_light.113 -\02511 ./arch/food/root.111 -\02512 ./arch/food/rose_red.111 -\02513 ./arch/food/rose_wh.111 -\02514 ./arch/food/rose_yel.111 -\02515 ./arch/wall/rough/rough_0.111 -\02516 ./arch/wall/rough/rough_1.111 -\02517 ./arch/wall/rough/rough_2.111 -\02518 ./arch/wall/rough/rough_3.111 -\02519 ./arch/wall/rough/rough_4.111 -\02520 ./arch/wall/rough/rough_5.111 -\02521 ./arch/wall/rough/rough_6.111 -\02522 ./arch/wall/rough/rough_7.111 -\02523 ./arch/wall/rough/rough_8.111 -\02524 ./arch/wall/rough/rough_9.111 -\02525 ./arch/wall/rough/rough_A.111 -\02526 ./arch/wall/rough/rough_B.111 -\02527 ./arch/wall/rough/rough_C.111 -\02528 ./arch/wall/rough/rough_D.111 -\02529 ./arch/wall/rough/rough_E.111 -\02530 ./arch/wall/rough/rough_F.111 -\02531 ./arch/armour/shield/round_shiel.111 -\02532 ./arch/transport/rowboat.111 -\02533 ./arch/transport/rowboat.211 -\02534 ./arch/ground/Pstone/rstone_3.111 -\02535 ./arch/ground/Pstone/rstone_4.111 -\02536 ./arch/jewel/ruby.111 -\02537 ./arch/jewel/ruby.112 -\02538 ./arch/gods/elemental/ruggilli.111 -\02539 ./arch/gods/elemental/ruggilli.112 -\02540 ./arch/gods/elemental/ruggilli.113 -\02541 ./arch/gods/elemental/ruggilli.211 -\02542 ./arch/gods/elemental/ruggilli.212 -\02543 ./arch/gods/elemental/ruggilli.213 -\02544 ./arch/gods/elemental/ruggilli.311 -\02545 ./arch/gods/elemental/ruggilli.312 -\02546 ./arch/gods/elemental/ruggilli.313 -\02547 ./arch/gods/elemental/ruggilli.411 -\02548 ./arch/gods/elemental/ruggilli.412 -\02549 ./arch/gods/elemental/ruggilli.413 -\02550 ./arch/exit/ruins.111 -\02551 ./arch/magic/Runes/rune_antimagic.111 -\02552 ./arch/magic/Runes/rune_blast.111 -\02553 ./arch/magic/Runes/rune_blightning.111 -\02554 ./arch/magic/Runes/rune_bomb.111 -\02555 ./arch/magic/Runes/rune_confusion.111 -\02556 ./arch/magic/Runes/rune_death.111 -\02557 ./arch/magic/Runes/rune_fire.111 -\02558 ./arch/magic/Runes/rune_fireball.111 -\02559 ./arch/magic/Runes/rune_frost.111 -\02560 ./arch/magic/Runes/rune_heal.111 -\02561 ./arch/magic/Runes/rune_lightning.111 -\02562 ./arch/magic/Runes/rune_mark.111 -\02563 ./arch/magic/Runes/rune_paralysis.111 -\02564 ./arch/magic/Runes/rune_paralysis.112 -\02565 ./arch/magic/Runes/rune_pcloud.111 -\02566 ./arch/magic/Runes/rune_shock.111 -\02567 ./arch/magic/Runes/rune_sp_res.111 -\02568 ./arch/magic/Runes/rune_sum_earth.111 -\02569 ./arch/magic/Runes/rune_sum_fire.111 -\02570 ./arch/magic/Runes/rune_sum_water.111 -\02571 ./arch/magic/Runes/rune_summon.111 -\02572 ./arch/magic/Runes/rune_summon_air.111 -\02573 ./arch/magic/Runes/rune_transfer.111 -\02574 ./arch/monster/acid/rustmonste.111 -\02575 ./arch/monster/acid/rustmonste.112 -\02576 ./arch/construct/town/s_house1.111 -\02577 ./arch/transport/s_ship.111 -\02578 ./arch/transport/s_ship.211 -\02579 ./arch/transport/s_ship.311 -\02580 ./arch/transport/s_ship.411 -\02581 ./arch/construct/town/s_shop1.111 -\02582 ./arch/construct/town/s_shop2.111 -\02583 ./arch/construct/tower/s_tower1.111 -\02584 ./arch/construct/tower/s_tower1.211 -\02585 ./arch/construct/tower/s_tower2.111 -\02586 ./arch/construct/tower/s_tower2.211 -\02587 ./arch/food/s_weasel.111 -\02588 ./arch/weapon/sword/sabre.111 -\02589 ./arch/misc/Container/sack.111 -\02590 ./arch/monster/human/Town/sage.111 -\02591 ./arch/monster/human/Town/sailor.111 -\02592 ./arch/inorganic/salt.111 -\02593 ./arch/armour/boots/sandals.111 -\02594 ./arch/monster/misc/sandy.111 -\02595 ./arch/monster/misc/sandy.112 -\02596 ./arch/monster/misc/sandy.113 -\02597 ./arch/monster/misc/sandy.114 -\02598 ./arch/monster/misc/sandy.115 -\02599 ./arch/jewel/sapphire.111 -\02600 ./arch/jewel/sapphire.112 -\02601 ./arch/weapon/other/saw.111 -\02602 ./arch/armour/mail/scale_mail.111 -\02603 ./arch/weapon/sword/scimitar.111 -\02604 ./arch/monster/animal/scorpi_gen.111 -\02605 ./arch/monster/animal/scorpion.111 -\02606 ./arch/monster/animal/scorpion.112 -\02607 ./arch/spell/scroll.111 -\02608 ./arch/readable/scroll_2.111 -\02609 ./arch/readable/scrollr.111 -\02610 ./arch/ground/sea.111 -\02611 ./arch/ground/sea.112 -\02612 ./arch/ground/sea.113 -\02613 ./arch/ground/sea.114 -\02614 ./arch/armour/cloak/serp_cloak.111 -\02615 ./arch/monster/misc/serpmen/serp_man.131 -\02616 ./arch/monster/misc/serpmen/serp_man.132 -\02617 ./arch/monster/misc/serpmen/serp_man.171 -\02618 ./arch/monster/misc/serpmen/serp_man.172 -\02619 ./arch/monster/misc/serpmen/serp_priest.131 -\02620 ./arch/monster/misc/serpmen/serp_priest.171 -\02621 ./arch/weapon/sword/serp_sword.111 -\02622 ./arch/monster/giant/serpent/serpent.131 -\02623 ./arch/monster/giant/serpent/serpent.132 -\02624 ./arch/monster/giant/serpent/serpent.171 -\02625 ./arch/monster/giant/serpent/serpent.172 -\02626 ./arch/monster/giant/serpent/serpent.231 -\02627 ./arch/monster/giant/serpent/serpent.232 -\02628 ./arch/monster/giant/serpent/serpent.271 -\02629 ./arch/monster/giant/serpent/serpent.272 -\02630 ./arch/flesh/misc/serpent_skin.111 -\02631 ./arch/monster/misc/serpmen/serpman_gen.111 -\02632 ./arch/monster/animal/shadowtiger/shadowtiger.111 -\02633 ./arch/monster/animal/shadowtiger/shadowtiger.112 -\02634 ./arch/monster/animal/shadowtiger/shadowtiger.113 -\02635 ./arch/monster/animal/shadowtiger/shadowtiger.114 -\02636 ./arch/monster/animal/shadowtiger/shadowtiger.171 -\02637 ./arch/monster/animal/shadowtiger/shadowtiger.172 -\02638 ./arch/monster/animal/shadowtiger/shadowtiger.173 -\02639 ./arch/monster/animal/shadowtiger/shadowtiger.174 -\02640 ./arch/monster/animal/shadowtiger/shadowtiger.211 -\02641 ./arch/monster/animal/shadowtiger/shadowtiger.212 -\02642 ./arch/monster/animal/shadowtiger/shadowtiger.213 -\02643 ./arch/monster/animal/shadowtiger/shadowtiger.214 -\02644 ./arch/monster/animal/shadowtiger/shadowtiger.271 -\02645 ./arch/monster/animal/shadowtiger/shadowtiger.272 -\02646 ./arch/monster/animal/shadowtiger/shadowtiger.273 -\02647 ./arch/monster/animal/shadowtiger/shadowtiger.274 -\02648 ./arch/monster/animal/shadowtiger/shadowtiger.311 -\02649 ./arch/monster/animal/shadowtiger/shadowtiger.312 -\02650 ./arch/monster/animal/shadowtiger/shadowtiger.313 -\02651 ./arch/monster/animal/shadowtiger/shadowtiger.314 -\02652 ./arch/monster/animal/shadowtiger/shadowtiger.371 -\02653 ./arch/monster/animal/shadowtiger/shadowtiger.372 -\02654 ./arch/monster/animal/shadowtiger/shadowtiger.373 -\02655 ./arch/monster/animal/shadowtiger/shadowtiger.374 -\02656 ./arch/monster/animal/shadowtiger/shadowtiger.411 -\02657 ./arch/monster/animal/shadowtiger/shadowtiger.412 -\02658 ./arch/monster/animal/shadowtiger/shadowtiger.413 -\02659 ./arch/monster/animal/shadowtiger/shadowtiger.414 -\02660 ./arch/monster/animal/shadowtiger/shadowtiger.471 -\02661 ./arch/monster/animal/shadowtiger/shadowtiger.472 -\02662 ./arch/monster/animal/shadowtiger/shadowtiger.473 -\02663 ./arch/monster/animal/shadowtiger/shadowtiger.474 -\02664 ./arch/misc/Shell/shell.111 -\02665 ./arch/misc/Shell/shell.112 -\02666 ./arch/misc/Shell/shell.121 -\02667 ./arch/misc/Shell/shell.131 -\02668 ./arch/misc/Shell/shell.141 -\02669 ./arch/misc/Shell/shell.151 -\02670 ./arch/misc/Shell/shell.161 -\02671 ./arch/misc/Shell/shell.171 -\02672 ./arch/misc/Shell/shell.181 -\02673 ./arch/armour/shield/shield.111 -\02674 ./arch/armour/gauntlets/shining_finger.111 -\02675 ./arch/armour/gauntlets/shining_finger.112 -\02676 ./arch/weapon/chained/shootingstar.111 -\02677 ./arch/shop/Floors/shop_alchemy.111 -\02678 ./arch/shop/Floors/shop_amule.111 -\02679 ./arch/shop/Floors/shop_armou.111 -\02680 ./arch/shop/Floors/shop_books.111 -\02681 ./arch/shop/Floors/shop_empty.111 -\02682 ./arch/shop/Floors/shop_food.111 -\02683 ./arch/shop/Floors/shop_gems.111 -\02684 ./arch/shop/Floors/shop_gener.111 -\02685 ./arch/shop/Floors/shop_mat.111 -\02686 ./arch/shop/Floors/shop_mineral.111 -\02687 ./arch/shop/Floors/shop_potio.111 -\02688 ./arch/shop/Floors/shop_ring.111 -\02689 ./arch/shop/Floors/shop_scrol.111 -\02690 ./arch/shop/Floors/shop_speci.111 -\02691 ./arch/shop/Floors/shop_throw.111 -\02692 ./arch/shop/Floors/shop_wands.111 -\02693 ./arch/shop/Floors/shop_weapo.111 -\02694 ./arch/weapon/misc/shovel_1.111 -\02695 ./arch/weapon/misc/shovel_1.112 -\02696 ./arch/weapon/misc/shovel_1.113 -\02697 ./arch/weapon/misc/shovel_1.114 -\02698 ./arch/weapon/misc/shovel_1.115 -\02699 ./arch/construct/temple/shrine.111 -\02700 ./arch/monster/human/siegfried.111 -\02701 ./arch/monster/human/siegfried.112 -\02702 ./arch/readable/sign.111 -\02703 ./arch/readable/sign_e.111 -\02704 ./arch/readable/sign_w.111 -\02705 ./arch/jewel/silvercoin.111 -\02706 ./arch/monster/undead/skeleton.111 -\02707 ./arch/monster/undead/skeleton.112 -\02708 ./arch/flesh/human/skin.111 -\02709 ./arch/monster/undead/skull.111 -\02710 ./arch/monster/undead/skull.112 -\02711 ./arch/monster/undead/skull_gen.111 -\02712 ./arch/weapon/artifact/skullcleav.111 -\02713 ./arch/weapon/artifact/skullcleav.112 -\02714 ./arch/weapon/artifact/skullcleav.113 -\02715 ./arch/weapon/artifact/skullcleav.114 -\02716 ./arch/monster/human/arabic/slave.111 -\02717 ./arch/system/mood_floors/sleep_floor.111 -\02718 ./arch/wall/slevel/slevel_0.111 -\02719 ./arch/wall/slevel/slevel_1.111 -\02720 ./arch/wall/slevel/slevel_2.111 -\02721 ./arch/wall/slevel/slevel_3.111 -\02722 ./arch/wall/slevel/slevel_4.111 -\02723 ./arch/wall/slevel/slevel_5.111 -\02724 ./arch/wall/slevel/slevel_6.111 -\02725 ./arch/wall/slevel/slevel_7.111 -\02726 ./arch/wall/slevel/slevel_8.111 -\02727 ./arch/wall/slevel/slevel_9.111 -\02728 ./arch/wall/slevel/slevel_A.111 -\02729 ./arch/wall/slevel/slevel_B.111 -\02730 ./arch/wall/slevel/slevel_C.111 -\02731 ./arch/wall/slevel/slevel_D.111 -\02732 ./arch/wall/slevel/slevel_E.111 -\02733 ./arch/wall/slevel/slevel_F.111 -\02734 ./arch/monster/acid/slime.111 -\02735 ./arch/monster/acid/slime.112 -\02736 ./arch/monster/acid/slime.113 -\02737 ./arch/magic/Effect/slow.111 -\02738 ./arch/magic/Effect/slow.112 -\02739 ./arch/magic/Effect/slow.113 -\02740 ./arch/monster/giant/slug/slug.131 -\02741 ./arch/monster/giant/slug/slug.132 -\02742 ./arch/monster/giant/slug/slug.171 -\02743 ./arch/monster/giant/slug/slug.172 -\02744 ./arch/monster/giant/slug/slug.231 -\02745 ./arch/monster/giant/slug/slug.232 -\02746 ./arch/monster/giant/slug/slug.271 -\02747 ./arch/monster/giant/slug/slug.272 -\02748 ./arch/construct/town/slum1.111 -\02749 ./arch/construct/town/slum1.211 -\02750 ./arch/construct/town/slum2.111 -\02751 ./arch/construct/town/slum2.211 -\02752 ./arch/construct/town/slum3.111 -\02753 ./arch/construct/town/slum3.211 -\02754 ./arch/armour/shield/small_shie.111 -\02755 ./arch/ground/Stone/smallstone.111 -\02756 ./arch/monster/troll/smallt_green.111 -\02757 ./arch/monster/troll/smallt_green.112 -\02758 ./arch/construct/house/smalltemple.111 -\02759 ./arch/construct/house/smalltemple2.111 -\02760 ./arch/monster/troll/smalltroll.111 -\02761 ./arch/monster/troll/smalltroll.112 -\02762 ./arch/shop/smith.111 -\02763 ./arch/monster/animal/snake.111 -\02764 ./arch/monster/animal/snake.112 -\02765 ./arch/monster/animal/snake.113 -\02766 ./arch/magic/Cold/snowball.111 -\02767 ./arch/magic/Cold/snowball.121 -\02768 ./arch/magic/Cold/snowball.131 -\02769 ./arch/magic/Cold/snowball.141 -\02770 ./arch/magic/Cold/snowball.151 -\02771 ./arch/magic/Cold/snowball.161 -\02772 ./arch/magic/Cold/snowball.171 -\02773 ./arch/magic/Cold/snowball.181 -\02774 ./arch/weapon/misc/spear.101 -\02775 ./arch/weapon/misc/spear.111 -\02776 ./arch/weapon/misc/spear.121 -\02777 ./arch/weapon/misc/spear.131 -\02778 ./arch/weapon/misc/spear.141 -\02779 ./arch/weapon/misc/spear.151 -\02780 ./arch/weapon/misc/spear.161 -\02781 ./arch/weapon/misc/spear.171 -\02782 ./arch/weapon/misc/spear.181 -\02783 ./arch/monster/undead/spectre.111 -\02784 ./arch/magic/Ball/speedball.111 -\02785 ./arch/magic/Ball/speedball.112 -\02786 ./arch/armour/boots/speedboots.111 -\02787 ./arch/armour/boots/speedboots.112 -\02788 ./arch/armour/boots/speedboots.113 -\02789 ./arch/wall/speedbwall/speedbwall.111 -\02790 ./arch/wall/speedbwall/speedbwall.112 -\02791 ./arch/magic/Ball/spellball.111 -\02792 ./arch/magic/Ball/spellball.121 -\02793 ./arch/magic/Ball/spellball.131 -\02794 ./arch/magic/Ball/spellball.141 -\02795 ./arch/magic/Ball/spellball.151 -\02796 ./arch/magic/Ball/spellball.161 -\02797 ./arch/magic/Ball/spellball.171 -\02798 ./arch/magic/Ball/spellball.181 -\02799 ./arch/monster/misc/sphinx.131 -\02800 ./arch/monster/misc/sphinx.171 -\02801 ./arch/monster/misc/sphinx.231 -\02802 ./arch/monster/misc/sphinx.271 -\02803 ./arch/monster/insect/spider.111 -\02804 ./arch/monster/insect/spider.112 -\02805 ./arch/monster/insect/spider_web.111 -\02806 ./arch/monster/insect/spider_web.112 -\02807 ./arch/traps/spiked_pit.111 -\02808 ./arch/connect/Gates/spikes.111 -\02809 ./arch/connect/Gates/spikes.112 -\02810 ./arch/connect/Gates/spikes.113 -\02811 ./arch/connect/Gates/spikes.114 -\02812 ./arch/connect/Gates/spikes.115 -\02813 ./arch/connect/Gates/spikes.116 -\02814 ./arch/connect/Gates/spikes.117 -\02815 ./arch/connect/Gates/spikes.118 -\02816 ./arch/connect/Gates/spikes.119 -\02817 ./arch/connect/Spinner/spinner.111 -\02818 ./arch/connect/Spinner/spinner.112 -\02819 ./arch/connect/Spinner/spinner.113 -\02820 ./arch/connect/Spinner/spinner.114 -\02821 ./arch/connect/Spinner/spinner.115 -\02822 ./arch/connect/Spinner/spinner.116 -\02823 ./arch/connect/Spinner/spinner.117 -\02824 ./arch/connect/Spinner/spinner.118 -\02825 ./arch/connect/Spinner/spinner.119 -\02826 ./arch/connect/Spinner/spinner.11A -\02827 ./arch/connect/Spinner/spinner.11B -\02828 ./arch/connect/Spinner/spinner.11C -\02829 ./arch/connect/Spinner/spinner.11D -\02830 ./arch/monster/insect/ant/spit_ant.131 -\02831 ./arch/monster/insect/ant/spit_ant.132 -\02832 ./arch/monster/insect/ant/spit_ant.133 -\02833 ./arch/monster/insect/ant/spit_ant.171 -\02834 ./arch/monster/insect/ant/spit_ant.172 -\02835 ./arch/monster/insect/ant/spit_ant.173 -\02836 ./arch/magic/splint.111 -\02837 ./arch/weapon/sword/ssword_1.111 -\02838 ./arch/weapon/sword/ssword_2.111 -\02839 ./arch/spell/staff.111 -\02840 ./arch/spell/staff.112 -\02841 ./arch/spell/staff.113 -\02842 ./arch/spell/staff.114 -\02843 ./arch/spell/staff.115 -\02844 ./arch/exit/Up_down/stair2_do.111 -\02845 ./arch/exit/Up_down/stair2_up.111 -\02846 ./arch/exit/Up_down/stair3_do.111 -\02847 ./arch/exit/Up_down/stair3_up.111 -\02848 ./arch/exit/Up_down/stair_down.111 -\02849 ./arch/exit/Up_down/stair_down_1.111 -\02850 ./arch/exit/Up_down/stair_down_2.111 -\02851 ./arch/exit/Up_down/stair_down_3.111 -\02852 ./arch/exit/Up_down/stair_down_4.111 -\02853 ./arch/exit/Up_down/stair_up.111 -\02854 ./arch/exit/Up_down/stair_up_1.111 -\02855 ./arch/exit/Up_down/stair_up_2.111 -\02856 ./arch/exit/Up_down/stair_up_3.111 -\02857 ./arch/exit/Up_down/stair_up_4.111 -\02858 ./arch/weapon/misc/stake.111 -\02859 ./arch/monster/misc/stalker.111 -\02860 ./arch/monster/misc/stalker.112 -\02861 ./arch/monster/misc/stalkergen.111 -\02862 ./arch/misc/statue.111 -\02863 ./arch/misc/statue2.111 -\02864 ./arch/magic/steam.111 -\02865 ./arch/magic/steam.112 -\02866 ./arch/ground/steppe.111 -\02867 ./arch/floor/stfloor.111 -\02868 ./arch/weapon/artifact/Sting/sting.111 -\02869 ./arch/weapon/artifact/Sting/sting.112 -\02870 ./arch/weapon/artifact/Sting/sting.113 -\02871 ./arch/weapon/artifact/Sting/sting.114 -\02872 ./arch/system/stipple.111 -\02873 ./arch/system/stipple.112 -\02874 ./arch/indoor/stolking_1.111 -\02875 ./arch/indoor/stolking_2.111 -\02876 ./arch/weapon/axe/stoneaxe.111 -\02877 ./arch/wall/bwall/stoneblock.111 -\02878 ./arch/wall/bwall/stoneblock.112 -\02879 ./arch/wall/bwall/stoneblock.113 -\02880 ./arch/wall/bwall/stoneblock.114 -\02881 ./arch/wall/bwall/stoneblock.115 -\02882 ./arch/weapon/hammer/stonehamme.111 -\02883 ./arch/shop/store_alch.111 -\02884 ./arch/shop/store_alch.211 -\02885 ./arch/shop/store_alch.311 -\02886 ./arch/shop/store_alch.411 -\02887 ./arch/shop/store_armo.111 -\02888 ./arch/shop/store_armo.211 -\02889 ./arch/shop/store_armo.311 -\02890 ./arch/shop/store_armo.411 -\02891 ./arch/shop/store_gene.111 -\02892 ./arch/shop/store_gene.211 -\02893 ./arch/shop/store_gene.311 -\02894 ./arch/shop/store_gene.411 -\02895 ./arch/shop/store_magi.111 -\02896 ./arch/shop/store_magi.211 -\02897 ./arch/shop/store_magi.311 -\02898 ./arch/shop/store_magi.411 -\02899 ./arch/shop/store_weap.111 -\02900 ./arch/shop/store_weap.211 -\02901 ./arch/shop/store_weap.311 -\02902 ./arch/shop/store_weap.411 -\02903 ./arch/weapon/artifact/stormbring.111 -\02904 ./arch/construct/hold/stronghold.111 -\02905 ./arch/construct/hold/stronghold.211 -\02906 ./arch/construct/hold/stronghold.311 -\02907 ./arch/construct/hold/stronghold.411 -\02908 ./arch/construct/hold/stronghold.511 -\02909 ./arch/construct/hold/stronghold.611 -\02910 ./arch/construct/hold/stronghold.711 -\02911 ./arch/construct/hold/stronghold.811 -\02912 ./arch/construct/hold/stronghold.911 -\02913 ./arch/construct/hold/stronghsym.111 -\02914 ./arch/wall/stwall/stwall_0.111 -\02915 ./arch/wall/stwall/stwall_1.111 -\02916 ./arch/wall/stwall/stwall_2.111 -\02917 ./arch/wall/stwall/stwall_3.111 -\02918 ./arch/wall/stwall/stwall_4.111 -\02919 ./arch/wall/stwall/stwall_5.111 -\02920 ./arch/wall/stwall/stwall_6.111 -\02921 ./arch/wall/stwall/stwall_7.111 -\02922 ./arch/wall/stwall/stwall_8.111 -\02923 ./arch/wall/stwall/stwall_9.111 -\02924 ./arch/wall/stwall/stwall_A.111 -\02925 ./arch/wall/stwall/stwall_B.111 -\02926 ./arch/wall/stwall/stwall_C.111 -\02927 ./arch/wall/stwall/stwall_D.111 -\02928 ./arch/wall/stwall/stwall_E.111 -\02929 ./arch/wall/stwall/stwall_F.111 -\02930 ./arch/connect/stwallsec.111 -\02931 ./arch/connect/stwallsec.112 -\02932 ./arch/connect/stwallsec.113 -\02933 ./arch/connect/stwallsec.114 -\02934 ./arch/connect/stwallsec.115 -\02935 ./arch/connect/stwallsec.116 -\02936 ./arch/connect/stwallsec.117 -\02937 ./arch/connect/stwallsec.118 -\02938 ./arch/skills/stylus.111 -\02939 ./arch/inorganic/sulphur.111 -\02940 ./arch/magic/Light/sunspear.111 -\02941 ./arch/magic/Light/sunspear.112 -\02942 ./arch/magic/Light/sunspear.113 -\02943 ./arch/wall/swall/swall_0.111 -\02944 ./arch/wall/swall/swall_1.111 -\02945 ./arch/wall/swall/swall_2.111 -\02946 ./arch/wall/swall/swall_3.111 -\02947 ./arch/wall/swall/swall_4.111 -\02948 ./arch/wall/swall/swall_5.111 -\02949 ./arch/wall/swall/swall_6.111 -\02950 ./arch/wall/swall/swall_7.111 -\02951 ./arch/wall/swall/swall_8.111 -\02952 ./arch/wall/swall/swall_9.111 -\02953 ./arch/wall/swall/swall_A.111 -\02954 ./arch/wall/swall/swall_B.111 -\02955 ./arch/wall/swall/swall_C.111 -\02956 ./arch/wall/swall/swall_D.111 -\02957 ./arch/wall/swall/swall_E.111 -\02958 ./arch/wall/swall/swall_F.111 -\02959 ./arch/ground/swamp.111 -\02960 ./arch/player/swashbuckl.111 -\02961 ./arch/player/swashbuckl.131 -\02962 ./arch/player/swashbuckl.151 -\02963 ./arch/player/swashbuckl.171 -\02964 ./arch/weapon/sword/sword_1.111 -\02965 ./arch/weapon/sword/sword_2.111 -\02966 ./arch/weapon/sword/sword_3.111 -\02967 ./arch/weapon/sword/sword_4.111 -\02968 ./arch/weapon/sword/t_dagger.101 -\02969 ./arch/weapon/sword/t_dagger.111 -\02970 ./arch/weapon/sword/t_dagger.121 -\02971 ./arch/weapon/sword/t_dagger.131 -\02972 ./arch/weapon/sword/t_dagger.141 -\02973 ./arch/weapon/sword/t_dagger.151 -\02974 ./arch/weapon/sword/t_dagger.161 -\02975 ./arch/weapon/sword/t_dagger.171 -\02976 ./arch/weapon/sword/t_dagger.181 -\02977 ./arch/construct/town/t_house1.111 -\02978 ./arch/construct/town/t_house1.211 -\02979 ./arch/construct/town/t_house1.311 -\02980 ./arch/construct/town/t_house1.411 -\02981 ./arch/construct/town/t_house2.111 -\02982 ./arch/construct/town/t_house2.211 -\02983 ./arch/construct/town/t_house2.311 -\02984 ./arch/construct/town/t_house2.411 -\02985 ./arch/misc/t_rock.111 -\02986 ./arch/indoor/table_1.111 -\02987 ./arch/indoor/table_2.111 -\02988 ./arch/indoor/table_3.111 -\02989 ./arch/indoor/table_4.111 -\02990 ./arch/weapon/misc/taifu_1.111 -\02991 ./arch/skills/talisman.111 -\02992 ./arch/construct/house/tavern.111 -\02993 ./arch/exit/teleporter.111 -\02994 ./arch/exit/teleporter.112 -\02995 ./arch/exit/teleporter.113 -\02996 ./arch/construct/temple/temple1.111 -\02997 ./arch/construct/temple/temple1.211 -\02998 ./arch/construct/temple/temple1.311 -\02999 ./arch/construct/temple/temple1.411 -\03000 ./arch/player/thief.111 -\03001 ./arch/player/thief.131 -\03002 ./arch/player/thief.151 -\03003 ./arch/player/thief.171 -\03004 ./arch/ground/thorns.111 -\03005 ./arch/weapon/bow/thunder_bolt.101 -\03006 ./arch/weapon/bow/thunder_bolt.111 -\03007 ./arch/weapon/bow/thunder_bolt.121 -\03008 ./arch/weapon/bow/thunder_bolt.131 -\03009 ./arch/weapon/bow/thunder_bolt.141 -\03010 ./arch/weapon/bow/thunder_bolt.151 -\03011 ./arch/weapon/bow/thunder_bolt.161 -\03012 ./arch/weapon/bow/thunder_bolt.171 -\03013 ./arch/weapon/bow/thunder_bolt.181 -\03014 ./arch/wall/timberwall/timberwall_0.111 -\03015 ./arch/wall/timberwall/timberwall_1.111 -\03016 ./arch/wall/timberwall/timberwall_2.111 -\03017 ./arch/wall/timberwall/timberwall_3.111 -\03018 ./arch/wall/timberwall/timberwall_4.111 -\03019 ./arch/wall/timberwall/timberwall_5.111 -\03020 ./arch/wall/timberwall/timberwall_6.111 -\03021 ./arch/wall/timberwall/timberwall_7.111 -\03022 ./arch/wall/timberwall/timberwall_8.111 -\03023 ./arch/wall/timberwall/timberwall_9.111 -\03024 ./arch/wall/timberwall/timberwall_A.111 -\03025 ./arch/wall/timberwall/timberwall_B.111 -\03026 ./arch/wall/timberwall/timberwall_C.111 -\03027 ./arch/wall/timberwall/timberwall_D.111 -\03028 ./arch/wall/timberwall/timberwall_E.111 -\03029 ./arch/wall/timberwall/timberwall_F.111 -\03030 ./arch/misc/tissu.111 -\03031 ./arch/monster/giant/Titan/titan.131 -\03032 ./arch/monster/giant/Titan/titan.132 -\03033 ./arch/monster/giant/Titan/titan.133 -\03034 ./arch/monster/giant/Titan/titan.171 -\03035 ./arch/monster/giant/Titan/titan.172 -\03036 ./arch/monster/giant/Titan/titan.173 -\03037 ./arch/monster/giant/Titan/titan.231 -\03038 ./arch/monster/giant/Titan/titan.232 -\03039 ./arch/monster/giant/Titan/titan.233 -\03040 ./arch/monster/giant/Titan/titan.271 -\03041 ./arch/monster/giant/Titan/titan.272 -\03042 ./arch/monster/giant/Titan/titan.273 -\03043 ./arch/monster/giant/Titan/titan.331 -\03044 ./arch/monster/giant/Titan/titan.332 -\03045 ./arch/monster/giant/Titan/titan.333 -\03046 ./arch/monster/giant/Titan/titan.371 -\03047 ./arch/monster/giant/Titan/titan.372 -\03048 ./arch/monster/giant/Titan/titan.373 -\03049 ./arch/monster/giant/Titan/titan.431 -\03050 ./arch/monster/giant/Titan/titan.432 -\03051 ./arch/monster/giant/Titan/titan.433 -\03052 ./arch/monster/giant/Titan/titan.471 -\03053 ./arch/monster/giant/Titan/titan.472 -\03054 ./arch/monster/giant/Titan/titan.473 -\03055 ./arch/monster/giant/Titan/titan.531 -\03056 ./arch/monster/giant/Titan/titan.532 -\03057 ./arch/monster/giant/Titan/titan.533 -\03058 ./arch/monster/giant/Titan/titan.571 -\03059 ./arch/monster/giant/Titan/titan.572 -\03060 ./arch/monster/giant/Titan/titan.573 -\03061 ./arch/monster/giant/Titan/titan.631 -\03062 ./arch/monster/giant/Titan/titan.632 -\03063 ./arch/monster/giant/Titan/titan.633 -\03064 ./arch/monster/giant/Titan/titan.671 -\03065 ./arch/monster/giant/Titan/titan.672 -\03066 ./arch/monster/giant/Titan/titan.673 -\03067 ./arch/monster/giant/Titan/titan.731 -\03068 ./arch/monster/giant/Titan/titan.732 -\03069 ./arch/monster/giant/Titan/titan.733 -\03070 ./arch/monster/giant/Titan/titan.831 -\03071 ./arch/monster/giant/Titan/titan.832 -\03072 ./arch/monster/giant/Titan/titan.833 -\03073 ./arch/monster/giant/Titan/titan.871 -\03074 ./arch/monster/giant/Titan/titan.872 -\03075 ./arch/monster/giant/Titan/titan.873 -\03076 ./arch/monster/giant/Titan/titan.971 -\03077 ./arch/monster/giant/Titan/titan.972 -\03078 ./arch/monster/giant/Titan/titan.973 -\03079 ./arch/readable/tome.111 -\03080 ./arch/flesh/generic/tongue.111 -\03081 ./arch/flesh/human/tooth.111 -\03082 ./arch/misc/torch_cyan.111 -\03083 ./arch/misc/torch_cyan.112 -\03084 ./arch/misc/torch_indigo.111 -\03085 ./arch/misc/torch_indigo.112 -\03086 ./arch/light/torch_lit1.111 -\03087 ./arch/light/torch_lit2.111 -\03088 ./arch/light/torch_unlit.111 -\03089 ./arch/misc/torch_vermilion.111 -\03090 ./arch/misc/torch_vermilion.112 -\03091 ./arch/construct/tower/tower_a.111 -\03092 ./arch/construct/tower/tower_a.211 -\03093 ./arch/construct/tower/tower_tob.111 -\03094 ./arch/exit/Town/town_1.111 -\03095 ./arch/exit/Town/town_2.111 -\03096 ./arch/exit/Town/town_2.211 -\03097 ./arch/exit/Town/town_3.111 -\03098 ./arch/exit/Town/town_3.211 -\03099 ./arch/exit/Town/town_4.111 -\03100 ./arch/exit/Town/town_4.211 -\03101 ./arch/exit/Town/town_4.311 -\03102 ./arch/exit/Town/town_4.411 -\03103 ./arch/exit/Town/town_5.111 -\03104 ./arch/exit/Town/town_5.211 -\03105 ./arch/exit/Town/town_5.311 -\03106 ./arch/exit/Town/town_5.411 -\03107 ./arch/exit/Town/town_5.511 -\03108 ./arch/exit/Town/town_5.611 -\03109 ./arch/exit/Town/town_6.111 -\03110 ./arch/exit/Town/town_6.211 -\03111 ./arch/exit/Town/town_6.311 -\03112 ./arch/exit/Town/town_6.411 -\03113 ./arch/exit/Town/town_6.511 -\03114 ./arch/exit/Town/town_6.611 -\03115 ./arch/exit/Town/town_7.111 -\03116 ./arch/exit/Town/town_7.211 -\03117 ./arch/exit/Town/town_7.311 -\03118 ./arch/exit/Town/town_7.411 -\03119 ./arch/exit/Town/town_7.511 -\03120 ./arch/exit/Town/town_7.611 -\03121 ./arch/exit/Town/town_7.711 -\03122 ./arch/exit/Town/town_7.811 -\03123 ./arch/exit/Town/town_7.911 -\03124 ./arch/connect/Hole/trapdoor_1.111 -\03125 ./arch/connect/Hole/trapdoor_2.111 -\03126 ./arch/connect/Hole/trapdoor_3.111 -\03127 ./arch/connect/Hole/trapdoor_4.111 -\03128 ./arch/ground/Wood/tree_1.111 -\03129 ./arch/ground/Wood/tree_2.111 -\03130 ./arch/ground/Wood/tree_3.111 -\03131 ./arch/ground/Wood/tree_4.111 -\03132 ./arch/ground/Wood/tree_5.111 -\03133 ./arch/ground/Wood/tree_6.111 -\03134 ./arch/weapon/misc/trident.101 -\03135 ./arch/weapon/misc/trident.111 -\03136 ./arch/weapon/misc/trident.121 -\03137 ./arch/weapon/misc/trident.131 -\03138 ./arch/weapon/misc/trident.141 -\03139 ./arch/weapon/misc/trident.151 -\03140 ./arch/weapon/misc/trident.161 -\03141 ./arch/weapon/misc/trident.171 -\03142 ./arch/weapon/misc/trident.181 -\03143 ./arch/monster/troll/Troll/troll.131 -\03144 ./arch/monster/troll/Troll/troll.132 -\03145 ./arch/monster/troll/Troll/troll.133 -\03146 ./arch/monster/troll/Troll/troll.171 -\03147 ./arch/monster/troll/Troll/troll.172 -\03148 ./arch/monster/troll/Troll/troll.173 -\03149 ./arch/monster/troll/Troll/troll.231 -\03150 ./arch/monster/troll/Troll/troll.232 -\03151 ./arch/monster/troll/Troll/troll.233 -\03152 ./arch/monster/troll/Troll/troll.271 -\03153 ./arch/monster/troll/Troll/troll.272 -\03154 ./arch/monster/troll/Troll/troll.273 -\03155 ./arch/monster/troll/Troll/troll.331 -\03156 ./arch/monster/troll/Troll/troll.332 -\03157 ./arch/monster/troll/Troll/troll.333 -\03158 ./arch/monster/troll/Troll/troll.371 -\03159 ./arch/monster/troll/Troll/troll.372 -\03160 ./arch/monster/troll/Troll/troll.373 -\03161 ./arch/monster/troll/Troll/troll.431 -\03162 ./arch/monster/troll/Troll/troll.432 -\03163 ./arch/monster/troll/Troll/troll.433 -\03164 ./arch/monster/troll/Troll/troll.471 -\03165 ./arch/monster/troll/Troll/troll.472 -\03166 ./arch/monster/troll/Troll/troll.473 -\03167 ./arch/inorganic/true_lead.111 -\03168 ./arch/traps/tspikes.111 -\03169 ./arch/armour/mail/tunic.111 -\03170 ./arch/armour/helmet/turban.111 -\03171 ./arch/magic/Effect/turnundead.111 -\03172 ./arch/magic/Effect/turnundead.112 -\03173 ./arch/magic/Effect/turnundead.113 -\03174 ./arch/flesh/misc/u_horn.111 -\03175 ./arch/flesh/misc/u_horn.112 -\03176 ./arch/flesh/misc/u_horn.113 -\03177 ./arch/flesh/misc/u_horn.114 -\03178 ./arch/flesh/misc/u_horn.115 -\03179 ./arch/weapon/artifact/Usword/uk_sd.111 -\03180 ./arch/weapon/artifact/Usword/uk_sd.112 -\03181 ./arch/weapon/artifact/Usword/uk_sd.113 -\03182 ./arch/weapon/artifact/Usword/uk_sd.114 -\03183 ./arch/weapon/artifact/Usword/uk_sd.115 -\03184 ./arch/weapon/artifact/Usword/uk_sd.116 -\03185 ./arch/weapon/artifact/Usword/uk_sd.117 -\03186 ./arch/floor/unholy_ground.111 -\03187 ./arch/monster/misc/Unicorn/unicorn.131 -\03188 ./arch/monster/misc/Unicorn/unicorn.132 -\03189 ./arch/monster/misc/Unicorn/unicorn.133 -\03190 ./arch/monster/misc/Unicorn/unicorn.171 -\03191 ./arch/monster/misc/Unicorn/unicorn.172 -\03192 ./arch/monster/misc/Unicorn/unicorn.173 -\03193 ./arch/monster/misc/Unicorn/unicorn.231 -\03194 ./arch/monster/misc/Unicorn/unicorn.232 -\03195 ./arch/monster/misc/Unicorn/unicorn.233 -\03196 ./arch/monster/misc/Unicorn/unicorn.271 -\03197 ./arch/monster/misc/Unicorn/unicorn.272 -\03198 ./arch/monster/misc/Unicorn/unicorn.273 -\03199 ./arch/construct/town/university.111 -\03200 ./arch/construct/town/university.211 -\03201 ./arch/construct/town/university.311 -\03202 ./arch/construct/town/university.411 -\03203 ./arch/construct/town/university.511 -\03204 ./arch/construct/town/university.611 -\03205 ./arch/construct/town/university.711 -\03206 ./arch/construct/town/university.811 -\03207 ./arch/construct/town/university.911 -\03208 ./arch/construct/town/university.A11 -\03209 ./arch/construct/town/university.B11 -\03210 ./arch/construct/town/university.C11 -\03211 ./arch/construct/town/university.D11 -\03212 ./arch/construct/town/university.E11 -\03213 ./arch/construct/town/university.F11 -\03214 ./arch/construct/town/university.G11 -\03215 ./arch/construct/town/university.H11 -\03216 ./arch/construct/town/university.I11 -\03217 ./arch/construct/town/university.J11 -\03218 ./arch/construct/town/university.K11 -\03219 ./arch/misc/unluck.111 -\03220 ./arch/monster/goblin/Kobold/unusual_kobold.111 -\03221 ./arch/monster/goblin/Kobold/unusual_kobold.112 -\03222 ./arch/armour/shield/uw_shield.111 -\03223 ./arch/weapon/artifact/UW_Sword/uw_sword.111 -\03224 ./arch/weapon/artifact/UW_Sword/uw_sword.112 -\03225 ./arch/weapon/artifact/UW_Sword/uw_sword.113 -\03226 ./arch/weapon/artifact/UW_Sword/uw_sword.114 -\03227 ./arch/weapon/artifact/UW_Sword/uw_sword.115 -\03228 ./arch/monster/undead/vampire.111 -\03229 ./arch/monster/undead/vampire.112 -\03230 ./arch/monster/undead/vampiregen.111 -\03231 ./arch/monster/human/arabic/veiled_woman.111 -\03232 ./arch/monster/human/arabic/veiled_woman2.111 -\03233 ./arch/monster/human/arabic/veiled_woman3.111 -\03234 ./arch/player/viking.111 -\03235 ./arch/player/viking.131 -\03236 ./arch/player/viking.151 -\03237 ./arch/player/viking.171 -\03238 ./arch/exit/volcano_hi.111 -\03239 ./arch/exit/volcano_hi.211 -\03240 ./arch/exit/volcano_hi.311 -\03241 ./arch/exit/volcano_hi.411 -\03242 ./arch/exit/volcano_lo.111 -\03243 ./arch/exit/volcano_lo.211 -\03244 ./arch/food/w_glass.111 -\03245 ./arch/transport/wagon.111 -\03246 ./arch/wall/wall/wall_0.111 -\03247 ./arch/wall/wall/wall_1.111 -\03248 ./arch/wall/wall/wall_2.111 -\03249 ./arch/wall/wall/wall_3.111 -\03250 ./arch/wall/wall/wall_4.111 -\03251 ./arch/wall/wall/wall_5.111 -\03252 ./arch/wall/wall/wall_6.111 -\03253 ./arch/wall/wall/wall_7.111 -\03254 ./arch/wall/wall/wall_8.111 -\03255 ./arch/wall/wall/wall_9.111 -\03256 ./arch/wall/wall/wall_A.111 -\03257 ./arch/wall/wall/wall_B.111 -\03258 ./arch/wall/wall/wall_C.111 -\03259 ./arch/wall/wall/wall_D.111 -\03260 ./arch/wall/wall/wall_E.111 -\03261 ./arch/wall/wall/wall_F.111 -\03262 ./arch/spell/wand.111 -\03263 ./arch/spell/wand.112 -\03264 ./arch/spell/wand.113 -\03265 ./arch/monster/insect/ant/war_ant.131 -\03266 ./arch/monster/insect/ant/war_ant.132 -\03267 ./arch/monster/insect/ant/war_ant.171 -\03268 ./arch/monster/insect/ant/war_ant.172 -\03269 ./arch/player/warrior.111 -\03270 ./arch/player/warrior.131 -\03271 ./arch/player/warrior.151 -\03272 ./arch/player/warrior.171 -\03273 ./arch/monster/human/Class/Warrior/warrior_blue.111 -\03274 ./arch/monster/human/Class/Warrior/warrior_blue.131 -\03275 ./arch/monster/human/Class/Warrior/warrior_blue.151 -\03276 ./arch/monster/human/Class/Warrior/warrior_blue.171 -\03277 ./arch/monster/human/Class/Warrior/warrior_green.111 -\03278 ./arch/monster/human/Class/Warrior/warrior_green.131 -\03279 ./arch/monster/human/Class/Warrior/warrior_green.151 -\03280 ./arch/monster/human/Class/Warrior/warrior_green.171 -\03281 ./arch/monster/human/Class/Warrior/warrior_grey.111 -\03282 ./arch/monster/human/Class/Warrior/warrior_grey.131 -\03283 ./arch/monster/human/Class/Warrior/warrior_grey.151 -\03284 ./arch/monster/human/Class/Warrior/warrior_grey.171 -\03285 ./arch/monster/human/Class/Warrior/warrior_lblue.111 -\03286 ./arch/monster/human/Class/Warrior/warrior_lblue.131 -\03287 ./arch/monster/human/Class/Warrior/warrior_lblue.151 -\03288 ./arch/monster/human/Class/Warrior/warrior_lblue.171 -\03289 ./arch/monster/human/Class/Warrior/warrior_red.111 -\03290 ./arch/monster/human/Class/Warrior/warrior_red.131 -\03291 ./arch/monster/human/Class/Warrior/warrior_red.151 -\03292 ./arch/monster/human/Class/Warrior/warrior_red.171 -\03293 ./arch/ground/wasteland.111 -\03294 ./arch/food/water.111 -\03295 ./arch/food/waybread.111 -\03296 ./arch/armour/shield/wds.111 -\03297 ./arch/armour/mail/wdsm.111 -\03298 ./arch/exit/well.111 -\03299 ./arch/armour/helmet/wig.111 -\03300 ./arch/monster/undead/wight.111 -\03301 ./arch/monster/undead/wight.112 -\03302 ./arch/monster/undead/wight.113 -\03303 ./arch/monster/undead/wight.114 -\03304 ./arch/food/wine.111 -\03305 ./arch/armour/helmet/wiz_hat.111 -\03306 ./arch/armour/helmet/wiz_hat.112 -\03307 ./arch/armour/helmet/wiz_hat.113 -\03308 ./arch/player/Wizard/wizard.111 -\03309 ./arch/player/Wizard/wizard.131 -\03310 ./arch/player/Wizard/wizard.151 -\03311 ./arch/player/Wizard/wizard.171 -\03312 ./arch/player/Wizard/wizard_blue.111 -\03313 ./arch/player/Wizard/wizard_blue.131 -\03314 ./arch/player/Wizard/wizard_blue.151 -\03315 ./arch/player/Wizard/wizard_blue.171 -\03316 ./arch/player/Wizard/wizard_green.111 -\03317 ./arch/player/Wizard/wizard_green.131 -\03318 ./arch/player/Wizard/wizard_green.151 -\03319 ./arch/player/Wizard/wizard_green.171 -\03320 ./arch/player/Wizard/wizard_white.111 -\03321 ./arch/player/Wizard/wizard_white.131 -\03322 ./arch/player/Wizard/wizard_white.151 -\03323 ./arch/player/Wizard/wizard_white.171 -\03324 ./arch/player/Wizard/wizard_yellow.111 -\03325 ./arch/player/Wizard/wizard_yellow.131 -\03326 ./arch/player/Wizard/wizard_yellow.151 -\03327 ./arch/player/Wizard/wizard_yellow.171 -\03328 ./arch/system/wizardmask.111 -\03329 ./arch/system/wizardmask.131 -\03330 ./arch/system/wizardmask.151 -\03331 ./arch/system/wizardmask.171 -\03332 ./arch/monster/human/woman.111 -\03333 ./arch/monster/human/woman.131 -\03334 ./arch/monster/human/woman.171 -\03335 ./arch/door/wooddoor_1.111 -\03336 ./arch/door/wooddoor_2.111 -\03337 ./arch/floor/woodfloor.111 -\03338 ./arch/floor/woodfloor2.111 -\03339 ./arch/construct/house/woodhouse.111 -\03340 ./arch/ground/Wood/woods_1.111 -\03341 ./arch/ground/Wood/woods_2.111 -\03342 ./arch/ground/Wood/woods_3.111 -\03343 ./arch/wall/woodwall/woodwall_0.111 -\03344 ./arch/wall/woodwall/woodwall_1.111 -\03345 ./arch/wall/woodwall/woodwall_2.111 -\03346 ./arch/wall/woodwall/woodwall_3.111 -\03347 ./arch/wall/woodwall/woodwall_4.111 -\03348 ./arch/wall/woodwall/woodwall_5.111 -\03349 ./arch/wall/woodwall/woodwall_6.111 -\03350 ./arch/wall/woodwall/woodwall_7.111 -\03351 ./arch/wall/woodwall/woodwall_8.111 -\03352 ./arch/wall/woodwall/woodwall_9.111 -\03353 ./arch/wall/woodwall/woodwall_A.111 -\03354 ./arch/wall/woodwall/woodwall_B.111 -\03355 ./arch/wall/woodwall/woodwall_C.111 -\03356 ./arch/wall/woodwall/woodwall_D.111 -\03357 ./arch/wall/woodwall/woodwall_E.111 -\03358 ./arch/wall/woodwall/woodwall_F.111 -\03359 ./arch/monster/insect/ant/work_ant.131 -\03360 ./arch/monster/insect/ant/work_ant.132 -\03361 ./arch/monster/insect/ant/work_ant.171 -\03362 ./arch/monster/insect/ant/work_ant.172 -\03363 ./arch/monster/dragon/WDragon/worthless_dragon.131 -\03364 ./arch/monster/dragon/WDragon/worthless_dragon.132 -\03365 ./arch/monster/dragon/WDragon/worthless_dragon.133 -\03366 ./arch/monster/dragon/WDragon/worthless_dragon.171 -\03367 ./arch/monster/dragon/WDragon/worthless_dragon.172 -\03368 ./arch/monster/dragon/WDragon/worthless_dragon.173 -\03369 ./arch/monster/dragon/WDragon/worthless_dragon.231 -\03370 ./arch/monster/dragon/WDragon/worthless_dragon.232 -\03371 ./arch/monster/dragon/WDragon/worthless_dragon.233 -\03372 ./arch/monster/dragon/WDragon/worthless_dragon.271 -\03373 ./arch/monster/dragon/WDragon/worthless_dragon.272 -\03374 ./arch/monster/dragon/WDragon/worthless_dragon.273 -\03375 ./arch/monster/dragon/WDragon/worthless_dragon.331 -\03376 ./arch/monster/dragon/WDragon/worthless_dragon.332 -\03377 ./arch/monster/dragon/WDragon/worthless_dragon.333 -\03378 ./arch/monster/dragon/WDragon/worthless_dragon.371 -\03379 ./arch/monster/dragon/WDragon/worthless_dragon.372 -\03380 ./arch/monster/dragon/WDragon/worthless_dragon.373 -\03381 ./arch/monster/dragon/WDragon/worthless_dragon.431 -\03382 ./arch/monster/dragon/WDragon/worthless_dragon.432 -\03383 ./arch/monster/dragon/WDragon/worthless_dragon.433 -\03384 ./arch/monster/dragon/WDragon/worthless_dragon.471 -\03385 ./arch/monster/dragon/WDragon/worthless_dragon.472 -\03386 ./arch/monster/dragon/WDragon/worthless_dragon.473 -\03387 ./arch/monster/dragon/WDragon/worthless_dragon.531 -\03388 ./arch/monster/dragon/WDragon/worthless_dragon.532 -\03389 ./arch/monster/dragon/WDragon/worthless_dragon.533 -\03390 ./arch/monster/dragon/WDragon/worthless_dragon.571 -\03391 ./arch/monster/dragon/WDragon/worthless_dragon.572 -\03392 ./arch/monster/dragon/WDragon/worthless_dragon.573 -\03393 ./arch/monster/dragon/WDragon/worthless_dragon.631 -\03394 ./arch/monster/dragon/WDragon/worthless_dragon.632 -\03395 ./arch/monster/dragon/WDragon/worthless_dragon.633 -\03396 ./arch/monster/dragon/WDragon/worthless_dragon.671 -\03397 ./arch/monster/dragon/WDragon/worthless_dragon.672 -\03398 ./arch/monster/dragon/WDragon/worthless_dragon.673 -\03399 ./arch/monster/undead/wraith.111 -\03400 ./arch/monster/undead/wraith.112 -\03401 ./arch/monster/undead/wraith.113 -\03402 ./arch/player/wraithp.111 -\03403 ./arch/player/wraithp.131 -\03404 ./arch/player/wraithp.151 -\03405 ./arch/player/wraithp.171 -\03406 ./arch/weapon/other/wrench.111 -\03407 ./arch/wall/wwall/wwall_0.111 -\03408 ./arch/wall/wwall/wwall_1.111 -\03409 ./arch/wall/wwall/wwall_2.111 -\03410 ./arch/wall/wwall/wwall_3.111 -\03411 ./arch/wall/wwall/wwall_4.111 -\03412 ./arch/wall/wwall/wwall_5.111 -\03413 ./arch/wall/wwall/wwall_6.111 -\03414 ./arch/wall/wwall/wwall_7.111 -\03415 ./arch/wall/wwall/wwall_8.111 -\03416 ./arch/wall/wwall/wwall_9.111 -\03417 ./arch/wall/wwall/wwall_A.111 -\03418 ./arch/wall/wwall/wwall_B.111 -\03419 ./arch/wall/wwall/wwall_C.111 -\03420 ./arch/wall/wwall/wwall_D.111 -\03421 ./arch/wall/wwall/wwall_E.111 -\03422 ./arch/wall/wwall/wwall_F.111 -\03423 ./arch/wall/wwall/wwall_w_0.111 -\03424 ./arch/wall/wwall/wwall_w_0.112 -\03425 ./arch/wall/wwall/wwall_w_0.113 -\03426 ./arch/wall/wwall/wwall_w_0.114 -\03427 ./arch/wall/wwall/wwall_w_0.115 -\03428 ./arch/wall/wwall/wwall_w_0.116 -\03429 ./arch/wall/wwall/wwall_w_0.117 -\03430 ./arch/wall/wwall/wwall_w_1.111 -\03431 ./arch/wall/wwall/wwall_w_1.112 -\03432 ./arch/wall/wwall/wwall_w_1.113 -\03433 ./arch/wall/wwall/wwall_w_1.114 -\03434 ./arch/wall/wwall/wwall_w_1.115 -\03435 ./arch/wall/wwall/wwall_w_1.116 -\03436 ./arch/wall/wwall/wwall_w_1.117 -\03437 ./arch/wall/wwall/wwindow_0.111 -\03438 ./arch/wall/wwall/wwindow_1.111 -\03439 ./arch/monster/dragon/wyvern.131 -\03440 ./arch/monster/dragon/wyvern.132 -\03441 ./arch/monster/dragon/wyvern.171 -\03442 ./arch/monster/dragon/wyvern.172 -\03443 ./arch/monster/dragon/wyvern.231 -\03444 ./arch/monster/dragon/wyvern.232 -\03445 ./arch/monster/dragon/wyvern.271 -\03446 ./arch/monster/dragon/wyvern.272 -\03447 ./arch/monster/insect/xan.111 -\03448 ./arch/monster/insect/xan.112 -\03449 ./arch/monster/insect/xan_gen.111 -\03450 ./arch/wall/yellow/yellow_0.111 -\03451 ./arch/wall/yellow/yellow_1.111 -\03452 ./arch/wall/yellow/yellow_2.111 -\03453 ./arch/wall/yellow/yellow_3.111 -\03454 ./arch/wall/yellow/yellow_4.111 -\03455 ./arch/wall/yellow/yellow_5.111 -\03456 ./arch/wall/yellow/yellow_6.111 -\03457 ./arch/wall/yellow/yellow_7.111 -\03458 ./arch/wall/yellow/yellow_8.111 -\03459 ./arch/wall/yellow/yellow_9.111 -\03460 ./arch/wall/yellow/yellow_A.111 -\03461 ./arch/wall/yellow/yellow_B.111 -\03462 ./arch/wall/yellow/yellow_C.111 -\03463 ./arch/wall/yellow/yellow_D.111 -\03464 ./arch/wall/yellow/yellow_E.111 -\03465 ./arch/wall/yellow/yellow_F.111 -\03466 ./arch/ground/Wood/ytree_1.111 -\03467 ./arch/ground/Wood/ytree_2.111 -\03468 ./arch/monster/undead/zombie.111 -\03469 ./arch/monster/undead/zombie.112 -\03470 ./arch/monster/undead/zombie.113 -\03471 ./arch/monster/undead/zombie_gen.111 +\00157 ./arch/player/class/Wizardry/alchemist.111 +\00158 ./arch/player/class/Wizardry/alchemist.131 +\00159 ./arch/player/class/Wizardry/alchemist.151 +\00160 ./arch/player/class/Wizardry/alchemist.171 +\00161 ./arch/connect/altar.111 +\00162 ./arch/connect/altar.112 +\00163 ./arch/gods/altars/altardevo.111 +\00164 ./arch/gods/altars/altargaea.111 +\00165 ./arch/gods/altars/altargnarg.111 +\00166 ./arch/gods/altars/altargoro.111 +\00167 ./arch/gods/altars/altarlyth.111 +\00168 ./arch/gods/altars/altarmostr.111 +\00169 ./arch/gods/altars/altarnone.111 +\00170 ./arch/gods/altars/altarrugg.111 +\00171 ./arch/gods/altars/altarsori.111 +\00172 ./arch/gods/altars/altarvalr.111 +\00173 ./arch/shop/ambolt.111 +\00174 ./arch/talisman/amulet.111 +\00175 ./arch/talisman/amulet_lif.111 +\00176 ./arch/monster/demon/angel.111 +\00177 ./arch/monster/demon/angel.112 +\00178 ./arch/monster/demon/angel.113 +\00179 ./arch/system/mood_floors/angry_floor.111 +\00180 ./arch/monster/insect/ant.111 +\00181 ./arch/monster/insect/ant.112 +\00182 ./arch/monster/insect/ant/ant_egg.111 +\00183 ./arch/monster/insect/ant_gen.111 +\00184 ./arch/monster/insect/ant/ant_larvae.111 +\00185 ./arch/monster/insect/ant/ant_larvae.112 +\00186 ./arch/food/apple.111 +\00187 ./arch/monster/demon/archangel.111 +\00188 ./arch/monster/demon/archangel.112 +\00189 ./arch/monster/demon/archangel.113 +\00190 ./arch/monster/demon/archangel.114 +\00191 ./arch/monster/demon/archangel.115 +\00192 ./arch/monster/demon/archangel.116 +\00193 ./arch/monster/demon/archangel.117 +\00194 ./arch/monster/demon/archangel.118 +\00195 ./arch/flesh/human/arm.111 +\00196 ./arch/weapon/bow/arrow.101 +\00197 ./arch/weapon/bow/arrow.111 +\00198 ./arch/weapon/bow/arrow.121 +\00199 ./arch/weapon/bow/arrow.131 +\00200 ./arch/weapon/bow/arrow.141 +\00201 ./arch/weapon/bow/arrow.151 +\00202 ./arch/weapon/bow/arrow.161 +\00203 ./arch/weapon/bow/arrow.171 +\00204 ./arch/weapon/bow/arrow.181 +\00205 ./arch/magic/avatar.131 +\00206 ./arch/magic/avatar.132 +\00207 ./arch/magic/avatar.171 +\00208 ./arch/magic/avatar.172 +\00209 ./arch/wall/awall/awall_0.111 +\00210 ./arch/wall/awall/awall_1.111 +\00211 ./arch/wall/awall/awall_2.111 +\00212 ./arch/wall/awall/awall_3.111 +\00213 ./arch/wall/awall/awall_4.111 +\00214 ./arch/wall/awall/awall_5.111 +\00215 ./arch/wall/awall/awall_6.111 +\00216 ./arch/wall/awall/awall_7.111 +\00217 ./arch/wall/awall/awall_8.111 +\00218 ./arch/wall/awall/awall_9.111 +\00219 ./arch/wall/awall/awall_A.111 +\00220 ./arch/wall/awall/awall_B.111 +\00221 ./arch/wall/awall/awall_C.111 +\00222 ./arch/wall/awall/awall_D.111 +\00223 ./arch/wall/awall/awall_E.111 +\00224 ./arch/wall/awall/awall_F.111 +\00225 ./arch/wall/awall/awall_w_0.111 +\00226 ./arch/wall/awall/awall_w_0.112 +\00227 ./arch/wall/awall/awall_w_0.113 +\00228 ./arch/wall/awall/awall_w_0.114 +\00229 ./arch/wall/awall/awall_w_0.115 +\00230 ./arch/wall/awall/awall_w_0.116 +\00231 ./arch/wall/awall/awall_w_0.117 +\00232 ./arch/wall/awall/awall_w_1.111 +\00233 ./arch/wall/awall/awall_w_1.112 +\00234 ./arch/wall/awall/awall_w_1.113 +\00235 ./arch/wall/awall/awall_w_1.114 +\00236 ./arch/wall/awall/awall_w_1.115 +\00237 ./arch/wall/awall/awall_w_1.116 +\00238 ./arch/wall/awall/awall_w_1.117 +\00239 ./arch/wall/awall/awall_w_1.118 +\00240 ./arch/wall/awall/awall_w_1.119 +\00241 ./arch/wall/awall/awall_w_1.11A +\00242 ./arch/weapon/axe/axe_1.111 +\00243 ./arch/weapon/axe/axe_2.111 +\00244 ./arch/weapon/axe/axe_3.111 +\00245 ./arch/weapon/axe/axe_4.111 +\00246 ./arch/weapon/axe/axe_5.111 +\00247 ./arch/monster/dragon/baby_drag.111 +\00248 ./arch/monster/dragon/baby_drag.112 +\00249 ./arch/monster/dragon/baby_drag.113 +\00250 ./arch/misc/Container/bag.111 +\00251 ./arch/food/bag_popcorn.111 +\00252 ./arch/misc/Bagpipe/bagpipe.111 +\00253 ./arch/misc/Bagpipe/bagpipe.112 +\00254 ./arch/misc/Bagpipe/bagpipe.113 +\00255 ./arch/misc/Bagpipe/bagpipe.114 +\00256 ./arch/misc/Bagpipe/bagpipe.115 +\00257 ./arch/misc/Bagpipe/bagpipe.116 +\00258 ./arch/misc/Bagpipe/bagpipe.117 +\00259 ./arch/misc/Bagpipe/bagpipe.118 +\00260 ./arch/misc/Bagpipe/bagpipe.119 +\00261 ./arch/misc/Bagpipe/bagpipe.11A +\00262 ./arch/magic/Lightning/ball_lightning.111 +\00263 ./arch/magic/Lightning/ball_lightning.222 +\00264 ./arch/magic/Lightning/ball_lightning.333 +\00265 ./arch/magic/Lightning/ball_lightning.444 +\00266 ./arch/potion/balm_gen.111 +\00267 ./arch/player/class/Warrior/barbarian.111 +\00268 ./arch/player/class/Warrior/barbarian.131 +\00269 ./arch/player/class/Warrior/barbarian.151 +\00270 ./arch/player/class/Warrior/barbarian.171 +\00271 ./arch/construct/barrack/barn.111 +\00272 ./arch/construct/barrack/barn.211 +\00273 ./arch/construct/barrack/barn.311 +\00274 ./arch/construct/barrack/barn.411 +\00275 ./arch/construct/barrack/barrack_l.111 +\00276 ./arch/construct/barrack/barrack_l.211 +\00277 ./arch/construct/barrack/barrack_s.111 +\00278 ./arch/construct/barrack/barrack_u.111 +\00279 ./arch/construct/barrack/barrack_u.211 +\00280 ./arch/indoor/barrel.111 +\00281 ./arch/monster/misc/Baslic/baslic.171 +\00282 ./arch/monster/misc/Baslic/baslic.172 +\00283 ./arch/monster/misc/Baslic/baslic.271 +\00284 ./arch/monster/misc/Baslic/baslic.272 +\00285 ./arch/monster/misc/Baslic/baslic.371 +\00286 ./arch/monster/misc/Baslic/baslic.372 +\00287 ./arch/monster/misc/Baslic/baslic.471 +\00288 ./arch/monster/misc/Baslic/baslic.472 +\00289 ./arch/monster/misc/Baslic/baslic.571 +\00290 ./arch/monster/misc/Baslic/baslic.572 +\00291 ./arch/monster/misc/Baslic/baslic.671 +\00292 ./arch/monster/misc/Baslic/baslic.672 +\00293 ./arch/monster/animal/bat.111 +\00294 ./arch/monster/animal/bat.112 +\00295 ./arch/monster/animal/bat.113 +\00296 ./arch/monster/animal/bat_gen.111 +\00297 ./arch/weapon/axe/battle_axe.111 +\00298 ./arch/indoor/bed_1.111 +\00299 ./arch/indoor/bed_save.111 +\00300 ./arch/monster/insect/bee.111 +\00301 ./arch/monster/insect/bee.112 +\00302 ./arch/monster/insect/bee_gen.111 +\00303 ./arch/monster/insect/beehive.111 +\00304 ./arch/monster/insect/beehive.112 +\00305 ./arch/monster/human/arabic/beggar.111 +\00306 ./arch/monster/animal/Behemoth/behemoth.111 +\00307 ./arch/monster/animal/Behemoth/behemoth.112 +\00308 ./arch/monster/animal/Behemoth/behemoth.113 +\00309 ./arch/monster/animal/Behemoth/behemoth.114 +\00310 ./arch/monster/animal/Behemoth/behemoth.115 +\00311 ./arch/monster/animal/Behemoth/behemoth.116 +\00312 ./arch/monster/animal/Behemoth/behemoth.211 +\00313 ./arch/monster/animal/Behemoth/behemoth.212 +\00314 ./arch/monster/animal/Behemoth/behemoth.213 +\00315 ./arch/monster/animal/Behemoth/behemoth.214 +\00316 ./arch/monster/animal/Behemoth/behemoth.215 +\00317 ./arch/monster/animal/Behemoth/behemoth.216 +\00318 ./arch/monster/animal/Behemoth/behemoth.311 +\00319 ./arch/monster/animal/Behemoth/behemoth.312 +\00320 ./arch/monster/animal/Behemoth/behemoth.313 +\00321 ./arch/monster/animal/Behemoth/behemoth.314 +\00322 ./arch/monster/animal/Behemoth/behemoth.315 +\00323 ./arch/monster/animal/Behemoth/behemoth.316 +\00324 ./arch/monster/animal/Behemoth/behemoth.411 +\00325 ./arch/monster/animal/Behemoth/behemoth.412 +\00326 ./arch/monster/animal/Behemoth/behemoth.413 +\00327 ./arch/monster/animal/Behemoth/behemoth.414 +\00328 ./arch/monster/animal/Behemoth/behemoth.415 +\00329 ./arch/monster/animal/Behemoth/behemoth.416 +\00330 ./arch/flesh/misc/behold_eye.111 +\00331 ./arch/monster/beholder/behold_gen.111 +\00332 ./arch/monster/beholder/beholder.111 +\00333 ./arch/monster/beholder/beholder.112 +\00334 ./arch/monster/giant/Belzebub/belzebub.111 +\00335 ./arch/monster/giant/Belzebub/belzebub.112 +\00336 ./arch/monster/giant/Belzebub/belzebub.211 +\00337 ./arch/monster/giant/Belzebub/belzebub.212 +\00338 ./arch/monster/giant/Belzebub/belzebub.311 +\00339 ./arch/monster/giant/Belzebub/belzebub.312 +\00340 ./arch/monster/giant/Belzebub/belzebub.411 +\00341 ./arch/monster/giant/Belzebub/belzebub.412 +\00342 ./arch/monster/giant/Belzebub/belzebub.511 +\00343 ./arch/monster/giant/Belzebub/belzebub.512 +\00344 ./arch/monster/giant/Belzebub/belzebub.611 +\00345 ./arch/monster/giant/Belzebub/belzebub.612 +\00346 ./arch/wall/bench/bench_0.111 +\00347 ./arch/wall/bench/bench_1.111 +\00348 ./arch/wall/bench/bench_2.111 +\00349 ./arch/wall/bench/bench_3.111 +\00350 ./arch/wall/bench/bench_4.111 +\00351 ./arch/wall/bench/bench_5.111 +\00352 ./arch/wall/bench/bench_6.111 +\00353 ./arch/wall/bench/bench_7.111 +\00354 ./arch/wall/bench/bench_8.111 +\00355 ./arch/wall/bench/bench_9.111 +\00356 ./arch/wall/bench/bench_A.111 +\00357 ./arch/wall/bench/bench_B.111 +\00358 ./arch/wall/bench/bench_C.111 +\00359 ./arch/wall/bench/bench_D.111 +\00360 ./arch/wall/bench/bench_E.111 +\00361 ./arch/wall/bench/bench_F.111 +\00362 ./arch/ground/Wood/bforest.111 +\00363 ./arch/weapon/club/big_club.111 +\00364 ./arch/monster/demon/Big_Demon/big_demon.131 +\00365 ./arch/monster/demon/Big_Demon/big_demon.171 +\00366 ./arch/monster/demon/Big_Demon/big_demon.231 +\00367 ./arch/monster/demon/Big_Demon/big_demon.271 +\00368 ./arch/monster/demon/Big_Demon/big_demon.331 +\00369 ./arch/monster/demon/Big_Demon/big_demon.371 +\00370 ./arch/monster/demon/Big_Demon/big_demon.431 +\00371 ./arch/monster/demon/Big_Demon/big_demon.471 +\00372 ./arch/monster/demon/Big_Demon/big_demon.531 +\00373 ./arch/monster/demon/Big_Demon/big_demon.571 +\00374 ./arch/monster/demon/Big_Demon/big_demon.631 +\00375 ./arch/monster/demon/Big_Demon/big_demon.671 +\00376 ./arch/monster/demon/Big_Demon/big_demon.731 +\00377 ./arch/monster/demon/Big_Demon/big_demon.771 +\00378 ./arch/monster/demon/Big_Demon/big_demon.831 +\00379 ./arch/monster/demon/Big_Demon/big_demon.871 +\00380 ./arch/monster/demon/Big_Demon/big_demon.931 +\00381 ./arch/monster/demon/Big_Demon/big_demon.971 +\00382 ./arch/monster/demon/Big_Demon/big_demon.A31 +\00383 ./arch/monster/demon/Big_Demon/big_demon.A71 +\00384 ./arch/monster/demon/Big_Demon/big_demon.B31 +\00385 ./arch/monster/demon/Big_Demon/big_demon.B71 +\00386 ./arch/monster/demon/Big_Demon/big_demon.C31 +\00387 ./arch/monster/demon/Big_Demon/big_demon.C71 +\00388 ./arch/flesh/generic/big_eye.111 +\00389 ./arch/monster/human/arabic/big_slave.111 +\00390 ./arch/monster/giant/Big_Wiz/big_wiz.111 +\00391 ./arch/monster/giant/Big_Wiz/big_wiz.112 +\00392 ./arch/monster/giant/Big_Wiz/big_wiz.113 +\00393 ./arch/monster/giant/Big_Wiz/big_wiz.114 +\00394 ./arch/monster/giant/Big_Wiz/big_wiz.115 +\00395 ./arch/monster/giant/Big_Wiz/big_wiz.211 +\00396 ./arch/monster/giant/Big_Wiz/big_wiz.212 +\00397 ./arch/monster/giant/Big_Wiz/big_wiz.213 +\00398 ./arch/monster/giant/Big_Wiz/big_wiz.214 +\00399 ./arch/monster/giant/Big_Wiz/big_wiz.215 +\00400 ./arch/monster/giant/Big_Wiz/big_wiz.311 +\00401 ./arch/monster/giant/Big_Wiz/big_wiz.312 +\00402 ./arch/monster/giant/Big_Wiz/big_wiz.313 +\00403 ./arch/monster/giant/Big_Wiz/big_wiz.314 +\00404 ./arch/monster/giant/Big_Wiz/big_wiz.315 +\00405 ./arch/monster/giant/Big_Wiz/big_wiz.411 +\00406 ./arch/monster/giant/Big_Wiz/big_wiz.412 +\00407 ./arch/monster/giant/Big_Wiz/big_wiz.413 +\00408 ./arch/monster/giant/Big_Wiz/big_wiz.414 +\00409 ./arch/monster/giant/Big_Wiz/big_wiz.415 +\00410 ./arch/monster/giant/Big_Wiz/big_wiz.511 +\00411 ./arch/monster/giant/Big_Wiz/big_wiz.512 +\00412 ./arch/monster/giant/Big_Wiz/big_wiz.513 +\00413 ./arch/monster/giant/Big_Wiz/big_wiz.514 +\00414 ./arch/monster/giant/Big_Wiz/big_wiz.515 +\00415 ./arch/monster/giant/Big_Wiz/big_wiz.611 +\00416 ./arch/monster/giant/Big_Wiz/big_wiz.612 +\00417 ./arch/monster/giant/Big_Wiz/big_wiz.613 +\00418 ./arch/monster/giant/Big_Wiz/big_wiz.614 +\00419 ./arch/monster/giant/Big_Wiz/big_wiz.615 +\00420 ./arch/monster/giant/Big_Wiz/big_wiz.711 +\00421 ./arch/monster/giant/Big_Wiz/big_wiz.712 +\00422 ./arch/monster/giant/Big_Wiz/big_wiz.713 +\00423 ./arch/monster/giant/Big_Wiz/big_wiz.714 +\00424 ./arch/monster/giant/Big_Wiz/big_wiz.715 +\00425 ./arch/monster/giant/Big_Wiz/big_wiz.811 +\00426 ./arch/monster/giant/Big_Wiz/big_wiz.812 +\00427 ./arch/monster/giant/Big_Wiz/big_wiz.813 +\00428 ./arch/monster/giant/Big_Wiz/big_wiz.814 +\00429 ./arch/monster/giant/Big_Wiz/big_wiz.815 +\00430 ./arch/monster/giant/Big_Wiz/big_wiz.911 +\00431 ./arch/monster/giant/Big_Wiz/big_wiz.912 +\00432 ./arch/monster/giant/Big_Wiz/big_wiz.913 +\00433 ./arch/monster/giant/Big_Wiz/big_wiz.914 +\00434 ./arch/monster/giant/Big_Wiz/big_wiz.915 +\00435 ./arch/transport/biggalleon.111 +\00436 ./arch/transport/biggalleon.211 +\00437 ./arch/transport/biggalleon.311 +\00438 ./arch/transport/biggalleon.411 +\00439 ./arch/armour/helmet/bighorn_he.111 +\00440 ./arch/monster/animal/bird.111 +\00441 ./arch/monster/animal/bird.112 +\00442 ./arch/monster/animal/bird_gen.111 +\00443 ./arch/floor/blackmarble.111 +\00444 ./arch/traps/blades.111 +\00445 ./arch/ground/Lake/blake_0.111 +\00446 ./arch/ground/Lake/blake_1.111 +\00447 ./arch/ground/Lake/blake_2.111 +\00448 ./arch/ground/Lake/blake_3.111 +\00449 ./arch/ground/Lake/blake_4.111 +\00450 ./arch/ground/Lake/blake_5.111 +\00451 ./arch/ground/Lake/blake_6.111 +\00452 ./arch/ground/Lake/blake_7.111 +\00453 ./arch/ground/Lake/blake_8.111 +\00454 ./arch/ground/Lake/blake_9.111 +\00455 ./arch/ground/Lake/blake_A.111 +\00456 ./arch/ground/Lake/blake_B.111 +\00457 ./arch/ground/Lake/blake_C.111 +\00458 ./arch/ground/Lake/blake_D.111 +\00459 ./arch/ground/Lake/blake_E.111 +\00460 ./arch/ground/Lake/blake_F.111 +\00461 ./arch/system/blank.111 +\00462 ./arch/monster/misc/blob.111 +\00463 ./arch/monster/misc/blob.112 +\00464 ./arch/monster/misc/blob.113 +\00465 ./arch/system/blocked.111 +\00466 ./arch/monster/acid/bluesphere.111 +\00467 ./arch/monster/acid/bluesphere.112 +\00468 ./arch/monster/acid/bluesphere.113 +\00469 ./arch/monster/acid/bluesphere.114 +\00470 ./arch/weapon/bow/bolt.101 +\00471 ./arch/weapon/bow/bolt.111 +\00472 ./arch/weapon/bow/bolt.121 +\00473 ./arch/weapon/bow/bolt.131 +\00474 ./arch/weapon/bow/bolt.141 +\00475 ./arch/weapon/bow/bolt.151 +\00476 ./arch/weapon/bow/bolt.161 +\00477 ./arch/weapon/bow/bolt.171 +\00478 ./arch/weapon/bow/bolt.181 +\00479 ./arch/misc/item/bolt_silk.111 +\00480 ./arch/magic/Explosion/bomb.111 +\00481 ./arch/magic/Explosion/bomb.112 +\00482 ./arch/magic/Explosion/bomb.113 +\00483 ./arch/magic/Explosion/bomb.114 +\00484 ./arch/monster/demon/bone_head.111 +\00485 ./arch/monster/demon/bone_head.112 +\00486 ./arch/monster/demon/bone_head.113 +\00487 ./arch/weapon/artifact/bonecrush.111 +\00488 ./arch/spell/book.111 +\00489 ./arch/readable/book_clasp.111 +\00490 ./arch/misc/Container/bookshelf.111 +\00491 ./arch/food/booze.111 +\00492 ./arch/misc/boulder.111 +\00493 ./arch/weapon/bow/bow.111 +\00494 ./arch/monster/acid/bpudding.111 +\00495 ./arch/monster/acid/bpudding.112 +\00496 ./arch/monster/acid/bpudding_g.111 +\00497 ./arch/monster/acid/bpudding_g.112 +\00498 ./arch/monster/acid/bpudding_g.113 +\00499 ./arch/monster/acid/bpudding_g.114 +\00500 ./arch/monster/acid/bpudding_g.115 +\00501 ./arch/monster/acid/bpudding_g.116 +\00502 ./arch/monster/acid/bpudding_g.117 +\00503 ./arch/monster/acid/bpudding_g.118 +\00504 ./arch/monster/acid/bpudding_g.119 +\00505 ./arch/monster/acid/bpudding_s.111 +\00506 ./arch/monster/acid/bpudding_s.112 +\00507 ./arch/monster/acid/bpudding_s.113 +\00508 ./arch/monster/acid/bpudding_s.114 +\00509 ./arch/armour/bracers/bracers_ac.111 +\00510 ./arch/armour/bracers/bracersdex.111 +\00511 ./arch/river/branch_125.111 +\00512 ./arch/river/branch_125.211 +\00513 ./arch/river/branch_135.111 +\00514 ./arch/river/branch_137.111 +\00515 ./arch/river/branch_145.111 +\00516 ./arch/river/branch_145.211 +\00517 ./arch/river/branch_156.111 +\00518 ./arch/river/branch_156.211 +\00519 ./arch/river/branch_157.111 +\00520 ./arch/river/branch_158.111 +\00521 ./arch/river/branch_158.211 +\00522 ./arch/river/branch_237.111 +\00523 ./arch/river/branch_237.211 +\00524 ./arch/river/branch_347.111 +\00525 ./arch/river/branch_347.211 +\00526 ./arch/river/branch_357.111 +\00527 ./arch/river/branch_367.111 +\00528 ./arch/river/branch_367.211 +\00529 ./arch/river/branch_378.111 +\00530 ./arch/river/branch_378.211 +\00531 ./arch/misc/brazier.111 +\00532 ./arch/monster/insect/ant/breeder_ant.111 +\00533 ./arch/monster/insect/ant/breeder_ant.112 +\00534 ./arch/monster/insect/ant/breeder_ant.211 +\00535 ./arch/monster/insect/ant/breeder_ant.212 +\00536 ./arch/ground/brefjell.111 +\00537 ./arch/river/bridge_15.111 +\00538 ./arch/river/bridge_37.111 +\00539 ./arch/wall/gwall/bridge_m0.111 +\00540 ./arch/wall/gwall/bridge_m1.111 +\00541 ./arch/monster/misc/broo.111 +\00542 ./arch/monster/misc/broo.112 +\00543 ./arch/monster/misc/broo.113 +\00544 ./arch/ground/Wood/brush.111 +\00545 ./arch/weapon/sword/bsword_1.111 +\00546 ./arch/weapon/sword/bsword_2.111 +\00547 ./arch/wall/bulletwall/bul_wall_0.111 +\00548 ./arch/wall/bulletwall/bul_wall_1.111 +\00549 ./arch/wall/bulletwall/bul_wall_2.111 +\00550 ./arch/wall/bulletwall/bul_wall_3.111 +\00551 ./arch/wall/bulletwall/bul_wall_4.111 +\00552 ./arch/wall/bulletwall/bul_wall_5.111 +\00553 ./arch/wall/bulletwall/bul_wall_6.111 +\00554 ./arch/wall/bulletwall/bul_wall_7.111 +\00555 ./arch/wall/bulletwall/bul_wall_8.111 +\00556 ./arch/magic/Bullet/bullet.111 +\00557 ./arch/magic/Bullet/bullet.112 +\00558 ./arch/magic/Bullet/bullet.121 +\00559 ./arch/magic/Bullet/bullet.131 +\00560 ./arch/magic/Bullet/bullet.141 +\00561 ./arch/magic/Bullet/bullet.151 +\00562 ./arch/magic/Bullet/bullet.161 +\00563 ./arch/magic/Bullet/bullet.171 +\00564 ./arch/magic/Bullet/bullet.181 +\00565 ./arch/construct/bungalow.111 +\00566 ./arch/magic/Burnout/burnout.111 +\00567 ./arch/magic/Burnout/burnout.112 +\00568 ./arch/magic/Burnout/burnout.113 +\00569 ./arch/magic/Burnout/burnout.114 +\00570 ./arch/magic/Burnout/burnout.115 +\00571 ./arch/magic/Burnout/burnout.116 +\00572 ./arch/magic/Burnout/burnout.117 +\00573 ./arch/magic/Burnout/burnout.118 +\00574 ./arch/magic/Burnout/burnout.119 +\00575 ./arch/magic/Burnout/burnout.11A +\00576 ./arch/magic/Burnout/burnout.11B +\00577 ./arch/magic/Burnout/burnout.11C +\00578 ./arch/magic/Burnout/burnout.11D +\00579 ./arch/magic/Burnout/burnout.11E +\00580 ./arch/magic/Burnout/burnout.11F +\00581 ./arch/magic/Burnout/burnout.11G +\00582 ./arch/magic/Burnout/burnout.11H +\00583 ./arch/magic/Burnout/burnout.11J +\00584 ./arch/magic/Burnout/burnout.11K +\00585 ./arch/magic/Burnout/burnout.11L +\00586 ./arch/magic/Burnout/burnout.11M +\00587 ./arch/magic/Burnout/burnout.11N +\00588 ./arch/magic/Burnout/burnout.11O +\00589 ./arch/magic/Burnout/burnout.11P +\00590 ./arch/magic/Burnout/burnout.11Q +\00591 ./arch/magic/Burnout/burnout.11R +\00592 ./arch/connect/button_big.111 +\00593 ./arch/connect/button_big.112 +\00594 ./arch/connect/button_sma.111 +\00595 ./arch/connect/button_sma.112 +\00596 ./arch/wall/bwall/bwall_0.111 +\00597 ./arch/wall/bwall/bwall_1.111 +\00598 ./arch/wall/bwall/bwall_2.111 +\00599 ./arch/wall/bwall/bwall_3.111 +\00600 ./arch/wall/bwall/bwall_4.111 +\00601 ./arch/wall/bwall/bwall_5.111 +\00602 ./arch/wall/bwall/bwall_6.111 +\00603 ./arch/wall/bwall/bwall_7.111 +\00604 ./arch/wall/bwall/bwall_8.111 +\00605 ./arch/wall/bwall/bwall_9.111 +\00606 ./arch/wall/bwall/bwall_A.111 +\00607 ./arch/wall/bwall/bwall_B.111 +\00608 ./arch/wall/bwall/bwall_C.111 +\00609 ./arch/wall/bwall/bwall_D.111 +\00610 ./arch/wall/bwall/bwall_E.111 +\00611 ./arch/wall/bwall/bwall_F.111 +\00612 ./arch/wall/bwall/bwall_w_0.111 +\00613 ./arch/wall/bwall/bwall_w_0.112 +\00614 ./arch/wall/bwall/bwall_w_0.113 +\00615 ./arch/wall/bwall/bwall_w_0.114 +\00616 ./arch/wall/bwall/bwall_w_0.115 +\00617 ./arch/wall/bwall/bwall_w_0.116 +\00618 ./arch/wall/bwall/bwall_w_0.117 +\00619 ./arch/wall/bwall/bwall_w_1.111 +\00620 ./arch/wall/bwall/bwall_w_1.112 +\00621 ./arch/wall/bwall/bwall_w_1.113 +\00622 ./arch/wall/bwall/bwall_w_1.114 +\00623 ./arch/wall/bwall/bwall_w_1.115 +\00624 ./arch/wall/bwall/bwall_w_1.116 +\00625 ./arch/wall/bwall/bwall_w_1.117 +\00626 ./arch/monster/giant/byakie/byakie.111 +\00627 ./arch/monster/giant/byakie/byakie.112 +\00628 ./arch/monster/giant/byakie/byakie.211 +\00629 ./arch/monster/giant/byakie/byakie.212 +\00630 ./arch/monster/giant/byakie/byakie.311 +\00631 ./arch/monster/giant/byakie/byakie.312 +\00632 ./arch/monster/giant/byakie/byakie.411 +\00633 ./arch/monster/giant/byakie/byakie.412 +\00634 ./arch/monster/misc/c_knight.111 +\00635 ./arch/monster/misc/c_knight.112 +\00636 ./arch/monster/misc/c_priest.131 +\00637 ./arch/monster/misc/c_priest.171 +\00638 ./arch/food/cabbage.111 +\00639 ./arch/food/cake.111 +\00640 ./arch/system/mood_floors/calm_floor.111 +\00641 ./arch/magic/Effect/cancellati.111 +\00642 ./arch/magic/Effect/cancellati.112 +\00643 ./arch/magic/Effect/cancellati.113 +\00644 ./arch/misc/cannon_0.111 +\00645 ./arch/misc/cannon_7.111 +\00646 ./arch/readable/card.111 +\00647 ./arch/food/carrot.111 +\00648 ./arch/construct/castle/castle.111 +\00649 ./arch/construct/castle/castle_a.111 +\00650 ./arch/construct/castle/castle_a.112 +\00651 ./arch/construct/castle/castle_a.211 +\00652 ./arch/construct/castle/castle_a.212 +\00653 ./arch/construct/castle/castle_a.311 +\00654 ./arch/construct/castle/castle_a.312 +\00655 ./arch/construct/castle/castle_a.411 +\00656 ./arch/construct/castle/castle_a.412 +\00657 ./arch/construct/temple/cathedral.111 +\00658 ./arch/construct/temple/cathedral.211 +\00659 ./arch/construct/temple/cathedral.311 +\00660 ./arch/construct/temple/cathedral.411 +\00661 ./arch/construct/temple/cathedral.511 +\00662 ./arch/construct/temple/cathedral.611 +\00663 ./arch/construct/temple/cathedral.711 +\00664 ./arch/construct/temple/cathedral.811 +\00665 ./arch/construct/temple/cathedral.911 +\00666 ./arch/construct/temple/cathedral.A11 +\00667 ./arch/construct/temple/cathedral.B11 +\00668 ./arch/construct/temple/cathedral.C11 +\00669 ./arch/misc/Container/cauldron.111 +\00670 ./arch/misc/Container/cauldron_open.111 +\00671 ./arch/wall/cave/cave1.111 +\00672 ./arch/wall/cave/cave10.111 +\00673 ./arch/wall/cave/cave11.111 +\00674 ./arch/wall/cave/cave12.111 +\00675 ./arch/wall/cave/cave13.111 +\00676 ./arch/wall/cave/cave14.111 +\00677 ./arch/wall/cave/cave15.111 +\00678 ./arch/wall/cave/cave16.111 +\00679 ./arch/wall/cave/cave17.111 +\00680 ./arch/wall/cave/cave18.111 +\00681 ./arch/wall/cave/cave19.111 +\00682 ./arch/wall/cave/cave2.111 +\00683 ./arch/wall/cave/cave20.111 +\00684 ./arch/wall/cave/cave21.111 +\00685 ./arch/wall/cave/cave22.111 +\00686 ./arch/wall/cave/cave23.111 +\00687 ./arch/wall/cave/cave24.111 +\00688 ./arch/wall/cave/cave25.111 +\00689 ./arch/wall/cave/cave3.111 +\00690 ./arch/wall/cave/cave4.111 +\00691 ./arch/wall/cave/cave5.111 +\00692 ./arch/wall/cave/cave6.111 +\00693 ./arch/wall/cave/cave7.111 +\00694 ./arch/wall/cave/cave8.111 +\00695 ./arch/wall/cave/cave9.111 +\00696 ./arch/wall/cave/cave_0.111 +\00697 ./arch/wall/cave/cave_1.111 +\00698 ./arch/wall/cave/cave_10.111 +\00699 ./arch/wall/cave/cave_11.111 +\00700 ./arch/wall/cave/cave_12.111 +\00701 ./arch/wall/cave/cave_13.111 +\00702 ./arch/wall/cave/cave_14.111 +\00703 ./arch/wall/cave/cave_2.111 +\00704 ./arch/wall/cave/cave_3.111 +\00705 ./arch/wall/cave/cave_4.111 +\00706 ./arch/wall/cave/cave_5.111 +\00707 ./arch/wall/cave/cave_6.111 +\00708 ./arch/wall/cave/cave_7.111 +\00709 ./arch/wall/cave/cave_8.111 +\00710 ./arch/wall/cave/cave_9.111 +\00711 ./arch/monster/insect/centipede.111 +\00712 ./arch/monster/insect/centipede.112 +\00713 ./arch/monster/insect/centipede.113 +\00714 ./arch/monster/insect/centipede_r.111 +\00715 ./arch/monster/insect/centipede_r.112 +\00716 ./arch/monster/insect/centipede_r.113 +\00717 ./arch/monster/misc/Chess/ch_bish.111 +\00718 ./arch/monster/misc/Chess/ch_king.111 +\00719 ./arch/monster/misc/Chess/ch_knight.111 +\00720 ./arch/monster/misc/Chess/ch_pawn.111 +\00721 ./arch/monster/misc/Chess/ch_queen.111 +\00722 ./arch/monster/misc/Chess/ch_rook.111 +\00723 ./arch/armour/mail/chainmail.111 +\00724 ./arch/indoor/chair.111 +\00725 ./arch/indoor/chair_1.101 +\00726 ./arch/indoor/chair_1.111 +\00727 ./arch/indoor/chair_1.121 +\00728 ./arch/indoor/chair_1.131 +\00729 ./arch/indoor/chair_2.101 +\00730 ./arch/indoor/chair_2.111 +\00731 ./arch/indoor/chair_2.121 +\00732 ./arch/indoor/chair_2.131 +\00733 ./arch/indoor/chair_3.101 +\00734 ./arch/indoor/chair_3.111 +\00735 ./arch/misc/chalice.111 +\00736 ./arch/misc/chalice.112 +\00737 ./arch/misc/chalice.113 +\00738 ./arch/misc/chalice.114 +\00739 ./arch/system/mood_floors/charm_floor.111 +\00740 ./arch/monster/human/Town/charwoman.131 +\00741 ./arch/monster/human/Town/charwoman.132 +\00742 ./arch/monster/human/Town/charwoman.171 +\00743 ./arch/monster/human/Town/charwoman.172 +\00744 ./arch/system/mood_floors/check_floor.111 +\00745 ./arch/connect/check_inv.111 +\00746 ./arch/misc/Container/chest_1.111 +\00747 ./arch/monster/animal/farmyard/chicken.131 +\00748 ./arch/monster/animal/farmyard/chicken.132 +\00749 ./arch/monster/animal/farmyard/chicken.171 +\00750 ./arch/monster/animal/farmyard/chicken.172 +\00751 ./arch/monster/human/Town/child.111 +\00752 ./arch/monster/dragon/Chinese_Dra/chinese_dr.131 +\00753 ./arch/monster/dragon/Chinese_Dra/chinese_dr.132 +\00754 ./arch/monster/dragon/Chinese_Dra/chinese_dr.133 +\00755 ./arch/monster/dragon/Chinese_Dra/chinese_dr.171 +\00756 ./arch/monster/dragon/Chinese_Dra/chinese_dr.172 +\00757 ./arch/monster/dragon/Chinese_Dra/chinese_dr.173 +\00758 ./arch/monster/dragon/Chinese_Dra/chinese_dr.231 +\00759 ./arch/monster/dragon/Chinese_Dra/chinese_dr.232 +\00760 ./arch/monster/dragon/Chinese_Dra/chinese_dr.233 +\00761 ./arch/monster/dragon/Chinese_Dra/chinese_dr.271 +\00762 ./arch/monster/dragon/Chinese_Dra/chinese_dr.272 +\00763 ./arch/monster/dragon/Chinese_Dra/chinese_dr.273 +\00764 ./arch/monster/dragon/Chinese_Dra/chinese_dr.331 +\00765 ./arch/monster/dragon/Chinese_Dra/chinese_dr.332 +\00766 ./arch/monster/dragon/Chinese_Dra/chinese_dr.333 +\00767 ./arch/monster/dragon/Chinese_Dra/chinese_dr.371 +\00768 ./arch/monster/dragon/Chinese_Dra/chinese_dr.372 +\00769 ./arch/monster/dragon/Chinese_Dra/chinese_dr.373 +\00770 ./arch/monster/dragon/Chinese_Dra/chinese_dr.431 +\00771 ./arch/monster/dragon/Chinese_Dra/chinese_dr.432 +\00772 ./arch/monster/dragon/Chinese_Dra/chinese_dr.433 +\00773 ./arch/monster/dragon/Chinese_Dra/chinese_dr.471 +\00774 ./arch/monster/dragon/Chinese_Dra/chinese_dr.472 +\00775 ./arch/monster/dragon/Chinese_Dra/chinese_dr.473 +\00776 ./arch/food/chocolate.111 +\00777 ./arch/exit/chole_1.111 +\00778 ./arch/exit/chole_2.111 +\00779 ./arch/construct/town/church.111 +\00780 ./arch/construct/town/church.211 +\00781 ./arch/construct/town/church.311 +\00782 ./arch/construct/town/church.411 +\00783 ./arch/inorganic/cinna.111 +\00784 ./arch/construct/tower/city-tower.111 +\00785 ./arch/construct/tower/city-tower.211 +\00786 ./arch/wall/cwall/cityport_0.111 +\00787 ./arch/wall/cwall/cityport_1.111 +\00788 ./arch/player/class/Religious/cleric.111 +\00789 ./arch/player/class/Religious/cleric.131 +\00790 ./arch/player/class/Religious/cleric.151 +\00791 ./arch/player/class/Religious/cleric.171 +\00792 ./arch/armour/cloak/cloak.111 +\00793 ./arch/indoor/clock.111 +\00794 ./arch/indoor/clock.112 +\00795 ./arch/misc/Container/close_bag.111 +\00796 ./arch/misc/Container/close_dbox.111 +\00797 ./arch/misc/Container/close_keys.111 +\00798 ./arch/misc/Container/close_pouc.111 +\00799 ./arch/misc/Container/close_quiv.111 +\00800 ./arch/misc/Container/close_rsack.111 +\00801 ./arch/misc/Container/close_sack.111 +\00802 ./arch/misc/Container/closechest.111 +\00803 ./arch/misc/Container/closemail.111 +\00804 ./arch/food/clover.111 +\00805 ./arch/weapon/club/club.111 +\00806 ./arch/floor/cobblesto1.111 +\00807 ./arch/floor/cobblesto2.111 +\00808 ./arch/floor/cobblesto3.111 +\00809 ./arch/monster/animal/cobra.111 +\00810 ./arch/monster/animal/cobra.112 +\00811 ./arch/monster/animal/cobra.113 +\00812 ./arch/monster/animal/cobra.211 +\00813 ./arch/monster/animal/cobra.212 +\00814 ./arch/monster/animal/cobra.213 +\00815 ./arch/food/coffee.111 +\00816 ./arch/monster/dragon/Hatchlings/cold_drag.131 +\00817 ./arch/monster/dragon/Hatchlings/cold_drag.132 +\00818 ./arch/monster/dragon/Hatchlings/cold_drag.171 +\00819 ./arch/monster/dragon/Hatchlings/cold_drag.172 +\00820 ./arch/talisman/collar.111 +\00821 ./arch/talisman/collar.112 +\00822 ./arch/talisman/collar.113 +\00823 ./arch/construct/town/collesium.111 +\00824 ./arch/construct/town/collesium.211 +\00825 ./arch/construct/town/collesium.311 +\00826 ./arch/construct/town/collesium.411 +\00827 ./arch/construct/town/collesium.511 +\00828 ./arch/construct/town/collesium.611 +\00829 ./arch/construct/town/collesium.711 +\00830 ./arch/construct/town/collesium.811 +\00831 ./arch/construct/town/collesium.911 +\00832 ./arch/construct/town/collesium.A11 +\00833 ./arch/construct/town/collesium.B11 +\00834 ./arch/construct/town/collesium.C11 +\00835 ./arch/construct/town/collesium.D11 +\00836 ./arch/construct/town/collesium.E11 +\00837 ./arch/construct/town/collesium.F11 +\00838 ./arch/magic/Effect/confusion.111 +\00839 ./arch/magic/Effect/confusion.112 +\00840 ./arch/magic/Effect/confusion.113 +\00841 ./arch/magic/Effect/confusion.114 +\00842 ./arch/monster/human/Class/conjurer.111 +\00843 ./arch/monster/human/Class/conjurer.112 +\00844 ./arch/monster/human/Class/conjurer.113 +\00845 ./arch/shop/conv.111 +\00846 ./arch/flesh/human/corpse.111 +\00847 ./arch/flesh/human/corpse1.111 +\00848 ./arch/magic/counterspell.111 +\00849 ./arch/monster/human/Town/courier.111 +\00850 ./arch/construct/town/courthouse.111 +\00851 ./arch/construct/town/courthouse.211 +\00852 ./arch/construct/town/courthouse.311 +\00853 ./arch/construct/town/courthouse.411 +\00854 ./arch/ground/Stone/crater.111 +\00855 ./arch/monster/misc/crawl/crawling_chaos.111 +\00856 ./arch/monster/misc/crawl/crawling_chaos.112 +\00857 ./arch/monster/misc/crawl/crawling_chaos.113 +\00858 ./arch/shop/crea_serp_c.111 +\00859 ./arch/system/creator.111 +\00860 ./arch/monster/human/Town/crone.111 +\00861 ./arch/weapon/bow/crossbow.111 +\00862 ./arch/misc/crown.111 +\00863 ./arch/misc/crown_r.111 +\00864 ./arch/optical/crystalball.111 +\00865 ./arch/wall/cwall/cwall_0.111 +\00866 ./arch/wall/cwall/cwall_1.111 +\00867 ./arch/wall/cwall/cwall_2.111 +\00868 ./arch/wall/cwall/cwall_3.111 +\00869 ./arch/wall/cwall/cwall_4.111 +\00870 ./arch/wall/cwall/cwall_5.111 +\00871 ./arch/wall/cwall/cwall_6.111 +\00872 ./arch/wall/cwall/cwall_7.111 +\00873 ./arch/wall/cwall/cwall_8.111 +\00874 ./arch/wall/cwall/cwall_9.111 +\00875 ./arch/wall/cwall/cwall_A.111 +\00876 ./arch/wall/cwall/cwall_B.111 +\00877 ./arch/wall/cwall/cwall_C.111 +\00878 ./arch/wall/cwall/cwall_D.111 +\00879 ./arch/wall/cwall/cwall_E.111 +\00880 ./arch/wall/cwall/cwall_F.111 +\00881 ./arch/wall/cwall/cwall_w_0.111 +\00882 ./arch/wall/cwall/cwall_w_0.112 +\00883 ./arch/wall/cwall/cwall_w_0.113 +\00884 ./arch/wall/cwall/cwall_w_0.114 +\00885 ./arch/wall/cwall/cwall_w_0.115 +\00886 ./arch/wall/cwall/cwall_w_0.116 +\00887 ./arch/wall/cwall/cwall_w_0.117 +\00888 ./arch/wall/cwall/cwall_w_0.118 +\00889 ./arch/wall/cwall/cwall_w_0.119 +\00890 ./arch/wall/cwall/cwall_w_0.11A +\00891 ./arch/wall/cwall/cwall_w_1.111 +\00892 ./arch/wall/cwall/cwall_w_1.112 +\00893 ./arch/wall/cwall/cwall_w_1.113 +\00894 ./arch/wall/cwall/cwall_w_1.114 +\00895 ./arch/wall/cwall/cwall_w_1.115 +\00896 ./arch/wall/cwall/cwall_w_1.116 +\00897 ./arch/wall/cwall/cwall_w_1.117 +\00898 ./arch/wall/cwall/cwall_w_1.118 +\00899 ./arch/wall/cwall/cwall_w_1.119 +\00900 ./arch/monster/giant/cyclops/cyclops.131 +\00901 ./arch/monster/giant/cyclops/cyclops.132 +\00902 ./arch/monster/giant/cyclops/cyclops.171 +\00903 ./arch/monster/giant/cyclops/cyclops.172 +\00904 ./arch/monster/giant/cyclops/cyclops.231 +\00905 ./arch/monster/giant/cyclops/cyclops.232 +\00906 ./arch/monster/giant/cyclops/cyclops.271 +\00907 ./arch/monster/giant/cyclops/cyclops.272 +\00908 ./arch/monster/giant/cyclops/cyclops.331 +\00909 ./arch/monster/giant/cyclops/cyclops.332 +\00910 ./arch/monster/giant/cyclops/cyclops.371 +\00911 ./arch/monster/giant/cyclops/cyclops.372 +\00912 ./arch/monster/giant/cyclops/cyclops.431 +\00913 ./arch/monster/giant/cyclops/cyclops.432 +\00914 ./arch/monster/giant/cyclops/cyclops.471 +\00915 ./arch/monster/giant/cyclops/cyclops.472 +\00916 ./arch/monster/giant/cyclops/cyclops.531 +\00917 ./arch/monster/giant/cyclops/cyclops.532 +\00918 ./arch/monster/giant/cyclops/cyclops.571 +\00919 ./arch/monster/giant/cyclops/cyclops.572 +\00920 ./arch/monster/giant/cyclops/cyclops.631 +\00921 ./arch/monster/giant/cyclops/cyclops.632 +\00922 ./arch/monster/giant/cyclops/cyclops.671 +\00923 ./arch/monster/giant/cyclops/cyclops.672 +\00924 ./arch/weapon/sword/dagger.111 +\00925 ./arch/weapon/artifact/Fdagger/dagger_f.111 +\00926 ./arch/weapon/artifact/Fdagger/dagger_f.112 +\00927 ./arch/weapon/artifact/Fdagger/dagger_f.113 +\00928 ./arch/weapon/artifact/Fdagger/dagger_f.114 +\00929 ./arch/weapon/sword/dagger_r.111 +\00930 ./arch/monster/human/arabic/dancing_girl.111 +\00931 ./arch/monster/misc/dancingsword.111 +\00932 ./arch/monster/misc/dancingsword.112 +\00933 ./arch/monster/misc/dancingsword.113 +\00934 ./arch/system/dark1.111 +\00935 ./arch/system/dark2.111 +\00936 ./arch/system/dark3.111 +\00937 ./arch/monster/human/Demihuman/dark_elf.111 +\00938 ./arch/monster/human/Demihuman/dark_elf.112 +\00939 ./arch/weapon/artifact/Darkblade/darkblade.111 +\00940 ./arch/weapon/artifact/Darkblade/darkblade.112 +\00941 ./arch/weapon/artifact/Darkblade/darkblade.113 +\00942 ./arch/weapon/artifact/Darkblade/darkblade.114 +\00943 ./arch/weapon/artifact/Darkblade/darkblade.115 +\00944 ./arch/weapon/artifact/Darkblade/darkblade.116 +\00945 ./arch/weapon/artifact/Darkblade/darkblade.117 +\00946 ./arch/construct/hold/darkhold.111 +\00947 ./arch/construct/hold/darkhold.211 +\00948 ./arch/construct/hold/darkhold.311 +\00949 ./arch/construct/hold/darkhold.411 +\00950 ./arch/construct/hold/darkhold.511 +\00951 ./arch/construct/hold/darkhold.611 +\00952 ./arch/construct/hold/darkhold.711 +\00953 ./arch/construct/hold/darkhold.811 +\00954 ./arch/construct/hold/darkhold.911 +\00955 ./arch/construct/hold/darkhold.A11 +\00956 ./arch/construct/hold/darkhold.B11 +\00957 ./arch/construct/hold/darkhold.C11 +\00958 ./arch/construct/hold/darkhold.D11 +\00959 ./arch/construct/hold/darkhold.E11 +\00960 ./arch/construct/hold/darkhold.F11 +\00961 ./arch/construct/hold/darkhold_s.111 +\00962 ./arch/monster/undead/dave.111 +\00963 ./arch/monster/undead/dave.112 +\00964 ./arch/monster/undead/dave.113 +\00965 ./arch/wall/gwall/dbridge1.111 +\00966 ./arch/wall/gwall/dbridge2.111 +\00967 ./arch/flesh/misc/dead_neko.111 +\00968 ./arch/weapon/artifact/deathbring.111 +\00969 ./arch/monster/misc/deathtree.111 +\00970 ./arch/monster/misc/deathtree.112 +\00971 ./arch/monster/misc/deathtree.113 +\00972 ./arch/monster/misc/deathtree.114 +\00973 ./arch/monster/misc/deathtree.115 +\00974 ./arch/ground/deep_swamp.111 +\00975 ./arch/ground/deep_swamp.112 +\00976 ./arch/weapon/artifact/defender.111 +\00977 ./arch/monster/undead/demilich.111 +\00978 ./arch/monster/undead/demilich.112 +\00979 ./arch/monster/undead/demilich.113 +\00980 ./arch/flesh/demon/demon_head.111 +\00981 ./arch/monster/demon/Demon_Lord/demon_lord.111 +\00982 ./arch/monster/demon/Demon_Lord/demon_lord.112 +\00983 ./arch/monster/demon/Demon_Lord/demon_lord.211 +\00984 ./arch/monster/demon/Demon_Lord/demon_lord.212 +\00985 ./arch/monster/demon/Demon_Lord/demon_lord.311 +\00986 ./arch/monster/demon/Demon_Lord/demon_lord.312 +\00987 ./arch/monster/demon/Demon_Lord/demon_lord.411 +\00988 ./arch/monster/demon/Demon_Lord/demon_lord.412 +\00989 ./arch/monster/demon/Demon_Lord/demon_lord.511 +\00990 ./arch/monster/demon/Demon_Lord/demon_lord.512 +\00991 ./arch/monster/demon/Demon_Lord/demon_lord.611 +\00992 ./arch/monster/demon/Demon_Lord/demon_lord.612 +\00993 ./arch/monster/demon/Demon_Lord/demon_lord.711 +\00994 ./arch/monster/demon/Demon_Lord/demon_lord.712 +\00995 ./arch/monster/demon/Demon_Lord/demon_lord.811 +\00996 ./arch/monster/demon/Demon_Lord/demon_lord.812 +\00997 ./arch/monster/demon/Demon_Lord/demon_lord.911 +\00998 ./arch/monster/demon/Demon_Lord/demon_lord.912 +\00999 ./arch/monster/demon/Demon_Lord/demon_lord.A11 +\01000 ./arch/monster/demon/Demon_Lord/demon_lord.A12 +\01001 ./arch/monster/demon/Demon_Lord/demon_lord.B11 +\01002 ./arch/monster/demon/Demon_Lord/demon_lord.B12 +\01003 ./arch/monster/demon/Demon_Lord/demon_lord.C11 +\01004 ./arch/monster/demon/Demon_Lord/demon_lord.C12 +\01005 ./arch/monster/demon/Demon_Lord/demon_lord.D11 +\01006 ./arch/monster/demon/Demon_Lord/demon_lord.D12 +\01007 ./arch/monster/demon/Demon_Lord/demon_lord.E11 +\01008 ./arch/monster/demon/Demon_Lord/demon_lord.E12 +\01009 ./arch/monster/demon/Demon_Lord/demon_lord.F11 +\01010 ./arch/monster/demon/Demon_Lord/demon_lord.F12 +\01011 ./arch/monster/demon/Demon_Lord/demon_lord.G11 +\01012 ./arch/monster/demon/Demon_Lord/demon_lord.G12 +\01013 ./arch/monster/demon/Demon_Lord/demon_lord.H11 +\01014 ./arch/monster/demon/Demon_Lord/demon_lord.H12 +\01015 ./arch/monster/demon/Demon_Lord/demon_lord.I11 +\01016 ./arch/monster/demon/Demon_Lord/demon_lord.I12 +\01017 ./arch/monster/demon/Demon_Lord/demon_lord.J11 +\01018 ./arch/monster/demon/Demon_Lord/demon_lord.J12 +\01019 ./arch/monster/demon/Demon_Lord/demon_lord.K11 +\01020 ./arch/monster/demon/Demon_Lord/demon_lord.K12 +\01021 ./arch/monster/demon/Demon_Lord/demon_lord.L11 +\01022 ./arch/monster/demon/Demon_Lord/demon_lord.L12 +\01023 ./arch/monster/demon/Demon_Lord/demon_lord.M11 +\01024 ./arch/monster/demon/Demon_Lord/demon_lord.M12 +\01025 ./arch/monster/demon/Demon_Lord/demon_lord.N11 +\01026 ./arch/monster/demon/Demon_Lord/demon_lord.N12 +\01027 ./arch/monster/demon/Demon_Lord/demon_lord.O11 +\01028 ./arch/monster/demon/Demon_Lord/demon_lord.O12 +\01029 ./arch/monster/demon/Demon_Lord/demon_lord.P11 +\01030 ./arch/monster/demon/Demon_Lord/demon_lord.P12 +\01031 ./arch/monster/demon/Demon_Lord/demon_lord.Q11 +\01032 ./arch/monster/demon/Demon_Lord/demon_lord.Q12 +\01033 ./arch/monster/demon/Demon_Lord/demon_lord.R11 +\01034 ./arch/monster/demon/Demon_Lord/demon_lord.R12 +\01035 ./arch/monster/demon/Demon_Lord/demon_lord.S11 +\01036 ./arch/monster/demon/Demon_Lord/demon_lord.S12 +\01037 ./arch/monster/demon/Demon_Lord/demon_lord.T11 +\01038 ./arch/monster/demon/Demon_Lord/demon_lord.T12 +\01039 ./arch/monster/demon/Demon_Lord/demon_lord.U11 +\01040 ./arch/monster/demon/Demon_Lord/demon_lord.U12 +\01041 ./arch/monster/demon/Demon_Lord/demon_lord.V11 +\01042 ./arch/monster/demon/Demon_Lord/demon_lord.V12 +\01043 ./arch/monster/demon/Demon_Lord/demon_lord.W11 +\01044 ./arch/monster/demon/Demon_Lord/demon_lord.W12 +\01045 ./arch/weapon/artifact/Demonbane/demonbane.111 +\01046 ./arch/weapon/artifact/Demonbane/demonbane.112 +\01047 ./arch/weapon/artifact/Demonbane/demonbane.113 +\01048 ./arch/weapon/artifact/Demonbane/demonbane.114 +\01049 ./arch/weapon/artifact/Demonbane/demonbane.115 +\01050 ./arch/weapon/artifact/Demonbane/demonbane.116 +\01051 ./arch/weapon/artifact/Demonbane/demonbane.117 +\01052 ./arch/weapon/artifact/Demonbane/demonbane.118 +\01053 ./arch/weapon/artifact/Demonbane/demonbane.119 +\01054 ./arch/misc/Container/depositbox.111 +\01055 ./arch/ground/desert.111 +\01056 ./arch/magic/Explosion/destruction.111 +\01057 ./arch/magic/Explosion/destruction.112 +\01058 ./arch/magic/Explosion/destruction.113 +\01059 ./arch/magic/Explosion/destruction.114 +\01060 ./arch/magic/det_magic.111 +\01061 ./arch/magic/det_magic.112 +\01062 ./arch/magic/det_magic.113 +\01063 ./arch/monster/demon/devil.111 +\01064 ./arch/monster/demon/devil.112 +\01065 ./arch/monster/demon/devil_gen.111 +\01066 ./arch/readable/diploma.111 +\01067 ./arch/connect/Director/director.111 +\01068 ./arch/connect/Director/director.112 +\01069 ./arch/connect/Director/director.113 +\01070 ./arch/connect/Director/director.121 +\01071 ./arch/connect/Director/director.122 +\01072 ./arch/connect/Director/director.123 +\01073 ./arch/connect/Director/director.124 +\01074 ./arch/connect/Director/director.125 +\01075 ./arch/connect/Director/director.131 +\01076 ./arch/connect/Director/director.132 +\01077 ./arch/connect/Director/director.133 +\01078 ./arch/connect/Director/director.141 +\01079 ./arch/connect/Director/director.142 +\01080 ./arch/connect/Director/director.143 +\01081 ./arch/connect/Director/director.144 +\01082 ./arch/connect/Director/director.145 +\01083 ./arch/connect/Director/director.151 +\01084 ./arch/connect/Director/director.152 +\01085 ./arch/connect/Director/director.153 +\01086 ./arch/connect/Director/director.161 +\01087 ./arch/connect/Director/director.162 +\01088 ./arch/connect/Director/director.163 +\01089 ./arch/connect/Director/director.164 +\01090 ./arch/connect/Director/director.165 +\01091 ./arch/connect/Director/director.171 +\01092 ./arch/connect/Director/director.172 +\01093 ./arch/connect/Director/director.173 +\01094 ./arch/connect/Director/director.181 +\01095 ./arch/connect/Director/director.182 +\01096 ./arch/connect/Director/director.183 +\01097 ./arch/connect/Director/director.184 +\01098 ./arch/connect/Director/director.185 +\01099 ./arch/inorganic/dirt.111 +\01100 ./arch/floor/dirtfloor.111 +\01101 ./arch/wall/dirtroad/dirtroad_0.111 +\01102 ./arch/wall/dirtroad/dirtroad_1.111 +\01103 ./arch/wall/dirtroad/dirtroad_2.111 +\01104 ./arch/wall/dirtroad/dirtroad_3.111 +\01105 ./arch/wall/dirtroad/dirtroad_4.111 +\01106 ./arch/wall/dirtroad/dirtroad_5.111 +\01107 ./arch/wall/dirtroad/dirtroad_6.111 +\01108 ./arch/wall/dirtroad/dirtroad_7.111 +\01109 ./arch/wall/dirtroad/dirtroad_8.111 +\01110 ./arch/wall/dirtroad/dirtroad_9.111 +\01111 ./arch/wall/dirtroad/dirtroad_A.111 +\01112 ./arch/wall/dirtroad/dirtroad_B.111 +\01113 ./arch/wall/dirtroad/dirtroad_C.111 +\01114 ./arch/wall/dirtroad/dirtroad_D.111 +\01115 ./arch/wall/dirtroad/dirtroad_E.111 +\01116 ./arch/wall/dirtroad/dirtroad_F.111 +\01117 ./arch/monster/giant/djinn/djinn.131 +\01118 ./arch/monster/giant/djinn/djinn.132 +\01119 ./arch/monster/giant/djinn/djinn.171 +\01120 ./arch/monster/giant/djinn/djinn.172 +\01121 ./arch/monster/giant/djinn/djinn.231 +\01122 ./arch/monster/giant/djinn/djinn.232 +\01123 ./arch/monster/giant/djinn/djinn.271 +\01124 ./arch/monster/giant/djinn/djinn.272 +\01125 ./arch/monster/animal/dog.111 +\01126 ./arch/monster/animal/dog.112 +\01127 ./arch/monster/animal/dog.113 +\01128 ./arch/misc/doll.111 +\01129 ./arch/door/Door/door_0.111 +\01130 ./arch/door/Door/door_1.111 +\01131 ./arch/door/Door/door_2.111 +\01132 ./arch/door/Door/door_3.111 +\01133 ./arch/door/Door/door_4.111 +\01134 ./arch/door/Door/door_5.111 +\01135 ./arch/door/Door/door_6.111 +\01136 ./arch/door/Door/door_7.111 +\01137 ./arch/door/Door/door_8.111 +\01138 ./arch/door/Door/door_9.111 +\01139 ./arch/door/Door/door_A.111 +\01140 ./arch/door/Door/door_B.111 +\01141 ./arch/door/Door/door_C.111 +\01142 ./arch/door/Door/door_D.111 +\01143 ./arch/door/Door/door_E.111 +\01144 ./arch/door/Door/door_F.111 +\01145 ./arch/food/drag_steak.111 +\01146 ./arch/monster/dragon/Dragon/dragon.131 +\01147 ./arch/monster/dragon/Dragon/dragon.132 +\01148 ./arch/monster/dragon/Dragon/dragon.133 +\01149 ./arch/monster/dragon/Dragon/dragon.171 +\01150 ./arch/monster/dragon/Dragon/dragon.172 +\01151 ./arch/monster/dragon/Dragon/dragon.173 +\01152 ./arch/monster/dragon/Dragon/dragon.231 +\01153 ./arch/monster/dragon/Dragon/dragon.232 +\01154 ./arch/monster/dragon/Dragon/dragon.233 +\01155 ./arch/monster/dragon/Dragon/dragon.271 +\01156 ./arch/monster/dragon/Dragon/dragon.272 +\01157 ./arch/monster/dragon/Dragon/dragon.273 +\01158 ./arch/monster/dragon/Dragon/dragon.331 +\01159 ./arch/monster/dragon/Dragon/dragon.332 +\01160 ./arch/monster/dragon/Dragon/dragon.333 +\01161 ./arch/monster/dragon/Dragon/dragon.371 +\01162 ./arch/monster/dragon/Dragon/dragon.372 +\01163 ./arch/monster/dragon/Dragon/dragon.373 +\01164 ./arch/monster/dragon/Dragon/dragon.431 +\01165 ./arch/monster/dragon/Dragon/dragon.432 +\01166 ./arch/monster/dragon/Dragon/dragon.433 +\01167 ./arch/monster/dragon/Dragon/dragon.471 +\01168 ./arch/monster/dragon/Dragon/dragon.472 +\01169 ./arch/monster/dragon/Dragon/dragon.473 +\01170 ./arch/monster/dragon/Dragon/dragon.531 +\01171 ./arch/monster/dragon/Dragon/dragon.532 +\01172 ./arch/monster/dragon/Dragon/dragon.533 +\01173 ./arch/monster/dragon/Dragon/dragon.571 +\01174 ./arch/monster/dragon/Dragon/dragon.572 +\01175 ./arch/monster/dragon/Dragon/dragon.573 +\01176 ./arch/monster/dragon/Dragon/dragon.631 +\01177 ./arch/monster/dragon/Dragon/dragon.632 +\01178 ./arch/monster/dragon/Dragon/dragon.633 +\01179 ./arch/monster/dragon/Dragon/dragon.671 +\01180 ./arch/monster/dragon/Dragon/dragon.672 +\01181 ./arch/monster/dragon/Dragon/dragon.673 +\01182 ./arch/flesh/dragon/dragon_claw.111 +\01183 ./arch/flesh/dragon/dragon_eye.111 +\01184 ./arch/flesh/dragon/dragon_sca.111 +\01185 ./arch/armour/shield/dragon_shi.111 +\01186 ./arch/flesh/dragon/dragon_wing.111 +\01187 ./arch/monster/dragon/dragoncave.111 +\01188 ./arch/armour/mail/dragonmail.111 +\01189 ./arch/monster/dragon/Dragonman/dragonman.131 +\01190 ./arch/monster/dragon/Dragonman/dragonman.132 +\01191 ./arch/monster/dragon/Dragonman/dragonman.133 +\01192 ./arch/monster/dragon/Dragonman/dragonman.171 +\01193 ./arch/monster/dragon/Dragonman/dragonman.172 +\01194 ./arch/monster/dragon/Dragonman/dragonman.173 +\01195 ./arch/monster/dragon/Dragonman/dragonman.231 +\01196 ./arch/monster/dragon/Dragonman/dragonman.232 +\01197 ./arch/monster/dragon/Dragonman/dragonman.233 +\01198 ./arch/monster/dragon/Dragonman/dragonman.271 +\01199 ./arch/monster/dragon/Dragonman/dragonman.272 +\01200 ./arch/monster/dragon/Dragonman/dragonman.273 +\01201 ./arch/weapon/artifact/dragonslay.111 +\01202 ./arch/magic/Runes/drain_magic.111 +\01203 ./arch/monster/beholder/dread.111 +\01204 ./arch/monster/beholder/dread.112 +\01205 ./arch/monster/beholder/dread.113 +\01206 ./arch/monster/beholder/dread.211 +\01207 ./arch/monster/beholder/dread.212 +\01208 ./arch/monster/beholder/dread.213 +\01209 ./arch/monster/beholder/dread.311 +\01210 ./arch/monster/beholder/dread.312 +\01211 ./arch/monster/beholder/dread.313 +\01212 ./arch/monster/beholder/dread.411 +\01213 ./arch/monster/beholder/dread.412 +\01214 ./arch/monster/beholder/dread.413 +\01215 ./arch/armour/mail/dress1.111 +\01216 ./arch/armour/mail/dress2.111 +\01217 ./arch/armour/mail/dress3.111 +\01218 ./arch/wall/dun/dun_0.111 +\01219 ./arch/wall/dun/dun_1.111 +\01220 ./arch/wall/dun/dun_2.111 +\01221 ./arch/wall/dun/dun_3.111 +\01222 ./arch/wall/dun/dun_4.111 +\01223 ./arch/wall/dun/dun_5.111 +\01224 ./arch/wall/dun/dun_8.111 +\01225 ./arch/wall/dun/dun_A.111 +\01226 ./arch/wall/dun/dun_C.111 +\01227 ./arch/ground/new/dunes.111 +\01228 ./arch/floor/dung_floor.111 +\01229 ./arch/inorganic/dust_effect.111 +\01230 ./arch/inorganic/dust_effect.112 +\01231 ./arch/inorganic/dust_effect.113 +\01232 ./arch/potion/dust_gen.111 +\01233 ./arch/wall/dwall/dwall_0.111 +\01234 ./arch/wall/dwall/dwall_1.111 +\01235 ./arch/wall/dwall/dwall_2.111 +\01236 ./arch/wall/dwall/dwall_3.111 +\01237 ./arch/wall/dwall/dwall_4.111 +\01238 ./arch/wall/dwall/dwall_5.111 +\01239 ./arch/wall/dwall/dwall_6.111 +\01240 ./arch/wall/dwall/dwall_7.111 +\01241 ./arch/wall/dwall/dwall_8.111 +\01242 ./arch/wall/dwall/dwall_9.111 +\01243 ./arch/wall/dwall/dwall_A.111 +\01244 ./arch/wall/dwall/dwall_B.111 +\01245 ./arch/wall/dwall/dwall_C.111 +\01246 ./arch/wall/dwall/dwall_D.111 +\01247 ./arch/wall/dwall/dwall_E.111 +\01248 ./arch/wall/dwall/dwall_F.111 +\01249 ./arch/monster/human/Dwarf/dwarf.111 +\01250 ./arch/monster/human/Dwarf/dwarf.112 +\01251 ./arch/player/race/dwarf_p.111 +\01252 ./arch/player/race/dwarf_p.131 +\01253 ./arch/player/race/dwarf_p.151 +\01254 ./arch/player/race/dwarf_p.171 +\01255 ./arch/monster/human/Dwarf/dwarf_pr.111 +\01256 ./arch/monster/human/Dwarf/dwarf_pr.112 +\01257 ./arch/monster/human/Dwarf/dwarf_pr.113 +\01258 ./arch/monster/human/Dwarf/dwarf_wiz.111 +\01259 ./arch/monster/human/Dwarf/dwarf_wiz.112 +\01260 ./arch/monster/human/Dwarf/dwarf_wiz.113 +\01261 ./arch/ground/new/earth.111 +\01262 ./arch/wall/bwall/earthwall.111 +\01263 ./arch/wall/bwall/earthwall.112 +\01264 ./arch/wall/bwall/earthwall.113 +\01265 ./arch/flesh/misc/ectoplasm.111 +\01266 ./arch/monster/dragon/Electric/elec_dr.111 +\01267 ./arch/monster/dragon/Electric/elec_dr.112 +\01268 ./arch/monster/dragon/Electric/elec_dr.211 +\01269 ./arch/monster/dragon/Electric/elec_dr.212 +\01270 ./arch/monster/dragon/Electric/elec_dr.311 +\01271 ./arch/monster/dragon/Electric/elec_dr.312 +\01272 ./arch/monster/dragon/Electric/elec_dr.411 +\01273 ./arch/monster/dragon/Electric/elec_dr.412 +\01274 ./arch/monster/dragon/Electric/elec_dr.511 +\01275 ./arch/monster/dragon/Electric/elec_dr.512 +\01276 ./arch/monster/dragon/Electric/elec_dr.611 +\01277 ./arch/monster/dragon/Electric/elec_dr.612 +\01278 ./arch/monster/dragon/Hatchlings/elec_drag.131 +\01279 ./arch/monster/dragon/Hatchlings/elec_drag.132 +\01280 ./arch/monster/dragon/Hatchlings/elec_drag.171 +\01281 ./arch/monster/dragon/Hatchlings/elec_drag.172 +\01282 ./arch/monster/elemental/elem_air.111 +\01283 ./arch/monster/elemental/elem_air.112 +\01284 ./arch/monster/elemental/elem_dust.111 +\01285 ./arch/monster/elemental/elem_dust.112 +\01286 ./arch/monster/elemental/elem_earth.111 +\01287 ./arch/monster/elemental/elem_earth.112 +\01288 ./arch/monster/elemental/elem_fire.111 +\01289 ./arch/monster/elemental/elem_fire.112 +\01290 ./arch/monster/elemental/elem_fire_black.111 +\01291 ./arch/monster/elemental/elem_fire_black.112 +\01292 ./arch/monster/elemental/elem_water.111 +\01293 ./arch/monster/elemental/elem_water.112 +\01294 ./arch/player/race/elf.111 +\01295 ./arch/player/race/elf.131 +\01296 ./arch/player/race/elf.151 +\01297 ./arch/player/race/elf.171 +\01298 ./arch/monster/human/Demihuman/elf_1.111 +\01299 ./arch/monster/human/Demihuman/elf_1.112 +\01300 ./arch/monster/human/Demihuman/elf_1.113 +\01301 ./arch/weapon/bow/elven_bow.111 +\01302 ./arch/armour/boots/elvenboots.111 +\01303 ./arch/jewel/emerald.111 +\01304 ./arch/jewel/emerald.112 +\01305 ./arch/system/empty.111 +\01306 ./arch/magic/Enchantment/enchantment.111 +\01307 ./arch/magic/Enchantment/enchantment.112 +\01308 ./arch/magic/Enchantment/enchantment.113 +\01309 ./arch/magic/Enchantment/enchantment.114 +\01310 ./arch/magic/Enchantment/enchantment.115 +\01311 ./arch/monster/misc/Ent/ent.111 +\01312 ./arch/monster/misc/Ent/ent.112 +\01313 ./arch/monster/misc/Ent/ent.113 +\01314 ./arch/monster/misc/Ent/ent.211 +\01315 ./arch/monster/misc/Ent/ent.212 +\01316 ./arch/monster/misc/Ent/ent.213 +\01317 ./arch/monster/misc/Ent/ent.311 +\01318 ./arch/monster/misc/Ent/ent.312 +\01319 ./arch/monster/misc/Ent/ent.313 +\01320 ./arch/monster/misc/Ent/ent.411 +\01321 ./arch/monster/misc/Ent/ent.412 +\01322 ./arch/monster/misc/Ent/ent.413 +\01323 ./arch/ground/Wood/evergreens.111 +\01324 ./arch/monster/demon/evil_master.111 +\01325 ./arch/monster/demon/evil_master.112 +\01326 ./arch/monster/demon/evil_master2.111 +\01327 ./arch/monster/demon/evil_master2.112 +\01328 ./arch/monster/demon/evil_master3.111 +\01329 ./arch/monster/demon/evil_master3.112 +\01330 ./arch/monster/demon/evil_master4.111 +\01331 ./arch/monster/demon/evil_master4.112 +\01332 ./arch/weapon/artifact/excalibur.111 +\01333 ./arch/exit/exit.111 +\01334 ./arch/exit/exit.112 +\01335 ./arch/exit/exit.113 +\01336 ./arch/magic/Explosion/explosion.111 +\01337 ./arch/magic/Explosion/explosion.112 +\01338 ./arch/magic/Explosion/explosion.113 +\01339 ./arch/magic/Explosion/explosion2.111 +\01340 ./arch/magic/Explosion/explosion2.112 +\01341 ./arch/magic/Explosion/explosion2.113 +\01342 ./arch/flesh/generic/eye.111 +\01343 ./arch/armour/helmet/eyeglasses.111 +\01344 ./arch/flesh/generic/eyes.111 +\01345 ./arch/armour/shield/eyeshield.111 +\01346 ./arch/magic/face_of_death.111 +\01347 ./arch/monster/dragon/fae_drag.131 +\01348 ./arch/monster/dragon/fae_drag.132 +\01349 ./arch/monster/dragon/fae_drag.171 +\01350 ./arch/monster/dragon/fae_drag.172 +\01351 ./arch/weapon/sword/falchion.111 +\01352 ./arch/traps/falling_rocks.111 +\01353 ./arch/ground/falls.111 +\01354 ./arch/construct/house/farmhouse.111 +\01355 ./arch/construct/house/farmhouse.211 +\01356 ./arch/ground/farmland.111 +\01357 ./arch/monster/human/Town/fatman.111 +\01358 ./arch/monster/human/Town/fatwoman.111 +\01359 ./arch/magic/Effect/fear.111 +\01360 ./arch/magic/Effect/fear.112 +\01361 ./arch/magic/Effect/fear.113 +\01362 ./arch/ground/new/fernsdense.111 +\01363 ./arch/ground/new/fernssparse.111 +\01364 ./arch/monster/human/Class/fighter.111 +\01365 ./arch/monster/human/Class/fighter.112 +\01366 ./arch/monster/human/Class/fighter.113 +\01367 ./arch/potion/figurine_gen.111 +\01368 ./arch/flesh/human/finger.111 +\01369 ./arch/monster/dragon/Hatchlings/fire_drag.131 +\01370 ./arch/monster/dragon/Hatchlings/fire_drag.132 +\01371 ./arch/monster/dragon/Hatchlings/fire_drag.171 +\01372 ./arch/monster/dragon/Hatchlings/fire_drag.172 +\01373 ./arch/magic/Fire/fireball.111 +\01374 ./arch/magic/Fire/fireball.112 +\01375 ./arch/magic/Fire/fireball.113 +\01376 ./arch/player/race/fireborn.111 +\01377 ./arch/player/race/fireborn.222 +\01378 ./arch/player/race/fireborn.333 +\01379 ./arch/player/race/fireborn.444 +\01380 ./arch/weapon/artifact/firebrand.111 +\01381 ./arch/weapon/artifact/firebrand.112 +\01382 ./arch/weapon/artifact/firebrand.113 +\01383 ./arch/magic/Fire/firebullet.111 +\01384 ./arch/magic/Fire/firebullet.121 +\01385 ./arch/magic/Fire/firebullet.131 +\01386 ./arch/magic/Fire/firebullet.141 +\01387 ./arch/magic/Fire/firebullet.151 +\01388 ./arch/magic/Fire/firebullet.161 +\01389 ./arch/magic/Fire/firebullet.171 +\01390 ./arch/magic/Fire/firebullet.181 +\01391 ./arch/monster/misc/firechest.111 +\01392 ./arch/floor/fireholes.111 +\01393 ./arch/misc/fireplace.111 +\01394 ./arch/weapon/artifact/Firestar/firestar.111 +\01395 ./arch/weapon/artifact/Firestar/firestar.112 +\01396 ./arch/weapon/artifact/Firestar/firestar.113 +\01397 ./arch/wall/firewall/firewall_1.111 +\01398 ./arch/wall/firewall/firewall_2.111 +\01399 ./arch/wall/firewall/firewall_3.111 +\01400 ./arch/wall/firewall/firewall_4.111 +\01401 ./arch/wall/firewall/firewall_5.111 +\01402 ./arch/wall/firewall/firewall_6.111 +\01403 ./arch/wall/firewall/firewall_7.111 +\01404 ./arch/wall/firewall/firewall_8.111 +\01405 ./arch/transport/fishboat.111 +\01406 ./arch/transport/fishboat.211 +\01407 ./arch/food/fishfood.111 +\01408 ./arch/inorganic/fix_mercury.111 +\01409 ./arch/inorganic/fix_mercury.112 +\01410 ./arch/floor/flagstone.111 +\01411 ./arch/wall/flagstone/flagstone_0.111 +\01412 ./arch/wall/flagstone/flagstone_1.111 +\01413 ./arch/wall/flagstone/flagstone_2.111 +\01414 ./arch/wall/flagstone/flagstone_3.111 +\01415 ./arch/wall/flagstone/flagstone_4.111 +\01416 ./arch/wall/flagstone/flagstone_5.111 +\01417 ./arch/wall/flagstone/flagstone_6.111 +\01418 ./arch/wall/flagstone/flagstone_7.111 +\01419 ./arch/wall/flagstone/flagstone_8.111 +\01420 ./arch/wall/flagstone/flagstone_9.111 +\01421 ./arch/wall/flagstone/flagstone_A.111 +\01422 ./arch/wall/flagstone/flagstone_B.111 +\01423 ./arch/wall/flagstone/flagstone_C.111 +\01424 ./arch/wall/flagstone/flagstone_D.111 +\01425 ./arch/wall/flagstone/flagstone_E.111 +\01426 ./arch/wall/flagstone/flagstone_F.111 +\01427 ./arch/light/flint_and_steel.111 +\01428 ./arch/magic/flowers.111 +\01429 ./arch/monster/insect/ant/fly_ant.131 +\01430 ./arch/monster/insect/ant/fly_ant.132 +\01431 ./arch/monster/insect/ant/fly_ant.171 +\01432 ./arch/monster/insect/ant/fly_ant.172 +\01433 ./arch/ground/fog.111 +\01434 ./arch/ground/fog.112 +\01435 ./arch/food/food.111 +\01436 ./arch/flesh/human/foot.111 +\01437 ./arch/river/ford_ns.111 +\01438 ./arch/river/ford_we.111 +\01439 ./arch/ground/new/forestsparse.111 +\01440 ./arch/construct/fort/fort.111 +\01441 ./arch/construct/fort/fort.211 +\01442 ./arch/construct/fort/fort.311 +\01443 ./arch/construct/fort/fort.411 +\01444 ./arch/construct/fort/fort_sym.111 +\01445 ./arch/construct/fountain/fountain.111 +\01446 ./arch/construct/fountain/fountain.112 +\01447 ./arch/construct/fountain/fountain.113 +\01448 ./arch/weapon/artifact/Fhammer/frost_hammer.111 +\01449 ./arch/weapon/artifact/Fhammer/frost_hammer.112 +\01450 ./arch/weapon/artifact/Fhammer/frost_hammer.113 +\01451 ./arch/weapon/artifact/Fhammer/frost_hammer.114 +\01452 ./arch/weapon/artifact/frostbrand.111 +\01453 ./arch/armour/helmet/fullhelmet.111 +\01454 ./arch/monster/animal/fungus.111 +\01455 ./arch/monster/animal/fungus.112 +\01456 ./arch/monster/animal/fungus.113 +\01457 ./arch/monster/animal/fungus.114 +\01458 ./arch/monster/animal/fungus.115 +\01459 ./arch/system/mood_floors/furious_floor.111 +\01460 ./arch/monster/troll/Gaelotroll/gaelotroll.111 +\01461 ./arch/monster/troll/Gaelotroll/gaelotroll.112 +\01462 ./arch/monster/troll/Gaelotroll/gaelotroll.113 +\01463 ./arch/monster/troll/Gaelotroll/gaelotroll.211 +\01464 ./arch/monster/troll/Gaelotroll/gaelotroll.212 +\01465 ./arch/monster/troll/Gaelotroll/gaelotroll.213 +\01466 ./arch/monster/troll/Gaelotroll/gaelotroll.311 +\01467 ./arch/monster/troll/Gaelotroll/gaelotroll.312 +\01468 ./arch/monster/troll/Gaelotroll/gaelotroll.313 +\01469 ./arch/monster/troll/Gaelotroll/gaelotroll.411 +\01470 ./arch/monster/troll/Gaelotroll/gaelotroll.412 +\01471 ./arch/monster/troll/Gaelotroll/gaelotroll.413 +\01472 ./arch/monster/troll/Gaelotroll/gaelotroll.511 +\01473 ./arch/monster/troll/Gaelotroll/gaelotroll.512 +\01474 ./arch/monster/troll/Gaelotroll/gaelotroll.513 +\01475 ./arch/monster/troll/Gaelotroll/gaelotroll.611 +\01476 ./arch/monster/troll/Gaelotroll/gaelotroll.612 +\01477 ./arch/monster/troll/Gaelotroll/gaelotroll.613 +\01478 ./arch/armour/mail/gale.111 +\01479 ./arch/transport/galleon.111 +\01480 ./arch/connect/Garden_gate/gard_gate.111 +\01481 ./arch/connect/Garden_gate/gard_gate.112 +\01482 ./arch/connect/Garden_gate/gard_gate.113 +\01483 ./arch/connect/Garden_gate/gard_gate.114 +\01484 ./arch/monster/misc/gargoyle.111 +\01485 ./arch/monster/misc/gargoyle.112 +\01486 ./arch/connect/Gates/gate_1.111 +\01487 ./arch/connect/Gates/gate_1.112 +\01488 ./arch/connect/Gates/gate_1.113 +\01489 ./arch/connect/Gates/gate_1.114 +\01490 ./arch/connect/Gates/gate_1.115 +\01491 ./arch/connect/Gates/gate_1.116 +\01492 ./arch/connect/Gates/gate_1.117 +\01493 ./arch/connect/Gates/gate_2.111 +\01494 ./arch/connect/Gates/gate_2.112 +\01495 ./arch/connect/Gates/gate_2.113 +\01496 ./arch/connect/Gates/gate_2.114 +\01497 ./arch/connect/Gates/gate_2.115 +\01498 ./arch/armour/gauntlets/gauntlet_s.111 +\01499 ./arch/jewel/gem.111 +\01500 ./arch/jewel/gem.112 +\01501 ./arch/food/gen_mushroom.111 +\01502 ./arch/magic/Runes/generic_rune.111 +\01503 ./arch/monster/undead/ghast.111 +\01504 ./arch/monster/undead/ghast.112 +\01505 ./arch/monster/undead/ghast.113 +\01506 ./arch/monster/undead/ghost.111 +\01507 ./arch/monster/undead/ghost.112 +\01508 ./arch/monster/undead/ghost_gen.111 +\01509 ./arch/monster/giant/giant.111 +\01510 ./arch/monster/giant/giant.112 +\01511 ./arch/monster/giant/giant.211 +\01512 ./arch/monster/giant/giant.212 +\01513 ./arch/monster/animal/giant_bat.111 +\01514 ./arch/monster/animal/giant_bat.112 +\01515 ./arch/monster/animal/giant_bat.113 +\01516 ./arch/monster/giant/giant_gen.111 +\01517 ./arch/armour/girdle/gir_strcon.111 +\01518 ./arch/armour/girdle/gir_strcon.112 +\01519 ./arch/armour/girdle/girdle_con.111 +\01520 ./arch/armour/girdle/girdle_con.112 +\01521 ./arch/armour/girdle/girdle_dam.111 +\01522 ./arch/armour/girdle/girdle_dam.112 +\01523 ./arch/armour/girdle/girdle_str.111 +\01524 ./arch/armour/girdle/girdle_str.112 +\01525 ./arch/armour/gauntlets/gloves.111 +\01526 ./arch/ground/glue.111 +\01527 ./arch/ground/glue.112 +\01528 ./arch/monster/goblin/gnoll.111 +\01529 ./arch/monster/goblin/gnoll.112 +\01530 ./arch/monster/goblin/gnoll_gen.111 +\01531 ./arch/monster/human/Demihuman/gnome.111 +\01532 ./arch/monster/human/Demihuman/gnome.112 +\01533 ./arch/monster/goblin/goblin.111 +\01534 ./arch/monster/goblin/goblin.112 +\01535 ./arch/monster/goblin/goblin_gen.111 +\01536 ./arch/flesh/goblin/goblin_head.111 +\01537 ./arch/armour/gauntlets/god_finger.111 +\01538 ./arch/armour/gauntlets/god_finger.112 +\01539 ./arch/monster/misc/Ngolem/gol.131 +\01540 ./arch/monster/misc/Ngolem/gol.132 +\01541 ./arch/monster/misc/Ngolem/gol.211 +\01542 ./arch/monster/misc/Ngolem/gol.212 +\01543 ./arch/monster/misc/Ngolem/gol.311 +\01544 ./arch/monster/misc/Ngolem/gol.312 +\01545 ./arch/monster/misc/Ngolem/gol.411 +\01546 ./arch/monster/misc/Ngolem/gol.412 +\01547 ./arch/monster/misc/Ngolem/gol.511 +\01548 ./arch/monster/misc/Ngolem/gol.512 +\01549 ./arch/monster/misc/Ngolem/gol.611 +\01550 ./arch/monster/misc/Ngolem/gol.612 +\01551 ./arch/jewel/goldcoin.111 +\01552 ./arch/floor/goldfloor.111 +\01553 ./arch/magic/Golem/golem.111 +\01554 ./arch/magic/Golem/golem.112 +\01555 ./arch/magic/Golem/golem_red.111 +\01556 ./arch/magic/Golem/golem_red.112 +\01557 ./arch/weapon/artifact/Gram/gram.111 +\01558 ./arch/weapon/artifact/Gram/gram.112 +\01559 ./arch/weapon/artifact/Gram/gram.113 +\01560 ./arch/weapon/artifact/Gram/gram.114 +\01561 ./arch/ground/grass.111 +\01562 ./arch/ground/new/grassdark.111 +\01563 ./arch/ground/new/grassmedium.111 +\01564 ./arch/ground/grasspond.111 +\01565 ./arch/connect/Gates/grate_1.111 +\01566 ./arch/connect/Gates/grate_1.112 +\01567 ./arch/connect/Gates/grate_1.113 +\01568 ./arch/connect/Gates/grate_1.114 +\01569 ./arch/connect/Gates/grate_1.115 +\01570 ./arch/connect/Gates/grate_1.116 +\01571 ./arch/connect/Gates/grate_1.117 +\01572 ./arch/connect/Gates/grate_1.118 +\01573 ./arch/connect/Gates/grate_2.111 +\01574 ./arch/connect/Gates/grate_2.112 +\01575 ./arch/connect/Gates/grate_2.113 +\01576 ./arch/connect/Gates/grate_2.114 +\01577 ./arch/connect/Gates/grate_2.115 +\01578 ./arch/connect/Gates/grate_2.116 +\01579 ./arch/connect/Gates/grate_2.117 +\01580 ./arch/connect/Gates/grate_2.118 +\01581 ./arch/connect/Gates/gratedoor1.111 +\01582 ./arch/connect/Gates/gratedoor2.111 +\01583 ./arch/misc/gravestone.111 +\01584 ./arch/misc/gravestone2.111 +\01585 ./arch/monster/human/Dwarf/greater_dwarven_guard.111 +\01586 ./arch/monster/human/Dwarf/greater_dwarven_guard.112 +\01587 ./arch/monster/acid/greenslime.111 +\01588 ./arch/monster/acid/greenslime.112 +\01589 ./arch/monster/dragon/Hatchlings/grey_drag.131 +\01590 ./arch/monster/dragon/Hatchlings/grey_drag.132 +\01591 ./arch/monster/dragon/Hatchlings/grey_drag.171 +\01592 ./arch/monster/dragon/Hatchlings/grey_drag.172 +\01593 ./arch/monster/undead/grimreaper.111 +\01594 ./arch/monster/undead/grimreaper.112 +\01595 ./arch/ground/Pstone/gstone_4.111 +\01596 ./arch/spell/gu_horn.111 +\01597 ./arch/spell/gu_horn.112 +\01598 ./arch/spell/gu_horn.113 +\01599 ./arch/spell/gu_horn.114 +\01600 ./arch/spell/gu_horn.115 +\01601 ./arch/monster/human/Guard/guard_hard.111 +\01602 ./arch/wall/cwall/guard_ho_1.111 +\01603 ./arch/wall/cwall/guard_ho_2.111 +\01604 ./arch/wall/cwall/guard_ho_4.111 +\01605 ./arch/wall/cwall/guard_ho_8.111 +\01606 ./arch/monster/human/Guard/guard_ligh.111 +\01607 ./arch/monster/human/Guard/guard_med.111 +\01608 ./arch/construct/town/guild.111 +\01609 ./arch/construct/town/guild.211 +\01610 ./arch/construct/town/guild.311 +\01611 ./arch/construct/town/guild.411 +\01612 ./arch/monster/human/Town/guildmaste.111 +\01613 ./arch/wall/gwall/gwall_0.111 +\01614 ./arch/wall/gwall/gwall_1.111 +\01615 ./arch/wall/gwall/gwall_2.111 +\01616 ./arch/wall/gwall/gwall_3.111 +\01617 ./arch/wall/gwall/gwall_4.111 +\01618 ./arch/wall/gwall/gwall_5.111 +\01619 ./arch/wall/gwall/gwall_6.111 +\01620 ./arch/wall/gwall/gwall_7.111 +\01621 ./arch/wall/gwall/gwall_8.111 +\01622 ./arch/wall/gwall/gwall_9.111 +\01623 ./arch/wall/gwall/gwall_A.111 +\01624 ./arch/wall/gwall/gwall_B.111 +\01625 ./arch/wall/gwall/gwall_C.111 +\01626 ./arch/wall/gwall/gwall_D.111 +\01627 ./arch/wall/gwall/gwall_E.111 +\01628 ./arch/wall/gwall/gwall_F.111 +\01629 ./arch/wall/gwall/gwall_xa.111 +\01630 ./arch/wall/gwall/gwall_xb.111 +\01631 ./arch/wall/gwall/gwall_xc.111 +\01632 ./arch/wall/gwall/gwall_xd.111 +\01633 ./arch/inorganic/gypsum.111 +\01634 ./arch/monster/goblin/Kobold/h_kobold.111 +\01635 ./arch/monster/goblin/Kobold/h_kobold.112 +\01636 ./arch/player/race/halfling.111 +\01637 ./arch/player/race/halfling.131 +\01638 ./arch/player/race/halfling.151 +\01639 ./arch/player/race/halfling.171 +\01640 ./arch/weapon/hammer/hammer_1.111 +\01641 ./arch/weapon/hammer/hammer_2.101 +\01642 ./arch/weapon/hammer/hammer_2.111 +\01643 ./arch/weapon/hammer/hammer_2.121 +\01644 ./arch/weapon/hammer/hammer_2.131 +\01645 ./arch/weapon/hammer/hammer_2.141 +\01646 ./arch/weapon/hammer/hammer_2.151 +\01647 ./arch/weapon/hammer/hammer_2.161 +\01648 ./arch/weapon/hammer/hammer_2.171 +\01649 ./arch/weapon/hammer/hammer_2.181 +\01650 ./arch/flesh/human/hand.111 +\01651 ./arch/connect/handle.111 +\01652 ./arch/connect/handle.112 +\01653 ./arch/flesh/human/hands.111 +\01654 ./arch/weapon/artifact/harakiri.111 +\01655 ./arch/flesh/human/head.111 +\01656 ./arch/magic/Effect/healing.111 +\01657 ./arch/magic/Effect/healing.112 +\01658 ./arch/magic/Effect/healing.113 +\01659 ./arch/magic/Effect/healing.114 +\01660 ./arch/magic/Effect/healing.115 +\01661 ./arch/flesh/generic/heart.111 +\01662 ./arch/wall/bwall/hedge.111 +\01663 ./arch/wall/bwall/hedge.112 +\01664 ./arch/wall/bwall/hedge.113 +\01665 ./arch/wall/hedge/hedge_0.111 +\01666 ./arch/wall/hedge/hedge_1.111 +\01667 ./arch/wall/hedge/hedge_2.111 +\01668 ./arch/wall/hedge/hedge_3.111 +\01669 ./arch/wall/hedge/hedge_4.111 +\01670 ./arch/wall/hedge/hedge_5.111 +\01671 ./arch/wall/hedge/hedge_6.111 +\01672 ./arch/wall/hedge/hedge_7.111 +\01673 ./arch/wall/hedge/hedge_8.111 +\01674 ./arch/wall/hedge/hedge_9.111 +\01675 ./arch/wall/hedge/hedge_A.111 +\01676 ./arch/wall/hedge/hedge_B.111 +\01677 ./arch/wall/hedge/hedge_C.111 +\01678 ./arch/wall/hedge/hedge_D.111 +\01679 ./arch/wall/hedge/hedge_E.111 +\01680 ./arch/wall/hedge/hedge_F.111 +\01681 ./arch/armour/helmet/helmet.111 +\01682 ./arch/armour/helmet/helmet_bri.111 +\01683 ./arch/armour/helmet/helmetxray.111 +\01684 ./arch/armour/helmet/helmetxray.112 +\01685 ./arch/armour/boots/high_boots.111 +\01686 ./arch/armour/shield/highshield.111 +\01687 ./arch/ground/hills.111 +\01688 ./arch/ground/hillsrocky.111 +\01689 ./arch/connect/Hole/hole.111 +\01690 ./arch/connect/Hole/hole.112 +\01691 ./arch/connect/Hole/hole.113 +\01692 ./arch/connect/Hole/hole.114 +\01693 ./arch/connect/Hole/hole.115 +\01694 ./arch/connect/Hole/hole.116 +\01695 ./arch/connect/Hole/hole.117 +\01696 ./arch/connect/Hole/hole.118 +\01697 ./arch/connect/Hole/hole.119 +\01698 ./arch/connect/Hole/hole.11A +\01699 ./arch/exit/hole1.111 +\01700 ./arch/magic/holy_orb.111 +\01701 ./arch/monster/human/arabic/holy_priest.111 +\01702 ./arch/monster/human/arabic/holy_priest.211 +\01703 ./arch/monster/human/arabic/holy_priest.311 +\01704 ./arch/skills/holy_symbol.111 +\01705 ./arch/weapon/artifact/HolyAvenger/holyave.111 +\01706 ./arch/weapon/artifact/HolyAvenger/holyave.112 +\01707 ./arch/weapon/artifact/HolyAvenger/holyave.113 +\01708 ./arch/weapon/artifact/HolyAvenger/holyave.114 +\01709 ./arch/weapon/artifact/HolyAvenger/holyave.115 +\01710 ./arch/weapon/artifact/HolyAvenger/holyave.116 +\01711 ./arch/weapon/artifact/HolyAvenger/holyave.117 +\01712 ./arch/weapon/artifact/HolyAvenger/holyave.118 +\01713 ./arch/weapon/artifact/HolyAvenger/holyave.119 +\01714 ./arch/weapon/artifact/HolyAvenger/holyave.11A +\01715 ./arch/weapon/artifact/HolyAvenger/holyave.11B +\01716 ./arch/weapon/artifact/HolyAvenger/holyave.11C +\01717 ./arch/armour/shield/holyshield.111 +\01718 ./arch/spell/horn.111 +\01719 ./arch/spell/horn2.111 +\01720 ./arch/spell/horn3.111 +\01721 ./arch/armour/helmet/hornhelmet.111 +\01722 ./arch/construct/house/house_1.111 +\01723 ./arch/construct/house/house_2.111 +\01724 ./arch/construct/house/house_larg.111 +\01725 ./arch/construct/house/house_larg.211 +\01726 ./arch/construct/house/house_long.111 +\01727 ./arch/construct/house/house_long.211 +\01728 ./arch/construct/house/house_up.111 +\01729 ./arch/construct/house/house_up.211 +\01730 ./arch/construct/house/housesmall.111 +\01731 ./arch/construct/town/hovels.111 +\01732 ./arch/construct/town/hovels2.111 +\01733 ./arch/construct/town/hovels2.211 +\01734 ./arch/construct/town/hovels2.311 +\01735 ./arch/construct/town/hovels2.411 +\01736 ./arch/player/race/human.111 +\01737 ./arch/player/race/human.131 +\01738 ./arch/player/race/human.151 +\01739 ./arch/player/race/human.171 +\01740 ./arch/construct/house/hut.111 +\01741 ./arch/misc/icecube.111 +\01742 ./arch/magic/Cold/icestorm.111 +\01743 ./arch/magic/Cold/icestorm.112 +\01744 ./arch/magic/Cold/icestorm.113 +\01745 ./arch/flesh/demon/icor.111 +\01746 ./arch/flesh/demon/icor.112 +\01747 ./arch/flesh/demon/icor.113 +\01748 ./arch/flesh/demon/icor.114 +\01749 ./arch/flesh/demon/icor.115 +\01750 ./arch/flesh/demon/icor.116 +\01751 ./arch/flesh/demon/icor.117 +\01752 ./arch/flesh/demon/icor.118 +\01753 ./arch/flesh/demon/icor.119 +\01754 ./arch/flesh/demon/icor.11A +\01755 ./arch/flesh/demon/icor.11B +\01756 ./arch/flesh/demon/icor.11C +\01757 ./arch/armour/boots/idaten.111 +\01758 ./arch/armour/boots/idaten.112 +\01759 ./arch/monster/demon/imp.131 +\01760 ./arch/monster/demon/imp.171 +\01761 ./arch/construct/house/inn.111 +\01762 ./arch/construct/house/inn.211 +\01763 ./arch/flesh/misc/insect_sting.111 +\01764 ./arch/flesh/misc/insect_wing.111 +\01765 ./arch/system/inv-curse.111 +\01766 ./arch/system/inv-damn.111 +\01767 ./arch/system/inv-equip.111 +\01768 ./arch/system/inv-lock.111 +\01769 ./arch/system/inv-magic.111 +\01770 ./arch/system/inv-unpaid.111 +\01771 ./arch/connect/Gates/iron_gate1.111 +\01772 ./arch/connect/Gates/iron_gate1.112 +\01773 ./arch/connect/Gates/iron_gate1.113 +\01774 ./arch/connect/Gates/iron_gate1.114 +\01775 ./arch/connect/Gates/iron_gate1.115 +\01776 ./arch/connect/Gates/iron_gate1.116 +\01777 ./arch/connect/Gates/iron_gate1.117 +\01778 ./arch/connect/Gates/iron_gate1.118 +\01779 ./arch/connect/Gates/iron_gate2.111 +\01780 ./arch/connect/Gates/iron_gate2.112 +\01781 ./arch/connect/Gates/iron_gate2.113 +\01782 ./arch/connect/Gates/iron_gate2.114 +\01783 ./arch/connect/Gates/iron_gate2.115 +\01784 ./arch/connect/Gates/iron_gate2.116 +\01785 ./arch/wall/jcity/jcity_0.111 +\01786 ./arch/wall/jcity/jcity_1.111 +\01787 ./arch/wall/jcity/jcity_2.111 +\01788 ./arch/wall/jcity/jcity_3.111 +\01789 ./arch/wall/jcity/jcity_4.111 +\01790 ./arch/wall/jcity/jcity_5.111 +\01791 ./arch/wall/jcity/jcity_6.111 +\01792 ./arch/wall/jcity/jcity_7.111 +\01793 ./arch/wall/jcity/jcity_8.111 +\01794 ./arch/wall/jcity/jcity_9.111 +\01795 ./arch/wall/jcity/jcity_A.111 +\01796 ./arch/wall/jcity/jcity_B.111 +\01797 ./arch/wall/jcity/jcity_C.111 +\01798 ./arch/wall/jcity/jcity_D.111 +\01799 ./arch/wall/jcity/jcity_E.111 +\01800 ./arch/wall/jcity/jcity_F.111 +\01801 ./arch/monster/giant/JessyB/jessyb.111 +\01802 ./arch/monster/giant/JessyB/jessyb.112 +\01803 ./arch/monster/giant/JessyB/jessyb.113 +\01804 ./arch/monster/giant/JessyB/jessyb.211 +\01805 ./arch/monster/giant/JessyB/jessyb.212 +\01806 ./arch/monster/giant/JessyB/jessyb.213 +\01807 ./arch/monster/giant/JessyB/jessyb.311 +\01808 ./arch/monster/giant/JessyB/jessyb.312 +\01809 ./arch/monster/giant/JessyB/jessyb.313 +\01810 ./arch/monster/giant/JessyB/jessyb.411 +\01811 ./arch/monster/giant/JessyB/jessyb.412 +\01812 ./arch/monster/giant/JessyB/jessyb.511 +\01813 ./arch/monster/giant/JessyB/jessyb.512 +\01814 ./arch/monster/giant/JessyB/jessyb.513 +\01815 ./arch/monster/giant/JessyB/jessyb.611 +\01816 ./arch/monster/giant/JessyB/jessyb.612 +\01817 ./arch/monster/giant/JessyB/jessyb.613 +\01818 ./arch/monster/giant/JessyB/jessyb.711 +\01819 ./arch/monster/giant/JessyB/jessyb.712 +\01820 ./arch/monster/giant/JessyB/jessyb.713 +\01821 ./arch/monster/giant/JessyB/jessyb.811 +\01822 ./arch/monster/giant/JessyB/jessyb.812 +\01823 ./arch/monster/giant/JessyB/jessyb.813 +\01824 ./arch/monster/giant/JessyB/jessyb.911 +\01825 ./arch/monster/giant/JessyB/jessyb.912 +\01826 ./arch/monster/giant/JessyB/jessyb.913 +\01827 ./arch/monster/giant/JessyB/jessyb.A11 +\01828 ./arch/monster/giant/JessyB/jessyb.A12 +\01829 ./arch/monster/giant/JessyB/jessyb.A13 +\01830 ./arch/monster/giant/JessyB/jessyb.B11 +\01831 ./arch/monster/giant/JessyB/jessyb.B12 +\01832 ./arch/monster/giant/JessyB/jessyb.B13 +\01833 ./arch/monster/giant/JessyB/jessyb.C11 +\01834 ./arch/monster/giant/JessyB/jessyb.C12 +\01835 ./arch/monster/giant/JessyB/jessyb.C13 +\01836 ./arch/monster/giant/JessyB/jessyb.D11 +\01837 ./arch/monster/giant/JessyB/jessyb.D12 +\01838 ./arch/monster/giant/JessyB/jessyb.D13 +\01839 ./arch/monster/giant/JessyB/jessyb.E11 +\01840 ./arch/monster/giant/JessyB/jessyb.E12 +\01841 ./arch/monster/giant/JessyB/jessyb.E13 +\01842 ./arch/monster/giant/JessyB/jessyb.F11 +\01843 ./arch/monster/giant/JessyB/jessyb.F12 +\01844 ./arch/monster/giant/JessyB/jessyb.F13 +\01845 ./arch/monster/giant/JessyB/jessyb.G11 +\01846 ./arch/monster/giant/JessyB/jessyb.G12 +\01847 ./arch/monster/giant/JessyB/jessyb.G13 +\01848 ./arch/ground/Wood/jungle_1.111 +\01849 ./arch/ground/Wood/jungle_2.111 +\01850 ./arch/weapon/artifact/Kdagger/k_dagger.111 +\01851 ./arch/weapon/sword/katana_1.111 +\01852 ./arch/construct/keep/keep.111 +\01853 ./arch/construct/keep/keep.211 +\01854 ./arch/construct/keep/keep.311 +\01855 ./arch/construct/keep/keep.411 +\01856 ./arch/construct/keep/keep_sym.111 +\01857 ./arch/door/key1.111 +\01858 ./arch/door/Locked/key2.111 +\01859 ./arch/door/Locked/key_blue.111 +\01860 ./arch/door/Locked/key_brown.111 +\01861 ./arch/misc/Container/key_ring.111 +\01862 ./arch/monster/insect/killerbee.111 +\01863 ./arch/monster/insect/killerbee.112 +\01864 ./arch/monster/human/Guard/knight.111 +\01865 ./arch/monster/human/Guard/knight.112 +\01866 ./arch/monster/human/Guard/knight.113 +\01867 ./arch/monster/human/Guard/knight.114 +\01868 ./arch/monster/human/Guard/knight.115 +\01869 ./arch/monster/goblin/kobold.111 +\01870 ./arch/monster/goblin/kobold.112 +\01871 ./arch/monster/goblin/kobold_gen.111 +\01872 ./arch/armour/helmet/kog.111 +\01873 ./arch/construct/town/l_shop1.111 +\01874 ./arch/construct/town/l_shop1.211 +\01875 ./arch/construct/town/l_shop1.311 +\01876 ./arch/construct/town/l_shop1.411 +\01877 ./arch/exit/Ladder/ladder2_do.111 +\01878 ./arch/exit/Ladder/ladder2_up.111 +\01879 ./arch/exit/Ladder/ladder_down.111 +\01880 ./arch/exit/Ladder/ladder_up.111 +\01881 ./arch/monster/misc/lamia/lamia.131 +\01882 ./arch/monster/misc/lamia/lamia.132 +\01883 ./arch/monster/misc/lamia/lamia.171 +\01884 ./arch/monster/misc/lamia/lamia.172 +\01885 ./arch/monster/misc/lamia/lamia.231 +\01886 ./arch/monster/misc/lamia/lamia.232 +\01887 ./arch/monster/misc/lamia/lamia.271 +\01888 ./arch/monster/misc/lamia/lamia.272 +\01889 ./arch/armour/mail/lapron.111 +\01890 ./arch/ground/Stone/largestone.111 +\01891 ./arch/ground/lava.111 +\01892 ./arch/ground/lava.112 +\01893 ./arch/ground/lava.113 +\01894 ./arch/ground/lava.114 +\01895 ./arch/ground/lava.115 +\01896 ./arch/weapon/artifact/Lslasher/lava_s.111 +\01897 ./arch/weapon/artifact/Lslasher/lava_s.112 +\01898 ./arch/weapon/artifact/Lslasher/lava_s.113 +\01899 ./arch/wall/lbulletwall/lbull_wall.101 +\01900 ./arch/wall/lbulletwall/lbull_wall.111 +\01901 ./arch/wall/lbulletwall/lbull_wall.121 +\01902 ./arch/wall/lbulletwall/lbull_wall.131 +\01903 ./arch/wall/lbulletwall/lbull_wall.141 +\01904 ./arch/wall/lbulletwall/lbull_wall.151 +\01905 ./arch/wall/lbulletwall/lbull_wall.161 +\01906 ./arch/wall/lbulletwall/lbull_wall.171 +\01907 ./arch/wall/lbulletwall/lbull_wall.181 +\01908 ./arch/magic/Bullet/lbullet.111 +\01909 ./arch/magic/Bullet/lbullet.121 +\01910 ./arch/magic/Bullet/lbullet.131 +\01911 ./arch/magic/Bullet/lbullet.141 +\01912 ./arch/magic/Bullet/lbullet.151 +\01913 ./arch/magic/Bullet/lbullet.161 +\01914 ./arch/magic/Bullet/lbullet.171 +\01915 ./arch/magic/Bullet/lbullet.181 +\01916 ./arch/door/Locked/ldoor1.111 +\01917 ./arch/door/Locked/ldoor2.111 +\01918 ./arch/door/Locked/ldoor_blue1.111 +\01919 ./arch/door/Locked/ldoor_blue2.111 +\01920 ./arch/door/Locked/ldoor_brown1.111 +\01921 ./arch/door/Locked/ldoor_brown2.111 +\01922 ./arch/door/Locked/ldoor_white1.111 +\01923 ./arch/door/Locked/ldoor_white2.111 +\01924 ./arch/inorganic/lead.111 +\01925 ./arch/armour/mail/leather_ar.111 +\01926 ./arch/flesh/human/leg.111 +\01927 ./arch/monster/human/Dwarf/lesser_dwarven_guard.111 +\01928 ./arch/monster/human/Dwarf/lesser_dwarven_guard.112 +\01929 ./arch/readable/letter.111 +\01930 ./arch/armour/boots/lev_boots.111 +\01931 ./arch/connect/lever.111 +\01932 ./arch/connect/lever.112 +\01933 ./arch/monster/undead/lich.111 +\01934 ./arch/monster/undead/lich.112 +\01935 ./arch/monster/undead/lich.113 +\01936 ./arch/light/light_bulb_1.111 +\01937 ./arch/light/light_bulb_2.111 +\01938 ./arch/light/light_bulb_3.111 +\01939 ./arch/light/light_bulb_4.111 +\01940 ./arch/wall/lightningwall/light_wall.101 +\01941 ./arch/wall/lightningwall/light_wall.111 +\01942 ./arch/wall/lightningwall/light_wall.121 +\01943 ./arch/wall/lightningwall/light_wall.131 +\01944 ./arch/wall/lightningwall/light_wall.141 +\01945 ./arch/wall/lightningwall/light_wall.151 +\01946 ./arch/wall/lightningwall/light_wall.161 +\01947 ./arch/wall/lightningwall/light_wall.171 +\01948 ./arch/wall/lightningwall/light_wall.181 +\01949 ./arch/magic/Lightning/lightning.111 +\01950 ./arch/magic/Lightning/lightning.121 +\01951 ./arch/magic/Lightning/lightning.131 +\01952 ./arch/magic/Lightning/lightning.141 +\01953 ./arch/magic/Lightning/lightning.151 +\01954 ./arch/magic/Lightning/lightning.161 +\01955 ./arch/magic/Lightning/lightning.171 +\01956 ./arch/magic/Lightning/lightning.181 +\01957 ./arch/weapon/bow/lightning_bow.111 +\01958 ./arch/monster/demon/liteangel.111 +\01959 ./arch/monster/demon/liteangel.112 +\01960 ./arch/monster/demon/liteangel.113 +\01961 ./arch/monster/demon/liteangel.114 +\01962 ./arch/monster/chaos/liv_chaos.111 +\01963 ./arch/monster/chaos/liv_chaos.222 +\01964 ./arch/monster/chaos/liv_chaos.333 +\01965 ./arch/monster/chaos/liv_chaos.444 +\01966 ./arch/flesh/generic/liver.111 +\01967 ./arch/weapon/chained/lmornstar.111 +\01968 ./arch/food/loaf.111 +\01969 ./arch/skills/lockpicks.111 +\01970 ./arch/monster/misc/lokanth/lokanth.131 +\01971 ./arch/monster/misc/lokanth/lokanth.132 +\01972 ./arch/monster/misc/lokanth/lokanth.171 +\01973 ./arch/monster/misc/lokanth/lokanth.172 +\01974 ./arch/transport/longship.111 +\01975 ./arch/transport/longship.211 +\01976 ./arch/wall/longtable/longtable_0.111 +\01977 ./arch/wall/longtable/longtable_1.111 +\01978 ./arch/wall/longtable/longtable_2.111 +\01979 ./arch/wall/longtable/longtable_3.111 +\01980 ./arch/wall/longtable/longtable_4.111 +\01981 ./arch/wall/longtable/longtable_5.111 +\01982 ./arch/wall/longtable/longtable_6.111 +\01983 ./arch/wall/longtable/longtable_7.111 +\01984 ./arch/wall/longtable/longtable_8.111 +\01985 ./arch/wall/longtable/longtable_9.111 +\01986 ./arch/wall/longtable/longtable_A.111 +\01987 ./arch/wall/longtable/longtable_B.111 +\01988 ./arch/wall/longtable/longtable_C.111 +\01989 ./arch/wall/longtable/longtable_D.111 +\01990 ./arch/wall/longtable/longtable_E.111 +\01991 ./arch/wall/longtable/longtable_F.111 +\01992 ./arch/monster/human/lord_e.111 +\01993 ./arch/monster/human/lord_e.112 +\01994 ./arch/armour/boots/low_boots.111 +\01995 ./arch/weapon/misc/lspear.111 +\01996 ./arch/inorganic/lstone.111 +\01997 ./arch/weapon/sword/lsword.111 +\01998 ./arch/misc/Container/luggage.111 +\01999 ./arch/misc/Container/luggage.112 +\02000 ./arch/misc/Container/luggage.113 +\02001 ./arch/misc/Container/luggage.114 +\02002 ./arch/misc/Container/luggage.115 +\02003 ./arch/misc/Container/luggage.116 +\02004 ./arch/misc/Container/luggage.117 +\02005 ./arch/misc/Container/luggage.118 +\02006 ./arch/monster/giant/mabu.111 +\02007 ./arch/monster/giant/mabu.112 +\02008 ./arch/monster/giant/mabu.211 +\02009 ./arch/monster/giant/mabu.212 +\02010 ./arch/weapon/mace/mace_1.111 +\02011 ./arch/weapon/mace/mace_2.111 +\02012 ./arch/monster/human/madman.111 +\02013 ./arch/monster/human/madman.112 +\02014 ./arch/monster/human/madman_gen.111 +\02015 ./arch/player/class/Warrior/mage.111 +\02016 ./arch/player/class/Warrior/mage.131 +\02017 ./arch/player/class/Warrior/mage.151 +\02018 ./arch/player/class/Warrior/mage.171 +\02019 ./arch/weapon/artifact/magi_staff.111 +\02020 ./arch/weapon/artifact/magi_staff.112 +\02021 ./arch/weapon/artifact/magi_staff.113 +\02022 ./arch/weapon/bow/magic_bow.111 +\02023 ./arch/weapon/bow/magic_bow.112 +\02024 ./arch/weapon/bow/magic_bow.113 +\02025 ./arch/weapon/bow/magic_bow.114 +\02026 ./arch/connect/magic_ear.111 +\02027 ./arch/magic/Magic_Miss/magic_miss.111 +\02028 ./arch/magic/Magic_Miss/magic_miss.121 +\02029 ./arch/magic/Magic_Miss/magic_miss.131 +\02030 ./arch/magic/Magic_Miss/magic_miss.141 +\02031 ./arch/magic/Magic_Miss/magic_miss.151 +\02032 ./arch/magic/Magic_Miss/magic_miss.161 +\02033 ./arch/magic/Magic_Miss/magic_miss.171 +\02034 ./arch/magic/Magic_Miss/magic_miss.181 +\02035 ./arch/exit/magic_portal/magic_portal.111 +\02036 ./arch/exit/magic_portal/magic_portal.112 +\02037 ./arch/exit/magic_portal/magic_portal.113 +\02038 ./arch/exit/magic_portal/magic_portal.114 +\02039 ./arch/exit/magic_portal/magic_portal.115 +\02040 ./arch/exit/magic_portal/magic_portal.116 +\02041 ./arch/exit/magic_portal/magic_portal.117 +\02042 ./arch/exit/magic_portal/magic_portal.118 +\02043 ./arch/exit/magic_portal/magic_portal.119 +\02044 ./arch/exit/magic_portal/magic_portal.11A +\02045 ./arch/exit/magic_portal/magic_portal.11B +\02046 ./arch/exit/magic_portal/magic_portal.11C +\02047 ./arch/exit/magic_portal/magic_portal.11D +\02048 ./arch/exit/magic_portal/magic_portal.11E +\02049 ./arch/exit/magic_portal/magic_portal.11F +\02050 ./arch/exit/magic_portal/magic_portal.11G +\02051 ./arch/exit/magic_portal/magic_portal.11H +\02052 ./arch/exit/magic_portal/magic_portal.11I +\02053 ./arch/exit/magic_portal/magic_portal.11J +\02054 ./arch/exit/magic_portal/magic_portal.11K +\02055 ./arch/exit/magic_portal/magic_portal.11L +\02056 ./arch/exit/magic_portal/magic_portal.11M +\02057 ./arch/armour/cloak/magic_resist.111 +\02058 ./arch/connect/magicmouth.111 +\02059 ./arch/misc/magnifier.111 +\02060 ./arch/misc/Container/mailbox.111 +\02061 ./arch/monster/human/Town/man.111 +\02062 ./arch/monster/human/Town/man.131 +\02063 ./arch/monster/human/Town/man.171 +\02064 ./arch/system/map.111 +\02065 ./arch/floor/marble.111 +\02066 ./arch/floor/marble_blgr.111 +\02067 ./arch/construct/town/market1.111 +\02068 ./arch/construct/town/market2.111 +\02069 ./arch/construct/town/market3.111 +\02070 ./arch/weapon/artifact/Masamune/masamune.111 +\02071 ./arch/weapon/artifact/Masamune/masamune.112 +\02072 ./arch/weapon/artifact/Masamune/masamune.113 +\02073 ./arch/weapon/artifact/Masamune/masamune.114 +\02074 ./arch/ground/Stone/mediumston.111 +\02075 ./arch/monster/human/arabic/merchant.111 +\02076 ./arch/monster/human/arabic/merchant.131 +\02077 ./arch/monster/human/arabic/merchant.171 +\02078 ./arch/inorganic/mercury.111 +\02079 ./arch/magic/meteor.111 +\02080 ./arch/inorganic/min_oil.111 +\02081 ./arch/wall/mine/mine_0.111 +\02082 ./arch/wall/mine/mine_1.111 +\02083 ./arch/wall/mine/mine_2.111 +\02084 ./arch/wall/mine/mine_3.111 +\02085 ./arch/wall/mine/mine_4.111 +\02086 ./arch/wall/mine/mine_5.111 +\02087 ./arch/wall/mine/mine_8.111 +\02088 ./arch/wall/mine/mine_A.111 +\02089 ./arch/wall/mine/mine_C.111 +\02090 ./arch/wall/mine/minedoor_4.111 +\02091 ./arch/wall/mine/minedoor_4.112 +\02092 ./arch/wall/mine/minedoor_4.113 +\02093 ./arch/wall/mine/minedoor_4.114 +\02094 ./arch/wall/mine/minedoor_4.115 +\02095 ./arch/wall/mine/minedoor_4.116 +\02096 ./arch/wall/mine/minedoor_4.117 +\02097 ./arch/wall/mine/minedoor_4.118 +\02098 ./arch/wall/mine/minedoor_4.119 +\02099 ./arch/wall/mine/minedoor_4.211 +\02100 ./arch/wall/mine/minedoor_4.212 +\02101 ./arch/wall/mine/minedoor_4.213 +\02102 ./arch/wall/mine/minedoor_4.214 +\02103 ./arch/wall/mine/minedoor_4.215 +\02104 ./arch/wall/mine/minedoor_4.216 +\02105 ./arch/wall/mine/minedoor_4.217 +\02106 ./arch/wall/mine/minedoor_4.218 +\02107 ./arch/wall/mine/minedoor_4.219 +\02108 ./arch/wall/mine/minedoor_8.111 +\02109 ./arch/wall/mine/minedoor_8.112 +\02110 ./arch/wall/mine/minedoor_8.113 +\02111 ./arch/wall/mine/minedoor_8.114 +\02112 ./arch/wall/mine/minedoor_8.115 +\02113 ./arch/wall/mine/minedoor_8.116 +\02114 ./arch/wall/mine/minedoor_8.117 +\02115 ./arch/wall/mine/minedoor_8.118 +\02116 ./arch/wall/mine/minedoor_8.119 +\02117 ./arch/wall/mine/minedoor_8.211 +\02118 ./arch/wall/mine/minedoor_8.212 +\02119 ./arch/wall/mine/minedoor_8.213 +\02120 ./arch/wall/mine/minedoor_8.214 +\02121 ./arch/wall/mine/minedoor_8.215 +\02122 ./arch/wall/mine/minedoor_8.216 +\02123 ./arch/wall/mine/minedoor_8.217 +\02124 ./arch/wall/mine/minedoor_8.218 +\02125 ./arch/wall/mine/minedoor_8.219 +\02126 ./arch/construct/house/minihouse.111 +\02127 ./arch/food/mint.111 +\02128 ./arch/jewel/mithril.111 +\02129 ./arch/jewel/mithril.112 +\02130 ./arch/jewel/mithril.113 +\02131 ./arch/jewel/mithril.114 +\02132 ./arch/armour/mail/mithril_ar.111 +\02133 ./arch/armour/mail/mithril_ar.112 +\02134 ./arch/armour/mail/mithril_ar.113 +\02135 ./arch/weapon/artifact/mjoellnir.111 +\02136 ./arch/wall/moat/moat_0.111 +\02137 ./arch/wall/moat/moat_1.111 +\02138 ./arch/wall/moat/moat_2.111 +\02139 ./arch/wall/moat/moat_3.111 +\02140 ./arch/wall/moat/moat_4.111 +\02141 ./arch/wall/moat/moat_5.111 +\02142 ./arch/wall/moat/moat_6.111 +\02143 ./arch/wall/moat/moat_7.111 +\02144 ./arch/wall/moat/moat_8.111 +\02145 ./arch/wall/moat/moat_9.111 +\02146 ./arch/wall/moat/moat_A.111 +\02147 ./arch/wall/moat/moat_B.111 +\02148 ./arch/wall/moat/moat_C.111 +\02149 ./arch/wall/moat/moat_D.111 +\02150 ./arch/wall/moat/moat_E.111 +\02151 ./arch/wall/moat/moat_F.111 +\02152 ./arch/player/class/Religious/monk.111 +\02153 ./arch/player/class/Religious/monk.131 +\02154 ./arch/player/class/Religious/monk.151 +\02155 ./arch/player/class/Religious/monk.171 +\02156 ./arch/readable/monument.111 +\02157 ./arch/weapon/chained/mornstar.111 +\02158 ./arch/ground/Mountain/moun_cave1.111 +\02159 ./arch/ground/Mountain/moun_cave2.111 +\02160 ./arch/ground/Mountain/mountain1.111 +\02161 ./arch/ground/Mountain/mountain2.111 +\02162 ./arch/ground/Mountain/mountain3.111 +\02163 ./arch/ground/Mountain/mountain4.111 +\02164 ./arch/ground/Mountain/mountain_2.111 +\02165 ./arch/ground/Mountain/mountain_2.211 +\02166 ./arch/ground/Mountain/mountain_2.311 +\02167 ./arch/ground/Mountain/mountain_2.411 +\02168 ./arch/weapon/artifact/mournblade.111 +\02169 ./arch/monster/animal/mouse.111 +\02170 ./arch/monster/animal/mouse.112 +\02171 ./arch/monster/animal/mouse_gen.111 +\02172 ./arch/food/mushroom_1.111 +\02173 ./arch/food/mushroom_2.111 +\02174 ./arch/food/mushroom_3.111 +\02175 ./arch/magic/mystic_fist.111 +\02176 ./arch/magic/mystic_fist.112 +\02177 ./arch/magic/mystic_fist.113 +\02178 ./arch/misc/naz_report.111 +\02179 ./arch/monster/undead/nazgul.111 +\02180 ./arch/monster/undead/nazgul.112 +\02181 ./arch/monster/human/necro.111 +\02182 ./arch/monster/human/necro.112 +\02183 ./arch/traps/needle.111 +\02184 ./arch/monster/animal/Neko/neko.111 +\02185 ./arch/monster/animal/Neko/neko.112 +\02186 ./arch/monster/animal/Neko/neko.113 +\02187 ./arch/monster/animal/Neko/neko.114 +\02188 ./arch/monster/animal/Neko/neko.115 +\02189 ./arch/monster/animal/Neko/neko.116 +\02190 ./arch/monster/animal/Neko/neko.117 +\02191 ./arch/monster/animal/Neko/neko.118 +\02192 ./arch/misc/neko_kago.111 +\02193 ./arch/monster/undead/nightmare.111 +\02194 ./arch/monster/undead/nightmare.112 +\02195 ./arch/player/class/Thief/ninja.111 +\02196 ./arch/player/class/Thief/ninja.131 +\02197 ./arch/player/class/Thief/ninja.151 +\02198 ./arch/player/class/Thief/ninja.171 +\02199 ./arch/monster/human/Class/ninja_2.111 +\02200 ./arch/monster/human/Class/ninja_2.112 +\02201 ./arch/monster/human/Class/ninja_2.113 +\02202 ./arch/floor/no_magic.111 +\02203 ./arch/floor/no_spells.111 +\02204 ./arch/monster/human/Class/northman.111 +\02205 ./arch/monster/human/Class/northman.112 +\02206 ./arch/readable/note.111 +\02207 ./arch/jewel/nugget_huge.111 +\02208 ./arch/jewel/nugget_lar.111 +\02209 ./arch/jewel/nugget_sma.111 +\02210 ./arch/weapon/chained/nunchacu_1.111 +\02211 ./arch/weapon/chained/nunchacu_2.111 +\02212 ./arch/exit/oakdoor.111 +\02213 ./arch/door/odoor_1.111 +\02214 ./arch/door/odoor_2.111 +\02215 ./arch/monster/goblin/ogre.111 +\02216 ./arch/monster/goblin/ogre.112 +\02217 ./arch/monster/goblin/ogre_gen.111 +\02218 ./arch/monster/goblin/ogre_r.111 +\02219 ./arch/monster/goblin/ogre_r.112 +\02220 ./arch/armour/cloak/oilskin.111 +\02221 ./arch/monster/goblin/ologhi.111 +\02222 ./arch/monster/goblin/ologhi.112 +\02223 ./arch/food/onion.111 +\02224 ./arch/food/orange.111 +\02225 ./arch/monster/goblin/orc.111 +\02226 ./arch/monster/goblin/orc.112 +\02227 ./arch/monster/goblin/orc_gen.111 +\02228 ./arch/food/orcchop.111 +\02229 ./arch/construct/Palace/palace.111 +\02230 ./arch/construct/Palace/palace.211 +\02231 ./arch/construct/Palace/palace.311 +\02232 ./arch/construct/Palace/palace.411 +\02233 ./arch/construct/Palace/palace.511 +\02234 ./arch/construct/Palace/palace.611 +\02235 ./arch/construct/Palace/palace.711 +\02236 ./arch/construct/Palace/palace.811 +\02237 ./arch/construct/Palace/palace.911 +\02238 ./arch/construct/Palace/palace.A11 +\02239 ./arch/construct/Palace/palace.B11 +\02240 ./arch/construct/Palace/palace.C11 +\02241 ./arch/construct/Palace/palace.D11 +\02242 ./arch/construct/Palace/palace.E11 +\02243 ./arch/construct/Palace/palace.F11 +\02244 ./arch/player/class/Religious/paladin.111 +\02245 ./arch/player/class/Religious/paladin.131 +\02246 ./arch/player/class/Religious/paladin.151 +\02247 ./arch/player/class/Religious/paladin.171 +\02248 ./arch/ground/new/palm.111 +\02249 ./arch/ground/new/palms.111 +\02250 ./arch/monster/animal/panther.111 +\02251 ./arch/monster/animal/panther.112 +\02252 ./arch/monster/animal/panther.113 +\02253 ./arch/monster/animal/panthergen.111 +\02254 ./arch/monster/elemental/Para/para_air.111 +\02255 ./arch/monster/elemental/Para/para_air.112 +\02256 ./arch/monster/elemental/Para/para_air.113 +\02257 ./arch/monster/elemental/Para/para_air.114 +\02258 ./arch/monster/elemental/Para/para_earth.111 +\02259 ./arch/monster/elemental/Para/para_earth.112 +\02260 ./arch/monster/elemental/Para/para_earth.113 +\02261 ./arch/monster/elemental/Para/para_fire.111 +\02262 ./arch/monster/elemental/Para/para_fire.112 +\02263 ./arch/monster/elemental/Para/para_ice.111 +\02264 ./arch/monster/elemental/Para/para_ice.112 +\02265 ./arch/monster/elemental/Para/para_ice.113 +\02266 ./arch/monster/elemental/Para/para_lava.111 +\02267 ./arch/monster/elemental/Para/para_lava.112 +\02268 ./arch/monster/elemental/Para/para_lava.113 +\02269 ./arch/monster/elemental/Para/para_light.111 +\02270 ./arch/monster/elemental/Para/para_light.112 +\02271 ./arch/monster/elemental/Para/para_light.113 +\02272 ./arch/monster/elemental/Para/para_mud.111 +\02273 ./arch/monster/elemental/Para/para_mud.112 +\02274 ./arch/monster/elemental/Para/para_mud.113 +\02275 ./arch/monster/elemental/Para/para_mud.114 +\02276 ./arch/monster/elemental/Para/para_mud.115 +\02277 ./arch/monster/elemental/Para/para_water.111 +\02278 ./arch/monster/elemental/Para/para_water.112 +\02279 ./arch/monster/elemental/Para/para_water.113 +\02280 ./arch/magic/Effect/paralyse.111 +\02281 ./arch/magic/Effect/paralyse.112 +\02282 ./arch/magic/Effect/paralyse.113 +\02283 ./arch/wall/paved/paved_0.111 +\02284 ./arch/wall/paved/paved_1.111 +\02285 ./arch/wall/paved/paved_2.111 +\02286 ./arch/wall/paved/paved_3.111 +\02287 ./arch/wall/paved/paved_4.111 +\02288 ./arch/wall/paved/paved_5.111 +\02289 ./arch/wall/paved/paved_6.111 +\02290 ./arch/wall/paved/paved_7.111 +\02291 ./arch/wall/paved/paved_8.111 +\02292 ./arch/wall/paved/paved_9.111 +\02293 ./arch/wall/paved/paved_A.111 +\02294 ./arch/wall/paved/paved_B.111 +\02295 ./arch/wall/paved/paved_C.111 +\02296 ./arch/wall/paved/paved_D.111 +\02297 ./arch/wall/paved/paved_E.111 +\02298 ./arch/wall/paved/paved_F.111 +\02299 ./arch/food/pear.111 +\02300 ./arch/jewel/pearl.111 +\02301 ./arch/jewel/pearl.112 +\02302 ./arch/connect/pedestal.111 +\02303 ./arch/connect/pedestal.112 +\02304 ./arch/misc/penta.111 +\02305 ./arch/spell/Pentagram/pentagram.111 +\02306 ./arch/spell/Pentagram/pentagram.112 +\02307 ./arch/spell/Pentagram/pentagram.113 +\02308 ./arch/spell/Pentagram/pentagram.121 +\02309 ./arch/spell/Pentagram/pentagram.122 +\02310 ./arch/spell/Pentagram/pentagram.123 +\02311 ./arch/spell/Pentagram/pentagram.131 +\02312 ./arch/spell/Pentagram/pentagram.132 +\02313 ./arch/spell/Pentagram/pentagram.133 +\02314 ./arch/monster/acid/pet_necro.111 +\02315 ./arch/monster/acid/pet_necro.112 +\02316 ./arch/inorganic/phil_phos.111 +\02317 ./arch/inorganic/phil_phos.112 +\02318 ./arch/inorganic/phil_phos.113 +\02319 ./arch/inorganic/phil_salt.111 +\02320 ./arch/inorganic/phil_salt.112 +\02321 ./arch/inorganic/phil_salt.113 +\02322 ./arch/inorganic/phil_sulphur.111 +\02323 ./arch/inorganic/phil_sulphur.112 +\02324 ./arch/inorganic/phil_sulphur.113 +\02325 ./arch/ground/Pstone/phole_1.111 +\02326 ./arch/ground/Pstone/phole_2.111 +\02327 ./arch/ground/Pstone/phole_3.111 +\02328 ./arch/inorganic/phosphor.111 +\02329 ./arch/wall/pier/pier_0.111 +\02330 ./arch/wall/pier/pier_1.111 +\02331 ./arch/wall/pier/pier_2.111 +\02332 ./arch/wall/pier/pier_3.111 +\02333 ./arch/wall/pier/pier_4.111 +\02334 ./arch/wall/pier/pier_5.111 +\02335 ./arch/wall/pier/pier_6.111 +\02336 ./arch/wall/pier/pier_7.111 +\02337 ./arch/wall/pier/pier_8.111 +\02338 ./arch/wall/pier/pier_9.111 +\02339 ./arch/wall/pier/pier_A.111 +\02340 ./arch/wall/pier/pier_B.111 +\02341 ./arch/wall/pier/pier_C.111 +\02342 ./arch/wall/pier/pier_D.111 +\02343 ./arch/wall/pier/pier_E.111 +\02344 ./arch/wall/pier/pier_F.111 +\02345 ./arch/misc/pillars.111 +\02346 ./arch/weapon/other/pipe.111 +\02347 ./arch/monster/human/Town/pir_lass.111 +\02348 ./arch/monster/human/Town/pir_lass.112 +\02349 ./arch/monster/human/Class/pirate.111 +\02350 ./arch/monster/human/Class/pirate.112 +\02351 ./arch/flesh/misc/pix_dust.111 +\02352 ./arch/flesh/misc/pix_wing.111 +\02353 ./arch/monster/misc/pixie.111 +\02354 ./arch/monster/misc/pixie.112 +\02355 ./arch/monster/misc/pixie_gen.111 +\02356 ./arch/player/race/pl_half_orc.111 +\02357 ./arch/player/race/pl_half_orc.131 +\02358 ./arch/player/race/pl_half_orc.151 +\02359 ./arch/player/race/pl_half_orc.171 +\02360 ./arch/armour/mail/plate_mail.111 +\02361 ./arch/jewel/plt_coin.111 +\02362 ./arch/magic/poisonc.111 +\02363 ./arch/magic/poisonc.112 +\02364 ./arch/magic/poisonc.113 +\02365 ./arch/food/poisonfood.111 +\02366 ./arch/weapon/misc/poleaxe.111 +\02367 ./arch/magic/Effect/polymorph.111 +\02368 ./arch/magic/Effect/polymorph.112 +\02369 ./arch/magic/Effect/polymorph.113 +\02370 ./arch/magic/Effect/polymorph.114 +\02371 ./arch/monster/human/Town/postman/postman.131 +\02372 ./arch/monster/human/Town/postman/postman.132 +\02373 ./arch/monster/human/Town/postman/postman.171 +\02374 ./arch/monster/human/Town/postman/postman.172 +\02375 ./arch/monster/human/Town/postman/postman_gen.111 +\02376 ./arch/food/potato.111 +\02377 ./arch/potion/potioncha.111 +\02378 ./arch/potion/potioncol.111 +\02379 ./arch/potion/potioncon.111 +\02380 ./arch/potion/potiondex.111 +\02381 ./arch/potion/potionfir.111 +\02382 ./arch/potion/potiongen.111 +\02383 ./arch/potion/potionhea.111 +\02384 ./arch/potion/potionhero.111 +\02385 ./arch/potion/potionimp.111 +\02386 ./arch/potion/potionint.111 +\02387 ./arch/potion/potioninv.111 +\02388 ./arch/potion/potionmag.111 +\02389 ./arch/potion/potionpow.111 +\02390 ./arch/potion/potionstr.111 +\02391 ./arch/potion/potionwis.111 +\02392 ./arch/misc/Container/pouch.111 +\02393 ./arch/spell/power_crystal.111 +\02394 ./arch/spell/power_crystal.112 +\02395 ./arch/spell/power_crystal.113 +\02396 ./arch/spell/power_crystal.114 +\02397 ./arch/jewel/pretty_crystal.111 +\02398 ./arch/jewel/pretty_emerald.111 +\02399 ./arch/jewel/pretty_ruby.111 +\02400 ./arch/jewel/pretty_sapphire.111 +\02401 ./arch/player/class/Religious/priest.111 +\02402 ./arch/player/class/Religious/priest.131 +\02403 ./arch/player/class/Religious/priest.151 +\02404 ./arch/player/class/Religious/priest.171 +\02405 ./arch/player/class/Religious/priestnew.111 +\02406 ./arch/player/class/Religious/priestnew.131 +\02407 ./arch/player/class/Religious/priestnew.151 +\02408 ./arch/player/class/Religious/priestnew.171 +\02409 ./arch/monster/human/princess.111 +\02410 ./arch/monster/human/princess.112 +\02411 ./arch/construct/town/prison.111 +\02412 ./arch/construct/town/prison.211 +\02413 ./arch/construct/town/prison.311 +\02414 ./arch/construct/town/prison.411 +\02415 ./arch/monster/human/prisoner.111 +\02416 ./arch/monster/human/prisoner.112 +\02417 ./arch/magic/Protection/protection.111 +\02418 ./arch/magic/Protection/protection.112 +\02419 ./arch/magic/Protection/protection.113 +\02420 ./arch/magic/Protection/protection.114 +\02421 ./arch/magic/Protection/protection.115 +\02422 ./arch/magic/Protection/protection.116 +\02423 ./arch/magic/Protection/protection.117 +\02424 ./arch/ground/Pstone/pstone_1.111 +\02425 ./arch/ground/Pstone/pstone_2.111 +\02426 ./arch/ground/Pstone/pstone_3.111 +\02427 ./arch/ground/Pstone/pstone_4.111 +\02428 ./arch/ground/Pstone/pstone_5.111 +\02429 ./arch/inorganic/pyrite.111 +\02430 ./arch/monster/human/pyro_gen.111 +\02431 ./arch/monster/human/pyromaniac.111 +\02432 ./arch/monster/human/pyromaniac.112 +\02433 ./arch/monster/human/pyromaniac.113 +\02434 ./arch/monster/human/pyromaniac.114 +\02435 ./arch/weapon/club/quarters.111 +\02436 ./arch/readable/quarto.111 +\02437 ./arch/player/race/quetzalcoatl.131 +\02438 ./arch/player/race/quetzalcoatl.132 +\02439 ./arch/player/race/quetzalcoatl.171 +\02440 ./arch/player/race/quetzalcoatl.172 +\02441 ./arch/misc/Container/quiver.111 +\02442 ./arch/misc/r_foot.111 +\02443 ./arch/construct/town/r_house1.111 +\02444 ./arch/construct/town/r_house2.111 +\02445 ./arch/misc/Container/r_sack.111 +\02446 ./arch/monster/demon/raas.131 +\02447 ./arch/monster/demon/raas.171 +\02448 ./arch/random/randomArti.111 +\02449 ./arch/random/randomBow.111 +\02450 ./arch/random/randomFood.111 +\02451 ./arch/random/randomGem.111 +\02452 ./arch/random/randomMin.111 +\02453 ./arch/random/randomPlt.111 +\02454 ./arch/random/randomPoti.111 +\02455 ./arch/random/randomRead.111 +\02456 ./arch/random/randomScro.111 +\02457 ./arch/random/randomShie.111 +\02458 ./arch/random/randomSpel.111 +\02459 ./arch/random/randomTali.111 +\02460 ./arch/random/randomTrea.111 +\02461 ./arch/random/randomWeal.111 +\02462 ./arch/random/randomWeap.111 +\02463 ./arch/armour/shield/reflector.111 +\02464 ./arch/armour/shield/reflector.112 +\02465 ./arch/armour/shield/reflector.113 +\02466 ./arch/flesh/misc/residue.111 +\02467 ./arch/talisman/ring.110 +\02468 ./arch/talisman/ring.111 +\02469 ./arch/talisman/ring.112 +\02470 ./arch/talisman/ring.113 +\02471 ./arch/talisman/ring.114 +\02472 ./arch/talisman/ring.115 +\02473 ./arch/talisman/ring.116 +\02474 ./arch/talisman/ring.117 +\02475 ./arch/talisman/ring_drain.111 +\02476 ./arch/talisman/ring_drain.112 +\02477 ./arch/talisman/ring_drain.113 +\02478 ./arch/talisman/ring_drain.114 +\02479 ./arch/armour/mail/ring_mail.111 +\02480 ./arch/armour/mail/ring_mail2.111 +\02481 ./arch/river/river_14.111 +\02482 ./arch/river/river_15.111 +\02483 ./arch/river/river_16.111 +\02484 ./arch/river/river_25.111 +\02485 ./arch/river/river_26.111 +\02486 ./arch/river/river_26.211 +\02487 ./arch/river/river_26.311 +\02488 ./arch/river/river_27.111 +\02489 ./arch/river/river_36.111 +\02490 ./arch/river/river_37.111 +\02491 ./arch/river/river_38.111 +\02492 ./arch/river/river_47.111 +\02493 ./arch/river/river_48.111 +\02494 ./arch/river/river_48.211 +\02495 ./arch/river/river_48.311 +\02496 ./arch/river/river_58.111 +\02497 ./arch/construct/town/rl_house1.111 +\02498 ./arch/construct/town/rl_house1.211 +\02499 ./arch/construct/town/rl_house1.311 +\02500 ./arch/construct/town/rl_house1.411 +\02501 ./arch/construct/town/rl_house2.111 +\02502 ./arch/construct/town/rl_house2.211 +\02503 ./arch/construct/town/rl_house2.311 +\02504 ./arch/construct/town/rl_house2.411 +\02505 ./arch/construct/town/rl_house3.111 +\02506 ./arch/construct/town/rl_house3.211 +\02507 ./arch/construct/town/rl_house3.311 +\02508 ./arch/construct/town/rl_house3.411 +\02509 ./arch/food/roast_bird.111 +\02510 ./arch/armour/mail/robe.111 +\02511 ./arch/armour/mail/robe2.111 +\02512 ./arch/armour/mail/robe_midnight.111 +\02513 ./arch/armour/mail/robe_midnight.112 +\02514 ./arch/armour/mail/robe_midnight.113 +\02515 ./arch/misc/rock.111 +\02516 ./arch/inorganic/rock2.111 +\02517 ./arch/spell/rod_heavy.111 +\02518 ./arch/spell/rod_heavy.112 +\02519 ./arch/spell/rod_heavy.113 +\02520 ./arch/spell/rod_light.111 +\02521 ./arch/spell/rod_light.112 +\02522 ./arch/spell/rod_light.113 +\02523 ./arch/food/root.111 +\02524 ./arch/food/rose_red.111 +\02525 ./arch/food/rose_wh.111 +\02526 ./arch/food/rose_yel.111 +\02527 ./arch/wall/rough/rough_0.111 +\02528 ./arch/wall/rough/rough_1.111 +\02529 ./arch/wall/rough/rough_2.111 +\02530 ./arch/wall/rough/rough_3.111 +\02531 ./arch/wall/rough/rough_4.111 +\02532 ./arch/wall/rough/rough_5.111 +\02533 ./arch/wall/rough/rough_6.111 +\02534 ./arch/wall/rough/rough_7.111 +\02535 ./arch/wall/rough/rough_8.111 +\02536 ./arch/wall/rough/rough_9.111 +\02537 ./arch/wall/rough/rough_A.111 +\02538 ./arch/wall/rough/rough_B.111 +\02539 ./arch/wall/rough/rough_C.111 +\02540 ./arch/wall/rough/rough_D.111 +\02541 ./arch/wall/rough/rough_E.111 +\02542 ./arch/wall/rough/rough_F.111 +\02543 ./arch/armour/shield/round_shiel.111 +\02544 ./arch/transport/rowboat.111 +\02545 ./arch/transport/rowboat.211 +\02546 ./arch/ground/Pstone/rstone_3.111 +\02547 ./arch/ground/Pstone/rstone_4.111 +\02548 ./arch/jewel/ruby.111 +\02549 ./arch/jewel/ruby.112 +\02550 ./arch/gods/elemental/ruggilli.111 +\02551 ./arch/gods/elemental/ruggilli.112 +\02552 ./arch/gods/elemental/ruggilli.113 +\02553 ./arch/gods/elemental/ruggilli.211 +\02554 ./arch/gods/elemental/ruggilli.212 +\02555 ./arch/gods/elemental/ruggilli.213 +\02556 ./arch/gods/elemental/ruggilli.311 +\02557 ./arch/gods/elemental/ruggilli.312 +\02558 ./arch/gods/elemental/ruggilli.313 +\02559 ./arch/gods/elemental/ruggilli.411 +\02560 ./arch/gods/elemental/ruggilli.412 +\02561 ./arch/gods/elemental/ruggilli.413 +\02562 ./arch/exit/ruins.111 +\02563 ./arch/magic/Runes/rune_antimagic.111 +\02564 ./arch/magic/Runes/rune_blast.111 +\02565 ./arch/magic/Runes/rune_blightning.111 +\02566 ./arch/magic/Runes/rune_bomb.111 +\02567 ./arch/magic/Runes/rune_confusion.111 +\02568 ./arch/magic/Runes/rune_death.111 +\02569 ./arch/magic/Runes/rune_fire.111 +\02570 ./arch/magic/Runes/rune_fireball.111 +\02571 ./arch/magic/Runes/rune_frost.111 +\02572 ./arch/magic/Runes/rune_heal.111 +\02573 ./arch/magic/Runes/rune_lightning.111 +\02574 ./arch/magic/Runes/rune_mark.111 +\02575 ./arch/magic/Runes/rune_paralysis.111 +\02576 ./arch/magic/Runes/rune_paralysis.112 +\02577 ./arch/magic/Runes/rune_pcloud.111 +\02578 ./arch/magic/Runes/rune_shock.111 +\02579 ./arch/magic/Runes/rune_sp_res.111 +\02580 ./arch/magic/Runes/rune_sum_earth.111 +\02581 ./arch/magic/Runes/rune_sum_fire.111 +\02582 ./arch/magic/Runes/rune_sum_water.111 +\02583 ./arch/magic/Runes/rune_summon.111 +\02584 ./arch/magic/Runes/rune_summon_air.111 +\02585 ./arch/magic/Runes/rune_transfer.111 +\02586 ./arch/monster/acid/rustmonste.111 +\02587 ./arch/monster/acid/rustmonste.112 +\02588 ./arch/construct/town/s_house1.111 +\02589 ./arch/transport/s_ship.111 +\02590 ./arch/transport/s_ship.211 +\02591 ./arch/transport/s_ship.311 +\02592 ./arch/transport/s_ship.411 +\02593 ./arch/construct/town/s_shop1.111 +\02594 ./arch/construct/town/s_shop2.111 +\02595 ./arch/construct/tower/s_tower1.111 +\02596 ./arch/construct/tower/s_tower1.211 +\02597 ./arch/construct/tower/s_tower2.111 +\02598 ./arch/construct/tower/s_tower2.211 +\02599 ./arch/food/s_weasel.111 +\02600 ./arch/weapon/sword/sabre.111 +\02601 ./arch/misc/Container/sack.111 +\02602 ./arch/monster/human/Town/sage.111 +\02603 ./arch/monster/human/Town/sailor.111 +\02604 ./arch/inorganic/salt.111 +\02605 ./arch/armour/boots/sandals.111 +\02606 ./arch/monster/misc/sandy.111 +\02607 ./arch/monster/misc/sandy.112 +\02608 ./arch/monster/misc/sandy.113 +\02609 ./arch/monster/misc/sandy.114 +\02610 ./arch/monster/misc/sandy.115 +\02611 ./arch/jewel/sapphire.111 +\02612 ./arch/jewel/sapphire.112 +\02613 ./arch/weapon/other/saw.111 +\02614 ./arch/armour/mail/scale_mail.111 +\02615 ./arch/weapon/sword/scimitar.111 +\02616 ./arch/monster/animal/scorpi_gen.111 +\02617 ./arch/monster/animal/scorpion.111 +\02618 ./arch/monster/animal/scorpion.112 +\02619 ./arch/spell/scroll.111 +\02620 ./arch/readable/scroll_2.111 +\02621 ./arch/readable/scrollr.111 +\02622 ./arch/ground/sea.111 +\02623 ./arch/ground/sea.112 +\02624 ./arch/ground/sea.113 +\02625 ./arch/ground/sea.114 +\02626 ./arch/armour/cloak/serp_cloak.111 +\02627 ./arch/monster/misc/serpmen/serp_man.131 +\02628 ./arch/monster/misc/serpmen/serp_man.132 +\02629 ./arch/monster/misc/serpmen/serp_man.171 +\02630 ./arch/monster/misc/serpmen/serp_man.172 +\02631 ./arch/monster/misc/serpmen/serp_priest.131 +\02632 ./arch/monster/misc/serpmen/serp_priest.171 +\02633 ./arch/weapon/sword/serp_sword.111 +\02634 ./arch/monster/giant/serpent/serpent.131 +\02635 ./arch/monster/giant/serpent/serpent.132 +\02636 ./arch/monster/giant/serpent/serpent.171 +\02637 ./arch/monster/giant/serpent/serpent.172 +\02638 ./arch/monster/giant/serpent/serpent.231 +\02639 ./arch/monster/giant/serpent/serpent.232 +\02640 ./arch/monster/giant/serpent/serpent.271 +\02641 ./arch/monster/giant/serpent/serpent.272 +\02642 ./arch/flesh/misc/serpent_skin.111 +\02643 ./arch/monster/misc/serpmen/serpman_gen.111 +\02644 ./arch/monster/animal/shadowtiger/shadowtiger.111 +\02645 ./arch/monster/animal/shadowtiger/shadowtiger.112 +\02646 ./arch/monster/animal/shadowtiger/shadowtiger.113 +\02647 ./arch/monster/animal/shadowtiger/shadowtiger.114 +\02648 ./arch/monster/animal/shadowtiger/shadowtiger.171 +\02649 ./arch/monster/animal/shadowtiger/shadowtiger.172 +\02650 ./arch/monster/animal/shadowtiger/shadowtiger.173 +\02651 ./arch/monster/animal/shadowtiger/shadowtiger.174 +\02652 ./arch/monster/animal/shadowtiger/shadowtiger.211 +\02653 ./arch/monster/animal/shadowtiger/shadowtiger.212 +\02654 ./arch/monster/animal/shadowtiger/shadowtiger.213 +\02655 ./arch/monster/animal/shadowtiger/shadowtiger.214 +\02656 ./arch/monster/animal/shadowtiger/shadowtiger.271 +\02657 ./arch/monster/animal/shadowtiger/shadowtiger.272 +\02658 ./arch/monster/animal/shadowtiger/shadowtiger.273 +\02659 ./arch/monster/animal/shadowtiger/shadowtiger.274 +\02660 ./arch/monster/animal/shadowtiger/shadowtiger.311 +\02661 ./arch/monster/animal/shadowtiger/shadowtiger.312 +\02662 ./arch/monster/animal/shadowtiger/shadowtiger.313 +\02663 ./arch/monster/animal/shadowtiger/shadowtiger.314 +\02664 ./arch/monster/animal/shadowtiger/shadowtiger.371 +\02665 ./arch/monster/animal/shadowtiger/shadowtiger.372 +\02666 ./arch/monster/animal/shadowtiger/shadowtiger.373 +\02667 ./arch/monster/animal/shadowtiger/shadowtiger.374 +\02668 ./arch/monster/animal/shadowtiger/shadowtiger.411 +\02669 ./arch/monster/animal/shadowtiger/shadowtiger.412 +\02670 ./arch/monster/animal/shadowtiger/shadowtiger.413 +\02671 ./arch/monster/animal/shadowtiger/shadowtiger.414 +\02672 ./arch/monster/animal/shadowtiger/shadowtiger.471 +\02673 ./arch/monster/animal/shadowtiger/shadowtiger.472 +\02674 ./arch/monster/animal/shadowtiger/shadowtiger.473 +\02675 ./arch/monster/animal/shadowtiger/shadowtiger.474 +\02676 ./arch/misc/Shell/shell.111 +\02677 ./arch/misc/Shell/shell.112 +\02678 ./arch/misc/Shell/shell.121 +\02679 ./arch/misc/Shell/shell.131 +\02680 ./arch/misc/Shell/shell.141 +\02681 ./arch/misc/Shell/shell.151 +\02682 ./arch/misc/Shell/shell.161 +\02683 ./arch/misc/Shell/shell.171 +\02684 ./arch/misc/Shell/shell.181 +\02685 ./arch/armour/shield/shield.111 +\02686 ./arch/armour/gauntlets/shining_finger.111 +\02687 ./arch/armour/gauntlets/shining_finger.112 +\02688 ./arch/weapon/chained/shootingstar.111 +\02689 ./arch/shop/Floors/shop_alchemy.111 +\02690 ./arch/shop/Floors/shop_amule.111 +\02691 ./arch/shop/Floors/shop_armou.111 +\02692 ./arch/shop/Floors/shop_books.111 +\02693 ./arch/shop/Floors/shop_empty.111 +\02694 ./arch/shop/Floors/shop_food.111 +\02695 ./arch/shop/Floors/shop_gems.111 +\02696 ./arch/shop/Floors/shop_gener.111 +\02697 ./arch/shop/Floors/shop_mat.111 +\02698 ./arch/shop/Floors/shop_mineral.111 +\02699 ./arch/shop/Floors/shop_potio.111 +\02700 ./arch/shop/Floors/shop_ring.111 +\02701 ./arch/shop/Floors/shop_scrol.111 +\02702 ./arch/shop/Floors/shop_speci.111 +\02703 ./arch/shop/Floors/shop_throw.111 +\02704 ./arch/shop/Floors/shop_wands.111 +\02705 ./arch/shop/Floors/shop_weapo.111 +\02706 ./arch/weapon/misc/shovel_1.111 +\02707 ./arch/weapon/misc/shovel_1.112 +\02708 ./arch/weapon/misc/shovel_1.113 +\02709 ./arch/weapon/misc/shovel_1.114 +\02710 ./arch/weapon/misc/shovel_1.115 +\02711 ./arch/construct/temple/shrine.111 +\02712 ./arch/monster/human/siegfried.111 +\02713 ./arch/monster/human/siegfried.112 +\02714 ./arch/readable/sign.111 +\02715 ./arch/readable/sign_e.111 +\02716 ./arch/readable/sign_w.111 +\02717 ./arch/jewel/silvercoin.111 +\02718 ./arch/monster/undead/skeleton.111 +\02719 ./arch/monster/undead/skeleton.112 +\02720 ./arch/flesh/human/skin.111 +\02721 ./arch/monster/undead/skull.111 +\02722 ./arch/monster/undead/skull.112 +\02723 ./arch/monster/undead/skull_gen.111 +\02724 ./arch/weapon/artifact/skullcleav.111 +\02725 ./arch/weapon/artifact/skullcleav.112 +\02726 ./arch/weapon/artifact/skullcleav.113 +\02727 ./arch/weapon/artifact/skullcleav.114 +\02728 ./arch/monster/human/arabic/slave.111 +\02729 ./arch/system/mood_floors/sleep_floor.111 +\02730 ./arch/wall/slevel/slevel_0.111 +\02731 ./arch/wall/slevel/slevel_1.111 +\02732 ./arch/wall/slevel/slevel_2.111 +\02733 ./arch/wall/slevel/slevel_3.111 +\02734 ./arch/wall/slevel/slevel_4.111 +\02735 ./arch/wall/slevel/slevel_5.111 +\02736 ./arch/wall/slevel/slevel_6.111 +\02737 ./arch/wall/slevel/slevel_7.111 +\02738 ./arch/wall/slevel/slevel_8.111 +\02739 ./arch/wall/slevel/slevel_9.111 +\02740 ./arch/wall/slevel/slevel_A.111 +\02741 ./arch/wall/slevel/slevel_B.111 +\02742 ./arch/wall/slevel/slevel_C.111 +\02743 ./arch/wall/slevel/slevel_D.111 +\02744 ./arch/wall/slevel/slevel_E.111 +\02745 ./arch/wall/slevel/slevel_F.111 +\02746 ./arch/monster/acid/slime.111 +\02747 ./arch/monster/acid/slime.112 +\02748 ./arch/monster/acid/slime.113 +\02749 ./arch/magic/Effect/slow.111 +\02750 ./arch/magic/Effect/slow.112 +\02751 ./arch/magic/Effect/slow.113 +\02752 ./arch/monster/giant/slug/slug.131 +\02753 ./arch/monster/giant/slug/slug.132 +\02754 ./arch/monster/giant/slug/slug.171 +\02755 ./arch/monster/giant/slug/slug.172 +\02756 ./arch/monster/giant/slug/slug.231 +\02757 ./arch/monster/giant/slug/slug.232 +\02758 ./arch/monster/giant/slug/slug.271 +\02759 ./arch/monster/giant/slug/slug.272 +\02760 ./arch/construct/town/slum1.111 +\02761 ./arch/construct/town/slum1.211 +\02762 ./arch/construct/town/slum2.111 +\02763 ./arch/construct/town/slum2.211 +\02764 ./arch/construct/town/slum3.111 +\02765 ./arch/construct/town/slum3.211 +\02766 ./arch/armour/shield/small_shie.111 +\02767 ./arch/ground/Stone/smallstone.111 +\02768 ./arch/monster/troll/smallt_green.111 +\02769 ./arch/monster/troll/smallt_green.112 +\02770 ./arch/construct/house/smalltemple.111 +\02771 ./arch/construct/house/smalltemple2.111 +\02772 ./arch/monster/troll/smalltroll.111 +\02773 ./arch/monster/troll/smalltroll.112 +\02774 ./arch/shop/smith.111 +\02775 ./arch/monster/animal/snake.111 +\02776 ./arch/monster/animal/snake.112 +\02777 ./arch/monster/animal/snake.113 +\02778 ./arch/magic/Cold/snowball.111 +\02779 ./arch/magic/Cold/snowball.121 +\02780 ./arch/magic/Cold/snowball.131 +\02781 ./arch/magic/Cold/snowball.141 +\02782 ./arch/magic/Cold/snowball.151 +\02783 ./arch/magic/Cold/snowball.161 +\02784 ./arch/magic/Cold/snowball.171 +\02785 ./arch/magic/Cold/snowball.181 +\02786 ./arch/player/class/Wizardry/sorcerer.111 +\02787 ./arch/player/class/Wizardry/sorcerer.131 +\02788 ./arch/player/class/Wizardry/sorcerer.151 +\02789 ./arch/player/class/Wizardry/sorcerer.171 +\02790 ./arch/weapon/misc/spear.101 +\02791 ./arch/weapon/misc/spear.111 +\02792 ./arch/weapon/misc/spear.121 +\02793 ./arch/weapon/misc/spear.131 +\02794 ./arch/weapon/misc/spear.141 +\02795 ./arch/weapon/misc/spear.151 +\02796 ./arch/weapon/misc/spear.161 +\02797 ./arch/weapon/misc/spear.171 +\02798 ./arch/weapon/misc/spear.181 +\02799 ./arch/monster/undead/spectre.111 +\02800 ./arch/magic/Ball/speedball.111 +\02801 ./arch/magic/Ball/speedball.112 +\02802 ./arch/armour/boots/speedboots.111 +\02803 ./arch/armour/boots/speedboots.112 +\02804 ./arch/armour/boots/speedboots.113 +\02805 ./arch/wall/speedbwall/speedbwall.111 +\02806 ./arch/wall/speedbwall/speedbwall.112 +\02807 ./arch/magic/Ball/spellball.111 +\02808 ./arch/magic/Ball/spellball.121 +\02809 ./arch/magic/Ball/spellball.131 +\02810 ./arch/magic/Ball/spellball.141 +\02811 ./arch/magic/Ball/spellball.151 +\02812 ./arch/magic/Ball/spellball.161 +\02813 ./arch/magic/Ball/spellball.171 +\02814 ./arch/magic/Ball/spellball.181 +\02815 ./arch/monster/misc/sphinx.131 +\02816 ./arch/monster/misc/sphinx.171 +\02817 ./arch/monster/misc/sphinx.231 +\02818 ./arch/monster/misc/sphinx.271 +\02819 ./arch/monster/insect/spider.111 +\02820 ./arch/monster/insect/spider.112 +\02821 ./arch/monster/insect/spider_web.111 +\02822 ./arch/monster/insect/spider_web.112 +\02823 ./arch/traps/spiked_pit.111 +\02824 ./arch/connect/Gates/spikes.111 +\02825 ./arch/connect/Gates/spikes.112 +\02826 ./arch/connect/Gates/spikes.113 +\02827 ./arch/connect/Gates/spikes.114 +\02828 ./arch/connect/Gates/spikes.115 +\02829 ./arch/connect/Gates/spikes.116 +\02830 ./arch/connect/Gates/spikes.117 +\02831 ./arch/connect/Gates/spikes.118 +\02832 ./arch/connect/Gates/spikes.119 +\02833 ./arch/connect/Spinner/spinner.111 +\02834 ./arch/connect/Spinner/spinner.112 +\02835 ./arch/connect/Spinner/spinner.113 +\02836 ./arch/connect/Spinner/spinner.114 +\02837 ./arch/connect/Spinner/spinner.115 +\02838 ./arch/connect/Spinner/spinner.116 +\02839 ./arch/connect/Spinner/spinner.117 +\02840 ./arch/connect/Spinner/spinner.118 +\02841 ./arch/connect/Spinner/spinner.119 +\02842 ./arch/connect/Spinner/spinner.11A +\02843 ./arch/connect/Spinner/spinner.11B +\02844 ./arch/connect/Spinner/spinner.11C +\02845 ./arch/connect/Spinner/spinner.11D +\02846 ./arch/monster/insect/ant/spit_ant.131 +\02847 ./arch/monster/insect/ant/spit_ant.132 +\02848 ./arch/monster/insect/ant/spit_ant.133 +\02849 ./arch/monster/insect/ant/spit_ant.171 +\02850 ./arch/monster/insect/ant/spit_ant.172 +\02851 ./arch/monster/insect/ant/spit_ant.173 +\02852 ./arch/magic/splint.111 +\02853 ./arch/weapon/sword/ssword_1.111 +\02854 ./arch/weapon/sword/ssword_2.111 +\02855 ./arch/spell/staff.111 +\02856 ./arch/spell/staff.112 +\02857 ./arch/spell/staff.113 +\02858 ./arch/spell/staff.114 +\02859 ./arch/spell/staff.115 +\02860 ./arch/exit/Up_down/stair2_do.111 +\02861 ./arch/exit/Up_down/stair2_up.111 +\02862 ./arch/exit/Up_down/stair3_do.111 +\02863 ./arch/exit/Up_down/stair3_up.111 +\02864 ./arch/exit/Up_down/stair_down.111 +\02865 ./arch/exit/Up_down/stair_down_1.111 +\02866 ./arch/exit/Up_down/stair_down_2.111 +\02867 ./arch/exit/Up_down/stair_down_3.111 +\02868 ./arch/exit/Up_down/stair_down_4.111 +\02869 ./arch/exit/Up_down/stair_up.111 +\02870 ./arch/exit/Up_down/stair_up_1.111 +\02871 ./arch/exit/Up_down/stair_up_2.111 +\02872 ./arch/exit/Up_down/stair_up_3.111 +\02873 ./arch/exit/Up_down/stair_up_4.111 +\02874 ./arch/weapon/misc/stake.111 +\02875 ./arch/monster/misc/stalker.111 +\02876 ./arch/monster/misc/stalker.112 +\02877 ./arch/monster/misc/stalkergen.111 +\02878 ./arch/misc/statue.111 +\02879 ./arch/misc/statue2.111 +\02880 ./arch/magic/steam.111 +\02881 ./arch/magic/steam.112 +\02882 ./arch/ground/steppe.111 +\02883 ./arch/floor/stfloor.111 +\02884 ./arch/weapon/artifact/Sting/sting.111 +\02885 ./arch/weapon/artifact/Sting/sting.112 +\02886 ./arch/weapon/artifact/Sting/sting.113 +\02887 ./arch/weapon/artifact/Sting/sting.114 +\02888 ./arch/system/stipple.111 +\02889 ./arch/system/stipple.112 +\02890 ./arch/indoor/stolking_1.111 +\02891 ./arch/indoor/stolking_2.111 +\02892 ./arch/weapon/axe/stoneaxe.111 +\02893 ./arch/wall/bwall/stoneblock.111 +\02894 ./arch/wall/bwall/stoneblock.112 +\02895 ./arch/wall/bwall/stoneblock.113 +\02896 ./arch/wall/bwall/stoneblock.114 +\02897 ./arch/wall/bwall/stoneblock.115 +\02898 ./arch/weapon/hammer/stonehamme.111 +\02899 ./arch/shop/store_alch.111 +\02900 ./arch/shop/store_alch.211 +\02901 ./arch/shop/store_alch.311 +\02902 ./arch/shop/store_alch.411 +\02903 ./arch/shop/store_armo.111 +\02904 ./arch/shop/store_armo.211 +\02905 ./arch/shop/store_armo.311 +\02906 ./arch/shop/store_armo.411 +\02907 ./arch/shop/store_gene.111 +\02908 ./arch/shop/store_gene.211 +\02909 ./arch/shop/store_gene.311 +\02910 ./arch/shop/store_gene.411 +\02911 ./arch/shop/store_magi.111 +\02912 ./arch/shop/store_magi.211 +\02913 ./arch/shop/store_magi.311 +\02914 ./arch/shop/store_magi.411 +\02915 ./arch/shop/store_weap.111 +\02916 ./arch/shop/store_weap.211 +\02917 ./arch/shop/store_weap.311 +\02918 ./arch/shop/store_weap.411 +\02919 ./arch/weapon/artifact/stormbring.111 +\02920 ./arch/construct/hold/stronghold.111 +\02921 ./arch/construct/hold/stronghold.211 +\02922 ./arch/construct/hold/stronghold.311 +\02923 ./arch/construct/hold/stronghold.411 +\02924 ./arch/construct/hold/stronghold.511 +\02925 ./arch/construct/hold/stronghold.611 +\02926 ./arch/construct/hold/stronghold.711 +\02927 ./arch/construct/hold/stronghold.811 +\02928 ./arch/construct/hold/stronghold.911 +\02929 ./arch/construct/hold/stronghsym.111 +\02930 ./arch/wall/stwall/stwall_0.111 +\02931 ./arch/wall/stwall/stwall_1.111 +\02932 ./arch/wall/stwall/stwall_2.111 +\02933 ./arch/wall/stwall/stwall_3.111 +\02934 ./arch/wall/stwall/stwall_4.111 +\02935 ./arch/wall/stwall/stwall_5.111 +\02936 ./arch/wall/stwall/stwall_6.111 +\02937 ./arch/wall/stwall/stwall_7.111 +\02938 ./arch/wall/stwall/stwall_8.111 +\02939 ./arch/wall/stwall/stwall_9.111 +\02940 ./arch/wall/stwall/stwall_A.111 +\02941 ./arch/wall/stwall/stwall_B.111 +\02942 ./arch/wall/stwall/stwall_C.111 +\02943 ./arch/wall/stwall/stwall_D.111 +\02944 ./arch/wall/stwall/stwall_E.111 +\02945 ./arch/wall/stwall/stwall_F.111 +\02946 ./arch/connect/stwallsec.111 +\02947 ./arch/connect/stwallsec.112 +\02948 ./arch/connect/stwallsec.113 +\02949 ./arch/connect/stwallsec.114 +\02950 ./arch/connect/stwallsec.115 +\02951 ./arch/connect/stwallsec.116 +\02952 ./arch/connect/stwallsec.117 +\02953 ./arch/connect/stwallsec.118 +\02954 ./arch/skills/stylus.111 +\02955 ./arch/inorganic/sulphur.111 +\02956 ./arch/magic/Light/sunspear.111 +\02957 ./arch/magic/Light/sunspear.112 +\02958 ./arch/magic/Light/sunspear.113 +\02959 ./arch/wall/swall/swall_0.111 +\02960 ./arch/wall/swall/swall_1.111 +\02961 ./arch/wall/swall/swall_2.111 +\02962 ./arch/wall/swall/swall_3.111 +\02963 ./arch/wall/swall/swall_4.111 +\02964 ./arch/wall/swall/swall_5.111 +\02965 ./arch/wall/swall/swall_6.111 +\02966 ./arch/wall/swall/swall_7.111 +\02967 ./arch/wall/swall/swall_8.111 +\02968 ./arch/wall/swall/swall_9.111 +\02969 ./arch/wall/swall/swall_A.111 +\02970 ./arch/wall/swall/swall_B.111 +\02971 ./arch/wall/swall/swall_C.111 +\02972 ./arch/wall/swall/swall_D.111 +\02973 ./arch/wall/swall/swall_E.111 +\02974 ./arch/wall/swall/swall_F.111 +\02975 ./arch/ground/swamp.111 +\02976 ./arch/player/class/Warrior/swashbuckl.111 +\02977 ./arch/player/class/Warrior/swashbuckl.131 +\02978 ./arch/player/class/Warrior/swashbuckl.151 +\02979 ./arch/player/class/Warrior/swashbuckl.171 +\02980 ./arch/weapon/sword/sword_1.111 +\02981 ./arch/weapon/sword/sword_2.111 +\02982 ./arch/weapon/sword/sword_3.111 +\02983 ./arch/weapon/sword/sword_4.111 +\02984 ./arch/weapon/sword/t_dagger.101 +\02985 ./arch/weapon/sword/t_dagger.111 +\02986 ./arch/weapon/sword/t_dagger.121 +\02987 ./arch/weapon/sword/t_dagger.131 +\02988 ./arch/weapon/sword/t_dagger.141 +\02989 ./arch/weapon/sword/t_dagger.151 +\02990 ./arch/weapon/sword/t_dagger.161 +\02991 ./arch/weapon/sword/t_dagger.171 +\02992 ./arch/weapon/sword/t_dagger.181 +\02993 ./arch/construct/town/t_house1.111 +\02994 ./arch/construct/town/t_house1.211 +\02995 ./arch/construct/town/t_house1.311 +\02996 ./arch/construct/town/t_house1.411 +\02997 ./arch/construct/town/t_house2.111 +\02998 ./arch/construct/town/t_house2.211 +\02999 ./arch/construct/town/t_house2.311 +\03000 ./arch/construct/town/t_house2.411 +\03001 ./arch/misc/t_rock.111 +\03002 ./arch/indoor/table_1.111 +\03003 ./arch/indoor/table_2.111 +\03004 ./arch/indoor/table_3.111 +\03005 ./arch/indoor/table_4.111 +\03006 ./arch/weapon/misc/taifu_1.111 +\03007 ./arch/skills/talisman.111 +\03008 ./arch/construct/house/tavern.111 +\03009 ./arch/exit/teleporter.111 +\03010 ./arch/exit/teleporter.112 +\03011 ./arch/exit/teleporter.113 +\03012 ./arch/construct/temple/temple1.111 +\03013 ./arch/construct/temple/temple1.211 +\03014 ./arch/construct/temple/temple1.311 +\03015 ./arch/construct/temple/temple1.411 +\03016 ./arch/player/class/Thief/thief.111 +\03017 ./arch/player/class/Thief/thief.131 +\03018 ./arch/player/class/Thief/thief.151 +\03019 ./arch/player/class/Thief/thief.171 +\03020 ./arch/ground/thorns.111 +\03021 ./arch/weapon/bow/thunder_bolt.101 +\03022 ./arch/weapon/bow/thunder_bolt.111 +\03023 ./arch/weapon/bow/thunder_bolt.121 +\03024 ./arch/weapon/bow/thunder_bolt.131 +\03025 ./arch/weapon/bow/thunder_bolt.141 +\03026 ./arch/weapon/bow/thunder_bolt.151 +\03027 ./arch/weapon/bow/thunder_bolt.161 +\03028 ./arch/weapon/bow/thunder_bolt.171 +\03029 ./arch/weapon/bow/thunder_bolt.181 +\03030 ./arch/wall/timberwall/timberwall_0.111 +\03031 ./arch/wall/timberwall/timberwall_1.111 +\03032 ./arch/wall/timberwall/timberwall_2.111 +\03033 ./arch/wall/timberwall/timberwall_3.111 +\03034 ./arch/wall/timberwall/timberwall_4.111 +\03035 ./arch/wall/timberwall/timberwall_5.111 +\03036 ./arch/wall/timberwall/timberwall_6.111 +\03037 ./arch/wall/timberwall/timberwall_7.111 +\03038 ./arch/wall/timberwall/timberwall_8.111 +\03039 ./arch/wall/timberwall/timberwall_9.111 +\03040 ./arch/wall/timberwall/timberwall_A.111 +\03041 ./arch/wall/timberwall/timberwall_B.111 +\03042 ./arch/wall/timberwall/timberwall_C.111 +\03043 ./arch/wall/timberwall/timberwall_D.111 +\03044 ./arch/wall/timberwall/timberwall_E.111 +\03045 ./arch/wall/timberwall/timberwall_F.111 +\03046 ./arch/misc/tissu.111 +\03047 ./arch/monster/giant/Titan/titan.131 +\03048 ./arch/monster/giant/Titan/titan.132 +\03049 ./arch/monster/giant/Titan/titan.133 +\03050 ./arch/monster/giant/Titan/titan.171 +\03051 ./arch/monster/giant/Titan/titan.172 +\03052 ./arch/monster/giant/Titan/titan.173 +\03053 ./arch/monster/giant/Titan/titan.231 +\03054 ./arch/monster/giant/Titan/titan.232 +\03055 ./arch/monster/giant/Titan/titan.233 +\03056 ./arch/monster/giant/Titan/titan.271 +\03057 ./arch/monster/giant/Titan/titan.272 +\03058 ./arch/monster/giant/Titan/titan.273 +\03059 ./arch/monster/giant/Titan/titan.331 +\03060 ./arch/monster/giant/Titan/titan.332 +\03061 ./arch/monster/giant/Titan/titan.333 +\03062 ./arch/monster/giant/Titan/titan.371 +\03063 ./arch/monster/giant/Titan/titan.372 +\03064 ./arch/monster/giant/Titan/titan.373 +\03065 ./arch/monster/giant/Titan/titan.431 +\03066 ./arch/monster/giant/Titan/titan.432 +\03067 ./arch/monster/giant/Titan/titan.433 +\03068 ./arch/monster/giant/Titan/titan.471 +\03069 ./arch/monster/giant/Titan/titan.472 +\03070 ./arch/monster/giant/Titan/titan.473 +\03071 ./arch/monster/giant/Titan/titan.531 +\03072 ./arch/monster/giant/Titan/titan.532 +\03073 ./arch/monster/giant/Titan/titan.533 +\03074 ./arch/monster/giant/Titan/titan.571 +\03075 ./arch/monster/giant/Titan/titan.572 +\03076 ./arch/monster/giant/Titan/titan.573 +\03077 ./arch/monster/giant/Titan/titan.631 +\03078 ./arch/monster/giant/Titan/titan.632 +\03079 ./arch/monster/giant/Titan/titan.633 +\03080 ./arch/monster/giant/Titan/titan.671 +\03081 ./arch/monster/giant/Titan/titan.672 +\03082 ./arch/monster/giant/Titan/titan.673 +\03083 ./arch/monster/giant/Titan/titan.731 +\03084 ./arch/monster/giant/Titan/titan.732 +\03085 ./arch/monster/giant/Titan/titan.733 +\03086 ./arch/monster/giant/Titan/titan.831 +\03087 ./arch/monster/giant/Titan/titan.832 +\03088 ./arch/monster/giant/Titan/titan.833 +\03089 ./arch/monster/giant/Titan/titan.871 +\03090 ./arch/monster/giant/Titan/titan.872 +\03091 ./arch/monster/giant/Titan/titan.873 +\03092 ./arch/monster/giant/Titan/titan.971 +\03093 ./arch/monster/giant/Titan/titan.972 +\03094 ./arch/monster/giant/Titan/titan.973 +\03095 ./arch/readable/tome.111 +\03096 ./arch/flesh/generic/tongue.111 +\03097 ./arch/flesh/human/tooth.111 +\03098 ./arch/misc/torch_cyan.111 +\03099 ./arch/misc/torch_cyan.112 +\03100 ./arch/misc/torch_indigo.111 +\03101 ./arch/misc/torch_indigo.112 +\03102 ./arch/light/torch_lit1.111 +\03103 ./arch/light/torch_lit2.111 +\03104 ./arch/light/torch_unlit.111 +\03105 ./arch/misc/torch_vermilion.111 +\03106 ./arch/misc/torch_vermilion.112 +\03107 ./arch/construct/tower/tower_a.111 +\03108 ./arch/construct/tower/tower_a.211 +\03109 ./arch/construct/tower/tower_tob.111 +\03110 ./arch/exit/Town/town_1.111 +\03111 ./arch/exit/Town/town_2.111 +\03112 ./arch/exit/Town/town_2.211 +\03113 ./arch/exit/Town/town_3.111 +\03114 ./arch/exit/Town/town_3.211 +\03115 ./arch/exit/Town/town_4.111 +\03116 ./arch/exit/Town/town_4.211 +\03117 ./arch/exit/Town/town_4.311 +\03118 ./arch/exit/Town/town_4.411 +\03119 ./arch/exit/Town/town_5.111 +\03120 ./arch/exit/Town/town_5.211 +\03121 ./arch/exit/Town/town_5.311 +\03122 ./arch/exit/Town/town_5.411 +\03123 ./arch/exit/Town/town_5.511 +\03124 ./arch/exit/Town/town_5.611 +\03125 ./arch/exit/Town/town_6.111 +\03126 ./arch/exit/Town/town_6.211 +\03127 ./arch/exit/Town/town_6.311 +\03128 ./arch/exit/Town/town_6.411 +\03129 ./arch/exit/Town/town_6.511 +\03130 ./arch/exit/Town/town_6.611 +\03131 ./arch/exit/Town/town_7.111 +\03132 ./arch/exit/Town/town_7.211 +\03133 ./arch/exit/Town/town_7.311 +\03134 ./arch/exit/Town/town_7.411 +\03135 ./arch/exit/Town/town_7.511 +\03136 ./arch/exit/Town/town_7.611 +\03137 ./arch/exit/Town/town_7.711 +\03138 ./arch/exit/Town/town_7.811 +\03139 ./arch/exit/Town/town_7.911 +\03140 ./arch/connect/Hole/trapdoor_1.111 +\03141 ./arch/connect/Hole/trapdoor_2.111 +\03142 ./arch/connect/Hole/trapdoor_3.111 +\03143 ./arch/connect/Hole/trapdoor_4.111 +\03144 ./arch/ground/Wood/tree_1.111 +\03145 ./arch/ground/Wood/tree_2.111 +\03146 ./arch/ground/Wood/tree_3.111 +\03147 ./arch/ground/Wood/tree_4.111 +\03148 ./arch/ground/Wood/tree_5.111 +\03149 ./arch/ground/Wood/tree_6.111 +\03150 ./arch/weapon/misc/trident.101 +\03151 ./arch/weapon/misc/trident.111 +\03152 ./arch/weapon/misc/trident.121 +\03153 ./arch/weapon/misc/trident.131 +\03154 ./arch/weapon/misc/trident.141 +\03155 ./arch/weapon/misc/trident.151 +\03156 ./arch/weapon/misc/trident.161 +\03157 ./arch/weapon/misc/trident.171 +\03158 ./arch/weapon/misc/trident.181 +\03159 ./arch/monster/troll/Troll/troll.131 +\03160 ./arch/monster/troll/Troll/troll.132 +\03161 ./arch/monster/troll/Troll/troll.133 +\03162 ./arch/monster/troll/Troll/troll.171 +\03163 ./arch/monster/troll/Troll/troll.172 +\03164 ./arch/monster/troll/Troll/troll.173 +\03165 ./arch/monster/troll/Troll/troll.231 +\03166 ./arch/monster/troll/Troll/troll.232 +\03167 ./arch/monster/troll/Troll/troll.233 +\03168 ./arch/monster/troll/Troll/troll.271 +\03169 ./arch/monster/troll/Troll/troll.272 +\03170 ./arch/monster/troll/Troll/troll.273 +\03171 ./arch/monster/troll/Troll/troll.331 +\03172 ./arch/monster/troll/Troll/troll.332 +\03173 ./arch/monster/troll/Troll/troll.333 +\03174 ./arch/monster/troll/Troll/troll.371 +\03175 ./arch/monster/troll/Troll/troll.372 +\03176 ./arch/monster/troll/Troll/troll.373 +\03177 ./arch/monster/troll/Troll/troll.431 +\03178 ./arch/monster/troll/Troll/troll.432 +\03179 ./arch/monster/troll/Troll/troll.433 +\03180 ./arch/monster/troll/Troll/troll.471 +\03181 ./arch/monster/troll/Troll/troll.472 +\03182 ./arch/monster/troll/Troll/troll.473 +\03183 ./arch/inorganic/true_lead.111 +\03184 ./arch/traps/tspikes.111 +\03185 ./arch/armour/mail/tunic.111 +\03186 ./arch/armour/helmet/turban.111 +\03187 ./arch/magic/Effect/turnundead.111 +\03188 ./arch/magic/Effect/turnundead.112 +\03189 ./arch/magic/Effect/turnundead.113 +\03190 ./arch/flesh/misc/u_horn.111 +\03191 ./arch/flesh/misc/u_horn.112 +\03192 ./arch/flesh/misc/u_horn.113 +\03193 ./arch/flesh/misc/u_horn.114 +\03194 ./arch/flesh/misc/u_horn.115 +\03195 ./arch/weapon/artifact/Usword/uk_sd.111 +\03196 ./arch/weapon/artifact/Usword/uk_sd.112 +\03197 ./arch/weapon/artifact/Usword/uk_sd.113 +\03198 ./arch/weapon/artifact/Usword/uk_sd.114 +\03199 ./arch/weapon/artifact/Usword/uk_sd.115 +\03200 ./arch/weapon/artifact/Usword/uk_sd.116 +\03201 ./arch/weapon/artifact/Usword/uk_sd.117 +\03202 ./arch/floor/unholy_ground.111 +\03203 ./arch/monster/misc/Unicorn/unicorn.131 +\03204 ./arch/monster/misc/Unicorn/unicorn.132 +\03205 ./arch/monster/misc/Unicorn/unicorn.133 +\03206 ./arch/monster/misc/Unicorn/unicorn.171 +\03207 ./arch/monster/misc/Unicorn/unicorn.172 +\03208 ./arch/monster/misc/Unicorn/unicorn.173 +\03209 ./arch/monster/misc/Unicorn/unicorn.231 +\03210 ./arch/monster/misc/Unicorn/unicorn.232 +\03211 ./arch/monster/misc/Unicorn/unicorn.233 +\03212 ./arch/monster/misc/Unicorn/unicorn.271 +\03213 ./arch/monster/misc/Unicorn/unicorn.272 +\03214 ./arch/monster/misc/Unicorn/unicorn.273 +\03215 ./arch/construct/town/university.111 +\03216 ./arch/construct/town/university.211 +\03217 ./arch/construct/town/university.311 +\03218 ./arch/construct/town/university.411 +\03219 ./arch/construct/town/university.511 +\03220 ./arch/construct/town/university.611 +\03221 ./arch/construct/town/university.711 +\03222 ./arch/construct/town/university.811 +\03223 ./arch/construct/town/university.911 +\03224 ./arch/construct/town/university.A11 +\03225 ./arch/construct/town/university.B11 +\03226 ./arch/construct/town/university.C11 +\03227 ./arch/construct/town/university.D11 +\03228 ./arch/construct/town/university.E11 +\03229 ./arch/construct/town/university.F11 +\03230 ./arch/construct/town/university.G11 +\03231 ./arch/construct/town/university.H11 +\03232 ./arch/construct/town/university.I11 +\03233 ./arch/construct/town/university.J11 +\03234 ./arch/construct/town/university.K11 +\03235 ./arch/misc/unluck.111 +\03236 ./arch/monster/goblin/Kobold/unusual_kobold.111 +\03237 ./arch/monster/goblin/Kobold/unusual_kobold.112 +\03238 ./arch/armour/shield/uw_shield.111 +\03239 ./arch/weapon/artifact/UW_Sword/uw_sword.111 +\03240 ./arch/weapon/artifact/UW_Sword/uw_sword.112 +\03241 ./arch/weapon/artifact/UW_Sword/uw_sword.113 +\03242 ./arch/weapon/artifact/UW_Sword/uw_sword.114 +\03243 ./arch/weapon/artifact/UW_Sword/uw_sword.115 +\03244 ./arch/monster/undead/vampire.111 +\03245 ./arch/monster/undead/vampire.112 +\03246 ./arch/monster/undead/vampiregen.111 +\03247 ./arch/monster/human/arabic/veiled_woman.111 +\03248 ./arch/monster/human/arabic/veiled_woman2.111 +\03249 ./arch/monster/human/arabic/veiled_woman3.111 +\03250 ./arch/player/race/viking.111 +\03251 ./arch/player/race/viking.131 +\03252 ./arch/player/race/viking.151 +\03253 ./arch/player/race/viking.171 +\03254 ./arch/exit/volcano_hi.111 +\03255 ./arch/exit/volcano_hi.211 +\03256 ./arch/exit/volcano_hi.311 +\03257 ./arch/exit/volcano_hi.411 +\03258 ./arch/exit/volcano_lo.111 +\03259 ./arch/exit/volcano_lo.211 +\03260 ./arch/food/w_glass.111 +\03261 ./arch/transport/wagon.111 +\03262 ./arch/wall/wall/wall_0.111 +\03263 ./arch/wall/wall/wall_1.111 +\03264 ./arch/wall/wall/wall_2.111 +\03265 ./arch/wall/wall/wall_3.111 +\03266 ./arch/wall/wall/wall_4.111 +\03267 ./arch/wall/wall/wall_5.111 +\03268 ./arch/wall/wall/wall_6.111 +\03269 ./arch/wall/wall/wall_7.111 +\03270 ./arch/wall/wall/wall_8.111 +\03271 ./arch/wall/wall/wall_9.111 +\03272 ./arch/wall/wall/wall_A.111 +\03273 ./arch/wall/wall/wall_B.111 +\03274 ./arch/wall/wall/wall_C.111 +\03275 ./arch/wall/wall/wall_D.111 +\03276 ./arch/wall/wall/wall_E.111 +\03277 ./arch/wall/wall/wall_F.111 +\03278 ./arch/spell/wand.111 +\03279 ./arch/spell/wand.112 +\03280 ./arch/spell/wand.113 +\03281 ./arch/monster/insect/ant/war_ant.131 +\03282 ./arch/monster/insect/ant/war_ant.132 +\03283 ./arch/monster/insect/ant/war_ant.171 +\03284 ./arch/monster/insect/ant/war_ant.172 +\03285 ./arch/player/class/Warrior/warrior.111 +\03286 ./arch/player/class/Warrior/warrior.131 +\03287 ./arch/player/class/Warrior/warrior.151 +\03288 ./arch/player/class/Warrior/warrior.171 +\03289 ./arch/monster/human/Class/Warrior/warrior_blue.111 +\03290 ./arch/monster/human/Class/Warrior/warrior_blue.131 +\03291 ./arch/monster/human/Class/Warrior/warrior_blue.151 +\03292 ./arch/monster/human/Class/Warrior/warrior_blue.171 +\03293 ./arch/monster/human/Class/Warrior/warrior_green.111 +\03294 ./arch/monster/human/Class/Warrior/warrior_green.131 +\03295 ./arch/monster/human/Class/Warrior/warrior_green.151 +\03296 ./arch/monster/human/Class/Warrior/warrior_green.171 +\03297 ./arch/monster/human/Class/Warrior/warrior_grey.111 +\03298 ./arch/monster/human/Class/Warrior/warrior_grey.131 +\03299 ./arch/monster/human/Class/Warrior/warrior_grey.151 +\03300 ./arch/monster/human/Class/Warrior/warrior_grey.171 +\03301 ./arch/monster/human/Class/Warrior/warrior_lblue.111 +\03302 ./arch/monster/human/Class/Warrior/warrior_lblue.131 +\03303 ./arch/monster/human/Class/Warrior/warrior_lblue.151 +\03304 ./arch/monster/human/Class/Warrior/warrior_lblue.171 +\03305 ./arch/monster/human/Class/Warrior/warrior_red.111 +\03306 ./arch/monster/human/Class/Warrior/warrior_red.131 +\03307 ./arch/monster/human/Class/Warrior/warrior_red.151 +\03308 ./arch/monster/human/Class/Warrior/warrior_red.171 +\03309 ./arch/ground/wasteland.111 +\03310 ./arch/food/water.111 +\03311 ./arch/food/waybread.111 +\03312 ./arch/armour/shield/wds.111 +\03313 ./arch/armour/mail/wdsm.111 +\03314 ./arch/exit/well.111 +\03315 ./arch/armour/helmet/wig.111 +\03316 ./arch/monster/undead/wight.111 +\03317 ./arch/monster/undead/wight.112 +\03318 ./arch/monster/undead/wight.113 +\03319 ./arch/monster/undead/wight.114 +\03320 ./arch/food/wine.111 +\03321 ./arch/armour/helmet/wiz_hat.111 +\03322 ./arch/armour/helmet/wiz_hat.112 +\03323 ./arch/armour/helmet/wiz_hat.113 +\03324 ./arch/player/class/Wizardry/wizard.111 +\03325 ./arch/player/class/Wizardry/wizard.131 +\03326 ./arch/player/class/Wizardry/wizard.151 +\03327 ./arch/player/class/Wizardry/wizard.171 +\03328 ./arch/player/class/Wizardry/wizard_blue.111 +\03329 ./arch/player/class/Wizardry/wizard_blue.131 +\03330 ./arch/player/class/Wizardry/wizard_blue.151 +\03331 ./arch/player/class/Wizardry/wizard_blue.171 +\03332 ./arch/player/class/Wizardry/wizard_green.111 +\03333 ./arch/player/class/Wizardry/wizard_green.131 +\03334 ./arch/player/class/Wizardry/wizard_green.151 +\03335 ./arch/player/class/Wizardry/wizard_green.171 +\03336 ./arch/player/class/Wizardry/wizard_white.111 +\03337 ./arch/player/class/Wizardry/wizard_white.131 +\03338 ./arch/player/class/Wizardry/wizard_white.151 +\03339 ./arch/player/class/Wizardry/wizard_white.171 +\03340 ./arch/player/class/Wizardry/wizard_yellow.111 +\03341 ./arch/player/class/Wizardry/wizard_yellow.131 +\03342 ./arch/player/class/Wizardry/wizard_yellow.151 +\03343 ./arch/player/class/Wizardry/wizard_yellow.171 +\03344 ./arch/system/wizardmask.111 +\03345 ./arch/system/wizardmask.131 +\03346 ./arch/system/wizardmask.151 +\03347 ./arch/system/wizardmask.171 +\03348 ./arch/monster/human/woman.111 +\03349 ./arch/monster/human/woman.131 +\03350 ./arch/monster/human/woman.171 +\03351 ./arch/door/wooddoor_1.111 +\03352 ./arch/door/wooddoor_2.111 +\03353 ./arch/floor/woodfloor.111 +\03354 ./arch/floor/woodfloor2.111 +\03355 ./arch/construct/house/woodhouse.111 +\03356 ./arch/ground/Wood/woods_1.111 +\03357 ./arch/ground/Wood/woods_2.111 +\03358 ./arch/ground/Wood/woods_3.111 +\03359 ./arch/wall/woodwall/woodwall_0.111 +\03360 ./arch/wall/woodwall/woodwall_1.111 +\03361 ./arch/wall/woodwall/woodwall_2.111 +\03362 ./arch/wall/woodwall/woodwall_3.111 +\03363 ./arch/wall/woodwall/woodwall_4.111 +\03364 ./arch/wall/woodwall/woodwall_5.111 +\03365 ./arch/wall/woodwall/woodwall_6.111 +\03366 ./arch/wall/woodwall/woodwall_7.111 +\03367 ./arch/wall/woodwall/woodwall_8.111 +\03368 ./arch/wall/woodwall/woodwall_9.111 +\03369 ./arch/wall/woodwall/woodwall_A.111 +\03370 ./arch/wall/woodwall/woodwall_B.111 +\03371 ./arch/wall/woodwall/woodwall_C.111 +\03372 ./arch/wall/woodwall/woodwall_D.111 +\03373 ./arch/wall/woodwall/woodwall_E.111 +\03374 ./arch/wall/woodwall/woodwall_F.111 +\03375 ./arch/monster/insect/ant/work_ant.131 +\03376 ./arch/monster/insect/ant/work_ant.132 +\03377 ./arch/monster/insect/ant/work_ant.171 +\03378 ./arch/monster/insect/ant/work_ant.172 +\03379 ./arch/monster/dragon/WDragon/worthless_dragon.131 +\03380 ./arch/monster/dragon/WDragon/worthless_dragon.132 +\03381 ./arch/monster/dragon/WDragon/worthless_dragon.133 +\03382 ./arch/monster/dragon/WDragon/worthless_dragon.171 +\03383 ./arch/monster/dragon/WDragon/worthless_dragon.172 +\03384 ./arch/monster/dragon/WDragon/worthless_dragon.173 +\03385 ./arch/monster/dragon/WDragon/worthless_dragon.231 +\03386 ./arch/monster/dragon/WDragon/worthless_dragon.232 +\03387 ./arch/monster/dragon/WDragon/worthless_dragon.233 +\03388 ./arch/monster/dragon/WDragon/worthless_dragon.271 +\03389 ./arch/monster/dragon/WDragon/worthless_dragon.272 +\03390 ./arch/monster/dragon/WDragon/worthless_dragon.273 +\03391 ./arch/monster/dragon/WDragon/worthless_dragon.331 +\03392 ./arch/monster/dragon/WDragon/worthless_dragon.332 +\03393 ./arch/monster/dragon/WDragon/worthless_dragon.333 +\03394 ./arch/monster/dragon/WDragon/worthless_dragon.371 +\03395 ./arch/monster/dragon/WDragon/worthless_dragon.372 +\03396 ./arch/monster/dragon/WDragon/worthless_dragon.373 +\03397 ./arch/monster/dragon/WDragon/worthless_dragon.431 +\03398 ./arch/monster/dragon/WDragon/worthless_dragon.432 +\03399 ./arch/monster/dragon/WDragon/worthless_dragon.433 +\03400 ./arch/monster/dragon/WDragon/worthless_dragon.471 +\03401 ./arch/monster/dragon/WDragon/worthless_dragon.472 +\03402 ./arch/monster/dragon/WDragon/worthless_dragon.473 +\03403 ./arch/monster/dragon/WDragon/worthless_dragon.531 +\03404 ./arch/monster/dragon/WDragon/worthless_dragon.532 +\03405 ./arch/monster/dragon/WDragon/worthless_dragon.533 +\03406 ./arch/monster/dragon/WDragon/worthless_dragon.571 +\03407 ./arch/monster/dragon/WDragon/worthless_dragon.572 +\03408 ./arch/monster/dragon/WDragon/worthless_dragon.573 +\03409 ./arch/monster/dragon/WDragon/worthless_dragon.631 +\03410 ./arch/monster/dragon/WDragon/worthless_dragon.632 +\03411 ./arch/monster/dragon/WDragon/worthless_dragon.633 +\03412 ./arch/monster/dragon/WDragon/worthless_dragon.671 +\03413 ./arch/monster/dragon/WDragon/worthless_dragon.672 +\03414 ./arch/monster/dragon/WDragon/worthless_dragon.673 +\03415 ./arch/monster/undead/wraith.111 +\03416 ./arch/monster/undead/wraith.112 +\03417 ./arch/monster/undead/wraith.113 +\03418 ./arch/player/race/wraithp.111 +\03419 ./arch/player/race/wraithp.131 +\03420 ./arch/player/race/wraithp.151 +\03421 ./arch/player/race/wraithp.171 +\03422 ./arch/weapon/other/wrench.111 +\03423 ./arch/wall/wwall/wwall_0.111 +\03424 ./arch/wall/wwall/wwall_1.111 +\03425 ./arch/wall/wwall/wwall_2.111 +\03426 ./arch/wall/wwall/wwall_3.111 +\03427 ./arch/wall/wwall/wwall_4.111 +\03428 ./arch/wall/wwall/wwall_5.111 +\03429 ./arch/wall/wwall/wwall_6.111 +\03430 ./arch/wall/wwall/wwall_7.111 +\03431 ./arch/wall/wwall/wwall_8.111 +\03432 ./arch/wall/wwall/wwall_9.111 +\03433 ./arch/wall/wwall/wwall_A.111 +\03434 ./arch/wall/wwall/wwall_B.111 +\03435 ./arch/wall/wwall/wwall_C.111 +\03436 ./arch/wall/wwall/wwall_D.111 +\03437 ./arch/wall/wwall/wwall_E.111 +\03438 ./arch/wall/wwall/wwall_F.111 +\03439 ./arch/wall/wwall/wwall_w_0.111 +\03440 ./arch/wall/wwall/wwall_w_0.112 +\03441 ./arch/wall/wwall/wwall_w_0.113 +\03442 ./arch/wall/wwall/wwall_w_0.114 +\03443 ./arch/wall/wwall/wwall_w_0.115 +\03444 ./arch/wall/wwall/wwall_w_0.116 +\03445 ./arch/wall/wwall/wwall_w_0.117 +\03446 ./arch/wall/wwall/wwall_w_1.111 +\03447 ./arch/wall/wwall/wwall_w_1.112 +\03448 ./arch/wall/wwall/wwall_w_1.113 +\03449 ./arch/wall/wwall/wwall_w_1.114 +\03450 ./arch/wall/wwall/wwall_w_1.115 +\03451 ./arch/wall/wwall/wwall_w_1.116 +\03452 ./arch/wall/wwall/wwall_w_1.117 +\03453 ./arch/wall/wwall/wwindow_0.111 +\03454 ./arch/wall/wwall/wwindow_1.111 +\03455 ./arch/monster/dragon/wyvern.131 +\03456 ./arch/monster/dragon/wyvern.132 +\03457 ./arch/monster/dragon/wyvern.171 +\03458 ./arch/monster/dragon/wyvern.172 +\03459 ./arch/monster/dragon/wyvern.231 +\03460 ./arch/monster/dragon/wyvern.232 +\03461 ./arch/monster/dragon/wyvern.271 +\03462 ./arch/monster/dragon/wyvern.272 +\03463 ./arch/monster/insect/xan.111 +\03464 ./arch/monster/insect/xan.112 +\03465 ./arch/monster/insect/xan_gen.111 +\03466 ./arch/wall/yellow/yellow_0.111 +\03467 ./arch/wall/yellow/yellow_1.111 +\03468 ./arch/wall/yellow/yellow_2.111 +\03469 ./arch/wall/yellow/yellow_3.111 +\03470 ./arch/wall/yellow/yellow_4.111 +\03471 ./arch/wall/yellow/yellow_5.111 +\03472 ./arch/wall/yellow/yellow_6.111 +\03473 ./arch/wall/yellow/yellow_7.111 +\03474 ./arch/wall/yellow/yellow_8.111 +\03475 ./arch/wall/yellow/yellow_9.111 +\03476 ./arch/wall/yellow/yellow_A.111 +\03477 ./arch/wall/yellow/yellow_B.111 +\03478 ./arch/wall/yellow/yellow_C.111 +\03479 ./arch/wall/yellow/yellow_D.111 +\03480 ./arch/wall/yellow/yellow_E.111 +\03481 ./arch/wall/yellow/yellow_F.111 +\03482 ./arch/ground/Wood/ytree_1.111 +\03483 ./arch/ground/Wood/ytree_2.111 +\03484 ./arch/monster/undead/zombie.111 +\03485 ./arch/monster/undead/zombie.112 +\03486 ./arch/monster/undead/zombie.113 +\03487 ./arch/monster/undead/zombie_gen.111 Index: crossfire/lib/crossfire.png Index: crossfire/lib/crossfire.xbm Index: crossfire/lib/crossfire.xpm diff -u crossfire/lib/crossfire.xpm:1.4 crossfire/lib/crossfire.xpm:1.5 --- crossfire/lib/crossfire.xpm:1.4 Thu May 18 20:55:54 2000 +++ crossfire/lib/crossfire.xpm Mon Oct 16 12:41:17 2000 @@ -5231,8 +5231,143 @@ ". ... ... ... ... ... ..", ".. ... ... . . ... . . .", "... ... ... ... ... ... "}; -IMAGE 00157 1011 ./arch/connect/altar.111 +IMAGE 00157 791 ./arch/player/class/Wizardry/alchemist.111 /* XPM */ +static char * alchemist_111_xpm[] = { +"24 24 4 1", +" c None", +". c #000000", +"+ c #2E8B57", +"@ c #00CD00", +" ", +" .... ", +" .+++. ", +" .+++. ", +" .+++. ", +" ..@++.. ", +" ..+....@+.. ", +" .+@+@@@@@+@+. ", +" .+@+++@@++@+. ", +" .+@+@@@@++@+. ", +" .@++@++@+++@. ", +" .@@++++@++@@. ", +" .@++@+@++@. ", +" .@++@+@@. ", +" .@@@@@@@. ", +" ......... ", +" .+++@@@@. ", +" ..@+++++@+. ", +" .+@@@@@@@+. ", +" .+@@@@@@++. ", +" .++++@@+++. ", +" .@+++@@@@++. ", +" ............. ", +" "}; +IMAGE 00158 836 ./arch/player/class/Wizardry/alchemist.131 +/* XPM */ +static char * alchemist_131_xpm[] = { +"24 24 7 1", +" c None", +". c #000000", +"+ c #00CD00", +"@ c #2E8B57", +"# c #F0E68C", +"$ c #BFBFBF", +"% c #FFFFFF", +" ", +" .... ", +" .++++. ", +" .@+##. ", +" .@+##. ", +" ...@@+. ", +" ...@@+@@@.. ", +" ..@.@++@+@.+. ", +" .+@@.......+. ", +" .+@@.$$$$$.+. ", +" .+@.......@+. ", +" .+@@@++.+@@+. ", +" .+@@@+.+@@+@. ", +" ..@++.+++.. ", +" ........ ", +" .%$%$%%$. ", +" .$$%$$%$. ", +" .@......... ", +" .@++@+@@+@.. ", +" .@@@@+@++@@. ", +" .@@@@+@@@@@. ", +" .@@++++@@@+@. ", +" ............. ", +" "}; +IMAGE 00159 836 ./arch/player/class/Wizardry/alchemist.151 +/* XPM */ +static char * alchemist_151_xpm[] = { +"24 24 7 1", +" c None", +". c #000000", +"+ c #00CD00", +"@ c #F0E68C", +"# c #2E8B57", +"$ c #BFBFBF", +"% c #FFFFFF", +" ", +" .... ", +" ..++.. ", +" .+@@#. ", +" .#@@#. ", +" ..##+. ", +" ..##+###.. ", +" .#.#++#+#.+. ", +" .#........+. ", +" .#.$$$$$$.+. ", +" .#.......#+. ", +" .###+.++##+. ", +" .###+.+##+#. ", +" ..#++.+++.. ", +" ........ ", +" .%$%$%%$. ", +" .$$%$$%$. ", +" .#......... ", +" .#++#+##+#.. ", +" .#####+#++##. ", +" .#####+#####. ", +" .##++++###+#. ", +" ............. ", +" "}; +IMAGE 00160 806 ./arch/player/class/Wizardry/alchemist.171 +/* XPM */ +static char * alchemist_171_xpm[] = { +"24 24 5 1", +" c None", +". c #000000", +"+ c #00CD00", +"@ c #2E8B57", +"# c #F0E68C", +" ", +" .... ", +" .++@@. ", +" .#+@@. ", +" .#+@@. ", +" .+@@... ", +" ...+...++.. ", +" .@+@++++@@+.. ", +" .@+@@@+++@@@. ", +" .@+@+++++@@+. ", +" .+@@+@@++@@@. ", +" .++@@@@+@@@+. ", +" .+@@+@+@@@@. ", +" .+@@+@+@.. ", +" .++++++@. ", +" ......... ", +" .@@@++++. ", +" ..+@@@@@+@. ", +" .@+++++++@. ", +" .@++++++@@. ", +" .@@@@++@@@. ", +" .+@@@++++@@. ", +" ............. ", +" "}; +IMAGE 00161 1011 ./arch/connect/altar.111 +/* XPM */ static char * altar_111_xpm[] = { /* width height ncolors chars_per_pixel */ "24 24 9 1", @@ -5271,7 +5406,7 @@ " .. ", " ", " "}; -IMAGE 00158 955 ./arch/connect/altar.112 +IMAGE 00162 955 ./arch/connect/altar.112 /* XPM */ static char * altar_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5309,7 +5444,7 @@ " .. ", " ", " "}; -IMAGE 00159 925 ./arch/gods/altars/altardevo.111 +IMAGE 00163 925 ./arch/gods/altars/altardevo.111 /* XPM */ static char * altardevo_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5346,7 +5481,7 @@ "..................... ", " ", " "}; -IMAGE 00160 1003 ./arch/gods/altars/altargaea.111 +IMAGE 00164 1003 ./arch/gods/altars/altargaea.111 /* XPM */ static char * altargaea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5385,7 +5520,7 @@ "..................... ", " ", " "}; -IMAGE 00161 947 ./arch/gods/altars/altargnarg.111 +IMAGE 00165 947 ./arch/gods/altars/altargnarg.111 /* XPM */ static char * altargnarg_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5422,7 +5557,7 @@ "..................... ", " ", " "}; -IMAGE 00162 1011 ./arch/gods/altars/altargoro.111 +IMAGE 00166 1011 ./arch/gods/altars/altargoro.111 /* XPM */ static char * altargoro_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5462,7 +5597,7 @@ "ooooooooooooooooooooo ", " ", " "}; -IMAGE 00163 961 ./arch/gods/altars/altarlyth.111 +IMAGE 00167 961 ./arch/gods/altars/altarlyth.111 /* XPM */ static char * altarlyth_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5500,7 +5635,7 @@ "..................... ", " ", " "}; -IMAGE 00164 947 ./arch/gods/altars/altarmostr.111 +IMAGE 00168 947 ./arch/gods/altars/altarmostr.111 /* XPM */ static char * altarmostr_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5537,7 +5672,7 @@ "..................... ", " ", " "}; -IMAGE 00165 891 ./arch/gods/altars/altarnone.111 +IMAGE 00169 891 ./arch/gods/altars/altarnone.111 /* XPM */ static char * altarnone_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5572,7 +5707,7 @@ "..................... ", " ", " "}; -IMAGE 00166 1039 ./arch/gods/altars/altarrugg.111 +IMAGE 00170 1039 ./arch/gods/altars/altarrugg.111 /* XPM */ static char * altarrugg_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5613,7 +5748,7 @@ "OOOOOOOOOOOOOOOOOOOOO ", " ", " "}; -IMAGE 00167 870 ./arch/gods/altars/altarsori.111 +IMAGE 00171 870 ./arch/gods/altars/altarsori.111 /* XPM */ static char * altarsori_111_xpm[] = { "24 24 7 1", @@ -5648,7 +5783,7 @@ "..................... ", " ", " "}; -IMAGE 00168 954 ./arch/gods/altars/altarvalr.111 +IMAGE 00172 954 ./arch/gods/altars/altarvalr.111 /* XPM */ static char * altarvalr_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5686,7 +5821,7 @@ "XXXXXXXXXXXXXXXXXXXXX ", " ", " "}; -IMAGE 00169 846 ./arch/shop/ambolt.111 +IMAGE 00173 846 ./arch/shop/ambolt.111 /* XPM */ static char * ambolt_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5720,7 +5855,7 @@ " ", " ", " "}; -IMAGE 00170 869 ./arch/talisman/amulet.111 +IMAGE 00174 869 ./arch/talisman/amulet.111 /* XPM */ static char * amulet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5754,7 +5889,7 @@ " .... ", " ", " "}; -IMAGE 00171 934 ./arch/talisman/amulet_lif.111 +IMAGE 00175 934 ./arch/talisman/amulet_lif.111 /* XPM */ static char * amulet_lif_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5791,7 +5926,7 @@ " oO++o ", " o+++o ", " ooo "}; -IMAGE 00172 898 ./arch/monster/demon/angel.111 +IMAGE 00176 898 ./arch/monster/demon/angel.111 /* XPM */ static char * angel_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5828,7 +5963,7 @@ " X XX.XXXXXX ", " X.XXXXXXX ", " XXX.XXXXXXX "}; -IMAGE 00173 946 ./arch/monster/demon/angel.112 +IMAGE 00177 946 ./arch/monster/demon/angel.112 /* XPM */ static char * angel_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5867,7 +6002,7 @@ " XXXXXXXXX ", " XX.XXXXXX ", " XX.XXXXXXXX "}; -IMAGE 00174 911 ./arch/monster/demon/angel.113 +IMAGE 00178 911 ./arch/monster/demon/angel.113 /* XPM */ static char * angel_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5905,7 +6040,7 @@ " XXXXXXXXX ", " XX.XXXXXX ", " XX.XXXXXXXX "}; -IMAGE 00175 772 ./arch/system/mood_floors/angry_floor.111 +IMAGE 00179 772 ./arch/system/mood_floors/angry_floor.111 /* XPM */ static char * angry_floor_111_xpm[] = { "24 24 2 1", @@ -5935,7 +6070,7 @@ " . . . . ... . . . ", " ", " "}; -IMAGE 00176 876 ./arch/monster/insect/ant.111 +IMAGE 00180 876 ./arch/monster/insect/ant.111 /* XPM */ static char * ant_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -5970,7 +6105,7 @@ " . . . . ", " ", " "}; -IMAGE 00177 876 ./arch/monster/insect/ant.112 +IMAGE 00181 876 ./arch/monster/insect/ant.112 /* XPM */ static char * ant_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -6005,7 +6140,7 @@ " ", " ", " "}; -IMAGE 00178 805 ./arch/monster/insect/ant/ant_egg.111 +IMAGE 00182 805 ./arch/monster/insect/ant/ant_egg.111 /* XPM */ static char * ant_egg_111_xpm[] = { "24 24 5 1", @@ -6038,7 +6173,7 @@ " ", " ", " "}; -IMAGE 00179 895 ./arch/monster/insect/ant_gen.111 +IMAGE 00183 895 ./arch/monster/insect/ant_gen.111 /* XPM */ static char * ant_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -6073,7 +6208,7 @@ " X X X X X XX ", " X X X X X ", " "}; -IMAGE 00180 780 ./arch/monster/insect/ant/ant_larvae.111 +IMAGE 00184 780 ./arch/monster/insect/ant/ant_larvae.111 /* XPM */ static char * ant_larvae_111_xpm[] = { "24 24 3 1", @@ -6104,7 +6239,7 @@ " ", " ", " "}; -IMAGE 00181 780 ./arch/monster/insect/ant/ant_larvae.112 +IMAGE 00185 780 ./arch/monster/insect/ant/ant_larvae.112 /* XPM */ static char * ant_larvae_112_xpm[] = { "24 24 3 1", @@ -6135,7 +6270,7 @@ " ", " ", " "}; -IMAGE 00182 877 ./arch/food/apple.111 +IMAGE 00186 877 ./arch/food/apple.111 /* XPM */ static char * apple_111_xpm[] = { "24 24 9 1", @@ -6172,7 +6307,7 @@ " ++++++ ", " ", " "}; -IMAGE 00183 795 ./arch/monster/demon/archangel.111 +IMAGE 00187 795 ./arch/monster/demon/archangel.111 /* XPM */ static char * archangel_111_xpm[] = { "24 24 3 1", @@ -6203,7 +6338,7 @@ " . ..g...... ", " .g....... ", " ...g....... "}; -IMAGE 00184 809 ./arch/monster/demon/archangel.112 +IMAGE 00188 809 ./arch/monster/demon/archangel.112 /* XPM */ static char * archangel_112_xpm[] = { "24 24 4 1", @@ -6235,7 +6370,7 @@ " .g ..l...... g ", " g.l.......g ", " ...l....... "}; -IMAGE 00185 795 ./arch/monster/demon/archangel.113 +IMAGE 00189 795 ./arch/monster/demon/archangel.113 /* XPM */ static char * archangel_113_xpm[] = { "24 24 3 1", @@ -6266,7 +6401,7 @@ " g ......... g ", " g..g...... g ", " ........... "}; -IMAGE 00186 809 ./arch/monster/demon/archangel.114 +IMAGE 00190 809 ./arch/monster/demon/archangel.114 /* XPM */ static char * archangel_114_xpm[] = { "24 24 4 1", @@ -6298,7 +6433,7 @@ " ggg......... ggg ", " ggl.l......ggg ", " gg........gg "}; -IMAGE 00187 795 ./arch/monster/demon/archangel.115 +IMAGE 00191 795 ./arch/monster/demon/archangel.115 /* XPM */ static char * archangel_115_xpm[] = { "24 24 3 1", @@ -6329,7 +6464,7 @@ " gg ......... gg ", " ggg ..g...... ggg ", " ggg ..g........ggg "}; -IMAGE 00188 795 ./arch/monster/demon/archangel.116 +IMAGE 00192 795 ./arch/monster/demon/archangel.116 /* XPM */ static char * archangel_116_xpm[] = { "24 24 3 1", @@ -6360,7 +6495,7 @@ " ......ggggggggg..... ", " ......gg.gggggg..... ", " ....gg.gggggggg... "}; -IMAGE 00189 809 ./arch/monster/demon/archangel.117 +IMAGE 00193 809 ./arch/monster/demon/archangel.117 /* XPM */ static char * archangel_117_xpm[] = { "24 24 4 1", @@ -6392,7 +6527,7 @@ "gg ......... gg", " gg ..l...... gg ", " ggg ..l........ gggg "}; -IMAGE 00190 809 ./arch/monster/demon/archangel.118 +IMAGE 00194 809 ./arch/monster/demon/archangel.118 /* XPM */ static char * archangel_118_xpm[] = { "24 24 4 1", @@ -6424,7 +6559,7 @@ " ......... ", " g ..l...... ", " g ..l........ g "}; -IMAGE 00191 784 ./arch/flesh/human/arm.111 +IMAGE 00195 784 ./arch/flesh/human/arm.111 /* XPM */ static char * arm_111_xpm[] = { "24 24 4 1", @@ -6456,7 +6591,7 @@ " ", " ", " "}; -IMAGE 00192 814 ./arch/weapon/bow/arrow.101 +IMAGE 00196 814 ./arch/weapon/bow/arrow.101 /* XPM */ static char * arrow_101_xpm[] = { "24 24 5 1", @@ -6489,7 +6624,7 @@ " .O.O. .o. .o. .o. ", " ... ... ... ... ", " . . . . . . "}; -IMAGE 00193 909 ./arch/weapon/bow/arrow.111 +IMAGE 00197 909 ./arch/weapon/bow/arrow.111 /* XPM */ static char * arrow_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -6525,7 +6660,7 @@ " OO OO ", " O O ", " "}; -IMAGE 00194 836 ./arch/weapon/bow/arrow.121 +IMAGE 00198 836 ./arch/weapon/bow/arrow.121 /* XPM */ static char * arrow_121_xpm[] = { "24 24 5 1", @@ -6558,7 +6693,7 @@ " OO ", " O ", " "}; -IMAGE 00195 836 ./arch/weapon/bow/arrow.131 +IMAGE 00199 836 ./arch/weapon/bow/arrow.131 /* XPM */ static char * arrow_131_xpm[] = { "24 24 5 1", @@ -6591,7 +6726,7 @@ " ", " ", " "}; -IMAGE 00196 836 ./arch/weapon/bow/arrow.141 +IMAGE 00200 836 ./arch/weapon/bow/arrow.141 /* XPM */ static char * arrow_141_xpm[] = { "24 24 5 1", @@ -6624,7 +6759,7 @@ " ", " ", " "}; -IMAGE 00197 905 ./arch/weapon/bow/arrow.151 +IMAGE 00201 905 ./arch/weapon/bow/arrow.151 /* XPM */ static char * arrow_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -6660,7 +6795,7 @@ " o ", " ", " "}; -IMAGE 00198 905 ./arch/weapon/bow/arrow.161 +IMAGE 00202 905 ./arch/weapon/bow/arrow.161 /* XPM */ static char * arrow_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -6696,7 +6831,7 @@ " ", " ", " "}; -IMAGE 00199 836 ./arch/weapon/bow/arrow.171 +IMAGE 00203 836 ./arch/weapon/bow/arrow.171 /* XPM */ static char * arrow_171_xpm[] = { "24 24 5 1", @@ -6729,7 +6864,7 @@ " ", " ", " "}; -IMAGE 00200 836 ./arch/weapon/bow/arrow.181 +IMAGE 00204 836 ./arch/weapon/bow/arrow.181 /* XPM */ static char * arrow_181_xpm[] = { "24 24 5 1", @@ -6762,7 +6897,7 @@ " OO ", " O ", " "}; -IMAGE 00201 831 ./arch/magic/avatar.131 +IMAGE 00205 831 ./arch/magic/avatar.131 /* XPM */ static char * avatar_131_xpm[] = { "24 24 7 1", @@ -6797,7 +6932,7 @@ " O @OO @ O ", " OO OOO ", " "}; -IMAGE 00202 831 ./arch/magic/avatar.132 +IMAGE 00206 831 ./arch/magic/avatar.132 /* XPM */ static char * avatar_132_xpm[] = { "24 24 7 1", @@ -6832,7 +6967,7 @@ " X @XX @ X ", " XX XXX ", " "}; -IMAGE 00203 831 ./arch/magic/avatar.171 +IMAGE 00207 831 ./arch/magic/avatar.171 /* XPM */ static char * avatar_171_xpm[] = { "24 24 7 1", @@ -6867,7 +7002,7 @@ " O@ @OO @O ", " OOO OO ", " "}; -IMAGE 00204 831 ./arch/magic/avatar.172 +IMAGE 00208 831 ./arch/magic/avatar.172 /* XPM */ static char * avatar_172_xpm[] = { "24 24 7 1", @@ -6902,7 +7037,7 @@ " O @ OO@ O ", " OOO OO ", " "}; -IMAGE 00205 860 ./arch/wall/awall/awall_0.111 +IMAGE 00209 860 ./arch/wall/awall/awall_0.111 /* XPM */ static char * awall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -6936,7 +7071,7 @@ " ..XXX. ", " .XXXX. ", " ..... "}; -IMAGE 00206 860 ./arch/wall/awall/awall_1.111 +IMAGE 00210 860 ./arch/wall/awall/awall_1.111 /* XPM */ static char * awall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -6970,7 +7105,7 @@ " ..XXX. ", " .XXXX. ", " ..... "}; -IMAGE 00207 860 ./arch/wall/awall/awall_2.111 +IMAGE 00211 860 ./arch/wall/awall/awall_2.111 /* XPM */ static char * awall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7004,7 +7139,7 @@ " ", " ", " "}; -IMAGE 00208 860 ./arch/wall/awall/awall_3.111 +IMAGE 00212 860 ./arch/wall/awall/awall_3.111 /* XPM */ static char * awall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7038,7 +7173,7 @@ " ", " ", " "}; -IMAGE 00209 887 ./arch/wall/awall/awall_4.111 +IMAGE 00213 887 ./arch/wall/awall/awall_4.111 /* XPM */ static char * awall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7073,7 +7208,7 @@ " .....XXX. ", " .....X.X. ", " .....XXX. "}; -IMAGE 00210 860 ./arch/wall/awall/awall_5.111 +IMAGE 00214 860 ./arch/wall/awall/awall_5.111 /* XPM */ static char * awall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7107,7 +7242,7 @@ " .....XXX. ", " .....XXX. ", " .....XXX. "}; -IMAGE 00211 860 ./arch/wall/awall/awall_6.111 +IMAGE 00215 860 ./arch/wall/awall/awall_6.111 /* XPM */ static char * awall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7141,7 +7276,7 @@ " .....XX. ", " .....XXX. ", " .....XXX. "}; -IMAGE 00212 860 ./arch/wall/awall/awall_7.111 +IMAGE 00216 860 ./arch/wall/awall/awall_7.111 /* XPM */ static char * awall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7175,7 +7310,7 @@ " .....XX.. ", " .....XXX. ", " .....XXX. "}; -IMAGE 00213 860 ./arch/wall/awall/awall_8.111 +IMAGE 00217 860 ./arch/wall/awall/awall_8.111 /* XPM */ static char * awall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7209,7 +7344,7 @@ " ", " ", " "}; -IMAGE 00214 860 ./arch/wall/awall/awall_9.111 +IMAGE 00218 860 ./arch/wall/awall/awall_9.111 /* XPM */ static char * awall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7243,7 +7378,7 @@ " ", " ", " "}; -IMAGE 00215 860 ./arch/wall/awall/awall_A.111 +IMAGE 00219 860 ./arch/wall/awall/awall_A.111 /* XPM */ static char * awall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7277,7 +7412,7 @@ " ", " ", " "}; -IMAGE 00216 860 ./arch/wall/awall/awall_B.111 +IMAGE 00220 860 ./arch/wall/awall/awall_B.111 /* XPM */ static char * awall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7311,7 +7446,7 @@ " ", " ", " "}; -IMAGE 00217 860 ./arch/wall/awall/awall_C.111 +IMAGE 00221 860 ./arch/wall/awall/awall_C.111 /* XPM */ static char * awall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7345,7 +7480,7 @@ " .X...XX.. ", " ....XXX. ", " .....XXX. "}; -IMAGE 00218 860 ./arch/wall/awall/awall_D.111 +IMAGE 00222 860 ./arch/wall/awall/awall_D.111 /* XPM */ static char * awall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7379,7 +7514,7 @@ " ......XX. ", " ....XXX. ", " .....XXX. "}; -IMAGE 00219 860 ./arch/wall/awall/awall_E.111 +IMAGE 00223 860 ./arch/wall/awall/awall_E.111 /* XPM */ static char * awall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7413,7 +7548,7 @@ " .X...XX.. ", " ....XXX. ", " .....XXX. "}; -IMAGE 00220 860 ./arch/wall/awall/awall_F.111 +IMAGE 00224 860 ./arch/wall/awall/awall_F.111 /* XPM */ static char * awall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7447,7 +7582,7 @@ " ....XXX. ", " .....XXX. ", " .....XXX. "}; -IMAGE 00221 862 ./arch/wall/awall/awall_w_0.111 +IMAGE 00225 862 ./arch/wall/awall/awall_w_0.111 /* XPM */ static char * awall_w_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7481,7 +7616,7 @@ " .....XXX. ", " ....XXX. ", " .....XXX. "}; -IMAGE 00222 889 ./arch/wall/awall/awall_w_0.112 +IMAGE 00226 889 ./arch/wall/awall/awall_w_0.112 /* XPM */ static char * awall_w_0_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7516,7 +7651,7 @@ " .....XXX. ", " ....XXX. ", " .....XXX. "}; -IMAGE 00223 862 ./arch/wall/awall/awall_w_0.113 +IMAGE 00227 862 ./arch/wall/awall/awall_w_0.113 /* XPM */ static char * awall_w_0_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7550,7 +7685,7 @@ " .....XXX. ", " ....XXX. ", " .....XXX. "}; -IMAGE 00224 862 ./arch/wall/awall/awall_w_0.114 +IMAGE 00228 862 ./arch/wall/awall/awall_w_0.114 /* XPM */ static char * awall_w_0_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7584,7 +7719,7 @@ " .....XXX. ", " ....XXX. ", " .....XXX. "}; -IMAGE 00225 889 ./arch/wall/awall/awall_w_0.115 +IMAGE 00229 889 ./arch/wall/awall/awall_w_0.115 /* XPM */ static char * awall_w_0_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7619,7 +7754,7 @@ " . .....XXX. ", " ....XXX. ", " .....XXX. "}; -IMAGE 00226 862 ./arch/wall/awall/awall_w_0.116 +IMAGE 00230 862 ./arch/wall/awall/awall_w_0.116 /* XPM */ static char * awall_w_0_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7653,7 +7788,7 @@ " . ...XX.. . ", " .....XX. ", " .....XXX. "}; -IMAGE 00227 862 ./arch/wall/awall/awall_w_0.117 +IMAGE 00231 862 ./arch/wall/awall/awall_w_0.117 /* XPM */ static char * awall_w_0_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7687,7 +7822,7 @@ " . ...X.. . ", " ....XX.. ", " ...X.XXX. "}; -IMAGE 00228 862 ./arch/wall/awall/awall_w_1.111 +IMAGE 00232 862 ./arch/wall/awall/awall_w_1.111 /* XPM */ static char * awall_w_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7721,7 +7856,7 @@ " ", " ", " "}; -IMAGE 00229 862 ./arch/wall/awall/awall_w_1.112 +IMAGE 00233 862 ./arch/wall/awall/awall_w_1.112 /* XPM */ static char * awall_w_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7755,7 +7890,7 @@ " . . ", " ", " "}; -IMAGE 00230 862 ./arch/wall/awall/awall_w_1.113 +IMAGE 00234 862 ./arch/wall/awall/awall_w_1.113 /* XPM */ static char * awall_w_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7789,7 +7924,7 @@ " . . . . ", " . ", " "}; -IMAGE 00231 862 ./arch/wall/awall/awall_w_1.114 +IMAGE 00235 862 ./arch/wall/awall/awall_w_1.114 /* XPM */ static char * awall_w_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7823,7 +7958,7 @@ " . . . . . ", " . . ", " "}; -IMAGE 00232 862 ./arch/wall/awall/awall_w_1.115 +IMAGE 00236 862 ./arch/wall/awall/awall_w_1.115 /* XPM */ static char * awall_w_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7857,7 +7992,7 @@ " . . . . . . ", " . . . ", " "}; -IMAGE 00233 862 ./arch/wall/awall/awall_w_1.116 +IMAGE 00237 862 ./arch/wall/awall/awall_w_1.116 /* XPM */ static char * awall_w_1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7891,7 +8026,7 @@ " . . . . . . . ", " . . . ", " . . . "}; -IMAGE 00234 862 ./arch/wall/awall/awall_w_1.117 +IMAGE 00238 862 ./arch/wall/awall/awall_w_1.117 /* XPM */ static char * awall_w_1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7925,7 +8060,7 @@ " . . . . . . . ", " . . . . ", " . . . . "}; -IMAGE 00235 862 ./arch/wall/awall/awall_w_1.118 +IMAGE 00239 862 ./arch/wall/awall/awall_w_1.118 /* XPM */ static char * awall_w_1_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7959,7 +8094,7 @@ " . . . . . . . ", " . . . . ", " . . . . "}; -IMAGE 00236 862 ./arch/wall/awall/awall_w_1.119 +IMAGE 00240 862 ./arch/wall/awall/awall_w_1.119 /* XPM */ static char * awall_w_1_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -7993,7 +8128,7 @@ " . . . . . . . ", " . . . . ", " . . . . "}; -IMAGE 00237 862 ./arch/wall/awall/awall_w_1.11A +IMAGE 00241 862 ./arch/wall/awall/awall_w_1.11A /* XPM */ static char * awall_w_1_11A_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8027,7 +8162,7 @@ " . . . . . . . ", " . . . . ", " . . . . "}; -IMAGE 00238 871 ./arch/weapon/axe/axe_1.111 +IMAGE 00242 871 ./arch/weapon/axe/axe_1.111 /* XPM */ static char * axe_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8062,7 +8197,7 @@ " ooo ", " oo ", " "}; -IMAGE 00239 829 ./arch/weapon/axe/axe_2.111 +IMAGE 00243 829 ./arch/weapon/axe/axe_2.111 /* XPM */ static char * axe_2_111_xpm[] = { "24 24 5 1", @@ -8095,7 +8230,7 @@ " ooo ", " ", " "}; -IMAGE 00240 898 ./arch/weapon/axe/axe_3.111 +IMAGE 00244 898 ./arch/weapon/axe/axe_3.111 /* XPM */ static char * axe_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8131,7 +8266,7 @@ " oOooOo ", " ooOOoo ", " oooo "}; -IMAGE 00241 898 ./arch/weapon/axe/axe_4.111 +IMAGE 00245 898 ./arch/weapon/axe/axe_4.111 /* XPM */ static char * axe_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8167,7 +8302,7 @@ "oOooo ", "ooOoo ", " ooo "}; -IMAGE 00242 831 ./arch/weapon/axe/axe_5.111 +IMAGE 00246 831 ./arch/weapon/axe/axe_5.111 /* XPM */ static char * axe_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8200,7 +8335,7 @@ " ... ", " ... ", "... "}; -IMAGE 00243 992 ./arch/monster/dragon/baby_drag.111 +IMAGE 00247 992 ./arch/monster/dragon/baby_drag.111 /* XPM */ static char * baby_drag_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8238,7 +8373,7 @@ " XXXXooXXXXXOO@@@@ ", " XXXXXXXOOOOO ", " X X X XX "}; -IMAGE 00244 1020 ./arch/monster/dragon/baby_drag.112 +IMAGE 00248 1020 ./arch/monster/dragon/baby_drag.112 /* XPM */ static char * baby_drag_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8277,7 +8412,7 @@ " ###XoXXXXXX###++## ", " #oX#XXXX+++###### ", " X X X XX XX#### "}; -IMAGE 00245 1020 ./arch/monster/dragon/baby_drag.113 +IMAGE 00249 1020 ./arch/monster/dragon/baby_drag.113 /* XPM */ static char * baby_drag_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8316,7 +8451,7 @@ "@@@@ oo..+..oo..#### ", " @@ o+...o...... ", " . . . . "}; -IMAGE 00246 877 ./arch/misc/Container/bag.111 +IMAGE 00250 877 ./arch/misc/Container/bag.111 /* XPM */ static char * bag_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8351,7 +8486,7 @@ " ...... ", " ", " "}; -IMAGE 00247 793 ./arch/food/bag_popcorn.111 +IMAGE 00251 793 ./arch/food/bag_popcorn.111 /* XPM */ static char * bag_popcorn_111_xpm[] = { "24 24 4 1", @@ -8383,7 +8518,7 @@ " .....o.... ", " ... ", " "}; -IMAGE 00248 847 ./arch/misc/Bagpipe/bagpipe.111 +IMAGE 00252 847 ./arch/misc/Bagpipe/bagpipe.111 /* XPM */ static char * bagpipe_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8417,7 +8552,7 @@ " .. .XXXXXXXXXXXXXX. ", " .. .XXXXXXXXXXXX.. ", ".... ............. "}; -IMAGE 00249 847 ./arch/misc/Bagpipe/bagpipe.112 +IMAGE 00253 847 ./arch/misc/Bagpipe/bagpipe.112 /* XPM */ static char * bagpipe_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8451,7 +8586,7 @@ " .. ..XXXXXXXXXXXXXX. ", " .. .XXXXXXXXXXXX.. ", " .... ............. "}; -IMAGE 00250 847 ./arch/misc/Bagpipe/bagpipe.113 +IMAGE 00254 847 ./arch/misc/Bagpipe/bagpipe.113 /* XPM */ static char * bagpipe_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8485,7 +8620,7 @@ " .. .XXXXXXXXXXXXXX. ", " .. .XXXXXXXXXXXX.. ", " .... ............. "}; -IMAGE 00251 874 ./arch/misc/Bagpipe/bagpipe.114 +IMAGE 00255 874 ./arch/misc/Bagpipe/bagpipe.114 /* XPM */ static char * bagpipe_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8520,7 +8655,7 @@ " .. .XXXXXXXXXXX. ", " .. .XXXXXXXXXX.. ", " .... ........... "}; -IMAGE 00252 847 ./arch/misc/Bagpipe/bagpipe.115 +IMAGE 00256 847 ./arch/misc/Bagpipe/bagpipe.115 /* XPM */ static char * bagpipe_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8554,7 +8689,7 @@ " .. .XXXXXXXXXXX. ", " .. .XXXXXXXXX.. ", " .... .......... "}; -IMAGE 00253 847 ./arch/misc/Bagpipe/bagpipe.116 +IMAGE 00257 847 ./arch/misc/Bagpipe/bagpipe.116 /* XPM */ static char * bagpipe_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8588,7 +8723,7 @@ " .... XXXXXXXXXXX. ", " .. .XXXXXXXXX.. ", " .... .......... "}; -IMAGE 00254 847 ./arch/misc/Bagpipe/bagpipe.117 +IMAGE 00258 847 ./arch/misc/Bagpipe/bagpipe.117 /* XPM */ static char * bagpipe_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8622,7 +8757,7 @@ " .. .XXXXXXXXXXX. ", " .. ..XXXXXXXXX.. ", " .... .......... "}; -IMAGE 00255 847 ./arch/misc/Bagpipe/bagpipe.118 +IMAGE 00259 847 ./arch/misc/Bagpipe/bagpipe.118 /* XPM */ static char * bagpipe_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8656,7 +8791,7 @@ " .. .XXXXXXXXXXXX. ", " .. .XXXXXXXXXX.. ", " .... ........... "}; -IMAGE 00256 847 ./arch/misc/Bagpipe/bagpipe.119 +IMAGE 00260 847 ./arch/misc/Bagpipe/bagpipe.119 /* XPM */ static char * bagpipe_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8690,7 +8825,7 @@ " .. .XXXXXXXXXXXXX. ", " .. ..XXXXXXXXXXX.. ", " .... ............ "}; -IMAGE 00257 847 ./arch/misc/Bagpipe/bagpipe.11A +IMAGE 00261 847 ./arch/misc/Bagpipe/bagpipe.11A /* XPM */ static char * bagpipe_11A_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8724,7 +8859,7 @@ " .. .XXXXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX.. ", " .... ............. "}; -IMAGE 00258 869 ./arch/magic/Lightning/ball_lightning.111 +IMAGE 00262 869 ./arch/magic/Lightning/ball_lightning.111 /* XPM */ static char * ball_lightning_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8758,7 +8893,7 @@ " . ", " . ", " . "}; -IMAGE 00259 869 ./arch/magic/Lightning/ball_lightning.222 +IMAGE 00263 869 ./arch/magic/Lightning/ball_lightning.222 /* XPM */ static char * ball_lightning_222_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8792,7 +8927,7 @@ " . ", " ", " "}; -IMAGE 00260 869 ./arch/magic/Lightning/ball_lightning.333 +IMAGE 00264 869 ./arch/magic/Lightning/ball_lightning.333 /* XPM */ static char * ball_lightning_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8826,7 +8961,7 @@ " . ", " ", " "}; -IMAGE 00261 869 ./arch/magic/Lightning/ball_lightning.444 +IMAGE 00265 869 ./arch/magic/Lightning/ball_lightning.444 /* XPM */ static char * ball_lightning_444_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -8860,7 +8995,7 @@ " . ", " ", " "}; -IMAGE 00262 819 ./arch/potion/balm_gen.111 +IMAGE 00266 819 ./arch/potion/balm_gen.111 /* XPM */ static char * balm_gen_111_xpm[] = { "24 24 5 1", @@ -8893,142 +9028,154 @@ " ", " ", " "}; -IMAGE 00263 851 ./arch/player/barbarian.111 +IMAGE 00267 836 ./arch/player/class/Warrior/barbarian.111 /* XPM */ static char * barbarian_111_xpm[] = { -"24 24 5 1 0 0", -" s None c None", -". c black", -"X s Dark brown c sienna", -"o s Dark cyan c Cyan4", -"O s Dark green c SeaGreen", -" ", -" ... . ", -" .XXX. .. ", -" .XXX. .... ", -" .XXX. ... ", -" ... X . ", -" ....oo.... X ", -" .oooooooooo. X ", -" .oooooooooooo. X ", -" .oo.oooooo..oo.X ", -" .oo..oooooo. .oo. ", -" .o. .oooo. ... ", -" .o. ..O... .. ", -" .o. .OOOO. ", -" .. .OOOO. ", -" .OO..OO. ", -" .OO..OO. ", -" .O. ..O. ", -" .OO. .OO. ", -" .O. .O. ", -" .O. .O. ", -" .O. .O. ", -" .OO. .OO. ", -" ... ... "}; -IMAGE 00264 874 ./arch/player/barbarian.131 +"24 24 7 1", +" c None", +". c #000000", +"+ c #404040", +"@ c #A0522D", +"# c #F0E68C", +"$ c #CD853F", +"% c #DAA520", +" ", +" . +++ . . ", +" ....... +.+ ", +" ..... +.+ ", +" @@@ @ ", +" ### @ ", +" @@@@@@@@@ @ ", +" @@@@$$$@@@ %% ", +" @@@$$$$$@@ #%% ", +" +@@@$$$$$@@@$#@ ", +" +#@@$$$$$@@$$ @ ", +" +$$$$$$$ @ ", +" +$$$$$$ @ ", +" $$$$$$ ", +" ...... ", +" @@@@@@@@ ", +" @+@@+@++ ", +" @+@@@@@@ ", +" %### #### ", +" %## ##% ", +" ### %## ", +" @@@ @@@ ", +" @@@@ @@@@ ", +" @@@ @@@ "}; +IMAGE 00268 836 ./arch/player/class/Warrior/barbarian.131 /* XPM */ static char * barbarian_131_xpm[] = { -"24 24 6 1", -" s None c None", -". c black", -"X s Dark brown c sienna", -"o s Light brown c khaki", -"O s Dark cyan c Cyan4", -"+ s Dark green c SeaGreen", -" ", -" ... . ", -" .XXX. ... ", -" .Xoo. ..... ", -" .Xoo. X... ", -" ... X . ", -" ...OO.... X ", -" .OOOOOOOO.. X ", -" .OOOOOOOOOO. X ", -" .O.OOOO..OOO...X ", -" .O.OOOO. ..OOO.. ", -" ..OOOO. ..... ", -" ..+.. ", -" .+++.. ", -" .+++++. ", -" .++.+++. ", -" .+...++. ", -" .++. ..+. ", -" .+. .++. ", -" .+. .+. ", -" .++. .+. ", -" .+. .+. ", -" .+. .++. ", -" ... ... "}; -IMAGE 00265 874 ./arch/player/barbarian.151 +"24 24 7 1", +" c None", +". c #000000", +"+ c #404040", +"@ c #A0522D", +"# c #F0E68C", +"$ c #CD853F", +"% c #DAA520", +" ", +" .++++ . . ", +" ....... +.+ ", +" .... +.+ ", +" @@@# @ ", +" ### @ ", +" @@@@@@@@@ @ ", +" @@@$$$$@@@ %% ", +" @@$$$$$$@@@ #%% ", +" #@$$$$$$@@@@$#@ ", +" +$$$$$$$@@@$$ @ ", +" +$$$$$$ @ ", +" $$$$$$ @ ", +" $$$$$$ ", +" ....... ", +" @@@+@@@@ ", +" @@+@@@+@ ", +" +@@@@@@@ ", +" ### ##%% ", +" ### ##% ", +" @@@# %#% ", +" @@@ @@@ ", +" @@@ @@@@ ", +" @@@ @@@ "}; +IMAGE 00269 882 ./arch/player/class/Warrior/barbarian.151 /* XPM */ static char * barbarian_151_xpm[] = { -"24 24 6 1", -" s None c None", -". c black", -"X s Light brown c khaki", -"o s Dark brown c sienna", -"O s Dark cyan c Cyan4", -"+ s Dark green c SeaGreen", -" ", -" . ... ", -" .. ..X.. ", -" .... .X.X. ", -" ..o .XXX. ", -" . o ... ", -" o ......O... ", -" o .OOOOOOOOOO. ", -" o .OOOOOOOOOOOO. ", -" o.OO..O.OO.O.OO. ", -" oOO. .OOOOOO..OO. ", -" ... .OOOO. .O. ", -" .. .OOOO. .O. ", -" ..++.. .O. ", -" .++++. .. ", -" .++..++. ", -" .++..++. ", -" .+.. .+. ", -" .++. .++. ", -" .+. .+. ", -" .+. .+. ", -" .+. .+. ", -" .++. .++. ", -" ... ... "}; -IMAGE 00266 878 ./arch/player/barbarian.171 +"24 24 10 1", +" c None", +". c #000000", +"+ c #404040", +"@ c #F0E68C", +"# c #A0522D", +"$ c #008B8B", +"% c #DAA520", +"& c #CD853F", +"* c #BFBFBF", +"= c #7F7F7F", +" ", +" . . +++ . ", +" +.+ ....... ", +" +.+ .@.@. ", +" # $.$ ", +" # @.@ ", +" # ###@@@++## ", +" %% ###&&+&&+#& ", +" %%@ ##&&+&&&&+& ", +" #@@###&+&&*=&&+ ", +" # @@##&+&&==&&+ ", +" # &&+&&&&+ ", +" # &&&+&&+ ", +" &&##++ ", +" ...... ", +" ####+### ", +" #+###### ", +" ##+###+# ", +" @@@@ @@@% ", +" %@@ @@% ", +" @@@ @@@ ", +" ### ### ", +" #### #### ", +" ### ### "}; +IMAGE 00270 897 ./arch/player/class/Warrior/barbarian.171 /* XPM */ static char * barbarian_171_xpm[] = { -"24 24 6 1 0 0", -" s None c None", -". c black", -"X s Dark brown c sienna", -"o s Light brown c khaki", -"O s Dark cyan c Cyan4", -"+ s Dark green c SeaGreen", -" ", -" . ... ", -" ... .XXX. ", -" ..... .ooX. ", -" ...X .ooX. ", -" . X ... ", -" X ......O.. ", -" X ..OOOOOOOO. ", -" X .OOOOOOO.OO. ", -" X...OOO..OOO.OO. ", -" ..OOO.. .OO.OO. ", -" ..... .O.OO. ", -" .OO.. ", -" ....+. ", -" .+++++. ", -" .++..++. ", -" .++...+. ", -" .+.. .++. ", -" .++. .+. ", -" .+. .+. ", -" .+. .++. ", -" .+. .+. ", -" .++. .+. ", -" ... ... "}; -IMAGE 00267 839 ./arch/construct/barrack/barn.111 +"24 24 11 1", +" c None", +". c #000000", +"+ c #404040", +"@ c #F0E68C", +"# c #A0522D", +"$ c #008B8B", +"% c #DAA520", +"& c #CD853F", +"* c #BFBFBF", +"= c #7F7F7F", +"- c #D2691E", +" ", +" . . +++ . ", +" +.+ ....... ", +" +.+ @.@. ", +" # $.$# ", +" # @.@ ", +" # ##@@@++## ", +" %% ##&&+&&+#& ", +" %%@ ###&+&&&&+& ", +" #@@@###+&&*=&-+ ", +" # @@@##+&&==&-+ ", +" # &+&&&-+ ", +" # &&+&&+ ", +" &##++& ", +" ........ ", +" ####+### ", +" #+###+## ", +" #######+ ", +" %@@@ @%% ", +" @@@ @@% ", +" @@@ @@@# ", +" ### ### ", +" #### ### ", +" ### ### "}; +IMAGE 00271 839 ./arch/construct/barrack/barn.111 /* XPM */ static char * barn_1_xpm [] = { " 24 24 5 1 " , @@ -9061,7 +9208,7 @@ " .X.XX.X.XXX.XXXX", " .XXX..XXX.XXXXXX", " .X.XX.X.XXX.XXXX"}; -IMAGE 00268 839 ./arch/construct/barrack/barn.211 +IMAGE 00272 839 ./arch/construct/barrack/barn.211 /* XPM */ static char * barn_2_xpm [] = { " 24 24 5 1 " , @@ -9094,7 +9241,7 @@ "XXXXXXXXXXXoo.oo. ", "XXX.XXXXXXX.ooo.. ", "XXXXXXXXXXXoo.oo. "}; -IMAGE 00269 839 ./arch/construct/barrack/barn.311 +IMAGE 00273 839 ./arch/construct/barrack/barn.311 /* XPM */ static char * barn_3_xpm [] = { " 24 24 5 1 " , @@ -9127,7 +9274,7 @@ " ..o.o.o.o.o..oo.", " .oooooooooo.oo.o", " ................"}; -IMAGE 00270 839 ./arch/construct/barrack/barn.411 +IMAGE 00274 839 ./arch/construct/barrack/barn.411 /* XPM */ static char * barn_4_xpm [] = { " 24 24 5 1 " , @@ -9160,7 +9307,7 @@ "oo..o.o.o.o.. ", "o.ooooooooo. ", "............ "}; -IMAGE 00271 882 ./arch/construct/barrack/barrack_l.111 +IMAGE 00275 882 ./arch/construct/barrack/barrack_l.111 /* XPM */ static char * barrack_l_1_xpm [] = { " 24 24 7 1 " , @@ -9195,7 +9342,7 @@ " .O@@@@XO@@XO@@@@@XO", " .OOOOO@OOO@OOOOOO@O", " "}; -IMAGE 00272 882 ./arch/construct/barrack/barrack_l.211 +IMAGE 00276 882 ./arch/construct/barrack/barrack_l.211 /* XPM */ static char * barrack_l_2_xpm [] = { " 24 24 7 1 " , @@ -9230,7 +9377,7 @@ "@XO@@@.++.++.OO@X. ", "O@OOOO.++.++.OOO@. ", " "}; -IMAGE 00273 875 ./arch/construct/barrack/barrack_s.111 +IMAGE 00277 875 ./arch/construct/barrack/barrack_s.111 /* XPM */ static char * barrack_s_111_xpm[] = { "24 24 6 1", @@ -9264,7 +9411,7 @@ " ", " ", " "}; -IMAGE 00274 902 ./arch/construct/barrack/barrack_u.111 +IMAGE 00278 902 ./arch/construct/barrack/barrack_u.111 /* XPM */ static char * barrack_u_1_xpm [] = { " 24 24 8 1 " , @@ -9300,7 +9447,7 @@ " OO+O..XXX.XXX..oo.o. ", " +O.O.XX.XXX.XX..ooo. ", " OO.O..XXX.XXX..oo.o. "}; -IMAGE 00275 902 ./arch/construct/barrack/barrack_u.211 +IMAGE 00279 902 ./arch/construct/barrack/barrack_u.211 /* XPM */ static char * barrack_u_2_xpm [] = { " 24 24 8 1 " , @@ -9336,7 +9483,7 @@ " O.##O####O##O##O. ", " .OO#+OOO#+O#+O#. ", " .++O++++O++O+++. "}; -IMAGE 00276 860 ./arch/indoor/barrel.111 +IMAGE 00280 860 ./arch/indoor/barrel.111 /* XPM */ static char * barrel_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9370,7 +9517,7 @@ " .....XX..... ", " ...... ", " "}; -IMAGE 00277 856 ./arch/monster/misc/Baslic/baslic.171 +IMAGE 00281 856 ./arch/monster/misc/Baslic/baslic.171 /* XPM */ static char * baslic_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9405,7 +9552,7 @@ " .", " .", " ."}; -IMAGE 00278 856 ./arch/monster/misc/Baslic/baslic.172 +IMAGE 00282 856 ./arch/monster/misc/Baslic/baslic.172 /* XPM */ static char * baslic_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9440,7 +9587,7 @@ " .", " .", " ."}; -IMAGE 00279 845 ./arch/monster/misc/Baslic/baslic.271 +IMAGE 00283 845 ./arch/monster/misc/Baslic/baslic.271 /* XPM */ static char * baslic_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9474,7 +9621,7 @@ "........................", "........................", ".....................X.."}; -IMAGE 00280 845 ./arch/monster/misc/Baslic/baslic.272 +IMAGE 00284 845 ./arch/monster/misc/Baslic/baslic.272 /* XPM */ static char * baslic_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9508,7 +9655,7 @@ "........................", "........................", ".....................X.."}; -IMAGE 00281 832 ./arch/monster/misc/Baslic/baslic.371 +IMAGE 00285 832 ./arch/monster/misc/Baslic/baslic.371 /* XPM */ static char * baslic_371_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9541,7 +9688,7 @@ ". ... ", ".... . ", "...... . "}; -IMAGE 00282 832 ./arch/monster/misc/Baslic/baslic.372 +IMAGE 00286 832 ./arch/monster/misc/Baslic/baslic.372 /* XPM */ static char * baslic_372_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9574,7 +9721,7 @@ ". ... ... ", ".... . .. ", "...... . .."}; -IMAGE 00283 832 ./arch/monster/misc/Baslic/baslic.471 +IMAGE 00287 832 ./arch/monster/misc/Baslic/baslic.471 /* XPM */ static char * baslic_471_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9607,7 +9754,7 @@ " ... . ", " .. . .. ", " . .. . "}; -IMAGE 00284 832 ./arch/monster/misc/Baslic/baslic.472 +IMAGE 00288 832 ./arch/monster/misc/Baslic/baslic.472 /* XPM */ static char * baslic_472_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9640,7 +9787,7 @@ " ", " ", " "}; -IMAGE 00285 845 ./arch/monster/misc/Baslic/baslic.571 +IMAGE 00289 845 ./arch/monster/misc/Baslic/baslic.571 /* XPM */ static char * baslic_571_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9674,7 +9821,7 @@ "XXXXXXXXXXX XXXX ", "XXXXXXXXXXXXXXXXXXX X ", "XXXXXXXXXXXXXXXXXXX XX ."}; -IMAGE 00286 845 ./arch/monster/misc/Baslic/baslic.572 +IMAGE 00290 845 ./arch/monster/misc/Baslic/baslic.572 /* XPM */ static char * baslic_572_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9708,7 +9855,7 @@ "XXXXXXXX . XXXXXXXX", "XXXXXXXXX XXXXXXXXXXXX", "XXXXXXX X XXXXXXXXX"}; -IMAGE 00287 845 ./arch/monster/misc/Baslic/baslic.671 +IMAGE 00291 845 ./arch/monster/misc/Baslic/baslic.671 /* XPM */ static char * baslic_671_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9742,7 +9889,7 @@ " ............... .", " ............... . . ", ". ................ . ."}; -IMAGE 00288 845 ./arch/monster/misc/Baslic/baslic.672 +IMAGE 00292 845 ./arch/monster/misc/Baslic/baslic.672 /* XPM */ static char * baslic_672_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9776,7 +9923,7 @@ ".. X .... . ......", ".. . .... ...... ", ".. ... . . . ......"}; -IMAGE 00289 829 ./arch/monster/animal/bat.111 +IMAGE 00293 829 ./arch/monster/animal/bat.111 /* XPM */ static char * bat_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9809,7 +9956,7 @@ " ....... ", " .. . .. ", " . . "}; -IMAGE 00290 829 ./arch/monster/animal/bat.112 +IMAGE 00294 829 ./arch/monster/animal/bat.112 /* XPM */ static char * bat_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9842,7 +9989,7 @@ " . . ....... ", " .. . .. ", " . . "}; -IMAGE 00291 829 ./arch/monster/animal/bat.113 +IMAGE 00295 829 ./arch/monster/animal/bat.113 /* XPM */ static char * bat_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9875,7 +10022,7 @@ " .. . .. . . ", " . . ", " "}; -IMAGE 00292 889 ./arch/monster/animal/bat_gen.111 +IMAGE 00296 889 ./arch/monster/animal/bat_gen.111 /* XPM */ static char * bat_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -9910,7 +10057,7 @@ " o.oooo. ", " ..... o.o..... ", " ........o.. "}; -IMAGE 00293 878 ./arch/weapon/axe/battle_axe.111 +IMAGE 00297 878 ./arch/weapon/axe/battle_axe.111 /* XPM */ static char * battle_axe_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -9946,7 +10093,7 @@ " ... ", " .. ", " . "}; -IMAGE 00294 861 ./arch/indoor/bed_1.111 +IMAGE 00298 861 ./arch/indoor/bed_1.111 /* XPM */ static char * bed_1_111_xpm[] = { "24 24 6 1", @@ -9980,7 +10127,7 @@ " . . ", " ", " "}; -IMAGE 00295 864 ./arch/indoor/bed_save.111 +IMAGE 00299 864 ./arch/indoor/bed_save.111 /* XPM */ static char * bed_save_111_xpm[] = { "24 24 6 1", @@ -10014,7 +10161,7 @@ " ........... ", " . . ", " . . "}; -IMAGE 00296 923 ./arch/monster/insect/bee.111 +IMAGE 00300 923 ./arch/monster/insect/bee.111 /* XPM */ static char * bee_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -10050,7 +10197,7 @@ " O O ", " ", " "}; -IMAGE 00297 923 ./arch/monster/insect/bee.112 +IMAGE 00301 923 ./arch/monster/insect/bee.112 /* XPM */ static char * bee_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -10086,7 +10233,7 @@ " O O ", " ", " "}; -IMAGE 00298 909 ./arch/monster/insect/bee_gen.111 +IMAGE 00302 909 ./arch/monster/insect/bee_gen.111 /* XPM */ static char * bee_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -10122,7 +10269,7 @@ " o o ... ", " ... ", " ..... "}; -IMAGE 00299 870 ./arch/monster/insect/beehive.111 +IMAGE 00303 870 ./arch/monster/insect/beehive.111 /* XPM */ static char * beehive_111_xpm[] = { /*monster/insect/beehive.111.xpm*/ @@ -10156,7 +10303,7 @@ " . . . ", " . . . ", " "}; -IMAGE 00300 870 ./arch/monster/insect/beehive.112 +IMAGE 00304 870 ./arch/monster/insect/beehive.112 /* XPM */ static char * beehive_112_xpm[] = { /*monster/insect/beehive.112.xpm*/ @@ -10190,7 +10337,7 @@ " ", " ", " "}; -IMAGE 00301 817 ./arch/monster/human/arabic/beggar.111 +IMAGE 00305 817 ./arch/monster/human/arabic/beggar.111 /* XPM */ static char * beggar_111_xpm[] = { "24 24 6 1", @@ -10224,7 +10371,7 @@ " ......O... ", " ... ... ", " .. .. "}; -IMAGE 00302 812 ./arch/monster/animal/Behemoth/behemoth.111 +IMAGE 00306 812 ./arch/monster/animal/Behemoth/behemoth.111 /* XPM */ static char * behemoth_111_xpm[] = { "24 24 4 1", @@ -10256,7 +10403,7 @@ " XX XXX ..............", " XXX XXX..o...........", " .....XX.o............"}; -IMAGE 00303 812 ./arch/monster/animal/Behemoth/behemoth.112 +IMAGE 00307 812 ./arch/monster/animal/Behemoth/behemoth.112 /* XPM */ static char * behemoth_112_xpm[] = { "24 24 4 1", @@ -10288,7 +10435,7 @@ " ... ... XXXXXXXXXXXXX", " XXXXXXXXXoXXXXXXXXXXX", " XXXXXXXXoXXXXXXXXXXXX"}; -IMAGE 00304 812 ./arch/monster/animal/Behemoth/behemoth.113 +IMAGE 00308 812 ./arch/monster/animal/Behemoth/behemoth.113 /* XPM */ static char * behemoth_113_xpm[] = { "24 24 4 1", @@ -10320,7 +10467,7 @@ " X......o.o...........", " ........o............", " .........o............"}; -IMAGE 00305 812 ./arch/monster/animal/Behemoth/behemoth.114 +IMAGE 00309 812 ./arch/monster/animal/Behemoth/behemoth.114 /* XPM */ static char * behemoth_114_xpm[] = { "24 24 4 1", @@ -10352,7 +10499,7 @@ "XoX X XXXXXXXXXXXXXX", "oXo XXXXXXXXXXXXXXXX", "XoX XXXXXXXXXXXXXXX"}; -IMAGE 00306 812 ./arch/monster/animal/Behemoth/behemoth.115 +IMAGE 00310 812 ./arch/monster/animal/Behemoth/behemoth.115 /* XPM */ static char * behemoth_115_xpm[] = { "24 24 4 1", @@ -10384,7 +10531,7 @@ " XoXo XXXXXXXoXXXXXXX", "XoXoX X XXXXXXXXXXXXXX", "oXoX XXXXXXXXXXXXXXXX"}; -IMAGE 00307 885 ./arch/monster/animal/Behemoth/behemoth.116 +IMAGE 00311 885 ./arch/monster/animal/Behemoth/behemoth.116 /* XPM */ static char * behemoth_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -10419,7 +10566,7 @@ " .o.o. ...............", " o.o. . ..............", " o.o. ................"}; -IMAGE 00308 812 ./arch/monster/animal/Behemoth/behemoth.211 +IMAGE 00312 812 ./arch/monster/animal/Behemoth/behemoth.211 /* XPM */ static char * behemoth_211_xpm[] = { "24 24 4 1", @@ -10451,7 +10598,7 @@ "XXXXXXXXXXXXXX X XoX", "XXXXXXXXXXXXXXXX oXo", "XXXXXXXXXXXXXXX XoX"}; -IMAGE 00309 881 ./arch/monster/animal/Behemoth/behemoth.212 +IMAGE 00313 881 ./arch/monster/animal/Behemoth/behemoth.212 /* XPM */ static char * behemoth_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -10486,7 +10633,7 @@ "XXXXXXXoXXXXXXX oXoX ", "XXXXXXXXXXXXXX X XoXoX", "XXXXXXXXXXXXXXXX XoXo"}; -IMAGE 00310 812 ./arch/monster/animal/Behemoth/behemoth.213 +IMAGE 00314 812 ./arch/monster/animal/Behemoth/behemoth.213 /* XPM */ static char * behemoth_213_xpm[] = { "24 24 4 1", @@ -10518,7 +10665,7 @@ "............... .o.o. ", ".............. . .o.o ", "................ .o.o "}; -IMAGE 00311 881 ./arch/monster/animal/Behemoth/behemoth.214 +IMAGE 00315 881 ./arch/monster/animal/Behemoth/behemoth.214 /* XPM */ static char * behemoth_214_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -10553,7 +10700,7 @@ ".............. XXX XX ", "...........o..XXX XXX ", "............o.XX..... "}; -IMAGE 00312 812 ./arch/monster/animal/Behemoth/behemoth.215 +IMAGE 00316 812 ./arch/monster/animal/Behemoth/behemoth.215 /* XPM */ static char * behemoth_215_xpm[] = { "24 24 4 1", @@ -10585,7 +10732,7 @@ "............. XXX XXX ", "...........o......... ", "............o........ "}; -IMAGE 00313 812 ./arch/monster/animal/Behemoth/behemoth.216 +IMAGE 00317 812 ./arch/monster/animal/Behemoth/behemoth.216 /* XPM */ static char * behemoth_216_xpm[] = { "24 24 4 1", @@ -10617,7 +10764,7 @@ "...........o.o......X ", "............o........ ", "............o......... "}; -IMAGE 00314 826 ./arch/monster/animal/Behemoth/behemoth.311 +IMAGE 00318 826 ./arch/monster/animal/Behemoth/behemoth.311 /* XPM */ static char * behemoth_311_xpm[] = { "24 24 5 1", @@ -10650,7 +10797,7 @@ " ", " ", " "}; -IMAGE 00315 826 ./arch/monster/animal/Behemoth/behemoth.312 +IMAGE 00319 826 ./arch/monster/animal/Behemoth/behemoth.312 /* XPM */ static char * behemoth_312_xpm[] = { "24 24 5 1", @@ -10683,7 +10830,7 @@ " ", " ", " "}; -IMAGE 00316 826 ./arch/monster/animal/Behemoth/behemoth.313 +IMAGE 00320 826 ./arch/monster/animal/Behemoth/behemoth.313 /* XPM */ static char * behemoth_313_xpm[] = { "24 24 5 1", @@ -10716,7 +10863,7 @@ " ", " ", " "}; -IMAGE 00317 786 ./arch/monster/animal/Behemoth/behemoth.314 +IMAGE 00321 786 ./arch/monster/animal/Behemoth/behemoth.314 /* XPM */ static char * behemoth_314_xpm[] = { "24 24 3 1", @@ -10747,7 +10894,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00318 786 ./arch/monster/animal/Behemoth/behemoth.315 +IMAGE 00322 786 ./arch/monster/animal/Behemoth/behemoth.315 /* XPM */ static char * behemoth_315_xpm[] = { "24 24 3 1", @@ -10778,7 +10925,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00319 786 ./arch/monster/animal/Behemoth/behemoth.316 +IMAGE 00323 786 ./arch/monster/animal/Behemoth/behemoth.316 /* XPM */ static char * behemoth_316_xpm[] = { "24 24 3 1", @@ -10809,7 +10956,7 @@ " ", " ", " "}; -IMAGE 00320 786 ./arch/monster/animal/Behemoth/behemoth.411 +IMAGE 00324 786 ./arch/monster/animal/Behemoth/behemoth.411 /* XPM */ static char * behemoth_411_xpm[] = { "24 24 3 1", @@ -10840,7 +10987,7 @@ "........................", "........................", "........................"}; -IMAGE 00321 790 ./arch/monster/animal/Behemoth/behemoth.412 +IMAGE 00325 790 ./arch/monster/animal/Behemoth/behemoth.412 /* XPM */ static char * behemoth_412_xpm[] = { "24 24 3 1 0 0", @@ -10871,7 +11018,7 @@ "........................", "........................", "........................"}; -IMAGE 00322 790 ./arch/monster/animal/Behemoth/behemoth.413 +IMAGE 00326 790 ./arch/monster/animal/Behemoth/behemoth.413 /* XPM */ static char * behemoth_413_xpm[] = { "24 24 3 1 0 0", @@ -10902,7 +11049,7 @@ "........................", "........................", "........................"}; -IMAGE 00323 826 ./arch/monster/animal/Behemoth/behemoth.414 +IMAGE 00327 826 ./arch/monster/animal/Behemoth/behemoth.414 /* XPM */ static char * behemoth_414_xpm[] = { "24 24 5 1", @@ -10935,7 +11082,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00324 826 ./arch/monster/animal/Behemoth/behemoth.415 +IMAGE 00328 826 ./arch/monster/animal/Behemoth/behemoth.415 /* XPM */ static char * behemoth_415_xpm[] = { "24 24 5 1", @@ -10968,7 +11115,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00325 826 ./arch/monster/animal/Behemoth/behemoth.416 +IMAGE 00329 826 ./arch/monster/animal/Behemoth/behemoth.416 /* XPM */ static char * behemoth_416_xpm[] = { "24 24 5 1", @@ -11001,7 +11148,7 @@ "........................", "........................", "........................"}; -IMAGE 00326 903 ./arch/flesh/misc/behold_eye.111 +IMAGE 00330 903 ./arch/flesh/misc/behold_eye.111 /* XPM */ static char * behold_eye_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11037,7 +11184,7 @@ " ", " ", " "}; -IMAGE 00327 853 ./arch/monster/beholder/behold_gen.111 +IMAGE 00331 853 ./arch/monster/beholder/behold_gen.111 /* XPM */ static char * behold_gen_111_xpm[] = { "24 24 6 1", @@ -11071,7 +11218,7 @@ " ....... ", " ", " "}; -IMAGE 00328 923 ./arch/monster/beholder/beholder.111 +IMAGE 00332 923 ./arch/monster/beholder/beholder.111 /* XPM */ static char * beholder_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11108,7 +11255,7 @@ " ..... ", " ", " "}; -IMAGE 00329 923 ./arch/monster/beholder/beholder.112 +IMAGE 00333 923 ./arch/monster/beholder/beholder.112 /* XPM */ static char * beholder_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11145,7 +11292,7 @@ " ..... ", " ", " "}; -IMAGE 00330 847 ./arch/monster/giant/Belzebub/belzebub.111 +IMAGE 00334 847 ./arch/monster/giant/Belzebub/belzebub.111 /* XPM */ static char * belzebub_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11179,7 +11326,7 @@ " .....XX.XX...", " .XX.XX.X.X.XXX", " .XXXX.XX.X..X.."}; -IMAGE 00331 847 ./arch/monster/giant/Belzebub/belzebub.112 +IMAGE 00335 847 ./arch/monster/giant/Belzebub/belzebub.112 /* XPM */ static char * belzebub_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11213,7 +11360,7 @@ " ..X. .XXX.XX.XX..", " .XX. ..X.X.X.X...", " .........XX.XXX..X..."}; -IMAGE 00332 847 ./arch/monster/giant/Belzebub/belzebub.211 +IMAGE 00336 847 ./arch/monster/giant/Belzebub/belzebub.211 /* XPM */ static char * belzebub_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11247,7 +11394,7 @@ "XX.X.X. .XXX.X.XX. ", "...XX.X. .X.XXXXXX. ", "XX...XXX...X.X.X.. "}; -IMAGE 00333 847 ./arch/monster/giant/Belzebub/belzebub.212 +IMAGE 00337 847 ./arch/monster/giant/Belzebub/belzebub.212 /* XPM */ static char * belzebub_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11281,7 +11428,7 @@ "XX...XX.X.X.XX.X.XX. ", "..XXX..X.XX..XXXXXX. ", ".....XX..X.X..X.X.. "}; -IMAGE 00334 847 ./arch/monster/giant/Belzebub/belzebub.311 +IMAGE 00338 847 ./arch/monster/giant/Belzebub/belzebub.311 /* XPM */ static char * belzebub_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11315,7 +11462,7 @@ " ..X.X.", " ..XXX.X", " .X.X.X."}; -IMAGE 00335 847 ./arch/monster/giant/Belzebub/belzebub.312 +IMAGE 00339 847 ./arch/monster/giant/Belzebub/belzebub.312 /* XPM */ static char * belzebub_312_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11349,7 +11496,7 @@ " .X.XXX", " .X.X.X.", " ..XXX.X"}; -IMAGE 00336 847 ./arch/monster/giant/Belzebub/belzebub.411 +IMAGE 00340 847 ./arch/monster/giant/Belzebub/belzebub.411 /* XPM */ static char * belzebub_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11383,7 +11530,7 @@ ". . . . . ... XXXXXXXXX", ".. .. ... . . XXXXXXXXX", ". . . . . .. XXXXXXXXX"}; -IMAGE 00337 847 ./arch/monster/giant/Belzebub/belzebub.412 +IMAGE 00341 847 ./arch/monster/giant/Belzebub/belzebub.412 /* XPM */ static char * belzebub_412_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11417,7 +11564,7 @@ " .. .. . . . . XXXXXXXXX", ". . ... ... XXXXXXXXX", ".. . . . . . XXXXXXXXX"}; -IMAGE 00338 847 ./arch/monster/giant/Belzebub/belzebub.511 +IMAGE 00342 847 ./arch/monster/giant/Belzebub/belzebub.511 /* XPM */ static char * belzebub_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11451,7 +11598,7 @@ " ... ", " ", " "}; -IMAGE 00339 847 ./arch/monster/giant/Belzebub/belzebub.512 +IMAGE 00343 847 ./arch/monster/giant/Belzebub/belzebub.512 /* XPM */ static char * belzebub_512_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11485,7 +11632,7 @@ " ....... ", " ", " "}; -IMAGE 00340 847 ./arch/monster/giant/Belzebub/belzebub.611 +IMAGE 00344 847 ./arch/monster/giant/Belzebub/belzebub.611 /* XPM */ static char * belzebub_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11519,7 +11666,7 @@ "XX . . . XXXXXXXXXXX", "XX . . . XXXXXXXXXXXXX", "XXX XXXXXXXXXXXXXXX"}; -IMAGE 00341 847 ./arch/monster/giant/Belzebub/belzebub.612 +IMAGE 00345 847 ./arch/monster/giant/Belzebub/belzebub.612 /* XPM */ static char * belzebub_612_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -11553,7 +11700,7 @@ "XX. . . ...XXXXXXXXXXXXX", "XXX......XXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00342 784 ./arch/wall/bench/bench_0.111 +IMAGE 00346 784 ./arch/wall/bench/bench_0.111 /* XPM */ static char * bench_0_111_xpm[] = { "24 24 3 1", @@ -11584,7 +11731,7 @@ " ", " ", " "}; -IMAGE 00343 784 ./arch/wall/bench/bench_1.111 +IMAGE 00347 784 ./arch/wall/bench/bench_1.111 /* XPM */ static char * bench_1_111_xpm[] = { "24 24 3 1", @@ -11615,7 +11762,7 @@ " ", " ", " "}; -IMAGE 00344 784 ./arch/wall/bench/bench_2.111 +IMAGE 00348 784 ./arch/wall/bench/bench_2.111 /* XPM */ static char * bench_2_111_xpm[] = { "24 24 3 1", @@ -11646,7 +11793,7 @@ " ", " ", " "}; -IMAGE 00345 784 ./arch/wall/bench/bench_3.111 +IMAGE 00349 784 ./arch/wall/bench/bench_3.111 /* XPM */ static char * bench_3_111_xpm[] = { "24 24 3 1", @@ -11677,7 +11824,7 @@ " ", " ", " "}; -IMAGE 00346 784 ./arch/wall/bench/bench_4.111 +IMAGE 00350 784 ./arch/wall/bench/bench_4.111 /* XPM */ static char * bench_4_111_xpm[] = { "24 24 3 1", @@ -11708,7 +11855,7 @@ " ....XXXXX. ", " .. ..XXXXX. ", " .. ..XXXXX. "}; -IMAGE 00347 784 ./arch/wall/bench/bench_5.111 +IMAGE 00351 784 ./arch/wall/bench/bench_5.111 /* XPM */ static char * bench_5_111_xpm[] = { "24 24 3 1", @@ -11739,7 +11886,7 @@ " ....XXXXX. ", " .. ..XXXXX. ", " .. ..XXXXX. "}; -IMAGE 00348 784 ./arch/wall/bench/bench_6.111 +IMAGE 00352 784 ./arch/wall/bench/bench_6.111 /* XPM */ static char * bench_6_111_xpm[] = { "24 24 3 1", @@ -11770,7 +11917,7 @@ " ....XXXXX. ", " .. ..XXXXX. ", " .. ..XXXXX. "}; -IMAGE 00349 784 ./arch/wall/bench/bench_7.111 +IMAGE 00353 784 ./arch/wall/bench/bench_7.111 /* XPM */ static char * bench_7_111_xpm[] = { "24 24 3 1", @@ -11801,7 +11948,7 @@ " ....XXXXX. ", " .. ..XXXXX. ", " .. ..XXXXX. "}; -IMAGE 00350 784 ./arch/wall/bench/bench_8.111 +IMAGE 00354 784 ./arch/wall/bench/bench_8.111 /* XPM */ static char * bench_8_111_xpm[] = { "24 24 3 1", @@ -11832,7 +11979,7 @@ " ", " ", " "}; -IMAGE 00351 784 ./arch/wall/bench/bench_9.111 +IMAGE 00355 784 ./arch/wall/bench/bench_9.111 /* XPM */ static char * bench_9_111_xpm[] = { "24 24 3 1", @@ -11863,7 +12010,7 @@ " ", " ", " "}; -IMAGE 00352 784 ./arch/wall/bench/bench_A.111 +IMAGE 00356 784 ./arch/wall/bench/bench_A.111 /* XPM */ static char * bench_A_111_xpm[] = { "24 24 3 1", @@ -11894,7 +12041,7 @@ " ", " ", " "}; -IMAGE 00353 784 ./arch/wall/bench/bench_B.111 +IMAGE 00357 784 ./arch/wall/bench/bench_B.111 /* XPM */ static char * bench_B_111_xpm[] = { "24 24 3 1", @@ -11925,7 +12072,7 @@ " ", " ", " "}; -IMAGE 00354 784 ./arch/wall/bench/bench_C.111 +IMAGE 00358 784 ./arch/wall/bench/bench_C.111 /* XPM */ static char * bench_C_111_xpm[] = { "24 24 3 1", @@ -11956,7 +12103,7 @@ " ....XXXXX. ", " .. ..XXXXX. ", " .. ..XXXXX. "}; -IMAGE 00355 784 ./arch/wall/bench/bench_D.111 +IMAGE 00359 784 ./arch/wall/bench/bench_D.111 /* XPM */ static char * bench_D_111_xpm[] = { "24 24 3 1", @@ -11987,7 +12134,7 @@ " ....XXXXX. ", " .. ..XXXXX. ", " .. ..XXXXX. "}; -IMAGE 00356 784 ./arch/wall/bench/bench_E.111 +IMAGE 00360 784 ./arch/wall/bench/bench_E.111 /* XPM */ static char * bench_E_111_xpm[] = { "24 24 3 1", @@ -12018,7 +12165,7 @@ " ....XXXXX. ", " .. ..XXXXX. ", " .. ..XXXXX. "}; -IMAGE 00357 784 ./arch/wall/bench/bench_F.111 +IMAGE 00361 784 ./arch/wall/bench/bench_F.111 /* XPM */ static char * bench_F_111_xpm[] = { "24 24 3 1", @@ -12049,7 +12196,7 @@ " ....XXXXX. ", " .. ..XXXXX. ", " .. ..XXXXX. "}; -IMAGE 00358 908 ./arch/ground/Wood/bforest.111 +IMAGE 00362 908 ./arch/ground/Wood/bforest.111 /* XPM */ static char * bforest_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -12084,7 +12231,7 @@ "X. X . .X. . X . X ", ".. . ..X . ....X..X.. ", " X... .. .X . . . .. "}; -IMAGE 00359 875 ./arch/weapon/club/big_club.111 +IMAGE 00363 875 ./arch/weapon/club/big_club.111 /* XPM */ static char * big_club_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -12118,7 +12265,7 @@ " .X. ", " .. ", " "}; -IMAGE 00360 793 ./arch/monster/demon/Big_Demon/big_demon.131 +IMAGE 00364 793 ./arch/monster/demon/Big_Demon/big_demon.131 /* XPM */ static char * big_demon_1_xpm [] = { " 24 24 4 1 " , @@ -12150,7 +12297,7 @@ " .......................", " .......................", " ......................X"}; -IMAGE 00361 793 ./arch/monster/demon/Big_Demon/big_demon.171 +IMAGE 00365 793 ./arch/monster/demon/Big_Demon/big_demon.171 /* XPM */ static char * big_demon_1_xpm [] = { " 24 24 4 1 " , @@ -12182,7 +12329,7 @@ " .. ................", " ...............", " ........... ."}; -IMAGE 00362 793 ./arch/monster/demon/Big_Demon/big_demon.231 +IMAGE 00366 793 ./arch/monster/demon/Big_Demon/big_demon.231 /* XPM */ static char * big_demon_2_xpm [] = { " 24 24 4 1 " , @@ -12214,7 +12361,7 @@ ".............XXX........", "..XXXX........XX.....X..", "XXXXXX........XX....XX.."}; -IMAGE 00363 793 ./arch/monster/demon/Big_Demon/big_demon.271 +IMAGE 00367 793 ./arch/monster/demon/Big_Demon/big_demon.271 /* XPM */ static char * big_demon_2_xpm [] = { " 24 24 4 1 " , @@ -12246,7 +12393,7 @@ "........XXX.............", "..X.....XX........XXXX..", "..XX....XX........XXXXXX"}; -IMAGE 00364 793 ./arch/monster/demon/Big_Demon/big_demon.331 +IMAGE 00368 793 ./arch/monster/demon/Big_Demon/big_demon.331 /* XPM */ static char * big_demon_3_xpm [] = { " 24 24 4 1 " , @@ -12278,7 +12425,7 @@ "................ .. ", "............... ", ". ........... "}; -IMAGE 00365 793 ./arch/monster/demon/Big_Demon/big_demon.371 +IMAGE 00369 793 ./arch/monster/demon/Big_Demon/big_demon.371 /* XPM */ static char * big_demon_3_xpm [] = { " 24 24 4 1 " , @@ -12310,7 +12457,7 @@ "....................... ", "....................... ", "X...................... "}; -IMAGE 00366 793 ./arch/monster/demon/Big_Demon/big_demon.431 +IMAGE 00370 793 ./arch/monster/demon/Big_Demon/big_demon.431 /* XPM */ static char * big_demon_4_xpm [] = { " 24 24 4 1 " , @@ -12342,7 +12489,7 @@ " .XXXX.. .", " XXX... .", " .XXX... ."}; -IMAGE 00367 793 ./arch/monster/demon/Big_Demon/big_demon.471 +IMAGE 00371 793 ./arch/monster/demon/Big_Demon/big_demon.471 /* XPM */ static char * big_demon_4_xpm [] = { " 24 24 4 1 " , @@ -12374,7 +12521,7 @@ " .X", " ..", " .X"}; -IMAGE 00368 793 ./arch/monster/demon/Big_Demon/big_demon.531 +IMAGE 00372 793 ./arch/monster/demon/Big_Demon/big_demon.531 /* XPM */ static char * big_demon_5_xpm [] = { " 24 24 4 1 " , @@ -12406,7 +12553,7 @@ "XXXXX......XX... ..XX", "XXXXXX....XXX.... .XX", "XXXXXX.....XX.... .XX"}; -IMAGE 00369 793 ./arch/monster/demon/Big_Demon/big_demon.571 +IMAGE 00373 793 ./arch/monster/demon/Big_Demon/big_demon.571 /* XPM */ static char * big_demon_5_xpm [] = { " 24 24 4 1 " , @@ -12438,7 +12585,7 @@ "XX.. ...XX......XXXXX", "XX. ....XXX....XXXXXX", "XX. ....XX.....XXXXXX"}; -IMAGE 00370 793 ./arch/monster/demon/Big_Demon/big_demon.631 +IMAGE 00374 793 ./arch/monster/demon/Big_Demon/big_demon.631 /* XPM */ static char * big_demon_6_xpm [] = { " 24 24 4 1 " , @@ -12470,7 +12617,7 @@ "X. ", ".. ", "X. "}; -IMAGE 00371 793 ./arch/monster/demon/Big_Demon/big_demon.671 +IMAGE 00375 793 ./arch/monster/demon/Big_Demon/big_demon.671 /* XPM */ static char * big_demon_6_xpm [] = { " 24 24 4 1 " , @@ -12502,7 +12649,7 @@ ". ..XXXX. ", ". ...XXX ", ". ...XXX. "}; -IMAGE 00372 793 ./arch/monster/demon/Big_Demon/big_demon.731 +IMAGE 00376 793 ./arch/monster/demon/Big_Demon/big_demon.731 /* XPM */ static char * big_demon_7_xpm [] = { " 24 24 4 1 " , @@ -12534,7 +12681,7 @@ " .XX....", " XXX....", " XXX... "}; -IMAGE 00373 793 ./arch/monster/demon/Big_Demon/big_demon.771 +IMAGE 00377 793 ./arch/monster/demon/Big_Demon/big_demon.771 /* XPM */ static char * big_demon_7_xpm [] = { " 24 24 4 1 " , @@ -12566,7 +12713,7 @@ " ", " ", " ."}; -IMAGE 00374 793 ./arch/monster/demon/Big_Demon/big_demon.831 +IMAGE 00378 793 ./arch/monster/demon/Big_Demon/big_demon.831 /* XPM */ static char * big_demon_8_xpm [] = { " 24 24 4 1 " , @@ -12598,7 +12745,7 @@ ".. .XXX......XXX. ", ". ..XX.....XXX..", " ........XXXX."}; -IMAGE 00375 793 ./arch/monster/demon/Big_Demon/big_demon.871 +IMAGE 00379 793 ./arch/monster/demon/Big_Demon/big_demon.871 /* XPM */ static char * big_demon_8_xpm [] = { " 24 24 4 1 " , @@ -12630,7 +12777,7 @@ " .XXX......XXX. ..", "..XXX.....XX.. .", ".XXXX........ "}; -IMAGE 00376 793 ./arch/monster/demon/Big_Demon/big_demon.931 +IMAGE 00380 793 ./arch/monster/demon/Big_Demon/big_demon.931 /* XPM */ static char * big_demon_9_xpm [] = { " 24 24 4 1 " , @@ -12662,7 +12809,7 @@ " ", " ", ". "}; -IMAGE 00377 793 ./arch/monster/demon/Big_Demon/big_demon.971 +IMAGE 00381 793 ./arch/monster/demon/Big_Demon/big_demon.971 /* XPM */ static char * big_demon_9_xpm [] = { " 24 24 4 1 " , @@ -12694,7 +12841,7 @@ "....XX. ", "....XXX ", " ...XXX "}; -IMAGE 00378 793 ./arch/monster/demon/Big_Demon/big_demon.A31 +IMAGE 00382 793 ./arch/monster/demon/Big_Demon/big_demon.A31 /* XPM */ static char * big_demon_A_xpm [] = { " 24 24 4 1 " , @@ -12726,7 +12873,7 @@ " ", " ", " "}; -IMAGE 00379 793 ./arch/monster/demon/Big_Demon/big_demon.A71 +IMAGE 00383 793 ./arch/monster/demon/Big_Demon/big_demon.A71 /* XPM */ static char * big_demon_A_xpm [] = { " 24 24 4 1 " , @@ -12758,7 +12905,7 @@ " ", " ", " "}; -IMAGE 00380 793 ./arch/monster/demon/Big_Demon/big_demon.B31 +IMAGE 00384 793 ./arch/monster/demon/Big_Demon/big_demon.B31 /* XPM */ static char * big_demon_B_xpm [] = { " 24 24 4 1 " , @@ -12790,7 +12937,7 @@ " ", " ", " "}; -IMAGE 00381 793 ./arch/monster/demon/Big_Demon/big_demon.B71 +IMAGE 00385 793 ./arch/monster/demon/Big_Demon/big_demon.B71 /* XPM */ static char * big_demon_B_xpm [] = { " 24 24 4 1 " , @@ -12822,7 +12969,7 @@ " ", " ", " "}; -IMAGE 00382 793 ./arch/monster/demon/Big_Demon/big_demon.C31 +IMAGE 00386 793 ./arch/monster/demon/Big_Demon/big_demon.C31 /* XPM */ static char * big_demon_C_xpm [] = { " 24 24 4 1 " , @@ -12854,7 +13001,7 @@ " ", " ", " "}; -IMAGE 00383 793 ./arch/monster/demon/Big_Demon/big_demon.C71 +IMAGE 00387 793 ./arch/monster/demon/Big_Demon/big_demon.C71 /* XPM */ static char * big_demon_C_xpm [] = { " 24 24 4 1 " , @@ -12886,7 +13033,7 @@ " ", " ", " "}; -IMAGE 00384 819 ./arch/flesh/generic/big_eye.111 +IMAGE 00388 819 ./arch/flesh/generic/big_eye.111 /* XPM */ static char * big_eye_111_xpm[] = { "24 24 6 1", @@ -12920,7 +13067,7 @@ " ", " ", " "}; -IMAGE 00385 820 ./arch/monster/human/arabic/big_slave.111 +IMAGE 00389 820 ./arch/monster/human/arabic/big_slave.111 /* XPM */ static char * big_slave_111_xpm[] = { "24 24 6 1", @@ -12954,7 +13101,7 @@ " .o. .o. ", " .. .. ", " "}; -IMAGE 00386 847 ./arch/monster/giant/Big_Wiz/big_wiz.111 +IMAGE 00390 847 ./arch/monster/giant/Big_Wiz/big_wiz.111 /* XPM */ static char * big_wiz_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -12988,7 +13135,7 @@ " .....", " ......", " ......"}; -IMAGE 00387 847 ./arch/monster/giant/Big_Wiz/big_wiz.112 +IMAGE 00391 847 ./arch/monster/giant/Big_Wiz/big_wiz.112 /* XPM */ static char * big_wiz_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13022,7 +13169,7 @@ " .....", " ......", " ......"}; -IMAGE 00388 847 ./arch/monster/giant/Big_Wiz/big_wiz.113 +IMAGE 00392 847 ./arch/monster/giant/Big_Wiz/big_wiz.113 /* XPM */ static char * big_wiz_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13056,7 +13203,7 @@ " ........", " .........", " ........."}; -IMAGE 00389 847 ./arch/monster/giant/Big_Wiz/big_wiz.114 +IMAGE 00393 847 ./arch/monster/giant/Big_Wiz/big_wiz.114 /* XPM */ static char * big_wiz_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13090,7 +13237,7 @@ " ........", " .........", " ........."}; -IMAGE 00390 847 ./arch/monster/giant/Big_Wiz/big_wiz.115 +IMAGE 00394 847 ./arch/monster/giant/Big_Wiz/big_wiz.115 /* XPM */ static char * big_wiz_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13124,7 +13271,7 @@ " .....................", " .XX.................", " ......X.XX........."}; -IMAGE 00391 847 ./arch/monster/giant/Big_Wiz/big_wiz.211 +IMAGE 00395 847 ./arch/monster/giant/Big_Wiz/big_wiz.211 /* XPM */ static char * big_wiz_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13158,7 +13305,7 @@ ".......................X", "...........X.....XX.....", "....X.X.....XXX...XX...."}; -IMAGE 00392 847 ./arch/monster/giant/Big_Wiz/big_wiz.212 +IMAGE 00396 847 ./arch/monster/giant/Big_Wiz/big_wiz.212 /* XPM */ static char * big_wiz_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13192,7 +13339,7 @@ ".......................X", "...........X.....XX.....", "....X.X.....XXX...XX...."}; -IMAGE 00393 847 ./arch/monster/giant/Big_Wiz/big_wiz.213 +IMAGE 00397 847 ./arch/monster/giant/Big_Wiz/big_wiz.213 /* XPM */ static char * big_wiz_213_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13226,7 +13373,7 @@ ".......................X", "...........X.....XX.....", "....X.X.....XXX........."}; -IMAGE 00394 847 ./arch/monster/giant/Big_Wiz/big_wiz.214 +IMAGE 00398 847 ./arch/monster/giant/Big_Wiz/big_wiz.214 /* XPM */ static char * big_wiz_214_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13260,7 +13407,7 @@ ".......................X", "...........X.....XX.....", "......X.....XXX........."}; -IMAGE 00395 847 ./arch/monster/giant/Big_Wiz/big_wiz.215 +IMAGE 00399 847 ./arch/monster/giant/Big_Wiz/big_wiz.215 /* XPM */ static char * big_wiz_215_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13294,7 +13441,7 @@ ".......................X", "...........X.....XX.....", "......X.....XXX........."}; -IMAGE 00396 847 ./arch/monster/giant/Big_Wiz/big_wiz.311 +IMAGE 00400 847 ./arch/monster/giant/Big_Wiz/big_wiz.311 /* XPM */ static char * big_wiz_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13328,7 +13475,7 @@ "....X... ", "...... ", "..... "}; -IMAGE 00397 847 ./arch/monster/giant/Big_Wiz/big_wiz.312 +IMAGE 00401 847 ./arch/monster/giant/Big_Wiz/big_wiz.312 /* XPM */ static char * big_wiz_312_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13362,7 +13509,7 @@ "....X... ", "...... ", "..... "}; -IMAGE 00398 847 ./arch/monster/giant/Big_Wiz/big_wiz.313 +IMAGE 00402 847 ./arch/monster/giant/Big_Wiz/big_wiz.313 /* XPM */ static char * big_wiz_313_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13396,7 +13543,7 @@ "....X... ", "...... ", "..... "}; -IMAGE 00399 847 ./arch/monster/giant/Big_Wiz/big_wiz.314 +IMAGE 00403 847 ./arch/monster/giant/Big_Wiz/big_wiz.314 /* XPM */ static char * big_wiz_314_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13430,7 +13577,7 @@ "....X... ", "...... ", "..... "}; -IMAGE 00400 847 ./arch/monster/giant/Big_Wiz/big_wiz.315 +IMAGE 00404 847 ./arch/monster/giant/Big_Wiz/big_wiz.315 /* XPM */ static char * big_wiz_315_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13464,7 +13611,7 @@ "....X... ", "...... ", "..... "}; -IMAGE 00401 847 ./arch/monster/giant/Big_Wiz/big_wiz.411 +IMAGE 00405 847 ./arch/monster/giant/Big_Wiz/big_wiz.411 /* XPM */ static char * big_wiz_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13498,7 +13645,7 @@ " .........", " .........", " ........."}; -IMAGE 00402 847 ./arch/monster/giant/Big_Wiz/big_wiz.412 +IMAGE 00406 847 ./arch/monster/giant/Big_Wiz/big_wiz.412 /* XPM */ static char * big_wiz_412_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13532,7 +13679,7 @@ " .........", " .........", " ........."}; -IMAGE 00403 847 ./arch/monster/giant/Big_Wiz/big_wiz.413 +IMAGE 00407 847 ./arch/monster/giant/Big_Wiz/big_wiz.413 /* XPM */ static char * big_wiz_413_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13566,7 +13713,7 @@ " .....", " .......", " ........"}; -IMAGE 00404 847 ./arch/monster/giant/Big_Wiz/big_wiz.414 +IMAGE 00408 847 ./arch/monster/giant/Big_Wiz/big_wiz.414 /* XPM */ static char * big_wiz_414_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13600,7 +13747,7 @@ " .....", " .......", " ........"}; -IMAGE 00405 847 ./arch/monster/giant/Big_Wiz/big_wiz.415 +IMAGE 00409 847 ./arch/monster/giant/Big_Wiz/big_wiz.415 /* XPM */ static char * big_wiz_415_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13634,7 +13781,7 @@ " .....", " .......", " ........"}; -IMAGE 00406 828 ./arch/monster/giant/Big_Wiz/big_wiz.511 +IMAGE 00410 828 ./arch/monster/giant/Big_Wiz/big_wiz.511 /* XPM */ static char * big_wiz_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13667,7 +13814,7 @@ " .. . .. ....", " ... . ... ...", " ..... ... .."}; -IMAGE 00407 828 ./arch/monster/giant/Big_Wiz/big_wiz.512 +IMAGE 00411 828 ./arch/monster/giant/Big_Wiz/big_wiz.512 /* XPM */ static char * big_wiz_512_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13700,7 +13847,7 @@ " .. . .. ....", " ... . ... ...", " ..... ... .."}; -IMAGE 00408 828 ./arch/monster/giant/Big_Wiz/big_wiz.513 +IMAGE 00412 828 ./arch/monster/giant/Big_Wiz/big_wiz.513 /* XPM */ static char * big_wiz_513_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13733,7 +13880,7 @@ " .. . .. ..", " ... . ... . ", " ..... ... . "}; -IMAGE 00409 828 ./arch/monster/giant/Big_Wiz/big_wiz.514 +IMAGE 00413 828 ./arch/monster/giant/Big_Wiz/big_wiz.514 /* XPM */ static char * big_wiz_514_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13766,7 +13913,7 @@ " .. . .. ..", " ... . ... . ", " ..... ... . "}; -IMAGE 00410 828 ./arch/monster/giant/Big_Wiz/big_wiz.515 +IMAGE 00414 828 ./arch/monster/giant/Big_Wiz/big_wiz.515 /* XPM */ static char * big_wiz_515_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13799,7 +13946,7 @@ " .. . .. ..", " ... . ... . ", " ..... ... . "}; -IMAGE 00411 847 ./arch/monster/giant/Big_Wiz/big_wiz.611 +IMAGE 00415 847 ./arch/monster/giant/Big_Wiz/big_wiz.611 /* XPM */ static char * big_wiz_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13833,7 +13980,7 @@ " ", " ", " "}; -IMAGE 00412 847 ./arch/monster/giant/Big_Wiz/big_wiz.612 +IMAGE 00416 847 ./arch/monster/giant/Big_Wiz/big_wiz.612 /* XPM */ static char * big_wiz_612_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13867,7 +14014,7 @@ " ", " ", " "}; -IMAGE 00413 847 ./arch/monster/giant/Big_Wiz/big_wiz.613 +IMAGE 00417 847 ./arch/monster/giant/Big_Wiz/big_wiz.613 /* XPM */ static char * big_wiz_613_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13901,7 +14048,7 @@ " .......................", " .......................", " ....................."}; -IMAGE 00414 847 ./arch/monster/giant/Big_Wiz/big_wiz.614 +IMAGE 00418 847 ./arch/monster/giant/Big_Wiz/big_wiz.614 /* XPM */ static char * big_wiz_614_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13935,7 +14082,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00415 847 ./arch/monster/giant/Big_Wiz/big_wiz.615 +IMAGE 00419 847 ./arch/monster/giant/Big_Wiz/big_wiz.615 /* XPM */ static char * big_wiz_615_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -13969,7 +14116,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00416 847 ./arch/monster/giant/Big_Wiz/big_wiz.711 +IMAGE 00420 847 ./arch/monster/giant/Big_Wiz/big_wiz.711 /* XPM */ static char * big_wiz_711_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14003,7 +14150,7 @@ " ..................", " ..................", " .................."}; -IMAGE 00417 847 ./arch/monster/giant/Big_Wiz/big_wiz.712 +IMAGE 00421 847 ./arch/monster/giant/Big_Wiz/big_wiz.712 /* XPM */ static char * big_wiz_712_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14037,7 +14184,7 @@ " ..................", " ..................", " .................."}; -IMAGE 00418 847 ./arch/monster/giant/Big_Wiz/big_wiz.713 +IMAGE 00422 847 ./arch/monster/giant/Big_Wiz/big_wiz.713 /* XPM */ static char * big_wiz_713_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14071,7 +14218,7 @@ " ..................", " ..................", " .................."}; -IMAGE 00419 847 ./arch/monster/giant/Big_Wiz/big_wiz.714 +IMAGE 00423 847 ./arch/monster/giant/Big_Wiz/big_wiz.714 /* XPM */ static char * big_wiz_714_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14105,7 +14252,7 @@ " ..........", " .........", " .XX......."}; -IMAGE 00420 847 ./arch/monster/giant/Big_Wiz/big_wiz.715 +IMAGE 00424 847 ./arch/monster/giant/Big_Wiz/big_wiz.715 /* XPM */ static char * big_wiz_715_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14139,7 +14286,7 @@ " ....", " ....", " . .."}; -IMAGE 00421 828 ./arch/monster/giant/Big_Wiz/big_wiz.811 +IMAGE 00425 828 ./arch/monster/giant/Big_Wiz/big_wiz.811 /* XPM */ static char * big_wiz_811_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14172,7 +14319,7 @@ " .. ", " . .. ....", " .... . . . . "}; -IMAGE 00422 828 ./arch/monster/giant/Big_Wiz/big_wiz.812 +IMAGE 00426 828 ./arch/monster/giant/Big_Wiz/big_wiz.812 /* XPM */ static char * big_wiz_812_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14205,7 +14352,7 @@ " .. ", " . .. ....", " .... . . . . "}; -IMAGE 00423 828 ./arch/monster/giant/Big_Wiz/big_wiz.813 +IMAGE 00427 828 ./arch/monster/giant/Big_Wiz/big_wiz.813 /* XPM */ static char * big_wiz_813_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14238,7 +14385,7 @@ " . .. ", " . .. ....", " .... . . . . "}; -IMAGE 00424 828 ./arch/monster/giant/Big_Wiz/big_wiz.814 +IMAGE 00428 828 ./arch/monster/giant/Big_Wiz/big_wiz.814 /* XPM */ static char * big_wiz_814_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14271,7 +14418,7 @@ " . .. ", " . .. ....", " .... . . . . "}; -IMAGE 00425 828 ./arch/monster/giant/Big_Wiz/big_wiz.815 +IMAGE 00429 828 ./arch/monster/giant/Big_Wiz/big_wiz.815 /* XPM */ static char * big_wiz_815_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14304,7 +14451,7 @@ " . .. ", " . .. ....", " .... . . . . "}; -IMAGE 00426 847 ./arch/monster/giant/Big_Wiz/big_wiz.911 +IMAGE 00430 847 ./arch/monster/giant/Big_Wiz/big_wiz.911 /* XPM */ static char * big_wiz_911_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14338,7 +14485,7 @@ "........... .. ", "XXX...X... ", "..XXXXXX.. "}; -IMAGE 00427 847 ./arch/monster/giant/Big_Wiz/big_wiz.912 +IMAGE 00431 847 ./arch/monster/giant/Big_Wiz/big_wiz.912 /* XPM */ static char * big_wiz_912_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14372,7 +14519,7 @@ "........... .. ", "XXX...X... ", "..XXXXXX.. "}; -IMAGE 00428 847 ./arch/monster/giant/Big_Wiz/big_wiz.913 +IMAGE 00432 847 ./arch/monster/giant/Big_Wiz/big_wiz.913 /* XPM */ static char * big_wiz_913_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14406,7 +14553,7 @@ " X ..........", "XXX X XXX ..........", " XXXXXX XXX ........."}; -IMAGE 00429 847 ./arch/monster/giant/Big_Wiz/big_wiz.914 +IMAGE 00433 847 ./arch/monster/giant/Big_Wiz/big_wiz.914 /* XPM */ static char * big_wiz_914_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14440,7 +14587,7 @@ " ...............", "XXX X ...............", " XXXXXX .............."}; -IMAGE 00430 847 ./arch/monster/giant/Big_Wiz/big_wiz.915 +IMAGE 00434 847 ./arch/monster/giant/Big_Wiz/big_wiz.915 /* XPM */ static char * big_wiz_915_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14474,7 +14621,7 @@ " ........", "XXX X XX ........", " XXXXXX XXXXX ......."}; -IMAGE 00431 921 ./arch/transport/biggalleon.111 +IMAGE 00435 921 ./arch/transport/biggalleon.111 /* XPM */ static char * biggalleon_1_xpm [] = { " 24 24 8 1 " , @@ -14510,7 +14657,7 @@ " .ooXOOoX.", " .ooOOooX ", " .ooOOooX "}; -IMAGE 00432 921 ./arch/transport/biggalleon.211 +IMAGE 00436 921 ./arch/transport/biggalleon.211 /* XPM */ static char * biggalleon_2_xpm [] = { " 24 24 8 1 " , @@ -14546,7 +14693,7 @@ " .ooXOOoX. ", " .ooOOooX ", " .ooOOooX "}; -IMAGE 00433 921 ./arch/transport/biggalleon.311 +IMAGE 00437 921 ./arch/transport/biggalleon.311 /* XPM */ static char * biggalleon_3_xpm [] = { " 24 24 8 1 " , @@ -14582,7 +14729,7 @@ "OOOOOOOOOOOOOOOOOOOOOOOO", " ", " "}; -IMAGE 00434 921 ./arch/transport/biggalleon.411 +IMAGE 00438 921 ./arch/transport/biggalleon.411 /* XPM */ static char * biggalleon_4_xpm [] = { " 24 24 8 1 " , @@ -14618,7 +14765,7 @@ "OOOOOOOO ", " ", " "}; -IMAGE 00435 898 ./arch/armour/helmet/bighorn_he.111 +IMAGE 00439 898 ./arch/armour/helmet/bighorn_he.111 /* XPM */ static char * bighorn_he_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14654,7 +14801,7 @@ " ", " ", " "}; -IMAGE 00436 907 ./arch/monster/animal/bird.111 +IMAGE 00440 907 ./arch/monster/animal/bird.111 /* XPM */ static char * bird_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14691,7 +14838,7 @@ " ", " ", " "}; -IMAGE 00437 855 ./arch/monster/animal/bird.112 +IMAGE 00441 855 ./arch/monster/animal/bird.112 /* XPM */ static char * bird_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14725,7 +14872,7 @@ " ", " ", " "}; -IMAGE 00438 875 ./arch/monster/animal/bird_gen.111 +IMAGE 00442 875 ./arch/monster/animal/bird_gen.111 /* XPM */ static char * bird_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14760,7 +14907,7 @@ " . .XX.o.XXX. . ", " .. . ... ", " "}; -IMAGE 00439 900 ./arch/floor/blackmarble.111 +IMAGE 00443 900 ./arch/floor/blackmarble.111 /* XPM */ static char * blackmarble_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14795,7 +14942,7 @@ " XXXX. .. ", "oo X ...oo", "..o .."}; -IMAGE 00440 763 ./arch/traps/blades.111 +IMAGE 00444 763 ./arch/traps/blades.111 /* XPM */ static char * blades_111_xpm[] = { "24 24 2 1", @@ -14825,7 +14972,7 @@ " .. ", " ", " "}; -IMAGE 00441 973 ./arch/ground/Lake/blake_0.111 +IMAGE 00445 973 ./arch/ground/Lake/blake_0.111 /* XPM */ static char * lake_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14862,7 +15009,7 @@ " Xoo+++++++++++++++oo . ", " . oo+++o+++oo++ooo ..", " . X.ooooooooooo XO . X"}; -IMAGE 00442 860 ./arch/ground/Lake/blake_1.111 +IMAGE 00446 860 ./arch/ground/Lake/blake_1.111 /* XPM */ static char * sea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14895,7 +15042,7 @@ " .. .. ", " .. .. ..", " "}; -IMAGE 00443 860 ./arch/ground/Lake/blake_2.111 +IMAGE 00447 860 ./arch/ground/Lake/blake_2.111 /* XPM */ static char * sea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14928,7 +15075,7 @@ " .. .. ", " .. .. ..", " "}; -IMAGE 00444 814 ./arch/ground/Lake/blake_3.111 +IMAGE 00448 814 ./arch/ground/Lake/blake_3.111 /* XPM */ static char * blake_3_111_xpm[] = { "24 24 3 1", @@ -14959,7 +15106,7 @@ "...XX.................. ", "..................XX... ", "....................... "}; -IMAGE 00445 860 ./arch/ground/Lake/blake_4.111 +IMAGE 00449 860 ./arch/ground/Lake/blake_4.111 /* XPM */ static char * sea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -14992,7 +15139,7 @@ " .. .. ", " .. .. ..", " "}; -IMAGE 00446 860 ./arch/ground/Lake/blake_5.111 +IMAGE 00450 860 ./arch/ground/Lake/blake_5.111 /* XPM */ static char * sea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15025,7 +15172,7 @@ " .. .. ", " .. .. ..", " "}; -IMAGE 00447 814 ./arch/ground/Lake/blake_6.111 +IMAGE 00451 814 ./arch/ground/Lake/blake_6.111 /* XPM */ static char * blake_6_111_xpm[] = { "24 24 3 1", @@ -15056,7 +15203,7 @@ " XXXXXXXXXXXXXXXXXX", " XXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00448 852 ./arch/ground/Lake/blake_7.111 +IMAGE 00452 852 ./arch/ground/Lake/blake_7.111 /* XPM */ static char * blake_7_111_xpm[] = { /*111.xpm*/ @@ -15090,7 +15237,7 @@ "...........X ", "......... ", " "}; -IMAGE 00449 860 ./arch/ground/Lake/blake_8.111 +IMAGE 00453 860 ./arch/ground/Lake/blake_8.111 /* XPM */ static char * sea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15123,7 +15270,7 @@ " .. .. ", " .. .. ..", " "}; -IMAGE 00450 814 ./arch/ground/Lake/blake_9.111 +IMAGE 00454 814 ./arch/ground/Lake/blake_9.111 /* XPM */ static char * blake_9_111_xpm[] = { "24 24 3 1", @@ -15154,7 +15301,7 @@ " .......................", " XX.............XX......", " ......................."}; -IMAGE 00451 860 ./arch/ground/Lake/blake_A.111 +IMAGE 00455 860 ./arch/ground/Lake/blake_A.111 /* XPM */ static char * sea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15187,7 +15334,7 @@ " .. .. ", " .. .. ..", " "}; -IMAGE 00452 840 ./arch/ground/Lake/blake_B.111 +IMAGE 00456 840 ./arch/ground/Lake/blake_B.111 /* XPM */ static char * blake_B_111_xpm[] = { "24 24 3 1", @@ -15220,7 +15367,7 @@ " ..XX..........XXX..... ", " .......X.............. ", " ...................... "}; -IMAGE 00453 814 ./arch/ground/Lake/blake_C.111 +IMAGE 00457 814 ./arch/ground/Lake/blake_C.111 /* XPM */ static char * blake_C_111_xpm[] = { "24 24 3 1", @@ -15251,7 +15398,7 @@ " .....X", " ....", " "}; -IMAGE 00454 840 ./arch/ground/Lake/blake_D.111 +IMAGE 00458 840 ./arch/ground/Lake/blake_D.111 /* XPM */ static char * blake_D_111_xpm[] = { "24 24 3 1", @@ -15284,7 +15431,7 @@ " .........X..", " .........", " "}; -IMAGE 00455 852 ./arch/ground/Lake/blake_E.111 +IMAGE 00459 852 ./arch/ground/Lake/blake_E.111 /* XPM */ static char * blake_E_111_xpm[] = { /*111.xpm*/ @@ -15318,7 +15465,7 @@ " ", " ", " "}; -IMAGE 00456 795 ./arch/ground/Lake/blake_F.111 +IMAGE 00460 795 ./arch/ground/Lake/blake_F.111 /* XPM */ static char * blake_F_111_xpm[] = { "24 24 2 1", @@ -15348,7 +15495,7 @@ " . ... ", " .. ", " . "}; -IMAGE 00457 826 ./arch/system/blank.111 +IMAGE 00461 826 ./arch/system/blank.111 /* XPM */ static char * blank_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15380,7 +15527,7 @@ " ", " ", " "}; -IMAGE 00458 843 ./arch/monster/misc/blob.111 +IMAGE 00462 843 ./arch/monster/misc/blob.111 /* XPM */ static char * blob_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15414,7 +15561,7 @@ " . . ", " ", " "}; -IMAGE 00459 843 ./arch/monster/misc/blob.112 +IMAGE 00463 843 ./arch/monster/misc/blob.112 /* XPM */ static char * blob_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15448,7 +15595,7 @@ " . . . . ", " ", " "}; -IMAGE 00460 843 ./arch/monster/misc/blob.113 +IMAGE 00464 843 ./arch/monster/misc/blob.113 /* XPM */ static char * blob_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15482,7 +15629,7 @@ " ", " ", " "}; -IMAGE 00461 814 ./arch/system/blocked.111 +IMAGE 00465 814 ./arch/system/blocked.111 /* XPM */ static char * blocked_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15514,7 +15661,7 @@ " ", " ", " "}; -IMAGE 00462 847 ./arch/monster/acid/bluesphere.111 +IMAGE 00466 847 ./arch/monster/acid/bluesphere.111 /* XPM */ static char * acidsphere_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15548,7 +15695,7 @@ " ......... ", " ..... ", " "}; -IMAGE 00463 847 ./arch/monster/acid/bluesphere.112 +IMAGE 00467 847 ./arch/monster/acid/bluesphere.112 /* XPM */ static char * acidsphere_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15582,7 +15729,7 @@ " ......... ", " ..... ", " "}; -IMAGE 00464 847 ./arch/monster/acid/bluesphere.113 +IMAGE 00468 847 ./arch/monster/acid/bluesphere.113 /* XPM */ static char * acidsphere_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15616,7 +15763,7 @@ " ......... ", " ..... ", " "}; -IMAGE 00465 847 ./arch/monster/acid/bluesphere.114 +IMAGE 00469 847 ./arch/monster/acid/bluesphere.114 /* XPM */ static char * acidsphere_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15650,7 +15797,7 @@ " ......... ", " ..... ", " "}; -IMAGE 00466 897 ./arch/weapon/bow/bolt.101 +IMAGE 00470 897 ./arch/weapon/bow/bolt.101 /* XPM */ static char * bolt_101_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15686,7 +15833,7 @@ " .. ", " ", " "}; -IMAGE 00467 870 ./arch/weapon/bow/bolt.111 +IMAGE 00471 870 ./arch/weapon/bow/bolt.111 /* XPM */ static char * bolt_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15721,7 +15868,7 @@ " ", " ", " "}; -IMAGE 00468 870 ./arch/weapon/bow/bolt.121 +IMAGE 00472 870 ./arch/weapon/bow/bolt.121 /* XPM */ static char * bolt_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15756,7 +15903,7 @@ " ", " ", " "}; -IMAGE 00469 870 ./arch/weapon/bow/bolt.131 +IMAGE 00473 870 ./arch/weapon/bow/bolt.131 /* XPM */ static char * bolt_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15791,7 +15938,7 @@ " ", " ", " "}; -IMAGE 00470 870 ./arch/weapon/bow/bolt.141 +IMAGE 00474 870 ./arch/weapon/bow/bolt.141 /* XPM */ static char * bolt_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15826,7 +15973,7 @@ " ", " ", " "}; -IMAGE 00471 870 ./arch/weapon/bow/bolt.151 +IMAGE 00475 870 ./arch/weapon/bow/bolt.151 /* XPM */ static char * bolt_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15861,7 +16008,7 @@ " ", " ", " "}; -IMAGE 00472 870 ./arch/weapon/bow/bolt.161 +IMAGE 00476 870 ./arch/weapon/bow/bolt.161 /* XPM */ static char * bolt_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15896,7 +16043,7 @@ " ", " ", " "}; -IMAGE 00473 870 ./arch/weapon/bow/bolt.171 +IMAGE 00477 870 ./arch/weapon/bow/bolt.171 /* XPM */ static char * bolt_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15931,7 +16078,7 @@ " ", " ", " "}; -IMAGE 00474 870 ./arch/weapon/bow/bolt.181 +IMAGE 00478 870 ./arch/weapon/bow/bolt.181 /* XPM */ static char * bolt_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -15966,7 +16113,7 @@ " ", " ", " "}; -IMAGE 00475 790 ./arch/misc/item/bolt_silk.111 +IMAGE 00479 790 ./arch/misc/item/bolt_silk.111 /* XPM */ static char * bolt_silk_111_xpm[] = { "24 24 4 1", @@ -15998,7 +16145,7 @@ " ", " ", " "}; -IMAGE 00476 854 ./arch/magic/Explosion/bomb.111 +IMAGE 00480 854 ./arch/magic/Explosion/bomb.111 /* XPM */ static char * bomb_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -16033,7 +16180,7 @@ " XXXXX ", " ", " "}; -IMAGE 00477 854 ./arch/magic/Explosion/bomb.112 +IMAGE 00481 854 ./arch/magic/Explosion/bomb.112 /* XPM */ static char * bomb_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -16068,7 +16215,7 @@ " XXXXX ", " ", " "}; -IMAGE 00478 854 ./arch/magic/Explosion/bomb.113 +IMAGE 00482 854 ./arch/magic/Explosion/bomb.113 /* XPM */ static char * bomb_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -16103,7 +16250,7 @@ " XXXXX ", " ", " "}; -IMAGE 00479 854 ./arch/magic/Explosion/bomb.114 +IMAGE 00483 854 ./arch/magic/Explosion/bomb.114 /* XPM */ static char * bomb_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -16138,7 +16285,7 @@ " XXXXX ", " ", " "}; -IMAGE 00480 863 ./arch/monster/demon/bone_head.111 +IMAGE 00484 863 ./arch/monster/demon/bone_head.111 /* XPM */ static char * bone_head_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -16173,7 +16320,7 @@ " .XXXXXX. ", " ...... ", " "}; -IMAGE 00481 863 ./arch/monster/demon/bone_head.112 +IMAGE 00485 863 ./arch/monster/demon/bone_head.112 /* XPM */ static char * bone_head_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -16208,7 +16355,7 @@ " .XXXXXX. ", " ...... ", " "}; -IMAGE 00482 850 ./arch/monster/demon/bone_head.113 +IMAGE 00486 850 ./arch/monster/demon/bone_head.113 /* XPM */ static char * bone_head_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -16242,7 +16389,7 @@ " ....... ", " ", " "}; -IMAGE 00483 901 ./arch/weapon/artifact/bonecrush.111 +IMAGE 00487 901 ./arch/weapon/artifact/bonecrush.111 /* XPM */ static char * bonecrush_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -16279,7 +16426,7 @@ " OOOOOOOO ", " OOOOOO ", " "}; -IMAGE 00484 877 ./arch/spell/book.111 +IMAGE 00488 877 ./arch/spell/book.111 /* XPM */ static char * book_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -16314,7 +16461,7 @@ " .... ", " . . ", " "}; -IMAGE 00485 826 ./arch/readable/book_clasp.111 +IMAGE 00489 826 ./arch/readable/book_clasp.111 /* XPM */ static char * book_clasp_111_xpm[] = { "24 24 6 1", @@ -16348,7 +16495,7 @@ " ................ ", " ", " "}; -IMAGE 00486 1057 ./arch/misc/Container/bookshelf.111 +IMAGE 00490 1057 ./arch/misc/Container/bookshelf.111 /* XPM */ static char * bookshelf_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -16390,7 +16537,7 @@ " ", " ", " "}; -IMAGE 00487 980 ./arch/food/booze.111 +IMAGE 00491 980 ./arch/food/booze.111 /* XPM */ static char * booze2_111_xpm[] = { "24 24 9 1", @@ -16427,7 +16574,7 @@ " .......... ", " ", " "}; -IMAGE 00488 907 ./arch/misc/boulder.111 +IMAGE 00492 907 ./arch/misc/boulder.111 /* XPM */ static char * boulder_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -16463,7 +16610,7 @@ " ....o..o....... ", " ........... ", " ....... "}; -IMAGE 00489 843 ./arch/weapon/bow/bow.111 +IMAGE 00493 843 ./arch/weapon/bow/bow.111 /* XPM */ static char * bow_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -16496,7 +16643,7 @@ " ... ", " .. ", " . "}; -IMAGE 00490 792 ./arch/monster/acid/bpudding.111 +IMAGE 00494 792 ./arch/monster/acid/bpudding.111 /* XPM */ static char * bpudding_111_xpm[] = { "24 24 3 1", @@ -16527,7 +16674,7 @@ " ....... ....... ", " .... ..... ", " "}; -IMAGE 00491 796 ./arch/monster/acid/bpudding.112 +IMAGE 00495 796 ./arch/monster/acid/bpudding.112 /* XPM */ static char * bpudding_112_xpm[] = { "24 24 3 1 0 0", @@ -16558,7 +16705,7 @@ " .... ....... ... ", " .... ", " "}; -IMAGE 00492 794 ./arch/monster/acid/bpudding_g.111 +IMAGE 00496 794 ./arch/monster/acid/bpudding_g.111 /* XPM */ static char * bpudding_g_111_xpm[] = { "24 24 3 1", @@ -16589,7 +16736,7 @@ " ......... ", " ...... ", " "}; -IMAGE 00493 798 ./arch/monster/acid/bpudding_g.112 +IMAGE 00497 798 ./arch/monster/acid/bpudding_g.112 /* XPM */ static char * bpudding_g_112_xpm[] = { "24 24 3 1 0 0", @@ -16620,7 +16767,7 @@ " .......... ", " ...... ", " "}; -IMAGE 00494 794 ./arch/monster/acid/bpudding_g.113 +IMAGE 00498 794 ./arch/monster/acid/bpudding_g.113 /* XPM */ static char * bpudding_g_113_xpm[] = { "24 24 3 1", @@ -16651,7 +16798,7 @@ " ............ ", " ........ ", " "}; -IMAGE 00495 794 ./arch/monster/acid/bpudding_g.114 +IMAGE 00499 794 ./arch/monster/acid/bpudding_g.114 /* XPM */ static char * bpudding_g_114_xpm[] = { "24 24 3 1", @@ -16682,7 +16829,7 @@ " .............. ", " .... ..... ", " "}; -IMAGE 00496 798 ./arch/monster/acid/bpudding_g.115 +IMAGE 00500 798 ./arch/monster/acid/bpudding_g.115 /* XPM */ static char * bpudding_g_115_xpm[] = { "24 24 3 1 0 0", @@ -16713,7 +16860,7 @@ " ....... ...... ", " .... .... ", " "}; -IMAGE 00497 794 ./arch/monster/acid/bpudding_g.116 +IMAGE 00501 794 ./arch/monster/acid/bpudding_g.116 /* XPM */ static char * bpudding_g_116_xpm[] = { "24 24 3 1", @@ -16744,7 +16891,7 @@ " ....... ....... ", " .... .... ", " "}; -IMAGE 00498 798 ./arch/monster/acid/bpudding_g.117 +IMAGE 00502 798 ./arch/monster/acid/bpudding_g.117 /* XPM */ static char * bpudding_g_117_xpm[] = { "24 24 3 1 0 0", @@ -16775,7 +16922,7 @@ " ....... ....... ", " ... .... ", " "}; -IMAGE 00499 794 ./arch/monster/acid/bpudding_g.118 +IMAGE 00503 794 ./arch/monster/acid/bpudding_g.118 /* XPM */ static char * bpudding_g_118_xpm[] = { "24 24 3 1", @@ -16806,7 +16953,7 @@ " ........ ....... ", " ..... .... ", " "}; -IMAGE 00500 794 ./arch/monster/acid/bpudding_g.119 +IMAGE 00504 794 ./arch/monster/acid/bpudding_g.119 /* XPM */ static char * bpudding_g_119_xpm[] = { "24 24 3 1", @@ -16837,7 +16984,7 @@ " ........ ....... ", " .... .... ", " "}; -IMAGE 00501 798 ./arch/monster/acid/bpudding_s.111 +IMAGE 00505 798 ./arch/monster/acid/bpudding_s.111 /* XPM */ static char * bpudding_s_111_xpm[] = { "24 24 3 1 0 0", @@ -16868,7 +17015,7 @@ " ...... ........ ", " ... ..... ", " "}; -IMAGE 00502 794 ./arch/monster/acid/bpudding_s.112 +IMAGE 00506 794 ./arch/monster/acid/bpudding_s.112 /* XPM */ static char * bpudding_s_112_xpm[] = { "24 24 3 1", @@ -16899,7 +17046,7 @@ " ...... ....... ", " ... .... ", " "}; -IMAGE 00503 794 ./arch/monster/acid/bpudding_s.113 +IMAGE 00507 794 ./arch/monster/acid/bpudding_s.113 /* XPM */ static char * bpudding_s_113_xpm[] = { "24 24 3 1", @@ -16930,7 +17077,7 @@ " ....... ........ ", " ..... ..... ", " "}; -IMAGE 00504 798 ./arch/monster/acid/bpudding_s.114 +IMAGE 00508 798 ./arch/monster/acid/bpudding_s.114 /* XPM */ static char * bpudding_s_114_xpm[] = { "24 24 3 1 0 0", @@ -16961,7 +17108,7 @@ " ........ ..... ", " ...... ", " "}; -IMAGE 00505 877 ./arch/armour/bracers/bracers_ac.111 +IMAGE 00509 877 ./arch/armour/bracers/bracers_ac.111 /* XPM */ static char * bracers_ac_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -16997,7 +17144,7 @@ " ... ", " ", " "}; -IMAGE 00506 877 ./arch/armour/bracers/bracersdex.111 +IMAGE 00510 877 ./arch/armour/bracers/bracersdex.111 /* XPM */ static char * bracersdex_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -17033,7 +17180,7 @@ " ... ", " ", " "}; -IMAGE 00507 878 ./arch/river/branch_125.111 +IMAGE 00511 878 ./arch/river/branch_125.111 /* XPM */ static char * branch_125_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -17067,7 +17214,7 @@ " ............X.......", " .....X...........X..", " ...................."}; -IMAGE 00508 816 ./arch/river/branch_125.211 +IMAGE 00512 816 ./arch/river/branch_125.211 /* XPM */ static char * tee_ns,ne_111_xpm[] = { "24 24 3 1", @@ -17098,7 +17245,7 @@ " ....X.......X.. ", " .............X.. ", " ................ "}; -IMAGE 00509 884 ./arch/river/branch_135.111 +IMAGE 00513 884 ./arch/river/branch_135.111 /* XPM */ static char * tee_ns,e_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -17132,7 +17279,7 @@ " .....X.......X.... ", " ................. ", " ................ "}; -IMAGE 00510 884 ./arch/river/branch_137.111 +IMAGE 00514 884 ./arch/river/branch_137.111 /* XPM */ static char * tee_we,n_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -17166,7 +17313,7 @@ " ", " ", " "}; -IMAGE 00511 820 ./arch/river/branch_145.111 +IMAGE 00515 820 ./arch/river/branch_145.111 /* XPM */ static char * aux_ns,se_111_xpm[] = { "24 24 3 1 0 0", @@ -17197,7 +17344,7 @@ " ...X.......X.... ", " ...X............ ", " ................ "}; -IMAGE 00512 820 ./arch/river/branch_145.211 +IMAGE 00516 820 ./arch/river/branch_145.211 /* XPM */ static char * tee_ns,se_111_xpm[] = { "24 24 3 1 0 0", @@ -17228,7 +17375,7 @@ " ...X.......X........", " ....................", " ...................."}; -IMAGE 00513 816 ./arch/river/branch_156.111 +IMAGE 00517 816 ./arch/river/branch_156.111 /* XPM */ static char * aux_ns,sw_111_xpm[] = { "24 24 3 1", @@ -17259,7 +17406,7 @@ ".... X X ....", ".... X ....", ".... ...."}; -IMAGE 00514 816 ./arch/river/branch_156.211 +IMAGE 00518 816 ./arch/river/branch_156.211 /* XPM */ static char * tee_ns,sw_111_xpm[] = { "24 24 3 1", @@ -17290,7 +17437,7 @@ "........X.......X... ", ".................... ", ".................... "}; -IMAGE 00515 815 ./arch/river/branch_157.111 +IMAGE 00519 815 ./arch/river/branch_157.111 /* XPM */ static char * tee_ns,w_111_xpm[] = { "24 24 3 1", @@ -17321,7 +17468,7 @@ " ...X........X.. ", " ....X.......X.. ", " ................ "}; -IMAGE 00516 820 ./arch/river/branch_158.111 +IMAGE 00520 820 ./arch/river/branch_158.111 /* XPM */ static char * aux_ns,nw_111_xpm[] = { "24 24 3 1 0 0", @@ -17352,7 +17499,7 @@ "..X....X......X..... ", "..X...........X..... ", ".................... "}; -IMAGE 00517 820 ./arch/river/branch_158.211 +IMAGE 00521 820 ./arch/river/branch_158.211 /* XPM */ static char * tee_ns,nw_111_xpm[] = { "24 24 3 1 0 0", @@ -17383,7 +17530,7 @@ ".... X X ...", ".... X X ...", ".... ...."}; -IMAGE 00518 820 ./arch/river/branch_237.111 +IMAGE 00522 820 ./arch/river/branch_237.111 /* XPM */ static char * aux_we,ne_111_xpm[] = { "24 24 3 1 0 0", @@ -17414,7 +17561,7 @@ "........................", "........................", "........................"}; -IMAGE 00519 816 ./arch/river/branch_237.211 +IMAGE 00523 816 ./arch/river/branch_237.211 /* XPM */ static char * tee_we,ne_111_xpm[] = { "24 24 3 1", @@ -17445,7 +17592,7 @@ " ", " ", " "}; -IMAGE 00520 820 ./arch/river/branch_347.111 +IMAGE 00524 820 ./arch/river/branch_347.111 /* XPM */ static char * aux_we,se_111_xpm[] = { "24 24 3 1 0 0", @@ -17476,7 +17623,7 @@ ".... ", ".XX..... ", ".......... "}; -IMAGE 00521 820 ./arch/river/branch_347.211 +IMAGE 00525 820 ./arch/river/branch_347.211 /* XPM */ static char * tee_we,se_111_xpm[] = { "24 24 3 1 0 0", @@ -17507,7 +17654,7 @@ " ............XX...", " ........X.....", " ..........."}; -IMAGE 00522 819 ./arch/river/branch_357.111 +IMAGE 00526 819 ./arch/river/branch_357.111 /* XPM */ static char * tee_we,s_111_xpm[] = { "24 24 3 1 0 0", @@ -17538,7 +17685,7 @@ " ................ ", " ....X.....X..... ", " ................ "}; -IMAGE 00523 820 ./arch/river/branch_367.111 +IMAGE 00527 820 ./arch/river/branch_367.111 /* XPM */ static char * aux_we,sw_111_xpm[] = { "24 24 3 1 0 0", @@ -17569,7 +17716,7 @@ " .....", " .....X.", " .........."}; -IMAGE 00524 820 ./arch/river/branch_367.211 +IMAGE 00528 820 ./arch/river/branch_367.211 /* XPM */ static char * tee_we,sw_111_xpm[] = { "24 24 3 1 0 0", @@ -17600,7 +17747,7 @@ "...XX............ ", "..X........... ", "........... "}; -IMAGE 00525 820 ./arch/river/branch_378.111 +IMAGE 00529 820 ./arch/river/branch_378.111 /* XPM */ static char * aux_we,nw_111_xpm[] = { "24 24 3 1 0 0", @@ -17631,7 +17778,7 @@ " ", " ", " "}; -IMAGE 00526 889 ./arch/river/branch_378.211 +IMAGE 00530 889 ./arch/river/branch_378.211 /* XPM */ static char * tee_we,nw_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -17665,7 +17812,7 @@ "........................", "........................", "........................"}; -IMAGE 00527 912 ./arch/misc/brazier.111 +IMAGE 00531 912 ./arch/misc/brazier.111 /* XPM */ static char * brazier_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -17701,7 +17848,7 @@ " ... ", " ", " "}; -IMAGE 00528 856 ./arch/monster/insect/ant/breeder_ant.111 +IMAGE 00532 856 ./arch/monster/insect/ant/breeder_ant.111 /* XPM */ static char * breeder_ant_111_xpm[] = { "24 24 8 1", @@ -17737,7 +17884,7 @@ " ", " ", " "}; -IMAGE 00529 856 ./arch/monster/insect/ant/breeder_ant.112 +IMAGE 00533 856 ./arch/monster/insect/ant/breeder_ant.112 /* XPM */ static char * breeder_ant_112_xpm[] = { "24 24 8 1", @@ -17773,7 +17920,7 @@ " ", " ", " "}; -IMAGE 00530 795 ./arch/monster/insect/ant/breeder_ant.211 +IMAGE 00534 795 ./arch/monster/insect/ant/breeder_ant.211 /* XPM */ static char * breeder_ant_211_xpm[] = { "24 24 4 1", @@ -17805,7 +17952,7 @@ " ", " ", " "}; -IMAGE 00531 795 ./arch/monster/insect/ant/breeder_ant.212 +IMAGE 00535 795 ./arch/monster/insect/ant/breeder_ant.212 /* XPM */ static char * breeder_ant_212_xpm[] = { "24 24 4 1", @@ -17837,7 +17984,7 @@ " ", " ", " "}; -IMAGE 00532 847 ./arch/ground/brefjell.111 +IMAGE 00536 847 ./arch/ground/brefjell.111 /* XPM */ static char * brefjell_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -17871,7 +18018,7 @@ " .XXX...X.XXX. . . X", " ", " "}; -IMAGE 00533 928 ./arch/river/bridge_15.111 +IMAGE 00537 928 ./arch/river/bridge_15.111 /* XPM */ static char * bridge_15_111_xpm[] = { "24 24 7 1 0 0", @@ -17906,7 +18053,7 @@ " ..XXXXXXXXX.. ", " .oXoooooooo. ", " .XXXXXXXXXX. "}; -IMAGE 00534 902 ./arch/river/bridge_37.111 +IMAGE 00538 902 ./arch/river/bridge_37.111 /* XPM */ static char * bridge_37_111_xpm[] = { "24 24 6 1 0 0", @@ -17940,7 +18087,7 @@ " ...X.......X... ", " ................ ", " ................ "}; -IMAGE 00535 856 ./arch/wall/gwall/bridge_m0.111 +IMAGE 00539 856 ./arch/wall/gwall/bridge_m0.111 /* XPM */ static char * bridge_m0_111_xpm[] = { /**/ @@ -17975,7 +18122,7 @@ " .. .X..XXXXX.X.. ... ..", " ...XXXXXX... . ", " "}; -IMAGE 00536 854 ./arch/wall/gwall/bridge_m1.111 +IMAGE 00540 854 ./arch/wall/gwall/bridge_m1.111 /* XPM */ static char * bridge_m1_111_xpm[] = { /**/ @@ -18010,7 +18157,7 @@ " . . ", " . . ", " . "}; -IMAGE 00537 789 ./arch/monster/misc/broo.111 +IMAGE 00541 789 ./arch/monster/misc/broo.111 /* XPM */ static char * broo_111_xpm[] = { "24 24 4 1", @@ -18042,7 +18189,7 @@ " ... ... ", " .... .... ", " .... .... "}; -IMAGE 00538 789 ./arch/monster/misc/broo.112 +IMAGE 00542 789 ./arch/monster/misc/broo.112 /* XPM */ static char * broo_112_xpm[] = { "24 24 4 1", @@ -18074,7 +18221,7 @@ " ... .... ", " .... .... ", " .... .... "}; -IMAGE 00539 789 ./arch/monster/misc/broo.113 +IMAGE 00543 789 ./arch/monster/misc/broo.113 /* XPM */ static char * broo_113_xpm[] = { "24 24 4 1", @@ -18106,7 +18253,7 @@ " ... ... ", " .... .... ", " .... .... "}; -IMAGE 00540 965 ./arch/ground/Wood/brush.111 +IMAGE 00544 965 ./arch/ground/Wood/brush.111 /* XPM */ static char * brush_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18144,7 +18291,7 @@ "O+OXo XX.XXX OXXX+X.. OX", " OXXX X.XXoX XXOXXo. X O", " OXXX oXXX+X XXXXXX. X O"}; -IMAGE 00541 847 ./arch/weapon/sword/bsword_1.111 +IMAGE 00545 847 ./arch/weapon/sword/bsword_1.111 /* XPM */ static char * bsword_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18178,7 +18325,7 @@ ".... ", ".X. ", " .. "}; -IMAGE 00542 847 ./arch/weapon/sword/bsword_2.111 +IMAGE 00546 847 ./arch/weapon/sword/bsword_2.111 /* XPM */ static char * bsword_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18212,7 +18359,7 @@ " .X. ", " .XXX. ", " ... "}; -IMAGE 00543 817 ./arch/wall/bulletwall/bul_wall_0.111 +IMAGE 00547 817 ./arch/wall/bulletwall/bul_wall_0.111 /* XPM */ static char *noname[] = { /* width height ncolors chars_per_pixel */ @@ -18246,7 +18393,7 @@ "a`aaaaaaaaaaaaaaaaaaa`aa", "aa```````````````````aaa" }; -IMAGE 00544 817 ./arch/wall/bulletwall/bul_wall_1.111 +IMAGE 00548 817 ./arch/wall/bulletwall/bul_wall_1.111 /* XPM */ static char *noname[] = { /* width height ncolors chars_per_pixel */ @@ -18280,7 +18427,7 @@ "a`aaaaaaaaaaaaaaaaaaa`aa", "aa```````````````````aaa" }; -IMAGE 00545 817 ./arch/wall/bulletwall/bul_wall_2.111 +IMAGE 00549 817 ./arch/wall/bulletwall/bul_wall_2.111 /* XPM */ static char *noname[] = { /* width height ncolors chars_per_pixel */ @@ -18314,7 +18461,7 @@ "a`aaaaaaaaaaaaaaaaaaa`aa", "aa```````````````````aaa" }; -IMAGE 00546 817 ./arch/wall/bulletwall/bul_wall_3.111 +IMAGE 00550 817 ./arch/wall/bulletwall/bul_wall_3.111 /* XPM */ static char *noname[] = { /* width height ncolors chars_per_pixel */ @@ -18348,7 +18495,7 @@ "a`aaaaaaaaaaaaaaaaaaa`aa", "aa```````````````````aaa" }; -IMAGE 00547 817 ./arch/wall/bulletwall/bul_wall_4.111 +IMAGE 00551 817 ./arch/wall/bulletwall/bul_wall_4.111 /* XPM */ static char *noname[] = { /* width height ncolors chars_per_pixel */ @@ -18382,7 +18529,7 @@ "a`aaaaaaaaaaaaaaaaaaa`aa", "aa```````````````````aaa" }; -IMAGE 00548 817 ./arch/wall/bulletwall/bul_wall_5.111 +IMAGE 00552 817 ./arch/wall/bulletwall/bul_wall_5.111 /* XPM */ static char *noname[] = { /* width height ncolors chars_per_pixel */ @@ -18416,7 +18563,7 @@ "a`aaaaaaaaaaaaaaaaaaa`aa", "aa```````````````````aaa" }; -IMAGE 00549 817 ./arch/wall/bulletwall/bul_wall_6.111 +IMAGE 00553 817 ./arch/wall/bulletwall/bul_wall_6.111 /* XPM */ static char *noname[] = { /* width height ncolors chars_per_pixel */ @@ -18450,7 +18597,7 @@ "a`aaaaaaaaaaaaaaaaaaa`aa", "aa```````````````````aaa" }; -IMAGE 00550 817 ./arch/wall/bulletwall/bul_wall_7.111 +IMAGE 00554 817 ./arch/wall/bulletwall/bul_wall_7.111 /* XPM */ static char *noname[] = { /* width height ncolors chars_per_pixel */ @@ -18484,7 +18631,7 @@ "a`aaaaaaaaaaaaaaaaaaa`aa", "aa```````````````````aaa" }; -IMAGE 00551 817 ./arch/wall/bulletwall/bul_wall_8.111 +IMAGE 00555 817 ./arch/wall/bulletwall/bul_wall_8.111 /* XPM */ static char *noname[] = { /* width height ncolors chars_per_pixel */ @@ -18518,7 +18665,7 @@ "a`aaaaaaaaaaaaaaaaaaa`aa", "aa```````````````````aaa" }; -IMAGE 00552 843 ./arch/magic/Bullet/bullet.111 +IMAGE 00556 843 ./arch/magic/Bullet/bullet.111 /* XPM */ static char * bullet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18552,7 +18699,7 @@ " ", " ", " "}; -IMAGE 00553 843 ./arch/magic/Bullet/bullet.112 +IMAGE 00557 843 ./arch/magic/Bullet/bullet.112 /* XPM */ static char * bullet_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18586,7 +18733,7 @@ " ", " ", " "}; -IMAGE 00554 843 ./arch/magic/Bullet/bullet.121 +IMAGE 00558 843 ./arch/magic/Bullet/bullet.121 /* XPM */ static char * bullet_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18620,7 +18767,7 @@ " ", " ", " "}; -IMAGE 00555 843 ./arch/magic/Bullet/bullet.131 +IMAGE 00559 843 ./arch/magic/Bullet/bullet.131 /* XPM */ static char * bullet_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18654,7 +18801,7 @@ " ", " ", " "}; -IMAGE 00556 843 ./arch/magic/Bullet/bullet.141 +IMAGE 00560 843 ./arch/magic/Bullet/bullet.141 /* XPM */ static char * bullet_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18688,7 +18835,7 @@ " ", " ", " "}; -IMAGE 00557 843 ./arch/magic/Bullet/bullet.151 +IMAGE 00561 843 ./arch/magic/Bullet/bullet.151 /* XPM */ static char * bullet_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18722,7 +18869,7 @@ " ", " ", " "}; -IMAGE 00558 843 ./arch/magic/Bullet/bullet.161 +IMAGE 00562 843 ./arch/magic/Bullet/bullet.161 /* XPM */ static char * bullet_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18756,7 +18903,7 @@ " ", " ", " "}; -IMAGE 00559 843 ./arch/magic/Bullet/bullet.171 +IMAGE 00563 843 ./arch/magic/Bullet/bullet.171 /* XPM */ static char * bullet_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18790,7 +18937,7 @@ " ", " ", " "}; -IMAGE 00560 843 ./arch/magic/Bullet/bullet.181 +IMAGE 00564 843 ./arch/magic/Bullet/bullet.181 /* XPM */ static char * bullet_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18824,7 +18971,7 @@ " ", " ", " "}; -IMAGE 00561 880 ./arch/construct/bungalow.111 +IMAGE 00565 880 ./arch/construct/bungalow.111 /* XPM */ static char * bungalow_111_xpm[] = { "24 24 6 1", @@ -18858,7 +19005,7 @@ " X.ooooo....oooo. ", " .XXXXXXXXXXXXX. ", " .X.X.X.X.X.X.X. "}; -IMAGE 00562 858 ./arch/magic/Burnout/burnout.111 +IMAGE 00566 858 ./arch/magic/Burnout/burnout.111 /* XPM */ static char * burnout_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18893,7 +19040,7 @@ " ...X..... ", " ..... ", " "}; -IMAGE 00563 845 ./arch/magic/Burnout/burnout.112 +IMAGE 00567 845 ./arch/magic/Burnout/burnout.112 /* XPM */ static char * burnout_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18927,7 +19074,7 @@ " ...X..... ", " ..... ", " "}; -IMAGE 00564 858 ./arch/magic/Burnout/burnout.113 +IMAGE 00568 858 ./arch/magic/Burnout/burnout.113 /* XPM */ static char * burnout_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18962,7 +19109,7 @@ " ...X..... ", " ..... ", " "}; -IMAGE 00565 845 ./arch/magic/Burnout/burnout.114 +IMAGE 00569 845 ./arch/magic/Burnout/burnout.114 /* XPM */ static char * burnout_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -18996,7 +19143,7 @@ " ..X..... ", " .... ", " "}; -IMAGE 00566 845 ./arch/magic/Burnout/burnout.115 +IMAGE 00570 845 ./arch/magic/Burnout/burnout.115 /* XPM */ static char * burnout_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19030,7 +19177,7 @@ " .X.... ", " .... ", " "}; -IMAGE 00567 845 ./arch/magic/Burnout/burnout.116 +IMAGE 00571 845 ./arch/magic/Burnout/burnout.116 /* XPM */ static char * burnout_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19064,7 +19211,7 @@ " .X.... ", " .... ", " "}; -IMAGE 00568 845 ./arch/magic/Burnout/burnout.117 +IMAGE 00572 845 ./arch/magic/Burnout/burnout.117 /* XPM */ static char * burnout_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19098,7 +19245,7 @@ " ..... ", " ... ", " "}; -IMAGE 00569 845 ./arch/magic/Burnout/burnout.118 +IMAGE 00573 845 ./arch/magic/Burnout/burnout.118 /* XPM */ static char * burnout_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19132,7 +19279,7 @@ " ..... ", " ... ", " "}; -IMAGE 00570 845 ./arch/magic/Burnout/burnout.119 +IMAGE 00574 845 ./arch/magic/Burnout/burnout.119 /* XPM */ static char * burnout_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19166,7 +19313,7 @@ " ..... ", " ... ", " "}; -IMAGE 00571 845 ./arch/magic/Burnout/burnout.11A +IMAGE 00575 845 ./arch/magic/Burnout/burnout.11A /* XPM */ static char * burnout_11A_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19200,7 +19347,7 @@ " ..... ", " ... ", " "}; -IMAGE 00572 845 ./arch/magic/Burnout/burnout.11B +IMAGE 00576 845 ./arch/magic/Burnout/burnout.11B /* XPM */ static char * burnout_11B_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19234,7 +19381,7 @@ " .X.... ", " .... ", " "}; -IMAGE 00573 845 ./arch/magic/Burnout/burnout.11C +IMAGE 00577 845 ./arch/magic/Burnout/burnout.11C /* XPM */ static char * burnout_11C_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19268,7 +19415,7 @@ " ..XX.. ", " .... ", " "}; -IMAGE 00574 858 ./arch/magic/Burnout/burnout.11D +IMAGE 00578 858 ./arch/magic/Burnout/burnout.11D /* XPM */ static char * burnout_11D_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19303,7 +19450,7 @@ " ..XX.XX.. ", " ..... ", " "}; -IMAGE 00575 871 ./arch/magic/Burnout/burnout.11E +IMAGE 00579 871 ./arch/magic/Burnout/burnout.11E /* XPM */ static char * burnout_11E_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19339,7 +19486,7 @@ " .. .o . ", " . .. .. ", " "}; -IMAGE 00576 871 ./arch/magic/Burnout/burnout.11F +IMAGE 00580 871 ./arch/magic/Burnout/burnout.11F /* XPM */ static char * burnout_11F_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19375,7 +19522,7 @@ " . . .X. ", " .. .. ... ", " "}; -IMAGE 00577 884 ./arch/magic/Burnout/burnout.11G +IMAGE 00581 884 ./arch/magic/Burnout/burnout.11G /* XPM */ static char * burnout_11G_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19412,7 +19559,7 @@ " OXXoOXoOXXO ", " OOOOOOOOOOO ", " "}; -IMAGE 00578 871 ./arch/magic/Burnout/burnout.11H +IMAGE 00582 871 ./arch/magic/Burnout/burnout.11H /* XPM */ static char * burnout_11H_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19448,7 +19595,7 @@ " .XXX.XXX.oXX. ", " ........ .... ", " "}; -IMAGE 00579 871 ./arch/magic/Burnout/burnout.11J +IMAGE 00583 871 ./arch/magic/Burnout/burnout.11J /* XPM */ static char * burnout_11J_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19484,7 +19631,7 @@ " X...X....O....X ", " XX.XXXX.XXXX.XX ", " "}; -IMAGE 00580 857 ./arch/magic/Burnout/burnout.11K +IMAGE 00584 857 ./arch/magic/Burnout/burnout.11K /* XPM */ static char * burnout_11K_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19519,7 +19666,7 @@ " . XXX XXX .XXXX . ", " .. .. .. .... . . ", " "}; -IMAGE 00581 857 ./arch/magic/Burnout/burnout.11L +IMAGE 00585 857 ./arch/magic/Burnout/burnout.11L /* XPM */ static char * burnout_11L_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19554,7 +19701,7 @@ " .XXX.XXXXX.XXXXX ", " ..X.XX.XX.X..X.X. ", " "}; -IMAGE 00582 857 ./arch/magic/Burnout/burnout.11M +IMAGE 00586 857 ./arch/magic/Burnout/burnout.11M /* XPM */ static char * burnout_11M_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19589,7 +19736,7 @@ " .XXXXXXXXX.XXXXX ", " ..X.XX.XX.XX.XX. ", "X "}; -IMAGE 00583 857 ./arch/magic/Burnout/burnout.11N +IMAGE 00587 857 ./arch/magic/Burnout/burnout.11N /* XPM */ static char * burnout_11N_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19624,7 +19771,7 @@ " .XXXXXXXXXXXXXXX ", " .XX.XXXXX.XX.XXX. ", " "}; -IMAGE 00584 857 ./arch/magic/Burnout/burnout.11O +IMAGE 00588 857 ./arch/magic/Burnout/burnout.11O /* XPM */ static char * burnout_11O_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19659,7 +19806,7 @@ " . X X X XXXXX ", " . X . XXXXXX . X. ", " X "}; -IMAGE 00585 857 ./arch/magic/Burnout/burnout.11P +IMAGE 00589 857 ./arch/magic/Burnout/burnout.11P /* XPM */ static char * burnout_11P_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19694,7 +19841,7 @@ " ", " ", " "}; -IMAGE 00586 844 ./arch/magic/Burnout/burnout.11Q +IMAGE 00590 844 ./arch/magic/Burnout/burnout.11Q /* XPM */ static char * burnout_11Q_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19728,7 +19875,7 @@ " ", " ", " "}; -IMAGE 00587 844 ./arch/magic/Burnout/burnout.11R +IMAGE 00591 844 ./arch/magic/Burnout/burnout.11R /* XPM */ static char * burnout_11R_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19762,7 +19909,7 @@ " ", " ", " "}; -IMAGE 00588 892 ./arch/connect/button_big.111 +IMAGE 00592 892 ./arch/connect/button_big.111 /* XPM */ static char * button_big_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19797,7 +19944,7 @@ " ", " ", " "}; -IMAGE 00589 892 ./arch/connect/button_big.112 +IMAGE 00593 892 ./arch/connect/button_big.112 /* XPM */ static char * button_big_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19832,7 +19979,7 @@ " ", " ", " "}; -IMAGE 00590 892 ./arch/connect/button_sma.111 +IMAGE 00594 892 ./arch/connect/button_sma.111 /* XPM */ static char * button_sma_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19867,7 +20014,7 @@ " ", " ", " "}; -IMAGE 00591 892 ./arch/connect/button_sma.112 +IMAGE 00595 892 ./arch/connect/button_sma.112 /* XPM */ static char * button_sma_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19902,7 +20049,7 @@ " ", " ", " "}; -IMAGE 00592 846 ./arch/wall/bwall/bwall_0.111 +IMAGE 00596 846 ./arch/wall/bwall/bwall_0.111 /* XPM */ static char * bwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19936,7 +20083,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", "X.XXX.XX.XXXX.XXXX.XX. ", "XX......X.........X.. "}; -IMAGE 00593 846 ./arch/wall/bwall/bwall_1.111 +IMAGE 00597 846 ./arch/wall/bwall/bwall_1.111 /* XPM */ static char * bwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -19970,7 +20117,7 @@ ".X.XXX.XXX.XXXXX.XXXXX. ", " .XXX..XX..XXXX.XXXXX. ", " ... ... .... ..... "}; -IMAGE 00594 846 ./arch/wall/bwall/bwall_2.111 +IMAGE 00598 846 ./arch/wall/bwall/bwall_2.111 /* XPM */ static char * bwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20004,7 +20151,7 @@ ".X.XXXXXXX.XXXXXXX.XXXXX", " .XXXXXX...XXXXX.X.XXXXX", " ...... ....... ....."}; -IMAGE 00595 846 ./arch/wall/bwall/bwall_3.111 +IMAGE 00599 846 ./arch/wall/bwall/bwall_3.111 /* XPM */ static char * bwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20038,7 +20185,7 @@ ".X.XXX.XXXXXXXXXXXXXXXXX", " .XXX.X.XXX..XXX.XXXX..X", " ..... ... .... .... .."}; -IMAGE 00596 846 ./arch/wall/bwall/bwall_4.111 +IMAGE 00600 846 ./arch/wall/bwall/bwall_4.111 /* XPM */ static char * bwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20072,7 +20219,7 @@ ".XXXX.XXXXXXX.XXXXXX... ", ".XXXX.XXXXXXXXXXX.XX... ", ".XXXX.XXXXXXXXXXXXXX... "}; -IMAGE 00597 846 ./arch/wall/bwall/bwall_5.111 +IMAGE 00601 846 ./arch/wall/bwall/bwall_5.111 /* XPM */ static char * bwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20106,7 +20253,7 @@ ".XXXX.XXXX.XXXX.XXXX... ", ".XXXX.XXXXXXXXXX...X... ", ".XXXX.XXXXXXXXXXXXXX... "}; -IMAGE 00598 846 ./arch/wall/bwall/bwall_6.111 +IMAGE 00602 846 ./arch/wall/bwall/bwall_6.111 /* XPM */ static char * bwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20140,7 +20287,7 @@ ".XXXX.XXXXX.XXXXXXXX...X", ".XXXX.XXXXXXXXXXXXXX...X", ".XXXX.X.XXXXXXXXXXXX...."}; -IMAGE 00599 846 ./arch/wall/bwall/bwall_7.111 +IMAGE 00603 846 ./arch/wall/bwall/bwall_7.111 /* XPM */ static char * bwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20174,7 +20321,7 @@ ".XXXX.XXXXXXX..XXXXX...X", ".XXXX.XXXXXXXXXXXXXX...X", ".XXXX.XXXXXXXXXXXXXX...."}; -IMAGE 00600 846 ./arch/wall/bwall/bwall_8.111 +IMAGE 00604 846 ./arch/wall/bwall/bwall_8.111 /* XPM */ static char * bwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20208,7 +20355,7 @@ "XXXX..XXXXX.XXXXX.XXXX. ", "XXX...XXXX..XXXX.XXXX. ", "... .... .... .... "}; -IMAGE 00601 846 ./arch/wall/bwall/bwall_9.111 +IMAGE 00605 846 ./arch/wall/bwall/bwall_9.111 /* XPM */ static char * bwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20242,7 +20389,7 @@ "XXXXXXXXXXXXXX.XXXXXXX. ", "XXX.XXXX..XXX..XXXXXX. ", "........ .... ....... "}; -IMAGE 00602 846 ./arch/wall/bwall/bwall_A.111 +IMAGE 00606 846 ./arch/wall/bwall/bwall_A.111 /* XPM */ static char * bwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20276,7 +20423,7 @@ "XXXXXX.XXXXX.XXXXX.XXXXX", "XXXX..XXXXX.XXXXX.XXXXXX", ".... ........... ......"}; -IMAGE 00603 846 ./arch/wall/bwall/bwall_B.111 +IMAGE 00607 846 ./arch/wall/bwall/bwall_B.111 /* XPM */ static char * bwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20310,7 +20457,7 @@ "XXXXXXXXXXXX.XXXXXXXXXXX", "XXXXX..XXX..XXXXX..XXXXX", "..... .... ...... ....."}; -IMAGE 00604 846 ./arch/wall/bwall/bwall_C.111 +IMAGE 00608 846 ./arch/wall/bwall/bwall_C.111 /* XPM */ static char * bwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20344,7 +20491,7 @@ "XX.XX.XXXXXXXXXXXX.X... ", "X.XXX.XXXXXXXX.XXX.X... ", ".XXXX.XXXXXXX.XXXXXX... "}; -IMAGE 00605 846 ./arch/wall/bwall/bwall_D.111 +IMAGE 00609 846 ./arch/wall/bwall/bwall_D.111 /* XPM */ static char * bwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20378,7 +20525,7 @@ "XX.XX.XXXXX.XXXXXXXX... ", "X.XXX.XXXXX.XXXXXXXX... ", ".XXXX.XXXXXXXXXXXXXX... "}; -IMAGE 00606 846 ./arch/wall/bwall/bwall_E.111 +IMAGE 00610 846 ./arch/wall/bwall/bwall_E.111 /* XPM */ static char * bwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20412,7 +20559,7 @@ "XX.XX.XXXXXX.XXXXXXX...X", "X.XXX.XXXXX..XXXXXX.X..X", ".XXXX.XXXXXXXXXXXXXX...."}; -IMAGE 00607 818 ./arch/wall/bwall/bwall_F.111 +IMAGE 00611 818 ./arch/wall/bwall/bwall_F.111 /* XPM */ static char *noname[] = { /* width height ncolors chars_per_pixel */ @@ -20446,7 +20593,7 @@ "a`aaa`aaaaaaaaaaaaaa```a", "`aaaa`aaaaaaa`aaaaaa````" }; -IMAGE 00608 848 ./arch/wall/bwall/bwall_w_0.111 +IMAGE 00612 848 ./arch/wall/bwall/bwall_w_0.111 /* XPM */ static char * bwall_w_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20480,7 +20627,7 @@ ".XXXX.XXXX.XXXX.XXXX... ", ".XXXX.XXXXXXXXXX...X... ", ".XXXX.XXXXXXXXXXXXXX... "}; -IMAGE 00609 848 ./arch/wall/bwall/bwall_w_0.112 +IMAGE 00613 848 ./arch/wall/bwall/bwall_w_0.112 /* XPM */ static char * bwall_w_0_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20514,7 +20661,7 @@ ".XXXX.XXXX.XXXX.XXXX... ", ".XXXX.XXXXXXXXXX...X... ", ".XXXX.XXXXXXXXXXXXXX... "}; -IMAGE 00610 848 ./arch/wall/bwall/bwall_w_0.113 +IMAGE 00614 848 ./arch/wall/bwall/bwall_w_0.113 /* XPM */ static char * bwall_w_0_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20548,7 +20695,7 @@ ".XXXX.XXXX.XXXX.XXXX... ", ".XXXX.XXXXXXXXXX...X... ", ".XXXX.XXXXXXXXXXXXXX... "}; -IMAGE 00611 848 ./arch/wall/bwall/bwall_w_0.114 +IMAGE 00615 848 ./arch/wall/bwall/bwall_w_0.114 /* XPM */ static char * bwall_w_0_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20582,7 +20729,7 @@ ".XXXX.XXXX.XXXX.XXXX... ", ".XXXX.XXXXXXXXXX...X... ", ".XXXX.XXXXXXXXXXXXXX... "}; -IMAGE 00612 848 ./arch/wall/bwall/bwall_w_0.115 +IMAGE 00616 848 ./arch/wall/bwall/bwall_w_0.115 /* XPM */ static char * bwall_w_0_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20616,7 +20763,7 @@ ".XXXX.XXXX..XXX.XXXX... ", ".XXXX.XXXX.XXXXX...X... ", ".XXXX.XXXXXXXXXXXXXX... "}; -IMAGE 00613 848 ./arch/wall/bwall/bwall_w_0.116 +IMAGE 00617 848 ./arch/wall/bwall/bwall_w_0.116 /* XPM */ static char * bwall_w_0_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20650,7 +20797,7 @@ ".XXXX.................. ", ".XXXXX.XX.X.XXXX.XX.... ", ".XXXX.XXX..XXXX.XXXX... "}; -IMAGE 00614 848 ./arch/wall/bwall/bwall_w_0.117 +IMAGE 00618 848 ./arch/wall/bwall/bwall_w_0.117 /* XPM */ static char * bwall_w_0_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20684,7 +20831,7 @@ ".XXX................... ", ".XXXX.................. ", ".XXXXX.XXX..XXX.XXX.... "}; -IMAGE 00615 848 ./arch/wall/bwall/bwall_w_1.111 +IMAGE 00619 848 ./arch/wall/bwall/bwall_w_1.111 /* XPM */ static char * bwall_w_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20718,7 +20865,7 @@ "XXXXXX.XXXXX.XXXXX.XXXXX", "XXXX..XXXX..XXXXX.XXX.XX", ".... ..... ..... ......"}; -IMAGE 00616 848 ./arch/wall/bwall/bwall_w_1.112 +IMAGE 00620 848 ./arch/wall/bwall/bwall_w_1.112 /* XPM */ static char * bwall_w_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20752,7 +20899,7 @@ "XXXXXX.XXXXX.XXXXX.XXXXX", "XXXX..XXXXX.XXXXX.XXXXXX", ".... ........... ......"}; -IMAGE 00617 848 ./arch/wall/bwall/bwall_w_1.113 +IMAGE 00621 848 ./arch/wall/bwall/bwall_w_1.113 /* XPM */ static char * bwall_w_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20786,7 +20933,7 @@ "XXXXXX.XXXXX.XXXXX.XXXXX", "XXXX..XXXXX.XXXXX.XXXXXX", ".... ..... ..... ......"}; -IMAGE 00618 848 ./arch/wall/bwall/bwall_w_1.114 +IMAGE 00622 848 ./arch/wall/bwall/bwall_w_1.114 /* XPM */ static char * bwall_w_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20820,7 +20967,7 @@ "XXXXXX.XX....X.XXX.XXXXX", "XXXX..XXXXX...XXX.XXXXXX", ".... ..... ..... ......"}; -IMAGE 00619 848 ./arch/wall/bwall/bwall_w_1.115 +IMAGE 00623 848 ./arch/wall/bwall/bwall_w_1.115 /* XPM */ static char * bwall_w_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20854,7 +21001,7 @@ "XXXXXX.XX.. . .X.XXXX.XX", "XXXX..XXXX. ..XXXX.XXX", ".... .... ..... ..."}; -IMAGE 00620 848 ./arch/wall/bwall/bwall_w_1.116 +IMAGE 00624 848 ./arch/wall/bwall/bwall_w_1.116 /* XPM */ static char * bwall_w_1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20888,7 +21035,7 @@ "XXXXXXX.. .X.XX.XX", "XXXX..XX. . . ..XX.XXX", ".... .. ... ..."}; -IMAGE 00621 848 ./arch/wall/bwall/bwall_w_1.117 +IMAGE 00625 848 ./arch/wall/bwall/bwall_w_1.117 /* XPM */ static char * bwall_w_1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -20922,7 +21069,7 @@ "XXXX.. . . ..XX.XX", "XXXX. . . .XX.XXX", ".... ..X..."}; -IMAGE 00622 763 ./arch/monster/giant/byakie/byakie.111 +IMAGE 00626 763 ./arch/monster/giant/byakie/byakie.111 /* XPM */ static char * byakie_111_xpm[] = { "24 24 2 1", @@ -20952,7 +21099,7 @@ " .. .... ", " .. ... ", " .. .. "}; -IMAGE 00623 764 ./arch/monster/giant/byakie/byakie.112 +IMAGE 00627 764 ./arch/monster/giant/byakie/byakie.112 /* XPM */ static char * byakie_112_xpm [] = { "24 24 2 1", @@ -20982,7 +21129,7 @@ " ................", " ...... . . .... .", " ..... .. .. . .."}; -IMAGE 00624 763 ./arch/monster/giant/byakie/byakie.211 +IMAGE 00628 763 ./arch/monster/giant/byakie/byakie.211 /* XPM */ static char * byakie_211_xpm[] = { "24 24 2 1", @@ -21012,7 +21159,7 @@ " ", " ", " "}; -IMAGE 00625 763 ./arch/monster/giant/byakie/byakie.212 +IMAGE 00629 763 ./arch/monster/giant/byakie/byakie.212 /* XPM */ static char * byakie_212_xpm[] = { "24 24 2 1", @@ -21042,7 +21189,7 @@ "... .. ", ".... .. ", " .. "}; -IMAGE 00626 763 ./arch/monster/giant/byakie/byakie.311 +IMAGE 00630 763 ./arch/monster/giant/byakie/byakie.311 /* XPM */ static char * byakie_311_xpm[] = { "24 24 2 1", @@ -21072,7 +21219,7 @@ " ", " ", " "}; -IMAGE 00627 763 ./arch/monster/giant/byakie/byakie.312 +IMAGE 00631 763 ./arch/monster/giant/byakie/byakie.312 /* XPM */ static char * byakie_312_xpm[] = { "24 24 2 1", @@ -21102,7 +21249,7 @@ " ", " ", " "}; -IMAGE 00628 763 ./arch/monster/giant/byakie/byakie.411 +IMAGE 00632 763 ./arch/monster/giant/byakie/byakie.411 /* XPM */ static char * byakie_411_xpm[] = { "24 24 2 1", @@ -21132,7 +21279,7 @@ " ", " ", " "}; -IMAGE 00629 763 ./arch/monster/giant/byakie/byakie.412 +IMAGE 00633 763 ./arch/monster/giant/byakie/byakie.412 /* XPM */ static char * byakie_412_xpm[] = { "24 24 2 1", @@ -21162,7 +21309,7 @@ " ", " ", " "}; -IMAGE 00630 826 ./arch/monster/misc/c_knight.111 +IMAGE 00634 826 ./arch/monster/misc/c_knight.111 /* XPM */ static char * c_knight_111_xpm[] = { "24 24 6 1", @@ -21196,7 +21343,7 @@ " .. .. ", " .. ... ", " . "}; -IMAGE 00631 826 ./arch/monster/misc/c_knight.112 +IMAGE 00635 826 ./arch/monster/misc/c_knight.112 /* XPM */ static char * c_knight_112_xpm[] = { "24 24 6 1", @@ -21230,7 +21377,7 @@ " .. .. ", " .. ... ", " .. "}; -IMAGE 00632 847 ./arch/monster/misc/c_priest.131 +IMAGE 00636 847 ./arch/monster/misc/c_priest.131 /* XPM */ static char * c_priest_131_xpm[] = { "24 24 8 1", @@ -21266,7 +21413,7 @@ " ........ ", " ... ... ", " "}; -IMAGE 00633 847 ./arch/monster/misc/c_priest.171 +IMAGE 00637 847 ./arch/monster/misc/c_priest.171 /* XPM */ static char * c_priest_171_xpm[] = { "24 24 8 1", @@ -21302,7 +21449,7 @@ " ........ ", " ... ... ", " "}; -IMAGE 00634 807 ./arch/food/cabbage.111 +IMAGE 00638 807 ./arch/food/cabbage.111 /* XPM */ static char * cabbage_111_xpm[] = { "24 24 5 1", @@ -21335,7 +21482,7 @@ " XXX......... ", " XXXXXXXX ", " "}; -IMAGE 00635 1008 ./arch/food/cake.111 +IMAGE 00639 1008 ./arch/food/cake.111 /* XPM */ static char * cake2_111_xpm[] = { "24 24 12 1", @@ -21375,7 +21522,7 @@ " ", " ", " "}; -IMAGE 00636 766 ./arch/system/mood_floors/calm_floor.111 +IMAGE 00640 766 ./arch/system/mood_floors/calm_floor.111 /* XPM */ static char * calm_floor_111_xpm[] = { "24 24 2 1", @@ -21405,7 +21552,7 @@ " ", " ", " "}; -IMAGE 00637 834 ./arch/magic/Effect/cancellati.111 +IMAGE 00641 834 ./arch/magic/Effect/cancellati.111 /* XPM */ static char * cancellati_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -21438,7 +21585,7 @@ " ", " ", " "}; -IMAGE 00638 834 ./arch/magic/Effect/cancellati.112 +IMAGE 00642 834 ./arch/magic/Effect/cancellati.112 /* XPM */ static char * cancellati_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -21471,7 +21618,7 @@ " ", " ", " "}; -IMAGE 00639 834 ./arch/magic/Effect/cancellati.113 +IMAGE 00643 834 ./arch/magic/Effect/cancellati.113 /* XPM */ static char * cancellati_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -21504,7 +21651,7 @@ " . ", " ", " "}; -IMAGE 00640 908 ./arch/misc/cannon_0.111 +IMAGE 00644 908 ./arch/misc/cannon_0.111 /* XPM */ static char * cannon_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -21540,7 +21687,7 @@ " ", " ", " "}; -IMAGE 00641 908 ./arch/misc/cannon_7.111 +IMAGE 00645 908 ./arch/misc/cannon_7.111 /* XPM */ static char * cannon_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -21576,7 +21723,7 @@ " ", " ", " "}; -IMAGE 00642 774 ./arch/readable/card.111 +IMAGE 00646 774 ./arch/readable/card.111 /* XPM */ static char * card_111_xpm[] = { "24 24 3 1", @@ -21607,7 +21754,7 @@ " ", " ", " "}; -IMAGE 00643 841 ./arch/food/carrot.111 +IMAGE 00647 841 ./arch/food/carrot.111 /* XPM */ static char * carrot_111_xpm[] = { "24 24 6 1", @@ -21641,7 +21788,7 @@ " . ... ", " . ", " "}; -IMAGE 00644 854 ./arch/construct/castle/castle.111 +IMAGE 00648 854 ./arch/construct/castle/castle.111 /* XPM */ static char * castle_111_xpm[] = { "24 24 5 1", @@ -21674,7 +21821,7 @@ " ..XXXXX.OO.XXXXX. ", " .XXXXX.OO.XXXXX. ", " .......OO....... "}; -IMAGE 00645 931 ./arch/construct/castle/castle_a.111 +IMAGE 00649 931 ./arch/construct/castle/castle_a.111 /* XPM */ static char * castle_a_1_xpm [] = { " 24 24 8 1 " , @@ -21710,7 +21857,7 @@ " +@+.ooo.X.X.oooooo.....", " +++.ooo.X.X.ooooo.XXXXX", " +++.ooo.X.X.ooooo.XXXXX"}; -IMAGE 00646 931 ./arch/construct/castle/castle_a.112 +IMAGE 00650 931 ./arch/construct/castle/castle_a.112 /* XPM */ static char * castle_a_1_xpm [] = { " 24 24 8 1 " , @@ -21746,7 +21893,7 @@ " +@+.ooo.X.X.oooooo.....", " +++.ooo.X.X.ooooo.XXXXX", " +++.ooo.X.X.ooooo.XXXXX"}; -IMAGE 00647 931 ./arch/construct/castle/castle_a.211 +IMAGE 00651 931 ./arch/construct/castle/castle_a.211 /* XPM */ static char * castle_a_2_xpm [] = { " 24 24 8 1 " , @@ -21782,7 +21929,7 @@ "............oo.X. ", "XXXXXXXXXX.ooo.X. ", "XXXXXXXXXX.ooo.X. "}; -IMAGE 00648 931 ./arch/construct/castle/castle_a.212 +IMAGE 00652 931 ./arch/construct/castle/castle_a.212 /* XPM */ static char * castle_a_2_xpm [] = { " 24 24 8 1 " , @@ -21818,7 +21965,7 @@ "............oo.X. ", "XXXXXXXXXX.ooo.X. ", "XXXXXXXXXX.ooo.X. "}; -IMAGE 00649 931 ./arch/construct/castle/castle_a.311 +IMAGE 00653 931 ./arch/construct/castle/castle_a.311 /* XPM */ static char * castle_a_3_xpm [] = { " 24 24 8 1 " , @@ -21854,7 +22001,7 @@ "++++...+@@+++++++++..#.#", " ++++@++++++++++@++.####", " +@++++ ..#.."}; -IMAGE 00650 931 ./arch/construct/castle/castle_a.312 +IMAGE 00654 931 ./arch/construct/castle/castle_a.312 /* XPM */ static char * castle_a_3_xpm [] = { " 24 24 8 1 " , @@ -21890,7 +22037,7 @@ "++++...+@@+++++++++..#.#", " ++++@++++++++++@++.####", " +@++++ ..#.."}; -IMAGE 00651 931 ./arch/construct/castle/castle_a.411 +IMAGE 00655 931 ./arch/construct/castle/castle_a.411 /* XPM */ static char * castle_a_4_xpm [] = { " 24 24 8 1 " , @@ -21926,7 +22073,7 @@ ".+++++@++++...++++ ", ".++@+++++++++++@+ ", " +@++++ "}; -IMAGE 00652 931 ./arch/construct/castle/castle_a.412 +IMAGE 00656 931 ./arch/construct/castle/castle_a.412 /* XPM */ static char * castle_a_4_xpm [] = { " 24 24 8 1 " , @@ -21962,7 +22109,7 @@ ".+++++@++++...++++ ", ".++@+++++++++++@+ ", " +@++++ "}; -IMAGE 00653 863 ./arch/construct/temple/cathedral.111 +IMAGE 00657 863 ./arch/construct/temple/cathedral.111 /* XPM */ static char * cathedral_1_xpm [] = { " 24 24 6 1 " , @@ -21996,7 +22143,7 @@ " .XXoXXXo.X.X", " .XoXoXoX.o.X", " X.oXXXoXX.o.X"}; -IMAGE 00654 863 ./arch/construct/temple/cathedral.211 +IMAGE 00658 863 ./arch/construct/temple/cathedral.211 /* XPM */ static char * cathedral_2_xpm [] = { " 24 24 6 1 " , @@ -22030,7 +22177,7 @@ "XX.XoXoXoXoXoXoXoXoXo.oo", "XX.XXoXXXoXXXoXXXoXXX.oX", "XX.XoXoXoXoXoXoXoXoXo.Xo"}; -IMAGE 00655 863 ./arch/construct/temple/cathedral.311 +IMAGE 00659 863 ./arch/construct/temple/cathedral.311 /* XPM */ static char * cathedral_3_xpm [] = { " 24 24 6 1 " , @@ -22064,7 +22211,7 @@ "Xooo.XXo.X. ", "oXoX.XoX.o. ", "ooXo.oXX.o. "}; -IMAGE 00656 863 ./arch/construct/temple/cathedral.411 +IMAGE 00660 863 ./arch/construct/temple/cathedral.411 /* XPM */ static char * cathedral_4_xpm [] = { " 24 24 6 1 " , @@ -22098,7 +22245,7 @@ " o..XoX.XXoXXXo.X.X", " ..XoX.XoXoXoX.o.X", " .XoX..oXXXoXX.o.X"}; -IMAGE 00657 863 ./arch/construct/temple/cathedral.511 +IMAGE 00661 863 ./arch/construct/temple/cathedral.511 /* XPM */ static char * cathedral_5_xpm [] = { " 24 24 6 1 " , @@ -22132,7 +22279,7 @@ "XX.X.XXXoooOOXXXXXXXXXXX", "XX...XXXoooOOoXoXoXoXoXo", "XX..XXXoooOOXXXXXXXXXXXX"}; -IMAGE 00658 863 ./arch/construct/temple/cathedral.611 +IMAGE 00662 863 ./arch/construct/temple/cathedral.611 /* XPM */ static char * cathedral_6_xpm [] = { " 24 24 6 1 " , @@ -22166,7 +22313,7 @@ "XXXXXoooOO. ", "XoXXXoooOO. ", "XXXXXXX.o.. "}; -IMAGE 00659 863 ./arch/construct/temple/cathedral.711 +IMAGE 00663 863 ./arch/construct/temple/cathedral.711 /* XPM */ static char * cathedral_7_xpm [] = { " 24 24 6 1 " , @@ -22200,7 +22347,7 @@ " Xo..XX.XXoXXXo.X.X", " Xo..Xo.XoXoXoX.o.X", " o...Xo.oXXXoXX.o.X"}; -IMAGE 00660 863 ./arch/construct/temple/cathedral.811 +IMAGE 00664 863 ./arch/construct/temple/cathedral.811 /* XPM */ static char * cathedral_8_xpm [] = { " 24 24 6 1 " , @@ -22234,7 +22381,7 @@ "X..XXXoooOOo.XX.oXoOo.XX", "X.XXXoooOOo.XX.oXoOo.XX.", "..XXXoooOOo.XX.oXoOo.XX."}; -IMAGE 00661 863 ./arch/construct/temple/cathedral.911 +IMAGE 00665 863 ./arch/construct/temple/cathedral.911 /* XPM */ static char * cathedral_9_xpm [] = { " 24 24 6 1 " , @@ -22268,7 +22415,7 @@ ".o.oooOO.X. ", "o.oooOOX.o. ", "o.oooOOX.o. "}; -IMAGE 00662 863 ./arch/construct/temple/cathedral.A11 +IMAGE 00666 863 ./arch/construct/temple/cathedral.A11 /* XPM */ static char * cathedral_A_xpm [] = { " 24 24 6 1 " , @@ -22302,7 +22449,7 @@ " XoOo.XX.oXoOoooOOX", " oO......XoOoooOOXX", " O +XoO ooO "}; -IMAGE 00663 863 ./arch/construct/temple/cathedral.B11 +IMAGE 00667 863 ./arch/construct/temple/cathedral.B11 /* XPM */ static char * cathedral_B_xpm [] = { " 24 24 6 1 " , @@ -22336,7 +22483,7 @@ "XXXX.XoO.XXXX..oooOOOo.X", "XXX.XoO.XXXX..oooOOO....", " o ooO O "}; -IMAGE 00664 863 ./arch/construct/temple/cathedral.C11 +IMAGE 00668 863 ./arch/construct/temple/cathedral.C11 /* XPM */ static char * cathedral_C_xpm [] = { " 24 24 6 1 " , @@ -22370,7 +22517,7 @@ "X.oXoO ", "..XoO ", " +o "}; -IMAGE 00665 789 ./arch/misc/Container/cauldron.111 +IMAGE 00669 789 ./arch/misc/Container/cauldron.111 /* XPM */ static char * cauldron_111_xpm[] = { "24 24 4 1", @@ -22402,7 +22549,7 @@ " .. ", " ", " "}; -IMAGE 00666 794 ./arch/misc/Container/cauldron_open.111 +IMAGE 00670 794 ./arch/misc/Container/cauldron_open.111 /* XPM */ static char * cauldron_open_111_xpm[] = { "24 24 4 1", @@ -22434,7 +22581,7 @@ " .. ", " ", " "}; -IMAGE 00667 860 ./arch/wall/cave/cave1.111 +IMAGE 00671 860 ./arch/wall/cave/cave1.111 /* XPM */ static char * cave1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22469,7 +22616,7 @@ "..........XXX...........", ".XXXXXXXX...............", ".XX.XXXoXXX............."}; -IMAGE 00668 847 ./arch/wall/cave/cave10.111 +IMAGE 00672 847 ./arch/wall/cave/cave10.111 /* XPM */ static char * cave10_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22503,7 +22650,7 @@ " ....XXX.XXXXX.", " .....XXXXX.", " ......."}; -IMAGE 00669 847 ./arch/wall/cave/cave11.111 +IMAGE 00673 847 ./arch/wall/cave/cave11.111 /* XPM */ static char * cave11_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22537,7 +22684,7 @@ ".XXXXXX..XXXX...........", ".XXX....XXXXX...........", ".....XXXXXXXX..........."}; -IMAGE 00670 847 ./arch/wall/cave/cave12.111 +IMAGE 00674 847 ./arch/wall/cave/cave12.111 /* XPM */ static char * cave12_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22571,7 +22718,7 @@ "............XXX.XXX..X. ", "...............XXXXXXX..", "............XXXXXXXXXXX."}; -IMAGE 00671 847 ./arch/wall/cave/cave13.111 +IMAGE 00675 847 ./arch/wall/cave/cave13.111 /* XPM */ static char * cave13_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22605,7 +22752,7 @@ "XX.. ", ".. ", ". "}; -IMAGE 00672 847 ./arch/wall/cave/cave14.111 +IMAGE 00676 847 ./arch/wall/cave/cave14.111 /* XPM */ static char * cave14_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22639,7 +22786,7 @@ " .X.", " .X.", " .."}; -IMAGE 00673 847 ./arch/wall/cave/cave15.111 +IMAGE 00677 847 ./arch/wall/cave/cave15.111 /* XPM */ static char * cave15_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22673,7 +22820,7 @@ " ..XXXXXX.XXXX.X.XX..X..", ".XXXXXXXXX...X....XXX...", ".....XXX.XXX.XXXX.XX...."}; -IMAGE 00674 847 ./arch/wall/cave/cave16.111 +IMAGE 00678 847 ./arch/wall/cave/cave16.111 /* XPM */ static char * cave16_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22707,7 +22854,7 @@ "..XXXXX.XX.XXX..XXXXX. ", ".......XX.XXX.XXX..XXX. ", "...XXX.XX.XX.XXXX.XXXX.."}; -IMAGE 00675 828 ./arch/wall/cave/cave17.111 +IMAGE 00679 828 ./arch/wall/cave/cave17.111 /* XPM */ static char * cave17_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22740,7 +22887,7 @@ " ", " ", " "}; -IMAGE 00676 828 ./arch/wall/cave/cave18.111 +IMAGE 00680 828 ./arch/wall/cave/cave18.111 /* XPM */ static char * cave18_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22773,7 +22920,7 @@ " ... .... . .. . ", " ...... . ... ..", " ... ... .... .. .."}; -IMAGE 00677 828 ./arch/wall/cave/cave19.111 +IMAGE 00681 828 ./arch/wall/cave/cave19.111 /* XPM */ static char * cave19_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22806,7 +22953,7 @@ " .. .. .. ... ... ", ".. .. ... ... ", ".. ... .. .. .... .. "}; -IMAGE 00678 860 ./arch/wall/cave/cave2.111 +IMAGE 00682 860 ./arch/wall/cave/cave2.111 /* XPM */ static char * cave2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22841,7 +22988,7 @@ "........................", "........................", "........................"}; -IMAGE 00679 828 ./arch/wall/cave/cave20.111 +IMAGE 00683 828 ./arch/wall/cave/cave20.111 /* XPM */ static char * cave20_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22874,7 +23021,7 @@ "........................", "........................", "........................"}; -IMAGE 00680 847 ./arch/wall/cave/cave21.111 +IMAGE 00684 847 ./arch/wall/cave/cave21.111 /* XPM */ static char * cave21_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22908,7 +23055,7 @@ " ..XXXX.XX... ", " ..X.... ", " . "}; -IMAGE 00681 828 ./arch/wall/cave/cave22.111 +IMAGE 00685 828 ./arch/wall/cave/cave22.111 /* XPM */ static char * cave22_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22941,7 +23088,7 @@ " ", " ", " "}; -IMAGE 00682 828 ./arch/wall/cave/cave23.111 +IMAGE 00686 828 ./arch/wall/cave/cave23.111 /* XPM */ static char * cave23_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -22974,7 +23121,7 @@ " ", " ", " "}; -IMAGE 00683 828 ./arch/wall/cave/cave24.111 +IMAGE 00687 828 ./arch/wall/cave/cave24.111 /* XPM */ static char * cave24_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23007,7 +23154,7 @@ " .. . .", " ..... .. .", " ....... "}; -IMAGE 00684 828 ./arch/wall/cave/cave25.111 +IMAGE 00688 828 ./arch/wall/cave/cave25.111 /* XPM */ static char * cave25_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23040,7 +23187,7 @@ " ... .... ", " ... . ", " ......... "}; -IMAGE 00685 860 ./arch/wall/cave/cave3.111 +IMAGE 00689 860 ./arch/wall/cave/cave3.111 /* XPM */ static char * cave3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23075,7 +23222,7 @@ "...........XXXXXX.......", "............XX...XXXXXX.", "..............XXXXXXoXX."}; -IMAGE 00686 860 ./arch/wall/cave/cave4.111 +IMAGE 00690 860 ./arch/wall/cave/cave4.111 /* XPM */ static char * cave4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23110,7 +23257,7 @@ "XX.XXXX........XXXXXX.XX", "XX...... ........XX", "... ..."}; -IMAGE 00687 860 ./arch/wall/cave/cave5.111 +IMAGE 00691 860 ./arch/wall/cave/cave5.111 /* XPM */ static char * cave5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23145,7 +23292,7 @@ " .", " .", " ."}; -IMAGE 00688 860 ./arch/wall/cave/cave6.111 +IMAGE 00692 860 ./arch/wall/cave/cave6.111 /* XPM */ static char * cave6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23180,7 +23327,7 @@ " ...XXXoXX.XXXXX..", " ....XX.XXX.XX.XXX...", "....XXXXXXX.XX.XX.XXX..."}; -IMAGE 00689 860 ./arch/wall/cave/cave7.111 +IMAGE 00693 860 ./arch/wall/cave/cave7.111 /* XPM */ static char * cave7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23215,7 +23362,7 @@ "..X..XX.X.XXXX.X. ", "...XXX.XX.X...XXX.. ", "....XX.XXXX.XXXoXXX....."}; -IMAGE 00690 860 ./arch/wall/cave/cave8.111 +IMAGE 00694 860 ./arch/wall/cave/cave8.111 /* XPM */ static char * cave8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23250,7 +23397,7 @@ ". ", ". ", ". "}; -IMAGE 00691 846 ./arch/wall/cave/cave9.111 +IMAGE 00695 846 ./arch/wall/cave/cave9.111 /* XPM */ static char * cave9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23284,7 +23431,7 @@ "XXXXXXX.... ", "X....... ", ".. "}; -IMAGE 00692 847 ./arch/wall/cave/cave_0.111 +IMAGE 00696 847 ./arch/wall/cave/cave_0.111 /* XPM */ static char * cave_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23318,7 +23465,7 @@ " ...XX.XXXXX.XXXX. ", " ..X.XXXX..XXX.. ", " . .... .... "}; -IMAGE 00693 847 ./arch/wall/cave/cave_1.111 +IMAGE 00697 847 ./arch/wall/cave/cave_1.111 /* XPM */ static char * cave_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23352,7 +23499,7 @@ " .XX", " .X", " ."}; -IMAGE 00694 848 ./arch/wall/cave/cave_10.111 +IMAGE 00698 848 ./arch/wall/cave/cave_10.111 /* XPM */ static char * cave_10_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23386,7 +23533,7 @@ "XXXXX.. ", ".X... ", ".. "}; -IMAGE 00695 848 ./arch/wall/cave/cave_11.111 +IMAGE 00699 848 ./arch/wall/cave/cave_11.111 /* XPM */ static char * cave_11_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23420,7 +23567,7 @@ " ...X.XXXXX.XX.X.. ", " ..XXXX..XX.X.. ", " .... ... . "}; -IMAGE 00696 848 ./arch/wall/cave/cave_12.111 +IMAGE 00700 848 ./arch/wall/cave/cave_12.111 /* XPM */ static char * cave_12_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23454,7 +23601,7 @@ " ..XXX.XXXXX.XX.XXXX..XX", " ..X.XXXX..XX.XXXX..XXX", " . .... ... .... ..."}; -IMAGE 00697 848 ./arch/wall/cave/cave_13.111 +IMAGE 00701 848 ./arch/wall/cave/cave_13.111 /* XPM */ static char * cave_13_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23488,7 +23635,7 @@ "X.XXXXXXXXXX.XXX.X. ", "XXXX.XX..XX.XXX.X. ", ".... ... .. ..... "}; -IMAGE 00698 848 ./arch/wall/cave/cave_14.111 +IMAGE 00702 848 ./arch/wall/cave/cave_14.111 /* XPM */ static char * cave_14_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23522,7 +23669,7 @@ " .XX....................", ".XXX.X..................", ".XXXX..................."}; -IMAGE 00699 847 ./arch/wall/cave/cave_2.111 +IMAGE 00703 847 ./arch/wall/cave/cave_2.111 /* XPM */ static char * cave_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23556,7 +23703,7 @@ "XX. ", "X. ", ". "}; -IMAGE 00700 833 ./arch/wall/cave/cave_3.111 +IMAGE 00704 833 ./arch/wall/cave/cave_3.111 /* XPM */ static char * cave_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23589,7 +23736,7 @@ " ......................", " .......................", "........................"}; -IMAGE 00701 833 ./arch/wall/cave/cave_4.111 +IMAGE 00705 833 ./arch/wall/cave/cave_4.111 /* XPM */ static char * cave_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23622,7 +23769,7 @@ "...................... ", "....................... ", "........................"}; -IMAGE 00702 828 ./arch/wall/cave/cave_5.111 +IMAGE 00706 828 ./arch/wall/cave/cave_5.111 /* XPM */ static char * cave_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23655,7 +23802,7 @@ "..... ", "....... ", "........ . "}; -IMAGE 00703 828 ./arch/wall/cave/cave_6.111 +IMAGE 00707 828 ./arch/wall/cave/cave_6.111 /* XPM */ static char * cave_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23688,7 +23835,7 @@ " .....", " .......", " . ........"}; -IMAGE 00704 847 ./arch/wall/cave/cave_7.111 +IMAGE 00708 847 ./arch/wall/cave/cave_7.111 /* XPM */ static char * cave_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23722,7 +23869,7 @@ " .XX...................", " .XXXX..................", " .XXXX.................."}; -IMAGE 00705 833 ./arch/wall/cave/cave_8.111 +IMAGE 00709 833 ./arch/wall/cave/cave_8.111 /* XPM */ static char * cave_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23755,7 +23902,7 @@ "........................", "....................... ", "....................... "}; -IMAGE 00706 847 ./arch/wall/cave/cave_9.111 +IMAGE 00710 847 ./arch/wall/cave/cave_9.111 /* XPM */ static char * cave_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23789,7 +23936,7 @@ " ..XXXXXX.XXX", " ...XX.XXXX", " .. ...."}; -IMAGE 00707 939 ./arch/monster/insect/centipede.111 +IMAGE 00711 939 ./arch/monster/insect/centipede.111 /* XPM */ static char * centipede_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23826,7 +23973,7 @@ " oo ", " ", " "}; -IMAGE 00708 939 ./arch/monster/insect/centipede.112 +IMAGE 00712 939 ./arch/monster/insect/centipede.112 /* XPM */ static char * centipede_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23863,7 +24010,7 @@ " ", " ", " "}; -IMAGE 00709 939 ./arch/monster/insect/centipede.113 +IMAGE 00713 939 ./arch/monster/insect/centipede.113 /* XPM */ static char * centipede_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23900,7 +24047,7 @@ " ", " ", " "}; -IMAGE 00710 939 ./arch/monster/insect/centipede_r.111 +IMAGE 00714 939 ./arch/monster/insect/centipede_r.111 /* XPM */ static char * centipede_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23937,7 +24084,7 @@ " oo ", " ", " "}; -IMAGE 00711 974 ./arch/monster/insect/centipede_r.112 +IMAGE 00715 974 ./arch/monster/insect/centipede_r.112 /* XPM */ static char * centipede_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -23974,7 +24121,7 @@ " ", " ", " "}; -IMAGE 00712 939 ./arch/monster/insect/centipede_r.113 +IMAGE 00716 939 ./arch/monster/insect/centipede_r.113 /* XPM */ static char * centipede_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24011,7 +24158,7 @@ " ", " ", " "}; -IMAGE 00713 860 ./arch/monster/misc/Chess/ch_bish.111 +IMAGE 00717 860 ./arch/monster/misc/Chess/ch_bish.111 /* XPM */ static char * ch_bish_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24045,7 +24192,7 @@ " ........... ", " ....... ", " "}; -IMAGE 00714 860 ./arch/monster/misc/Chess/ch_king.111 +IMAGE 00718 860 ./arch/monster/misc/Chess/ch_king.111 /* XPM */ static char * ch_king_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24079,7 +24226,7 @@ " ..XX...XX.. ", " ...XXX... ", " ....... "}; -IMAGE 00715 862 ./arch/monster/misc/Chess/ch_knight.111 +IMAGE 00719 862 ./arch/monster/misc/Chess/ch_knight.111 /* XPM */ static char * ch_knight_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24113,7 +24260,7 @@ " ........... ", " ..... ", " "}; -IMAGE 00716 860 ./arch/monster/misc/Chess/ch_pawn.111 +IMAGE 00720 860 ./arch/monster/misc/Chess/ch_pawn.111 /* XPM */ static char * ch_pawn_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24147,7 +24294,7 @@ " .... ", " ", " "}; -IMAGE 00717 861 ./arch/monster/misc/Chess/ch_queen.111 +IMAGE 00721 861 ./arch/monster/misc/Chess/ch_queen.111 /* XPM */ static char * ch_queen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24181,7 +24328,7 @@ " ...XXXXX... ", " ......... ", " ..... "}; -IMAGE 00718 860 ./arch/monster/misc/Chess/ch_rook.111 +IMAGE 00722 860 ./arch/monster/misc/Chess/ch_rook.111 /* XPM */ static char * ch_rook_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24215,7 +24362,7 @@ " ............. ", " ............ ", " ..... "}; -IMAGE 00719 883 ./arch/armour/mail/chainmail.111 +IMAGE 00723 883 ./arch/armour/mail/chainmail.111 /* XPM */ static char * chainmail_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24250,7 +24397,7 @@ " .....o.o.... ", " .... ", " "}; -IMAGE 00720 858 ./arch/indoor/chair.111 +IMAGE 00724 858 ./arch/indoor/chair.111 /* XPM */ static char * chair_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24284,7 +24431,7 @@ " . ", " . ", " . "}; -IMAGE 00721 784 ./arch/indoor/chair_1.101 +IMAGE 00725 784 ./arch/indoor/chair_1.101 /* XPM */ static char * chair_1_101_xpm[] = { "24 24 3 1", @@ -24315,7 +24462,7 @@ " . . ", " ", " "}; -IMAGE 00722 784 ./arch/indoor/chair_1.111 +IMAGE 00726 784 ./arch/indoor/chair_1.111 /* XPM */ static char * chair_1_111_xpm[] = { "24 24 3 1", @@ -24346,7 +24493,7 @@ " . . ", " ", " "}; -IMAGE 00723 784 ./arch/indoor/chair_1.121 +IMAGE 00727 784 ./arch/indoor/chair_1.121 /* XPM */ static char * chair_1_121_xpm[] = { "24 24 3 1", @@ -24377,7 +24524,7 @@ " ", " ", " "}; -IMAGE 00724 784 ./arch/indoor/chair_1.131 +IMAGE 00728 784 ./arch/indoor/chair_1.131 /* XPM */ static char * chair_1_131_xpm[] = { "24 24 3 1", @@ -24408,7 +24555,7 @@ " . . ", " ", " "}; -IMAGE 00725 819 ./arch/indoor/chair_2.101 +IMAGE 00729 819 ./arch/indoor/chair_2.101 /* XPM */ static char * chair_2_101_xpm[] = { "24 24 4 1", @@ -24440,7 +24587,7 @@ " . . ", " . . ", " . . "}; -IMAGE 00726 819 ./arch/indoor/chair_2.111 +IMAGE 00730 819 ./arch/indoor/chair_2.111 /* XPM */ static char * chair_2_111_xpm[] = { "24 24 4 1", @@ -24472,7 +24619,7 @@ " . . ", " . . ", " . . "}; -IMAGE 00727 819 ./arch/indoor/chair_2.121 +IMAGE 00731 819 ./arch/indoor/chair_2.121 /* XPM */ static char * chair_2_121_xpm[] = { "24 24 4 1", @@ -24504,7 +24651,7 @@ " ", " ", " "}; -IMAGE 00728 819 ./arch/indoor/chair_2.131 +IMAGE 00732 819 ./arch/indoor/chair_2.131 /* XPM */ static char * chair_2_131_xpm[] = { "24 24 4 1", @@ -24536,7 +24683,7 @@ " . . ", " . . ", " . . "}; -IMAGE 00729 874 ./arch/indoor/chair_3.101 +IMAGE 00733 874 ./arch/indoor/chair_3.101 /* XPM */ static char * chair_3_101_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24571,7 +24718,7 @@ " .. .. ", " .. .. ", " .. .. "}; -IMAGE 00730 874 ./arch/indoor/chair_3.111 +IMAGE 00734 874 ./arch/indoor/chair_3.111 /* XPM */ static char * chair_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24606,7 +24753,7 @@ " .. .. ", " .. .. ", " .. .. "}; -IMAGE 00731 854 ./arch/misc/chalice.111 +IMAGE 00735 854 ./arch/misc/chalice.111 /* XPM */ static char * chalice_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24640,7 +24787,7 @@ " .XXX.XX.XXX. ", " ..XXXXXXXX.. ", " ........ "}; -IMAGE 00732 854 ./arch/misc/chalice.112 +IMAGE 00736 854 ./arch/misc/chalice.112 /* XPM */ static char * chalice_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24674,7 +24821,7 @@ " .XXX.XX.XXX. ", " ..XXXXXXXX.. ", " ........ "}; -IMAGE 00733 854 ./arch/misc/chalice.113 +IMAGE 00737 854 ./arch/misc/chalice.113 /* XPM */ static char * chalice_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24708,7 +24855,7 @@ " .XXX.XX.XXX. ", " ..XXXXXXXX.. ", " ........ "}; -IMAGE 00734 854 ./arch/misc/chalice.114 +IMAGE 00738 854 ./arch/misc/chalice.114 /* XPM */ static char * chalice_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24742,7 +24889,7 @@ " .XXX.XX.XXX. ", " ..XXXXXXXX.. ", " ........ "}; -IMAGE 00735 771 ./arch/system/mood_floors/charm_floor.111 +IMAGE 00739 771 ./arch/system/mood_floors/charm_floor.111 /* XPM */ static char * charm_floor_111_xpm[] = { "24 24 2 1", @@ -24772,7 +24919,7 @@ " ", " ", " "}; -IMAGE 00736 907 ./arch/monster/human/Town/charwoman.131 +IMAGE 00740 907 ./arch/monster/human/Town/charwoman.131 /* XPM */ static char * charwoman_131_xpm[] = { "24 24 8 1", @@ -24808,7 +24955,7 @@ " ", " ", " "}; -IMAGE 00737 976 ./arch/monster/human/Town/charwoman.132 +IMAGE 00741 976 ./arch/monster/human/Town/charwoman.132 /* XPM */ static char * charwoman_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24847,7 +24994,7 @@ " ", " ", " "}; -IMAGE 00738 907 ./arch/monster/human/Town/charwoman.171 +IMAGE 00742 907 ./arch/monster/human/Town/charwoman.171 /* XPM */ static char * charwoman_171_xpm[] = { "24 24 8 1", @@ -24883,7 +25030,7 @@ " ", " ", " "}; -IMAGE 00739 907 ./arch/monster/human/Town/charwoman.172 +IMAGE 00743 907 ./arch/monster/human/Town/charwoman.172 /* XPM */ static char * charwoman_172_xpm[] = { "24 24 8 1", @@ -24919,7 +25066,7 @@ " ", " ", " "}; -IMAGE 00740 767 ./arch/system/mood_floors/check_floor.111 +IMAGE 00744 767 ./arch/system/mood_floors/check_floor.111 /* XPM */ static char * check_floor_111_xpm[] = { "24 24 2 1", @@ -24949,7 +25096,7 @@ " ", " ", " "}; -IMAGE 00741 835 ./arch/connect/check_inv.111 +IMAGE 00745 835 ./arch/connect/check_inv.111 /* XPM */ static char * check_inv_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -24982,7 +25129,7 @@ " ", " ", " "}; -IMAGE 00742 896 ./arch/misc/Container/chest_1.111 +IMAGE 00746 896 ./arch/misc/Container/chest_1.111 /* XPM */ static char * chest_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -25017,7 +25164,7 @@ " ", " ", " "}; -IMAGE 00743 790 ./arch/monster/animal/farmyard/chicken.131 +IMAGE 00747 790 ./arch/monster/animal/farmyard/chicken.131 /* XPM */ static char * chicken_131_xpm[] = { "24 24 4 1", @@ -25049,7 +25196,7 @@ " . . ", " ", " "}; -IMAGE 00744 790 ./arch/monster/animal/farmyard/chicken.132 +IMAGE 00748 790 ./arch/monster/animal/farmyard/chicken.132 /* XPM */ static char * chicken_132_xpm[] = { "24 24 4 1", @@ -25081,7 +25228,7 @@ " . .. ", " ", " "}; -IMAGE 00745 790 ./arch/monster/animal/farmyard/chicken.171 +IMAGE 00749 790 ./arch/monster/animal/farmyard/chicken.171 /* XPM */ static char * chicken_171_xpm[] = { "24 24 4 1", @@ -25113,7 +25260,7 @@ " . . ", " ", " "}; -IMAGE 00746 790 ./arch/monster/animal/farmyard/chicken.172 +IMAGE 00750 790 ./arch/monster/animal/farmyard/chicken.172 /* XPM */ static char * chicken_172_xpm[] = { "24 24 4 1", @@ -25145,7 +25292,7 @@ " .. . ", " ", " "}; -IMAGE 00747 833 ./arch/monster/human/Town/child.111 +IMAGE 00751 833 ./arch/monster/human/Town/child.111 /* XPM */ static char * child_111_xpm[] = { "24 24 7 1", @@ -25180,7 +25327,7 @@ " oo oo ", " oo oo ", " oo oo "}; -IMAGE 00748 796 ./arch/monster/dragon/Chinese_Dra/chinese_dr.131 +IMAGE 00752 796 ./arch/monster/dragon/Chinese_Dra/chinese_dr.131 /* XPM */ static char * chinese_dr_131_xpm[] = { "24 24 3 1", @@ -25211,7 +25358,7 @@ "X X X...... XX", "X X..... ....", " X XX X.........."}; -IMAGE 00749 796 ./arch/monster/dragon/Chinese_Dra/chinese_dr.132 +IMAGE 00753 796 ./arch/monster/dragon/Chinese_Dra/chinese_dr.132 /* XPM */ static char * chinese_dr_132_xpm[] = { "24 24 3 1", @@ -25242,7 +25389,7 @@ ". .X XX ....... X ", " X X XX .......... XXX", " XX .....X..........."}; -IMAGE 00750 800 ./arch/monster/dragon/Chinese_Dra/chinese_dr.133 +IMAGE 00754 800 ./arch/monster/dragon/Chinese_Dra/chinese_dr.133 /* XPM */ static char * chinese_dr_133_xpm[] = { "24 24 3 1 0 0", @@ -25273,7 +25420,7 @@ ". . X. XXXXXXX ..", ". . . XXXXXXXX XXXX", " . . . .. XXXXXXXXXXX"}; -IMAGE 00751 861 ./arch/monster/dragon/Chinese_Dra/chinese_dr.171 +IMAGE 00755 861 ./arch/monster/dragon/Chinese_Dra/chinese_dr.171 /* XPM */ static char * chinese_dr_171_xpm[] = { "24 24 7 1", @@ -25308,7 +25455,7 @@ " OOOoOOOOoo ", " OooOOOOO o ", " OOOOOOOOo ooo"}; -IMAGE 00752 861 ./arch/monster/dragon/Chinese_Dra/chinese_dr.172 +IMAGE 00756 861 ./arch/monster/dragon/Chinese_Dra/chinese_dr.172 /* XPM */ static char * chinese_dr_172_xpm[] = { "24 24 7 1", @@ -25343,7 +25490,7 @@ "@@ @ O OOoOoOOOO ", " @@ ooOoOOOOOOo ", "@@@ oooOOOOOOOoo"}; -IMAGE 00753 861 ./arch/monster/dragon/Chinese_Dra/chinese_dr.173 +IMAGE 00757 861 ./arch/monster/dragon/Chinese_Dra/chinese_dr.173 /* XPM */ static char * chinese_dr_173_xpm[] = { "24 24 7 1", @@ -25378,7 +25525,7 @@ " OOO OOoOoOOOOO ", " OO OoOoOOOOOOO ", " OOoOOOOOOOOO"}; -IMAGE 00754 930 ./arch/monster/dragon/Chinese_Dra/chinese_dr.231 +IMAGE 00758 930 ./arch/monster/dragon/Chinese_Dra/chinese_dr.231 /* XPM */ static char * chinese_dr_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -25416,7 +25563,7 @@ " ooOOOOoOOO ", " o OOOOOooO ", "ooo oOOOOOOOO "}; -IMAGE 00755 934 ./arch/monster/dragon/Chinese_Dra/chinese_dr.232 +IMAGE 00759 934 ./arch/monster/dragon/Chinese_Dra/chinese_dr.232 /* XPM */ static char * chinese_dr_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -25454,7 +25601,7 @@ " OOOOoOoOO O @ @@", " oOOOOOOoOoo @@ ", "ooOOOOOOOooo @@@"}; -IMAGE 00756 861 ./arch/monster/dragon/Chinese_Dra/chinese_dr.233 +IMAGE 00760 861 ./arch/monster/dragon/Chinese_Dra/chinese_dr.233 /* XPM */ static char * chinese_dr_233_xpm[] = { "24 24 7 1", @@ -25489,7 +25636,7 @@ " OOOOOoOoOO OOO ", " OOOOOOOoOoO OO ", "OOOOOOOOOoOO "}; -IMAGE 00757 869 ./arch/monster/dragon/Chinese_Dra/chinese_dr.271 +IMAGE 00761 869 ./arch/monster/dragon/Chinese_Dra/chinese_dr.271 /* XPM */ static char * chinese_dr_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -25523,7 +25670,7 @@ "XX ......X X X", ".... .....X X", "..........X XX X "}; -IMAGE 00758 796 ./arch/monster/dragon/Chinese_Dra/chinese_dr.272 +IMAGE 00762 796 ./arch/monster/dragon/Chinese_Dra/chinese_dr.272 /* XPM */ static char * chinese_dr_272_xpm[] = { "24 24 3 1", @@ -25554,7 +25701,7 @@ " X ....... XX X. .", "XXX .......... XX X X ", "...........X..... XX "}; -IMAGE 00759 796 ./arch/monster/dragon/Chinese_Dra/chinese_dr.273 +IMAGE 00763 796 ./arch/monster/dragon/Chinese_Dra/chinese_dr.273 /* XPM */ static char * chinese_dr_273_xpm[] = { "24 24 3 1", @@ -25585,7 +25732,7 @@ ".. XXXXXXX .X . .", "XXXX XXXXXXXX . . .", "XXXXXXXXXXX .. . . . "}; -IMAGE 00760 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.331 +IMAGE 00764 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.331 /* XPM */ static char * chinese_dr_331_xpm[] = { "24 24 4 1", @@ -25617,7 +25764,7 @@ " .... .....X ", " X.....X .X ", " X X "}; -IMAGE 00761 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.332 +IMAGE 00765 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.332 /* XPM */ static char * chinese_dr_332_xpm[] = { "24 24 4 1", @@ -25649,7 +25796,7 @@ " XXXXXXXXXX. ", " XXXXXXX. ", " X. "}; -IMAGE 00762 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.333 +IMAGE 00766 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.333 /* XPM */ static char * chinese_dr_333_xpm[] = { "24 24 4 1", @@ -25681,7 +25828,7 @@ " .XXXXXXXXX.. ", " XXXXX.. ", " . "}; -IMAGE 00763 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.371 +IMAGE 00767 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.371 /* XPM */ static char * chinese_dr_371_xpm[] = { "24 24 4 1", @@ -25713,7 +25860,7 @@ " ", " ", " "}; -IMAGE 00764 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.372 +IMAGE 00768 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.372 /* XPM */ static char * chinese_dr_372_xpm[] = { "24 24 4 1", @@ -25745,7 +25892,7 @@ "........................", "........................", "........................"}; -IMAGE 00765 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.373 +IMAGE 00769 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.373 /* XPM */ static char * chinese_dr_373_xpm[] = { "24 24 4 1", @@ -25777,7 +25924,7 @@ " ", " ", " "}; -IMAGE 00766 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.431 +IMAGE 00770 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.431 /* XPM */ static char * chinese_dr_431_xpm[] = { "24 24 4 1", @@ -25809,7 +25956,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00767 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.432 +IMAGE 00771 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.432 /* XPM */ static char * chinese_dr_432_xpm[] = { "24 24 4 1", @@ -25841,7 +25988,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00768 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.433 +IMAGE 00772 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.433 /* XPM */ static char * chinese_dr_433_xpm[] = { "24 24 4 1", @@ -25873,7 +26020,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00769 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.471 +IMAGE 00773 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.471 /* XPM */ static char * chinese_dr_471_xpm[] = { "24 24 4 1", @@ -25905,7 +26052,7 @@ "XXXXXXXXXXXX. X X", "XXXXXXXXXXXX. XX. .X", "XXXXXXXXXXXXXXXXXX.X.XXX"}; -IMAGE 00770 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.472 +IMAGE 00774 816 ./arch/monster/dragon/Chinese_Dra/chinese_dr.472 /* XPM */ static char * chinese_dr_472_xpm[] = { "24 24 4 1", @@ -25937,7 +26084,7 @@ "XXXXXXXXXX. XXX", "XXXXXXXXXXX. XXXXX", "XXXXXXXXXXXX. XXXXXXXXXX"}; -IMAGE 00771 820 ./arch/monster/dragon/Chinese_Dra/chinese_dr.473 +IMAGE 00775 820 ./arch/monster/dragon/Chinese_Dra/chinese_dr.473 /* XPM */ static char * chinese_dr_473_xpm[] = { "24 24 4 1 0 0", @@ -25969,7 +26116,7 @@ "XXXXXXX.. .XXXXX", "XXXXXX.. XXXXXXXXXXX", "XXXXXXXXXX.XXXXXXXXXXXXX"}; -IMAGE 00772 797 ./arch/food/chocolate.111 +IMAGE 00776 797 ./arch/food/chocolate.111 /* XPM */ static char * chocolate_111_xpm[] = { "24 24 3 1", @@ -26000,7 +26147,7 @@ " ..X.X.X.X.X.. ", " ............. ", " "}; -IMAGE 00773 874 ./arch/exit/chole_1.111 +IMAGE 00777 874 ./arch/exit/chole_1.111 /* XPM */ static char * chole_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26035,7 +26182,7 @@ " ", " ", " "}; -IMAGE 00774 874 ./arch/exit/chole_2.111 +IMAGE 00778 874 ./arch/exit/chole_2.111 /* XPM */ static char * chole_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26070,7 +26217,7 @@ " ...X..... ", " ....... ", " "}; -IMAGE 00775 918 ./arch/construct/town/church.111 +IMAGE 00779 918 ./arch/construct/town/church.111 /* XPM */ static char * church_1_xpm [] = { " 24 24 8 1 " , @@ -26106,7 +26253,7 @@ " .o..o..XXX.", " .o..o.XX.X.", " .o.oo..X.XX"}; -IMAGE 00776 918 ./arch/construct/town/church.211 +IMAGE 00780 918 ./arch/construct/town/church.211 /* XPM */ static char * church_2_xpm [] = { " 24 24 8 1 " , @@ -26142,7 +26289,7 @@ "X.XXX..OO.+.... ", "XXX..o.O.++.... ", "X.X..o..++++.o. "}; -IMAGE 00777 918 ./arch/construct/town/church.311 +IMAGE 00781 918 ./arch/construct/town/church.311 /* XPM */ static char * church_3_xpm [] = { " 24 24 8 1 " , @@ -26178,7 +26325,7 @@ " .@@@@@.....", " ....... ", " "}; -IMAGE 00778 918 ./arch/construct/town/church.411 +IMAGE 00782 918 ./arch/construct/town/church.411 /* XPM */ static char * church_4_xpm [] = { " 24 24 8 1 " , @@ -26214,7 +26361,7 @@ "....@@@@@. ", " ....... ", " "}; -IMAGE 00779 779 ./arch/inorganic/cinna.111 +IMAGE 00783 779 ./arch/inorganic/cinna.111 /* XPM */ static char * cinna_111_xpm[] = { "24 24 3 1", @@ -26245,7 +26392,7 @@ " ", " ", " "}; -IMAGE 00780 940 ./arch/construct/tower/city-tower.111 +IMAGE 00784 940 ./arch/construct/tower/city-tower.111 /* XPM */ static char * city-tower_1_xpm [] = { " 24 24 8 1 " , @@ -26281,7 +26428,7 @@ " XXX.o.o.ooooOoOoX", " XXXX.o.ooooooOooX", " XX+XXX.o.ooooOooX "}; -IMAGE 00781 940 ./arch/construct/tower/city-tower.211 +IMAGE 00785 940 ./arch/construct/tower/city-tower.211 /* XPM */ static char * city-tower_2_xpm [] = { " 24 24 8 1 " , @@ -26317,7 +26464,7 @@ " ", " ", " "}; -IMAGE 00782 863 ./arch/wall/cwall/cityport_0.111 +IMAGE 00786 863 ./arch/wall/cwall/cityport_0.111 /* XPM */ static char * cityport_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26351,7 +26498,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00783 863 ./arch/wall/cwall/cityport_1.111 +IMAGE 00787 863 ./arch/wall/cwall/cityport_1.111 /* XPM */ static char * cityport_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26385,7 +26532,7 @@ " ", " ", " "}; -IMAGE 00784 917 ./arch/player/cleric.111 +IMAGE 00788 917 ./arch/player/class/Religious/cleric.111 /* XPM */ static char * cleric_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26421,7 +26568,7 @@ " .. .. ", " .. .. ", " ... ... "}; -IMAGE 00785 944 ./arch/player/cleric.131 +IMAGE 00789 944 ./arch/player/class/Religious/cleric.131 /* XPM */ static char * cleric_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26458,7 +26605,7 @@ " ... .. ", " .. .. ", " .. ... "}; -IMAGE 00786 965 ./arch/player/cleric.151 +IMAGE 00790 965 ./arch/player/class/Religious/cleric.151 /* XPM */ static char * cleric_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26496,7 +26643,7 @@ " .. .. ", " .. .. ", " ... ... "}; -IMAGE 00787 965 ./arch/player/cleric.171 +IMAGE 00791 965 ./arch/player/class/Religious/cleric.171 /* XPM */ static char * cleric_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26534,7 +26681,7 @@ " .. ... ", " .. .. ", " ... .. "}; -IMAGE 00788 789 ./arch/armour/cloak/cloak.111 +IMAGE 00792 789 ./arch/armour/cloak/cloak.111 /* XPM */ static char * cloak_111_xpm[] = { "24 24 3 1", @@ -26565,7 +26712,7 @@ " .... ..... ", " ... .... ", " .. .. "}; -IMAGE 00789 965 ./arch/indoor/clock.111 +IMAGE 00793 965 ./arch/indoor/clock.111 /* XPM */ static char * clock_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26603,7 +26750,7 @@ ".XXXX.ooooooo.XXXX. ", "................... ", " "}; -IMAGE 00790 965 ./arch/indoor/clock.112 +IMAGE 00794 965 ./arch/indoor/clock.112 /* XPM */ static char * clock_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26641,7 +26788,7 @@ ".XXXX.ooooooo.XXXX. ", "................... ", " "}; -IMAGE 00791 908 ./arch/misc/Container/close_bag.111 +IMAGE 00795 908 ./arch/misc/Container/close_bag.111 /* XPM */ static char * close_bag_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26678,7 +26825,7 @@ " ...... ", " ", " "}; -IMAGE 00792 845 ./arch/misc/Container/close_dbox.111 +IMAGE 00796 845 ./arch/misc/Container/close_dbox.111 /* XPM */ static char * close_dbox_111_xpm[] = { "24 24 5 1", @@ -26711,7 +26858,7 @@ " ................. ", " ", " "}; -IMAGE 00793 822 ./arch/misc/Container/close_keys.111 +IMAGE 00797 822 ./arch/misc/Container/close_keys.111 /* XPM */ static char * kring_o_111_xpm[] = { "24 24 4 1", @@ -26743,7 +26890,7 @@ " X X oooX X ", " oXX oX ", " "}; -IMAGE 00794 897 ./arch/misc/Container/close_pouc.111 +IMAGE 00798 897 ./arch/misc/Container/close_pouc.111 /* XPM */ static char * mbag_o_111_xpm[] = { "24 24 7 1", @@ -26778,7 +26925,7 @@ " ", " ", " "}; -IMAGE 00795 845 ./arch/misc/Container/close_quiv.111 +IMAGE 00799 845 ./arch/misc/Container/close_quiv.111 /* XPM */ static char * awine_o_111_xpm[] = { "24 24 5 1", @@ -26811,7 +26958,7 @@ " ... ", " .. ", " "}; -IMAGE 00796 825 ./arch/misc/Container/close_rsack.111 +IMAGE 00800 825 ./arch/misc/Container/close_rsack.111 /* XPM */ static char * close_rsack_111_xpm[] = { "24 24 5 1", @@ -26844,7 +26991,7 @@ " ..o.XXX.. ", " ..... ", " "}; -IMAGE 00797 811 ./arch/misc/Container/close_sack.111 +IMAGE 00801 811 ./arch/misc/Container/close_sack.111 /* XPM */ static char * close_sack_111_xpm[] = { "24 24 4 1", @@ -26876,7 +27023,7 @@ " ..oooooo.. ", " ...oo... ", " .... "}; -IMAGE 00798 899 ./arch/misc/Container/closechest.111 +IMAGE 00802 899 ./arch/misc/Container/closechest.111 /* XPM */ static char * closechest_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -26911,7 +27058,7 @@ " ", " ", " "}; -IMAGE 00799 797 ./arch/misc/Container/closemail.111 +IMAGE 00803 797 ./arch/misc/Container/closemail.111 /* XPM */ static char * closemail_111_xpm[] = { "24 24 4 1", @@ -26943,7 +27090,7 @@ " .ooo ", " .oo ", " "}; -IMAGE 00800 780 ./arch/food/clover.111 +IMAGE 00804 780 ./arch/food/clover.111 /* XPM */ static char * clover_111_xpm[] = { "24 24 3 1", @@ -26974,7 +27121,7 @@ " ", " ", " "}; -IMAGE 00801 871 ./arch/weapon/club/club.111 +IMAGE 00805 871 ./arch/weapon/club/club.111 /* XPM */ static char * club_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27008,7 +27155,7 @@ " .X. ", " . ", " "}; -IMAGE 00802 873 ./arch/floor/cobblesto1.111 +IMAGE 00806 873 ./arch/floor/cobblesto1.111 /* XPM */ static char * cobblesto1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27042,7 +27189,7 @@ "X.. X.. X.. X.. X.. X.. ", " .. X.. X.. X.. X.. X.. ", " XX XX X XX XX X "}; -IMAGE 00803 798 ./arch/floor/cobblesto2.111 +IMAGE 00807 798 ./arch/floor/cobblesto2.111 /* XPM */ static char * cobblesto2_111_xpm[] = { "24 24 2 1", @@ -27072,7 +27219,7 @@ " . . . . . . . . ", "..... ...... ........ ..", " . . . . . . . "}; -IMAGE 00804 776 ./arch/floor/cobblesto3.111 +IMAGE 00808 776 ./arch/floor/cobblesto3.111 /* XPM */ static char * cobblesto2_111_xpm[] = { "24 24 2 1", @@ -27102,7 +27249,7 @@ " . . . . . . . . ", "..... ...... ........ ..", " . . . . . . . "}; -IMAGE 00805 885 ./arch/monster/animal/cobra.111 +IMAGE 00809 885 ./arch/monster/animal/cobra.111 /* XPM */ static char * cobra_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27138,7 +27285,7 @@ " .... ", " ..... ", " ..... "}; -IMAGE 00806 899 ./arch/monster/animal/cobra.112 +IMAGE 00810 899 ./arch/monster/animal/cobra.112 /* XPM */ static char * cobra_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27175,7 +27322,7 @@ " . .... ", " .... ", " ... "}; -IMAGE 00807 885 ./arch/monster/animal/cobra.113 +IMAGE 00811 885 ./arch/monster/animal/cobra.113 /* XPM */ static char * cobra_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27211,7 +27358,7 @@ " ... ", " .... ", " ... "}; -IMAGE 00808 861 ./arch/monster/animal/cobra.211 +IMAGE 00812 861 ./arch/monster/animal/cobra.211 /* XPM */ static char * cobra_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27245,7 +27392,7 @@ " ......... ......... ", " ................. ", " ........... "}; -IMAGE 00809 861 ./arch/monster/animal/cobra.212 +IMAGE 00813 861 ./arch/monster/animal/cobra.212 /* XPM */ static char * cobra_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27279,7 +27426,7 @@ " ....... .... ", " ................ ", " ............ "}; -IMAGE 00810 861 ./arch/monster/animal/cobra.213 +IMAGE 00814 861 ./arch/monster/animal/cobra.213 /* XPM */ static char * cobra_213_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27313,7 +27460,7 @@ " ...... .... ", " .............. ", " ........... "}; -IMAGE 00811 788 ./arch/food/coffee.111 +IMAGE 00815 788 ./arch/food/coffee.111 /* XPM */ static char * coffee_111_xpm[] = { "24 24 4 1", @@ -27345,7 +27492,7 @@ " ", " ", " "}; -IMAGE 00812 866 ./arch/monster/dragon/Hatchlings/cold_drag.131 +IMAGE 00816 866 ./arch/monster/dragon/Hatchlings/cold_drag.131 /* XPM */ static char * cold_drag_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27380,7 +27527,7 @@ " .. . ", " .. . ", " ......... "}; -IMAGE 00813 866 ./arch/monster/dragon/Hatchlings/cold_drag.132 +IMAGE 00817 866 ./arch/monster/dragon/Hatchlings/cold_drag.132 /* XPM */ static char * cold_drag_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27415,7 +27562,7 @@ " ... . ", " .. .... . ", " ...... ... "}; -IMAGE 00814 866 ./arch/monster/dragon/Hatchlings/cold_drag.171 +IMAGE 00818 866 ./arch/monster/dragon/Hatchlings/cold_drag.171 /* XPM */ static char * cold_drag_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27450,7 +27597,7 @@ " . .. ", " . .. ", " ......... "}; -IMAGE 00815 866 ./arch/monster/dragon/Hatchlings/cold_drag.172 +IMAGE 00819 866 ./arch/monster/dragon/Hatchlings/cold_drag.172 /* XPM */ static char * cold_drag_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -27485,7 +27632,7 @@ " . ... ", " . .... .. ", " ... ...... "}; -IMAGE 00816 859 ./arch/talisman/collar.111 +IMAGE 00820 859 ./arch/talisman/collar.111 /* XPM */ static char * collar_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -27520,7 +27667,7 @@ " .XXX. ", " .XXX. ", " .... "}; -IMAGE 00817 859 ./arch/talisman/collar.112 +IMAGE 00821 859 ./arch/talisman/collar.112 /* XPM */ static char * collar_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -27555,7 +27702,7 @@ " .XXX. ", " .XXX. ", " ... "}; -IMAGE 00818 859 ./arch/talisman/collar.113 +IMAGE 00822 859 ./arch/talisman/collar.113 /* XPM */ static char * collar_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -27590,7 +27737,7 @@ " .XXX. ", " .XXX. ", " .... "}; -IMAGE 00819 943 ./arch/construct/town/collesium.111 +IMAGE 00823 943 ./arch/construct/town/collesium.111 /* XPM */ static char * collesium_1_xpm [] = { " 24 24 9 1 " , @@ -27627,7 +27774,7 @@ " ..X..oOXXX.oXX", " ..XX..XOXX.oXX.", " ..X..XO.XXXXX.o"}; -IMAGE 00820 943 ./arch/construct/town/collesium.211 +IMAGE 00824 943 ./arch/construct/town/collesium.211 /* XPM */ static char * collesium_2_xpm [] = { " 24 24 9 1 " , @@ -27664,7 +27811,7 @@ "X..ooooooooooooooooooooo", ".ooXXXXXXXXXXXXXXXXXXXXX", "oXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00821 943 ./arch/construct/town/collesium.311 +IMAGE 00825 943 ./arch/construct/town/collesium.311 /* XPM */ static char * collesium_3_xpm [] = { " 24 24 9 1 " , @@ -27701,7 +27848,7 @@ "oooooooooooooooooooooooo", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 00822 943 ./arch/construct/town/collesium.411 +IMAGE 00826 943 ./arch/construct/town/collesium.411 /* XPM */ static char * collesium_4_xpm [] = { " 24 24 9 1 " , @@ -27738,7 +27885,7 @@ "oooooooooooooooooooo...X", "XXXXXXXXXXXXXXXXXXXXoo..", "XXXXXXXXXXXXXXXXXXXXXXoo"}; -IMAGE 00823 943 ./arch/construct/town/collesium.511 +IMAGE 00827 943 ./arch/construct/town/collesium.511 /* XPM */ static char * collesium_5_xpm [] = { " 24 24 9 1 " , @@ -27775,7 +27922,7 @@ "XXXo..XXXo..XXo.XX..X. ", ".XXXo..XXXo.XXX.Xo..XX. ", "...XXo..XXXo.Xo.XXo..X. "}; -IMAGE 00824 943 ./arch/construct/town/collesium.611 +IMAGE 00828 943 ./arch/construct/town/collesium.611 /* XPM */ static char * collesium_6_xpm [] = { " 24 24 9 1 " , @@ -27812,7 +27959,7 @@ " ...O$.$.O.O.O.O.XXX.@@@", " ..$$$..O..OX...XXXX.@@", " .O$.$.......O.O.XXXX.."}; -IMAGE 00825 943 ./arch/construct/town/collesium.711 +IMAGE 00829 943 ./arch/construct/town/collesium.711 /* XPM */ static char * collesium_7_xpm [] = { " 24 24 9 1 " , @@ -27849,7 +27996,7 @@ "@#@@@@@@@@@@@@@@@@@@#@@@", "@@@@@@@@@@@@@@@@@@@@@@@@", "@@@@@@@@@@@#@@@@@@@@@@@@"}; -IMAGE 00826 943 ./arch/construct/town/collesium.811 +IMAGE 00830 943 ./arch/construct/town/collesium.811 /* XPM */ static char * collesium_8_xpm [] = { " 24 24 9 1 " , @@ -27886,7 +28033,7 @@ "@@@@@@@@@@@@@@@@@@@@@@@@", "@@@@@@@@@@@@@@@@@@@@@@@@", "#@@@@@@@@@@@@@@@@@@@@@@@"}; -IMAGE 00827 943 ./arch/construct/town/collesium.911 +IMAGE 00831 943 ./arch/construct/town/collesium.911 /* XPM */ static char * collesium_9_xpm [] = { " 24 24 9 1 " , @@ -27923,7 +28070,7 @@ "@@@@@@@@@@@@@@@@@@@@@@@@", "@@@@@@@@@@@@@@@@@@@@@@@#", "@@@@@#@@@@@@@@@@@@@@@@@@"}; -IMAGE 00828 943 ./arch/construct/town/collesium.A11 +IMAGE 00832 943 ./arch/construct/town/collesium.A11 /* XPM */ static char * collesium_A_xpm [] = { " 24 24 9 1 " , @@ -27960,7 +28107,7 @@ "@@.XOXOXOXOX.XXX. ", "@.XOXOXOXOX.XXXX. ", "@XOXOXOXO..XXXX. "}; -IMAGE 00829 943 ./arch/construct/town/collesium.B11 +IMAGE 00833 943 ./arch/construct/town/collesium.B11 /* XPM */ static char * collesium_B_xpm [] = { " 24 24 9 1 " , @@ -27997,7 +28144,7 @@ " .", " ", " "}; -IMAGE 00830 943 ./arch/construct/town/collesium.C11 +IMAGE 00834 943 ./arch/construct/town/collesium.C11 /* XPM */ static char * collesium_C_xpm [] = { " 24 24 9 1 " , @@ -28034,7 +28181,7 @@ ".OXXo... .. ...OXX", ".OXXo. .OXX", " .... ..."}; -IMAGE 00831 943 ./arch/construct/town/collesium.D11 +IMAGE 00835 943 ./arch/construct/town/collesium.D11 /* XPM */ static char * collesium_D_xpm [] = { " 24 24 9 1 " , @@ -28071,7 +28218,7 @@ "o... .. ...OXXo...", "o. .OXXo. ", ". .... "}; -IMAGE 00832 943 ./arch/construct/town/collesium.E11 +IMAGE 00836 943 ./arch/construct/town/collesium.E11 /* XPM */ static char * collesium_E_xpm [] = { " 24 24 9 1 " , @@ -28108,7 +28255,7 @@ " .. ...OXXo. ", " .OXXo. ", " .... "}; -IMAGE 00833 943 ./arch/construct/town/collesium.F11 +IMAGE 00837 943 ./arch/construct/town/collesium.F11 /* XPM */ static char * collesium_F_xpm [] = { " 24 24 9 1 " , @@ -28145,7 +28292,7 @@ " ", " ", " "}; -IMAGE 00834 835 ./arch/magic/Effect/confusion.111 +IMAGE 00838 835 ./arch/magic/Effect/confusion.111 /* XPM */ static char * confusion_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28178,7 +28325,7 @@ " . . . . . . ", " . .. .. ", " "}; -IMAGE 00835 835 ./arch/magic/Effect/confusion.112 +IMAGE 00839 835 ./arch/magic/Effect/confusion.112 /* XPM */ static char * confusion_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28211,7 +28358,7 @@ " . . . . . ", " .. . . ", " "}; -IMAGE 00836 835 ./arch/magic/Effect/confusion.113 +IMAGE 00840 835 ./arch/magic/Effect/confusion.113 /* XPM */ static char * confusion_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28244,7 +28391,7 @@ " . . . . ", " . .. ", " "}; -IMAGE 00837 835 ./arch/magic/Effect/confusion.114 +IMAGE 00841 835 ./arch/magic/Effect/confusion.114 /* XPM */ static char * confusion_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28277,7 +28424,7 @@ " . . . . . ", " . .. .. ", " "}; -IMAGE 00838 909 ./arch/monster/human/Class/conjurer.111 +IMAGE 00842 909 ./arch/monster/human/Class/conjurer.111 /* XPM */ static char * conjurer_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28314,7 +28461,7 @@ " ...oooo.... ", " .... ", " "}; -IMAGE 00839 909 ./arch/monster/human/Class/conjurer.112 +IMAGE 00843 909 ./arch/monster/human/Class/conjurer.112 /* XPM */ static char * conjurer_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28351,7 +28498,7 @@ " ...oooo.... ", " .... ", " "}; -IMAGE 00840 888 ./arch/monster/human/Class/conjurer.113 +IMAGE 00844 888 ./arch/monster/human/Class/conjurer.113 /* XPM */ static char * conjurer_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28387,7 +28534,7 @@ " ...oooo.... ", " .... ", " "}; -IMAGE 00841 850 ./arch/shop/conv.111 +IMAGE 00845 850 ./arch/shop/conv.111 /* XPM */ static char * conv_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28421,7 +28568,7 @@ " ", " ", " "}; -IMAGE 00842 872 ./arch/flesh/human/corpse.111 +IMAGE 00846 872 ./arch/flesh/human/corpse.111 /* XPM */ static char * corpse_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28456,7 +28603,7 @@ " .X. .X. ", " .. .. ", " "}; -IMAGE 00843 871 ./arch/flesh/human/corpse1.111 +IMAGE 00847 871 ./arch/flesh/human/corpse1.111 /* XPM */ static char * corpse1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28490,7 +28637,7 @@ " ... ... ", " .. .. ", " "}; -IMAGE 00844 856 ./arch/magic/counterspell.111 +IMAGE 00848 856 ./arch/magic/counterspell.111 /* XPM */ static char * counterspell_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28523,7 +28670,7 @@ " ", " ", " "}; -IMAGE 00845 841 ./arch/monster/human/Town/courier.111 +IMAGE 00849 841 ./arch/monster/human/Town/courier.111 /* XPM */ static char * courier_111_xpm[] = { "24 24 8 1", @@ -28559,7 +28706,7 @@ " .@O+O@O+O. ", " .O+.....+O. ", " .... ... "}; -IMAGE 00846 838 ./arch/construct/town/courthouse.111 +IMAGE 00850 838 ./arch/construct/town/courthouse.111 /* XPM */ static char * courthouse_1_xpm [] = { " 24 24 5 1 " , @@ -28592,7 +28739,7 @@ " .Oo.Oo..ooooooooooo", " .Oo.Oo..ooooooooooo", " Oo.Oo.O.ooooooooooo"}; -IMAGE 00847 838 ./arch/construct/town/courthouse.211 +IMAGE 00851 838 ./arch/construct/town/courthouse.211 /* XPM */ static char * courthouse_2_xpm [] = { " 24 24 5 1 " , @@ -28625,7 +28772,7 @@ "oooooooo.XXXXXXXXXXXXX. ", "oooooooo.XXXXXXXXXXXXX. ", "oooooooo.XXXXXXXXXXXXX. "}; -IMAGE 00848 838 ./arch/construct/town/courthouse.311 +IMAGE 00852 838 ./arch/construct/town/courthouse.311 /* XPM */ static char * courthouse_3_xpm [] = { " 24 24 5 1 " , @@ -28658,7 +28805,7 @@ " .OoX.OoX.OoX.OOOOOO", " .O...O...O...oooooo", " "}; -IMAGE 00849 838 ./arch/construct/town/courthouse.411 +IMAGE 00853 838 ./arch/construct/town/courthouse.411 /* XPM */ static char * courthouse_4_xpm [] = { " 24 24 5 1 " , @@ -28691,7 +28838,7 @@ "OOO.OoX.OoX.OoX. ", "ooo.O...O...O... ", " "}; -IMAGE 00850 921 ./arch/ground/Stone/crater.111 +IMAGE 00854 921 ./arch/ground/Stone/crater.111 /* XPM */ static char * crater_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28727,7 +28874,7 @@ " . . .O. . . . ", " .. . ", " . . "}; -IMAGE 00851 771 ./arch/monster/misc/crawl/crawling_chaos.111 +IMAGE 00855 771 ./arch/monster/misc/crawl/crawling_chaos.111 /* XPM */ static char * crawling_chaos_111_xpm[] = { "24 24 2 1", @@ -28757,7 +28904,7 @@ " .. .. ... ", " .. .. ", " "}; -IMAGE 00852 771 ./arch/monster/misc/crawl/crawling_chaos.112 +IMAGE 00856 771 ./arch/monster/misc/crawl/crawling_chaos.112 /* XPM */ static char * crawling_chaos_112_xpm[] = { "24 24 2 1", @@ -28787,7 +28934,7 @@ " .. .. ... ", " ... . .... ", " "}; -IMAGE 00853 771 ./arch/monster/misc/crawl/crawling_chaos.113 +IMAGE 00857 771 ./arch/monster/misc/crawl/crawling_chaos.113 /* XPM */ static char * crawling_chaos_113_xpm[] = { "24 24 2 1", @@ -28817,7 +28964,7 @@ " .... . ... . ", " ... . . .... ", " "}; -IMAGE 00854 767 ./arch/shop/crea_serp_c.111 +IMAGE 00858 767 ./arch/shop/crea_serp_c.111 /* XPM */ static char * spin_wheel_111_xpm[] = { "24 24 2 1", @@ -28847,7 +28994,7 @@ " . .. ", " . ", " "}; -IMAGE 00855 870 ./arch/system/creator.111 +IMAGE 00859 870 ./arch/system/creator.111 /* XPM */ static char * creator_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28882,7 +29029,7 @@ " ........... ", " ..... ", " "}; -IMAGE 00856 802 ./arch/monster/human/Town/crone.111 +IMAGE 00860 802 ./arch/monster/human/Town/crone.111 /* XPM */ static char * crone_111_xpm[] = { "24 24 5 1", @@ -28915,7 +29062,7 @@ " ..... ", " ", " "}; -IMAGE 00857 848 ./arch/weapon/bow/crossbow.111 +IMAGE 00861 848 ./arch/weapon/bow/crossbow.111 /* XPM */ static char * crossbow_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28948,7 +29095,7 @@ " .. .. ", " . . ", " "}; -IMAGE 00858 884 ./arch/misc/crown.111 +IMAGE 00862 884 ./arch/misc/crown.111 /* XPM */ static char * crown_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -28982,7 +29129,7 @@ " ", " ", " "}; -IMAGE 00859 872 ./arch/misc/crown_r.111 +IMAGE 00863 872 ./arch/misc/crown_r.111 /* XPM */ static char * crown_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29016,7 +29163,7 @@ " ", " ", " "}; -IMAGE 00860 768 ./arch/optical/crystalball.111 +IMAGE 00864 768 ./arch/optical/crystalball.111 /* XPM */ static char * crystalball_111_xpm[] = { "24 24 2 1", @@ -29046,7 +29193,7 @@ " ", " ", " "}; -IMAGE 00861 907 ./arch/wall/cwall/cwall_0.111 +IMAGE 00865 907 ./arch/wall/cwall/cwall_0.111 /* XPM */ static char * cwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29082,7 +29229,7 @@ " .XXXX.XXX.X. ", " ..XXXXXXX.. ", " ....... "}; -IMAGE 00862 907 ./arch/wall/cwall/cwall_1.111 +IMAGE 00866 907 ./arch/wall/cwall/cwall_1.111 /* XPM */ static char * cwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29118,7 +29265,7 @@ " .XXXX.XXX.X. ", " ..XXXXXXX.. ", " ....... "}; -IMAGE 00863 907 ./arch/wall/cwall/cwall_2.111 +IMAGE 00867 907 ./arch/wall/cwall/cwall_2.111 /* XPM */ static char * cwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29154,7 +29301,7 @@ " .XXXX.XXX.X. ", " ..XXXXXXX.. ", " ....... "}; -IMAGE 00864 907 ./arch/wall/cwall/cwall_3.111 +IMAGE 00868 907 ./arch/wall/cwall/cwall_3.111 /* XPM */ static char * cwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29190,7 +29337,7 @@ " .XXXX.XXX.X. ", " ..XXXXXXX.. ", " ....... "}; -IMAGE 00865 907 ./arch/wall/cwall/cwall_4.111 +IMAGE 00869 907 ./arch/wall/cwall/cwall_4.111 /* XPM */ static char * cwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29226,7 +29373,7 @@ " .XXX.XXXX.XXX.. ", " ..X.XX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00866 860 ./arch/wall/cwall/cwall_5.111 +IMAGE 00870 860 ./arch/wall/cwall/cwall_5.111 /* XPM */ static char * cwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29260,7 +29407,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00867 907 ./arch/wall/cwall/cwall_6.111 +IMAGE 00871 907 ./arch/wall/cwall/cwall_6.111 /* XPM */ static char * cwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29296,7 +29443,7 @@ " .XXX.XXXX.XXX.. ", " ..X.XX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00868 907 ./arch/wall/cwall/cwall_7.111 +IMAGE 00872 907 ./arch/wall/cwall/cwall_7.111 /* XPM */ static char * cwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29332,7 +29479,7 @@ " .XXX.XXXX.XXX.. ", " ..X.XX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00869 907 ./arch/wall/cwall/cwall_8.111 +IMAGE 00873 907 ./arch/wall/cwall/cwall_8.111 /* XPM */ static char * cwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29368,7 +29515,7 @@ " .XXXX.XXX.X. ", " ..XXXXXXX.. ", " ....... "}; -IMAGE 00870 907 ./arch/wall/cwall/cwall_9.111 +IMAGE 00874 907 ./arch/wall/cwall/cwall_9.111 /* XPM */ static char * cwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29404,7 +29551,7 @@ " .XXXX.XXX.X. ", " ..XXXXXXX.. ", " ....... "}; -IMAGE 00871 860 ./arch/wall/cwall/cwall_A.111 +IMAGE 00875 860 ./arch/wall/cwall/cwall_A.111 /* XPM */ static char * cwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29438,7 +29585,7 @@ " ", " ", " "}; -IMAGE 00872 907 ./arch/wall/cwall/cwall_B.111 +IMAGE 00876 907 ./arch/wall/cwall/cwall_B.111 /* XPM */ static char * cwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29474,7 +29621,7 @@ " .XXXX.XXX.X. ", " ..XXXXXXX.. ", " ....... "}; -IMAGE 00873 907 ./arch/wall/cwall/cwall_C.111 +IMAGE 00877 907 ./arch/wall/cwall/cwall_C.111 /* XPM */ static char * cwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29510,7 +29657,7 @@ " .XXX.XXXX.XXX.. ", " ..X.XX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00874 907 ./arch/wall/cwall/cwall_D.111 +IMAGE 00878 907 ./arch/wall/cwall/cwall_D.111 /* XPM */ static char * cwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29546,7 +29693,7 @@ " .XXX.XXXX.XXX.. ", " ..X.XX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00875 907 ./arch/wall/cwall/cwall_E.111 +IMAGE 00879 907 ./arch/wall/cwall/cwall_E.111 /* XPM */ static char * cwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29582,7 +29729,7 @@ " .XXX.XXXX.XXX.. ", " ..X.XX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00876 907 ./arch/wall/cwall/cwall_F.111 +IMAGE 00880 907 ./arch/wall/cwall/cwall_F.111 /* XPM */ static char * cwall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29618,7 +29765,7 @@ " .XXX.XXXX.XXX.. ", " ..X.XX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00877 862 ./arch/wall/cwall/cwall_w_0.111 +IMAGE 00881 862 ./arch/wall/cwall/cwall_w_0.111 /* XPM */ static char * cwall_w_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29652,7 +29799,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00878 883 ./arch/wall/cwall/cwall_w_0.112 +IMAGE 00882 883 ./arch/wall/cwall/cwall_w_0.112 /* XPM */ static char * cwall_w_0_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29687,7 +29834,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00879 883 ./arch/wall/cwall/cwall_w_0.113 +IMAGE 00883 883 ./arch/wall/cwall/cwall_w_0.113 /* XPM */ static char * cwall_w_0_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29722,7 +29869,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00880 883 ./arch/wall/cwall/cwall_w_0.114 +IMAGE 00884 883 ./arch/wall/cwall/cwall_w_0.114 /* XPM */ static char * cwall_w_0_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29757,7 +29904,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00881 883 ./arch/wall/cwall/cwall_w_0.115 +IMAGE 00885 883 ./arch/wall/cwall/cwall_w_0.115 /* XPM */ static char * cwall_w_0_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29792,7 +29939,7 @@ " . .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00882 883 ./arch/wall/cwall/cwall_w_0.116 +IMAGE 00886 883 ./arch/wall/cwall/cwall_w_0.116 /* XPM */ static char * cwall_w_0_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29827,7 +29974,7 @@ " . .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00883 883 ./arch/wall/cwall/cwall_w_0.117 +IMAGE 00887 883 ./arch/wall/cwall/cwall_w_0.117 /* XPM */ static char * cwall_w_0_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29862,7 +30009,7 @@ " . .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 00884 883 ./arch/wall/cwall/cwall_w_0.118 +IMAGE 00888 883 ./arch/wall/cwall/cwall_w_0.118 /* XPM */ static char * cwall_w_0_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29897,7 +30044,7 @@ " . .XXXX...... . .", " . .XXX.X..... ", " .XX.XX.XXX.. "}; -IMAGE 00885 883 ./arch/wall/cwall/cwall_w_0.119 +IMAGE 00889 883 ./arch/wall/cwall/cwall_w_0.119 /* XPM */ static char * cwall_w_0_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29932,7 +30079,7 @@ " . .XXXX...... . .", " . .XXX.X..... ", " .XX.XX.XXX.. "}; -IMAGE 00886 883 ./arch/wall/cwall/cwall_w_0.11A +IMAGE 00890 883 ./arch/wall/cwall/cwall_w_0.11A /* XPM */ static char * cwall_w_0_11A_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -29967,7 +30114,7 @@ " . .XX...... . .", " . .XXXX..... ", " .XX.XX.XXX. "}; -IMAGE 00887 862 ./arch/wall/cwall/cwall_w_1.111 +IMAGE 00891 862 ./arch/wall/cwall/cwall_w_1.111 /* XPM */ static char * cwall_w_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -30001,7 +30148,7 @@ " ", " ", " "}; -IMAGE 00888 883 ./arch/wall/cwall/cwall_w_1.112 +IMAGE 00892 883 ./arch/wall/cwall/cwall_w_1.112 /* XPM */ static char * cwall_w_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -30036,7 +30183,7 @@ " ", " . ", " "}; -IMAGE 00889 883 ./arch/wall/cwall/cwall_w_1.113 +IMAGE 00893 883 ./arch/wall/cwall/cwall_w_1.113 /* XPM */ static char * cwall_w_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -30071,7 +30218,7 @@ " ", " . . . ", " "}; -IMAGE 00890 883 ./arch/wall/cwall/cwall_w_1.114 +IMAGE 00894 883 ./arch/wall/cwall/cwall_w_1.114 /* XPM */ static char * cwall_w_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -30106,7 +30253,7 @@ " ", " . . . ", " . . "}; -IMAGE 00891 883 ./arch/wall/cwall/cwall_w_1.115 +IMAGE 00895 883 ./arch/wall/cwall/cwall_w_1.115 /* XPM */ static char * cwall_w_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -30141,7 +30288,7 @@ " ", " . . . . ", " . . . "}; -IMAGE 00892 883 ./arch/wall/cwall/cwall_w_1.116 +IMAGE 00896 883 ./arch/wall/cwall/cwall_w_1.116 /* XPM */ static char * cwall_w_1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -30176,7 +30323,7 @@ " ", " . . . . . ", " . . . . "}; -IMAGE 00893 883 ./arch/wall/cwall/cwall_w_1.117 +IMAGE 00897 883 ./arch/wall/cwall/cwall_w_1.117 /* XPM */ static char * cwall_w_1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -30211,7 +30358,7 @@ " ", " . . . . . ", " . . . . "}; -IMAGE 00894 883 ./arch/wall/cwall/cwall_w_1.118 +IMAGE 00898 883 ./arch/wall/cwall/cwall_w_1.118 /* XPM */ static char * cwall_w_1_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -30246,7 +30393,7 @@ " ", " . . . . . ", " . . . . "}; -IMAGE 00895 883 ./arch/wall/cwall/cwall_w_1.119 +IMAGE 00899 883 ./arch/wall/cwall/cwall_w_1.119 /* XPM */ static char * cwall_w_1_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -30281,7 +30428,7 @@ " ", " . . . . . ", " . . . . "}; -IMAGE 00896 789 ./arch/monster/giant/cyclops/cyclops.131 +IMAGE 00900 789 ./arch/monster/giant/cyclops/cyclops.131 /* XPM */ static char * cyclops_131_xpm[] = { "24 24 4 1", @@ -30313,7 +30460,7 @@ " .XXXXXXXX", " .XXXXXXXX", " .. . .XXXXXXXX"}; -IMAGE 00897 789 ./arch/monster/giant/cyclops/cyclops.132 +IMAGE 00901 789 ./arch/monster/giant/cyclops/cyclops.132 /* XPM */ static char * cyclops_132_xpm[] = { "24 24 4 1", @@ -30345,7 +30492,7 @@ " .XXXXXXXX", " .XXXXXXXX", " .XXXXXXXX"}; -IMAGE 00898 777 ./arch/monster/giant/cyclops/cyclops.171 +IMAGE 00902 777 ./arch/monster/giant/cyclops/cyclops.171 /* XPM */ static char * cyclops_171_xpm[] = { "24 24 3 1", @@ -30376,7 +30523,7 @@ " .XXXXXXXXXXXXXXX", " .XXXXXXXXXXXXXXX", " .XXXXXXXXXXXXXXXX"}; -IMAGE 00899 777 ./arch/monster/giant/cyclops/cyclops.172 +IMAGE 00903 777 ./arch/monster/giant/cyclops/cyclops.172 /* XPM */ static char * cyclops_172_xpm[] = { "24 24 3 1", @@ -30407,7 +30554,7 @@ " ..XXXXXXXXXXXXXX", " .XXXXXXXXXXXXXXX", " .XXXXXXXXXXXXXXX"}; -IMAGE 00900 777 ./arch/monster/giant/cyclops/cyclops.231 +IMAGE 00904 777 ./arch/monster/giant/cyclops/cyclops.231 /* XPM */ static char * cyclops_231_xpm[] = { "24 24 3 1", @@ -30438,7 +30585,7 @@ "XXXXXXXXXXXXXXXX. ", "XXXXXXXXXXXXXXXX. ", "XXXXXXXXXXXXXXXXX. "}; -IMAGE 00901 777 ./arch/monster/giant/cyclops/cyclops.232 +IMAGE 00905 777 ./arch/monster/giant/cyclops/cyclops.232 /* XPM */ static char * cyclops_232_xpm[] = { "24 24 3 1", @@ -30469,7 +30616,7 @@ "XXXXXXXXXXXXXXX.. ", "XXXXXXXXXXXXXXXX. ", "XXXXXXXXXXXXXXXX. "}; -IMAGE 00902 789 ./arch/monster/giant/cyclops/cyclops.271 +IMAGE 00906 789 ./arch/monster/giant/cyclops/cyclops.271 /* XPM */ static char * cyclops_271_xpm[] = { "24 24 4 1", @@ -30501,7 +30648,7 @@ "XXXXXXXXX. ", "XXXXXXXXX. ", "XXXXXXXXX. . .. "}; -IMAGE 00903 789 ./arch/monster/giant/cyclops/cyclops.272 +IMAGE 00907 789 ./arch/monster/giant/cyclops/cyclops.272 /* XPM */ static char * cyclops_272_xpm[] = { "24 24 4 1", @@ -30533,7 +30680,7 @@ "XXXXXXXXX. ", "XXXXXXXXX. ", "XXXXXXXXX. "}; -IMAGE 00904 849 ./arch/monster/giant/cyclops/cyclops.331 +IMAGE 00908 849 ./arch/monster/giant/cyclops/cyclops.331 /* XPM */ static char * cyclops_331_xpm[] = { "24 24 7 1", @@ -30568,7 +30715,7 @@ " oOOOo+@+", " oOOOOo+++", " oOOOOo+++"}; -IMAGE 00905 849 ./arch/monster/giant/cyclops/cyclops.332 +IMAGE 00909 849 ./arch/monster/giant/cyclops/cyclops.332 /* XPM */ static char * cyclops_332_xpm[] = { "24 24 7 1", @@ -30603,7 +30750,7 @@ " .oo oo ..++@++", " oO o .X.+@++", " oo o .XX.++++"}; -IMAGE 00906 849 ./arch/monster/giant/cyclops/cyclops.371 +IMAGE 00910 849 ./arch/monster/giant/cyclops/cyclops.371 /* XPM */ static char * cyclops_371_xpm[] = { "24 24 7 1", @@ -30638,7 +30785,7 @@ " .XXXXXXXX..@@@", " .XXXXXXXXXX.@@", " .XXXXXXXXXX.@"}; -IMAGE 00907 849 ./arch/monster/giant/cyclops/cyclops.372 +IMAGE 00911 849 ./arch/monster/giant/cyclops/cyclops.372 /* XPM */ static char * cyclops_372_xpm[] = { "24 24 7 1", @@ -30673,7 +30820,7 @@ " .@+++..XX..XXXX.", " ...XX...XXXXX.o", " .XXXXXXXXXX.o"}; -IMAGE 00908 849 ./arch/monster/giant/cyclops/cyclops.431 +IMAGE 00912 849 ./arch/monster/giant/cyclops/cyclops.431 /* XPM */ static char * cyclops_431_xpm[] = { "24 24 7 1", @@ -30708,7 +30855,7 @@ "@@@... .XXXXXXXXX", "+@@. .XXXXXXXXX", "@@. .XXXXXXXXXX"}; -IMAGE 00909 849 ./arch/monster/giant/cyclops/cyclops.432 +IMAGE 00913 849 ./arch/monster/giant/cyclops/cyclops.432 /* XPM */ static char * cyclops_432_xpm[] = { "24 24 7 1", @@ -30743,7 +30890,7 @@ "+. .. ..ooo..XXXXXXX", "++. ... ...XXXXXXXX", "++. .XXXXXXXXXX"}; -IMAGE 00910 849 ./arch/monster/giant/cyclops/cyclops.471 +IMAGE 00914 849 ./arch/monster/giant/cyclops/cyclops.471 /* XPM */ static char * cyclops_471_xpm[] = { "24 24 7 1", @@ -30778,7 +30925,7 @@ "++@+. .XXXXXXXXXXXXXXX", "@+++. .XXXXXXXXXXXXXX", "++++. .XXXXXXXXXXXXXX"}; -IMAGE 00911 849 ./arch/monster/giant/cyclops/cyclops.472 +IMAGE 00915 849 ./arch/monster/giant/cyclops/cyclops.472 /* XPM */ static char * cyclops_472_xpm[] = { "24 24 7 1", @@ -30813,7 +30960,7 @@ "+++@+..XXooXooXXXXXXXXXX", "+++@+. .XXXXXooXXXXXXXXX", "+++++. .XXXXX.oXXXXXXXX"}; -IMAGE 00912 832 ./arch/monster/giant/cyclops/cyclops.531 +IMAGE 00916 832 ./arch/monster/giant/cyclops/cyclops.531 /* XPM */ static char * cyclops_531_xpm[] = { "24 24 7 1", @@ -30848,7 +30995,7 @@ " ..... ", " ", " "}; -IMAGE 00913 859 ./arch/monster/giant/cyclops/cyclops.532 +IMAGE 00917 859 ./arch/monster/giant/cyclops/cyclops.532 /* XPM */ static char * cyclops_532_xpm[] = { "24 24 8 1", @@ -30884,7 +31031,7 @@ " XXXXX ", " ", " "}; -IMAGE 00914 832 ./arch/monster/giant/cyclops/cyclops.571 +IMAGE 00918 832 ./arch/monster/giant/cyclops/cyclops.571 /* XPM */ static char * cyclops_571_xpm[] = { "24 24 7 1", @@ -30919,7 +31066,7 @@ " ..++@... ", " ...... ", " "}; -IMAGE 00915 804 ./arch/monster/giant/cyclops/cyclops.572 +IMAGE 00919 804 ./arch/monster/giant/cyclops/cyclops.572 /* XPM */ static char * cyclops_572_xpm[] = { "24 24 5 1", @@ -30952,7 +31099,7 @@ " ..ooO... ", " ...... ", " "}; -IMAGE 00916 832 ./arch/monster/giant/cyclops/cyclops.631 +IMAGE 00920 832 ./arch/monster/giant/cyclops/cyclops.631 /* XPM */ static char * cyclops_631_xpm[] = { "24 24 7 1", @@ -30987,7 +31134,7 @@ "OOOXXXX++XXOOOOOOOOOOOOO", "OOOOXXXXXXOOOOOOOOOOOOOO", "OOOOOOOOOOOOOOOOOOOOOOOO"}; -IMAGE 00917 832 ./arch/monster/giant/cyclops/cyclops.632 +IMAGE 00921 832 ./arch/monster/giant/cyclops/cyclops.632 /* XPM */ static char * cyclops_632_xpm[] = { "24 24 7 1", @@ -31022,7 +31169,7 @@ "OOOXXXX++XXOOOOOOOOOOOOO", "OOOOXXXXXXOOOOOOOOOOOOOO", "OOOOOOOOOOOOOOOOOOOOOOOO"}; -IMAGE 00918 832 ./arch/monster/giant/cyclops/cyclops.671 +IMAGE 00922 832 ./arch/monster/giant/cyclops/cyclops.671 /* XPM */ static char * cyclops_671_xpm[] = { "24 24 7 1", @@ -31057,7 +31204,7 @@ "OOOOOOOOXXXXXOOOOOOOOOOO", "OOOOOOOOOOOOOOOOOOOOOOOO", "OOOOOOOOOOOOOOOOOOOOOOOO"}; -IMAGE 00919 859 ./arch/monster/giant/cyclops/cyclops.672 +IMAGE 00923 859 ./arch/monster/giant/cyclops/cyclops.672 /* XPM */ static char * cyclops_672_xpm[] = { "24 24 8 1", @@ -31093,7 +31240,7 @@ "++++++++XXXXX+++++++++++", "++++++++++++++++++++++++", "++++++++++++++++++++++++"}; -IMAGE 00920 845 ./arch/weapon/sword/dagger.111 +IMAGE 00924 845 ./arch/weapon/sword/dagger.111 /* XPM */ static char * dagger_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -31127,7 +31274,7 @@ " ", " ", " "}; -IMAGE 00921 892 ./arch/weapon/artifact/Fdagger/dagger_f.111 +IMAGE 00925 892 ./arch/weapon/artifact/Fdagger/dagger_f.111 /* XPM */ static char * dagger_f_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -31162,7 +31309,7 @@ " ", " ", " "}; -IMAGE 00922 903 ./arch/weapon/artifact/Fdagger/dagger_f.112 +IMAGE 00926 903 ./arch/weapon/artifact/Fdagger/dagger_f.112 /* XPM */ static char * dagger_f_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -31198,7 +31345,7 @@ " ", " ", " "}; -IMAGE 00923 903 ./arch/weapon/artifact/Fdagger/dagger_f.113 +IMAGE 00927 903 ./arch/weapon/artifact/Fdagger/dagger_f.113 /* XPM */ static char * dagger_f_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -31234,7 +31381,7 @@ " ", " ", " "}; -IMAGE 00924 903 ./arch/weapon/artifact/Fdagger/dagger_f.114 +IMAGE 00928 903 ./arch/weapon/artifact/Fdagger/dagger_f.114 /* XPM */ static char * dagger_f_114_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -31270,7 +31417,7 @@ " ", " ", " "}; -IMAGE 00925 843 ./arch/weapon/sword/dagger_r.111 +IMAGE 00929 843 ./arch/weapon/sword/dagger_r.111 /* XPM */ static char * dagger_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -31304,7 +31451,7 @@ " ", " ", " "}; -IMAGE 00926 841 ./arch/monster/human/arabic/dancing_girl.111 +IMAGE 00930 841 ./arch/monster/human/arabic/dancing_girl.111 /* XPM */ static char * dancing_girl_111_xpm[] = { "24 24 7 1", @@ -31339,7 +31486,7 @@ " oo oo ", " oo oo ", " "}; -IMAGE 00927 779 ./arch/monster/misc/dancingsword.111 +IMAGE 00931 779 ./arch/monster/misc/dancingsword.111 /* XPM */ static char * dancingsword_111_xpm[] = { "24 24 3 1", @@ -31370,7 +31517,7 @@ " .+. ", " .. ", " "}; -IMAGE 00928 779 ./arch/monster/misc/dancingsword.112 +IMAGE 00932 779 ./arch/monster/misc/dancingsword.112 /* XPM */ static char * dancingsword_112_xpm[] = { "24 24 3 1", @@ -31401,7 +31548,7 @@ " ", " ", " "}; -IMAGE 00929 779 ./arch/monster/misc/dancingsword.113 +IMAGE 00933 779 ./arch/monster/misc/dancingsword.113 /* XPM */ static char * dancingsword_113_xpm[] = { "24 24 3 1", @@ -31432,7 +31579,7 @@ " .... ", " .+. ", " .. "}; -IMAGE 00930 757 ./arch/system/dark1.111 +IMAGE 00934 757 ./arch/system/dark1.111 /* XPM */ static char * dark1_111_xpm[] = { "24 24 2 1", @@ -31462,7 +31609,7 @@ "........................", " . . . . . . . . . . . .", "........................"}; -IMAGE 00931 755 ./arch/system/dark2.111 +IMAGE 00935 755 ./arch/system/dark2.111 /* XPM */ static char * dark2_111_xpm[] = { "24 24 2 1", @@ -31492,7 +31639,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 00932 755 ./arch/system/dark3.111 +IMAGE 00936 755 ./arch/system/dark3.111 /* XPM */ static char * dark3_111_xpm[] = { "24 24 2 1", @@ -31522,7 +31669,7 @@ " ", ". . . . . . . . . . . . ", " "}; -IMAGE 00933 912 ./arch/monster/human/Demihuman/dark_elf.111 +IMAGE 00937 912 ./arch/monster/human/Demihuman/dark_elf.111 /* XPM */ static char * dark_elf_111_xpm[] = { "24 24 8 1", @@ -31558,7 +31705,7 @@ " ### #O@#### ", " ### ### @### ", " "}; -IMAGE 00934 886 ./arch/monster/human/Demihuman/dark_elf.112 +IMAGE 00938 886 ./arch/monster/human/Demihuman/dark_elf.112 /* XPM */ static char * dark_elf_112_xpm[] = { "24 24 7 1", @@ -31593,7 +31740,7 @@ " @@@ @O+@@@@ ", " @@@ @@@ @@@@ ", " "}; -IMAGE 00935 862 ./arch/weapon/artifact/Darkblade/darkblade.111 +IMAGE 00939 862 ./arch/weapon/artifact/Darkblade/darkblade.111 /* XPM */ static char * darkblade_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -31627,7 +31774,7 @@ " ..X ", " ... ", " "}; -IMAGE 00936 862 ./arch/weapon/artifact/Darkblade/darkblade.112 +IMAGE 00940 862 ./arch/weapon/artifact/Darkblade/darkblade.112 /* XPM */ static char * darkblade_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -31661,7 +31808,7 @@ " ..X ", " ... ", " "}; -IMAGE 00937 862 ./arch/weapon/artifact/Darkblade/darkblade.113 +IMAGE 00941 862 ./arch/weapon/artifact/Darkblade/darkblade.113 /* XPM */ static char * darkblade_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -31695,7 +31842,7 @@ " ..X ", " ... ", " "}; -IMAGE 00938 862 ./arch/weapon/artifact/Darkblade/darkblade.114 +IMAGE 00942 862 ./arch/weapon/artifact/Darkblade/darkblade.114 /* XPM */ static char * darkblade_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -31729,7 +31876,7 @@ " ..X ", " ... ", " "}; -IMAGE 00939 862 ./arch/weapon/artifact/Darkblade/darkblade.115 +IMAGE 00943 862 ./arch/weapon/artifact/Darkblade/darkblade.115 /* XPM */ static char * darkblade_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -31763,7 +31910,7 @@ " ..X ", " ... ", " "}; -IMAGE 00940 862 ./arch/weapon/artifact/Darkblade/darkblade.116 +IMAGE 00944 862 ./arch/weapon/artifact/Darkblade/darkblade.116 /* XPM */ static char * darkblade_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -31797,7 +31944,7 @@ " ..X ", " ... ", " "}; -IMAGE 00941 862 ./arch/weapon/artifact/Darkblade/darkblade.117 +IMAGE 00945 862 ./arch/weapon/artifact/Darkblade/darkblade.117 /* XPM */ static char * darkblade_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -31831,7 +31978,7 @@ " ..X ", " ... ", " "}; -IMAGE 00942 956 ./arch/construct/hold/darkhold.111 +IMAGE 00946 956 ./arch/construct/hold/darkhold.111 /* XPM */ static char * darkhold_1_xpm [] = { " 24 24 9 1 " , @@ -31868,7 +32015,7 @@ " O", " OOO", " OO@@"}; -IMAGE 00943 956 ./arch/construct/hold/darkhold.211 +IMAGE 00947 956 ./arch/construct/hold/darkhold.211 /* XPM */ static char * darkhold_2_xpm [] = { " 24 24 9 1 " , @@ -31905,7 +32052,7 @@ "OO+O ", "@@++O ", "@+++O "}; -IMAGE 00944 956 ./arch/construct/hold/darkhold.311 +IMAGE 00948 956 ./arch/construct/hold/darkhold.311 /* XPM */ static char * darkhold_3_xpm [] = { " 24 24 9 1 " , @@ -31942,7 +32089,7 @@ " OOO@@++O OOO+O ", " OO@@@+++O OOO@@++O ", " O@@@@@++O OO@@@+++O "}; -IMAGE 00945 956 ./arch/construct/hold/darkhold.411 +IMAGE 00949 956 ./arch/construct/hold/darkhold.411 /* XPM */ static char * darkhold_4_xpm [] = { " 24 24 9 1 " , @@ -31979,7 +32126,7 @@ " O@@@@@OO+O+++++", " O@@@@OO+O++++++", " O@@@@@OO+O++++++"}; -IMAGE 00946 956 ./arch/construct/hold/darkhold.511 +IMAGE 00950 956 ./arch/construct/hold/darkhold.511 /* XPM */ static char * darkhold_5_xpm [] = { " 24 24 9 1 " , @@ -32016,7 +32163,7 @@ "++++++O@O@@O@O+++++++OO+", "+++++O@@O@O@@O+++++++++O", "+++++O@O@@O@@O++++++++++"}; -IMAGE 00947 956 ./arch/construct/hold/darkhold.611 +IMAGE 00951 956 ./arch/construct/hold/darkhold.611 /* XPM */ static char * darkhold_6_xpm [] = { " 24 24 9 1 " , @@ -32053,7 +32200,7 @@ "++OO++++++@OO+O ", "OO++++++++@O+O ", "++++++++++@O+O "}; -IMAGE 00948 956 ./arch/construct/hold/darkhold.711 +IMAGE 00952 956 ./arch/construct/hold/darkhold.711 /* XPM */ static char * darkhold_7_xpm [] = { " 24 24 9 1 " , @@ -32090,7 +32237,7 @@ " O@@$@@@O@O@@@O+OO@@@+", " O@@$@@O@@O@@O+OO@O@@+", " O@@$@@O@@@@@O+O@@O@+@"}; -IMAGE 00949 956 ./arch/construct/hold/darkhold.811 +IMAGE 00953 956 ./arch/construct/hold/darkhold.811 /* XPM */ static char * darkhold_8_xpm [] = { " 24 24 9 1 " , @@ -32127,7 +32274,7 @@ "@++++O+++O+++O....O+++O+", "@+++O++++O+++O....O+++O+", "++++O+++++++O....O++++++"}; -IMAGE 00950 956 ./arch/construct/hold/darkhold.911 +IMAGE 00954 956 ./arch/construct/hold/darkhold.911 /* XPM */ static char * darkhold_9_xpm [] = { " 24 24 9 1 " , @@ -32164,7 +32311,7 @@ "++O++++++++@OO@@@+@++++O", "++O++++++++@O@O@@+@+++O ", "+O+++++++++O@@O@+@++++O "}; -IMAGE 00951 956 ./arch/construct/hold/darkhold.A11 +IMAGE 00955 956 ./arch/construct/hold/darkhold.A11 /* XPM */ static char * darkhold_A_xpm [] = { " 24 24 9 1 " , @@ -32201,7 +32348,7 @@ " $@@O@@@@+@++++O+OOOOO", " $@@O@@@@+@+++O+++++++", " O@O@@@@+OO+++O++$++OO"}; -IMAGE 00952 956 ./arch/construct/hold/darkhold.B11 +IMAGE 00956 956 ./arch/construct/hold/darkhold.B11 /* XPM */ static char * darkhold_B_xpm [] = { " 24 24 9 1 " , @@ -32238,7 +32385,7 @@ "O+OOOOO+OOOOO+OOOOO+OOOO", "+++++++++++++++++++++$++", "+++OO+++OO+++OO+++OO++$+"}; -IMAGE 00953 956 ./arch/construct/hold/darkhold.C11 +IMAGE 00957 956 ./arch/construct/hold/darkhold.C11 /* XPM */ static char * darkhold_C_xpm [] = { " 24 24 9 1 " , @@ -32275,7 +32422,7 @@ "O++O@+@++++O ", "++O@@+@+++O ", "++O@+OO+++O "}; -IMAGE 00954 956 ./arch/construct/hold/darkhold.D11 +IMAGE 00958 956 ./arch/construct/hold/darkhold.D11 /* XPM */ static char * darkhold_D_xpm [] = { " 24 24 9 1 " , @@ -32312,7 +32459,7 @@ " ", " ", " "}; -IMAGE 00955 956 ./arch/construct/hold/darkhold.E11 +IMAGE 00959 956 ./arch/construct/hold/darkhold.E11 /* XPM */ static char * darkhold_E_xpm [] = { " 24 24 9 1 " , @@ -32349,7 +32496,7 @@ " ", " ", " "}; -IMAGE 00956 956 ./arch/construct/hold/darkhold.F11 +IMAGE 00960 956 ./arch/construct/hold/darkhold.F11 /* XPM */ static char * darkhold_F_xpm [] = { " 24 24 9 1 " , @@ -32386,7 +32533,7 @@ " ", " ", " "}; -IMAGE 00957 857 ./arch/construct/hold/darkhold_s.111 +IMAGE 00961 857 ./arch/construct/hold/darkhold_s.111 /* XPM */ static char * darkhold_s_111_xpm[] = { "24 24 5 1", @@ -32419,7 +32566,7 @@ " ..XX.X.OOO.X.XX. ", " ..X.X.OOO.XX.X. ", " ......OOO...... "}; -IMAGE 00958 866 ./arch/monster/undead/dave.111 +IMAGE 00962 866 ./arch/monster/undead/dave.111 /* XPM */ static char * dave_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32455,7 +32602,7 @@ " oOoOOoOOo ", " oOoOOoOOOOo ", " o oo oooo "}; -IMAGE 00959 865 ./arch/monster/undead/dave.112 +IMAGE 00963 865 ./arch/monster/undead/dave.112 /* XPM */ static char * dave_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32491,7 +32638,7 @@ " oOOoOOoOo ", " oOOOOoOOoOo ", " oooo oo o "}; -IMAGE 00960 878 ./arch/monster/undead/dave.113 +IMAGE 00964 878 ./arch/monster/undead/dave.113 /* XPM */ static char * dave_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32528,7 +32675,7 @@ " O+O+++OOO ", " O+++O+O+++O ", " OOO O OOO "}; -IMAGE 00961 941 ./arch/wall/gwall/dbridge1.111 +IMAGE 00965 941 ./arch/wall/gwall/dbridge1.111 /* XPM */ static char * dbridge1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32565,7 +32712,7 @@ " .XXXoXXXXoXXXXXXXoXXX. ", " .XXXXXXXoXXXXXXXoXX. ", " .XXXXXXXXXXXXXXXXXX. "}; -IMAGE 00962 941 ./arch/wall/gwall/dbridge2.111 +IMAGE 00966 941 ./arch/wall/gwall/dbridge2.111 /* XPM */ static char * dbridge2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32602,7 +32749,7 @@ "...o.OO.XXXXX.OO.....o..", " ....XXXXX.... . ", " "}; -IMAGE 00963 862 ./arch/flesh/misc/dead_neko.111 +IMAGE 00967 862 ./arch/flesh/misc/dead_neko.111 /* XPM */ static char * dead_neko_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -32637,7 +32784,7 @@ " oo oooo.XXXXXXXX. ", " o ooooo ........ ", " o oo "}; -IMAGE 00964 849 ./arch/weapon/artifact/deathbring.111 +IMAGE 00968 849 ./arch/weapon/artifact/deathbring.111 /* XPM */ static char * deathbring_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32671,7 +32818,7 @@ ".X... ", "..X. ", " ... "}; -IMAGE 00965 846 ./arch/monster/misc/deathtree.111 +IMAGE 00969 846 ./arch/monster/misc/deathtree.111 /* XPM */ static char * deathtree_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32705,7 +32852,7 @@ " ................. ", "........................", "........................"}; -IMAGE 00966 846 ./arch/monster/misc/deathtree.112 +IMAGE 00970 846 ./arch/monster/misc/deathtree.112 /* XPM */ static char * deathtree_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32739,7 +32886,7 @@ " ................. ", "........................", "........................"}; -IMAGE 00967 846 ./arch/monster/misc/deathtree.113 +IMAGE 00971 846 ./arch/monster/misc/deathtree.113 /* XPM */ static char * deathtree_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32773,7 +32920,7 @@ " ................. ", "........................", "........................"}; -IMAGE 00968 846 ./arch/monster/misc/deathtree.114 +IMAGE 00972 846 ./arch/monster/misc/deathtree.114 /* XPM */ static char * deathtree_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32807,7 +32954,7 @@ " ................. ", "........................", "........................"}; -IMAGE 00969 846 ./arch/monster/misc/deathtree.115 +IMAGE 00973 846 ./arch/monster/misc/deathtree.115 /* XPM */ static char * deathtree_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32841,7 +32988,7 @@ " ................. ", "........................", "........................"}; -IMAGE 00970 860 ./arch/ground/deep_swamp.111 +IMAGE 00974 860 ./arch/ground/deep_swamp.111 /* XPM */ static char * deep_swamp_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32874,7 +33021,7 @@ " . . .. . .. . ", ". .. . . ... ..", " "}; -IMAGE 00971 860 ./arch/ground/deep_swamp.112 +IMAGE 00975 860 ./arch/ground/deep_swamp.112 /* XPM */ static char * deep_swamp_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32907,7 +33054,7 @@ " . . .. . .. . ", " .. . .. ... ..", " "}; -IMAGE 00972 900 ./arch/weapon/artifact/defender.111 +IMAGE 00976 900 ./arch/weapon/artifact/defender.111 /* XPM */ static char * defender_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32944,7 +33091,7 @@ " XOX ", " XX ", " "}; -IMAGE 00973 873 ./arch/monster/undead/demilich.111 +IMAGE 00977 873 ./arch/monster/undead/demilich.111 /* XPM */ static char * demilich_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -32980,7 +33127,7 @@ " ........ ", " ...... ", " "}; -IMAGE 00974 873 ./arch/monster/undead/demilich.112 +IMAGE 00978 873 ./arch/monster/undead/demilich.112 /* XPM */ static char * demilich_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33016,7 +33163,7 @@ " ........ ", " ...... ", " "}; -IMAGE 00975 873 ./arch/monster/undead/demilich.113 +IMAGE 00979 873 ./arch/monster/undead/demilich.113 /* XPM */ static char * demilich_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33052,7 +33199,7 @@ " ........ ", " ...... ", " "}; -IMAGE 00976 822 ./arch/flesh/demon/demon_head.111 +IMAGE 00980 822 ./arch/flesh/demon/demon_head.111 /* XPM */ static char * demon_head_111_xpm[] = { "24 24 6 1", @@ -33086,7 +33233,7 @@ " ...o.o. ", " ...... ", " "}; -IMAGE 00977 847 ./arch/monster/demon/Demon_Lord/demon_lord.111 +IMAGE 00981 847 ./arch/monster/demon/Demon_Lord/demon_lord.111 /* XPM */ static char * demon_lord_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33120,7 +33267,7 @@ " .XXX.X.X...", " .XXX.XX.X...", " .X.X.X..X..X"}; -IMAGE 00978 847 ./arch/monster/demon/Demon_Lord/demon_lord.112 +IMAGE 00982 847 ./arch/monster/demon/Demon_Lord/demon_lord.112 /* XPM */ static char * demon_lord_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33154,7 +33301,7 @@ " .XXX....X..X.X.", " .X.X....X..X...", " .XXX....X.X...X"}; -IMAGE 00979 847 ./arch/monster/demon/Demon_Lord/demon_lord.211 +IMAGE 00983 847 ./arch/monster/demon/Demon_Lord/demon_lord.211 /* XPM */ static char * demon_lord_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33188,7 +33335,7 @@ ".XX.XXX. .X.........X", "XX.X..X. ..XXX....X.X", "X.X..X.... .X......X.."}; -IMAGE 00980 847 ./arch/monster/demon/Demon_Lord/demon_lord.212 +IMAGE 00984 847 ./arch/monster/demon/Demon_Lord/demon_lord.212 /* XPM */ static char * demon_lord_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33222,7 +33369,7 @@ "X.X...X. .X.........X.", "X.X..X. .XXX....X.X.", ".X..... .X......X..."}; -IMAGE 00981 847 ./arch/monster/demon/Demon_Lord/demon_lord.311 +IMAGE 00985 847 ./arch/monster/demon/Demon_Lord/demon_lord.311 /* XPM */ static char * demon_lord_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33256,7 +33403,7 @@ ".X.........X. .X...X.X", ".X.X....XXX. .X..X.X", "...X......X. .....X."}; -IMAGE 00982 847 ./arch/monster/demon/Demon_Lord/demon_lord.312 +IMAGE 00986 847 ./arch/monster/demon/Demon_Lord/demon_lord.312 /* XPM */ static char * demon_lord_312_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33290,7 +33437,7 @@ "X.........X. .XXX.XX.", "X.X....XXX.. .X..X.XX", "..X......X. ....X..X.X"}; -IMAGE 00983 847 ./arch/monster/demon/Demon_Lord/demon_lord.411 +IMAGE 00987 847 ./arch/monster/demon/Demon_Lord/demon_lord.411 /* XPM */ static char * demon_lord_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33324,7 +33471,7 @@ ".X.X..X....XXX. ", "...X..X....X.X. ", "X...X.X....XXX. "}; -IMAGE 00984 847 ./arch/monster/demon/Demon_Lord/demon_lord.412 +IMAGE 00988 847 ./arch/monster/demon/Demon_Lord/demon_lord.412 /* XPM */ static char * demon_lord_412_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33358,7 +33505,7 @@ "...X.X.XXX. ", "...X.XX.XXX. ", "X..X..X.X.X. "}; -IMAGE 00985 847 ./arch/monster/demon/Demon_Lord/demon_lord.511 +IMAGE 00989 847 ./arch/monster/demon/Demon_Lord/demon_lord.511 /* XPM */ static char * demon_lord_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33392,7 +33539,7 @@ " .X........X.XX.X..", " .X.......XX..X.X..", " .X.......X.X......"}; -IMAGE 00986 847 ./arch/monster/demon/Demon_Lord/demon_lord.512 +IMAGE 00990 847 ./arch/monster/demon/Demon_Lord/demon_lord.512 /* XPM */ static char * demon_lord_512_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33426,7 +33573,7 @@ " .XX.......XXX.....", " .X.X......X.....X.", " .X................"}; -IMAGE 00987 828 ./arch/monster/demon/Demon_Lord/demon_lord.611 +IMAGE 00991 828 ./arch/monster/demon/Demon_Lord/demon_lord.611 /* XPM */ static char * demon_lord_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33459,7 +33606,7 @@ " . ", " ", ". "}; -IMAGE 00988 828 ./arch/monster/demon/Demon_Lord/demon_lord.612 +IMAGE 00992 828 ./arch/monster/demon/Demon_Lord/demon_lord.612 /* XPM */ static char * demon_lord_612_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33492,7 +33639,7 @@ ". ", " ", " "}; -IMAGE 00989 828 ./arch/monster/demon/Demon_Lord/demon_lord.711 +IMAGE 00993 828 ./arch/monster/demon/Demon_Lord/demon_lord.711 /* XPM */ static char * demon_lord_711_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33525,7 +33672,7 @@ " .", " ", " "}; -IMAGE 00990 828 ./arch/monster/demon/Demon_Lord/demon_lord.712 +IMAGE 00994 828 ./arch/monster/demon/Demon_Lord/demon_lord.712 /* XPM */ static char * demon_lord_712_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33558,7 +33705,7 @@ " . ", " ", " ."}; -IMAGE 00991 847 ./arch/monster/demon/Demon_Lord/demon_lord.811 +IMAGE 00995 847 ./arch/monster/demon/Demon_Lord/demon_lord.811 /* XPM */ static char * demon_lord_811_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33592,7 +33739,7 @@ " ... .. XXXXXX", " . . . . XXXXXX", " . XXXXXX"}; -IMAGE 00992 847 ./arch/monster/demon/Demon_Lord/demon_lord.812 +IMAGE 00996 847 ./arch/monster/demon/Demon_Lord/demon_lord.812 /* XPM */ static char * demon_lord_812_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33626,7 +33773,7 @@ ".. . . ........ .XXXXXX", ".. . .. ....... .XXXXXX", "...... . ....... .XXXXXX"}; -IMAGE 00993 847 ./arch/monster/demon/Demon_Lord/demon_lord.911 +IMAGE 00997 847 ./arch/monster/demon/Demon_Lord/demon_lord.911 /* XPM */ static char * demon_lord_911_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33660,7 +33807,7 @@ " .X..X.............", " .X..X.............", " .X..X............."}; -IMAGE 00994 847 ./arch/monster/demon/Demon_Lord/demon_lord.912 +IMAGE 00998 847 ./arch/monster/demon/Demon_Lord/demon_lord.912 /* XPM */ static char * demon_lord_912_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33694,7 +33841,7 @@ " .X..X..X..........", " .XXX...X..........", " .XX.X..X.........."}; -IMAGE 00995 828 ./arch/monster/demon/Demon_Lord/demon_lord.A11 +IMAGE 00999 828 ./arch/monster/demon/Demon_Lord/demon_lord.A11 /* XPM */ static char * demon_lord_A11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33727,7 +33874,7 @@ ". .................. ...", ". .. .............. ....", ". .. ........... ...."}; -IMAGE 00996 828 ./arch/monster/demon/Demon_Lord/demon_lord.A12 +IMAGE 01000 828 ./arch/monster/demon/Demon_Lord/demon_lord.A12 /* XPM */ static char * demon_lord_A12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33760,7 +33907,7 @@ "... .............. ....", "... .............. .....", "... ............ ....."}; -IMAGE 00997 828 ./arch/monster/demon/Demon_Lord/demon_lord.B11 +IMAGE 01001 828 ./arch/monster/demon/Demon_Lord/demon_lord.B11 /* XPM */ static char * demon_lord_B11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33793,7 +33940,7 @@ " .. . ", " . . ", " ... . "}; -IMAGE 00998 828 ./arch/monster/demon/Demon_Lord/demon_lord.B12 +IMAGE 01002 828 ./arch/monster/demon/Demon_Lord/demon_lord.B12 /* XPM */ static char * demon_lord_B12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33826,7 +33973,7 @@ " . . ", " . . . ", " .... . . "}; -IMAGE 00999 847 ./arch/monster/demon/Demon_Lord/demon_lord.C11 +IMAGE 01003 847 ./arch/monster/demon/Demon_Lord/demon_lord.C11 /* XPM */ static char * demon_lord_C11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33860,7 +34007,7 @@ " . . . XXXXXX", " . ... XXXXXX", " . . .. XXXXXX"}; -IMAGE 01000 847 ./arch/monster/demon/Demon_Lord/demon_lord.C12 +IMAGE 01004 847 ./arch/monster/demon/Demon_Lord/demon_lord.C12 /* XPM */ static char * demon_lord_C12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33894,7 +34041,7 @@ "............. .. .XXXXXX", "............. .. .XXXXXX", "............. .. .XXXXXX"}; -IMAGE 01001 847 ./arch/monster/demon/Demon_Lord/demon_lord.D11 +IMAGE 01005 847 ./arch/monster/demon/Demon_Lord/demon_lord.D11 /* XPM */ static char * demon_lord_D11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33928,7 +34075,7 @@ " ", " ", " ."}; -IMAGE 01002 847 ./arch/monster/demon/Demon_Lord/demon_lord.D12 +IMAGE 01006 847 ./arch/monster/demon/Demon_Lord/demon_lord.D12 /* XPM */ static char * demon_lord_D12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33962,7 +34109,7 @@ " ..", " .", " ."}; -IMAGE 01003 828 ./arch/monster/demon/Demon_Lord/demon_lord.E11 +IMAGE 01007 828 ./arch/monster/demon/Demon_Lord/demon_lord.E11 /* XPM */ static char * demon_lord_E11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -33995,7 +34142,7 @@ " . .. ", " . .. ", " . "}; -IMAGE 01004 828 ./arch/monster/demon/Demon_Lord/demon_lord.E12 +IMAGE 01008 828 ./arch/monster/demon/Demon_Lord/demon_lord.E12 /* XPM */ static char * demon_lord_E12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34028,7 +34175,7 @@ ". .. ", " .. ", " .. "}; -IMAGE 01005 828 ./arch/monster/demon/Demon_Lord/demon_lord.F11 +IMAGE 01009 828 ./arch/monster/demon/Demon_Lord/demon_lord.F11 /* XPM */ static char * demon_lord_F11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34061,7 +34208,7 @@ " .. .", " .. ", " .. "}; -IMAGE 01006 828 ./arch/monster/demon/Demon_Lord/demon_lord.F12 +IMAGE 01010 828 ./arch/monster/demon/Demon_Lord/demon_lord.F12 /* XPM */ static char * demon_lord_F12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34094,7 +34241,7 @@ " .. . ", " .. . ", " . "}; -IMAGE 01007 847 ./arch/monster/demon/Demon_Lord/demon_lord.G11 +IMAGE 01011 847 ./arch/monster/demon/Demon_Lord/demon_lord.G11 /* XPM */ static char * demon_lord_G11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34128,7 +34275,7 @@ " XXXXXXXXXXXXXXXXXXXXXX", " XXXXXXXXXXXXXXXXXXXXXXX", " XXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01008 847 ./arch/monster/demon/Demon_Lord/demon_lord.G12 +IMAGE 01012 847 ./arch/monster/demon/Demon_Lord/demon_lord.G12 /* XPM */ static char * demon_lord_G12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34162,7 +34309,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", " XXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01009 847 ./arch/monster/demon/Demon_Lord/demon_lord.H11 +IMAGE 01013 847 ./arch/monster/demon/Demon_Lord/demon_lord.H11 /* XPM */ static char * demon_lord_H11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34196,7 +34343,7 @@ " ...........", " ...........", " .X........."}; -IMAGE 01010 847 ./arch/monster/demon/Demon_Lord/demon_lord.H12 +IMAGE 01014 847 ./arch/monster/demon/Demon_Lord/demon_lord.H12 /* XPM */ static char * demon_lord_H12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34230,7 +34377,7 @@ " ..XX......", " .X........", " .X........"}; -IMAGE 01011 836 ./arch/monster/demon/Demon_Lord/demon_lord.I11 +IMAGE 01015 836 ./arch/monster/demon/Demon_Lord/demon_lord.I11 /* XPM */ static char * demon_lord_I11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34263,7 +34410,7 @@ "........................", "........................", "........................"}; -IMAGE 01012 847 ./arch/monster/demon/Demon_Lord/demon_lord.I12 +IMAGE 01016 847 ./arch/monster/demon/Demon_Lord/demon_lord.I12 /* XPM */ static char * demon_lord_I12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34297,7 +34444,7 @@ "........................", "........................", ".................X......"}; -IMAGE 01013 847 ./arch/monster/demon/Demon_Lord/demon_lord.J11 +IMAGE 01017 847 ./arch/monster/demon/Demon_Lord/demon_lord.J11 /* XPM */ static char * demon_lord_J11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34331,7 +34478,7 @@ " ", " ", " X "}; -IMAGE 01014 828 ./arch/monster/demon/Demon_Lord/demon_lord.J12 +IMAGE 01018 828 ./arch/monster/demon/Demon_Lord/demon_lord.J12 /* XPM */ static char * demon_lord_J12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34364,7 +34511,7 @@ " ", " ", " "}; -IMAGE 01015 847 ./arch/monster/demon/Demon_Lord/demon_lord.K11 +IMAGE 01019 847 ./arch/monster/demon/Demon_Lord/demon_lord.K11 /* XPM */ static char * demon_lord_K11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34398,7 +34545,7 @@ " XX ..............", " X ..............", " X .............."}; -IMAGE 01016 847 ./arch/monster/demon/Demon_Lord/demon_lord.K12 +IMAGE 01020 847 ./arch/monster/demon/Demon_Lord/demon_lord.K12 /* XPM */ static char * demon_lord_K12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34432,7 +34579,7 @@ " .............", " .............", " X ............."}; -IMAGE 01017 847 ./arch/monster/demon/Demon_Lord/demon_lord.L11 +IMAGE 01021 847 ./arch/monster/demon/Demon_Lord/demon_lord.L11 /* XPM */ static char * demon_lord_L11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34466,7 +34613,7 @@ " ..X...........", " .X...........", " .X..........."}; -IMAGE 01018 847 ./arch/monster/demon/Demon_Lord/demon_lord.L12 +IMAGE 01022 847 ./arch/monster/demon/Demon_Lord/demon_lord.L12 /* XPM */ static char * demon_lord_L12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34500,7 +34647,7 @@ " .XX..........", " .............", " .X..........."}; -IMAGE 01019 847 ./arch/monster/demon/Demon_Lord/demon_lord.M11 +IMAGE 01023 847 ./arch/monster/demon/Demon_Lord/demon_lord.M11 /* XPM */ static char * demon_lord_M11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34534,7 +34681,7 @@ " .. XXXXXXXXXXXX", " . .. XXXXXXXXXXXX", " . XXXXXXXXXXXX"}; -IMAGE 01020 847 ./arch/monster/demon/Demon_Lord/demon_lord.M12 +IMAGE 01024 847 ./arch/monster/demon/Demon_Lord/demon_lord.M12 /* XPM */ static char * demon_lord_M12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34568,7 +34715,7 @@ " . XXXXXXX", " . XXXXXXX", " . XXXXXXXX"}; -IMAGE 01021 847 ./arch/monster/demon/Demon_Lord/demon_lord.N11 +IMAGE 01025 847 ./arch/monster/demon/Demon_Lord/demon_lord.N11 /* XPM */ static char * demon_lord_N11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34602,7 +34749,7 @@ "XXXXXXX . ", "XXXXXXX . ", "XXXXXXXX . "}; -IMAGE 01022 847 ./arch/monster/demon/Demon_Lord/demon_lord.N12 +IMAGE 01026 847 ./arch/monster/demon/Demon_Lord/demon_lord.N12 /* XPM */ static char * demon_lord_N12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34636,7 +34783,7 @@ "XXXXXXXXXXXX .. ", "XXXXXXXXXXXX .. . ", "XXXXXXXXXXXX . "}; -IMAGE 01023 847 ./arch/monster/demon/Demon_Lord/demon_lord.O11 +IMAGE 01027 847 ./arch/monster/demon/Demon_Lord/demon_lord.O11 /* XPM */ static char * demon_lord_O11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34670,7 +34817,7 @@ " XX ...........", " ...........", " X ..........."}; -IMAGE 01024 847 ./arch/monster/demon/Demon_Lord/demon_lord.O12 +IMAGE 01028 847 ./arch/monster/demon/Demon_Lord/demon_lord.O12 /* XPM */ static char * demon_lord_O12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34704,7 +34851,7 @@ " X ..........", " X ...........", " X ..........."}; -IMAGE 01025 847 ./arch/monster/demon/Demon_Lord/demon_lord.P11 +IMAGE 01029 847 ./arch/monster/demon/Demon_Lord/demon_lord.P11 /* XPM */ static char * demon_lord_P11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34738,7 +34885,7 @@ " .X.............", " .X.............", " ..X...........X"}; -IMAGE 01026 847 ./arch/monster/demon/Demon_Lord/demon_lord.P12 +IMAGE 01030 847 ./arch/monster/demon/Demon_Lord/demon_lord.P12 /* XPM */ static char * demon_lord_P12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34772,7 +34919,7 @@ " .X.............", " .X.............", " ................"}; -IMAGE 01027 847 ./arch/monster/demon/Demon_Lord/demon_lord.Q11 +IMAGE 01031 847 ./arch/monster/demon/Demon_Lord/demon_lord.Q11 /* XPM */ static char * demon_lord_Q11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34806,7 +34953,7 @@ " . XXXXXXXXXXXXXXXXXXX", "... XXXXXXXXXXXXXXXXXXXX", " . XXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01028 847 ./arch/monster/demon/Demon_Lord/demon_lord.Q12 +IMAGE 01032 847 ./arch/monster/demon/Demon_Lord/demon_lord.Q12 /* XPM */ static char * demon_lord_Q12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34840,7 +34987,7 @@ " . XXXXXXXXXXXXXXXXXXX", " . XXXXXXXXXXXXXXXXXXX", " XXXXXXXXXXXXXXXXXXX"}; -IMAGE 01029 847 ./arch/monster/demon/Demon_Lord/demon_lord.R11 +IMAGE 01033 847 ./arch/monster/demon/Demon_Lord/demon_lord.R11 /* XPM */ static char * demon_lord_R11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34874,7 +35021,7 @@ " .X...", " .X...", " ....."}; -IMAGE 01030 847 ./arch/monster/demon/Demon_Lord/demon_lord.R12 +IMAGE 01034 847 ./arch/monster/demon/Demon_Lord/demon_lord.R12 /* XPM */ static char * demon_lord_R12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34908,7 +35055,7 @@ " ..X..", " .XXX", " ..X."}; -IMAGE 01031 847 ./arch/monster/demon/Demon_Lord/demon_lord.S11 +IMAGE 01035 847 ./arch/monster/demon/Demon_Lord/demon_lord.S11 /* XPM */ static char * demon_lord_S11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34942,7 +35089,7 @@ " . XXXXXXXXX", " . XXXXXXXXX", " XXXXXXXX"}; -IMAGE 01032 847 ./arch/monster/demon/Demon_Lord/demon_lord.S12 +IMAGE 01036 847 ./arch/monster/demon/Demon_Lord/demon_lord.S12 /* XPM */ static char * demon_lord_S12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -34976,7 +35123,7 @@ " . XXXXXXXXX", " . XXXXXXXXX", ". . XXXXXXXXX"}; -IMAGE 01033 847 ./arch/monster/demon/Demon_Lord/demon_lord.T11 +IMAGE 01037 847 ./arch/monster/demon/Demon_Lord/demon_lord.T11 /* XPM */ static char * demon_lord_T11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35010,7 +35157,7 @@ " ", " ", " "}; -IMAGE 01034 847 ./arch/monster/demon/Demon_Lord/demon_lord.T12 +IMAGE 01038 847 ./arch/monster/demon/Demon_Lord/demon_lord.T12 /* XPM */ static char * demon_lord_T12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35044,7 +35191,7 @@ " ...X..X..XX..X.X", " ..............", " "}; -IMAGE 01035 847 ./arch/monster/demon/Demon_Lord/demon_lord.U11 +IMAGE 01039 847 ./arch/monster/demon/Demon_Lord/demon_lord.U11 /* XPM */ static char * demon_lord_U11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35078,7 +35225,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01036 847 ./arch/monster/demon/Demon_Lord/demon_lord.U12 +IMAGE 01040 847 ./arch/monster/demon/Demon_Lord/demon_lord.U12 /* XPM */ static char * demon_lord_U12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35112,7 +35259,7 @@ " XXXXXXXXXXXXXXXXXXXXX", " XXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01037 847 ./arch/monster/demon/Demon_Lord/demon_lord.V11 +IMAGE 01041 847 ./arch/monster/demon/Demon_Lord/demon_lord.V11 /* XPM */ static char * demon_lord_V11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35146,7 +35293,7 @@ " ...", " .", " "}; -IMAGE 01038 847 ./arch/monster/demon/Demon_Lord/demon_lord.V12 +IMAGE 01042 847 ./arch/monster/demon/Demon_Lord/demon_lord.V12 /* XPM */ static char * demon_lord_V12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35180,7 +35327,7 @@ " ", " ", " "}; -IMAGE 01039 847 ./arch/monster/demon/Demon_Lord/demon_lord.W11 +IMAGE 01043 847 ./arch/monster/demon/Demon_Lord/demon_lord.W11 /* XPM */ static char * demon_lord_W11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35214,7 +35361,7 @@ ". . .. . . XXXXXXXX", " XXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01040 847 ./arch/monster/demon/Demon_Lord/demon_lord.W12 +IMAGE 01044 847 ./arch/monster/demon/Demon_Lord/demon_lord.W12 /* XPM */ static char * demon_lord_W12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35248,7 +35395,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01041 859 ./arch/weapon/artifact/Demonbane/demonbane.111 +IMAGE 01045 859 ./arch/weapon/artifact/Demonbane/demonbane.111 /* XPM */ static char * demonbane_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35283,7 +35430,7 @@ " ..o . ", " .. ", " "}; -IMAGE 01042 859 ./arch/weapon/artifact/Demonbane/demonbane.112 +IMAGE 01046 859 ./arch/weapon/artifact/Demonbane/demonbane.112 /* XPM */ static char * demonbane_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35318,7 +35465,7 @@ " ..o . ", " .. ", " "}; -IMAGE 01043 859 ./arch/weapon/artifact/Demonbane/demonbane.113 +IMAGE 01047 859 ./arch/weapon/artifact/Demonbane/demonbane.113 /* XPM */ static char * demonbane_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35353,7 +35500,7 @@ " ..o . . ", " .. . ", " "}; -IMAGE 01044 859 ./arch/weapon/artifact/Demonbane/demonbane.114 +IMAGE 01048 859 ./arch/weapon/artifact/Demonbane/demonbane.114 /* XPM */ static char * demonbane_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35388,7 +35535,7 @@ " ..o .. . ", " .. ", " "}; -IMAGE 01045 859 ./arch/weapon/artifact/Demonbane/demonbane.115 +IMAGE 01049 859 ./arch/weapon/artifact/Demonbane/demonbane.115 /* XPM */ static char * demonbane_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35423,7 +35570,7 @@ " ..o . . ", " .. ", " "}; -IMAGE 01046 876 ./arch/weapon/artifact/Demonbane/demonbane.116 +IMAGE 01050 876 ./arch/weapon/artifact/Demonbane/demonbane.116 /* XPM */ static char * demonbane_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35459,7 +35606,7 @@ " ..O . . ", " .. ", " "}; -IMAGE 01047 859 ./arch/weapon/artifact/Demonbane/demonbane.117 +IMAGE 01051 859 ./arch/weapon/artifact/Demonbane/demonbane.117 /* XPM */ static char * demonbane_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35494,7 +35641,7 @@ " ..o . . ", " .. . ", " "}; -IMAGE 01048 859 ./arch/weapon/artifact/Demonbane/demonbane.118 +IMAGE 01052 859 ./arch/weapon/artifact/Demonbane/demonbane.118 /* XPM */ static char * demonbane_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35529,7 +35676,7 @@ " ..X . . ", " .. ", " "}; -IMAGE 01049 859 ./arch/weapon/artifact/Demonbane/demonbane.119 +IMAGE 01053 859 ./arch/weapon/artifact/Demonbane/demonbane.119 /* XPM */ static char * demonbane_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35564,7 +35711,7 @@ " ..o . . ", " .. ", " "}; -IMAGE 01050 874 ./arch/misc/Container/depositbox.111 +IMAGE 01054 874 ./arch/misc/Container/depositbox.111 /* XPM */ static char * depositbox_111_xpm[] = { "24 24 6 1", @@ -35598,7 +35745,7 @@ " ................. ", " ", " "}; -IMAGE 01051 856 ./arch/ground/desert.111 +IMAGE 01055 856 ./arch/ground/desert.111 /* XPM */ static char * desert_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35631,7 +35778,7 @@ " . ", " . ", " "}; -IMAGE 01052 837 ./arch/magic/Explosion/destruction.111 +IMAGE 01056 837 ./arch/magic/Explosion/destruction.111 /* XPM */ static char * destruction_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35664,7 +35811,7 @@ " . . .. .. ", " .. ", " "}; -IMAGE 01053 837 ./arch/magic/Explosion/destruction.112 +IMAGE 01057 837 ./arch/magic/Explosion/destruction.112 /* XPM */ static char * destruction_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35697,7 +35844,7 @@ " . . . . ", " . . .. . . ", " .. "}; -IMAGE 01054 837 ./arch/magic/Explosion/destruction.113 +IMAGE 01058 837 ./arch/magic/Explosion/destruction.113 /* XPM */ static char * destruction_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35730,7 +35877,7 @@ " . .. .. . ... ", " . . . . . ", " . .. . "}; -IMAGE 01055 837 ./arch/magic/Explosion/destruction.114 +IMAGE 01059 837 ./arch/magic/Explosion/destruction.114 /* XPM */ static char * destruction_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -35763,7 +35910,7 @@ " .. . .. .. .. ..", " ... .. . ...... . ", " .... ... .... ... ...."}; -IMAGE 01056 781 ./arch/magic/det_magic.111 +IMAGE 01060 781 ./arch/magic/det_magic.111 /* XPM */ static char * det_magic_111_xpm[] = { "24 24 2 1 0 0", @@ -35793,7 +35940,7 @@ " ", " ", " "}; -IMAGE 01057 777 ./arch/magic/det_magic.112 +IMAGE 01061 777 ./arch/magic/det_magic.112 /* XPM */ static char * det_magic_112_xpm[] = { "24 24 2 1", @@ -35823,7 +35970,7 @@ " ", " ", " "}; -IMAGE 01058 777 ./arch/magic/det_magic.113 +IMAGE 01062 777 ./arch/magic/det_magic.113 /* XPM */ static char * det_magic_113_xpm[] = { "24 24 2 1", @@ -35853,7 +36000,7 @@ " ", " ", " "}; -IMAGE 01059 812 ./arch/monster/demon/devil.111 +IMAGE 01063 812 ./arch/monster/demon/devil.111 /* XPM */ static char * devil_111_xpm[] = { "24 24 4 1 0 0", @@ -35885,7 +36032,7 @@ " .. .. ", " .. .. ", " ... .. "}; -IMAGE 01060 812 ./arch/monster/demon/devil.112 +IMAGE 01064 812 ./arch/monster/demon/devil.112 /* XPM */ static char * devil_112_xpm[] = { "24 24 4 1 0 0", @@ -35917,7 +36064,7 @@ " .. .. ", " .. .. ", " ... .. "}; -IMAGE 01061 809 ./arch/monster/demon/devil_gen.111 +IMAGE 01065 809 ./arch/monster/demon/devil_gen.111 /* XPM */ static char * devil_gen_111_xpm[] = { "24 24 4 1 0 0", @@ -35949,7 +36096,7 @@ " ..XXXXX.. ", " ..XXX... ", " ...... "}; -IMAGE 01062 777 ./arch/readable/diploma.111 +IMAGE 01066 777 ./arch/readable/diploma.111 /* XPM */ static char * diploma_111_xpm[] = { "24 24 3 1", @@ -35980,7 +36127,7 @@ " ", " ", " "}; -IMAGE 01063 833 ./arch/connect/Director/director.111 +IMAGE 01067 833 ./arch/connect/Director/director.111 /* XPM */ static char * director_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36013,7 +36160,7 @@ " ..................... ", " ..................... ", " "}; -IMAGE 01064 833 ./arch/connect/Director/director.112 +IMAGE 01068 833 ./arch/connect/Director/director.112 /* XPM */ static char * director_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36046,7 +36193,7 @@ " . . ", " ..................... ", " "}; -IMAGE 01065 833 ./arch/connect/Director/director.113 +IMAGE 01069 833 ./arch/connect/Director/director.113 /* XPM */ static char * director_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36079,7 +36226,7 @@ " ..................... ", " ..................... ", " "}; -IMAGE 01066 833 ./arch/connect/Director/director.121 +IMAGE 01070 833 ./arch/connect/Director/director.121 /* XPM */ static char * director_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36112,7 +36259,7 @@ " .... ", " ... ", " . "}; -IMAGE 01067 860 ./arch/connect/Director/director.122 +IMAGE 01071 860 ./arch/connect/Director/director.122 /* XPM */ static char * director_122_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36146,7 +36293,7 @@ " .X.. ", " .X. ", " . "}; -IMAGE 01068 833 ./arch/connect/Director/director.123 +IMAGE 01072 833 ./arch/connect/Director/director.123 /* XPM */ static char * director_123_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36179,7 +36326,7 @@ " . . ", " . . ", " . "}; -IMAGE 01069 833 ./arch/connect/Director/director.124 +IMAGE 01073 833 ./arch/connect/Director/director.124 /* XPM */ static char * director_124_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36212,7 +36359,7 @@ " .. . ", " ... ", " . "}; -IMAGE 01070 833 ./arch/connect/Director/director.125 +IMAGE 01074 833 ./arch/connect/Director/director.125 /* XPM */ static char * director_125_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36245,7 +36392,7 @@ " .... ", " ... ", " . "}; -IMAGE 01071 833 ./arch/connect/Director/director.131 +IMAGE 01075 833 ./arch/connect/Director/director.131 /* XPM */ static char * director_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36278,7 +36425,7 @@ " .... ", " .. ", " "}; -IMAGE 01072 833 ./arch/connect/Director/director.132 +IMAGE 01076 833 ./arch/connect/Director/director.132 /* XPM */ static char * director_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36311,7 +36458,7 @@ " . .. ", " .. ", " "}; -IMAGE 01073 833 ./arch/connect/Director/director.133 +IMAGE 01077 833 ./arch/connect/Director/director.133 /* XPM */ static char * director_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36344,7 +36491,7 @@ " .... ", " .. ", " "}; -IMAGE 01074 833 ./arch/connect/Director/director.141 +IMAGE 01078 833 ./arch/connect/Director/director.141 /* XPM */ static char * director_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36377,7 +36524,7 @@ " ... . ", " .... ", " .. "}; -IMAGE 01075 860 ./arch/connect/Director/director.142 +IMAGE 01079 860 ./arch/connect/Director/director.142 /* XPM */ static char * director_142_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36411,7 +36558,7 @@ " ..... ", " .. . ", " .. "}; -IMAGE 01076 833 ./arch/connect/Director/director.143 +IMAGE 01080 833 ./arch/connect/Director/director.143 /* XPM */ static char * director_143_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36444,7 +36591,7 @@ " ..... ", " .... ", " .. "}; -IMAGE 01077 833 ./arch/connect/Director/director.144 +IMAGE 01081 833 ./arch/connect/Director/director.144 /* XPM */ static char * director_144_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36477,7 +36624,7 @@ " .. .. ", " .... ", " .. "}; -IMAGE 01078 833 ./arch/connect/Director/director.145 +IMAGE 01082 833 ./arch/connect/Director/director.145 /* XPM */ static char * director_145_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36510,7 +36657,7 @@ " .. . ", " .... ", " .. "}; -IMAGE 01079 833 ./arch/connect/Director/director.151 +IMAGE 01083 833 ./arch/connect/Director/director.151 /* XPM */ static char * director_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36543,7 +36690,7 @@ " . ", " . ", " "}; -IMAGE 01080 833 ./arch/connect/Director/director.152 +IMAGE 01084 833 ./arch/connect/Director/director.152 /* XPM */ static char * director_152_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36576,7 +36723,7 @@ " . ", " . ", " "}; -IMAGE 01081 833 ./arch/connect/Director/director.153 +IMAGE 01085 833 ./arch/connect/Director/director.153 /* XPM */ static char * director_153_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36609,7 +36756,7 @@ " . ", " . ", " "}; -IMAGE 01082 833 ./arch/connect/Director/director.161 +IMAGE 01086 833 ./arch/connect/Director/director.161 /* XPM */ static char * director_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36642,7 +36789,7 @@ " . ... ", ".... ", ".. "}; -IMAGE 01083 833 ./arch/connect/Director/director.162 +IMAGE 01087 833 ./arch/connect/Director/director.162 /* XPM */ static char * director_162_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36675,7 +36822,7 @@ " ..... ", ". .. ", ".. "}; -IMAGE 01084 833 ./arch/connect/Director/director.163 +IMAGE 01088 833 ./arch/connect/Director/director.163 /* XPM */ static char * director_163_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36708,7 +36855,7 @@ " ..... ", ".... ", ".. "}; -IMAGE 01085 833 ./arch/connect/Director/director.164 +IMAGE 01089 833 ./arch/connect/Director/director.164 /* XPM */ static char * director_164_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36741,7 +36888,7 @@ " .. .. ", ".... ", ".. "}; -IMAGE 01086 833 ./arch/connect/Director/director.165 +IMAGE 01090 833 ./arch/connect/Director/director.165 /* XPM */ static char * director_165_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36774,7 +36921,7 @@ " . .. ", ".... ", ".. "}; -IMAGE 01087 833 ./arch/connect/Director/director.171 +IMAGE 01091 833 ./arch/connect/Director/director.171 /* XPM */ static char * director_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36807,7 +36954,7 @@ " .... ", " .. ", " "}; -IMAGE 01088 833 ./arch/connect/Director/director.172 +IMAGE 01092 833 ./arch/connect/Director/director.172 /* XPM */ static char * director_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36840,7 +36987,7 @@ " .. . ", " .. ", " "}; -IMAGE 01089 833 ./arch/connect/Director/director.173 +IMAGE 01093 833 ./arch/connect/Director/director.173 /* XPM */ static char * director_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36873,7 +37020,7 @@ " .... ", " .. ", " "}; -IMAGE 01090 833 ./arch/connect/Director/director.181 +IMAGE 01094 833 ./arch/connect/Director/director.181 /* XPM */ static char * director_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36906,7 +37053,7 @@ " .... ", " ... ", " . "}; -IMAGE 01091 833 ./arch/connect/Director/director.182 +IMAGE 01095 833 ./arch/connect/Director/director.182 /* XPM */ static char * director_182_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36939,7 +37086,7 @@ " .. . ", " . . ", " . "}; -IMAGE 01092 833 ./arch/connect/Director/director.183 +IMAGE 01096 833 ./arch/connect/Director/director.183 /* XPM */ static char * director_183_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -36972,7 +37119,7 @@ " . . ", " . . ", " . "}; -IMAGE 01093 833 ./arch/connect/Director/director.184 +IMAGE 01097 833 ./arch/connect/Director/director.184 /* XPM */ static char * director_184_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37005,7 +37152,7 @@ " . .. ", " ... ", " . "}; -IMAGE 01094 833 ./arch/connect/Director/director.185 +IMAGE 01098 833 ./arch/connect/Director/director.185 /* XPM */ static char * director_185_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37038,7 +37185,7 @@ " .... ", " ... ", " . "}; -IMAGE 01095 802 ./arch/inorganic/dirt.111 +IMAGE 01099 802 ./arch/inorganic/dirt.111 /* XPM */ static char * dirt_111_xpm[] = { "24 24 4 1", @@ -37070,7 +37217,7 @@ " . ", " ", " "}; -IMAGE 01096 829 ./arch/floor/dirtfloor.111 +IMAGE 01100 829 ./arch/floor/dirtfloor.111 /* XPM */ static char * dirtfloor2_111_xpm[] = { "24 24 3 1", @@ -37101,7 +37248,7 @@ " XX . ...", " .. X . . ", " XX .XXX "}; -IMAGE 01097 899 ./arch/wall/dirtroad/dirtroad_0.111 +IMAGE 01101 899 ./arch/wall/dirtroad/dirtroad_0.111 /* XPM */ static char * dirtroad_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37136,7 +37283,7 @@ " o.oX..oXo ", " ....X..X. ", " o.oXXXo.o "}; -IMAGE 01098 899 ./arch/wall/dirtroad/dirtroad_1.111 +IMAGE 01102 899 ./arch/wall/dirtroad/dirtroad_1.111 /* XPM */ static char * dirtroad_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37171,7 +37318,7 @@ " o.oX.XoXo ", " ....X..X. ", " o.oXXXo.o "}; -IMAGE 01099 899 ./arch/wall/dirtroad/dirtroad_2.111 +IMAGE 01103 899 ./arch/wall/dirtroad/dirtroad_2.111 /* XPM */ static char * dirtroad_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37206,7 +37353,7 @@ " ", " ", " "}; -IMAGE 01100 899 ./arch/wall/dirtroad/dirtroad_3.111 +IMAGE 01104 899 ./arch/wall/dirtroad/dirtroad_3.111 /* XPM */ static char * dirtroad_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37241,7 +37388,7 @@ " ", " ", " "}; -IMAGE 01101 899 ./arch/wall/dirtroad/dirtroad_4.111 +IMAGE 01105 899 ./arch/wall/dirtroad/dirtroad_4.111 /* XPM */ static char * dirtroad_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37276,7 +37423,7 @@ " o.oX.XoXo ", " ....X..X. ", " o.oXXXo.o "}; -IMAGE 01102 899 ./arch/wall/dirtroad/dirtroad_5.111 +IMAGE 01106 899 ./arch/wall/dirtroad/dirtroad_5.111 /* XPM */ static char * dirtroad_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37311,7 +37458,7 @@ " o.oX.XoXo ", " ....X..X. ", " o.oXXXo.o "}; -IMAGE 01103 899 ./arch/wall/dirtroad/dirtroad_6.111 +IMAGE 01107 899 ./arch/wall/dirtroad/dirtroad_6.111 /* XPM */ static char * dirtroad_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37346,7 +37493,7 @@ " .o.XoX.X. ", " XXXoXoXoX ", " .X.XXX.X. "}; -IMAGE 01104 899 ./arch/wall/dirtroad/dirtroad_7.111 +IMAGE 01108 899 ./arch/wall/dirtroad/dirtroad_7.111 /* XPM */ static char * dirtroad_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37381,7 +37528,7 @@ " o.oX.XoXo ", " ....X..X. ", " o.oXXXo.o "}; -IMAGE 01105 899 ./arch/wall/dirtroad/dirtroad_8.111 +IMAGE 01109 899 ./arch/wall/dirtroad/dirtroad_8.111 /* XPM */ static char * dirtroad_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37416,7 +37563,7 @@ " ", " ", " "}; -IMAGE 01106 899 ./arch/wall/dirtroad/dirtroad_9.111 +IMAGE 01110 899 ./arch/wall/dirtroad/dirtroad_9.111 /* XPM */ static char * dirtroad_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37451,7 +37598,7 @@ " ", " ", " "}; -IMAGE 01107 899 ./arch/wall/dirtroad/dirtroad_A.111 +IMAGE 01111 899 ./arch/wall/dirtroad/dirtroad_A.111 /* XPM */ static char * dirtroad_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37486,7 +37633,7 @@ " ", " ", " "}; -IMAGE 01108 899 ./arch/wall/dirtroad/dirtroad_B.111 +IMAGE 01112 899 ./arch/wall/dirtroad/dirtroad_B.111 /* XPM */ static char * dirtroad_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37521,7 +37668,7 @@ " ", " ", " "}; -IMAGE 01109 899 ./arch/wall/dirtroad/dirtroad_C.111 +IMAGE 01113 899 ./arch/wall/dirtroad/dirtroad_C.111 /* XPM */ static char * dirtroad_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37556,7 +37703,7 @@ " .X.XoX.o. ", " XoXoXoXXX ", " .X.XXX.X. "}; -IMAGE 01110 899 ./arch/wall/dirtroad/dirtroad_D.111 +IMAGE 01114 899 ./arch/wall/dirtroad/dirtroad_D.111 /* XPM */ static char * dirtroad_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37591,7 +37738,7 @@ " o.oX.XoXo ", " ....X..X. ", " o.oXXXo.o "}; -IMAGE 01111 899 ./arch/wall/dirtroad/dirtroad_E.111 +IMAGE 01115 899 ./arch/wall/dirtroad/dirtroad_E.111 /* XPM */ static char * dirtroad_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37626,7 +37773,7 @@ " .X.oXo.o. ", " XXXXoXXoX ", " .X.ooo.X. "}; -IMAGE 01112 899 ./arch/wall/dirtroad/dirtroad_F.111 +IMAGE 01116 899 ./arch/wall/dirtroad/dirtroad_F.111 /* XPM */ static char * dirtroad_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37661,7 +37808,7 @@ " o.oX.XoXo ", " ....X..X. ", " o.oXXXo.o "}; -IMAGE 01113 854 ./arch/monster/giant/djinn/djinn.131 +IMAGE 01117 854 ./arch/monster/giant/djinn/djinn.131 /* XPM */ static char * djinn_131_xpm[] = { "24 24 9 1", @@ -37698,7 +37845,7 @@ " ..@@@@@$$$+@+. ", " ....@@@@+@+.. ", " .....+@... "}; -IMAGE 01114 854 ./arch/monster/giant/djinn/djinn.132 +IMAGE 01118 854 ./arch/monster/giant/djinn/djinn.132 /* XPM */ static char * djinn_132_xpm[] = { "24 24 9 1", @@ -37735,7 +37882,7 @@ " .@@@$$$@$$$@@+@. ", " .$@$@@$$@@$@+@.. ", " .$@@@@@$$$+@+. "}; -IMAGE 01115 854 ./arch/monster/giant/djinn/djinn.171 +IMAGE 01119 854 ./arch/monster/giant/djinn/djinn.171 /* XPM */ static char * djinn_171_xpm[] = { "24 24 9 1", @@ -37772,7 +37919,7 @@ " .+@+$$$@@@@@.. ", " ..+@+@@@@.... ", " ...@+..... "}; -IMAGE 01116 854 ./arch/monster/giant/djinn/djinn.172 +IMAGE 01120 854 ./arch/monster/giant/djinn/djinn.172 /* XPM */ static char * djinn_172_xpm[] = { "24 24 9 1", @@ -37809,7 +37956,7 @@ " .@+@@$$$@$$$@@@. ", " ..@+@$@@$$@@$@$. ", " .+@+$$$@@@@@$. "}; -IMAGE 01117 800 ./arch/monster/giant/djinn/djinn.231 +IMAGE 01121 800 ./arch/monster/giant/djinn/djinn.231 /* XPM */ static char * djinn_231_xpm[] = { "24 24 5 1", @@ -37842,7 +37989,7 @@ " oOoOo ", " ", " "}; -IMAGE 01118 812 ./arch/monster/giant/djinn/djinn.232 +IMAGE 01122 812 ./arch/monster/giant/djinn/djinn.232 /* XPM */ static char * djinn_232_xpm[] = { "24 24 6 1", @@ -37876,7 +38023,7 @@ " ..o.. ", " ", "+ "}; -IMAGE 01119 800 ./arch/monster/giant/djinn/djinn.271 +IMAGE 01123 800 ./arch/monster/giant/djinn/djinn.271 /* XPM */ static char * djinn_271_xpm[] = { "24 24 5 1", @@ -37909,7 +38056,7 @@ " oOoOo ", " ", " "}; -IMAGE 01120 812 ./arch/monster/giant/djinn/djinn.272 +IMAGE 01124 812 ./arch/monster/giant/djinn/djinn.272 /* XPM */ static char * djinn_272_xpm[] = { "24 24 6 1", @@ -37943,7 +38090,7 @@ " ..o.. ", " ", "+ "}; -IMAGE 01121 856 ./arch/monster/animal/dog.111 +IMAGE 01125 856 ./arch/monster/animal/dog.111 /* XPM */ static char * dog_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -37977,7 +38124,7 @@ " .. .. .. .. ", " .. .. ... .. ", " ... ... ... ... "}; -IMAGE 01122 856 ./arch/monster/animal/dog.112 +IMAGE 01126 856 ./arch/monster/animal/dog.112 /* XPM */ static char * dog_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38011,7 +38158,7 @@ " .. .. .. .. ", " .. .. ... .. ", " .. .. ... ... "}; -IMAGE 01123 856 ./arch/monster/animal/dog.113 +IMAGE 01127 856 ./arch/monster/animal/dog.113 /* XPM */ static char * dog_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38045,7 +38192,7 @@ " .. .. .. . ", " .. .. .. .. ", " .. .. ... ... "}; -IMAGE 01124 846 ./arch/misc/doll.111 +IMAGE 01128 846 ./arch/misc/doll.111 /* XPM */ static char * doll_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -38079,7 +38226,7 @@ " .XXX..XXX. ", " .XXX.XX.XXX. ", " ...XXXX... "}; -IMAGE 01125 856 ./arch/door/Door/door_0.111 +IMAGE 01129 856 ./arch/door/Door/door_0.111 /* XPM */ static char * door_0_111_xpm[] = { "24 24 4 1 0 0", @@ -38111,7 +38258,7 @@ " ooX. ", " ooX. ", " oX. "}; -IMAGE 01126 856 ./arch/door/Door/door_1.111 +IMAGE 01130 856 ./arch/door/Door/door_1.111 /* XPM */ static char * door_1_111_xpm[] = { "24 24 4 1 0 0", @@ -38143,7 +38290,7 @@ " ooooo.X. ", " ooooo.X. ", " ooooo.X. "}; -IMAGE 01127 813 ./arch/door/Door/door_2.111 +IMAGE 01131 813 ./arch/door/Door/door_2.111 /* XPM */ static char * door_2_111_xpm[] = { "24 24 3 1", @@ -38174,7 +38321,7 @@ " ", " ", " "}; -IMAGE 01128 852 ./arch/door/Door/door_3.111 +IMAGE 01132 852 ./arch/door/Door/door_3.111 /* XPM */ static char * door_3_111_xpm[] = { "24 24 4 1", @@ -38206,7 +38353,7 @@ " ", " ", " "}; -IMAGE 01129 890 ./arch/door/Door/door_4.111 +IMAGE 01133 890 ./arch/door/Door/door_4.111 /* XPM */ static char * door_4_111_xpm[] = { /*arch/door/Door/door_4.111.xpm*/ @@ -38239,7 +38386,7 @@ " ..oX ", " ..oX ", " .oX "}; -IMAGE 01130 852 ./arch/door/Door/door_5.111 +IMAGE 01134 852 ./arch/door/Door/door_5.111 /* XPM */ static char * door_5_111_xpm[] = { "24 24 4 1", @@ -38271,7 +38418,7 @@ " ......Xo ", " ......Xo ", " ......Xo "}; -IMAGE 01131 899 ./arch/door/Door/door_6.111 +IMAGE 01135 899 ./arch/door/Door/door_6.111 /* XPM */ static char * door_6_111_xpm[] = { /*arch/door/Door/door_6.111.xpm*/ @@ -38305,7 +38452,7 @@ " XXXXXXo. ", " XXXXXXo. ", " XXXXXXo. "}; -IMAGE 01132 856 ./arch/door/Door/door_7.111 +IMAGE 01136 856 ./arch/door/Door/door_7.111 /* XPM */ static char * door_7_111_xpm[] = { "24 24 4 1 0 0", @@ -38337,7 +38484,7 @@ " ......Xo ", " ......Xo ", " ......Xo "}; -IMAGE 01133 873 ./arch/door/Door/door_8.111 +IMAGE 01137 873 ./arch/door/Door/door_8.111 /* XPM */ static char * door_8_111_xpm[] = { /*arch/door/Door/door_8.111.xpm*/ @@ -38371,7 +38518,7 @@ " ", " ", " "}; -IMAGE 01134 852 ./arch/door/Door/door_9.111 +IMAGE 01138 852 ./arch/door/Door/door_9.111 /* XPM */ static char * door_9_111_xpm[] = { "24 24 4 1", @@ -38403,7 +38550,7 @@ " ", " ", " "}; -IMAGE 01135 813 ./arch/door/Door/door_A.111 +IMAGE 01139 813 ./arch/door/Door/door_A.111 /* XPM */ static char * door_A_111_xpm[] = { "24 24 3 1", @@ -38434,7 +38581,7 @@ " ", " ", " "}; -IMAGE 01136 856 ./arch/door/Door/door_B.111 +IMAGE 01140 856 ./arch/door/Door/door_B.111 /* XPM */ static char * door_B_111_xpm[] = { "24 24 4 1 0 0", @@ -38466,7 +38613,7 @@ " ", " ", " "}; -IMAGE 01137 856 ./arch/door/Door/door_C.111 +IMAGE 01141 856 ./arch/door/Door/door_C.111 /* XPM */ static char * door_C_111_xpm[] = { "24 24 4 1 0 0", @@ -38498,7 +38645,7 @@ " ooooooX. ", " ooooooX. ", " ooooooX. "}; -IMAGE 01138 912 ./arch/door/Door/door_D.111 +IMAGE 01142 912 ./arch/door/Door/door_D.111 /* XPM */ static char * door_D_111_xpm[] = { /*arch/door/Door/door_D.111.xpm*/ @@ -38533,7 +38680,7 @@ " ......Xo ", " ......Xo ", " ......Xo "}; -IMAGE 01139 856 ./arch/door/Door/door_E.111 +IMAGE 01143 856 ./arch/door/Door/door_E.111 /* XPM */ static char * door_E_111_xpm[] = { "24 24 4 1 0 0", @@ -38565,7 +38712,7 @@ " ooooooX. ", " ooooooX. ", " ooooooX. "}; -IMAGE 01140 921 ./arch/door/Door/door_F.111 +IMAGE 01144 921 ./arch/door/Door/door_F.111 /* XPM */ static char * door_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38600,7 +38747,7 @@ " ......Xo ", " ......Xo ", " ......Xo "}; -IMAGE 01141 863 ./arch/food/drag_steak.111 +IMAGE 01145 863 ./arch/food/drag_steak.111 /* XPM */ static char * drag_steak_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38634,7 +38781,7 @@ " .......... ", " ..... ", " "}; -IMAGE 01142 886 ./arch/monster/dragon/Dragon/dragon.131 +IMAGE 01146 886 ./arch/monster/dragon/Dragon/dragon.131 /* XPM */ static char * dragon_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38670,7 +38817,7 @@ " oOoOOOOoOOOOOOOOOoO", " oooOOOoOOOOOOOOOOOOOoO", " ooOOOOOOOoOOoOOoooOOoO"}; -IMAGE 01143 886 ./arch/monster/dragon/Dragon/dragon.132 +IMAGE 01147 886 ./arch/monster/dragon/Dragon/dragon.132 /* XPM */ static char * dragon_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38706,7 +38853,7 @@ " oooOOOOoOOOOOOOOOoO", " oOoOOOOOOOOOOOOOOoO", " oooOOOoOOOOOOOOoooOOoO"}; -IMAGE 01144 898 ./arch/monster/dragon/Dragon/dragon.133 +IMAGE 01148 898 ./arch/monster/dragon/Dragon/dragon.133 /* XPM */ static char * dragon_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38742,7 +38889,7 @@ " oooOOOOoOOOOOOOOOoO", " oOOoOOOOOOOOOOOOOoO", " oooOOOOOOOOOOOOoooOOoO"}; -IMAGE 01145 931 ./arch/monster/dragon/Dragon/dragon.171 +IMAGE 01149 931 ./arch/monster/dragon/Dragon/dragon.171 /* XPM */ static char * dragon_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38780,7 +38927,7 @@ " OOO O+OO+O+++", " OO+++OO+O+O", " OO++++++OO+OO"}; -IMAGE 01146 956 ./arch/monster/dragon/Dragon/dragon.172 +IMAGE 01150 956 ./arch/monster/dragon/Dragon/dragon.172 /* XPM */ static char * dragon_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38818,7 +38965,7 @@ " O+OO OO+OO+O+++", " OOO OO++++OO+O+O", " OO+++++O+OO+OO"}; -IMAGE 01147 956 ./arch/monster/dragon/Dragon/dragon.173 +IMAGE 01151 956 ./arch/monster/dragon/Dragon/dragon.173 /* XPM */ static char * dragon_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38856,7 +39003,7 @@ " XoXX XXoXXoXooo", " XoXX XXooooXXoXoX", " XX XXoooooXoXXoXX"}; -IMAGE 01148 898 ./arch/monster/dragon/Dragon/dragon.231 +IMAGE 01152 898 ./arch/monster/dragon/Dragon/dragon.231 /* XPM */ static char * dragon_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38892,7 +39039,7 @@ "oooooOooooOooOoooooooooo", "ooooooOoooooooooooOoOooo", "OoooooooooooooOooOOOoooo"}; -IMAGE 01149 898 ./arch/monster/dragon/Dragon/dragon.232 +IMAGE 01153 898 ./arch/monster/dragon/Dragon/dragon.232 /* XPM */ static char * dragon_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38928,7 +39075,7 @@ "oooooOooooOooOoooooooooo", "ooooooOoooooooooooOoOooo", "OoooooooooooooOOoOOOoooo"}; -IMAGE 01150 898 ./arch/monster/dragon/Dragon/dragon.233 +IMAGE 01154 898 ./arch/monster/dragon/Dragon/dragon.233 /* XPM */ static char * dragon_233_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -38964,7 +39111,7 @@ "oooooOooooOooOoooooooooo", "ooooooOoooooooooooOoOooo", "OoooooooooooooOOoOOOoooo"}; -IMAGE 01151 898 ./arch/monster/dragon/Dragon/dragon.271 +IMAGE 01155 898 ./arch/monster/dragon/Dragon/dragon.271 /* XPM */ static char * dragon_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39000,7 +39147,7 @@ "OOOOOOOOOOoOOoOOOOoOOOOO", "OOOoOoOOOOOOOOOOOoOOOOOO", "OOOOoooOOoOOOOOOOOOOOOOo"}; -IMAGE 01152 898 ./arch/monster/dragon/Dragon/dragon.272 +IMAGE 01156 898 ./arch/monster/dragon/Dragon/dragon.272 /* XPM */ static char * dragon_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39036,7 +39183,7 @@ "OOOOOOOOOOoOOoOOOOoOOOOO", "OOOoOoOOOOOOOOOOOoOOOOOO", "OOOOoooOooOOOOOOOOOOOOOo"}; -IMAGE 01153 898 ./arch/monster/dragon/Dragon/dragon.273 +IMAGE 01157 898 ./arch/monster/dragon/Dragon/dragon.273 /* XPM */ static char * dragon_273_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39072,7 +39219,7 @@ "ooooooooooOooOooooOooooo", "oooOoOoooooooooooOoooooo", "ooooOOOoOOoooooooooooooO"}; -IMAGE 01154 931 ./arch/monster/dragon/Dragon/dragon.331 +IMAGE 01158 931 ./arch/monster/dragon/Dragon/dragon.331 /* XPM */ static char * dragon_331_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39110,7 +39257,7 @@ "OOO+O++O+ +++ ", "+O+O++OOO++ ", "++O++OOOOOO++ "}; -IMAGE 01155 956 ./arch/monster/dragon/Dragon/dragon.332 +IMAGE 01159 956 ./arch/monster/dragon/Dragon/dragon.332 /* XPM */ static char * dragon_332_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39148,7 +39295,7 @@ "OOO+O++O++ ++O+ ", "+O+O++OOOO++ +++ ", "++O++O+OOOOO++ "}; -IMAGE 01156 956 ./arch/monster/dragon/Dragon/dragon.333 +IMAGE 01160 956 ./arch/monster/dragon/Dragon/dragon.333 /* XPM */ static char * dragon_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39186,7 +39333,7 @@ "oooOoOOoOO OOoO ", "OoOoOOooooOO OOoO ", "OOoOOoOoooooOO OO "}; -IMAGE 01157 886 ./arch/monster/dragon/Dragon/dragon.371 +IMAGE 01161 886 ./arch/monster/dragon/Dragon/dragon.371 /* XPM */ static char * dragon_371_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39222,7 +39369,7 @@ "OoOOOOOOOOOoOOOOoOo ", "OoOOOOOOOOOOOOOoOOOooo ", "OoOOoooOOoOOoOOOOOOOoo "}; -IMAGE 01158 886 ./arch/monster/dragon/Dragon/dragon.372 +IMAGE 01162 886 ./arch/monster/dragon/Dragon/dragon.372 /* XPM */ static char * dragon_372_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39258,7 +39405,7 @@ "OoOOOOOOOOOoOOOOooo ", "OoOOOOOOOOOOOOOOoOo ", "OoOOoooOOOOOOOOoOOOooo "}; -IMAGE 01159 898 ./arch/monster/dragon/Dragon/dragon.373 +IMAGE 01163 898 ./arch/monster/dragon/Dragon/dragon.373 /* XPM */ static char * dragon_373_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39294,7 +39441,7 @@ "OoOOOOOOOOOoOOOOooo ", "OoOOOOOOOOOOOOOoOOo ", "OoOOoooOOOOOOOOOOOOooo "}; -IMAGE 01160 887 ./arch/monster/dragon/Dragon/dragon.431 +IMAGE 01164 887 ./arch/monster/dragon/Dragon/dragon.431 /* XPM */ static char * dragon_431_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39330,7 +39477,7 @@ " ooOOOo ", " oooooo", " "}; -IMAGE 01161 914 ./arch/monster/dragon/Dragon/dragon.432 +IMAGE 01165 914 ./arch/monster/dragon/Dragon/dragon.432 /* XPM */ static char * dragon_432_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39366,7 +39513,7 @@ " ", " ", " "}; -IMAGE 01162 914 ./arch/monster/dragon/Dragon/dragon.433 +IMAGE 01166 914 ./arch/monster/dragon/Dragon/dragon.433 /* XPM */ static char * dragon_433_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39402,7 +39549,7 @@ " ", " ", " "}; -IMAGE 01163 858 ./arch/monster/dragon/Dragon/dragon.471 +IMAGE 01167 858 ./arch/monster/dragon/Dragon/dragon.471 /* XPM */ static char * dragon_471_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39436,7 +39583,7 @@ " .XX..", " .... ", " "}; -IMAGE 01164 858 ./arch/monster/dragon/Dragon/dragon.472 +IMAGE 01168 858 ./arch/monster/dragon/Dragon/dragon.472 /* XPM */ static char * dragon_472_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39470,7 +39617,7 @@ " .XX..", " .... ", " "}; -IMAGE 01165 858 ./arch/monster/dragon/Dragon/dragon.473 +IMAGE 01169 858 ./arch/monster/dragon/Dragon/dragon.473 /* XPM */ static char * dragon_473_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39504,7 +39651,7 @@ " .XX..", " .... ", " "}; -IMAGE 01166 858 ./arch/monster/dragon/Dragon/dragon.531 +IMAGE 01170 858 ./arch/monster/dragon/Dragon/dragon.531 /* XPM */ static char * dragon_531_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39538,7 +39685,7 @@ " X..XX..XX X.XX X", " X.XX XXX..X XX ", " XX XXXX "}; -IMAGE 01167 858 ./arch/monster/dragon/Dragon/dragon.532 +IMAGE 01171 858 ./arch/monster/dragon/Dragon/dragon.532 /* XPM */ static char * dragon_532_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39572,7 +39719,7 @@ " X..XX..XX X.XX X", " X.XX XXX..X XX ", " XX XXXX "}; -IMAGE 01168 887 ./arch/monster/dragon/Dragon/dragon.533 +IMAGE 01172 887 ./arch/monster/dragon/Dragon/dragon.533 /* XPM */ static char * dragon_533_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39607,7 +39754,7 @@ " X..XX..XX X.XX X", " X.XX XXX..X XX ", " XX XXXX "}; -IMAGE 01169 858 ./arch/monster/dragon/Dragon/dragon.571 +IMAGE 01173 858 ./arch/monster/dragon/Dragon/dragon.571 /* XPM */ static char * dragon_571_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39641,7 +39788,7 @@ "X XX.X XX..XX..X ", " XX X..XXX XX.X ", " XXXX XX "}; -IMAGE 01170 858 ./arch/monster/dragon/Dragon/dragon.572 +IMAGE 01174 858 ./arch/monster/dragon/Dragon/dragon.572 /* XPM */ static char * dragon_572_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39675,7 +39822,7 @@ "X XX.X XX..XX..X ", " XX X..XXX XX.X ", " XXXX XX "}; -IMAGE 01171 887 ./arch/monster/dragon/Dragon/dragon.573 +IMAGE 01175 887 ./arch/monster/dragon/Dragon/dragon.573 /* XPM */ static char * dragon_573_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39710,7 +39857,7 @@ "X XX.X XX..XX..X ", " XX X..XXX XX.X ", " XXXX XX "}; -IMAGE 01172 858 ./arch/monster/dragon/Dragon/dragon.631 +IMAGE 01176 858 ./arch/monster/dragon/Dragon/dragon.631 /* XPM */ static char * dragon_631_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39744,7 +39891,7 @@ "XX..X ", " XXXX ", " "}; -IMAGE 01173 858 ./arch/monster/dragon/Dragon/dragon.632 +IMAGE 01177 858 ./arch/monster/dragon/Dragon/dragon.632 /* XPM */ static char * dragon_632_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39778,7 +39925,7 @@ "XX..X ", " XXXX ", " "}; -IMAGE 01174 858 ./arch/monster/dragon/Dragon/dragon.633 +IMAGE 01178 858 ./arch/monster/dragon/Dragon/dragon.633 /* XPM */ static char * dragon_633_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39812,7 +39959,7 @@ "XX..X ", " XXXX ", " "}; -IMAGE 01175 887 ./arch/monster/dragon/Dragon/dragon.671 +IMAGE 01179 887 ./arch/monster/dragon/Dragon/dragon.671 /* XPM */ static char * dragon_671_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39848,7 +39995,7 @@ " oOOOoo ", "oooooo ", " "}; -IMAGE 01176 914 ./arch/monster/dragon/Dragon/dragon.672 +IMAGE 01180 914 ./arch/monster/dragon/Dragon/dragon.672 /* XPM */ static char * dragon_672_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39884,7 +40031,7 @@ " ", " ", " "}; -IMAGE 01177 914 ./arch/monster/dragon/Dragon/dragon.673 +IMAGE 01181 914 ./arch/monster/dragon/Dragon/dragon.673 /* XPM */ static char * dragon_673_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -39920,7 +40067,7 @@ " ", " ", " "}; -IMAGE 01178 836 ./arch/flesh/dragon/dragon_claw.111 +IMAGE 01182 836 ./arch/flesh/dragon/dragon_claw.111 /* XPM */ static char * dragon_claw_111_xpm[] = { "24 24 7 1", @@ -39955,7 +40102,7 @@ " .. ", " ", " "}; -IMAGE 01179 807 ./arch/flesh/dragon/dragon_eye.111 +IMAGE 01183 807 ./arch/flesh/dragon/dragon_eye.111 /* XPM */ static char * dragon_eye_111_xpm[] = { "24 24 5 1", @@ -39988,7 +40135,7 @@ " ", " ", " "}; -IMAGE 01180 889 ./arch/flesh/dragon/dragon_sca.111 +IMAGE 01184 889 ./arch/flesh/dragon/dragon_sca.111 /* XPM */ static char * dragon_sca_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40022,7 +40169,7 @@ " ..... ", " ", " "}; -IMAGE 01181 892 ./arch/armour/shield/dragon_shi.111 +IMAGE 01185 892 ./arch/armour/shield/dragon_shi.111 /* XPM */ static char * dragon_shi2_111_xpm[] = { "24 24 6 1", @@ -40056,7 +40203,7 @@ " ++ +XXOXOXX+ ++ ", " ++XXX++ ", " +++ "}; -IMAGE 01182 798 ./arch/flesh/dragon/dragon_wing.111 +IMAGE 01186 798 ./arch/flesh/dragon/dragon_wing.111 /* XPM */ static char * dragon_wing_111_xpm[] = { "24 24 4 1", @@ -40088,7 +40235,7 @@ " . ", " ", " "}; -IMAGE 01183 810 ./arch/monster/dragon/dragoncave.111 +IMAGE 01187 810 ./arch/monster/dragon/dragoncave.111 /* XPM */ static char * dragoncave_111_xpm[] = { "24 24 4 1 0 0", @@ -40120,7 +40267,7 @@ " ..o.. ...... ", " .. ..... ", " "}; -IMAGE 01184 884 ./arch/armour/mail/dragonmail.111 +IMAGE 01188 884 ./arch/armour/mail/dragonmail.111 /* XPM */ static char * dragonmail_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40155,7 +40302,7 @@ " .####.#.####. ", " .#.....#.....#. ", " ... ... ... "}; -IMAGE 01185 862 ./arch/monster/dragon/Dragonman/dragonman.131 +IMAGE 01189 862 ./arch/monster/dragon/Dragonman/dragonman.131 /* XPM */ static char * dragonman_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40189,7 +40336,7 @@ " .XXX......XXX.....XXX. ", " .XXX.....XXXXX.....XX. ", " .XX.......XXX.... .XX.."}; -IMAGE 01186 862 ./arch/monster/dragon/Dragonman/dragonman.132 +IMAGE 01190 862 ./arch/monster/dragon/Dragonman/dragonman.132 /* XPM */ static char * dragonman_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40223,7 +40370,7 @@ " .XXX......XXX.....XXX. ", " .XXX.....XXXXX.....XX. ", " .XX.......XXX.... .XX.."}; -IMAGE 01187 862 ./arch/monster/dragon/Dragonman/dragonman.133 +IMAGE 01191 862 ./arch/monster/dragon/Dragonman/dragonman.133 /* XPM */ static char * dragonman_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40257,7 +40404,7 @@ " .XXX......XXX.....XXX. ", " .XXX.....XXXXX.....XX. ", " .XX...XXX.XXX.... .XXX."}; -IMAGE 01188 862 ./arch/monster/dragon/Dragonman/dragonman.171 +IMAGE 01192 862 ./arch/monster/dragon/Dragonman/dragonman.171 /* XPM */ static char * dragonman_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40291,7 +40438,7 @@ " .XXX.....XXX......XXX. ", " .XX.....XXXXX.....XXX. ", "..XX. ....XXX.......XX. "}; -IMAGE 01189 862 ./arch/monster/dragon/Dragonman/dragonman.172 +IMAGE 01193 862 ./arch/monster/dragon/Dragonman/dragonman.172 /* XPM */ static char * dragonman_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40325,7 +40472,7 @@ " .XXX.....XXX......XXX. ", " .XX.....XXXXX.....XXX. ", "..XX. ....XXX.......XX. "}; -IMAGE 01190 862 ./arch/monster/dragon/Dragonman/dragonman.173 +IMAGE 01194 862 ./arch/monster/dragon/Dragonman/dragonman.173 /* XPM */ static char * dragonman_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40359,7 +40506,7 @@ " .XXX.....XXX......XXX. ", " .XX.....XXXXX.....XXX. ", ".XXX. ....XXX.XXX...XX. "}; -IMAGE 01191 862 ./arch/monster/dragon/Dragonman/dragonman.231 +IMAGE 01195 862 ./arch/monster/dragon/Dragonman/dragonman.231 /* XPM */ static char * dragonman_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40393,7 +40540,7 @@ " .........X....... ", " ..........XX..... ", " ......XX.. "}; -IMAGE 01192 862 ./arch/monster/dragon/Dragonman/dragonman.232 +IMAGE 01196 862 ./arch/monster/dragon/Dragonman/dragonman.232 /* XPM */ static char * dragonman_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40427,7 +40574,7 @@ " ......X.....XX... ", " .............XX.. ", " ......... "}; -IMAGE 01193 862 ./arch/monster/dragon/Dragonman/dragonman.233 +IMAGE 01197 862 ./arch/monster/dragon/Dragonman/dragonman.233 /* XPM */ static char * dragonman_233_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40461,7 +40608,7 @@ " ......X.....XX... ", " .............XX.. ", " ......... "}; -IMAGE 01194 862 ./arch/monster/dragon/Dragonman/dragonman.271 +IMAGE 01198 862 ./arch/monster/dragon/Dragonman/dragonman.271 /* XPM */ static char * dragonman_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40495,7 +40642,7 @@ " .......X......... ", " .....XX.......... ", " ..XX...... "}; -IMAGE 01195 862 ./arch/monster/dragon/Dragonman/dragonman.272 +IMAGE 01199 862 ./arch/monster/dragon/Dragonman/dragonman.272 /* XPM */ static char * dragonman_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40529,7 +40676,7 @@ "XXX... ..... ......XXXX", "XXX.. .............XXXX", "XXXXXX.........XXXXXXXXX"}; -IMAGE 01196 862 ./arch/monster/dragon/Dragonman/dragonman.273 +IMAGE 01200 862 ./arch/monster/dragon/Dragonman/dragonman.273 /* XPM */ static char * dragonman_273_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40563,7 +40710,7 @@ "XXX .. . XXXX", "XXX .. XXXX", "XXXXXX XXXXXXXXX"}; -IMAGE 01197 876 ./arch/weapon/artifact/dragonslay.111 +IMAGE 01201 876 ./arch/weapon/artifact/dragonslay.111 /* XPM */ static char * dragonslay_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40598,7 +40745,7 @@ " .Xo. ", " ... ", " "}; -IMAGE 01198 821 ./arch/magic/Runes/drain_magic.111 +IMAGE 01202 821 ./arch/magic/Runes/drain_magic.111 /* XPM */ static char * drain_magic_111_xpm[] = { /**/ @@ -40631,7 +40778,7 @@ " ... ", " ... ", " . "}; -IMAGE 01199 847 ./arch/monster/beholder/dread.111 +IMAGE 01203 847 ./arch/monster/beholder/dread.111 /* XPM */ static char * dread_111_xpm[] = { "24 24 6 1 0 0", @@ -40665,7 +40812,7 @@ " OO++++++++.........", " OO+O++++...XXXX...", " O++++++..XoooXX.."}; -IMAGE 01200 884 ./arch/monster/beholder/dread.112 +IMAGE 01204 884 ./arch/monster/beholder/dread.112 /* XPM */ static char * dread_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40702,7 +40849,7 @@ " O+++++++++.........", " OO+O++++...XXoX...", " O++++++..XXoooX.."}; -IMAGE 01201 884 ./arch/monster/beholder/dread.113 +IMAGE 01205 884 ./arch/monster/beholder/dread.113 /* XPM */ static char * dread_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40739,7 +40886,7 @@ " O+++++++++.........", " OO+O++++...oooo...", " O++++++..ooXXXo.."}; -IMAGE 01202 884 ./arch/monster/beholder/dread.211 +IMAGE 01206 884 ./arch/monster/beholder/dread.211 /* XPM */ static char * dread_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40776,7 +40923,7 @@ ".++++++O+O+OO OO+O ", "++++++++O+OO+OOO+O ", "++++++++++O++O++O "}; -IMAGE 01203 884 ./arch/monster/beholder/dread.212 +IMAGE 01207 884 ./arch/monster/beholder/dread.212 /* XPM */ static char * dread_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40813,7 +40960,7 @@ ".++++++O+OO+O OO+O ", "++++++++O++O+OOO+O ", "++++++++O+O++O++O "}; -IMAGE 01204 884 ./arch/monster/beholder/dread.213 +IMAGE 01208 884 ./arch/monster/beholder/dread.213 /* XPM */ static char * dread_213_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40850,7 +40997,7 @@ ".++++++o+oo+o o+o ", "++++++++o++o+ooo+o ", "++++++++o+o++o++o "}; -IMAGE 01205 884 ./arch/monster/beholder/dread.311 +IMAGE 01209 884 ./arch/monster/beholder/dread.311 /* XPM */ static char * dread_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40887,7 +41034,7 @@ " ", " ", " "}; -IMAGE 01206 884 ./arch/monster/beholder/dread.312 +IMAGE 01210 884 ./arch/monster/beholder/dread.312 /* XPM */ static char * dread_312_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40924,7 +41071,7 @@ " ", " ", " "}; -IMAGE 01207 884 ./arch/monster/beholder/dread.313 +IMAGE 01211 884 ./arch/monster/beholder/dread.313 /* XPM */ static char * dread_313_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40961,7 +41108,7 @@ " ", " ", " "}; -IMAGE 01208 884 ./arch/monster/beholder/dread.411 +IMAGE 01212 884 ./arch/monster/beholder/dread.411 /* XPM */ static char * dread_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -40998,7 +41145,7 @@ " ", " ", " "}; -IMAGE 01209 884 ./arch/monster/beholder/dread.412 +IMAGE 01213 884 ./arch/monster/beholder/dread.412 /* XPM */ static char * dread_412_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41035,7 +41182,7 @@ " ", " ", " "}; -IMAGE 01210 884 ./arch/monster/beholder/dread.413 +IMAGE 01214 884 ./arch/monster/beholder/dread.413 /* XPM */ static char * dread_413_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41072,7 +41219,7 @@ " ", " ", " "}; -IMAGE 01211 790 ./arch/armour/mail/dress1.111 +IMAGE 01215 790 ./arch/armour/mail/dress1.111 /* XPM */ static char * dress1_111_xpm[] = { "24 24 4 1", @@ -41104,7 +41251,7 @@ " ..XoXXo.XoX.. ", " .......... ", " "}; -IMAGE 01212 788 ./arch/armour/mail/dress2.111 +IMAGE 01216 788 ./arch/armour/mail/dress2.111 /* XPM */ static char * dress2_111_xpm[] = { "24 24 4 1", @@ -41136,7 +41283,7 @@ " ..XXXo. ", " ..... ", " "}; -IMAGE 01213 794 ./arch/armour/mail/dress3.111 +IMAGE 01217 794 ./arch/armour/mail/dress3.111 /* XPM */ static char * dress3_111_xpm[] = { "24 24 4 1", @@ -41168,7 +41315,7 @@ " ..XXXo. ", " ..... ", " "}; -IMAGE 01214 860 ./arch/wall/dun/dun_0.111 +IMAGE 01218 860 ./arch/wall/dun/dun_0.111 /* XPM */ static char * dun_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41202,7 +41349,7 @@ "..X.XX.XXXXX.XX.XX.X. ", "..XXX.XXXX..XX.XXXX. ", " .... .... ... ..... "}; -IMAGE 01215 860 ./arch/wall/dun/dun_1.111 +IMAGE 01219 860 ./arch/wall/dun/dun_1.111 /* XPM */ static char * dun_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41236,7 +41383,7 @@ " .... ..... .. .. . XXX", " ... .... .. .... XXXX", "X X X X XXXX"}; -IMAGE 01216 860 ./arch/wall/dun/dun_2.111 +IMAGE 01220 860 ./arch/wall/dun/dun_2.111 /* XPM */ static char * dun_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41270,7 +41417,7 @@ "..XXXX.XXXXX.XX.XXXX..XX", "..XXX.XXXX..XX.XXXX..XXX", " .... .... ... .... ..."}; -IMAGE 01217 860 ./arch/wall/dun/dun_3.111 +IMAGE 01221 860 ./arch/wall/dun/dun_3.111 /* XPM */ static char * dun_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41304,7 +41451,7 @@ " .... ..... .. .... ..", " ... .... .. .... ...", "X X X X XX "}; -IMAGE 01218 860 ./arch/wall/dun/dun_4.111 +IMAGE 01222 860 ./arch/wall/dun/dun_4.111 /* XPM */ static char * dun_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41338,7 +41485,7 @@ ".XXX....................", "..XX.X..................", ".XXXX..................."}; -IMAGE 01219 860 ./arch/wall/dun/dun_5.111 +IMAGE 01223 860 ./arch/wall/dun/dun_5.111 /* XPM */ static char * dun_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41372,7 +41519,7 @@ " ... ", " ... . ", " .... "}; -IMAGE 01220 860 ./arch/wall/dun/dun_8.111 +IMAGE 01224 860 ./arch/wall/dun/dun_8.111 /* XPM */ static char * dun_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41406,7 +41553,7 @@ ". .......... ... ... XXX", ".... .. .. ... ... XXXX", " X X X X XXXX"}; -IMAGE 01221 860 ./arch/wall/dun/dun_A.111 +IMAGE 01225 860 ./arch/wall/dun/dun_A.111 /* XPM */ static char * dun_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41440,7 +41587,7 @@ "............ ... .. ....", ".... ... .. ...... ....", " X X XX "}; -IMAGE 01222 841 ./arch/wall/dun/dun_C.111 +IMAGE 01226 841 ./arch/wall/dun/dun_C.111 /* XPM */ static char * dun_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41473,7 +41620,7 @@ ". .. . ", " .... ", " .... "}; -IMAGE 01223 838 ./arch/ground/new/dunes.111 +IMAGE 01227 838 ./arch/ground/new/dunes.111 /* XPM */ static char * dunes_111_xpm[] = { "24 24 4 1", @@ -41505,7 +41652,7 @@ "X. .o.oo X...X.o.oo ..X ", ". .Xo.o X..X... o.oX....", ".... o.XX..X ....o.. ..X"}; -IMAGE 01224 886 ./arch/floor/dung_floor.111 +IMAGE 01228 886 ./arch/floor/dung_floor.111 /* XPM */ static char * dung_floor_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41540,7 +41687,7 @@ " o .o o .o o .o o .o", " . o . o . o . ", " . .. . . "}; -IMAGE 01225 795 ./arch/inorganic/dust_effect.111 +IMAGE 01229 795 ./arch/inorganic/dust_effect.111 /* XPM */ static char * dust_effect_111_xpm[] = { "24 24 3 1", @@ -41571,7 +41718,7 @@ ".. . . . X XX . . X", " . . .X X . X", " . . . . . X "}; -IMAGE 01226 812 ./arch/inorganic/dust_effect.112 +IMAGE 01230 812 ./arch/inorganic/dust_effect.112 /* XPM */ static char * dust_effect_112_xpm[] = { "24 24 4 1", @@ -41603,7 +41750,7 @@ " . o...XX .. .... .oo .", ". o . ... . . .. .... ..", "...... . ... .. . . ..."}; -IMAGE 01227 795 ./arch/inorganic/dust_effect.113 +IMAGE 01231 795 ./arch/inorganic/dust_effect.113 /* XPM */ static char * dust_effect_113_xpm[] = { "24 24 3 1", @@ -41634,7 +41781,7 @@ ". X . .X . X . ", " . . XX. X. X .", ". . . . ... . ... X . "}; -IMAGE 01228 793 ./arch/potion/dust_gen.111 +IMAGE 01232 793 ./arch/potion/dust_gen.111 /* XPM */ static char * dust_gen_111_xpm[] = { "24 24 4 1", @@ -41666,7 +41813,7 @@ " . ", " ", " "}; -IMAGE 01229 860 ./arch/wall/dwall/dwall_0.111 +IMAGE 01233 860 ./arch/wall/dwall/dwall_0.111 /* XPM */ static char * dwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41700,7 +41847,7 @@ " .X.XX. ", " ..XXX. ", " ..... "}; -IMAGE 01230 860 ./arch/wall/dwall/dwall_1.111 +IMAGE 01234 860 ./arch/wall/dwall/dwall_1.111 /* XPM */ static char * dwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41734,7 +41881,7 @@ " .X.XXX. ", " ..XXX. ", " ..... "}; -IMAGE 01231 860 ./arch/wall/dwall/dwall_2.111 +IMAGE 01235 860 ./arch/wall/dwall/dwall_2.111 /* XPM */ static char * dwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41768,7 +41915,7 @@ " ", " ", " "}; -IMAGE 01232 860 ./arch/wall/dwall/dwall_3.111 +IMAGE 01236 860 ./arch/wall/dwall/dwall_3.111 /* XPM */ static char * dwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41802,7 +41949,7 @@ " ", " ", " "}; -IMAGE 01233 860 ./arch/wall/dwall/dwall_4.111 +IMAGE 01237 860 ./arch/wall/dwall/dwall_4.111 /* XPM */ static char * dwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41836,7 +41983,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 01234 860 ./arch/wall/dwall/dwall_5.111 +IMAGE 01238 860 ./arch/wall/dwall/dwall_5.111 /* XPM */ static char * dwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41870,7 +42017,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 01235 860 ./arch/wall/dwall/dwall_6.111 +IMAGE 01239 860 ./arch/wall/dwall/dwall_6.111 /* XPM */ static char * dwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41904,7 +42051,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 01236 860 ./arch/wall/dwall/dwall_7.111 +IMAGE 01240 860 ./arch/wall/dwall/dwall_7.111 /* XPM */ static char * dwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41938,7 +42085,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 01237 860 ./arch/wall/dwall/dwall_8.111 +IMAGE 01241 860 ./arch/wall/dwall/dwall_8.111 /* XPM */ static char * dwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -41972,7 +42119,7 @@ " ", " ", " "}; -IMAGE 01238 860 ./arch/wall/dwall/dwall_9.111 +IMAGE 01242 860 ./arch/wall/dwall/dwall_9.111 /* XPM */ static char * dwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42006,7 +42153,7 @@ " ", " ", " "}; -IMAGE 01239 860 ./arch/wall/dwall/dwall_A.111 +IMAGE 01243 860 ./arch/wall/dwall/dwall_A.111 /* XPM */ static char * dwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42040,7 +42187,7 @@ " ", " ", " "}; -IMAGE 01240 860 ./arch/wall/dwall/dwall_B.111 +IMAGE 01244 860 ./arch/wall/dwall/dwall_B.111 /* XPM */ static char * dwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42074,7 +42221,7 @@ " ", " ", " "}; -IMAGE 01241 860 ./arch/wall/dwall/dwall_C.111 +IMAGE 01245 860 ./arch/wall/dwall/dwall_C.111 /* XPM */ static char * dwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42108,7 +42255,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 01242 860 ./arch/wall/dwall/dwall_D.111 +IMAGE 01246 860 ./arch/wall/dwall/dwall_D.111 /* XPM */ static char * dwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42142,7 +42289,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 01243 860 ./arch/wall/dwall/dwall_E.111 +IMAGE 01247 860 ./arch/wall/dwall/dwall_E.111 /* XPM */ static char * dwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42176,7 +42323,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 01244 860 ./arch/wall/dwall/dwall_F.111 +IMAGE 01248 860 ./arch/wall/dwall/dwall_F.111 /* XPM */ static char * dwall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42210,7 +42357,7 @@ " .XXXXX.XXX.. ", " .XXX.X..XX. ", " .XX.XX.XXX.. "}; -IMAGE 01245 947 ./arch/monster/human/Dwarf/dwarf.111 +IMAGE 01249 947 ./arch/monster/human/Dwarf/dwarf.111 /* XPM */ static char * dwarf_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42249,7 +42396,7 @@ " + .XX. .XX. ", " ... ... ", " "}; -IMAGE 01246 953 ./arch/monster/human/Dwarf/dwarf.112 +IMAGE 01250 953 ./arch/monster/human/Dwarf/dwarf.112 /* XPM */ static char * dwarf_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42288,7 +42435,7 @@ " X .XX. .XX. ", " X .... ... ", " "}; -IMAGE 01247 891 ./arch/player/dwarf_p.111 +IMAGE 01251 891 ./arch/player/race/dwarf_p.111 /* XPM */ static char * p_dwarf_111_xpm[] = { "24 24 9 1", @@ -42325,7 +42472,7 @@ " X##X X##X ", " XXX XXX ", " "}; -IMAGE 01248 880 ./arch/player/dwarf_p.131 +IMAGE 01252 880 ./arch/player/race/dwarf_p.131 /* XPM */ static char * p_dwarf_131_xpm[] = { "24 24 8 1", @@ -42361,7 +42508,7 @@ " X##XooX ", " XXXXXXX ", " "}; -IMAGE 01249 866 ./arch/player/dwarf_p.151 +IMAGE 01253 866 ./arch/player/race/dwarf_p.151 /* XPM */ static char * p_dwarf_151_xpm[] = { "24 24 7 1", @@ -42396,7 +42543,7 @@ " X@@X X@@X ", " XXX XXX ", " "}; -IMAGE 01250 891 ./arch/player/dwarf_p.171 +IMAGE 01254 891 ./arch/player/race/dwarf_p.171 /* XPM */ static char * p_dwarf_171_xpm[] = { "24 24 9 1", @@ -42433,7 +42580,7 @@ " X##XX##X ", " XXXXXXXX ", " "}; -IMAGE 01251 919 ./arch/monster/human/Dwarf/dwarf_pr.111 +IMAGE 01255 919 ./arch/monster/human/Dwarf/dwarf_pr.111 /* XPM */ static char * dwarf_pr_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42471,7 +42618,7 @@ " .@@. .@@. ", " . ... ... ", " "}; -IMAGE 01252 919 ./arch/monster/human/Dwarf/dwarf_pr.112 +IMAGE 01256 919 ./arch/monster/human/Dwarf/dwarf_pr.112 /* XPM */ static char * dwarf_pr_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42509,7 +42656,7 @@ " . .@. .@@. ", " . ... ... ", " "}; -IMAGE 01253 919 ./arch/monster/human/Dwarf/dwarf_pr.113 +IMAGE 01257 919 ./arch/monster/human/Dwarf/dwarf_pr.113 /* XPM */ static char * dwarf_pr_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42547,7 +42694,7 @@ " .@@. .@@. ", " ... ... ", " "}; -IMAGE 01254 901 ./arch/monster/human/Dwarf/dwarf_wiz.111 +IMAGE 01258 901 ./arch/monster/human/Dwarf/dwarf_wiz.111 /* XPM */ static char * dwarf_wiz_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42583,7 +42730,7 @@ " .XX. .XX. ", " ... ... ", " "}; -IMAGE 01255 901 ./arch/monster/human/Dwarf/dwarf_wiz.112 +IMAGE 01259 901 ./arch/monster/human/Dwarf/dwarf_wiz.112 /* XPM */ static char * dwarf_wiz_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42619,7 +42766,7 @@ " .XX. .XX. ", " ... ... ", " "}; -IMAGE 01256 901 ./arch/monster/human/Dwarf/dwarf_wiz.113 +IMAGE 01260 901 ./arch/monster/human/Dwarf/dwarf_wiz.113 /* XPM */ static char * dwarf_wiz_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42655,7 +42802,7 @@ " .XX. .XX. ", " ... ... ", " "}; -IMAGE 01257 837 ./arch/ground/new/earth.111 +IMAGE 01261 837 ./arch/ground/new/earth.111 /* XPM */ static char * earth_111_xpm[] = { "24 24 4 1", @@ -42687,7 +42834,7 @@ " XX . X ...", " ..o X . .o", " X XX .XXX "}; -IMAGE 01258 848 ./arch/wall/bwall/earthwall.111 +IMAGE 01262 848 ./arch/wall/bwall/earthwall.111 /* XPM */ static char * earthwall_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42721,7 +42868,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01259 848 ./arch/wall/bwall/earthwall.112 +IMAGE 01263 848 ./arch/wall/bwall/earthwall.112 /* XPM */ static char * earthwall_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42755,7 +42902,7 @@ ".X.XXX.X.XXXXX.X.XX.XX. ", " .XX.. .X.X... .XX.XX. ", " .... ...... ...... "}; -IMAGE 01260 848 ./arch/wall/bwall/earthwall.113 +IMAGE 01264 848 ./arch/wall/bwall/earthwall.113 /* XPM */ static char * earthwall_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -42789,7 +42936,7 @@ ".X.X. .X.XXX. .X.XX.. ", " .XX. .X.X. .XX.X. ", " .. ... .... "}; -IMAGE 01261 780 ./arch/flesh/misc/ectoplasm.111 +IMAGE 01265 780 ./arch/flesh/misc/ectoplasm.111 /* XPM */ static char * ectoplasm_111_xpm[] = { "24 24 3 1", @@ -42820,7 +42967,7 @@ " ", " ", " "}; -IMAGE 01262 798 ./arch/monster/dragon/Electric/elec_dr.111 +IMAGE 01266 798 ./arch/monster/dragon/Electric/elec_dr.111 /* XPM */ static char * elec_dr_111_xpm[] = { "24 24 3 1 0 0", @@ -42851,7 +42998,7 @@ "....XXXXX..XX.XXXX..X. .", ". .XXXXXXX.X.XXXXX.XX. ", ". .XXXXXXXX. .XXX. .. "}; -IMAGE 01263 794 ./arch/monster/dragon/Electric/elec_dr.112 +IMAGE 01267 794 ./arch/monster/dragon/Electric/elec_dr.112 /* XPM */ static char * elec_dr_112_xpm[] = { "24 24 3 1", @@ -42882,7 +43029,7 @@ " .....XXXX..X.X.", " ...XXX......XX.X", " .XX.XXXXXX..X..XX"}; -IMAGE 01264 807 ./arch/monster/dragon/Electric/elec_dr.211 +IMAGE 01268 807 ./arch/monster/dragon/Electric/elec_dr.211 /* XPM */ static char * elec_dr_211_xpm[] = { "24 24 4 1", @@ -42914,7 +43061,7 @@ "XXXXXXXXXXXX.X..X. ", "XXXXXXXXXXXXX. .. ", "XXXXXXXXXXX.X... . "}; -IMAGE 01265 807 ./arch/monster/dragon/Electric/elec_dr.212 +IMAGE 01269 807 ./arch/monster/dragon/Electric/elec_dr.212 /* XPM */ static char * elec_dr_212_xpm[] = { "24 24 4 1", @@ -42946,7 +43093,7 @@ "XXXXXXXXXXX.X.X.X. ", "XXXXXXXXXX.X.X.X.. ", "XXXXXXXXX.X.X.X.. "}; -IMAGE 01266 794 ./arch/monster/dragon/Electric/elec_dr.311 +IMAGE 01270 794 ./arch/monster/dragon/Electric/elec_dr.311 /* XPM */ static char * elec_dr_311_xpm[] = { "24 24 3 1", @@ -42977,7 +43124,7 @@ ".XXXXXXX.X..X. .X", ".XXXXXXXX.XX. . .", ".XXXXXXXXX.X. "}; -IMAGE 01267 798 ./arch/monster/dragon/Electric/elec_dr.312 +IMAGE 01271 798 ./arch/monster/dragon/Electric/elec_dr.312 /* XPM */ static char * elec_dr_312_xpm[] = { "24 24 3 1 0 0", @@ -43008,7 +43155,7 @@ ".XXXXX.X.X.... .X", ".XXXXXXXX.XX. .", ".XXXXXX.XX.X. "}; -IMAGE 01268 794 ./arch/monster/dragon/Electric/elec_dr.411 +IMAGE 01272 794 ./arch/monster/dragon/Electric/elec_dr.411 /* XPM */ static char * elec_dr_411_xpm[] = { "24 24 3 1", @@ -43039,7 +43186,7 @@ " ..XXXXXXXXXXXXXXXXXX", "....XXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01269 794 ./arch/monster/dragon/Electric/elec_dr.412 +IMAGE 01273 794 ./arch/monster/dragon/Electric/elec_dr.412 /* XPM */ static char * elec_dr_412_xpm[] = { "24 24 3 1", @@ -43070,7 +43217,7 @@ " ..XXXXXXXXXXXXXXXXXX", "....XXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01270 798 ./arch/monster/dragon/Electric/elec_dr.511 +IMAGE 01274 798 ./arch/monster/dragon/Electric/elec_dr.511 /* XPM */ static char * elec_dr_511_xpm[] = { "24 24 3 1 0 0", @@ -43101,7 +43248,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01271 798 ./arch/monster/dragon/Electric/elec_dr.512 +IMAGE 01275 798 ./arch/monster/dragon/Electric/elec_dr.512 /* XPM */ static char * elec_dr_512_xpm[] = { "24 24 3 1 0 0", @@ -43132,7 +43279,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01272 763 ./arch/monster/dragon/Electric/elec_dr.611 +IMAGE 01276 763 ./arch/monster/dragon/Electric/elec_dr.611 /* XPM */ static char * elec_dr_611_xpm[] = { "24 24 2 1", @@ -43162,7 +43309,7 @@ " ", " ", " "}; -IMAGE 01273 763 ./arch/monster/dragon/Electric/elec_dr.612 +IMAGE 01277 763 ./arch/monster/dragon/Electric/elec_dr.612 /* XPM */ static char * elec_dr_612_xpm[] = { "24 24 2 1", @@ -43192,7 +43339,7 @@ " ", " ", " "}; -IMAGE 01274 895 ./arch/monster/dragon/Hatchlings/elec_drag.131 +IMAGE 01278 895 ./arch/monster/dragon/Hatchlings/elec_drag.131 /* XPM */ static char * elec_drag_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43227,7 +43374,7 @@ " .. . ", " .. . ", " ......... "}; -IMAGE 01275 900 ./arch/monster/dragon/Hatchlings/elec_drag.132 +IMAGE 01279 900 ./arch/monster/dragon/Hatchlings/elec_drag.132 /* XPM */ static char * elec_drag_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43262,7 +43409,7 @@ " ... . ", " .. .... . ", " ...... ... "}; -IMAGE 01276 900 ./arch/monster/dragon/Hatchlings/elec_drag.171 +IMAGE 01280 900 ./arch/monster/dragon/Hatchlings/elec_drag.171 /* XPM */ static char * elec_drag_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43297,7 +43444,7 @@ " . .. ", " . .. ", " ......... "}; -IMAGE 01277 900 ./arch/monster/dragon/Hatchlings/elec_drag.172 +IMAGE 01281 900 ./arch/monster/dragon/Hatchlings/elec_drag.172 /* XPM */ static char * elec_drag_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43332,7 +43479,7 @@ " . ... ", " . .... .. ", " ... ...... "}; -IMAGE 01278 865 ./arch/monster/elemental/elem_air.111 +IMAGE 01282 865 ./arch/monster/elemental/elem_air.111 /* XPM */ static char * elem_air_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43366,7 +43513,7 @@ " .. ", " X ", " . "}; -IMAGE 01279 796 ./arch/monster/elemental/elem_air.112 +IMAGE 01283 796 ./arch/monster/elemental/elem_air.112 /* XPM */ static char * elem_air_112_xpm[] = { "24 24 3 1", @@ -43397,7 +43544,7 @@ " .. ", " X ", " . "}; -IMAGE 01280 846 ./arch/monster/elemental/elem_dust.111 +IMAGE 01284 846 ./arch/monster/elemental/elem_dust.111 /* XPM */ static char * elem_air_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43431,7 +43578,7 @@ " .. ", " X ", " . "}; -IMAGE 01281 777 ./arch/monster/elemental/elem_dust.112 +IMAGE 01285 777 ./arch/monster/elemental/elem_dust.112 /* XPM */ static char * elem_air_112_xpm[] = { "24 24 3 1", @@ -43462,7 +43609,7 @@ " .. ", " X ", " . "}; -IMAGE 01282 855 ./arch/monster/elemental/elem_earth.111 +IMAGE 01286 855 ./arch/monster/elemental/elem_earth.111 /* XPM */ static char * elem_earth_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43496,7 +43643,7 @@ " .... ...... ", " ...... ...... ", " ...... ..... "}; -IMAGE 01283 855 ./arch/monster/elemental/elem_earth.112 +IMAGE 01287 855 ./arch/monster/elemental/elem_earth.112 /* XPM */ static char * elem_earth_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43530,7 +43677,7 @@ " ...... ...... ", " ...... ....... ", " ...... ....... "}; -IMAGE 01284 878 ./arch/monster/elemental/elem_fire.111 +IMAGE 01288 878 ./arch/monster/elemental/elem_fire.111 /* XPM */ static char * elem_fire_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43566,7 +43713,7 @@ " ..X..o.O..X.. ", " ..X..X.O..Xo. ", " ...X..XXO..X.. "}; -IMAGE 01285 878 ./arch/monster/elemental/elem_fire.112 +IMAGE 01289 878 ./arch/monster/elemental/elem_fire.112 /* XPM */ static char * elem_fire_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43602,7 +43749,7 @@ " ...OO.O..o.OX. ", " .....OOOO.O... ", " ..O.O.O..O..O. "}; -IMAGE 01286 877 ./arch/monster/elemental/elem_fire_black.111 +IMAGE 01290 877 ./arch/monster/elemental/elem_fire_black.111 /* XPM */ static char * elem_fire_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43638,7 +43785,7 @@ " ..X..o.O..X.. ", " ..X..X.O..Xo. ", " ...X..XXO..X.. "}; -IMAGE 01287 877 ./arch/monster/elemental/elem_fire_black.112 +IMAGE 01291 877 ./arch/monster/elemental/elem_fire_black.112 /* XPM */ static char * elem_fire_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43674,7 +43821,7 @@ " ...OO.O..o.OX. ", " .....OOOO.O... ", " ..O.O.O..O..O. "}; -IMAGE 01288 952 ./arch/monster/elemental/elem_water.111 +IMAGE 01292 952 ./arch/monster/elemental/elem_water.111 /* XPM */ static char * elem_water_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43712,7 +43859,7 @@ "....XooOoXoOOoooXXoOoX..", "..XXooOOooOooooXXoOOX...", "..XXoooooooooooXooooX..."}; -IMAGE 01289 893 ./arch/monster/elemental/elem_water.112 +IMAGE 01293 893 ./arch/monster/elemental/elem_water.112 /* XPM */ static char * elem_water_112_xpm[] = { "24 24 7 1", @@ -43747,7 +43894,7 @@ " ..X.X.XOXX.XXXXX.", " .....XOXX..XXOXX", " ..@.XX...XXXXX"}; -IMAGE 01290 912 ./arch/player/elf.111 +IMAGE 01294 912 ./arch/player/race/elf.111 /* XPM */ static char * elf_111_xpm[] = { "24 24 8 1", @@ -43783,7 +43930,7 @@ " ++ ++ ", " ++ ++ ", " "}; -IMAGE 01291 926 ./arch/player/elf.131 +IMAGE 01295 926 ./arch/player/race/elf.131 /* XPM */ static char * elf_131_xpm[] = { "24 24 8 1", @@ -43819,7 +43966,7 @@ " ## ## ", " ## ### ", " "}; -IMAGE 01292 912 ./arch/player/elf.151 +IMAGE 01296 912 ./arch/player/race/elf.151 /* XPM */ static char * elf_151_xpm[] = { "24 24 8 1", @@ -43855,7 +44002,7 @@ " ++ ++ ", " ++ ++ ", " "}; -IMAGE 01293 926 ./arch/player/elf.171 +IMAGE 01297 926 ./arch/player/race/elf.171 /* XPM */ static char * elf_171_xpm[] = { "24 24 8 1", @@ -43891,7 +44038,7 @@ " ## ## ", " ### ## ", " "}; -IMAGE 01294 1019 ./arch/monster/human/Demihuman/elf_1.111 +IMAGE 01298 1019 ./arch/monster/human/Demihuman/elf_1.111 /* XPM */ static char * elf_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43931,7 +44078,7 @@ " $$ $$ ", " $$ $$$ ", " "}; -IMAGE 01295 1019 ./arch/monster/human/Demihuman/elf_1.112 +IMAGE 01299 1019 ./arch/monster/human/Demihuman/elf_1.112 /* XPM */ static char * elf_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -43971,7 +44118,7 @@ " $$ $$ ", " $$ $$$ ", " "}; -IMAGE 01296 1019 ./arch/monster/human/Demihuman/elf_1.113 +IMAGE 01300 1019 ./arch/monster/human/Demihuman/elf_1.113 /* XPM */ static char * elf_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44011,7 +44158,7 @@ " $$ $$ ", " $$ $$$ ", " "}; -IMAGE 01297 876 ./arch/weapon/bow/elven_bow.111 +IMAGE 01301 876 ./arch/weapon/bow/elven_bow.111 /* XPM */ static char * elven_bow_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44045,7 +44192,7 @@ " . ...XX.... ", " .. ", " "}; -IMAGE 01298 879 ./arch/armour/boots/elvenboots.111 +IMAGE 01302 879 ./arch/armour/boots/elvenboots.111 /* XPM */ static char * elvenboots_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44079,7 +44226,7 @@ " ", " ", " "}; -IMAGE 01299 847 ./arch/jewel/emerald.111 +IMAGE 01303 847 ./arch/jewel/emerald.111 /* XPM */ static char * emerald_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44113,7 +44260,7 @@ ". ....... . . ", " . . ..... . . ", " . . "}; -IMAGE 01300 847 ./arch/jewel/emerald.112 +IMAGE 01304 847 ./arch/jewel/emerald.112 /* XPM */ static char * emerald_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44147,7 +44294,7 @@ " ....... . ", ". . . ..... . . ", " . . . "}; -IMAGE 01301 818 ./arch/system/empty.111 +IMAGE 01305 818 ./arch/system/empty.111 /* XPM */ static char * empty_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44179,7 +44326,7 @@ " ", " ", " "}; -IMAGE 01302 836 ./arch/magic/Enchantment/enchantment.111 +IMAGE 01306 836 ./arch/magic/Enchantment/enchantment.111 /* XPM */ static char * enchantment_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44212,7 +44359,7 @@ " ", " . ", " "}; -IMAGE 01303 836 ./arch/magic/Enchantment/enchantment.112 +IMAGE 01307 836 ./arch/magic/Enchantment/enchantment.112 /* XPM */ static char * enchantment_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44245,7 +44392,7 @@ " . ", " ", " "}; -IMAGE 01304 836 ./arch/magic/Enchantment/enchantment.113 +IMAGE 01308 836 ./arch/magic/Enchantment/enchantment.113 /* XPM */ static char * enchantment_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44278,7 +44425,7 @@ " ", " ", " "}; -IMAGE 01305 836 ./arch/magic/Enchantment/enchantment.114 +IMAGE 01309 836 ./arch/magic/Enchantment/enchantment.114 /* XPM */ static char * enchantment_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44311,7 +44458,7 @@ " ", " ", " "}; -IMAGE 01306 836 ./arch/magic/Enchantment/enchantment.115 +IMAGE 01310 836 ./arch/magic/Enchantment/enchantment.115 /* XPM */ static char * enchantment_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44344,7 +44491,7 @@ " ", " ", " "}; -IMAGE 01307 899 ./arch/monster/misc/Ent/ent.111 +IMAGE 01311 899 ./arch/monster/misc/Ent/ent.111 /* XPM */ static char * ent_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44379,7 +44526,7 @@ " ..oo. ..oooo.ooo.", " .o. .o.ooo.o.o", "...... . .oo.oo.o.o"}; -IMAGE 01308 899 ./arch/monster/misc/Ent/ent.112 +IMAGE 01312 899 ./arch/monster/misc/Ent/ent.112 /* XPM */ static char * ent_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44414,7 +44561,7 @@ " ... ..oooo.ooo.", " .oo... .o.ooo.o.o", " ...oo.. .oo.oo.o.o"}; -IMAGE 01309 899 ./arch/monster/misc/Ent/ent.113 +IMAGE 01313 899 ./arch/monster/misc/Ent/ent.113 /* XPM */ static char * ent_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44449,7 +44596,7 @@ " ..ooo.. .oo.oo.o.o", " ..oooo. .oo.oo.o.o", "...oo.ooo.. .ooooo.o.o"}; -IMAGE 01310 899 ./arch/monster/misc/Ent/ent.211 +IMAGE 01314 899 ./arch/monster/misc/Ent/ent.211 /* XPM */ static char * ent_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44484,7 +44631,7 @@ "o.oo. ...ooo.ooo. ", "oooo. .oooooo.ooo. ", "o.oo.....oo.o.....o.. "}; -IMAGE 01311 899 ./arch/monster/misc/Ent/ent.212 +IMAGE 01315 899 ./arch/monster/misc/Ent/ent.212 /* XPM */ static char * ent_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44519,7 +44666,7 @@ "o.oo. ...oo..... ", "oooo. ...oooo... ", "o.oo. ..ooo..ooo.... "}; -IMAGE 01312 899 ./arch/monster/misc/Ent/ent.213 +IMAGE 01316 899 ./arch/monster/misc/Ent/ent.213 /* XPM */ static char * ent_213_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44554,7 +44701,7 @@ "oo.o.. .oo...oooo... ", "o..o. ..oo..ooo.oo. ", "o.oo.......ooo.....ooo. "}; -IMAGE 01313 870 ./arch/monster/misc/Ent/ent.311 +IMAGE 01317 870 ./arch/monster/misc/Ent/ent.311 /* XPM */ static char * ent_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44588,7 +44735,7 @@ "XXXXX XXXXXX XXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01314 870 ./arch/monster/misc/Ent/ent.312 +IMAGE 01318 870 ./arch/monster/misc/Ent/ent.312 /* XPM */ static char * ent_312_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44622,7 +44769,7 @@ " ...... .... ", " ", " "}; -IMAGE 01315 870 ./arch/monster/misc/Ent/ent.313 +IMAGE 01319 870 ./arch/monster/misc/Ent/ent.313 /* XPM */ static char * ent_313_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44656,7 +44803,7 @@ "XXXX XXXXXX .. XXX", "XXXXXXXXXXXXXXXX .. XXX", "XXXXXXXXXXXXXXXXX XXX"}; -IMAGE 01316 870 ./arch/monster/misc/Ent/ent.411 +IMAGE 01320 870 ./arch/monster/misc/Ent/ent.411 /* XPM */ static char * ent_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44690,7 +44837,7 @@ " XXXXXXXXXXXXX XXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01317 870 ./arch/monster/misc/Ent/ent.412 +IMAGE 01321 870 ./arch/monster/misc/Ent/ent.412 /* XPM */ static char * ent_412_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44724,7 +44871,7 @@ "X.....XXXXXXXXXXXXX...XX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01318 870 ./arch/monster/misc/Ent/ent.413 +IMAGE 01322 870 ./arch/monster/misc/Ent/ent.413 /* XPM */ static char * ent_413_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44758,7 +44905,7 @@ "XX. ...XXXXXXXXXXXXXXXX", "X.....XXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01319 1010 ./arch/ground/Wood/evergreens.111 +IMAGE 01323 1010 ./arch/ground/Wood/evergreens.111 /* XPM */ static char * evergreens_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -44796,7 +44943,7 @@ " . OOXX. .ooX XX X. .X.", "X. .X..X XXXXXX ..o . ..", "XX.X.X.oX @@X.o..o X... "}; -IMAGE 01320 852 ./arch/monster/demon/evil_master.111 +IMAGE 01324 852 ./arch/monster/demon/evil_master.111 /* XPM */ static char * evil_master_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -44830,7 +44977,7 @@ " ...X. .X.XXX. ", " . . ... ", " "}; -IMAGE 01321 852 ./arch/monster/demon/evil_master.112 +IMAGE 01325 852 ./arch/monster/demon/evil_master.112 /* XPM */ static char * evil_master_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -44864,7 +45011,7 @@ " ...X. . ... ", " . ", " "}; -IMAGE 01322 859 ./arch/monster/demon/evil_master2.111 +IMAGE 01326 859 ./arch/monster/demon/evil_master2.111 /* XPM */ static char * evil_master2_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -44898,7 +45045,7 @@ " ...X. .X.XXX. ", " . . ... ", " "}; -IMAGE 01323 859 ./arch/monster/demon/evil_master2.112 +IMAGE 01327 859 ./arch/monster/demon/evil_master2.112 /* XPM */ static char * evil_master2_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -44932,7 +45079,7 @@ " ...X. . ... ", " . ", " "}; -IMAGE 01324 867 ./arch/monster/demon/evil_master3.111 +IMAGE 01328 867 ./arch/monster/demon/evil_master3.111 /* XPM */ static char * evil_master3_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -44966,7 +45113,7 @@ " ...X. .X.XXX. ", " . . ... ", " "}; -IMAGE 01325 867 ./arch/monster/demon/evil_master3.112 +IMAGE 01329 867 ./arch/monster/demon/evil_master3.112 /* XPM */ static char * evil_master3_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -45000,7 +45147,7 @@ " ...X. . ... ", " . ", " "}; -IMAGE 01326 854 ./arch/monster/demon/evil_master4.111 +IMAGE 01330 854 ./arch/monster/demon/evil_master4.111 /* XPM */ static char * evil_master4_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -45034,7 +45181,7 @@ " ...X. .X.XXX. ", " . . ... ", " "}; -IMAGE 01327 854 ./arch/monster/demon/evil_master4.112 +IMAGE 01331 854 ./arch/monster/demon/evil_master4.112 /* XPM */ static char * evil_master4_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -45068,7 +45215,7 @@ " ...X. . ... ", " . ", " "}; -IMAGE 01328 918 ./arch/weapon/artifact/excalibur.111 +IMAGE 01332 918 ./arch/weapon/artifact/excalibur.111 /* XPM */ static char * excalibur_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45105,7 +45252,7 @@ " XoX ", " XXX ", " "}; -IMAGE 01329 829 ./arch/exit/exit.111 +IMAGE 01333 829 ./arch/exit/exit.111 /* XPM */ static char * exit_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45138,7 +45285,7 @@ " .. .. . . . ", " .. .. . . ", " .. .. "}; -IMAGE 01330 829 ./arch/exit/exit.112 +IMAGE 01334 829 ./arch/exit/exit.112 /* XPM */ static char * exit_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45171,7 +45318,7 @@ " ... . . . . ", " . . . . ", " .. . . "}; -IMAGE 01331 829 ./arch/exit/exit.113 +IMAGE 01335 829 ./arch/exit/exit.113 /* XPM */ static char * exit_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45204,7 +45351,7 @@ " . . . . ", " . . . . ", " .. . . . "}; -IMAGE 01332 835 ./arch/magic/Explosion/explosion.111 +IMAGE 01336 835 ./arch/magic/Explosion/explosion.111 /* XPM */ static char * explosion_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45237,7 +45384,7 @@ " . .. . .. ", " . .. .. ... . ", " .... "}; -IMAGE 01333 835 ./arch/magic/Explosion/explosion.112 +IMAGE 01337 835 ./arch/magic/Explosion/explosion.112 /* XPM */ static char * explosion_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45270,7 +45417,7 @@ " . . .. . . .. ", " .. .. ..... . ", " . .... "}; -IMAGE 01334 835 ./arch/magic/Explosion/explosion.113 +IMAGE 01338 835 ./arch/magic/Explosion/explosion.113 /* XPM */ static char * explosion_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45303,7 +45450,7 @@ ". . .. . . ", " . .. .. ", " . ..... . "}; -IMAGE 01335 836 ./arch/magic/Explosion/explosion2.111 +IMAGE 01339 836 ./arch/magic/Explosion/explosion2.111 /* XPM */ static char * explosion2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45336,7 +45483,7 @@ " . .. . .. ", " . .. .. ... . ", " .... "}; -IMAGE 01336 836 ./arch/magic/Explosion/explosion2.112 +IMAGE 01340 836 ./arch/magic/Explosion/explosion2.112 /* XPM */ static char * explosion2_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45369,7 +45516,7 @@ " . . .. . . .. ", " .. .. ..... . ", " . .... "}; -IMAGE 01337 836 ./arch/magic/Explosion/explosion2.113 +IMAGE 01341 836 ./arch/magic/Explosion/explosion2.113 /* XPM */ static char * explosion2_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45402,7 +45549,7 @@ ". . .. . . ", " . .. .. ", " . ..... . "}; -IMAGE 01338 811 ./arch/flesh/generic/eye.111 +IMAGE 01342 811 ./arch/flesh/generic/eye.111 /* XPM */ static char * eye_111_xpm[] = { "24 24 5 1", @@ -45435,7 +45582,7 @@ " ", " ", " "}; -IMAGE 01339 781 ./arch/armour/helmet/eyeglasses.111 +IMAGE 01343 781 ./arch/armour/helmet/eyeglasses.111 /* XPM */ static char * eyeglasses_111_xpm[] = { "24 24 3 1", @@ -45466,7 +45613,7 @@ " ", " ", " "}; -IMAGE 01340 815 ./arch/flesh/generic/eyes.111 +IMAGE 01344 815 ./arch/flesh/generic/eyes.111 /* XPM */ static char * eyes_111_xpm[] = { "24 24 6 1", @@ -45500,7 +45647,7 @@ " .... ", " ", " "}; -IMAGE 01341 959 ./arch/armour/shield/eyeshield.111 +IMAGE 01345 959 ./arch/armour/shield/eyeshield.111 /* XPM */ static char * eyeshield_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45538,7 +45685,7 @@ " ", " ", " "}; -IMAGE 01342 863 ./arch/magic/face_of_death.111 +IMAGE 01346 863 ./arch/magic/face_of_death.111 /* XPM */ static char * face_of_death_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45573,7 +45720,7 @@ " ", " ", " "}; -IMAGE 01343 865 ./arch/monster/dragon/fae_drag.131 +IMAGE 01347 865 ./arch/monster/dragon/fae_drag.131 /* XPM */ static char * fae_drag_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45607,7 +45754,7 @@ " .. . ", " .. . ", " ......... "}; -IMAGE 01344 865 ./arch/monster/dragon/fae_drag.132 +IMAGE 01348 865 ./arch/monster/dragon/fae_drag.132 /* XPM */ static char * fae_drag_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45641,7 +45788,7 @@ " ... . ", " .. .... . ", " ...... ... "}; -IMAGE 01345 865 ./arch/monster/dragon/fae_drag.171 +IMAGE 01349 865 ./arch/monster/dragon/fae_drag.171 /* XPM */ static char * fae_drag_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45675,7 +45822,7 @@ " . .. ", " . .. ", " ......... "}; -IMAGE 01346 865 ./arch/monster/dragon/fae_drag.172 +IMAGE 01350 865 ./arch/monster/dragon/fae_drag.172 /* XPM */ static char * fae_drag_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45709,7 +45856,7 @@ " . ... ", " . .... .. ", " ... ...... "}; -IMAGE 01347 847 ./arch/weapon/sword/falchion.111 +IMAGE 01351 847 ./arch/weapon/sword/falchion.111 /* XPM */ static char * falchion_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45743,7 +45890,7 @@ " ", " ", " "}; -IMAGE 01348 798 ./arch/traps/falling_rocks.111 +IMAGE 01352 798 ./arch/traps/falling_rocks.111 /* XPM */ static char * falling_rocks_111_xpm[] = { "24 24 3 1", @@ -45774,7 +45921,7 @@ " ... ", " ", " "}; -IMAGE 01349 932 ./arch/ground/falls.111 +IMAGE 01353 932 ./arch/ground/falls.111 /* XPM */ static char * falls_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45810,7 +45957,7 @@ "....oooooo.XXXXXX.. .o", ".....ooooo.XXXXXX.. .o", "oooooooooooXXXXXXXX .o"}; -IMAGE 01350 926 ./arch/construct/house/farmhouse.111 +IMAGE 01354 926 ./arch/construct/house/farmhouse.111 /* XPM */ static char * farmhouse_1_xpm [] = { " 24 24 8 1 " , @@ -45846,7 +45993,7 @@ " .@@@@@@@@@@@@.......@..", " .............. ....", " .."}; -IMAGE 01351 926 ./arch/construct/house/farmhouse.211 +IMAGE 01355 926 ./arch/construct/house/farmhouse.211 /* XPM */ static char * farmhouse_2_xpm [] = { " 24 24 8 1 " , @@ -45882,7 +46029,7 @@ "@@@@@@@@@@.OO.OO.@. ", "@@@@@@@@@@........ ", "........... .. "}; -IMAGE 01352 831 ./arch/ground/farmland.111 +IMAGE 01356 831 ./arch/ground/farmland.111 /* XPM */ static char * farmland_111_xpm[] = { "24 24 6 1", @@ -45916,7 +46063,7 @@ " ", " ", " O O O O "}; -IMAGE 01353 816 ./arch/monster/human/Town/fatman.111 +IMAGE 01357 816 ./arch/monster/human/Town/fatman.111 /* XPM */ static char * fatman_111_xpm[] = { "24 24 6 1", @@ -45950,7 +46097,7 @@ " .. .. ", " ... ... ", " .. .. "}; -IMAGE 01354 848 ./arch/monster/human/Town/fatwoman.111 +IMAGE 01358 848 ./arch/monster/human/Town/fatwoman.111 /* XPM */ static char * fatwoman_111_xpm[] = { "24 24 8 1", @@ -45986,7 +46133,7 @@ " O+@+@+@+@+@+@O ", " OO#++@#+#+#+#O ", " OOOO OOOO "}; -IMAGE 01355 882 ./arch/magic/Effect/fear.111 +IMAGE 01359 882 ./arch/magic/Effect/fear.111 /* XPM */ static char * fear_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46022,7 +46169,7 @@ " ..XXX.. . . ", " .X.X. ", " . . "}; -IMAGE 01356 882 ./arch/magic/Effect/fear.112 +IMAGE 01360 882 ./arch/magic/Effect/fear.112 /* XPM */ static char * fear_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46058,7 +46205,7 @@ " ..XXX.. .X.X. ", " .X.X. . . ", " . . "}; -IMAGE 01357 871 ./arch/magic/Effect/fear.113 +IMAGE 01361 871 ./arch/magic/Effect/fear.113 /* XPM */ static char * fear_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46093,7 +46240,7 @@ " .X.X. ..XXX.. ", " . . .X.X. ", " . . "}; -IMAGE 01358 861 ./arch/ground/new/fernsdense.111 +IMAGE 01362 861 ./arch/ground/new/fernsdense.111 /* XPM */ static char * fernsdense_111_xpm[] = { "24 24 5 1", @@ -46126,7 +46273,7 @@ "X..X..X.o.o OX.o..o.o. ", ".X..X..o.o. X.X.o. ", " OX.OX.o. OX.o. "}; -IMAGE 01359 846 ./arch/ground/new/fernssparse.111 +IMAGE 01363 846 ./arch/ground/new/fernssparse.111 /* XPM */ static char * fernssparse_111_xpm[] = { "24 24 5 1", @@ -46159,7 +46306,7 @@ " .o..oooo .o..oooo ", " X.X.o. X.X.o. ", " OX.o. OX.o. "}; -IMAGE 01360 901 ./arch/monster/human/Class/fighter.111 +IMAGE 01364 901 ./arch/monster/human/Class/fighter.111 /* XPM */ static char * fighter_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46197,7 +46344,7 @@ " .@. .@. ", " ... ... ", " "}; -IMAGE 01361 901 ./arch/monster/human/Class/fighter.112 +IMAGE 01365 901 ./arch/monster/human/Class/fighter.112 /* XPM */ static char * fighter_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46235,7 +46382,7 @@ " .@. .@. ", " ... ... ", " "}; -IMAGE 01362 901 ./arch/monster/human/Class/fighter.113 +IMAGE 01366 901 ./arch/monster/human/Class/fighter.113 /* XPM */ static char * fighter_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46273,7 +46420,7 @@ " .@. .@. ", " ... ... ", " "}; -IMAGE 01363 799 ./arch/potion/figurine_gen.111 +IMAGE 01367 799 ./arch/potion/figurine_gen.111 /* XPM */ static char * figurine_gen_111_xpm[] = { "24 24 4 1", @@ -46305,7 +46452,7 @@ " ", " ", " "}; -IMAGE 01364 817 ./arch/flesh/human/finger.111 +IMAGE 01368 817 ./arch/flesh/human/finger.111 /* XPM */ static char * finger_111_xpm[] = { "24 24 6 1", @@ -46339,7 +46486,7 @@ " ", " ", " "}; -IMAGE 01365 874 ./arch/monster/dragon/Hatchlings/fire_drag.131 +IMAGE 01369 874 ./arch/monster/dragon/Hatchlings/fire_drag.131 /* XPM */ static char * fire_drag_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46374,7 +46521,7 @@ " .. . ", " .. . ", " ......... "}; -IMAGE 01366 863 ./arch/monster/dragon/Hatchlings/fire_drag.132 +IMAGE 01370 863 ./arch/monster/dragon/Hatchlings/fire_drag.132 /* XPM */ static char * fire_drag_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46409,7 +46556,7 @@ " ... . ", " .. .... . ", " ...... ... "}; -IMAGE 01367 863 ./arch/monster/dragon/Hatchlings/fire_drag.171 +IMAGE 01371 863 ./arch/monster/dragon/Hatchlings/fire_drag.171 /* XPM */ static char * fire_drag_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46444,7 +46591,7 @@ " . .. ", " . .. ", " ......... "}; -IMAGE 01368 863 ./arch/monster/dragon/Hatchlings/fire_drag.172 +IMAGE 01372 863 ./arch/monster/dragon/Hatchlings/fire_drag.172 /* XPM */ static char * fire_drag_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46479,7 +46626,7 @@ " . ... ", " . .... .. ", " ... ...... "}; -IMAGE 01369 846 ./arch/magic/Fire/fireball.111 +IMAGE 01373 846 ./arch/magic/Fire/fireball.111 /* XPM */ static char * fireball_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46513,7 +46660,7 @@ " ......X.X. ... ..... ", " ...... ... ... ", " "}; -IMAGE 01370 846 ./arch/magic/Fire/fireball.112 +IMAGE 01374 846 ./arch/magic/Fire/fireball.112 /* XPM */ static char * fireball_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46547,7 +46694,7 @@ " .. ................. ", " .... ... ..... ", " "}; -IMAGE 01371 859 ./arch/magic/Fire/fireball.113 +IMAGE 01375 859 ./arch/magic/Fire/fireball.113 /* XPM */ static char * fireball_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46582,7 +46729,7 @@ " . . ..Xo. . ... ", " .. ...... ... . ", " "}; -IMAGE 01372 860 ./arch/player/fireborn.111 +IMAGE 01376 860 ./arch/player/race/fireborn.111 /* XPM */ static char * fireborn_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46616,7 +46763,7 @@ " . ", " . ", " . "}; -IMAGE 01373 860 ./arch/player/fireborn.222 +IMAGE 01377 860 ./arch/player/race/fireborn.222 /* XPM */ static char * fireborn_222_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46650,7 +46797,7 @@ " . ", " ", " "}; -IMAGE 01374 860 ./arch/player/fireborn.333 +IMAGE 01378 860 ./arch/player/race/fireborn.333 /* XPM */ static char * fireborn_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46684,7 +46831,7 @@ " . ", " ", " "}; -IMAGE 01375 860 ./arch/player/fireborn.444 +IMAGE 01379 860 ./arch/player/race/fireborn.444 /* XPM */ static char * fireborn_444_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46718,7 +46865,7 @@ " . ", " ", " "}; -IMAGE 01376 860 ./arch/weapon/artifact/firebrand.111 +IMAGE 01380 860 ./arch/weapon/artifact/firebrand.111 /* XPM */ static char * firebrand_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46753,7 +46900,7 @@ " XoX ", " XXX ", " "}; -IMAGE 01377 860 ./arch/weapon/artifact/firebrand.112 +IMAGE 01381 860 ./arch/weapon/artifact/firebrand.112 /* XPM */ static char * firebrand_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46788,7 +46935,7 @@ " XoX ", " XXX ", " "}; -IMAGE 01378 860 ./arch/weapon/artifact/firebrand.113 +IMAGE 01382 860 ./arch/weapon/artifact/firebrand.113 /* XPM */ static char * firebrand_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46823,7 +46970,7 @@ " XoX ", " XXX ", " "}; -IMAGE 01379 848 ./arch/magic/Fire/firebullet.111 +IMAGE 01383 848 ./arch/magic/Fire/firebullet.111 /* XPM */ static char * firebullet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46857,7 +47004,7 @@ " . . ", " ", " "}; -IMAGE 01380 848 ./arch/magic/Fire/firebullet.121 +IMAGE 01384 848 ./arch/magic/Fire/firebullet.121 /* XPM */ static char * firebullet_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46891,7 +47038,7 @@ " ", " ", " "}; -IMAGE 01381 848 ./arch/magic/Fire/firebullet.131 +IMAGE 01385 848 ./arch/magic/Fire/firebullet.131 /* XPM */ static char * firebullet_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46925,7 +47072,7 @@ " ", " ", " "}; -IMAGE 01382 848 ./arch/magic/Fire/firebullet.141 +IMAGE 01386 848 ./arch/magic/Fire/firebullet.141 /* XPM */ static char * firebullet_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46959,7 +47106,7 @@ " ", " ", " "}; -IMAGE 01383 848 ./arch/magic/Fire/firebullet.151 +IMAGE 01387 848 ./arch/magic/Fire/firebullet.151 /* XPM */ static char * firebullet_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46993,7 +47140,7 @@ " ", " ", " "}; -IMAGE 01384 848 ./arch/magic/Fire/firebullet.161 +IMAGE 01388 848 ./arch/magic/Fire/firebullet.161 /* XPM */ static char * firebullet_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47027,7 +47174,7 @@ " ", " ", " "}; -IMAGE 01385 848 ./arch/magic/Fire/firebullet.171 +IMAGE 01389 848 ./arch/magic/Fire/firebullet.171 /* XPM */ static char * firebullet_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47061,7 +47208,7 @@ " ", " ", " "}; -IMAGE 01386 848 ./arch/magic/Fire/firebullet.181 +IMAGE 01390 848 ./arch/magic/Fire/firebullet.181 /* XPM */ static char * firebullet_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47095,7 +47242,7 @@ " ", " ", " "}; -IMAGE 01387 855 ./arch/monster/misc/firechest.111 +IMAGE 01391 855 ./arch/monster/misc/firechest.111 /* XPM */ static char * firechest_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47129,7 +47276,7 @@ " ...X..... ", " .... ", " "}; -IMAGE 01388 848 ./arch/floor/fireholes.111 +IMAGE 01392 848 ./arch/floor/fireholes.111 /* XPM */ static char * fireholes_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47163,7 +47310,7 @@ " ", " ", " "}; -IMAGE 01389 1034 ./arch/misc/fireplace.111 +IMAGE 01393 1034 ./arch/misc/fireplace.111 /* XPM */ static char * fireplace_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47204,7 +47351,7 @@ ".X.X............X.X. ", " ", " "}; -IMAGE 01390 805 ./arch/weapon/artifact/Firestar/firestar.111 +IMAGE 01394 805 ./arch/weapon/artifact/Firestar/firestar.111 /* XPM */ static char * firestar_111_xpm[] = { "24 24 4 1", @@ -47236,7 +47383,7 @@ "..........Xo.oo...oo..X.", "...........o.X.ooo.oX...", "...........X.oo.X.X....."}; -IMAGE 01391 805 ./arch/weapon/artifact/Firestar/firestar.112 +IMAGE 01395 805 ./arch/weapon/artifact/Firestar/firestar.112 /* XPM */ static char * firestar_112_xpm[] = { "24 24 4 1", @@ -47268,7 +47415,7 @@ "..........X.o.oo.X.o.oX.", "...........o.X.oo..XXo..", "...........X...oX......."}; -IMAGE 01392 805 ./arch/weapon/artifact/Firestar/firestar.113 +IMAGE 01396 805 ./arch/weapon/artifact/Firestar/firestar.113 /* XPM */ static char * firestar_113_xpm[] = { "24 24 4 1", @@ -47300,7 +47447,7 @@ "..........Xo.ooX.X.oooX.", "...........Xooo...oX.Xoo", "...........XoXX.....o.X."}; -IMAGE 01393 849 ./arch/wall/firewall/firewall_1.111 +IMAGE 01397 849 ./arch/wall/firewall/firewall_1.111 /* XPM */ static char * firewall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47334,7 +47481,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01394 849 ./arch/wall/firewall/firewall_2.111 +IMAGE 01398 849 ./arch/wall/firewall/firewall_2.111 /* XPM */ static char * firewall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47368,7 +47515,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01395 849 ./arch/wall/firewall/firewall_3.111 +IMAGE 01399 849 ./arch/wall/firewall/firewall_3.111 /* XPM */ static char * firewall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47402,7 +47549,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01396 849 ./arch/wall/firewall/firewall_4.111 +IMAGE 01400 849 ./arch/wall/firewall/firewall_4.111 /* XPM */ static char * firewall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47436,7 +47583,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01397 849 ./arch/wall/firewall/firewall_5.111 +IMAGE 01401 849 ./arch/wall/firewall/firewall_5.111 /* XPM */ static char * firewall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47470,7 +47617,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01398 849 ./arch/wall/firewall/firewall_6.111 +IMAGE 01402 849 ./arch/wall/firewall/firewall_6.111 /* XPM */ static char * firewall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47504,7 +47651,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01399 849 ./arch/wall/firewall/firewall_7.111 +IMAGE 01403 849 ./arch/wall/firewall/firewall_7.111 /* XPM */ static char * firewall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47538,7 +47685,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01400 849 ./arch/wall/firewall/firewall_8.111 +IMAGE 01404 849 ./arch/wall/firewall/firewall_8.111 /* XPM */ static char * firewall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47572,7 +47719,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01401 887 ./arch/transport/fishboat.111 +IMAGE 01405 887 ./arch/transport/fishboat.111 /* XPM */ static char * fishboat_111_xpm[] = { /**/ @@ -47608,7 +47755,7 @@ " ooo ....OOOOOOOOOO", " ooo ...........", " "}; -IMAGE 01402 843 ./arch/transport/fishboat.211 +IMAGE 01406 843 ./arch/transport/fishboat.211 /* XPM */ static char * fishboat_211_xpm[] = { /**/ @@ -47642,7 +47789,7 @@ "ooooooooooO.. ", "........... ", " "}; -IMAGE 01403 807 ./arch/food/fishfood.111 +IMAGE 01407 807 ./arch/food/fishfood.111 /* XPM */ static char * fishfood_111_xpm[] = { "24 24 5 1", @@ -47675,7 +47822,7 @@ " ", " ", " "}; -IMAGE 01404 782 ./arch/inorganic/fix_mercury.111 +IMAGE 01408 782 ./arch/inorganic/fix_mercury.111 /* XPM */ static char * fix_mercury_111_xpm[] = { "24 24 3 1", @@ -47706,7 +47853,7 @@ " ", " ", " "}; -IMAGE 01405 782 ./arch/inorganic/fix_mercury.112 +IMAGE 01409 782 ./arch/inorganic/fix_mercury.112 /* XPM */ static char * fix_mercury_112_xpm[] = { "24 24 3 1", @@ -47737,7 +47884,7 @@ " ", " ", " "}; -IMAGE 01406 799 ./arch/floor/flagstone.111 +IMAGE 01410 799 ./arch/floor/flagstone.111 /* XPM */ static char * flagstone_111_xpm[] = { "24 24 3 1 0 0", @@ -47768,7 +47915,7 @@ "XXXXX XXXX XXXXXX X", " X XX XXXXX ", " "}; -IMAGE 01407 797 ./arch/wall/flagstone/flagstone_0.111 +IMAGE 01411 797 ./arch/wall/flagstone/flagstone_0.111 /* XPM */ static char * flagstone_0_111_xpm[] = { "24 24 3 1", @@ -47799,7 +47946,7 @@ " ....XX. ", " ..XX. ", " .... "}; -IMAGE 01408 837 ./arch/wall/flagstone/flagstone_1.111 +IMAGE 01412 837 ./arch/wall/flagstone/flagstone_1.111 /* XPM */ static char * flagstone_1_111_xpm[] = { "24 24 5 1", @@ -47832,7 +47979,7 @@ " ..XX. ", " ..XX. ", " .... "}; -IMAGE 01409 837 ./arch/wall/flagstone/flagstone_2.111 +IMAGE 01413 837 ./arch/wall/flagstone/flagstone_2.111 /* XPM */ static char * flagstone_2_111_xpm[] = { "24 24 5 1", @@ -47865,7 +48012,7 @@ "........................", " ", " "}; -IMAGE 01410 837 ./arch/wall/flagstone/flagstone_3.111 +IMAGE 01414 837 ./arch/wall/flagstone/flagstone_3.111 /* XPM */ static char * flagstone_3_111_xpm[] = { "24 24 5 1", @@ -47898,7 +48045,7 @@ " ..................", " ", " "}; -IMAGE 01411 837 ./arch/wall/flagstone/flagstone_4.111 +IMAGE 01415 837 ./arch/wall/flagstone/flagstone_4.111 /* XPM */ static char * flagstone_4_111_xpm[] = { "24 24 5 1", @@ -47931,7 +48078,7 @@ " .XoOXoOX.... ", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01412 837 ./arch/wall/flagstone/flagstone_5.111 +IMAGE 01416 837 ./arch/wall/flagstone/flagstone_5.111 /* XPM */ static char * flagstone_5_111_xpm[] = { "24 24 5 1", @@ -47964,7 +48111,7 @@ " .XoOXoOX.... ", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01413 837 ./arch/wall/flagstone/flagstone_6.111 +IMAGE 01417 837 ./arch/wall/flagstone/flagstone_6.111 /* XPM */ static char * flagstone_6_111_xpm[] = { "24 24 5 1", @@ -47997,7 +48144,7 @@ " .XoOXoOX..........", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01414 837 ./arch/wall/flagstone/flagstone_7.111 +IMAGE 01418 837 ./arch/wall/flagstone/flagstone_7.111 /* XPM */ static char * flagstone_7_111_xpm[] = { "24 24 5 1", @@ -48030,7 +48177,7 @@ " .XoOXoOX..........", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01415 837 ./arch/wall/flagstone/flagstone_8.111 +IMAGE 01419 837 ./arch/wall/flagstone/flagstone_8.111 /* XPM */ static char * flagstone_8_111_xpm[] = { "24 24 5 1", @@ -48063,7 +48210,7 @@ "................ ", " ", " "}; -IMAGE 01416 837 ./arch/wall/flagstone/flagstone_9.111 +IMAGE 01420 837 ./arch/wall/flagstone/flagstone_9.111 /* XPM */ static char * flagstone_9_111_xpm[] = { "24 24 5 1", @@ -48096,7 +48243,7 @@ ".......... ", " ", " "}; -IMAGE 01417 837 ./arch/wall/flagstone/flagstone_A.111 +IMAGE 01421 837 ./arch/wall/flagstone/flagstone_A.111 /* XPM */ static char * flagstone_A_111_xpm[] = { "24 24 5 1", @@ -48129,7 +48276,7 @@ "........................", " ", " "}; -IMAGE 01418 837 ./arch/wall/flagstone/flagstone_B.111 +IMAGE 01422 837 ./arch/wall/flagstone/flagstone_B.111 /* XPM */ static char * flagstone_B_111_xpm[] = { "24 24 5 1", @@ -48162,7 +48309,7 @@ "........................", " ", " "}; -IMAGE 01419 837 ./arch/wall/flagstone/flagstone_C.111 +IMAGE 01423 837 ./arch/wall/flagstone/flagstone_C.111 /* XPM */ static char * flagstone_C_111_xpm[] = { "24 24 5 1", @@ -48195,7 +48342,7 @@ ".......XoOXoOX.... ", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01420 837 ./arch/wall/flagstone/flagstone_D.111 +IMAGE 01424 837 ./arch/wall/flagstone/flagstone_D.111 /* XPM */ static char * flagstone_D_111_xpm[] = { "24 24 5 1", @@ -48228,7 +48375,7 @@ ".......XoOXoOX.... ", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01421 837 ./arch/wall/flagstone/flagstone_E.111 +IMAGE 01425 837 ./arch/wall/flagstone/flagstone_E.111 /* XPM */ static char * flagstone_E_111_xpm[] = { "24 24 5 1", @@ -48261,7 +48408,7 @@ ".......XoOXoOX..........", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01422 837 ./arch/wall/flagstone/flagstone_F.111 +IMAGE 01426 837 ./arch/wall/flagstone/flagstone_F.111 /* XPM */ static char * flagstone_F_111_xpm[] = { "24 24 5 1", @@ -48294,7 +48441,7 @@ ".......XoOXoOX..........", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01423 814 ./arch/light/flint_and_steel.111 +IMAGE 01427 814 ./arch/light/flint_and_steel.111 /* XPM */ static char * flint_and_steel_111_xpm[] = { "24 24 5 1", @@ -48327,7 +48474,7 @@ " o ", " ", " "}; -IMAGE 01424 831 ./arch/magic/flowers.111 +IMAGE 01428 831 ./arch/magic/flowers.111 /* XPM */ static char * flowers_111_xpm[] = { "24 24 5 1", @@ -48360,7 +48507,7 @@ " o ", " o ", " . "}; -IMAGE 01425 821 ./arch/monster/insect/ant/fly_ant.131 +IMAGE 01429 821 ./arch/monster/insect/ant/fly_ant.131 /* XPM */ static char * fly_ant_131_xpm[] = { "24 24 6 1", @@ -48394,7 +48541,7 @@ " ", " ", " "}; -IMAGE 01426 821 ./arch/monster/insect/ant/fly_ant.132 +IMAGE 01430 821 ./arch/monster/insect/ant/fly_ant.132 /* XPM */ static char * fly_ant_132_xpm[] = { "24 24 6 1", @@ -48428,7 +48575,7 @@ " ", " ", " "}; -IMAGE 01427 821 ./arch/monster/insect/ant/fly_ant.171 +IMAGE 01431 821 ./arch/monster/insect/ant/fly_ant.171 /* XPM */ static char * fly_ant_171_xpm[] = { "24 24 6 1", @@ -48462,7 +48609,7 @@ " ", " ", " "}; -IMAGE 01428 821 ./arch/monster/insect/ant/fly_ant.172 +IMAGE 01432 821 ./arch/monster/insect/ant/fly_ant.172 /* XPM */ static char * fly_ant_172_xpm[] = { "24 24 6 1", @@ -48496,7 +48643,7 @@ " ", " ", " "}; -IMAGE 01429 760 ./arch/ground/fog.111 +IMAGE 01433 760 ./arch/ground/fog.111 /* XPM */ static char * fog_111_xpm[] = { "24 24 2 1", @@ -48526,7 +48673,7 @@ " . ... . .. . . . . .", " .. . . .. ", " . . . . . . "}; -IMAGE 01430 760 ./arch/ground/fog.112 +IMAGE 01434 760 ./arch/ground/fog.112 /* XPM */ static char * fog_112_xpm[] = { "24 24 2 1", @@ -48556,7 +48703,7 @@ " . . .. . . . . ", " . . . ... ", " . . . . "}; -IMAGE 01431 872 ./arch/food/food.111 +IMAGE 01435 872 ./arch/food/food.111 /* XPM */ static char * food_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -48590,7 +48737,7 @@ " ....... ", " .... ", " "}; -IMAGE 01432 812 ./arch/flesh/human/foot.111 +IMAGE 01436 812 ./arch/flesh/human/foot.111 /* XPM */ static char * foot_111_xpm[] = { "24 24 5 1", @@ -48623,7 +48770,7 @@ " ", " ", " "}; -IMAGE 01433 818 ./arch/river/ford_ns.111 +IMAGE 01437 818 ./arch/river/ford_ns.111 /* XPM */ static char * ford_ns_111_xpm[] = { "24 24 3 1 0 0", @@ -48654,7 +48801,7 @@ " ", " ", " "}; -IMAGE 01434 818 ./arch/river/ford_we.111 +IMAGE 01438 818 ./arch/river/ford_we.111 /* XPM */ static char * ford_we_111_xpm[] = { "24 24 3 1 0 0", @@ -48685,7 +48832,7 @@ " ...X......X... ", " ................ ", " ................ "}; -IMAGE 01435 926 ./arch/ground/new/forestsparse.111 +IMAGE 01439 926 ./arch/ground/new/forestsparse.111 /* XPM */ static char * forestsparse_111_xpm[] = { "24 24 7 1", @@ -48720,7 +48867,7 @@ " +@ XOXXX.. ", " +@ +@.. ", " +@ "}; -IMAGE 01436 941 ./arch/construct/fort/fort.111 +IMAGE 01440 941 ./arch/construct/fort/fort.111 /* XPM */ static char * fort_1_xpm [] = { " 24 24 9 1 " , @@ -48757,7 +48904,7 @@ " .XXXXX.o........@$.", " .XXX.X....oooooo@$.", " .XXX.X..X.ooooooo.."}; -IMAGE 01437 941 ./arch/construct/fort/fort.211 +IMAGE 01441 941 ./arch/construct/fort/fort.211 /* XPM */ static char * fort_2_xpm [] = { " 24 24 9 1 " , @@ -48794,7 +48941,7 @@ "oooooooooooo........... ", "oooooooooooo..ooooooo.. ", "ooooooooooo.X.ooooooo.. "}; -IMAGE 01438 941 ./arch/construct/fort/fort.311 +IMAGE 01442 941 ./arch/construct/fort/fort.311 /* XPM */ static char * fort_3_xpm [] = { " 24 24 9 1 " , @@ -48831,7 +48978,7 @@ " ..ooooooooooo.@@@.@", " .ooooooooooo.@@@.@@", " ............. "}; -IMAGE 01439 941 ./arch/construct/fort/fort.411 +IMAGE 01443 941 ./arch/construct/fort/fort.411 /* XPM */ static char * fort_4_xpm [] = { " 24 24 9 1 " , @@ -48868,7 +49015,7 @@ "@@.ooooooooooo. ", "@.ooooooooooo. ", " ............. "}; -IMAGE 01440 856 ./arch/construct/fort/fort_sym.111 +IMAGE 01444 856 ./arch/construct/fort/fort_sym.111 /* XPM */ static char * fort_sym_111_xpm[] = { "24 24 5 1", @@ -48901,7 +49048,7 @@ " ..XXXXX.OO.XXXXX. ", " .XXXXX.OO.XXXXX. ", " .......OO....... "}; -IMAGE 01441 946 ./arch/construct/fountain/fountain.111 +IMAGE 01445 946 ./arch/construct/fountain/fountain.111 /* XPM */ static char * fountain_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -48939,7 +49086,7 @@ " OXXXOOOOOOOXO ", " OOXXXXXXXOO ", " OOOOOOO "}; -IMAGE 01442 946 ./arch/construct/fountain/fountain.112 +IMAGE 01446 946 ./arch/construct/fountain/fountain.112 /* XPM */ static char * fountain_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -48977,7 +49124,7 @@ " OoooOOOOOOOoO ", " OOoooooooOO ", " OOOOOOO "}; -IMAGE 01443 946 ./arch/construct/fountain/fountain.113 +IMAGE 01447 946 ./arch/construct/fountain/fountain.113 /* XPM */ static char * fountain_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49015,7 +49162,7 @@ " O...OOOOOOO.O ", " OO.......OO ", " OOOOOOO "}; -IMAGE 01444 854 ./arch/weapon/artifact/Fhammer/frost_hammer.111 +IMAGE 01448 854 ./arch/weapon/artifact/Fhammer/frost_hammer.111 /* XPM */ static char * frost_hammer_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -49049,7 +49196,7 @@ " .XX.. ", " ... ", " "}; -IMAGE 01445 854 ./arch/weapon/artifact/Fhammer/frost_hammer.112 +IMAGE 01449 854 ./arch/weapon/artifact/Fhammer/frost_hammer.112 /* XPM */ static char * frost_hammer_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -49083,7 +49230,7 @@ " . .. ", " ... ", " "}; -IMAGE 01446 854 ./arch/weapon/artifact/Fhammer/frost_hammer.113 +IMAGE 01450 854 ./arch/weapon/artifact/Fhammer/frost_hammer.113 /* XPM */ static char * frost_hammer_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -49117,7 +49264,7 @@ " .XX.. ", " ... ", " "}; -IMAGE 01447 854 ./arch/weapon/artifact/Fhammer/frost_hammer.114 +IMAGE 01451 854 ./arch/weapon/artifact/Fhammer/frost_hammer.114 /* XPM */ static char * frost_hammer_114_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -49151,7 +49298,7 @@ " .XX.. ", " ... ", " "}; -IMAGE 01448 861 ./arch/weapon/artifact/frostbrand.111 +IMAGE 01452 861 ./arch/weapon/artifact/frostbrand.111 /* XPM */ static char * frostbrand_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49186,7 +49333,7 @@ " X.X ", " XXX ", " "}; -IMAGE 01449 884 ./arch/armour/helmet/fullhelmet.111 +IMAGE 01453 884 ./arch/armour/helmet/fullhelmet.111 /* XPM */ static char * fullhelmet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49221,7 +49368,7 @@ " ", " ", " "}; -IMAGE 01450 851 ./arch/monster/animal/fungus.111 +IMAGE 01454 851 ./arch/monster/animal/fungus.111 /* XPM */ static char * fungus_111_xpm[] = { "24 24 5 1", @@ -49254,7 +49401,7 @@ " ", " ", " "}; -IMAGE 01451 841 ./arch/monster/animal/fungus.112 +IMAGE 01455 841 ./arch/monster/animal/fungus.112 /* XPM */ static char * fungus_112_xpm[] = { "24 24 4 1 0 0", @@ -49286,7 +49433,7 @@ " ", " ", " "}; -IMAGE 01452 841 ./arch/monster/animal/fungus.113 +IMAGE 01456 841 ./arch/monster/animal/fungus.113 /* XPM */ static char * fungus_113_xpm[] = { "24 24 4 1 0 0", @@ -49318,7 +49465,7 @@ " ", " ", " "}; -IMAGE 01453 837 ./arch/monster/animal/fungus.114 +IMAGE 01457 837 ./arch/monster/animal/fungus.114 /* XPM */ static char * fungus_114_xpm[] = { "24 24 4 1", @@ -49350,7 +49497,7 @@ " ", " ", " "}; -IMAGE 01454 841 ./arch/monster/animal/fungus.115 +IMAGE 01458 841 ./arch/monster/animal/fungus.115 /* XPM */ static char * fungus_115_xpm[] = { "24 24 4 1 0 0", @@ -49382,7 +49529,7 @@ " ", " ", " "}; -IMAGE 01455 774 ./arch/system/mood_floors/furious_floor.111 +IMAGE 01459 774 ./arch/system/mood_floors/furious_floor.111 /* XPM */ static char * furious_floor_111_xpm[] = { "24 24 2 1", @@ -49412,7 +49559,7 @@ " ", " ", " "}; -IMAGE 01456 806 ./arch/monster/troll/Gaelotroll/gaelotroll.111 +IMAGE 01460 806 ./arch/monster/troll/Gaelotroll/gaelotroll.111 /* XPM */ static char * gaelotroll_111_xpm[] = { "24 24 3 1", @@ -49443,7 +49590,7 @@ " .X.XXXXX..XXXXXX.", " ...XXXX.XX.XX.XX.", " .XXXXXX.XXXXX..XX"}; -IMAGE 01457 879 ./arch/monster/troll/Gaelotroll/gaelotroll.112 +IMAGE 01461 879 ./arch/monster/troll/Gaelotroll/gaelotroll.112 /* XPM */ static char * gaelotroll_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49477,7 +49624,7 @@ " .X.XXXX...XXXXXX.", " ...XXX..XX.XX.XX.", " .XXXX...XXXXX..XX"}; -IMAGE 01458 806 ./arch/monster/troll/Gaelotroll/gaelotroll.113 +IMAGE 01462 806 ./arch/monster/troll/Gaelotroll/gaelotroll.113 /* XPM */ static char * gaelotroll_113_xpm[] = { "24 24 3 1", @@ -49508,7 +49655,7 @@ " .X.XXXXX..XXXXXX.", " ...XXXX.XX.XX.XX.", " .XXXXXX.XXXXX..XX"}; -IMAGE 01459 810 ./arch/monster/troll/Gaelotroll/gaelotroll.211 +IMAGE 01463 810 ./arch/monster/troll/Gaelotroll/gaelotroll.211 /* XPM */ static char * gaelotroll_211_xpm[] = { "24 24 3 1 0 0", @@ -49539,7 +49686,7 @@ "X.XXXX...XX..... ", ".XX.XXX.X.XXXXX. ", ".X.XXX..XX..XXXX. "}; -IMAGE 01460 806 ./arch/monster/troll/Gaelotroll/gaelotroll.212 +IMAGE 01464 806 ./arch/monster/troll/Gaelotroll/gaelotroll.212 /* XPM */ static char * gaelotroll_212_xpm[] = { "24 24 3 1", @@ -49570,7 +49717,7 @@ "X.XXXX...XX..... ...XX.", ".XX.XXX.X.XXXXX. .....", ".X.XXX..XX..XXXX. .X.."}; -IMAGE 01461 806 ./arch/monster/troll/Gaelotroll/gaelotroll.213 +IMAGE 01465 806 ./arch/monster/troll/Gaelotroll/gaelotroll.213 /* XPM */ static char * gaelotroll_213_xpm[] = { "24 24 3 1", @@ -49601,7 +49748,7 @@ "X.XXXX...XX..... ", ".XX.XXX.X.XXXXX. ", ".X.XXX..XX..XXXX. "}; -IMAGE 01462 810 ./arch/monster/troll/Gaelotroll/gaelotroll.311 +IMAGE 01466 810 ./arch/monster/troll/Gaelotroll/gaelotroll.311 /* XPM */ static char * gaelotroll_311_xpm[] = { "24 24 3 1 0 0", @@ -49632,7 +49779,7 @@ " .XXX.X.XXX.X...XX", " .XX.XXX.X.XXX.XXX", " .XXXXXXXXX.XXXX.X."}; -IMAGE 01463 806 ./arch/monster/troll/Gaelotroll/gaelotroll.312 +IMAGE 01467 806 ./arch/monster/troll/Gaelotroll/gaelotroll.312 /* XPM */ static char * gaelotroll_312_xpm[] = { "24 24 3 1", @@ -49663,7 +49810,7 @@ " .XX.XXXX.X.. ", " .XXXXXXX.X. ", " .XXXXX.XXX. ."}; -IMAGE 01464 806 ./arch/monster/troll/Gaelotroll/gaelotroll.313 +IMAGE 01468 806 ./arch/monster/troll/Gaelotroll/gaelotroll.313 /* XPM */ static char * gaelotroll_313_xpm[] = { "24 24 3 1", @@ -49694,7 +49841,7 @@ " .XXXX.XX....X.XX", " ...XXXXXXX.X.XXX", " .XXXXXXX.XX.X."}; -IMAGE 01465 806 ./arch/monster/troll/Gaelotroll/gaelotroll.411 +IMAGE 01469 806 ./arch/monster/troll/Gaelotroll/gaelotroll.411 /* XPM */ static char * gaelotroll_411_xpm[] = { "24 24 3 1", @@ -49725,7 +49872,7 @@ "... .. . . . . XXXXX", "... .. . . X XXXXX", " ... . . XXXXXXXXXXX"}; -IMAGE 01466 806 ./arch/monster/troll/Gaelotroll/gaelotroll.412 +IMAGE 01470 806 ./arch/monster/troll/Gaelotroll/gaelotroll.412 /* XPM */ static char * gaelotroll_412_xpm[] = { "24 24 3 1", @@ -49756,7 +49903,7 @@ "XXX XX X X X X .....", "XXX XX X X . .....", " XXX X X ..........."}; -IMAGE 01467 806 ./arch/monster/troll/Gaelotroll/gaelotroll.413 +IMAGE 01471 806 ./arch/monster/troll/Gaelotroll/gaelotroll.413 /* XPM */ static char * gaelotroll_413_xpm[] = { "24 24 3 1", @@ -49787,7 +49934,7 @@ "XXX XX X X . . .....", "XXX XX X X . .....", " XXX X X ..........."}; -IMAGE 01468 810 ./arch/monster/troll/Gaelotroll/gaelotroll.511 +IMAGE 01472 810 ./arch/monster/troll/Gaelotroll/gaelotroll.511 /* XPM */ static char * gaelotroll_511_xpm[] = { "24 24 3 1 0 0", @@ -49818,7 +49965,7 @@ " ..XXX.", " .X.XX..", " ......XX"}; -IMAGE 01469 875 ./arch/monster/troll/Gaelotroll/gaelotroll.512 +IMAGE 01473 875 ./arch/monster/troll/Gaelotroll/gaelotroll.512 /* XPM */ static char * gaelotroll_512_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49852,7 +49999,7 @@ " ..XXX.", " .X.XX..", " ......XX"}; -IMAGE 01470 879 ./arch/monster/troll/Gaelotroll/gaelotroll.513 +IMAGE 01474 879 ./arch/monster/troll/Gaelotroll/gaelotroll.513 /* XPM */ static char * gaelotroll_513_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49886,7 +50033,7 @@ " .XXXXXXX.XXXX.. .XX.", " .X..XXX.XX..XX. .XX..", " ....................XX"}; -IMAGE 01471 875 ./arch/monster/troll/Gaelotroll/gaelotroll.611 +IMAGE 01475 875 ./arch/monster/troll/Gaelotroll/gaelotroll.611 /* XPM */ static char * gaelotroll_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49920,7 +50067,7 @@ ".... . XXXXXXXXXXXXX", " .. . .. . XXXXXXXXXXX", "X XXXXXXXXXXX"}; -IMAGE 01472 879 ./arch/monster/troll/Gaelotroll/gaelotroll.612 +IMAGE 01476 879 ./arch/monster/troll/Gaelotroll/gaelotroll.612 /* XPM */ static char * gaelotroll_612_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49954,7 +50101,7 @@ ".... . XXXXXXXXXXXXX", " .. . .. . XXXXXXXXXXX", "X XXXXXXXXXXX"}; -IMAGE 01473 875 ./arch/monster/troll/Gaelotroll/gaelotroll.613 +IMAGE 01477 875 ./arch/monster/troll/Gaelotroll/gaelotroll.613 /* XPM */ static char * gaelotroll_613_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49988,7 +50135,7 @@ ".... . XXXXXXXXXXXXX", " .. . .. . XXXXXXXXXXX", "X XXXXXXXXXXX"}; -IMAGE 01474 846 ./arch/armour/mail/gale.111 +IMAGE 01478 846 ./arch/armour/mail/gale.111 /* XPM */ static char * gale_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -50022,7 +50169,7 @@ " ", " ", " "}; -IMAGE 01475 859 ./arch/transport/galleon.111 +IMAGE 01479 859 ./arch/transport/galleon.111 /* XPM */ static char * galleon_111_xpm[] = { "24 24 6 1", @@ -50056,7 +50203,7 @@ "oo++++++++++++++++oo ", "oooooooooooooooooo ", " "}; -IMAGE 01476 882 ./arch/connect/Garden_gate/gard_gate.111 +IMAGE 01480 882 ./arch/connect/Garden_gate/gard_gate.111 /* XPM */ static char * gard_gate_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50091,7 +50238,7 @@ " ", " ", " "}; -IMAGE 01477 882 ./arch/connect/Garden_gate/gard_gate.112 +IMAGE 01481 882 ./arch/connect/Garden_gate/gard_gate.112 /* XPM */ static char * gard_gate_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50126,7 +50273,7 @@ " ", " ", " "}; -IMAGE 01478 882 ./arch/connect/Garden_gate/gard_gate.113 +IMAGE 01482 882 ./arch/connect/Garden_gate/gard_gate.113 /* XPM */ static char * gard_gate_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50161,7 +50308,7 @@ " ", " ", " "}; -IMAGE 01479 882 ./arch/connect/Garden_gate/gard_gate.114 +IMAGE 01483 882 ./arch/connect/Garden_gate/gard_gate.114 /* XPM */ static char * gard_gate_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50196,7 +50343,7 @@ " ", " ", " "}; -IMAGE 01480 822 ./arch/monster/misc/gargoyle.111 +IMAGE 01484 822 ./arch/monster/misc/gargoyle.111 /* XPM */ static char * gargoyle_111_xpm[] = { "24 24 6 1", @@ -50230,7 +50377,7 @@ " ", " ", " "}; -IMAGE 01481 822 ./arch/monster/misc/gargoyle.112 +IMAGE 01485 822 ./arch/monster/misc/gargoyle.112 /* XPM */ static char * gargoyle_112_xpm[] = { "24 24 6 1", @@ -50264,7 +50411,7 @@ " . . ", " ", " "}; -IMAGE 01482 859 ./arch/connect/Gates/gate_1.111 +IMAGE 01486 859 ./arch/connect/Gates/gate_1.111 /* XPM */ static char * gate_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50298,7 +50445,7 @@ " ", " ", " "}; -IMAGE 01483 859 ./arch/connect/Gates/gate_1.112 +IMAGE 01487 859 ./arch/connect/Gates/gate_1.112 /* XPM */ static char * gate_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50332,7 +50479,7 @@ " ", " ", " "}; -IMAGE 01484 872 ./arch/connect/Gates/gate_1.113 +IMAGE 01488 872 ./arch/connect/Gates/gate_1.113 /* XPM */ static char * gate_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50367,7 +50514,7 @@ " ", " ", " "}; -IMAGE 01485 872 ./arch/connect/Gates/gate_1.114 +IMAGE 01489 872 ./arch/connect/Gates/gate_1.114 /* XPM */ static char * gate_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50402,7 +50549,7 @@ " ", " ", " "}; -IMAGE 01486 872 ./arch/connect/Gates/gate_1.115 +IMAGE 01490 872 ./arch/connect/Gates/gate_1.115 /* XPM */ static char * gate_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50437,7 +50584,7 @@ " ", " ", " "}; -IMAGE 01487 872 ./arch/connect/Gates/gate_1.116 +IMAGE 01491 872 ./arch/connect/Gates/gate_1.116 /* XPM */ static char * gate_1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50472,7 +50619,7 @@ " ", " ", " "}; -IMAGE 01488 872 ./arch/connect/Gates/gate_1.117 +IMAGE 01492 872 ./arch/connect/Gates/gate_1.117 /* XPM */ static char * gate_1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50507,7 +50654,7 @@ " ", " ", " "}; -IMAGE 01489 845 ./arch/connect/Gates/gate_2.111 +IMAGE 01493 845 ./arch/connect/Gates/gate_2.111 /* XPM */ static char * gate_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50541,7 +50688,7 @@ " .... ", " ..X. ", " .... "}; -IMAGE 01490 845 ./arch/connect/Gates/gate_2.112 +IMAGE 01494 845 ./arch/connect/Gates/gate_2.112 /* XPM */ static char * gate_2_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50575,7 +50722,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01491 845 ./arch/connect/Gates/gate_2.113 +IMAGE 01495 845 ./arch/connect/Gates/gate_2.113 /* XPM */ static char * gate_2_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50609,7 +50756,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01492 845 ./arch/connect/Gates/gate_2.114 +IMAGE 01496 845 ./arch/connect/Gates/gate_2.114 /* XPM */ static char * gate_2_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50643,7 +50790,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01493 845 ./arch/connect/Gates/gate_2.115 +IMAGE 01497 845 ./arch/connect/Gates/gate_2.115 /* XPM */ static char * gate_2_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50677,7 +50824,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01494 881 ./arch/armour/gauntlets/gauntlet_s.111 +IMAGE 01498 881 ./arch/armour/gauntlets/gauntlet_s.111 /* XPM */ static char * gauntlet_s_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50713,7 +50860,7 @@ " ", " ", " "}; -IMAGE 01495 795 ./arch/jewel/gem.111 +IMAGE 01499 795 ./arch/jewel/gem.111 /* XPM */ static char * gem_111_xpm[] = { "24 24 3 1", @@ -50744,7 +50891,7 @@ " ", " ", " "}; -IMAGE 01496 795 ./arch/jewel/gem.112 +IMAGE 01500 795 ./arch/jewel/gem.112 /* XPM */ static char * gem_112_xpm[] = { "24 24 3 1", @@ -50775,7 +50922,7 @@ " ", " ", " "}; -IMAGE 01497 769 ./arch/food/gen_mushroom.111 +IMAGE 01501 769 ./arch/food/gen_mushroom.111 /* XPM */ static char * gen_mushroom_111_xpm[] = { "24 24 2 1", @@ -50805,7 +50952,7 @@ " ", " ", " "}; -IMAGE 01498 838 ./arch/magic/Runes/generic_rune.111 +IMAGE 01502 838 ./arch/magic/Runes/generic_rune.111 /* XPM */ static char * generic_rune_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50838,7 +50985,7 @@ " .... ", " ............ ", " .......... "}; -IMAGE 01499 916 ./arch/monster/undead/ghast.111 +IMAGE 01503 916 ./arch/monster/undead/ghast.111 /* XPM */ static char * ghast_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50875,7 +51022,7 @@ " X.......+..+.X ", " X.......+.+.+.X ", " XXXXXXXXXXXXX "}; -IMAGE 01500 896 ./arch/monster/undead/ghast.112 +IMAGE 01504 896 ./arch/monster/undead/ghast.112 /* XPM */ static char * ghast_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50911,7 +51058,7 @@ " X.............X ", " X...............X ", " XXXXXXXXXXXXXXXXXXX "}; -IMAGE 01501 916 ./arch/monster/undead/ghast.113 +IMAGE 01505 916 ./arch/monster/undead/ghast.113 /* XPM */ static char * ghast_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50948,7 +51095,7 @@ " X.+..+.......X ", " X.+.+.+.......X ", " XXXXXXXXXXXXXXX "}; -IMAGE 01502 869 ./arch/monster/undead/ghost.111 +IMAGE 01506 869 ./arch/monster/undead/ghost.111 /* XPM */ static char * ghost_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50983,7 +51130,7 @@ " .X X X X X X X X. ", " ............... ", " "}; -IMAGE 01503 869 ./arch/monster/undead/ghost.112 +IMAGE 01507 869 ./arch/monster/undead/ghost.112 /* XPM */ static char * ghost_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51018,7 +51165,7 @@ " ..X X X X X X X.. ", " ............... ", " "}; -IMAGE 01504 859 ./arch/monster/undead/ghost_gen.111 +IMAGE 01508 859 ./arch/monster/undead/ghost_gen.111 /* XPM */ static char * ghost_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51053,7 +51200,7 @@ " .XX. ..........XXX. ", " .... ... ", " "}; -IMAGE 01505 846 ./arch/monster/giant/giant.111 +IMAGE 01509 846 ./arch/monster/giant/giant.111 /* XPM */ static char * giant_111_xpm[] = { "24 24 5 1 0 0", @@ -51086,7 +51233,7 @@ ".OOOO..OOOOOOOO.. ", ".OOOO...OOOOOOO.. ", ".OOOO...OOOOOOO... "}; -IMAGE 01506 842 ./arch/monster/giant/giant.112 +IMAGE 01510 842 ./arch/monster/giant/giant.112 /* XPM */ static char * giant_112_xpm[] = { "24 24 5 1", @@ -51119,7 +51266,7 @@ ".OOO.O...OOOOOO.OOOOOO. ", ".OOOO....OOOOOO.OOOOOO. ", "..OOO....OOOOOOO.OOOO. "}; -IMAGE 01507 840 ./arch/monster/giant/giant.211 +IMAGE 01511 840 ./arch/monster/giant/giant.211 /* XPM */ static char * giant_211_xpm[] = { "24 24 5 1 0 0", @@ -51152,7 +51299,7 @@ " OO O OOO XX OOOO OO XXX", " OOOOOOO XX OOOOO XXX", "X XXXX XXXX"}; -IMAGE 01508 840 ./arch/monster/giant/giant.212 +IMAGE 01512 840 ./arch/monster/giant/giant.212 /* XPM */ static char * giant_212_xpm[] = { "24 24 5 1 0 0", @@ -51185,7 +51332,7 @@ ".OO.O.OOO. .OOO.O.O. ", "..OOOOOOO. ..OOOOO.. ", " ........ ....... "}; -IMAGE 01509 848 ./arch/monster/animal/giant_bat.111 +IMAGE 01513 848 ./arch/monster/animal/giant_bat.111 /* XPM */ static char * giant_bat_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51219,7 +51366,7 @@ " ", " ", " "}; -IMAGE 01510 848 ./arch/monster/animal/giant_bat.112 +IMAGE 01514 848 ./arch/monster/animal/giant_bat.112 /* XPM */ static char * giant_bat_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51253,7 +51400,7 @@ " ", " ", " "}; -IMAGE 01511 848 ./arch/monster/animal/giant_bat.113 +IMAGE 01515 848 ./arch/monster/animal/giant_bat.113 /* XPM */ static char * giant_bat_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51287,7 +51434,7 @@ " ", " ", " "}; -IMAGE 01512 831 ./arch/monster/giant/giant_gen.111 +IMAGE 01516 831 ./arch/monster/giant/giant_gen.111 /* XPM */ static char * giant_gen_111_xpm[] = { "24 24 5 1 0 0", @@ -51320,7 +51467,7 @@ " ... XXXX ", " .... ", " OOOOOOOOOOOOOOOOOOOOOO "}; -IMAGE 01513 881 ./arch/armour/girdle/gir_strcon.111 +IMAGE 01517 881 ./arch/armour/girdle/gir_strcon.111 /* XPM */ static char * gir_strcon_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51354,7 +51501,7 @@ " ....... ", " ", " "}; -IMAGE 01514 881 ./arch/armour/girdle/gir_strcon.112 +IMAGE 01518 881 ./arch/armour/girdle/gir_strcon.112 /* XPM */ static char * gir_strcon_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51388,7 +51535,7 @@ " . ....... . ", " . . . . . ", " "}; -IMAGE 01515 886 ./arch/armour/girdle/girdle_con.111 +IMAGE 01519 886 ./arch/armour/girdle/girdle_con.111 /* XPM */ static char * girdle_con_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51422,7 +51569,7 @@ " ....... ", " ", " "}; -IMAGE 01516 886 ./arch/armour/girdle/girdle_con.112 +IMAGE 01520 886 ./arch/armour/girdle/girdle_con.112 /* XPM */ static char * girdle_con_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51456,7 +51603,7 @@ " . ....... . ", " . . . . . ", " "}; -IMAGE 01517 863 ./arch/armour/girdle/girdle_dam.111 +IMAGE 01521 863 ./arch/armour/girdle/girdle_dam.111 /* XPM */ static char * girdle_dam_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51490,7 +51637,7 @@ " ....... ", " ", " "}; -IMAGE 01518 863 ./arch/armour/girdle/girdle_dam.112 +IMAGE 01522 863 ./arch/armour/girdle/girdle_dam.112 /* XPM */ static char * girdle_dam_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51524,7 +51671,7 @@ " . ....... . ", " . . . . . ", " "}; -IMAGE 01519 862 ./arch/armour/girdle/girdle_str.111 +IMAGE 01523 862 ./arch/armour/girdle/girdle_str.111 /* XPM */ static char * girdle_str_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51558,7 +51705,7 @@ " ....... ", " ", " "}; -IMAGE 01520 862 ./arch/armour/girdle/girdle_str.112 +IMAGE 01524 862 ./arch/armour/girdle/girdle_str.112 /* XPM */ static char * girdle_str_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51592,7 +51739,7 @@ " . ....... . ", " . . . . . ", " "}; -IMAGE 01521 807 ./arch/armour/gauntlets/gloves.111 +IMAGE 01525 807 ./arch/armour/gauntlets/gloves.111 /* XPM */ static char * gloves_111_xpm[] = { "24 24 4 1", @@ -51624,7 +51771,7 @@ " ... ", " ", " "}; -IMAGE 01522 861 ./arch/ground/glue.111 +IMAGE 01526 861 ./arch/ground/glue.111 /* XPM */ static char * glue_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51658,7 +51805,7 @@ " .. ", " ", " "}; -IMAGE 01523 861 ./arch/ground/glue.112 +IMAGE 01527 861 ./arch/ground/glue.112 /* XPM */ static char * glue_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51692,7 +51839,7 @@ " . ", " ", " "}; -IMAGE 01524 896 ./arch/monster/goblin/gnoll.111 +IMAGE 01528 896 ./arch/monster/goblin/gnoll.111 /* XPM */ static char * gnoll_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51730,7 +51877,7 @@ " .O. .O. ", " ... ... ", " "}; -IMAGE 01525 901 ./arch/monster/goblin/gnoll.112 +IMAGE 01529 901 ./arch/monster/goblin/gnoll.112 /* XPM */ static char * gnoll_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51768,7 +51915,7 @@ " o+o o+o ", " ... ... ", " "}; -IMAGE 01526 873 ./arch/monster/goblin/gnoll_gen.111 +IMAGE 01530 873 ./arch/monster/goblin/gnoll_gen.111 /* XPM */ static char * gnoll_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51804,7 +51951,7 @@ " ..oooooooo.. ", " ........ ", " "}; -IMAGE 01527 919 ./arch/monster/human/Demihuman/gnome.111 +IMAGE 01531 919 ./arch/monster/human/Demihuman/gnome.111 /* XPM */ static char * gnome_111_xpm[] = { "24 24 9 1 0 0", @@ -51841,7 +51988,7 @@ " $$$$ $$$$$ ", " $$$$$ ", " "}; -IMAGE 01528 895 ./arch/monster/human/Demihuman/gnome.112 +IMAGE 01532 895 ./arch/monster/human/Demihuman/gnome.112 /* XPM */ static char * gnome_112_xpm[] = { "24 24 8 1", @@ -51877,7 +52024,7 @@ " OOOOO OOOO ", " OOOOO ", " "}; -IMAGE 01529 902 ./arch/monster/goblin/goblin.111 +IMAGE 01533 902 ./arch/monster/goblin/goblin.111 /* XPM */ static char * goblin_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51913,7 +52060,7 @@ " ... ... ", " ... ... ", " "}; -IMAGE 01530 902 ./arch/monster/goblin/goblin.112 +IMAGE 01534 902 ./arch/monster/goblin/goblin.112 /* XPM */ static char * goblin_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51949,7 +52096,7 @@ " ... ... ", " ... ... ", " "}; -IMAGE 01531 874 ./arch/monster/goblin/goblin_gen.111 +IMAGE 01535 874 ./arch/monster/goblin/goblin_gen.111 /* XPM */ static char * goblin_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51985,7 +52132,7 @@ " XXXXOXOXXXX ", " XXXXXXX ", " "}; -IMAGE 01532 822 ./arch/flesh/goblin/goblin_head.111 +IMAGE 01536 822 ./arch/flesh/goblin/goblin_head.111 /* XPM */ static char * goblin_head_111_xpm[] = { "24 24 6 1", @@ -52019,7 +52166,7 @@ " ..... ", " ", " "}; -IMAGE 01533 891 ./arch/armour/gauntlets/god_finger.111 +IMAGE 01537 891 ./arch/armour/gauntlets/god_finger.111 /* XPM */ static char * god_finger_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52056,7 +52203,7 @@ " XX++XX ", " XXXX ", " "}; -IMAGE 01534 891 ./arch/armour/gauntlets/god_finger.112 +IMAGE 01538 891 ./arch/armour/gauntlets/god_finger.112 /* XPM */ static char * god_finger_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52093,7 +52240,7 @@ " XX++XX ", " XXXX ", " "}; -IMAGE 01535 858 ./arch/monster/misc/Ngolem/gol.131 +IMAGE 01539 858 ./arch/monster/misc/Ngolem/gol.131 /* XPM */ static char * gol_131_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52128,7 +52275,7 @@ " ..X.......o.o.o..", " ..........o.o...", " ............o...."}; -IMAGE 01536 858 ./arch/monster/misc/Ngolem/gol.132 +IMAGE 01540 858 ./arch/monster/misc/Ngolem/gol.132 /* XPM */ static char * gol_132_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52163,7 +52310,7 @@ " .....X......o.o.o..", " ...X..........o...", " ................."}; -IMAGE 01537 845 ./arch/monster/misc/Ngolem/gol.211 +IMAGE 01541 845 ./arch/monster/misc/Ngolem/gol.211 /* XPM */ static char * gol_211_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52197,7 +52344,7 @@ "....X.X......X... ", ".....X.X......X.. ", "...............X.. "}; -IMAGE 01538 845 ./arch/monster/misc/Ngolem/gol.212 +IMAGE 01542 845 ./arch/monster/misc/Ngolem/gol.212 /* XPM */ static char * gol_212_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52231,7 +52378,7 @@ "....X.X.........X. ", "...X.X.X........... ", "................X.. "}; -IMAGE 01539 858 ./arch/monster/misc/Ngolem/gol.311 +IMAGE 01543 858 ./arch/monster/misc/Ngolem/gol.311 /* XPM */ static char * gol_311_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52266,7 +52413,7 @@ " ......o.", " .....o..", " .....o."}; -IMAGE 01540 858 ./arch/monster/misc/Ngolem/gol.312 +IMAGE 01544 858 ./arch/monster/misc/Ngolem/gol.312 /* XPM */ static char * gol_312_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52301,7 +52448,7 @@ " .......", " .......", " ......."}; -IMAGE 01541 845 ./arch/monster/misc/Ngolem/gol.411 +IMAGE 01545 845 ./arch/monster/misc/Ngolem/gol.411 /* XPM */ static char * gol_411_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52335,7 +52482,7 @@ " . XXXXXXXXXXXXXXX", " .. XXXXXXXXXXXXXX", " .. XXXXXXXXXXXXXX"}; -IMAGE 01542 845 ./arch/monster/misc/Ngolem/gol.412 +IMAGE 01546 845 ./arch/monster/misc/Ngolem/gol.412 /* XPM */ static char * gol_412_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52369,7 +52516,7 @@ " . . . XXXXXXXXXXXXXX", "... . XXXXXXXXXXXXXX", "... XXXXXXXXXXXXXX"}; -IMAGE 01543 845 ./arch/monster/misc/Ngolem/gol.511 +IMAGE 01547 845 ./arch/monster/misc/Ngolem/gol.511 /* XPM */ static char * gol_511_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52403,7 +52550,7 @@ " ", " ", " "}; -IMAGE 01544 832 ./arch/monster/misc/Ngolem/gol.512 +IMAGE 01548 832 ./arch/monster/misc/Ngolem/gol.512 /* XPM */ static char * gol_512_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52436,7 +52583,7 @@ " ", " ", " "}; -IMAGE 01545 832 ./arch/monster/misc/Ngolem/gol.611 +IMAGE 01549 832 ./arch/monster/misc/Ngolem/gol.611 /* XPM */ static char * gol_611_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52469,7 +52616,7 @@ "........................", "........................", "........................"}; -IMAGE 01546 845 ./arch/monster/misc/Ngolem/gol.612 +IMAGE 01550 845 ./arch/monster/misc/Ngolem/gol.612 /* XPM */ static char * gol_612_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52503,7 +52650,7 @@ " ", " ", " "}; -IMAGE 01547 879 ./arch/jewel/goldcoin.111 +IMAGE 01551 879 ./arch/jewel/goldcoin.111 /* XPM */ static char * goldcoin_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52537,7 +52684,7 @@ " ............ ", " ........ ", " "}; -IMAGE 01548 782 ./arch/floor/goldfloor.111 +IMAGE 01552 782 ./arch/floor/goldfloor.111 /* XPM */ static char * goldfloor_111_xpm[] = { "24 24 2 1 0 0", @@ -52567,7 +52714,7 @@ "............... . . ....", "................. ......", "............... . . ...."}; -IMAGE 01549 858 ./arch/magic/Golem/golem.111 +IMAGE 01553 858 ./arch/magic/Golem/golem.111 /* XPM */ static char * golem_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52601,7 +52748,7 @@ " .X. .X. ", " ..X. ... ", " .X.. .X. "}; -IMAGE 01550 858 ./arch/magic/Golem/golem.112 +IMAGE 01554 858 ./arch/magic/Golem/golem.112 /* XPM */ static char * golem_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52635,7 +52782,7 @@ " .X. .X. ", " ..X. ... ", " .X.. .X. "}; -IMAGE 01551 842 ./arch/magic/Golem/golem_red.111 +IMAGE 01555 842 ./arch/magic/Golem/golem_red.111 /* XPM */ static char * golem_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52669,7 +52816,7 @@ " .X. .X. ", " ..X. ... ", " .X.. .X. "}; -IMAGE 01552 842 ./arch/magic/Golem/golem_red.112 +IMAGE 01556 842 ./arch/magic/Golem/golem_red.112 /* XPM */ static char * golem_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52703,7 +52850,7 @@ " .X. .X. ", " ..X. ... ", " .X.. .X. "}; -IMAGE 01553 843 ./arch/weapon/artifact/Gram/gram.111 +IMAGE 01557 843 ./arch/weapon/artifact/Gram/gram.111 /* XPM */ static char * gram_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52737,7 +52884,7 @@ " ... ", " ... ", " "}; -IMAGE 01554 843 ./arch/weapon/artifact/Gram/gram.112 +IMAGE 01558 843 ./arch/weapon/artifact/Gram/gram.112 /* XPM */ static char * gram_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52771,7 +52918,7 @@ " ... ", " ... ", " "}; -IMAGE 01555 843 ./arch/weapon/artifact/Gram/gram.113 +IMAGE 01559 843 ./arch/weapon/artifact/Gram/gram.113 /* XPM */ static char * gram_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52805,7 +52952,7 @@ " ... ", " ... ", " "}; -IMAGE 01556 843 ./arch/weapon/artifact/Gram/gram.114 +IMAGE 01560 843 ./arch/weapon/artifact/Gram/gram.114 /* XPM */ static char * gram_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52839,7 +52986,7 @@ " ... ", " ... ", " "}; -IMAGE 01557 964 ./arch/ground/grass.111 +IMAGE 01561 964 ./arch/ground/grass.111 /* XPM */ static char * grass_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52877,7 +53024,7 @@ "+.O X.. X.. o.X.oO.X . .", ".O X. O. X.X.X. O. X. .X", ". .X O.X .o. .@..+X.. "}; -IMAGE 01558 938 ./arch/ground/new/grassdark.111 +IMAGE 01562 938 ./arch/ground/new/grassdark.111 /* XPM */ static char * grassdark_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52913,7 +53060,7 @@ "o.o O ..O. X. oXo.O . .", ".o.O o. . o o.. . ", " . o. X..o. o "}; -IMAGE 01559 962 ./arch/ground/new/grassmedium.111 +IMAGE 01563 962 ./arch/ground/new/grassmedium.111 /* XPM */ static char * grassmedium_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52949,7 +53096,7 @@ "O.O X . X. o.XOoO.X .", ".O X O. XX.XO O. X X", " .X O.X Xo. OO OX X "}; -IMAGE 01560 1028 ./arch/ground/grasspond.111 +IMAGE 01564 1028 ./arch/ground/grasspond.111 /* XPM */ static char * grasspond_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52989,7 +53136,7 @@ " X. X o. o . . X . ", " . o . Xo . ", " . X. . o . Xo . X"}; -IMAGE 01561 833 ./arch/connect/Gates/grate_1.111 +IMAGE 01565 833 ./arch/connect/Gates/grate_1.111 /* XPM */ static char * grate_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53022,7 +53169,7 @@ " ", " ", " "}; -IMAGE 01562 833 ./arch/connect/Gates/grate_1.112 +IMAGE 01566 833 ./arch/connect/Gates/grate_1.112 /* XPM */ static char * grate_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53055,7 +53202,7 @@ " ", " ", " "}; -IMAGE 01563 833 ./arch/connect/Gates/grate_1.113 +IMAGE 01567 833 ./arch/connect/Gates/grate_1.113 /* XPM */ static char * grate_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53088,7 +53235,7 @@ " ", " ", " "}; -IMAGE 01564 833 ./arch/connect/Gates/grate_1.114 +IMAGE 01568 833 ./arch/connect/Gates/grate_1.114 /* XPM */ static char * grate_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53121,7 +53268,7 @@ " ", " ", " "}; -IMAGE 01565 833 ./arch/connect/Gates/grate_1.115 +IMAGE 01569 833 ./arch/connect/Gates/grate_1.115 /* XPM */ static char * grate_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53154,7 +53301,7 @@ " ", " ", " "}; -IMAGE 01566 833 ./arch/connect/Gates/grate_1.116 +IMAGE 01570 833 ./arch/connect/Gates/grate_1.116 /* XPM */ static char * grate_1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53187,7 +53334,7 @@ " ", " ", " "}; -IMAGE 01567 833 ./arch/connect/Gates/grate_1.117 +IMAGE 01571 833 ./arch/connect/Gates/grate_1.117 /* XPM */ static char * grate_1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53220,7 +53367,7 @@ " ", " ", " "}; -IMAGE 01568 833 ./arch/connect/Gates/grate_1.118 +IMAGE 01572 833 ./arch/connect/Gates/grate_1.118 /* XPM */ static char * grate_1_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53253,7 +53400,7 @@ " ", " ", " "}; -IMAGE 01569 833 ./arch/connect/Gates/grate_2.111 +IMAGE 01573 833 ./arch/connect/Gates/grate_2.111 /* XPM */ static char * grate_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53286,7 +53433,7 @@ " .. ", " .. ", " .. "}; -IMAGE 01570 833 ./arch/connect/Gates/grate_2.112 +IMAGE 01574 833 ./arch/connect/Gates/grate_2.112 /* XPM */ static char * grate_2_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53319,7 +53466,7 @@ " .. ", " ... ", " .. "}; -IMAGE 01571 833 ./arch/connect/Gates/grate_2.113 +IMAGE 01575 833 ./arch/connect/Gates/grate_2.113 /* XPM */ static char * grate_2_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53352,7 +53499,7 @@ " . .. ", " . . ", " .. "}; -IMAGE 01572 833 ./arch/connect/Gates/grate_2.114 +IMAGE 01576 833 ./arch/connect/Gates/grate_2.114 /* XPM */ static char * grate_2_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53385,7 +53532,7 @@ " .. . ", " ... ", " .. "}; -IMAGE 01573 833 ./arch/connect/Gates/grate_2.115 +IMAGE 01577 833 ./arch/connect/Gates/grate_2.115 /* XPM */ static char * grate_2_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53418,7 +53565,7 @@ " . .. ", " . . ", " .. "}; -IMAGE 01574 833 ./arch/connect/Gates/grate_2.116 +IMAGE 01578 833 ./arch/connect/Gates/grate_2.116 /* XPM */ static char * grate_2_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53451,7 +53598,7 @@ " .. . ", " ... ", " .. "}; -IMAGE 01575 833 ./arch/connect/Gates/grate_2.117 +IMAGE 01579 833 ./arch/connect/Gates/grate_2.117 /* XPM */ static char * grate_2_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53484,7 +53631,7 @@ " . . . ", " . .. ", " .. "}; -IMAGE 01576 833 ./arch/connect/Gates/grate_2.118 +IMAGE 01580 833 ./arch/connect/Gates/grate_2.118 /* XPM */ static char * grate_2_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53517,7 +53664,7 @@ " .. .. ", " .. . ", " ... "}; -IMAGE 01577 836 ./arch/connect/Gates/gratedoor1.111 +IMAGE 01581 836 ./arch/connect/Gates/gratedoor1.111 /* XPM */ static char * gratedoor1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53550,7 +53697,7 @@ " ", " ", " "}; -IMAGE 01578 836 ./arch/connect/Gates/gratedoor2.111 +IMAGE 01582 836 ./arch/connect/Gates/gratedoor2.111 /* XPM */ static char * gratedoor2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53583,7 +53730,7 @@ " . .. ", " . . ", " .. "}; -IMAGE 01579 905 ./arch/misc/gravestone.111 +IMAGE 01583 905 ./arch/misc/gravestone.111 /* XPM */ static char * gravestone_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53619,7 +53766,7 @@ ".................. ", " ", " "}; -IMAGE 01580 893 ./arch/misc/gravestone2.111 +IMAGE 01584 893 ./arch/misc/gravestone2.111 /* XPM */ static char * gravestone2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53654,7 +53801,7 @@ " ..ooooooo. ", " .......... ", " "}; -IMAGE 01581 950 ./arch/monster/human/Dwarf/greater_dwarven_guard.111 +IMAGE 01585 950 ./arch/monster/human/Dwarf/greater_dwarven_guard.111 /* XPM */ static char * dwarf_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53693,7 +53840,7 @@ " + .XX. .XX. ", " ... ... ", " "}; -IMAGE 01582 956 ./arch/monster/human/Dwarf/greater_dwarven_guard.112 +IMAGE 01586 956 ./arch/monster/human/Dwarf/greater_dwarven_guard.112 /* XPM */ static char * dwarf_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53732,7 +53879,7 @@ " X .XX. .XX. ", " X .... ... ", " "}; -IMAGE 01583 879 ./arch/monster/acid/greenslime.111 +IMAGE 01587 879 ./arch/monster/acid/greenslime.111 /* XPM */ static char * greenslime_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53767,7 +53914,7 @@ " .............. ", " ......... ", " "}; -IMAGE 01584 879 ./arch/monster/acid/greenslime.112 +IMAGE 01588 879 ./arch/monster/acid/greenslime.112 /* XPM */ static char * greenslime_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53802,7 +53949,7 @@ " ......... .......... ", " ..... ...... ", " "}; -IMAGE 01585 863 ./arch/monster/dragon/Hatchlings/grey_drag.131 +IMAGE 01589 863 ./arch/monster/dragon/Hatchlings/grey_drag.131 /* XPM */ static char * cold_drag_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53837,7 +53984,7 @@ " .. . ", " .. . ", " ......... "}; -IMAGE 01586 863 ./arch/monster/dragon/Hatchlings/grey_drag.132 +IMAGE 01590 863 ./arch/monster/dragon/Hatchlings/grey_drag.132 /* XPM */ static char * cold_drag_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53872,7 +54019,7 @@ " ... . ", " .. .... . ", " ...... ... "}; -IMAGE 01587 863 ./arch/monster/dragon/Hatchlings/grey_drag.171 +IMAGE 01591 863 ./arch/monster/dragon/Hatchlings/grey_drag.171 /* XPM */ static char * cold_drag_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53907,7 +54054,7 @@ " . .. ", " . .. ", " ......... "}; -IMAGE 01588 863 ./arch/monster/dragon/Hatchlings/grey_drag.172 +IMAGE 01592 863 ./arch/monster/dragon/Hatchlings/grey_drag.172 /* XPM */ static char * cold_drag_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53942,7 +54089,7 @@ " . ... ", " . .... .. ", " ... ...... "}; -IMAGE 01589 887 ./arch/monster/undead/grimreaper.111 +IMAGE 01593 887 ./arch/monster/undead/grimreaper.111 /* XPM */ static char * grimreaper_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53978,7 +54125,7 @@ " XXXXXXXXXXXXX ", " XXXXXXXXXXXXX ", " "}; -IMAGE 01590 887 ./arch/monster/undead/grimreaper.112 +IMAGE 01594 887 ./arch/monster/undead/grimreaper.112 /* XPM */ static char * grimreaper_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54014,7 +54161,7 @@ " XXXXXXXXXXXXX ", " XXXXXXXXXXXXX ", " "}; -IMAGE 01591 875 ./arch/ground/Pstone/gstone_4.111 +IMAGE 01595 875 ./arch/ground/Pstone/gstone_4.111 /* XPM */ static char * pstone_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54048,7 +54195,7 @@ " ..XX . .X..X....X..", ". . . ..X..XX .. ", " . . . . . ."}; -IMAGE 01592 867 ./arch/spell/gu_horn.111 +IMAGE 01596 867 ./arch/spell/gu_horn.111 /* XPM */ static char * gu_horn_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54083,7 +54230,7 @@ " ", " ", " "}; -IMAGE 01593 867 ./arch/spell/gu_horn.112 +IMAGE 01597 867 ./arch/spell/gu_horn.112 /* XPM */ static char * gu_horn_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54118,7 +54265,7 @@ " ", " ", " "}; -IMAGE 01594 867 ./arch/spell/gu_horn.113 +IMAGE 01598 867 ./arch/spell/gu_horn.113 /* XPM */ static char * gu_horn_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54153,7 +54300,7 @@ " ", " ", " "}; -IMAGE 01595 867 ./arch/spell/gu_horn.114 +IMAGE 01599 867 ./arch/spell/gu_horn.114 /* XPM */ static char * gu_horn_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54188,7 +54335,7 @@ " ", " ", " "}; -IMAGE 01596 867 ./arch/spell/gu_horn.115 +IMAGE 01600 867 ./arch/spell/gu_horn.115 /* XPM */ static char * gu_horn_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54223,7 +54370,7 @@ " ", " ", " "}; -IMAGE 01597 930 ./arch/monster/human/Guard/guard_hard.111 +IMAGE 01601 930 ./arch/monster/human/Guard/guard_hard.111 /* XPM */ static char * guard_hard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54261,7 +54408,7 @@ " X .o. .o. ", " X.oo. .oo. ", " X.... .... "}; -IMAGE 01598 863 ./arch/wall/cwall/guard_ho_1.111 +IMAGE 01602 863 ./arch/wall/cwall/guard_ho_1.111 /* XPM */ static char * guard_ho_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54295,7 +54442,7 @@ " .XXXX.XXXXXXXXXXX. ", " .XX.X..XXXXXXXXXX.. ", " .XX.X.XXXXXXXXXXX. "}; -IMAGE 01599 863 ./arch/wall/cwall/guard_ho_2.111 +IMAGE 01603 863 ./arch/wall/cwall/guard_ho_2.111 /* XPM */ static char * guard_ho_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54329,7 +54476,7 @@ "XXXXXXX.XXXX.XXX.. ", "XXXXXX.XXXXX..XX. ", ".......XXXXX.XXX.. "}; -IMAGE 01600 863 ./arch/wall/cwall/guard_ho_4.111 +IMAGE 01604 863 ./arch/wall/cwall/guard_ho_4.111 /* XPM */ static char * guard_ho_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54363,7 +54510,7 @@ " ", " ", " "}; -IMAGE 01601 863 ./arch/wall/cwall/guard_ho_8.111 +IMAGE 01605 863 ./arch/wall/cwall/guard_ho_8.111 /* XPM */ static char * guard_ho_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54397,7 +54544,7 @@ " .XXXXX.XXX..XXXXXX", " .XXX.X..XX.XXXXXXX", " .XX.XX.XXX........"}; -IMAGE 01602 864 ./arch/monster/human/Guard/guard_ligh.111 +IMAGE 01606 864 ./arch/monster/human/Guard/guard_ligh.111 /* XPM */ static char * guard_ligh_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54431,7 +54578,7 @@ " . . . ", " . .. .. ", " . ... ... "}; -IMAGE 01603 863 ./arch/monster/human/Guard/guard_med.111 +IMAGE 01607 863 ./arch/monster/human/Guard/guard_med.111 /* XPM */ static char * guard_med_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54465,7 +54612,7 @@ " . . . ", " . .. .. ", " . ... ... "}; -IMAGE 01604 895 ./arch/construct/town/guild.111 +IMAGE 01608 895 ./arch/construct/town/guild.111 /* XPM */ static char * guild_1_xpm [] = { " 24 24 6 1 " , @@ -54499,7 +54646,7 @@ "X...XX.X.o..X.X.X.X.X.X.", "X..XXX.X..XXXXXXXXXXXXXX", "X..XX..X...X.X.X.X.X.X.X"}; -IMAGE 01605 895 ./arch/construct/town/guild.211 +IMAGE 01609 895 ./arch/construct/town/guild.211 /* XPM */ static char * guild_2_xpm [] = { " 24 24 6 1 " , @@ -54533,7 +54680,7 @@ "X.X.X.X.X.X.X.X.X.X.X. ", "XXXXXXXXXXXXXXXXXXXX. ", ".X.X.X.X.X.X.X.X.X.X. "}; -IMAGE 01606 895 ./arch/construct/town/guild.311 +IMAGE 01610 895 ./arch/construct/town/guild.311 /* XPM */ static char * guild_3_xpm [] = { " 24 24 6 1 " , @@ -54567,7 +54714,7 @@ ".XXXXXXXXXXXXXX.OOOO..XX", ".XXXXXXXXXXXXXX. .XX", " "}; -IMAGE 01607 895 ./arch/construct/town/guild.411 +IMAGE 01611 895 ./arch/construct/town/guild.411 /* XPM */ static char * guild_4_xpm [] = { " 24 24 6 1 " , @@ -54601,7 +54748,7 @@ "XXXXXXXXXXX. ", "XXXXXXXXXXX. ", " "}; -IMAGE 01608 915 ./arch/monster/human/Town/guildmaste.111 +IMAGE 01612 915 ./arch/monster/human/Town/guildmaste.111 /* XPM */ static char * guildmaste_111_xpm[] = { "24 24 9 1", @@ -54638,7 +54785,7 @@ " XX+XXX X X X X ", " XXX X X ", " "}; -IMAGE 01609 896 ./arch/wall/gwall/gwall_0.111 +IMAGE 01613 896 ./arch/wall/gwall/gwall_0.111 /* XPM */ static char * gwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54673,7 +54820,7 @@ " ...o...o.......... ", " . .. . . ", " "}; -IMAGE 01610 896 ./arch/wall/gwall/gwall_1.111 +IMAGE 01614 896 ./arch/wall/gwall/gwall_1.111 /* XPM */ static char * gwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54708,7 +54855,7 @@ " ...X...X....ooo.oo ", " . .. . . ", " "}; -IMAGE 01611 896 ./arch/wall/gwall/gwall_2.111 +IMAGE 01615 896 ./arch/wall/gwall/gwall_2.111 /* XPM */ static char * gwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54743,7 +54890,7 @@ " ...o...o...o...o...o.", " .. . .. . . ", " "}; -IMAGE 01612 896 ./arch/wall/gwall/gwall_3.111 +IMAGE 01616 896 ./arch/wall/gwall/gwall_3.111 /* XPM */ static char * gwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54778,7 +54925,7 @@ " .X...X...X..X....X...X.", " . .. . .. . . ", " "}; -IMAGE 01613 896 ./arch/wall/gwall/gwall_4.111 +IMAGE 01617 896 ./arch/wall/gwall/gwall_4.111 /* XPM */ static char * gwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54813,7 +54960,7 @@ " ..o.ooooooooo.XXX.XX.. ", " .ooooo..oo..oXXX.XX. ", " .oo..oooooooXXX.XX.X "}; -IMAGE 01614 896 ./arch/wall/gwall/gwall_5.111 +IMAGE 01618 896 ./arch/wall/gwall/gwall_5.111 /* XPM */ static char * gwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54848,7 +54995,7 @@ " .X.XXXXXXXXXo.oo.ooX. ", " .XXXXX..XX...ooo.oo. ", " .XX..XXXXXXXooo.oo.o "}; -IMAGE 01615 896 ./arch/wall/gwall/gwall_6.111 +IMAGE 01619 896 ./arch/wall/gwall/gwall_6.111 /* XPM */ static char * gwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54883,7 +55030,7 @@ " ..oooo...ooooooo...oo..", " .o..oooooo..o.ooooo.oo", " .oooooooooooooooooo.oo"}; -IMAGE 01616 896 ./arch/wall/gwall/gwall_7.111 +IMAGE 01620 896 ./arch/wall/gwall/gwall_7.111 /* XPM */ static char * gwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54918,7 +55065,7 @@ " .XXXXXX..XXXXXX...XXX..", " .X...XXXXX..XXXXXXX.XX", " .XXXXXXXXXXXXXXXXXX.XX"}; -IMAGE 01617 896 ./arch/wall/gwall/gwall_8.111 +IMAGE 01621 896 ./arch/wall/gwall/gwall_8.111 /* XPM */ static char * gwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54953,7 +55100,7 @@ "..o...o...o....XXXX.X ", " .. . .. . . ", " "}; -IMAGE 01618 896 ./arch/wall/gwall/gwall_9.111 +IMAGE 01622 896 ./arch/wall/gwall/gwall_9.111 /* XPM */ static char * gwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54988,7 +55135,7 @@ "..X...X...X....ooo.ooo ", " . . .. . . ", " "}; -IMAGE 01619 896 ./arch/wall/gwall/gwall_A.111 +IMAGE 01623 896 ./arch/wall/gwall/gwall_A.111 /* XPM */ static char * gwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55023,7 +55170,7 @@ "..o...o...o...o...o...o.", " . .. . . . .o", " .o"}; -IMAGE 01620 896 ./arch/wall/gwall/gwall_B.111 +IMAGE 01624 896 ./arch/wall/gwall/gwall_B.111 /* XPM */ static char * gwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55058,7 +55205,7 @@ "XX.XXX.XXX.XX.XXXX.XXX.X", " X XX X XX X X ", " "}; -IMAGE 01621 896 ./arch/wall/gwall/gwall_C.111 +IMAGE 01625 896 ./arch/wall/gwall/gwall_C.111 /* XPM */ static char * gwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55093,7 +55240,7 @@ "..oo.oooooooooX.XX.XX.. ", " .ooooo..oo...XXX.XX. ", " .oo..oooooooXXX.XX.X "}; -IMAGE 01622 896 ./arch/wall/gwall/gwall_D.111 +IMAGE 01626 896 ./arch/wall/gwall/gwall_D.111 /* XPM */ static char * gwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55128,7 +55275,7 @@ "..XX.XXXXXXXXXo.oo.oo.. ", " .XXXXX..XX...ooo.oo. ", " .XX..XXXXXXXooo.oo.o "}; -IMAGE 01623 896 ./arch/wall/gwall/gwall_E.111 +IMAGE 01627 896 ./arch/wall/gwall/gwall_E.111 /* XPM */ static char * gwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55163,7 +55310,7 @@ "..oo..ooooo..ooo...ooo..", " .oooo...oooo.oooooo. ", " .oooooooooooooooooo. "}; -IMAGE 01624 896 ./arch/wall/gwall/gwall_F.111 +IMAGE 01628 896 ./arch/wall/gwall/gwall_F.111 /* XPM */ static char * gwall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55198,7 +55345,7 @@ "..XX..XXXXXX..XXXXX.XX..", " .XXXXX..XXXXXX..XXX. ", " .XXXXXXXXXXXXXXXXXX. "}; -IMAGE 01625 897 ./arch/wall/gwall/gwall_xa.111 +IMAGE 01629 897 ./arch/wall/gwall/gwall_xa.111 /* XPM */ static char * gwall_xa_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55233,7 +55380,7 @@ " .XXXXXXX..XXo.oo.ooo ", " .X.XX..XXXX..ooo.ooo ", " .XXXXXXX..XXooo.oooo "}; -IMAGE 01626 897 ./arch/wall/gwall/gwall_xb.111 +IMAGE 01630 897 ./arch/wall/gwall/gwall_xb.111 /* XPM */ static char * gwall_xb_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55268,7 +55415,7 @@ "..X...X...X....ooo.ooo ", " . . .. . . ", " "}; -IMAGE 01627 897 ./arch/wall/gwall/gwall_xc.111 +IMAGE 01631 897 ./arch/wall/gwall/gwall_xc.111 /* XPM */ static char * gwall_xc_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55303,7 +55450,7 @@ "..XX.XXXXXXXXXo.oo.oo.. ", " .XXXXX..XX...ooo.oo. ", " .XX..XXXXXXXooo.oo.o "}; -IMAGE 01628 897 ./arch/wall/gwall/gwall_xd.111 +IMAGE 01632 897 ./arch/wall/gwall/gwall_xd.111 /* XPM */ static char * gwall_xd_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55338,7 +55485,7 @@ " ..X...X.....oX.ooo ", " . . . ", " "}; -IMAGE 01629 777 ./arch/inorganic/gypsum.111 +IMAGE 01633 777 ./arch/inorganic/gypsum.111 /* XPM */ static char * gypsum_111_xpm[] = { "24 24 3 1", @@ -55369,7 +55516,7 @@ " ", " ", " "}; -IMAGE 01630 867 ./arch/monster/goblin/Kobold/h_kobold.111 +IMAGE 01634 867 ./arch/monster/goblin/Kobold/h_kobold.111 /* XPM */ static char * h_kobold_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -55403,7 +55550,7 @@ " .. ... ", " .... ... ", " "}; -IMAGE 01631 867 ./arch/monster/goblin/Kobold/h_kobold.112 +IMAGE 01635 867 ./arch/monster/goblin/Kobold/h_kobold.112 /* XPM */ static char * h_kobold_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -55437,7 +55584,7 @@ " ... .. ", " ... .... ", " "}; -IMAGE 01632 828 ./arch/player/halfling.111 +IMAGE 01636 828 ./arch/player/race/halfling.111 /* XPM */ static char * halfling_111_xpm[] = { "24 24 6 1", @@ -55471,7 +55618,7 @@ " oo oo ", " oo oo ", " "}; -IMAGE 01633 828 ./arch/player/halfling.131 +IMAGE 01637 828 ./arch/player/race/halfling.131 /* XPM */ static char * halfling_131_xpm[] = { "24 24 6 1", @@ -55505,7 +55652,7 @@ " oo oo ", " ooo oo ", " "}; -IMAGE 01634 828 ./arch/player/halfling.151 +IMAGE 01638 828 ./arch/player/race/halfling.151 /* XPM */ static char * halfling_151_xpm[] = { "24 24 6 1", @@ -55539,7 +55686,7 @@ " XXX XXX ", " ", " "}; -IMAGE 01635 828 ./arch/player/halfling.171 +IMAGE 01639 828 ./arch/player/race/halfling.171 /* XPM */ static char * halfling_171_xpm[] = { "24 24 6 1", @@ -55573,7 +55720,7 @@ " XXX XX ", " XX XXX ", " "}; -IMAGE 01636 888 ./arch/weapon/hammer/hammer_1.111 +IMAGE 01640 888 ./arch/weapon/hammer/hammer_1.111 /* XPM */ static char * hammer_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55608,7 +55755,7 @@ "XXXX ", " XX ", " "}; -IMAGE 01637 854 ./arch/weapon/hammer/hammer_2.101 +IMAGE 01641 854 ./arch/weapon/hammer/hammer_2.101 /* XPM */ static char * hammer_2_101_xpm[] = { "24 24 5 1", @@ -55641,7 +55788,7 @@ " ooo ", " ", " "}; -IMAGE 01638 854 ./arch/weapon/hammer/hammer_2.111 +IMAGE 01642 854 ./arch/weapon/hammer/hammer_2.111 /* XPM */ static char * hammer_2_111_xpm[] = { "24 24 5 1", @@ -55674,7 +55821,7 @@ " oOOOoo ", " oooo ", " "}; -IMAGE 01639 854 ./arch/weapon/hammer/hammer_2.121 +IMAGE 01643 854 ./arch/weapon/hammer/hammer_2.121 /* XPM */ static char * hammer_2_121_xpm[] = { "24 24 5 1", @@ -55707,7 +55854,7 @@ " ooo ", " ", " "}; -IMAGE 01640 854 ./arch/weapon/hammer/hammer_2.131 +IMAGE 01644 854 ./arch/weapon/hammer/hammer_2.131 /* XPM */ static char * hammer_2_131_xpm[] = { "24 24 5 1", @@ -55740,7 +55887,7 @@ " ", " ", " "}; -IMAGE 01641 854 ./arch/weapon/hammer/hammer_2.141 +IMAGE 01645 854 ./arch/weapon/hammer/hammer_2.141 /* XPM */ static char * hammer_2_141_xpm[] = { "24 24 5 1", @@ -55773,7 +55920,7 @@ " oooo ", " ", " "}; -IMAGE 01642 854 ./arch/weapon/hammer/hammer_2.151 +IMAGE 01646 854 ./arch/weapon/hammer/hammer_2.151 /* XPM */ static char * hammer_2_151_xpm[] = { "24 24 5 1", @@ -55806,7 +55953,7 @@ " ooOOOOOOOOo ", " oooooooooo ", " "}; -IMAGE 01643 854 ./arch/weapon/hammer/hammer_2.161 +IMAGE 01647 854 ./arch/weapon/hammer/hammer_2.161 /* XPM */ static char * hammer_2_161_xpm[] = { "24 24 5 1", @@ -55839,7 +55986,7 @@ " XXXX ", " ", " "}; -IMAGE 01644 854 ./arch/weapon/hammer/hammer_2.171 +IMAGE 01648 854 ./arch/weapon/hammer/hammer_2.171 /* XPM */ static char * hammer_2_171_xpm[] = { "24 24 5 1", @@ -55872,7 +56019,7 @@ " ", " ", " "}; -IMAGE 01645 854 ./arch/weapon/hammer/hammer_2.181 +IMAGE 01649 854 ./arch/weapon/hammer/hammer_2.181 /* XPM */ static char * hammer_2_181_xpm[] = { "24 24 5 1", @@ -55905,7 +56052,7 @@ " ooo ", " ", " "}; -IMAGE 01646 773 ./arch/flesh/human/hand.111 +IMAGE 01650 773 ./arch/flesh/human/hand.111 /* XPM */ static char * hand_111_xpm[] = { "24 24 3 1", @@ -55936,7 +56083,7 @@ " ", " ", " "}; -IMAGE 01647 919 ./arch/connect/handle.111 +IMAGE 01651 919 ./arch/connect/handle.111 /* XPM */ static char * handle_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55973,7 +56120,7 @@ " ............... ", " ............... ", " "}; -IMAGE 01648 919 ./arch/connect/handle.112 +IMAGE 01652 919 ./arch/connect/handle.112 /* XPM */ static char * handle_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -56010,7 +56157,7 @@ " ............... ", " ............... ", " "}; -IMAGE 01649 791 ./arch/flesh/human/hands.111 +IMAGE 01653 791 ./arch/flesh/human/hands.111 /* XPM */ static char * hands_111_xpm[] = { "24 24 4 1", @@ -56042,7 +56189,7 @@ " ..XXXo.. ", " ..... ", " "}; -IMAGE 01650 850 ./arch/weapon/artifact/harakiri.111 +IMAGE 01654 850 ./arch/weapon/artifact/harakiri.111 /* XPM */ static char * harakiri_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -56076,7 +56223,7 @@ " ", " ", " "}; -IMAGE 01651 858 ./arch/flesh/human/head.111 +IMAGE 01655 858 ./arch/flesh/human/head.111 /* XPM */ static char * head_111_xpm[] = { "24 24 8 1", @@ -56112,7 +56259,7 @@ " ##.### ", " . ", " "}; -IMAGE 01652 873 ./arch/magic/Effect/healing.111 +IMAGE 01656 873 ./arch/magic/Effect/healing.111 /* XPM */ static char * healing_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -56146,7 +56293,7 @@ " ", " ", " "}; -IMAGE 01653 877 ./arch/magic/Effect/healing.112 +IMAGE 01657 877 ./arch/magic/Effect/healing.112 /* XPM */ static char * healing_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -56180,7 +56327,7 @@ " ", " ", " "}; -IMAGE 01654 808 ./arch/magic/Effect/healing.113 +IMAGE 01658 808 ./arch/magic/Effect/healing.113 /* XPM */ static char * healing_113_xpm[] = { "24 24 3 1 0 0", @@ -56211,7 +56358,7 @@ " ", " ", " "}; -IMAGE 01655 804 ./arch/magic/Effect/healing.114 +IMAGE 01659 804 ./arch/magic/Effect/healing.114 /* XPM */ static char * healing_114_xpm[] = { "24 24 3 1", @@ -56242,7 +56389,7 @@ " ", " ", " "}; -IMAGE 01656 775 ./arch/magic/Effect/healing.115 +IMAGE 01660 775 ./arch/magic/Effect/healing.115 /* XPM */ static char * healing_115_xpm[] = { "24 24 2 1", @@ -56272,7 +56419,7 @@ " ", " ", " "}; -IMAGE 01657 802 ./arch/flesh/generic/heart.111 +IMAGE 01661 802 ./arch/flesh/generic/heart.111 /* XPM */ static char * heart_111_xpm[] = { "24 24 5 1", @@ -56305,7 +56452,7 @@ " .... ", " ", " "}; -IMAGE 01658 805 ./arch/wall/bwall/hedge.111 +IMAGE 01662 805 ./arch/wall/bwall/hedge.111 /* XPM */ static char * hedge_111_xpm[] = { "24 24 5 1", @@ -56338,7 +56485,7 @@ " O O O OO OO O ", " O ", " "}; -IMAGE 01659 805 ./arch/wall/bwall/hedge.112 +IMAGE 01663 805 ./arch/wall/bwall/hedge.112 /* XPM */ static char * hedge_112_xpm[] = { "24 24 5 1", @@ -56371,7 +56518,7 @@ " O O O OO OO O ", " O ", " "}; -IMAGE 01660 805 ./arch/wall/bwall/hedge.113 +IMAGE 01664 805 ./arch/wall/bwall/hedge.113 /* XPM */ static char * hedge_113_xpm[] = { "24 24 5 1", @@ -56404,7 +56551,7 @@ " O O O OO OO O ", " O ", " "}; -IMAGE 01661 863 ./arch/wall/hedge/hedge_0.111 +IMAGE 01665 863 ./arch/wall/hedge/hedge_0.111 /* XPM */ static char * hedge_0_111_xpm[] = { "24 24 5 1", @@ -56438,7 +56585,7 @@ " O.OXXXo ", " O.XOO ", " XXOXX "}; -IMAGE 01662 863 ./arch/wall/hedge/hedge_1.111 +IMAGE 01666 863 ./arch/wall/hedge/hedge_1.111 /* XPM */ static char * hedge_1_111_xpm[] = { "24 24 5 1", @@ -56472,7 +56619,7 @@ " o.o.o ", " .ooOO ", " oo.. "}; -IMAGE 01663 863 ./arch/wall/hedge/hedge_2.111 +IMAGE 01667 863 ./arch/wall/hedge/hedge_2.111 /* XPM */ static char * hedge_2_111_xpm[] = { "24 24 5 1", @@ -56506,7 +56653,7 @@ " ", " ", " "}; -IMAGE 01664 863 ./arch/wall/hedge/hedge_3.111 +IMAGE 01668 863 ./arch/wall/hedge/hedge_3.111 /* XPM */ static char * hedge_3_111_xpm[] = { "24 24 5 1", @@ -56540,7 +56687,7 @@ " ", " ", " "}; -IMAGE 01665 863 ./arch/wall/hedge/hedge_4.111 +IMAGE 01669 863 ./arch/wall/hedge/hedge_4.111 /* XPM */ static char * hedge_4_111_xpm[] = { "24 24 5 1", @@ -56574,7 +56721,7 @@ " oOOO.XXO. ", " Oo.OO.O. ", " ..OO.O.. "}; -IMAGE 01666 863 ./arch/wall/hedge/hedge_5.111 +IMAGE 01670 863 ./arch/wall/hedge/hedge_5.111 /* XPM */ static char * hedge_5_111_xpm[] = { "24 24 5 1", @@ -56608,7 +56755,7 @@ " X...oOO.o ", " .Xo..o.o ", " oo..o.oo "}; -IMAGE 01667 863 ./arch/wall/hedge/hedge_6.111 +IMAGE 01671 863 ./arch/wall/hedge/hedge_6.111 /* XPM */ static char * hedge_6_111_xpm[] = { "24 24 5 1", @@ -56642,7 +56789,7 @@ " O...Xoo.X ", " .OX..X.X ", " XX..X.XX "}; -IMAGE 01668 863 ./arch/wall/hedge/hedge_7.111 +IMAGE 01672 863 ./arch/wall/hedge/hedge_7.111 /* XPM */ static char * hedge_7_111_xpm[] = { "24 24 5 1", @@ -56676,7 +56823,7 @@ " X...oOO.o ", " .Xo..o.o ", " oo..o.oo "}; -IMAGE 01669 863 ./arch/wall/hedge/hedge_8.111 +IMAGE 01673 863 ./arch/wall/hedge/hedge_8.111 /* XPM */ static char * hedge_8_111_xpm[] = { "24 24 5 1", @@ -56710,7 +56857,7 @@ " ", " ", " "}; -IMAGE 01670 863 ./arch/wall/hedge/hedge_9.111 +IMAGE 01674 863 ./arch/wall/hedge/hedge_9.111 /* XPM */ static char * hedge_9_111_xpm[] = { "24 24 5 1", @@ -56744,7 +56891,7 @@ " ", " ", " "}; -IMAGE 01671 863 ./arch/wall/hedge/hedge_A.111 +IMAGE 01675 863 ./arch/wall/hedge/hedge_A.111 /* XPM */ static char * hedge_A_111_xpm[] = { "24 24 5 1", @@ -56778,7 +56925,7 @@ " ", " ", " "}; -IMAGE 01672 863 ./arch/wall/hedge/hedge_B.111 +IMAGE 01676 863 ./arch/wall/hedge/hedge_B.111 /* XPM */ static char * hedge_B_111_xpm[] = { "24 24 5 1", @@ -56812,7 +56959,7 @@ " ", " ", " "}; -IMAGE 01673 863 ./arch/wall/hedge/hedge_C.111 +IMAGE 01677 863 ./arch/wall/hedge/hedge_C.111 /* XPM */ static char * hedge_C_111_xpm[] = { "24 24 5 1", @@ -56846,7 +56993,7 @@ " .o...XOO.X ", " .oX..X.X ", " XX..X.XX "}; -IMAGE 01674 863 ./arch/wall/hedge/hedge_D.111 +IMAGE 01678 863 ./arch/wall/hedge/hedge_D.111 /* XPM */ static char * hedge_D_111_xpm[] = { "24 24 5 1", @@ -56880,7 +57027,7 @@ " .X...oOO.o ", " .Xo..o.o ", " oo..o.oo "}; -IMAGE 01675 863 ./arch/wall/hedge/hedge_E.111 +IMAGE 01679 863 ./arch/wall/hedge/hedge_E.111 /* XPM */ static char * hedge_E_111_xpm[] = { "24 24 5 1", @@ -56914,7 +57061,7 @@ " .O...Xoo.X ", " .OX..X.X ", " XX..X.XX "}; -IMAGE 01676 863 ./arch/wall/hedge/hedge_F.111 +IMAGE 01680 863 ./arch/wall/hedge/hedge_F.111 /* XPM */ static char * hedge_F_111_xpm[] = { "24 24 5 1", @@ -56948,7 +57095,7 @@ " .X...oOO.o ", " .Xo..o.o ", " oo..o.oo "}; -IMAGE 01677 846 ./arch/armour/helmet/helmet.111 +IMAGE 01681 846 ./arch/armour/helmet/helmet.111 /* XPM */ static char * helmet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -56982,7 +57129,7 @@ " ", " ", " "}; -IMAGE 01678 864 ./arch/armour/helmet/helmet_bri.111 +IMAGE 01682 864 ./arch/armour/helmet/helmet_bri.111 /* XPM */ static char * helmet_bri_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57017,7 +57164,7 @@ " ..X. .X.. ", " .. .. ", " "}; -IMAGE 01679 864 ./arch/armour/helmet/helmetxray.111 +IMAGE 01683 864 ./arch/armour/helmet/helmetxray.111 /* XPM */ static char * helmetxray_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57052,7 +57199,7 @@ " ..XXXXX.. ", " ..... ", " "}; -IMAGE 01680 864 ./arch/armour/helmet/helmetxray.112 +IMAGE 01684 864 ./arch/armour/helmet/helmetxray.112 /* XPM */ static char * helmetxray_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57087,7 +57234,7 @@ " ..XXXXX.. ", " ..... ", " "}; -IMAGE 01681 811 ./arch/armour/boots/high_boots.111 +IMAGE 01685 811 ./arch/armour/boots/high_boots.111 /* XPM */ static char * high_boots_111_xpm[] = { "24 24 5 1", @@ -57120,7 +57267,7 @@ " ....... ", " .... ", " "}; -IMAGE 01682 902 ./arch/armour/shield/highshield.111 +IMAGE 01686 902 ./arch/armour/shield/highshield.111 /* XPM */ static char * highshield2_111_xpm[] = { "24 24 7 1", @@ -57155,7 +57302,7 @@ " XX...XX ", " XXX ", " "}; -IMAGE 01683 1026 ./arch/ground/hills.111 +IMAGE 01687 1026 ./arch/ground/hills.111 /* XPM */ static char * hills_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57194,7 +57341,7 @@ "X.XXXXX. XXXooo++.+@OXXX", "X..X X..X Xooo...XXX@@XX", "XXX.. XXXXoo.+...@XXX@OX"}; -IMAGE 01684 1036 ./arch/ground/hillsrocky.111 +IMAGE 01688 1036 ./arch/ground/hillsrocky.111 /* XPM */ static char * hillsrocky_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57234,7 +57381,7 @@ " XXXXXXXX X+$$+++###XX.", "oXXX X XX$$+++######.o", "X @XXX@@XX$OO@OOOXXXX##."}; -IMAGE 01685 788 ./arch/connect/Hole/hole.111 +IMAGE 01689 788 ./arch/connect/Hole/hole.111 /* XPM */ static char * hole_111_xpm[] = { "24 24 3 1", @@ -57265,7 +57412,7 @@ " . . ", " ", " "}; -IMAGE 01686 857 ./arch/connect/Hole/hole.112 +IMAGE 01690 857 ./arch/connect/Hole/hole.112 /* XPM */ static char * hole_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57299,7 +57446,7 @@ " . . ", " ", " "}; -IMAGE 01687 857 ./arch/connect/Hole/hole.113 +IMAGE 01691 857 ./arch/connect/Hole/hole.113 /* XPM */ static char * hole_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57333,7 +57480,7 @@ " . . ", " ", " "}; -IMAGE 01688 857 ./arch/connect/Hole/hole.114 +IMAGE 01692 857 ./arch/connect/Hole/hole.114 /* XPM */ static char * hole_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57367,7 +57514,7 @@ " . . ", " ", " "}; -IMAGE 01689 788 ./arch/connect/Hole/hole.115 +IMAGE 01693 788 ./arch/connect/Hole/hole.115 /* XPM */ static char * hole_115_xpm[] = { "24 24 3 1", @@ -57398,7 +57545,7 @@ " . . ", " ", " "}; -IMAGE 01690 788 ./arch/connect/Hole/hole.116 +IMAGE 01694 788 ./arch/connect/Hole/hole.116 /* XPM */ static char * hole_116_xpm[] = { "24 24 3 1", @@ -57429,7 +57576,7 @@ " . . ", " ", " "}; -IMAGE 01691 792 ./arch/connect/Hole/hole.117 +IMAGE 01695 792 ./arch/connect/Hole/hole.117 /* XPM */ static char * hole_117_xpm[] = { "24 24 3 1 0 0", @@ -57460,7 +57607,7 @@ " . . ", " ", " "}; -IMAGE 01692 788 ./arch/connect/Hole/hole.118 +IMAGE 01696 788 ./arch/connect/Hole/hole.118 /* XPM */ static char * hole_118_xpm[] = { "24 24 3 1", @@ -57491,7 +57638,7 @@ " . . ", " ", " "}; -IMAGE 01693 788 ./arch/connect/Hole/hole.119 +IMAGE 01697 788 ./arch/connect/Hole/hole.119 /* XPM */ static char * hole_119_xpm[] = { "24 24 3 1", @@ -57522,7 +57669,7 @@ " . . ", " ", " "}; -IMAGE 01694 788 ./arch/connect/Hole/hole.11A +IMAGE 01698 788 ./arch/connect/Hole/hole.11A /* XPM */ static char * hole_11A_xpm[] = { "24 24 3 1", @@ -57553,7 +57700,7 @@ " . . ", " ", " "}; -IMAGE 01695 826 ./arch/exit/hole1.111 +IMAGE 01699 826 ./arch/exit/hole1.111 /* XPM */ static char * hole1_111_xpm[] = { "24 24 4 1", @@ -57585,7 +57732,7 @@ " . . XooXXooXX Xo", " . . XXXXXXX Xo", " . . . Xoo"}; -IMAGE 01696 790 ./arch/magic/holy_orb.111 +IMAGE 01700 790 ./arch/magic/holy_orb.111 /* XPM */ static char * holy_orb_111_xpm[] = { "24 24 4 1", @@ -57617,7 +57764,7 @@ " ", " ", " "}; -IMAGE 01697 819 ./arch/monster/human/arabic/holy_priest.111 +IMAGE 01701 819 ./arch/monster/human/arabic/holy_priest.111 /* XPM */ static char * holy_priest_111_xpm[] = { "24 24 6 1", @@ -57651,7 +57798,7 @@ " XXXXX ", " XX XX ", " "}; -IMAGE 01698 819 ./arch/monster/human/arabic/holy_priest.211 +IMAGE 01702 819 ./arch/monster/human/arabic/holy_priest.211 /* XPM */ static char * holy_priest_211_xpm[] = { "24 24 6 1", @@ -57685,7 +57832,7 @@ " XXXXX ", " XX XX ", " "}; -IMAGE 01699 819 ./arch/monster/human/arabic/holy_priest.311 +IMAGE 01703 819 ./arch/monster/human/arabic/holy_priest.311 /* XPM */ static char * holy_priest_311_xpm[] = { "24 24 6 1", @@ -57719,7 +57866,7 @@ " XXXXX ", " XX XX ", " "}; -IMAGE 01700 823 ./arch/skills/holy_symbol.111 +IMAGE 01704 823 ./arch/skills/holy_symbol.111 /* XPM */ static char * holy_symbol_111_xpm[] = { "24 24 6 1", @@ -57753,7 +57900,7 @@ " .. .. ", " ... ", " "}; -IMAGE 01701 846 ./arch/weapon/artifact/HolyAvenger/holyave.111 +IMAGE 01705 846 ./arch/weapon/artifact/HolyAvenger/holyave.111 /* XPM */ static char * holyave_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57787,7 +57934,7 @@ " ..X ", " .. ", " "}; -IMAGE 01702 846 ./arch/weapon/artifact/HolyAvenger/holyave.112 +IMAGE 01706 846 ./arch/weapon/artifact/HolyAvenger/holyave.112 /* XPM */ static char * holyave_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57821,7 +57968,7 @@ " ..X ", " .. ", " "}; -IMAGE 01703 846 ./arch/weapon/artifact/HolyAvenger/holyave.113 +IMAGE 01707 846 ./arch/weapon/artifact/HolyAvenger/holyave.113 /* XPM */ static char * holyave_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57855,7 +58002,7 @@ " ..X ", " .. ", " "}; -IMAGE 01704 846 ./arch/weapon/artifact/HolyAvenger/holyave.114 +IMAGE 01708 846 ./arch/weapon/artifact/HolyAvenger/holyave.114 /* XPM */ static char * holyave_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57889,7 +58036,7 @@ " ..X ", " .. ", " "}; -IMAGE 01705 846 ./arch/weapon/artifact/HolyAvenger/holyave.115 +IMAGE 01709 846 ./arch/weapon/artifact/HolyAvenger/holyave.115 /* XPM */ static char * holyave_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57923,7 +58070,7 @@ " ..X ", " .. ", " "}; -IMAGE 01706 846 ./arch/weapon/artifact/HolyAvenger/holyave.116 +IMAGE 01710 846 ./arch/weapon/artifact/HolyAvenger/holyave.116 /* XPM */ static char * holyave_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57957,7 +58104,7 @@ " ..X ", " .. ", " "}; -IMAGE 01707 846 ./arch/weapon/artifact/HolyAvenger/holyave.117 +IMAGE 01711 846 ./arch/weapon/artifact/HolyAvenger/holyave.117 /* XPM */ static char * holyave_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57991,7 +58138,7 @@ " ..X ", " .. ", " "}; -IMAGE 01708 846 ./arch/weapon/artifact/HolyAvenger/holyave.118 +IMAGE 01712 846 ./arch/weapon/artifact/HolyAvenger/holyave.118 /* XPM */ static char * holyave_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58025,7 +58172,7 @@ " ..X ", " .. ", " "}; -IMAGE 01709 846 ./arch/weapon/artifact/HolyAvenger/holyave.119 +IMAGE 01713 846 ./arch/weapon/artifact/HolyAvenger/holyave.119 /* XPM */ static char * holyave_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58059,7 +58206,7 @@ " ..X ", " .. ", " "}; -IMAGE 01710 846 ./arch/weapon/artifact/HolyAvenger/holyave.11A +IMAGE 01714 846 ./arch/weapon/artifact/HolyAvenger/holyave.11A /* XPM */ static char * holyave_11A_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58093,7 +58240,7 @@ " ..X ", " .. ", " "}; -IMAGE 01711 846 ./arch/weapon/artifact/HolyAvenger/holyave.11B +IMAGE 01715 846 ./arch/weapon/artifact/HolyAvenger/holyave.11B /* XPM */ static char * holyave_11B_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58127,7 +58274,7 @@ " ..X ", " .. . . ", " "}; -IMAGE 01712 846 ./arch/weapon/artifact/HolyAvenger/holyave.11C +IMAGE 01716 846 ./arch/weapon/artifact/HolyAvenger/holyave.11C /* XPM */ static char * holyave_11C_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58161,7 +58308,7 @@ " ..X ", " .. ", " . "}; -IMAGE 01713 851 ./arch/armour/shield/holyshield.111 +IMAGE 01717 851 ./arch/armour/shield/holyshield.111 /* XPM */ static char * holyshield2_111_xpm[] = { "24 24 5 1", @@ -58194,7 +58341,7 @@ " .X. ", " . ", " "}; -IMAGE 01714 883 ./arch/spell/horn.111 +IMAGE 01718 883 ./arch/spell/horn.111 /* XPM */ static char * horn_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58228,7 +58375,7 @@ " .... ", " ", " "}; -IMAGE 01715 884 ./arch/spell/horn2.111 +IMAGE 01719 884 ./arch/spell/horn2.111 /* XPM */ static char * horn2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58262,7 +58409,7 @@ " ", " ", " "}; -IMAGE 01716 806 ./arch/spell/horn3.111 +IMAGE 01720 806 ./arch/spell/horn3.111 /* XPM */ static char * horn3_111_xpm[] = { "24 24 3 1", @@ -58293,7 +58440,7 @@ " ", " ", " "}; -IMAGE 01717 863 ./arch/armour/helmet/hornhelmet.111 +IMAGE 01721 863 ./arch/armour/helmet/hornhelmet.111 /* XPM */ static char * hornhelmet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58328,7 +58475,7 @@ " ", " ", " "}; -IMAGE 01718 840 ./arch/construct/house/house_1.111 +IMAGE 01722 840 ./arch/construct/house/house_1.111 /* XPM */ static char * house_1_111_xpm[] = { "24 24 5 1", @@ -58361,7 +58508,7 @@ " ", " ", " "}; -IMAGE 01719 869 ./arch/construct/house/house_2.111 +IMAGE 01723 869 ./arch/construct/house/house_2.111 /* XPM */ static char * house_2_111_xpm[] = { "24 24 6 1", @@ -58395,7 +58542,7 @@ "..X.X.X.X.X.ooo.X. ", " ", " "}; -IMAGE 01720 902 ./arch/construct/house/house_larg.111 +IMAGE 01724 902 ./arch/construct/house/house_larg.111 /* XPM */ static char * house_larg_1_xpm [] = { " 24 24 7 1 " , @@ -58430,7 +58577,7 @@ " ..@O", " .O@o", " .oOo"}; -IMAGE 01721 902 ./arch/construct/house/house_larg.211 +IMAGE 01725 902 ./arch/construct/house/house_larg.211 /* XPM */ static char * house_larg_2_xpm [] = { " 24 24 7 1 " , @@ -58465,7 +58612,7 @@ "@@.+.++.@@@O. ", "O@.....OOO@. ", "oOoooOooooO. "}; -IMAGE 01722 937 ./arch/construct/house/house_long.111 +IMAGE 01726 937 ./arch/construct/house/house_long.111 /* XPM */ static char * house_long_1_xpm [] = { " 24 24 8 1 " , @@ -58501,7 +58648,7 @@ " .XXXXXXXXXXXXXXXX.XXXXX", " ..X.X.X.X.X.X.X.X. ", " "}; -IMAGE 01723 937 ./arch/construct/house/house_long.211 +IMAGE 01727 937 ./arch/construct/house/house_long.211 /* XPM */ static char * house_long_2_xpm [] = { " 24 24 8 1 " , @@ -58537,7 +58684,7 @@ ".XXXXXXXXXXXXXXXX. ", ".X.X.X.X.X.X.X.X.. ", " "}; -IMAGE 01724 962 ./arch/construct/house/house_up.111 +IMAGE 01728 962 ./arch/construct/house/house_up.111 /* XPM */ static char * house_up_1_xpm [] = { " 24 24 10 1 " , @@ -58575,7 +58722,7 @@ " ++O+OO+++O+++OO@@O@O ", " O+O+O++O+++O++OO@@@O ", " ++OOOO+++O+++OO@@O@O "}; -IMAGE 01725 962 ./arch/construct/house/house_up.211 +IMAGE 01729 962 ./arch/construct/house/house_up.211 /* XPM */ static char * house_up_2_xpm [] = { " 24 24 10 1 " , @@ -58613,7 +58760,7 @@ " +O@@@@@@@@@@@@@@O ", " O++++++++++++++O ", " O+O+O+O+O+O+O+OO "}; -IMAGE 01726 905 ./arch/construct/house/housesmall.111 +IMAGE 01730 905 ./arch/construct/house/housesmall.111 /* XPM */ static char * housesmall_111_xpm[] = { "24 24 8 1", @@ -58649,7 +58796,7 @@ " ", " ", " "}; -IMAGE 01727 902 ./arch/construct/town/hovels.111 +IMAGE 01731 902 ./arch/construct/town/hovels.111 /* XPM */ static char * hovels_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58685,7 +58832,7 @@ " ", " ", " "}; -IMAGE 01728 844 ./arch/construct/town/hovels2.111 +IMAGE 01732 844 ./arch/construct/town/hovels2.111 /* XPM */ static char * hovels2_1_xpm [] = { " 24 24 5 1 " , @@ -58718,7 +58865,7 @@ " ...X...X...X....oo.OOO", " ..o.X.X.X.X.X...oo.OOO", " .o.o.............o.OOOO"}; -IMAGE 01729 844 ./arch/construct/town/hovels2.211 +IMAGE 01733 844 ./arch/construct/town/hovels2.211 /* XPM */ static char * hovels2_2_xpm [] = { " 24 24 5 1 " , @@ -58751,7 +58898,7 @@ "O.o.OOO.o.OOO.o.OOO. ", "O...OOO...OOO...OOO. ", "OOOOOOOOOOOOOOOOOO. "}; -IMAGE 01730 844 ./arch/construct/town/hovels2.311 +IMAGE 01734 844 ./arch/construct/town/hovels2.311 /* XPM */ static char * hovels2_3_xpm [] = { " 24 24 5 1 " , @@ -58784,7 +58931,7 @@ " ..........", " ", " "}; -IMAGE 01731 844 ./arch/construct/town/hovels2.411 +IMAGE 01735 844 ./arch/construct/town/hovels2.411 /* XPM */ static char * hovels2_4_xpm [] = { " 24 24 5 1 " , @@ -58817,7 +58964,7 @@ "........ ", " ", " "}; -IMAGE 01732 919 ./arch/player/human.111 +IMAGE 01736 919 ./arch/player/race/human.111 /* XPM */ static char * human_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58854,7 +59001,7 @@ " .. .. ", " . . ", " .. ... "}; -IMAGE 01733 919 ./arch/player/human.131 +IMAGE 01737 919 ./arch/player/race/human.131 /* XPM */ static char * human_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58891,7 +59038,7 @@ ".. .. ", ".. . ", ".. ... "}; -IMAGE 01734 919 ./arch/player/human.151 +IMAGE 01738 919 ./arch/player/race/human.151 /* XPM */ static char * human_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58928,7 +59075,7 @@ " .. .. ", " . .. ", " ... .. "}; -IMAGE 01735 919 ./arch/player/human.171 +IMAGE 01739 919 ./arch/player/race/human.171 /* XPM */ static char * human_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58965,7 +59112,7 @@ " .. .. ", " . .. ", " ... .. "}; -IMAGE 01736 868 ./arch/construct/house/hut.111 +IMAGE 01740 868 ./arch/construct/house/hut.111 /* XPM */ static char * hutb_111_xpm[] = { "24 24 6 1", @@ -58999,7 +59146,7 @@ " ....... ", " ", " "}; -IMAGE 01737 901 ./arch/misc/icecube.111 +IMAGE 01741 901 ./arch/misc/icecube.111 /* XPM */ static char * icecube_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59034,7 +59181,7 @@ " .ooooooooXooooXoo. ", " ..oooXooooooooooo. ", " .. ........ ... "}; -IMAGE 01738 847 ./arch/magic/Cold/icestorm.111 +IMAGE 01742 847 ./arch/magic/Cold/icestorm.111 /* XPM */ static char * icestorm_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59068,7 +59215,7 @@ " . X..X XX . . ", " . XX . . ", " . "}; -IMAGE 01739 860 ./arch/magic/Cold/icestorm.112 +IMAGE 01743 860 ./arch/magic/Cold/icestorm.112 /* XPM */ static char * icestorm_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59103,7 +59250,7 @@ " .. . . . X ", " .XX. .X. X ", " .X. .XX. X "}; -IMAGE 01740 847 ./arch/magic/Cold/icestorm.113 +IMAGE 01744 847 ./arch/magic/Cold/icestorm.113 /* XPM */ static char * icestorm_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59137,7 +59284,7 @@ " ..X X X..X X..X", " X.X XXX X X XX ", " X X...X "}; -IMAGE 01741 789 ./arch/flesh/demon/icor.111 +IMAGE 01745 789 ./arch/flesh/demon/icor.111 /* XPM */ static char * icor_111_xpm[] = { "24 24 3 1", @@ -59168,7 +59315,7 @@ " ", " ", " "}; -IMAGE 01742 789 ./arch/flesh/demon/icor.112 +IMAGE 01746 789 ./arch/flesh/demon/icor.112 /* XPM */ static char * icor_112_xpm[] = { "24 24 3 1", @@ -59199,7 +59346,7 @@ " ", " ", " "}; -IMAGE 01743 789 ./arch/flesh/demon/icor.113 +IMAGE 01747 789 ./arch/flesh/demon/icor.113 /* XPM */ static char * icor_113_xpm[] = { "24 24 3 1", @@ -59230,7 +59377,7 @@ " ", " ", " "}; -IMAGE 01744 789 ./arch/flesh/demon/icor.114 +IMAGE 01748 789 ./arch/flesh/demon/icor.114 /* XPM */ static char * icor_114_xpm[] = { "24 24 3 1", @@ -59261,7 +59408,7 @@ " ", " ", " "}; -IMAGE 01745 789 ./arch/flesh/demon/icor.115 +IMAGE 01749 789 ./arch/flesh/demon/icor.115 /* XPM */ static char * icor_115_xpm[] = { "24 24 3 1", @@ -59292,7 +59439,7 @@ " ", " ", " "}; -IMAGE 01746 789 ./arch/flesh/demon/icor.116 +IMAGE 01750 789 ./arch/flesh/demon/icor.116 /* XPM */ static char * icor_116_xpm[] = { "24 24 3 1", @@ -59323,7 +59470,7 @@ " ", " ", " "}; -IMAGE 01747 789 ./arch/flesh/demon/icor.117 +IMAGE 01751 789 ./arch/flesh/demon/icor.117 /* XPM */ static char * icor_117_xpm[] = { "24 24 3 1", @@ -59354,7 +59501,7 @@ " ", " ", " "}; -IMAGE 01748 789 ./arch/flesh/demon/icor.118 +IMAGE 01752 789 ./arch/flesh/demon/icor.118 /* XPM */ static char * icor_118_xpm[] = { "24 24 3 1", @@ -59385,7 +59532,7 @@ " ", " ", " "}; -IMAGE 01749 789 ./arch/flesh/demon/icor.119 +IMAGE 01753 789 ./arch/flesh/demon/icor.119 /* XPM */ static char * icor_119_xpm[] = { "24 24 3 1", @@ -59416,7 +59563,7 @@ " ", " ", " "}; -IMAGE 01750 789 ./arch/flesh/demon/icor.11A +IMAGE 01754 789 ./arch/flesh/demon/icor.11A /* XPM */ static char * icor_11A_xpm[] = { "24 24 3 1", @@ -59447,7 +59594,7 @@ " ", " ", " "}; -IMAGE 01751 762 ./arch/flesh/demon/icor.11B +IMAGE 01755 762 ./arch/flesh/demon/icor.11B /* XPM */ static char * icor_11B_xpm[] = { "24 24 2 1", @@ -59477,7 +59624,7 @@ " ", " ", " "}; -IMAGE 01752 762 ./arch/flesh/demon/icor.11C +IMAGE 01756 762 ./arch/flesh/demon/icor.11C /* XPM */ static char * icor_11C_xpm[] = { "24 24 2 1", @@ -59507,7 +59654,7 @@ " ", " ", " "}; -IMAGE 01753 848 ./arch/armour/boots/idaten.111 +IMAGE 01757 848 ./arch/armour/boots/idaten.111 /* XPM */ static char * idaten_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -59541,7 +59688,7 @@ " .... ", " ", " "}; -IMAGE 01754 848 ./arch/armour/boots/idaten.112 +IMAGE 01758 848 ./arch/armour/boots/idaten.112 /* XPM */ static char * idaten_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -59575,7 +59722,7 @@ " .... ", " ", " "}; -IMAGE 01755 857 ./arch/monster/demon/imp.131 +IMAGE 01759 857 ./arch/monster/demon/imp.131 /* XPM */ static char * imp_131_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -59610,7 +59757,7 @@ " XXX ", " ", " "}; -IMAGE 01756 857 ./arch/monster/demon/imp.171 +IMAGE 01760 857 ./arch/monster/demon/imp.171 /* XPM */ static char * imp_171_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -59645,7 +59792,7 @@ " XXX ", " ", " "}; -IMAGE 01757 928 ./arch/construct/house/inn.111 +IMAGE 01761 928 ./arch/construct/house/inn.111 /* XPM */ static char * inn_1_xpm [] = { " 24 24 8 1 " , @@ -59681,7 +59828,7 @@ " o++XXXXXX+XXXXXX+####", " ooooooooooooooooo# ", " "}; -IMAGE 01758 928 ./arch/construct/house/inn.211 +IMAGE 01762 928 ./arch/construct/house/inn.211 /* XPM */ static char * inn_2_xpm [] = { " 24 24 8 1 " , @@ -59717,7 +59864,7 @@ "###++++++++++++o ", " #ooooooooooooo ", " "}; -IMAGE 01759 786 ./arch/flesh/misc/insect_sting.111 +IMAGE 01763 786 ./arch/flesh/misc/insect_sting.111 /* XPM */ static char * insect_sting_111_xpm[] = { "24 24 3 1", @@ -59748,7 +59895,7 @@ " ", " ", " "}; -IMAGE 01760 807 ./arch/flesh/misc/insect_wing.111 +IMAGE 01764 807 ./arch/flesh/misc/insect_wing.111 /* XPM */ static char * insect_wing_111_xpm[] = { "24 24 4 1", @@ -59780,7 +59927,7 @@ " ", " ", " "}; -IMAGE 01761 766 ./arch/system/inv-curse.111 +IMAGE 01765 766 ./arch/system/inv-curse.111 /* XPM */ static char * inv-curse_111_xpm[] = { "24 24 2 1", @@ -59810,7 +59957,7 @@ " ", " ", " "}; -IMAGE 01762 765 ./arch/system/inv-damn.111 +IMAGE 01766 765 ./arch/system/inv-damn.111 /* XPM */ static char * inv-damn_111_xpm[] = { "24 24 2 1", @@ -59840,7 +59987,7 @@ "........................", "........................", "........................"}; -IMAGE 01763 766 ./arch/system/inv-equip.111 +IMAGE 01767 766 ./arch/system/inv-equip.111 /* XPM */ static char * inv-equip_111_xpm[] = { "24 24 2 1", @@ -59870,7 +60017,7 @@ ". . . . . . . ", "... ... .. ... . ", " . "}; -IMAGE 01764 765 ./arch/system/inv-lock.111 +IMAGE 01768 765 ./arch/system/inv-lock.111 /* XPM */ static char * inv-lock_111_xpm[] = { "24 24 2 1", @@ -59900,7 +60047,7 @@ " ", " ", " "}; -IMAGE 01765 766 ./arch/system/inv-magic.111 +IMAGE 01769 766 ./arch/system/inv-magic.111 /* XPM */ static char * inv-magic_111_xpm[] = { "24 24 2 1", @@ -59930,7 +60077,7 @@ " ", " ", " "}; -IMAGE 01766 767 ./arch/system/inv-unpaid.111 +IMAGE 01770 767 ./arch/system/inv-unpaid.111 /* XPM */ static char * inv-unpaid_111_xpm[] = { "24 24 2 1", @@ -59960,7 +60107,7 @@ " ", " ", " "}; -IMAGE 01767 836 ./arch/connect/Gates/iron_gate1.111 +IMAGE 01771 836 ./arch/connect/Gates/iron_gate1.111 /* XPM */ static char * iron_gate1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59993,7 +60140,7 @@ " ", " ", " "}; -IMAGE 01768 863 ./arch/connect/Gates/iron_gate1.112 +IMAGE 01772 863 ./arch/connect/Gates/iron_gate1.112 /* XPM */ static char * iron_gate1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60027,7 +60174,7 @@ " ", " ", " "}; -IMAGE 01769 863 ./arch/connect/Gates/iron_gate1.113 +IMAGE 01773 863 ./arch/connect/Gates/iron_gate1.113 /* XPM */ static char * iron_gate1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60061,7 +60208,7 @@ " ", " ", " "}; -IMAGE 01770 863 ./arch/connect/Gates/iron_gate1.114 +IMAGE 01774 863 ./arch/connect/Gates/iron_gate1.114 /* XPM */ static char * iron_gate1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60095,7 +60242,7 @@ " ", " ", " "}; -IMAGE 01771 863 ./arch/connect/Gates/iron_gate1.115 +IMAGE 01775 863 ./arch/connect/Gates/iron_gate1.115 /* XPM */ static char * iron_gate1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60129,7 +60276,7 @@ " ", " ", " "}; -IMAGE 01772 863 ./arch/connect/Gates/iron_gate1.116 +IMAGE 01776 863 ./arch/connect/Gates/iron_gate1.116 /* XPM */ static char * iron_gate1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60163,7 +60310,7 @@ " ", " ", " "}; -IMAGE 01773 863 ./arch/connect/Gates/iron_gate1.117 +IMAGE 01777 863 ./arch/connect/Gates/iron_gate1.117 /* XPM */ static char * iron_gate1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60197,7 +60344,7 @@ " ", " ", " "}; -IMAGE 01774 863 ./arch/connect/Gates/iron_gate1.118 +IMAGE 01778 863 ./arch/connect/Gates/iron_gate1.118 /* XPM */ static char * iron_gate1_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60231,7 +60378,7 @@ " ", " ", " "}; -IMAGE 01775 863 ./arch/connect/Gates/iron_gate2.111 +IMAGE 01779 863 ./arch/connect/Gates/iron_gate2.111 /* XPM */ static char * iron_gate2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60265,7 +60412,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01776 863 ./arch/connect/Gates/iron_gate2.112 +IMAGE 01780 863 ./arch/connect/Gates/iron_gate2.112 /* XPM */ static char * iron_gate2_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60299,7 +60446,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01777 863 ./arch/connect/Gates/iron_gate2.113 +IMAGE 01781 863 ./arch/connect/Gates/iron_gate2.113 /* XPM */ static char * iron_gate2_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60333,7 +60480,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01778 863 ./arch/connect/Gates/iron_gate2.114 +IMAGE 01782 863 ./arch/connect/Gates/iron_gate2.114 /* XPM */ static char * iron_gate2_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60367,7 +60514,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01779 863 ./arch/connect/Gates/iron_gate2.115 +IMAGE 01783 863 ./arch/connect/Gates/iron_gate2.115 /* XPM */ static char * iron_gate2_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60401,7 +60548,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01780 863 ./arch/connect/Gates/iron_gate2.116 +IMAGE 01784 863 ./arch/connect/Gates/iron_gate2.116 /* XPM */ static char * iron_gate2_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60435,7 +60582,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01781 997 ./arch/wall/jcity/jcity_0.111 +IMAGE 01785 997 ./arch/wall/jcity/jcity_0.111 /* XPM */ static char * jcity_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60474,7 +60621,7 @@ "..XXXXXXXXX..XXXXXXXXX. ", ".XXXXXXXXX.oo.XXXXXXX. ", "...........oo......... "}; -IMAGE 01782 1010 ./arch/wall/jcity/jcity_1.111 +IMAGE 01786 1010 ./arch/wall/jcity/jcity_1.111 /* XPM */ static char * jcity_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60514,7 +60661,7 @@ " @@@@@@@@@ @@@@@@@@@ $", " @@@@@@@@@ .. @@@@@@@ $$", " .. $$"}; -IMAGE 01783 1021 ./arch/wall/jcity/jcity_2.111 +IMAGE 01787 1021 ./arch/wall/jcity/jcity_2.111 /* XPM */ static char * jcity_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60555,7 +60702,7 @@ "..XXXXXXXXX..XXXXXXXXXXX", ".XXXXXXXXX.oo.XXXXXXXXXX", "...........oo..........."}; -IMAGE 01784 989 ./arch/wall/jcity/jcity_3.111 +IMAGE 01788 989 ./arch/wall/jcity/jcity_3.111 /* XPM */ static char * jcity_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60594,7 +60741,7 @@ " OOOOOOOOO OOOOOOOOOOO", " OOOOOOOOO .. OOOOOOOOOO", " .. "}; -IMAGE 01785 1008 ./arch/wall/jcity/jcity_4.111 +IMAGE 01789 1008 ./arch/wall/jcity/jcity_4.111 /* XPM */ static char * jcity_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60634,7 +60781,7 @@ ".o.O......OooO.....OO.o.", ".o.OOOOOOOOooO.@@.OOO.o.", ".o.OOOOOOOOooO....OOO.o."}; -IMAGE 01786 960 ./arch/wall/jcity/jcity_5.111 +IMAGE 01790 960 ./arch/wall/jcity/jcity_5.111 /* XPM */ static char * jcity_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60672,7 +60819,7 @@ " . X..X XX . ", " . XXXXXXXX..X oo XXX . ", " . XXXXXXXX..X XXX . "}; -IMAGE 01787 1065 ./arch/wall/jcity/jcity_6.111 +IMAGE 01791 1065 ./arch/wall/jcity/jcity_6.111 /* XPM */ static char * jcity_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60714,7 +60861,7 @@ ".o.OO.....OooO......OOOO", ".o.OOOOOOOOooO.&&&.OOOOO", ".o.OOOOOOOOooO.....OOOOO"}; -IMAGE 01788 1046 ./arch/wall/jcity/jcity_7.111 +IMAGE 01792 1046 ./arch/wall/jcity/jcity_7.111 /* XPM */ static char * jcity_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60755,7 +60902,7 @@ " . XX X..X XXXX", " . XXXXXXXX..X @@@ XXXXX", " . XXXXXXXX..X XXXXX"}; -IMAGE 01789 1054 ./arch/wall/jcity/jcity_8.111 +IMAGE 01793 1054 ./arch/wall/jcity/jcity_8.111 /* XPM */ static char * jcity_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60796,7 +60943,7 @@ "........... ......... %", ".......... XX ....... %%", " XX %%"}; -IMAGE 01790 1054 ./arch/wall/jcity/jcity_9.111 +IMAGE 01794 1054 ./arch/wall/jcity/jcity_9.111 /* XPM */ static char * jcity_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60837,7 +60984,7 @@ "OOOOOOOOOOOOOOOOOOOOOO.%", "OOOOOOOOOOOOOOOOOOOOO.%%", "......................%%"}; -IMAGE 01791 1034 ./arch/wall/jcity/jcity_A.111 +IMAGE 01795 1034 ./arch/wall/jcity/jcity_A.111 /* XPM */ static char * jcity_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60877,7 +61024,7 @@ "........................", "........................", " "}; -IMAGE 01792 1048 ./arch/wall/jcity/jcity_B.111 +IMAGE 01796 1048 ./arch/wall/jcity/jcity_B.111 /* XPM */ static char * jcity_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60918,7 +61065,7 @@ "++++++++++++++++++++++++", "++++++++++++++++++++++++", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01793 947 ./arch/wall/jcity/jcity_C.111 +IMAGE 01797 947 ./arch/wall/jcity/jcity_C.111 /* XPM */ static char * jcity_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60955,7 +61102,7 @@ " o oXXo ++ ooo X ", "oooooooooooXXo ooo X ", "oooooooooooXXoooooooo X "}; -IMAGE 01794 960 ./arch/wall/jcity/jcity_D.111 +IMAGE 01798 960 ./arch/wall/jcity/jcity_D.111 /* XPM */ static char * jcity_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60993,7 +61140,7 @@ " ....... XX ..... .X.", " XX .oo. .X.", " XX .... .X."}; -IMAGE 01795 1003 ./arch/wall/jcity/jcity_E.111 +IMAGE 01799 1003 ./arch/wall/jcity/jcity_E.111 /* XPM */ static char * jcity_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61032,7 +61179,7 @@ "XXXXX@#@##X++X XXXXX", "XXXXXX@#@#X++X .. XXXXXX", "XXXXXOXOXXX++X XXXXXX"}; -IMAGE 01796 1029 ./arch/wall/jcity/jcity_F.111 +IMAGE 01800 1029 ./arch/wall/jcity/jcity_F.111 /* XPM */ static char * jcity_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61073,7 +61220,7 @@ "XXXXX XXXX .. XXXXXXXXXX", "X@@X .. X@@X X@@X ", "XXXX .. XXXX XXXX "}; -IMAGE 01797 774 ./arch/monster/giant/JessyB/jessyb.111 +IMAGE 01801 774 ./arch/monster/giant/JessyB/jessyb.111 /* XPM */ static char * jessyb_111_xpm[] = { "24 24 3 1", @@ -61104,7 +61251,7 @@ " .XXXX...XXXXXX.X.", " .XXXX.XX.XXXX.X..", " ..XXX.XX.XX......"}; -IMAGE 01798 861 ./arch/monster/giant/JessyB/jessyb.112 +IMAGE 01802 861 ./arch/monster/giant/JessyB/jessyb.112 /* XPM */ static char * jessyb_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61139,7 +61286,7 @@ " .XX. .o", " .XX. ..", " ..X. .. ....."}; -IMAGE 01799 846 ./arch/monster/giant/JessyB/jessyb.113 +IMAGE 01803 846 ./arch/monster/giant/JessyB/jessyb.113 /* XPM */ static char * jessyb_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61173,7 +61320,7 @@ " .XX. ", " .XX. ", " ..X. .. ....."}; -IMAGE 01800 861 ./arch/monster/giant/JessyB/jessyb.211 +IMAGE 01804 861 ./arch/monster/giant/JessyB/jessyb.211 /* XPM */ static char * jessyb_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61208,7 +61355,7 @@ "..X..XX.XX.XXXX..XXXXXXX", "..X...XX.....XX...XXXXX.", ".........XXXX.........X."}; -IMAGE 01801 774 ./arch/monster/giant/JessyB/jessyb.212 +IMAGE 01805 774 ./arch/monster/giant/JessyB/jessyb.212 /* XPM */ static char * jessyb_212_xpm[] = { "24 24 3 1", @@ -61239,7 +61386,7 @@ "...X..XX.XX.XXXX..XXXXXX", "...X..XXX.....XX...XXXXX", "..........XXXX.........."}; -IMAGE 01802 778 ./arch/monster/giant/JessyB/jessyb.213 +IMAGE 01806 778 ./arch/monster/giant/JessyB/jessyb.213 /* XPM */ static char * jessyb_213_xpm[] = { "24 24 3 1 0 0", @@ -61270,7 +61417,7 @@ " ..XX.XX.XXXX..XXXXXX", " ..XXX.....XX...XXXXX", "..........XXXX.........."}; -IMAGE 01803 774 ./arch/monster/giant/JessyB/jessyb.311 +IMAGE 01807 774 ./arch/monster/giant/JessyB/jessyb.311 /* XPM */ static char * jessyb_311_xpm[] = { "24 24 3 1", @@ -61301,7 +61448,7 @@ "X... ..XXXXX.....", ".X. .XXXXXX.....X", ".X. .....XXXXXXX..XXXX"}; -IMAGE 01804 774 ./arch/monster/giant/JessyB/jessyb.312 +IMAGE 01808 774 ./arch/monster/giant/JessyB/jessyb.312 /* XPM */ static char * jessyb_312_xpm[] = { "24 24 3 1", @@ -61332,7 +61479,7 @@ "XX... .XXXXX.XX...X", "X.X. ..XXXX.XX...X", "X.X. .....XXXXX.XX...X"}; -IMAGE 01805 778 ./arch/monster/giant/JessyB/jessyb.313 +IMAGE 01809 778 ./arch/monster/giant/JessyB/jessyb.313 /* XPM */ static char * jessyb_313_xpm[] = { "24 24 3 1 0 0", @@ -61363,7 +61510,7 @@ "XX... ..XXXXX.....X.", "X.X. ....XXX......X.", "X.X. ...XXXX......X."}; -IMAGE 01806 774 ./arch/monster/giant/JessyB/jessyb.411 +IMAGE 01810 774 ./arch/monster/giant/JessyB/jessyb.411 /* XPM */ static char * jessyb_411_xpm[] = { "24 24 3 1", @@ -61394,7 +61541,7 @@ ".X...X...X..XX. ", "XX...X....X.XX. ", "XX...XX...X..X.. "}; -IMAGE 01807 774 ./arch/monster/giant/JessyB/jessyb.412 +IMAGE 01811 774 ./arch/monster/giant/JessyB/jessyb.412 /* XPM */ static char * jessyb_412_xpm[] = { "24 24 3 1", @@ -61425,7 +61572,7 @@ "...X..X. ", "...XX.XX. ", "....X..X. "}; -IMAGE 01808 847 ./arch/monster/giant/JessyB/jessyb.511 +IMAGE 01812 847 ./arch/monster/giant/JessyB/jessyb.511 /* XPM */ static char * jessyb_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61459,7 +61606,7 @@ " .X....X..X...", " .X....X..X...", " .X....X..XX.."}; -IMAGE 01809 861 ./arch/monster/giant/JessyB/jessyb.512 +IMAGE 01813 861 ./arch/monster/giant/JessyB/jessyb.512 /* XPM */ static char * jessyb_512_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61494,7 +61641,7 @@ " .X..X.X", " .X..X.X", " .X..XX."}; -IMAGE 01810 788 ./arch/monster/giant/JessyB/jessyb.513 +IMAGE 01814 788 ./arch/monster/giant/JessyB/jessyb.513 /* XPM */ static char * jessyb_513_xpm[] = { "24 24 4 1", @@ -61526,7 +61673,7 @@ " ", " ", " "}; -IMAGE 01811 847 ./arch/monster/giant/JessyB/jessyb.611 +IMAGE 01815 847 ./arch/monster/giant/JessyB/jessyb.611 /* XPM */ static char * jessyb_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61560,7 +61707,7 @@ " . XXXX .. ........ ..", " . XXXX .. ......... .", " . XXX . .... ...... "}; -IMAGE 01812 774 ./arch/monster/giant/JessyB/jessyb.612 +IMAGE 01816 774 ./arch/monster/giant/JessyB/jessyb.612 /* XPM */ static char * jessyb_612_xpm[] = { "24 24 3 1", @@ -61591,7 +61738,7 @@ " . XXX .. ........ .", " X XX .. ......... ", "X X X . .... ...... "}; -IMAGE 01813 774 ./arch/monster/giant/JessyB/jessyb.613 +IMAGE 01817 774 ./arch/monster/giant/JessyB/jessyb.613 /* XPM */ static char * jessyb_613_xpm[] = { "24 24 3 1", @@ -61622,7 +61769,7 @@ " . . XXX .. ........ .", " . . XX .. ......... ", ". . . X . .... ...... "}; -IMAGE 01814 778 ./arch/monster/giant/JessyB/jessyb.711 +IMAGE 01818 778 ./arch/monster/giant/JessyB/jessyb.711 /* XPM */ static char * jessyb_711_xpm[] = { "24 24 3 1 0 0", @@ -61653,7 +61800,7 @@ "...... XXXXXXXXX ....", "...... . XXXXXXXXXX .. ", "...... . XXXXXXXXXXX ."}; -IMAGE 01815 843 ./arch/monster/giant/JessyB/jessyb.712 +IMAGE 01819 843 ./arch/monster/giant/JessyB/jessyb.712 /* XPM */ static char * jessyb_712_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61687,7 +61834,7 @@ " ....XXXXX. ", " .. .XXXXX. . ", ". . ..XXXXX... ."}; -IMAGE 01816 774 ./arch/monster/giant/JessyB/jessyb.713 +IMAGE 01820 774 ./arch/monster/giant/JessyB/jessyb.713 /* XPM */ static char * jessyb_713_xpm[] = { "24 24 3 1", @@ -61718,7 +61865,7 @@ " ....XXXXX. ", " .. .XXXXX.. ", ". . ..XXXXXX. ....."}; -IMAGE 01817 847 ./arch/monster/giant/JessyB/jessyb.811 +IMAGE 01821 847 ./arch/monster/giant/JessyB/jessyb.811 /* XPM */ static char * jessyb_811_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61752,7 +61899,7 @@ "XXXXX...XX....X.. .X. ", "XXXX....XX....X. .X. ", "XX.X.XX.X.....X. .. "}; -IMAGE 01818 774 ./arch/monster/giant/JessyB/jessyb.812 +IMAGE 01822 774 ./arch/monster/giant/JessyB/jessyb.812 /* XPM */ static char * jessyb_812_xpm[] = { "24 24 3 1", @@ -61783,7 +61930,7 @@ ". .. . XXXXXXXXXXXXXXXX", " . . XXXXXXXXXXXXXXXX", ".. . XXXXXXXXXXXXXXXX"}; -IMAGE 01819 836 ./arch/monster/giant/JessyB/jessyb.813 +IMAGE 01823 836 ./arch/monster/giant/JessyB/jessyb.813 /* XPM */ static char * jessyb_813_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61816,7 +61963,7 @@ ". ", ". ", ".. "}; -IMAGE 01820 847 ./arch/monster/giant/JessyB/jessyb.911 +IMAGE 01824 847 ./arch/monster/giant/JessyB/jessyb.911 /* XPM */ static char * jessyb_911_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61850,7 +61997,7 @@ " ..XXXX......X.XX", " .XXXX......X..X", " .XXXXX....XX..."}; -IMAGE 01821 843 ./arch/monster/giant/JessyB/jessyb.912 +IMAGE 01825 843 ./arch/monster/giant/JessyB/jessyb.912 /* XPM */ static char * jessyb_912_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61884,7 +62031,7 @@ " ..XXXX.....XX.X", " .XXXX....XXX..", " .XXXXX..XXXX.."}; -IMAGE 01822 843 ./arch/monster/giant/JessyB/jessyb.913 +IMAGE 01826 843 ./arch/monster/giant/JessyB/jessyb.913 /* XPM */ static char * jessyb_913_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61918,7 +62065,7 @@ " ..XXXX.....XX.X", " .XXXX....XXX..", " .XXXXX..XXXX.."}; -IMAGE 01823 847 ./arch/monster/giant/JessyB/jessyb.A11 +IMAGE 01827 847 ./arch/monster/giant/JessyB/jessyb.A11 /* XPM */ static char * jessyb_A11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61952,7 +62099,7 @@ " ..... . XXXXXXXX ", " . XXXXXXXXXX", ". ... XXXXXXXXXXXX"}; -IMAGE 01824 774 ./arch/monster/giant/JessyB/jessyb.A12 +IMAGE 01828 774 ./arch/monster/giant/JessyB/jessyb.A12 /* XPM */ static char * jessyb_A12_xpm[] = { "24 24 3 1", @@ -61983,7 +62130,7 @@ " . ..... . XXXXXXXX", ". . XXXXXXXXX", ". . . XXXXXXXXXXX"}; -IMAGE 01825 847 ./arch/monster/giant/JessyB/jessyb.A13 +IMAGE 01829 847 ./arch/monster/giant/JessyB/jessyb.A13 /* XPM */ static char * jessyb_A13_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62017,7 +62164,7 @@ ". . . ......XXXXXXXX", " ............XXXXXXXXX", " .........XXXXXXXXXXX"}; -IMAGE 01826 778 ./arch/monster/giant/JessyB/jessyb.B11 +IMAGE 01830 778 ./arch/monster/giant/JessyB/jessyb.B11 /* XPM */ static char * jessyb_B11_xpm[] = { "24 24 3 1 0 0", @@ -62048,7 +62195,7 @@ " ....... .. XX", ". . ........ . X", "... . . ........... "}; -IMAGE 01827 843 ./arch/monster/giant/JessyB/jessyb.B12 +IMAGE 01831 843 ./arch/monster/giant/JessyB/jessyb.B12 /* XPM */ static char * jessyb_B12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62082,7 +62229,7 @@ " ....... .. X", ".. . ........ . ", ".... . . ........... "}; -IMAGE 01828 778 ./arch/monster/giant/JessyB/jessyb.B13 +IMAGE 01832 778 ./arch/monster/giant/JessyB/jessyb.B13 /* XPM */ static char * jessyb_B13_xpm[] = { "24 24 3 1 0 0", @@ -62113,7 +62260,7 @@ " ....... .. X", ".. . ........ . ", ".... . . ........... "}; -IMAGE 01829 778 ./arch/monster/giant/JessyB/jessyb.C11 +IMAGE 01833 778 ./arch/monster/giant/JessyB/jessyb.C11 /* XPM */ static char * jessyb_C11_xpm[] = { "24 24 3 1 0 0", @@ -62144,7 +62291,7 @@ "XXXXXXX. .XXXXXXXXXXXXXX", "XXXXXXX...XXXXXXXXXXXXXX", "XXXXXXX.XXXXXXXXXXXXXXXX"}; -IMAGE 01830 847 ./arch/monster/giant/JessyB/jessyb.C12 +IMAGE 01834 847 ./arch/monster/giant/JessyB/jessyb.C12 /* XPM */ static char * jessyb_C12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62178,7 +62325,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", ".XXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01831 774 ./arch/monster/giant/JessyB/jessyb.C13 +IMAGE 01835 774 ./arch/monster/giant/JessyB/jessyb.C13 /* XPM */ static char * jessyb_C13_xpm[] = { "24 24 3 1", @@ -62209,7 +62356,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", ".XXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01832 843 ./arch/monster/giant/JessyB/jessyb.D11 +IMAGE 01836 843 ./arch/monster/giant/JessyB/jessyb.D11 /* XPM */ static char * jessyb_D11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62243,7 +62390,7 @@ " ", " ", " "}; -IMAGE 01833 774 ./arch/monster/giant/JessyB/jessyb.D12 +IMAGE 01837 774 ./arch/monster/giant/JessyB/jessyb.D12 /* XPM */ static char * jessyb_D12_xpm[] = { "24 24 3 1", @@ -62274,7 +62421,7 @@ " ", " ", " "}; -IMAGE 01834 843 ./arch/monster/giant/JessyB/jessyb.D13 +IMAGE 01838 843 ./arch/monster/giant/JessyB/jessyb.D13 /* XPM */ static char * jessyb_D13_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62308,7 +62455,7 @@ " ", " ", " "}; -IMAGE 01835 774 ./arch/monster/giant/JessyB/jessyb.E11 +IMAGE 01839 774 ./arch/monster/giant/JessyB/jessyb.E11 /* XPM */ static char * jessyb_E11_xpm[] = { "24 24 3 1", @@ -62339,7 +62486,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01836 763 ./arch/monster/giant/JessyB/jessyb.E12 +IMAGE 01840 763 ./arch/monster/giant/JessyB/jessyb.E12 /* XPM */ static char * jessyb_E12_xpm[] = { "24 24 2 1", @@ -62369,7 +62516,7 @@ "........................", "........................", "........................"}; -IMAGE 01837 774 ./arch/monster/giant/JessyB/jessyb.E13 +IMAGE 01841 774 ./arch/monster/giant/JessyB/jessyb.E13 /* XPM */ static char * jessyb_E13_xpm[] = { "24 24 3 1", @@ -62400,7 +62547,7 @@ " ", " ", " "}; -IMAGE 01838 843 ./arch/monster/giant/JessyB/jessyb.F11 +IMAGE 01842 843 ./arch/monster/giant/JessyB/jessyb.F11 /* XPM */ static char * jessyb_F11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62434,7 +62581,7 @@ " .X..X.", " ...X..", " .XXXX"}; -IMAGE 01839 778 ./arch/monster/giant/JessyB/jessyb.F12 +IMAGE 01843 778 ./arch/monster/giant/JessyB/jessyb.F12 /* XPM */ static char * jessyb_F12_xpm[] = { "24 24 3 1 0 0", @@ -62465,7 +62612,7 @@ " .X..X", " ...X.", " .XXX"}; -IMAGE 01840 778 ./arch/monster/giant/JessyB/jessyb.F13 +IMAGE 01844 778 ./arch/monster/giant/JessyB/jessyb.F13 /* XPM */ static char * jessyb_F13_xpm[] = { "24 24 3 1 0 0", @@ -62496,7 +62643,7 @@ " .X..X", " ...X.", " .XXX"}; -IMAGE 01841 778 ./arch/monster/giant/JessyB/jessyb.G11 +IMAGE 01845 778 ./arch/monster/giant/JessyB/jessyb.G11 /* XPM */ static char * jessyb_G11_xpm[] = { "24 24 3 1 0 0", @@ -62527,7 +62674,7 @@ " X .....................", ". .....................", "........................"}; -IMAGE 01842 774 ./arch/monster/giant/JessyB/jessyb.G12 +IMAGE 01846 774 ./arch/monster/giant/JessyB/jessyb.G12 /* XPM */ static char * jessyb_G12_xpm[] = { "24 24 3 1", @@ -62558,7 +62705,7 @@ ".. .XXXXXXXXXXXXXXXXXXXX", ".X..XXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01843 847 ./arch/monster/giant/JessyB/jessyb.G13 +IMAGE 01847 847 ./arch/monster/giant/JessyB/jessyb.G13 /* XPM */ static char * jessyb_G13_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62592,7 +62739,7 @@ ".. .XXXXXXXXXXXXXXXXXXXX", ".X..XXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01844 972 ./arch/ground/Wood/jungle_1.111 +IMAGE 01848 972 ./arch/ground/Wood/jungle_1.111 /* XPM */ static char * jungle_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62629,7 +62776,7 @@ " . . .X.X. . O ", ".. . ..X .XX.... .. .. ", " ... ..X.o . . . .. "}; -IMAGE 01845 973 ./arch/ground/Wood/jungle_2.111 +IMAGE 01849 973 ./arch/ground/Wood/jungle_2.111 /* XPM */ static char * jungle_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62666,7 +62813,7 @@ "oXX.XXX.oX.oX.. .oooo .", "X+.oXX.. oXXX.+.oX.. ..", ".XoXXX ...+X...oXXX .X. "}; -IMAGE 01846 879 ./arch/weapon/artifact/Kdagger/k_dagger.111 +IMAGE 01850 879 ./arch/weapon/artifact/Kdagger/k_dagger.111 /* XPM */ static char * k_dagger_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -62702,7 +62849,7 @@ " ..... ", " ... ", " "}; -IMAGE 01847 847 ./arch/weapon/sword/katana_1.111 +IMAGE 01851 847 ./arch/weapon/sword/katana_1.111 /* XPM */ static char * katana_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62736,7 +62883,7 @@ " ... ", " . ", " "}; -IMAGE 01848 933 ./arch/construct/keep/keep.111 +IMAGE 01852 933 ./arch/construct/keep/keep.111 /* XPM */ static char * keep_1_xpm [] = { " 24 24 9 1 " , @@ -62773,7 +62920,7 @@ " .OOOO..O.X.XXXXXXXX", " .OO.O.OO.X.XXXXXXXX", " .OO.O.OOO.X.XXXXXXX"}; -IMAGE 01849 933 ./arch/construct/keep/keep.211 +IMAGE 01853 933 ./arch/construct/keep/keep.211 /* XPM */ static char * keep_2_xpm [] = { " 24 24 9 1 " , @@ -62810,7 +62957,7 @@ "XXXXXXXXXXXXXXXXXX..X. ", "XXXXXXXXXXXXXXXXXX..X. ", "XXXXXXXXXXXXXXXXXX.O.X. "}; -IMAGE 01850 933 ./arch/construct/keep/keep.311 +IMAGE 01854 933 ./arch/construct/keep/keep.311 /* XPM */ static char * keep_3_xpm [] = { " 24 24 9 1 " , @@ -62847,7 +62994,7 @@ " ..XXXXXXXXXXX.+++.+", " .XXXXXXXXXXX.+++.++", " ............. "}; -IMAGE 01851 933 ./arch/construct/keep/keep.411 +IMAGE 01855 933 ./arch/construct/keep/keep.411 /* XPM */ static char * keep_4_xpm [] = { " 24 24 9 1 " , @@ -62884,7 +63031,7 @@ "++.XXXXXXXXXXX. ", "+.XXXXXXXXXXX. ", " ............. "}; -IMAGE 01852 917 ./arch/construct/keep/keep_sym.111 +IMAGE 01856 917 ./arch/construct/keep/keep_sym.111 /* XPM */ static char * keep_sym_111_xpm[] = { "24 24 8 1", @@ -62920,7 +63067,7 @@ " .XXXXXX.@@@.XXXX. ", " .XXXXX.@.@.XXXXX. ", " .XXXXX.@@@.XXXX. "}; -IMAGE 01853 857 ./arch/door/key1.111 +IMAGE 01857 857 ./arch/door/key1.111 /* XPM */ static char * key1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62954,7 +63101,7 @@ " ", " ", " "}; -IMAGE 01854 904 ./arch/door/Locked/key2.111 +IMAGE 01858 904 ./arch/door/Locked/key2.111 /* XPM */ static char * key2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62990,7 +63137,7 @@ " X ", " ", " "}; -IMAGE 01855 903 ./arch/door/Locked/key_blue.111 +IMAGE 01859 903 ./arch/door/Locked/key_blue.111 /* XPM */ static char * key2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63026,7 +63173,7 @@ " X ", " ", " "}; -IMAGE 01856 870 ./arch/door/Locked/key_brown.111 +IMAGE 01860 870 ./arch/door/Locked/key_brown.111 /* XPM */ static char * key2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63062,7 +63209,7 @@ " X ", " ", " "}; -IMAGE 01857 822 ./arch/misc/Container/key_ring.111 +IMAGE 01861 822 ./arch/misc/Container/key_ring.111 /* XPM */ static char * kring_c_111_xpm[] = { "24 24 4 1", @@ -63094,7 +63241,7 @@ " X X oooX X ", " oXX oX ", " "}; -IMAGE 01858 901 ./arch/monster/insect/killerbee.111 +IMAGE 01862 901 ./arch/monster/insect/killerbee.111 /* XPM */ static char * killerbee_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63129,7 +63276,7 @@ " . ", " ", " "}; -IMAGE 01859 901 ./arch/monster/insect/killerbee.112 +IMAGE 01863 901 ./arch/monster/insect/killerbee.112 /* XPM */ static char * killerbee_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63164,7 +63311,7 @@ " ", " ", " "}; -IMAGE 01860 897 ./arch/monster/human/Guard/knight.111 +IMAGE 01864 897 ./arch/monster/human/Guard/knight.111 /* XPM */ static char * knight_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63199,7 +63346,7 @@ " ... ... ", " ... ... ", " .... .... "}; -IMAGE 01861 897 ./arch/monster/human/Guard/knight.112 +IMAGE 01865 897 ./arch/monster/human/Guard/knight.112 /* XPM */ static char * knight_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63234,7 +63381,7 @@ " ... ... ", " ... ... ", " .... .... "}; -IMAGE 01862 897 ./arch/monster/human/Guard/knight.113 +IMAGE 01866 897 ./arch/monster/human/Guard/knight.113 /* XPM */ static char * knight_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63269,7 +63416,7 @@ "....... .. .........", "....... .. .........", "...... .. ........"}; -IMAGE 01863 897 ./arch/monster/human/Guard/knight.114 +IMAGE 01867 897 ./arch/monster/human/Guard/knight.114 /* XPM */ static char * knight_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63304,7 +63451,7 @@ " ... ... ", " ... ... ", " .... .... "}; -IMAGE 01864 897 ./arch/monster/human/Guard/knight.115 +IMAGE 01868 897 ./arch/monster/human/Guard/knight.115 /* XPM */ static char * knight_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63339,7 +63486,7 @@ " ... ... ", " ... ... ", " .... .... "}; -IMAGE 01865 897 ./arch/monster/goblin/kobold.111 +IMAGE 01869 897 ./arch/monster/goblin/kobold.111 /* XPM */ static char * kobold_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63376,7 +63523,7 @@ " .o. .o. ", " .. ... ", " ... . "}; -IMAGE 01866 897 ./arch/monster/goblin/kobold.112 +IMAGE 01870 897 ./arch/monster/goblin/kobold.112 /* XPM */ static char * kobold_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63413,7 +63560,7 @@ " .o..oo. ", " .. ... ", " .. .. "}; -IMAGE 01867 892 ./arch/monster/goblin/kobold_gen.111 +IMAGE 01871 892 ./arch/monster/goblin/kobold_gen.111 /* XPM */ static char * kobold_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63448,7 +63595,7 @@ ".X........X.XXXoXoXX.. ", "..X......X..XXoXXXXXX.. ", ".XXX.XX.XXX.XoXXoXXoXX. "}; -IMAGE 01868 857 ./arch/armour/helmet/kog.111 +IMAGE 01872 857 ./arch/armour/helmet/kog.111 /* XPM */ static char * kog_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -63483,7 +63630,7 @@ " ", " ", " "}; -IMAGE 01869 945 ./arch/construct/town/l_shop1.111 +IMAGE 01873 945 ./arch/construct/town/l_shop1.111 /* XPM */ static char * l_shop1_1_xpm [] = { " 24 24 8 1 " , @@ -63519,7 +63666,7 @@ " ooo.X.o.o...X.X.X.X.X.X", " ooo.X.o.o.X..X...X...X.", " ooo.X.o.o...X.X.X.X.X.X"}; -IMAGE 01870 945 ./arch/construct/town/l_shop1.211 +IMAGE 01874 945 ./arch/construct/town/l_shop1.211 /* XPM */ static char * l_shop1_2_xpm [] = { " 24 24 8 1 " , @@ -63555,7 +63702,7 @@ ".X.X.X.X.X.X.X.X.X.X.X. ", "..X...X...X...X...X.... ", ".X.X.X.X.X.X.X.X.X.X... "}; -IMAGE 01871 945 ./arch/construct/town/l_shop1.311 +IMAGE 01875 945 ./arch/construct/town/l_shop1.311 /* XPM */ static char * l_shop1_3_xpm [] = { " 24 24 8 1 " , @@ -63591,7 +63738,7 @@ " .OOO..@@@@@..OOOOOO....", " .OOO..@@@@@..OOOOOOOOOO", " "}; -IMAGE 01872 945 ./arch/construct/town/l_shop1.411 +IMAGE 01876 945 ./arch/construct/town/l_shop1.411 /* XPM */ static char * l_shop1_4_xpm [] = { " 24 24 8 1 " , @@ -63627,7 +63774,7 @@ "...OO.......OO. ", "OOOOOOOOOOOOOO. ", " "}; -IMAGE 01873 849 ./arch/exit/Ladder/ladder2_do.111 +IMAGE 01877 849 ./arch/exit/Ladder/ladder2_do.111 /* XPM */ static char * ladder2_do_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63661,7 +63808,7 @@ " ........... ", " ", " "}; -IMAGE 01874 836 ./arch/exit/Ladder/ladder2_up.111 +IMAGE 01878 836 ./arch/exit/Ladder/ladder2_up.111 /* XPM */ static char * ladder2_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63694,7 +63841,7 @@ " ... . ", " . ... ", " . . "}; -IMAGE 01875 850 ./arch/exit/Ladder/ladder_down.111 +IMAGE 01879 850 ./arch/exit/Ladder/ladder_down.111 /* XPM */ static char * ladder_down_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63728,7 +63875,7 @@ " ........... ", " ", " "}; -IMAGE 01876 835 ./arch/exit/Ladder/ladder_up.111 +IMAGE 01880 835 ./arch/exit/Ladder/ladder_up.111 /* XPM */ static char * ladder_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63761,7 +63908,7 @@ " . ", " . ", " "}; -IMAGE 01877 820 ./arch/monster/misc/lamia/lamia.131 +IMAGE 01881 820 ./arch/monster/misc/lamia/lamia.131 /* XPM */ static char * lamia_131_xpm[] = { "24 24 6 1", @@ -63795,7 +63942,7 @@ " XXX ", " ", " "}; -IMAGE 01878 804 ./arch/monster/misc/lamia/lamia.132 +IMAGE 01882 804 ./arch/monster/misc/lamia/lamia.132 /* XPM */ static char * lamia_132_xpm[] = { "24 24 5 1", @@ -63828,7 +63975,7 @@ " XX XXXoO", " XXX", " "}; -IMAGE 01879 792 ./arch/monster/misc/lamia/lamia.171 +IMAGE 01883 792 ./arch/monster/misc/lamia/lamia.171 /* XPM */ static char * lamia_171_xpm[] = { "24 24 4 1", @@ -63860,7 +64007,7 @@ " ... ", " ", " "}; -IMAGE 01880 792 ./arch/monster/misc/lamia/lamia.172 +IMAGE 01884 792 ./arch/monster/misc/lamia/lamia.172 /* XPM */ static char * lamia_172_xpm[] = { "24 24 4 1", @@ -63892,7 +64039,7 @@ " ...o", " ..", " "}; -IMAGE 01881 792 ./arch/monster/misc/lamia/lamia.231 +IMAGE 01885 792 ./arch/monster/misc/lamia/lamia.231 /* XPM */ static char * lamia_231_xpm[] = { "24 24 4 1", @@ -63924,7 +64071,7 @@ " ... ", " ", " "}; -IMAGE 01882 792 ./arch/monster/misc/lamia/lamia.232 +IMAGE 01886 792 ./arch/monster/misc/lamia/lamia.232 /* XPM */ static char * lamia_232_xpm[] = { "24 24 4 1", @@ -63956,7 +64103,7 @@ "oX... ", "... ", " "}; -IMAGE 01883 804 ./arch/monster/misc/lamia/lamia.271 +IMAGE 01887 804 ./arch/monster/misc/lamia/lamia.271 /* XPM */ static char * lamia_271_xpm[] = { "24 24 5 1", @@ -63989,7 +64136,7 @@ " XXX ", " ", " "}; -IMAGE 01884 804 ./arch/monster/misc/lamia/lamia.272 +IMAGE 01888 804 ./arch/monster/misc/lamia/lamia.272 /* XPM */ static char * lamia_272_xpm[] = { "24 24 5 1", @@ -64022,7 +64169,7 @@ "oOoXXX XX ", "XXXX ", " "}; -IMAGE 01885 807 ./arch/armour/mail/lapron.111 +IMAGE 01889 807 ./arch/armour/mail/lapron.111 /* XPM */ static char * lapron_111_xpm[] = { "24 24 4 1", @@ -64054,7 +64201,7 @@ " XXXXXX ", " ", " "}; -IMAGE 01886 869 ./arch/ground/Stone/largestone.111 +IMAGE 01890 869 ./arch/ground/Stone/largestone.111 /* XPM */ static char * largestone_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64088,7 +64235,7 @@ " ... . . .. ... ", ". . . ..XX. ", " . . ..X.X.. "}; -IMAGE 01887 765 ./arch/ground/lava.111 +IMAGE 01891 765 ./arch/ground/lava.111 /* XPM */ static char * lava_111_xpm[] = { "24 24 2 1 0 0", @@ -64118,7 +64265,7 @@ ". . ... .. ... . .", ".... ... ... . . ", " .. ... . ... .."}; -IMAGE 01888 765 ./arch/ground/lava.112 +IMAGE 01892 765 ./arch/ground/lava.112 /* XPM */ static char * lava_112_xpm[] = { "24 24 2 1 0 0", @@ -64148,7 +64295,7 @@ "... . .. . . ", ". .. . ... . . ", " .. ... .... ."}; -IMAGE 01889 761 ./arch/ground/lava.113 +IMAGE 01893 761 ./arch/ground/lava.113 /* XPM */ static char * lava_113_xpm[] = { "24 24 2 1", @@ -64178,7 +64325,7 @@ " . ....... . ... ", " . .. .. . . .... .", " ..... .. .. .. "}; -IMAGE 01890 765 ./arch/ground/lava.114 +IMAGE 01894 765 ./arch/ground/lava.114 /* XPM */ static char * lava_114_xpm[] = { "24 24 2 1 0 0", @@ -64208,7 +64355,7 @@ ". ... . . ..", ".. .. ... ... . .", "... . . .... . ."}; -IMAGE 01891 761 ./arch/ground/lava.115 +IMAGE 01895 761 ./arch/ground/lava.115 /* XPM */ static char * lava_115_xpm[] = { "24 24 2 1", @@ -64238,7 +64385,7 @@ " ... . ... .... .... ", ". .... .. ... .... ", " .. ... .... . ...."}; -IMAGE 01892 886 ./arch/weapon/artifact/Lslasher/lava_s.111 +IMAGE 01896 886 ./arch/weapon/artifact/Lslasher/lava_s.111 /* XPM */ static char * lava_s_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -64274,7 +64421,7 @@ " oo oo ", " ooo ", " "}; -IMAGE 01893 886 ./arch/weapon/artifact/Lslasher/lava_s.112 +IMAGE 01897 886 ./arch/weapon/artifact/Lslasher/lava_s.112 /* XPM */ static char * lava_s_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -64310,7 +64457,7 @@ " oo oo ", " ooo ", " "}; -IMAGE 01894 899 ./arch/weapon/artifact/Lslasher/lava_s.113 +IMAGE 01898 899 ./arch/weapon/artifact/Lslasher/lava_s.113 /* XPM */ static char * lava_s_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -64347,7 +64494,7 @@ " OO OO ", " OOO ", " "}; -IMAGE 01895 888 ./arch/wall/lbulletwall/lbull_wall.101 +IMAGE 01899 888 ./arch/wall/lbulletwall/lbull_wall.101 /* XPM */ static char * lbull_wall_101_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64382,7 +64529,7 @@ ".X.XXXooooo...oooooooo. ", " .XXXoooooooooooooooo. ", " ................... "}; -IMAGE 01896 888 ./arch/wall/lbulletwall/lbull_wall.111 +IMAGE 01900 888 ./arch/wall/lbulletwall/lbull_wall.111 /* XPM */ static char * lbull_wall_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64417,7 +64564,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01897 888 ./arch/wall/lbulletwall/lbull_wall.121 +IMAGE 01901 888 ./arch/wall/lbulletwall/lbull_wall.121 /* XPM */ static char * lbull_wall_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64452,7 +64599,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01898 888 ./arch/wall/lbulletwall/lbull_wall.131 +IMAGE 01902 888 ./arch/wall/lbulletwall/lbull_wall.131 /* XPM */ static char * lbull_wall_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64487,7 +64634,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01899 888 ./arch/wall/lbulletwall/lbull_wall.141 +IMAGE 01903 888 ./arch/wall/lbulletwall/lbull_wall.141 /* XPM */ static char * lbull_wall_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64522,7 +64669,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01900 888 ./arch/wall/lbulletwall/lbull_wall.151 +IMAGE 01904 888 ./arch/wall/lbulletwall/lbull_wall.151 /* XPM */ static char * lbull_wall_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64557,7 +64704,7 @@ ".X.XXXooooo...oooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01901 888 ./arch/wall/lbulletwall/lbull_wall.161 +IMAGE 01905 888 ./arch/wall/lbulletwall/lbull_wall.161 /* XPM */ static char * lbull_wall_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64592,7 +64739,7 @@ ".X.XXXXooooooooooooooo. ", " .XXXXXoooooooooooooo. ", " ................... "}; -IMAGE 01902 888 ./arch/wall/lbulletwall/lbull_wall.171 +IMAGE 01906 888 ./arch/wall/lbulletwall/lbull_wall.171 /* XPM */ static char * lbull_wall_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64627,7 +64774,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01903 888 ./arch/wall/lbulletwall/lbull_wall.181 +IMAGE 01907 888 ./arch/wall/lbulletwall/lbull_wall.181 /* XPM */ static char * lbull_wall_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64662,7 +64809,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01904 844 ./arch/magic/Bullet/lbullet.111 +IMAGE 01908 844 ./arch/magic/Bullet/lbullet.111 /* XPM */ static char * lbullet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64696,7 +64843,7 @@ " . ", " ", " "}; -IMAGE 01905 844 ./arch/magic/Bullet/lbullet.121 +IMAGE 01909 844 ./arch/magic/Bullet/lbullet.121 /* XPM */ static char * lbullet_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64730,7 +64877,7 @@ " ", " ", " "}; -IMAGE 01906 844 ./arch/magic/Bullet/lbullet.131 +IMAGE 01910 844 ./arch/magic/Bullet/lbullet.131 /* XPM */ static char * lbullet_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64764,7 +64911,7 @@ " ", " ", " "}; -IMAGE 01907 844 ./arch/magic/Bullet/lbullet.141 +IMAGE 01911 844 ./arch/magic/Bullet/lbullet.141 /* XPM */ static char * lbullet_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64798,7 +64945,7 @@ " ", " ", " "}; -IMAGE 01908 844 ./arch/magic/Bullet/lbullet.151 +IMAGE 01912 844 ./arch/magic/Bullet/lbullet.151 /* XPM */ static char * lbullet_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64832,7 +64979,7 @@ " ... ", " ", " "}; -IMAGE 01909 844 ./arch/magic/Bullet/lbullet.161 +IMAGE 01913 844 ./arch/magic/Bullet/lbullet.161 /* XPM */ static char * lbullet_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64866,7 +65013,7 @@ " ", " ", " "}; -IMAGE 01910 844 ./arch/magic/Bullet/lbullet.171 +IMAGE 01914 844 ./arch/magic/Bullet/lbullet.171 /* XPM */ static char * lbullet_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64900,7 +65047,7 @@ " ", " ", " "}; -IMAGE 01911 844 ./arch/magic/Bullet/lbullet.181 +IMAGE 01915 844 ./arch/magic/Bullet/lbullet.181 /* XPM */ static char * lbullet_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64934,7 +65081,7 @@ " ", " ", " "}; -IMAGE 01912 867 ./arch/door/Locked/ldoor1.111 +IMAGE 01916 867 ./arch/door/Locked/ldoor1.111 /* XPM */ static char * ldoor1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64969,7 +65116,7 @@ " ", " ", " "}; -IMAGE 01913 867 ./arch/door/Locked/ldoor2.111 +IMAGE 01917 867 ./arch/door/Locked/ldoor2.111 /* XPM */ static char * ldoor2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65004,7 +65151,7 @@ " ... ", " .. ", " "}; -IMAGE 01914 865 ./arch/door/Locked/ldoor_blue1.111 +IMAGE 01918 865 ./arch/door/Locked/ldoor_blue1.111 /* XPM */ static char * ldoor1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65039,7 +65186,7 @@ " ", " ", " "}; -IMAGE 01915 865 ./arch/door/Locked/ldoor_blue2.111 +IMAGE 01919 865 ./arch/door/Locked/ldoor_blue2.111 /* XPM */ static char * ldoor2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65074,7 +65221,7 @@ " ... ", " .. ", " "}; -IMAGE 01916 867 ./arch/door/Locked/ldoor_brown1.111 +IMAGE 01920 867 ./arch/door/Locked/ldoor_brown1.111 /* XPM */ static char * ldoor1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65109,7 +65256,7 @@ " ", " ", " "}; -IMAGE 01917 867 ./arch/door/Locked/ldoor_brown2.111 +IMAGE 01921 867 ./arch/door/Locked/ldoor_brown2.111 /* XPM */ static char * ldoor2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65144,7 +65291,7 @@ " ... ", " .. ", " "}; -IMAGE 01918 866 ./arch/door/Locked/ldoor_white1.111 +IMAGE 01922 866 ./arch/door/Locked/ldoor_white1.111 /* XPM */ static char * ldoor1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65179,7 +65326,7 @@ " ", " ", " "}; -IMAGE 01919 866 ./arch/door/Locked/ldoor_white2.111 +IMAGE 01923 866 ./arch/door/Locked/ldoor_white2.111 /* XPM */ static char * ldoor2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65214,7 +65361,7 @@ " ... ", " .. ", " "}; -IMAGE 01920 775 ./arch/inorganic/lead.111 +IMAGE 01924 775 ./arch/inorganic/lead.111 /* XPM */ static char * lead_111_xpm[] = { "24 24 3 1", @@ -65245,7 +65392,7 @@ " ", " ", " "}; -IMAGE 01921 881 ./arch/armour/mail/leather_ar.111 +IMAGE 01925 881 ./arch/armour/mail/leather_ar.111 /* XPM */ static char * leather_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65279,7 +65426,7 @@ " ", " ", " "}; -IMAGE 01922 784 ./arch/flesh/human/leg.111 +IMAGE 01926 784 ./arch/flesh/human/leg.111 /* XPM */ static char * leg_111_xpm[] = { "24 24 4 1", @@ -65311,7 +65458,7 @@ " .X. ", " ", " "}; -IMAGE 01923 939 ./arch/monster/human/Dwarf/lesser_dwarven_guard.111 +IMAGE 01927 939 ./arch/monster/human/Dwarf/lesser_dwarven_guard.111 /* XPM */ static char * dwarf_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65349,7 +65496,7 @@ " + .XX. .XX. ", " ... ... ", " "}; -IMAGE 01924 919 ./arch/monster/human/Dwarf/lesser_dwarven_guard.112 +IMAGE 01928 919 ./arch/monster/human/Dwarf/lesser_dwarven_guard.112 /* XPM */ static char * dwarf_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65386,7 +65533,7 @@ " X .XX. .XX. ", " X .... ... ", " "}; -IMAGE 01925 859 ./arch/readable/letter.111 +IMAGE 01929 859 ./arch/readable/letter.111 /* XPM */ static char * letter_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65420,7 +65567,7 @@ " ", " ", " "}; -IMAGE 01926 807 ./arch/armour/boots/lev_boots.111 +IMAGE 01930 807 ./arch/armour/boots/lev_boots.111 /* XPM */ static char * lev_boots_111_xpm1[] = { "24 24 4 1", @@ -65452,7 +65599,7 @@ " ........ ", " .... ", " "}; -IMAGE 01927 887 ./arch/connect/lever.111 +IMAGE 01931 887 ./arch/connect/lever.111 /* XPM */ static char * lever_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65487,7 +65634,7 @@ " ......... ", " ", " "}; -IMAGE 01928 887 ./arch/connect/lever.112 +IMAGE 01932 887 ./arch/connect/lever.112 /* XPM */ static char * lever_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65522,7 +65669,7 @@ " ......... ", " ", " "}; -IMAGE 01929 892 ./arch/monster/undead/lich.111 +IMAGE 01933 892 ./arch/monster/undead/lich.111 /* XPM */ static char * lich_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65558,7 +65705,7 @@ " oOoOOoOOo ", " oOoOOoOOOOo ", " o oo oooo "}; -IMAGE 01930 892 ./arch/monster/undead/lich.112 +IMAGE 01934 892 ./arch/monster/undead/lich.112 /* XPM */ static char * lich_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65594,7 +65741,7 @@ " oOOoOOoOo ", " oOOOOoOOoOo ", " oooo oo o "}; -IMAGE 01931 923 ./arch/monster/undead/lich.113 +IMAGE 01935 923 ./arch/monster/undead/lich.113 /* XPM */ static char * lich_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65631,7 +65778,7 @@ " O+O+++OOO ", " O+++O+O+++O ", " OOO O OOO "}; -IMAGE 01932 797 ./arch/light/light_bulb_1.111 +IMAGE 01936 797 ./arch/light/light_bulb_1.111 /* XPM */ static char * light_bulb_1_111_xpm[] = { "24 24 4 1", @@ -65663,7 +65810,7 @@ " .... ", " .. ", " "}; -IMAGE 01933 797 ./arch/light/light_bulb_2.111 +IMAGE 01937 797 ./arch/light/light_bulb_2.111 /* XPM */ static char * light_bulb_2_111_xpm[] = { "24 24 4 1", @@ -65695,7 +65842,7 @@ " .... ", " .. ", " "}; -IMAGE 01934 797 ./arch/light/light_bulb_3.111 +IMAGE 01938 797 ./arch/light/light_bulb_3.111 /* XPM */ static char * light_bulb_3_111_xpm[] = { "24 24 4 1", @@ -65727,7 +65874,7 @@ " .... ", " .. ", " "}; -IMAGE 01935 797 ./arch/light/light_bulb_4.111 +IMAGE 01939 797 ./arch/light/light_bulb_4.111 /* XPM */ static char * light_bulb_4_111_xpm[] = { "24 24 4 1", @@ -65759,7 +65906,7 @@ " .... ", " .. ", " "}; -IMAGE 01936 888 ./arch/wall/lightningwall/light_wall.101 +IMAGE 01940 888 ./arch/wall/lightningwall/light_wall.101 /* XPM */ static char * light_wall_101_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65794,7 +65941,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01937 888 ./arch/wall/lightningwall/light_wall.111 +IMAGE 01941 888 ./arch/wall/lightningwall/light_wall.111 /* XPM */ static char * light_wall_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65829,7 +65976,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01938 888 ./arch/wall/lightningwall/light_wall.121 +IMAGE 01942 888 ./arch/wall/lightningwall/light_wall.121 /* XPM */ static char * light_wall_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65864,7 +66011,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01939 888 ./arch/wall/lightningwall/light_wall.131 +IMAGE 01943 888 ./arch/wall/lightningwall/light_wall.131 /* XPM */ static char * light_wall_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65899,7 +66046,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01940 888 ./arch/wall/lightningwall/light_wall.141 +IMAGE 01944 888 ./arch/wall/lightningwall/light_wall.141 /* XPM */ static char * light_wall_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65934,7 +66081,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01941 888 ./arch/wall/lightningwall/light_wall.151 +IMAGE 01945 888 ./arch/wall/lightningwall/light_wall.151 /* XPM */ static char * light_wall_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65969,7 +66116,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01942 888 ./arch/wall/lightningwall/light_wall.161 +IMAGE 01946 888 ./arch/wall/lightningwall/light_wall.161 /* XPM */ static char * light_wall_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66004,7 +66151,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01943 888 ./arch/wall/lightningwall/light_wall.171 +IMAGE 01947 888 ./arch/wall/lightningwall/light_wall.171 /* XPM */ static char * light_wall_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66039,7 +66186,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01944 888 ./arch/wall/lightningwall/light_wall.181 +IMAGE 01948 888 ./arch/wall/lightningwall/light_wall.181 /* XPM */ static char * light_wall_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66074,7 +66221,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01945 893 ./arch/magic/Lightning/lightning.111 +IMAGE 01949 893 ./arch/magic/Lightning/lightning.111 /* XPM */ static char * lightning_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66108,7 +66255,7 @@ " . ", " . ", " "}; -IMAGE 01946 893 ./arch/magic/Lightning/lightning.121 +IMAGE 01950 893 ./arch/magic/Lightning/lightning.121 /* XPM */ static char * lightning_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66142,7 +66289,7 @@ " ", " ", " "}; -IMAGE 01947 893 ./arch/magic/Lightning/lightning.131 +IMAGE 01951 893 ./arch/magic/Lightning/lightning.131 /* XPM */ static char * lightning_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66176,7 +66323,7 @@ " ", " ", " "}; -IMAGE 01948 893 ./arch/magic/Lightning/lightning.141 +IMAGE 01952 893 ./arch/magic/Lightning/lightning.141 /* XPM */ static char * lightning_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66210,7 +66357,7 @@ " ", " ", " "}; -IMAGE 01949 893 ./arch/magic/Lightning/lightning.151 +IMAGE 01953 893 ./arch/magic/Lightning/lightning.151 /* XPM */ static char * lightning_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66244,7 +66391,7 @@ " . ", " . ", " "}; -IMAGE 01950 893 ./arch/magic/Lightning/lightning.161 +IMAGE 01954 893 ./arch/magic/Lightning/lightning.161 /* XPM */ static char * lightning_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66278,7 +66425,7 @@ " ", " ", " "}; -IMAGE 01951 893 ./arch/magic/Lightning/lightning.171 +IMAGE 01955 893 ./arch/magic/Lightning/lightning.171 /* XPM */ static char * lightning_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66312,7 +66459,7 @@ " ", " ", " "}; -IMAGE 01952 893 ./arch/magic/Lightning/lightning.181 +IMAGE 01956 893 ./arch/magic/Lightning/lightning.181 /* XPM */ static char * lightning_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66346,7 +66493,7 @@ " ", " ", " "}; -IMAGE 01953 869 ./arch/weapon/bow/lightning_bow.111 +IMAGE 01957 869 ./arch/weapon/bow/lightning_bow.111 /* XPM */ static char * lightning_bow_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -66380,7 +66527,7 @@ " ", " ", " "}; -IMAGE 01954 800 ./arch/monster/demon/liteangel.111 +IMAGE 01958 800 ./arch/monster/demon/liteangel.111 /* XPM */ static char * liteangel_111_xpm[] = { "24 24 5 1", @@ -66413,7 +66560,7 @@ " o X..XXXXXX ", " X.XXXXXXX ", " XXX.XXXXXXX "}; -IMAGE 01955 800 ./arch/monster/demon/liteangel.112 +IMAGE 01959 800 ./arch/monster/demon/liteangel.112 /* XPM */ static char * liteangel_112_xpm[] = { "24 24 5 1", @@ -66446,7 +66593,7 @@ " XXXXXXXXX ", " XX.XXXXXX ", " XX.XXXXXXXX "}; -IMAGE 01956 800 ./arch/monster/demon/liteangel.113 +IMAGE 01960 800 ./arch/monster/demon/liteangel.113 /* XPM */ static char * liteangel_113_xpm[] = { "24 24 5 1", @@ -66479,7 +66626,7 @@ " ......... ", " ..X...... ", " ..X........ "}; -IMAGE 01957 800 ./arch/monster/demon/liteangel.114 +IMAGE 01961 800 ./arch/monster/demon/liteangel.114 /* XPM */ static char * liteangel_111_xpm[] = { "24 24 5 1", @@ -66512,7 +66659,7 @@ " o X..XXXXXX ", " X.XXXXXXX ", " XXX.XXXXXXX "}; -IMAGE 01958 862 ./arch/monster/chaos/liv_chaos.111 +IMAGE 01962 862 ./arch/monster/chaos/liv_chaos.111 /* XPM */ static char * liv_chaos_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66546,7 +66693,7 @@ " . . ", " . ", " . "}; -IMAGE 01959 858 ./arch/monster/chaos/liv_chaos.222 +IMAGE 01963 858 ./arch/monster/chaos/liv_chaos.222 /* XPM */ static char * liv_chaos_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66580,7 +66727,7 @@ " . ", " ", " "}; -IMAGE 01960 863 ./arch/monster/chaos/liv_chaos.333 +IMAGE 01964 863 ./arch/monster/chaos/liv_chaos.333 /* XPM */ static char * chaos_elem_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66614,7 +66761,7 @@ " . ", " ", " "}; -IMAGE 01961 863 ./arch/monster/chaos/liv_chaos.444 +IMAGE 01965 863 ./arch/monster/chaos/liv_chaos.444 /* XPM */ static char * liv_chaosm_444_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66648,7 +66795,7 @@ " . ", " ", " "}; -IMAGE 01962 787 ./arch/flesh/generic/liver.111 +IMAGE 01966 787 ./arch/flesh/generic/liver.111 /* XPM */ static char * liver_111_xpm[] = { "24 24 4 1", @@ -66680,7 +66827,7 @@ " ", " ", " "}; -IMAGE 01963 875 ./arch/weapon/chained/lmornstar.111 +IMAGE 01967 875 ./arch/weapon/chained/lmornstar.111 /* XPM */ static char * lmornstar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66715,7 +66862,7 @@ " XX ", " XX ", " "}; -IMAGE 01964 818 ./arch/food/loaf.111 +IMAGE 01968 818 ./arch/food/loaf.111 /* XPM */ static char * loaf_111_xpm[] = { "24 24 5 1", @@ -66748,7 +66895,7 @@ " ...O.oXo... ", " ...X..O ", " ... "}; -IMAGE 01965 780 ./arch/skills/lockpicks.111 +IMAGE 01969 780 ./arch/skills/lockpicks.111 /* XPM */ static char * lockpicks_111_xpm[] = { "24 24 3 1", @@ -66779,7 +66926,7 @@ " .. ", " ", " "}; -IMAGE 01966 837 ./arch/monster/misc/lokanth/lokanth.131 +IMAGE 01970 837 ./arch/monster/misc/lokanth/lokanth.131 /* XPM */ static char * lokanth_131_xpm[] = { "24 24 7 1", @@ -66814,7 +66961,7 @@ " . o. .. o. ", " o. . o. ", " "}; -IMAGE 01967 837 ./arch/monster/misc/lokanth/lokanth.132 +IMAGE 01971 837 ./arch/monster/misc/lokanth/lokanth.132 /* XPM */ static char * lokanth_132_xpm[] = { "24 24 7 1", @@ -66849,7 +66996,7 @@ " . o. .. o. ", " o. . o. ", " "}; -IMAGE 01968 837 ./arch/monster/misc/lokanth/lokanth.171 +IMAGE 01972 837 ./arch/monster/misc/lokanth/lokanth.171 /* XPM */ static char * lokanth_171_xpm[] = { "24 24 7 1", @@ -66884,7 +67031,7 @@ " .X .. .X . ", " .X . .X ", " "}; -IMAGE 01969 837 ./arch/monster/misc/lokanth/lokanth.172 +IMAGE 01973 837 ./arch/monster/misc/lokanth/lokanth.172 /* XPM */ static char * lokanth_172_xpm[] = { "24 24 7 1", @@ -66919,7 +67066,7 @@ " .X .. .X . ", " .X . .X ", " "}; -IMAGE 01970 895 ./arch/transport/longship.111 +IMAGE 01974 895 ./arch/transport/longship.111 /* XPM */ static char * longship_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66954,7 +67101,7 @@ " .XXX.X.X.X.X.X.", " ..XXXXXXXXXXXX", " ............"}; -IMAGE 01971 895 ./arch/transport/longship.211 +IMAGE 01975 895 ./arch/transport/longship.211 /* XPM */ static char * longship_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66989,7 +67136,7 @@ "X.X.X.X.X.X.XXX. ", "XXXXXXXXXXXXX.. ", "............. "}; -IMAGE 01972 788 ./arch/wall/longtable/longtable_0.111 +IMAGE 01976 788 ./arch/wall/longtable/longtable_0.111 /* XPM */ static char * longtable_0_111_xpm[] = { "24 24 3 1", @@ -67020,7 +67167,7 @@ " .. .. ", " .. .. ", " .. .. "}; -IMAGE 01973 788 ./arch/wall/longtable/longtable_1.111 +IMAGE 01977 788 ./arch/wall/longtable/longtable_1.111 /* XPM */ static char * longtable_1_111_xpm[] = { "24 24 3 1", @@ -67051,7 +67198,7 @@ " .. .. ", " .. .. ", " .. .. "}; -IMAGE 01974 788 ./arch/wall/longtable/longtable_2.111 +IMAGE 01978 788 ./arch/wall/longtable/longtable_2.111 /* XPM */ static char * longtable_2_111_xpm[] = { "24 24 3 1", @@ -67082,7 +67229,7 @@ " .. .. ", " .. .. ", " .. .. "}; -IMAGE 01975 788 ./arch/wall/longtable/longtable_3.111 +IMAGE 01979 788 ./arch/wall/longtable/longtable_3.111 /* XPM */ static char * longtable_3_111_xpm[] = { "24 24 3 1", @@ -67113,7 +67260,7 @@ " .. .. ", " .. .. ", " .. .. "}; -IMAGE 01976 788 ./arch/wall/longtable/longtable_4.111 +IMAGE 01980 788 ./arch/wall/longtable/longtable_4.111 /* XPM */ static char * longtable_4_111_xpm[] = { "24 24 3 1", @@ -67144,7 +67291,7 @@ " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. "}; -IMAGE 01977 788 ./arch/wall/longtable/longtable_5.111 +IMAGE 01981 788 ./arch/wall/longtable/longtable_5.111 /* XPM */ static char * longtable_5_111_xpm[] = { "24 24 3 1", @@ -67175,7 +67322,7 @@ " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. "}; -IMAGE 01978 788 ./arch/wall/longtable/longtable_6.111 +IMAGE 01982 788 ./arch/wall/longtable/longtable_6.111 /* XPM */ static char * longtable_6_111_xpm[] = { "24 24 3 1", @@ -67206,7 +67353,7 @@ " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. "}; -IMAGE 01979 788 ./arch/wall/longtable/longtable_7.111 +IMAGE 01983 788 ./arch/wall/longtable/longtable_7.111 /* XPM */ static char * longtable_7_111_xpm[] = { "24 24 3 1", @@ -67237,7 +67384,7 @@ " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. "}; -IMAGE 01980 788 ./arch/wall/longtable/longtable_8.111 +IMAGE 01984 788 ./arch/wall/longtable/longtable_8.111 /* XPM */ static char * longtable_8_111_xpm[] = { "24 24 3 1", @@ -67268,7 +67415,7 @@ ".... .......... ......", "... .......... .......", "... .......... ......."}; -IMAGE 01981 788 ./arch/wall/longtable/longtable_9.111 +IMAGE 01985 788 ./arch/wall/longtable/longtable_9.111 /* XPM */ static char * longtable_9_111_xpm[] = { "24 24 3 1", @@ -67299,7 +67446,7 @@ "XXXX XXXXXXXXXX XXXXXX", "XXX XXXXXXXXXX XXXXXXX", "XXX XXXXXXXXXX XXXXXXX"}; -IMAGE 01982 788 ./arch/wall/longtable/longtable_A.111 +IMAGE 01986 788 ./arch/wall/longtable/longtable_A.111 /* XPM */ static char * longtable_A_111_xpm[] = { "24 24 3 1", @@ -67330,7 +67477,7 @@ "XXXX XXXXXXXXXX XXXXXX", "XXX XXXXXXXXXX XXXXXXX", "XXX XXXXXXXXXX XXXXXXX"}; -IMAGE 01983 788 ./arch/wall/longtable/longtable_B.111 +IMAGE 01987 788 ./arch/wall/longtable/longtable_B.111 /* XPM */ static char * longtable_B_111_xpm[] = { "24 24 3 1", @@ -67361,7 +67508,7 @@ "XXXX XXXXXXXXXX XXXXXX", "XXX XXXXXXXXXX XXXXXXX", "XXX XXXXXXXXXX XXXXXXX"}; -IMAGE 01984 788 ./arch/wall/longtable/longtable_C.111 +IMAGE 01988 788 ./arch/wall/longtable/longtable_C.111 /* XPM */ static char * longtable_C_111_xpm[] = { "24 24 3 1", @@ -67392,7 +67539,7 @@ ".... . XXXXXXXXXXXX ..", "... .. XXXXXXXXXXXX ..", "... .. XXXXXXXXXXXX .."}; -IMAGE 01985 788 ./arch/wall/longtable/longtable_D.111 +IMAGE 01989 788 ./arch/wall/longtable/longtable_D.111 /* XPM */ static char * longtable_D_111_xpm[] = { "24 24 3 1", @@ -67423,7 +67570,7 @@ "XXXX X ............ XX", "XXX XX ............ XX", "XXX XX ............ XX"}; -IMAGE 01986 788 ./arch/wall/longtable/longtable_E.111 +IMAGE 01990 788 ./arch/wall/longtable/longtable_E.111 /* XPM */ static char * longtable_E_111_xpm[] = { "24 24 3 1", @@ -67454,7 +67601,7 @@ "XXXX X ............ XX", "XXX XX ............ XX", "XXX XX ............ XX"}; -IMAGE 01987 788 ./arch/wall/longtable/longtable_F.111 +IMAGE 01991 788 ./arch/wall/longtable/longtable_F.111 /* XPM */ static char * longtable_F_111_xpm[] = { "24 24 3 1", @@ -67485,7 +67632,7 @@ "XXXX X ............ XX", "XXX XX ............ XX", "XXX XX ............ XX"}; -IMAGE 01988 957 ./arch/monster/human/lord_e.111 +IMAGE 01992 957 ./arch/monster/human/lord_e.111 /* XPM */ static char * lord_e_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -67523,7 +67670,7 @@ " ... ... ", " .... ... ", " "}; -IMAGE 01989 957 ./arch/monster/human/lord_e.112 +IMAGE 01993 957 ./arch/monster/human/lord_e.112 /* XPM */ static char * lord_e_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -67561,7 +67708,7 @@ " ... ... ", " .... ... ", " "}; -IMAGE 01990 797 ./arch/armour/boots/low_boots.111 +IMAGE 01994 797 ./arch/armour/boots/low_boots.111 /* XPM */ static char * low_boots_111_xpm[] = { "24 24 3 1", @@ -67592,7 +67739,7 @@ " ", " ", " "}; -IMAGE 01991 801 ./arch/weapon/misc/lspear.111 +IMAGE 01995 801 ./arch/weapon/misc/lspear.111 /* XPM */ static char * lspear_111_xpm[] = { "24 24 5 1", @@ -67625,7 +67772,7 @@ " oo ", " o ", " "}; -IMAGE 01992 815 ./arch/inorganic/lstone.111 +IMAGE 01996 815 ./arch/inorganic/lstone.111 /* XPM */ static char * lstone_111_xpm[] = { "24 24 4 1", @@ -67657,7 +67804,7 @@ " ", " ", " "}; -IMAGE 01993 845 ./arch/weapon/sword/lsword.111 +IMAGE 01997 845 ./arch/weapon/sword/lsword.111 /* XPM */ static char * lsword_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67691,7 +67838,7 @@ " .X. ", " .. ", " "}; -IMAGE 01994 912 ./arch/misc/Container/luggage.111 +IMAGE 01998 912 ./arch/misc/Container/luggage.111 /* XPM */ static char * luggage_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67727,7 +67874,7 @@ " ", " ", " "}; -IMAGE 01995 912 ./arch/misc/Container/luggage.112 +IMAGE 01999 912 ./arch/misc/Container/luggage.112 /* XPM */ static char * luggage_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67763,7 +67910,7 @@ " ", " ", " "}; -IMAGE 01996 847 ./arch/misc/Container/luggage.113 +IMAGE 02000 847 ./arch/misc/Container/luggage.113 /* XPM */ static char * luggage_113_xpm[] = { "24 24 5 1 0 0", @@ -67796,7 +67943,7 @@ " ", " ", " "}; -IMAGE 01997 885 ./arch/misc/Container/luggage.114 +IMAGE 02001 885 ./arch/misc/Container/luggage.114 /* XPM */ static char * luggage_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67831,7 +67978,7 @@ " ", " ", " "}; -IMAGE 01998 885 ./arch/misc/Container/luggage.115 +IMAGE 02002 885 ./arch/misc/Container/luggage.115 /* XPM */ static char * luggage_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67866,7 +68013,7 @@ " ", " ", " "}; -IMAGE 01999 885 ./arch/misc/Container/luggage.116 +IMAGE 02003 885 ./arch/misc/Container/luggage.116 /* XPM */ static char * luggage_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67901,7 +68048,7 @@ " ", " ", " "}; -IMAGE 02000 885 ./arch/misc/Container/luggage.117 +IMAGE 02004 885 ./arch/misc/Container/luggage.117 /* XPM */ static char * luggage_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67936,7 +68083,7 @@ " ", " ", " "}; -IMAGE 02001 912 ./arch/misc/Container/luggage.118 +IMAGE 02005 912 ./arch/misc/Container/luggage.118 /* XPM */ static char * luggage_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67972,7 +68119,7 @@ " ", " ", " "}; -IMAGE 02002 846 ./arch/monster/giant/mabu.111 +IMAGE 02006 846 ./arch/monster/giant/mabu.111 /* XPM */ static char * mabu_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -68006,7 +68153,7 @@ " .XXX.XXXXX..XX. ", " ..X.XX.XX..X. ", " .X.XXXXXX.X. "}; -IMAGE 02003 846 ./arch/monster/giant/mabu.112 +IMAGE 02007 846 ./arch/monster/giant/mabu.112 /* XPM */ static char * mabu_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -68040,7 +68187,7 @@ " .XX..XXXXX.XXX. ", " .X..XX.XX.X.. ", " .X.XXXXXX.X. "}; -IMAGE 02004 846 ./arch/monster/giant/mabu.211 +IMAGE 02008 846 ./arch/monster/giant/mabu.211 /* XPM */ static char * mabu_211_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -68074,7 +68221,7 @@ " .. .X. ", " .. ", " "}; -IMAGE 02005 846 ./arch/monster/giant/mabu.212 +IMAGE 02009 846 ./arch/monster/giant/mabu.212 /* XPM */ static char * mabu_212_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -68108,7 +68255,7 @@ " .X. .. ", " .. ", " "}; -IMAGE 02006 908 ./arch/weapon/mace/mace_1.111 +IMAGE 02010 908 ./arch/weapon/mace/mace_1.111 /* XPM */ static char * mace_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68143,7 +68290,7 @@ " oOo ", " o ", " "}; -IMAGE 02007 908 ./arch/weapon/mace/mace_2.111 +IMAGE 02011 908 ./arch/weapon/mace/mace_2.111 /* XPM */ static char * mace_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68178,7 +68325,7 @@ " oo ", " ", " "}; -IMAGE 02008 971 ./arch/monster/human/madman.111 +IMAGE 02012 971 ./arch/monster/human/madman.111 /* XPM */ static char * madman_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68216,7 +68363,7 @@ " o o ", " o o ", " oo oo "}; -IMAGE 02009 902 ./arch/monster/human/madman.112 +IMAGE 02013 902 ./arch/monster/human/madman.112 /* XPM */ static char * madman_112_xpm[] = { "24 24 7 1", @@ -68251,7 +68398,7 @@ " O O ", " O O ", " OO OO "}; -IMAGE 02010 1080 ./arch/monster/human/madman_gen.111 +IMAGE 02014 1080 ./arch/monster/human/madman_gen.111 /* XPM */ static char * madman_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68294,7 +68441,7 @@ " XX@o+@@%&**Oo ", " XX@o+o@&***Oo ", " XXo@oo@@**OOo "}; -IMAGE 02011 982 ./arch/player/mage.111 +IMAGE 02015 982 ./arch/player/class/Warrior/mage.111 /* XPM */ static char * mage_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68333,7 +68480,7 @@ " X#X@@@X@@.. ", " XX XXX XX.. ", " "}; -IMAGE 02012 951 ./arch/player/mage.131 +IMAGE 02016 951 ./arch/player/class/Warrior/mage.131 /* XPM */ static char * mage_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68371,7 +68518,7 @@ " X+++++++..X ", " XXXXXXXXXXXX ", " "}; -IMAGE 02013 951 ./arch/player/mage.151 +IMAGE 02017 951 ./arch/player/class/Warrior/mage.151 /* XPM */ static char * mage_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68409,7 +68556,7 @@ " oo+++++++. ", " ............ ", " "}; -IMAGE 02014 951 ./arch/player/mage.171 +IMAGE 02018 951 ./arch/player/class/Warrior/mage.171 /* XPM */ static char * mage_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68447,7 +68594,7 @@ " o+++++++++o ", " oooooooooooo ", " "}; -IMAGE 02015 819 ./arch/weapon/artifact/magi_staff.111 +IMAGE 02019 819 ./arch/weapon/artifact/magi_staff.111 /* XPM */ static char * magi_staff_111_xpm[] = { "24 24 4 1", @@ -68479,7 +68626,7 @@ " .. ", " .. ", " "}; -IMAGE 02016 819 ./arch/weapon/artifact/magi_staff.112 +IMAGE 02020 819 ./arch/weapon/artifact/magi_staff.112 /* XPM */ static char * magi_staff_112_xpm[] = { "24 24 4 1", @@ -68511,7 +68658,7 @@ " .. ", " .. ", " "}; -IMAGE 02017 832 ./arch/weapon/artifact/magi_staff.113 +IMAGE 02021 832 ./arch/weapon/artifact/magi_staff.113 /* XPM */ static char * magi_staff_113_xpm[] = { "24 24 5 1", @@ -68544,7 +68691,7 @@ " .. ", " .. ", " "}; -IMAGE 02018 862 ./arch/weapon/bow/magic_bow.111 +IMAGE 02022 862 ./arch/weapon/bow/magic_bow.111 /* XPM */ static char * magic_bow_111_xpm[] = { "24 24 6 1", @@ -68578,7 +68725,7 @@ " . ...gg.....", " .. .", " . "}; -IMAGE 02019 862 ./arch/weapon/bow/magic_bow.112 +IMAGE 02023 862 ./arch/weapon/bow/magic_bow.112 /* XPM */ static char * magic_bow_112_xpm[] = { "24 24 6 1", @@ -68612,7 +68759,7 @@ " . ...rr.....", " .. .", " . "}; -IMAGE 02020 862 ./arch/weapon/bow/magic_bow.113 +IMAGE 02024 862 ./arch/weapon/bow/magic_bow.113 /* XPM */ static char * magic_bow_113_xpm[] = { "24 24 6 1", @@ -68646,7 +68793,7 @@ " . ...rr.....", " .. .", " . "}; -IMAGE 02021 862 ./arch/weapon/bow/magic_bow.114 +IMAGE 02025 862 ./arch/weapon/bow/magic_bow.114 /* XPM */ static char * magic_bow_114_xpm[] = { "24 24 6 1", @@ -68680,7 +68827,7 @@ " . ...oo.....", " .. .", " . "}; -IMAGE 02022 861 ./arch/connect/magic_ear.111 +IMAGE 02026 861 ./arch/connect/magic_ear.111 /* XPM */ static char * magic_ear_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68713,7 +68860,7 @@ " . .. . ", " . . ", " .. "}; -IMAGE 02023 847 ./arch/magic/Magic_Miss/magic_miss.111 +IMAGE 02027 847 ./arch/magic/Magic_Miss/magic_miss.111 /* XPM */ static char * magic_miss_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68747,7 +68894,7 @@ " ", " ", " "}; -IMAGE 02024 847 ./arch/magic/Magic_Miss/magic_miss.121 +IMAGE 02028 847 ./arch/magic/Magic_Miss/magic_miss.121 /* XPM */ static char * magic_miss_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68781,7 +68928,7 @@ " ", " ", " "}; -IMAGE 02025 847 ./arch/magic/Magic_Miss/magic_miss.131 +IMAGE 02029 847 ./arch/magic/Magic_Miss/magic_miss.131 /* XPM */ static char * magic_miss_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68815,7 +68962,7 @@ " ", " ", " "}; -IMAGE 02026 847 ./arch/magic/Magic_Miss/magic_miss.141 +IMAGE 02030 847 ./arch/magic/Magic_Miss/magic_miss.141 /* XPM */ static char * magic_miss_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68849,7 +68996,7 @@ " ", " ", " "}; -IMAGE 02027 847 ./arch/magic/Magic_Miss/magic_miss.151 +IMAGE 02031 847 ./arch/magic/Magic_Miss/magic_miss.151 /* XPM */ static char * magic_miss_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68883,7 +69030,7 @@ " . ", " ", " "}; -IMAGE 02028 847 ./arch/magic/Magic_Miss/magic_miss.161 +IMAGE 02032 847 ./arch/magic/Magic_Miss/magic_miss.161 /* XPM */ static char * magic_miss_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68917,7 +69064,7 @@ " . ", " ", " "}; -IMAGE 02029 847 ./arch/magic/Magic_Miss/magic_miss.171 +IMAGE 02033 847 ./arch/magic/Magic_Miss/magic_miss.171 /* XPM */ static char * magic_miss_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68951,7 +69098,7 @@ " .. ", " . ", " "}; -IMAGE 02030 847 ./arch/magic/Magic_Miss/magic_miss.181 +IMAGE 02034 847 ./arch/magic/Magic_Miss/magic_miss.181 /* XPM */ static char * magic_miss_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68985,7 +69132,7 @@ " . ", " . ", " "}; -IMAGE 02031 805 ./arch/exit/magic_portal/magic_portal.111 +IMAGE 02035 805 ./arch/exit/magic_portal/magic_portal.111 /* XPM */ static char * magic_portal_111_xpm[] = { "24 24 5 1", @@ -69018,7 +69165,7 @@ " . . . . . ", " . . ", " "}; -IMAGE 02032 805 ./arch/exit/magic_portal/magic_portal.112 +IMAGE 02036 805 ./arch/exit/magic_portal/magic_portal.112 /* XPM */ static char * magic_portal_112_xpm[] = { "24 24 5 1", @@ -69051,7 +69198,7 @@ " . . . . . ", " . . . ", " "}; -IMAGE 02033 805 ./arch/exit/magic_portal/magic_portal.113 +IMAGE 02037 805 ./arch/exit/magic_portal/magic_portal.113 /* XPM */ static char * magic_portal_113_xpm[] = { "24 24 5 1", @@ -69084,7 +69231,7 @@ " . . . . . ", " . . ", " "}; -IMAGE 02034 805 ./arch/exit/magic_portal/magic_portal.114 +IMAGE 02038 805 ./arch/exit/magic_portal/magic_portal.114 /* XPM */ static char * magic_portal_114_xpm[] = { "24 24 5 1", @@ -69117,7 +69264,7 @@ " . . . . . ", " . . . ", " "}; -IMAGE 02035 805 ./arch/exit/magic_portal/magic_portal.115 +IMAGE 02039 805 ./arch/exit/magic_portal/magic_portal.115 /* XPM */ static char * magic_portal_115_xpm[] = { "24 24 5 1", @@ -69150,7 +69297,7 @@ " . . ", " ", " "}; -IMAGE 02036 805 ./arch/exit/magic_portal/magic_portal.116 +IMAGE 02040 805 ./arch/exit/magic_portal/magic_portal.116 /* XPM */ static char * magic_portal_116_xpm[] = { "24 24 5 1", @@ -69183,7 +69330,7 @@ " . . . ", " ", " "}; -IMAGE 02037 805 ./arch/exit/magic_portal/magic_portal.117 +IMAGE 02041 805 ./arch/exit/magic_portal/magic_portal.117 /* XPM */ static char * magic_portal_117_xpm[] = { "24 24 5 1", @@ -69216,7 +69363,7 @@ " . . ", " ", " "}; -IMAGE 02038 805 ./arch/exit/magic_portal/magic_portal.118 +IMAGE 02042 805 ./arch/exit/magic_portal/magic_portal.118 /* XPM */ static char * magic_portal_118_xpm[] = { "24 24 5 1", @@ -69249,7 +69396,7 @@ " . .. ", " ", " "}; -IMAGE 02039 805 ./arch/exit/magic_portal/magic_portal.119 +IMAGE 02043 805 ./arch/exit/magic_portal/magic_portal.119 /* XPM */ static char * magic_portal_119_xpm[] = { "24 24 5 1", @@ -69282,7 +69429,7 @@ " . ", " ", " "}; -IMAGE 02040 805 ./arch/exit/magic_portal/magic_portal.11A +IMAGE 02044 805 ./arch/exit/magic_portal/magic_portal.11A /* XPM */ static char * magic_portal_11A_xpm[] = { "24 24 5 1", @@ -69315,7 +69462,7 @@ " . ", " ", " "}; -IMAGE 02041 806 ./arch/exit/magic_portal/magic_portal.11B +IMAGE 02045 806 ./arch/exit/magic_portal/magic_portal.11B /* XPM */ static char * magic_portal_11B_xpm[] = { "24 24 5 1", @@ -69348,7 +69495,7 @@ " ", " ", " "}; -IMAGE 02042 805 ./arch/exit/magic_portal/magic_portal.11C +IMAGE 02046 805 ./arch/exit/magic_portal/magic_portal.11C /* XPM */ static char * magic_portal_11C_xpm[] = { "24 24 5 1", @@ -69381,7 +69528,7 @@ " ", " ", " "}; -IMAGE 02043 806 ./arch/exit/magic_portal/magic_portal.11D +IMAGE 02047 806 ./arch/exit/magic_portal/magic_portal.11D /* XPM */ static char * magic_portal_11D_xpm[] = { "24 24 5 1", @@ -69414,7 +69561,7 @@ " ", " ", " "}; -IMAGE 02044 792 ./arch/exit/magic_portal/magic_portal.11E +IMAGE 02048 792 ./arch/exit/magic_portal/magic_portal.11E /* XPM */ static char * magic_portal_11E_xpm[] = { "24 24 4 1", @@ -69446,7 +69593,7 @@ " ", " ", " "}; -IMAGE 02045 792 ./arch/exit/magic_portal/magic_portal.11F +IMAGE 02049 792 ./arch/exit/magic_portal/magic_portal.11F /* XPM */ static char * magic_portal_11F_xpm[] = { "24 24 4 1", @@ -69478,7 +69625,7 @@ " ", " ", " "}; -IMAGE 02046 792 ./arch/exit/magic_portal/magic_portal.11G +IMAGE 02050 792 ./arch/exit/magic_portal/magic_portal.11G /* XPM */ static char * magic_portal_11G_xpm[] = { "24 24 4 1", @@ -69510,7 +69657,7 @@ " ", " ", " "}; -IMAGE 02047 780 ./arch/exit/magic_portal/magic_portal.11H +IMAGE 02051 780 ./arch/exit/magic_portal/magic_portal.11H /* XPM */ static char * magic_portal_11H_xpm[] = { "24 24 3 1", @@ -69541,7 +69688,7 @@ " ", " ", " "}; -IMAGE 02048 780 ./arch/exit/magic_portal/magic_portal.11I +IMAGE 02052 780 ./arch/exit/magic_portal/magic_portal.11I /* XPM */ static char * magic_portal_11I_xpm[] = { "24 24 3 1", @@ -69572,7 +69719,7 @@ " ", " ", " "}; -IMAGE 02049 769 ./arch/exit/magic_portal/magic_portal.11J +IMAGE 02053 769 ./arch/exit/magic_portal/magic_portal.11J /* XPM */ static char * magic_portal_11J_xpm[] = { "24 24 2 1", @@ -69602,7 +69749,7 @@ " ", " ", " "}; -IMAGE 02050 769 ./arch/exit/magic_portal/magic_portal.11K +IMAGE 02054 769 ./arch/exit/magic_portal/magic_portal.11K /* XPM */ static char * magic_portal_11K_xpm[] = { "24 24 2 1", @@ -69632,7 +69779,7 @@ " ", " ", " "}; -IMAGE 02051 769 ./arch/exit/magic_portal/magic_portal.11L +IMAGE 02055 769 ./arch/exit/magic_portal/magic_portal.11L /* XPM */ static char * magic_portal_11L_xpm[] = { "24 24 2 1", @@ -69662,7 +69809,7 @@ " ", " ", " "}; -IMAGE 02052 769 ./arch/exit/magic_portal/magic_portal.11M +IMAGE 02056 769 ./arch/exit/magic_portal/magic_portal.11M /* XPM */ static char * magic_portal_11M_xpm[] = { "24 24 2 1", @@ -69692,7 +69839,7 @@ " ", " ", " "}; -IMAGE 02053 883 ./arch/armour/cloak/magic_resist.111 +IMAGE 02057 883 ./arch/armour/cloak/magic_resist.111 /* XPM */ static char * magic_resist_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -69727,7 +69874,7 @@ " .....X.X..... ", " .....X..... ", " . . "}; -IMAGE 02054 862 ./arch/connect/magicmouth.111 +IMAGE 02058 862 ./arch/connect/magicmouth.111 /* XPM */ static char * magicmouth_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -69760,7 +69907,7 @@ " . .. . ", " . . ", " .. "}; -IMAGE 02055 780 ./arch/misc/magnifier.111 +IMAGE 02059 780 ./arch/misc/magnifier.111 /* XPM */ static char * magnifier_111_xpm[] = { "24 24 3 1", @@ -69791,7 +69938,7 @@ " .... ", " .. ", " "}; -IMAGE 02056 822 ./arch/misc/Container/mailbox.111 +IMAGE 02060 822 ./arch/misc/Container/mailbox.111 /* XPM */ static char * mailbox_111_xpm[] = { "24 24 6 1", @@ -69825,7 +69972,7 @@ " .O+. ", " ... ", " "}; -IMAGE 02057 950 ./arch/monster/human/Town/man.111 +IMAGE 02061 950 ./arch/monster/human/Town/man.111 /* XPM */ static char * man_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -69863,7 +70010,7 @@ " o+o o+o ", " o++o o+o ", " ooo ooo "}; -IMAGE 02058 937 ./arch/monster/human/Town/man.131 +IMAGE 02062 937 ./arch/monster/human/Town/man.131 /* XPM */ static char * man_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -69900,7 +70047,7 @@ " o+o o+o ", " o+o o++o ", " ooo ooo "}; -IMAGE 02059 937 ./arch/monster/human/Town/man.171 +IMAGE 02063 937 ./arch/monster/human/Town/man.171 /* XPM */ static char * man_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -69937,7 +70084,7 @@ " o+o o+o ", " o++o o+o ", " ooo ooo "}; -IMAGE 02060 856 ./arch/system/map.111 +IMAGE 02064 856 ./arch/system/map.111 /* XPM */ static char * map_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -69971,7 +70118,7 @@ " ..X.X.X.X.X...X.X.X.. ", " .......... ...... ", " "}; -IMAGE 02061 853 ./arch/floor/marble.111 +IMAGE 02065 853 ./arch/floor/marble.111 /* XPM */ static char * marble_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70005,7 +70152,7 @@ "..... X X.... X X.. X X ", " X.. X ......X X X.. X X", "X...X X.X X ..X X ... X "}; -IMAGE 02062 840 ./arch/floor/marble_blgr.111 +IMAGE 02066 840 ./arch/floor/marble_blgr.111 /* XPM */ static char * marble_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70039,7 +70186,7 @@ "..... X X.... X X.. X X ", " X.. X ......X X X.. X X", "X...X X.X X ..X X ... X "}; -IMAGE 02063 926 ./arch/construct/town/market1.111 +IMAGE 02067 926 ./arch/construct/town/market1.111 /* XPM */ static char * market1_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70076,7 +70223,7 @@ " .+++.ooo..++.ooo..++", " ....................", " "}; -IMAGE 02064 899 ./arch/construct/town/market2.111 +IMAGE 02068 899 ./arch/construct/town/market2.111 /* XPM */ static char * market2_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70112,7 +70259,7 @@ ".OOO..oo.OOO..oo.OOO..oo", "........................", " "}; -IMAGE 02065 899 ./arch/construct/town/market3.111 +IMAGE 02069 899 ./arch/construct/town/market3.111 /* XPM */ static char * market3_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70148,7 +70295,7 @@ ".OOO..oo.OOO..ooo. ", ".................. ", " "}; -IMAGE 02066 850 ./arch/weapon/artifact/Masamune/masamune.111 +IMAGE 02070 850 ./arch/weapon/artifact/Masamune/masamune.111 /* XPM */ static char * masamune_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -70182,7 +70329,7 @@ " ", " ", " "}; -IMAGE 02067 850 ./arch/weapon/artifact/Masamune/masamune.112 +IMAGE 02071 850 ./arch/weapon/artifact/Masamune/masamune.112 /* XPM */ static char * masamune_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -70216,7 +70363,7 @@ " ", " ", " "}; -IMAGE 02068 850 ./arch/weapon/artifact/Masamune/masamune.113 +IMAGE 02072 850 ./arch/weapon/artifact/Masamune/masamune.113 /* XPM */ static char * masamune_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -70250,7 +70397,7 @@ " ", " ", " "}; -IMAGE 02069 851 ./arch/weapon/artifact/Masamune/masamune.114 +IMAGE 02073 851 ./arch/weapon/artifact/Masamune/masamune.114 /* XPM */ static char *masamune_114_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -70285,7 +70432,7 @@ " ", " " }; -IMAGE 02070 875 ./arch/ground/Stone/mediumston.111 +IMAGE 02074 875 ./arch/ground/Stone/mediumston.111 /* XPM */ static char * mediumston_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70319,7 +70466,7 @@ " . . .. .. . ", " . . .. . .. ", " . . . .X. "}; -IMAGE 02071 839 ./arch/monster/human/arabic/merchant.111 +IMAGE 02075 839 ./arch/monster/human/arabic/merchant.111 /* XPM */ static char * merchant_111_xpm[] = { "24 24 7 1", @@ -70354,7 +70501,7 @@ " +..+..+.+ ", " ... ... ", " ... ... "}; -IMAGE 02072 839 ./arch/monster/human/arabic/merchant.131 +IMAGE 02076 839 ./arch/monster/human/arabic/merchant.131 /* XPM */ static char * merchant_131_xpm[] = { "24 24 7 1", @@ -70389,7 +70536,7 @@ " ... .. .. ", " ... .... ", " .. .. "}; -IMAGE 02073 839 ./arch/monster/human/arabic/merchant.171 +IMAGE 02077 839 ./arch/monster/human/arabic/merchant.171 /* XPM */ static char * merchant_171_xpm[] = { "24 24 7 1", @@ -70424,7 +70571,7 @@ " .. .. ... ", " .... ... ", " .. .. "}; -IMAGE 02074 779 ./arch/inorganic/mercury.111 +IMAGE 02078 779 ./arch/inorganic/mercury.111 /* XPM */ static char * mercury_111_xpm[] = { "24 24 3 1", @@ -70455,7 +70602,7 @@ " . ", " ", " "}; -IMAGE 02075 894 ./arch/magic/meteor.111 +IMAGE 02079 894 ./arch/magic/meteor.111 /* XPM */ static char * meteor_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70490,7 +70637,7 @@ " ", " ", " "}; -IMAGE 02076 821 ./arch/inorganic/min_oil.111 +IMAGE 02080 821 ./arch/inorganic/min_oil.111 /* XPM */ static char * min_oil_111_xpm[] = { "24 24 5 1", @@ -70523,7 +70670,7 @@ " ......... ", " ", " "}; -IMAGE 02077 847 ./arch/wall/mine/mine_0.111 +IMAGE 02081 847 ./arch/wall/mine/mine_0.111 /* XPM */ static char * mine_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70557,7 +70704,7 @@ "..XXX.XX.X.XX.X.XXXX. ", "..XXX.XXX.XXXX.XXXX. ", " .... ........ ..... "}; -IMAGE 02078 847 ./arch/wall/mine/mine_1.111 +IMAGE 02082 847 ./arch/wall/mine/mine_1.111 /* XPM */ static char * mine_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70591,7 +70738,7 @@ "..XXX.XXXX.XX.X.XX.X. ", "..XXX.XXX.XXXX.XXXX. ", " .... ........ ..... "}; -IMAGE 02079 847 ./arch/wall/mine/mine_2.111 +IMAGE 02083 847 ./arch/wall/mine/mine_2.111 /* XPM */ static char * mine_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70625,7 +70772,7 @@ "..XXX.XX.X.XX.X.XXX.XX.X", "..XXX.XXX.XXXX.XXXX.XXX.", " .... ........ .... ...."}; -IMAGE 02080 847 ./arch/wall/mine/mine_3.111 +IMAGE 02084 847 ./arch/wall/mine/mine_3.111 /* XPM */ static char * mine_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70659,7 +70806,7 @@ "..XXX.XX.X.XX.X.XXX.XX.X", "..XXX.XXX.XXXX.XXXX.XXX.", " .... ........ .... ...."}; -IMAGE 02081 847 ./arch/wall/mine/mine_4.111 +IMAGE 02085 847 ./arch/wall/mine/mine_4.111 /* XPM */ static char * mine_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70693,7 +70840,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02082 847 ./arch/wall/mine/mine_5.111 +IMAGE 02086 847 ./arch/wall/mine/mine_5.111 /* XPM */ static char * mine_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70727,7 +70874,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02083 847 ./arch/wall/mine/mine_8.111 +IMAGE 02087 847 ./arch/wall/mine/mine_8.111 /* XPM */ static char * mine_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70761,7 +70908,7 @@ ".XXXX..X.X.XX.X.XXX. ", ".XXXX.XXX.XXXX.XXXX. ", " .... ........ .... "}; -IMAGE 02084 847 ./arch/wall/mine/mine_A.111 +IMAGE 02088 847 ./arch/wall/mine/mine_A.111 /* XPM */ static char * mine_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70795,7 +70942,7 @@ ".XXXX..X.X.XX.X.XXX.XXXX", ".XXXX.XXX.XXXX.XXXX.XXX.", " .... ........ .... ...."}; -IMAGE 02085 828 ./arch/wall/mine/mine_C.111 +IMAGE 02089 828 ./arch/wall/mine/mine_C.111 /* XPM */ static char * mine_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70828,7 +70975,7 @@ ". . . ", " .. . ", " . .. "}; -IMAGE 02086 851 ./arch/wall/mine/minedoor_4.111 +IMAGE 02090 851 ./arch/wall/mine/minedoor_4.111 /* XPM */ static char * minedoor_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70862,7 +71009,7 @@ ".XXXX..X.X.XX.X.XXXX.XX.", ".XXXX.XXX.XXXX.XXXXX.XX.", " .... ........ ..... .. "}; -IMAGE 02087 851 ./arch/wall/mine/minedoor_4.112 +IMAGE 02091 851 ./arch/wall/mine/minedoor_4.112 /* XPM */ static char * minedoor_4_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70896,7 +71043,7 @@ ".XXXX.......... .... .. ", ".XXXX. ", " .... "}; -IMAGE 02088 851 ./arch/wall/mine/minedoor_4.113 +IMAGE 02092 851 ./arch/wall/mine/minedoor_4.113 /* XPM */ static char * minedoor_4_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70930,7 +71077,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02089 851 ./arch/wall/mine/minedoor_4.114 +IMAGE 02093 851 ./arch/wall/mine/minedoor_4.114 /* XPM */ static char * minedoor_4_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70964,7 +71111,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02090 851 ./arch/wall/mine/minedoor_4.115 +IMAGE 02094 851 ./arch/wall/mine/minedoor_4.115 /* XPM */ static char * minedoor_4_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70998,7 +71145,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02091 851 ./arch/wall/mine/minedoor_4.116 +IMAGE 02095 851 ./arch/wall/mine/minedoor_4.116 /* XPM */ static char * minedoor_4_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71032,7 +71179,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02092 851 ./arch/wall/mine/minedoor_4.117 +IMAGE 02096 851 ./arch/wall/mine/minedoor_4.117 /* XPM */ static char * minedoor_4_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71066,7 +71213,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02093 851 ./arch/wall/mine/minedoor_4.118 +IMAGE 02097 851 ./arch/wall/mine/minedoor_4.118 /* XPM */ static char * minedoor_4_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71100,7 +71247,7 @@ ".XXXX. ", ".XXXX. ", " .... "}; -IMAGE 02094 851 ./arch/wall/mine/minedoor_4.119 +IMAGE 02098 851 ./arch/wall/mine/minedoor_4.119 /* XPM */ static char * minedoor_4_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71134,7 +71281,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02095 851 ./arch/wall/mine/minedoor_4.211 +IMAGE 02099 851 ./arch/wall/mine/minedoor_4.211 /* XPM */ static char * minedoor_4_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71168,7 +71315,7 @@ "XXXXX..X.X.XX.X.XXX.XXXX", "XXXXX.XXX.XXXX.XXXX.XXX.", "..... ........ .... ...."}; -IMAGE 02096 851 ./arch/wall/mine/minedoor_4.212 +IMAGE 02100 851 ./arch/wall/mine/minedoor_4.212 /* XPM */ static char * minedoor_4_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71202,7 +71349,7 @@ ".... ..........XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02097 863 ./arch/wall/mine/minedoor_4.213 +IMAGE 02101 863 ./arch/wall/mine/minedoor_4.213 /* XPM */ static char * minedoor_4_213_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71237,7 +71384,7 @@ " ..oooo.oooo", " ..oooo.ooo.", " ..... ...."}; -IMAGE 02098 851 ./arch/wall/mine/minedoor_4.214 +IMAGE 02102 851 ./arch/wall/mine/minedoor_4.214 /* XPM */ static char * minedoor_4_214_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71271,7 +71418,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02099 851 ./arch/wall/mine/minedoor_4.215 +IMAGE 02103 851 ./arch/wall/mine/minedoor_4.215 /* XPM */ static char * minedoor_4_215_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71305,7 +71452,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02100 851 ./arch/wall/mine/minedoor_4.216 +IMAGE 02104 851 ./arch/wall/mine/minedoor_4.216 /* XPM */ static char * minedoor_4_216_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71339,7 +71486,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02101 851 ./arch/wall/mine/minedoor_4.217 +IMAGE 02105 851 ./arch/wall/mine/minedoor_4.217 /* XPM */ static char * minedoor_4_217_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71373,7 +71520,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02102 851 ./arch/wall/mine/minedoor_4.218 +IMAGE 02106 851 ./arch/wall/mine/minedoor_4.218 /* XPM */ static char * minedoor_4_218_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71407,7 +71554,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02103 851 ./arch/wall/mine/minedoor_4.219 +IMAGE 02107 851 ./arch/wall/mine/minedoor_4.219 /* XPM */ static char * minedoor_4_219_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71441,7 +71588,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02104 851 ./arch/wall/mine/minedoor_8.111 +IMAGE 02108 851 ./arch/wall/mine/minedoor_8.111 /* XPM */ static char * minedoor_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71475,7 +71622,7 @@ ".XXX....................", ".XX.....................", ".X..X..................."}; -IMAGE 02105 851 ./arch/wall/mine/minedoor_8.112 +IMAGE 02109 851 ./arch/wall/mine/minedoor_8.112 /* XPM */ static char * minedoor_8_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71509,7 +71656,7 @@ " .XXX..................", " .XX...................", " .X..X................."}; -IMAGE 02106 851 ./arch/wall/mine/minedoor_8.113 +IMAGE 02110 851 ./arch/wall/mine/minedoor_8.113 /* XPM */ static char * minedoor_8_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71543,7 +71690,7 @@ " .XXX................", " .XX.................", " .X..X..............."}; -IMAGE 02107 851 ./arch/wall/mine/minedoor_8.114 +IMAGE 02111 851 ./arch/wall/mine/minedoor_8.114 /* XPM */ static char * minedoor_8_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71577,7 +71724,7 @@ " .XXX.XXXXXXXXXXXXX.X", " .X.X................", " .. ................."}; -IMAGE 02108 851 ./arch/wall/mine/minedoor_8.115 +IMAGE 02112 851 ./arch/wall/mine/minedoor_8.115 /* XPM */ static char * minedoor_8_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71611,7 +71758,7 @@ " .X.XXXXX....XX.XX. ", " .X.XXX.XXXXXXXXX. ", " ..XXX.XX.X.XX..X. "}; -IMAGE 02109 851 ./arch/wall/mine/minedoor_8.116 +IMAGE 02113 851 ./arch/wall/mine/minedoor_8.116 /* XPM */ static char * minedoor_8_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71645,7 +71792,7 @@ " ..XXX.XXX.XX.XX. ", " .... ...... ... ", " "}; -IMAGE 02110 851 ./arch/wall/mine/minedoor_8.117 +IMAGE 02114 851 ./arch/wall/mine/minedoor_8.117 /* XPM */ static char * minedoor_8_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71679,7 +71826,7 @@ " ", " ", " "}; -IMAGE 02111 851 ./arch/wall/mine/minedoor_8.118 +IMAGE 02115 851 ./arch/wall/mine/minedoor_8.118 /* XPM */ static char * minedoor_8_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71713,7 +71860,7 @@ " ", " ", " "}; -IMAGE 02112 851 ./arch/wall/mine/minedoor_8.119 +IMAGE 02116 851 ./arch/wall/mine/minedoor_8.119 /* XPM */ static char * minedoor_8_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71747,7 +71894,7 @@ " ", " ", " "}; -IMAGE 02113 832 ./arch/wall/mine/minedoor_8.211 +IMAGE 02117 832 ./arch/wall/mine/minedoor_8.211 /* XPM */ static char * minedoor_8_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71780,7 +71927,7 @@ " ... ", " .. . ", " . .. "}; -IMAGE 02114 851 ./arch/wall/mine/minedoor_8.212 +IMAGE 02118 851 ./arch/wall/mine/minedoor_8.212 /* XPM */ static char * minedoor_8_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71814,7 +71961,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02115 851 ./arch/wall/mine/minedoor_8.213 +IMAGE 02119 851 ./arch/wall/mine/minedoor_8.213 /* XPM */ static char * minedoor_8_213_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71848,7 +71995,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02116 851 ./arch/wall/mine/minedoor_8.214 +IMAGE 02120 851 ./arch/wall/mine/minedoor_8.214 /* XPM */ static char * minedoor_8_214_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71882,7 +72029,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02117 851 ./arch/wall/mine/minedoor_8.215 +IMAGE 02121 851 ./arch/wall/mine/minedoor_8.215 /* XPM */ static char * minedoor_8_215_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71916,7 +72063,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02118 851 ./arch/wall/mine/minedoor_8.216 +IMAGE 02122 851 ./arch/wall/mine/minedoor_8.216 /* XPM */ static char * minedoor_8_216_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71950,7 +72097,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02119 851 ./arch/wall/mine/minedoor_8.217 +IMAGE 02123 851 ./arch/wall/mine/minedoor_8.217 /* XPM */ static char * minedoor_8_217_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71984,7 +72131,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02120 851 ./arch/wall/mine/minedoor_8.218 +IMAGE 02124 851 ./arch/wall/mine/minedoor_8.218 /* XPM */ static char * minedoor_8_218_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72018,7 +72165,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02121 851 ./arch/wall/mine/minedoor_8.219 +IMAGE 02125 851 ./arch/wall/mine/minedoor_8.219 /* XPM */ static char * minedoor_8_219_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72052,7 +72199,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02122 963 ./arch/construct/house/minihouse.111 +IMAGE 02126 963 ./arch/construct/house/minihouse.111 /* XPM */ static char * minihouse_111_xpm[] = { "24 24 10 1", @@ -72090,7 +72237,7 @@ " ..o+....++X$$$X+o. ", " .o+++%+++.$$$.+o. ", " ...%.%.%.X$$$X... "}; -IMAGE 02123 775 ./arch/food/mint.111 +IMAGE 02127 775 ./arch/food/mint.111 /* XPM */ static char * mint_111_xpm[] = { "24 24 3 1", @@ -72121,7 +72268,7 @@ " ", " ", " "}; -IMAGE 02124 874 ./arch/jewel/mithril.111 +IMAGE 02128 874 ./arch/jewel/mithril.111 /* XPM */ static char * mithril_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72156,7 +72303,7 @@ " ", " ", " "}; -IMAGE 02125 874 ./arch/jewel/mithril.112 +IMAGE 02129 874 ./arch/jewel/mithril.112 /* XPM */ static char * mithril_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72191,7 +72338,7 @@ " ", " ", " "}; -IMAGE 02126 874 ./arch/jewel/mithril.113 +IMAGE 02130 874 ./arch/jewel/mithril.113 /* XPM */ static char * mithril_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72226,7 +72373,7 @@ " ", " ", " "}; -IMAGE 02127 874 ./arch/jewel/mithril.114 +IMAGE 02131 874 ./arch/jewel/mithril.114 /* XPM */ static char * mithril_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72261,7 +72408,7 @@ " ", " ", " "}; -IMAGE 02128 874 ./arch/armour/mail/mithril_ar.111 +IMAGE 02132 874 ./arch/armour/mail/mithril_ar.111 /* XPM */ static char * mithril_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72296,7 +72443,7 @@ " ", " ", " "}; -IMAGE 02129 874 ./arch/armour/mail/mithril_ar.112 +IMAGE 02133 874 ./arch/armour/mail/mithril_ar.112 /* XPM */ static char * mithril_ar_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72331,7 +72478,7 @@ " ", " ", " "}; -IMAGE 02130 874 ./arch/armour/mail/mithril_ar.113 +IMAGE 02134 874 ./arch/armour/mail/mithril_ar.113 /* XPM */ static char * mithril_ar_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72366,7 +72513,7 @@ " ", " ", " "}; -IMAGE 02131 902 ./arch/weapon/artifact/mjoellnir.111 +IMAGE 02135 902 ./arch/weapon/artifact/mjoellnir.111 /* XPM */ static char * mjoellnir_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72402,7 +72549,7 @@ " oOOoo ", " ooo ", " "}; -IMAGE 02132 916 ./arch/wall/moat/moat_0.111 +IMAGE 02136 916 ./arch/wall/moat/moat_0.111 /* XPM */ static char * moat_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72439,7 +72586,7 @@ " ", " ", " "}; -IMAGE 02133 916 ./arch/wall/moat/moat_1.111 +IMAGE 02137 916 ./arch/wall/moat/moat_1.111 /* XPM */ static char * moat_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72476,7 +72623,7 @@ " .XXXXXXXoXX.O+O+. ", " .XXXXXXXXXX..+.+. ", " ................. "}; -IMAGE 02134 916 ./arch/wall/moat/moat_2.111 +IMAGE 02138 916 ./arch/wall/moat/moat_2.111 /* XPM */ static char * moat_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72513,7 +72660,7 @@ " ", " ", " "}; -IMAGE 02135 916 ./arch/wall/moat/moat_3.111 +IMAGE 02139 916 ./arch/wall/moat/moat_3.111 /* XPM */ static char * moat_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72550,7 +72697,7 @@ " ", " ", " "}; -IMAGE 02136 916 ./arch/wall/moat/moat_4.111 +IMAGE 02140 916 ./arch/wall/moat/moat_4.111 /* XPM */ static char * moat_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72587,7 +72734,7 @@ " .OOOOOOO+OO.oXoX. ", " .OOOOOOOOOO..X.X. ", " .OOOOOOOOOO..X.X. "}; -IMAGE 02137 916 ./arch/wall/moat/moat_5.111 +IMAGE 02141 916 ./arch/wall/moat/moat_5.111 /* XPM */ static char * moat_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72624,7 +72771,7 @@ " .XXXXXXXoXX.O+O+. ", " .XoXXXXXXXX..+.+. ", " .XXXXXXXXXX..+.+. "}; -IMAGE 02138 916 ./arch/wall/moat/moat_6.111 +IMAGE 02142 916 ./arch/wall/moat/moat_6.111 /* XPM */ static char * moat_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72661,7 +72808,7 @@ " .OOOOOOOOOOOO..o. ", " .OOOOOOO+OOOO.oX. ", " .OOOOOOOOOOO.X.X. "}; -IMAGE 02139 916 ./arch/wall/moat/moat_7.111 +IMAGE 02143 916 ./arch/wall/moat/moat_7.111 /* XPM */ static char * moat_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72698,7 +72845,7 @@ " .XXXXXXXXXXXX..o. ", " .XXXXXXX+XXXX.oO. ", " .X+++XXXXXXX.O.O. "}; -IMAGE 02140 916 ./arch/wall/moat/moat_8.111 +IMAGE 02144 916 ./arch/wall/moat/moat_8.111 /* XPM */ static char * moat_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72735,7 +72882,7 @@ " ", " ", " "}; -IMAGE 02141 916 ./arch/wall/moat/moat_9.111 +IMAGE 02145 916 ./arch/wall/moat/moat_9.111 /* XPM */ static char * moat_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72772,7 +72919,7 @@ " ", " ", " "}; -IMAGE 02142 916 ./arch/wall/moat/moat_A.111 +IMAGE 02146 916 ./arch/wall/moat/moat_A.111 /* XPM */ static char * moat_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72809,7 +72956,7 @@ " ", " ", " "}; -IMAGE 02143 916 ./arch/wall/moat/moat_B.111 +IMAGE 02147 916 ./arch/wall/moat/moat_B.111 /* XPM */ static char * moat_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72846,7 +72993,7 @@ " ", " ", " "}; -IMAGE 02144 916 ./arch/wall/moat/moat_C.111 +IMAGE 02148 916 ./arch/wall/moat/moat_C.111 /* XPM */ static char * moat_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72883,7 +73030,7 @@ " .OO+OOOOOOO..o.o. ", " .OOOOOOO+OO.oXoX. ", " .OOOOOOOOOO..X.X. "}; -IMAGE 02145 916 ./arch/wall/moat/moat_D.111 +IMAGE 02149 916 ./arch/wall/moat/moat_D.111 /* XPM */ static char * moat_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72920,7 +73067,7 @@ " .XXXXXXXXXX..o.o. ", " .XXXXXXX+XX.oOoO. ", " .XXXXXXXXXX..O.O. "}; -IMAGE 02146 916 ./arch/wall/moat/moat_E.111 +IMAGE 02150 916 ./arch/wall/moat/moat_E.111 /* XPM */ static char * moat_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72957,7 +73104,7 @@ " .OOOOOOOOOOOO..o. ", " .OOOOOOO+OOOO.oX. ", " .OOOOOOOOOOO.X.X. "}; -IMAGE 02147 916 ./arch/wall/moat/moat_F.111 +IMAGE 02151 916 ./arch/wall/moat/moat_F.111 /* XPM */ static char * moat_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72994,7 +73141,7 @@ " .XXXXXXXXXXXX..o. ", " .XXXXXXX+XXXX.oO. ", " .XX+X+XXXXXX.O.O. "}; -IMAGE 02148 842 ./arch/player/monk.111 +IMAGE 02152 842 ./arch/player/class/Religious/monk.111 /* XPM */ static char * monk_111_xpm[] = { "24 24 7 1", @@ -73029,7 +73176,7 @@ " ... .... ", " ... ... ", " "}; -IMAGE 02149 842 ./arch/player/monk.131 +IMAGE 02153 842 ./arch/player/class/Religious/monk.131 /* XPM */ static char * monk_131_xpm[] = { "24 24 7 1", @@ -73064,7 +73211,7 @@ " ... ..X. ", " .. ... ", " "}; -IMAGE 02150 842 ./arch/player/monk.151 +IMAGE 02154 842 ./arch/player/class/Religious/monk.151 /* XPM */ static char * monk_151_xpm[] = { "24 24 7 1", @@ -73099,7 +73246,7 @@ " .... .@. ", " ... ... ", " "}; -IMAGE 02151 842 ./arch/player/monk.171 +IMAGE 02155 842 ./arch/player/class/Religious/monk.171 /* XPM */ static char * monk_171_xpm[] = { "24 24 7 1", @@ -73134,7 +73281,7 @@ " .X.. ... ", " ... .. ", " "}; -IMAGE 02152 903 ./arch/readable/monument.111 +IMAGE 02156 903 ./arch/readable/monument.111 /* XPM */ static char * monument_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73170,7 +73317,7 @@ ".................. ", " ", " "}; -IMAGE 02153 874 ./arch/weapon/chained/mornstar.111 +IMAGE 02157 874 ./arch/weapon/chained/mornstar.111 /* XPM */ static char * mornstar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73205,7 +73352,7 @@ " XX ", " XX ", " "}; -IMAGE 02154 870 ./arch/ground/Mountain/moun_cave1.111 +IMAGE 02158 870 ./arch/ground/Mountain/moun_cave1.111 /* XPM */ static char * moun_cave1_111_xpm[] = { "24 24 6 1", @@ -73240,7 +73387,7 @@ " XXOOOOXXXXO ....Xo o", " XXOOXXXXXXO.....OX ", " XOOXXXXXXXXO..OX "}; -IMAGE 02155 856 ./arch/ground/Mountain/moun_cave2.111 +IMAGE 02159 856 ./arch/ground/Mountain/moun_cave2.111 /* XPM */ static char * moun_cave2_111_xpm[] = { "24 24 5 1", @@ -73274,7 +73421,7 @@ " XXOOXX .Xo o", " XXOOXX..........OX ", " XOOXXXXX......OX "}; -IMAGE 02156 855 ./arch/ground/Mountain/mountain1.111 +IMAGE 02160 855 ./arch/ground/Mountain/mountain1.111 /* XPM */ static char * mountain1_111_xpm[] = { "24 24 5 1", @@ -73308,7 +73455,7 @@ " XXOOOOXXXX ....Xo o", " XXOOXooX........OX ", " XOOXo XX......OX "}; -IMAGE 02157 861 ./arch/ground/Mountain/mountain2.111 +IMAGE 02161 861 ./arch/ground/Mountain/mountain2.111 /* XPM */ static char * mountain2_111_xpm[] = { "24 24 6 1", @@ -73343,7 +73490,7 @@ " XXOOOOXXXX O..OOo o", " XXOOXooX......OOOX ", " XOOXo XX...OOOOX "}; -IMAGE 02158 874 ./arch/ground/Mountain/mountain3.111 +IMAGE 02162 874 ./arch/ground/Mountain/mountain3.111 /* XPM */ static char * mountain3_111_xpm[] = { "24 24 6 1", @@ -73378,7 +73525,7 @@ " XXOOOOXXXXOOOOOOOOX ", " XXXXX XXXXXXXXX ", " "}; -IMAGE 02159 861 ./arch/ground/Mountain/mountain4.111 +IMAGE 02163 861 ./arch/ground/Mountain/mountain4.111 /* XPM */ static char * mountain4_111_xpm[] = { "24 24 6 1", @@ -73413,7 +73560,7 @@ " XXOOOOXXXX O..OOo o", " XXOOXooX......OOOX ", " XOOXo XX...OOOOX "}; -IMAGE 02160 912 ./arch/ground/Mountain/mountain_2.111 +IMAGE 02164 912 ./arch/ground/Mountain/mountain_2.111 /* XPM */ static char * mountain_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73449,7 +73596,7 @@ " XXOOOOXXX o OO ", " XXOOXXXX o .O ", " XOOXXX .O .."}; -IMAGE 02161 904 ./arch/ground/Mountain/mountain_2.211 +IMAGE 02165 904 ./arch/ground/Mountain/mountain_2.211 /* XPM */ static char * mountain_2_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73485,7 +73632,7 @@ " .O o ... o OOo o", " .. o .. o OX ", " ... .. o O "}; -IMAGE 02162 904 ./arch/ground/Mountain/mountain_2.311 +IMAGE 02166 904 ./arch/ground/Mountain/mountain_2.311 /* XPM */ static char * mountain_2_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73521,7 +73668,7 @@ " XXXXXXXXXX ....Xo o", " XXXXXooX........XX ", " XXXXo XX......XX "}; -IMAGE 02163 904 ./arch/ground/Mountain/mountain_2.411 +IMAGE 02167 904 ./arch/ground/Mountain/mountain_2.411 /* XPM */ static char * mountain_2_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73557,7 +73704,7 @@ "..oooooooooo.... oO.O", "...oooooOOo oo...", "....ooooO.oo oo...."}; -IMAGE 02164 877 ./arch/weapon/artifact/mournblade.111 +IMAGE 02168 877 ./arch/weapon/artifact/mournblade.111 /* XPM */ static char * mournblade_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73593,7 +73740,7 @@ " .X. ", " ... ", " "}; -IMAGE 02165 883 ./arch/monster/animal/mouse.111 +IMAGE 02169 883 ./arch/monster/animal/mouse.111 /* XPM */ static char * mouse_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73629,7 +73776,7 @@ " ", " ", " "}; -IMAGE 02166 883 ./arch/monster/animal/mouse.112 +IMAGE 02170 883 ./arch/monster/animal/mouse.112 /* XPM */ static char * mouse_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73665,7 +73812,7 @@ " ", " ", " "}; -IMAGE 02167 874 ./arch/monster/animal/mouse_gen.111 +IMAGE 02171 874 ./arch/monster/animal/mouse_gen.111 /* XPM */ static char * mouse_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73700,7 +73847,7 @@ " ", " ", " "}; -IMAGE 02168 822 ./arch/food/mushroom_1.111 +IMAGE 02172 822 ./arch/food/mushroom_1.111 /* XPM */ static char * mushroom_1_111_xpm[] = { "24 24 6 1", @@ -73734,7 +73881,7 @@ " ..o. ", " ... ", " "}; -IMAGE 02169 829 ./arch/food/mushroom_2.111 +IMAGE 02173 829 ./arch/food/mushroom_2.111 /* XPM */ static char * mushroom_2_111_xpm[] = { "24 24 6 1", @@ -73768,7 +73915,7 @@ " ....oo... ", " .... ", " "}; -IMAGE 02170 811 ./arch/food/mushroom_3.111 +IMAGE 02174 811 ./arch/food/mushroom_3.111 /* XPM */ static char * mushroom_3_111_xpm[] = { "24 24 5 1", @@ -73801,7 +73948,7 @@ " ", " ", " "}; -IMAGE 02171 871 ./arch/magic/mystic_fist.111 +IMAGE 02175 871 ./arch/magic/mystic_fist.111 /* XPM */ static char * fist_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73835,7 +73982,7 @@ " ", " ", " "}; -IMAGE 02172 871 ./arch/magic/mystic_fist.112 +IMAGE 02176 871 ./arch/magic/mystic_fist.112 /* XPM */ static char * fist_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73869,7 +74016,7 @@ " ", " ", " "}; -IMAGE 02173 871 ./arch/magic/mystic_fist.113 +IMAGE 02177 871 ./arch/magic/mystic_fist.113 /* XPM */ static char * fist_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73903,7 +74050,7 @@ " ", " ", " "}; -IMAGE 02174 853 ./arch/misc/naz_report.111 +IMAGE 02178 853 ./arch/misc/naz_report.111 /* XPM */ static char * scrollr_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73937,7 +74084,7 @@ " ........ ......... ", " ", " "}; -IMAGE 02175 869 ./arch/monster/undead/nazgul.111 +IMAGE 02179 869 ./arch/monster/undead/nazgul.111 /* XPM */ static char * nazgul_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73973,7 +74120,7 @@ " XXXXXXXXXXXXX ", " XXXXXXXXXXXXX ", " "}; -IMAGE 02176 869 ./arch/monster/undead/nazgul.112 +IMAGE 02180 869 ./arch/monster/undead/nazgul.112 /* XPM */ static char * nazgul_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74009,7 +74156,7 @@ " XXXXXXXXXXXXX ", " XXXXXXXXXXXXX ", " "}; -IMAGE 02177 847 ./arch/monster/human/necro.111 +IMAGE 02181 847 ./arch/monster/human/necro.111 /* XPM */ static char * necro_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74043,7 +74190,7 @@ " .....X...X. ", " ....... ", " "}; -IMAGE 02178 847 ./arch/monster/human/necro.112 +IMAGE 02182 847 ./arch/monster/human/necro.112 /* XPM */ static char * necro_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74077,7 +74224,7 @@ " ....X...X... ", " ....... ", " "}; -IMAGE 02179 774 ./arch/traps/needle.111 +IMAGE 02183 774 ./arch/traps/needle.111 /* XPM */ static char * needle_111_xpm[] = { "24 24 3 1", @@ -74108,7 +74255,7 @@ " ", " ", " "}; -IMAGE 02180 846 ./arch/monster/animal/Neko/neko.111 +IMAGE 02184 846 ./arch/monster/animal/Neko/neko.111 /* XPM */ static char * neko_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74142,7 +74289,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02181 846 ./arch/monster/animal/Neko/neko.112 +IMAGE 02185 846 ./arch/monster/animal/Neko/neko.112 /* XPM */ static char * neko_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74176,7 +74323,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02182 846 ./arch/monster/animal/Neko/neko.113 +IMAGE 02186 846 ./arch/monster/animal/Neko/neko.113 /* XPM */ static char * neko_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74210,7 +74357,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02183 846 ./arch/monster/animal/Neko/neko.114 +IMAGE 02187 846 ./arch/monster/animal/Neko/neko.114 /* XPM */ static char * neko_114_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74244,7 +74391,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02184 846 ./arch/monster/animal/Neko/neko.115 +IMAGE 02188 846 ./arch/monster/animal/Neko/neko.115 /* XPM */ static char * neko_115_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74278,7 +74425,7 @@ " .X.X.XX. ...... ", " .XX.XX.. ", " .. .. "}; -IMAGE 02185 846 ./arch/monster/animal/Neko/neko.116 +IMAGE 02189 846 ./arch/monster/animal/Neko/neko.116 /* XPM */ static char * neko_116_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74312,7 +74459,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02186 846 ./arch/monster/animal/Neko/neko.117 +IMAGE 02190 846 ./arch/monster/animal/Neko/neko.117 /* XPM */ static char * neko_117_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74346,7 +74493,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02187 846 ./arch/monster/animal/Neko/neko.118 +IMAGE 02191 846 ./arch/monster/animal/Neko/neko.118 /* XPM */ static char * neko_118_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74380,7 +74527,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02188 864 ./arch/misc/neko_kago.111 +IMAGE 02192 864 ./arch/misc/neko_kago.111 /* XPM */ static char * neko_kago_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74415,7 +74562,7 @@ " .XX..X.. ", " ..... ", " "}; -IMAGE 02189 859 ./arch/monster/undead/nightmare.111 +IMAGE 02193 859 ./arch/monster/undead/nightmare.111 /* XPM */ static char * nightmare_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74450,7 +74597,7 @@ " ............... ", " ................. ", " "}; -IMAGE 02190 846 ./arch/monster/undead/nightmare.112 +IMAGE 02194 846 ./arch/monster/undead/nightmare.112 /* XPM */ static char * nightmare_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74484,7 +74631,7 @@ " ............... ", " ................. ", " "}; -IMAGE 02191 885 ./arch/player/ninja.111 +IMAGE 02195 885 ./arch/player/class/Thief/ninja.111 /* XPM */ static char * ninja_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74519,7 +74666,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02192 912 ./arch/player/ninja.131 +IMAGE 02196 912 ./arch/player/class/Thief/ninja.131 /* XPM */ static char * ninja_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74555,7 +74702,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02193 933 ./arch/player/ninja.151 +IMAGE 02197 933 ./arch/player/class/Thief/ninja.151 /* XPM */ static char * ninja_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74592,7 +74739,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02194 933 ./arch/player/ninja.171 +IMAGE 02198 933 ./arch/player/class/Thief/ninja.171 /* XPM */ static char * ninja_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74629,7 +74776,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02195 868 ./arch/monster/human/Class/ninja_2.111 +IMAGE 02199 868 ./arch/monster/human/Class/ninja_2.111 /* XPM */ static char * ninja_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74663,7 +74810,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02196 868 ./arch/monster/human/Class/ninja_2.112 +IMAGE 02200 868 ./arch/monster/human/Class/ninja_2.112 /* XPM */ static char * ninja_2_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74697,7 +74844,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02197 868 ./arch/monster/human/Class/ninja_2.113 +IMAGE 02201 868 ./arch/monster/human/Class/ninja_2.113 /* XPM */ static char * ninja_2_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74731,7 +74878,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02198 776 ./arch/floor/no_magic.111 +IMAGE 02202 776 ./arch/floor/no_magic.111 /* XPM */ static char * no_magic_111_xpm[] = { "24 24 3 1", @@ -74762,7 +74909,7 @@ " ............ ", " ........ ", " "}; -IMAGE 02199 779 ./arch/floor/no_spells.111 +IMAGE 02203 779 ./arch/floor/no_spells.111 /* XPM */ static char * no_spells_111_xpm[] = { "24 24 3 1", @@ -74793,7 +74940,7 @@ " ", " ", " "}; -IMAGE 02200 998 ./arch/monster/human/Class/northman.111 +IMAGE 02204 998 ./arch/monster/human/Class/northman.111 /* XPM */ static char * northman_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74832,7 +74979,7 @@ " .##. .##. ", " .... .#.. ", " .... .... "}; -IMAGE 02201 977 ./arch/monster/human/Class/northman.112 +IMAGE 02205 977 ./arch/monster/human/Class/northman.112 /* XPM */ static char * northman_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74870,7 +75017,7 @@ " .@. .@@. ", " ... ... ", " ... .... "}; -IMAGE 02202 843 ./arch/readable/note.111 +IMAGE 02206 843 ./arch/readable/note.111 /* XPM */ static char * note_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74904,7 +75051,7 @@ " .... ....XXXX. ", " ..... ", " "}; -IMAGE 02203 886 ./arch/jewel/nugget_huge.111 +IMAGE 02207 886 ./arch/jewel/nugget_huge.111 /* XPM */ static char * hugenugget_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74938,7 +75085,7 @@ " .. ....... ... ", " ", " "}; -IMAGE 02204 912 ./arch/jewel/nugget_lar.111 +IMAGE 02208 912 ./arch/jewel/nugget_lar.111 /* XPM */ static char * nugget_lar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74973,7 +75120,7 @@ " ", " ", " "}; -IMAGE 02205 912 ./arch/jewel/nugget_sma.111 +IMAGE 02209 912 ./arch/jewel/nugget_sma.111 /* XPM */ static char * nugget_sma_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75008,7 +75155,7 @@ " ", " ", " "}; -IMAGE 02206 890 ./arch/weapon/chained/nunchacu_1.111 +IMAGE 02210 890 ./arch/weapon/chained/nunchacu_1.111 /* XPM */ static char * nunchacu_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75043,7 +75190,7 @@ " XX ", " ", " "}; -IMAGE 02207 890 ./arch/weapon/chained/nunchacu_2.111 +IMAGE 02211 890 ./arch/weapon/chained/nunchacu_2.111 /* XPM */ static char * nunchacu_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75078,7 +75225,7 @@ " XX ", " ", " "}; -IMAGE 02208 860 ./arch/exit/oakdoor.111 +IMAGE 02212 860 ./arch/exit/oakdoor.111 /* XPM */ static char * oakdoor_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75112,7 +75259,7 @@ " .X..XXXXXXXXXXXX..X. ", " .................... ", " "}; -IMAGE 02209 884 ./arch/door/odoor_1.111 +IMAGE 02213 884 ./arch/door/odoor_1.111 /* XPM */ static char * odoor_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75146,7 +75293,7 @@ " .X.X.X.X.X.. ", " .XX.XXX.XXX. ", " .X.X.X.X.X.. "}; -IMAGE 02210 884 ./arch/door/odoor_2.111 +IMAGE 02214 884 ./arch/door/odoor_2.111 /* XPM */ static char * odoor_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75180,7 +75327,7 @@ " ", " ", " "}; -IMAGE 02211 856 ./arch/monster/goblin/ogre.111 +IMAGE 02215 856 ./arch/monster/goblin/ogre.111 /* XPM */ static char * ogre_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75215,7 +75362,7 @@ " .o. .o. ", " .oo. .o. ", " .... ... "}; -IMAGE 02212 856 ./arch/monster/goblin/ogre.112 +IMAGE 02216 856 ./arch/monster/goblin/ogre.112 /* XPM */ static char * ogre_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75250,7 +75397,7 @@ " .o. .o. ", " .oo. .o. ", " .... ... "}; -IMAGE 02213 862 ./arch/monster/goblin/ogre_gen.111 +IMAGE 02217 862 ./arch/monster/goblin/ogre_gen.111 /* XPM */ static char * ogre_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75285,7 +75432,7 @@ ".XXXoX.......XXXXXXXo.. ", ".XXXX......o.X..X.XXo.. ", "....................... "}; -IMAGE 02214 856 ./arch/monster/goblin/ogre_r.111 +IMAGE 02218 856 ./arch/monster/goblin/ogre_r.111 /* XPM */ static char * ogre_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75320,7 +75467,7 @@ " .o. .o. ", " .oo. .o. ", " .... ... "}; -IMAGE 02215 856 ./arch/monster/goblin/ogre_r.112 +IMAGE 02219 856 ./arch/monster/goblin/ogre_r.112 /* XPM */ static char * ogre_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75355,7 +75502,7 @@ " .o. .o. ", " .oo. .o. ", " .... ... "}; -IMAGE 02216 778 ./arch/armour/cloak/oilskin.111 +IMAGE 02220 778 ./arch/armour/cloak/oilskin.111 /* XPM */ static char * cloak_111_xpm[] = { "24 24 3 1", @@ -75386,7 +75533,7 @@ " .... ..... ", " ... .... ", " .. .. "}; -IMAGE 02217 861 ./arch/monster/goblin/ologhi.111 +IMAGE 02221 861 ./arch/monster/goblin/ologhi.111 /* XPM */ static char * ologhi_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -75421,7 +75568,7 @@ " ... .... ", " .... .... ", " .. "}; -IMAGE 02218 847 ./arch/monster/goblin/ologhi.112 +IMAGE 02222 847 ./arch/monster/goblin/ologhi.112 /* XPM */ static char * ologhi_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -75455,7 +75602,7 @@ " .... ... ", " .... .... ", " .. "}; -IMAGE 02219 792 ./arch/food/onion.111 +IMAGE 02223 792 ./arch/food/onion.111 /* XPM */ static char * onion_111_xpm[] = { "24 24 4 1", @@ -75487,7 +75634,7 @@ " ", " ", " "}; -IMAGE 02220 816 ./arch/food/orange.111 +IMAGE 02224 816 ./arch/food/orange.111 /* XPM */ static char * orange_111_xpm[] = { "24 24 5 1", @@ -75520,7 +75667,7 @@ " ", " ", " "}; -IMAGE 02221 841 ./arch/monster/goblin/orc.111 +IMAGE 02225 841 ./arch/monster/goblin/orc.111 /* XPM */ static char * orc_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75554,7 +75701,7 @@ " .. .. ", " ... .. ", " "}; -IMAGE 02222 841 ./arch/monster/goblin/orc.112 +IMAGE 02226 841 ./arch/monster/goblin/orc.112 /* XPM */ static char * orc_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75588,7 +75735,7 @@ " .. .. ", " ... .. ", " "}; -IMAGE 02223 871 ./arch/monster/goblin/orc_gen.111 +IMAGE 02227 871 ./arch/monster/goblin/orc_gen.111 /* XPM */ static char * orc_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75624,7 +75771,7 @@ " ooooooooooo ", " ooooooo ", " "}; -IMAGE 02224 879 ./arch/food/orcchop.111 +IMAGE 02228 879 ./arch/food/orcchop.111 /* XPM */ static char * orcchop_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75659,7 +75806,7 @@ " ", " ", " "}; -IMAGE 02225 834 ./arch/construct/Palace/palace.111 +IMAGE 02229 834 ./arch/construct/Palace/palace.111 /* XPM */ static char * palace_1_xpm [] = { " 24 24 5 1 " , @@ -75692,7 +75839,7 @@ " ..OOO", " ..OOO", " ..OOO"}; -IMAGE 02226 834 ./arch/construct/Palace/palace.211 +IMAGE 02230 834 ./arch/construct/Palace/palace.211 /* XPM */ static char * palace_2_xpm [] = { " 24 24 5 1 " , @@ -75725,7 +75872,7 @@ "O..OOOO..OOOO.oX.oX...o.", "O..OOOO..OOOO.oXoX....o.", "O..OOOO..OOOOoX.oX....o."}; -IMAGE 02227 834 ./arch/construct/Palace/palace.311 +IMAGE 02231 834 ./arch/construct/Palace/palace.311 /* XPM */ static char * palace_3_xpm [] = { " 24 24 5 1 " , @@ -75758,7 +75905,7 @@ ".OOOOOOOOOOOOOOOOOOOOOOO", ".OOOOOOOOOOOOOOOOOOOOOOO", ".OOOOOOOOOOOOOOOOOOOOOOO"}; -IMAGE 02228 834 ./arch/construct/Palace/palace.411 +IMAGE 02232 834 ./arch/construct/Palace/palace.411 /* XPM */ static char * palace_4_xpm [] = { " 24 24 5 1 " , @@ -75791,7 +75938,7 @@ "OOOOOOOOOOOOOOOOOOOOOOOO", "OOOOOOOOOOOOOOOOOOOOOOOO", "OOOOOOOOOOOOOOOOOOOOOOOO"}; -IMAGE 02229 834 ./arch/construct/Palace/palace.511 +IMAGE 02233 834 ./arch/construct/Palace/palace.511 /* XPM */ static char * palace_5_xpm [] = { " 24 24 5 1 " , @@ -75824,7 +75971,7 @@ ".O. ", ".O. ", ".O. "}; -IMAGE 02230 834 ./arch/construct/Palace/palace.611 +IMAGE 02234 834 ./arch/construct/Palace/palace.611 /* XPM */ static char * palace_6_xpm [] = { " 24 24 5 1 " , @@ -75857,7 +76004,7 @@ " ..OOO", " ..OOO", " ..OOO"}; -IMAGE 02231 834 ./arch/construct/Palace/palace.711 +IMAGE 02235 834 ./arch/construct/Palace/palace.711 /* XPM */ static char * palace_7_xpm [] = { " 24 24 5 1 " , @@ -75890,7 +76037,7 @@ "O..OOOO..OOOOoX.oXXOO..o", "O..OOOO..OOOOoX.oXXOO..o", "O..OOOO..OOOOX.oXXOO..oX"}; -IMAGE 02232 834 ./arch/construct/Palace/palace.811 +IMAGE 02236 834 ./arch/construct/Palace/palace.811 /* XPM */ static char * palace_8_xpm [] = { " 24 24 5 1 " , @@ -75923,7 +76070,7 @@ "XXOO..oXXOO..oXXOO..oXXO", "XXOO..oXXOO..oXXOO..oXXO", "XOO..oXXOO..oXXOO..oXXOO"}; -IMAGE 02233 834 ./arch/construct/Palace/palace.911 +IMAGE 02237 834 ./arch/construct/Palace/palace.911 /* XPM */ static char * palace_9_xpm [] = { " 24 24 5 1 " , @@ -75956,7 +76103,7 @@ "O..oXXOO..oXXOO.OO.OOO.O", "O..oXXOO..oXXOO.OO.OOO.O", "..oXXOO..oXXOO.OOO.OOO.O"}; -IMAGE 02234 834 ./arch/construct/Palace/palace.A11 +IMAGE 02238 834 ./arch/construct/Palace/palace.A11 /* XPM */ static char * palace_A_xpm [] = { " 24 24 5 1 " , @@ -75989,7 +76136,7 @@ "OO. ", "OO. ", "OO. "}; -IMAGE 02235 834 ./arch/construct/Palace/palace.B11 +IMAGE 02239 834 ./arch/construct/Palace/palace.B11 /* XPM */ static char * palace_B_xpm [] = { " 24 24 5 1 " , @@ -76022,7 +76169,7 @@ " .....", " .OOOO", " ....."}; -IMAGE 02236 834 ./arch/construct/Palace/palace.C11 +IMAGE 02240 834 ./arch/construct/Palace/palace.C11 /* XPM */ static char * palace_C_xpm [] = { " 24 24 5 1 " , @@ -76055,7 +76202,7 @@ "........................", "OOOOOOOOOOOOOOOOOOOOOOOO", "........................"}; -IMAGE 02237 834 ./arch/construct/Palace/palace.D11 +IMAGE 02241 834 ./arch/construct/Palace/palace.D11 /* XPM */ static char * palace_D_xpm [] = { " 24 24 5 1 " , @@ -76088,7 +76235,7 @@ "........................", "OOOOOOOOOOOOOOOOOOOOOOOO", "........................"}; -IMAGE 02238 834 ./arch/construct/Palace/palace.E11 +IMAGE 02242 834 ./arch/construct/Palace/palace.E11 /* XPM */ static char * palace_E_xpm [] = { " 24 24 5 1 " , @@ -76121,7 +76268,7 @@ "........................", "OOOOOOOOOOOOOOOOOOOOOOOO", "........................"}; -IMAGE 02239 834 ./arch/construct/Palace/palace.F11 +IMAGE 02243 834 ./arch/construct/Palace/palace.F11 /* XPM */ static char * palace_F_xpm [] = { " 24 24 5 1 " , @@ -76154,8 +76301,150 @@ "... ", "O. ", ".. "}; -IMAGE 02240 870 ./arch/ground/new/palm.111 +IMAGE 02244 834 ./arch/player/class/Religious/paladin.111 +/* XPM */ +static char * paladin_111_xpm[] = { +"24 24 7 1", +" c None", +". c #000000", +"+ c #404040", +"@ c #7F7F7F", +"# c #B22222", +"$ c #FF0000", +"% c #BFBFBF", +" ", +" ..+++.. +@ ", +" .. +++ .. +@ ", +" +++ +@ ", +" +++ +@ ", +" .......... +@ ", +" ...@@@@@@@@.. +@ ", +" ..@#$####$$%%.++ ", +" .@%$#$$$$$$.... ", +" ..%#####$#$ ... ", +" ...######## +++ ", +" .#$###$#### + ", +" #$###$#### ", +" #$##$$##$# ", +" #$###$##$# ", +" ###$###### ", +" $########## ", +" $###$####$# ", +" #####$###### ", +" .. $#$$ .. ", +" .. .. ", +" .. .. ", +" ... ... ", +" "}; +IMAGE 02245 834 ./arch/player/class/Religious/paladin.131 +/* XPM */ +static char * paladin_131_xpm[] = { +"24 24 7 1", +" c None", +". c #000000", +"+ c #404040", +"@ c #7F7F7F", +"# c #BFBFBF", +"$ c #B22222", +"% c #FF0000", +" ", +" .++ +@ ", +" .+. +@ ", +" +++ +@ ", +" +++ +@ ", +" ......... +@ ", +" .@#.@@@@@@.. +@ ", +" .@.$%$$$%.##.++ ", +" .@.%%%%%%%.... ", +" .@#$$$$$$$ ... ", +" .@%%$$%$$ +++ ", +" .@$$%$$%$ + ", +" .$$$%%$$ ", +" $$$%$%$ ", +" %$$$$$%$ ", +" $%$$$$%$ ", +" $%%$$$$$. ", +" %$$$%$$$. ", +" $$$%$$$$.. ", +" .$$$$%$$.. ", +" ...$%$$%$.. ", +" .. .. ", +" .. ... ", +" "}; +IMAGE 02246 849 ./arch/player/class/Religious/paladin.151 +/* XPM */ +static char * paladin_151_xpm[] = { +"24 24 8 1", +" c None", +". c #7F7F7F", +"+ c #404040", +"@ c #000000", +"# c #BFBFBF", +"$ c #000080", +"% c #B22222", +"& c #FF0000", +" ", +" .+ @@+++@@ ", +" .+ @@ @@@ @@ ", +" .+ +@+ ", +" .+ +.+ ", +" .+ @@@@@@@@@@ ", +" .+ @@..+###@#$#@ ", +" ++@##@@+#+#@$#$@ ", +" @@@@@@@+++@#$#@ ", +" @@@ %@####@$$$@ ", +" +++ %@@###@#$#@ ", +" + %&@#++#@##@ ", +" %&%@@@@#@@ ", +" %&.+.+.+&% ", +" %&.++..+&% ", +" %.+.+++..% ", +" %&@@@%%@@@% ", +" %&@@%&%%@@& ", +" %@@@%&%%@@@% ", +" @@ &%&& @@ ", +" @@ @@ ", +" @@ @@ ", +" @@@ @@@ ", +" "}; +IMAGE 02247 849 ./arch/player/class/Religious/paladin.171 /* XPM */ +static char * paladin_171_xpm[] = { +"24 24 8 1", +" c None", +". c #7F7F7F", +"+ c #404040", +"@ c #000000", +"# c #BFBFBF", +"$ c #000080", +"% c #B22222", +"& c #FF0000", +" ", +" ", +" .+ ++@ ", +" .+ @+@ ", +" .+ +++ ", +" .+ +++ ", +" .+ @@@@@@@@@ ", +" .+ @@+##@@#$#@@ ", +" ++@#.+##@#$#$.@ ", +" @@@@@++@##$#.@ ", +" @@@ @#@#$$$.@ ", +" +++ @#@@#$.@ ", +" + @++@##.@ ", +" @@@@@@@ ", +" .+...+%& ", +" +.++.+&% ", +" +.+...+% ", +" @@@&&@@@&% ", +" @@%&%%@@@% ", +" @@@%%%%@@@& ", +" @@&&%&&&@@% ", +" @@ @@@ ", +" @@@ @@ ", +" "}; +IMAGE 02248 870 ./arch/ground/new/palm.111 +/* XPM */ static char * palm_111_xpm[] = { "24 24 5 1", " s None c None", @@ -76187,7 +76476,7 @@ " ", " ", " "}; -IMAGE 02241 839 ./arch/ground/new/palms.111 +IMAGE 02249 839 ./arch/ground/new/palms.111 /* XPM */ static char * palms_111_xpm[] = { "24 24 5 1", @@ -76220,7 +76509,7 @@ " Oo Oo Oo ", " Oo Oo Oo ", " Oo "}; -IMAGE 02242 844 ./arch/monster/animal/panther.111 +IMAGE 02250 844 ./arch/monster/animal/panther.111 /* XPM */ static char * panther_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76254,7 +76543,7 @@ " .. .. .. .", " ... .. .. ", " ... ... ... "}; -IMAGE 02243 844 ./arch/monster/animal/panther.112 +IMAGE 02251 844 ./arch/monster/animal/panther.112 /* XPM */ static char * panther_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76288,7 +76577,7 @@ " .. .. ... .. ..", " .. .. .. ", " ... ... ... "}; -IMAGE 02244 844 ./arch/monster/animal/panther.113 +IMAGE 02252 844 ./arch/monster/animal/panther.113 /* XPM */ static char * panther_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76322,7 +76611,7 @@ " ... .. ... .", " .. .. .. ", " .. ... ... "}; -IMAGE 02245 863 ./arch/monster/animal/panthergen.111 +IMAGE 02253 863 ./arch/monster/animal/panthergen.111 /* XPM */ static char * panthergen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76356,7 +76645,7 @@ "...X.XX.X.X....XXX....XX", "X.XXX.XXX.XX...X.XXXX.X.", "XXX..X.X..XXXXXXX..XXXXX"}; -IMAGE 02246 856 ./arch/monster/elemental/Para/para_air.111 +IMAGE 02254 856 ./arch/monster/elemental/Para/para_air.111 /* XPM */ static char * para_air_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76389,7 +76678,7 @@ " .... ", " ", " "}; -IMAGE 02247 856 ./arch/monster/elemental/Para/para_air.112 +IMAGE 02255 856 ./arch/monster/elemental/Para/para_air.112 /* XPM */ static char * para_air_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76422,7 +76711,7 @@ " .... ", " ", " "}; -IMAGE 02248 856 ./arch/monster/elemental/Para/para_air.113 +IMAGE 02256 856 ./arch/monster/elemental/Para/para_air.113 /* XPM */ static char * para_air_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76455,7 +76744,7 @@ " ", " ", " "}; -IMAGE 02249 856 ./arch/monster/elemental/Para/para_air.114 +IMAGE 02257 856 ./arch/monster/elemental/Para/para_air.114 /* XPM */ static char * para_air_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76488,7 +76777,7 @@ " ", " ", " "}; -IMAGE 02250 877 ./arch/monster/elemental/Para/para_earth.111 +IMAGE 02258 877 ./arch/monster/elemental/Para/para_earth.111 /* XPM */ static char * para_earth_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76522,7 +76811,7 @@ " ..X. ... . .. ", " .. .. ... .. ", " . "}; -IMAGE 02251 877 ./arch/monster/elemental/Para/para_earth.112 +IMAGE 02259 877 ./arch/monster/elemental/Para/para_earth.112 /* XPM */ static char * para_earth_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76556,7 +76845,7 @@ " ..... ...X... ...... ", ". .... . ... .. ", " . "}; -IMAGE 02252 877 ./arch/monster/elemental/Para/para_earth.113 +IMAGE 02260 877 ./arch/monster/elemental/Para/para_earth.113 /* XPM */ static char * para_earth_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76590,7 +76879,7 @@ " . ... ... ...... ", " ..... .... .. .. . ", " "}; -IMAGE 02253 861 ./arch/monster/elemental/Para/para_fire.111 +IMAGE 02261 861 ./arch/monster/elemental/Para/para_fire.111 /* XPM */ static char * para_fire_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76624,7 +76913,7 @@ " .X...............X. ", " ..X...............X. ", " .X.................X. "}; -IMAGE 02254 861 ./arch/monster/elemental/Para/para_fire.112 +IMAGE 02262 861 ./arch/monster/elemental/Para/para_fire.112 /* XPM */ static char * para_fire_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76658,7 +76947,7 @@ " .X................X. ", " ..X.................X. ", " .X..................X. "}; -IMAGE 02255 890 ./arch/monster/elemental/Para/para_ice.111 +IMAGE 02263 890 ./arch/monster/elemental/Para/para_ice.111 /* XPM */ static char * para_ice_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76693,7 +76982,7 @@ " .XXXX.. ..XXX.. ", " ..... ... ", " "}; -IMAGE 02256 902 ./arch/monster/elemental/Para/para_ice.112 +IMAGE 02264 902 ./arch/monster/elemental/Para/para_ice.112 /* XPM */ static char * para_ice_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76729,7 +77018,7 @@ " .oooXo. .oXoo. ", " ...... .... ", " "}; -IMAGE 02257 890 ./arch/monster/elemental/Para/para_ice.113 +IMAGE 02265 890 ./arch/monster/elemental/Para/para_ice.113 /* XPM */ static char * para_ice_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76764,7 +77053,7 @@ " .XXXoX. .XoXX. ", " ...... .... ", " "}; -IMAGE 02258 861 ./arch/monster/elemental/Para/para_lava.111 +IMAGE 02266 861 ./arch/monster/elemental/Para/para_lava.111 /* XPM */ static char * para_lava_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76798,7 +77087,7 @@ ".......X..X.XXX...X... ", " .......XX.....X.... ", " ...X......... "}; -IMAGE 02259 861 ./arch/monster/elemental/Para/para_lava.112 +IMAGE 02267 861 ./arch/monster/elemental/Para/para_lava.112 /* XPM */ static char * para_lava_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76832,7 +77121,7 @@ ".......XXX..XXX...XXX.. ", " ........X......X...... ", " ............. "}; -IMAGE 02260 861 ./arch/monster/elemental/Para/para_lava.113 +IMAGE 02268 861 ./arch/monster/elemental/Para/para_lava.113 /* XPM */ static char * para_lava_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76866,7 +77155,7 @@ " .......XXX..XXX...XXX..", " ........X......X......", " ............. "}; -IMAGE 02261 852 ./arch/monster/elemental/Para/para_light.111 +IMAGE 02269 852 ./arch/monster/elemental/Para/para_light.111 /* XPM */ static char * para_light_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76899,7 +77188,7 @@ " . ..... ", " .. .. ", " .... .. "}; -IMAGE 02262 852 ./arch/monster/elemental/Para/para_light.112 +IMAGE 02270 852 ./arch/monster/elemental/Para/para_light.112 /* XPM */ static char * para_light_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76932,7 +77221,7 @@ " ..... . ", " .. .. ", " .. .... "}; -IMAGE 02263 852 ./arch/monster/elemental/Para/para_light.113 +IMAGE 02271 852 ./arch/monster/elemental/Para/para_light.113 /* XPM */ static char * para_light_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76965,7 +77254,7 @@ " .. ... ", " .. ... ", " . .. "}; -IMAGE 02264 848 ./arch/monster/elemental/Para/para_mud.111 +IMAGE 02272 848 ./arch/monster/elemental/Para/para_mud.111 /* XPM */ static char * para_mud_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76998,7 +77287,7 @@ " ...................... ", " ...................... ", " .. ... ... "}; -IMAGE 02265 848 ./arch/monster/elemental/Para/para_mud.112 +IMAGE 02273 848 ./arch/monster/elemental/Para/para_mud.112 /* XPM */ static char * para_mud_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77031,7 +77320,7 @@ " ...................... ", " ...................... ", " .. ... ... "}; -IMAGE 02266 848 ./arch/monster/elemental/Para/para_mud.113 +IMAGE 02274 848 ./arch/monster/elemental/Para/para_mud.113 /* XPM */ static char * para_mud_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77064,7 +77353,7 @@ " ...................... ", " ...................... ", " .. ... ... "}; -IMAGE 02267 875 ./arch/monster/elemental/Para/para_mud.114 +IMAGE 02275 875 ./arch/monster/elemental/Para/para_mud.114 /* XPM */ static char * para_mud_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77098,7 +77387,7 @@ " ...................... ", " ...................... ", " .. ... ... "}; -IMAGE 02268 875 ./arch/monster/elemental/Para/para_mud.115 +IMAGE 02276 875 ./arch/monster/elemental/Para/para_mud.115 /* XPM */ static char * para_mud_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77132,7 +77421,7 @@ " ......X......XXX...... ", " ...................... ", " .. ... ... "}; -IMAGE 02269 878 ./arch/monster/elemental/Para/para_water.111 +IMAGE 02277 878 ./arch/monster/elemental/Para/para_water.111 /* XPM */ static char * para_water_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77166,7 +77455,7 @@ " ............. ", " . ", " "}; -IMAGE 02270 878 ./arch/monster/elemental/Para/para_water.112 +IMAGE 02278 878 ./arch/monster/elemental/Para/para_water.112 /* XPM */ static char * para_water_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77200,7 +77489,7 @@ " ............. ", " . ", " "}; -IMAGE 02271 878 ./arch/monster/elemental/Para/para_water.113 +IMAGE 02279 878 ./arch/monster/elemental/Para/para_water.113 /* XPM */ static char * para_water_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77234,7 +77523,7 @@ " ............. ", " . ", " "}; -IMAGE 02272 886 ./arch/magic/Effect/paralyse.111 +IMAGE 02280 886 ./arch/magic/Effect/paralyse.111 /* XPM */ static char * paralyse_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77268,7 +77557,7 @@ " . ", " ", " "}; -IMAGE 02273 886 ./arch/magic/Effect/paralyse.112 +IMAGE 02281 886 ./arch/magic/Effect/paralyse.112 /* XPM */ static char * paralyse_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77302,7 +77591,7 @@ " . ", " . ", " "}; -IMAGE 02274 886 ./arch/magic/Effect/paralyse.113 +IMAGE 02282 886 ./arch/magic/Effect/paralyse.113 /* XPM */ static char * paralyse_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77336,7 +77625,7 @@ " . ", " ", " . "}; -IMAGE 02275 870 ./arch/wall/paved/paved_0.111 +IMAGE 02283 870 ./arch/wall/paved/paved_0.111 /* XPM */ static char * paved_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77370,7 +77659,7 @@ ". . . . . . ", "X... X.. X.. X. X... X. ", "XXXX.XXX.XXX.XX.XXXX.XX."}; -IMAGE 02276 889 ./arch/wall/paved/paved_1.111 +IMAGE 02284 889 ./arch/wall/paved/paved_1.111 /* XPM */ static char * paved_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77405,7 +77694,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02277 889 ./arch/wall/paved/paved_2.111 +IMAGE 02285 889 ./arch/wall/paved/paved_2.111 /* XPM */ static char * paved_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77440,7 +77729,7 @@ " ", " ", " "}; -IMAGE 02278 889 ./arch/wall/paved/paved_3.111 +IMAGE 02286 889 ./arch/wall/paved/paved_3.111 /* XPM */ static char * paved_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77475,7 +77764,7 @@ " ", " ", " "}; -IMAGE 02279 889 ./arch/wall/paved/paved_4.111 +IMAGE 02287 889 ./arch/wall/paved/paved_4.111 /* XPM */ static char * paved_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77510,7 +77799,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02280 889 ./arch/wall/paved/paved_5.111 +IMAGE 02288 889 ./arch/wall/paved/paved_5.111 /* XPM */ static char * paved_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77545,7 +77834,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02281 889 ./arch/wall/paved/paved_6.111 +IMAGE 02289 889 ./arch/wall/paved/paved_6.111 /* XPM */ static char * paved_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77580,7 +77869,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02282 889 ./arch/wall/paved/paved_7.111 +IMAGE 02290 889 ./arch/wall/paved/paved_7.111 /* XPM */ static char * paved_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77615,7 +77904,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02283 889 ./arch/wall/paved/paved_8.111 +IMAGE 02291 889 ./arch/wall/paved/paved_8.111 /* XPM */ static char * paved_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77650,7 +77939,7 @@ " ", " ", " "}; -IMAGE 02284 889 ./arch/wall/paved/paved_9.111 +IMAGE 02292 889 ./arch/wall/paved/paved_9.111 /* XPM */ static char * paved_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77685,7 +77974,7 @@ " ", " ", " "}; -IMAGE 02285 889 ./arch/wall/paved/paved_A.111 +IMAGE 02293 889 ./arch/wall/paved/paved_A.111 /* XPM */ static char * paved_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77720,7 +78009,7 @@ " ", " ", " "}; -IMAGE 02286 889 ./arch/wall/paved/paved_B.111 +IMAGE 02294 889 ./arch/wall/paved/paved_B.111 /* XPM */ static char * paved_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77755,7 +78044,7 @@ " ", " ", " "}; -IMAGE 02287 889 ./arch/wall/paved/paved_C.111 +IMAGE 02295 889 ./arch/wall/paved/paved_C.111 /* XPM */ static char * paved_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77790,7 +78079,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02288 889 ./arch/wall/paved/paved_D.111 +IMAGE 02296 889 ./arch/wall/paved/paved_D.111 /* XPM */ static char * paved_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77825,7 +78114,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02289 889 ./arch/wall/paved/paved_E.111 +IMAGE 02297 889 ./arch/wall/paved/paved_E.111 /* XPM */ static char * paved_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77860,7 +78149,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02290 889 ./arch/wall/paved/paved_F.111 +IMAGE 02298 889 ./arch/wall/paved/paved_F.111 /* XPM */ static char * paved_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77895,7 +78184,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02291 786 ./arch/food/pear.111 +IMAGE 02299 786 ./arch/food/pear.111 /* XPM */ static char * pear_111_xpm[] = { "24 24 4 1", @@ -77927,7 +78216,7 @@ " ", " ", " "}; -IMAGE 02292 866 ./arch/jewel/pearl.111 +IMAGE 02300 866 ./arch/jewel/pearl.111 /* XPM */ static char * pearl_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77961,7 +78250,7 @@ " .XXXXX. ", " .XXX. ", " ... "}; -IMAGE 02293 866 ./arch/jewel/pearl.112 +IMAGE 02301 866 ./arch/jewel/pearl.112 /* XPM */ static char * pearl_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77995,7 +78284,7 @@ " . . .XXXXX. . ", " .XXX. ", " . ... . "}; -IMAGE 02294 861 ./arch/connect/pedestal.111 +IMAGE 02302 861 ./arch/connect/pedestal.111 /* XPM */ static char * pedestal_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78029,7 +78318,7 @@ " ", " ", " "}; -IMAGE 02295 861 ./arch/connect/pedestal.112 +IMAGE 02303 861 ./arch/connect/pedestal.112 /* XPM */ static char * pedestal_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78063,7 +78352,7 @@ " ", " ", " "}; -IMAGE 02296 868 ./arch/misc/penta.111 +IMAGE 02304 868 ./arch/misc/penta.111 /* XPM */ static char * penta_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78097,7 +78386,7 @@ " X.........X ", " XXXXX ", " "}; -IMAGE 02297 766 ./arch/spell/Pentagram/pentagram.111 +IMAGE 02305 766 ./arch/spell/Pentagram/pentagram.111 /* XPM */ static char * pentagram_111_xpm[] = { "24 24 2 1", @@ -78127,7 +78416,7 @@ " . ", " .. ", " . "}; -IMAGE 02298 766 ./arch/spell/Pentagram/pentagram.112 +IMAGE 02306 766 ./arch/spell/Pentagram/pentagram.112 /* XPM */ static char * pentagram_112_xpm[] = { "24 24 2 1", @@ -78157,7 +78446,7 @@ " . . ", " . . ", " . . "}; -IMAGE 02299 766 ./arch/spell/Pentagram/pentagram.113 +IMAGE 02307 766 ./arch/spell/Pentagram/pentagram.113 /* XPM */ static char * pentagram_113_xpm[] = { "24 24 2 1", @@ -78187,7 +78476,7 @@ " . ", " .. ", " . "}; -IMAGE 02300 766 ./arch/spell/Pentagram/pentagram.121 +IMAGE 02308 766 ./arch/spell/Pentagram/pentagram.121 /* XPM */ static char * pentagram_121_xpm[] = { "24 24 2 1", @@ -78217,7 +78506,7 @@ " . .", " . . ", " . . "}; -IMAGE 02301 766 ./arch/spell/Pentagram/pentagram.122 +IMAGE 02309 766 ./arch/spell/Pentagram/pentagram.122 /* XPM */ static char * pentagram_122_xpm[] = { "24 24 2 1", @@ -78247,7 +78536,7 @@ " .. ..", " . . ", " . . "}; -IMAGE 02302 766 ./arch/spell/Pentagram/pentagram.123 +IMAGE 02310 766 ./arch/spell/Pentagram/pentagram.123 /* XPM */ static char * pentagram_123_xpm[] = { "24 24 2 1", @@ -78277,7 +78566,7 @@ " . . ", " . . ", " . . "}; -IMAGE 02303 766 ./arch/spell/Pentagram/pentagram.131 +IMAGE 02311 766 ./arch/spell/Pentagram/pentagram.131 /* XPM */ static char * pentagram_131_xpm[] = { "24 24 2 1", @@ -78307,7 +78596,7 @@ " ", " ", " "}; -IMAGE 02304 766 ./arch/spell/Pentagram/pentagram.132 +IMAGE 02312 766 ./arch/spell/Pentagram/pentagram.132 /* XPM */ static char * pentagram_132_xpm[] = { "24 24 2 1", @@ -78337,7 +78626,7 @@ " ", " ", " "}; -IMAGE 02305 766 ./arch/spell/Pentagram/pentagram.133 +IMAGE 02313 766 ./arch/spell/Pentagram/pentagram.133 /* XPM */ static char * pentagram_133_xpm[] = { "24 24 2 1", @@ -78367,7 +78656,7 @@ " ", " ", " "}; -IMAGE 02306 863 ./arch/monster/acid/pet_necro.111 +IMAGE 02314 863 ./arch/monster/acid/pet_necro.111 /* XPM */ static char * pet_necro_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78402,7 +78691,7 @@ " .. .. .. .. ", " .. .. .. .. ", " "}; -IMAGE 02307 863 ./arch/monster/acid/pet_necro.112 +IMAGE 02315 863 ./arch/monster/acid/pet_necro.112 /* XPM */ static char * pet_necro_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78437,7 +78726,7 @@ " .. .. .. .. ", " .. .. .. .. ", " "}; -IMAGE 02308 793 ./arch/inorganic/phil_phos.111 +IMAGE 02316 793 ./arch/inorganic/phil_phos.111 /* XPM */ static char * phil_phos_111_xpm[] = { "24 24 4 1", @@ -78469,7 +78758,7 @@ " ", " ", " "}; -IMAGE 02309 793 ./arch/inorganic/phil_phos.112 +IMAGE 02317 793 ./arch/inorganic/phil_phos.112 /* XPM */ static char * phil_phos_112_xpm[] = { "24 24 4 1", @@ -78501,7 +78790,7 @@ " ", " ", " "}; -IMAGE 02310 793 ./arch/inorganic/phil_phos.113 +IMAGE 02318 793 ./arch/inorganic/phil_phos.113 /* XPM */ static char * phil_phos_113_xpm[] = { "24 24 4 1", @@ -78533,7 +78822,7 @@ " ", " ", " "}; -IMAGE 02311 779 ./arch/inorganic/phil_salt.111 +IMAGE 02319 779 ./arch/inorganic/phil_salt.111 /* XPM */ static char * phil_salt_111_xpm[] = { "24 24 3 1", @@ -78564,7 +78853,7 @@ " ", " ", " "}; -IMAGE 02312 779 ./arch/inorganic/phil_salt.112 +IMAGE 02320 779 ./arch/inorganic/phil_salt.112 /* XPM */ static char * phil_salt_112_xpm[] = { "24 24 3 1", @@ -78595,7 +78884,7 @@ " ", " ", " "}; -IMAGE 02313 779 ./arch/inorganic/phil_salt.113 +IMAGE 02321 779 ./arch/inorganic/phil_salt.113 /* XPM */ static char * phil_salt_113_xpm[] = { "24 24 3 1", @@ -78626,7 +78915,7 @@ " ", " ", " "}; -IMAGE 02314 796 ./arch/inorganic/phil_sulphur.111 +IMAGE 02322 796 ./arch/inorganic/phil_sulphur.111 /* XPM */ static char * phil_sulphur_111_xpm[] = { "24 24 4 1", @@ -78658,7 +78947,7 @@ " ", " ", " "}; -IMAGE 02315 796 ./arch/inorganic/phil_sulphur.112 +IMAGE 02323 796 ./arch/inorganic/phil_sulphur.112 /* XPM */ static char * phil_sulphur_112_xpm[] = { "24 24 4 1", @@ -78690,7 +78979,7 @@ " ", " ", " "}; -IMAGE 02316 796 ./arch/inorganic/phil_sulphur.113 +IMAGE 02324 796 ./arch/inorganic/phil_sulphur.113 /* XPM */ static char * phil_sulphur_113_xpm[] = { "24 24 4 1", @@ -78722,7 +79011,7 @@ " ", " ", " "}; -IMAGE 02317 915 ./arch/ground/Pstone/phole_1.111 +IMAGE 02325 915 ./arch/ground/Pstone/phole_1.111 /* XPM */ static char * phole_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78758,7 +79047,7 @@ " ", " . . ", " . ."}; -IMAGE 02318 887 ./arch/ground/Pstone/phole_2.111 +IMAGE 02326 887 ./arch/ground/Pstone/phole_2.111 /* XPM */ static char * phole_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78793,7 +79082,7 @@ " . . ", " . . . .. ", " . ."}; -IMAGE 02319 887 ./arch/ground/Pstone/phole_3.111 +IMAGE 02327 887 ./arch/ground/Pstone/phole_3.111 /* XPM */ static char * phole_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78828,7 +79117,7 @@ " .. . . .. .... ..", ". . . .. .. .. ", " . . . . . ."}; -IMAGE 02320 779 ./arch/inorganic/phosphor.111 +IMAGE 02328 779 ./arch/inorganic/phosphor.111 /* XPM */ static char * phosphor_111_xpm[] = { "24 24 3 1", @@ -78859,7 +79148,7 @@ " ", " ", " "}; -IMAGE 02321 845 ./arch/wall/pier/pier_0.111 +IMAGE 02329 845 ./arch/wall/pier/pier_0.111 /* XPM */ static char * pier_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78893,7 +79182,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02322 845 ./arch/wall/pier/pier_1.111 +IMAGE 02330 845 ./arch/wall/pier/pier_1.111 /* XPM */ static char * pier_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78927,7 +79216,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02323 845 ./arch/wall/pier/pier_2.111 +IMAGE 02331 845 ./arch/wall/pier/pier_2.111 /* XPM */ static char * pier_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78961,7 +79250,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02324 845 ./arch/wall/pier/pier_3.111 +IMAGE 02332 845 ./arch/wall/pier/pier_3.111 /* XPM */ static char * pier_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78995,7 +79284,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02325 845 ./arch/wall/pier/pier_4.111 +IMAGE 02333 845 ./arch/wall/pier/pier_4.111 /* XPM */ static char * pier_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79029,7 +79318,7 @@ " .. .XXXXXXXX.XXXXXXX. ", ".. ....X.............. ", ".. ..XXXXXXXXXXXXXXXX. "}; -IMAGE 02326 845 ./arch/wall/pier/pier_5.111 +IMAGE 02334 845 ./arch/wall/pier/pier_5.111 /* XPM */ static char * pier_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79063,7 +79352,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X.....X... ", ".. ..XXXXXXX.XXXXXXXX. "}; -IMAGE 02327 845 ./arch/wall/pier/pier_6.111 +IMAGE 02335 845 ./arch/wall/pier/pier_6.111 /* XPM */ static char * pier_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79097,7 +79386,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X......... ", ".. ..XXXXXXX.XXXXXXX.. "}; -IMAGE 02328 845 ./arch/wall/pier/pier_7.111 +IMAGE 02336 845 ./arch/wall/pier/pier_7.111 /* XPM */ static char * pier_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79131,7 +79420,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X.....X... ", ".. ..XXXXXXX.XXXXXXX.. "}; -IMAGE 02329 845 ./arch/wall/pier/pier_8.111 +IMAGE 02337 845 ./arch/wall/pier/pier_8.111 /* XPM */ static char * pier_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79165,7 +79454,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02330 845 ./arch/wall/pier/pier_9.111 +IMAGE 02338 845 ./arch/wall/pier/pier_9.111 /* XPM */ static char * pier_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79199,7 +79488,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02331 845 ./arch/wall/pier/pier_A.111 +IMAGE 02339 845 ./arch/wall/pier/pier_A.111 /* XPM */ static char * pier_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79233,7 +79522,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02332 845 ./arch/wall/pier/pier_B.111 +IMAGE 02340 845 ./arch/wall/pier/pier_B.111 /* XPM */ static char * pier_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79267,7 +79556,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02333 845 ./arch/wall/pier/pier_C.111 +IMAGE 02341 845 ./arch/wall/pier/pier_C.111 /* XPM */ static char * pier_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79301,7 +79590,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X....X.... ", ".. ..XXXXXXX.XXXXXXXX. "}; -IMAGE 02334 845 ./arch/wall/pier/pier_D.111 +IMAGE 02342 845 ./arch/wall/pier/pier_D.111 /* XPM */ static char * pier_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79335,7 +79624,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X....X.... ", ".. ..XXXXXXX.XXXXXXXX. "}; -IMAGE 02335 845 ./arch/wall/pier/pier_E.111 +IMAGE 02343 845 ./arch/wall/pier/pier_E.111 /* XPM */ static char * pier_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79369,7 +79658,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X....X.... ", ".. ..XXXXXXX.XXXXXXXX. "}; -IMAGE 02336 845 ./arch/wall/pier/pier_F.111 +IMAGE 02344 845 ./arch/wall/pier/pier_F.111 /* XPM */ static char * pier_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79403,7 +79692,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X....X.... ", ".. ..XXXXXXX.XXXXXXXX. "}; -IMAGE 02337 854 ./arch/misc/pillars.111 +IMAGE 02345 854 ./arch/misc/pillars.111 /* XPM */ static char * pillars_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79437,7 +79726,7 @@ " ..X....X.. ..X....X.. ", " ..XXXX.. ..XXXX.. ", " ....... ...... "}; -IMAGE 02338 789 ./arch/weapon/other/pipe.111 +IMAGE 02346 789 ./arch/weapon/other/pipe.111 /* XPM */ static char * pipe_111_xpm[] = { "24 24 4 1", @@ -79469,7 +79758,7 @@ " ", " ", " "}; -IMAGE 02339 928 ./arch/monster/human/Town/pir_lass.111 +IMAGE 02347 928 ./arch/monster/human/Town/pir_lass.111 /* XPM */ static char * pir_lass_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79506,7 +79795,7 @@ " O O+O++O O ", " O OO ", " "}; -IMAGE 02340 928 ./arch/monster/human/Town/pir_lass.112 +IMAGE 02348 928 ./arch/monster/human/Town/pir_lass.112 /* XPM */ static char * pir_lass_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79543,7 +79832,7 @@ " oo o+o+oo ", " oo o ", " "}; -IMAGE 02341 888 ./arch/monster/human/Class/pirate.111 +IMAGE 02349 888 ./arch/monster/human/Class/pirate.111 /* XPM */ static char * pirate_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79578,7 +79867,7 @@ " . .. ", " . ... ", " . ... "}; -IMAGE 02342 888 ./arch/monster/human/Class/pirate.112 +IMAGE 02350 888 ./arch/monster/human/Class/pirate.112 /* XPM */ static char * pirate_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79613,7 +79902,7 @@ " . .... .", " . .... ", " . .. "}; -IMAGE 02343 796 ./arch/flesh/misc/pix_dust.111 +IMAGE 02351 796 ./arch/flesh/misc/pix_dust.111 /* XPM */ static char * pix_dust_111_xpm[] = { "24 24 4 1", @@ -79645,7 +79934,7 @@ " . ", " ", " "}; -IMAGE 02344 808 ./arch/flesh/misc/pix_wing.111 +IMAGE 02352 808 ./arch/flesh/misc/pix_wing.111 /* XPM */ static char * pix_wing_111_xpm[] = { "24 24 5 1", @@ -79678,7 +79967,7 @@ " .oo. .oo. ", " .. .. ", " "}; -IMAGE 02345 942 ./arch/monster/misc/pixie.111 +IMAGE 02353 942 ./arch/monster/misc/pixie.111 /* XPM */ static char * pixie_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79714,7 +80003,7 @@ " ", " ", " "}; -IMAGE 02346 942 ./arch/monster/misc/pixie.112 +IMAGE 02354 942 ./arch/monster/misc/pixie.112 /* XPM */ static char * pixie_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79750,7 +80039,7 @@ " ", " ", " "}; -IMAGE 02347 822 ./arch/monster/misc/pixie_gen.111 +IMAGE 02355 822 ./arch/monster/misc/pixie_gen.111 /* XPM */ static char * pixie_gen_111_xpm[] = { "24 24 3 1 0 0", @@ -79781,7 +80070,7 @@ " .XX. ... .XX. ", " .XX. ... .XX. ", " .. . .. "}; -IMAGE 02348 873 ./arch/player/pl_half_orc.111 +IMAGE 02356 873 ./arch/player/race/pl_half_orc.111 /* XPM */ static char * pl_half_orc_111_xpm[] = { "24 24 8 1", @@ -79817,7 +80106,7 @@ " .... .... ", " .. .. ", " "}; -IMAGE 02349 873 ./arch/player/pl_half_orc.131 +IMAGE 02357 873 ./arch/player/race/pl_half_orc.131 /* XPM */ static char * pl_half_orc_131_xpm[] = { "24 24 8 1", @@ -79853,7 +80142,7 @@ " .... .... ", " ... ... ", " "}; -IMAGE 02350 856 ./arch/player/pl_half_orc.151 +IMAGE 02358 856 ./arch/player/race/pl_half_orc.151 /* XPM */ static char * pl_half_orc_151_xpm[] = { "24 24 7 1", @@ -79888,7 +80177,7 @@ " .. .. ", " ", " "}; -IMAGE 02351 873 ./arch/player/pl_half_orc.171 +IMAGE 02359 873 ./arch/player/race/pl_half_orc.171 /* XPM */ static char * pl_half_orc_171_xpm[] = { "24 24 8 1", @@ -79924,7 +80213,7 @@ " .... .... ", " ... ... ", " "}; -IMAGE 02352 900 ./arch/armour/mail/plate_mail.111 +IMAGE 02360 900 ./arch/armour/mail/plate_mail.111 /* XPM */ static char * plate_mail_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79959,7 +80248,7 @@ " .. .. ", " ", " "}; -IMAGE 02353 928 ./arch/jewel/plt_coin.111 +IMAGE 02361 928 ./arch/jewel/plt_coin.111 /* XPM */ static char * platina_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79996,7 +80285,7 @@ " ...... ", " ", " "}; -IMAGE 02354 849 ./arch/magic/poisonc.111 +IMAGE 02362 849 ./arch/magic/poisonc.111 /* XPM */ static char * poisonc_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80029,7 +80318,7 @@ " ... . ", " .. ... ", "... .. . .. .. "}; -IMAGE 02355 849 ./arch/magic/poisonc.112 +IMAGE 02363 849 ./arch/magic/poisonc.112 /* XPM */ static char * poisonc_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80062,7 +80351,7 @@ " ... ", " .. ... .. ...", ".. . ... "}; -IMAGE 02356 849 ./arch/magic/poisonc.113 +IMAGE 02364 849 ./arch/magic/poisonc.113 /* XPM */ static char * poisonc_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80095,7 +80384,7 @@ " .................. ..", ".......... .... .....", "... .. ... . .. ..."}; -IMAGE 02357 985 ./arch/food/poisonfood.111 +IMAGE 02365 985 ./arch/food/poisonfood.111 /* XPM */ static char * poisonfood2_111_xpm[] = { "24 24 9 1", @@ -80132,7 +80421,7 @@ " .......... ", " ", " "}; -IMAGE 02358 778 ./arch/weapon/misc/poleaxe.111 +IMAGE 02366 778 ./arch/weapon/misc/poleaxe.111 /* XPM */ static char * poleaxe_111_xpm[] = { "24 24 3 1", @@ -80163,7 +80452,7 @@ " ", " ", " "}; -IMAGE 02359 901 ./arch/magic/Effect/polymorph.111 +IMAGE 02367 901 ./arch/magic/Effect/polymorph.111 /* XPM */ static char * polymorph_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80199,7 +80488,7 @@ " .... .. ..OO.. ", " .. ...... ", " ...... "}; -IMAGE 02360 901 ./arch/magic/Effect/polymorph.112 +IMAGE 02368 901 ./arch/magic/Effect/polymorph.112 /* XPM */ static char * polymorph_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80235,7 +80524,7 @@ " ...... .. ..OO.. .. ", " .... ...... ", " .... "}; -IMAGE 02361 901 ./arch/magic/Effect/polymorph.113 +IMAGE 02369 901 ./arch/magic/Effect/polymorph.113 /* XPM */ static char * polymorph_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80271,7 +80560,7 @@ " ...... .. ..OO.. . ", " ...... .... . ", " .. "}; -IMAGE 02362 901 ./arch/magic/Effect/polymorph.114 +IMAGE 02370 901 ./arch/magic/Effect/polymorph.114 /* XPM */ static char * polymorph_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80307,7 +80596,7 @@ " ...... ... ..oo.. ..", " .... .. ...... ", " .... "}; -IMAGE 02363 821 ./arch/monster/human/Town/postman/postman.131 +IMAGE 02371 821 ./arch/monster/human/Town/postman/postman.131 /* XPM */ static char * postman_131_xpm[] = { "24 24 6 1", @@ -80341,7 +80630,7 @@ " ... .... ", " .. ", " "}; -IMAGE 02364 821 ./arch/monster/human/Town/postman/postman.132 +IMAGE 02372 821 ./arch/monster/human/Town/postman/postman.132 /* XPM */ static char * postman_132_xpm[] = { "24 24 6 1", @@ -80375,7 +80664,7 @@ " ... .... ", " .. ", " "}; -IMAGE 02365 821 ./arch/monster/human/Town/postman/postman.171 +IMAGE 02373 821 ./arch/monster/human/Town/postman/postman.171 /* XPM */ static char * postman_171_xpm[] = { "24 24 6 1", @@ -80409,7 +80698,7 @@ " .... ... ", " .. ", " "}; -IMAGE 02366 821 ./arch/monster/human/Town/postman/postman.172 +IMAGE 02374 821 ./arch/monster/human/Town/postman/postman.172 /* XPM */ static char * postman_172_xpm[] = { "24 24 6 1", @@ -80443,7 +80732,7 @@ " .... ... ", " .. ", " "}; -IMAGE 02367 796 ./arch/monster/human/Town/postman/postman_gen.111 +IMAGE 02375 796 ./arch/monster/human/Town/postman/postman_gen.111 /* XPM */ static char * postman_gen_111_xpm[] = { "24 24 4 1", @@ -80475,7 +80764,7 @@ " .. ", " ", " "}; -IMAGE 02368 806 ./arch/food/potato.111 +IMAGE 02376 806 ./arch/food/potato.111 /* XPM */ static char * potato_111_xpm[] = { "24 24 5 1", @@ -80508,7 +80797,7 @@ " ", " ", " "}; -IMAGE 02369 802 ./arch/potion/potioncha.111 +IMAGE 02377 802 ./arch/potion/potioncha.111 /* XPM */ static char * potioncha_111_xpm[] = { "24 24 3 1", @@ -80539,7 +80828,7 @@ " ........ ", " .... ", " "}; -IMAGE 02370 797 ./arch/potion/potioncol.111 +IMAGE 02378 797 ./arch/potion/potioncol.111 /* XPM */ static char * potioncol_111_xpm[] = { "24 24 3 1", @@ -80570,7 +80859,7 @@ " ..XXXX.. ", " .... ", " "}; -IMAGE 02371 797 ./arch/potion/potioncon.111 +IMAGE 02379 797 ./arch/potion/potioncon.111 /* XPM */ static char * potioncon_111_xpm[] = { "24 24 3 1", @@ -80601,7 +80890,7 @@ " ........ ", " .... ", " "}; -IMAGE 02372 803 ./arch/potion/potiondex.111 +IMAGE 02380 803 ./arch/potion/potiondex.111 /* XPM */ static char * potiondex_111_xpm[] = { "24 24 3 1", @@ -80632,7 +80921,7 @@ " ........ ", " .... ", " "}; -IMAGE 02373 777 ./arch/potion/potionfir.111 +IMAGE 02381 777 ./arch/potion/potionfir.111 /* XPM */ static char * potionfir_111_xpm[] = { "24 24 3 1", @@ -80663,7 +80952,7 @@ " ...X.... ", " .... ", " "}; -IMAGE 02374 797 ./arch/potion/potiongen.111 +IMAGE 02382 797 ./arch/potion/potiongen.111 /* XPM */ static char * potiongen_111_xpm[] = { "24 24 3 1", @@ -80694,7 +80983,7 @@ " ........ ", " .... ", " "}; -IMAGE 02375 781 ./arch/potion/potionhea.111 +IMAGE 02383 781 ./arch/potion/potionhea.111 /* XPM */ static char * potionhea_111_xpm[] = { "24 24 3 1 0 0", @@ -80725,7 +81014,7 @@ " ........ ", " .... ", " "}; -IMAGE 02376 794 ./arch/potion/potionhero.111 +IMAGE 02384 794 ./arch/potion/potionhero.111 /* XPM */ static char * potionhero_111_xpm[] = { "24 24 3 1", @@ -80756,7 +81045,7 @@ " ........ ", " .... ", " "}; -IMAGE 02377 801 ./arch/potion/potionimp.111 +IMAGE 02385 801 ./arch/potion/potionimp.111 /* XPM */ static char * potionimp_111_xpm[] = { "24 24 3 1 0 0", @@ -80787,7 +81076,7 @@ " ........ ", " .... ", " "}; -IMAGE 02378 799 ./arch/potion/potionint.111 +IMAGE 02386 799 ./arch/potion/potionint.111 /* XPM */ static char * potionint_111_xpm[] = { "24 24 3 1 0 0", @@ -80818,7 +81107,7 @@ " ........ ", " .... ", " "}; -IMAGE 02379 803 ./arch/potion/potioninv.111 +IMAGE 02387 803 ./arch/potion/potioninv.111 /* XPM */ static char * potioninv_111_xpm[] = { "24 24 3 1", @@ -80849,7 +81138,7 @@ " ...XX... ", " .... ", " "}; -IMAGE 02380 797 ./arch/potion/potionmag.111 +IMAGE 02388 797 ./arch/potion/potionmag.111 /* XPM */ static char * potionmag_111_xpm[] = { "24 24 3 1", @@ -80880,7 +81169,7 @@ " ........ ", " .... ", " "}; -IMAGE 02381 801 ./arch/potion/potionpow.111 +IMAGE 02389 801 ./arch/potion/potionpow.111 /* XPM */ static char * potionpow_111_xpm[] = { "24 24 4 1 0 0", @@ -80912,7 +81201,7 @@ " ........ ", " .... ", " "}; -IMAGE 02382 781 ./arch/potion/potionstr.111 +IMAGE 02390 781 ./arch/potion/potionstr.111 /* XPM */ static char * potionstr_111_xpm[] = { "24 24 3 1 0 0", @@ -80943,7 +81232,7 @@ " ........ ", " .... ", " "}; -IMAGE 02383 787 ./arch/potion/potionwis.111 +IMAGE 02391 787 ./arch/potion/potionwis.111 /* XPM */ static char * potionwis_111_xpm[] = { "24 24 3 1", @@ -80974,7 +81263,7 @@ " ........ ", " .... ", " "}; -IMAGE 02384 854 ./arch/misc/Container/pouch.111 +IMAGE 02392 854 ./arch/misc/Container/pouch.111 /* XPM */ static char * mbag_c_111_xpm[] = { "24 24 5 1", @@ -81007,7 +81296,7 @@ " ", " ", " "}; -IMAGE 02385 900 ./arch/spell/power_crystal.111 +IMAGE 02393 900 ./arch/spell/power_crystal.111 /* XPM */ static char * power_crystal_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81042,7 +81331,7 @@ " XXXoooooXXX . .", " . XXXXXXX ", " "}; -IMAGE 02386 900 ./arch/spell/power_crystal.112 +IMAGE 02394 900 ./arch/spell/power_crystal.112 /* XPM */ static char * power_crystal_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81077,7 +81366,7 @@ " XXXoooooXXX . ", " XXXXXXX ", " . "}; -IMAGE 02387 900 ./arch/spell/power_crystal.113 +IMAGE 02395 900 ./arch/spell/power_crystal.113 /* XPM */ static char * power_crystal_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81112,7 +81401,7 @@ " XXXoooooXXX ", " XXXXXXX . ", " "}; -IMAGE 02388 900 ./arch/spell/power_crystal.114 +IMAGE 02396 900 ./arch/spell/power_crystal.114 /* XPM */ static char * power_crystal_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81147,7 +81436,7 @@ ". . XXXoooooXXX .", " XXXXXXX ", " . "}; -IMAGE 02389 974 ./arch/jewel/pretty_crystal.111 +IMAGE 02397 974 ./arch/jewel/pretty_crystal.111 /* XPM */ static char * pretty_crystal_111_xpm[] = { /**/ @@ -81187,7 +81476,7 @@ " ", " ", " "}; -IMAGE 02390 932 ./arch/jewel/pretty_emerald.111 +IMAGE 02398 932 ./arch/jewel/pretty_emerald.111 /* XPM */ static char * pretty_emerald_111_xpm[] = { /**/ @@ -81227,7 +81516,7 @@ " ", " ", " "}; -IMAGE 02391 949 ./arch/jewel/pretty_ruby.111 +IMAGE 02399 949 ./arch/jewel/pretty_ruby.111 /* XPM */ static char * pretty_ruby_111_xpm[] = { /**/ @@ -81267,7 +81556,7 @@ " ", " ", " "}; -IMAGE 02392 974 ./arch/jewel/pretty_sapphire.111 +IMAGE 02400 974 ./arch/jewel/pretty_sapphire.111 /* XPM */ static char * pretty_sapphire_111_xpm[] = { /**/ @@ -81307,7 +81596,7 @@ " ", " ", " "}; -IMAGE 02393 879 ./arch/player/priest.111 +IMAGE 02401 879 ./arch/player/class/Religious/priest.111 /* XPM */ static char * priest_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81342,7 +81631,7 @@ " .. .o.o.o.X ", " .o.ooo.oX ", " ........... "}; -IMAGE 02394 906 ./arch/player/priest.131 +IMAGE 02402 906 ./arch/player/class/Religious/priest.131 /* XPM */ static char * priest_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81378,7 +81667,7 @@ " .OO..OOOOO. X ", " .......... X ", " "}; -IMAGE 02395 927 ./arch/player/priest.151 +IMAGE 02403 927 ./arch/player/class/Religious/priest.151 /* XPM */ static char * priest_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81415,7 +81704,7 @@ " XXXXXXXXXXX ", " ", " "}; -IMAGE 02396 927 ./arch/player/priest.171 +IMAGE 02404 927 ./arch/player/class/Religious/priest.171 /* XPM */ static char * priest_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81451,9 +81740,149 @@ " . XOOXXOOXOX ", " . XOOOOOXXOOX ", " . XXXXXXXXXX ", +" "}; +IMAGE 02405 833 ./arch/player/class/Religious/priestnew.111 +/* XPM */ +static char * priest_111_xpm[] = { +"24 24 7 1", +" c None", +". c #000000", +"+ c #FFFFFF", +"@ c #F0E68C", +"# c #FFA500", +"$ c #CD853F", +"% c #404040", +" ", +" . ... ", +" .. .+++. ", +" .. .+++. ", +" .. .+++. ", +" .. ..+@@. ", +" .. ..++@++. ", +" ##.@+.+++.$. ", +" ##.@+....@@$. ", +" . ...++++@+$. ", +" . .@++++.$. ", +" . ..@$$..$. ", +" . ..... .. ", +" . .$++. ## ", +" . .@++.. ", +" . .$++++. ", +" . .@+++@. ", +" . .$@++++. ", +" . .@+++++$. ", +" . .$+++@@$. ", +" . ..+@@++.. ", +" . %.......% ", +" . ... ...% ", +" "}; +IMAGE 02406 833 ./arch/player/class/Religious/priestnew.131 +/* XPM */ +static char * priest_131_xpm[] = { +"24 24 7 1", +" c None", +". c #000000", +"+ c #FFFFFF", +"@ c #FFA500", +"# c #F0E68C", +"$ c #CD853F", +"% c #404040", +" ", +" ... . ", +" .++. .. ", +" .+@@. .. ", +" .+@@. .. ", +" ..##+.. .. ", +" ..+.#.$.. .. ", +" ..$+..+$$..@@ ", +" ..$#++++#...@@ ", +" .+$##++++. . ", +" .+#..++++#. . ", +" .+. ..$$#.. . ", +" ++. ..... . ", +" @@ .++$. . ", +" ..++#. . ", +" .++++$. . ", +" .#+++#. . ", +" .++++#$. . ", +" .$++++#.. . ", +" .$#+++$.. . ", +" ..+##+.. . ", +" %.......%% . ", +" %.. ... . ", " "}; -IMAGE 02397 900 ./arch/monster/human/princess.111 +IMAGE 02407 833 ./arch/player/class/Religious/priestnew.151 /* XPM */ +static char * priest_151_xpm[] = { +"24 24 7 1", +" c None", +". c #000000", +"+ c #FFFFFF", +"@ c #FFA500", +"# c #F0E68C", +"$ c #CD853F", +"% c #404040", +" ", +" ... . ", +" .+++. .. ", +" .@@+. .. ", +" .@@+. .. ", +" ..##+.. .. ", +" ..+.#.$.. .. ", +" .$+..+$$..@@ ", +" .##++++#...@@ ", +" .+##++++. . ", +" .#.++++#. . ", +" .#..$$#.. . ", +" .. ..... . ", +" @@ .++$. . ", +" ..++#. . ", +" .++++$. . ", +" .#+++#. . ", +" .++++#$. . ", +" .$+++++#. . ", +" .$##+++$. . ", +" ..++##+.. . ", +" %.......% . ", +" %... ... . ", +" "}; +IMAGE 02408 833 ./arch/player/class/Religious/priestnew.171 +/* XPM */ +static char * priest_171_xpm[] = { +"24 24 7 1", +" c None", +". c #000000", +"+ c #FFFFFF", +"@ c #F0E68C", +"# c #FFA500", +"$ c #CD853F", +"% c #404040", +" ", +" . ... ", +" .. .+@. ", +" .. .@++. ", +" .. .+++. ", +" .. ..+@@.. ", +" .. ..++@++.. ", +" ##.++.+++.$.. ", +" ##.++@....@.. ", +" . ...++++@@... ", +" . .@$+++.... ", +" . ..@$$.. .. ", +" . ..... ## ", +" . .+++. ", +" . ..++@. ", +" . .+++@$. ", +" . .@+++$. ", +" . .+++++@. ", +" . .$++++@.. ", +" . .$@+++$.. ", +" . ..+@@+.. ", +" . %%.......% ", +" . ... ..% ", +" "}; +IMAGE 02409 900 ./arch/monster/human/princess.111 +/* XPM */ static char * princess_111_xpm[] = { /* width height ncolors chars_per_pixel */ "24 24 5 1", @@ -81488,7 +81917,7 @@ " .O.OOO.OO.O. ", " .. ... .. .. ", " "}; -IMAGE 02398 900 ./arch/monster/human/princess.112 +IMAGE 02410 900 ./arch/monster/human/princess.112 /* XPM */ static char * princess_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81524,7 +81953,7 @@ " ...OO.O.OO.OOO. ", " ... . .. .... ", " "}; -IMAGE 02399 953 ./arch/construct/town/prison.111 +IMAGE 02411 953 ./arch/construct/town/prison.111 /* XPM */ static char * prison_1_xpm [] = { " 24 24 9 1 " , @@ -81561,7 +81990,7 @@ " .ooooooo.X.XXXXXXXX", " .ooooooo.X.XXXXXXXX", " .oooooooo.X.XXXXXXX"}; -IMAGE 02400 953 ./arch/construct/town/prison.211 +IMAGE 02412 953 ./arch/construct/town/prison.211 /* XPM */ static char * prison_2_xpm [] = { " 24 24 9 1 " , @@ -81598,7 +82027,7 @@ "XXXXXXXXXXXXXXXXX.o.X. ", "XXXXXXXXXXXXXXXXX.o.X. ", "XXXXXXXXXXXXXXXXX.oo.X. "}; -IMAGE 02401 953 ./arch/construct/town/prison.311 +IMAGE 02413 953 ./arch/construct/town/prison.311 /* XPM */ static char * prison_3_xpm [] = { " 24 24 9 1 " , @@ -81635,7 +82064,7 @@ " ..XXX.$$$$$..XXXXXX", " .XXX........XXXXXXX", " ..... ........"}; -IMAGE 02402 953 ./arch/construct/town/prison.411 +IMAGE 02414 953 ./arch/construct/town/prison.411 /* XPM */ static char * prison_4_xpm [] = { " 24 24 9 1 " , @@ -81672,7 +82101,7 @@ "XXXXXXXXXXXXXX. ", "XXXXXXXXXXXXX. ", ".............. "}; -IMAGE 02403 861 ./arch/monster/human/prisoner.111 +IMAGE 02415 861 ./arch/monster/human/prisoner.111 /* XPM */ static char * prisoner_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81706,7 +82135,7 @@ "...... X .............", "...... X ..............", "....... ..............."}; -IMAGE 02404 861 ./arch/monster/human/prisoner.112 +IMAGE 02416 861 ./arch/monster/human/prisoner.112 /* XPM */ static char * prisoner_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81740,7 +82169,7 @@ "....... XXX ............", "..... X .............", "...... ..............."}; -IMAGE 02405 778 ./arch/magic/Protection/protection.111 +IMAGE 02417 778 ./arch/magic/Protection/protection.111 /* XPM */ static char * protection_111_xpm[] = { "24 24 2 1", @@ -81770,7 +82199,7 @@ " . . ", " . .. ", " "}; -IMAGE 02406 778 ./arch/magic/Protection/protection.112 +IMAGE 02418 778 ./arch/magic/Protection/protection.112 /* XPM */ static char * protection_112_xpm[] = { "24 24 2 1", @@ -81800,7 +82229,7 @@ " .. .. ", " ", " "}; -IMAGE 02407 847 ./arch/magic/Protection/protection.113 +IMAGE 02419 847 ./arch/magic/Protection/protection.113 /* XPM */ static char * protection_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81833,7 +82262,7 @@ " ", " ", " "}; -IMAGE 02408 778 ./arch/magic/Protection/protection.114 +IMAGE 02420 778 ./arch/magic/Protection/protection.114 /* XPM */ static char * protection_114_xpm[] = { "24 24 2 1", @@ -81863,7 +82292,7 @@ " ", " ", " "}; -IMAGE 02409 778 ./arch/magic/Protection/protection.115 +IMAGE 02421 778 ./arch/magic/Protection/protection.115 /* XPM */ static char * protection_115_xpm[] = { "24 24 2 1", @@ -81893,7 +82322,7 @@ " ", " ", " "}; -IMAGE 02410 782 ./arch/magic/Protection/protection.116 +IMAGE 02422 782 ./arch/magic/Protection/protection.116 /* XPM */ static char * protection_116_xpm[] = { "24 24 2 1 0 0", @@ -81923,7 +82352,7 @@ " ", " ", " "}; -IMAGE 02411 778 ./arch/magic/Protection/protection.117 +IMAGE 02423 778 ./arch/magic/Protection/protection.117 /* XPM */ static char * protection_117_xpm[] = { "24 24 2 1", @@ -81953,7 +82382,7 @@ " ", " ", " "}; -IMAGE 02412 887 ./arch/ground/Pstone/pstone_1.111 +IMAGE 02424 887 ./arch/ground/Pstone/pstone_1.111 /* XPM */ static char * pstone_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81987,7 +82416,7 @@ ". . . . . . . . . . . . ", " . . X . . .X. . . . . .", ". . . . . . . . .X. . .X"}; -IMAGE 02413 887 ./arch/ground/Pstone/pstone_2.111 +IMAGE 02425 887 ./arch/ground/Pstone/pstone_2.111 /* XPM */ static char * pstone_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82021,7 +82450,7 @@ ". . . . . . . . . . . . ", " . . X . . .X.XXX. . . .", ". . . . . . . . .X. . .X"}; -IMAGE 02414 908 ./arch/ground/Pstone/pstone_3.111 +IMAGE 02426 908 ./arch/ground/Pstone/pstone_3.111 /* XPM */ static char * pstone_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82056,7 +82485,7 @@ " o ..X ..X..", ". .X o o o ..X ", "X. . . . . ."}; -IMAGE 02415 881 ./arch/ground/Pstone/pstone_4.111 +IMAGE 02427 881 ./arch/ground/Pstone/pstone_4.111 /* XPM */ static char * pstone_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82090,7 +82519,7 @@ " ..XX . .X..X....X..", ". . . ..X..XX .. ", " . . . . . ."}; -IMAGE 02416 887 ./arch/ground/Pstone/pstone_5.111 +IMAGE 02428 887 ./arch/ground/Pstone/pstone_5.111 /* XPM */ static char * pstone_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82124,7 +82553,7 @@ " .. . . .. .... ..", ". . . .. .. .. ", " . . . . . ."}; -IMAGE 02417 775 ./arch/inorganic/pyrite.111 +IMAGE 02429 775 ./arch/inorganic/pyrite.111 /* XPM */ static char * pyrite_111_xpm[] = { "24 24 3 1", @@ -82155,7 +82584,7 @@ " ", " ", " "}; -IMAGE 02418 917 ./arch/monster/human/pyro_gen.111 +IMAGE 02430 917 ./arch/monster/human/pyro_gen.111 /* XPM */ static char * pyro_gen_111_xpm[] = { "24 24 8 1 0 0", @@ -82191,7 +82620,7 @@ " XOO+++O+++OOX ", " XXO++O++XXX ", " XXXXX "}; -IMAGE 02419 839 ./arch/monster/human/pyromaniac.111 +IMAGE 02431 839 ./arch/monster/human/pyromaniac.111 /* XPM */ static char * pyromaniac_111_xpm[] = { "24 24 6 1", @@ -82225,7 +82654,7 @@ " ............ ", " ....... ", " .... "}; -IMAGE 02420 912 ./arch/monster/human/pyromaniac.112 +IMAGE 02432 912 ./arch/monster/human/pyromaniac.112 /* XPM */ static char * pyromaniac_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82262,7 +82691,7 @@ " ............ ", " ....... ", " .... "}; -IMAGE 02421 839 ./arch/monster/human/pyromaniac.113 +IMAGE 02433 839 ./arch/monster/human/pyromaniac.113 /* XPM */ static char * pyromaniac_113_xpm[] = { "24 24 6 1", @@ -82296,7 +82725,7 @@ " ............ ", " ....... ", " .... "}; -IMAGE 02422 839 ./arch/monster/human/pyromaniac.114 +IMAGE 02434 839 ./arch/monster/human/pyromaniac.114 /* XPM */ static char * pyromaniac_114_xpm[] = { "24 24 6 1", @@ -82330,7 +82759,7 @@ " ............ ", " ....... ", " .... "}; -IMAGE 02423 875 ./arch/weapon/club/quarters.111 +IMAGE 02435 875 ./arch/weapon/club/quarters.111 /* XPM */ static char * quarters_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82364,7 +82793,7 @@ " .. ", " .. ", " "}; -IMAGE 02424 820 ./arch/readable/quarto.111 +IMAGE 02436 820 ./arch/readable/quarto.111 /* XPM */ static char * quarto_111_xpm[] = { "24 24 5 1", @@ -82397,7 +82826,7 @@ " ", " ", " "}; -IMAGE 02425 881 ./arch/player/quetzalcoatl.131 +IMAGE 02437 881 ./arch/player/race/quetzalcoatl.131 /* XPM */ static char * quetzalcoatl_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82431,7 +82860,7 @@ " .. . ", " .. . ", " ......... "}; -IMAGE 02426 876 ./arch/player/quetzalcoatl.132 +IMAGE 02438 876 ./arch/player/race/quetzalcoatl.132 /* XPM */ static char * quetzalcoatl_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82465,7 +82894,7 @@ " ... . ", " .. .... . ", " ...... ... "}; -IMAGE 02427 876 ./arch/player/quetzalcoatl.171 +IMAGE 02439 876 ./arch/player/race/quetzalcoatl.171 /* XPM */ static char * quetzalcoatl_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82499,7 +82928,7 @@ " . .. ", " . .. ", " ......... "}; -IMAGE 02428 876 ./arch/player/quetzalcoatl.172 +IMAGE 02440 876 ./arch/player/race/quetzalcoatl.172 /* XPM */ static char * quetzalcoatl_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82533,7 +82962,7 @@ " . ... ", " . .... .. ", " ... ...... "}; -IMAGE 02429 845 ./arch/misc/Container/quiver.111 +IMAGE 02441 845 ./arch/misc/Container/quiver.111 /* XPM */ static char * awine_c_111_xpm[] = { "24 24 5 1", @@ -82566,7 +82995,7 @@ " ... ", " .. ", " "}; -IMAGE 02430 860 ./arch/misc/r_foot.111 +IMAGE 02442 860 ./arch/misc/r_foot.111 /* XPM */ static char * r_foot_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -82601,7 +83030,7 @@ " ", " ", " "}; -IMAGE 02431 969 ./arch/construct/town/r_house1.111 +IMAGE 02443 969 ./arch/construct/town/r_house1.111 /* XPM */ static char * r_house1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82639,7 +83068,7 @@ "..XX..@@.XX....XXX. ", ".XX.@@@.XXXXXXXXX. ", ".................. "}; -IMAGE 02432 969 ./arch/construct/town/r_house2.111 +IMAGE 02444 969 ./arch/construct/town/r_house2.111 /* XPM */ static char * r_house2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82677,7 +83106,7 @@ "..XX.OOOO.XX.....X. ", ".XX.OOOO.XXXXXXX . ", ".................. "}; -IMAGE 02433 807 ./arch/misc/Container/r_sack.111 +IMAGE 02445 807 ./arch/misc/Container/r_sack.111 /* XPM */ static char * r_sack_111_xpm[] = { "24 24 4 1", @@ -82709,7 +83138,7 @@ " ..o.XXX.. ", " ..... ", " "}; -IMAGE 02434 853 ./arch/monster/demon/raas.131 +IMAGE 02446 853 ./arch/monster/demon/raas.131 /* XPM */ static char * raas_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82744,7 +83173,7 @@ " ..... ..... ", " .o.o. .o.o. ", " .o.o. .o.o. "}; -IMAGE 02435 853 ./arch/monster/demon/raas.171 +IMAGE 02447 853 ./arch/monster/demon/raas.171 /* XPM */ static char * raas_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82779,7 +83208,7 @@ " ..... ..... ", " .o.o. .o.o. ", " .o.o. .o.o. "}; -IMAGE 02436 846 ./arch/random/randomArti.111 +IMAGE 02448 846 ./arch/random/randomArti.111 /* XPM */ static char * randomArti_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82812,7 +83241,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02437 847 ./arch/random/randomBow.111 +IMAGE 02449 847 ./arch/random/randomBow.111 /* XPM */ static char * randomThrow_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82845,7 +83274,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02438 846 ./arch/random/randomFood.111 +IMAGE 02450 846 ./arch/random/randomFood.111 /* XPM */ static char * randomFood_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82878,7 +83307,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02439 776 ./arch/random/randomGem.111 +IMAGE 02451 776 ./arch/random/randomGem.111 /* XPM */ static char * randomGem_111_xpm[] = { "24 24 2 1", @@ -82908,7 +83337,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02440 776 ./arch/random/randomMin.111 +IMAGE 02452 776 ./arch/random/randomMin.111 /* XPM */ static char * randomMin_111_xpm[] = { "24 24 2 1", @@ -82938,7 +83367,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02441 776 ./arch/random/randomPlt.111 +IMAGE 02453 776 ./arch/random/randomPlt.111 /* XPM */ static char * randomPlt_111_xpm[] = { "24 24 2 1", @@ -82968,7 +83397,7 @@ " ", " ", " "}; -IMAGE 02442 846 ./arch/random/randomPoti.111 +IMAGE 02454 846 ./arch/random/randomPoti.111 /* XPM */ static char * randomPoti_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83001,7 +83430,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02443 777 ./arch/random/randomRead.111 +IMAGE 02455 777 ./arch/random/randomRead.111 /* XPM */ static char * randomRead_111_xpm[] = { "24 24 2 1", @@ -83031,7 +83460,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02444 846 ./arch/random/randomScro.111 +IMAGE 02456 846 ./arch/random/randomScro.111 /* XPM */ static char * randomScro_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83064,7 +83493,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02445 846 ./arch/random/randomShie.111 +IMAGE 02457 846 ./arch/random/randomShie.111 /* XPM */ static char * randomShie_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83097,7 +83526,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02446 846 ./arch/random/randomSpel.111 +IMAGE 02458 846 ./arch/random/randomSpel.111 /* XPM */ static char * randomSpel_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83130,7 +83559,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02447 846 ./arch/random/randomTali.111 +IMAGE 02459 846 ./arch/random/randomTali.111 /* XPM */ static char * randomTali_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83163,7 +83592,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02448 846 ./arch/random/randomTrea.111 +IMAGE 02460 846 ./arch/random/randomTrea.111 /* XPM */ static char * randomTrea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83196,7 +83625,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02449 846 ./arch/random/randomWeal.111 +IMAGE 02461 846 ./arch/random/randomWeal.111 /* XPM */ static char * randomWeal_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83229,7 +83658,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02450 846 ./arch/random/randomWeap.111 +IMAGE 02462 846 ./arch/random/randomWeap.111 /* XPM */ static char * randomWeap_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83262,7 +83691,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02451 878 ./arch/armour/shield/reflector.111 +IMAGE 02463 878 ./arch/armour/shield/reflector.111 /* XPM */ static char * reflector2_111_xpm[] = { "24 24 6 1", @@ -83296,7 +83725,7 @@ " ", " ", " "}; -IMAGE 02452 878 ./arch/armour/shield/reflector.112 +IMAGE 02464 878 ./arch/armour/shield/reflector.112 /* XPM */ static char * reflector2_112_xpm[] = { "24 24 6 1", @@ -83330,7 +83759,7 @@ " ", " ", " "}; -IMAGE 02453 878 ./arch/armour/shield/reflector.113 +IMAGE 02465 878 ./arch/armour/shield/reflector.113 /* XPM */ static char * reflector2_113_xpm[] = { "24 24 6 1", @@ -83364,7 +83793,7 @@ " ", " ", " "}; -IMAGE 02454 765 ./arch/flesh/misc/residue.111 +IMAGE 02466 765 ./arch/flesh/misc/residue.111 /* XPM */ static char * residue_111_xpm[] = { "24 24 2 1", @@ -83394,7 +83823,7 @@ " ", " ", " "}; -IMAGE 02455 881 ./arch/talisman/ring.110 +IMAGE 02467 881 ./arch/talisman/ring.110 /* XPM */ static char * ring_110_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83429,7 +83858,7 @@ " ", " ", " "}; -IMAGE 02456 867 ./arch/talisman/ring.111 +IMAGE 02468 867 ./arch/talisman/ring.111 /* XPM */ static char * ring_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83463,7 +83892,7 @@ " ", " ", " "}; -IMAGE 02457 867 ./arch/talisman/ring.112 +IMAGE 02469 867 ./arch/talisman/ring.112 /* XPM */ static char * ring_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83497,7 +83926,7 @@ " ....... ", " ", " "}; -IMAGE 02458 867 ./arch/talisman/ring.113 +IMAGE 02470 867 ./arch/talisman/ring.113 /* XPM */ static char * ring_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83531,7 +83960,7 @@ " ", " ", " "}; -IMAGE 02459 867 ./arch/talisman/ring.114 +IMAGE 02471 867 ./arch/talisman/ring.114 /* XPM */ static char * ring_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83565,7 +83994,7 @@ " ", " ", " "}; -IMAGE 02460 867 ./arch/talisman/ring.115 +IMAGE 02472 867 ./arch/talisman/ring.115 /* XPM */ static char * ring_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83599,7 +84028,7 @@ " ", " ", " "}; -IMAGE 02461 867 ./arch/talisman/ring.116 +IMAGE 02473 867 ./arch/talisman/ring.116 /* XPM */ static char * ring_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83633,7 +84062,7 @@ " ", " ", " "}; -IMAGE 02462 843 ./arch/talisman/ring.117 +IMAGE 02474 843 ./arch/talisman/ring.117 /* XPM */ static char * ring_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83667,7 +84096,7 @@ " ....... ", " ", " "}; -IMAGE 02463 849 ./arch/talisman/ring_drain.111 +IMAGE 02475 849 ./arch/talisman/ring_drain.111 /* XPM */ static char * ring_drain_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83701,7 +84130,7 @@ " ", " ", " "}; -IMAGE 02464 849 ./arch/talisman/ring_drain.112 +IMAGE 02476 849 ./arch/talisman/ring_drain.112 /* XPM */ static char * ring_drain_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83735,7 +84164,7 @@ " ", " ", " "}; -IMAGE 02465 849 ./arch/talisman/ring_drain.113 +IMAGE 02477 849 ./arch/talisman/ring_drain.113 /* XPM */ static char * ring_drain_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83769,7 +84198,7 @@ " ", " ", " "}; -IMAGE 02466 849 ./arch/talisman/ring_drain.114 +IMAGE 02478 849 ./arch/talisman/ring_drain.114 /* XPM */ static char * ring_drain_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83803,7 +84232,7 @@ " ", " ", " "}; -IMAGE 02467 870 ./arch/armour/mail/ring_mail.111 +IMAGE 02479 870 ./arch/armour/mail/ring_mail.111 /* XPM */ static char * ring_mail_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83837,7 +84266,7 @@ " ", " ", " "}; -IMAGE 02468 863 ./arch/armour/mail/ring_mail2.111 +IMAGE 02480 863 ./arch/armour/mail/ring_mail2.111 /* XPM */ static char * ring_mail2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83871,7 +84300,7 @@ " ...X.XX.XX... ", " ....... ", " "}; -IMAGE 02469 879 ./arch/river/river_14.111 +IMAGE 02481 879 ./arch/river/river_14.111 /* XPM */ static char * river-3,1_111_xpm[] = { /*arch/river/river-3,1.111.xpm*/ @@ -83905,7 +84334,7 @@ " .........X...X.", " .............", " ..........."}; -IMAGE 02470 815 ./arch/river/river_15.111 +IMAGE 02482 815 ./arch/river/river_15.111 /* XPM */ static char * river_15_111_xpm[] = { "24 24 3 1", @@ -83936,7 +84365,7 @@ " ...X.......X... ", " ................ ", " ................ "}; -IMAGE 02471 884 ./arch/river/river_16.111 +IMAGE 02483 884 ./arch/river/river_16.111 /* XPM */ static char * river3,1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83970,7 +84399,7 @@ ".X...X........ ", "............ ", "........... "}; -IMAGE 02472 821 ./arch/river/river_25.111 +IMAGE 02484 821 ./arch/river/river_25.111 /* XPM */ static char * river-3,-1_111_xpm[] = { "24 24 3 1 0 0", @@ -84001,7 +84430,7 @@ " ..X.........X.. ", " ..X............ ", " ................ "}; -IMAGE 02473 819 ./arch/river/river_26.111 +IMAGE 02485 819 ./arch/river/river_26.111 /* XPM */ static char * river2,2_111_xpm[] = { "24 24 3 1 0 0", @@ -84032,7 +84461,7 @@ "........XX.... ", ".......X..... ", "........... "}; -IMAGE 02474 815 ./arch/river/river_26.211 +IMAGE 02486 815 ./arch/river/river_26.211 /* XPM */ static char * river2,3_111_xpm[] = { "24 24 3 1", @@ -84063,7 +84492,7 @@ "........................", "........................", "........................"}; -IMAGE 02475 819 ./arch/river/river_26.311 +IMAGE 02487 819 ./arch/river/river_26.311 /* XPM */ static char * river1,2_111_xpm[] = { "24 24 3 1 0 0", @@ -84094,7 +84523,7 @@ " .....X..", " .....X...", " .........."}; -IMAGE 02476 819 ./arch/river/river_27.111 +IMAGE 02488 819 ./arch/river/river_27.111 /* XPM */ static char * river1,3_111_xpm[] = { "24 24 3 1 0 0", @@ -84125,7 +84554,7 @@ " ", " ", " "}; -IMAGE 02477 817 ./arch/river/river_36.111 +IMAGE 02489 817 ./arch/river/river_36.111 /* XPM */ static char * river-1,-3_111_xpm[] = { "24 24 3 1", @@ -84156,7 +84585,7 @@ "...X........ ", "..X........ ", "........... "}; -IMAGE 02478 815 ./arch/river/river_37.111 +IMAGE 02490 815 ./arch/river/river_37.111 /* XPM */ static char * river0,3_111_xpm[] = { "24 24 3 1", @@ -84187,7 +84616,7 @@ " ", " ", " "}; -IMAGE 02479 820 ./arch/river/river_38.111 +IMAGE 02491 820 ./arch/river/river_38.111 /* XPM */ static char * river-1,3_111_xpm[] = { "24 24 3 1 0 0", @@ -84218,7 +84647,7 @@ "........................", "........................", "........................"}; -IMAGE 02480 816 ./arch/river/river_47.111 +IMAGE 02492 816 ./arch/river/river_47.111 /* XPM */ static char * river1,-3_111_xpm[] = { "24 24 3 1", @@ -84249,7 +84678,7 @@ " ..........X...", " .........X..", " ..........."}; -IMAGE 02481 820 ./arch/river/river_48.111 +IMAGE 02493 820 ./arch/river/river_48.111 /* XPM */ static char * river2,-2_111_xpm[] = { "24 24 3 1 0 0", @@ -84280,7 +84709,7 @@ "........... X ", "............ ", "............. "}; -IMAGE 02482 816 ./arch/river/river_48.211 +IMAGE 02494 816 ./arch/river/river_48.211 /* XPM */ static char * river1,-2_111_xpm[] = { "24 24 3 1", @@ -84311,7 +84740,7 @@ " ", " ", " "}; -IMAGE 02483 816 ./arch/river/river_48.311 +IMAGE 02495 816 ./arch/river/river_48.311 /* XPM */ static char * river2,-3_111_xpm[] = { "24 24 3 1", @@ -84342,7 +84771,7 @@ ".X..X... ", "..X...X.. ", ".......... "}; -IMAGE 02484 816 ./arch/river/river_58.111 +IMAGE 02496 816 ./arch/river/river_58.111 /* XPM */ static char * river3,-1_111_xpm[] = { "24 24 3 1", @@ -84373,7 +84802,7 @@ "..... X X ...", "..... ....", ".... ...."}; -IMAGE 02485 908 ./arch/construct/town/rl_house1.111 +IMAGE 02497 908 ./arch/construct/town/rl_house1.111 /* XPM */ static char * rl_house1_1_xpm [] = { " 24 24 7 1 " , @@ -84408,7 +84837,7 @@ " .o.OOOOOOOOO.o.o.X.X.X", " .o.OOOOOOOOO...o....X.", " .oo.OOOOOOOOO...o.X.X.X"}; -IMAGE 02486 908 ./arch/construct/town/rl_house1.211 +IMAGE 02498 908 ./arch/construct/town/rl_house1.211 /* XPM */ static char * rl_house1_2_xpm [] = { " 24 24 7 1 " , @@ -84443,7 +84872,7 @@ ".X.X.X.X.X.OOOOOOOO.o. ", "..X...X....OOOOO..O.o. ", ".X.X.X.X.X.OOOOO..O.o. "}; -IMAGE 02487 908 ./arch/construct/town/rl_house1.311 +IMAGE 02499 908 ./arch/construct/town/rl_house1.311 /* XPM */ static char * rl_house1_3_xpm [] = { " 24 24 7 1 " , @@ -84478,7 +84907,7 @@ " ..OO..@@.O...", " .OO.@@@.OOOOO", " ............."}; -IMAGE 02488 908 ./arch/construct/town/rl_house1.411 +IMAGE 02500 908 ./arch/construct/town/rl_house1.411 /* XPM */ static char * rl_house1_4_xpm [] = { " 24 24 7 1 " , @@ -84513,7 +84942,7 @@ "..OO. ", "OOO. ", ".... "}; -IMAGE 02489 949 ./arch/construct/town/rl_house2.111 +IMAGE 02501 949 ./arch/construct/town/rl_house2.111 /* XPM */ static char * rl_house2_1_xpm [] = { " 24 24 9 1 " , @@ -84550,7 +84979,7 @@ " .OOO.o.o.###.oo.++++++.", " .OOO.o......oo.++++@++.", " .OOO.o..+++....+++@+++."}; -IMAGE 02490 949 ./arch/construct/town/rl_house2.211 +IMAGE 02502 949 ./arch/construct/town/rl_house2.211 /* XPM */ static char * rl_house2_2_xpm [] = { " 24 24 9 1 " , @@ -84587,7 +85016,7 @@ "OOOOOO.X.X.X.X.X.X.X.X. ", "OOO.OO....X...X...X.... ", "OOO.OO.X.X.X.X.X.X.X.X. "}; -IMAGE 02491 949 ./arch/construct/town/rl_house2.311 +IMAGE 02503 949 ./arch/construct/town/rl_house2.311 /* XPM */ static char * rl_house2_3_xpm [] = { " 24 24 9 1 " , @@ -84624,7 +85053,7 @@ " .ooooo.+.+...oooooooooo", " .......+.+.............", " "}; -IMAGE 02492 949 ./arch/construct/town/rl_house2.411 +IMAGE 02504 949 ./arch/construct/town/rl_house2.411 /* XPM */ static char * rl_house2_4_xpm [] = { " 24 24 9 1 " , @@ -84661,7 +85090,7 @@ "oo.###.oooooooo. ", "... .......... ", " "}; -IMAGE 02493 991 ./arch/construct/town/rl_house3.111 +IMAGE 02505 991 ./arch/construct/town/rl_house3.111 /* XPM */ static char * rl_house3_1_xpm [] = { " 24 24 11 1 " , @@ -84700,7 +85129,7 @@ " .O+...Oo+Ooo+Oo+Ooo+Ooo", " .Oo.o.OOoO...OOoO....OO", " .o+.o.o++.@..+o+.XXX.o+"}; -IMAGE 02494 991 ./arch/construct/town/rl_house3.211 +IMAGE 02506 991 ./arch/construct/town/rl_house3.211 /* XPM */ static char * rl_house3_2_xpm [] = { " 24 24 11 1 " , @@ -84739,7 +85168,7 @@ "+Ooo+.+o.X.XXX.XX..X.X. ", "oOOOo.oO..X.X.X.X.XXX.. ", "++o+.o+o.XXX.XXX...X.X. "}; -IMAGE 02495 991 ./arch/construct/town/rl_house3.311 +IMAGE 02507 991 ./arch/construct/town/rl_house3.311 /* XPM */ static char * rl_house3_3_xpm [] = { " 24 24 11 1 " , @@ -84778,7 +85207,7 @@ " .oOo+Ooo+Oooo.OOOO..+Oo", " ..OOoOOOoOOOO.OOOO..oOO", " "}; -IMAGE 02496 991 ./arch/construct/town/rl_house3.411 +IMAGE 02508 991 ./arch/construct/town/rl_house3.411 /* XPM */ static char * rl_house3_4_xpm [] = { " 24 24 11 1 " , @@ -84817,7 +85246,7 @@ "+Oooo+Ooo+Ooo+Oo. ", "oOOOOoOOOoOOOoOO. ", " "}; -IMAGE 02497 798 ./arch/food/roast_bird.111 +IMAGE 02509 798 ./arch/food/roast_bird.111 /* XPM */ static char * roast_bird_111_xpm[] = { "24 24 4 1", @@ -84849,7 +85278,7 @@ " ", " ", " "}; -IMAGE 02498 912 ./arch/armour/mail/robe.111 +IMAGE 02510 912 ./arch/armour/mail/robe.111 /* XPM */ static char * robe_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84884,7 +85313,7 @@ " ... ... ", " ", " "}; -IMAGE 02499 792 ./arch/armour/mail/robe2.111 +IMAGE 02511 792 ./arch/armour/mail/robe2.111 /* XPM */ static char * robe2_111_xpm[] = { "24 24 4 1", @@ -84916,7 +85345,7 @@ " ..ooooooo. ", " ....... ", " "}; -IMAGE 02500 808 ./arch/armour/mail/robe_midnight.111 +IMAGE 02512 808 ./arch/armour/mail/robe_midnight.111 /* XPM */ static char * robe_midnight_111_xpm[] = { "24 24 4 1", @@ -84948,7 +85377,7 @@ " ..s.........s..... ", " .................. ", " "}; -IMAGE 02501 823 ./arch/armour/mail/robe_midnight.112 +IMAGE 02513 823 ./arch/armour/mail/robe_midnight.112 /* XPM */ static char * robe_midnight_112_xpm[] = { "24 24 4 1", @@ -84980,7 +85409,7 @@ " .....s....s.....s. ", " .................. ", " "}; -IMAGE 02502 823 ./arch/armour/mail/robe_midnight.113 +IMAGE 02514 823 ./arch/armour/mail/robe_midnight.113 /* XPM */ static char * robe_midnight_113_xpm[] = { "24 24 4 1", @@ -85012,7 +85441,7 @@ " ...............s.. ", " .................. ", " "}; -IMAGE 02503 904 ./arch/misc/rock.111 +IMAGE 02515 904 ./arch/misc/rock.111 /* XPM */ static char * rock_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85048,7 +85477,7 @@ " .XXXXXoXXXXXX.XX.. ", " ..XoX.XXX.XX.XXXX. ", " ... ... .. .... "}; -IMAGE 02504 803 ./arch/inorganic/rock2.111 +IMAGE 02516 803 ./arch/inorganic/rock2.111 /* XPM */ static char * rock2_111_xpm[] = { "24 24 5 1", @@ -85081,7 +85510,7 @@ " ", " ", " "}; -IMAGE 02505 848 ./arch/spell/rod_heavy.111 +IMAGE 02517 848 ./arch/spell/rod_heavy.111 /* XPM */ static char * rod_heavy_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85115,7 +85544,7 @@ " ", " ", " "}; -IMAGE 02506 848 ./arch/spell/rod_heavy.112 +IMAGE 02518 848 ./arch/spell/rod_heavy.112 /* XPM */ static char * rod_heavy_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85149,7 +85578,7 @@ " ", " ", " "}; -IMAGE 02507 848 ./arch/spell/rod_heavy.113 +IMAGE 02519 848 ./arch/spell/rod_heavy.113 /* XPM */ static char * rod_heavy_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85183,7 +85612,7 @@ " ", " ", " "}; -IMAGE 02508 848 ./arch/spell/rod_light.111 +IMAGE 02520 848 ./arch/spell/rod_light.111 /* XPM */ static char * rod_light_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85217,7 +85646,7 @@ " ", " ", " "}; -IMAGE 02509 848 ./arch/spell/rod_light.112 +IMAGE 02521 848 ./arch/spell/rod_light.112 /* XPM */ static char * rod_light_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85251,7 +85680,7 @@ " ", " ", " "}; -IMAGE 02510 848 ./arch/spell/rod_light.113 +IMAGE 02522 848 ./arch/spell/rod_light.113 /* XPM */ static char * rod_light_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85285,7 +85714,7 @@ " ", " ", " "}; -IMAGE 02511 816 ./arch/food/root.111 +IMAGE 02523 816 ./arch/food/root.111 /* XPM */ static char * root_111_xpm[] = { "24 24 4 1", @@ -85317,7 +85746,7 @@ " ", " ", " "}; -IMAGE 02512 819 ./arch/food/rose_red.111 +IMAGE 02524 819 ./arch/food/rose_red.111 /* XPM */ static char * rose_red_111_xpm[] = { "24 24 5 1", @@ -85350,7 +85779,7 @@ " OO ", " ", " "}; -IMAGE 02513 820 ./arch/food/rose_wh.111 +IMAGE 02525 820 ./arch/food/rose_wh.111 /* XPM */ static char * rose_wh_111_xpm[] = { "24 24 5 1", @@ -85383,7 +85812,7 @@ " OO ", " ", " "}; -IMAGE 02514 822 ./arch/food/rose_yel.111 +IMAGE 02526 822 ./arch/food/rose_yel.111 /* XPM */ static char * rose_yel_111_xpm[] = { "24 24 5 1", @@ -85416,7 +85845,7 @@ " OO ", " ", " "}; -IMAGE 02515 860 ./arch/wall/rough/rough_0.111 +IMAGE 02527 860 ./arch/wall/rough/rough_0.111 /* XPM */ static char * rough_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85450,7 +85879,7 @@ " .XX..XX. ", " ....... ", " "}; -IMAGE 02516 860 ./arch/wall/rough/rough_1.111 +IMAGE 02528 860 ./arch/wall/rough/rough_1.111 /* XPM */ static char * rough_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85484,7 +85913,7 @@ " .X.XX... ", " ...XX.. ", " ...... "}; -IMAGE 02517 860 ./arch/wall/rough/rough_2.111 +IMAGE 02529 860 ./arch/wall/rough/rough_2.111 /* XPM */ static char * rough_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85518,7 +85947,7 @@ " ", " ", " "}; -IMAGE 02518 860 ./arch/wall/rough/rough_3.111 +IMAGE 02530 860 ./arch/wall/rough/rough_3.111 /* XPM */ static char * rough_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85552,7 +85981,7 @@ " ", " ", " "}; -IMAGE 02519 860 ./arch/wall/rough/rough_4.111 +IMAGE 02531 860 ./arch/wall/rough/rough_4.111 /* XPM */ static char * rough_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85586,7 +86015,7 @@ " .XX...... ", " .XXXX.... ", " .XXXX.... "}; -IMAGE 02520 860 ./arch/wall/rough/rough_5.111 +IMAGE 02532 860 ./arch/wall/rough/rough_5.111 /* XPM */ static char * rough_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85620,7 +86049,7 @@ " ..XX...... ", " .X.XX.... ", " .XX.X.... "}; -IMAGE 02521 860 ./arch/wall/rough/rough_6.111 +IMAGE 02533 860 ./arch/wall/rough/rough_6.111 /* XPM */ static char * rough_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85654,7 +86083,7 @@ " .XX...... ", " .XXXX.... ", " .XXXX.... "}; -IMAGE 02522 860 ./arch/wall/rough/rough_7.111 +IMAGE 02534 860 ./arch/wall/rough/rough_7.111 /* XPM */ static char * rough_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85688,7 +86117,7 @@ " ..XX..... ", " .X.X.... ", " .XXX.... "}; -IMAGE 02523 860 ./arch/wall/rough/rough_8.111 +IMAGE 02535 860 ./arch/wall/rough/rough_8.111 /* XPM */ static char * rough_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85722,7 +86151,7 @@ " ", " ", " "}; -IMAGE 02524 860 ./arch/wall/rough/rough_9.111 +IMAGE 02536 860 ./arch/wall/rough/rough_9.111 /* XPM */ static char * rough_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85756,7 +86185,7 @@ " ", " ", " "}; -IMAGE 02525 860 ./arch/wall/rough/rough_A.111 +IMAGE 02537 860 ./arch/wall/rough/rough_A.111 /* XPM */ static char * rough_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85790,7 +86219,7 @@ " ", " ", " "}; -IMAGE 02526 860 ./arch/wall/rough/rough_B.111 +IMAGE 02538 860 ./arch/wall/rough/rough_B.111 /* XPM */ static char * rough_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85824,7 +86253,7 @@ " ", " ", " "}; -IMAGE 02527 860 ./arch/wall/rough/rough_C.111 +IMAGE 02539 860 ./arch/wall/rough/rough_C.111 /* XPM */ static char * rough_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85858,7 +86287,7 @@ " .XX....... ", " .XXXX..... ", " .XXXX.... "}; -IMAGE 02528 860 ./arch/wall/rough/rough_D.111 +IMAGE 02540 860 ./arch/wall/rough/rough_D.111 /* XPM */ static char * rough_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85892,7 +86321,7 @@ " .XX....... ", " .XXXX..... ", " .XXXX.... "}; -IMAGE 02529 860 ./arch/wall/rough/rough_E.111 +IMAGE 02541 860 ./arch/wall/rough/rough_E.111 /* XPM */ static char * rough_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85926,7 +86355,7 @@ " .XX...... ", " .XXXX.... ", " .XXXX.... "}; -IMAGE 02530 860 ./arch/wall/rough/rough_F.111 +IMAGE 02542 860 ./arch/wall/rough/rough_F.111 /* XPM */ static char * rough_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85960,7 +86389,7 @@ " .XX...... ", " .XXXX.... ", " .XXXX.... "}; -IMAGE 02531 896 ./arch/armour/shield/round_shiel.111 +IMAGE 02543 896 ./arch/armour/shield/round_shiel.111 /* XPM */ static char * round_shiel2_111_xpm[] = { "24 24 7 1", @@ -85995,7 +86424,7 @@ " ..... ", " ", " "}; -IMAGE 02532 894 ./arch/transport/rowboat.111 +IMAGE 02544 894 ./arch/transport/rowboat.111 /* XPM */ static char * rowboat_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86030,7 +86459,7 @@ " ...........", " ", " "}; -IMAGE 02533 894 ./arch/transport/rowboat.211 +IMAGE 02545 894 ./arch/transport/rowboat.211 /* XPM */ static char * rowboat_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86065,7 +86494,7 @@ "............... ", " ", " "}; -IMAGE 02534 901 ./arch/ground/Pstone/rstone_3.111 +IMAGE 02546 901 ./arch/ground/Pstone/rstone_3.111 /* XPM */ static char * pstone_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86100,7 +86529,7 @@ " o ..X ..X..", ". .X o o o ..X ", "X. . . . . ."}; -IMAGE 02535 870 ./arch/ground/Pstone/rstone_4.111 +IMAGE 02547 870 ./arch/ground/Pstone/rstone_4.111 /* XPM */ static char * pstone_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86134,7 +86563,7 @@ " ..XX . .X..X....X..", ". . . ..X..XX .. ", " . . . . . ."}; -IMAGE 02536 841 ./arch/jewel/ruby.111 +IMAGE 02548 841 ./arch/jewel/ruby.111 /* XPM */ static char * ruby_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86168,7 +86597,7 @@ ". ....... . . ", " . . ..... . . ", " . . "}; -IMAGE 02537 841 ./arch/jewel/ruby.112 +IMAGE 02549 841 ./arch/jewel/ruby.112 /* XPM */ static char * ruby_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86202,7 +86631,7 @@ " ....... . ", ". . . ..... . . ", " . . . "}; -IMAGE 02538 789 ./arch/gods/elemental/ruggilli.111 +IMAGE 02550 789 ./arch/gods/elemental/ruggilli.111 /* XPM */ static char * rugilli_111_xpm[] = { "24 24 4 1", @@ -86234,7 +86663,7 @@ " XX oX.XXoXXo.", " X X XXX oXXXX", " XoXX...ooXXX"}; -IMAGE 02539 793 ./arch/gods/elemental/ruggilli.112 +IMAGE 02551 793 ./arch/gods/elemental/ruggilli.112 /* XPM */ static char * rugilli_112_xpm[] = { "24 24 4 1", @@ -86266,7 +86695,7 @@ " .. .. o....o..o.", " .. . .o..XX.. ..", " X .o..X.XXX..."}; -IMAGE 02540 793 ./arch/gods/elemental/ruggilli.113 +IMAGE 02552 793 ./arch/gods/elemental/ruggilli.113 /* XPM */ static char * rugilli_113_xpm[] = { "24 24 4 1", @@ -86298,7 +86727,7 @@ " .. .....o.. o", " ....XooX.X..", " . ...o.XXX.."}; -IMAGE 02541 793 ./arch/gods/elemental/ruggilli.211 +IMAGE 02553 793 ./arch/gods/elemental/ruggilli.211 /* XPM */ static char * rugilli_211_xpm[] = { "24 24 4 1", @@ -86330,7 +86759,7 @@ "o . . ", "ooXXX . ", "XXXXX . "}; -IMAGE 02542 793 ./arch/gods/elemental/ruggilli.212 +IMAGE 02554 793 ./arch/gods/elemental/ruggilli.212 /* XPM */ static char * rugilli_212_xpm[] = { "24 24 4 1", @@ -86362,7 +86791,7 @@ "oX....X ", ".X...X. ", "...X.X. "}; -IMAGE 02543 806 ./arch/gods/elemental/ruggilli.213 +IMAGE 02555 806 ./arch/gods/elemental/ruggilli.213 /* XPM */ static char * rugilli_213_xpm[] = { "24 24 5 1", @@ -86395,7 +86824,7 @@ "X..... ", "o .Xoo. ", "..oo.X. "}; -IMAGE 02544 806 ./arch/gods/elemental/ruggilli.311 +IMAGE 02556 806 ./arch/gods/elemental/ruggilli.311 /* XPM */ static char * rugilli_311_xpm[] = { "24 24 5 1", @@ -86428,7 +86857,7 @@ " ", " ", " "}; -IMAGE 02545 806 ./arch/gods/elemental/ruggilli.312 +IMAGE 02557 806 ./arch/gods/elemental/ruggilli.312 /* XPM */ static char * rugilli_312_xpm[] = { "24 24 5 1", @@ -86461,7 +86890,7 @@ " ", " ", " "}; -IMAGE 02546 806 ./arch/gods/elemental/ruggilli.313 +IMAGE 02558 806 ./arch/gods/elemental/ruggilli.313 /* XPM */ static char * rugilli_313_xpm[] = { "24 24 5 1", @@ -86494,7 +86923,7 @@ " ", " ", " "}; -IMAGE 02547 806 ./arch/gods/elemental/ruggilli.411 +IMAGE 02559 806 ./arch/gods/elemental/ruggilli.411 /* XPM */ static char * rugilli_411_xpm[] = { "24 24 5 1", @@ -86527,7 +86956,7 @@ "oooooooooooooooooooooooo", "oooooooooooooooooooooooo", "oooooooooooooooooooooooo"}; -IMAGE 02548 806 ./arch/gods/elemental/ruggilli.412 +IMAGE 02560 806 ./arch/gods/elemental/ruggilli.412 /* XPM */ static char * rugilli_412_xpm[] = { "24 24 5 1", @@ -86560,7 +86989,7 @@ "oooooooooooooooooooooooo", "oooooooooooooooooooooooo", "oooooooooooooooooooooooo"}; -IMAGE 02549 806 ./arch/gods/elemental/ruggilli.413 +IMAGE 02561 806 ./arch/gods/elemental/ruggilli.413 /* XPM */ static char * rugilli_413_xpm[] = { "24 24 5 1", @@ -86593,7 +87022,7 @@ "oooooooooooooooooooooooo", "oooooooooooooooooooooooo", "oooooooooooooooooooooooo"}; -IMAGE 02550 887 ./arch/exit/ruins.111 +IMAGE 02562 887 ./arch/exit/ruins.111 /* XPM */ static char * ruins_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86628,7 +87057,7 @@ " . . ...... ", ". .. . . ", " . . . . "}; -IMAGE 02551 848 ./arch/magic/Runes/rune_antimagic.111 +IMAGE 02563 848 ./arch/magic/Runes/rune_antimagic.111 /* XPM */ static char * rune_antimagic_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86661,7 +87090,7 @@ " ", " ", " "}; -IMAGE 02552 824 ./arch/magic/Runes/rune_blast.111 +IMAGE 02564 824 ./arch/magic/Runes/rune_blast.111 /* XPM */ static char * rune_blast_111_xpm[] = { /**/ @@ -86694,7 +87123,7 @@ " . ... ", " ", " "}; -IMAGE 02553 865 ./arch/magic/Runes/rune_blightning.111 +IMAGE 02565 865 ./arch/magic/Runes/rune_blightning.111 /* XPM */ static char * rune_blightning_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86727,7 +87156,7 @@ " .. ", " .. ", " "}; -IMAGE 02554 858 ./arch/magic/Runes/rune_bomb.111 +IMAGE 02566 858 ./arch/magic/Runes/rune_bomb.111 /* XPM */ static char * rune_bomb_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86760,7 +87189,7 @@ " . ... ", " ", " "}; -IMAGE 02555 840 ./arch/magic/Runes/rune_confusion.111 +IMAGE 02567 840 ./arch/magic/Runes/rune_confusion.111 /* XPM */ static char * rune_confusion_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86793,7 +87222,7 @@ " .... ", " ..... ", " "}; -IMAGE 02556 836 ./arch/magic/Runes/rune_death.111 +IMAGE 02568 836 ./arch/magic/Runes/rune_death.111 /* XPM */ static char * rune_death_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86826,7 +87255,7 @@ " . ", " . ", " . "}; -IMAGE 02557 764 ./arch/magic/Runes/rune_fire.111 +IMAGE 02569 764 ./arch/magic/Runes/rune_fire.111 /* XPM */ static char * rune_fire_111_xpm[] = { "24 24 2 1", @@ -86856,7 +87285,7 @@ " ", " ", " "}; -IMAGE 02558 837 ./arch/magic/Runes/rune_fireball.111 +IMAGE 02570 837 ./arch/magic/Runes/rune_fireball.111 /* XPM */ static char * rune_fireball_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86889,7 +87318,7 @@ " ", " ", " "}; -IMAGE 02559 854 ./arch/magic/Runes/rune_frost.111 +IMAGE 02571 854 ./arch/magic/Runes/rune_frost.111 /* XPM */ static char * rune_frost_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86922,7 +87351,7 @@ " ", " ", " "}; -IMAGE 02560 857 ./arch/magic/Runes/rune_heal.111 +IMAGE 02572 857 ./arch/magic/Runes/rune_heal.111 /* XPM */ static char * rune_heal_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86955,7 +87384,7 @@ " . ", " . ", " . "}; -IMAGE 02561 864 ./arch/magic/Runes/rune_lightning.111 +IMAGE 02573 864 ./arch/magic/Runes/rune_lightning.111 /* XPM */ static char * rune_lightning_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86988,7 +87417,7 @@ " . ", " . ", " "}; -IMAGE 02562 835 ./arch/magic/Runes/rune_mark.111 +IMAGE 02574 835 ./arch/magic/Runes/rune_mark.111 /* XPM */ static char * rune_mark_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87021,7 +87450,7 @@ " .. ", " .. ", " ... "}; -IMAGE 02563 763 ./arch/magic/Runes/rune_paralysis.111 +IMAGE 02575 763 ./arch/magic/Runes/rune_paralysis.111 /* XPM */ static char * rune_paralysis_111_xpm[] = { "24 24 2 1", @@ -87051,7 +87480,7 @@ " ........... ", " ......... ", " "}; -IMAGE 02564 884 ./arch/magic/Runes/rune_paralysis.112 +IMAGE 02576 884 ./arch/magic/Runes/rune_paralysis.112 /* XPM */ static char * rune_paralysis_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87085,7 +87514,7 @@ " . ", " ", " "}; -IMAGE 02565 784 ./arch/magic/Runes/rune_pcloud.111 +IMAGE 02577 784 ./arch/magic/Runes/rune_pcloud.111 /* XPM */ static char * rune_pcloud_111_xpm[] = { "24 24 2 1", @@ -87115,7 +87544,7 @@ " . ", " . ", " "}; -IMAGE 02566 860 ./arch/magic/Runes/rune_shock.111 +IMAGE 02578 860 ./arch/magic/Runes/rune_shock.111 /* XPM */ static char * rune_shock_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87148,7 +87577,7 @@ " . ", " . ", " "}; -IMAGE 02567 838 ./arch/magic/Runes/rune_sp_res.111 +IMAGE 02579 838 ./arch/magic/Runes/rune_sp_res.111 /* XPM */ static char * rune_sp_res_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87181,7 +87610,7 @@ " ... ", " ... ", " . "}; -IMAGE 02568 857 ./arch/magic/Runes/rune_sum_earth.111 +IMAGE 02580 857 ./arch/magic/Runes/rune_sum_earth.111 /* XPM */ static char * rune_summon_earth_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87214,7 +87643,7 @@ " .... .. .. ", " .. .. ", " "}; -IMAGE 02569 840 ./arch/magic/Runes/rune_sum_fire.111 +IMAGE 02581 840 ./arch/magic/Runes/rune_sum_fire.111 /* XPM */ static char * rune_summon_fire_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87247,7 +87676,7 @@ " .... .. .. ", " .. .. ", " "}; -IMAGE 02570 842 ./arch/magic/Runes/rune_sum_water.111 +IMAGE 02582 842 ./arch/magic/Runes/rune_sum_water.111 /* XPM */ static char * rune_summon_water_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87280,7 +87709,7 @@ " .... .. .. ", " .. .. ", " "}; -IMAGE 02571 837 ./arch/magic/Runes/rune_summon.111 +IMAGE 02583 837 ./arch/magic/Runes/rune_summon.111 /* XPM */ static char * rune_summon_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87313,7 +87742,7 @@ " .... .. .. ", " .. .. ", " "}; -IMAGE 02572 837 ./arch/magic/Runes/rune_summon_air.111 +IMAGE 02584 837 ./arch/magic/Runes/rune_summon_air.111 /* XPM */ static char * rune_summon_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87346,7 +87775,7 @@ " .... .. .. ", " .. .. ", " "}; -IMAGE 02573 857 ./arch/magic/Runes/rune_transfer.111 +IMAGE 02585 857 ./arch/magic/Runes/rune_transfer.111 /* XPM */ static char * rune_transfer_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87379,7 +87808,7 @@ " ... ", " ... ", " . "}; -IMAGE 02574 883 ./arch/monster/acid/rustmonste.111 +IMAGE 02586 883 ./arch/monster/acid/rustmonste.111 /* XPM */ static char * rustmonste_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87414,7 +87843,7 @@ " .. .. .. .. ", " .. .. .. .. ", " "}; -IMAGE 02575 883 ./arch/monster/acid/rustmonste.112 +IMAGE 02587 883 ./arch/monster/acid/rustmonste.112 /* XPM */ static char * rustmonste_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87449,7 +87878,7 @@ " .. .. .. .. ", " .. .. .. .. ", " "}; -IMAGE 02576 1005 ./arch/construct/town/s_house1.111 +IMAGE 02588 1005 ./arch/construct/town/s_house1.111 /* XPM */ static char * s_house1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87488,7 +87917,7 @@ "..OO..##.OO....O. ", ".OO.###.OOOOOOO. ", "................ "}; -IMAGE 02577 830 ./arch/transport/s_ship.111 +IMAGE 02589 830 ./arch/transport/s_ship.111 /* XPM */ static char * s_ship_111_xpm[] = { "24 24 5 1", @@ -87521,7 +87950,7 @@ " .. o ..O", " .X. ...", " OoX. O."}; -IMAGE 02578 834 ./arch/transport/s_ship.211 +IMAGE 02590 834 ./arch/transport/s_ship.211 /* XPM */ static char * s_ship_211_xpm[] = { /**/ @@ -87556,7 +87985,7 @@ ". ", ". . ", "o. . "}; -IMAGE 02579 851 ./arch/transport/s_ship.311 +IMAGE 02591 851 ./arch/transport/s_ship.311 /* XPM */ static char * s_ship_311_xpm[] = { "24 24 6 1", @@ -87590,7 +88019,7 @@ " XXXX XX XX XXX", " XX X X XX ", " "}; -IMAGE 02580 824 ./arch/transport/s_ship.411 +IMAGE 02592 824 ./arch/transport/s_ship.411 /* XPM */ static char * s_ship_411_xpm[] = { "24 24 5 1", @@ -87623,7 +88052,7 @@ ". . . O .........", ". .. .. .. ..........", "........................"}; -IMAGE 02581 960 ./arch/construct/town/s_shop1.111 +IMAGE 02593 960 ./arch/construct/town/s_shop1.111 /* XPM */ static char * s_shop1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87661,7 +88090,7 @@ "..++..@@@.+......+. ", ".++.@@@@.++++++++. ", ".................. "}; -IMAGE 02582 960 ./arch/construct/town/s_shop2.111 +IMAGE 02594 960 ./arch/construct/town/s_shop2.111 /* XPM */ static char * s_shop2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87699,7 +88128,7 @@ " .++++++++..@@@@.+. ", " .................. ", " "}; -IMAGE 02583 936 ./arch/construct/tower/s_tower1.111 +IMAGE 02595 936 ./arch/construct/tower/s_tower1.111 /* XPM */ static char * s_tower1_1_xpm [] = { " 24 24 9 1 " , @@ -87736,7 +88165,7 @@ " X.XXOO+++XX ", " X.XXXOO+XXX ", " XX.XXXXXXX "}; -IMAGE 02584 936 ./arch/construct/tower/s_tower1.211 +IMAGE 02596 936 ./arch/construct/tower/s_tower1.211 /* XPM */ static char * s_tower1_2_xpm [] = { " 24 24 9 1 " , @@ -87773,7 +88202,7 @@ " ", " ", " "}; -IMAGE 02585 963 ./arch/construct/tower/s_tower2.111 +IMAGE 02597 963 ./arch/construct/tower/s_tower2.111 /* XPM */ static char * s_tower2_1_xpm [] = { " 24 24 10 1 " , @@ -87811,7 +88240,7 @@ " XoXX@@###XX ", " XoXXX@@#XXX ", " XXoXXXXXXX "}; -IMAGE 02586 963 ./arch/construct/tower/s_tower2.211 +IMAGE 02598 963 ./arch/construct/tower/s_tower2.211 /* XPM */ static char * s_tower2_2_xpm [] = { " 24 24 10 1 " , @@ -87849,7 +88278,7 @@ " ", " ", " "}; -IMAGE 02587 794 ./arch/food/s_weasel.111 +IMAGE 02599 794 ./arch/food/s_weasel.111 /* XPM */ static char * s_weasel_111_xpm[] = { "24 24 4 1", @@ -87881,7 +88310,7 @@ " XX ", " X ", " "}; -IMAGE 02588 844 ./arch/weapon/sword/sabre.111 +IMAGE 02600 844 ./arch/weapon/sword/sabre.111 /* XPM */ static char * sabre_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87915,7 +88344,7 @@ " .X... ", " .XX. ", " .. "}; -IMAGE 02589 850 ./arch/misc/Container/sack.111 +IMAGE 02601 850 ./arch/misc/Container/sack.111 /* XPM */ static char * sack_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87949,7 +88378,7 @@ " .XXXXXXXXXXXXXXXXX. ", " .XXXXXXXXXXXXXXXXX. ", " ................. "}; -IMAGE 02590 961 ./arch/monster/human/Town/sage.111 +IMAGE 02602 961 ./arch/monster/human/Town/sage.111 /* XPM */ static char * sage_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87988,7 +88417,7 @@ " # .O+++OOOOO.. ", " @ .+....... ", " "}; -IMAGE 02591 818 ./arch/monster/human/Town/sailor.111 +IMAGE 02603 818 ./arch/monster/human/Town/sailor.111 /* XPM */ static char * sailor_111_xpm[] = { "24 24 6 1", @@ -88022,7 +88451,7 @@ " .oo. .o. ", " .o. ..o. ", " . ... "}; -IMAGE 02592 774 ./arch/inorganic/salt.111 +IMAGE 02604 774 ./arch/inorganic/salt.111 /* XPM */ static char * salt_111_xpm[] = { "24 24 3 1", @@ -88053,7 +88482,7 @@ " ", " ", " "}; -IMAGE 02593 791 ./arch/armour/boots/sandals.111 +IMAGE 02605 791 ./arch/armour/boots/sandals.111 /* XPM */ static char * sandals_111_xpm[] = { "24 24 3 1", @@ -88084,7 +88513,7 @@ " ", " ", " "}; -IMAGE 02594 845 ./arch/monster/misc/sandy.111 +IMAGE 02606 845 ./arch/monster/misc/sandy.111 /* XPM */ static char * sandy_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88117,7 +88546,7 @@ " . ", " . . ", " . ."}; -IMAGE 02595 845 ./arch/monster/misc/sandy.112 +IMAGE 02607 845 ./arch/monster/misc/sandy.112 /* XPM */ static char * sandy_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88150,7 +88579,7 @@ " ", " . . ", " . ."}; -IMAGE 02596 845 ./arch/monster/misc/sandy.113 +IMAGE 02608 845 ./arch/monster/misc/sandy.113 /* XPM */ static char * sandy_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88183,7 +88612,7 @@ " ", " . . ", " . "}; -IMAGE 02597 845 ./arch/monster/misc/sandy.114 +IMAGE 02609 845 ./arch/monster/misc/sandy.114 /* XPM */ static char * sandy_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88216,7 +88645,7 @@ " ", " . . ", " . "}; -IMAGE 02598 845 ./arch/monster/misc/sandy.115 +IMAGE 02610 845 ./arch/monster/misc/sandy.115 /* XPM */ static char * sandy_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88249,7 +88678,7 @@ " . . ", " . . ", " . "}; -IMAGE 02599 846 ./arch/jewel/sapphire.111 +IMAGE 02611 846 ./arch/jewel/sapphire.111 /* XPM */ static char * sapphire_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88283,7 +88712,7 @@ ". ....... . . ", " . . ..... . . ", " . . "}; -IMAGE 02600 846 ./arch/jewel/sapphire.112 +IMAGE 02612 846 ./arch/jewel/sapphire.112 /* XPM */ static char * sapphire_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88317,7 +88746,7 @@ " ....... . ", ". . . ..... . . ", " . . . "}; -IMAGE 02601 787 ./arch/weapon/other/saw.111 +IMAGE 02613 787 ./arch/weapon/other/saw.111 /* XPM */ static char * saw_111_xpm[] = { "24 24 4 1", @@ -88349,7 +88778,7 @@ " ", " ", " "}; -IMAGE 02602 863 ./arch/armour/mail/scale_mail.111 +IMAGE 02614 863 ./arch/armour/mail/scale_mail.111 /* XPM */ static char * scale_mail_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88383,7 +88812,7 @@ " ", " ", " "}; -IMAGE 02603 778 ./arch/weapon/sword/scimitar.111 +IMAGE 02615 778 ./arch/weapon/sword/scimitar.111 /* XPM */ static char * scimitar_111_xpm[] = { "24 24 3 1", @@ -88414,7 +88843,7 @@ " .. ", " ", " "}; -IMAGE 02604 847 ./arch/monster/animal/scorpi_gen.111 +IMAGE 02616 847 ./arch/monster/animal/scorpi_gen.111 /* XPM */ static char * scorpi_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88448,7 +88877,7 @@ " .... ..... ", " ... ... ", " "}; -IMAGE 02605 834 ./arch/monster/animal/scorpion.111 +IMAGE 02617 834 ./arch/monster/animal/scorpion.111 /* XPM */ static char * scorpion_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88481,7 +88910,7 @@ " ... ", " .. ", " "}; -IMAGE 02606 834 ./arch/monster/animal/scorpion.112 +IMAGE 02618 834 ./arch/monster/animal/scorpion.112 /* XPM */ static char * scorpion_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88514,7 +88943,7 @@ " . ... ", " .. ", " "}; -IMAGE 02607 888 ./arch/spell/scroll.111 +IMAGE 02619 888 ./arch/spell/scroll.111 /* XPM */ static char * scroll_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88549,7 +88978,7 @@ " ............ ", " ", " "}; -IMAGE 02608 790 ./arch/readable/scroll_2.111 +IMAGE 02620 790 ./arch/readable/scroll_2.111 /* XPM */ static char * scroll_2_111_xpm[] = { "24 24 4 1", @@ -88581,7 +89010,7 @@ " ................... ", " ................. ", " "}; -IMAGE 02609 846 ./arch/readable/scrollr.111 +IMAGE 02621 846 ./arch/readable/scrollr.111 /* XPM */ static char * scrollr_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88615,7 +89044,7 @@ " ........ ......... ", " ", " "}; -IMAGE 02610 860 ./arch/ground/sea.111 +IMAGE 02622 860 ./arch/ground/sea.111 /* XPM */ static char * sea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88648,7 +89077,7 @@ " .. .. ", " .. .. ..", " "}; -IMAGE 02611 860 ./arch/ground/sea.112 +IMAGE 02623 860 ./arch/ground/sea.112 /* XPM */ static char * sea_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88681,7 +89110,7 @@ " .. .. ..", " . ", " "}; -IMAGE 02612 860 ./arch/ground/sea.113 +IMAGE 02624 860 ./arch/ground/sea.113 /* XPM */ static char * sea_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88714,7 +89143,7 @@ ". .. .. . .", " . ", " "}; -IMAGE 02613 860 ./arch/ground/sea.114 +IMAGE 02625 860 ./arch/ground/sea.114 /* XPM */ static char * sea_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88747,7 +89176,7 @@ " .. .. ", ". .. .. .", " "}; -IMAGE 02614 781 ./arch/armour/cloak/serp_cloak.111 +IMAGE 02626 781 ./arch/armour/cloak/serp_cloak.111 /* XPM */ static char * serp_cloak_111_xpm[] = { "24 24 3 1", @@ -88778,7 +89207,7 @@ " .... ..... ", " ... .... ", " .. .. "}; -IMAGE 02615 826 ./arch/monster/misc/serpmen/serp_man.131 +IMAGE 02627 826 ./arch/monster/misc/serpmen/serp_man.131 /* XPM */ static char * serp_man_131_xpm[] = { "24 24 6 1", @@ -88812,7 +89241,7 @@ " . .. ", " .. ", " "}; -IMAGE 02616 826 ./arch/monster/misc/serpmen/serp_man.132 +IMAGE 02628 826 ./arch/monster/misc/serpmen/serp_man.132 /* XPM */ static char * serp_man_132_xpm[] = { "24 24 6 1", @@ -88846,7 +89275,7 @@ " . .. ", " .. ", " "}; -IMAGE 02617 826 ./arch/monster/misc/serpmen/serp_man.171 +IMAGE 02629 826 ./arch/monster/misc/serpmen/serp_man.171 /* XPM */ static char * serp_man_171_xpm[] = { "24 24 6 1", @@ -88880,7 +89309,7 @@ " .. . ", " .. ", " "}; -IMAGE 02618 826 ./arch/monster/misc/serpmen/serp_man.172 +IMAGE 02630 826 ./arch/monster/misc/serpmen/serp_man.172 /* XPM */ static char * serp_man_172_xpm[] = { "24 24 6 1", @@ -88914,7 +89343,7 @@ " .. . ", " .. ", " "}; -IMAGE 02619 840 ./arch/monster/misc/serpmen/serp_priest.131 +IMAGE 02631 840 ./arch/monster/misc/serpmen/serp_priest.131 /* XPM */ static char * serp_priest_131_xpm[] = { "24 24 7 1", @@ -88949,7 +89378,7 @@ " ......OOO+.. ", " ...... ", " "}; -IMAGE 02620 840 ./arch/monster/misc/serpmen/serp_priest.171 +IMAGE 02632 840 ./arch/monster/misc/serpmen/serp_priest.171 /* XPM */ static char * serp_priest_171_xpm[] = { "24 24 7 1", @@ -88984,7 +89413,7 @@ " ..+OOO...... ", " ...... ", " "}; -IMAGE 02621 796 ./arch/weapon/sword/serp_sword.111 +IMAGE 02633 796 ./arch/weapon/sword/serp_sword.111 /* XPM */ static char * serp_sword_111_xpm[] = { "24 24 4 1", @@ -89016,7 +89445,7 @@ " .. ", " ", " "}; -IMAGE 02622 778 ./arch/monster/giant/serpent/serpent.131 +IMAGE 02634 778 ./arch/monster/giant/serpent/serpent.131 /* XPM */ static char * serpent_131_xpm[] = { "24 24 3 1", @@ -89047,7 +89476,7 @@ " ", " ", " "}; -IMAGE 02623 778 ./arch/monster/giant/serpent/serpent.132 +IMAGE 02635 778 ./arch/monster/giant/serpent/serpent.132 /* XPM */ static char * serpent_132_xpm[] = { "24 24 3 1", @@ -89078,7 +89507,7 @@ " ", " ", " "}; -IMAGE 02624 767 ./arch/monster/giant/serpent/serpent.171 +IMAGE 02636 767 ./arch/monster/giant/serpent/serpent.171 /* XPM */ static char * serpent_171_xpm[] = { "24 24 2 1", @@ -89108,7 +89537,7 @@ " ", " ", " "}; -IMAGE 02625 767 ./arch/monster/giant/serpent/serpent.172 +IMAGE 02637 767 ./arch/monster/giant/serpent/serpent.172 /* XPM */ static char * serpent_172_xpm[] = { "24 24 2 1", @@ -89138,7 +89567,7 @@ " ", " ", " "}; -IMAGE 02626 767 ./arch/monster/giant/serpent/serpent.231 +IMAGE 02638 767 ./arch/monster/giant/serpent/serpent.231 /* XPM */ static char * serpent_231_xpm[] = { "24 24 2 1", @@ -89168,7 +89597,7 @@ " ", " ", " "}; -IMAGE 02627 767 ./arch/monster/giant/serpent/serpent.232 +IMAGE 02639 767 ./arch/monster/giant/serpent/serpent.232 /* XPM */ static char * serpent_232_xpm[] = { "24 24 2 1", @@ -89198,7 +89627,7 @@ " ", " ", " "}; -IMAGE 02628 778 ./arch/monster/giant/serpent/serpent.271 +IMAGE 02640 778 ./arch/monster/giant/serpent/serpent.271 /* XPM */ static char * serpent_271_xpm[] = { "24 24 3 1", @@ -89229,7 +89658,7 @@ " ", " ", " "}; -IMAGE 02629 778 ./arch/monster/giant/serpent/serpent.272 +IMAGE 02641 778 ./arch/monster/giant/serpent/serpent.272 /* XPM */ static char * serpent_272_xpm[] = { "24 24 3 1", @@ -89260,7 +89689,7 @@ " ", " ", " "}; -IMAGE 02630 772 ./arch/flesh/misc/serpent_skin.111 +IMAGE 02642 772 ./arch/flesh/misc/serpent_skin.111 /* XPM */ static char * serpent_skin_111_xpm[] = { "24 24 2 1", @@ -89290,7 +89719,7 @@ " ... .. . ", " ....... ", " "}; -IMAGE 02631 836 ./arch/monster/misc/serpmen/serpman_gen.111 +IMAGE 02643 836 ./arch/monster/misc/serpmen/serpman_gen.111 /* XPM */ static char * serpman_gen_111_xpm[] = { "24 24 6 1", @@ -89324,7 +89753,7 @@ " ", " ", " "}; -IMAGE 02632 796 ./arch/monster/animal/shadowtiger/shadowtiger.111 +IMAGE 02644 796 ./arch/monster/animal/shadowtiger/shadowtiger.111 /* XPM */ static char * shadowtiger_111_xpm[] = { "24 24 4 1", @@ -89356,7 +89785,7 @@ " ......................", " ...................", " .................."}; -IMAGE 02633 796 ./arch/monster/animal/shadowtiger/shadowtiger.112 +IMAGE 02645 796 ./arch/monster/animal/shadowtiger/shadowtiger.112 /* XPM */ static char * shadowtiger_112_xpm[] = { "24 24 4 1", @@ -89388,7 +89817,7 @@ " .r.r..................", " ......................", " ......................"}; -IMAGE 02634 796 ./arch/monster/animal/shadowtiger/shadowtiger.113 +IMAGE 02646 796 ./arch/monster/animal/shadowtiger/shadowtiger.113 /* XPM */ static char * shadowtiger_113_xpm[] = { "24 24 4 1", @@ -89420,7 +89849,7 @@ " ......................", " ...................", " .................."}; -IMAGE 02635 768 ./arch/monster/animal/shadowtiger/shadowtiger.114 +IMAGE 02647 768 ./arch/monster/animal/shadowtiger/shadowtiger.114 /* XPM */ static char * shadowtiger_114_xpm[] = { "24 24 2 1", @@ -89450,7 +89879,7 @@ " . ", " . ", " . . "}; -IMAGE 02636 768 ./arch/monster/animal/shadowtiger/shadowtiger.171 +IMAGE 02648 768 ./arch/monster/animal/shadowtiger/shadowtiger.171 /* XPM */ static char * shadowtiger_171_xpm[] = { "24 24 2 1", @@ -89480,7 +89909,7 @@ " ......... ....... ...", " ....... .............", " ................. ..."}; -IMAGE 02637 768 ./arch/monster/animal/shadowtiger/shadowtiger.172 +IMAGE 02649 768 ./arch/monster/animal/shadowtiger/shadowtiger.172 /* XPM */ static char * shadowtiger_172_xpm[] = { "24 24 2 1", @@ -89510,7 +89939,7 @@ " ......... ...........", " .................. ..", " ................. ..."}; -IMAGE 02638 768 ./arch/monster/animal/shadowtiger/shadowtiger.173 +IMAGE 02650 768 ./arch/monster/animal/shadowtiger/shadowtiger.173 /* XPM */ static char * shadowtiger_173_xpm[] = { "24 24 2 1", @@ -89540,7 +89969,7 @@ " ......... ....... ...", " ....... .............", " ................. ..."}; -IMAGE 02639 768 ./arch/monster/animal/shadowtiger/shadowtiger.174 +IMAGE 02651 768 ./arch/monster/animal/shadowtiger/shadowtiger.174 /* XPM */ static char * shadowtiger_174_xpm[] = { "24 24 2 1", @@ -89570,7 +89999,7 @@ " . ", " ", " . . . "}; -IMAGE 02640 768 ./arch/monster/animal/shadowtiger/shadowtiger.211 +IMAGE 02652 768 ./arch/monster/animal/shadowtiger/shadowtiger.211 /* XPM */ static char * shadowtiger_211_xpm[] = { "24 24 2 1", @@ -89600,7 +90029,7 @@ "... ....... ......... ", "............. ....... ", "... ................. "}; -IMAGE 02641 768 ./arch/monster/animal/shadowtiger/shadowtiger.212 +IMAGE 02653 768 ./arch/monster/animal/shadowtiger/shadowtiger.212 /* XPM */ static char * shadowtiger_212_xpm[] = { "24 24 2 1", @@ -89630,7 +90059,7 @@ "........... ......... ", ".. .................. ", "... ................. "}; -IMAGE 02642 768 ./arch/monster/animal/shadowtiger/shadowtiger.213 +IMAGE 02654 768 ./arch/monster/animal/shadowtiger/shadowtiger.213 /* XPM */ static char * shadowtiger_213_xpm[] = { "24 24 2 1", @@ -89660,7 +90089,7 @@ "... ....... ......... ", "............. ....... ", "... ................. "}; -IMAGE 02643 768 ./arch/monster/animal/shadowtiger/shadowtiger.214 +IMAGE 02655 768 ./arch/monster/animal/shadowtiger/shadowtiger.214 /* XPM */ static char * shadowtiger_214_xpm[] = { "24 24 2 1", @@ -89690,7 +90119,7 @@ " . ", " ", " . . . "}; -IMAGE 02644 796 ./arch/monster/animal/shadowtiger/shadowtiger.271 +IMAGE 02656 796 ./arch/monster/animal/shadowtiger/shadowtiger.271 /* XPM */ static char * shadowtiger_271_xpm[] = { "24 24 4 1", @@ -89722,7 +90151,7 @@ "...................... ", "................... ", ".................. "}; -IMAGE 02645 796 ./arch/monster/animal/shadowtiger/shadowtiger.272 +IMAGE 02657 796 ./arch/monster/animal/shadowtiger/shadowtiger.272 /* XPM */ static char * shadowtiger_272_xpm[] = { "24 24 4 1", @@ -89754,7 +90183,7 @@ "..................r.r. ", "...................... ", "...................... "}; -IMAGE 02646 796 ./arch/monster/animal/shadowtiger/shadowtiger.273 +IMAGE 02658 796 ./arch/monster/animal/shadowtiger/shadowtiger.273 /* XPM */ static char * shadowtiger_273_xpm[] = { "24 24 4 1", @@ -89786,7 +90215,7 @@ "...................... ", "................... ", ".................. "}; -IMAGE 02647 768 ./arch/monster/animal/shadowtiger/shadowtiger.274 +IMAGE 02659 768 ./arch/monster/animal/shadowtiger/shadowtiger.274 /* XPM */ static char * shadowtiger_274_xpm[] = { "24 24 2 1", @@ -89816,7 +90245,7 @@ " . ", " . ", " . . "}; -IMAGE 02648 768 ./arch/monster/animal/shadowtiger/shadowtiger.311 +IMAGE 02660 768 ./arch/monster/animal/shadowtiger/shadowtiger.311 /* XPM */ static char * shadowtiger_311_xpm[] = { "24 24 2 1", @@ -89846,7 +90275,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02649 768 ./arch/monster/animal/shadowtiger/shadowtiger.312 +IMAGE 02661 768 ./arch/monster/animal/shadowtiger/shadowtiger.312 /* XPM */ static char * shadowtiger_312_xpm[] = { "24 24 2 1", @@ -89876,7 +90305,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02650 768 ./arch/monster/animal/shadowtiger/shadowtiger.313 +IMAGE 02662 768 ./arch/monster/animal/shadowtiger/shadowtiger.313 /* XPM */ static char * shadowtiger_313_xpm[] = { "24 24 2 1", @@ -89906,7 +90335,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02651 768 ./arch/monster/animal/shadowtiger/shadowtiger.314 +IMAGE 02663 768 ./arch/monster/animal/shadowtiger/shadowtiger.314 /* XPM */ static char * shadowtiger_314_xpm[] = { "24 24 2 1", @@ -89936,7 +90365,7 @@ " ", " ", " "}; -IMAGE 02652 768 ./arch/monster/animal/shadowtiger/shadowtiger.371 +IMAGE 02664 768 ./arch/monster/animal/shadowtiger/shadowtiger.371 /* XPM */ static char * shadowtiger_371_xpm[] = { "24 24 2 1", @@ -89966,7 +90395,7 @@ " ", " ", " "}; -IMAGE 02653 768 ./arch/monster/animal/shadowtiger/shadowtiger.372 +IMAGE 02665 768 ./arch/monster/animal/shadowtiger/shadowtiger.372 /* XPM */ static char * shadowtiger_372_xpm[] = { "24 24 2 1", @@ -89996,7 +90425,7 @@ " ", " ", " "}; -IMAGE 02654 768 ./arch/monster/animal/shadowtiger/shadowtiger.373 +IMAGE 02666 768 ./arch/monster/animal/shadowtiger/shadowtiger.373 /* XPM */ static char * shadowtiger_373_xpm[] = { "24 24 2 1", @@ -90026,7 +90455,7 @@ " ", " ", " "}; -IMAGE 02655 768 ./arch/monster/animal/shadowtiger/shadowtiger.374 +IMAGE 02667 768 ./arch/monster/animal/shadowtiger/shadowtiger.374 /* XPM */ static char * shadowtiger_374_xpm[] = { "24 24 2 1", @@ -90056,7 +90485,7 @@ " ", " ", " "}; -IMAGE 02656 768 ./arch/monster/animal/shadowtiger/shadowtiger.411 +IMAGE 02668 768 ./arch/monster/animal/shadowtiger/shadowtiger.411 /* XPM */ static char * shadowtiger_411_xpm[] = { "24 24 2 1", @@ -90086,7 +90515,7 @@ " ", " ", " "}; -IMAGE 02657 768 ./arch/monster/animal/shadowtiger/shadowtiger.412 +IMAGE 02669 768 ./arch/monster/animal/shadowtiger/shadowtiger.412 /* XPM */ static char * shadowtiger_412_xpm[] = { "24 24 2 1", @@ -90116,7 +90545,7 @@ " ", " ", " "}; -IMAGE 02658 768 ./arch/monster/animal/shadowtiger/shadowtiger.413 +IMAGE 02670 768 ./arch/monster/animal/shadowtiger/shadowtiger.413 /* XPM */ static char * shadowtiger_413_xpm[] = { "24 24 2 1", @@ -90146,7 +90575,7 @@ " ", " ", " "}; -IMAGE 02659 768 ./arch/monster/animal/shadowtiger/shadowtiger.414 +IMAGE 02671 768 ./arch/monster/animal/shadowtiger/shadowtiger.414 /* XPM */ static char * shadowtiger_414_xpm[] = { "24 24 2 1", @@ -90176,7 +90605,7 @@ " ", " ", " "}; -IMAGE 02660 768 ./arch/monster/animal/shadowtiger/shadowtiger.471 +IMAGE 02672 768 ./arch/monster/animal/shadowtiger/shadowtiger.471 /* XPM */ static char * shadowtiger_471_xpm[] = { "24 24 2 1", @@ -90206,7 +90635,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02661 768 ./arch/monster/animal/shadowtiger/shadowtiger.472 +IMAGE 02673 768 ./arch/monster/animal/shadowtiger/shadowtiger.472 /* XPM */ static char * shadowtiger_472_xpm[] = { "24 24 2 1", @@ -90236,7 +90665,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02662 768 ./arch/monster/animal/shadowtiger/shadowtiger.473 +IMAGE 02674 768 ./arch/monster/animal/shadowtiger/shadowtiger.473 /* XPM */ static char * shadowtiger_473_xpm[] = { "24 24 2 1", @@ -90266,7 +90695,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02663 768 ./arch/monster/animal/shadowtiger/shadowtiger.474 +IMAGE 02675 768 ./arch/monster/animal/shadowtiger/shadowtiger.474 /* XPM */ static char * shadowtiger_474_xpm[] = { "24 24 2 1", @@ -90296,7 +90725,7 @@ " ", " ", " "}; -IMAGE 02664 844 ./arch/misc/Shell/shell.111 +IMAGE 02676 844 ./arch/misc/Shell/shell.111 /* XPM */ static char * shell_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90330,7 +90759,7 @@ " ", " ", " "}; -IMAGE 02665 844 ./arch/misc/Shell/shell.112 +IMAGE 02677 844 ./arch/misc/Shell/shell.112 /* XPM */ static char * shell_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90364,7 +90793,7 @@ " ", " ", " "}; -IMAGE 02666 844 ./arch/misc/Shell/shell.121 +IMAGE 02678 844 ./arch/misc/Shell/shell.121 /* XPM */ static char * shell_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90398,7 +90827,7 @@ " ", " ", " "}; -IMAGE 02667 844 ./arch/misc/Shell/shell.131 +IMAGE 02679 844 ./arch/misc/Shell/shell.131 /* XPM */ static char * shell_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90432,7 +90861,7 @@ " ", " ", " "}; -IMAGE 02668 844 ./arch/misc/Shell/shell.141 +IMAGE 02680 844 ./arch/misc/Shell/shell.141 /* XPM */ static char * shell_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90466,7 +90895,7 @@ " ", " ", " "}; -IMAGE 02669 844 ./arch/misc/Shell/shell.151 +IMAGE 02681 844 ./arch/misc/Shell/shell.151 /* XPM */ static char * shell_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90500,7 +90929,7 @@ " ", " ", " "}; -IMAGE 02670 844 ./arch/misc/Shell/shell.161 +IMAGE 02682 844 ./arch/misc/Shell/shell.161 /* XPM */ static char * shell_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90534,7 +90963,7 @@ " ", " ", " "}; -IMAGE 02671 844 ./arch/misc/Shell/shell.171 +IMAGE 02683 844 ./arch/misc/Shell/shell.171 /* XPM */ static char * shell_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90568,7 +90997,7 @@ " ", " ", " "}; -IMAGE 02672 844 ./arch/misc/Shell/shell.181 +IMAGE 02684 844 ./arch/misc/Shell/shell.181 /* XPM */ static char * shell_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90602,7 +91031,7 @@ " ", " ", " "}; -IMAGE 02673 846 ./arch/armour/shield/shield.111 +IMAGE 02685 846 ./arch/armour/shield/shield.111 /* XPM */ static char * shield2_111_xpm[] = { "24 24 5 1", @@ -90635,7 +91064,7 @@ " XX ", " ", " "}; -IMAGE 02674 856 ./arch/armour/gauntlets/shining_finger.111 +IMAGE 02686 856 ./arch/armour/gauntlets/shining_finger.111 /* XPM */ static char * shining_finger_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -90669,7 +91098,7 @@ " ...... ", " .... ", " "}; -IMAGE 02675 856 ./arch/armour/gauntlets/shining_finger.112 +IMAGE 02687 856 ./arch/armour/gauntlets/shining_finger.112 /* XPM */ static char * shining_finger_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -90703,7 +91132,7 @@ " ...... ", " .... ", " "}; -IMAGE 02676 907 ./arch/weapon/chained/shootingstar.111 +IMAGE 02688 907 ./arch/weapon/chained/shootingstar.111 /* XPM */ static char * shootingstar_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -90741,7 +91170,7 @@ " .@. ", " .. ", " "}; -IMAGE 02677 826 ./arch/shop/Floors/shop_alchemy.111 +IMAGE 02689 826 ./arch/shop/Floors/shop_alchemy.111 /* XPM */ static char * shop_alchemy_111_xpm[] = { "24 24 5 1", @@ -90774,7 +91203,7 @@ " ... . ... . ... . ... .", ". . ... . ... . ... . ..", ".. .. .. .. .. .. .. .. "}; -IMAGE 02678 886 ./arch/shop/Floors/shop_amule.111 +IMAGE 02690 886 ./arch/shop/Floors/shop_amule.111 /* XPM */ static char * shop_amule_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90809,7 +91238,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02679 865 ./arch/shop/Floors/shop_armou.111 +IMAGE 02691 865 ./arch/shop/Floors/shop_armou.111 /* XPM */ static char * shop_armou_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90843,7 +91272,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02680 913 ./arch/shop/Floors/shop_books.111 +IMAGE 02692 913 ./arch/shop/Floors/shop_books.111 /* XPM */ static char * shop_books_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90879,7 +91308,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02681 852 ./arch/shop/Floors/shop_empty.111 +IMAGE 02693 852 ./arch/shop/Floors/shop_empty.111 /* XPM */ static char * shop_empty_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90912,7 +91341,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02682 913 ./arch/shop/Floors/shop_food.111 +IMAGE 02694 913 ./arch/shop/Floors/shop_food.111 /* XPM */ static char * shop_food_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90948,7 +91377,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02683 864 ./arch/shop/Floors/shop_gems.111 +IMAGE 02695 864 ./arch/shop/Floors/shop_gems.111 /* XPM */ static char * shop_gems_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90982,7 +91411,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02684 914 ./arch/shop/Floors/shop_gener.111 +IMAGE 02696 914 ./arch/shop/Floors/shop_gener.111 /* XPM */ static char * shop_gener_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91018,7 +91447,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02685 885 ./arch/shop/Floors/shop_mat.111 +IMAGE 02697 885 ./arch/shop/Floors/shop_mat.111 /* XPM */ static char * shop_mat_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91053,7 +91482,7 @@ " ", " ", " "}; -IMAGE 02686 826 ./arch/shop/Floors/shop_mineral.111 +IMAGE 02698 826 ./arch/shop/Floors/shop_mineral.111 /* XPM */ static char * shop_mineral_111_xpm[] = { "24 24 5 1", @@ -91086,7 +91515,7 @@ " ... . ... . ... . ... .", ". . ... . ... . ... . ..", ".. .. .. .. .. .. .. .. "}; -IMAGE 02687 902 ./arch/shop/Floors/shop_potio.111 +IMAGE 02699 902 ./arch/shop/Floors/shop_potio.111 /* XPM */ static char * shop_potio_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91122,7 +91551,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02688 893 ./arch/shop/Floors/shop_ring.111 +IMAGE 02700 893 ./arch/shop/Floors/shop_ring.111 /* XPM */ static char * shop_ring_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91157,7 +91586,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02689 865 ./arch/shop/Floors/shop_scrol.111 +IMAGE 02701 865 ./arch/shop/Floors/shop_scrol.111 /* XPM */ static char * shop_scrol_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91191,7 +91620,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02690 906 ./arch/shop/Floors/shop_speci.111 +IMAGE 02702 906 ./arch/shop/Floors/shop_speci.111 /* XPM */ static char * shop_speci_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91227,7 +91656,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02691 865 ./arch/shop/Floors/shop_throw.111 +IMAGE 02703 865 ./arch/shop/Floors/shop_throw.111 /* XPM */ static char * shop_throw_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91261,7 +91690,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02692 893 ./arch/shop/Floors/shop_wands.111 +IMAGE 02704 893 ./arch/shop/Floors/shop_wands.111 /* XPM */ static char * shop_wands_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91296,7 +91725,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02693 865 ./arch/shop/Floors/shop_weapo.111 +IMAGE 02705 865 ./arch/shop/Floors/shop_weapo.111 /* XPM */ static char * shop_weapo_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91330,7 +91759,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02694 847 ./arch/weapon/misc/shovel_1.111 +IMAGE 02706 847 ./arch/weapon/misc/shovel_1.111 /* XPM */ static char * shovel_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91364,7 +91793,7 @@ " ", " ", " "}; -IMAGE 02695 847 ./arch/weapon/misc/shovel_1.112 +IMAGE 02707 847 ./arch/weapon/misc/shovel_1.112 /* XPM */ static char * shovel_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91398,7 +91827,7 @@ " ", " ", " "}; -IMAGE 02696 847 ./arch/weapon/misc/shovel_1.113 +IMAGE 02708 847 ./arch/weapon/misc/shovel_1.113 /* XPM */ static char * shovel_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91432,7 +91861,7 @@ " ", " ", " "}; -IMAGE 02697 847 ./arch/weapon/misc/shovel_1.114 +IMAGE 02709 847 ./arch/weapon/misc/shovel_1.114 /* XPM */ static char * shovel_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91466,7 +91895,7 @@ " ", " ", " "}; -IMAGE 02698 847 ./arch/weapon/misc/shovel_1.115 +IMAGE 02710 847 ./arch/weapon/misc/shovel_1.115 /* XPM */ static char * shovel_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91500,7 +91929,7 @@ " ", " ", " "}; -IMAGE 02699 963 ./arch/construct/temple/shrine.111 +IMAGE 02711 963 ./arch/construct/temple/shrine.111 /* XPM */ static char * shrine_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91539,7 +91968,7 @@ " ..@..@.##..@..@. ", " .@@@@.##..@@@@. ", " ...... ....... "}; -IMAGE 02700 932 ./arch/monster/human/siegfried.111 +IMAGE 02712 932 ./arch/monster/human/siegfried.111 /* XPM */ static char * siegfried_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -91576,7 +92005,7 @@ " ...... ... ", " .... .... ", " .... "}; -IMAGE 02701 931 ./arch/monster/human/siegfried.112 +IMAGE 02713 931 ./arch/monster/human/siegfried.112 /* XPM */ static char * siegfried_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -91613,7 +92042,7 @@ " ... ... ", " .... .... ", " .... .... "}; -IMAGE 02702 899 ./arch/readable/sign.111 +IMAGE 02714 899 ./arch/readable/sign.111 /* XPM */ static char * sign_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91649,7 +92078,7 @@ " O . O O ", " O O .. O O ", " "}; -IMAGE 02703 921 ./arch/readable/sign_e.111 +IMAGE 02715 921 ./arch/readable/sign_e.111 /* XPM */ static char * sign_e_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91686,7 +92115,7 @@ " + . + ", " + ++ ", " + + "}; -IMAGE 02704 921 ./arch/readable/sign_w.111 +IMAGE 02716 921 ./arch/readable/sign_w.111 /* XPM */ static char * sign_w_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91723,7 +92152,7 @@ " + . + ", " ++ + ", " + + "}; -IMAGE 02705 857 ./arch/jewel/silvercoin.111 +IMAGE 02717 857 ./arch/jewel/silvercoin.111 /* XPM */ static char * silvercoin_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91757,7 +92186,7 @@ " . . . ..... ", " ", " "}; -IMAGE 02706 893 ./arch/monster/undead/skeleton.111 +IMAGE 02718 893 ./arch/monster/undead/skeleton.111 /* XPM */ static char * skeleton_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91793,7 +92222,7 @@ " Xo oX ", " XXo oX ", " Xooo ooX "}; -IMAGE 02707 893 ./arch/monster/undead/skeleton.112 +IMAGE 02719 893 ./arch/monster/undead/skeleton.112 /* XPM */ static char * skeleton_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91829,7 +92258,7 @@ " Xo oX ", " XXo oXX ", " Xooo oX "}; -IMAGE 02708 812 ./arch/flesh/human/skin.111 +IMAGE 02720 812 ./arch/flesh/human/skin.111 /* XPM */ static char * skin_111_xpm[] = { "24 24 5 1", @@ -91862,7 +92291,7 @@ " ", " ", " "}; -IMAGE 02709 882 ./arch/monster/undead/skull.111 +IMAGE 02721 882 ./arch/monster/undead/skull.111 /* XPM */ static char * skull_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91898,7 +92327,7 @@ " .XX. ", " . . ..XX. ", " ........ "}; -IMAGE 02710 869 ./arch/monster/undead/skull.112 +IMAGE 02722 869 ./arch/monster/undead/skull.112 /* XPM */ static char * skull_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91933,7 +92362,7 @@ " .X.X..XX. ", " ........ ", " "}; -IMAGE 02711 859 ./arch/monster/undead/skull_gen.111 +IMAGE 02723 859 ./arch/monster/undead/skull_gen.111 /* XPM */ static char * skull_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91968,7 +92397,7 @@ " .X.X...X.X. ", " ...X.X.X... ", " ........... "}; -IMAGE 02712 906 ./arch/weapon/artifact/skullcleav.111 +IMAGE 02724 906 ./arch/weapon/artifact/skullcleav.111 /* XPM */ static char * skullcleav_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92004,7 +92433,7 @@ " .OoOo. ", " .oOoO. ", " .... "}; -IMAGE 02713 933 ./arch/weapon/artifact/skullcleav.112 +IMAGE 02725 933 ./arch/weapon/artifact/skullcleav.112 /* XPM */ static char * skullcleav_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92041,7 +92470,7 @@ " .O+O+. ", " .+O+O. ", " .... "}; -IMAGE 02714 933 ./arch/weapon/artifact/skullcleav.113 +IMAGE 02726 933 ./arch/weapon/artifact/skullcleav.113 /* XPM */ static char * skullcleav_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92078,7 +92507,7 @@ " .O+O+. ", " .+O+O. ", " .... "}; -IMAGE 02715 933 ./arch/weapon/artifact/skullcleav.114 +IMAGE 02727 933 ./arch/weapon/artifact/skullcleav.114 /* XPM */ static char * skullcleav_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92115,7 +92544,7 @@ " .+O+O. ", " .O+O+. ", " .... "}; -IMAGE 02716 805 ./arch/monster/human/arabic/slave.111 +IMAGE 02728 805 ./arch/monster/human/arabic/slave.111 /* XPM */ static char * slave_111_xpm[] = { "24 24 5 1", @@ -92148,7 +92577,7 @@ " .o. .o. ", " .. .. ", " "}; -IMAGE 02717 772 ./arch/system/mood_floors/sleep_floor.111 +IMAGE 02729 772 ./arch/system/mood_floors/sleep_floor.111 /* XPM */ static char * sleep_floor_111_xpm[] = { "24 24 2 1", @@ -92178,7 +92607,7 @@ " ... .... ... ... . ", " ", " "}; -IMAGE 02718 861 ./arch/wall/slevel/slevel_0.111 +IMAGE 02730 861 ./arch/wall/slevel/slevel_0.111 /* XPM */ static char * slevel_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92212,7 +92641,7 @@ " X.X.X.X.X.X.X.X.X.X ", " X.X.X.X.X.X.X.X.X.X. ", " "}; -IMAGE 02719 861 ./arch/wall/slevel/slevel_1.111 +IMAGE 02731 861 ./arch/wall/slevel/slevel_1.111 /* XPM */ static char * slevel_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92246,7 +92675,7 @@ " X.X.X.X.X.X.X.X.X.X ", " X.X.X.X.X.X.X.X.X.X. ", " "}; -IMAGE 02720 861 ./arch/wall/slevel/slevel_2.111 +IMAGE 02732 861 ./arch/wall/slevel/slevel_2.111 /* XPM */ static char * slevel_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92280,7 +92709,7 @@ " X.X.X.X.X.X.X.X.X.X.X", " X.X.X.X.X.X.X.X.X.X.X.", " "}; -IMAGE 02721 861 ./arch/wall/slevel/slevel_3.111 +IMAGE 02733 861 ./arch/wall/slevel/slevel_3.111 /* XPM */ static char * slevel_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92314,7 +92743,7 @@ " X.X.X.X.X.X.X.X.X.X.X", " X.X.X.X.X.X.X.X.X.X.X.", " "}; -IMAGE 02722 861 ./arch/wall/slevel/slevel_4.111 +IMAGE 02734 861 ./arch/wall/slevel/slevel_4.111 /* XPM */ static char * slevel_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92348,7 +92777,7 @@ " . . . ........ .X.X. ", " . . . . ........ X.X.X ", " . . . ........ .X.X. "}; -IMAGE 02723 861 ./arch/wall/slevel/slevel_5.111 +IMAGE 02735 861 ./arch/wall/slevel/slevel_5.111 /* XPM */ static char * slevel_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92382,7 +92811,7 @@ " . . . ........ .X.X. ", " . . . . ........ X.X.X ", " . . . ........ .X.X. "}; -IMAGE 02724 834 ./arch/wall/slevel/slevel_6.111 +IMAGE 02736 834 ./arch/wall/slevel/slevel_6.111 /* XPM */ static char * slevel_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92415,7 +92844,7 @@ " . . . ...............", " . . . . ...............", " . . . ..............."}; -IMAGE 02725 834 ./arch/wall/slevel/slevel_7.111 +IMAGE 02737 834 ./arch/wall/slevel/slevel_7.111 /* XPM */ static char * slevel_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92448,7 +92877,7 @@ " . . . ...............", " . . . . ...............", " . . . ..............."}; -IMAGE 02726 861 ./arch/wall/slevel/slevel_8.111 +IMAGE 02738 861 ./arch/wall/slevel/slevel_8.111 /* XPM */ static char * slevel_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92482,7 +92911,7 @@ ".X.X.X.X.X.X.X.X.X.X.X ", "X.X.X.X.X.X.X.X.X.X.X. ", " "}; -IMAGE 02727 861 ./arch/wall/slevel/slevel_9.111 +IMAGE 02739 861 ./arch/wall/slevel/slevel_9.111 /* XPM */ static char * slevel_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92516,7 +92945,7 @@ " X X X X X X X X X X X..", "X X X X X X X X X X X ..", "........................"}; -IMAGE 02728 861 ./arch/wall/slevel/slevel_A.111 +IMAGE 02740 861 ./arch/wall/slevel/slevel_A.111 /* XPM */ static char * slevel_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92550,7 +92979,7 @@ ".X.X.X.X.X.X.X.X.X.X.X.X", "X.X.X.X.X.X.X.X.X.X.X.X.", " "}; -IMAGE 02729 861 ./arch/wall/slevel/slevel_B.111 +IMAGE 02741 861 ./arch/wall/slevel/slevel_B.111 /* XPM */ static char * slevel_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92584,7 +93013,7 @@ " X X X X X X X X X X X X", "X X X X X X X X X X X X ", "........................"}; -IMAGE 02730 861 ./arch/wall/slevel/slevel_C.111 +IMAGE 02742 861 ./arch/wall/slevel/slevel_C.111 /* XPM */ static char * slevel_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92618,7 +93047,7 @@ "................. .X.X. ", "................. X.X.X ", "................. .X.X. "}; -IMAGE 02731 861 ./arch/wall/slevel/slevel_D.111 +IMAGE 02743 861 ./arch/wall/slevel/slevel_D.111 /* XPM */ static char * slevel_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92652,7 +93081,7 @@ " . X X .", " .X X X.", " . X X ."}; -IMAGE 02732 834 ./arch/wall/slevel/slevel_E.111 +IMAGE 02744 834 ./arch/wall/slevel/slevel_E.111 /* XPM */ static char * slevel_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92685,7 +93114,7 @@ "........................", "........................", "........................"}; -IMAGE 02733 821 ./arch/wall/slevel/slevel_F.111 +IMAGE 02745 821 ./arch/wall/slevel/slevel_F.111 /* XPM */ static char * slevel_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92717,7 +93146,7 @@ " ", " ", " "}; -IMAGE 02734 861 ./arch/monster/acid/slime.111 +IMAGE 02746 861 ./arch/monster/acid/slime.111 /* XPM */ static char * slime_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92751,7 +93180,7 @@ " ........ .... ", " ....... .. ", " ..... "}; -IMAGE 02735 861 ./arch/monster/acid/slime.112 +IMAGE 02747 861 ./arch/monster/acid/slime.112 /* XPM */ static char * slime_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92785,7 +93214,7 @@ " .......... ", " ... ", " "}; -IMAGE 02736 861 ./arch/monster/acid/slime.113 +IMAGE 02748 861 ./arch/monster/acid/slime.113 /* XPM */ static char * slime_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92819,7 +93248,7 @@ " .... ........ ", " .. ....... ", " ..... "}; -IMAGE 02737 824 ./arch/magic/Effect/slow.111 +IMAGE 02749 824 ./arch/magic/Effect/slow.111 /* XPM */ static char * slow_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92852,7 +93281,7 @@ " .. .... ", " .. ... ... ....", " .. .. "}; -IMAGE 02738 824 ./arch/magic/Effect/slow.112 +IMAGE 02750 824 ./arch/magic/Effect/slow.112 /* XPM */ static char * slow_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92885,7 +93314,7 @@ " ... .. ... .. ", " .... ... ...", " "}; -IMAGE 02739 824 ./arch/magic/Effect/slow.113 +IMAGE 02751 824 ./arch/magic/Effect/slow.113 /* XPM */ static char * slow_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92918,7 +93347,7 @@ " .. ... .. . ", " .. . ..", " "}; -IMAGE 02740 802 ./arch/monster/giant/slug/slug.131 +IMAGE 02752 802 ./arch/monster/giant/slug/slug.131 /* XPM */ static char * slug_131_xpm[] = { "24 24 5 1", @@ -92951,7 +93380,7 @@ " X ", " ", " "}; -IMAGE 02741 791 ./arch/monster/giant/slug/slug.132 +IMAGE 02753 791 ./arch/monster/giant/slug/slug.132 /* XPM */ static char * slug_132_xpm[] = { "24 24 4 1", @@ -92983,7 +93412,7 @@ " . ", " ", " "}; -IMAGE 02742 791 ./arch/monster/giant/slug/slug.171 +IMAGE 02754 791 ./arch/monster/giant/slug/slug.171 /* XPM */ static char * slug_171_xpm[] = { "24 24 4 1", @@ -93015,7 +93444,7 @@ " ", " ", " "}; -IMAGE 02743 791 ./arch/monster/giant/slug/slug.172 +IMAGE 02755 791 ./arch/monster/giant/slug/slug.172 /* XPM */ static char * slug_172_xpm[] = { "24 24 4 1", @@ -93047,7 +93476,7 @@ " ", " ", " "}; -IMAGE 02744 791 ./arch/monster/giant/slug/slug.231 +IMAGE 02756 791 ./arch/monster/giant/slug/slug.231 /* XPM */ static char * slug_231_xpm[] = { "24 24 4 1", @@ -93079,7 +93508,7 @@ " ", " ", " "}; -IMAGE 02745 791 ./arch/monster/giant/slug/slug.232 +IMAGE 02757 791 ./arch/monster/giant/slug/slug.232 /* XPM */ static char * slug_232_xpm[] = { "24 24 4 1", @@ -93111,7 +93540,7 @@ " ", " ", " "}; -IMAGE 02746 802 ./arch/monster/giant/slug/slug.271 +IMAGE 02758 802 ./arch/monster/giant/slug/slug.271 /* XPM */ static char * slug_271_xpm[] = { "24 24 5 1", @@ -93144,7 +93573,7 @@ " . ", " ", " "}; -IMAGE 02747 791 ./arch/monster/giant/slug/slug.272 +IMAGE 02759 791 ./arch/monster/giant/slug/slug.272 /* XPM */ static char * slug_272_xpm[] = { "24 24 4 1", @@ -93176,7 +93605,7 @@ " . ", " ", " "}; -IMAGE 02748 875 ./arch/construct/town/slum1.111 +IMAGE 02760 875 ./arch/construct/town/slum1.111 /* XPM */ static char * slum1_1_xpm [] = { " 24 24 6 1 " , @@ -93210,7 +93639,7 @@ " .oooo.o.o...X.X...X.X", " .ooo..o.o.X..X...X...", " .oo.o.o.o...X.X.X.X.X"}; -IMAGE 02749 875 ./arch/construct/town/slum1.211 +IMAGE 02761 875 ./arch/construct/town/slum1.211 /* XPM */ static char * slum1_2_xpm [] = { " 24 24 6 1 " , @@ -93244,7 +93673,7 @@ " .OOOOOO..++.OOOOO.OOO", " ........+++..........", " "}; -IMAGE 02750 840 ./arch/construct/town/slum2.111 +IMAGE 02762 840 ./arch/construct/town/slum2.111 /* XPM */ static char * slum2_1_xpm [] = { " 24 24 5 1 " , @@ -93277,7 +93706,7 @@ ".X.X.X.X.X.X.X.X.X.X.X.X", "X...X...X...X...X...X...", ".X.X.X.X.X.X.X.X.X.X.X.X"}; -IMAGE 02751 840 ./arch/construct/town/slum2.211 +IMAGE 02763 840 ./arch/construct/town/slum2.211 /* XPM */ static char * slum2_2_xpm [] = { " 24 24 5 1 " , @@ -93310,7 +93739,7 @@ "oooooooooooo.oo..ooooooo", "............... .......", " "}; -IMAGE 02752 840 ./arch/construct/town/slum3.111 +IMAGE 02764 840 ./arch/construct/town/slum3.111 /* XPM */ static char * slum3_1_xpm [] = { " 24 24 5 1 " , @@ -93343,7 +93772,7 @@ ".X.X.X.X.X.X.X.X.X.X. ", "X...X...X...X...X.... ", ".X.X.X.X.X.X.X.X.X... "}; -IMAGE 02753 840 ./arch/construct/town/slum3.211 +IMAGE 02765 840 ./arch/construct/town/slum3.211 /* XPM */ static char * slum3_2_xpm [] = { " 24 24 5 1 " , @@ -93376,7 +93805,7 @@ "ooo. .oooo. ", "... ..... ", " "}; -IMAGE 02754 846 ./arch/armour/shield/small_shie.111 +IMAGE 02766 846 ./arch/armour/shield/small_shie.111 /* XPM */ static char * small_shie2_111_xpm[] = { "24 24 5 1", @@ -93409,7 +93838,7 @@ " ", " ", " "}; -IMAGE 02755 875 ./arch/ground/Stone/smallstone.111 +IMAGE 02767 875 ./arch/ground/Stone/smallstone.111 /* XPM */ static char * smallstone_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93443,7 +93872,7 @@ " X XX X . ", " . . . . ", " . X X "}; -IMAGE 02756 945 ./arch/monster/troll/smallt_green.111 +IMAGE 02768 945 ./arch/monster/troll/smallt_green.111 /* XPM */ static char * smalltroll_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93481,7 +93910,7 @@ " X@@XX ", " XXXX@X ", " XoXoXXXX "}; -IMAGE 02757 924 ./arch/monster/troll/smallt_green.112 +IMAGE 02769 924 ./arch/monster/troll/smallt_green.112 /* XPM */ static char * smalltroll_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93518,7 +93947,7 @@ "++++.. XOOXX ", "+++.. XXXXOX ", " ... XXOXOXXX "}; -IMAGE 02758 824 ./arch/construct/house/smalltemple.111 +IMAGE 02770 824 ./arch/construct/house/smalltemple.111 /* XPM */ static char * smalltemple_111_xpm[] = { "24 24 4 1", @@ -93550,7 +93979,7 @@ " .Xo.XoXXXXX.Xo.Xo. ", " .Xo.XoXXXXX.Xo.Xo. ", " "}; -IMAGE 02759 838 ./arch/construct/house/smalltemple2.111 +IMAGE 02771 838 ./arch/construct/house/smalltemple2.111 /* XPM */ static char * smalltemple2_111_xpm[] = { "24 24 5 1", @@ -93583,7 +94012,7 @@ " .XOoXOooooo.XOoXO. ", " .XOoXOooooo.XOoXO. ", " "}; -IMAGE 02760 962 ./arch/monster/troll/smalltroll.111 +IMAGE 02772 962 ./arch/monster/troll/smalltroll.111 /* XPM */ static char * smalltroll_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93621,7 +94050,7 @@ " X@@XX ", " XXXX@X ", " XoXoXXXX "}; -IMAGE 02761 941 ./arch/monster/troll/smalltroll.112 +IMAGE 02773 941 ./arch/monster/troll/smalltroll.112 /* XPM */ static char * smalltroll_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93658,7 +94087,7 @@ "++++.. XOOXX ", "+++.. XXXXOX ", " ... XXOXOXXX "}; -IMAGE 02762 925 ./arch/shop/smith.111 +IMAGE 02774 925 ./arch/shop/smith.111 /* XPM */ static char * smith_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93698,7 +94127,7 @@ " $$$ ... ... ", " $$$ .... .... ", " ... ... "}; -IMAGE 02763 860 ./arch/monster/animal/snake.111 +IMAGE 02775 860 ./arch/monster/animal/snake.111 /* XPM */ static char * snake_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93732,7 +94161,7 @@ " ", " ", " "}; -IMAGE 02764 871 ./arch/monster/animal/snake.112 +IMAGE 02776 871 ./arch/monster/animal/snake.112 /* XPM */ static char * snake_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93767,7 +94196,7 @@ " ", " ", " "}; -IMAGE 02765 860 ./arch/monster/animal/snake.113 +IMAGE 02777 860 ./arch/monster/animal/snake.113 /* XPM */ static char * snake_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93801,7 +94230,7 @@ " ", " ", " "}; -IMAGE 02766 846 ./arch/magic/Cold/snowball.111 +IMAGE 02778 846 ./arch/magic/Cold/snowball.111 /* XPM */ static char * snowball_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93835,7 +94264,7 @@ " . . ", " ", " "}; -IMAGE 02767 846 ./arch/magic/Cold/snowball.121 +IMAGE 02779 846 ./arch/magic/Cold/snowball.121 /* XPM */ static char * snowball_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93869,7 +94298,7 @@ " ", " ", " "}; -IMAGE 02768 846 ./arch/magic/Cold/snowball.131 +IMAGE 02780 846 ./arch/magic/Cold/snowball.131 /* XPM */ static char * snowball_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93903,7 +94332,7 @@ " ", " ", " "}; -IMAGE 02769 846 ./arch/magic/Cold/snowball.141 +IMAGE 02781 846 ./arch/magic/Cold/snowball.141 /* XPM */ static char * snowball_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93937,7 +94366,7 @@ " ", " ", " "}; -IMAGE 02770 846 ./arch/magic/Cold/snowball.151 +IMAGE 02782 846 ./arch/magic/Cold/snowball.151 /* XPM */ static char * snowball_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93971,7 +94400,7 @@ " ", " ", " "}; -IMAGE 02771 846 ./arch/magic/Cold/snowball.161 +IMAGE 02783 846 ./arch/magic/Cold/snowball.161 /* XPM */ static char * snowball_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94005,7 +94434,7 @@ " ", " ", " "}; -IMAGE 02772 846 ./arch/magic/Cold/snowball.171 +IMAGE 02784 846 ./arch/magic/Cold/snowball.171 /* XPM */ static char * snowball_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94039,7 +94468,7 @@ " ", " ", " "}; -IMAGE 02773 846 ./arch/magic/Cold/snowball.181 +IMAGE 02785 846 ./arch/magic/Cold/snowball.181 /* XPM */ static char * snowball_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94072,8 +94501,134 @@ " ", " ", " ", +" "}; +IMAGE 02786 775 ./arch/player/class/Wizardry/sorcerer.111 +/* XPM */ +static char * sorceror_111_xpm[] = { +"24 24 3 1", +" c None", +". c #000000", +"+ c #7F7F7F", +" ", +" .... ", +" ...... ", +" ...... ", +" ...... ", +" ..+.. ", +" ..+...... ", +" ............ ", +" ...+.......+... ", +" ...+..+......++.. ", +" ......+.......... ", +" .+......+.. ..... ", +" ... ....... .... ", +" . ....... . ", +" ....... ", +" ........ ", +" ......... ", +" ......... ", +" ...+.+.... ", +" ..+....... ", +" ..+.+...+.. ", +" ............ ", +" ............ ", +" "}; +IMAGE 02787 775 ./arch/player/class/Wizardry/sorcerer.131 +/* XPM */ +static char * sorceror_131_xpm[] = { +"24 24 3 1", +" c None", +". c #000000", +"+ c #7F7F7F", +" ", +" ..... ", +" ...... ", +" ...... ", +" ...+.. ", +" ...+. ", +" ..+.... ", +" ........... ", +" .+.....++..... ", +" ..........+++.. ", +" .++............ ", +" .....+... ... ", +" .+....... ", +" ......+... ", +" .......+.. ", +" ....... ", +" ....... ", +" ....... ", +" .+...... ", +" .+..+... ", +" .......+. ", +" ....+.+... ", +" ........... ", +" "}; +IMAGE 02788 790 ./arch/player/class/Wizardry/sorcerer.151 +/* XPM */ +static char * sorceror_151_xpm[] = { +"24 24 4 1", +" c None", +". c #000000", +"+ c #F0E68C", +"@ c #7F7F7F", +" ", +" .... ", +" ...... ", +" .++... ", +" .++... ", +" ..... ", +" ...@@.... ", +" ....@.@....... ", +" ....@.......@..@. ", +" .@..@........@.@+. ", +" .+@.......@....@+. ", +" .+... ..@@@.....@. ", +" .@.. ....@.. .. ", +" . ....... ", +" ....... ", +" .@...@.. ", +" ...@..... ", +" ...@..@.. ", +" ..@...@... ", +" ..@..@.... ", +" ..@........ ", +" ..@.....@... ", +" ............ ", +" "}; +IMAGE 02789 790 ./arch/player/class/Wizardry/sorcerer.171 +/* XPM */ +static char * sorceror_171_xpm[] = { +"24 24 4 1", +" c None", +". c #000000", +"+ c #F0E68C", +"@ c #7F7F7F", +" ", +" ..... ", +" .+.... ", +" .+..@. ", +" ..... ", +" .... ", +" ......... ", +" .....@@..@@.. ", +" ....@@.......@.. ", +" .+......@@@@...@. ", +" .+......@.....@+. ", +" ... .......@+. ", +" ...@@. .@. ", +" ...... . ", +" ...... ", +" ........ ", +" .....@.. ", +" ..@..@.. ", +" ...@...@. ", +" ..@....... ", +" ..@....@.. ", +" ......@..... ", +" ............ ", " "}; -IMAGE 02774 803 ./arch/weapon/misc/spear.101 +IMAGE 02790 803 ./arch/weapon/misc/spear.101 /* XPM */ static char * spear_101_xpm[] = { "24 24 3 1", @@ -94104,7 +94659,7 @@ " ", " ", " "}; -IMAGE 02775 790 ./arch/weapon/misc/spear.111 +IMAGE 02791 790 ./arch/weapon/misc/spear.111 /* XPM */ static char * spear_111_xpm[] = { "24 24 3 1", @@ -94135,7 +94690,7 @@ " ", " ", " "}; -IMAGE 02776 790 ./arch/weapon/misc/spear.121 +IMAGE 02792 790 ./arch/weapon/misc/spear.121 /* XPM */ static char * spear_101_xpm[] = { "24 24 3 1", @@ -94166,7 +94721,7 @@ " ", " ", " "}; -IMAGE 02777 790 ./arch/weapon/misc/spear.131 +IMAGE 02793 790 ./arch/weapon/misc/spear.131 /* XPM */ static char * spear_131_xpm[] = { "24 24 3 1", @@ -94197,7 +94752,7 @@ " ", " ", " "}; -IMAGE 02778 790 ./arch/weapon/misc/spear.141 +IMAGE 02794 790 ./arch/weapon/misc/spear.141 /* XPM */ static char * spear_141_xpm[] = { "24 24 3 1", @@ -94228,7 +94783,7 @@ " ", " ", " "}; -IMAGE 02779 790 ./arch/weapon/misc/spear.151 +IMAGE 02795 790 ./arch/weapon/misc/spear.151 /* XPM */ static char * spear_151_xpm[] = { "24 24 3 1", @@ -94259,7 +94814,7 @@ " ", " ", " "}; -IMAGE 02780 790 ./arch/weapon/misc/spear.161 +IMAGE 02796 790 ./arch/weapon/misc/spear.161 /* XPM */ static char * spear_161_xpm[] = { "24 24 3 1", @@ -94290,7 +94845,7 @@ " ", " ", " "}; -IMAGE 02781 790 ./arch/weapon/misc/spear.171 +IMAGE 02797 790 ./arch/weapon/misc/spear.171 /* XPM */ static char * spear_171_xpm[] = { "24 24 3 1", @@ -94321,7 +94876,7 @@ " ", " ", " "}; -IMAGE 02782 790 ./arch/weapon/misc/spear.181 +IMAGE 02798 790 ./arch/weapon/misc/spear.181 /* XPM */ static char * spear_181_xpm[] = { "24 24 3 1", @@ -94352,7 +94907,7 @@ " ", " ", " "}; -IMAGE 02783 844 ./arch/monster/undead/spectre.111 +IMAGE 02799 844 ./arch/monster/undead/spectre.111 /* XPM */ static char * spectre_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94386,7 +94941,7 @@ " .. . . . . . . .. ", " ............... ", " "}; -IMAGE 02784 846 ./arch/magic/Ball/speedball.111 +IMAGE 02800 846 ./arch/magic/Ball/speedball.111 /* XPM */ static char * speedball_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94420,7 +94975,7 @@ " ", " ", " "}; -IMAGE 02785 846 ./arch/magic/Ball/speedball.112 +IMAGE 02801 846 ./arch/magic/Ball/speedball.112 /* XPM */ static char * speedball_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94454,7 +95009,7 @@ " ", " ", " "}; -IMAGE 02786 856 ./arch/armour/boots/speedboots.111 +IMAGE 02802 856 ./arch/armour/boots/speedboots.111 /* XPM */ static char * speedboots_111_xpm[] = { "24 24 5 1 0 0", @@ -94487,7 +95042,7 @@ " ", " ", " "}; -IMAGE 02787 852 ./arch/armour/boots/speedboots.112 +IMAGE 02803 852 ./arch/armour/boots/speedboots.112 /* XPM */ static char * speedboots_112_xpm[] = { "24 24 5 1", @@ -94520,7 +95075,7 @@ " ", " ", " "}; -IMAGE 02788 856 ./arch/armour/boots/speedboots.113 +IMAGE 02804 856 ./arch/armour/boots/speedboots.113 /* XPM */ static char * speedboots_113_xpm[] = { "24 24 5 1 0 0", @@ -94553,7 +95108,7 @@ " ", " ", " "}; -IMAGE 02789 857 ./arch/wall/speedbwall/speedbwall.111 +IMAGE 02805 857 ./arch/wall/speedbwall/speedbwall.111 /* XPM */ static char * speedbwall_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94587,7 +95142,7 @@ " .XXXXXXXXXXXXXXXXXXX.X.", " .XXXXXXXXXXXXXXXXXXX. ", " ................... "}; -IMAGE 02790 857 ./arch/wall/speedbwall/speedbwall.112 +IMAGE 02806 857 ./arch/wall/speedbwall/speedbwall.112 /* XPM */ static char * speedbwall_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94621,7 +95176,7 @@ " .XXXXXXXXXXXXXXXXXXX.X.", " .XXXXXXXXXXXXXXXXXXX. ", " ................... "}; -IMAGE 02791 847 ./arch/magic/Ball/spellball.111 +IMAGE 02807 847 ./arch/magic/Ball/spellball.111 /* XPM */ static char * spellball_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94655,7 +95210,7 @@ " ", " . ", " "}; -IMAGE 02792 847 ./arch/magic/Ball/spellball.121 +IMAGE 02808 847 ./arch/magic/Ball/spellball.121 /* XPM */ static char * spellball_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94689,7 +95244,7 @@ " ", " ", " "}; -IMAGE 02793 847 ./arch/magic/Ball/spellball.131 +IMAGE 02809 847 ./arch/magic/Ball/spellball.131 /* XPM */ static char * spellball_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94723,7 +95278,7 @@ " ", " ", " "}; -IMAGE 02794 847 ./arch/magic/Ball/spellball.141 +IMAGE 02810 847 ./arch/magic/Ball/spellball.141 /* XPM */ static char * spellball_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94757,7 +95312,7 @@ " . ", " ", " "}; -IMAGE 02795 860 ./arch/magic/Ball/spellball.151 +IMAGE 02811 860 ./arch/magic/Ball/spellball.151 /* XPM */ static char * spellball_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94792,7 +95347,7 @@ " . . ", " . . ", " "}; -IMAGE 02796 847 ./arch/magic/Ball/spellball.161 +IMAGE 02812 847 ./arch/magic/Ball/spellball.161 /* XPM */ static char * spellball_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94826,7 +95381,7 @@ " . ", " ", " "}; -IMAGE 02797 847 ./arch/magic/Ball/spellball.171 +IMAGE 02813 847 ./arch/magic/Ball/spellball.171 /* XPM */ static char * spellball_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94860,7 +95415,7 @@ " ", " ", " "}; -IMAGE 02798 847 ./arch/magic/Ball/spellball.181 +IMAGE 02814 847 ./arch/magic/Ball/spellball.181 /* XPM */ static char * spellball_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94894,7 +95449,7 @@ " ", " ", " "}; -IMAGE 02799 859 ./arch/monster/misc/sphinx.131 +IMAGE 02815 859 ./arch/monster/misc/sphinx.131 /* XPM */ static char * sphinx_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94928,7 +95483,7 @@ " ..XXXX.............X", " .....................", " . "}; -IMAGE 02800 859 ./arch/monster/misc/sphinx.171 +IMAGE 02816 859 ./arch/monster/misc/sphinx.171 /* XPM */ static char * sphinx_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94962,7 +95517,7 @@ " .............XXXX.", " .....................", " . "}; -IMAGE 02801 859 ./arch/monster/misc/sphinx.231 +IMAGE 02817 859 ./arch/monster/misc/sphinx.231 /* XPM */ static char * sphinx_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94996,7 +95551,7 @@ ".XXXX............. ", "..................... ", " . "}; -IMAGE 02802 859 ./arch/monster/misc/sphinx.271 +IMAGE 02818 859 ./arch/monster/misc/sphinx.271 /* XPM */ static char * sphinx_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95030,7 +95585,7 @@ "X.............XXXX.. ", "..................... ", " . "}; -IMAGE 02803 879 ./arch/monster/insect/spider.111 +IMAGE 02819 879 ./arch/monster/insect/spider.111 /* XPM */ static char * spider_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95065,7 +95620,7 @@ " ", " ", " "}; -IMAGE 02804 879 ./arch/monster/insect/spider.112 +IMAGE 02820 879 ./arch/monster/insect/spider.112 /* XPM */ static char * spider_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95100,7 +95655,7 @@ " ", " ", " "}; -IMAGE 02805 836 ./arch/monster/insect/spider_web.111 +IMAGE 02821 836 ./arch/monster/insect/spider_web.111 /* XPM */ static char * spider_web_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95133,7 +95688,7 @@ " . ... . ... . ", ". . ... . . ", " . . . . "}; -IMAGE 02806 836 ./arch/monster/insect/spider_web.112 +IMAGE 02822 836 ./arch/monster/insect/spider_web.112 /* XPM */ static char * spider_web_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95166,7 +95721,7 @@ " . ... . ... . ", ". . ... . . ", " . . . . "}; -IMAGE 02807 794 ./arch/traps/spiked_pit.111 +IMAGE 02823 794 ./arch/traps/spiked_pit.111 /* XPM */ static char * spiked_pit_111_xpm[] = { "24 24 3 1", @@ -95197,7 +95752,7 @@ " ", " ", " "}; -IMAGE 02808 832 ./arch/connect/Gates/spikes.111 +IMAGE 02824 832 ./arch/connect/Gates/spikes.111 /* XPM */ static char * spikes_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95230,7 +95785,7 @@ " .. .. .. ", " .. .. .. ", " ... ... ... "}; -IMAGE 02809 832 ./arch/connect/Gates/spikes.112 +IMAGE 02825 832 ./arch/connect/Gates/spikes.112 /* XPM */ static char * spikes_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95263,7 +95818,7 @@ " .. .. .. ", " .. .. .. ", " ... ... ... "}; -IMAGE 02810 832 ./arch/connect/Gates/spikes.113 +IMAGE 02826 832 ./arch/connect/Gates/spikes.113 /* XPM */ static char * spikes_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95296,7 +95851,7 @@ " .. .. .. ", " .. .. .. ", " ... ... ... "}; -IMAGE 02811 832 ./arch/connect/Gates/spikes.114 +IMAGE 02827 832 ./arch/connect/Gates/spikes.114 /* XPM */ static char * spikes_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95329,7 +95884,7 @@ " .. .. .. ", " .. .. .. ", " ... ... ... "}; -IMAGE 02812 832 ./arch/connect/Gates/spikes.115 +IMAGE 02828 832 ./arch/connect/Gates/spikes.115 /* XPM */ static char * spikes_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95362,7 +95917,7 @@ " .. .. .. ", " . .. .. ", " ... ... ... "}; -IMAGE 02813 832 ./arch/connect/Gates/spikes.116 +IMAGE 02829 832 ./arch/connect/Gates/spikes.116 /* XPM */ static char * spikes_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95395,7 +95950,7 @@ " .... .... .... ", " .. .. .. ", " .... .... .... "}; -IMAGE 02814 832 ./arch/connect/Gates/spikes.117 +IMAGE 02830 832 ./arch/connect/Gates/spikes.117 /* XPM */ static char * spikes_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95428,7 +95983,7 @@ " ... ... ... ", " .... .... .... ", " .... .... .... "}; -IMAGE 02815 832 ./arch/connect/Gates/spikes.118 +IMAGE 02831 832 ./arch/connect/Gates/spikes.118 /* XPM */ static char * spikes_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95461,7 +96016,7 @@ " ", " .. .. .. ", " .... .... .... "}; -IMAGE 02816 832 ./arch/connect/Gates/spikes.119 +IMAGE 02832 832 ./arch/connect/Gates/spikes.119 /* XPM */ static char * spikes_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95494,7 +96049,7 @@ " ", " ", " .... .... .... "}; -IMAGE 02817 846 ./arch/connect/Spinner/spinner.111 +IMAGE 02833 846 ./arch/connect/Spinner/spinner.111 /* XPM */ static char * spinner_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95528,7 +96083,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02818 846 ./arch/connect/Spinner/spinner.112 +IMAGE 02834 846 ./arch/connect/Spinner/spinner.112 /* XPM */ static char * spinner_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95562,7 +96117,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02819 846 ./arch/connect/Spinner/spinner.113 +IMAGE 02835 846 ./arch/connect/Spinner/spinner.113 /* XPM */ static char * spinner_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95596,7 +96151,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02820 846 ./arch/connect/Spinner/spinner.114 +IMAGE 02836 846 ./arch/connect/Spinner/spinner.114 /* XPM */ static char * spinner_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95630,7 +96185,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02821 846 ./arch/connect/Spinner/spinner.115 +IMAGE 02837 846 ./arch/connect/Spinner/spinner.115 /* XPM */ static char * spinner_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95664,7 +96219,7 @@ " ... . .. ", " .. .. ", " ....... "}; -IMAGE 02822 846 ./arch/connect/Spinner/spinner.116 +IMAGE 02838 846 ./arch/connect/Spinner/spinner.116 /* XPM */ static char * spinner_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95698,7 +96253,7 @@ " ... . .. ", " .. .. ", " ....... "}; -IMAGE 02823 846 ./arch/connect/Spinner/spinner.117 +IMAGE 02839 846 ./arch/connect/Spinner/spinner.117 /* XPM */ static char * spinner_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95732,7 +96287,7 @@ " .. . ... ", " .. .. ", " ....... "}; -IMAGE 02824 846 ./arch/connect/Spinner/spinner.118 +IMAGE 02840 846 ./arch/connect/Spinner/spinner.118 /* XPM */ static char * spinner_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95766,7 +96321,7 @@ " .. . ... ", " .. .. ", " ....... "}; -IMAGE 02825 846 ./arch/connect/Spinner/spinner.119 +IMAGE 02841 846 ./arch/connect/Spinner/spinner.119 /* XPM */ static char * spinner_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95800,7 +96355,7 @@ " .. . ... ", " ... .. ", " ....... "}; -IMAGE 02826 846 ./arch/connect/Spinner/spinner.11A +IMAGE 02842 846 ./arch/connect/Spinner/spinner.11A /* XPM */ static char * spinner_11A_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95834,7 +96389,7 @@ " .. . ... ", " ... .. ", " ....... "}; -IMAGE 02827 846 ./arch/connect/Spinner/spinner.11B +IMAGE 02843 846 ./arch/connect/Spinner/spinner.11B /* XPM */ static char * spinner_11B_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95868,7 +96423,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02828 846 ./arch/connect/Spinner/spinner.11C +IMAGE 02844 846 ./arch/connect/Spinner/spinner.11C /* XPM */ static char * spinner_11C_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95902,7 +96457,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02829 846 ./arch/connect/Spinner/spinner.11D +IMAGE 02845 846 ./arch/connect/Spinner/spinner.11D /* XPM */ static char * spinner_11D_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95936,7 +96491,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02830 812 ./arch/monster/insect/ant/spit_ant.131 +IMAGE 02846 812 ./arch/monster/insect/ant/spit_ant.131 /* XPM */ static char * spit_ant_131_xpm[] = { "24 24 5 1", @@ -95969,7 +96524,7 @@ " ", " ", " "}; -IMAGE 02831 809 ./arch/monster/insect/ant/spit_ant.132 +IMAGE 02847 809 ./arch/monster/insect/ant/spit_ant.132 /* XPM */ static char * spit_ant_132_xpm[] = { "24 24 5 1", @@ -96002,7 +96557,7 @@ " ", " ", " "}; -IMAGE 02832 809 ./arch/monster/insect/ant/spit_ant.133 +IMAGE 02848 809 ./arch/monster/insect/ant/spit_ant.133 /* XPM */ static char * spit_ant_133_xpm[] = { "24 24 5 1", @@ -96035,7 +96590,7 @@ " ", " ", " "}; -IMAGE 02833 810 ./arch/monster/insect/ant/spit_ant.171 +IMAGE 02849 810 ./arch/monster/insect/ant/spit_ant.171 /* XPM */ static char * spit_ant_171_xpm[] = { "24 24 5 1", @@ -96068,7 +96623,7 @@ " ", " ", " "}; -IMAGE 02834 809 ./arch/monster/insect/ant/spit_ant.172 +IMAGE 02850 809 ./arch/monster/insect/ant/spit_ant.172 /* XPM */ static char * spit_ant_172_xpm[] = { "24 24 5 1", @@ -96101,7 +96656,7 @@ " ", " ", " "}; -IMAGE 02835 809 ./arch/monster/insect/ant/spit_ant.173 +IMAGE 02851 809 ./arch/monster/insect/ant/spit_ant.173 /* XPM */ static char * spit_ant_173_xpm[] = { "24 24 5 1", @@ -96134,7 +96689,7 @@ " ", " ", " "}; -IMAGE 02836 894 ./arch/magic/splint.111 +IMAGE 02852 894 ./arch/magic/splint.111 /* XPM */ static char * splint_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96170,7 +96725,7 @@ " ", " ", " "}; -IMAGE 02837 847 ./arch/weapon/sword/ssword_1.111 +IMAGE 02853 847 ./arch/weapon/sword/ssword_1.111 /* XPM */ static char * ssword_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96204,7 +96759,7 @@ " ", " ", " "}; -IMAGE 02838 847 ./arch/weapon/sword/ssword_2.111 +IMAGE 02854 847 ./arch/weapon/sword/ssword_2.111 /* XPM */ static char * ssword_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96238,7 +96793,7 @@ " ", " ", " "}; -IMAGE 02839 892 ./arch/spell/staff.111 +IMAGE 02855 892 ./arch/spell/staff.111 /* XPM */ static char * staff_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96273,7 +96828,7 @@ " .X. ", "... ", ". "}; -IMAGE 02840 892 ./arch/spell/staff.112 +IMAGE 02856 892 ./arch/spell/staff.112 /* XPM */ static char * staff_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96308,7 +96863,7 @@ " .X. ", "... ", ". "}; -IMAGE 02841 892 ./arch/spell/staff.113 +IMAGE 02857 892 ./arch/spell/staff.113 /* XPM */ static char * staff_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96343,7 +96898,7 @@ " .o. ", "... ", ". "}; -IMAGE 02842 892 ./arch/spell/staff.114 +IMAGE 02858 892 ./arch/spell/staff.114 /* XPM */ static char * staff_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96378,7 +96933,7 @@ " .o. ", "... ", ". "}; -IMAGE 02843 892 ./arch/spell/staff.115 +IMAGE 02859 892 ./arch/spell/staff.115 /* XPM */ static char * staff_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96413,7 +96968,7 @@ " .o. ", "... ", ". "}; -IMAGE 02844 847 ./arch/exit/Up_down/stair2_do.111 +IMAGE 02860 847 ./arch/exit/Up_down/stair2_do.111 /* XPM */ static char * stair2_do_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96447,7 +97002,7 @@ " ", " ", " "}; -IMAGE 02845 847 ./arch/exit/Up_down/stair2_up.111 +IMAGE 02861 847 ./arch/exit/Up_down/stair2_up.111 /* XPM */ static char * stair2_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96481,7 +97036,7 @@ " ...X.X.XXX.... ", " ...XXX.XX..... ", " .XXXX.XXX..... "}; -IMAGE 02846 847 ./arch/exit/Up_down/stair3_do.111 +IMAGE 02862 847 ./arch/exit/Up_down/stair3_do.111 /* XPM */ static char * stair3_do_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96515,7 +97070,7 @@ " ", " ", " "}; -IMAGE 02847 847 ./arch/exit/Up_down/stair3_up.111 +IMAGE 02863 847 ./arch/exit/Up_down/stair3_up.111 /* XPM */ static char * stair3_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96549,7 +97104,7 @@ " ...X......... ", " ......... ", " ... "}; -IMAGE 02848 918 ./arch/exit/Up_down/stair_down.111 +IMAGE 02864 918 ./arch/exit/Up_down/stair_down.111 /* XPM */ static char * stair_down_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96585,7 +97140,7 @@ " ", " ", " "}; -IMAGE 02849 919 ./arch/exit/Up_down/stair_down_1.111 +IMAGE 02865 919 ./arch/exit/Up_down/stair_down_1.111 /* XPM */ static char * stair_downc_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96621,7 +97176,7 @@ " ", " ", " "}; -IMAGE 02850 918 ./arch/exit/Up_down/stair_down_2.111 +IMAGE 02866 918 ./arch/exit/Up_down/stair_down_2.111 /* XPM */ static char * stair_down_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96657,7 +97212,7 @@ " ", " ", " "}; -IMAGE 02851 919 ./arch/exit/Up_down/stair_down_3.111 +IMAGE 02867 919 ./arch/exit/Up_down/stair_down_3.111 /* XPM */ static char * stair_downd_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96693,7 +97248,7 @@ " ", " ", " "}; -IMAGE 02852 919 ./arch/exit/Up_down/stair_down_4.111 +IMAGE 02868 919 ./arch/exit/Up_down/stair_down_4.111 /* XPM */ static char * stair_downb_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96729,7 +97284,7 @@ " ", " ", " "}; -IMAGE 02853 890 ./arch/exit/Up_down/stair_up.111 +IMAGE 02869 890 ./arch/exit/Up_down/stair_up.111 /* XPM */ static char * stair_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96764,7 +97319,7 @@ "..XXXXXXXXXXXXXXXXX.... ", ".XXXXXXXXXXXXXXXXXXXX. ", "...................... "}; -IMAGE 02854 888 ./arch/exit/Up_down/stair_up_1.111 +IMAGE 02870 888 ./arch/exit/Up_down/stair_up_1.111 /* XPM */ static char * stair3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96799,7 +97354,7 @@ " ................. ", " .XXXXXXXXXXXXXX. ", " ................ "}; -IMAGE 02855 859 ./arch/exit/Up_down/stair_up_2.111 +IMAGE 02871 859 ./arch/exit/Up_down/stair_up_2.111 /* XPM */ static char * stair2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96833,7 +97388,7 @@ ".....XXXXXXXXXXXXXX. ", ".XXXXXXXXXXXXXXXXX. ", "................... "}; -IMAGE 02856 888 ./arch/exit/Up_down/stair_up_3.111 +IMAGE 02872 888 ./arch/exit/Up_down/stair_up_3.111 /* XPM */ static char * stair4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96868,7 +97423,7 @@ " ..XXXXXXXXXXX. ", " .XXXXXXXXXXX. ", " ............. "}; -IMAGE 02857 890 ./arch/exit/Up_down/stair_up_4.111 +IMAGE 02873 890 ./arch/exit/Up_down/stair_up_4.111 /* XPM */ static char * stair_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96903,7 +97458,7 @@ " ..XXXXXXXXXXXXXXXX.... ", " .XXXXXXXXXXXXXXXXXXX. ", " ..................... "}; -IMAGE 02858 858 ./arch/weapon/misc/stake.111 +IMAGE 02874 858 ./arch/weapon/misc/stake.111 /* XPM */ static char * stake_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96937,7 +97492,7 @@ " .X.X. ", " ..X. ", " .. "}; -IMAGE 02859 857 ./arch/monster/misc/stalker.111 +IMAGE 02875 857 ./arch/monster/misc/stalker.111 /* XPM */ static char * stalker_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96971,7 +97526,7 @@ " .XX ", " ", " "}; -IMAGE 02860 857 ./arch/monster/misc/stalker.112 +IMAGE 02876 857 ./arch/monster/misc/stalker.112 /* XPM */ static char * stalker_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97005,7 +97560,7 @@ " ", " .X ", " "}; -IMAGE 02861 860 ./arch/monster/misc/stalkergen.111 +IMAGE 02877 860 ./arch/monster/misc/stalkergen.111 /* XPM */ static char * stalkergen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97039,7 +97594,7 @@ " .X.X ", " X. ", " .X "}; -IMAGE 02862 927 ./arch/misc/statue.111 +IMAGE 02878 927 ./arch/misc/statue.111 /* XPM */ static char * statue_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97076,7 +97631,7 @@ " X..+++++X ", " XX+++XX ", " XXX "}; -IMAGE 02863 914 ./arch/misc/statue2.111 +IMAGE 02879 914 ./arch/misc/statue2.111 /* XPM */ static char * statue_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97112,7 +97667,7 @@ " OXXXXXXXXO ", " OOOOOOOOOO ", " "}; -IMAGE 02864 787 ./arch/magic/steam.111 +IMAGE 02880 787 ./arch/magic/steam.111 /* XPM */ static char * steam_111_xpm[] = { "24 24 4 1", @@ -97144,7 +97699,7 @@ " . ... . X.. . . . . .", " .. . . .XX ", " . . . . . . "}; -IMAGE 02865 787 ./arch/magic/steam.112 +IMAGE 02881 787 ./arch/magic/steam.112 /* XPM */ static char * steam_112_xpm[] = { "24 24 4 1", @@ -97176,7 +97731,7 @@ " . . .. . . . . ", " . . . ... ", " . . . . "}; -IMAGE 02866 868 ./arch/ground/steppe.111 +IMAGE 02882 868 ./arch/ground/steppe.111 /* XPM */ static char * steppe_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97210,7 +97765,7 @@ " ", " ", " "}; -IMAGE 02867 870 ./arch/floor/stfloor.111 +IMAGE 02883 870 ./arch/floor/stfloor.111 /* XPM */ static char * stfloor_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97244,7 +97799,7 @@ ". . . . . . ", "X... X.. X.. X. X... X. ", "XXXX.XXX.XXX.XX.XXXX.XX."}; -IMAGE 02868 856 ./arch/weapon/artifact/Sting/sting.111 +IMAGE 02884 856 ./arch/weapon/artifact/Sting/sting.111 /* XPM */ static char * sting_111_xpm[] = { "24 24 6 1 0 0", @@ -97278,7 +97833,7 @@ " ", " ", " "}; -IMAGE 02869 856 ./arch/weapon/artifact/Sting/sting.112 +IMAGE 02885 856 ./arch/weapon/artifact/Sting/sting.112 /* XPM */ static char * sting_112_xpm[] = { "24 24 6 1 0 0", @@ -97312,7 +97867,7 @@ " ", " ", " "}; -IMAGE 02870 852 ./arch/weapon/artifact/Sting/sting.113 +IMAGE 02886 852 ./arch/weapon/artifact/Sting/sting.113 /* XPM */ static char * sting_113_xpm[] = { "24 24 6 1", @@ -97346,7 +97901,7 @@ " ", " ", " "}; -IMAGE 02871 856 ./arch/weapon/artifact/Sting/sting.114 +IMAGE 02887 856 ./arch/weapon/artifact/Sting/sting.114 /* XPM */ static char * sting_114_xpm[] = { "24 24 6 1 0 0", @@ -97380,7 +97935,7 @@ " ", " ", " "}; -IMAGE 02872 827 ./arch/system/stipple.111 +IMAGE 02888 827 ./arch/system/stipple.111 /* XPM */ static char * stipple_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97413,7 +97968,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02873 827 ./arch/system/stipple.112 +IMAGE 02889 827 ./arch/system/stipple.112 /* XPM */ static char * stipple_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97446,7 +98001,7 @@ " ", " .. .. .. .. .. .. .. ..", " .. .. .. .. .. .. .. .."}; -IMAGE 02874 877 ./arch/indoor/stolking_1.111 +IMAGE 02890 877 ./arch/indoor/stolking_1.111 /* XPM */ static char * stolking_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97481,7 +98036,7 @@ " . . ", " . . ", " . . "}; -IMAGE 02875 877 ./arch/indoor/stolking_2.111 +IMAGE 02891 877 ./arch/indoor/stolking_2.111 /* XPM */ static char * stolking_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97516,7 +98071,7 @@ " . . ", " . . ", " . . "}; -IMAGE 02876 901 ./arch/weapon/axe/stoneaxe.111 +IMAGE 02892 901 ./arch/weapon/axe/stoneaxe.111 /* XPM */ static char * stoneaxe_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97552,7 +98107,7 @@ " .oo. ", " .. ", " "}; -IMAGE 02877 849 ./arch/wall/bwall/stoneblock.111 +IMAGE 02893 849 ./arch/wall/bwall/stoneblock.111 /* XPM */ static char * stoneblock_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97586,7 +98141,7 @@ " ..XXXXXX.XXXX.XXX.XX. ", " ....... ........ .. ", " "}; -IMAGE 02878 849 ./arch/wall/bwall/stoneblock.112 +IMAGE 02894 849 ./arch/wall/bwall/stoneblock.112 /* XPM */ static char * stoneblock_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97620,7 +98175,7 @@ " ...... ........... ", " ", " "}; -IMAGE 02879 849 ./arch/wall/bwall/stoneblock.113 +IMAGE 02895 849 ./arch/wall/bwall/stoneblock.113 /* XPM */ static char * stoneblock_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97654,7 +98209,7 @@ " ......... ...... ", " ", " "}; -IMAGE 02880 849 ./arch/wall/bwall/stoneblock.114 +IMAGE 02896 849 ./arch/wall/bwall/stoneblock.114 /* XPM */ static char * stoneblock_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97688,7 +98243,7 @@ " ", " ", " "}; -IMAGE 02881 849 ./arch/wall/bwall/stoneblock.115 +IMAGE 02897 849 ./arch/wall/bwall/stoneblock.115 /* XPM */ static char * stoneblock_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97722,7 +98277,7 @@ " ", " ", " "}; -IMAGE 02882 925 ./arch/weapon/hammer/stonehamme.111 +IMAGE 02898 925 ./arch/weapon/hammer/stonehamme.111 /* XPM */ static char * stonehamme_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97758,7 +98313,7 @@ " oo ", " ", " "}; -IMAGE 02883 1061 ./arch/shop/store_alch.111 +IMAGE 02899 1061 ./arch/shop/store_alch.111 /* XPM */ static char * store_alch_1_xpm [] = { " 24 24 13 1 " , @@ -97799,7 +98354,7 @@ "..oo.o.o..XXXXXXXXXXXXX.", " .o.oo.o..X..X..X..X..X.", " .o.oo.o..XXXXXXXXXXXXX."}; -IMAGE 02884 1061 ./arch/shop/store_alch.211 +IMAGE 02900 1061 ./arch/shop/store_alch.211 /* XPM */ static char * store_alch_2_xpm [] = { " 24 24 13 1 " , @@ -97840,7 +98395,7 @@ ".XXXXXXXX.XXXXXXXXXXX. ", "..........X..X..X..X.. ", ".++...+++.XXXXXXXXXXX. "}; -IMAGE 02885 1061 ./arch/shop/store_alch.311 +IMAGE 02901 1061 ./arch/shop/store_alch.311 /* XPM */ static char * store_alch_3_xpm [] = { " 24 24 13 1 " , @@ -97881,7 +98436,7 @@ "..++++.oooo..+++........", ".++++.......++++++++++++", "...... ............."}; -IMAGE 02886 1061 ./arch/shop/store_alch.411 +IMAGE 02902 1061 ./arch/shop/store_alch.411 /* XPM */ static char * store_alch_4_xpm [] = { " 24 24 13 1 " , @@ -97922,7 +98477,7 @@ "+++........++. ", "+++++++++++++ ", "............. "}; -IMAGE 02887 1009 ./arch/shop/store_armo.111 +IMAGE 02903 1009 ./arch/shop/store_armo.111 /* XPM */ static char * store_armo_1_xpm [] = { " 24 24 11 1 " , @@ -97961,7 +98516,7 @@ ".O.@.O.O..XXXXXXXXXXXXX.", ".O..OO.O..X..X..X..X..X.", ".O..OO.O..XXXXXXXXXXXXX."}; -IMAGE 02888 1009 ./arch/shop/store_armo.211 +IMAGE 02904 1009 ./arch/shop/store_armo.211 /* XPM */ static char * store_armo_2_xpm [] = { " 24 24 11 1 " , @@ -98000,7 +98555,7 @@ ".XXXXXXXX.XXXXXXXXXXX. ", "..........X..X..X..X.. ", ".##...###.XXXXXXXXXXX. "}; -IMAGE 02889 1009 ./arch/shop/store_armo.311 +IMAGE 02905 1009 ./arch/shop/store_armo.311 /* XPM */ static char * store_armo_3_xpm [] = { " 24 24 11 1 " , @@ -98039,7 +98594,7 @@ "..####.OOOO..###........", ".####.......############", "...... ............."}; -IMAGE 02890 1009 ./arch/shop/store_armo.411 +IMAGE 02906 1009 ./arch/shop/store_armo.411 /* XPM */ static char * store_armo_4_xpm [] = { " 24 24 11 1 " , @@ -98078,7 +98633,7 @@ "###........##. . ", "############# . ", "............. . "}; -IMAGE 02891 985 ./arch/shop/store_gene.111 +IMAGE 02907 985 ./arch/shop/store_gene.111 /* XPM */ static char * store_gene_1_xpm [] = { " 24 24 10 1 " , @@ -98116,7 +98671,7 @@ ".O.#.O.O..XXXXXXXXXXXXXX", ".O..OO.O..X..X..X..X..X.", ".O..OO.O..XXXXXXXXXXXXXX"}; -IMAGE 02892 985 ./arch/shop/store_gene.211 +IMAGE 02908 985 ./arch/shop/store_gene.211 /* XPM */ static char * store_gene_2_xpm [] = { " 24 24 10 1 " , @@ -98154,7 +98709,7 @@ "XXXXXXXXXXXXXXXXXXXXX. ", ".X..X..X..X..X..X..X.. ", "XXXXXXXXXXXXXXXXXXXXX. "}; -IMAGE 02893 985 ./arch/shop/store_gene.311 +IMAGE 02909 985 ./arch/shop/store_gene.311 /* XPM */ static char * store_gene_3_xpm [] = { " 24 24 10 1 " , @@ -98192,7 +98747,7 @@ "..OOO........OOO........", ".OOOOOOOOOOOOOOOOOOOOOOO", "........................"}; -IMAGE 02894 985 ./arch/shop/store_gene.411 +IMAGE 02910 985 ./arch/shop/store_gene.411 /* XPM */ static char * store_gene_4_xpm [] = { " 24 24 10 1 " , @@ -98230,7 +98785,7 @@ "OOO.++++..OOO. . ", "OO.......OOO. . ", "... ..... . "}; -IMAGE 02895 1008 ./arch/shop/store_magi.111 +IMAGE 02911 1008 ./arch/shop/store_magi.111 /* XPM */ static char * store_magi_1_xpm [] = { " 24 24 11 1 " , @@ -98269,7 +98824,7 @@ ".O.$.O.O..XXXXXXXXXXXXXX", ".O..OO.O..X..X..X..X..X.", ".O..OO.O..XXXXXXXXXXXXXX"}; -IMAGE 02896 1008 ./arch/shop/store_magi.211 +IMAGE 02912 1008 ./arch/shop/store_magi.211 /* XPM */ static char * store_magi_2_xpm [] = { " 24 24 11 1 " , @@ -98308,7 +98863,7 @@ "XXXXXXXXXXXXXXXXXXXXX. ", ".X..X..X..X..X..X..X.. ", "XXXXXXXXXXXXXXXXXXXXX. "}; -IMAGE 02897 1008 ./arch/shop/store_magi.311 +IMAGE 02913 1008 ./arch/shop/store_magi.311 /* XPM */ static char * store_magi_3_xpm [] = { " 24 24 11 1 " , @@ -98347,7 +98902,7 @@ "..%%%........%%%........", ".%%%%%%%%%%%%%%%%%%%%%%%", "........................"}; -IMAGE 02898 1008 ./arch/shop/store_magi.411 +IMAGE 02914 1008 ./arch/shop/store_magi.411 /* XPM */ static char * store_magi_4_xpm [] = { " 24 24 11 1 " , @@ -98386,7 +98941,7 @@ "%%%.@@@@..%%%. ", "%%.......%%%. ", "... ..... "}; -IMAGE 02899 1017 ./arch/shop/store_weap.111 +IMAGE 02915 1017 ./arch/shop/store_weap.111 /* XPM */ static char * store_weap_1_xpm [] = { " 24 24 11 1 " , @@ -98425,7 +98980,7 @@ ".o.@.ooo..XXXXXXXXXXXXXX", ".o..oooo..X..X..X..X..X.", ".o..oooo..XXXXXXXXXXXXXX"}; -IMAGE 02900 1017 ./arch/shop/store_weap.211 +IMAGE 02916 1017 ./arch/shop/store_weap.211 /* XPM */ static char * store_weap_2_xpm [] = { " 24 24 11 1 " , @@ -98464,7 +99019,7 @@ "XXXXXXXXXXXXXXXXXXXXX. ", ".X..X..X..X..X..X..X.. ", "XXXXXXXXXXXXXXXXXXXXX. "}; -IMAGE 02901 1017 ./arch/shop/store_weap.311 +IMAGE 02917 1017 ./arch/shop/store_weap.311 /* XPM */ static char * store_weap_3_xpm [] = { " 24 24 11 1 " , @@ -98503,7 +99058,7 @@ "..###........###.OOOO..#", ".##############.......##", "................ ..."}; -IMAGE 02902 1017 ./arch/shop/store_weap.411 +IMAGE 02918 1017 ./arch/shop/store_weap.411 /* XPM */ static char * store_weap_4_xpm [] = { " 24 24 11 1 " , @@ -98542,7 +99097,7 @@ "##........###. . ", "############. . ", "............. . "}; -IMAGE 02903 849 ./arch/weapon/artifact/stormbring.111 +IMAGE 02919 849 ./arch/weapon/artifact/stormbring.111 /* XPM */ static char * stormbring_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98576,7 +99131,7 @@ " ... ", " ... ", " "}; -IMAGE 02904 854 ./arch/construct/hold/stronghold.111 +IMAGE 02920 854 ./arch/construct/hold/stronghold.111 /* XPM */ static char * stronghold_1_xpm [] = { " 24 24 5 1 " , @@ -98609,7 +99164,7 @@ " .ooooo.o.X.XXX", " .oooo.ooo.X.XX", " .ooooo.ooo.X.XX"}; -IMAGE 02905 854 ./arch/construct/hold/stronghold.211 +IMAGE 02921 854 ./arch/construct/hold/stronghold.211 /* XPM */ static char * stronghold_2_xpm [] = { " 24 24 5 1 " , @@ -98642,7 +99197,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXX.....XX"}; -IMAGE 02906 854 ./arch/construct/hold/stronghold.311 +IMAGE 02922 854 ./arch/construct/hold/stronghold.311 /* XPM */ static char * stronghold_3_xpm [] = { " 24 24 5 1 " , @@ -98675,7 +99230,7 @@ "XXXXXXXXXXXX.X. ", "XXXXXXXXXXXXo.X. ", "XXXXXXXXXXXXo.X. "}; -IMAGE 02907 854 ./arch/construct/hold/stronghold.411 +IMAGE 02923 854 ./arch/construct/hold/stronghold.411 /* XPM */ static char * stronghold_4_xpm [] = { " 24 24 5 1 " , @@ -98708,7 +99263,7 @@ " .ooo.oo.ooooX", " .oooooo.ooooX", " .ooooo..oooXo"}; -IMAGE 02908 854 ./arch/construct/hold/stronghold.511 +IMAGE 02924 854 ./arch/construct/hold/stronghold.511 /* XPM */ static char * stronghold_5_xpm [] = { " 24 24 5 1 " , @@ -98741,7 +99296,7 @@ "oXXX.XXXXXXXXXXXXXXXXXXX", "XXXX.XXXXXXXXXXXXXXXXXXX", "XXXX.XXXXXXXXXXXXXXXXXXX"}; -IMAGE 02909 854 ./arch/construct/hold/stronghold.611 +IMAGE 02925 854 ./arch/construct/hold/stronghold.611 /* XPM */ static char * stronghold_6_xpm [] = { " 24 24 5 1 " , @@ -98774,7 +99329,7 @@ "XXXXXXXXXX.ooooXoXXX. ", "XXXXXXXXXX.ooooXXXXX. ", "XXXXXXXXX..oooXoXXXX. "}; -IMAGE 02910 854 ./arch/construct/hold/stronghold.711 +IMAGE 02926 854 ./arch/construct/hold/stronghold.711 /* XPM */ static char * stronghold_7_xpm [] = { " 24 24 5 1 " , @@ -98807,7 +99362,7 @@ " .oXoXXXX. ", " ..XXX.. ", " ... "}; -IMAGE 02911 854 ./arch/construct/hold/stronghold.811 +IMAGE 02927 854 ./arch/construct/hold/stronghold.811 /* XPM */ static char * stronghold_8_xpm [] = { " 24 24 5 1 " , @@ -98840,7 +99395,7 @@ " ", " ", " "}; -IMAGE 02912 854 ./arch/construct/hold/stronghold.911 +IMAGE 02928 854 ./arch/construct/hold/stronghold.911 /* XPM */ static char * stronghold_9_xpm [] = { " 24 24 5 1 " , @@ -98873,7 +99428,7 @@ " .oXoXXXX. ", " ..XXX.. ", " ... "}; -IMAGE 02913 857 ./arch/construct/hold/stronghsym.111 +IMAGE 02929 857 ./arch/construct/hold/stronghsym.111 /* XPM */ static char * stronghsym_111_xpm[] = { "24 24 5 1", @@ -98906,7 +99461,7 @@ " ..XX.X.OOO.X.XX. ", " ..X.X.OOO.XX.X. ", " ......OOO...... "}; -IMAGE 02914 890 ./arch/wall/stwall/stwall_0.111 +IMAGE 02930 890 ./arch/wall/stwall/stwall_0.111 /* XPM */ static char * stwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98941,7 +99496,7 @@ " ..ooX. ", " ..Xo. ", " ...X. "}; -IMAGE 02915 916 ./arch/wall/stwall/stwall_1.111 +IMAGE 02931 916 ./arch/wall/stwall/stwall_1.111 /* XPM */ static char * stwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98977,7 +99532,7 @@ " ..XXX. ", " ..OXO. ", " ...O. "}; -IMAGE 02916 890 ./arch/wall/stwall/stwall_2.111 +IMAGE 02932 890 ./arch/wall/stwall/stwall_2.111 /* XPM */ static char * stwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99012,7 +99567,7 @@ " ", " ", " "}; -IMAGE 02917 916 ./arch/wall/stwall/stwall_3.111 +IMAGE 02933 916 ./arch/wall/stwall/stwall_3.111 /* XPM */ static char * stwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99048,7 +99603,7 @@ " ", " ", " "}; -IMAGE 02918 916 ./arch/wall/stwall/stwall_4.111 +IMAGE 02934 916 ./arch/wall/stwall/stwall_4.111 /* XPM */ static char * stwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99084,7 +99639,7 @@ " ..X.XXo..Xo. ", " .XoXo.X..Xo. ", " ..oOoXo..Xo. "}; -IMAGE 02919 916 ./arch/wall/stwall/stwall_5.111 +IMAGE 02935 916 ./arch/wall/stwall/stwall_5.111 /* XPM */ static char * stwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99120,7 +99675,7 @@ " ..O.OOX..OX. ", " .OXOX.O..OX. ", " ..XoXOX..OX. "}; -IMAGE 02920 916 ./arch/wall/stwall/stwall_6.111 +IMAGE 02936 916 ./arch/wall/stwall/stwall_6.111 /* XPM */ static char * stwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99156,7 +99711,7 @@ " ..X.XXo..Xo. ", " .XoXo.X..Xo. ", " ..oOoXo..Xo. "}; -IMAGE 02921 916 ./arch/wall/stwall/stwall_7.111 +IMAGE 02937 916 ./arch/wall/stwall/stwall_7.111 /* XPM */ static char * stwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99192,7 +99747,7 @@ " ..O.OOX..OX. ", " .OXOX.O..OX. ", " ..XoXOX..OX. "}; -IMAGE 02922 890 ./arch/wall/stwall/stwall_8.111 +IMAGE 02938 890 ./arch/wall/stwall/stwall_8.111 /* XPM */ static char * stwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99227,7 +99782,7 @@ " ", " ", " "}; -IMAGE 02923 916 ./arch/wall/stwall/stwall_9.111 +IMAGE 02939 916 ./arch/wall/stwall/stwall_9.111 /* XPM */ static char * stwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99263,7 +99818,7 @@ " ", " ", " "}; -IMAGE 02924 890 ./arch/wall/stwall/stwall_A.111 +IMAGE 02940 890 ./arch/wall/stwall/stwall_A.111 /* XPM */ static char * stwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99298,7 +99853,7 @@ " ", " ", " "}; -IMAGE 02925 916 ./arch/wall/stwall/stwall_B.111 +IMAGE 02941 916 ./arch/wall/stwall/stwall_B.111 /* XPM */ static char * stwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99334,7 +99889,7 @@ " ", " ", " "}; -IMAGE 02926 916 ./arch/wall/stwall/stwall_C.111 +IMAGE 02942 916 ./arch/wall/stwall/stwall_C.111 /* XPM */ static char * stwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99370,7 +99925,7 @@ " ..o.ooX..oX. ", " .oXoX.o..oX. ", " ..XOXoX..oX. "}; -IMAGE 02927 916 ./arch/wall/stwall/stwall_D.111 +IMAGE 02943 916 ./arch/wall/stwall/stwall_D.111 /* XPM */ static char * stwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99406,7 +99961,7 @@ " ..O.OOX..OX. ", " .OXOX.O..OX. ", " ..XoXOX..OX. "}; -IMAGE 02928 890 ./arch/wall/stwall/stwall_E.111 +IMAGE 02944 890 ./arch/wall/stwall/stwall_E.111 /* XPM */ static char * stwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99441,7 +99996,7 @@ " ..o.ooX..oX. ", " .oXoX.o..oX. ", " ..X.XoX..oX. "}; -IMAGE 02929 916 ./arch/wall/stwall/stwall_F.111 +IMAGE 02945 916 ./arch/wall/stwall/stwall_F.111 /* XPM */ static char * stwall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99477,7 +100032,7 @@ " ..O.OOX..OX. ", " .OXOX.O..OX. ", " ..XoXOX..OX. "}; -IMAGE 02930 891 ./arch/connect/stwallsec.111 +IMAGE 02946 891 ./arch/connect/stwallsec.111 /* XPM */ static char * stwallsec_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99512,7 +100067,7 @@ " ", " ", " "}; -IMAGE 02931 891 ./arch/connect/stwallsec.112 +IMAGE 02947 891 ./arch/connect/stwallsec.112 /* XPM */ static char * stwallsec_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99547,7 +100102,7 @@ " ", " ", " "}; -IMAGE 02932 891 ./arch/connect/stwallsec.113 +IMAGE 02948 891 ./arch/connect/stwallsec.113 /* XPM */ static char * stwallsec_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99582,7 +100137,7 @@ " ", " ", " "}; -IMAGE 02933 891 ./arch/connect/stwallsec.114 +IMAGE 02949 891 ./arch/connect/stwallsec.114 /* XPM */ static char * stwallsec_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99617,7 +100172,7 @@ " ", " ", " "}; -IMAGE 02934 917 ./arch/connect/stwallsec.115 +IMAGE 02950 917 ./arch/connect/stwallsec.115 /* XPM */ static char * stwallsec_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99653,7 +100208,7 @@ " ", " ", " "}; -IMAGE 02935 917 ./arch/connect/stwallsec.116 +IMAGE 02951 917 ./arch/connect/stwallsec.116 /* XPM */ static char * stwallsec_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99689,7 +100244,7 @@ " ", " ", " "}; -IMAGE 02936 917 ./arch/connect/stwallsec.117 +IMAGE 02952 917 ./arch/connect/stwallsec.117 /* XPM */ static char * stwallsec_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99725,7 +100280,7 @@ " ", " ", " "}; -IMAGE 02937 891 ./arch/connect/stwallsec.118 +IMAGE 02953 891 ./arch/connect/stwallsec.118 /* XPM */ static char * stwallsec_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99760,7 +100315,7 @@ " ", " ", " "}; -IMAGE 02938 807 ./arch/skills/stylus.111 +IMAGE 02954 807 ./arch/skills/stylus.111 /* XPM */ static char * stylus_111_xpm[] = { "24 24 4 1", @@ -99792,7 +100347,7 @@ " ", " ", " "}; -IMAGE 02939 778 ./arch/inorganic/sulphur.111 +IMAGE 02955 778 ./arch/inorganic/sulphur.111 /* XPM */ static char * sulphur_111_xpm[] = { "24 24 3 1", @@ -99823,7 +100378,7 @@ " ", " ", " "}; -IMAGE 02940 871 ./arch/magic/Light/sunspear.111 +IMAGE 02956 871 ./arch/magic/Light/sunspear.111 /* XPM */ static char * paralyse_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99857,7 +100412,7 @@ " . ", " ", " "}; -IMAGE 02941 871 ./arch/magic/Light/sunspear.112 +IMAGE 02957 871 ./arch/magic/Light/sunspear.112 /* XPM */ static char * paralyse_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99891,7 +100446,7 @@ " . ", " . ", " "}; -IMAGE 02942 871 ./arch/magic/Light/sunspear.113 +IMAGE 02958 871 ./arch/magic/Light/sunspear.113 /* XPM */ static char * paralyse_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99925,7 +100480,7 @@ " . ", " ", " . "}; -IMAGE 02943 833 ./arch/wall/swall/swall_0.111 +IMAGE 02959 833 ./arch/wall/swall/swall_0.111 /* XPM */ static char * swall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99958,7 +100513,7 @@ " .. ", " .. ", " . "}; -IMAGE 02944 833 ./arch/wall/swall/swall_1.111 +IMAGE 02960 833 ./arch/wall/swall/swall_1.111 /* XPM */ static char * swall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99991,7 +100546,7 @@ " .. ", " .. ", " . "}; -IMAGE 02945 833 ./arch/wall/swall/swall_2.111 +IMAGE 02961 833 ./arch/wall/swall/swall_2.111 /* XPM */ static char * swall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100024,7 +100579,7 @@ " ", " ", " "}; -IMAGE 02946 833 ./arch/wall/swall/swall_3.111 +IMAGE 02962 833 ./arch/wall/swall/swall_3.111 /* XPM */ static char * swall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100057,7 +100612,7 @@ " ", " ", " "}; -IMAGE 02947 833 ./arch/wall/swall/swall_4.111 +IMAGE 02963 833 ./arch/wall/swall/swall_4.111 /* XPM */ static char * swall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100090,7 +100645,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02948 833 ./arch/wall/swall/swall_5.111 +IMAGE 02964 833 ./arch/wall/swall/swall_5.111 /* XPM */ static char * swall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100123,7 +100678,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02949 833 ./arch/wall/swall/swall_6.111 +IMAGE 02965 833 ./arch/wall/swall/swall_6.111 /* XPM */ static char * swall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100156,7 +100711,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02950 833 ./arch/wall/swall/swall_7.111 +IMAGE 02966 833 ./arch/wall/swall/swall_7.111 /* XPM */ static char * swall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100189,7 +100744,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02951 833 ./arch/wall/swall/swall_8.111 +IMAGE 02967 833 ./arch/wall/swall/swall_8.111 /* XPM */ static char * swall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100222,7 +100777,7 @@ " ", " ", " "}; -IMAGE 02952 833 ./arch/wall/swall/swall_9.111 +IMAGE 02968 833 ./arch/wall/swall/swall_9.111 /* XPM */ static char * swall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100255,7 +100810,7 @@ " ", " ", " "}; -IMAGE 02953 833 ./arch/wall/swall/swall_A.111 +IMAGE 02969 833 ./arch/wall/swall/swall_A.111 /* XPM */ static char * swall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100288,7 +100843,7 @@ " ", " ", " "}; -IMAGE 02954 833 ./arch/wall/swall/swall_B.111 +IMAGE 02970 833 ./arch/wall/swall/swall_B.111 /* XPM */ static char * swall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100321,7 +100876,7 @@ " ", " ", " "}; -IMAGE 02955 833 ./arch/wall/swall/swall_C.111 +IMAGE 02971 833 ./arch/wall/swall/swall_C.111 /* XPM */ static char * swall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100354,7 +100909,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02956 833 ./arch/wall/swall/swall_D.111 +IMAGE 02972 833 ./arch/wall/swall/swall_D.111 /* XPM */ static char * swall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100387,7 +100942,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02957 833 ./arch/wall/swall/swall_E.111 +IMAGE 02973 833 ./arch/wall/swall/swall_E.111 /* XPM */ static char * swall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100420,7 +100975,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02958 833 ./arch/wall/swall/swall_F.111 +IMAGE 02974 833 ./arch/wall/swall/swall_F.111 /* XPM */ static char * swall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100453,7 +101008,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02959 953 ./arch/ground/swamp.111 +IMAGE 02975 953 ./arch/ground/swamp.111 /* XPM */ static char * swamp_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100490,7 +101045,7 @@ ".XO oooo.oo oo OOoooOO", "ooo ooO.oXoooX oooo+oooo", " XooX.ooooooOOX .X ooOo"}; -IMAGE 02960 953 ./arch/player/swashbuckl.111 +IMAGE 02976 953 ./arch/player/class/Warrior/swashbuckl.111 /* XPM */ static char * swashbuckl_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100528,7 +101083,7 @@ " @@ @@ ", " @@@ @@@ ", " @@@@ @@@@ "}; -IMAGE 02961 953 ./arch/player/swashbuckl.131 +IMAGE 02977 953 ./arch/player/class/Warrior/swashbuckl.131 /* XPM */ static char * swashbuckl_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100566,7 +101121,7 @@ " @@ @@ ", " @@@ @@@ ", " .@@@ @@@@ "}; -IMAGE 02962 959 ./arch/player/swashbuckl.151 +IMAGE 02978 959 ./arch/player/class/Warrior/swashbuckl.151 /* XPM */ static char * swashbuckl_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100604,7 +101159,7 @@ " @@ @@ ", " @@@ @@@ ", " @@@@ @@@@ "}; -IMAGE 02963 932 ./arch/player/swashbuckl.171 +IMAGE 02979 932 ./arch/player/class/Warrior/swashbuckl.171 /* XPM */ static char * swashbuckl_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100641,7 +101196,7 @@ " ++ ++ ", " +++ +++ ", " ++++ ++++ "}; -IMAGE 02964 854 ./arch/weapon/sword/sword_1.111 +IMAGE 02980 854 ./arch/weapon/sword/sword_1.111 /* XPM */ static char * sword_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100675,7 +101230,7 @@ " ... ", " ", " "}; -IMAGE 02965 846 ./arch/weapon/sword/sword_2.111 +IMAGE 02981 846 ./arch/weapon/sword/sword_2.111 /* XPM */ static char * sword_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100709,7 +101264,7 @@ " .X. ", " ... ", " "}; -IMAGE 02966 846 ./arch/weapon/sword/sword_3.111 +IMAGE 02982 846 ./arch/weapon/sword/sword_3.111 /* XPM */ static char * sword_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100743,7 +101298,7 @@ " .X. ", " .. ", " "}; -IMAGE 02967 846 ./arch/weapon/sword/sword_4.111 +IMAGE 02983 846 ./arch/weapon/sword/sword_4.111 /* XPM */ static char * sword_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100777,7 +101332,7 @@ " .X. ", " .. ", " "}; -IMAGE 02968 778 ./arch/weapon/sword/t_dagger.101 +IMAGE 02984 778 ./arch/weapon/sword/t_dagger.101 /* XPM */ static char * t_dagger_101_xpm[] = { "24 24 3 1", @@ -100808,7 +101363,7 @@ " ", " ", " "}; -IMAGE 02969 778 ./arch/weapon/sword/t_dagger.111 +IMAGE 02985 778 ./arch/weapon/sword/t_dagger.111 /* XPM */ static char * t_dagger_111_xpm[] = { "24 24 3 1", @@ -100839,7 +101394,7 @@ " X ", " ", " "}; -IMAGE 02970 778 ./arch/weapon/sword/t_dagger.121 +IMAGE 02986 778 ./arch/weapon/sword/t_dagger.121 /* XPM */ static char * t_dagger_121_xpm[] = { "24 24 3 1", @@ -100870,7 +101425,7 @@ " ", " ", " "}; -IMAGE 02971 778 ./arch/weapon/sword/t_dagger.131 +IMAGE 02987 778 ./arch/weapon/sword/t_dagger.131 /* XPM */ static char * t_dagger_131_xpm[] = { "24 24 3 1", @@ -100901,7 +101456,7 @@ " ", " ", " "}; -IMAGE 02972 778 ./arch/weapon/sword/t_dagger.141 +IMAGE 02988 778 ./arch/weapon/sword/t_dagger.141 /* XPM */ static char * t_dagger_141_xpm[] = { "24 24 3 1", @@ -100932,7 +101487,7 @@ " ", " ", " "}; -IMAGE 02973 778 ./arch/weapon/sword/t_dagger.151 +IMAGE 02989 778 ./arch/weapon/sword/t_dagger.151 /* XPM */ static char * t_dagger_151_xpm[] = { "24 24 3 1", @@ -100963,7 +101518,7 @@ " X ", " ", " "}; -IMAGE 02974 778 ./arch/weapon/sword/t_dagger.161 +IMAGE 02990 778 ./arch/weapon/sword/t_dagger.161 /* XPM */ static char * t_dagger_161_xpm[] = { "24 24 3 1", @@ -100994,7 +101549,7 @@ " ", " ", " "}; -IMAGE 02975 778 ./arch/weapon/sword/t_dagger.171 +IMAGE 02991 778 ./arch/weapon/sword/t_dagger.171 /* XPM */ static char * t_dagger_171_xpm[] = { "24 24 3 1", @@ -101025,7 +101580,7 @@ " ", " ", " "}; -IMAGE 02976 778 ./arch/weapon/sword/t_dagger.181 +IMAGE 02992 778 ./arch/weapon/sword/t_dagger.181 /* XPM */ static char * t_dagger_181_xpm[] = { "24 24 3 1", @@ -101056,7 +101611,7 @@ " ", " ", " "}; -IMAGE 02977 962 ./arch/construct/town/t_house1.111 +IMAGE 02993 962 ./arch/construct/town/t_house1.111 /* XPM */ static char * t_house1_1_xpm [] = { " 24 24 9 1 " , @@ -101093,7 +101648,7 @@ " ooo.X.o.o...X.X.X.X.X.X", " ooo.X.o.o.X..X...X...X.", " ooo.X.o.o...X.X.X.X.X.X"}; -IMAGE 02978 962 ./arch/construct/town/t_house1.211 +IMAGE 02994 962 ./arch/construct/town/t_house1.211 /* XPM */ static char * t_house1_2_xpm [] = { " 24 24 9 1 " , @@ -101130,7 +101685,7 @@ ".X.X.X.X.X.X.X.X.X.X.X. ", "..X...X...X...X...X.... ", ".X.X.X.X.X.X.X.X.X.X... "}; -IMAGE 02979 962 ./arch/construct/town/t_house1.311 +IMAGE 02995 962 ./arch/construct/town/t_house1.311 /* XPM */ static char * t_house1_3_xpm [] = { " 24 24 9 1 " , @@ -101167,7 +101722,7 @@ " .OOOOOOOOOO@#oO..$$$$$.", " .OOOOOOOOO#@#oO..$$$$$.", " ##oo "}; -IMAGE 02980 962 ./arch/construct/town/t_house1.411 +IMAGE 02996 962 ./arch/construct/town/t_house1.411 /* XPM */ static char * t_house1_4_xpm [] = { " 24 24 9 1 " , @@ -101204,7 +101759,7 @@ ".OO@#oOOOOOOOO. ", ".O#@#oOOOOOOOO. ", " ##oo "}; -IMAGE 02981 929 ./arch/construct/town/t_house2.111 +IMAGE 02997 929 ./arch/construct/town/t_house2.111 /* XPM */ static char * t_house2_1_xpm [] = { " 24 24 9 1 " , @@ -101241,7 +101796,7 @@ " .ooo.oo#.+O+++++++++@+", " .ooo.oo#.O+++++++++@+@", " .ooo.oo#.+++++++++@+@@"}; -IMAGE 02982 929 ./arch/construct/town/t_house2.211 +IMAGE 02998 929 ./arch/construct/town/t_house2.211 /* XPM */ static char * t_house2_2_xpm [] = { " 24 24 9 1 " , @@ -101278,7 +101833,7 @@ "@@@@@@@X@X@XXXXXXXXX.o. ", "@@@@@@@@X@X@XXXXXXXX.o. ", "@@@@@@@X@X@X@XXXXXXX.o. "}; -IMAGE 02983 929 ./arch/construct/town/t_house2.311 +IMAGE 02999 929 ./arch/construct/town/t_house2.311 /* XPM */ static char * t_house2_3_xpm [] = { " 24 24 9 1 " , @@ -101315,7 +101870,7 @@ " .XXX.X.ooo.X.XXXXXXXXX", " ......................", " "}; -IMAGE 02984 929 ./arch/construct/town/t_house2.411 +IMAGE 03000 929 ./arch/construct/town/t_house2.411 /* XPM */ static char * t_house2_4_xpm [] = { " 24 24 9 1 " , @@ -101352,7 +101907,7 @@ "XXXXXXXXXXXX. ", "............. ", " "}; -IMAGE 02985 804 ./arch/misc/t_rock.111 +IMAGE 03001 804 ./arch/misc/t_rock.111 /* XPM */ static char * t_rock_111_xpm[] = { "24 24 5 1", @@ -101385,7 +101940,7 @@ " ", " ", " "}; -IMAGE 02986 784 ./arch/indoor/table_1.111 +IMAGE 03002 784 ./arch/indoor/table_1.111 /* XPM */ static char * table_1_111_xpm[] = { "24 24 3 1", @@ -101416,7 +101971,7 @@ " ", " ", " "}; -IMAGE 02987 819 ./arch/indoor/table_2.111 +IMAGE 03003 819 ./arch/indoor/table_2.111 /* XPM */ static char * table_2_111_xpm[] = { "24 24 4 1", @@ -101448,7 +102003,7 @@ " .. .. ", " .. . ", " "}; -IMAGE 02988 819 ./arch/indoor/table_3.111 +IMAGE 03004 819 ./arch/indoor/table_3.111 /* XPM */ static char * table_3_111_xpm[] = { "24 24 4 1", @@ -101480,7 +102035,7 @@ " .. .. ", ".. . ", " "}; -IMAGE 02989 845 ./arch/indoor/table_4.111 +IMAGE 03005 845 ./arch/indoor/table_4.111 /* XPM */ static char * table_4_111_xpm[] = { "24 24 5 1", @@ -101513,7 +102068,7 @@ " ..oo..oo.. ", " ..oo.. ..oo. ", " .ooO. OOo. "}; -IMAGE 02990 889 ./arch/weapon/misc/taifu_1.111 +IMAGE 03006 889 ./arch/weapon/misc/taifu_1.111 /* XPM */ static char * taifu_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101548,7 +102103,7 @@ " .. o..o ", " ", " "}; -IMAGE 02991 850 ./arch/skills/talisman.111 +IMAGE 03007 850 ./arch/skills/talisman.111 /* XPM */ static char * talisman_111_xpm[] = { "24 24 7 1", @@ -101583,7 +102138,7 @@ " XXOXX ", " XXX ", " "}; -IMAGE 02992 1027 ./arch/construct/house/tavern.111 +IMAGE 03008 1027 ./arch/construct/house/tavern.111 /* XPM */ static char * tavern_111_xpm[] = { "24 24 12 1", @@ -101623,7 +102178,7 @@ "#$*$$$$*$#&&&&#$$# ", "####*##*## #### ", " "}; -IMAGE 02993 859 ./arch/exit/teleporter.111 +IMAGE 03009 859 ./arch/exit/teleporter.111 /* XPM */ static char * teleporter_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101658,7 +102213,7 @@ " ........... ", " ..... ", " "}; -IMAGE 02994 859 ./arch/exit/teleporter.112 +IMAGE 03010 859 ./arch/exit/teleporter.112 /* XPM */ static char * teleporter_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101693,7 +102248,7 @@ " ........... ", " ..... ", " "}; -IMAGE 02995 859 ./arch/exit/teleporter.113 +IMAGE 03011 859 ./arch/exit/teleporter.113 /* XPM */ static char * teleporter_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101728,7 +102283,7 @@ " ...XXXXX... ", " ..... ", " "}; -IMAGE 02996 968 ./arch/construct/temple/temple1.111 +IMAGE 03012 968 ./arch/construct/temple/temple1.111 /* XPM */ static char * temple1_1_xpm [] = { " 24 24 10 1 " , @@ -101766,7 +102321,7 @@ " .@@@@@.ooooooooXXXXX", " .@@@@.o..XoooooooXXX", " .@@@@..XXO+ooooooooX"}; -IMAGE 02997 968 ./arch/construct/temple/temple1.211 +IMAGE 03013 968 ./arch/construct/temple/temple1.211 /* XPM */ static char * temple1_2_xpm [] = { " 24 24 10 1 " , @@ -101804,7 +102359,7 @@ "XXX+X+X#X#X#oooooo. ", "XXXX+X+X+X#oooo..Xo. ", "XXX+X+X+oooooo.XXO+. "}; -IMAGE 02998 968 ./arch/construct/temple/temple1.311 +IMAGE 03014 968 ./arch/construct/temple/temple1.311 /* XPM */ static char * temple1_3_xpm [] = { " 24 24 10 1 " , @@ -101842,7 +102397,7 @@ " ..o%oooooo", " .o%ooooooo", " ...ooooooo"}; -IMAGE 02999 968 ./arch/construct/temple/temple1.411 +IMAGE 03015 968 ./arch/construct/temple/temple1.411 /* XPM */ static char * temple1_4_xpm [] = { " 24 24 10 1 " , @@ -101880,7 +102435,7 @@ ".%o. ", "%o. ", "... "}; -IMAGE 03000 893 ./arch/player/thief.111 +IMAGE 03016 893 ./arch/player/class/Thief/thief.111 /* XPM */ static char * thief_111_xpm[] = { "24 24 7 1", @@ -101915,7 +102470,7 @@ " @@@ @@@ ", " @@@ @@@ ", " "}; -IMAGE 03001 893 ./arch/player/thief.131 +IMAGE 03017 893 ./arch/player/class/Thief/thief.131 /* XPM */ static char * thief_131_xpm[] = { "24 24 7 1", @@ -101950,7 +102505,7 @@ " +++ +++ ", " ++++ ++++ ", " "}; -IMAGE 03002 920 ./arch/player/thief.151 +IMAGE 03018 920 ./arch/player/class/Thief/thief.151 /* XPM */ static char * thief_151_xpm[] = { "24 24 8 1", @@ -101986,7 +102541,7 @@ " +++ +++ ", " +++ +++ ", " "}; -IMAGE 03003 893 ./arch/player/thief.171 +IMAGE 03019 893 ./arch/player/class/Thief/thief.171 /* XPM */ static char * thief_171_xpm[] = { "24 24 7 1", @@ -102021,7 +102576,7 @@ " @@@ @@@ ", " @@@@ @@@@ ", " "}; -IMAGE 03004 771 ./arch/ground/thorns.111 +IMAGE 03020 771 ./arch/ground/thorns.111 /* XPM */ static char * thorns_111_xpm[] = { "24 24 3 1", @@ -102052,7 +102607,7 @@ " . . .. ", " . ", " "}; -IMAGE 03005 893 ./arch/weapon/bow/thunder_bolt.101 +IMAGE 03021 893 ./arch/weapon/bow/thunder_bolt.101 /* XPM */ static char * thunder_bolt_101_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102088,7 +102643,7 @@ " .. ", " ", " "}; -IMAGE 03006 878 ./arch/weapon/bow/thunder_bolt.111 +IMAGE 03022 878 ./arch/weapon/bow/thunder_bolt.111 /* XPM */ static char * thunder_bolt_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102123,7 +102678,7 @@ " ", " ", " "}; -IMAGE 03007 878 ./arch/weapon/bow/thunder_bolt.121 +IMAGE 03023 878 ./arch/weapon/bow/thunder_bolt.121 /* XPM */ static char * thunder_bolt_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102158,7 +102713,7 @@ " ", " ", " "}; -IMAGE 03008 878 ./arch/weapon/bow/thunder_bolt.131 +IMAGE 03024 878 ./arch/weapon/bow/thunder_bolt.131 /* XPM */ static char * thunder_bolt_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102193,7 +102748,7 @@ " ", " ", " "}; -IMAGE 03009 878 ./arch/weapon/bow/thunder_bolt.141 +IMAGE 03025 878 ./arch/weapon/bow/thunder_bolt.141 /* XPM */ static char * thunder_bolt_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102228,7 +102783,7 @@ " ", " ", " "}; -IMAGE 03010 878 ./arch/weapon/bow/thunder_bolt.151 +IMAGE 03026 878 ./arch/weapon/bow/thunder_bolt.151 /* XPM */ static char * thunder_bolt_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102263,7 +102818,7 @@ " ", " ", " "}; -IMAGE 03011 878 ./arch/weapon/bow/thunder_bolt.161 +IMAGE 03027 878 ./arch/weapon/bow/thunder_bolt.161 /* XPM */ static char * thunder_bolt_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102298,7 +102853,7 @@ " ", " ", " "}; -IMAGE 03012 878 ./arch/weapon/bow/thunder_bolt.171 +IMAGE 03028 878 ./arch/weapon/bow/thunder_bolt.171 /* XPM */ static char * thunder_bolt_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102333,7 +102888,7 @@ " ", " ", " "}; -IMAGE 03013 878 ./arch/weapon/bow/thunder_bolt.181 +IMAGE 03029 878 ./arch/weapon/bow/thunder_bolt.181 /* XPM */ static char * thunder_bolt_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102368,7 +102923,7 @@ " ", " ", " "}; -IMAGE 03014 893 ./arch/wall/timberwall/timberwall_0.111 +IMAGE 03030 893 ./arch/wall/timberwall/timberwall_0.111 /* XPM */ static char * timberwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102403,7 +102958,7 @@ ".Xo.Xo.Xo.Xo.Xo.Xo. ", " .Xo.Xo.Xo. ", " .Xo.Xo.Xo. "}; -IMAGE 03015 893 ./arch/wall/timberwall/timberwall_1.111 +IMAGE 03031 893 ./arch/wall/timberwall/timberwall_1.111 /* XPM */ static char * timberwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102438,7 +102993,7 @@ " Xo.Xo.Xo.Xo ", " o.Xo.Xo.Xo ", " o.Xo.Xo.Xo "}; -IMAGE 03016 893 ./arch/wall/timberwall/timberwall_2.111 +IMAGE 03032 893 ./arch/wall/timberwall/timberwall_2.111 /* XPM */ static char * timberwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102473,7 +103028,7 @@ ".Xo.Xo.Xo.Xo.Xo.Xo.Xo.Xo", " ", " "}; -IMAGE 03017 893 ./arch/wall/timberwall/timberwall_3.111 +IMAGE 03033 893 ./arch/wall/timberwall/timberwall_3.111 /* XPM */ static char * timberwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102508,7 +103063,7 @@ " Xo.Xo.Xo.Xo.Xo.X", " ", " "}; -IMAGE 03018 893 ./arch/wall/timberwall/timberwall_4.111 +IMAGE 03034 893 ./arch/wall/timberwall/timberwall_4.111 /* XPM */ static char * timberwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102543,7 +103098,7 @@ " o.Xo.XX..X..X. ", " .Xo.Xoo..o..o. ", " .Xo.Xo.Xo.Xo.X "}; -IMAGE 03019 893 ./arch/wall/timberwall/timberwall_5.111 +IMAGE 03035 893 ./arch/wall/timberwall/timberwall_5.111 /* XPM */ static char * timberwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102578,7 +103133,7 @@ " Xo.Xo..oo.oo.o ", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03020 893 ./arch/wall/timberwall/timberwall_6.111 +IMAGE 03036 893 ./arch/wall/timberwall/timberwall_6.111 /* XPM */ static char * timberwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102613,7 +103168,7 @@ " oX.oX..XX.XX.X.o", " X.oX.ooXXoXXoX ", " X.oX.oX.oX.oX. "}; -IMAGE 03021 893 ./arch/wall/timberwall/timberwall_7.111 +IMAGE 03037 893 ./arch/wall/timberwall/timberwall_7.111 /* XPM */ static char * timberwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102648,7 +103203,7 @@ " Xo.Xo..oo.oo.o.X", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03022 893 ./arch/wall/timberwall/timberwall_8.111 +IMAGE 03038 893 ./arch/wall/timberwall/timberwall_8.111 /* XPM */ static char * timberwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102683,7 +103238,7 @@ "o.Xo.Xo.Xo.Xo.Xo.Xo ", " ", " "}; -IMAGE 03023 893 ./arch/wall/timberwall/timberwall_9.111 +IMAGE 03039 893 ./arch/wall/timberwall/timberwall_9.111 /* XPM */ static char * timberwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102718,7 +103273,7 @@ "o.Xo.Xo.Xo.Xo.Xo. ", " ", " "}; -IMAGE 03024 893 ./arch/wall/timberwall/timberwall_A.111 +IMAGE 03040 893 ./arch/wall/timberwall/timberwall_A.111 /* XPM */ static char * timberwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102753,7 +103308,7 @@ "o.Xo.Xo.Xo.Xo.Xo.Xo.Xo.X", " ", " "}; -IMAGE 03025 893 ./arch/wall/timberwall/timberwall_B.111 +IMAGE 03041 893 ./arch/wall/timberwall/timberwall_B.111 /* XPM */ static char * timberwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102788,7 +103343,7 @@ "o.Xo.Xo.Xo.Xo.Xo.Xo.Xo.X", " ", " "}; -IMAGE 03026 893 ./arch/wall/timberwall/timberwall_C.111 +IMAGE 03042 893 ./arch/wall/timberwall/timberwall_C.111 /* XPM */ static char * timberwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102823,7 +103378,7 @@ "o.Xo.Xo.Xo.Xo..oo.oo.o ", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03027 893 ./arch/wall/timberwall/timberwall_D.111 +IMAGE 03043 893 ./arch/wall/timberwall/timberwall_D.111 /* XPM */ static char * timberwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102858,7 +103413,7 @@ "o.Xo.Xo.Xo.Xo..oo.oo.o ", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03028 893 ./arch/wall/timberwall/timberwall_E.111 +IMAGE 03044 893 ./arch/wall/timberwall/timberwall_E.111 /* XPM */ static char * timberwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102893,7 +103448,7 @@ "o.Xo.Xo.Xo.Xo..oo.oo.o.X", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03029 893 ./arch/wall/timberwall/timberwall_F.111 +IMAGE 03045 893 ./arch/wall/timberwall/timberwall_F.111 /* XPM */ static char * timberwall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102928,7 +103483,7 @@ "o.Xo.Xo.Xo.Xo..oo.oo.o.X", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03030 859 ./arch/misc/tissu.111 +IMAGE 03046 859 ./arch/misc/tissu.111 /* XPM */ static char * tissu_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -102963,7 +103518,7 @@ " .X.X.. ", " ... ", " . "}; -IMAGE 03031 925 ./arch/monster/giant/Titan/titan.131 +IMAGE 03047 925 ./arch/monster/giant/Titan/titan.131 /* XPM */ static char * titan_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103001,7 +103556,7 @@ " #ooo.+..+..+.ooo#.qqq", " #ooo.+..+..+.ooo#q...", " #ooo.+++++++.ooo#...."}; -IMAGE 03032 925 ./arch/monster/giant/Titan/titan.132 +IMAGE 03048 925 ./arch/monster/giant/Titan/titan.132 /* XPM */ static char * titan_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103039,7 +103594,7 @@ " #ooo.+..+..+.ooo#..qqq", " #ooo.+..+..+.ooo#qq...", " #ooo.+++++++.ooo#....."}; -IMAGE 03033 925 ./arch/monster/giant/Titan/titan.133 +IMAGE 03049 925 ./arch/monster/giant/Titan/titan.133 /* XPM */ static char * titan_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103077,7 +103632,7 @@ "#ooo.+..+..+.ooo#...qqq.", "#ooo.+..+..+.ooo#..qq.qq", "#ooo.+++++++.ooo#qq....."}; -IMAGE 03034 946 ./arch/monster/giant/Titan/titan.171 +IMAGE 03050 946 ./arch/monster/giant/Titan/titan.171 /* XPM */ static char * titan_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103115,7 +103670,7 @@ " oOOoo +++@@@@", " ooo +++@@", " +++@"}; -IMAGE 03035 899 ./arch/monster/giant/Titan/titan.172 +IMAGE 03051 899 ./arch/monster/giant/Titan/titan.172 /* XPM */ static char * titan_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103151,7 +103706,7 @@ " X.OXOOOOOX ", " XOOXOOOOOX ", "XOOXOOOOOX "}; -IMAGE 03036 818 ./arch/monster/giant/Titan/titan.173 +IMAGE 03052 818 ./arch/monster/giant/Titan/titan.173 /* XPM */ static char * titan_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103183,7 +103738,7 @@ " ", " ", " "}; -IMAGE 03037 1007 ./arch/monster/giant/Titan/titan.231 +IMAGE 03053 1007 ./arch/monster/giant/Titan/titan.231 /* XPM */ static char * titan_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103224,7 +103779,7 @@ ".......oooXXXXXXooooXXoX", "q..... ooXoXXXXXoXoXXXX", ".qqqq. oooXXXXoXXXXXXo"}; -IMAGE 03038 951 ./arch/monster/giant/Titan/titan.232 +IMAGE 03054 951 ./arch/monster/giant/Titan/titan.232 /* XPM */ static char * titan_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103263,7 +103818,7 @@ ".......oooXXXXXXo ", "q..... oooXXXXXooo ", ".qqqq. ooooXXoXXoo "}; -IMAGE 03039 920 ./arch/monster/giant/Titan/titan.233 +IMAGE 03055 920 ./arch/monster/giant/Titan/titan.233 /* XPM */ static char * titan_233_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103300,7 +103855,7 @@ "........ooXXoXXo ", "....... ooXXXXXo ", "qqqqq. ooXoXXoo "}; -IMAGE 03040 1007 ./arch/monster/giant/Titan/titan.271 +IMAGE 03056 1007 ./arch/monster/giant/Titan/titan.271 /* XPM */ static char * titan_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103341,7 +103896,7 @@ "$@$$@@@@$$$$$$@@@.......", "$$$$@$@$$$$$@$@@ .....%", "@$$$$$$@$$$$@@@ .%%%%."}; -IMAGE 03041 951 ./arch/monster/giant/Titan/titan.272 +IMAGE 03057 951 ./arch/monster/giant/Titan/titan.272 /* XPM */ static char * titan_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103380,7 +103935,7 @@ " O@@@@@@OOO.......", " OOO@@@@@OOO .....#", " OO@@O@@OOOO .####."}; -IMAGE 03042 920 ./arch/monster/giant/Titan/titan.273 +IMAGE 03058 920 ./arch/monster/giant/Titan/titan.273 /* XPM */ static char * titan_273_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103417,7 +103972,7 @@ " oOOoOOoo........", " oOOOOOoo .......", " ooOOoOoo .+++++"}; -IMAGE 03043 946 ./arch/monster/giant/Titan/titan.331 +IMAGE 03059 946 ./arch/monster/giant/Titan/titan.331 /* XPM */ static char * titan_331_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103455,7 +104010,7 @@ "XXXXooo @@tt@ ", "XXooo @@@ ", "Xooo "}; -IMAGE 03044 899 ./arch/monster/giant/Titan/titan.332 +IMAGE 03060 899 ./arch/monster/giant/Titan/titan.332 /* XPM */ static char * titan_332_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103491,7 +104046,7 @@ " .+++++.+@. ", " .+++++.++. ", " .+++++.++."}; -IMAGE 03045 818 ./arch/monster/giant/Titan/titan.333 +IMAGE 03061 818 ./arch/monster/giant/Titan/titan.333 /* XPM */ static char * titan_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103523,7 +104078,7 @@ " ", " ", " "}; -IMAGE 03046 925 ./arch/monster/giant/Titan/titan.371 +IMAGE 03062 925 ./arch/monster/giant/Titan/titan.371 /* XPM */ static char * titan_371_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103561,7 +104116,7 @@ "@@@.o+++.X..X..X.+++o ", "...@o+++.X..X..X.+++o ", "....o+++.XXXXXXX.+++o "}; -IMAGE 03047 925 ./arch/monster/giant/Titan/titan.372 +IMAGE 03063 925 ./arch/monster/giant/Titan/titan.372 /* XPM */ static char * titan_372_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103599,7 +104154,7 @@ "@@@..o+++.X..X..X.+++o ", "...@@o+++.X..X..X.+++o ", ".....o+++.XXXXXXX.+++o "}; -IMAGE 03048 925 ./arch/monster/giant/Titan/titan.373 +IMAGE 03064 925 ./arch/monster/giant/Titan/titan.373 /* XPM */ static char * titan_373_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103637,7 +104192,7 @@ ".@@@...o+++.X..X..X.+++o", "@@.@@..o+++.X..X..X.+++o", ".....@@o+++.XXXXXXX.+++o"}; -IMAGE 03049 902 ./arch/monster/giant/Titan/titan.431 +IMAGE 03065 902 ./arch/monster/giant/Titan/titan.431 /* XPM */ static char * titan_431_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103674,7 +104229,7 @@ " X++++++XX XX", " X++++++XX X", " XX+X+XXX X"}; -IMAGE 03050 902 ./arch/monster/giant/Titan/titan.432 +IMAGE 03066 902 ./arch/monster/giant/Titan/titan.432 /* XPM */ static char * titan_432_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103711,7 +104266,7 @@ " X++++++XX XX", " X++++++XX X", " XX+X+XXX X"}; -IMAGE 03051 931 ./arch/monster/giant/Titan/titan.433 +IMAGE 03067 931 ./arch/monster/giant/Titan/titan.433 /* XPM */ static char * titan_433_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103749,7 +104304,7 @@ " X@@@@@@XX XX", " X@@@@@@XX X", " XX@X@XXX X"}; -IMAGE 03052 839 ./arch/monster/giant/Titan/titan.471 +IMAGE 03068 839 ./arch/monster/giant/Titan/titan.471 /* XPM */ static char * titan_471_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103782,7 +104337,7 @@ " ", " ", " "}; -IMAGE 03053 946 ./arch/monster/giant/Titan/titan.472 +IMAGE 03069 946 ./arch/monster/giant/Titan/titan.472 /* XPM */ static char * titan_472_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103820,7 +104375,7 @@ " ", " ", " "}; -IMAGE 03054 899 ./arch/monster/giant/Titan/titan.473 +IMAGE 03070 899 ./arch/monster/giant/Titan/titan.473 /* XPM */ static char * titan_473_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103856,7 +104411,7 @@ " XOOOXOOOX ", " XOOOXOOXX ", " XXXXXXX "}; -IMAGE 03055 918 ./arch/monster/giant/Titan/titan.531 +IMAGE 03071 918 ./arch/monster/giant/Titan/titan.531 /* XPM */ static char * titan_531_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103893,7 +104448,7 @@ "ooooooXoX ", "XoooXoooX ", "XXXoooooXX "}; -IMAGE 03056 918 ./arch/monster/giant/Titan/titan.532 +IMAGE 03072 918 ./arch/monster/giant/Titan/titan.532 /* XPM */ static char * titan_532_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103930,7 +104485,7 @@ "ooooooXoX ", "XoooXoooX ", "XXXoooooXX "}; -IMAGE 03057 935 ./arch/monster/giant/Titan/titan.533 +IMAGE 03073 935 ./arch/monster/giant/Titan/titan.533 /* XPM */ static char * titan_533_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103967,7 +104522,7 @@ "ooooooXoX ", "XoooXoooX ", "XXXoooooXX "}; -IMAGE 03058 918 ./arch/monster/giant/Titan/titan.571 +IMAGE 03074 918 ./arch/monster/giant/Titan/titan.571 /* XPM */ static char * titan_571_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104004,7 +104559,7 @@ " .X.XXXXXX", " .XXX.XXX.", " ..XXXXX..."}; -IMAGE 03059 918 ./arch/monster/giant/Titan/titan.572 +IMAGE 03075 918 ./arch/monster/giant/Titan/titan.572 /* XPM */ static char * titan_572_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104041,7 +104596,7 @@ " .X.XXXXXX", " .XXX.XXX.", " ..XXXXX..."}; -IMAGE 03060 935 ./arch/monster/giant/Titan/titan.573 +IMAGE 03076 935 ./arch/monster/giant/Titan/titan.573 /* XPM */ static char * titan_573_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104078,7 +104633,7 @@ " .X.XXXXXX", " .XXX.XXX.", " ..XXXXX..."}; -IMAGE 03061 839 ./arch/monster/giant/Titan/titan.631 +IMAGE 03077 839 ./arch/monster/giant/Titan/titan.631 /* XPM */ static char * titan_631_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104111,7 +104666,7 @@ " ", " ", " "}; -IMAGE 03062 946 ./arch/monster/giant/Titan/titan.632 +IMAGE 03078 946 ./arch/monster/giant/Titan/titan.632 /* XPM */ static char * titan_632_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104149,7 +104704,7 @@ " ", " ", " "}; -IMAGE 03063 912 ./arch/monster/giant/Titan/titan.633 +IMAGE 03079 912 ./arch/monster/giant/Titan/titan.633 /* XPM */ static char * titan_633_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104186,7 +104741,7 @@ " .+++.+++. ", " ..++.+++. ", " ....... "}; -IMAGE 03064 902 ./arch/monster/giant/Titan/titan.671 +IMAGE 03080 902 ./arch/monster/giant/Titan/titan.671 /* XPM */ static char * titan_671_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104223,7 +104778,7 @@ "oo oo++++++o ", "o oo++++++o ", "o ooo+o+oo "}; -IMAGE 03065 902 ./arch/monster/giant/Titan/titan.672 +IMAGE 03081 902 ./arch/monster/giant/Titan/titan.672 /* XPM */ static char * titan_672_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104260,7 +104815,7 @@ "oo oo++++++o ", "o oo++++++o ", "o ooo+o+oo "}; -IMAGE 03066 931 ./arch/monster/giant/Titan/titan.673 +IMAGE 03082 931 ./arch/monster/giant/Titan/titan.673 /* XPM */ static char * titan_673_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104298,7 +104853,7 @@ "oo oo@@@@@@o ", "o oo@@@@@@o ", "o ooo@o@oo "}; -IMAGE 03067 905 ./arch/monster/giant/Titan/titan.731 +IMAGE 03083 905 ./arch/monster/giant/Titan/titan.731 /* XPM */ static char * titan_731_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104334,7 +104889,7 @@ " oXXXXoooo ", " ooooooo ", " "}; -IMAGE 03068 905 ./arch/monster/giant/Titan/titan.732 +IMAGE 03084 905 ./arch/monster/giant/Titan/titan.732 /* XPM */ static char * titan_732_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104370,7 +104925,7 @@ " oXXXXoooo ", " ooooooo ", " "}; -IMAGE 03069 905 ./arch/monster/giant/Titan/titan.733 +IMAGE 03085 905 ./arch/monster/giant/Titan/titan.733 /* XPM */ static char * titan_733_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104406,7 +104961,7 @@ " oXXXXoooo ", " ooooooo ", " "}; -IMAGE 03070 905 ./arch/monster/giant/Titan/titan.831 +IMAGE 03086 905 ./arch/monster/giant/Titan/titan.831 /* XPM */ static char * titan_831_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104442,7 +104997,7 @@ " ooooooXXXo ", " oooooo ", " "}; -IMAGE 03071 905 ./arch/monster/giant/Titan/titan.832 +IMAGE 03087 905 ./arch/monster/giant/Titan/titan.832 /* XPM */ static char * titan_832_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104478,7 +105033,7 @@ " ooooooXXXo ", " oooooo ", " "}; -IMAGE 03072 905 ./arch/monster/giant/Titan/titan.833 +IMAGE 03088 905 ./arch/monster/giant/Titan/titan.833 /* XPM */ static char * titan_833_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104514,7 +105069,7 @@ " ooooooXXXo ", " oooooo ", " "}; -IMAGE 03073 905 ./arch/monster/giant/Titan/titan.871 +IMAGE 03089 905 ./arch/monster/giant/Titan/titan.871 /* XPM */ static char * titan_871_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104550,7 +105105,7 @@ " .XXX...... ", " ...... ", " "}; -IMAGE 03074 905 ./arch/monster/giant/Titan/titan.872 +IMAGE 03090 905 ./arch/monster/giant/Titan/titan.872 /* XPM */ static char * titan_872_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104586,7 +105141,7 @@ " .XXX...... ", " ...... ", " "}; -IMAGE 03075 905 ./arch/monster/giant/Titan/titan.873 +IMAGE 03091 905 ./arch/monster/giant/Titan/titan.873 /* XPM */ static char * titan_873_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104622,7 +105177,7 @@ " .XXX...... ", " ...... ", " "}; -IMAGE 03076 905 ./arch/monster/giant/Titan/titan.971 +IMAGE 03092 905 ./arch/monster/giant/Titan/titan.971 /* XPM */ static char * titan_971_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104658,7 +105213,7 @@ " ....XXXX. ", " ....... ", " "}; -IMAGE 03077 905 ./arch/monster/giant/Titan/titan.972 +IMAGE 03093 905 ./arch/monster/giant/Titan/titan.972 /* XPM */ static char * titan_972_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104694,7 +105249,7 @@ " ....XXXX. ", " ....... ", " "}; -IMAGE 03078 905 ./arch/monster/giant/Titan/titan.973 +IMAGE 03094 905 ./arch/monster/giant/Titan/titan.973 /* XPM */ static char * titan_973_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104730,7 +105285,7 @@ " ....XXXX. ", " ....... ", " "}; -IMAGE 03079 844 ./arch/readable/tome.111 +IMAGE 03095 844 ./arch/readable/tome.111 /* XPM */ static char * tome_111_xpm[] = { "24 24 7 1", @@ -104765,7 +105320,7 @@ " ............... ", " ", " "}; -IMAGE 03080 791 ./arch/flesh/generic/tongue.111 +IMAGE 03096 791 ./arch/flesh/generic/tongue.111 /* XPM */ static char * tongue_111_xpm[] = { "24 24 4 1", @@ -104797,7 +105352,7 @@ " ", " ", " "}; -IMAGE 03081 799 ./arch/flesh/human/tooth.111 +IMAGE 03097 799 ./arch/flesh/human/tooth.111 /* XPM */ static char * tooth_111_xpm[] = { "24 24 5 1", @@ -104830,7 +105385,7 @@ " . ", " ", " "}; -IMAGE 03082 823 ./arch/misc/torch_cyan.111 +IMAGE 03098 823 ./arch/misc/torch_cyan.111 /* XPM */ static char * torch_cyan_111_xpm[] = { "24 24 6 1", @@ -104864,7 +105419,7 @@ " OO ", " ", " "}; -IMAGE 03083 823 ./arch/misc/torch_cyan.112 +IMAGE 03099 823 ./arch/misc/torch_cyan.112 /* XPM */ static char * torch_cyan_112_xpm[] = { "24 24 6 1", @@ -104898,7 +105453,7 @@ " OO ", " ", " "}; -IMAGE 03084 823 ./arch/misc/torch_indigo.111 +IMAGE 03100 823 ./arch/misc/torch_indigo.111 /* XPM */ static char * torch_indigo_111_xpm[] = { "24 24 6 1", @@ -104932,7 +105487,7 @@ " OO ", " ", " "}; -IMAGE 03085 823 ./arch/misc/torch_indigo.112 +IMAGE 03101 823 ./arch/misc/torch_indigo.112 /* XPM */ static char * torch_indigo_112_xpm[] = { "24 24 6 1", @@ -104966,7 +105521,7 @@ " OO ", " ", " "}; -IMAGE 03086 822 ./arch/light/torch_lit1.111 +IMAGE 03102 822 ./arch/light/torch_lit1.111 /* XPM */ static char * torch_lit1_111_xpm[] = { "24 24 6 1", @@ -105000,7 +105555,7 @@ " OO ", " ", " "}; -IMAGE 03087 822 ./arch/light/torch_lit2.111 +IMAGE 03103 822 ./arch/light/torch_lit2.111 /* XPM */ static char * torch_lit2_111_xpm[] = { "24 24 6 1", @@ -105034,7 +105589,7 @@ " OO ", " ", " "}; -IMAGE 03088 795 ./arch/light/torch_unlit.111 +IMAGE 03104 795 ./arch/light/torch_unlit.111 /* XPM */ static char * torch_unlit_111_xpm[] = { "24 24 4 1", @@ -105066,7 +105621,7 @@ " ", " ", " "}; -IMAGE 03089 827 ./arch/misc/torch_vermilion.111 +IMAGE 03105 827 ./arch/misc/torch_vermilion.111 /* XPM */ static char * torch_vermilion_111_xpm[] = { "24 24 6 1", @@ -105100,7 +105655,7 @@ " OO ", " ", " "}; -IMAGE 03090 827 ./arch/misc/torch_vermilion.112 +IMAGE 03106 827 ./arch/misc/torch_vermilion.112 /* XPM */ static char * torch_vermilion_112_xpm[] = { "24 24 6 1", @@ -105134,7 +105689,7 @@ " OO ", " ", " "}; -IMAGE 03091 888 ./arch/construct/tower/tower_a.111 +IMAGE 03107 888 ./arch/construct/tower/tower_a.111 /* XPM */ static char * tower_a_1_xpm [] = { " 24 24 7 1 " , @@ -105169,7 +105724,7 @@ " XXo..OOOX ", " Xooo...OOX ", " XXo..OOOX "}; -IMAGE 03092 888 ./arch/construct/tower/tower_a.211 +IMAGE 03108 888 ./arch/construct/tower/tower_a.211 /* XPM */ static char * tower_a_2_xpm [] = { " 24 24 7 1 " , @@ -105204,7 +105759,7 @@ " ", " ", " "}; -IMAGE 03093 883 ./arch/construct/tower/tower_tob.111 +IMAGE 03109 883 ./arch/construct/tower/tower_tob.111 /* XPM */ static char * tower_tob_111_xpm[] = { "24 24 6 1", @@ -105238,7 +105793,7 @@ " .ooOo..++.OO. ", " ..oO.+++... ", " ..+++.. "}; -IMAGE 03094 877 ./arch/exit/Town/town_1.111 +IMAGE 03110 877 ./arch/exit/Town/town_1.111 /* XPM */ static char * town_1_111_xpm[] = { "24 24 6 1 0 0", @@ -105272,7 +105827,7 @@ ".X.X.X.X.X.X.X.X.X.X.X. ", ".XXXXXXXXXXXXXXXXXXXXX. ", " ..................... "}; -IMAGE 03095 873 ./arch/exit/Town/town_2.111 +IMAGE 03111 873 ./arch/exit/Town/town_2.111 /* XPM */ static char * town_2_111_xpm[] = { "24 24 6 1", @@ -105306,7 +105861,7 @@ ".X.X.X.X.X.X.X.X.X.X.X.X", ".XXXXXXXXXXXXXXXXXXXXXXX", "X......................."}; -IMAGE 03096 894 ./arch/exit/Town/town_2.211 +IMAGE 03112 894 ./arch/exit/Town/town_2.211 /* XPM */ static char * town_2_211_xpm[] = { "24 24 7 1", @@ -105341,7 +105896,7 @@ ".X.X.X.X.X.X.X.X.X.X.X. ", "XXXXXXXXXXXXXXXXXXXXXX. ", "...................... "}; -IMAGE 03097 1012 ./arch/exit/Town/town_3.111 +IMAGE 03113 1012 ./arch/exit/Town/town_3.111 /* XPM */ static char * town_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105380,7 +105935,7 @@ "..oo..###########.ooo.. ", "..oo..............ooo.. ", "..oo..###########.ooo.. "}; -IMAGE 03098 1004 ./arch/exit/Town/town_3.211 +IMAGE 03114 1004 ./arch/exit/Town/town_3.211 /* XPM */ static char * town_3_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105420,7 +105975,7 @@ " + + + + + + + + + + + X", " +++++++++++++++++++++ X", "X XX"}; -IMAGE 03099 1054 ./arch/exit/Town/town_4.111 +IMAGE 03115 1054 ./arch/exit/Town/town_4.111 /* XPM */ static char * town_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105461,7 +106016,7 @@ "..oo..$$$$$$$$$.ooo.....", "..oo............oo..%%%%", "..oo..$$$$$$$$$.oo...%%%"}; -IMAGE 03100 1100 ./arch/exit/Town/town_4.211 +IMAGE 03116 1100 ./arch/exit/Town/town_4.211 /* XPM */ static char * town_4_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105505,7 +106060,7 @@ "...ooooo....ooo....oo.. ", "&&&.ooo.****.o.====.o.. ", "&&&&.oo......o......o.. "}; -IMAGE 03101 1097 ./arch/exit/Town/town_4.311 +IMAGE 03117 1097 ./arch/exit/Town/town_4.311 /* XPM */ static char * town_4_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105548,7 +106103,7 @@ " & & & & & & & & & & & .", " &&&&&&&&&&&&&&&&&&&& ..", "* .."}; -IMAGE 03102 1049 ./arch/exit/Town/town_4.411 +IMAGE 03118 1049 ./arch/exit/Town/town_4.411 /* XPM */ static char * town_4_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105589,7 +106144,7 @@ "XX.%.%.%.%.%.%.%.%.%.%.+", "X.%%%%%%%%%%%%%%%%%%%%.+", "X.....................++"}; -IMAGE 03103 1045 ./arch/exit/Town/town_5.111 +IMAGE 03119 1045 ./arch/exit/Town/town_5.111 /* XPM */ static char * town_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105630,7 +106185,7 @@ "..oo..$$$$$$$$$.oooo....", "..oo............ooo.%%%%", "..oo..$$$$$$$$$.ooo....."}; -IMAGE 03104 1025 ./arch/exit/Town/town_5.211 +IMAGE 03120 1025 ./arch/exit/Town/town_5.211 /* XPM */ static char * town_5_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105671,7 +106226,7 @@ " .... ######### .....", "$$ ... # # # # .... ", " ... # # # # # ... %"}; -IMAGE 03105 1072 ./arch/exit/Town/town_5.311 +IMAGE 03121 1072 ./arch/exit/Town/town_5.311 /* XPM */ static char * town_5_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105714,7 +106269,7 @@ "XXXXXXXX XXX XX . ", " XX %%%% X &&&& X . ", "***** X X X . "}; -IMAGE 03106 1084 ./arch/exit/Town/town_5.411 +IMAGE 03122 1084 ./arch/exit/Town/town_5.411 /* XPM */ static char * town_5_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105756,7 +106311,7 @@ " & & & & & & & & & & & &", " &&&&&&&&&&&&&&&&&&&&&&&", "@ "}; -IMAGE 03107 959 ./arch/exit/Town/town_5.511 +IMAGE 03123 959 ./arch/exit/Town/town_5.511 /* XPM */ static char * town_5_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105794,7 +106349,7 @@ ".@.@.@.@.@.XXX.@.@.@.@.@", "@@@@@@@@@.XXX.@@@@@@@@@@", "..........XXX..........."}; -IMAGE 03108 1028 ./arch/exit/Town/town_5.611 +IMAGE 03124 1028 ./arch/exit/Town/town_5.611 /* XPM */ static char * town_5_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105836,7 +106391,7 @@ "O O O O O O O O O O O OO", "OOOOOOOOOOOOOOOOOOOOOOOO", " "}; -IMAGE 03109 1043 ./arch/exit/Town/town_6.111 +IMAGE 03125 1043 ./arch/exit/Town/town_6.111 /* XPM */ static char * town_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105878,7 +106433,7 @@ "..oo..%%%%%%%%%.oooo....", "..oo............ooo.&&&&", "..oo..%%%%%%%%%.ooo....."}; -IMAGE 03110 1045 ./arch/exit/Town/town_6.211 +IMAGE 03126 1045 ./arch/exit/Town/town_6.211 /* XPM */ static char * town_6_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105920,7 +106475,7 @@ " oooo ooooooooo X ", "%% oo &&&&&& oo oo X ", " oo o oooo o X "}; -IMAGE 03111 961 ./arch/exit/Town/town_6.311 +IMAGE 03127 961 ./arch/exit/Town/town_6.311 /* XPM */ static char * town_6_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105960,7 +106515,7 @@ " .. @ .. # .... ", " .. @ .. # ... $$$", " .. @@@ .. ### ... "}; -IMAGE 03112 981 ./arch/exit/Town/town_6.411 +IMAGE 03128 981 ./arch/exit/Town/town_6.411 /* XPM */ static char * town_6_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106000,7 +106555,7 @@ "......XXXXXXXX..##.XX.O.", "$$$$$$.XXXXXXX..##.XX.O.", ".......XXXXXXX..##.XX.O."}; -IMAGE 03113 1084 ./arch/exit/Town/town_6.511 +IMAGE 03129 1084 ./arch/exit/Town/town_6.511 /* XPM */ static char * town_6_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106044,7 +106599,7 @@ " = = = = = = = = = = = =", " =======================", "* "}; -IMAGE 03114 981 ./arch/exit/Town/town_6.611 +IMAGE 03130 981 ./arch/exit/Town/town_6.611 /* XPM */ static char * town_6_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106083,7 +106638,7 @@ ".O.O.O.O.XXX.O.O.O.O.O..", "OOOOOOO.XXX.OOOOOOOOOOO.", "........XXX............#"}; -IMAGE 03115 1039 ./arch/exit/Town/town_7.111 +IMAGE 03131 1039 ./arch/exit/Town/town_7.111 /* XPM */ static char * town_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106124,7 +106679,7 @@ "..oo..$$$$$$$$$.ooo.%%%%", "..oo............ooo.....", "..oo..$$$$$$$$$.ooo..%%%"}; -IMAGE 03116 1007 ./arch/exit/Town/town_7.211 +IMAGE 03132 1007 ./arch/exit/Town/town_7.211 /* XPM */ static char * town_7_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106164,7 +106719,7 @@ "###### ........ @@ ....", " ........ @@ ... ", "###### ........ @@ .. $"}; -IMAGE 03117 1038 ./arch/exit/Town/town_7.311 +IMAGE 03133 1038 ./arch/exit/Town/town_7.311 /* XPM */ static char * town_7_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106206,7 +106761,7 @@ "ooooooooooooooo oo X ", " oooo oo %%%% o X ", "@@@@@ oo &&& o o X "}; -IMAGE 03118 1054 ./arch/exit/Town/town_7.411 +IMAGE 03134 1054 ./arch/exit/Town/town_7.411 /* XPM */ static char * town_7_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106247,7 +106802,7 @@ " ......................", " .. ... ... ", " . XXXXX . $$$$$ . %%%%"}; -IMAGE 03119 968 ./arch/exit/Town/town_7.511 +IMAGE 03135 968 ./arch/exit/Town/town_7.511 /* XPM */ static char * town_7_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106286,7 +106841,7 @@ "XXXX.+.XXXXXXXXXX.......", ".XX..++.XXXXXXXX.@@@@@@@", "#.X..++.XXXXXXXX........"}; -IMAGE 03120 1014 ./arch/exit/Town/town_7.611 +IMAGE 03136 1014 ./arch/exit/Town/town_7.611 /* XPM */ static char * town_7_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106326,7 +106881,7 @@ " .................... o ", "$ ................... o ", " .. ... ... .. o "}; -IMAGE 03121 1121 ./arch/exit/Town/town_7.711 +IMAGE 03137 1121 ./arch/exit/Town/town_7.711 /* XPM */ static char * town_7_711_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106371,7 +106926,7 @@ " - - - - - - - - - - - -", " -----------------------", "O "}; -IMAGE 03122 978 ./arch/exit/Town/town_7.811 +IMAGE 03138 978 ./arch/exit/Town/town_7.811 /* XPM */ static char * town_7_811_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106410,7 +106965,7 @@ " # # # # # ... # # # # #", "######### ... ##########", " ... "}; -IMAGE 03123 1105 ./arch/exit/Town/town_7.911 +IMAGE 03139 1105 ./arch/exit/Town/town_7.911 /* XPM */ static char * town_7_911_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106454,7 +107009,7 @@ ".@.@.@.@.@.@.@.@.@.@.@..", "@@@@@@@@@@@@@@@@@@@@@@@.", ".......................="}; -IMAGE 03124 780 ./arch/connect/Hole/trapdoor_1.111 +IMAGE 03140 780 ./arch/connect/Hole/trapdoor_1.111 /* XPM */ static char * trapdoor_1_111_xpm[] = { "24 24 3 1", @@ -106485,7 +107040,7 @@ " ", " ", " "}; -IMAGE 03125 823 ./arch/connect/Hole/trapdoor_2.111 +IMAGE 03141 823 ./arch/connect/Hole/trapdoor_2.111 /* XPM */ static char * trapdoor_2_111_xpm[] = { "24 24 3 1", @@ -106516,7 +107071,7 @@ " . . ", " ", " "}; -IMAGE 03126 767 ./arch/connect/Hole/trapdoor_3.111 +IMAGE 03142 767 ./arch/connect/Hole/trapdoor_3.111 /* XPM */ static char * trapdoor_3_111_xpm[] = { "24 24 2 1", @@ -106546,7 +107101,7 @@ " ", " ", " "}; -IMAGE 03127 847 ./arch/connect/Hole/trapdoor_4.111 +IMAGE 03143 847 ./arch/connect/Hole/trapdoor_4.111 /* XPM */ static char * trapdoor_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106580,7 +107135,7 @@ " ", " ", " "}; -IMAGE 03128 986 ./arch/ground/Wood/tree_1.111 +IMAGE 03144 986 ./arch/ground/Wood/tree_1.111 /* XPM */ static char * tree_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106619,7 +107174,7 @@ "@.o X.+O@@. O.X.Oo.X . .", ".o X.OOO@X.X.X. o. X. .X", ". .X O@@.O. .#..@X.. "}; -IMAGE 03129 986 ./arch/ground/Wood/tree_2.111 +IMAGE 03145 986 ./arch/ground/Wood/tree_2.111 /* XPM */ static char * tree_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106658,7 +107213,7 @@ "@.O X.X X . XO.X . .", ".O X.ooX+ X XXO. X. .X", ". .X Ooo.+XXXX#..@X.. "}; -IMAGE 03130 888 ./arch/ground/Wood/tree_3.111 +IMAGE 03146 888 ./arch/ground/Wood/tree_3.111 /* XPM */ static char * tree_3_111_xpm[] = { "24 24 7 1", @@ -106693,7 +107248,7 @@ " o+@ ", " +@ ", " "}; -IMAGE 03131 927 ./arch/ground/Wood/tree_4.111 +IMAGE 03147 927 ./arch/ground/Wood/tree_4.111 /* XPM */ static char * tree_4_111_xpm[] = { "24 24 9 1", @@ -106730,7 +107285,7 @@ " o#$ ", " #$ ", " "}; -IMAGE 03132 868 ./arch/ground/Wood/tree_5.111 +IMAGE 03148 868 ./arch/ground/Wood/tree_5.111 /* XPM */ static char * tree_5_111_xpm[] = { "24 24 6 1", @@ -106764,7 +107319,7 @@ " .O.OOOOOXO. ", " ++.oO.OOO.. ", " ++ o.... "}; -IMAGE 03133 818 ./arch/ground/Wood/tree_6.111 +IMAGE 03149 818 ./arch/ground/Wood/tree_6.111 /* XPM */ static char * tree_6_111_xpm[] = { "24 24 4 1", @@ -106796,7 +107351,7 @@ " .Xo ", " ", " "}; -IMAGE 03134 799 ./arch/weapon/misc/trident.101 +IMAGE 03150 799 ./arch/weapon/misc/trident.101 /* XPM */ static char * trident_101_xpm[] = { "24 24 3 1", @@ -106827,7 +107382,7 @@ ".X... ", "..X. ", "X.. "}; -IMAGE 03135 799 ./arch/weapon/misc/trident.111 +IMAGE 03151 799 ./arch/weapon/misc/trident.111 /* XPM */ static char * trident_111_xpm[] = { "24 24 3 1", @@ -106858,7 +107413,7 @@ " ... ", " . ", " "}; -IMAGE 03136 799 ./arch/weapon/misc/trident.121 +IMAGE 03152 799 ./arch/weapon/misc/trident.121 /* XPM */ static char * trident_121_xpm[] = { "24 24 3 1", @@ -106889,7 +107444,7 @@ " .. ", " ", " "}; -IMAGE 03137 799 ./arch/weapon/misc/trident.131 +IMAGE 03153 799 ./arch/weapon/misc/trident.131 /* XPM */ static char * trident_131_xpm[] = { "24 24 3 1", @@ -106920,7 +107475,7 @@ " ", " ", " "}; -IMAGE 03138 799 ./arch/weapon/misc/trident.141 +IMAGE 03154 799 ./arch/weapon/misc/trident.141 /* XPM */ static char * trident_141_xpm[] = { "24 24 3 1", @@ -106951,7 +107506,7 @@ " . .... ", " ... ", " "}; -IMAGE 03139 799 ./arch/weapon/misc/trident.151 +IMAGE 03155 799 ./arch/weapon/misc/trident.151 /* XPM */ static char * trident_151_xpm[] = { "24 24 3 1", @@ -106982,7 +107537,7 @@ " . ..... . ", " .X. ", " . "}; -IMAGE 03140 799 ./arch/weapon/misc/trident.161 +IMAGE 03156 799 ./arch/weapon/misc/trident.161 /* XPM */ static char * trident_161_xpm[] = { "24 24 3 1", @@ -107013,7 +107568,7 @@ " .... . ", " ... ", " "}; -IMAGE 03141 799 ./arch/weapon/misc/trident.171 +IMAGE 03157 799 ./arch/weapon/misc/trident.171 /* XPM */ static char * trident_171_xpm[] = { "24 24 3 1", @@ -107044,7 +107599,7 @@ " ", " ", " "}; -IMAGE 03142 799 ./arch/weapon/misc/trident.181 +IMAGE 03158 799 ./arch/weapon/misc/trident.181 /* XPM */ static char * trident_181_xpm[] = { "24 24 3 1", @@ -107075,7 +107630,7 @@ " .X.. ", " .. ", " "}; -IMAGE 03143 885 ./arch/monster/troll/Troll/troll.131 +IMAGE 03159 885 ./arch/monster/troll/Troll/troll.131 /* XPM */ static char * troll_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107111,7 +107666,7 @@ " ...........X...... ", " ..X........X..X... ", " ............ ....."}; -IMAGE 03144 885 ./arch/monster/troll/Troll/troll.132 +IMAGE 03160 885 ./arch/monster/troll/Troll/troll.132 /* XPM */ static char * troll_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107147,7 +107702,7 @@ " ............X...... ", " ..X......... ...X..", " ............ ...X"}; -IMAGE 03145 885 ./arch/monster/troll/Troll/troll.133 +IMAGE 03161 885 ./arch/monster/troll/Troll/troll.133 /* XPM */ static char * troll_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107183,7 +107738,7 @@ " ............X......X", " ..X......... .....", " ............ .."}; -IMAGE 03146 861 ./arch/monster/troll/Troll/troll.171 +IMAGE 03162 861 ./arch/monster/troll/Troll/troll.171 /* XPM */ static char * troll_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107217,7 +107772,7 @@ " ", " ", " "}; -IMAGE 03147 861 ./arch/monster/troll/Troll/troll.172 +IMAGE 03163 861 ./arch/monster/troll/Troll/troll.172 /* XPM */ static char * troll_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107251,7 +107806,7 @@ " . ", " .", " ..."}; -IMAGE 03148 861 ./arch/monster/troll/Troll/troll.173 +IMAGE 03164 861 ./arch/monster/troll/Troll/troll.173 /* XPM */ static char * troll_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107285,7 +107840,7 @@ " . . .. ...", " . . .......", " . . ..........X...X.."}; -IMAGE 03149 861 ./arch/monster/troll/Troll/troll.231 +IMAGE 03165 861 ./arch/monster/troll/Troll/troll.231 /* XPM */ static char * troll_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107319,7 +107874,7 @@ " ", " ", " "}; -IMAGE 03150 861 ./arch/monster/troll/Troll/troll.232 +IMAGE 03166 861 ./arch/monster/troll/Troll/troll.232 /* XPM */ static char * troll_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107353,7 +107908,7 @@ " . ", ". ", "... "}; -IMAGE 03151 861 ./arch/monster/troll/Troll/troll.233 +IMAGE 03167 861 ./arch/monster/troll/Troll/troll.233 /* XPM */ static char * troll_233_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107387,7 +107942,7 @@ "... .. . . ", "....... . . ", "..X...X.......... . . "}; -IMAGE 03152 885 ./arch/monster/troll/Troll/troll.271 +IMAGE 03168 885 ./arch/monster/troll/Troll/troll.271 /* XPM */ static char * troll_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107423,7 +107978,7 @@ " ......X........... ", " ...X..X........X.. ", "..... ............ "}; -IMAGE 03153 885 ./arch/monster/troll/Troll/troll.272 +IMAGE 03169 885 ./arch/monster/troll/Troll/troll.272 /* XPM */ static char * troll_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107459,7 +108014,7 @@ " ......X............ ", "..X... .........X.. ", "X... ............ "}; -IMAGE 03154 885 ./arch/monster/troll/Troll/troll.273 +IMAGE 03170 885 ./arch/monster/troll/Troll/troll.273 /* XPM */ static char * troll_273_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107495,7 +108050,7 @@ "X......X............ ", "..... .........X.. ", ".. ............ "}; -IMAGE 03155 861 ./arch/monster/troll/Troll/troll.331 +IMAGE 03171 861 ./arch/monster/troll/Troll/troll.331 /* XPM */ static char * troll_331_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107529,7 +108084,7 @@ " ........ ", " ...... ", " . .. "}; -IMAGE 03156 861 ./arch/monster/troll/Troll/troll.332 +IMAGE 03172 861 ./arch/monster/troll/Troll/troll.332 /* XPM */ static char * troll_332_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107563,7 +108118,7 @@ " ........ ", " ...... ", " . .. "}; -IMAGE 03157 861 ./arch/monster/troll/Troll/troll.333 +IMAGE 03173 861 ./arch/monster/troll/Troll/troll.333 /* XPM */ static char * troll_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107597,7 +108152,7 @@ " ........ ", " ...... ", " . .. "}; -IMAGE 03158 861 ./arch/monster/troll/Troll/troll.371 +IMAGE 03174 861 ./arch/monster/troll/Troll/troll.371 /* XPM */ static char * troll_371_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107631,7 +108186,7 @@ " .. ", " . ", " "}; -IMAGE 03159 861 ./arch/monster/troll/Troll/troll.372 +IMAGE 03175 861 ./arch/monster/troll/Troll/troll.372 /* XPM */ static char * troll_372_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107665,7 +108220,7 @@ " .. ", " . ", " "}; -IMAGE 03160 847 ./arch/monster/troll/Troll/troll.373 +IMAGE 03176 847 ./arch/monster/troll/Troll/troll.373 /* XPM */ static char * troll_373_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107698,7 +108253,7 @@ " .. ", " . ", " "}; -IMAGE 03161 861 ./arch/monster/troll/Troll/troll.431 +IMAGE 03177 861 ./arch/monster/troll/Troll/troll.431 /* XPM */ static char * troll_431_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107732,7 +108287,7 @@ ". .....................", "... ....................", "........................"}; -IMAGE 03162 861 ./arch/monster/troll/Troll/troll.432 +IMAGE 03178 861 ./arch/monster/troll/Troll/troll.432 /* XPM */ static char * troll_432_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107766,7 +108321,7 @@ ". .....................", "... ....................", "........................"}; -IMAGE 03163 847 ./arch/monster/troll/Troll/troll.433 +IMAGE 03179 847 ./arch/monster/troll/Troll/troll.433 /* XPM */ static char * troll_433_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107799,7 +108354,7 @@ " .. ", " . ", " "}; -IMAGE 03164 861 ./arch/monster/troll/Troll/troll.471 +IMAGE 03180 861 ./arch/monster/troll/Troll/troll.471 /* XPM */ static char * troll_471_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107833,7 +108388,7 @@ "XXXXXXXXXXXX XXXX", "XXXXXXXXXX XXXXXXXX", "XXXXXXXXX XXX XXXXXXXXX"}; -IMAGE 03165 861 ./arch/monster/troll/Troll/troll.472 +IMAGE 03181 861 ./arch/monster/troll/Troll/troll.472 /* XPM */ static char * troll_472_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107867,7 +108422,7 @@ "............ ....", ".......... ........", "......... ... ........."}; -IMAGE 03166 861 ./arch/monster/troll/Troll/troll.473 +IMAGE 03182 861 ./arch/monster/troll/Troll/troll.473 /* XPM */ static char * troll_473_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107901,7 +108456,7 @@ " ........ ", " ...... ", " .. . "}; -IMAGE 03167 781 ./arch/inorganic/true_lead.111 +IMAGE 03183 781 ./arch/inorganic/true_lead.111 /* XPM */ static char * true_lead_111_xpm[] = { "24 24 3 1", @@ -107932,7 +108487,7 @@ " ", " ", " "}; -IMAGE 03168 838 ./arch/traps/tspikes.111 +IMAGE 03184 838 ./arch/traps/tspikes.111 /* XPM */ static char * tspikes_111_xpm[] = { "24 24 5 1", @@ -107965,7 +108520,7 @@ " XOXXXOXXXXXX. ", " XXXXXXXXXOXX ", " X XOX "}; -IMAGE 03169 792 ./arch/armour/mail/tunic.111 +IMAGE 03185 792 ./arch/armour/mail/tunic.111 /* XPM */ static char * tunic_111_xpm[] = { "24 24 4 1", @@ -107997,7 +108552,7 @@ " ", " ", " "}; -IMAGE 03170 804 ./arch/armour/helmet/turban.111 +IMAGE 03186 804 ./arch/armour/helmet/turban.111 /* XPM */ static char * turban_111_xpm[] = { "24 24 5 1", @@ -108030,7 +108585,7 @@ " ", " ", " "}; -IMAGE 03171 830 ./arch/magic/Effect/turnundead.111 +IMAGE 03187 830 ./arch/magic/Effect/turnundead.111 /* XPM */ static char * turnundead_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108063,7 +108618,7 @@ " . . ", " . . ", " . "}; -IMAGE 03172 830 ./arch/magic/Effect/turnundead.112 +IMAGE 03188 830 ./arch/magic/Effect/turnundead.112 /* XPM */ static char * turnundead_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108096,7 +108651,7 @@ " . . ", " . . ", " "}; -IMAGE 03173 830 ./arch/magic/Effect/turnundead.113 +IMAGE 03189 830 ./arch/magic/Effect/turnundead.113 /* XPM */ static char * turnundead_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108129,7 +108684,7 @@ " . ", " . ", " "}; -IMAGE 03174 845 ./arch/flesh/misc/u_horn.111 +IMAGE 03190 845 ./arch/flesh/misc/u_horn.111 /* XPM */ static char * u_horn_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108163,7 +108718,7 @@ " ", " ", " "}; -IMAGE 03175 845 ./arch/flesh/misc/u_horn.112 +IMAGE 03191 845 ./arch/flesh/misc/u_horn.112 /* XPM */ static char * u_horn_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108197,7 +108752,7 @@ " ", " ", " "}; -IMAGE 03176 845 ./arch/flesh/misc/u_horn.113 +IMAGE 03192 845 ./arch/flesh/misc/u_horn.113 /* XPM */ static char * u_horn_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108231,7 +108786,7 @@ " ", " ", " "}; -IMAGE 03177 845 ./arch/flesh/misc/u_horn.114 +IMAGE 03193 845 ./arch/flesh/misc/u_horn.114 /* XPM */ static char * u_horn_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108265,7 +108820,7 @@ " ", " ", " "}; -IMAGE 03178 845 ./arch/flesh/misc/u_horn.115 +IMAGE 03194 845 ./arch/flesh/misc/u_horn.115 /* XPM */ static char * u_horn_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108299,7 +108854,7 @@ " ", " ", " "}; -IMAGE 03179 847 ./arch/weapon/artifact/Usword/uk_sd.111 +IMAGE 03195 847 ./arch/weapon/artifact/Usword/uk_sd.111 /* XPM */ static char * uk_sd_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108333,7 +108888,7 @@ " . .X. ", " .. ", " "}; -IMAGE 03180 847 ./arch/weapon/artifact/Usword/uk_sd.112 +IMAGE 03196 847 ./arch/weapon/artifact/Usword/uk_sd.112 /* XPM */ static char * uk_sd_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108367,7 +108922,7 @@ " . .X. ", " .. ", " "}; -IMAGE 03181 847 ./arch/weapon/artifact/Usword/uk_sd.113 +IMAGE 03197 847 ./arch/weapon/artifact/Usword/uk_sd.113 /* XPM */ static char * uk_sd_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108401,7 +108956,7 @@ " . .X. ", " .. ", " "}; -IMAGE 03182 847 ./arch/weapon/artifact/Usword/uk_sd.114 +IMAGE 03198 847 ./arch/weapon/artifact/Usword/uk_sd.114 /* XPM */ static char * uk_sd_114_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108435,7 +108990,7 @@ " . . .X. ", " .. ", " "}; -IMAGE 03183 847 ./arch/weapon/artifact/Usword/uk_sd.115 +IMAGE 03199 847 ./arch/weapon/artifact/Usword/uk_sd.115 /* XPM */ static char * uk_sd_115_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108469,7 +109024,7 @@ " . . . .X. ", " . .. ", " "}; -IMAGE 03184 847 ./arch/weapon/artifact/Usword/uk_sd.116 +IMAGE 03200 847 ./arch/weapon/artifact/Usword/uk_sd.116 /* XPM */ static char * uk_sd_116_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108503,7 +109058,7 @@ " . . .X. ", " . .. ", " "}; -IMAGE 03185 847 ./arch/weapon/artifact/Usword/uk_sd.117 +IMAGE 03201 847 ./arch/weapon/artifact/Usword/uk_sd.117 /* XPM */ static char * uk_sd_117_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108537,7 +109092,7 @@ " . .X. ", " .. ", " "}; -IMAGE 03186 770 ./arch/floor/unholy_ground.111 +IMAGE 03202 770 ./arch/floor/unholy_ground.111 /* XPM */ static char * unholy_ground_111_xpm[] = { "24 24 2 1", @@ -108567,7 +109122,7 @@ " .... ", " .... ", " "}; -IMAGE 03187 868 ./arch/monster/misc/Unicorn/unicorn.131 +IMAGE 03203 868 ./arch/monster/misc/Unicorn/unicorn.131 /* XPM */ static char * unicorn_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108601,7 +109156,7 @@ " ... ...", " .. ..", " "}; -IMAGE 03188 868 ./arch/monster/misc/Unicorn/unicorn.132 +IMAGE 03204 868 ./arch/monster/misc/Unicorn/unicorn.132 /* XPM */ static char * unicorn_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108635,7 +109190,7 @@ " ... ... ", " ... ...", " ... .."}; -IMAGE 03189 868 ./arch/monster/misc/Unicorn/unicorn.133 +IMAGE 03205 868 ./arch/monster/misc/Unicorn/unicorn.133 /* XPM */ static char * unicorn_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108669,7 +109224,7 @@ " .. ... ", " ... .. ", " .. ... "}; -IMAGE 03190 868 ./arch/monster/misc/Unicorn/unicorn.171 +IMAGE 03206 868 ./arch/monster/misc/Unicorn/unicorn.171 /* XPM */ static char * unicorn_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108703,7 +109258,7 @@ " ... ... ", " .. .. ", " "}; -IMAGE 03191 868 ./arch/monster/misc/Unicorn/unicorn.172 +IMAGE 03207 868 ./arch/monster/misc/Unicorn/unicorn.172 /* XPM */ static char * unicorn_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108737,7 +109292,7 @@ " .. ", " ", " "}; -IMAGE 03192 868 ./arch/monster/misc/Unicorn/unicorn.173 +IMAGE 03208 868 ./arch/monster/misc/Unicorn/unicorn.173 /* XPM */ static char * unicorn_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108771,7 +109326,7 @@ " .. ", " .. ", " "}; -IMAGE 03193 868 ./arch/monster/misc/Unicorn/unicorn.231 +IMAGE 03209 868 ./arch/monster/misc/Unicorn/unicorn.231 /* XPM */ static char * unicorn_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108805,7 +109360,7 @@ " ... ... ", " .. .. ", " "}; -IMAGE 03194 868 ./arch/monster/misc/Unicorn/unicorn.232 +IMAGE 03210 868 ./arch/monster/misc/Unicorn/unicorn.232 /* XPM */ static char * unicorn_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108839,7 +109394,7 @@ " .. ", " ", " "}; -IMAGE 03195 868 ./arch/monster/misc/Unicorn/unicorn.233 +IMAGE 03211 868 ./arch/monster/misc/Unicorn/unicorn.233 /* XPM */ static char * unicorn_233_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108873,7 +109428,7 @@ " .. ", " .. ", " "}; -IMAGE 03196 868 ./arch/monster/misc/Unicorn/unicorn.271 +IMAGE 03212 868 ./arch/monster/misc/Unicorn/unicorn.271 /* XPM */ static char * unicorn_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108907,7 +109462,7 @@ "... ... ", ".. .. ", " "}; -IMAGE 03197 868 ./arch/monster/misc/Unicorn/unicorn.272 +IMAGE 03213 868 ./arch/monster/misc/Unicorn/unicorn.272 /* XPM */ static char * unicorn_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108941,7 +109496,7 @@ " ... ... ", "... ... ", ".. ... "}; -IMAGE 03198 868 ./arch/monster/misc/Unicorn/unicorn.273 +IMAGE 03214 868 ./arch/monster/misc/Unicorn/unicorn.273 /* XPM */ static char * unicorn_273_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108975,7 +109530,7 @@ " ... .. ", " .. ... ", " ... .. "}; -IMAGE 03199 1030 ./arch/construct/town/university.111 +IMAGE 03215 1030 ./arch/construct/town/university.111 /* XPM */ static char * university_1_xpm [] = { " 24 24 13 1 " , @@ -109016,7 +109571,7 @@ " .+O.++..OO..@.$$$$$$$", " .++O.++..O.+.@.@@$@@$@", " .+O.+++..O.+..$$$$$$$$"}; -IMAGE 03200 1030 ./arch/construct/town/university.211 +IMAGE 03216 1030 ./arch/construct/town/university.211 /* XPM */ static char * university_2_xpm [] = { " 24 24 13 1 " , @@ -109057,7 +109612,7 @@ "$$$$$$$$$$$$$$$$$$$$.OO.", "@$@$@@$@@$@@$@@$@@$@.OO%", "$$$$$$$$$.$$$$$$$$$.OO#."}; -IMAGE 03201 1030 ./arch/construct/town/university.311 +IMAGE 03217 1030 ./arch/construct/town/university.311 /* XPM */ static char * university_3_xpm [] = { " 24 24 13 1 " , @@ -109098,7 +109653,7 @@ "#.%.#&%&OOOOOOO.**+.....", "#%.#%%&&OOOOOO.+**+.$$$$", "#.#%%%&%&OOOOO.+**+.@@$@"}; -IMAGE 03202 1030 ./arch/construct/town/university.411 +IMAGE 03218 1030 ./arch/construct/town/university.411 /* XPM */ static char * university_4_xpm [] = { " 24 24 13 1 " , @@ -109139,7 +109694,7 @@ "........................", "$$$$$$$$$$$$$$$$$$$$$..$", "@$@@$@@$@@$@@$@@$@@$.@.$"}; -IMAGE 03203 1030 ./arch/construct/town/university.511 +IMAGE 03219 1030 ./arch/construct/town/university.511 /* XPM */ static char * university_5_xpm [] = { " 24 24 13 1 " , @@ -109180,7 +109735,7 @@ "@$$$@.OOO.+++.. ", "$$@$@.OOO.+++.. ", "@$@$$.OO.++++.. "}; -IMAGE 03204 1030 ./arch/construct/town/university.611 +IMAGE 03220 1030 ./arch/construct/town/university.611 /* XPM */ static char * university_6_xpm [] = { " 24 24 13 1 " , @@ -109221,7 +109776,7 @@ " .+++++..#%%%.+++++.@@", " .+++++..%%%%.++.++.@@", " .+++++..%%%%.++.++.@@"}; -IMAGE 03205 1030 ./arch/construct/town/university.711 +IMAGE 03221 1030 ./arch/construct/town/university.711 /* XPM */ static char * university_7_xpm [] = { " 24 24 13 1 " , @@ -109262,7 +109817,7 @@ "@@@@@@@@@.$@$$$@.%%%%%++", "@@@@@@@@@.$$$@$@.%%%#%++", "@@@@@@@@@.$@$@$$.%%%%%+*"}; -IMAGE 03206 1030 ./arch/construct/town/university.811 +IMAGE 03222 1030 ./arch/construct/town/university.811 /* XPM */ static char * university_8_xpm [] = { " 24 24 13 1 " , @@ -109303,7 +109858,7 @@ "+++%%#%%%.+.OO.=..O.=..O", "+++%%%%%%..OO.=..O.=..O.", "+*+%%%%%%..OO....O....O."}; -IMAGE 03207 1030 ./arch/construct/town/university.911 +IMAGE 03223 1030 ./arch/construct/town/university.911 /* XPM */ static char * university_9_xpm [] = { " 24 24 13 1 " , @@ -109344,7 +109899,7 @@ ".=..O.++++.@@@@@@@@@@@.$", "=..O.+++++.@@@@@@@@@@@.$", "...O.+..++.@@@@@@@@@@@.$"}; -IMAGE 03208 1030 ./arch/construct/town/university.A11 +IMAGE 03224 1030 ./arch/construct/town/university.A11 /* XPM */ static char * university_A_xpm [] = { " 24 24 13 1 " , @@ -109385,7 +109940,7 @@ "@$$$@.%.+++++.. ", "$$@$@.%.+++++.. ", "@$@$$.%.+++++.. "}; -IMAGE 03209 1030 ./arch/construct/town/university.B11 +IMAGE 03225 1030 ./arch/construct/town/university.B11 /* XPM */ static char * university_B_xpm [] = { " 24 24 13 1 " , @@ -109426,7 +109981,7 @@ " .+++++...XoOooX%%%%%+", " .+++++.X.ooOOoX%%%%.#", " .+++++X.XoooOoX%.#.%."}; -IMAGE 03210 1030 ./arch/construct/town/university.C11 +IMAGE 03226 1030 ./arch/construct/town/university.C11 /* XPM */ static char * university_C_xpm [] = { " 24 24 13 1 " , @@ -109467,7 +110022,7 @@ "+++++++++.+...XXoOoOoOo.", "##++++*+.++..XXoXoOoOOo.", "#&%&++++.++.X.oXoOoOooO."}; -IMAGE 03211 1030 ./arch/construct/town/university.D11 +IMAGE 03227 1030 ./arch/construct/town/university.D11 /* XPM */ static char * university_D_xpm [] = { " 24 24 13 1 " , @@ -109508,7 +110063,7 @@ "+*+%%%%%%.......%@$$%%%%", "++.......@@@.$$$.......%", "..@@@@@@@@@@.$@$$$@$@$$."}; -IMAGE 03212 1030 ./arch/construct/town/university.E11 +IMAGE 03228 1030 ./arch/construct/town/university.E11 /* XPM */ static char * university_E_xpm [] = { " 24 24 13 1 " , @@ -109549,7 +110104,7 @@ "%%%.+...XXoOoOoOo.OOOOOO", "%%.++..XXoXoOoOOo.OO...O", "...++.X.oXoOoOooO.O.=..O"}; -IMAGE 03213 1030 ./arch/construct/town/university.F11 +IMAGE 03229 1030 ./arch/construct/town/university.F11 /* XPM */ static char * university_F_xpm [] = { " 24 24 13 1 " , @@ -109590,7 +110145,7 @@ "O.%%%%%.+++++....XoOooX ", "O.%%%%%.+++++..X.ooOOoX ", ".%%%%%%.+++++.X.XoooOoX "}; -IMAGE 03214 1030 ./arch/construct/town/university.G11 +IMAGE 03230 1030 ./arch/construct/town/university.G11 /* XPM */ static char * university_G_xpm [] = { " 24 24 13 1 " , @@ -109631,7 +110186,7 @@ " ... ", " ", " "}; -IMAGE 03215 1030 ./arch/construct/town/university.H11 +IMAGE 03231 1030 ./arch/construct/town/university.H11 /* XPM */ static char * university_H_xpm [] = { " 24 24 13 1 " , @@ -109672,7 +110227,7 @@ " .OOOOOOOOOOO. ", " ............. ", " "}; -IMAGE 03216 1030 ./arch/construct/town/university.I11 +IMAGE 03232 1030 ./arch/construct/town/university.I11 /* XPM */ static char * university_I_xpm [] = { " 24 24 13 1 " , @@ -109713,7 +110268,7 @@ " .OOO", " ....", " "}; -IMAGE 03217 1030 ./arch/construct/town/university.J11 +IMAGE 03233 1030 ./arch/construct/town/university.J11 /* XPM */ static char * university_J_xpm [] = { " 24 24 13 1 " , @@ -109754,7 +110309,7 @@ "OOOOOOOO. ", "......... ", " "}; -IMAGE 03218 1030 ./arch/construct/town/university.K11 +IMAGE 03234 1030 ./arch/construct/town/university.K11 /* XPM */ static char * university_K_xpm [] = { " 24 24 13 1 " , @@ -109795,7 +110350,7 @@ " ... ", " ", " "}; -IMAGE 03219 859 ./arch/misc/unluck.111 +IMAGE 03235 859 ./arch/misc/unluck.111 /* XPM */ static char * unluck_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -109830,7 +110385,7 @@ " ..XX. ", " .X. ", " . "}; -IMAGE 03220 856 ./arch/monster/goblin/Kobold/unusual_kobold.111 +IMAGE 03236 856 ./arch/monster/goblin/Kobold/unusual_kobold.111 /* XPM */ static char * unusual_kobold_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -109864,7 +110419,7 @@ " .. ... ", " .... ... ", " "}; -IMAGE 03221 856 ./arch/monster/goblin/Kobold/unusual_kobold.112 +IMAGE 03237 856 ./arch/monster/goblin/Kobold/unusual_kobold.112 /* XPM */ static char * unusual_kobold_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -109898,7 +110453,7 @@ " ... .. ", " ... .... ", " "}; -IMAGE 03222 1013 ./arch/armour/shield/uw_shield.111 +IMAGE 03238 1013 ./arch/armour/shield/uw_shield.111 /* XPM */ static char * uw_shield2_111_xpm[] = { "24 24 12 1", @@ -109938,7 +110493,7 @@ " .OOO. ", " ... ", " "}; -IMAGE 03223 847 ./arch/weapon/artifact/UW_Sword/uw_sword.111 +IMAGE 03239 847 ./arch/weapon/artifact/UW_Sword/uw_sword.111 /* XPM */ static char * uw_sword_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109972,7 +110527,7 @@ ".... .. ", "... ", "X.. "}; -IMAGE 03224 847 ./arch/weapon/artifact/UW_Sword/uw_sword.112 +IMAGE 03240 847 ./arch/weapon/artifact/UW_Sword/uw_sword.112 /* XPM */ static char * uw_sword_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110006,7 +110561,7 @@ ".... .. ", "... ", " .. "}; -IMAGE 03225 847 ./arch/weapon/artifact/UW_Sword/uw_sword.113 +IMAGE 03241 847 ./arch/weapon/artifact/UW_Sword/uw_sword.113 /* XPM */ static char * uw_sword_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110040,7 +110595,7 @@ ".... .. ", "... ", " .. "}; -IMAGE 03226 847 ./arch/weapon/artifact/UW_Sword/uw_sword.114 +IMAGE 03242 847 ./arch/weapon/artifact/UW_Sword/uw_sword.114 /* XPM */ static char * uw_sword_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110074,7 +110629,7 @@ ".... .. ", "... ", " .. "}; -IMAGE 03227 847 ./arch/weapon/artifact/UW_Sword/uw_sword.115 +IMAGE 03243 847 ./arch/weapon/artifact/UW_Sword/uw_sword.115 /* XPM */ static char * uw_sword_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110108,7 +110663,7 @@ ".... .. ", "... ", " .. "}; -IMAGE 03228 928 ./arch/monster/undead/vampire.111 +IMAGE 03244 928 ./arch/monster/undead/vampire.111 /* XPM */ static char * vampire_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110146,7 +110701,7 @@ " +++ .. ... ", " + ... ", " "}; -IMAGE 03229 928 ./arch/monster/undead/vampire.112 +IMAGE 03245 928 ./arch/monster/undead/vampire.112 /* XPM */ static char * vampire_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110184,7 +110739,7 @@ " OO .. .. ", " ... ... ", " "}; -IMAGE 03230 867 ./arch/monster/undead/vampiregen.111 +IMAGE 03246 867 ./arch/monster/undead/vampiregen.111 /* XPM */ static char * vampiregen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110219,7 +110774,7 @@ " ..XoXXXXoX.. ", " ..XXXXXXXX.. ", " ............ "}; -IMAGE 03231 822 ./arch/monster/human/arabic/veiled_woman.111 +IMAGE 03247 822 ./arch/monster/human/arabic/veiled_woman.111 /* XPM */ static char * veiled_woman_111_xpm[] = { "24 24 6 1", @@ -110253,7 +110808,7 @@ " ..... ", " .. .. ", " "}; -IMAGE 03232 826 ./arch/monster/human/arabic/veiled_woman2.111 +IMAGE 03248 826 ./arch/monster/human/arabic/veiled_woman2.111 /* XPM */ static char * veiled_woman2_111_xpm[] = { "24 24 6 1", @@ -110287,7 +110842,7 @@ " ..... ", " .. .. ", " "}; -IMAGE 03233 811 ./arch/monster/human/arabic/veiled_woman3.111 +IMAGE 03249 811 ./arch/monster/human/arabic/veiled_woman3.111 /* XPM */ static char * veiled_woman3_111_xpm[] = { "24 24 5 1", @@ -110320,7 +110875,7 @@ " ...... ", " .. .. ", " "}; -IMAGE 03234 986 ./arch/player/viking.111 +IMAGE 03250 986 ./arch/player/race/viking.111 /* XPM */ static char * viking_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110359,7 +110914,7 @@ " ++++ ++++ ", " ++++++ ++++++ ", " "}; -IMAGE 03235 1012 ./arch/player/viking.131 +IMAGE 03251 1012 ./arch/player/race/viking.131 /* XPM */ static char * viking_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110399,7 +110954,7 @@ " ### ### ", " ########## ", " "}; -IMAGE 03236 1012 ./arch/player/viking.151 +IMAGE 03252 1012 ./arch/player/race/viking.151 /* XPM */ static char * viking_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110439,7 +110994,7 @@ " #### #### ", " ###### ###### ", " "}; -IMAGE 03237 1012 ./arch/player/viking.171 +IMAGE 03253 1012 ./arch/player/race/viking.171 /* XPM */ static char * viking_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110479,7 +111034,7 @@ " ### ### ", " ########## ", " "}; -IMAGE 03238 883 ./arch/exit/volcano_hi.111 +IMAGE 03254 883 ./arch/exit/volcano_hi.111 /* XPM */ static char * vulcano_hi_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110514,7 +111069,7 @@ " ..oo....oo...o", " ..o.oo..o.o..oo", " ..o.o...o.o..o."}; -IMAGE 03239 883 ./arch/exit/volcano_hi.211 +IMAGE 03255 883 ./arch/exit/volcano_hi.211 /* XPM */ static char * vulcano_hi_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110549,7 +111104,7 @@ ".o.o.oo....oo.o. ", "oo...ooo.o.oooo.. ", "ooo.oo.o.o.o.o.o. "}; -IMAGE 03240 863 ./arch/exit/volcano_hi.311 +IMAGE 03256 863 ./arch/exit/volcano_hi.311 /* XPM */ static char * vulcano_hi_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110583,7 +111138,7 @@ " ..............XX......X", " ... ... .......X...", " .....XXX.."}; -IMAGE 03241 863 ./arch/exit/volcano_hi.411 +IMAGE 03257 863 ./arch/exit/volcano_hi.411 /* XPM */ static char * vulcano_hi_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110617,7 +111172,7 @@ ". ...... .........XX", "..... .......XX.....XXX", "... .....XXXXXXXXXXX"}; -IMAGE 03242 883 ./arch/exit/volcano_lo.111 +IMAGE 03258 883 ./arch/exit/volcano_lo.111 /* XPM */ static char * volcano_lo_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110652,7 +111207,7 @@ " .....oo.o.oo....o.o.o..", " ..o.....o.....o.oo.....", " ........o.....o......."}; -IMAGE 03243 883 ./arch/exit/volcano_lo.211 +IMAGE 03259 883 ./arch/exit/volcano_lo.211 /* XPM */ static char * volcano_lo_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110687,7 +111242,7 @@ "o.o..o.o.o..o.o........ ", "..o.o.....o....o...... ", "..................... "}; -IMAGE 03244 802 ./arch/food/w_glass.111 +IMAGE 03260 802 ./arch/food/w_glass.111 /* XPM */ static char * w_glass_111_xpm[] = { "24 24 5 1", @@ -110720,7 +111275,7 @@ " ... ", " ", " "}; -IMAGE 03245 960 ./arch/transport/wagon.111 +IMAGE 03261 960 ./arch/transport/wagon.111 /* XPM */ static char * wagon_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110758,7 +111313,7 @@ "+@.@@@.@+ +.@@@.@@+", " +@@@@@+ +@@@@.+ ", " +++++ +++++ "}; -IMAGE 03246 910 ./arch/wall/wall/wall_0.111 +IMAGE 03262 910 ./arch/wall/wall/wall_0.111 /* XPM */ static char * wall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110794,7 +111349,7 @@ " ", " ", " "}; -IMAGE 03247 910 ./arch/wall/wall/wall_1.111 +IMAGE 03263 910 ./arch/wall/wall/wall_1.111 /* XPM */ static char * wall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110830,7 +111385,7 @@ " ..X..oo..X.. ", " .......... ", " "}; -IMAGE 03248 910 ./arch/wall/wall/wall_2.111 +IMAGE 03264 910 ./arch/wall/wall/wall_2.111 /* XPM */ static char * wall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110866,7 +111421,7 @@ " ", " ", " "}; -IMAGE 03249 910 ./arch/wall/wall/wall_3.111 +IMAGE 03265 910 ./arch/wall/wall/wall_3.111 /* XPM */ static char * wall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110902,7 +111457,7 @@ " ", " ", " "}; -IMAGE 03250 910 ./arch/wall/wall/wall_4.111 +IMAGE 03266 910 ./arch/wall/wall/wall_4.111 /* XPM */ static char * wall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110938,7 +111493,7 @@ " .XXX.oo.O.X. ", " .XXX.oo.O.X. ", " .XXX.oo.O.X. "}; -IMAGE 03251 910 ./arch/wall/wall/wall_5.111 +IMAGE 03267 910 ./arch/wall/wall/wall_5.111 /* XPM */ static char * wall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110974,7 +111529,7 @@ " .XXX.oo.O.X. ", " .XXX.oo.O.X. ", " .XXX.oo.O.X. "}; -IMAGE 03252 910 ./arch/wall/wall/wall_6.111 +IMAGE 03268 910 ./arch/wall/wall/wall_6.111 /* XPM */ static char * wall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111010,7 +111565,7 @@ " .XXX.OO.o.X. ", " .XXX.OO.o.X. ", " .XXX.OO.o.X. "}; -IMAGE 03253 910 ./arch/wall/wall/wall_7.111 +IMAGE 03269 910 ./arch/wall/wall/wall_7.111 /* XPM */ static char * wall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111046,7 +111601,7 @@ " .XXX.oo.O.X. ", " .XXX.oo.O.X. ", " .XXX.oo.O.X. "}; -IMAGE 03254 910 ./arch/wall/wall/wall_8.111 +IMAGE 03270 910 ./arch/wall/wall/wall_8.111 /* XPM */ static char * wall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111082,7 +111637,7 @@ " ", " ", " "}; -IMAGE 03255 910 ./arch/wall/wall/wall_9.111 +IMAGE 03271 910 ./arch/wall/wall/wall_9.111 /* XPM */ static char * wall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111118,7 +111673,7 @@ " ", " ", " "}; -IMAGE 03256 910 ./arch/wall/wall/wall_A.111 +IMAGE 03272 910 ./arch/wall/wall/wall_A.111 /* XPM */ static char * wall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111154,7 +111709,7 @@ " ", " ", " "}; -IMAGE 03257 910 ./arch/wall/wall/wall_B.111 +IMAGE 03273 910 ./arch/wall/wall/wall_B.111 /* XPM */ static char * wall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111190,7 +111745,7 @@ " ", " ", " "}; -IMAGE 03258 910 ./arch/wall/wall/wall_C.111 +IMAGE 03274 910 ./arch/wall/wall/wall_C.111 /* XPM */ static char * wall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111226,7 +111781,7 @@ " .XXX.OO.o.X. ", " .XXX.OO.o.X. ", " .XXX.OO.o.X. "}; -IMAGE 03259 910 ./arch/wall/wall/wall_D.111 +IMAGE 03275 910 ./arch/wall/wall/wall_D.111 /* XPM */ static char * wall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111262,7 +111817,7 @@ " .XXX.oo.O.X. ", " .XXX.oo.O.X. ", " .XXX.oo.O.X. "}; -IMAGE 03260 910 ./arch/wall/wall/wall_E.111 +IMAGE 03276 910 ./arch/wall/wall/wall_E.111 /* XPM */ static char * wall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111298,7 +111853,7 @@ " .XXX.OO.o.X. ", " .XXX.OO.o.X. ", " .XXX.OO.o.X. "}; -IMAGE 03261 910 ./arch/wall/wall/wall_F.111 +IMAGE 03277 910 ./arch/wall/wall/wall_F.111 /* XPM */ static char * wall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111334,7 +111889,7 @@ " .XXX.oo.O.X. ", " .XXX.oo.O.X. ", " .XXX.oo.O.X. "}; -IMAGE 03262 844 ./arch/spell/wand.111 +IMAGE 03278 844 ./arch/spell/wand.111 /* XPM */ static char * wand_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111367,7 +111922,7 @@ " .... ", " . ", " "}; -IMAGE 03263 844 ./arch/spell/wand.112 +IMAGE 03279 844 ./arch/spell/wand.112 /* XPM */ static char * wand_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111400,7 +111955,7 @@ " .... ", " . ", " "}; -IMAGE 03264 844 ./arch/spell/wand.113 +IMAGE 03280 844 ./arch/spell/wand.113 /* XPM */ static char * wand_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111433,7 +111988,7 @@ " .... ", " . ", " "}; -IMAGE 03265 825 ./arch/monster/insect/ant/war_ant.131 +IMAGE 03281 825 ./arch/monster/insect/ant/war_ant.131 /* XPM */ static char * war_ant_131_xpm[] = { "24 24 6 1", @@ -111467,7 +112022,7 @@ " ", " ", " "}; -IMAGE 03266 825 ./arch/monster/insect/ant/war_ant.132 +IMAGE 03282 825 ./arch/monster/insect/ant/war_ant.132 /* XPM */ static char * war_ant_132_xpm[] = { "24 24 6 1", @@ -111501,7 +112056,7 @@ " ", " ", " "}; -IMAGE 03267 825 ./arch/monster/insect/ant/war_ant.171 +IMAGE 03283 825 ./arch/monster/insect/ant/war_ant.171 /* XPM */ static char * war_ant_171_xpm[] = { "24 24 6 1", @@ -111535,7 +112090,7 @@ " ", " ", " "}; -IMAGE 03268 825 ./arch/monster/insect/ant/war_ant.172 +IMAGE 03284 825 ./arch/monster/insect/ant/war_ant.172 /* XPM */ static char * war_ant_172_xpm[] = { "24 24 6 1", @@ -111569,7 +112124,7 @@ "X ", " ", " "}; -IMAGE 03269 915 ./arch/player/warrior.111 +IMAGE 03285 915 ./arch/player/class/Warrior/warrior.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111605,7 +112160,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03270 915 ./arch/player/warrior.131 +IMAGE 03286 915 ./arch/player/class/Warrior/warrior.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111641,7 +112196,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03271 915 ./arch/player/warrior.151 +IMAGE 03287 915 ./arch/player/class/Warrior/warrior.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111677,7 +112232,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03272 915 ./arch/player/warrior.171 +IMAGE 03288 915 ./arch/player/class/Warrior/warrior.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111713,7 +112268,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03273 899 ./arch/monster/human/Class/Warrior/warrior_blue.111 +IMAGE 03289 899 ./arch/monster/human/Class/Warrior/warrior_blue.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111749,7 +112304,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03274 899 ./arch/monster/human/Class/Warrior/warrior_blue.131 +IMAGE 03290 899 ./arch/monster/human/Class/Warrior/warrior_blue.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111785,7 +112340,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03275 899 ./arch/monster/human/Class/Warrior/warrior_blue.151 +IMAGE 03291 899 ./arch/monster/human/Class/Warrior/warrior_blue.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111821,7 +112376,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03276 899 ./arch/monster/human/Class/Warrior/warrior_blue.171 +IMAGE 03292 899 ./arch/monster/human/Class/Warrior/warrior_blue.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111857,7 +112412,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03277 903 ./arch/monster/human/Class/Warrior/warrior_green.111 +IMAGE 03293 903 ./arch/monster/human/Class/Warrior/warrior_green.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111893,7 +112448,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03278 903 ./arch/monster/human/Class/Warrior/warrior_green.131 +IMAGE 03294 903 ./arch/monster/human/Class/Warrior/warrior_green.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111929,7 +112484,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03279 903 ./arch/monster/human/Class/Warrior/warrior_green.151 +IMAGE 03295 903 ./arch/monster/human/Class/Warrior/warrior_green.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111965,7 +112520,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03280 903 ./arch/monster/human/Class/Warrior/warrior_green.171 +IMAGE 03296 903 ./arch/monster/human/Class/Warrior/warrior_green.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112001,7 +112556,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03281 901 ./arch/monster/human/Class/Warrior/warrior_grey.111 +IMAGE 03297 901 ./arch/monster/human/Class/Warrior/warrior_grey.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112037,7 +112592,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03282 906 ./arch/monster/human/Class/Warrior/warrior_grey.131 +IMAGE 03298 906 ./arch/monster/human/Class/Warrior/warrior_grey.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112073,7 +112628,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03283 906 ./arch/monster/human/Class/Warrior/warrior_grey.151 +IMAGE 03299 906 ./arch/monster/human/Class/Warrior/warrior_grey.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112109,7 +112664,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03284 906 ./arch/monster/human/Class/Warrior/warrior_grey.171 +IMAGE 03300 906 ./arch/monster/human/Class/Warrior/warrior_grey.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112145,7 +112700,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03285 905 ./arch/monster/human/Class/Warrior/warrior_lblue.111 +IMAGE 03301 905 ./arch/monster/human/Class/Warrior/warrior_lblue.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112181,7 +112736,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03286 910 ./arch/monster/human/Class/Warrior/warrior_lblue.131 +IMAGE 03302 910 ./arch/monster/human/Class/Warrior/warrior_lblue.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112217,7 +112772,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03287 910 ./arch/monster/human/Class/Warrior/warrior_lblue.151 +IMAGE 03303 910 ./arch/monster/human/Class/Warrior/warrior_lblue.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112253,7 +112808,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03288 910 ./arch/monster/human/Class/Warrior/warrior_lblue.171 +IMAGE 03304 910 ./arch/monster/human/Class/Warrior/warrior_lblue.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112289,7 +112844,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03289 898 ./arch/monster/human/Class/Warrior/warrior_red.111 +IMAGE 03305 898 ./arch/monster/human/Class/Warrior/warrior_red.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112325,7 +112880,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03290 903 ./arch/monster/human/Class/Warrior/warrior_red.131 +IMAGE 03306 903 ./arch/monster/human/Class/Warrior/warrior_red.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112361,7 +112916,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03291 903 ./arch/monster/human/Class/Warrior/warrior_red.151 +IMAGE 03307 903 ./arch/monster/human/Class/Warrior/warrior_red.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112397,7 +112952,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03292 903 ./arch/monster/human/Class/Warrior/warrior_red.171 +IMAGE 03308 903 ./arch/monster/human/Class/Warrior/warrior_red.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112433,7 +112988,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03293 896 ./arch/ground/wasteland.111 +IMAGE 03309 896 ./arch/ground/wasteland.111 /* XPM */ static char * wasteland_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112468,7 +113023,7 @@ "XX XXX oXX XX . . .", "X XXX . . XXX X. . . ", " XXX . .XXX . . ."}; -IMAGE 03294 794 ./arch/food/water.111 +IMAGE 03310 794 ./arch/food/water.111 /* XPM */ static char * water_111_xpm[] = { "24 24 4 1", @@ -112500,7 +113055,7 @@ " ......... ", " ", " "}; -IMAGE 03295 855 ./arch/food/waybread.111 +IMAGE 03311 855 ./arch/food/waybread.111 /* XPM */ static char * waybread_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112534,7 +113089,7 @@ " .... ", " ", " "}; -IMAGE 03296 845 ./arch/armour/shield/wds.111 +IMAGE 03312 845 ./arch/armour/shield/wds.111 /* XPM */ static char * wds_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -112568,7 +113123,7 @@ " ....X. ", " .... ", " "}; -IMAGE 03297 846 ./arch/armour/mail/wdsm.111 +IMAGE 03313 846 ./arch/armour/mail/wdsm.111 /* XPM */ static char * wdsm_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -112602,7 +113157,7 @@ " . ... . ", " ", " "}; -IMAGE 03298 959 ./arch/exit/well.111 +IMAGE 03314 959 ./arch/exit/well.111 /* XPM */ static char * well_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112640,7 +113195,7 @@ " .OXOXOXXXX. ", " ...OXX... ", " ... "}; -IMAGE 03299 788 ./arch/armour/helmet/wig.111 +IMAGE 03315 788 ./arch/armour/helmet/wig.111 /* XPM */ static char * wig_111_xpm[] = { "24 24 4 1", @@ -112672,7 +113227,7 @@ " ", " ", " "}; -IMAGE 03300 881 ./arch/monster/undead/wight.111 +IMAGE 03316 881 ./arch/monster/undead/wight.111 /* XPM */ static char * wight_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112707,7 +113262,7 @@ " ooo ooo ", " ooo ooo ", " ... ... "}; -IMAGE 03301 881 ./arch/monster/undead/wight.112 +IMAGE 03317 881 ./arch/monster/undead/wight.112 /* XPM */ static char * wight_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112742,7 +113297,7 @@ " ooo ooo ", " ooo ooo ", " ... ... "}; -IMAGE 03302 881 ./arch/monster/undead/wight.113 +IMAGE 03318 881 ./arch/monster/undead/wight.113 /* XPM */ static char * wight_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112777,7 +113332,7 @@ " ooo ooo ", " ooo ooo ", " ... ... "}; -IMAGE 03303 881 ./arch/monster/undead/wight.114 +IMAGE 03319 881 ./arch/monster/undead/wight.114 /* XPM */ static char * wight_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112812,7 +113367,7 @@ " ooo ooo ", " ooo ooo ", " ... ... "}; -IMAGE 03304 788 ./arch/food/wine.111 +IMAGE 03320 788 ./arch/food/wine.111 /* XPM */ static char * wine_111_xpm[] = { "24 24 4 1", @@ -112844,7 +113399,7 @@ " ..X.X.X. ", " ...... ", " "}; -IMAGE 03305 818 ./arch/armour/helmet/wiz_hat.111 +IMAGE 03321 818 ./arch/armour/helmet/wiz_hat.111 /* XPM */ static char * wiz_hat_111_xpm[] = { "24 24 4 1", @@ -112876,7 +113431,7 @@ " ... ", " ", " "}; -IMAGE 03306 818 ./arch/armour/helmet/wiz_hat.112 +IMAGE 03322 818 ./arch/armour/helmet/wiz_hat.112 /* XPM */ static char * wiz_hat_112_xpm[] = { "24 24 4 1", @@ -112908,7 +113463,7 @@ " ... ", " ", " "}; -IMAGE 03307 818 ./arch/armour/helmet/wiz_hat.113 +IMAGE 03323 818 ./arch/armour/helmet/wiz_hat.113 /* XPM */ static char * wiz_hat_113_xpm[] = { "24 24 4 1", @@ -112940,7 +113495,7 @@ " ... ", " ", " "}; -IMAGE 03308 871 ./arch/player/Wizard/wizard.111 +IMAGE 03324 871 ./arch/player/class/Wizardry/wizard.111 /* XPM */ static char * wizard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112975,7 +113530,7 @@ " .XoXXoXoXXX. ", " ............ ", " "}; -IMAGE 03309 871 ./arch/player/Wizard/wizard.131 +IMAGE 03325 871 ./arch/player/class/Wizardry/wizard.131 /* XPM */ static char * wizard_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113010,7 +113565,7 @@ " .oXXXXoXX. ", " ........... ", " "}; -IMAGE 03310 924 ./arch/player/Wizard/wizard.151 +IMAGE 03326 924 ./arch/player/class/Wizardry/wizard.151 /* XPM */ static char * wizard_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113047,7 +113602,7 @@ " .XOXXXOXOXX. ", " ............ ", " "}; -IMAGE 03311 924 ./arch/player/Wizard/wizard.171 +IMAGE 03327 924 ./arch/player/class/Wizardry/wizard.171 /* XPM */ static char * wizard_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113084,7 +113639,7 @@ " .oOooOoOooo. ", " ............ ", " "}; -IMAGE 03312 856 ./arch/player/Wizard/wizard_blue.111 +IMAGE 03328 856 ./arch/player/class/Wizardry/wizard_blue.111 /* XPM */ static char * wizard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113119,7 +113674,7 @@ " .XoXXoXoXXX. ", " ............ ", " "}; -IMAGE 03313 866 ./arch/player/Wizard/wizard_blue.131 +IMAGE 03329 866 ./arch/player/class/Wizardry/wizard_blue.131 /* XPM */ static char * wizard_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113154,7 +113709,7 @@ " .oXXXXoXX. ", " ........... ", " "}; -IMAGE 03314 901 ./arch/player/Wizard/wizard_blue.151 +IMAGE 03330 901 ./arch/player/class/Wizardry/wizard_blue.151 /* XPM */ static char * wizard_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113191,7 +113746,7 @@ " .XOXXXOXOXX. ", " ............ ", " "}; -IMAGE 03315 901 ./arch/player/Wizard/wizard_blue.171 +IMAGE 03331 901 ./arch/player/class/Wizardry/wizard_blue.171 /* XPM */ static char * wizard_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113228,7 +113783,7 @@ " .oOooOoOooo. ", " ............ ", " "}; -IMAGE 03316 862 ./arch/player/Wizard/wizard_green.111 +IMAGE 03332 862 ./arch/player/class/Wizardry/wizard_green.111 /* XPM */ static char * wizard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113263,7 +113818,7 @@ " .XoXXoXoXXX. ", " ............ ", " "}; -IMAGE 03317 872 ./arch/player/Wizard/wizard_green.131 +IMAGE 03333 872 ./arch/player/class/Wizardry/wizard_green.131 /* XPM */ static char * wizard_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113298,7 +113853,7 @@ " .oXXXXoXX. ", " ........... ", " "}; -IMAGE 03318 902 ./arch/player/Wizard/wizard_green.151 +IMAGE 03334 902 ./arch/player/class/Wizardry/wizard_green.151 /* XPM */ static char * wizard_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113335,7 +113890,7 @@ " .XOXXXOXOXX. ", " ............ ", " "}; -IMAGE 03319 902 ./arch/player/Wizard/wizard_green.171 +IMAGE 03335 902 ./arch/player/class/Wizardry/wizard_green.171 /* XPM */ static char * wizard_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113372,7 +113927,7 @@ " .oOooOoOooo. ", " ............ ", " "}; -IMAGE 03320 859 ./arch/player/Wizard/wizard_white.111 +IMAGE 03336 859 ./arch/player/class/Wizardry/wizard_white.111 /* XPM */ static char * wizard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113407,7 +113962,7 @@ " .XoXXoXoXXX. ", " ............ ", " "}; -IMAGE 03321 859 ./arch/player/Wizard/wizard_white.131 +IMAGE 03337 859 ./arch/player/class/Wizardry/wizard_white.131 /* XPM */ static char * wizard_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113442,7 +113997,7 @@ " .oXXXXoXX. ", " ........... ", " "}; -IMAGE 03322 900 ./arch/player/Wizard/wizard_white.151 +IMAGE 03338 900 ./arch/player/class/Wizardry/wizard_white.151 /* XPM */ static char * wizard_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113479,7 +114034,7 @@ " .XOXXXOXOXX. ", " ............ ", " "}; -IMAGE 03323 900 ./arch/player/Wizard/wizard_white.171 +IMAGE 03339 900 ./arch/player/class/Wizardry/wizard_white.171 /* XPM */ static char * wizard_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113516,7 +114071,7 @@ " .oOooOoOooo. ", " ............ ", " "}; -IMAGE 03324 861 ./arch/player/Wizard/wizard_yellow.111 +IMAGE 03340 861 ./arch/player/class/Wizardry/wizard_yellow.111 /* XPM */ static char * wizard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113551,7 +114106,7 @@ " .XoXXoXoXXX. ", " ............ ", " "}; -IMAGE 03325 871 ./arch/player/Wizard/wizard_yellow.131 +IMAGE 03341 871 ./arch/player/class/Wizardry/wizard_yellow.131 /* XPM */ static char * wizard_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113586,7 +114141,7 @@ " .oXXXXoXX. ", " ........... ", " "}; -IMAGE 03326 902 ./arch/player/Wizard/wizard_yellow.151 +IMAGE 03342 902 ./arch/player/class/Wizardry/wizard_yellow.151 /* XPM */ static char * wizard_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113623,7 +114178,7 @@ " .XOXXXOXOXX. ", " ............ ", " "}; -IMAGE 03327 902 ./arch/player/Wizard/wizard_yellow.171 +IMAGE 03343 902 ./arch/player/class/Wizardry/wizard_yellow.171 /* XPM */ static char * wizard_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113660,7 +114215,7 @@ " .oOooOoOooo. ", " ............ ", " "}; -IMAGE 03328 844 ./arch/system/wizardmask.111 +IMAGE 03344 844 ./arch/system/wizardmask.111 /* XPM */ static char * wizardmask_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113693,7 +114248,7 @@ " .............. ", " .............. ", " .............. "}; -IMAGE 03329 844 ./arch/system/wizardmask.131 +IMAGE 03345 844 ./arch/system/wizardmask.131 /* XPM */ static char * wizardmask_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113726,7 +114281,7 @@ " ............. ", " ............. ", " ............. "}; -IMAGE 03330 844 ./arch/system/wizardmask.151 +IMAGE 03346 844 ./arch/system/wizardmask.151 /* XPM */ static char * wizardmask_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113759,7 +114314,7 @@ " .............. ", " .............. ", " .............. "}; -IMAGE 03331 844 ./arch/system/wizardmask.171 +IMAGE 03347 844 ./arch/system/wizardmask.171 /* XPM */ static char * wizardmask_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113792,7 +114347,7 @@ " .............. ", " .............. ", " .............. "}; -IMAGE 03332 953 ./arch/monster/human/woman.111 +IMAGE 03348 953 ./arch/monster/human/woman.111 /* XPM */ static char * woman_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113829,7 +114384,7 @@ " XXX XXX ", " OOOO OOO ", " OOOO OOO "}; -IMAGE 03333 982 ./arch/monster/human/woman.131 +IMAGE 03349 982 ./arch/monster/human/woman.131 /* XPM */ static char * woman_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113867,7 +114422,7 @@ " XXX XXX ", " OOO OOOO ", " OOO OOOO "}; -IMAGE 03334 942 ./arch/monster/human/woman.171 +IMAGE 03350 942 ./arch/monster/human/woman.171 /* XPM */ static char * woman_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113904,7 +114459,7 @@ " XXX XXX ", " OOOO OOO ", " OOOO OOO "}; -IMAGE 03335 891 ./arch/door/wooddoor_1.111 +IMAGE 03351 891 ./arch/door/wooddoor_1.111 /* XPM */ static char * wooddoor_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113939,7 +114494,7 @@ " ", " ", " "}; -IMAGE 03336 822 ./arch/door/wooddoor_2.111 +IMAGE 03352 822 ./arch/door/wooddoor_2.111 /* XPM */ static char * wooddoor_2_111_xpm[] = { "24 24 4 1", @@ -113971,7 +114526,7 @@ " ... ", " ... ", " .. "}; -IMAGE 03337 820 ./arch/floor/woodfloor.111 +IMAGE 03353 820 ./arch/floor/woodfloor.111 /* XPM */ static char * woodfloor_111_xpm[] = { "24 24 3 1", @@ -114002,7 +114557,7 @@ " . X ", " X ...", "....X.....X.......X.. "}; -IMAGE 03338 811 ./arch/floor/woodfloor2.111 +IMAGE 03354 811 ./arch/floor/woodfloor2.111 /* XPM */ static char * woodfloor2_111_xpm[] = { "24 24 3 1", @@ -114033,7 +114588,7 @@ ". .. ... ... ... ...", ". X ... ... ... ... ...", ". ..X...X ..X... ... ..."}; -IMAGE 03339 879 ./arch/construct/house/woodhouse.111 +IMAGE 03355 879 ./arch/construct/house/woodhouse.111 /* XPM */ static char * woodhouse_111_xpm[] = { "24 24 6 1", @@ -114067,7 +114622,7 @@ " ", " ", " "}; -IMAGE 03340 1031 ./arch/ground/Wood/woods_1.111 +IMAGE 03356 1031 ./arch/ground/Wood/woods_1.111 /* XPM */ static char * woods_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114106,7 +114661,7 @@ "X XX X O. O . .X ", ".X#XX O . XO . ", " . .. . O . XO . X ."}; -IMAGE 03341 969 ./arch/ground/Wood/woods_2.111 +IMAGE 03357 969 ./arch/ground/Wood/woods_2.111 /* XPM */ static char * woods_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114143,7 +114698,7 @@ "oOOOOo XXo O+OO +oO O o", " oOOoXo Xoo OOoo oOOOoX", "X oooo X X ooo ooX."}; -IMAGE 03342 974 ./arch/ground/Wood/woods_3.111 +IMAGE 03358 974 ./arch/ground/Wood/woods_3.111 /* XPM */ static char * woods_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114180,7 +114735,7 @@ "X ++ oX X. . . oX", " ++ o .o. ooX .X .o", " X.. .."}; -IMAGE 03343 822 ./arch/wall/woodwall/woodwall_0.111 +IMAGE 03359 822 ./arch/wall/woodwall/woodwall_0.111 /* XPM */ static char * woodwall_0_111_xpm[] = { "24 24 4 1", @@ -114212,7 +114767,7 @@ ".X.X.X..oo.X.X.. ", " ..XX. ", " ..X. "}; -IMAGE 03344 822 ./arch/wall/woodwall/woodwall_1.111 +IMAGE 03360 822 ./arch/wall/woodwall/woodwall_1.111 /* XPM */ static char * woodwall_1_111_xpm[] = { "24 24 4 1", @@ -114244,7 +114799,7 @@ " ooXXo ", " .o..o ", " o.oo "}; -IMAGE 03345 822 ./arch/wall/woodwall/woodwall_2.111 +IMAGE 03361 822 ./arch/wall/woodwall/woodwall_2.111 /* XPM */ static char * woodwall_2_111_xpm[] = { "24 24 4 1", @@ -114276,7 +114831,7 @@ ".X.X.X.X.X.X.X.X.X.X.X.X", " ", " "}; -IMAGE 03346 822 ./arch/wall/woodwall/woodwall_3.111 +IMAGE 03362 822 ./arch/wall/woodwall/woodwall_3.111 /* XPM */ static char * woodwall_3_111_xpm[] = { "24 24 4 1", @@ -114308,7 +114863,7 @@ ".X.X.X..oo.X.X.X.X.X.X.X", " ..XX. ", " ..X. "}; -IMAGE 03347 822 ./arch/wall/woodwall/woodwall_4.111 +IMAGE 03363 822 ./arch/wall/woodwall/woodwall_4.111 /* XPM */ static char * woodwall_4_111_xpm[] = { "24 24 4 1", @@ -114340,7 +114895,7 @@ " .XXo.XXo.XX. ", " Xo.XXo.X.XX. ", " .XXo.XXo.XX. "}; -IMAGE 03348 822 ./arch/wall/woodwall/woodwall_5.111 +IMAGE 03364 822 ./arch/wall/woodwall/woodwall_5.111 /* XPM */ static char * woodwall_5_111_xpm[] = { "24 24 4 1", @@ -114372,7 +114927,7 @@ " o..Xo..Xo..o ", " .Xo..Xo.o..o ", " o..Xo..Xo..o "}; -IMAGE 03349 822 ./arch/wall/woodwall/woodwall_6.111 +IMAGE 03365 822 ./arch/wall/woodwall/woodwall_6.111 /* XPM */ static char * woodwall_6_111_xpm[] = { "24 24 4 1", @@ -114404,7 +114959,7 @@ ".X.X.X.XXo.XXo.XX..X.X.X", " Xo.XXo.X.XX. ", " .XXo.XXo.XX. "}; -IMAGE 03350 822 ./arch/wall/woodwall/woodwall_7.111 +IMAGE 03366 822 ./arch/wall/woodwall/woodwall_7.111 /* XPM */ static char * woodwall_7_111_xpm[] = { "24 24 4 1", @@ -114436,7 +114991,7 @@ "o.o.o.o..Xo..Xo..oo.o.o.", " .Xo..Xo.o..o ", " o..Xo..Xo..o "}; -IMAGE 03351 822 ./arch/wall/woodwall/woodwall_8.111 +IMAGE 03367 822 ./arch/wall/woodwall/woodwall_8.111 /* XPM */ static char * woodwall_8_111_xpm[] = { "24 24 4 1", @@ -114468,7 +115023,7 @@ ".X.X.X.X.X.X.X.. ", " ", " "}; -IMAGE 03352 822 ./arch/wall/woodwall/woodwall_9.111 +IMAGE 03368 822 ./arch/wall/woodwall/woodwall_9.111 /* XPM */ static char * woodwall_9_111_xpm[] = { "24 24 4 1", @@ -114500,7 +115055,7 @@ "o.o.o.oo.Xo.o.oo ", " oo..o ", " o.oo "}; -IMAGE 03353 822 ./arch/wall/woodwall/woodwall_A.111 +IMAGE 03369 822 ./arch/wall/woodwall/woodwall_A.111 /* XPM */ static char * woodwall_A_111_xpm[] = { "24 24 4 1", @@ -114532,7 +115087,7 @@ ".X.X.X.X.X.X.X.X.X.X.X.X", " ", " "}; -IMAGE 03354 822 ./arch/wall/woodwall/woodwall_B.111 +IMAGE 03370 822 ./arch/wall/woodwall/woodwall_B.111 /* XPM */ static char * woodwall_B_111_xpm[] = { "24 24 4 1", @@ -114564,7 +115119,7 @@ "o.o.o.ooXXo.o.o.o.o.o.o.", " oo..o ", " oo.o "}; -IMAGE 03355 822 ./arch/wall/woodwall/woodwall_C.111 +IMAGE 03371 822 ./arch/wall/woodwall/woodwall_C.111 /* XPM */ static char * woodwall_C_111_xpm[] = { "24 24 4 1", @@ -114596,7 +115151,7 @@ ".X.X.X.XXo.XXo.XX. ", " Xo.XXo.X.XX. ", " .XXo.XXo.XX. "}; -IMAGE 03356 822 ./arch/wall/woodwall/woodwall_D.111 +IMAGE 03372 822 ./arch/wall/woodwall/woodwall_D.111 /* XPM */ static char * woodwall_D_111_xpm[] = { "24 24 4 1", @@ -114628,7 +115183,7 @@ "o.o.o.o..Xo..Xo..o ", " .Xo..Xo.o..o ", " o..Xo..Xo..o "}; -IMAGE 03357 822 ./arch/wall/woodwall/woodwall_E.111 +IMAGE 03373 822 ./arch/wall/woodwall/woodwall_E.111 /* XPM */ static char * woodwall_E_111_xpm[] = { "24 24 4 1", @@ -114660,7 +115215,7 @@ ".X.X.X.XXo.XXo.XX..X.X.X", " Xo.XXo.X.XX. ", " .XXo.XXo.XX. "}; -IMAGE 03358 822 ./arch/wall/woodwall/woodwall_F.111 +IMAGE 03374 822 ./arch/wall/woodwall/woodwall_F.111 /* XPM */ static char * woodwall_F_111_xpm[] = { "24 24 4 1", @@ -114692,7 +115247,7 @@ "o.o.o.o..Xo..Xo..oo.o.o.", " .Xo..Xo.o..o ", " o..Xo..Xo..o "}; -IMAGE 03359 791 ./arch/monster/insect/ant/work_ant.131 +IMAGE 03375 791 ./arch/monster/insect/ant/work_ant.131 /* XPM */ static char * work_ant_131_xpm[] = { "24 24 4 1", @@ -114724,7 +115279,7 @@ " ", " ", " "}; -IMAGE 03360 791 ./arch/monster/insect/ant/work_ant.132 +IMAGE 03376 791 ./arch/monster/insect/ant/work_ant.132 /* XPM */ static char * work_ant_132_xpm[] = { "24 24 4 1", @@ -114756,7 +115311,7 @@ " ", " ", " "}; -IMAGE 03361 791 ./arch/monster/insect/ant/work_ant.171 +IMAGE 03377 791 ./arch/monster/insect/ant/work_ant.171 /* XPM */ static char * work_ant_171_xpm[] = { "24 24 4 1", @@ -114788,7 +115343,7 @@ " ", " ", " "}; -IMAGE 03362 791 ./arch/monster/insect/ant/work_ant.172 +IMAGE 03378 791 ./arch/monster/insect/ant/work_ant.172 /* XPM */ static char * work_ant_172_xpm[] = { "24 24 4 1", @@ -114820,7 +115375,7 @@ " ", " ", " "}; -IMAGE 03363 879 ./arch/monster/dragon/WDragon/worthless_dragon.131 +IMAGE 03379 879 ./arch/monster/dragon/WDragon/worthless_dragon.131 /* XPM */ static char * worthless_dragon_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114856,7 +115411,7 @@ " oOoOOOOoOOOOOOOOOoO", " oooOOOoOOOOOOOOOOOOOoO", " ooOOOOOOOoOOoOOoooOOoO"}; -IMAGE 03364 879 ./arch/monster/dragon/WDragon/worthless_dragon.132 +IMAGE 03380 879 ./arch/monster/dragon/WDragon/worthless_dragon.132 /* XPM */ static char * worthless_dragon_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114892,7 +115447,7 @@ " oooOOOOoOOOOOOOOOoO", " oOoOOOOOOOOOOOOOOoO", " oooOOOoOOOOOOOOoooOOoO"}; -IMAGE 03365 879 ./arch/monster/dragon/WDragon/worthless_dragon.133 +IMAGE 03381 879 ./arch/monster/dragon/WDragon/worthless_dragon.133 /* XPM */ static char * worthless_dragon_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114928,7 +115483,7 @@ " oooOOOOoOOOOOOOOOoO", " oOOoOOOOOOOOOOOOOoO", " oooOOOOOOOOOOOOoooOOoO"}; -IMAGE 03366 924 ./arch/monster/dragon/WDragon/worthless_dragon.171 +IMAGE 03382 924 ./arch/monster/dragon/WDragon/worthless_dragon.171 /* XPM */ static char * worthless_dragon_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114966,7 +115521,7 @@ " OOO O+OO+O+++", " OO+++OO+O+O", " OO++++++OO+OO"}; -IMAGE 03367 937 ./arch/monster/dragon/WDragon/worthless_dragon.172 +IMAGE 03383 937 ./arch/monster/dragon/WDragon/worthless_dragon.172 /* XPM */ static char * worthless_dragon_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115004,7 +115559,7 @@ " O+OO OO+OO+O+++", " OOO OO++++OO+O+O", " OO+++++O+OO+OO"}; -IMAGE 03368 937 ./arch/monster/dragon/WDragon/worthless_dragon.173 +IMAGE 03384 937 ./arch/monster/dragon/WDragon/worthless_dragon.173 /* XPM */ static char * worthless_dragon_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115042,7 +115597,7 @@ " XoXX XXoXXoXooo", " XoXX XXooooXXoXoX", " XX XXoooooXoXXoXX"}; -IMAGE 03369 879 ./arch/monster/dragon/WDragon/worthless_dragon.231 +IMAGE 03385 879 ./arch/monster/dragon/WDragon/worthless_dragon.231 /* XPM */ static char * worthless_dragon_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115078,7 +115633,7 @@ "oooooOooooOooOoooooooooo", "ooooooOoooooooooooOoOooo", "OoooooooooooooOooOOOoooo"}; -IMAGE 03370 879 ./arch/monster/dragon/WDragon/worthless_dragon.232 +IMAGE 03386 879 ./arch/monster/dragon/WDragon/worthless_dragon.232 /* XPM */ static char * worthless_dragon_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115114,7 +115669,7 @@ "oooooOooooOooOoooooooooo", "ooooooOoooooooooooOoOooo", "OoooooooooooooOOoOOOoooo"}; -IMAGE 03371 879 ./arch/monster/dragon/WDragon/worthless_dragon.233 +IMAGE 03387 879 ./arch/monster/dragon/WDragon/worthless_dragon.233 /* XPM */ static char * worthless_dragon_233_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115150,7 +115705,7 @@ "oooooOooooOooOoooooooooo", "ooooooOoooooooooooOoOooo", "OoooooooooooooOOoOOOoooo"}; -IMAGE 03372 879 ./arch/monster/dragon/WDragon/worthless_dragon.271 +IMAGE 03388 879 ./arch/monster/dragon/WDragon/worthless_dragon.271 /* XPM */ static char * worthless_dragon_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115186,7 +115741,7 @@ "OOOOOOOOOOoOOoOOOOoOOOOO", "OOOoOoOOOOOOOOOOOoOOOOOO", "OOOOoooOOoOOOOOOOOOOOOOo"}; -IMAGE 03373 879 ./arch/monster/dragon/WDragon/worthless_dragon.272 +IMAGE 03389 879 ./arch/monster/dragon/WDragon/worthless_dragon.272 /* XPM */ static char * worthless_dragon_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115222,7 +115777,7 @@ "OOOOOOOOOOoOOoOOOOoOOOOO", "OOOoOoOOOOOOOOOOOoOOOOOO", "OOOOoooOooOOOOOOOOOOOOOo"}; -IMAGE 03374 879 ./arch/monster/dragon/WDragon/worthless_dragon.273 +IMAGE 03390 879 ./arch/monster/dragon/WDragon/worthless_dragon.273 /* XPM */ static char * worthless_dragon_273_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115258,7 +115813,7 @@ "ooooooooooOooOooooOooooo", "oooOoOoooooooooooOoooooo", "ooooOOOoOOoooooooooooooO"}; -IMAGE 03375 924 ./arch/monster/dragon/WDragon/worthless_dragon.331 +IMAGE 03391 924 ./arch/monster/dragon/WDragon/worthless_dragon.331 /* XPM */ static char * worthless_dragon_331_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115296,7 +115851,7 @@ "OOO+O++O+ +++ ", "+O+O++OOO++ ", "++O++OOOOOO++ "}; -IMAGE 03376 937 ./arch/monster/dragon/WDragon/worthless_dragon.332 +IMAGE 03392 937 ./arch/monster/dragon/WDragon/worthless_dragon.332 /* XPM */ static char * worthless_dragon_332_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115334,7 +115889,7 @@ "OOO+O++O++ ++O+ ", "+O+O++OOOO++ +++ ", "++O++O+OOOOO++ "}; -IMAGE 03377 937 ./arch/monster/dragon/WDragon/worthless_dragon.333 +IMAGE 03393 937 ./arch/monster/dragon/WDragon/worthless_dragon.333 /* XPM */ static char * worthless_dragon_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115372,7 +115927,7 @@ "oooOoOOoOO OOoO ", "OoOoOOooooOO OOoO ", "OOoOOoOoooooOO OO "}; -IMAGE 03378 879 ./arch/monster/dragon/WDragon/worthless_dragon.371 +IMAGE 03394 879 ./arch/monster/dragon/WDragon/worthless_dragon.371 /* XPM */ static char * worthless_dragon_371_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115408,7 +115963,7 @@ "OoOOOOOOOOOoOOOOoOo ", "OoOOOOOOOOOOOOOoOOOooo ", "OoOOoooOOoOOoOOOOOOOoo "}; -IMAGE 03379 879 ./arch/monster/dragon/WDragon/worthless_dragon.372 +IMAGE 03395 879 ./arch/monster/dragon/WDragon/worthless_dragon.372 /* XPM */ static char * worthless_dragon_372_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115444,7 +115999,7 @@ "OoOOOOOOOOOoOOOOooo ", "OoOOOOOOOOOOOOOOoOo ", "OoOOoooOOOOOOOOoOOOooo "}; -IMAGE 03380 879 ./arch/monster/dragon/WDragon/worthless_dragon.373 +IMAGE 03396 879 ./arch/monster/dragon/WDragon/worthless_dragon.373 /* XPM */ static char * worthless_dragon_373_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115480,7 +116035,7 @@ "OoOOOOOOOOOoOOOOooo ", "OoOOOOOOOOOOOOOoOOo ", "OoOOoooOOOOOOOOOOOOooo "}; -IMAGE 03381 882 ./arch/monster/dragon/WDragon/worthless_dragon.431 +IMAGE 03397 882 ./arch/monster/dragon/WDragon/worthless_dragon.431 /* XPM */ static char * worthless_dragon_431_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115516,7 +116071,7 @@ " ooOOOo ", " oooooo", " "}; -IMAGE 03382 909 ./arch/monster/dragon/WDragon/worthless_dragon.432 +IMAGE 03398 909 ./arch/monster/dragon/WDragon/worthless_dragon.432 /* XPM */ static char * worthless_dragon_432_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115552,7 +116107,7 @@ " ", " ", " "}; -IMAGE 03383 909 ./arch/monster/dragon/WDragon/worthless_dragon.433 +IMAGE 03399 909 ./arch/monster/dragon/WDragon/worthless_dragon.433 /* XPM */ static char * worthless_dragon_433_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115588,7 +116143,7 @@ " ", " ", " "}; -IMAGE 03384 853 ./arch/monster/dragon/WDragon/worthless_dragon.471 +IMAGE 03400 853 ./arch/monster/dragon/WDragon/worthless_dragon.471 /* XPM */ static char * worthless_dragon_471_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115622,7 +116177,7 @@ " .XX..", " .... ", " "}; -IMAGE 03385 853 ./arch/monster/dragon/WDragon/worthless_dragon.472 +IMAGE 03401 853 ./arch/monster/dragon/WDragon/worthless_dragon.472 /* XPM */ static char * worthless_dragon_472_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115656,7 +116211,7 @@ " .XX..", " .... ", " "}; -IMAGE 03386 853 ./arch/monster/dragon/WDragon/worthless_dragon.473 +IMAGE 03402 853 ./arch/monster/dragon/WDragon/worthless_dragon.473 /* XPM */ static char * worthless_dragon_473_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115690,7 +116245,7 @@ " .XX..", " .... ", " "}; -IMAGE 03387 853 ./arch/monster/dragon/WDragon/worthless_dragon.531 +IMAGE 03403 853 ./arch/monster/dragon/WDragon/worthless_dragon.531 /* XPM */ static char * worthless_dragon_531_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115724,7 +116279,7 @@ " X..XX..XX X.XX X", " X.XX XXX..X XX ", " XX XXXX "}; -IMAGE 03388 853 ./arch/monster/dragon/WDragon/worthless_dragon.532 +IMAGE 03404 853 ./arch/monster/dragon/WDragon/worthless_dragon.532 /* XPM */ static char * worthless_dragon_532_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115758,7 +116313,7 @@ " X..XX..XX X.XX X", " X.XX XXX..X XX ", " XX XXXX "}; -IMAGE 03389 882 ./arch/monster/dragon/WDragon/worthless_dragon.533 +IMAGE 03405 882 ./arch/monster/dragon/WDragon/worthless_dragon.533 /* XPM */ static char * worthless_dragon_533_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115793,7 +116348,7 @@ " X..XX..XX X.XX X", " X.XX XXX..X XX ", " XX XXXX "}; -IMAGE 03390 853 ./arch/monster/dragon/WDragon/worthless_dragon.571 +IMAGE 03406 853 ./arch/monster/dragon/WDragon/worthless_dragon.571 /* XPM */ static char * worthless_dragon_571_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115827,7 +116382,7 @@ "X XX.X XX..XX..X ", " XX X..XXX XX.X ", " XXXX XX "}; -IMAGE 03391 853 ./arch/monster/dragon/WDragon/worthless_dragon.572 +IMAGE 03407 853 ./arch/monster/dragon/WDragon/worthless_dragon.572 /* XPM */ static char * worthless_dragon_572_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115861,7 +116416,7 @@ "X XX.X XX..XX..X ", " XX X..XXX XX.X ", " XXXX XX "}; -IMAGE 03392 882 ./arch/monster/dragon/WDragon/worthless_dragon.573 +IMAGE 03408 882 ./arch/monster/dragon/WDragon/worthless_dragon.573 /* XPM */ static char * worthless_dragon_573_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115896,7 +116451,7 @@ "X XX.X XX..XX..X ", " XX X..XXX XX.X ", " XXXX XX "}; -IMAGE 03393 853 ./arch/monster/dragon/WDragon/worthless_dragon.631 +IMAGE 03409 853 ./arch/monster/dragon/WDragon/worthless_dragon.631 /* XPM */ static char * worthless_dragon_631_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115930,7 +116485,7 @@ "XX..X ", " XXXX ", " "}; -IMAGE 03394 853 ./arch/monster/dragon/WDragon/worthless_dragon.632 +IMAGE 03410 853 ./arch/monster/dragon/WDragon/worthless_dragon.632 /* XPM */ static char * worthless_dragon_632_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115964,7 +116519,7 @@ "XX..X ", " XXXX ", " "}; -IMAGE 03395 853 ./arch/monster/dragon/WDragon/worthless_dragon.633 +IMAGE 03411 853 ./arch/monster/dragon/WDragon/worthless_dragon.633 /* XPM */ static char * worthless_dragon_633_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115998,7 +116553,7 @@ "XX..X ", " XXXX ", " "}; -IMAGE 03396 882 ./arch/monster/dragon/WDragon/worthless_dragon.671 +IMAGE 03412 882 ./arch/monster/dragon/WDragon/worthless_dragon.671 /* XPM */ static char * worthless_dragon_671_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116034,7 +116589,7 @@ " oOOOoo ", "oooooo ", " "}; -IMAGE 03397 909 ./arch/monster/dragon/WDragon/worthless_dragon.672 +IMAGE 03413 909 ./arch/monster/dragon/WDragon/worthless_dragon.672 /* XPM */ static char * worthless_dragon_672_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116070,7 +116625,7 @@ " ", " ", " "}; -IMAGE 03398 909 ./arch/monster/dragon/WDragon/worthless_dragon.673 +IMAGE 03414 909 ./arch/monster/dragon/WDragon/worthless_dragon.673 /* XPM */ static char * worthless_dragon_673_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116106,7 +116661,7 @@ " ", " ", " "}; -IMAGE 03399 843 ./arch/monster/undead/wraith.111 +IMAGE 03415 843 ./arch/monster/undead/wraith.111 /* XPM */ static char * wraith_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116140,7 +116695,7 @@ " .. .. . ", " .... . ", " .... "}; -IMAGE 03400 843 ./arch/monster/undead/wraith.112 +IMAGE 03416 843 ./arch/monster/undead/wraith.112 /* XPM */ static char * wraith_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116174,7 +116729,7 @@ " ....... ", " ....... ", " ..... "}; -IMAGE 03401 832 ./arch/monster/undead/wraith.113 +IMAGE 03417 832 ./arch/monster/undead/wraith.113 /* XPM */ static char * wraith_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116207,7 +116762,7 @@ " ..... ", " ...... ", " .... "}; -IMAGE 03402 845 ./arch/player/wraithp.111 +IMAGE 03418 845 ./arch/player/race/wraithp.111 /* XPM */ static char * Wraith_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116241,7 +116796,7 @@ " .X.. .. ", " . .... ", " .... "}; -IMAGE 03403 845 ./arch/player/wraithp.131 +IMAGE 03419 845 ./arch/player/race/wraithp.131 /* XPM */ static char * Wraith_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116275,7 +116830,7 @@ " ... ", " ... ", " .. "}; -IMAGE 03404 845 ./arch/player/wraithp.151 +IMAGE 03420 845 ./arch/player/race/wraithp.151 /* XPM */ static char * Wraith_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116309,7 +116864,7 @@ " .. .. . ", " .... . ", " .... "}; -IMAGE 03405 845 ./arch/player/wraithp.171 +IMAGE 03421 845 ./arch/player/race/wraithp.171 /* XPM */ static char * Wraith_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116343,7 +116898,7 @@ " ... ", " ... ", " .. "}; -IMAGE 03406 791 ./arch/weapon/other/wrench.111 +IMAGE 03422 791 ./arch/weapon/other/wrench.111 /* XPM */ static char * wrench_111_xpm[] = { "24 24 4 1", @@ -116375,7 +116930,7 @@ " ..o. ", " .. ", " "}; -IMAGE 03407 853 ./arch/wall/wwall/wwall_0.111 +IMAGE 03423 853 ./arch/wall/wwall/wwall_0.111 /* XPM */ static char * wwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116409,7 +116964,7 @@ " .X.XX.X. ", " ...XXXX. ", " ....... "}; -IMAGE 03408 853 ./arch/wall/wwall/wwall_1.111 +IMAGE 03424 853 ./arch/wall/wwall/wwall_1.111 /* XPM */ static char * wwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116443,7 +116998,7 @@ " .X.XX.X. ", " ...XXXX. ", " ....... "}; -IMAGE 03409 853 ./arch/wall/wwall/wwall_2.111 +IMAGE 03425 853 ./arch/wall/wwall/wwall_2.111 /* XPM */ static char * wwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116477,7 +117032,7 @@ " ", " ", " "}; -IMAGE 03410 853 ./arch/wall/wwall/wwall_3.111 +IMAGE 03426 853 ./arch/wall/wwall/wwall_3.111 /* XPM */ static char * wwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116511,7 +117066,7 @@ " ", " ", " "}; -IMAGE 03411 853 ./arch/wall/wwall/wwall_4.111 +IMAGE 03427 853 ./arch/wall/wwall/wwall_4.111 /* XPM */ static char * wwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116545,7 +117100,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03412 853 ./arch/wall/wwall/wwall_5.111 +IMAGE 03428 853 ./arch/wall/wwall/wwall_5.111 /* XPM */ static char * wwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116579,7 +117134,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03413 853 ./arch/wall/wwall/wwall_6.111 +IMAGE 03429 853 ./arch/wall/wwall/wwall_6.111 /* XPM */ static char * wwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116613,7 +117168,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03414 853 ./arch/wall/wwall/wwall_7.111 +IMAGE 03430 853 ./arch/wall/wwall/wwall_7.111 /* XPM */ static char * wwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116647,7 +117202,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03415 853 ./arch/wall/wwall/wwall_8.111 +IMAGE 03431 853 ./arch/wall/wwall/wwall_8.111 /* XPM */ static char * wwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116681,7 +117236,7 @@ " ", " ", " "}; -IMAGE 03416 853 ./arch/wall/wwall/wwall_9.111 +IMAGE 03432 853 ./arch/wall/wwall/wwall_9.111 /* XPM */ static char * wwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116715,7 +117270,7 @@ " ", " ", " "}; -IMAGE 03417 853 ./arch/wall/wwall/wwall_A.111 +IMAGE 03433 853 ./arch/wall/wwall/wwall_A.111 /* XPM */ static char * wwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116749,7 +117304,7 @@ " ", " ", " "}; -IMAGE 03418 853 ./arch/wall/wwall/wwall_B.111 +IMAGE 03434 853 ./arch/wall/wwall/wwall_B.111 /* XPM */ static char * wwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116783,7 +117338,7 @@ " ", " ", " "}; -IMAGE 03419 853 ./arch/wall/wwall/wwall_C.111 +IMAGE 03435 853 ./arch/wall/wwall/wwall_C.111 /* XPM */ static char * wwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116817,7 +117372,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03420 853 ./arch/wall/wwall/wwall_D.111 +IMAGE 03436 853 ./arch/wall/wwall/wwall_D.111 /* XPM */ static char * wwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116851,7 +117406,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03421 853 ./arch/wall/wwall/wwall_E.111 +IMAGE 03437 853 ./arch/wall/wwall/wwall_E.111 /* XPM */ static char * wwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116885,7 +117440,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03422 853 ./arch/wall/wwall/wwall_F.111 +IMAGE 03438 853 ./arch/wall/wwall/wwall_F.111 /* XPM */ static char * wwall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116919,7 +117474,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03423 855 ./arch/wall/wwall/wwall_w_0.111 +IMAGE 03439 855 ./arch/wall/wwall/wwall_w_0.111 /* XPM */ static char * wwall_w_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116953,7 +117508,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03424 855 ./arch/wall/wwall/wwall_w_0.112 +IMAGE 03440 855 ./arch/wall/wwall/wwall_w_0.112 /* XPM */ static char * wwall_w_0_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116987,7 +117542,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03425 855 ./arch/wall/wwall/wwall_w_0.113 +IMAGE 03441 855 ./arch/wall/wwall/wwall_w_0.113 /* XPM */ static char * wwall_w_0_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117021,7 +117576,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03426 855 ./arch/wall/wwall/wwall_w_0.114 +IMAGE 03442 855 ./arch/wall/wwall/wwall_w_0.114 /* XPM */ static char * wwall_w_0_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117055,7 +117610,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03427 855 ./arch/wall/wwall/wwall_w_0.115 +IMAGE 03443 855 ./arch/wall/wwall/wwall_w_0.115 /* XPM */ static char * wwall_w_0_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117089,7 +117644,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03428 855 ./arch/wall/wwall/wwall_w_0.116 +IMAGE 03444 855 ./arch/wall/wwall/wwall_w_0.116 /* XPM */ static char * wwall_w_0_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117123,7 +117678,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03429 855 ./arch/wall/wwall/wwall_w_0.117 +IMAGE 03445 855 ./arch/wall/wwall/wwall_w_0.117 /* XPM */ static char * wwall_w_0_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117157,7 +117712,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03430 855 ./arch/wall/wwall/wwall_w_1.111 +IMAGE 03446 855 ./arch/wall/wwall/wwall_w_1.111 /* XPM */ static char * wwall_w_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117191,7 +117746,7 @@ " ", " ", " "}; -IMAGE 03431 855 ./arch/wall/wwall/wwall_w_1.112 +IMAGE 03447 855 ./arch/wall/wwall/wwall_w_1.112 /* XPM */ static char * wwall_w_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117225,7 +117780,7 @@ " ", " ", " "}; -IMAGE 03432 855 ./arch/wall/wwall/wwall_w_1.113 +IMAGE 03448 855 ./arch/wall/wwall/wwall_w_1.113 /* XPM */ static char * wwall_w_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117259,7 +117814,7 @@ " ", " ", " "}; -IMAGE 03433 855 ./arch/wall/wwall/wwall_w_1.114 +IMAGE 03449 855 ./arch/wall/wwall/wwall_w_1.114 /* XPM */ static char * wwall_w_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117293,7 +117848,7 @@ " ", " ", " "}; -IMAGE 03434 855 ./arch/wall/wwall/wwall_w_1.115 +IMAGE 03450 855 ./arch/wall/wwall/wwall_w_1.115 /* XPM */ static char * wwall_w_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117327,7 +117882,7 @@ " ", " ", " "}; -IMAGE 03435 855 ./arch/wall/wwall/wwall_w_1.116 +IMAGE 03451 855 ./arch/wall/wwall/wwall_w_1.116 /* XPM */ static char * wwall_w_1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117361,7 +117916,7 @@ " ", " ", " "}; -IMAGE 03436 855 ./arch/wall/wwall/wwall_w_1.117 +IMAGE 03452 855 ./arch/wall/wwall/wwall_w_1.117 /* XPM */ static char * wwall_w_1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117395,7 +117950,7 @@ " ", " ", " "}; -IMAGE 03437 868 ./arch/wall/wwall/wwindow_0.111 +IMAGE 03453 868 ./arch/wall/wwall/wwindow_0.111 /* XPM */ static char * wwindow_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117430,7 +117985,7 @@ " ...XX..X.. ", " ...XX..XX. ", " ..XXX..XX. "}; -IMAGE 03438 868 ./arch/wall/wwall/wwindow_1.111 +IMAGE 03454 868 ./arch/wall/wwall/wwindow_1.111 /* XPM */ static char * wwindow_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117465,7 +118020,7 @@ " ", " ", " "}; -IMAGE 03439 848 ./arch/monster/dragon/wyvern.131 +IMAGE 03455 848 ./arch/monster/dragon/wyvern.131 /* XPM */ static char * wyvern_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117498,7 +118053,7 @@ " .. ", " ... ", " "}; -IMAGE 03440 848 ./arch/monster/dragon/wyvern.132 +IMAGE 03456 848 ./arch/monster/dragon/wyvern.132 /* XPM */ static char * wyvern_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117531,7 +118086,7 @@ " .. ", " ... ", " "}; -IMAGE 03441 891 ./arch/monster/dragon/wyvern.171 +IMAGE 03457 891 ./arch/monster/dragon/wyvern.171 /* XPM */ static char * wyvern_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117566,7 +118121,7 @@ " ... ", " ...... ", " "}; -IMAGE 03442 891 ./arch/monster/dragon/wyvern.172 +IMAGE 03458 891 ./arch/monster/dragon/wyvern.172 /* XPM */ static char * wyvern_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117601,7 +118156,7 @@ " ... ", " ...... ", " "}; -IMAGE 03443 891 ./arch/monster/dragon/wyvern.231 +IMAGE 03459 891 ./arch/monster/dragon/wyvern.231 /* XPM */ static char * wyvern_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117636,7 +118191,7 @@ " ... ", " ...... ", " "}; -IMAGE 03444 891 ./arch/monster/dragon/wyvern.232 +IMAGE 03460 891 ./arch/monster/dragon/wyvern.232 /* XPM */ static char * wyvern_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117671,7 +118226,7 @@ " ... ", " ...... ", " "}; -IMAGE 03445 848 ./arch/monster/dragon/wyvern.271 +IMAGE 03461 848 ./arch/monster/dragon/wyvern.271 /* XPM */ static char * wyvern_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117704,7 +118259,7 @@ " .. ", " ... ", " "}; -IMAGE 03446 848 ./arch/monster/dragon/wyvern.272 +IMAGE 03462 848 ./arch/monster/dragon/wyvern.272 /* XPM */ static char * wyvern_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117737,7 +118292,7 @@ " .. ", " ... ", " "}; -IMAGE 03447 862 ./arch/monster/insect/xan.111 +IMAGE 03463 862 ./arch/monster/insect/xan.111 /* XPM */ static char * xan_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117772,7 +118327,7 @@ " ", " ", " "}; -IMAGE 03448 889 ./arch/monster/insect/xan.112 +IMAGE 03464 889 ./arch/monster/insect/xan.112 /* XPM */ static char * xan_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117808,7 +118363,7 @@ " ", " ", " "}; -IMAGE 03449 874 ./arch/monster/insect/xan_gen.111 +IMAGE 03465 874 ./arch/monster/insect/xan_gen.111 /* XPM */ static char * xan_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117843,7 +118398,7 @@ " .ooo..XXX...oo.XXX. ", " ... ... ...... ", " "}; -IMAGE 03450 883 ./arch/wall/yellow/yellow_0.111 +IMAGE 03466 883 ./arch/wall/yellow/yellow_0.111 /* XPM */ static char * yellow_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117877,7 +118432,7 @@ ". . . . . . ", "X... X.. X.. X. X... X. ", "XXXX.XXX.XXX.XX.XXXX.XX."}; -IMAGE 03451 902 ./arch/wall/yellow/yellow_1.111 +IMAGE 03467 902 ./arch/wall/yellow/yellow_1.111 /* XPM */ static char * yellow_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117912,7 +118467,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03452 902 ./arch/wall/yellow/yellow_2.111 +IMAGE 03468 902 ./arch/wall/yellow/yellow_2.111 /* XPM */ static char * yellow_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117947,7 +118502,7 @@ " ", " ", " "}; -IMAGE 03453 902 ./arch/wall/yellow/yellow_3.111 +IMAGE 03469 902 ./arch/wall/yellow/yellow_3.111 /* XPM */ static char * yellow_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117982,7 +118537,7 @@ " ", " ", " "}; -IMAGE 03454 902 ./arch/wall/yellow/yellow_4.111 +IMAGE 03470 902 ./arch/wall/yellow/yellow_4.111 /* XPM */ static char * yellow_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118017,7 +118572,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03455 902 ./arch/wall/yellow/yellow_5.111 +IMAGE 03471 902 ./arch/wall/yellow/yellow_5.111 /* XPM */ static char * yellow_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118052,7 +118607,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03456 902 ./arch/wall/yellow/yellow_6.111 +IMAGE 03472 902 ./arch/wall/yellow/yellow_6.111 /* XPM */ static char * yellow_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118087,7 +118642,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03457 902 ./arch/wall/yellow/yellow_7.111 +IMAGE 03473 902 ./arch/wall/yellow/yellow_7.111 /* XPM */ static char * yellow_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118122,7 +118677,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03458 902 ./arch/wall/yellow/yellow_8.111 +IMAGE 03474 902 ./arch/wall/yellow/yellow_8.111 /* XPM */ static char * yellow_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118157,7 +118712,7 @@ " ", " ", " "}; -IMAGE 03459 902 ./arch/wall/yellow/yellow_9.111 +IMAGE 03475 902 ./arch/wall/yellow/yellow_9.111 /* XPM */ static char * yellow_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118192,7 +118747,7 @@ " ", " ", " "}; -IMAGE 03460 902 ./arch/wall/yellow/yellow_A.111 +IMAGE 03476 902 ./arch/wall/yellow/yellow_A.111 /* XPM */ static char * yellow_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118227,7 +118782,7 @@ " ", " ", " "}; -IMAGE 03461 902 ./arch/wall/yellow/yellow_B.111 +IMAGE 03477 902 ./arch/wall/yellow/yellow_B.111 /* XPM */ static char * yellow_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118262,7 +118817,7 @@ " ", " ", " "}; -IMAGE 03462 902 ./arch/wall/yellow/yellow_C.111 +IMAGE 03478 902 ./arch/wall/yellow/yellow_C.111 /* XPM */ static char * yellow_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118297,7 +118852,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03463 902 ./arch/wall/yellow/yellow_D.111 +IMAGE 03479 902 ./arch/wall/yellow/yellow_D.111 /* XPM */ static char * yellow_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118332,7 +118887,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03464 902 ./arch/wall/yellow/yellow_E.111 +IMAGE 03480 902 ./arch/wall/yellow/yellow_E.111 /* XPM */ static char * yellow_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118367,7 +118922,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03465 902 ./arch/wall/yellow/yellow_F.111 +IMAGE 03481 902 ./arch/wall/yellow/yellow_F.111 /* XPM */ static char * yellow_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118402,7 +118957,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03466 884 ./arch/ground/Wood/ytree_1.111 +IMAGE 03482 884 ./arch/ground/Wood/ytree_1.111 /* XPM */ static char * ytree_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118436,7 +118991,7 @@ " .. ", " . ", " "}; -IMAGE 03467 870 ./arch/ground/Wood/ytree_2.111 +IMAGE 03483 870 ./arch/ground/Wood/ytree_2.111 /* XPM */ static char * ytree_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118470,7 +119025,7 @@ " ... ", " ", " "}; -IMAGE 03468 965 ./arch/monster/undead/zombie.111 +IMAGE 03484 965 ./arch/monster/undead/zombie.111 /* XPM */ static char * zombie_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118508,7 +119063,7 @@ " ..X. .XX. ", " .XXX. .XX. ", " ... .. "}; -IMAGE 03469 965 ./arch/monster/undead/zombie.112 +IMAGE 03485 965 ./arch/monster/undead/zombie.112 /* XPM */ static char * zombie_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118546,7 +119101,7 @@ " . X. . XX. ", " .XXX. .XX. ", " ... .. "}; -IMAGE 03470 965 ./arch/monster/undead/zombie.113 +IMAGE 03486 965 ./arch/monster/undead/zombie.113 /* XPM */ static char * zombie_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118584,7 +119139,7 @@ " . X .X. ", " XXX.X. ", " .... . "}; -IMAGE 03471 902 ./arch/monster/undead/zombie_gen.111 +IMAGE 03487 902 ./arch/monster/undead/zombie_gen.111 /* XPM */ static char * zombie_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ Index: crossfire/lib/faces diff -u crossfire/lib/faces:1.2 crossfire/lib/faces:1.3 --- crossfire/lib/faces:1.2 Fri Sep 17 16:53:15 1999 +++ crossfire/lib/faces Mon Oct 16 12:41:18 2000 @@ -8887,9 +8887,11 @@ end face smalltroll.111 color_fg brown +magicmap blue end face smalltroll.112 color_fg brown +magicmap blue end face smith.111 magicmap blue Index: crossfire/lib/treasures diff -u crossfire/lib/treasures:1.4 crossfire/lib/treasures:1.5 --- crossfire/lib/treasures:1.4 Tue Sep 26 17:48:03 2000 +++ crossfire/lib/treasures Mon Oct 16 12:41:18 2000 @@ -1,6 +1,6 @@ # This file contains various treasures, with generation rules. # -# $Id: treasures,v 1.4 2000/09/27 00:48:03 peterm Exp $ +# $Id: treasures,v 1.5 2000/10/16 19:41:18 peterm Exp $ # # As of version 0.91.1, what this file was extended to handle list # re-linking and generation of only 1 item on that list. This does away @@ -2854,6 +2854,26 @@ arch gem nrof 10 end +treasure monk_class_items + list basic_skills + more + arch skill_missile_weapon + more + arch skill_meditation + more + arch skill_karate + more + arch skill_sense_magic + more + arch robe + more + arch r_sack + more + arch sandals + arch skill_praying + more + arch skill_sense_curse + end treasure monk list basic_skills more @@ -2871,6 +2891,15 @@ more arch sandals end +treasure troll_player_items + arch troll_player_force + end +treasure gnome_player_items + arch skill_praying + end +treasure dwarf_player_items + arch skill_smithery + end treasure dwarf list fighter_skills more @@ -2884,6 +2913,9 @@ more arch skill_smithery end +treasure half_orc_player_items + arch skill_stealing + end treasure pl_half_orc list fighter_skills more @@ -2897,6 +2929,11 @@ more arch skill_stealing end +treasure halfling_player + arch skill_stealing + more + arch skill_hide + end treasure halfling list fighter_skills more @@ -2919,6 +2956,24 @@ more arch sack end +treasure elf_player_items + arch elf_player_force + more + arch bow + magic 2 + more + arch arrow + magic 3 + nrof 100 + more + arch quiver + more + arch skill_bowyer + more + arch skill_woodsman + more + arch skill_missile_weapon + end treasure elf list fighter_skills more @@ -2936,6 +2991,9 @@ arch arrow nrof 50 end +treasure human_player + list random_knowledge + end treasure human list fighter_skills more @@ -2951,6 +3009,23 @@ more arch cloak end +treasure ninja_class_items + list fighter_skills + more + arch skill_jumping + more + arch skill_hide + more + arch nunchacu_1 + more + arch leather_armour + more + arch bag + more + arch cloak + more + arch skill_karate + end treasure ninja list fighter_skills more @@ -2966,6 +3041,36 @@ more arch cloak end +treasure warrior_class_items + list fighter_skills + more + arch sword + more + arch chain_mail + more + arch shield + more + arch sack + end +treasure paladin_class_items + list fighter_skills + more + arch broadsword + more + arch plate_mail + more + arch high_shield + more + arch full_helmet + more + arch cleric_book + more + arch paladin_holy_symbol + more + arch skill_oratory + more + arch sack + end treasure warrior list fighter_skills more @@ -2979,6 +3084,106 @@ more arch sack end +treasure sorcerer_class_items + list basic_skills + more + arch skill_spellcasting + more + arch book + more + arch book + more + arch book + more + arch skill_sense_magic + more + arch skill_thaumaturgy + more + arch sorcerer_hat + more + arch robe + end +treasure evoker_class_items + list basic_skills + more + arch skill_melee_weapon + more + arch talisman_evoker + more + arch robe + more + arch book + more + arch book + more + arch shortsword + more + arch staff + end +treasure alchemist_class_items + list basic_skills + more + arch skill_melee_weapon + more + arch talisman_alchemist + more + arch skill_alchemy + more + arch skill_thaumaturgy + more + arch cauldron + more + arch robe + more + arch book + more + arch book + more + arch dagger + end +treasure summoner_class_items + list basic_skills + more + arch skill_melee_weapon + more + arch skill_praying + more + arch talisman_summoner + more + arch robe + more + arch book + more + arch book + more + arch shortsword + end +treasure wizard_class_items + list wizard_skills + more + arch robe + more + arch cleric_book + more + arch book + more + arch book + more + arch dagger + end +treasure devotee_class_items + list wizard_skills + more + arch robe + more + arch cleric_book + more + arch cleric_book + more + arch book + more + arch dagger + end treasure wizard list wizard_skills more @@ -2990,6 +3195,11 @@ more arch dagger end +treasure wraith_player_items + arch wraith_player_force + more + arch no_class_face_change + end treasure cleric list fighter_skills more @@ -3005,6 +3215,35 @@ more arch small_shield end +treasure barbarian_class_items + arch skill_melee_weapon + more + arch skill_missile_weapon + more + arch skill_throwing + more + arch skill_find_traps + more + arch skill_remove_trap + more + arch skill_use_magic_item + more + arch leather_armour + more + arch mace + more + arch skill_climbing + more + arch skill_woodsman + more + arch horned_helmet + more + arch sack + more + arch round_shield + more + arch high_boots + end treasure barbarian list fighter_skills more @@ -3020,6 +3259,25 @@ more arch sack end +treasure priest_class_items + list basic_skills + more + arch skill_praying + more + arch skill_melee_weapon + more + arch robe + more + arch quarterstaff + more + arch cleric_book + more + arch cleric_book + more + arch skill_sense_curse + more + arch amulet + end treasure priest list wizard_skills more @@ -3033,6 +3291,19 @@ more arch amulet end +treasure warlock_class_items + list fighter_skills + more + arch talisman + more + arch light_sword + more + arch leather_armour + more + arch book + more + arch book + end treasure mage list fighter_skills more @@ -3046,6 +3317,9 @@ more arch book end +treasure northman_player_items + arch bighorned_helmet +end treasure viking list fighter_skills more @@ -3059,6 +3333,21 @@ more arch bighorned_helmet end +treasure swashbuckler_class_items + list fighter_skills + more + arch light_sword + more + arch skill_stealing + more + arch skill_singing + more + arch dagger + more + arch amulet + more + arch sack + end treasure swashbuckler list fighter_skills more @@ -3074,6 +3363,21 @@ more arch sack end +treasure thief_class_items + list fighter_skills + more + arch cloak + more + arch shortsword + more + arch skill_stealing + more + arch lockpicks + more + arch sack + more + arch leather_armour + end treasure thief list fighter_skills more @@ -3089,6 +3393,31 @@ more arch sack end +treasure fireborn_player_items + arch skill_levitate + more + arch fireborn_player_force + more + arch skill_flame_touch + more + arch skill_spellcasting + more + arch skill_praying + more + arch no_class_face_change + more + arch ring + magic 5 + more + arch power_crystal + more + arch amulet + magic 3 + more + arch book + more + arch cleric_book + end treasure fireborn arch skill_levitate more @@ -3117,6 +3446,17 @@ arch book more arch book + end +treasure quetzalcoatl_player_items + arch skill_levitate + more + arch skill_clawing + more + arch ability_fire + more + arch no_class_face_change + more + arch skill_spellcasting end treasure quetzalcoatl arch skill_levitate From mwedel at scruznet.com Mon Oct 16 14:45:39 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:46 2005 Subject: [CF-Devel] CVS update: crossfire Message-ID: <200010161945.MAA24930@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 12:45 Author: peterm Update of /home/cvs/CVS/crossfire In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24927 Modified Files: CHANGES Log Message: Comments an all the race/class changes. **************************************** Index: crossfire/CHANGES diff -u crossfire/CHANGES:1.126 crossfire/CHANGES:1.127 --- crossfire/CHANGES:1.126 Thu Oct 12 10:59:18 2000 +++ crossfire/CHANGES Mon Oct 16 12:45:39 2000 @@ -1,4 +1,5 @@ + Changes in top level CVS tree. A few notes when putting entries in this file: 1) Please include a date in the form mm/dd/yyyy (yes, us americans are @@ -16,6 +17,63 @@ small - this just lets others know that the file has changed if nothing else. With this, include the file(s) that you changed. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +------------------------------------------------------------------------------ + +Major race/class change by PeterM: +BEGIN: +***************** +apply.c: new function, apply changes to player. If the change is a CLASS, +player receives certain attributes from the class. + +login.c: make sure people using the old race/class archetypes in their +player files can still use them. + +player.c: +1) give_initial_items modified for greater flexibility: you +can pass in a treasurelist. +2) Also, initial forces are applied to the player. +3) Comment added on the stat roll function. +4) Word of recall into the new class-choice map (unfortunately hard-wired.) for newly-rolled players. +5) gen_sp and gen_hp and gen_grace now allowed to go negative to slow down player +regen. + +skill_util.c +1) Don't give out basic skills anymore. This interferes with the class code. + +spell_util.c +1) Praying failures moderated in frequency. +2) Summoned creatures enhanced in wc, speed, depending on casting level. +3) Word of recall allowed to work in no-magic areas if a flag is set. + +time.c +1) Move player changer function added. +2) Marker object expiration added. + +living.c: cleric fail chance array modified. + +map.c: bugfix for random map/recycle tmp map problem. + +define.h: defines added for playerchangers and class types + base 10 numbers added for the spell paths. + +spellist.h: fixed up summoning spells a little + +sproto.h: new prototypes + +config.h: hate RECYCLE_TMP_MAPS, turned it off + +maps/HallOfSelection: new map for class choice. + +lib/treasures: classs/race stuff heavily modified +lib/archetypes, animation, bmaps, bmaps.paths, crossfire.png faces + crossfire.xbm New faces, etc. + +END race/class stuff 10/16/2000 +apply.c: bugfix for random map/recycle tmp maps interaction. --PeterM 10/16/200 + +include/skill* server/skill_util.c: levitation skill added. +9/26/2000. --PeterM + common/map.c server/apply.c: Fix an interaction between RECYCLE_TMP_MAPS and random maps which would cause crashing. peterm: 10/12/2000 @@ -28,12 +86,17 @@ spells ordinarily couldn't go through. ------------------------------------------------------------------------------ + Changes for 0.95.7: README: Add crossfire.csua.berkeley.edu server. TODO: Remove entry about setable behaviour for keyrings, since that has now been done. include/patchlevel.h, Makefile.in: Update for 0.95.7 MSW 9/20/2000 + +lib/maps: got rid of the stuff that was there. Useless stuff. +the maps dist. is the thing to use. --PeterM + common/living.c, server/skill_util.c: Patches by Garth Denley: Fixes divide by zero crash, sets up perm exp when a new player is loaded, From peterm at tesla.EECS.Berkeley.EDU Mon Oct 16 15:15:01 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:46 2005 Subject: [CF-Devel] Race/Class changes completed and in CVS now Message-ID: <200010162015.NAA29776@tesla.EECS.Berkeley.EDU> The CVS repository has the completed race/class split now incorporated in it. Snapshots of the CVS stuff are available at: http://langmuir.eecs.berkeley.edu/pub/peterm/crossfire/todays_snapshot The new images are due to dnh@co3005918-a.eburwd1.vic.optushome.com.au, who did the art for the new classes. Have fun, PeterM From mwedel at scruznet.com Tue Oct 17 01:13:12 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:46 2005 Subject: [CF-Devel] CVS update: maps Message-ID: <200010170613.XAA25690@boltzmann.eecs.berkeley.edu> Date: Monday October 16, 2000 @ 23:13 Author: peterm Update of /home/cvs/CVS/maps In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv25687 Modified Files: HallOfSelection Log Message: Made some improvements: 1) Transparent walls between chars 2) Better primers 3) Fixed the food thing. **************************************** Index: maps/HallOfSelection diff -u maps/HallOfSelection:1.1 maps/HallOfSelection:1.2 --- maps/HallOfSelection:1.1 Mon Oct 16 12:28:29 2000 +++ maps/HallOfSelection Mon Oct 16 23:13:12 2000 @@ -34,7 +34,7 @@ arch woodfloor y 4 end -arch wall_3_2 +arch wall_2_1_1 y 4 end arch woodfloor @@ -46,7 +46,7 @@ arch woodfloor y 6 end -arch wall_3_2 +arch wall_2_1_1 y 6 end arch woodfloor @@ -58,7 +58,7 @@ arch woodfloor y 8 end -arch wall_3_2 +arch wall_2_1_1 y 8 end arch woodfloor @@ -70,7 +70,7 @@ arch woodfloor y 10 end -arch wall_3_2 +arch wall_2_1_1 y 10 end arch woodfloor @@ -82,7 +82,7 @@ arch woodfloor y 12 end -arch wall_3_2 +arch wall_2_1_1 y 12 end arch woodfloor @@ -94,7 +94,7 @@ arch woodfloor y 14 end -arch wall_3_2 +arch wall_2_1_1 y 14 end arch woodfloor @@ -228,7 +228,7 @@ x 1 y 4 end -arch wall_2_1_2 +arch swall_1_4 x 1 y 4 end @@ -244,7 +244,7 @@ x 1 y 6 end -arch wall_2_1_2 +arch swall_1_4 x 1 y 6 end @@ -260,7 +260,7 @@ x 1 y 8 end -arch wall_2_1_2 +arch swall_1_4 x 1 y 8 end @@ -276,7 +276,7 @@ x 1 y 10 end -arch wall_2_1_2 +arch swall_1_4 x 1 y 10 end @@ -292,7 +292,7 @@ x 1 y 12 end -arch wall_2_1_2 +arch swall_1_4 x 1 y 12 end @@ -308,7 +308,7 @@ x 1 y 14 end -arch wall_2_1_2 +arch swall_1_4 x 1 y 14 end @@ -413,6 +413,8 @@ arch button_small x 2 y 1 +protected 1 +connected 1 end arch woodfloor x 2 @@ -457,7 +459,7 @@ x 2 y 4 end -arch wall_2_1_2 +arch swall_4 x 2 y 4 end @@ -473,7 +475,7 @@ x 2 y 6 end -arch wall_2_1_2 +arch swall_4 x 2 y 6 end @@ -489,7 +491,7 @@ x 2 y 8 end -arch wall_2_1_2 +arch swall_4 x 2 y 8 end @@ -505,7 +507,7 @@ x 2 y 10 end -arch wall_2_1_2 +arch swall_4 x 2 y 10 end @@ -521,7 +523,7 @@ x 2 y 12 end -arch wall_2_1_2 +arch swall_4 x 2 y 12 end @@ -537,7 +539,7 @@ x 2 y 14 end -arch wall_2_1_2 +arch swall_4 x 2 y 14 end @@ -673,6 +675,7 @@ y 1 protected 1 connected 1 +lifesave 1 end arch magic_mouth msg @@ -687,6 +690,14 @@ drop them onto the ground. You can use the command "help" to learn more about other commands. + +The ',' (comma) key also picks up +objects below you. Another important +key is the ' key, which tells your +client that you're about to begin a +text command. On some clients you +can click in a window to type in a +text command. endmsg x 3 y 1 @@ -716,7 +727,7 @@ x 3 y 4 end -arch wall_2_1_2 +arch swall_2_1_2 x 3 y 4 end @@ -737,7 +748,7 @@ x 3 y 6 end -arch wall_2_1_2 +arch swall_2_1_2 x 3 y 6 end @@ -758,7 +769,7 @@ x 3 y 8 end -arch wall_2_1_2 +arch swall_2_1_2 x 3 y 8 end @@ -780,7 +791,7 @@ x 3 y 10 end -arch wall_2_1_2 +arch swall_2_1_2 x 3 y 10 end @@ -801,7 +812,7 @@ x 3 y 12 end -arch wall_2_1_2 +arch swall_2_1_2 x 3 y 12 end @@ -822,7 +833,7 @@ x 3 y 14 end -arch wall_2_1_2 +arch swall_2_1_2 x 3 y 14 end @@ -1001,7 +1012,7 @@ x 4 y 4 end -arch wall_2_1_2 +arch swall_2_1_2 x 4 y 4 end @@ -1020,7 +1031,7 @@ x 4 y 6 end -arch wall_2_1_2 +arch swall_2_1_2 x 4 y 6 end @@ -1039,7 +1050,7 @@ x 4 y 8 end -arch wall_2_1_2 +arch swall_2_1_2 x 4 y 8 end @@ -1058,7 +1069,7 @@ x 4 y 10 end -arch wall_2_1_2 +arch swall_2_1_2 x 4 y 10 end @@ -1079,7 +1090,7 @@ x 4 y 12 end -arch wall_2_1_2 +arch swall_2_1_2 x 4 y 12 end @@ -1100,7 +1111,7 @@ x 4 y 14 end -arch wall_2_1_2 +arch swall_2_1_2 x 4 y 14 end @@ -1216,18 +1227,15 @@ arch magic_mouth msg Crossfire primer #3: -Magic and Prayers +Magic Players with the magic skill can cast -magical spells, and with the praying -skill can ask help of their gods, and -get it. -Prayers and magical spells are used -in much the same way, for example, -by typing: -cast holy word +magical spells. +Magical spells are used in this way: +by typing, for example: +cast small lightning cast burning hands Either of these commands will set the -RANGE ATTACK to that praying skill. +RANGE ATTACK to that magic spell. Then, "firing" in a direction will invoke that spell in that direction. Magical energy is call mana, and it @@ -1235,23 +1243,6 @@ a magical spell. Mana is normally replenished slowly, but certain items may speed the process. -Grace is a measure of how pleased -your god is with you at the moment. -Your god will grant you favors if -you have sufficient grace for the -favor, or even sometimes if you don't. -However, asking for big favors when -you have insufficient grace may bring -down divine retribution. -Grace is slowly replenished, up -to a point. Beyond that point, you -must pray to gain more grace. -This is a convenient way to do this: -bind use_skill praying -P -Then simply hit the P key repeatedly. -This is also a good way to regenerate -grace quickly. endmsg x 5 y 1 @@ -1290,7 +1281,7 @@ x 5 y 4 end -arch wall_1_3 +arch swall_1_3 x 5 y 4 end @@ -1330,7 +1321,7 @@ x 5 y 6 end -arch wall_1_3 +arch swall_1_3 x 5 y 6 end @@ -1364,7 +1355,7 @@ x 5 y 8 end -arch wall_1_3 +arch swall_1_3 x 5 y 8 end @@ -1394,7 +1385,7 @@ x 5 y 10 end -arch wall_1_3 +arch swall_1_3 x 5 y 10 end @@ -1431,7 +1422,7 @@ x 5 y 12 end -arch wall_1_3 +arch swall_1_3 x 5 y 12 end @@ -1473,7 +1464,7 @@ x 5 y 14 end -arch wall_1_3 +arch swall_1_3 x 5 y 14 end @@ -1605,29 +1596,38 @@ end arch magic_mouth msg -Crossfire primer #4 -Attacking with weapons or fists. -If you want to physically strike a -monster, all you need to do is run -into him with your player, many times -quickly. To do this best, you should -learn the keyboard commands for -running, and indeed, for moving in -general. For moving with the -keyboard: - yku - h l - bjn -Running in a direction is done by - directon. Firing in -a direction is direction. -It's generally better to hit a -monster with a weapon besides your -fists. Click on your inventory -until you figure out how to get a -weapon to be marked "wielded". Then, -you'll be able to hit the monster -with the weapon when you run into him. +Crossfire primer #4: +Prayers +Players with the praying skill can +ask help of their gods, and get it. +Prayers and magical spells are used +in much the same way, for example, +by typing: +cast holy word +cast burning hands +Either of these commands will set the +RANGE ATTACK to that praying skill. +Then, "firing" in a direction will +invoke that prayer in that direction. + + +Grace is a measure of how pleased +your god is with you at the moment. +Your god will grant you favors if +you have sufficient grace for the +favor, or even sometimes if you don't. +However, asking for big favors when +you have insufficient grace may bring +down divine retribution. +Grace is slowly replenished, up +to a point. Beyond that point, you +must pray to gain more grace. +This is a convenient way to do this: +bind use_skill praying +P +Then simply hit the P key repeatedly. +This is also a good way to regenerate +grace quickly. endmsg x 6 y 1 @@ -1768,24 +1768,29 @@ end arch magic_mouth msg -Crossfire primer #5. -Religions. -When you first begin the game, you -will be unable to use any prayers -because you have no god to grant them -as yet. -Religions are acquired by praying at -an altar. Any player with the -praying skill may pray at an altar -and become a devotee of that god. -The various dieties are very -different from each other. Beginning -players should probably choose either -Mostrai or Valriel, and avoid Gaea and -Rugilli. Temples for most of the -religions are in the town Scorn, -where you will appear after you -choose a class. +Crossfire primer #5: +Attacking with weapons or fists. +If you want to physically strike a +monster, all you need to do is run +into him with your player, many times +quickly. To do this best, you should +learn the keyboard commands for +running, and indeed, for moving in +general. For moving with the +keyboard: + yku + h l + bjn +Running in a direction is done by + directon. Firing in +a direction is direction. +It's generally better to hit a +monster with a weapon besides your +fists. Click on your inventory +until you figure out how to get a +weapon to be marked "wielded". Then, +you'll be able to hit the monster +with the weapon when you run into him. endmsg x 7 y 1 @@ -1926,12 +1931,24 @@ end arch magic_mouth msg -To begin choosing, walk into the room -below, and examine the different -classes until you are satisfied. -When you find a class you like, walk -forward onto the circle for that -class. +Crossfire primer #6. +Religions. +When you first begin the game, you +will be unable to use any prayers +because you have no god to grant them +as yet. +Religions are acquired by praying at +an altar. Any player with the +praying skill may pray at an altar +and become a devotee of that god. +The various dieties are very +different from each other. Beginning +players should probably choose either +Mostrai or Valriel, and avoid Gaea and +Rugilli. Temples for most of the +religions are in the town Scorn, +where you will appear after you +choose a class. endmsg x 8 y 1 @@ -2247,7 +2264,7 @@ x 10 y 4 end -arch wall_1_4 +arch swall_1_4 x 10 y 4 end @@ -2288,7 +2305,7 @@ x 10 y 6 end -arch wall_1_4 +arch swall_1_4 x 10 y 6 end @@ -2325,7 +2342,7 @@ x 10 y 8 end -arch wall_1_4 +arch swall_1_4 x 10 y 8 end @@ -2355,7 +2372,7 @@ x 10 y 10 end -arch wall_1_4 +arch swall_1_4 x 10 y 10 end @@ -2386,7 +2403,7 @@ x 10 y 12 end -arch wall_1_4 +arch swall_1_4 x 10 y 12 end @@ -2397,7 +2414,6 @@ arch magic_mouth msg Monk - In the Monastery, they believed in mental discipline and peace through physical training, meditation, and to @@ -2417,7 +2433,7 @@ x 10 y 14 end -arch wall_1_4 +arch swall_1_4 x 10 y 14 end @@ -2434,7 +2450,7 @@ weapons, but great care has been taken that you're doctrinally correct. Now you've been sent out -inthe world to convert the +in the world to convert the unrighteous and destroy the enemies of the faith, and your churchmembers have been charged a pretty penny to @@ -2452,7 +2468,7 @@ x 10 y 16 end -arch wall_1_4 +arch swall_1_4 x 10 y 16 end @@ -2584,7 +2600,7 @@ x 11 y 4 end -arch wall_2_1_2 +arch swall_2_1_2 x 11 y 4 end @@ -2604,7 +2620,7 @@ x 11 y 6 end -arch wall_2_1_2 +arch swall_2_1_2 x 11 y 6 end @@ -2624,7 +2640,7 @@ x 11 y 8 end -arch wall_2_1_2 +arch swall_2_1_2 x 11 y 8 end @@ -2643,7 +2659,7 @@ x 11 y 10 end -arch wall_2_1_2 +arch swall_2_1_2 x 11 y 10 end @@ -2662,7 +2678,7 @@ x 11 y 12 end -arch wall_2_1_2 +arch swall_2_1_2 x 11 y 12 end @@ -2684,7 +2700,7 @@ x 11 y 14 end -arch wall_2_1_2 +arch swall_2_1_2 x 11 y 14 end @@ -2703,7 +2719,7 @@ x 11 y 16 end -arch wall_2_1_2 +arch swall_2_1_2 x 11 y 16 end @@ -2825,7 +2841,7 @@ x 12 y 4 end -arch wall_2_1_2 +arch swall_2_1_2 x 12 y 4 end @@ -2846,7 +2862,7 @@ x 12 y 6 end -arch wall_2_1_2 +arch swall_2_1_2 x 12 y 6 end @@ -2867,7 +2883,7 @@ x 12 y 8 end -arch wall_2_1_2 +arch swall_2_1_2 x 12 y 8 end @@ -2888,7 +2904,7 @@ x 12 y 10 end -arch wall_2_1_2 +arch swall_2_1_2 x 12 y 10 end @@ -2911,7 +2927,7 @@ x 12 y 12 end -arch wall_2_1_2 +arch swall_2_1_2 x 12 y 12 end @@ -2932,7 +2948,7 @@ x 12 y 14 end -arch wall_2_1_2 +arch swall_2_1_2 x 12 y 14 end @@ -2953,7 +2969,7 @@ x 12 y 16 end -arch wall_2_1_2 +arch swall_2_1_2 x 12 y 16 end @@ -3092,7 +3108,7 @@ x 13 y 4 end -arch wall_2_1_2 +arch swall_4 x 13 y 4 end @@ -3108,7 +3124,7 @@ x 13 y 6 end -arch wall_2_1_2 +arch swall_4 x 13 y 6 end @@ -3124,7 +3140,7 @@ x 13 y 8 end -arch wall_2_1_2 +arch swall_4 x 13 y 8 end @@ -3140,7 +3156,7 @@ x 13 y 10 end -arch wall_2_1_2 +arch swall_4 x 13 y 10 end @@ -3156,7 +3172,7 @@ x 13 y 12 end -arch wall_2_1_2 +arch swall_4 x 13 y 12 end @@ -3172,7 +3188,7 @@ x 13 y 14 end -arch wall_2_1_2 +arch swall_4 x 13 y 14 end @@ -3188,7 +3204,7 @@ x 13 y 16 end -arch wall_2_1_2 +arch swall_4 x 13 y 16 end @@ -3322,7 +3338,7 @@ x 14 y 4 end -arch wall_2_1_2 +arch swall_1_3 x 14 y 4 end @@ -3338,7 +3354,7 @@ x 14 y 6 end -arch wall_2_1_2 +arch swall_1_3 x 14 y 6 end @@ -3354,7 +3370,7 @@ x 14 y 8 end -arch wall_2_1_2 +arch swall_1_3 x 14 y 8 end @@ -3370,7 +3386,7 @@ x 14 y 10 end -arch wall_2_1_2 +arch swall_1_3 x 14 y 10 end @@ -3386,7 +3402,7 @@ x 14 y 12 end -arch wall_2_1_2 +arch swall_1_3 x 14 y 12 end @@ -3415,7 +3431,7 @@ x 14 y 14 end -arch wall_2_1_2 +arch swall_1_3 x 14 y 14 end @@ -3431,7 +3447,7 @@ x 14 y 16 end -arch wall_2_1_2 +arch swall_1_3 x 14 y 16 end @@ -3549,7 +3565,7 @@ x 15 y 4 end -arch wall_3_4 +arch wall_2_1_1 x 15 y 4 end @@ -3565,7 +3581,7 @@ x 15 y 6 end -arch wall_3_4 +arch wall_2_1_1 x 15 y 6 end @@ -3581,7 +3597,7 @@ x 15 y 8 end -arch wall_3_4 +arch wall_2_1_1 x 15 y 8 end @@ -3597,7 +3613,7 @@ x 15 y 10 end -arch wall_3_4 +arch wall_2_1_1 x 15 y 10 end @@ -3613,7 +3629,7 @@ x 15 y 12 end -arch wall_3_4 +arch wall_2_1_1 x 15 y 12 end @@ -3629,7 +3645,7 @@ x 15 y 14 end -arch wall_3_4 +arch wall_2_1_1 x 15 y 14 end @@ -3645,7 +3661,7 @@ x 15 y 16 end -arch wall_3_4 +arch wall_2_1_1 x 15 y 16 end From erik at subnett.no Tue Oct 17 15:07:29 2000 From: erik at subnett.no (Erik Gjertsen) Date: Thu Jan 13 17:58:46 2005 Subject: [CF-Devel] GTK client 0.95.7 Message-ID: Hi, I'm having an odd problem with the 0.95.7 version of the GTK client that I cannot recall having in earlier versions... When someone "say"s or "tell"s something to me, and the sentence contains national characters or the ' character, anything after that character gets truncated. I.e, if someone does: "tell Futt You're a jerk!" (happens a lot :)), all I see is "You" Unless I select the whole sentence with the mouse, in which case the text appears, but very garbled. Is my GTK version screwed, or did something happen to the new client? I have not tested any other client versions than GTK/Linux. ---------------------------------------------e-r-i-k--g-j-e-r-t-s-e-n------ --- PGP http://erik.subnett.no/pgp.txt --- --- Why PGP? http://www.epic.org/privacy/carnivore/ --- --------------------------------------------------------------------------- From mwedel at scruznet.com Tue Oct 17 19:39:22 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:46 2005 Subject: [CF-Devel] CVS update: arch/inorganic Message-ID: <200010180039.RAA26472@boltzmann.eecs.berkeley.edu> Date: Tuesday October 17, 2000 @ 17:39 Author: peterm Update of /home/cvs/CVS/arch/inorganic In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv26350 Modified Files: mercury.arc true_lead.arc Log Message: Reduce the values of true lead and fixed mercury so that alchemy to money abuse is harder. **************************************** Index: arch/inorganic/mercury.arc diff -u arch/inorganic/mercury.arc:1.2 arch/inorganic/mercury.arc:1.3 --- arch/inorganic/mercury.arc:1.2 Fri Aug 6 14:12:08 1999 +++ arch/inorganic/mercury.arc Tue Oct 17 17:39:22 2000 @@ -20,7 +20,7 @@ mina speed 0.5 material 2 -value 4000 +value 400 immune 72 type 73 nrof 1 Index: arch/inorganic/true_lead.arc diff -u arch/inorganic/true_lead.arc:1.2 arch/inorganic/true_lead.arc:1.3 --- arch/inorganic/true_lead.arc:1.2 Fri Aug 6 14:12:08 1999 +++ arch/inorganic/true_lead.arc Tue Oct 17 17:39:22 2000 @@ -3,7 +3,7 @@ title of true lead face true_lead.111 material 2 -value 13000 +value 530 immune 68 type 73 nrof 1 From mwedel at scruznet.com Tue Oct 17 19:57:58 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:46 2005 Subject: [CF-Devel] CVS update: crossfire/lib Message-ID: <200010180057.RAA26504@boltzmann.eecs.berkeley.edu> Date: Tuesday October 17, 2000 @ 17:57 Author: peterm Update of /home/cvs/CVS/crossfire/lib In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv26501 Modified Files: treasures Log Message: Stat potions shall no longer show up in shops. **************************************** Index: crossfire/lib/treasures diff -u crossfire/lib/treasures:1.5 crossfire/lib/treasures:1.6 --- crossfire/lib/treasures:1.5 Mon Oct 16 12:41:18 2000 +++ crossfire/lib/treasures Tue Oct 17 17:57:58 2000 @@ -1,6 +1,6 @@ # This file contains various treasures, with generation rules. # -# $Id: treasures,v 1.5 2000/10/16 19:41:18 peterm Exp $ +# $Id: treasures,v 1.6 2000/10/18 00:57:58 peterm Exp $ # # As of version 0.91.1, what this file was extended to handle list # re-linking and generation of only 1 item on that list. This does away @@ -929,7 +929,7 @@ arch water chance 10 more - list random_potion + list shop_potions chance 20 more list containers From mwedel at scruznet.com Tue Oct 17 20:02:44 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:46 2005 Subject: [CF-Devel] CVS update: crossfire/lib Message-ID: <200010180102.SAA26530@boltzmann.eecs.berkeley.edu> Date: Tuesday October 17, 2000 @ 18:02 Author: peterm Update of /home/cvs/CVS/crossfire/lib In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv26525 Modified Files: formulae Log Message: Patches from A. Vogl: keycode for fire resistance potion. Recipe for making cloak of minor protection. Re-Enable serpent balm. **************************************** Index: crossfire/lib/formulae diff -u crossfire/lib/formulae:1.4 crossfire/lib/formulae:1.5 --- crossfire/lib/formulae:1.4 Fri Sep 17 12:46:32 1999 +++ crossfire/lib/formulae Tue Oct 17 18:02:44 2000 @@ -235,11 +235,10 @@ ingred 2 giant bat's wing,water of the wise # # -- serpent to snake (you rub it on your staff!) -# currently buggy. lets comment it out -# Object serpent -# arch balm_generic -# chance 12 -# ingred snake's skin,bottle of philosophical oil +Object serpent +arch balm_generic +chance 12 +ingred snake's skin,bottle of philosophical oil # # Figurines -- these devices should only summon 'golems'; never any # other effects. @@ -459,18 +458,20 @@ # Note the 0 chance--these formulae are quest items. # # -- fire immune +# (quest: peterm/FireTemple) Object NONE arch potion_cold -chance 1 +chance 0 yield 10 ingred fire para-elemental's residue,3 balm of asbestos,dragon's steak,7 water of ruby +keycode fire alchemist # # -- cold immune Object NONE arch potion_fire chance 1 yield 10 -ingred ice para-elemental's residue,3 balm of warmth,chinese dragon's steak,7 water of ruby +ingred ice para-elemental's residue,3 balm of warmth,chinese dragon's steak,7 water of sapphire # # -- guess what this is.... Object NONE @@ -478,7 +479,6 @@ chance 0 yield 4 ingred spectre's ectoplasm,demon's head,7 water of ruby,7 balm of aethereality - # # -- protection/immunity potions for potion_gen # @@ -756,6 +756,16 @@ yield 20 ingred 20 arrow,3 unicorn horn,2 water of sapphire,clover,white rose # +# ------------------- +# Armour 'n stuff +# ------------------- +# +Object minor protection +arch cloak +chance 5 +trans 1 +yield 1 +ingred cloak,spectre's ectoplasm,3 balm of aethereality # ------------------- # Amulets # ------------------- From mwedel at scruznet.com Tue Oct 17 20:07:24 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:47 2005 Subject: [CF-Devel] CVS update: maps/peterm/FireTemple Message-ID: <200010180107.SAA26565@boltzmann.eecs.berkeley.edu> Date: Tuesday October 17, 2000 @ 18:07 Author: peterm Update of /home/cvs/CVS/maps/peterm/FireTemple In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv26562 Modified Files: FifthFloor FourthFloor Log Message: Patches from AV which make it a requirement that you get a mark in order to use the recipe for fire immunity. **************************************** Index: maps/peterm/FireTemple/FifthFloor diff -u maps/peterm/FireTemple/FifthFloor:1.1 maps/peterm/FireTemple/FifthFloor:1.2 --- maps/peterm/FireTemple/FifthFloor:1.1 Sun Mar 28 20:06:06 1999 +++ maps/peterm/FireTemple/FifthFloor Tue Oct 17 18:07:24 2000 @@ -4316,6 +4316,126 @@ x 15 y 11 end +arch dungeon_magic +x 15 +y 12 +end +arch cobblestones +x 15 +y 12 +end +arch slevel_4 +x 15 +y 12 +end +arch dungeon_magic +x 15 +y 13 +end +arch cobblestones +x 15 +y 13 +end +arch slevel_3_4 +x 15 +y 13 +end +arch dungeon_magic +x 15 +y 14 +end +arch cobblestones +x 15 +y 14 +end +arch slevel_3_4 +x 15 +y 14 +end +arch dungeon_magic +x 15 +y 15 +end +arch cobblestones +x 15 +y 15 +end +arch slevel_3_4 +x 15 +y 15 +end +arch dungeon_magic +x 15 +y 16 +end +arch cobblestones +x 15 +y 16 +end +arch slevel_3_4 +x 15 +y 16 +end +arch dungeon_magic +x 15 +y 17 +end +arch cobblestones +x 15 +y 17 +end +arch slevel_3_4 +x 15 +y 17 +end +arch dungeon_magic +x 15 +y 18 +end +arch cobblestones +x 15 +y 18 +end +arch slevel_3_4 +x 15 +y 18 +end +arch dungeon_magic +x 15 +y 19 +end +arch cobblestones +x 15 +y 19 +end +arch slevel_3_4 +x 15 +y 19 +end +arch dungeon_magic +x 15 +y 20 +end +arch cobblestones +x 15 +y 20 +end +arch slevel_3_4 +x 15 +y 20 +end +arch dungeon_magic +x 15 +y 21 +end +arch cobblestones +x 15 +y 21 +end +arch slevel_4 +x 15 +y 21 +end arch cobblestones x 15 y 22 @@ -4490,6 +4610,94 @@ x 16 y 11 end +arch dungeon_magic +x 16 +y 12 +end +arch cobblestones +x 16 +y 12 +end +arch slevel_3_1 +x 16 +y 12 +end +arch dungeon_magic +x 16 +y 13 +end +arch permanent_lava +x 16 +y 13 +end +arch dungeon_magic +x 16 +y 14 +end +arch permanent_lava +x 16 +y 14 +end +arch dungeon_magic +x 16 +y 15 +end +arch permanent_lava +x 16 +y 15 +end +arch dungeon_magic +x 16 +y 16 +end +arch permanent_lava +x 16 +y 16 +end +arch dungeon_magic +x 16 +y 17 +end +arch permanent_lava +x 16 +y 17 +end +arch dungeon_magic +x 16 +y 18 +end +arch permanent_lava +x 16 +y 18 +end +arch dungeon_magic +x 16 +y 19 +end +arch permanent_lava +x 16 +y 19 +end +arch dungeon_magic +x 16 +y 20 +end +arch permanent_lava +x 16 +y 20 +end +arch dungeon_magic +x 16 +y 21 +end +arch cobblestones +x 16 +y 21 +end +arch slevel_3_3 +x 16 +y 21 +end arch cobblestones x 16 y 22 @@ -4672,90 +4880,186 @@ x 17 y 11 end -arch cobblestones +arch dungeon_magic x 17 -y 22 +y 12 end -arch swall_2_1_2 +arch cobblestones x 17 -y 22 +y 12 end -arch cobblestones +arch slevel_3_1 x 17 -y 23 +y 12 end -arch random_mineral +arch dungeon_magic x 17 -y 23 +y 13 end -arch cobblestones +arch permanent_lava x 17 -y 24 +y 13 end -arch random_mineral +arch dungeon_magic x 17 -y 24 +y 14 end -arch cobblestones +arch permanent_lava x 17 -y 25 +y 14 end -arch mine7 +arch dungeon_magic x 17 -y 25 +y 15 end -arch cobblestones +arch permanent_lava x 17 -y 26 +y 15 end -arch cobblestones +arch dungeon_magic x 17 -y 27 +y 16 end -arch cobblestones +arch permanent_lava x 17 -y 28 +y 16 end -arch mine2 +arch dungeon_magic x 17 -y 28 +y 17 end -arch cobblestones +arch permanent_lava x 17 -y 29 +y 17 end arch dungeon_magic x 17 -y 29 +y 18 end -arch cobblestones +arch permanent_lava x 17 -y 30 +y 18 +end +arch burnout +name flame +face burnout.118 +food 0 +x 17 +y 18 +is_used_up 0 end arch dungeon_magic x 17 -y 30 +y 19 end -arch cobblestones +arch permanent_lava x 17 -y 31 +y 19 end arch dungeon_magic x 17 -y 31 +y 20 end -arch cobblestones +arch permanent_lava x 17 -y 32 +y 20 end arch dungeon_magic x 17 -y 32 +y 21 end arch cobblestones x 17 -y 33 +y 21 end +arch slevel_3_3 +x 17 +y 21 +end +arch cobblestones +x 17 +y 22 +end +arch swall_2_1_2 +x 17 +y 22 +end +arch cobblestones +x 17 +y 23 +end +arch random_mineral +x 17 +y 23 +end +arch cobblestones +x 17 +y 24 +end +arch random_mineral +x 17 +y 24 +end +arch cobblestones +x 17 +y 25 +end +arch mine7 +x 17 +y 25 +end +arch cobblestones +x 17 +y 26 +end +arch cobblestones +x 17 +y 27 +end +arch cobblestones +x 17 +y 28 +end +arch mine2 +x 17 +y 28 +end +arch cobblestones +x 17 +y 29 +end +arch dungeon_magic +x 17 +y 29 +end +arch cobblestones +x 17 +y 30 +end +arch dungeon_magic +x 17 +y 30 +end +arch cobblestones +x 17 +y 31 +end +arch dungeon_magic +x 17 +y 31 +end +arch cobblestones +x 17 +y 32 +end +arch dungeon_magic +x 17 +y 32 +end +arch cobblestones +x 17 +y 33 +end arch dungeon_magic x 17 y 33 @@ -4882,6 +5186,101 @@ x 18 y 11 end +arch dungeon_magic +x 18 +y 12 +end +arch cobblestones +x 18 +y 12 +end +arch slevel_3_1 +x 18 +y 12 +end +arch dungeon_magic +x 18 +y 13 +end +arch permanent_lava +x 18 +y 13 +end +arch dungeon_magic +x 18 +y 14 +end +arch permanent_lava +x 18 +y 14 +end +arch burnout +name flame +food 0 +x 18 +y 14 +is_used_up 0 +end +arch dungeon_magic +x 18 +y 15 +end +arch permanent_lava +x 18 +y 15 +end +arch dungeon_magic +x 18 +y 16 +end +arch permanent_lava +x 18 +y 16 +end +arch dungeon_magic +x 18 +y 17 +end +arch permanent_lava +x 18 +y 17 +end +arch dungeon_magic +x 18 +y 18 +end +arch permanent_lava +x 18 +y 18 +end +arch dungeon_magic +x 18 +y 19 +end +arch permanent_lava +x 18 +y 19 +end +arch dungeon_magic +x 18 +y 20 +end +arch permanent_lava +x 18 +y 20 +end +arch dungeon_magic +x 18 +y 21 +end +arch cobblestones +x 18 +y 21 +end +arch slevel_3_3 +x 18 +y 21 +end arch cobblestones x 18 y 22 @@ -5092,6 +5491,94 @@ x 19 y 11 end +arch dungeon_magic +x 19 +y 12 +end +arch cobblestones +x 19 +y 12 +end +arch slevel_3_1 +x 19 +y 12 +end +arch dungeon_magic +x 19 +y 13 +end +arch permanent_lava +x 19 +y 13 +end +arch dungeon_magic +x 19 +y 14 +end +arch permanent_lava +x 19 +y 14 +end +arch dungeon_magic +x 19 +y 15 +end +arch permanent_lava +x 19 +y 15 +end +arch dungeon_magic +x 19 +y 16 +end +arch permanent_lava +x 19 +y 16 +end +arch dungeon_magic +x 19 +y 17 +end +arch permanent_lava +x 19 +y 17 +end +arch dungeon_magic +x 19 +y 18 +end +arch permanent_lava +x 19 +y 18 +end +arch dungeon_magic +x 19 +y 19 +end +arch permanent_lava +x 19 +y 19 +end +arch dungeon_magic +x 19 +y 20 +end +arch permanent_lava +x 19 +y 20 +end +arch dungeon_magic +x 19 +y 21 +end +arch cobblestones +x 19 +y 21 +end +arch slevel_3_3 +x 19 +y 21 +end arch cobblestones x 19 y 22 @@ -5301,19 +5788,114 @@ arch mine4 x 20 y 11 -end -arch cobblestones -x 20 -y 22 end -arch swall_2_1_2 +arch dungeon_magic x 20 -y 22 +y 12 end arch cobblestones x 20 -y 23 +y 12 end +arch slevel_3_1 +x 20 +y 12 +end +arch dungeon_magic +x 20 +y 13 +end +arch permanent_lava +x 20 +y 13 +end +arch dungeon_magic +x 20 +y 14 +end +arch permanent_lava +x 20 +y 14 +end +arch dungeon_magic +x 20 +y 15 +end +arch permanent_lava +x 20 +y 15 +end +arch dungeon_magic +x 20 +y 16 +end +arch permanent_lava +x 20 +y 16 +end +arch dungeon_magic +x 20 +y 17 +end +arch permanent_lava +x 20 +y 17 +end +arch dungeon_magic +x 20 +y 18 +end +arch permanent_lava +x 20 +y 18 +end +arch dungeon_magic +x 20 +y 19 +end +arch permanent_lava +x 20 +y 19 +end +arch dungeon_magic +x 20 +y 20 +end +arch permanent_lava +x 20 +y 20 +end +arch burnout +name flame +food 0 +x 20 +y 20 +is_used_up 0 +end +arch dungeon_magic +x 20 +y 21 +end +arch cobblestones +x 20 +y 21 +end +arch slevel_3_3 +x 20 +y 21 +end +arch cobblestones +x 20 +y 22 +end +arch swall_2_1_2 +x 20 +y 22 +end +arch cobblestones +x 20 +y 23 +end arch random_mineral x 20 y 23 @@ -5512,6 +6094,94 @@ x 21 y 11 end +arch dungeon_magic +x 21 +y 12 +end +arch cobblestones +x 21 +y 12 +end +arch slevel_3_1 +x 21 +y 12 +end +arch dungeon_magic +x 21 +y 13 +end +arch permanent_lava +x 21 +y 13 +end +arch dungeon_magic +x 21 +y 14 +end +arch permanent_lava +x 21 +y 14 +end +arch dungeon_magic +x 21 +y 15 +end +arch permanent_lava +x 21 +y 15 +end +arch dungeon_magic +x 21 +y 16 +end +arch permanent_lava +x 21 +y 16 +end +arch dungeon_magic +x 21 +y 17 +end +arch permanent_lava +x 21 +y 17 +end +arch dungeon_magic +x 21 +y 18 +end +arch permanent_lava +x 21 +y 18 +end +arch dungeon_magic +x 21 +y 19 +end +arch permanent_lava +x 21 +y 19 +end +arch dungeon_magic +x 21 +y 20 +end +arch permanent_lava +x 21 +y 20 +end +arch dungeon_magic +x 21 +y 21 +end +arch cobblestones +x 21 +y 21 +end +arch slevel_3_3 +x 21 +y 21 +end arch cobblestones x 21 y 22 @@ -5742,8 +6412,104 @@ x 22 y 11 end +arch dungeon_magic +x 22 +y 12 +end arch cobblestones x 22 +y 12 +end +arch slevel_3_1 +x 22 +y 12 +end +arch dungeon_magic +x 22 +y 13 +end +arch permanent_lava +x 22 +y 13 +end +arch dungeon_magic +x 22 +y 14 +end +arch permanent_lava +x 22 +y 14 +end +arch dungeon_magic +x 22 +y 15 +end +arch permanent_lava +x 22 +y 15 +end +arch dungeon_magic +x 22 +y 16 +end +arch permanent_lava +x 22 +y 16 +end +arch dungeon_magic +x 22 +y 17 +end +arch permanent_lava +x 22 +y 17 +end +arch dungeon_magic +x 22 +y 18 +end +arch permanent_lava +x 22 +y 18 +end +arch burnout +name flame +face burnout.111 +food 0 +x 22 +y 18 +is_used_up 0 +end +arch dungeon_magic +x 22 +y 19 +end +arch permanent_lava +x 22 +y 19 +end +arch dungeon_magic +x 22 +y 20 +end +arch permanent_lava +x 22 +y 20 +end +arch dungeon_magic +x 22 +y 21 +end +arch cobblestones +x 22 +y 21 +end +arch slevel_3_3 +x 22 +y 21 +end +arch cobblestones +x 22 y 22 end arch mine7 @@ -5908,8 +6674,104 @@ x 23 y 11 end +arch dungeon_magic +x 23 +y 12 +end arch cobblestones x 23 +y 12 +end +arch slevel_3_1 +x 23 +y 12 +end +arch dungeon_magic +x 23 +y 13 +end +arch permanent_lava +x 23 +y 13 +end +arch dungeon_magic +x 23 +y 14 +end +arch permanent_lava +x 23 +y 14 +end +arch dungeon_magic +x 23 +y 15 +end +arch permanent_lava +x 23 +y 15 +end +arch burnout +name flame +face burnout.11F +food 0 +x 23 +y 15 +is_used_up 0 +end +arch dungeon_magic +x 23 +y 16 +end +arch permanent_lava +x 23 +y 16 +end +arch dungeon_magic +x 23 +y 17 +end +arch permanent_lava +x 23 +y 17 +end +arch dungeon_magic +x 23 +y 18 +end +arch permanent_lava +x 23 +y 18 +end +arch dungeon_magic +x 23 +y 19 +end +arch permanent_lava +x 23 +y 19 +end +arch dungeon_magic +x 23 +y 20 +end +arch permanent_lava +x 23 +y 20 +end +arch dungeon_magic +x 23 +y 21 +end +arch cobblestones +x 23 +y 21 +end +arch slevel_3_3 +x 23 +y 21 +end +arch cobblestones +x 23 y 22 end arch swall_2_1_2 @@ -6027,52 +6889,172 @@ y 4 end arch cobblestones +x 24 +y 5 +end +arch mine2 +x 24 +y 5 +end +arch cobblestones +x 24 +y 6 +end +arch cobblestones +x 24 +y 7 +end +arch cobblestones +x 24 +y 8 +end +arch mine2 +x 24 +y 8 +end +arch cobblestones +x 24 +y 9 +end +arch random_mineral +x 24 +y 9 +end +arch cobblestones +x 24 +y 10 +end +arch random_mineral +x 24 +y 10 +end +arch cobblestones +x 24 +y 11 +end +arch mine2 +x 24 +y 11 +end +arch dungeon_magic +x 24 +y 12 +end +arch cobblestones +x 24 +y 12 +end +arch slevel_4 +x 24 +y 12 +end +arch dungeon_magic +x 24 +y 13 +end +arch cobblestones +x 24 +y 13 +end +arch slevel_3_2 +x 24 +y 13 +end +arch dungeon_magic +x 24 +y 14 +end +arch cobblestones +x 24 +y 14 +end +arch slevel_3_2 +x 24 +y 14 +end +arch dungeon_magic +x 24 +y 15 +end +arch cobblestones +x 24 +y 15 +end +arch slevel_3_2 +x 24 +y 15 +end +arch dungeon_magic +x 24 +y 16 +end +arch cobblestones +x 24 +y 16 +end +arch slevel_3_2 +x 24 +y 16 +end +arch dungeon_magic +x 24 +y 17 +end +arch cobblestones +x 24 +y 17 +end +arch slevel_3_2 +x 24 +y 17 +end +arch dungeon_magic +x 24 +y 18 +end +arch cobblestones x 24 -y 5 +y 18 end -arch mine2 +arch slevel_3_2 x 24 -y 5 +y 18 end -arch cobblestones +arch dungeon_magic x 24 -y 6 +y 19 end arch cobblestones x 24 -y 7 +y 19 end -arch cobblestones +arch slevel_3_2 x 24 -y 8 +y 19 end -arch mine2 +arch dungeon_magic x 24 -y 8 +y 20 end arch cobblestones -x 24 -y 9 -end -arch random_mineral x 24 -y 9 +y 20 end -arch cobblestones +arch slevel_3_2 x 24 -y 10 +y 20 end -arch random_mineral +arch dungeon_magic x 24 -y 10 +y 21 end arch cobblestones x 24 -y 11 +y 21 end -arch mine2 +arch slevel_4 x 24 -y 11 +y 21 end arch cobblestones x 24 @@ -7714,7 +8696,7 @@ x 31 y 1 end -arch mine3 +arch mine11 x 31 y 1 end @@ -7722,7 +8704,7 @@ x 31 y 2 end -arch mine3 +arch mine11 x 31 y 2 end @@ -7754,7 +8736,7 @@ x 31 y 6 end -arch mine3 +arch mine11 x 31 y 6 end @@ -7930,7 +8912,7 @@ x 31 y 28 end -arch mine12 +arch mine13 x 31 y 28 end @@ -7985,14 +8967,14 @@ arch cobblestones x 32 end -arch mine2 +arch mine16 x 32 end arch cobblestones x 32 y 1 end -arch random_artifact +arch mine17 x 32 y 1 end @@ -8000,7 +8982,7 @@ x 32 y 2 end -arch random_talisman +arch mine12 x 32 y 2 end @@ -8008,7 +8990,7 @@ x 32 y 3 end -arch random_gem +arch random_artifact x 32 y 3 end @@ -8016,7 +8998,7 @@ x 32 y 4 end -arch random_potion +arch random_talisman x 32 y 4 end @@ -8024,7 +9006,7 @@ x 32 y 5 end -arch random_spells +arch random_gem x 32 y 5 end @@ -8032,8 +9014,7 @@ x 32 y 6 end -arch locked_door1 -slaying bonanza +arch random_potion x 32 y 6 end @@ -8041,10 +9022,18 @@ x 32 y 7 end +arch random_spells +x 32 +y 7 +end arch cobblestones x 32 y 8 end +arch mine7 +x 32 +y 8 +end arch cobblestones x 32 y 9 @@ -8125,8 +9114,7 @@ x 32 y 28 end -arch locked_door1 -slaying bendover +arch mine7 x 32 y 28 end @@ -8181,14 +9169,14 @@ arch cobblestones x 33 end -arch mine2 +arch mine16 x 33 end arch cobblestones x 33 y 1 end -arch Pdragon_mail +arch mine12 x 33 y 1 end @@ -8196,15 +9184,11 @@ x 33 y 2 end -arch random_talisman -x 33 -y 2 -end arch cobblestones x 33 y 3 end -arch random_gem +arch Pdragon_mail x 33 y 3 end @@ -8212,7 +9196,7 @@ x 33 y 4 end -arch random_potion +arch random_talisman x 33 y 4 end @@ -8220,7 +9204,7 @@ x 33 y 5 end -arch random_spells +arch random_gem x 33 y 5 end @@ -8228,8 +9212,7 @@ x 33 y 6 end -arch locked_door1 -slaying bonanza +arch random_potion x 33 y 6 end @@ -8237,10 +9220,19 @@ x 33 y 7 end +arch random_spells +x 33 +y 7 +end arch cobblestones x 33 y 8 end +arch locked_door1 +slaying bonanza +x 33 +y 8 +end arch cobblestones x 33 y 9 @@ -8388,7 +9380,7 @@ x 34 y 1 end -arch luggage +arch brazier x 34 y 1 end @@ -8396,15 +9388,11 @@ x 34 y 2 end -arch random_talisman -x 34 -y 2 -end arch cobblestones x 34 y 3 end -arch random_gem +arch luggage x 34 y 3 end @@ -8412,7 +9400,7 @@ x 34 y 4 end -arch random_potion +arch random_talisman x 34 y 4 end @@ -8420,7 +9408,7 @@ x 34 y 5 end -arch random_spells +arch random_gem x 34 y 5 end @@ -8428,16 +9416,15 @@ x 34 y 6 end -arch cobblestones +arch random_potion x 34 y 6 end -arch locked_door1 -slaying bonanza +arch cobblestones x 34 -y 6 +y 7 end -arch cobblestones +arch random_spells x 34 y 7 end @@ -8447,6 +9434,15 @@ end arch cobblestones x 34 +y 8 +end +arch locked_door1 +slaying bonanza +x 34 +y 8 +end +arch cobblestones +x 34 y 9 end arch cobblestones @@ -8592,28 +9588,35 @@ x 35 y 1 end -arch scroll +arch marker +slaying fire alchemist msg -This scroll contains the final -secrets for the alchemical preparation -which grants temporary immunity to -fire. It's pre-publication, so you're -getting a scoop on the rest of the -world. - -The abstract mentions -3 balm of asbestos -and -dragon's steak +While reading through the scroll, +you discover the secret methods +of demonic fire alchemy! Now you are +able to mix potions of fire resistance +on your own, when you have the proper +ingredients. endmsg +hp 1 +food 0 x 35 y 1 end -arch cobblestones +arch scroll +msg +This scroll contains the final secrets +for the alchemical preparation which +grants temporary immunity to fire. +It's pre-publication, so you're getting +a scoop on the rest of the world. +endmsg x 35 -y 2 +y 1 +material 0 +no_pick 1 end -arch random_talisman +arch cobblestones x 35 y 2 end @@ -8621,15 +9624,11 @@ x 35 y 3 end -arch random_gem -x 35 -y 3 -end arch cobblestones x 35 y 4 end -arch random_potion +arch random_talisman x 35 y 4 end @@ -8637,7 +9636,7 @@ x 35 y 5 end -arch random_spells +arch random_gem x 35 y 5 end @@ -8645,16 +9644,15 @@ x 35 y 6 end -arch cobblestones +arch random_potion x 35 y 6 end -arch locked_door1 -slaying bonanza +arch cobblestones x 35 -y 6 +y 7 end -arch cobblestones +arch random_spells x 35 y 7 end @@ -8664,6 +9662,15 @@ end arch cobblestones x 35 +y 8 +end +arch locked_door1 +slaying bonanza +x 35 +y 8 +end +arch cobblestones +x 35 y 9 end arch cobblestones @@ -8813,7 +9820,7 @@ x 36 y 1 end -arch serp_cloak +arch brazier x 36 y 1 end @@ -8821,15 +9828,11 @@ x 36 y 2 end -arch random_talisman -x 36 -y 2 -end arch cobblestones x 36 y 3 end -arch random_gem +arch serp_cloak x 36 y 3 end @@ -8837,7 +9840,7 @@ x 36 y 4 end -arch random_potion +arch random_talisman x 36 y 4 end @@ -8845,7 +9848,7 @@ x 36 y 5 end -arch random_spells +arch random_gem x 36 y 5 end @@ -8853,16 +9856,15 @@ x 36 y 6 end -arch cobblestones +arch random_potion x 36 y 6 end -arch locked_door1 -slaying bonanza +arch cobblestones x 36 -y 6 +y 7 end -arch cobblestones +arch random_spells x 36 y 7 end @@ -8872,6 +9874,15 @@ end arch cobblestones x 36 +y 8 +end +arch locked_door1 +slaying bonanza +x 36 +y 8 +end +arch cobblestones +x 36 y 9 end arch cobblestones @@ -9010,42 +10021,38 @@ arch cobblestones x 37 end -arch mine2 +arch mine16 x 37 end arch cobblestones x 37 y 1 end -arch skullcleaver -name Axe of B1FF -slaying kobold -dam 60 +arch mine4 x 37 y 1 -attacktype 257 end arch cobblestones x 37 y 2 end -arch random_talisman -x 37 -y 2 -end arch cobblestones x 37 y 3 end -arch random_gem +arch skullcleaver +name Axe of B1FF +slaying kobold +dam 60 x 37 y 3 +attacktype 257 end arch cobblestones x 37 y 4 end -arch random_potion +arch random_talisman x 37 y 4 end @@ -9053,7 +10060,7 @@ x 37 y 5 end -arch random_spells +arch random_gem x 37 y 5 end @@ -9061,16 +10068,15 @@ x 37 y 6 end -arch cobblestones +arch random_potion x 37 y 6 end -arch locked_door1 -slaying bonanza +arch cobblestones x 37 -y 6 +y 7 end -arch cobblestones +arch random_spells x 37 y 7 end @@ -9080,6 +10086,15 @@ end arch cobblestones x 37 +y 8 +end +arch locked_door1 +slaying bonanza +x 37 +y 8 +end +arch cobblestones +x 37 y 9 end arch cobblestones @@ -9222,14 +10237,14 @@ arch cobblestones x 38 end -arch mine2 +arch mine16 x 38 end arch cobblestones x 38 y 1 end -arch random_artifact +arch mine17 x 38 y 1 end @@ -9237,7 +10252,7 @@ x 38 y 2 end -arch random_talisman +arch mine4 x 38 y 2 end @@ -9245,7 +10260,7 @@ x 38 y 3 end -arch random_gem +arch random_artifact x 38 y 3 end @@ -9253,7 +10268,7 @@ x 38 y 4 end -arch random_potion +arch random_talisman x 38 y 4 end @@ -9261,7 +10276,7 @@ x 38 y 5 end -arch random_spells +arch random_gem x 38 y 5 end @@ -9269,7 +10284,7 @@ x 38 y 6 end -arch mine6 +arch random_potion x 38 y 6 end @@ -9277,10 +10292,18 @@ x 38 y 7 end +arch random_spells +x 38 +y 7 +end arch cobblestones x 38 y 8 end +arch mine6 +x 38 +y 8 +end arch cobblestones x 38 y 9 @@ -9423,7 +10446,7 @@ x 39 y 1 end -arch mine3 +arch mine14 x 39 y 1 end @@ -9431,7 +10454,7 @@ x 39 y 2 end -arch mine3 +arch mine14 x 39 y 2 end @@ -9463,7 +10486,7 @@ x 39 y 6 end -arch mine14 +arch mine3 x 39 y 6 end @@ -9479,7 +10502,7 @@ x 39 y 8 end -arch mine3 +arch mine14 x 39 y 8 end Index: maps/peterm/FireTemple/FourthFloor diff -u maps/peterm/FireTemple/FourthFloor:1.1 maps/peterm/FireTemple/FourthFloor:1.2 --- maps/peterm/FireTemple/FourthFloor:1.1 Sun Mar 28 20:05:58 1999 +++ maps/peterm/FireTemple/FourthFloor Tue Oct 17 18:07:24 2000 @@ -448,14 +448,26 @@ x 1 y 29 end +arch random_gem +x 1 +y 29 +end arch cobblestones x 1 y 30 end +arch random_mineral +x 1 +y 30 +end arch cobblestones x 1 y 31 end +arch random_gem +x 1 +y 31 +end arch cobblestones x 1 y 32 @@ -475,20 +487,24 @@ y 33 end arch scroll +name ingredients msg This scroll describes a large research project run by the demons which is intended to discover the physical means by which demons get their -immunity to fire. From the text, +immunity to fire. From the text, you glean that -fire para-elemental's residue -and -7 water of ruby -are among the ingredients necessary to +- fire para-elemental's residue +- 7 water of ruby +- dragon's steak +- 3 balm of asbestos +are the ingredients necessary to produce an alchemical preparation capable of granting a temporary immunity to fire similar to a demon's. +However, this scroll does not describe +the alchemical methods. endmsg x 1 y 33 @@ -501,18 +517,34 @@ x 1 y 35 end +arch random_mineral +x 1 +y 35 +end arch cobblestones x 1 y 36 end +arch random_gem +x 1 +y 36 +end arch cobblestones x 1 y 37 end +arch random_mineral +x 1 +y 37 +end arch cobblestones x 1 y 38 end +arch random_gem +x 1 +y 38 +end arch cobblestones x 1 y 39 @@ -691,10 +723,18 @@ x 2 y 29 end +arch random_mineral +x 2 +y 29 +end arch cobblestones x 2 y 30 end +arch random_mineral +x 2 +y 30 +end arch cobblestones x 2 y 31 @@ -723,10 +763,18 @@ x 2 y 37 end +arch random_mineral +x 2 +y 37 +end arch cobblestones x 2 y 38 end +arch random_mineral +x 2 +y 38 +end arch cobblestones x 2 y 39 @@ -873,6 +921,10 @@ x 3 y 29 end +arch random_gem +x 3 +y 29 +end arch cobblestones x 3 y 30 @@ -909,6 +961,10 @@ x 3 y 38 end +arch random_gem +x 3 +y 38 +end arch cobblestones x 3 y 39 @@ -3948,6 +4004,126 @@ x 15 y 11 end +arch dungeon_magic +x 15 +y 12 +end +arch cobblestones +x 15 +y 12 +end +arch slevel_4 +x 15 +y 12 +end +arch dungeon_magic +x 15 +y 13 +end +arch cobblestones +x 15 +y 13 +end +arch slevel_3_4 +x 15 +y 13 +end +arch dungeon_magic +x 15 +y 14 +end +arch cobblestones +x 15 +y 14 +end +arch slevel_3_4 +x 15 +y 14 +end +arch dungeon_magic +x 15 +y 15 +end +arch cobblestones +x 15 +y 15 +end +arch slevel_3_4 +x 15 +y 15 +end +arch dungeon_magic +x 15 +y 16 +end +arch cobblestones +x 15 +y 16 +end +arch slevel_3_4 +x 15 +y 16 +end +arch dungeon_magic +x 15 +y 17 +end +arch cobblestones +x 15 +y 17 +end +arch slevel_3_4 +x 15 +y 17 +end +arch dungeon_magic +x 15 +y 18 +end +arch cobblestones +x 15 +y 18 +end +arch slevel_3_4 +x 15 +y 18 +end +arch dungeon_magic +x 15 +y 19 +end +arch cobblestones +x 15 +y 19 +end +arch slevel_3_4 +x 15 +y 19 +end +arch dungeon_magic +x 15 +y 20 +end +arch cobblestones +x 15 +y 20 +end +arch slevel_3_4 +x 15 +y 20 +end +arch dungeon_magic +x 15 +y 21 +end +arch cobblestones +x 15 +y 21 +end +arch slevel_4 +x 15 +y 21 +end arch cobblestones x 15 y 22 @@ -4013,7 +4189,6 @@ y 29 end arch firewall_5 -slaying other_arch color_spray dam 85 x 15 @@ -4184,6 +4359,94 @@ x 16 y 11 end +arch dungeon_magic +x 16 +y 12 +end +arch cobblestones +x 16 +y 12 +end +arch slevel_3_1 +x 16 +y 12 +end +arch dungeon_magic +x 16 +y 13 +end +arch permanent_lava +x 16 +y 13 +end +arch dungeon_magic +x 16 +y 14 +end +arch permanent_lava +x 16 +y 14 +end +arch dungeon_magic +x 16 +y 15 +end +arch permanent_lava +x 16 +y 15 +end +arch dungeon_magic +x 16 +y 16 +end +arch permanent_lava +x 16 +y 16 +end +arch dungeon_magic +x 16 +y 17 +end +arch permanent_lava +x 16 +y 17 +end +arch dungeon_magic +x 16 +y 18 +end +arch permanent_lava +x 16 +y 18 +end +arch dungeon_magic +x 16 +y 19 +end +arch permanent_lava +x 16 +y 19 +end +arch dungeon_magic +x 16 +y 20 +end +arch permanent_lava +x 16 +y 20 +end +arch dungeon_magic +x 16 +y 21 +end +arch cobblestones +x 16 +y 21 +end +arch slevel_3_3 +x 16 +y 21 +end arch cobblestones x 16 y 22 @@ -4398,24 +4661,112 @@ x 17 y 11 end -arch cobblestones +arch dungeon_magic x 17 -y 22 +y 12 end -arch swall_2_1_2 +arch cobblestones x 17 -y 22 +y 12 end -arch cobblestones +arch slevel_3_1 x 17 -y 23 +y 12 end -arch random_mineral +arch dungeon_magic x 17 -y 23 +y 13 end -arch cobblestones +arch permanent_lava x 17 +y 13 +end +arch dungeon_magic +x 17 +y 14 +end +arch permanent_lava +x 17 +y 14 +end +arch dungeon_magic +x 17 +y 15 +end +arch permanent_lava +x 17 +y 15 +end +arch dungeon_magic +x 17 +y 16 +end +arch permanent_lava +x 17 +y 16 +end +arch dungeon_magic +x 17 +y 17 +end +arch permanent_lava +x 17 +y 17 +end +arch dungeon_magic +x 17 +y 18 +end +arch permanent_lava +x 17 +y 18 +end +arch dungeon_magic +x 17 +y 19 +end +arch permanent_lava +x 17 +y 19 +end +arch dungeon_magic +x 17 +y 20 +end +arch permanent_lava +x 17 +y 20 +end +arch dungeon_magic +x 17 +y 21 +end +arch cobblestones +x 17 +y 21 +end +arch slevel_3_3 +x 17 +y 21 +end +arch cobblestones +x 17 +y 22 +end +arch swall_2_1_2 +x 17 +y 22 +end +arch cobblestones +x 17 +y 23 +end +arch random_mineral +x 17 +y 23 +end +arch cobblestones +x 17 y 24 end arch random_mineral @@ -4606,6 +4957,94 @@ x 18 y 11 end +arch dungeon_magic +x 18 +y 12 +end +arch cobblestones +x 18 +y 12 +end +arch slevel_3_1 +x 18 +y 12 +end +arch dungeon_magic +x 18 +y 13 +end +arch permanent_lava +x 18 +y 13 +end +arch dungeon_magic +x 18 +y 14 +end +arch permanent_lava +x 18 +y 14 +end +arch dungeon_magic +x 18 +y 15 +end +arch permanent_lava +x 18 +y 15 +end +arch dungeon_magic +x 18 +y 16 +end +arch permanent_lava +x 18 +y 16 +end +arch dungeon_magic +x 18 +y 17 +end +arch permanent_lava +x 18 +y 17 +end +arch dungeon_magic +x 18 +y 18 +end +arch permanent_lava +x 18 +y 18 +end +arch dungeon_magic +x 18 +y 19 +end +arch permanent_lava +x 18 +y 19 +end +arch dungeon_magic +x 18 +y 20 +end +arch permanent_lava +x 18 +y 20 +end +arch dungeon_magic +x 18 +y 21 +end +arch cobblestones +x 18 +y 21 +end +arch slevel_3_3 +x 18 +y 21 +end arch cobblestones x 18 y 22 @@ -4808,6 +5247,94 @@ x 19 y 11 end +arch dungeon_magic +x 19 +y 12 +end +arch cobblestones +x 19 +y 12 +end +arch slevel_3_1 +x 19 +y 12 +end +arch dungeon_magic +x 19 +y 13 +end +arch permanent_lava +x 19 +y 13 +end +arch dungeon_magic +x 19 +y 14 +end +arch permanent_lava +x 19 +y 14 +end +arch dungeon_magic +x 19 +y 15 +end +arch permanent_lava +x 19 +y 15 +end +arch dungeon_magic +x 19 +y 16 +end +arch permanent_lava +x 19 +y 16 +end +arch dungeon_magic +x 19 +y 17 +end +arch permanent_lava +x 19 +y 17 +end +arch dungeon_magic +x 19 +y 18 +end +arch permanent_lava +x 19 +y 18 +end +arch dungeon_magic +x 19 +y 19 +end +arch permanent_lava +x 19 +y 19 +end +arch dungeon_magic +x 19 +y 20 +end +arch permanent_lava +x 19 +y 20 +end +arch dungeon_magic +x 19 +y 21 +end +arch cobblestones +x 19 +y 21 +end +arch slevel_3_3 +x 19 +y 21 +end arch cobblestones x 19 y 22 @@ -5039,35 +5566,123 @@ arch mine4 x 20 y 11 -end -arch cobblestones -x 20 -y 22 end -arch swall_2_1_2 +arch dungeon_magic x 20 -y 22 +y 12 end arch cobblestones x 20 -y 23 +y 12 end -arch random_mineral +arch slevel_3_1 x 20 -y 23 +y 12 end -arch rune_regenerate_spellpoints +arch dungeon_magic x 20 -y 23 +y 13 end -arch cobblestones +arch permanent_lava x 20 -y 24 +y 13 end +arch dungeon_magic +x 20 +y 14 +end +arch permanent_lava +x 20 +y 14 +end +arch dungeon_magic +x 20 +y 15 +end +arch permanent_lava +x 20 +y 15 +end +arch dungeon_magic +x 20 +y 16 +end +arch permanent_lava +x 20 +y 16 +end +arch dungeon_magic +x 20 +y 17 +end +arch permanent_lava +x 20 +y 17 +end +arch dungeon_magic +x 20 +y 18 +end +arch permanent_lava +x 20 +y 18 +end +arch dungeon_magic +x 20 +y 19 +end +arch permanent_lava +x 20 +y 19 +end +arch dungeon_magic +x 20 +y 20 +end +arch permanent_lava +x 20 +y 20 +end +arch dungeon_magic +x 20 +y 21 +end +arch cobblestones +x 20 +y 21 +end +arch slevel_3_3 +x 20 +y 21 +end +arch cobblestones +x 20 +y 22 +end +arch swall_2_1_2 +x 20 +y 22 +end +arch cobblestones +x 20 +y 23 +end arch random_mineral x 20 +y 23 +end +arch rune_regenerate_spellpoints +x 20 +y 23 +end +arch cobblestones +x 20 y 24 end +arch random_mineral +x 20 +y 24 +end arch cobblestones x 20 y 25 @@ -5253,8 +5868,96 @@ x 21 y 11 end +arch dungeon_magic +x 21 +y 12 +end +arch cobblestones +x 21 +y 12 +end +arch slevel_3_1 +x 21 +y 12 +end +arch dungeon_magic +x 21 +y 13 +end +arch permanent_lava +x 21 +y 13 +end +arch dungeon_magic +x 21 +y 14 +end +arch permanent_lava +x 21 +y 14 +end +arch dungeon_magic +x 21 +y 15 +end +arch permanent_lava +x 21 +y 15 +end +arch dungeon_magic +x 21 +y 16 +end +arch permanent_lava +x 21 +y 16 +end +arch dungeon_magic +x 21 +y 17 +end +arch permanent_lava +x 21 +y 17 +end +arch dungeon_magic +x 21 +y 18 +end +arch permanent_lava +x 21 +y 18 +end +arch dungeon_magic +x 21 +y 19 +end +arch permanent_lava +x 21 +y 19 +end +arch dungeon_magic +x 21 +y 20 +end +arch permanent_lava +x 21 +y 20 +end +arch dungeon_magic +x 21 +y 21 +end arch cobblestones x 21 +y 21 +end +arch slevel_3_3 +x 21 +y 21 +end +arch cobblestones +x 21 y 22 end arch mine6 @@ -5453,8 +6156,96 @@ x 22 y 11 end +arch dungeon_magic +x 22 +y 12 +end +arch cobblestones +x 22 +y 12 +end +arch slevel_3_1 +x 22 +y 12 +end +arch dungeon_magic +x 22 +y 13 +end +arch permanent_lava +x 22 +y 13 +end +arch dungeon_magic +x 22 +y 14 +end +arch permanent_lava +x 22 +y 14 +end +arch dungeon_magic +x 22 +y 15 +end +arch permanent_lava +x 22 +y 15 +end +arch dungeon_magic +x 22 +y 16 +end +arch permanent_lava +x 22 +y 16 +end +arch dungeon_magic +x 22 +y 17 +end +arch permanent_lava +x 22 +y 17 +end +arch dungeon_magic +x 22 +y 18 +end +arch permanent_lava +x 22 +y 18 +end +arch dungeon_magic +x 22 +y 19 +end +arch permanent_lava +x 22 +y 19 +end +arch dungeon_magic +x 22 +y 20 +end +arch permanent_lava +x 22 +y 20 +end +arch dungeon_magic +x 22 +y 21 +end arch cobblestones x 22 +y 21 +end +arch slevel_3_3 +x 22 +y 21 +end +arch cobblestones +x 22 y 22 end arch mine7 @@ -5659,8 +6450,96 @@ x 23 y 11 end +arch dungeon_magic +x 23 +y 12 +end arch cobblestones x 23 +y 12 +end +arch slevel_3_1 +x 23 +y 12 +end +arch dungeon_magic +x 23 +y 13 +end +arch permanent_lava +x 23 +y 13 +end +arch dungeon_magic +x 23 +y 14 +end +arch permanent_lava +x 23 +y 14 +end +arch dungeon_magic +x 23 +y 15 +end +arch permanent_lava +x 23 +y 15 +end +arch dungeon_magic +x 23 +y 16 +end +arch permanent_lava +x 23 +y 16 +end +arch dungeon_magic +x 23 +y 17 +end +arch permanent_lava +x 23 +y 17 +end +arch dungeon_magic +x 23 +y 18 +end +arch permanent_lava +x 23 +y 18 +end +arch dungeon_magic +x 23 +y 19 +end +arch permanent_lava +x 23 +y 19 +end +arch dungeon_magic +x 23 +y 20 +end +arch permanent_lava +x 23 +y 20 +end +arch dungeon_magic +x 23 +y 21 +end +arch cobblestones +x 23 +y 21 +end +arch slevel_3_3 +x 23 +y 21 +end +arch cobblestones +x 23 y 22 end arch swall_2_1_2 @@ -5870,6 +6749,126 @@ arch mine2 x 24 y 11 +end +arch dungeon_magic +x 24 +y 12 +end +arch cobblestones +x 24 +y 12 +end +arch slevel_4 +x 24 +y 12 +end +arch dungeon_magic +x 24 +y 13 +end +arch cobblestones +x 24 +y 13 +end +arch slevel_3_2 +x 24 +y 13 +end +arch dungeon_magic +x 24 +y 14 +end +arch cobblestones +x 24 +y 14 +end +arch slevel_3_2 +x 24 +y 14 +end +arch dungeon_magic +x 24 +y 15 +end +arch cobblestones +x 24 +y 15 +end +arch slevel_3_2 +x 24 +y 15 +end +arch dungeon_magic +x 24 +y 16 +end +arch cobblestones +x 24 +y 16 +end +arch slevel_3_2 +x 24 +y 16 +end +arch dungeon_magic +x 24 +y 17 +end +arch cobblestones +x 24 +y 17 +end +arch slevel_3_2 +x 24 +y 17 +end +arch dungeon_magic +x 24 +y 18 +end +arch cobblestones +x 24 +y 18 +end +arch slevel_3_2 +x 24 +y 18 +end +arch dungeon_magic +x 24 +y 19 +end +arch cobblestones +x 24 +y 19 +end +arch slevel_3_2 +x 24 +y 19 +end +arch dungeon_magic +x 24 +y 20 +end +arch cobblestones +x 24 +y 20 +end +arch slevel_3_2 +x 24 +y 20 +end +arch dungeon_magic +x 24 +y 21 +end +arch cobblestones +x 24 +y 21 +end +arch slevel_4 +x 24 +y 21 end arch cobblestones x 24 From mwedel at scruznet.com Tue Oct 17 22:24:37 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:47 2005 Subject: [CF-Devel] CVS update: maps/city/misc Message-ID: <200010180324.UAA26662@boltzmann.eecs.berkeley.edu> Date: Tuesday October 17, 2000 @ 20:24 Author: peterm Update of /home/cvs/CVS/maps/city/misc In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv26659 Modified Files: HallOfQuests Log Message: Fix a map bug pointed out by lorindol. **************************************** Index: maps/city/misc/HallOfQuests diff -u maps/city/misc/HallOfQuests:1.7 maps/city/misc/HallOfQuests:1.8 --- maps/city/misc/HallOfQuests:1.7 Fri Jun 16 14:42:46 2000 +++ maps/city/misc/HallOfQuests Tue Oct 17 20:24:37 2000 @@ -262,6 +262,7 @@ food 1 x 2 y 5 +protected 61 invisible 1 connected 61 end @@ -283,6 +284,7 @@ x 2 y 5 speed 0.000000 +protected 61 invisible 1 connected 61 end @@ -335,6 +337,7 @@ other_arch defender x 2 y 9 +protected 61 connected 61 lifesave 1 end @@ -462,6 +465,7 @@ hp 1 x 3 y 7 +protected 60 invisible 1 connected 60 end @@ -476,6 +480,7 @@ x 3 y 7 speed 0.000000 +protected 60 invisible 1 connected 60 end @@ -1418,6 +1423,7 @@ food 1 x 12 y 2 +protected 31 invisible 1 connected 31 end @@ -1439,6 +1445,7 @@ x 12 y 2 speed 0.000000 +protected 31 invisible 1 connected 31 end @@ -1542,6 +1549,7 @@ other_arch holy_shield x 12 y 12 +protected 41 connected 41 lifesave 1 end @@ -1716,6 +1724,7 @@ hp 1 x 14 y 3 +protected 30 invisible 1 connected 30 end @@ -1730,6 +1739,7 @@ x 14 y 3 speed 0.000000 +protected 30 invisible 1 connected 30 end @@ -1778,6 +1788,7 @@ hp 1 x 14 y 11 +protected 40 invisible 1 connected 40 end @@ -1792,6 +1803,7 @@ x 14 y 11 speed 0.000000 +protected 40 invisible 1 connected 40 end @@ -1891,6 +1903,7 @@ other_arch dragonslayer x 15 y 1 +protected 31 connected 31 lifesave 1 end @@ -1990,6 +2003,7 @@ food 1 x 15 y 13 +protected 41 invisible 1 connected 41 end @@ -2011,6 +2025,7 @@ x 15 y 13 speed 0.000000 +protected 41 invisible 1 connected 41 end @@ -2313,6 +2328,7 @@ other_arch dragon_shield x 18 y 1 +protected 10 connected 10 lifesave 1 end @@ -2333,6 +2349,7 @@ hp 1 x 18 y 3 +protected 9 invisible 1 connected 9 end @@ -2347,6 +2364,7 @@ x 18 y 3 speed 0.000000 +protected 9 invisible 1 connected 9 end @@ -2395,6 +2413,7 @@ hp 1 x 18 y 11 +protected 20 invisible 1 connected 20 end @@ -2409,6 +2428,7 @@ x 18 y 11 speed 0.000000 +protected 20 invisible 1 connected 20 end @@ -2429,6 +2449,7 @@ food 1 x 18 y 13 +protected 21 invisible 1 connected 21 end @@ -2450,6 +2471,7 @@ x 18 y 13 speed 0.000000 +protected 21 invisible 1 connected 21 end @@ -2612,6 +2634,7 @@ food 1 x 20 y 2 +protected 10 invisible 1 connected 10 end @@ -2633,6 +2656,7 @@ x 20 y 2 speed 0.000000 +protected 10 invisible 1 connected 10 end @@ -2725,7 +2749,8 @@ other_arch firebrand x 20 y 12 -connected 7 +protected 21 +connected 21 lifesave 1 end arch woodfloor2 @@ -3034,6 +3059,7 @@ other_arch elven_bow x 23 y 1 +protected 5 connected 5 lifesave 1 end @@ -3054,6 +3080,7 @@ hp 1 x 23 y 3 +protected 4 invisible 1 connected 4 end @@ -3068,6 +3095,7 @@ x 23 y 3 speed 0.000000 +protected 4 invisible 1 connected 4 end @@ -3116,6 +3144,7 @@ hp 1 x 23 y 11 +protected 6 invisible 1 connected 6 end @@ -3130,6 +3159,7 @@ x 23 y 11 speed 0.000000 +protected 6 invisible 1 connected 6 end @@ -3150,6 +3180,7 @@ food 1 x 23 y 13 +protected 7 invisible 1 connected 7 end @@ -3171,6 +3202,7 @@ x 23 y 13 speed 0.000000 +protected 7 invisible 1 connected 7 end @@ -3333,6 +3365,7 @@ food 1 x 25 y 2 +protected 5 invisible 1 connected 5 end @@ -3356,6 +3389,7 @@ x 25 y 2 speed 0.000000 +protected 5 invisible 1 connected 5 end @@ -3446,6 +3480,7 @@ other_arch potion_improve x 25 y 12 +protected 7 connected 7 lifesave 1 end @@ -3612,6 +3647,7 @@ food 1 x 27 y 2 +protected 1 invisible 1 connected 1 end @@ -3635,6 +3671,7 @@ x 27 y 2 speed 0.000000 +protected 1 invisible 1 connected 1 end @@ -3702,6 +3739,7 @@ hp 1 x 27 y 11 +protected 2 invisible 1 connected 2 end @@ -3716,6 +3754,7 @@ x 27 y 11 speed 0.000000 +protected 2 invisible 1 connected 2 end @@ -3754,6 +3793,7 @@ other_arch girdle_dam x 27 y 13 +protected 3 connected 3 lifesave 1 end @@ -3915,7 +3955,6 @@ accolade..... You are now a Knight, with all the privileges pertaining thereto. - endmsg x 29 y 1 @@ -4138,6 +4177,7 @@ food 1 x 30 y 13 +protected 3 invisible 1 connected 3 end @@ -4161,6 +4201,7 @@ x 30 y 13 speed 0.000000 +protected 3 invisible 1 connected 3 end From mwedel at scruznet.com Wed Oct 18 00:57:35 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] CVS update: arch/player/class/Religious Message-ID: <200010180557.WAA26768@boltzmann.eecs.berkeley.edu> Date: Tuesday October 17, 2000 @ 22:57 Author: peterm Update of /home/cvs/CVS/arch/player/class/Religious In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv26765 Modified Files: monk.111.xpm monk.131.xpm monk.151.xpm monk.171.xpm Log Message: New images from dnh@co3005918-a.eburwd1.vic.optushome.com.au for Monk. **************************************** Index: arch/player/class/Religious/monk.111.xpm diff -u arch/player/class/Religious/monk.111.xpm:1.1 arch/player/class/Religious/monk.111.xpm:1.2 --- arch/player/class/Religious/monk.111.xpm:1.1 Mon Oct 16 11:55:06 2000 +++ arch/player/class/Religious/monk.111.xpm Tue Oct 17 22:57:35 2000 @@ -1,34 +1,31 @@ /* XPM */ static char * monk_111_xpm[] = { -"24 24 7 1", -" s None c None", -". c black", -"X s Dark brown c Sienna", -"o c salmon", -"O c white", -"+ c Green3", -"@ c Khaki", +"24 24 4 1", +" c None", +". c #000000", +"+ c #A0522D", +"@ c #CD853F", " ", -" .. ", -" .XX. ", -" .XX. ", -" .oo. ", -" .oo. ", -" .. ", -" ...o... ", -" .OOO.OOO. ", -" ..O.OOO.O. ", -" .OO.OOO.O.. ", -" .O.++O++.O. ", -" ... .+++. .o. ", -" .. .OOOO. ... ", -" .. .OOOOO. .. ", -" .OOOOO. ", -" ..OOO.. ", -" .....@. ", -" .@...@. ", -" .@. .@. ", -" .o. .o. ", -" ... .... ", -" ... ... ", -" "}; +" .... ", +" .++. ", +" .++. ", +" ...++... ", +" .++.+@.++. ", +" .++..+@.+++. ", +" ....+@++.... ", +" .++++++++. ", +" .@+++++@+. ", +" .@@++++@+. ", +" ...+++++.. ", +" .++@++. ", +" .@++@@. ", +" ......... ", +" .+.@@@@+. ", +" .+.@@+@+.. ", +" .++@++++.. ", +" ..++++@@++. ", +" .++++++@++. ", +" .@@++++@++.. ", +" .@+@++++++@@. ", +" ............. ", +" ... ... "}; Index: arch/player/class/Religious/monk.131.xpm diff -u arch/player/class/Religious/monk.131.xpm:1.1 arch/player/class/Religious/monk.131.xpm:1.2 --- arch/player/class/Religious/monk.131.xpm:1.1 Mon Oct 16 11:55:06 2000 +++ arch/player/class/Religious/monk.131.xpm Tue Oct 17 22:57:35 2000 @@ -1,34 +1,32 @@ /* XPM */ static char * monk_131_xpm[] = { -"24 24 7 1", -" s None c None", -". c black", -"X c salmon", -"o s Dark brown c Sienna", -"O c white", -"+ c Green3", -"@ c Khaki", +"24 24 5 1", +" c None", +". c #000000", +"+ c #A0522D", +"@ c #CD853F", +"# c #F0E68C", " ", -" .. ", -" .X. .. ", -" ... .oo. ", -" .. .oo. ", -" .O. .oX. ", -" .O. .XX. ", -" .O... ... ", -" ..OOO.XX... ", -" ...OO..OOO. ", -" .OOOOO.O. ", -" ..OOOO.O.. ", -" ..OOOO..O.. ", -" .++++. ..X. ", -" ..OO+O. ... ", -" .OOOOOO. ", -" ...OOOOO. ", -" .@.OOO... ", -" ..@.....@. ", -" .@. .@. ", -" .X. .@. ", -" ... ..X. ", -" .. ... ", -" "}; +" ... ", +" .++. ", +" .++. ", +" ...++. ", +" .++.+@.... ", +" ....+@.+++. ", +" .++@.....+# ", +" .+++++.+++# ", +" .+++++.++. ", +" .+++++.++. ", +" ..+++++.. ", +" .++@++. ", +" .+++@@. ", +" ....... ", +" .@@@@+. ", +" ..@@+@+. ", +" .++@+++.. ", +" ..++++@@+. ", +" ..++++++@+. ", +" .+@@++++@+. ", +" ..+@++++++. ", +" .......... ", +" ... ... "}; Index: arch/player/class/Religious/monk.151.xpm diff -u arch/player/class/Religious/monk.151.xpm:1.1 arch/player/class/Religious/monk.151.xpm:1.2 --- arch/player/class/Religious/monk.151.xpm:1.1 Mon Oct 16 11:55:06 2000 +++ arch/player/class/Religious/monk.151.xpm Tue Oct 17 22:57:35 2000 @@ -1,34 +1,34 @@ /* XPM */ static char * monk_151_xpm[] = { "24 24 7 1", -" s None c None", -". c black", -"X c grey50", -"o c white", -"O c Green3", -"+ c Khaki", -"@ s Dark brown c Sienna", +" c None", +". c #000000", +"+ c #BFBFBF", +"@ c #FF0000", +"# c #A0522D", +"$ c #CD853F", +"% c #F0E68C", " ", -" .. ", " .... ", -" .X.. ", -" ..X. ", -" .X.. ", -" .. ", -" ..X... ", -" .oo.ooo. ", -" .o.ooooo. ", -" .o.oooo.o. ", -" .....o..... ", -" ... .O.O.... ", -" ... .oooo... ", -" .. .Xoooo. ", -" .oXooo. ", -" .Xooo.. ", -" ....... ", -" ....... ", -" .+. .+. ", -" .@. .@. ", -" .... .@. ", -" ... ... ", -" "}; +" .++. ", +" .@@. ", +" ..#++#.. ", +" .###$####. ", +" .###.$#.###. ", +" .....#$%.... ", +" .#.%##%.#. ", +" .#$%##.##. ", +" .#$.##..#. ", +" ...####... ", +" .##$##. ", +" .$$##$. ", +" ......... ", +" .#$$$$.#. ", +" ..#$#$$.#. ", +" ..####$##. ", +" .##$$####.. ", +" .##$######. ", +" ..##$####$$. ", +" .########$#$. ", +" ............. ", +" ... ... "}; Index: arch/player/class/Religious/monk.171.xpm diff -u arch/player/class/Religious/monk.171.xpm:1.1 arch/player/class/Religious/monk.171.xpm:1.2 --- arch/player/class/Religious/monk.171.xpm:1.1 Mon Oct 16 11:55:06 2000 +++ arch/player/class/Religious/monk.171.xpm Tue Oct 17 22:57:35 2000 @@ -1,34 +1,34 @@ /* XPM */ static char * monk_171_xpm[] = { "24 24 7 1", -" s None c None", -". c black", -"X c salmon", -"o s Dark brown c Sienna", -"O c white", -"+ c Green3", -"@ c Khaki", +" c None", +". c #000000", +"+ c #BFBFBF", +"@ c #A0522D", +"# c #FF0000", +"$ c #F0E68C", +"% c #CD853F", " ", -" .. ", -" .. .X. ", -" .oo. ... ", -" .oo. .. ", -" .Xo. .O. ", -" .XX. .O. ", -" ... ...O. ", -" ...XX.OOO.. ", -" .OOO..OO... ", -" .O.OOOOO. ", -" ..O.OOOO.. ", -" ..O..OOOO.. ", -" .X.. .++++. ", -" ... .O+OO.. ", -" .OOOOOO. ", -" .OOOOO... ", -" ...OOO.@. ", -" .@.....@.. ", -" .@. .@. ", -" .@. .X. ", -" .X.. ... ", -" ... .. ", -" "}; +" ... ", +" +@. ", +" #@. ", +" ...+@. ", +" .@@...... ", +" ...@$@.@@. ", +" $%.@@$%@... ", +" $%@@@@.@@@. ", +" .@@@@.@@@. ", +" .@@.@.@@@. ", +" ..@@@.@@. ", +" .@@%@@.. ", +" .%%@@@. ", +" ....... ", +" .@%%%%. ", +" .@%@%%.. ", +" ..@@@%@@. ", +" .@%%@@@@.. ", +" .@%@@@@@@.. ", +" .@%@@@@%%@. ", +" .@@@@@@%@.. ", +" .......... ", +" ... ... "}; From mwedel at scruznet.com Wed Oct 18 14:57:13 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] CVS update: maps/city Message-ID: <200010181957.MAA27472@boltzmann.eecs.berkeley.edu> Date: Wednesday October 18, 2000 @ 12:57 Author: peterm Update of /home/cvs/CVS/maps/city In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv27469 Modified Files: city Log Message: Added a basic spellshop. **************************************** Index: maps/city/city diff -u maps/city/city:1.7 maps/city/city:1.8 --- maps/city/city:1.7 Mon Jun 5 17:08:20 2000 +++ maps/city/city Wed Oct 18 12:57:13 2000 @@ -1014,6 +1014,7 @@ hp 3 x 5 y 28 +protected 216 connected 216 end arch grass @@ -1035,6 +1036,7 @@ x 5 y 30 speed_left -0.600000 +protected 216 invisible 1 connected 216 end @@ -1620,7 +1622,9 @@ x 9 y 16 end -arch house_2 +arch shrine +name Moseley's Magic Books +slaying shops/BasicSpells x 9 y 16 end From mwedel at scruznet.com Wed Oct 18 15:00:39 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] CVS update: crossfire/common Message-ID: <200010182000.NAA27545@boltzmann.eecs.berkeley.edu> Date: Wednesday October 18, 2000 @ 13:00 Author: peterm Update of /home/cvs/CVS/crossfire/common In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv27542 Modified Files: item.c Log Message: Map.c was NOT changed. item.c was changed to use op->slaying for spellbooks. **************************************** Index: crossfire/common/item.c diff -u crossfire/common/item.c:1.9 crossfire/common/item.c:1.10 --- crossfire/common/item.c:1.9 Sun Aug 6 22:16:34 2000 +++ crossfire/common/item.c Wed Oct 18 13:00:39 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_item_c = - * "$Id: item.c,v 1.9 2000/08/07 05:16:34 cvs Exp $"; + * "$Id: item.c,v 1.10 2000/10/18 20:00:39 peterm Exp $"; */ /* @@ -244,9 +244,23 @@ } switch(op->type) { + case SPELLBOOK: + if (QUERY_FLAG(op,FLAG_IDENTIFIED)||QUERY_FLAG(op,FLAG_BEEN_APPLIED)) { + if(!op->title) { + safe_strcat(buf," of ", &len, HUGE_BUF); + if(op->slaying) safe_strcat(buf,op->slaying, &len, HUGE_BUF); + else + safe_strcat(buf,spells[op->stats.sp].name, &len, HUGE_BUF); + if(op->type != SPELLBOOK) { + sprintf(buf2, " (lvl %d)", op->level); + safe_strcat(buf, buf2, &len, HUGE_BUF); + } + } + } + + break; case SCROLL: case WAND: - case SPELLBOOK: case ROD: if (QUERY_FLAG(op,FLAG_IDENTIFIED)||QUERY_FLAG(op,FLAG_BEEN_APPLIED)) { if(!op->title) { @@ -427,9 +441,21 @@ } switch(op->type) { + case SPELLBOOK: + if (QUERY_FLAG(op,FLAG_IDENTIFIED)||QUERY_FLAG(op,FLAG_BEEN_APPLIED)) { + if(!op->title) { + strcat(buf," of "); + if(op->slaying) strcat(buf,op->slaying); + else + strcat(buf,spells[op->stats.sp].name); + if(op->type != SPELLBOOK) + sprintf(buf+strlen(buf), " (lvl %d)", op->level); + } + } + break; case SCROLL: case WAND: - case SPELLBOOK: + case ROD: if (QUERY_FLAG(op,FLAG_IDENTIFIED)||QUERY_FLAG(op,FLAG_BEEN_APPLIED)) { if(!op->title) { From mwedel at scruznet.com Wed Oct 18 14:57:14 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] CVS update: maps/city/shops Message-ID: <200010181957.MAA27477@boltzmann.eecs.berkeley.edu> Date: Wednesday October 18, 2000 @ 12:57 Author: peterm Update of /home/cvs/CVS/maps/city/shops In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv27469/shops Added Files: BasicSpells Log Message: Added a basic spellshop. **************************************** From mwedel at scruznet.com Wed Oct 18 16:07:37 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] CVS update: maps/city/shops Message-ID: <200010182107.OAA31398@boltzmann.eecs.berkeley.edu> Date: Wednesday October 18, 2000 @ 14:07 Author: peterm Update of /home/cvs/CVS/maps/city/shops In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv28390/shops Modified Files: BasicSpells Log Message: Removed "cause many wounds" from basic spells. **************************************** Index: maps/city/shops/BasicSpells diff -u maps/city/shops/BasicSpells:1.1 maps/city/shops/BasicSpells:1.2 --- maps/city/shops/BasicSpells:1.1 Wed Oct 18 12:57:13 2000 +++ maps/city/shops/BasicSpells Wed Oct 18 14:07:37 2000 @@ -106,23 +106,24 @@ name Books on causing harm x 1 y 3 -carrying 100000 +carrying 95000 no_pick 1 arch cleric_book -slaying cause many wounds +slaying cause light wounds msg -Cause many wounds +Cause light wounds endmsg +nrof 16 +value 2500 unpaid 1 identified 1 been_applied 1 end arch cleric_book -slaying cause critical wounds +slaying cause medium wounds msg -Cause critical wounds +Cause medium wounds endmsg -value 5500 unpaid 1 identified 1 been_applied 1 @@ -138,21 +139,11 @@ been_applied 1 end arch cleric_book -slaying cause medium wounds -msg -Cause medium wounds -endmsg -unpaid 1 -identified 1 -been_applied 1 -end -arch cleric_book -slaying cause light wounds +slaying cause critical wounds msg -Cause light wounds +Cause critical wounds endmsg -nrof 16 -value 2500 +value 5500 unpaid 1 identified 1 been_applied 1 @@ -170,23 +161,24 @@ name Books on causing harm x 1 y 4 -carrying 300000 +carrying 285000 no_pick 1 arch cleric_book -slaying cause many wounds +slaying cause light wounds msg -Cause many wounds +Cause light wounds endmsg +nrof 16 +value 2500 unpaid 1 identified 1 been_applied 1 end arch cleric_book -slaying cause critical wounds +slaying cause medium wounds msg -Cause critical wounds +Cause medium wounds endmsg -value 5500 unpaid 1 identified 1 been_applied 1 @@ -202,21 +194,11 @@ been_applied 1 end arch cleric_book -slaying cause medium wounds -msg -Cause medium wounds -endmsg -unpaid 1 -identified 1 -been_applied 1 -end -arch cleric_book -slaying cause light wounds +slaying cause critical wounds msg -Cause light wounds +Cause critical wounds endmsg -nrof 16 -value 2500 +value 5500 unpaid 1 identified 1 been_applied 1 @@ -234,23 +216,24 @@ name Books on causing harm x 1 y 5 -carrying 300000 +carrying 285000 no_pick 1 arch cleric_book -slaying cause many wounds +slaying cause light wounds msg -Cause many wounds +Cause light wounds endmsg +nrof 16 +value 2500 unpaid 1 identified 1 been_applied 1 end arch cleric_book -slaying cause critical wounds +slaying cause medium wounds msg -Cause critical wounds +Cause medium wounds endmsg -value 5500 unpaid 1 identified 1 been_applied 1 @@ -266,21 +249,11 @@ been_applied 1 end arch cleric_book -slaying cause medium wounds -msg -Cause medium wounds -endmsg -unpaid 1 -identified 1 -been_applied 1 -end -arch cleric_book -slaying cause light wounds +slaying cause critical wounds msg -Cause light wounds +Cause critical wounds endmsg -nrof 16 -value 2500 +value 5500 unpaid 1 identified 1 been_applied 1 @@ -298,23 +271,24 @@ name Books on causing harm x 1 y 6 -carrying 300000 +carrying 285000 no_pick 1 arch cleric_book -slaying cause many wounds +slaying cause light wounds msg -Cause many wounds +Cause light wounds endmsg +nrof 16 +value 2500 unpaid 1 identified 1 been_applied 1 end arch cleric_book -slaying cause critical wounds +slaying cause medium wounds msg -Cause critical wounds +Cause medium wounds endmsg -value 5500 unpaid 1 identified 1 been_applied 1 @@ -330,21 +304,11 @@ been_applied 1 end arch cleric_book -slaying cause medium wounds -msg -Cause medium wounds -endmsg -unpaid 1 -identified 1 -been_applied 1 -end -arch cleric_book -slaying cause light wounds +slaying cause critical wounds msg -Cause light wounds +Cause critical wounds endmsg -nrof 16 -value 2500 +value 5500 unpaid 1 identified 1 been_applied 1 @@ -362,23 +326,24 @@ name Books on causing harm x 1 y 7 -carrying 300000 +carrying 285000 no_pick 1 arch cleric_book -slaying cause many wounds +slaying cause light wounds msg -Cause many wounds +Cause light wounds endmsg +nrof 16 +value 2500 unpaid 1 identified 1 been_applied 1 end arch cleric_book -slaying cause critical wounds +slaying cause medium wounds msg -Cause critical wounds +Cause medium wounds endmsg -value 5500 unpaid 1 identified 1 been_applied 1 @@ -394,21 +359,11 @@ been_applied 1 end arch cleric_book -slaying cause medium wounds -msg -Cause medium wounds -endmsg -unpaid 1 -identified 1 -been_applied 1 -end -arch cleric_book -slaying cause light wounds +slaying cause critical wounds msg -Cause light wounds +Cause critical wounds endmsg -nrof 16 -value 2500 +value 5500 unpaid 1 identified 1 been_applied 1 @@ -549,9 +504,9 @@ carrying 20000 no_pick 1 arch book -slaying burning hands +slaying small fireball msg -burning hands +small fireball endmsg value 2500 unpaid 1 @@ -559,29 +514,29 @@ been_applied 1 end arch book -slaying large fireball +slaying medium fireball msg -large fireball +medium fireball endmsg -value 11000 +value 4500 unpaid 1 identified 1 been_applied 1 end arch book -slaying medium fireball +slaying large fireball msg -medium fireball +large fireball endmsg -value 4500 +value 11000 unpaid 1 identified 1 been_applied 1 end arch book -slaying small fireball +slaying burning hands msg -small fireball +burning hands endmsg value 2500 unpaid 1 @@ -601,12 +556,12 @@ name Books about fire x 3 y 4 -carrying 60000 +carrying 20000 no_pick 1 arch book -slaying burning hands +slaying small fireball msg -burning hands +small fireball endmsg value 2500 unpaid 1 @@ -614,29 +569,29 @@ been_applied 1 end arch book -slaying large fireball +slaying medium fireball msg -large fireball +medium fireball endmsg -value 11000 +value 4500 unpaid 1 identified 1 been_applied 1 end arch book -slaying medium fireball +slaying large fireball msg -medium fireball +large fireball endmsg -value 4500 +value 11000 unpaid 1 identified 1 been_applied 1 end arch book -slaying small fireball +slaying burning hands msg -small fireball +burning hands endmsg value 2500 unpaid 1 @@ -656,12 +611,12 @@ name Books about fire x 3 y 5 -carrying 60000 +carrying 20000 no_pick 1 arch book -slaying burning hands +slaying small fireball msg -burning hands +small fireball endmsg value 2500 unpaid 1 @@ -669,29 +624,29 @@ been_applied 1 end arch book -slaying large fireball +slaying medium fireball msg -large fireball +medium fireball endmsg -value 11000 +value 4500 unpaid 1 identified 1 been_applied 1 end arch book -slaying medium fireball +slaying large fireball msg -medium fireball +large fireball endmsg -value 4500 +value 11000 unpaid 1 identified 1 been_applied 1 end arch book -slaying small fireball +slaying burning hands msg -small fireball +burning hands endmsg value 2500 unpaid 1 @@ -711,12 +666,12 @@ name Books about fire x 3 y 6 -carrying 60000 +carrying 20000 no_pick 1 arch book -slaying burning hands +slaying small fireball msg -burning hands +small fireball endmsg value 2500 unpaid 1 @@ -724,29 +679,29 @@ been_applied 1 end arch book -slaying large fireball +slaying medium fireball msg -large fireball +medium fireball endmsg -value 11000 +value 4500 unpaid 1 identified 1 been_applied 1 end arch book -slaying medium fireball +slaying large fireball msg -medium fireball +large fireball endmsg -value 4500 +value 11000 unpaid 1 identified 1 been_applied 1 end arch book -slaying small fireball +slaying burning hands msg -small fireball +burning hands endmsg value 2500 unpaid 1 @@ -766,12 +721,12 @@ name Books about fire x 3 y 7 -carrying 60000 +carrying 20000 no_pick 1 arch book -slaying burning hands +slaying small fireball msg -burning hands +small fireball endmsg value 2500 unpaid 1 @@ -779,29 +734,29 @@ been_applied 1 end arch book -slaying large fireball +slaying medium fireball msg -large fireball +medium fireball endmsg -value 11000 +value 4500 unpaid 1 identified 1 been_applied 1 end arch book -slaying medium fireball +slaying large fireball msg -medium fireball +large fireball endmsg -value 4500 +value 11000 unpaid 1 identified 1 been_applied 1 end arch book -slaying small fireball +slaying burning hands msg -small fireball +burning hands endmsg value 2500 unpaid 1 @@ -960,21 +915,21 @@ carrying 10000 no_pick 1 arch book -slaying large lightning +slaying small lightning msg -large lightning +small lightning endmsg -value 4500 +value 2500 unpaid 1 identified 1 been_applied 1 end arch book -slaying small lightning +slaying large lightning msg -small lightning +large lightning endmsg -value 2500 +value 4500 unpaid 1 identified 1 been_applied 1 @@ -992,24 +947,24 @@ name Books on lightning x 5 y 4 -carrying 30000 +carrying 10000 no_pick 1 arch book -slaying large lightning +slaying small lightning msg -large lightning +small lightning endmsg -value 4500 +value 2500 unpaid 1 identified 1 been_applied 1 end arch book -slaying small lightning +slaying large lightning msg -small lightning +large lightning endmsg -value 2500 +value 4500 unpaid 1 identified 1 been_applied 1 @@ -1027,24 +982,24 @@ name Books on lightning x 5 y 5 -carrying 30000 +carrying 10000 no_pick 1 arch book -slaying large lightning +slaying small lightning msg -large lightning +small lightning endmsg -value 4500 +value 2500 unpaid 1 identified 1 been_applied 1 end arch book -slaying small lightning +slaying large lightning msg -small lightning +large lightning endmsg -value 2500 +value 4500 unpaid 1 identified 1 been_applied 1 @@ -1062,24 +1017,24 @@ name Books on lightning x 5 y 6 -carrying 30000 +carrying 10000 no_pick 1 arch book -slaying large lightning +slaying small lightning msg -large lightning +small lightning endmsg -value 4500 +value 2500 unpaid 1 identified 1 been_applied 1 end arch book -slaying small lightning +slaying large lightning msg -small lightning +large lightning endmsg -value 2500 +value 4500 unpaid 1 identified 1 been_applied 1 @@ -1097,24 +1052,24 @@ name Books on lightning x 5 y 7 -carrying 30000 +carrying 10000 no_pick 1 arch book -slaying large lightning +slaying small lightning msg -large lightning +small lightning endmsg -value 4500 +value 2500 unpaid 1 identified 1 been_applied 1 end arch book -slaying small lightning +slaying large lightning msg -small lightning +large lightning endmsg -value 2500 +value 4500 unpaid 1 identified 1 been_applied 1 @@ -1271,9 +1226,9 @@ carrying 20000 no_pick 1 arch book -slaying icestorm +slaying small snowstorm msg -icestorm +small snowstorm endmsg value 2500 unpaid 1 @@ -1281,29 +1236,29 @@ been_applied 1 end arch book -slaying large snowstorm +slaying medium snowstorm msg -large snowstorm +medium snowstorm endmsg -value 11000 +value 4500 unpaid 1 identified 1 been_applied 1 end arch book -slaying medium snowstorm +slaying large snowstorm msg -medium snowstorm +large snowstorm endmsg -value 4500 +value 11000 unpaid 1 identified 1 been_applied 1 end arch book -slaying small snowstorm +slaying icestorm msg -small snowstorm +icestorm endmsg value 2500 unpaid 1 @@ -1323,12 +1278,12 @@ name Books on Cold x 7 y 4 -carrying 60000 +carrying 20000 no_pick 1 arch book -slaying icestorm +slaying small snowstorm msg -icestorm +small snowstorm endmsg value 2500 unpaid 1 @@ -1336,29 +1291,29 @@ been_applied 1 end arch book -slaying large snowstorm +slaying medium snowstorm msg -large snowstorm +medium snowstorm endmsg -value 11000 +value 4500 unpaid 1 identified 1 been_applied 1 end arch book -slaying medium snowstorm +slaying large snowstorm msg -medium snowstorm +large snowstorm endmsg -value 4500 +value 11000 unpaid 1 identified 1 been_applied 1 end arch book -slaying small snowstorm +slaying icestorm msg -small snowstorm +icestorm endmsg value 2500 unpaid 1 @@ -1378,12 +1333,12 @@ name Books on Cold x 7 y 5 -carrying 60000 +carrying 20000 no_pick 1 arch book -slaying icestorm +slaying small snowstorm msg -icestorm +small snowstorm endmsg value 2500 unpaid 1 @@ -1391,29 +1346,29 @@ been_applied 1 end arch book -slaying large snowstorm +slaying medium snowstorm msg -large snowstorm +medium snowstorm endmsg -value 11000 +value 4500 unpaid 1 identified 1 been_applied 1 end arch book -slaying medium snowstorm +slaying large snowstorm msg -medium snowstorm +large snowstorm endmsg -value 4500 +value 11000 unpaid 1 identified 1 been_applied 1 end arch book -slaying small snowstorm +slaying icestorm msg -small snowstorm +icestorm endmsg value 2500 unpaid 1 @@ -1433,12 +1388,12 @@ name Books on Cold x 7 y 6 -carrying 60000 +carrying 20000 no_pick 1 arch book -slaying icestorm +slaying small snowstorm msg -icestorm +small snowstorm endmsg value 2500 unpaid 1 @@ -1446,29 +1401,29 @@ been_applied 1 end arch book -slaying large snowstorm +slaying medium snowstorm msg -large snowstorm +medium snowstorm endmsg -value 11000 +value 4500 unpaid 1 identified 1 been_applied 1 end arch book -slaying medium snowstorm +slaying large snowstorm msg -medium snowstorm +large snowstorm endmsg -value 4500 +value 11000 unpaid 1 identified 1 been_applied 1 end arch book -slaying small snowstorm +slaying icestorm msg -small snowstorm +icestorm endmsg value 2500 unpaid 1 @@ -1488,12 +1443,12 @@ name Books on Cold x 7 y 7 -carrying 60000 +carrying 20000 no_pick 1 arch book -slaying icestorm +slaying small snowstorm msg -icestorm +small snowstorm endmsg value 2500 unpaid 1 @@ -1501,29 +1456,29 @@ been_applied 1 end arch book -slaying large snowstorm +slaying medium snowstorm msg -large snowstorm +medium snowstorm endmsg -value 11000 +value 4500 unpaid 1 identified 1 been_applied 1 end arch book -slaying medium snowstorm +slaying large snowstorm msg -medium snowstorm +large snowstorm endmsg -value 4500 +value 11000 unpaid 1 identified 1 been_applied 1 end arch book -slaying small snowstorm +slaying icestorm msg -small snowstorm +icestorm endmsg value 2500 unpaid 1 From mwedel at scruznet.com Wed Oct 18 23:57:50 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] CVS update: arch/skills Message-ID: <200010190457.VAA32513@boltzmann.eecs.berkeley.edu> Date: Wednesday October 18, 2000 @ 21:57 Author: peterm Update of /home/cvs/CVS/arch/skills In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv32510 Added Files: scroll_melee_weap.arc Log Message: Needed now because sorcerers can be without this skill. **************************************** From mwedel at scruznet.com Thu Oct 19 00:20:54 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] CVS update: arch/player/class/Wizardry Message-ID: <200010190520.WAA32591@boltzmann.eecs.berkeley.edu> Date: Wednesday October 18, 2000 @ 22:20 Author: peterm Update of /home/cvs/CVS/arch/player/class/Wizardry In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv32588 Modified Files: evoker_class.arc Added Files: evoker.111 evoker.111.png evoker.111.xpm evoker.131 evoker.131.png evoker.131.xpm evoker.151 evoker.151.png evoker.151.xpm evoker.171 evoker.171.png evoker.171.xpm Log Message: Images for the evoker added. **************************************** Index: arch/player/class/Wizardry/evoker_class.arc diff -u arch/player/class/Wizardry/evoker_class.arc:1.1 arch/player/class/Wizardry/evoker_class.arc:1.2 --- arch/player/class/Wizardry/evoker_class.arc:1.1 Mon Oct 16 11:55:07 2000 +++ arch/player/class/Wizardry/evoker_class.arc Wed Oct 18 22:20:54 2000 @@ -1,8 +1,13 @@ Object evoker_class name evoker randomitems evoker_class_items -face wizard_blue.111 -animation wizard_blue +face evoker.111 +anim +evoker.111 +evoker.131 +evoker.151 +evoker.171 +mina is_animated 0 type 37 Str -2 From peterm at tesla.EECS.Berkeley.EDU Thu Oct 19 02:58:17 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] Luck: it's the opposite in melee: positive luck == more damage. Message-ID: <200010190758.AAA32433@tesla.EECS.Berkeley.EDU> So I was running a troll about, and I arranged for him to have luck. I found that the luckier he was, the more damage he would take in a melee. I got rid of the luck, and guess what? Less damage taken. On reading the code, it turns out that luck ADDS to the damage you take when you're hit. This strikes me as FUBAR. PeterM From mwedel at scruznet.com Thu Oct 19 03:06:14 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] CVS update: crossfire/lib Message-ID: <200010190806.BAA00350@boltzmann.eecs.berkeley.edu> Date: Thursday October 19, 2000 @ 1:06 Author: peterm Update of /home/cvs/CVS/crossfire/lib In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv346 Modified Files: treasures Log Message: Added a scroll of melee weapons. **************************************** Index: crossfire/lib/treasures diff -u crossfire/lib/treasures:1.6 crossfire/lib/treasures:1.7 --- crossfire/lib/treasures:1.6 Tue Oct 17 17:57:58 2000 +++ crossfire/lib/treasures Thu Oct 19 01:06:14 2000 @@ -1,6 +1,6 @@ # This file contains various treasures, with generation rules. # -# $Id: treasures,v 1.6 2000/10/18 00:57:58 peterm Exp $ +# $Id: treasures,v 1.7 2000/10/19 08:06:14 peterm Exp $ # # As of version 0.91.1, what this file was extended to handle list # re-linking and generation of only 1 item on that list. This does away @@ -262,6 +262,9 @@ more arch scroll_missile_weap chance 25 + more + arch scroll_melee_weap + chance 10 more arch scroll_praying chance 18 From mwedel at scruznet.com Thu Oct 19 03:20:29 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] CVS update: crossfire/server Message-ID: <200010190820.BAA00441@boltzmann.eecs.berkeley.edu> Date: Thursday October 19, 2000 @ 1:20 Author: peterm Update of /home/cvs/CVS/crossfire/server In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv433 Modified Files: attack.c Log Message: Very broken code having to do with luck and attacking/being hit. Disabled it for now by setting luck to 0 in this code. --PeterM **************************************** Index: crossfire/server/attack.c diff -u crossfire/server/attack.c:1.15 crossfire/server/attack.c:1.16 --- crossfire/server/attack.c:1.15 Thu Oct 12 11:10:35 2000 +++ crossfire/server/attack.c Thu Oct 19 01:20:29 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_attack_c = - * "$Id: attack.c,v 1.15 2000/10/12 18:10:35 peterm Exp $"; + * "$Id: attack.c,v 1.16 2000/10/19 08:20:29 peterm Exp $"; */ /* CrossFire, A Multiplayer game for X-windows @@ -362,12 +362,17 @@ } return 1; } - - if(op->stats.luck) { + + /* BROKEN: the luck code. If you look carefully, luck has these effects: + positive luck adds to the damage YOU take and to YOUR likelihood + of getting HIT. This is intolerable. I am setting "luck" in this + broken routine to zero, for now. + if(op->stats.luck) { luck=RANDOM()%abs(op->stats.luck); if(op->stats.luck<0) luck= -luck; - } + }*/ + luck = 0; /* Fix for the broken code below */ if((int)luck < -5) roll= -20; else From mwedel at scruznet.com Thu Oct 19 03:26:10 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:48 2005 Subject: [CF-Devel] CVS update: arch/player/class/Religious Message-ID: <200010190826.BAA00475@boltzmann.eecs.berkeley.edu> Date: Thursday October 19, 2000 @ 1:26 Author: peterm Update of /home/cvs/CVS/arch/player/class/Religious In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv472 Modified Files: monk.arc Log Message: Fixed a typo. **************************************** Index: arch/player/class/Religious/monk.arc diff -u arch/player/class/Religious/monk.arc:1.1 arch/player/class/Religious/monk.arc:1.2 --- arch/player/class/Religious/monk.arc:1.1 Mon Oct 16 11:55:06 2000 +++ arch/player/class/Religious/monk.arc Thu Oct 19 01:26:10 2000 @@ -10,7 +10,7 @@ mina is_animated 0 type 37 -can_use_weapons 1 +can_use_weapon 1 Str 1 Dex 1 Con 1 From mwedel at scruznet.com Thu Oct 19 03:34:44 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:59 2005 Subject: [CF-Devel] CVS update: crossfire/lib Message-ID: <200010190834.BAA00513@boltzmann.eecs.berkeley.edu> Date: Thursday October 19, 2000 @ 1:34 Author: peterm Update of /home/cvs/CVS/crossfire/lib In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv492 Modified Files: animations archetypes bmaps bmaps.paths crossfire.png crossfire.xbm crossfire.xpm Log Message: New images added. **************************************** Index: crossfire/lib/animations diff -u crossfire/lib/animations:1.4 crossfire/lib/animations:1.5 --- crossfire/lib/animations:1.4 Mon Oct 16 12:41:16 2000 +++ crossfire/lib/animations Thu Oct 19 01:34:42 2000 @@ -2238,6 +2238,12 @@ evil_master4.111 evil_master4.112 mina +anim evoker_class +evoker.111 +evoker.131 +evoker.151 +evoker.171 +mina anim exit exit.111 exit.112 Index: crossfire/lib/archetypes diff -u crossfire/lib/archetypes:1.14 crossfire/lib/archetypes:1.15 --- crossfire/lib/archetypes:1.14 Mon Oct 16 12:41:16 2000 +++ crossfire/lib/archetypes Thu Oct 19 01:34:42 2000 @@ -587,8 +587,8 @@ face leather_ar.111 last_heal 8 last_sp 13 -ac 3 -armour 5 +ac 2 +armour 10 weight 20000 value 40 material 8 @@ -645,7 +645,7 @@ end Object ring_mail nrof 1 -name ring mail +name hauberk type 16 face ring_mail.111 last_heal 15 @@ -20065,7 +20065,7 @@ animation monk_class is_animated 0 type 37 -can_use_weapons 1 +can_use_weapon 1 Str 1 Dex 1 Con 1 @@ -20263,8 +20263,8 @@ Object evoker_class name evoker randomitems evoker_class_items -face wizard_blue.111 -animation wizard_blue +face evoker.111 +animation evoker_class is_animated 0 type 37 Str -2 @@ -23027,6 +23027,19 @@ weight 200 editable 2048 sp 1 +identified 1 +end +Object scroll_melee_weap +name scroll of melee weapons +slaying skill_melee_weapon +face scrollr.111 +nrof 1 +type 130 +material 1 +value 5500 +weight 200 +editable 2048 +sp 23 identified 1 end Object scroll_missile_weap Index: crossfire/lib/bmaps diff -u crossfire/lib/bmaps:1.3 crossfire/lib/bmaps:1.4 --- crossfire/lib/bmaps:1.3 Mon Oct 16 12:41:16 2000 +++ crossfire/lib/bmaps Thu Oct 19 01:34:42 2000 @@ -1331,2159 +1331,2163 @@ 01329 evil_master3.112 01330 evil_master4.111 01331 evil_master4.112 -01332 excalibur.111 -01333 exit.111 -01334 exit.112 -01335 exit.113 -01336 explosion.111 -01337 explosion.112 -01338 explosion.113 -01339 explosion2.111 -01340 explosion2.112 -01341 explosion2.113 -01342 eye.111 -01343 eyeglasses.111 -01344 eyes.111 -01345 eyeshield.111 -01346 face_of_death.111 -01347 fae_drag.131 -01348 fae_drag.132 -01349 fae_drag.171 -01350 fae_drag.172 -01351 falchion.111 -01352 falling_rocks.111 -01353 falls.111 -01354 farmhouse.111 -01355 farmhouse.211 -01356 farmland.111 -01357 fatman.111 -01358 fatwoman.111 -01359 fear.111 -01360 fear.112 -01361 fear.113 -01362 fernsdense.111 -01363 fernssparse.111 -01364 fighter.111 -01365 fighter.112 -01366 fighter.113 -01367 figurine_gen.111 -01368 finger.111 -01369 fire_drag.131 -01370 fire_drag.132 -01371 fire_drag.171 -01372 fire_drag.172 -01373 fireball.111 -01374 fireball.112 -01375 fireball.113 -01376 fireborn.111 -01377 fireborn.222 -01378 fireborn.333 -01379 fireborn.444 -01380 firebrand.111 -01381 firebrand.112 -01382 firebrand.113 -01383 firebullet.111 -01384 firebullet.121 -01385 firebullet.131 -01386 firebullet.141 -01387 firebullet.151 -01388 firebullet.161 -01389 firebullet.171 -01390 firebullet.181 -01391 firechest.111 -01392 fireholes.111 -01393 fireplace.111 -01394 firestar.111 -01395 firestar.112 -01396 firestar.113 -01397 firewall_1.111 -01398 firewall_2.111 -01399 firewall_3.111 -01400 firewall_4.111 -01401 firewall_5.111 -01402 firewall_6.111 -01403 firewall_7.111 -01404 firewall_8.111 -01405 fishboat.111 -01406 fishboat.211 -01407 fishfood.111 -01408 fix_mercury.111 -01409 fix_mercury.112 -01410 flagstone.111 -01411 flagstone_0.111 -01412 flagstone_1.111 -01413 flagstone_2.111 -01414 flagstone_3.111 -01415 flagstone_4.111 -01416 flagstone_5.111 -01417 flagstone_6.111 -01418 flagstone_7.111 -01419 flagstone_8.111 -01420 flagstone_9.111 -01421 flagstone_A.111 -01422 flagstone_B.111 -01423 flagstone_C.111 -01424 flagstone_D.111 -01425 flagstone_E.111 -01426 flagstone_F.111 -01427 flint_and_steel.111 -01428 flowers.111 -01429 fly_ant.131 -01430 fly_ant.132 -01431 fly_ant.171 -01432 fly_ant.172 -01433 fog.111 -01434 fog.112 -01435 food.111 -01436 foot.111 -01437 ford_ns.111 -01438 ford_we.111 -01439 forestsparse.111 -01440 fort.111 -01441 fort.211 -01442 fort.311 -01443 fort.411 -01444 fort_sym.111 -01445 fountain.111 -01446 fountain.112 -01447 fountain.113 -01448 frost_hammer.111 -01449 frost_hammer.112 -01450 frost_hammer.113 -01451 frost_hammer.114 -01452 frostbrand.111 -01453 fullhelmet.111 -01454 fungus.111 -01455 fungus.112 -01456 fungus.113 -01457 fungus.114 -01458 fungus.115 -01459 furious_floor.111 -01460 gaelotroll.111 -01461 gaelotroll.112 -01462 gaelotroll.113 -01463 gaelotroll.211 -01464 gaelotroll.212 -01465 gaelotroll.213 -01466 gaelotroll.311 -01467 gaelotroll.312 -01468 gaelotroll.313 -01469 gaelotroll.411 -01470 gaelotroll.412 -01471 gaelotroll.413 -01472 gaelotroll.511 -01473 gaelotroll.512 -01474 gaelotroll.513 -01475 gaelotroll.611 -01476 gaelotroll.612 -01477 gaelotroll.613 -01478 gale.111 -01479 galleon.111 -01480 gard_gate.111 -01481 gard_gate.112 -01482 gard_gate.113 -01483 gard_gate.114 -01484 gargoyle.111 -01485 gargoyle.112 -01486 gate_1.111 -01487 gate_1.112 -01488 gate_1.113 -01489 gate_1.114 -01490 gate_1.115 -01491 gate_1.116 -01492 gate_1.117 -01493 gate_2.111 -01494 gate_2.112 -01495 gate_2.113 -01496 gate_2.114 -01497 gate_2.115 -01498 gauntlet_s.111 -01499 gem.111 -01500 gem.112 -01501 gen_mushroom.111 -01502 generic_rune.111 -01503 ghast.111 -01504 ghast.112 -01505 ghast.113 -01506 ghost.111 -01507 ghost.112 -01508 ghost_gen.111 -01509 giant.111 -01510 giant.112 -01511 giant.211 -01512 giant.212 -01513 giant_bat.111 -01514 giant_bat.112 -01515 giant_bat.113 -01516 giant_gen.111 -01517 gir_strcon.111 -01518 gir_strcon.112 -01519 girdle_con.111 -01520 girdle_con.112 -01521 girdle_dam.111 -01522 girdle_dam.112 -01523 girdle_str.111 -01524 girdle_str.112 -01525 gloves.111 -01526 glue.111 -01527 glue.112 -01528 gnoll.111 -01529 gnoll.112 -01530 gnoll_gen.111 -01531 gnome.111 -01532 gnome.112 -01533 goblin.111 -01534 goblin.112 -01535 goblin_gen.111 -01536 goblin_head.111 -01537 god_finger.111 -01538 god_finger.112 -01539 gol.131 -01540 gol.132 -01541 gol.211 -01542 gol.212 -01543 gol.311 -01544 gol.312 -01545 gol.411 -01546 gol.412 -01547 gol.511 -01548 gol.512 -01549 gol.611 -01550 gol.612 -01551 goldcoin.111 -01552 goldfloor.111 -01553 golem.111 -01554 golem.112 -01555 golem_red.111 -01556 golem_red.112 -01557 gram.111 -01558 gram.112 -01559 gram.113 -01560 gram.114 -01561 grass.111 -01562 grassdark.111 -01563 grassmedium.111 -01564 grasspond.111 -01565 grate_1.111 -01566 grate_1.112 -01567 grate_1.113 -01568 grate_1.114 -01569 grate_1.115 -01570 grate_1.116 -01571 grate_1.117 -01572 grate_1.118 -01573 grate_2.111 -01574 grate_2.112 -01575 grate_2.113 -01576 grate_2.114 -01577 grate_2.115 -01578 grate_2.116 -01579 grate_2.117 -01580 grate_2.118 -01581 gratedoor1.111 -01582 gratedoor2.111 -01583 gravestone.111 -01584 gravestone2.111 -01585 greater_dwarven_guard.111 -01586 greater_dwarven_guard.112 -01587 greenslime.111 -01588 greenslime.112 -01589 grey_drag.131 -01590 grey_drag.132 -01591 grey_drag.171 -01592 grey_drag.172 -01593 grimreaper.111 -01594 grimreaper.112 -01595 gstone_4.111 -01596 gu_horn.111 -01597 gu_horn.112 -01598 gu_horn.113 -01599 gu_horn.114 -01600 gu_horn.115 -01601 guard_hard.111 -01602 guard_ho_1.111 -01603 guard_ho_2.111 -01604 guard_ho_4.111 -01605 guard_ho_8.111 -01606 guard_ligh.111 -01607 guard_med.111 -01608 guild.111 -01609 guild.211 -01610 guild.311 -01611 guild.411 -01612 guildmaste.111 -01613 gwall_0.111 -01614 gwall_1.111 -01615 gwall_2.111 -01616 gwall_3.111 -01617 gwall_4.111 -01618 gwall_5.111 -01619 gwall_6.111 -01620 gwall_7.111 -01621 gwall_8.111 -01622 gwall_9.111 -01623 gwall_A.111 -01624 gwall_B.111 -01625 gwall_C.111 -01626 gwall_D.111 -01627 gwall_E.111 -01628 gwall_F.111 -01629 gwall_xa.111 -01630 gwall_xb.111 -01631 gwall_xc.111 -01632 gwall_xd.111 -01633 gypsum.111 -01634 h_kobold.111 -01635 h_kobold.112 -01636 halfling.111 -01637 halfling.131 -01638 halfling.151 -01639 halfling.171 -01640 hammer_1.111 -01641 hammer_2.101 -01642 hammer_2.111 -01643 hammer_2.121 -01644 hammer_2.131 -01645 hammer_2.141 -01646 hammer_2.151 -01647 hammer_2.161 -01648 hammer_2.171 -01649 hammer_2.181 -01650 hand.111 -01651 handle.111 -01652 handle.112 -01653 hands.111 -01654 harakiri.111 -01655 head.111 -01656 healing.111 -01657 healing.112 -01658 healing.113 -01659 healing.114 -01660 healing.115 -01661 heart.111 -01662 hedge.111 -01663 hedge.112 -01664 hedge.113 -01665 hedge_0.111 -01666 hedge_1.111 -01667 hedge_2.111 -01668 hedge_3.111 -01669 hedge_4.111 -01670 hedge_5.111 -01671 hedge_6.111 -01672 hedge_7.111 -01673 hedge_8.111 -01674 hedge_9.111 -01675 hedge_A.111 -01676 hedge_B.111 -01677 hedge_C.111 -01678 hedge_D.111 -01679 hedge_E.111 -01680 hedge_F.111 -01681 helmet.111 -01682 helmet_bri.111 -01683 helmetxray.111 -01684 helmetxray.112 -01685 high_boots.111 -01686 highshield.111 -01687 hills.111 -01688 hillsrocky.111 -01689 hole.111 -01690 hole.112 -01691 hole.113 -01692 hole.114 -01693 hole.115 -01694 hole.116 -01695 hole.117 -01696 hole.118 -01697 hole.119 -01698 hole.11A -01699 hole1.111 -01700 holy_orb.111 -01701 holy_priest.111 -01702 holy_priest.211 -01703 holy_priest.311 -01704 holy_symbol.111 -01705 holyave.111 -01706 holyave.112 -01707 holyave.113 -01708 holyave.114 -01709 holyave.115 -01710 holyave.116 -01711 holyave.117 -01712 holyave.118 -01713 holyave.119 -01714 holyave.11A -01715 holyave.11B -01716 holyave.11C -01717 holyshield.111 -01718 horn.111 -01719 horn2.111 -01720 horn3.111 -01721 hornhelmet.111 -01722 house_1.111 -01723 house_2.111 -01724 house_larg.111 -01725 house_larg.211 -01726 house_long.111 -01727 house_long.211 -01728 house_up.111 -01729 house_up.211 -01730 housesmall.111 -01731 hovels.111 -01732 hovels2.111 -01733 hovels2.211 -01734 hovels2.311 -01735 hovels2.411 -01736 human.111 -01737 human.131 -01738 human.151 -01739 human.171 -01740 hut.111 -01741 icecube.111 -01742 icestorm.111 -01743 icestorm.112 -01744 icestorm.113 -01745 icor.111 -01746 icor.112 -01747 icor.113 -01748 icor.114 -01749 icor.115 -01750 icor.116 -01751 icor.117 -01752 icor.118 -01753 icor.119 -01754 icor.11A -01755 icor.11B -01756 icor.11C -01757 idaten.111 -01758 idaten.112 -01759 imp.131 -01760 imp.171 -01761 inn.111 -01762 inn.211 -01763 insect_sting.111 -01764 insect_wing.111 -01765 inv-curse.111 -01766 inv-damn.111 -01767 inv-equip.111 -01768 inv-lock.111 -01769 inv-magic.111 -01770 inv-unpaid.111 -01771 iron_gate1.111 -01772 iron_gate1.112 -01773 iron_gate1.113 -01774 iron_gate1.114 -01775 iron_gate1.115 -01776 iron_gate1.116 -01777 iron_gate1.117 -01778 iron_gate1.118 -01779 iron_gate2.111 -01780 iron_gate2.112 -01781 iron_gate2.113 -01782 iron_gate2.114 -01783 iron_gate2.115 -01784 iron_gate2.116 -01785 jcity_0.111 -01786 jcity_1.111 -01787 jcity_2.111 -01788 jcity_3.111 -01789 jcity_4.111 -01790 jcity_5.111 -01791 jcity_6.111 -01792 jcity_7.111 -01793 jcity_8.111 -01794 jcity_9.111 -01795 jcity_A.111 -01796 jcity_B.111 -01797 jcity_C.111 -01798 jcity_D.111 -01799 jcity_E.111 -01800 jcity_F.111 -01801 jessyb.111 -01802 jessyb.112 -01803 jessyb.113 -01804 jessyb.211 -01805 jessyb.212 -01806 jessyb.213 -01807 jessyb.311 -01808 jessyb.312 -01809 jessyb.313 -01810 jessyb.411 -01811 jessyb.412 -01812 jessyb.511 -01813 jessyb.512 -01814 jessyb.513 -01815 jessyb.611 -01816 jessyb.612 -01817 jessyb.613 -01818 jessyb.711 -01819 jessyb.712 -01820 jessyb.713 -01821 jessyb.811 -01822 jessyb.812 -01823 jessyb.813 -01824 jessyb.911 -01825 jessyb.912 -01826 jessyb.913 -01827 jessyb.A11 -01828 jessyb.A12 -01829 jessyb.A13 -01830 jessyb.B11 -01831 jessyb.B12 -01832 jessyb.B13 -01833 jessyb.C11 -01834 jessyb.C12 -01835 jessyb.C13 -01836 jessyb.D11 -01837 jessyb.D12 -01838 jessyb.D13 -01839 jessyb.E11 -01840 jessyb.E12 -01841 jessyb.E13 -01842 jessyb.F11 -01843 jessyb.F12 -01844 jessyb.F13 -01845 jessyb.G11 -01846 jessyb.G12 -01847 jessyb.G13 -01848 jungle_1.111 -01849 jungle_2.111 -01850 k_dagger.111 -01851 katana_1.111 -01852 keep.111 -01853 keep.211 -01854 keep.311 -01855 keep.411 -01856 keep_sym.111 -01857 key1.111 -01858 key2.111 -01859 key_blue.111 -01860 key_brown.111 -01861 key_ring.111 -01862 killerbee.111 -01863 killerbee.112 -01864 knight.111 -01865 knight.112 -01866 knight.113 -01867 knight.114 -01868 knight.115 -01869 kobold.111 -01870 kobold.112 -01871 kobold_gen.111 -01872 kog.111 -01873 l_shop1.111 -01874 l_shop1.211 -01875 l_shop1.311 -01876 l_shop1.411 -01877 ladder2_do.111 -01878 ladder2_up.111 -01879 ladder_down.111 -01880 ladder_up.111 -01881 lamia.131 -01882 lamia.132 -01883 lamia.171 -01884 lamia.172 -01885 lamia.231 -01886 lamia.232 -01887 lamia.271 -01888 lamia.272 -01889 lapron.111 -01890 largestone.111 -01891 lava.111 -01892 lava.112 -01893 lava.113 -01894 lava.114 -01895 lava.115 -01896 lava_s.111 -01897 lava_s.112 -01898 lava_s.113 -01899 lbull_wall.101 -01900 lbull_wall.111 -01901 lbull_wall.121 -01902 lbull_wall.131 -01903 lbull_wall.141 -01904 lbull_wall.151 -01905 lbull_wall.161 -01906 lbull_wall.171 -01907 lbull_wall.181 -01908 lbullet.111 -01909 lbullet.121 -01910 lbullet.131 -01911 lbullet.141 -01912 lbullet.151 -01913 lbullet.161 -01914 lbullet.171 -01915 lbullet.181 -01916 ldoor1.111 -01917 ldoor2.111 -01918 ldoor_blue1.111 -01919 ldoor_blue2.111 -01920 ldoor_brown1.111 -01921 ldoor_brown2.111 -01922 ldoor_white1.111 -01923 ldoor_white2.111 -01924 lead.111 -01925 leather_ar.111 -01926 leg.111 -01927 lesser_dwarven_guard.111 -01928 lesser_dwarven_guard.112 -01929 letter.111 -01930 lev_boots.111 -01931 lever.111 -01932 lever.112 -01933 lich.111 -01934 lich.112 -01935 lich.113 -01936 light_bulb_1.111 -01937 light_bulb_2.111 -01938 light_bulb_3.111 -01939 light_bulb_4.111 -01940 light_wall.101 -01941 light_wall.111 -01942 light_wall.121 -01943 light_wall.131 -01944 light_wall.141 -01945 light_wall.151 -01946 light_wall.161 -01947 light_wall.171 -01948 light_wall.181 -01949 lightning.111 -01950 lightning.121 -01951 lightning.131 -01952 lightning.141 -01953 lightning.151 -01954 lightning.161 -01955 lightning.171 -01956 lightning.181 -01957 lightning_bow.111 -01958 liteangel.111 -01959 liteangel.112 -01960 liteangel.113 -01961 liteangel.114 -01962 liv_chaos.111 -01963 liv_chaos.222 -01964 liv_chaos.333 -01965 liv_chaos.444 -01966 liver.111 -01967 lmornstar.111 -01968 loaf.111 -01969 lockpicks.111 -01970 lokanth.131 -01971 lokanth.132 -01972 lokanth.171 -01973 lokanth.172 -01974 longship.111 -01975 longship.211 -01976 longtable_0.111 -01977 longtable_1.111 -01978 longtable_2.111 -01979 longtable_3.111 -01980 longtable_4.111 -01981 longtable_5.111 -01982 longtable_6.111 -01983 longtable_7.111 -01984 longtable_8.111 -01985 longtable_9.111 -01986 longtable_A.111 -01987 longtable_B.111 -01988 longtable_C.111 -01989 longtable_D.111 -01990 longtable_E.111 -01991 longtable_F.111 -01992 lord_e.111 -01993 lord_e.112 -01994 low_boots.111 -01995 lspear.111 -01996 lstone.111 -01997 lsword.111 -01998 luggage.111 -01999 luggage.112 -02000 luggage.113 -02001 luggage.114 -02002 luggage.115 -02003 luggage.116 -02004 luggage.117 -02005 luggage.118 -02006 mabu.111 -02007 mabu.112 -02008 mabu.211 -02009 mabu.212 -02010 mace_1.111 -02011 mace_2.111 -02012 madman.111 -02013 madman.112 -02014 madman_gen.111 -02015 mage.111 -02016 mage.131 -02017 mage.151 -02018 mage.171 -02019 magi_staff.111 -02020 magi_staff.112 -02021 magi_staff.113 -02022 magic_bow.111 -02023 magic_bow.112 -02024 magic_bow.113 -02025 magic_bow.114 -02026 magic_ear.111 -02027 magic_miss.111 -02028 magic_miss.121 -02029 magic_miss.131 -02030 magic_miss.141 -02031 magic_miss.151 -02032 magic_miss.161 -02033 magic_miss.171 -02034 magic_miss.181 -02035 magic_portal.111 -02036 magic_portal.112 -02037 magic_portal.113 -02038 magic_portal.114 -02039 magic_portal.115 -02040 magic_portal.116 -02041 magic_portal.117 -02042 magic_portal.118 -02043 magic_portal.119 -02044 magic_portal.11A -02045 magic_portal.11B -02046 magic_portal.11C -02047 magic_portal.11D -02048 magic_portal.11E -02049 magic_portal.11F -02050 magic_portal.11G -02051 magic_portal.11H -02052 magic_portal.11I -02053 magic_portal.11J -02054 magic_portal.11K -02055 magic_portal.11L -02056 magic_portal.11M -02057 magic_resist.111 -02058 magicmouth.111 -02059 magnifier.111 -02060 mailbox.111 -02061 man.111 -02062 man.131 -02063 man.171 -02064 map.111 -02065 marble.111 -02066 marble_blgr.111 -02067 market1.111 -02068 market2.111 -02069 market3.111 -02070 masamune.111 -02071 masamune.112 -02072 masamune.113 -02073 masamune.114 -02074 mediumston.111 -02075 merchant.111 -02076 merchant.131 -02077 merchant.171 -02078 mercury.111 -02079 meteor.111 -02080 min_oil.111 -02081 mine_0.111 -02082 mine_1.111 -02083 mine_2.111 -02084 mine_3.111 -02085 mine_4.111 -02086 mine_5.111 -02087 mine_8.111 -02088 mine_A.111 -02089 mine_C.111 -02090 minedoor_4.111 -02091 minedoor_4.112 -02092 minedoor_4.113 -02093 minedoor_4.114 -02094 minedoor_4.115 -02095 minedoor_4.116 -02096 minedoor_4.117 -02097 minedoor_4.118 -02098 minedoor_4.119 -02099 minedoor_4.211 -02100 minedoor_4.212 -02101 minedoor_4.213 -02102 minedoor_4.214 -02103 minedoor_4.215 -02104 minedoor_4.216 -02105 minedoor_4.217 -02106 minedoor_4.218 -02107 minedoor_4.219 -02108 minedoor_8.111 -02109 minedoor_8.112 -02110 minedoor_8.113 -02111 minedoor_8.114 -02112 minedoor_8.115 -02113 minedoor_8.116 -02114 minedoor_8.117 -02115 minedoor_8.118 -02116 minedoor_8.119 -02117 minedoor_8.211 -02118 minedoor_8.212 -02119 minedoor_8.213 -02120 minedoor_8.214 -02121 minedoor_8.215 -02122 minedoor_8.216 -02123 minedoor_8.217 -02124 minedoor_8.218 -02125 minedoor_8.219 -02126 minihouse.111 -02127 mint.111 -02128 mithril.111 -02129 mithril.112 -02130 mithril.113 -02131 mithril.114 -02132 mithril_ar.111 -02133 mithril_ar.112 -02134 mithril_ar.113 -02135 mjoellnir.111 -02136 moat_0.111 -02137 moat_1.111 -02138 moat_2.111 -02139 moat_3.111 -02140 moat_4.111 -02141 moat_5.111 -02142 moat_6.111 -02143 moat_7.111 -02144 moat_8.111 -02145 moat_9.111 -02146 moat_A.111 -02147 moat_B.111 -02148 moat_C.111 -02149 moat_D.111 -02150 moat_E.111 -02151 moat_F.111 -02152 monk.111 -02153 monk.131 -02154 monk.151 -02155 monk.171 -02156 monument.111 -02157 mornstar.111 -02158 moun_cave1.111 -02159 moun_cave2.111 -02160 mountain1.111 -02161 mountain2.111 -02162 mountain3.111 -02163 mountain4.111 -02164 mountain_2.111 -02165 mountain_2.211 -02166 mountain_2.311 -02167 mountain_2.411 -02168 mournblade.111 -02169 mouse.111 -02170 mouse.112 -02171 mouse_gen.111 -02172 mushroom_1.111 -02173 mushroom_2.111 -02174 mushroom_3.111 -02175 mystic_fist.111 -02176 mystic_fist.112 -02177 mystic_fist.113 -02178 naz_report.111 -02179 nazgul.111 -02180 nazgul.112 -02181 necro.111 -02182 necro.112 -02183 needle.111 -02184 neko.111 -02185 neko.112 -02186 neko.113 -02187 neko.114 -02188 neko.115 -02189 neko.116 -02190 neko.117 -02191 neko.118 -02192 neko_kago.111 -02193 nightmare.111 -02194 nightmare.112 -02195 ninja.111 -02196 ninja.131 -02197 ninja.151 -02198 ninja.171 -02199 ninja_2.111 -02200 ninja_2.112 -02201 ninja_2.113 -02202 no_magic.111 -02203 no_spells.111 -02204 northman.111 -02205 northman.112 -02206 note.111 -02207 nugget_huge.111 -02208 nugget_lar.111 -02209 nugget_sma.111 -02210 nunchacu_1.111 -02211 nunchacu_2.111 -02212 oakdoor.111 -02213 odoor_1.111 -02214 odoor_2.111 -02215 ogre.111 -02216 ogre.112 -02217 ogre_gen.111 -02218 ogre_r.111 -02219 ogre_r.112 -02220 oilskin.111 -02221 ologhi.111 -02222 ologhi.112 -02223 onion.111 -02224 orange.111 -02225 orc.111 -02226 orc.112 -02227 orc_gen.111 -02228 orcchop.111 -02229 palace.111 -02230 palace.211 -02231 palace.311 -02232 palace.411 -02233 palace.511 -02234 palace.611 -02235 palace.711 -02236 palace.811 -02237 palace.911 -02238 palace.A11 -02239 palace.B11 -02240 palace.C11 -02241 palace.D11 -02242 palace.E11 -02243 palace.F11 -02244 paladin.111 -02245 paladin.131 -02246 paladin.151 -02247 paladin.171 -02248 palm.111 -02249 palms.111 -02250 panther.111 -02251 panther.112 -02252 panther.113 -02253 panthergen.111 -02254 para_air.111 -02255 para_air.112 -02256 para_air.113 -02257 para_air.114 -02258 para_earth.111 -02259 para_earth.112 -02260 para_earth.113 -02261 para_fire.111 -02262 para_fire.112 -02263 para_ice.111 -02264 para_ice.112 -02265 para_ice.113 -02266 para_lava.111 -02267 para_lava.112 -02268 para_lava.113 -02269 para_light.111 -02270 para_light.112 -02271 para_light.113 -02272 para_mud.111 -02273 para_mud.112 -02274 para_mud.113 -02275 para_mud.114 -02276 para_mud.115 -02277 para_water.111 -02278 para_water.112 -02279 para_water.113 -02280 paralyse.111 -02281 paralyse.112 -02282 paralyse.113 -02283 paved_0.111 -02284 paved_1.111 -02285 paved_2.111 -02286 paved_3.111 -02287 paved_4.111 -02288 paved_5.111 -02289 paved_6.111 -02290 paved_7.111 -02291 paved_8.111 -02292 paved_9.111 -02293 paved_A.111 -02294 paved_B.111 -02295 paved_C.111 -02296 paved_D.111 -02297 paved_E.111 -02298 paved_F.111 -02299 pear.111 -02300 pearl.111 -02301 pearl.112 -02302 pedestal.111 -02303 pedestal.112 -02304 penta.111 -02305 pentagram.111 -02306 pentagram.112 -02307 pentagram.113 -02308 pentagram.121 -02309 pentagram.122 -02310 pentagram.123 -02311 pentagram.131 -02312 pentagram.132 -02313 pentagram.133 -02314 pet_necro.111 -02315 pet_necro.112 -02316 phil_phos.111 -02317 phil_phos.112 -02318 phil_phos.113 -02319 phil_salt.111 -02320 phil_salt.112 -02321 phil_salt.113 -02322 phil_sulphur.111 -02323 phil_sulphur.112 -02324 phil_sulphur.113 -02325 phole_1.111 -02326 phole_2.111 -02327 phole_3.111 -02328 phosphor.111 -02329 pier_0.111 -02330 pier_1.111 -02331 pier_2.111 -02332 pier_3.111 -02333 pier_4.111 -02334 pier_5.111 -02335 pier_6.111 -02336 pier_7.111 -02337 pier_8.111 -02338 pier_9.111 -02339 pier_A.111 -02340 pier_B.111 -02341 pier_C.111 -02342 pier_D.111 -02343 pier_E.111 -02344 pier_F.111 -02345 pillars.111 -02346 pipe.111 -02347 pir_lass.111 -02348 pir_lass.112 -02349 pirate.111 -02350 pirate.112 -02351 pix_dust.111 -02352 pix_wing.111 -02353 pixie.111 -02354 pixie.112 -02355 pixie_gen.111 -02356 pl_half_orc.111 -02357 pl_half_orc.131 -02358 pl_half_orc.151 -02359 pl_half_orc.171 -02360 plate_mail.111 -02361 plt_coin.111 -02362 poisonc.111 -02363 poisonc.112 -02364 poisonc.113 -02365 poisonfood.111 -02366 poleaxe.111 -02367 polymorph.111 -02368 polymorph.112 -02369 polymorph.113 -02370 polymorph.114 -02371 postman.131 -02372 postman.132 -02373 postman.171 -02374 postman.172 -02375 postman_gen.111 -02376 potato.111 -02377 potioncha.111 -02378 potioncol.111 -02379 potioncon.111 -02380 potiondex.111 -02381 potionfir.111 -02382 potiongen.111 -02383 potionhea.111 -02384 potionhero.111 -02385 potionimp.111 -02386 potionint.111 -02387 potioninv.111 -02388 potionmag.111 -02389 potionpow.111 -02390 potionstr.111 -02391 potionwis.111 -02392 pouch.111 -02393 power_crystal.111 -02394 power_crystal.112 -02395 power_crystal.113 -02396 power_crystal.114 -02397 pretty_crystal.111 -02398 pretty_emerald.111 -02399 pretty_ruby.111 -02400 pretty_sapphire.111 -02401 priest.111 -02402 priest.131 -02403 priest.151 -02404 priest.171 -02405 priestnew.111 -02406 priestnew.131 -02407 priestnew.151 -02408 priestnew.171 -02409 princess.111 -02410 princess.112 -02411 prison.111 -02412 prison.211 -02413 prison.311 -02414 prison.411 -02415 prisoner.111 -02416 prisoner.112 -02417 protection.111 -02418 protection.112 -02419 protection.113 -02420 protection.114 -02421 protection.115 -02422 protection.116 -02423 protection.117 -02424 pstone_1.111 -02425 pstone_2.111 -02426 pstone_3.111 -02427 pstone_4.111 -02428 pstone_5.111 -02429 pyrite.111 -02430 pyro_gen.111 -02431 pyromaniac.111 -02432 pyromaniac.112 -02433 pyromaniac.113 -02434 pyromaniac.114 -02435 quarters.111 -02436 quarto.111 -02437 quetzalcoatl.131 -02438 quetzalcoatl.132 -02439 quetzalcoatl.171 -02440 quetzalcoatl.172 -02441 quiver.111 -02442 r_foot.111 -02443 r_house1.111 -02444 r_house2.111 -02445 r_sack.111 -02446 raas.131 -02447 raas.171 -02448 randomArti.111 -02449 randomBow.111 -02450 randomFood.111 -02451 randomGem.111 -02452 randomMin.111 -02453 randomPlt.111 -02454 randomPoti.111 -02455 randomRead.111 -02456 randomScro.111 -02457 randomShie.111 -02458 randomSpel.111 -02459 randomTali.111 -02460 randomTrea.111 -02461 randomWeal.111 -02462 randomWeap.111 -02463 reflector.111 -02464 reflector.112 -02465 reflector.113 -02466 residue.111 -02467 ring.110 -02468 ring.111 -02469 ring.112 -02470 ring.113 -02471 ring.114 -02472 ring.115 -02473 ring.116 -02474 ring.117 -02475 ring_drain.111 -02476 ring_drain.112 -02477 ring_drain.113 -02478 ring_drain.114 -02479 ring_mail.111 -02480 ring_mail2.111 -02481 river_14.111 -02482 river_15.111 -02483 river_16.111 -02484 river_25.111 -02485 river_26.111 -02486 river_26.211 -02487 river_26.311 -02488 river_27.111 -02489 river_36.111 -02490 river_37.111 -02491 river_38.111 -02492 river_47.111 -02493 river_48.111 -02494 river_48.211 -02495 river_48.311 -02496 river_58.111 -02497 rl_house1.111 -02498 rl_house1.211 -02499 rl_house1.311 -02500 rl_house1.411 -02501 rl_house2.111 -02502 rl_house2.211 -02503 rl_house2.311 -02504 rl_house2.411 -02505 rl_house3.111 -02506 rl_house3.211 -02507 rl_house3.311 -02508 rl_house3.411 -02509 roast_bird.111 -02510 robe.111 -02511 robe2.111 -02512 robe_midnight.111 -02513 robe_midnight.112 -02514 robe_midnight.113 -02515 rock.111 -02516 rock2.111 -02517 rod_heavy.111 -02518 rod_heavy.112 -02519 rod_heavy.113 -02520 rod_light.111 -02521 rod_light.112 -02522 rod_light.113 -02523 root.111 -02524 rose_red.111 -02525 rose_wh.111 -02526 rose_yel.111 -02527 rough_0.111 -02528 rough_1.111 -02529 rough_2.111 -02530 rough_3.111 -02531 rough_4.111 -02532 rough_5.111 -02533 rough_6.111 -02534 rough_7.111 -02535 rough_8.111 -02536 rough_9.111 -02537 rough_A.111 -02538 rough_B.111 -02539 rough_C.111 -02540 rough_D.111 -02541 rough_E.111 -02542 rough_F.111 -02543 round_shiel.111 -02544 rowboat.111 -02545 rowboat.211 -02546 rstone_3.111 -02547 rstone_4.111 -02548 ruby.111 -02549 ruby.112 -02550 ruggilli.111 -02551 ruggilli.112 -02552 ruggilli.113 -02553 ruggilli.211 -02554 ruggilli.212 -02555 ruggilli.213 -02556 ruggilli.311 -02557 ruggilli.312 -02558 ruggilli.313 -02559 ruggilli.411 -02560 ruggilli.412 -02561 ruggilli.413 -02562 ruins.111 -02563 rune_antimagic.111 -02564 rune_blast.111 -02565 rune_blightning.111 -02566 rune_bomb.111 -02567 rune_confusion.111 -02568 rune_death.111 -02569 rune_fire.111 -02570 rune_fireball.111 -02571 rune_frost.111 -02572 rune_heal.111 -02573 rune_lightning.111 -02574 rune_mark.111 -02575 rune_paralysis.111 -02576 rune_paralysis.112 -02577 rune_pcloud.111 -02578 rune_shock.111 -02579 rune_sp_res.111 -02580 rune_sum_earth.111 -02581 rune_sum_fire.111 -02582 rune_sum_water.111 -02583 rune_summon.111 -02584 rune_summon_air.111 -02585 rune_transfer.111 -02586 rustmonste.111 -02587 rustmonste.112 -02588 s_house1.111 -02589 s_ship.111 -02590 s_ship.211 -02591 s_ship.311 -02592 s_ship.411 -02593 s_shop1.111 -02594 s_shop2.111 -02595 s_tower1.111 -02596 s_tower1.211 -02597 s_tower2.111 -02598 s_tower2.211 -02599 s_weasel.111 -02600 sabre.111 -02601 sack.111 -02602 sage.111 -02603 sailor.111 -02604 salt.111 -02605 sandals.111 -02606 sandy.111 -02607 sandy.112 -02608 sandy.113 -02609 sandy.114 -02610 sandy.115 -02611 sapphire.111 -02612 sapphire.112 -02613 saw.111 -02614 scale_mail.111 -02615 scimitar.111 -02616 scorpi_gen.111 -02617 scorpion.111 -02618 scorpion.112 -02619 scroll.111 -02620 scroll_2.111 -02621 scrollr.111 -02622 sea.111 -02623 sea.112 -02624 sea.113 -02625 sea.114 -02626 serp_cloak.111 -02627 serp_man.131 -02628 serp_man.132 -02629 serp_man.171 -02630 serp_man.172 -02631 serp_priest.131 -02632 serp_priest.171 -02633 serp_sword.111 -02634 serpent.131 -02635 serpent.132 -02636 serpent.171 -02637 serpent.172 -02638 serpent.231 -02639 serpent.232 -02640 serpent.271 -02641 serpent.272 -02642 serpent_skin.111 -02643 serpman_gen.111 -02644 shadowtiger.111 -02645 shadowtiger.112 -02646 shadowtiger.113 -02647 shadowtiger.114 -02648 shadowtiger.171 -02649 shadowtiger.172 -02650 shadowtiger.173 -02651 shadowtiger.174 -02652 shadowtiger.211 -02653 shadowtiger.212 -02654 shadowtiger.213 -02655 shadowtiger.214 -02656 shadowtiger.271 -02657 shadowtiger.272 -02658 shadowtiger.273 -02659 shadowtiger.274 -02660 shadowtiger.311 -02661 shadowtiger.312 -02662 shadowtiger.313 -02663 shadowtiger.314 -02664 shadowtiger.371 -02665 shadowtiger.372 -02666 shadowtiger.373 -02667 shadowtiger.374 -02668 shadowtiger.411 -02669 shadowtiger.412 -02670 shadowtiger.413 -02671 shadowtiger.414 -02672 shadowtiger.471 -02673 shadowtiger.472 -02674 shadowtiger.473 -02675 shadowtiger.474 -02676 shell.111 -02677 shell.112 -02678 shell.121 -02679 shell.131 -02680 shell.141 -02681 shell.151 -02682 shell.161 -02683 shell.171 -02684 shell.181 -02685 shield.111 -02686 shining_finger.111 -02687 shining_finger.112 -02688 shootingstar.111 -02689 shop_alchemy.111 -02690 shop_amule.111 -02691 shop_armou.111 -02692 shop_books.111 -02693 shop_empty.111 -02694 shop_food.111 -02695 shop_gems.111 -02696 shop_gener.111 -02697 shop_mat.111 -02698 shop_mineral.111 -02699 shop_potio.111 -02700 shop_ring.111 -02701 shop_scrol.111 -02702 shop_speci.111 -02703 shop_throw.111 -02704 shop_wands.111 -02705 shop_weapo.111 -02706 shovel_1.111 -02707 shovel_1.112 -02708 shovel_1.113 -02709 shovel_1.114 -02710 shovel_1.115 -02711 shrine.111 -02712 siegfried.111 -02713 siegfried.112 -02714 sign.111 -02715 sign_e.111 -02716 sign_w.111 -02717 silvercoin.111 -02718 skeleton.111 -02719 skeleton.112 -02720 skin.111 -02721 skull.111 -02722 skull.112 -02723 skull_gen.111 -02724 skullcleav.111 -02725 skullcleav.112 -02726 skullcleav.113 -02727 skullcleav.114 -02728 slave.111 -02729 sleep_floor.111 -02730 slevel_0.111 -02731 slevel_1.111 -02732 slevel_2.111 -02733 slevel_3.111 -02734 slevel_4.111 -02735 slevel_5.111 -02736 slevel_6.111 -02737 slevel_7.111 -02738 slevel_8.111 -02739 slevel_9.111 -02740 slevel_A.111 -02741 slevel_B.111 -02742 slevel_C.111 -02743 slevel_D.111 -02744 slevel_E.111 -02745 slevel_F.111 -02746 slime.111 -02747 slime.112 -02748 slime.113 -02749 slow.111 -02750 slow.112 -02751 slow.113 -02752 slug.131 -02753 slug.132 -02754 slug.171 -02755 slug.172 -02756 slug.231 -02757 slug.232 -02758 slug.271 -02759 slug.272 -02760 slum1.111 -02761 slum1.211 -02762 slum2.111 -02763 slum2.211 -02764 slum3.111 -02765 slum3.211 -02766 small_shie.111 -02767 smallstone.111 -02768 smallt_green.111 -02769 smallt_green.112 -02770 smalltemple.111 -02771 smalltemple2.111 -02772 smalltroll.111 -02773 smalltroll.112 -02774 smith.111 -02775 snake.111 -02776 snake.112 -02777 snake.113 -02778 snowball.111 -02779 snowball.121 -02780 snowball.131 -02781 snowball.141 -02782 snowball.151 -02783 snowball.161 -02784 snowball.171 -02785 snowball.181 -02786 sorcerer.111 -02787 sorcerer.131 -02788 sorcerer.151 -02789 sorcerer.171 -02790 spear.101 -02791 spear.111 -02792 spear.121 -02793 spear.131 -02794 spear.141 -02795 spear.151 -02796 spear.161 -02797 spear.171 -02798 spear.181 -02799 spectre.111 -02800 speedball.111 -02801 speedball.112 -02802 speedboots.111 -02803 speedboots.112 -02804 speedboots.113 -02805 speedbwall.111 -02806 speedbwall.112 -02807 spellball.111 -02808 spellball.121 -02809 spellball.131 -02810 spellball.141 -02811 spellball.151 -02812 spellball.161 -02813 spellball.171 -02814 spellball.181 -02815 sphinx.131 -02816 sphinx.171 -02817 sphinx.231 -02818 sphinx.271 -02819 spider.111 -02820 spider.112 -02821 spider_web.111 -02822 spider_web.112 -02823 spiked_pit.111 -02824 spikes.111 -02825 spikes.112 -02826 spikes.113 -02827 spikes.114 -02828 spikes.115 -02829 spikes.116 -02830 spikes.117 -02831 spikes.118 -02832 spikes.119 -02833 spinner.111 -02834 spinner.112 -02835 spinner.113 -02836 spinner.114 -02837 spinner.115 -02838 spinner.116 -02839 spinner.117 -02840 spinner.118 -02841 spinner.119 -02842 spinner.11A -02843 spinner.11B -02844 spinner.11C -02845 spinner.11D -02846 spit_ant.131 -02847 spit_ant.132 -02848 spit_ant.133 -02849 spit_ant.171 -02850 spit_ant.172 -02851 spit_ant.173 -02852 splint.111 -02853 ssword_1.111 -02854 ssword_2.111 -02855 staff.111 -02856 staff.112 -02857 staff.113 -02858 staff.114 -02859 staff.115 -02860 stair2_do.111 -02861 stair2_up.111 -02862 stair3_do.111 -02863 stair3_up.111 -02864 stair_down.111 -02865 stair_down_1.111 -02866 stair_down_2.111 -02867 stair_down_3.111 -02868 stair_down_4.111 -02869 stair_up.111 -02870 stair_up_1.111 -02871 stair_up_2.111 -02872 stair_up_3.111 -02873 stair_up_4.111 -02874 stake.111 -02875 stalker.111 -02876 stalker.112 -02877 stalkergen.111 -02878 statue.111 -02879 statue2.111 -02880 steam.111 -02881 steam.112 -02882 steppe.111 -02883 stfloor.111 -02884 sting.111 -02885 sting.112 -02886 sting.113 -02887 sting.114 -02888 stipple.111 -02889 stipple.112 -02890 stolking_1.111 -02891 stolking_2.111 -02892 stoneaxe.111 -02893 stoneblock.111 -02894 stoneblock.112 -02895 stoneblock.113 -02896 stoneblock.114 -02897 stoneblock.115 -02898 stonehamme.111 -02899 store_alch.111 -02900 store_alch.211 -02901 store_alch.311 -02902 store_alch.411 -02903 store_armo.111 -02904 store_armo.211 -02905 store_armo.311 -02906 store_armo.411 -02907 store_gene.111 -02908 store_gene.211 -02909 store_gene.311 -02910 store_gene.411 -02911 store_magi.111 -02912 store_magi.211 -02913 store_magi.311 -02914 store_magi.411 -02915 store_weap.111 -02916 store_weap.211 -02917 store_weap.311 -02918 store_weap.411 -02919 stormbring.111 -02920 stronghold.111 -02921 stronghold.211 -02922 stronghold.311 -02923 stronghold.411 -02924 stronghold.511 -02925 stronghold.611 -02926 stronghold.711 -02927 stronghold.811 -02928 stronghold.911 -02929 stronghsym.111 -02930 stwall_0.111 -02931 stwall_1.111 -02932 stwall_2.111 -02933 stwall_3.111 -02934 stwall_4.111 -02935 stwall_5.111 -02936 stwall_6.111 -02937 stwall_7.111 -02938 stwall_8.111 -02939 stwall_9.111 -02940 stwall_A.111 -02941 stwall_B.111 -02942 stwall_C.111 -02943 stwall_D.111 -02944 stwall_E.111 -02945 stwall_F.111 -02946 stwallsec.111 -02947 stwallsec.112 -02948 stwallsec.113 -02949 stwallsec.114 -02950 stwallsec.115 -02951 stwallsec.116 -02952 stwallsec.117 -02953 stwallsec.118 -02954 stylus.111 -02955 sulphur.111 -02956 sunspear.111 -02957 sunspear.112 -02958 sunspear.113 -02959 swall_0.111 -02960 swall_1.111 -02961 swall_2.111 -02962 swall_3.111 -02963 swall_4.111 -02964 swall_5.111 -02965 swall_6.111 -02966 swall_7.111 -02967 swall_8.111 -02968 swall_9.111 -02969 swall_A.111 -02970 swall_B.111 -02971 swall_C.111 -02972 swall_D.111 -02973 swall_E.111 -02974 swall_F.111 -02975 swamp.111 -02976 swashbuckl.111 -02977 swashbuckl.131 -02978 swashbuckl.151 -02979 swashbuckl.171 -02980 sword_1.111 -02981 sword_2.111 -02982 sword_3.111 -02983 sword_4.111 -02984 t_dagger.101 -02985 t_dagger.111 -02986 t_dagger.121 -02987 t_dagger.131 -02988 t_dagger.141 -02989 t_dagger.151 -02990 t_dagger.161 -02991 t_dagger.171 -02992 t_dagger.181 -02993 t_house1.111 -02994 t_house1.211 -02995 t_house1.311 -02996 t_house1.411 -02997 t_house2.111 -02998 t_house2.211 -02999 t_house2.311 -03000 t_house2.411 -03001 t_rock.111 -03002 table_1.111 -03003 table_2.111 -03004 table_3.111 -03005 table_4.111 -03006 taifu_1.111 -03007 talisman.111 -03008 tavern.111 -03009 teleporter.111 -03010 teleporter.112 -03011 teleporter.113 -03012 temple1.111 -03013 temple1.211 -03014 temple1.311 -03015 temple1.411 -03016 thief.111 -03017 thief.131 -03018 thief.151 -03019 thief.171 -03020 thorns.111 -03021 thunder_bolt.101 -03022 thunder_bolt.111 -03023 thunder_bolt.121 -03024 thunder_bolt.131 -03025 thunder_bolt.141 -03026 thunder_bolt.151 -03027 thunder_bolt.161 -03028 thunder_bolt.171 -03029 thunder_bolt.181 -03030 timberwall_0.111 -03031 timberwall_1.111 -03032 timberwall_2.111 -03033 timberwall_3.111 -03034 timberwall_4.111 -03035 timberwall_5.111 -03036 timberwall_6.111 -03037 timberwall_7.111 -03038 timberwall_8.111 -03039 timberwall_9.111 -03040 timberwall_A.111 -03041 timberwall_B.111 -03042 timberwall_C.111 -03043 timberwall_D.111 -03044 timberwall_E.111 -03045 timberwall_F.111 -03046 tissu.111 -03047 titan.131 -03048 titan.132 -03049 titan.133 -03050 titan.171 -03051 titan.172 -03052 titan.173 -03053 titan.231 -03054 titan.232 -03055 titan.233 -03056 titan.271 -03057 titan.272 -03058 titan.273 -03059 titan.331 -03060 titan.332 -03061 titan.333 -03062 titan.371 -03063 titan.372 -03064 titan.373 -03065 titan.431 -03066 titan.432 -03067 titan.433 -03068 titan.471 -03069 titan.472 -03070 titan.473 -03071 titan.531 -03072 titan.532 -03073 titan.533 -03074 titan.571 -03075 titan.572 -03076 titan.573 -03077 titan.631 -03078 titan.632 -03079 titan.633 -03080 titan.671 -03081 titan.672 -03082 titan.673 -03083 titan.731 -03084 titan.732 -03085 titan.733 -03086 titan.831 -03087 titan.832 -03088 titan.833 -03089 titan.871 -03090 titan.872 -03091 titan.873 -03092 titan.971 -03093 titan.972 -03094 titan.973 -03095 tome.111 -03096 tongue.111 -03097 tooth.111 -03098 torch_cyan.111 -03099 torch_cyan.112 -03100 torch_indigo.111 -03101 torch_indigo.112 -03102 torch_lit1.111 -03103 torch_lit2.111 -03104 torch_unlit.111 -03105 torch_vermilion.111 -03106 torch_vermilion.112 -03107 tower_a.111 -03108 tower_a.211 -03109 tower_tob.111 -03110 town_1.111 -03111 town_2.111 -03112 town_2.211 -03113 town_3.111 -03114 town_3.211 -03115 town_4.111 -03116 town_4.211 -03117 town_4.311 -03118 town_4.411 -03119 town_5.111 -03120 town_5.211 -03121 town_5.311 -03122 town_5.411 -03123 town_5.511 -03124 town_5.611 -03125 town_6.111 -03126 town_6.211 -03127 town_6.311 -03128 town_6.411 -03129 town_6.511 -03130 town_6.611 -03131 town_7.111 -03132 town_7.211 -03133 town_7.311 -03134 town_7.411 -03135 town_7.511 -03136 town_7.611 -03137 town_7.711 -03138 town_7.811 -03139 town_7.911 -03140 trapdoor_1.111 -03141 trapdoor_2.111 -03142 trapdoor_3.111 -03143 trapdoor_4.111 -03144 tree_1.111 -03145 tree_2.111 -03146 tree_3.111 -03147 tree_4.111 -03148 tree_5.111 -03149 tree_6.111 -03150 trident.101 -03151 trident.111 -03152 trident.121 -03153 trident.131 -03154 trident.141 -03155 trident.151 -03156 trident.161 -03157 trident.171 -03158 trident.181 -03159 troll.131 -03160 troll.132 -03161 troll.133 -03162 troll.171 -03163 troll.172 -03164 troll.173 -03165 troll.231 -03166 troll.232 -03167 troll.233 -03168 troll.271 -03169 troll.272 -03170 troll.273 -03171 troll.331 -03172 troll.332 -03173 troll.333 -03174 troll.371 -03175 troll.372 -03176 troll.373 -03177 troll.431 -03178 troll.432 -03179 troll.433 -03180 troll.471 -03181 troll.472 -03182 troll.473 -03183 true_lead.111 -03184 tspikes.111 -03185 tunic.111 -03186 turban.111 -03187 turnundead.111 -03188 turnundead.112 -03189 turnundead.113 -03190 u_horn.111 -03191 u_horn.112 -03192 u_horn.113 -03193 u_horn.114 -03194 u_horn.115 -03195 uk_sd.111 -03196 uk_sd.112 -03197 uk_sd.113 -03198 uk_sd.114 -03199 uk_sd.115 -03200 uk_sd.116 -03201 uk_sd.117 -03202 unholy_ground.111 -03203 unicorn.131 -03204 unicorn.132 -03205 unicorn.133 -03206 unicorn.171 -03207 unicorn.172 -03208 unicorn.173 -03209 unicorn.231 -03210 unicorn.232 -03211 unicorn.233 -03212 unicorn.271 -03213 unicorn.272 -03214 unicorn.273 -03215 university.111 -03216 university.211 -03217 university.311 -03218 university.411 -03219 university.511 -03220 university.611 -03221 university.711 -03222 university.811 -03223 university.911 -03224 university.A11 -03225 university.B11 -03226 university.C11 -03227 university.D11 -03228 university.E11 -03229 university.F11 -03230 university.G11 -03231 university.H11 -03232 university.I11 -03233 university.J11 -03234 university.K11 -03235 unluck.111 -03236 unusual_kobold.111 -03237 unusual_kobold.112 -03238 uw_shield.111 -03239 uw_sword.111 -03240 uw_sword.112 -03241 uw_sword.113 -03242 uw_sword.114 -03243 uw_sword.115 -03244 vampire.111 -03245 vampire.112 -03246 vampiregen.111 -03247 veiled_woman.111 -03248 veiled_woman2.111 -03249 veiled_woman3.111 -03250 viking.111 -03251 viking.131 -03252 viking.151 -03253 viking.171 -03254 volcano_hi.111 -03255 volcano_hi.211 -03256 volcano_hi.311 -03257 volcano_hi.411 -03258 volcano_lo.111 -03259 volcano_lo.211 -03260 w_glass.111 -03261 wagon.111 -03262 wall_0.111 -03263 wall_1.111 -03264 wall_2.111 -03265 wall_3.111 -03266 wall_4.111 -03267 wall_5.111 -03268 wall_6.111 -03269 wall_7.111 -03270 wall_8.111 -03271 wall_9.111 -03272 wall_A.111 -03273 wall_B.111 -03274 wall_C.111 -03275 wall_D.111 -03276 wall_E.111 -03277 wall_F.111 -03278 wand.111 -03279 wand.112 -03280 wand.113 -03281 war_ant.131 -03282 war_ant.132 -03283 war_ant.171 -03284 war_ant.172 -03285 warrior.111 -03286 warrior.131 -03287 warrior.151 -03288 warrior.171 -03289 warrior_blue.111 -03290 warrior_blue.131 -03291 warrior_blue.151 -03292 warrior_blue.171 -03293 warrior_green.111 -03294 warrior_green.131 -03295 warrior_green.151 -03296 warrior_green.171 -03297 warrior_grey.111 -03298 warrior_grey.131 -03299 warrior_grey.151 -03300 warrior_grey.171 -03301 warrior_lblue.111 -03302 warrior_lblue.131 -03303 warrior_lblue.151 -03304 warrior_lblue.171 -03305 warrior_red.111 -03306 warrior_red.131 -03307 warrior_red.151 -03308 warrior_red.171 -03309 wasteland.111 -03310 water.111 -03311 waybread.111 -03312 wds.111 -03313 wdsm.111 -03314 well.111 -03315 wig.111 -03316 wight.111 -03317 wight.112 -03318 wight.113 -03319 wight.114 -03320 wine.111 -03321 wiz_hat.111 -03322 wiz_hat.112 -03323 wiz_hat.113 -03324 wizard.111 -03325 wizard.131 -03326 wizard.151 -03327 wizard.171 -03328 wizard_blue.111 -03329 wizard_blue.131 -03330 wizard_blue.151 -03331 wizard_blue.171 -03332 wizard_green.111 -03333 wizard_green.131 -03334 wizard_green.151 -03335 wizard_green.171 -03336 wizard_white.111 -03337 wizard_white.131 -03338 wizard_white.151 -03339 wizard_white.171 -03340 wizard_yellow.111 -03341 wizard_yellow.131 -03342 wizard_yellow.151 -03343 wizard_yellow.171 -03344 wizardmask.111 -03345 wizardmask.131 -03346 wizardmask.151 -03347 wizardmask.171 -03348 woman.111 -03349 woman.131 -03350 woman.171 -03351 wooddoor_1.111 -03352 wooddoor_2.111 -03353 woodfloor.111 -03354 woodfloor2.111 -03355 woodhouse.111 -03356 woods_1.111 -03357 woods_2.111 -03358 woods_3.111 -03359 woodwall_0.111 -03360 woodwall_1.111 -03361 woodwall_2.111 -03362 woodwall_3.111 -03363 woodwall_4.111 -03364 woodwall_5.111 -03365 woodwall_6.111 -03366 woodwall_7.111 -03367 woodwall_8.111 -03368 woodwall_9.111 -03369 woodwall_A.111 -03370 woodwall_B.111 -03371 woodwall_C.111 -03372 woodwall_D.111 -03373 woodwall_E.111 -03374 woodwall_F.111 -03375 work_ant.131 -03376 work_ant.132 -03377 work_ant.171 -03378 work_ant.172 -03379 worthless_dragon.131 -03380 worthless_dragon.132 -03381 worthless_dragon.133 -03382 worthless_dragon.171 -03383 worthless_dragon.172 -03384 worthless_dragon.173 -03385 worthless_dragon.231 -03386 worthless_dragon.232 -03387 worthless_dragon.233 -03388 worthless_dragon.271 -03389 worthless_dragon.272 -03390 worthless_dragon.273 -03391 worthless_dragon.331 -03392 worthless_dragon.332 -03393 worthless_dragon.333 -03394 worthless_dragon.371 -03395 worthless_dragon.372 -03396 worthless_dragon.373 -03397 worthless_dragon.431 -03398 worthless_dragon.432 -03399 worthless_dragon.433 -03400 worthless_dragon.471 -03401 worthless_dragon.472 -03402 worthless_dragon.473 -03403 worthless_dragon.531 -03404 worthless_dragon.532 -03405 worthless_dragon.533 -03406 worthless_dragon.571 -03407 worthless_dragon.572 -03408 worthless_dragon.573 -03409 worthless_dragon.631 -03410 worthless_dragon.632 -03411 worthless_dragon.633 -03412 worthless_dragon.671 -03413 worthless_dragon.672 -03414 worthless_dragon.673 -03415 wraith.111 -03416 wraith.112 -03417 wraith.113 -03418 wraithp.111 -03419 wraithp.131 -03420 wraithp.151 -03421 wraithp.171 -03422 wrench.111 -03423 wwall_0.111 -03424 wwall_1.111 -03425 wwall_2.111 -03426 wwall_3.111 -03427 wwall_4.111 -03428 wwall_5.111 -03429 wwall_6.111 -03430 wwall_7.111 -03431 wwall_8.111 -03432 wwall_9.111 -03433 wwall_A.111 -03434 wwall_B.111 -03435 wwall_C.111 -03436 wwall_D.111 -03437 wwall_E.111 -03438 wwall_F.111 -03439 wwall_w_0.111 -03440 wwall_w_0.112 -03441 wwall_w_0.113 -03442 wwall_w_0.114 -03443 wwall_w_0.115 -03444 wwall_w_0.116 -03445 wwall_w_0.117 -03446 wwall_w_1.111 -03447 wwall_w_1.112 -03448 wwall_w_1.113 -03449 wwall_w_1.114 -03450 wwall_w_1.115 -03451 wwall_w_1.116 -03452 wwall_w_1.117 -03453 wwindow_0.111 -03454 wwindow_1.111 -03455 wyvern.131 -03456 wyvern.132 -03457 wyvern.171 -03458 wyvern.172 -03459 wyvern.231 -03460 wyvern.232 -03461 wyvern.271 -03462 wyvern.272 -03463 xan.111 -03464 xan.112 -03465 xan_gen.111 -03466 yellow_0.111 -03467 yellow_1.111 -03468 yellow_2.111 -03469 yellow_3.111 -03470 yellow_4.111 -03471 yellow_5.111 -03472 yellow_6.111 -03473 yellow_7.111 -03474 yellow_8.111 -03475 yellow_9.111 -03476 yellow_A.111 -03477 yellow_B.111 -03478 yellow_C.111 -03479 yellow_D.111 -03480 yellow_E.111 -03481 yellow_F.111 -03482 ytree_1.111 -03483 ytree_2.111 -03484 zombie.111 -03485 zombie.112 -03486 zombie.113 -03487 zombie_gen.111 +01332 evoker.111 +01333 evoker.131 +01334 evoker.151 +01335 evoker.171 +01336 excalibur.111 +01337 exit.111 +01338 exit.112 +01339 exit.113 +01340 explosion.111 +01341 explosion.112 +01342 explosion.113 +01343 explosion2.111 +01344 explosion2.112 +01345 explosion2.113 +01346 eye.111 +01347 eyeglasses.111 +01348 eyes.111 +01349 eyeshield.111 +01350 face_of_death.111 +01351 fae_drag.131 +01352 fae_drag.132 +01353 fae_drag.171 +01354 fae_drag.172 +01355 falchion.111 +01356 falling_rocks.111 +01357 falls.111 +01358 farmhouse.111 +01359 farmhouse.211 +01360 farmland.111 +01361 fatman.111 +01362 fatwoman.111 +01363 fear.111 +01364 fear.112 +01365 fear.113 +01366 fernsdense.111 +01367 fernssparse.111 +01368 fighter.111 +01369 fighter.112 +01370 fighter.113 +01371 figurine_gen.111 +01372 finger.111 +01373 fire_drag.131 +01374 fire_drag.132 +01375 fire_drag.171 +01376 fire_drag.172 +01377 fireball.111 +01378 fireball.112 +01379 fireball.113 +01380 fireborn.111 +01381 fireborn.222 +01382 fireborn.333 +01383 fireborn.444 +01384 firebrand.111 +01385 firebrand.112 +01386 firebrand.113 +01387 firebullet.111 +01388 firebullet.121 +01389 firebullet.131 +01390 firebullet.141 +01391 firebullet.151 +01392 firebullet.161 +01393 firebullet.171 +01394 firebullet.181 +01395 firechest.111 +01396 fireholes.111 +01397 fireplace.111 +01398 firestar.111 +01399 firestar.112 +01400 firestar.113 +01401 firewall_1.111 +01402 firewall_2.111 +01403 firewall_3.111 +01404 firewall_4.111 +01405 firewall_5.111 +01406 firewall_6.111 +01407 firewall_7.111 +01408 firewall_8.111 +01409 fishboat.111 +01410 fishboat.211 +01411 fishfood.111 +01412 fix_mercury.111 +01413 fix_mercury.112 +01414 flagstone.111 +01415 flagstone_0.111 +01416 flagstone_1.111 +01417 flagstone_2.111 +01418 flagstone_3.111 +01419 flagstone_4.111 +01420 flagstone_5.111 +01421 flagstone_6.111 +01422 flagstone_7.111 +01423 flagstone_8.111 +01424 flagstone_9.111 +01425 flagstone_A.111 +01426 flagstone_B.111 +01427 flagstone_C.111 +01428 flagstone_D.111 +01429 flagstone_E.111 +01430 flagstone_F.111 +01431 flint_and_steel.111 +01432 flowers.111 +01433 fly_ant.131 +01434 fly_ant.132 +01435 fly_ant.171 +01436 fly_ant.172 +01437 fog.111 +01438 fog.112 +01439 food.111 +01440 foot.111 +01441 ford_ns.111 +01442 ford_we.111 +01443 forestsparse.111 +01444 fort.111 +01445 fort.211 +01446 fort.311 +01447 fort.411 +01448 fort_sym.111 +01449 fountain.111 +01450 fountain.112 +01451 fountain.113 +01452 frost_hammer.111 +01453 frost_hammer.112 +01454 frost_hammer.113 +01455 frost_hammer.114 +01456 frostbrand.111 +01457 fullhelmet.111 +01458 fungus.111 +01459 fungus.112 +01460 fungus.113 +01461 fungus.114 +01462 fungus.115 +01463 furious_floor.111 +01464 gaelotroll.111 +01465 gaelotroll.112 +01466 gaelotroll.113 +01467 gaelotroll.211 +01468 gaelotroll.212 +01469 gaelotroll.213 +01470 gaelotroll.311 +01471 gaelotroll.312 +01472 gaelotroll.313 +01473 gaelotroll.411 +01474 gaelotroll.412 +01475 gaelotroll.413 +01476 gaelotroll.511 +01477 gaelotroll.512 +01478 gaelotroll.513 +01479 gaelotroll.611 +01480 gaelotroll.612 +01481 gaelotroll.613 +01482 gale.111 +01483 galleon.111 +01484 gard_gate.111 +01485 gard_gate.112 +01486 gard_gate.113 +01487 gard_gate.114 +01488 gargoyle.111 +01489 gargoyle.112 +01490 gate_1.111 +01491 gate_1.112 +01492 gate_1.113 +01493 gate_1.114 +01494 gate_1.115 +01495 gate_1.116 +01496 gate_1.117 +01497 gate_2.111 +01498 gate_2.112 +01499 gate_2.113 +01500 gate_2.114 +01501 gate_2.115 +01502 gauntlet_s.111 +01503 gem.111 +01504 gem.112 +01505 gen_mushroom.111 +01506 generic_rune.111 +01507 ghast.111 +01508 ghast.112 +01509 ghast.113 +01510 ghost.111 +01511 ghost.112 +01512 ghost_gen.111 +01513 giant.111 +01514 giant.112 +01515 giant.211 +01516 giant.212 +01517 giant_bat.111 +01518 giant_bat.112 +01519 giant_bat.113 +01520 giant_gen.111 +01521 gir_strcon.111 +01522 gir_strcon.112 +01523 girdle_con.111 +01524 girdle_con.112 +01525 girdle_dam.111 +01526 girdle_dam.112 +01527 girdle_str.111 +01528 girdle_str.112 +01529 gloves.111 +01530 glue.111 +01531 glue.112 +01532 gnoll.111 +01533 gnoll.112 +01534 gnoll_gen.111 +01535 gnome.111 +01536 gnome.112 +01537 goblin.111 +01538 goblin.112 +01539 goblin_gen.111 +01540 goblin_head.111 +01541 god_finger.111 +01542 god_finger.112 +01543 gol.131 +01544 gol.132 +01545 gol.211 +01546 gol.212 +01547 gol.311 +01548 gol.312 +01549 gol.411 +01550 gol.412 +01551 gol.511 +01552 gol.512 +01553 gol.611 +01554 gol.612 +01555 goldcoin.111 +01556 goldfloor.111 +01557 golem.111 +01558 golem.112 +01559 golem_red.111 +01560 golem_red.112 +01561 gram.111 +01562 gram.112 +01563 gram.113 +01564 gram.114 +01565 grass.111 +01566 grassdark.111 +01567 grassmedium.111 +01568 grasspond.111 +01569 grate_1.111 +01570 grate_1.112 +01571 grate_1.113 +01572 grate_1.114 +01573 grate_1.115 +01574 grate_1.116 +01575 grate_1.117 +01576 grate_1.118 +01577 grate_2.111 +01578 grate_2.112 +01579 grate_2.113 +01580 grate_2.114 +01581 grate_2.115 +01582 grate_2.116 +01583 grate_2.117 +01584 grate_2.118 +01585 gratedoor1.111 +01586 gratedoor2.111 +01587 gravestone.111 +01588 gravestone2.111 +01589 greater_dwarven_guard.111 +01590 greater_dwarven_guard.112 +01591 greenslime.111 +01592 greenslime.112 +01593 grey_drag.131 +01594 grey_drag.132 +01595 grey_drag.171 +01596 grey_drag.172 +01597 grimreaper.111 +01598 grimreaper.112 +01599 gstone_4.111 +01600 gu_horn.111 +01601 gu_horn.112 +01602 gu_horn.113 +01603 gu_horn.114 +01604 gu_horn.115 +01605 guard_hard.111 +01606 guard_ho_1.111 +01607 guard_ho_2.111 +01608 guard_ho_4.111 +01609 guard_ho_8.111 +01610 guard_ligh.111 +01611 guard_med.111 +01612 guild.111 +01613 guild.211 +01614 guild.311 +01615 guild.411 +01616 guildmaste.111 +01617 gwall_0.111 +01618 gwall_1.111 +01619 gwall_2.111 +01620 gwall_3.111 +01621 gwall_4.111 +01622 gwall_5.111 +01623 gwall_6.111 +01624 gwall_7.111 +01625 gwall_8.111 +01626 gwall_9.111 +01627 gwall_A.111 +01628 gwall_B.111 +01629 gwall_C.111 +01630 gwall_D.111 +01631 gwall_E.111 +01632 gwall_F.111 +01633 gwall_xa.111 +01634 gwall_xb.111 +01635 gwall_xc.111 +01636 gwall_xd.111 +01637 gypsum.111 +01638 h_kobold.111 +01639 h_kobold.112 +01640 halfling.111 +01641 halfling.131 +01642 halfling.151 +01643 halfling.171 +01644 hammer_1.111 +01645 hammer_2.101 +01646 hammer_2.111 +01647 hammer_2.121 +01648 hammer_2.131 +01649 hammer_2.141 +01650 hammer_2.151 +01651 hammer_2.161 +01652 hammer_2.171 +01653 hammer_2.181 +01654 hand.111 +01655 handle.111 +01656 handle.112 +01657 hands.111 +01658 harakiri.111 +01659 head.111 +01660 healing.111 +01661 healing.112 +01662 healing.113 +01663 healing.114 +01664 healing.115 +01665 heart.111 +01666 hedge.111 +01667 hedge.112 +01668 hedge.113 +01669 hedge_0.111 +01670 hedge_1.111 +01671 hedge_2.111 +01672 hedge_3.111 +01673 hedge_4.111 +01674 hedge_5.111 +01675 hedge_6.111 +01676 hedge_7.111 +01677 hedge_8.111 +01678 hedge_9.111 +01679 hedge_A.111 +01680 hedge_B.111 +01681 hedge_C.111 +01682 hedge_D.111 +01683 hedge_E.111 +01684 hedge_F.111 +01685 helmet.111 +01686 helmet_bri.111 +01687 helmetxray.111 +01688 helmetxray.112 +01689 high_boots.111 +01690 highshield.111 +01691 hills.111 +01692 hillsrocky.111 +01693 hole.111 +01694 hole.112 +01695 hole.113 +01696 hole.114 +01697 hole.115 +01698 hole.116 +01699 hole.117 +01700 hole.118 +01701 hole.119 +01702 hole.11A +01703 hole1.111 +01704 holy_orb.111 +01705 holy_priest.111 +01706 holy_priest.211 +01707 holy_priest.311 +01708 holy_symbol.111 +01709 holyave.111 +01710 holyave.112 +01711 holyave.113 +01712 holyave.114 +01713 holyave.115 +01714 holyave.116 +01715 holyave.117 +01716 holyave.118 +01717 holyave.119 +01718 holyave.11A +01719 holyave.11B +01720 holyave.11C +01721 holyshield.111 +01722 horn.111 +01723 horn2.111 +01724 horn3.111 +01725 hornhelmet.111 +01726 house_1.111 +01727 house_2.111 +01728 house_larg.111 +01729 house_larg.211 +01730 house_long.111 +01731 house_long.211 +01732 house_up.111 +01733 house_up.211 +01734 housesmall.111 +01735 hovels.111 +01736 hovels2.111 +01737 hovels2.211 +01738 hovels2.311 +01739 hovels2.411 +01740 human.111 +01741 human.131 +01742 human.151 +01743 human.171 +01744 hut.111 +01745 icecube.111 +01746 icestorm.111 +01747 icestorm.112 +01748 icestorm.113 +01749 icor.111 +01750 icor.112 +01751 icor.113 +01752 icor.114 +01753 icor.115 +01754 icor.116 +01755 icor.117 +01756 icor.118 +01757 icor.119 +01758 icor.11A +01759 icor.11B +01760 icor.11C +01761 idaten.111 +01762 idaten.112 +01763 imp.131 +01764 imp.171 +01765 inn.111 +01766 inn.211 +01767 insect_sting.111 +01768 insect_wing.111 +01769 inv-curse.111 +01770 inv-damn.111 +01771 inv-equip.111 +01772 inv-lock.111 +01773 inv-magic.111 +01774 inv-unpaid.111 +01775 iron_gate1.111 +01776 iron_gate1.112 +01777 iron_gate1.113 +01778 iron_gate1.114 +01779 iron_gate1.115 +01780 iron_gate1.116 +01781 iron_gate1.117 +01782 iron_gate1.118 +01783 iron_gate2.111 +01784 iron_gate2.112 +01785 iron_gate2.113 +01786 iron_gate2.114 +01787 iron_gate2.115 +01788 iron_gate2.116 +01789 jcity_0.111 +01790 jcity_1.111 +01791 jcity_2.111 +01792 jcity_3.111 +01793 jcity_4.111 +01794 jcity_5.111 +01795 jcity_6.111 +01796 jcity_7.111 +01797 jcity_8.111 +01798 jcity_9.111 +01799 jcity_A.111 +01800 jcity_B.111 +01801 jcity_C.111 +01802 jcity_D.111 +01803 jcity_E.111 +01804 jcity_F.111 +01805 jessyb.111 +01806 jessyb.112 +01807 jessyb.113 +01808 jessyb.211 +01809 jessyb.212 +01810 jessyb.213 +01811 jessyb.311 +01812 jessyb.312 +01813 jessyb.313 +01814 jessyb.411 +01815 jessyb.412 +01816 jessyb.511 +01817 jessyb.512 +01818 jessyb.513 +01819 jessyb.611 +01820 jessyb.612 +01821 jessyb.613 +01822 jessyb.711 +01823 jessyb.712 +01824 jessyb.713 +01825 jessyb.811 +01826 jessyb.812 +01827 jessyb.813 +01828 jessyb.911 +01829 jessyb.912 +01830 jessyb.913 +01831 jessyb.A11 +01832 jessyb.A12 +01833 jessyb.A13 +01834 jessyb.B11 +01835 jessyb.B12 +01836 jessyb.B13 +01837 jessyb.C11 +01838 jessyb.C12 +01839 jessyb.C13 +01840 jessyb.D11 +01841 jessyb.D12 +01842 jessyb.D13 +01843 jessyb.E11 +01844 jessyb.E12 +01845 jessyb.E13 +01846 jessyb.F11 +01847 jessyb.F12 +01848 jessyb.F13 +01849 jessyb.G11 +01850 jessyb.G12 +01851 jessyb.G13 +01852 jungle_1.111 +01853 jungle_2.111 +01854 k_dagger.111 +01855 katana_1.111 +01856 keep.111 +01857 keep.211 +01858 keep.311 +01859 keep.411 +01860 keep_sym.111 +01861 key1.111 +01862 key2.111 +01863 key_blue.111 +01864 key_brown.111 +01865 key_ring.111 +01866 killerbee.111 +01867 killerbee.112 +01868 knight.111 +01869 knight.112 +01870 knight.113 +01871 knight.114 +01872 knight.115 +01873 kobold.111 +01874 kobold.112 +01875 kobold_gen.111 +01876 kog.111 +01877 l_shop1.111 +01878 l_shop1.211 +01879 l_shop1.311 +01880 l_shop1.411 +01881 ladder2_do.111 +01882 ladder2_up.111 +01883 ladder_down.111 +01884 ladder_up.111 +01885 lamia.131 +01886 lamia.132 +01887 lamia.171 +01888 lamia.172 +01889 lamia.231 +01890 lamia.232 +01891 lamia.271 +01892 lamia.272 +01893 lapron.111 +01894 largestone.111 +01895 lava.111 +01896 lava.112 +01897 lava.113 +01898 lava.114 +01899 lava.115 +01900 lava_s.111 +01901 lava_s.112 +01902 lava_s.113 +01903 lbull_wall.101 +01904 lbull_wall.111 +01905 lbull_wall.121 +01906 lbull_wall.131 +01907 lbull_wall.141 +01908 lbull_wall.151 +01909 lbull_wall.161 +01910 lbull_wall.171 +01911 lbull_wall.181 +01912 lbullet.111 +01913 lbullet.121 +01914 lbullet.131 +01915 lbullet.141 +01916 lbullet.151 +01917 lbullet.161 +01918 lbullet.171 +01919 lbullet.181 +01920 ldoor1.111 +01921 ldoor2.111 +01922 ldoor_blue1.111 +01923 ldoor_blue2.111 +01924 ldoor_brown1.111 +01925 ldoor_brown2.111 +01926 ldoor_white1.111 +01927 ldoor_white2.111 +01928 lead.111 +01929 leather_ar.111 +01930 leg.111 +01931 lesser_dwarven_guard.111 +01932 lesser_dwarven_guard.112 +01933 letter.111 +01934 lev_boots.111 +01935 lever.111 +01936 lever.112 +01937 lich.111 +01938 lich.112 +01939 lich.113 +01940 light_bulb_1.111 +01941 light_bulb_2.111 +01942 light_bulb_3.111 +01943 light_bulb_4.111 +01944 light_wall.101 +01945 light_wall.111 +01946 light_wall.121 +01947 light_wall.131 +01948 light_wall.141 +01949 light_wall.151 +01950 light_wall.161 +01951 light_wall.171 +01952 light_wall.181 +01953 lightning.111 +01954 lightning.121 +01955 lightning.131 +01956 lightning.141 +01957 lightning.151 +01958 lightning.161 +01959 lightning.171 +01960 lightning.181 +01961 lightning_bow.111 +01962 liteangel.111 +01963 liteangel.112 +01964 liteangel.113 +01965 liteangel.114 +01966 liv_chaos.111 +01967 liv_chaos.222 +01968 liv_chaos.333 +01969 liv_chaos.444 +01970 liver.111 +01971 lmornstar.111 +01972 loaf.111 +01973 lockpicks.111 +01974 lokanth.131 +01975 lokanth.132 +01976 lokanth.171 +01977 lokanth.172 +01978 longship.111 +01979 longship.211 +01980 longtable_0.111 +01981 longtable_1.111 +01982 longtable_2.111 +01983 longtable_3.111 +01984 longtable_4.111 +01985 longtable_5.111 +01986 longtable_6.111 +01987 longtable_7.111 +01988 longtable_8.111 +01989 longtable_9.111 +01990 longtable_A.111 +01991 longtable_B.111 +01992 longtable_C.111 +01993 longtable_D.111 +01994 longtable_E.111 +01995 longtable_F.111 +01996 lord_e.111 +01997 lord_e.112 +01998 low_boots.111 +01999 lspear.111 +02000 lstone.111 +02001 lsword.111 +02002 luggage.111 +02003 luggage.112 +02004 luggage.113 +02005 luggage.114 +02006 luggage.115 +02007 luggage.116 +02008 luggage.117 +02009 luggage.118 +02010 mabu.111 +02011 mabu.112 +02012 mabu.211 +02013 mabu.212 +02014 mace_1.111 +02015 mace_2.111 +02016 madman.111 +02017 madman.112 +02018 madman_gen.111 +02019 mage.111 +02020 mage.131 +02021 mage.151 +02022 mage.171 +02023 magi_staff.111 +02024 magi_staff.112 +02025 magi_staff.113 +02026 magic_bow.111 +02027 magic_bow.112 +02028 magic_bow.113 +02029 magic_bow.114 +02030 magic_ear.111 +02031 magic_miss.111 +02032 magic_miss.121 +02033 magic_miss.131 +02034 magic_miss.141 +02035 magic_miss.151 +02036 magic_miss.161 +02037 magic_miss.171 +02038 magic_miss.181 +02039 magic_portal.111 +02040 magic_portal.112 +02041 magic_portal.113 +02042 magic_portal.114 +02043 magic_portal.115 +02044 magic_portal.116 +02045 magic_portal.117 +02046 magic_portal.118 +02047 magic_portal.119 +02048 magic_portal.11A +02049 magic_portal.11B +02050 magic_portal.11C +02051 magic_portal.11D +02052 magic_portal.11E +02053 magic_portal.11F +02054 magic_portal.11G +02055 magic_portal.11H +02056 magic_portal.11I +02057 magic_portal.11J +02058 magic_portal.11K +02059 magic_portal.11L +02060 magic_portal.11M +02061 magic_resist.111 +02062 magicmouth.111 +02063 magnifier.111 +02064 mailbox.111 +02065 man.111 +02066 man.131 +02067 man.171 +02068 map.111 +02069 marble.111 +02070 marble_blgr.111 +02071 market1.111 +02072 market2.111 +02073 market3.111 +02074 masamune.111 +02075 masamune.112 +02076 masamune.113 +02077 masamune.114 +02078 mediumston.111 +02079 merchant.111 +02080 merchant.131 +02081 merchant.171 +02082 mercury.111 +02083 meteor.111 +02084 min_oil.111 +02085 mine_0.111 +02086 mine_1.111 +02087 mine_2.111 +02088 mine_3.111 +02089 mine_4.111 +02090 mine_5.111 +02091 mine_8.111 +02092 mine_A.111 +02093 mine_C.111 +02094 minedoor_4.111 +02095 minedoor_4.112 +02096 minedoor_4.113 +02097 minedoor_4.114 +02098 minedoor_4.115 +02099 minedoor_4.116 +02100 minedoor_4.117 +02101 minedoor_4.118 +02102 minedoor_4.119 +02103 minedoor_4.211 +02104 minedoor_4.212 +02105 minedoor_4.213 +02106 minedoor_4.214 +02107 minedoor_4.215 +02108 minedoor_4.216 +02109 minedoor_4.217 +02110 minedoor_4.218 +02111 minedoor_4.219 +02112 minedoor_8.111 +02113 minedoor_8.112 +02114 minedoor_8.113 +02115 minedoor_8.114 +02116 minedoor_8.115 +02117 minedoor_8.116 +02118 minedoor_8.117 +02119 minedoor_8.118 +02120 minedoor_8.119 +02121 minedoor_8.211 +02122 minedoor_8.212 +02123 minedoor_8.213 +02124 minedoor_8.214 +02125 minedoor_8.215 +02126 minedoor_8.216 +02127 minedoor_8.217 +02128 minedoor_8.218 +02129 minedoor_8.219 +02130 minihouse.111 +02131 mint.111 +02132 mithril.111 +02133 mithril.112 +02134 mithril.113 +02135 mithril.114 +02136 mithril_ar.111 +02137 mithril_ar.112 +02138 mithril_ar.113 +02139 mjoellnir.111 +02140 moat_0.111 +02141 moat_1.111 +02142 moat_2.111 +02143 moat_3.111 +02144 moat_4.111 +02145 moat_5.111 +02146 moat_6.111 +02147 moat_7.111 +02148 moat_8.111 +02149 moat_9.111 +02150 moat_A.111 +02151 moat_B.111 +02152 moat_C.111 +02153 moat_D.111 +02154 moat_E.111 +02155 moat_F.111 +02156 monk.111 +02157 monk.131 +02158 monk.151 +02159 monk.171 +02160 monument.111 +02161 mornstar.111 +02162 moun_cave1.111 +02163 moun_cave2.111 +02164 mountain1.111 +02165 mountain2.111 +02166 mountain3.111 +02167 mountain4.111 +02168 mountain_2.111 +02169 mountain_2.211 +02170 mountain_2.311 +02171 mountain_2.411 +02172 mournblade.111 +02173 mouse.111 +02174 mouse.112 +02175 mouse_gen.111 +02176 mushroom_1.111 +02177 mushroom_2.111 +02178 mushroom_3.111 +02179 mystic_fist.111 +02180 mystic_fist.112 +02181 mystic_fist.113 +02182 naz_report.111 +02183 nazgul.111 +02184 nazgul.112 +02185 necro.111 +02186 necro.112 +02187 needle.111 +02188 neko.111 +02189 neko.112 +02190 neko.113 +02191 neko.114 +02192 neko.115 +02193 neko.116 +02194 neko.117 +02195 neko.118 +02196 neko_kago.111 +02197 nightmare.111 +02198 nightmare.112 +02199 ninja.111 +02200 ninja.131 +02201 ninja.151 +02202 ninja.171 +02203 ninja_2.111 +02204 ninja_2.112 +02205 ninja_2.113 +02206 no_magic.111 +02207 no_spells.111 +02208 northman.111 +02209 northman.112 +02210 note.111 +02211 nugget_huge.111 +02212 nugget_lar.111 +02213 nugget_sma.111 +02214 nunchacu_1.111 +02215 nunchacu_2.111 +02216 oakdoor.111 +02217 odoor_1.111 +02218 odoor_2.111 +02219 ogre.111 +02220 ogre.112 +02221 ogre_gen.111 +02222 ogre_r.111 +02223 ogre_r.112 +02224 oilskin.111 +02225 ologhi.111 +02226 ologhi.112 +02227 onion.111 +02228 orange.111 +02229 orc.111 +02230 orc.112 +02231 orc_gen.111 +02232 orcchop.111 +02233 palace.111 +02234 palace.211 +02235 palace.311 +02236 palace.411 +02237 palace.511 +02238 palace.611 +02239 palace.711 +02240 palace.811 +02241 palace.911 +02242 palace.A11 +02243 palace.B11 +02244 palace.C11 +02245 palace.D11 +02246 palace.E11 +02247 palace.F11 +02248 paladin.111 +02249 paladin.131 +02250 paladin.151 +02251 paladin.171 +02252 palm.111 +02253 palms.111 +02254 panther.111 +02255 panther.112 +02256 panther.113 +02257 panthergen.111 +02258 para_air.111 +02259 para_air.112 +02260 para_air.113 +02261 para_air.114 +02262 para_earth.111 +02263 para_earth.112 +02264 para_earth.113 +02265 para_fire.111 +02266 para_fire.112 +02267 para_ice.111 +02268 para_ice.112 +02269 para_ice.113 +02270 para_lava.111 +02271 para_lava.112 +02272 para_lava.113 +02273 para_light.111 +02274 para_light.112 +02275 para_light.113 +02276 para_mud.111 +02277 para_mud.112 +02278 para_mud.113 +02279 para_mud.114 +02280 para_mud.115 +02281 para_water.111 +02282 para_water.112 +02283 para_water.113 +02284 paralyse.111 +02285 paralyse.112 +02286 paralyse.113 +02287 paved_0.111 +02288 paved_1.111 +02289 paved_2.111 +02290 paved_3.111 +02291 paved_4.111 +02292 paved_5.111 +02293 paved_6.111 +02294 paved_7.111 +02295 paved_8.111 +02296 paved_9.111 +02297 paved_A.111 +02298 paved_B.111 +02299 paved_C.111 +02300 paved_D.111 +02301 paved_E.111 +02302 paved_F.111 +02303 pear.111 +02304 pearl.111 +02305 pearl.112 +02306 pedestal.111 +02307 pedestal.112 +02308 penta.111 +02309 pentagram.111 +02310 pentagram.112 +02311 pentagram.113 +02312 pentagram.121 +02313 pentagram.122 +02314 pentagram.123 +02315 pentagram.131 +02316 pentagram.132 +02317 pentagram.133 +02318 pet_necro.111 +02319 pet_necro.112 +02320 phil_phos.111 +02321 phil_phos.112 +02322 phil_phos.113 +02323 phil_salt.111 +02324 phil_salt.112 +02325 phil_salt.113 +02326 phil_sulphur.111 +02327 phil_sulphur.112 +02328 phil_sulphur.113 +02329 phole_1.111 +02330 phole_2.111 +02331 phole_3.111 +02332 phosphor.111 +02333 pier_0.111 +02334 pier_1.111 +02335 pier_2.111 +02336 pier_3.111 +02337 pier_4.111 +02338 pier_5.111 +02339 pier_6.111 +02340 pier_7.111 +02341 pier_8.111 +02342 pier_9.111 +02343 pier_A.111 +02344 pier_B.111 +02345 pier_C.111 +02346 pier_D.111 +02347 pier_E.111 +02348 pier_F.111 +02349 pillars.111 +02350 pipe.111 +02351 pir_lass.111 +02352 pir_lass.112 +02353 pirate.111 +02354 pirate.112 +02355 pix_dust.111 +02356 pix_wing.111 +02357 pixie.111 +02358 pixie.112 +02359 pixie_gen.111 +02360 pl_half_orc.111 +02361 pl_half_orc.131 +02362 pl_half_orc.151 +02363 pl_half_orc.171 +02364 plate_mail.111 +02365 plt_coin.111 +02366 poisonc.111 +02367 poisonc.112 +02368 poisonc.113 +02369 poisonfood.111 +02370 poleaxe.111 +02371 polymorph.111 +02372 polymorph.112 +02373 polymorph.113 +02374 polymorph.114 +02375 postman.131 +02376 postman.132 +02377 postman.171 +02378 postman.172 +02379 postman_gen.111 +02380 potato.111 +02381 potioncha.111 +02382 potioncol.111 +02383 potioncon.111 +02384 potiondex.111 +02385 potionfir.111 +02386 potiongen.111 +02387 potionhea.111 +02388 potionhero.111 +02389 potionimp.111 +02390 potionint.111 +02391 potioninv.111 +02392 potionmag.111 +02393 potionpow.111 +02394 potionstr.111 +02395 potionwis.111 +02396 pouch.111 +02397 power_crystal.111 +02398 power_crystal.112 +02399 power_crystal.113 +02400 power_crystal.114 +02401 pretty_crystal.111 +02402 pretty_emerald.111 +02403 pretty_ruby.111 +02404 pretty_sapphire.111 +02405 priest.111 +02406 priest.131 +02407 priest.151 +02408 priest.171 +02409 priestnew.111 +02410 priestnew.131 +02411 priestnew.151 +02412 priestnew.171 +02413 princess.111 +02414 princess.112 +02415 prison.111 +02416 prison.211 +02417 prison.311 +02418 prison.411 +02419 prisoner.111 +02420 prisoner.112 +02421 protection.111 +02422 protection.112 +02423 protection.113 +02424 protection.114 +02425 protection.115 +02426 protection.116 +02427 protection.117 +02428 pstone_1.111 +02429 pstone_2.111 +02430 pstone_3.111 +02431 pstone_4.111 +02432 pstone_5.111 +02433 pyrite.111 +02434 pyro_gen.111 +02435 pyromaniac.111 +02436 pyromaniac.112 +02437 pyromaniac.113 +02438 pyromaniac.114 +02439 quarters.111 +02440 quarto.111 +02441 quetzalcoatl.131 +02442 quetzalcoatl.132 +02443 quetzalcoatl.171 +02444 quetzalcoatl.172 +02445 quiver.111 +02446 r_foot.111 +02447 r_house1.111 +02448 r_house2.111 +02449 r_sack.111 +02450 raas.131 +02451 raas.171 +02452 randomArti.111 +02453 randomBow.111 +02454 randomFood.111 +02455 randomGem.111 +02456 randomMin.111 +02457 randomPlt.111 +02458 randomPoti.111 +02459 randomRead.111 +02460 randomScro.111 +02461 randomShie.111 +02462 randomSpel.111 +02463 randomTali.111 +02464 randomTrea.111 +02465 randomWeal.111 +02466 randomWeap.111 +02467 reflector.111 +02468 reflector.112 +02469 reflector.113 +02470 residue.111 +02471 ring.110 +02472 ring.111 +02473 ring.112 +02474 ring.113 +02475 ring.114 +02476 ring.115 +02477 ring.116 +02478 ring.117 +02479 ring_drain.111 +02480 ring_drain.112 +02481 ring_drain.113 +02482 ring_drain.114 +02483 ring_mail.111 +02484 ring_mail2.111 +02485 river_14.111 +02486 river_15.111 +02487 river_16.111 +02488 river_25.111 +02489 river_26.111 +02490 river_26.211 +02491 river_26.311 +02492 river_27.111 +02493 river_36.111 +02494 river_37.111 +02495 river_38.111 +02496 river_47.111 +02497 river_48.111 +02498 river_48.211 +02499 river_48.311 +02500 river_58.111 +02501 rl_house1.111 +02502 rl_house1.211 +02503 rl_house1.311 +02504 rl_house1.411 +02505 rl_house2.111 +02506 rl_house2.211 +02507 rl_house2.311 +02508 rl_house2.411 +02509 rl_house3.111 +02510 rl_house3.211 +02511 rl_house3.311 +02512 rl_house3.411 +02513 roast_bird.111 +02514 robe.111 +02515 robe2.111 +02516 robe_midnight.111 +02517 robe_midnight.112 +02518 robe_midnight.113 +02519 rock.111 +02520 rock2.111 +02521 rod_heavy.111 +02522 rod_heavy.112 +02523 rod_heavy.113 +02524 rod_light.111 +02525 rod_light.112 +02526 rod_light.113 +02527 root.111 +02528 rose_red.111 +02529 rose_wh.111 +02530 rose_yel.111 +02531 rough_0.111 +02532 rough_1.111 +02533 rough_2.111 +02534 rough_3.111 +02535 rough_4.111 +02536 rough_5.111 +02537 rough_6.111 +02538 rough_7.111 +02539 rough_8.111 +02540 rough_9.111 +02541 rough_A.111 +02542 rough_B.111 +02543 rough_C.111 +02544 rough_D.111 +02545 rough_E.111 +02546 rough_F.111 +02547 round_shiel.111 +02548 rowboat.111 +02549 rowboat.211 +02550 rstone_3.111 +02551 rstone_4.111 +02552 ruby.111 +02553 ruby.112 +02554 ruggilli.111 +02555 ruggilli.112 +02556 ruggilli.113 +02557 ruggilli.211 +02558 ruggilli.212 +02559 ruggilli.213 +02560 ruggilli.311 +02561 ruggilli.312 +02562 ruggilli.313 +02563 ruggilli.411 +02564 ruggilli.412 +02565 ruggilli.413 +02566 ruins.111 +02567 rune_antimagic.111 +02568 rune_blast.111 +02569 rune_blightning.111 +02570 rune_bomb.111 +02571 rune_confusion.111 +02572 rune_death.111 +02573 rune_fire.111 +02574 rune_fireball.111 +02575 rune_frost.111 +02576 rune_heal.111 +02577 rune_lightning.111 +02578 rune_mark.111 +02579 rune_paralysis.111 +02580 rune_paralysis.112 +02581 rune_pcloud.111 +02582 rune_shock.111 +02583 rune_sp_res.111 +02584 rune_sum_earth.111 +02585 rune_sum_fire.111 +02586 rune_sum_water.111 +02587 rune_summon.111 +02588 rune_summon_air.111 +02589 rune_transfer.111 +02590 rustmonste.111 +02591 rustmonste.112 +02592 s_house1.111 +02593 s_ship.111 +02594 s_ship.211 +02595 s_ship.311 +02596 s_ship.411 +02597 s_shop1.111 +02598 s_shop2.111 +02599 s_tower1.111 +02600 s_tower1.211 +02601 s_tower2.111 +02602 s_tower2.211 +02603 s_weasel.111 +02604 sabre.111 +02605 sack.111 +02606 sage.111 +02607 sailor.111 +02608 salt.111 +02609 sandals.111 +02610 sandy.111 +02611 sandy.112 +02612 sandy.113 +02613 sandy.114 +02614 sandy.115 +02615 sapphire.111 +02616 sapphire.112 +02617 saw.111 +02618 scale_mail.111 +02619 scimitar.111 +02620 scorpi_gen.111 +02621 scorpion.111 +02622 scorpion.112 +02623 scroll.111 +02624 scroll_2.111 +02625 scrollr.111 +02626 sea.111 +02627 sea.112 +02628 sea.113 +02629 sea.114 +02630 serp_cloak.111 +02631 serp_man.131 +02632 serp_man.132 +02633 serp_man.171 +02634 serp_man.172 +02635 serp_priest.131 +02636 serp_priest.171 +02637 serp_sword.111 +02638 serpent.131 +02639 serpent.132 +02640 serpent.171 +02641 serpent.172 +02642 serpent.231 +02643 serpent.232 +02644 serpent.271 +02645 serpent.272 +02646 serpent_skin.111 +02647 serpman_gen.111 +02648 shadowtiger.111 +02649 shadowtiger.112 +02650 shadowtiger.113 +02651 shadowtiger.114 +02652 shadowtiger.171 +02653 shadowtiger.172 +02654 shadowtiger.173 +02655 shadowtiger.174 +02656 shadowtiger.211 +02657 shadowtiger.212 +02658 shadowtiger.213 +02659 shadowtiger.214 +02660 shadowtiger.271 +02661 shadowtiger.272 +02662 shadowtiger.273 +02663 shadowtiger.274 +02664 shadowtiger.311 +02665 shadowtiger.312 +02666 shadowtiger.313 +02667 shadowtiger.314 +02668 shadowtiger.371 +02669 shadowtiger.372 +02670 shadowtiger.373 +02671 shadowtiger.374 +02672 shadowtiger.411 +02673 shadowtiger.412 +02674 shadowtiger.413 +02675 shadowtiger.414 +02676 shadowtiger.471 +02677 shadowtiger.472 +02678 shadowtiger.473 +02679 shadowtiger.474 +02680 shell.111 +02681 shell.112 +02682 shell.121 +02683 shell.131 +02684 shell.141 +02685 shell.151 +02686 shell.161 +02687 shell.171 +02688 shell.181 +02689 shield.111 +02690 shining_finger.111 +02691 shining_finger.112 +02692 shootingstar.111 +02693 shop_alchemy.111 +02694 shop_amule.111 +02695 shop_armou.111 +02696 shop_books.111 +02697 shop_empty.111 +02698 shop_food.111 +02699 shop_gems.111 +02700 shop_gener.111 +02701 shop_mat.111 +02702 shop_mineral.111 +02703 shop_potio.111 +02704 shop_ring.111 +02705 shop_scrol.111 +02706 shop_speci.111 +02707 shop_throw.111 +02708 shop_wands.111 +02709 shop_weapo.111 +02710 shovel_1.111 +02711 shovel_1.112 +02712 shovel_1.113 +02713 shovel_1.114 +02714 shovel_1.115 +02715 shrine.111 +02716 siegfried.111 +02717 siegfried.112 +02718 sign.111 +02719 sign_e.111 +02720 sign_w.111 +02721 silvercoin.111 +02722 skeleton.111 +02723 skeleton.112 +02724 skin.111 +02725 skull.111 +02726 skull.112 +02727 skull_gen.111 +02728 skullcleav.111 +02729 skullcleav.112 +02730 skullcleav.113 +02731 skullcleav.114 +02732 slave.111 +02733 sleep_floor.111 +02734 slevel_0.111 +02735 slevel_1.111 +02736 slevel_2.111 +02737 slevel_3.111 +02738 slevel_4.111 +02739 slevel_5.111 +02740 slevel_6.111 +02741 slevel_7.111 +02742 slevel_8.111 +02743 slevel_9.111 +02744 slevel_A.111 +02745 slevel_B.111 +02746 slevel_C.111 +02747 slevel_D.111 +02748 slevel_E.111 +02749 slevel_F.111 +02750 slime.111 +02751 slime.112 +02752 slime.113 +02753 slow.111 +02754 slow.112 +02755 slow.113 +02756 slug.131 +02757 slug.132 +02758 slug.171 +02759 slug.172 +02760 slug.231 +02761 slug.232 +02762 slug.271 +02763 slug.272 +02764 slum1.111 +02765 slum1.211 +02766 slum2.111 +02767 slum2.211 +02768 slum3.111 +02769 slum3.211 +02770 small_shie.111 +02771 smallstone.111 +02772 smallt_green.111 +02773 smallt_green.112 +02774 smalltemple.111 +02775 smalltemple2.111 +02776 smalltroll.111 +02777 smalltroll.112 +02778 smith.111 +02779 snake.111 +02780 snake.112 +02781 snake.113 +02782 snowball.111 +02783 snowball.121 +02784 snowball.131 +02785 snowball.141 +02786 snowball.151 +02787 snowball.161 +02788 snowball.171 +02789 snowball.181 +02790 sorcerer.111 +02791 sorcerer.131 +02792 sorcerer.151 +02793 sorcerer.171 +02794 spear.101 +02795 spear.111 +02796 spear.121 +02797 spear.131 +02798 spear.141 +02799 spear.151 +02800 spear.161 +02801 spear.171 +02802 spear.181 +02803 spectre.111 +02804 speedball.111 +02805 speedball.112 +02806 speedboots.111 +02807 speedboots.112 +02808 speedboots.113 +02809 speedbwall.111 +02810 speedbwall.112 +02811 spellball.111 +02812 spellball.121 +02813 spellball.131 +02814 spellball.141 +02815 spellball.151 +02816 spellball.161 +02817 spellball.171 +02818 spellball.181 +02819 sphinx.131 +02820 sphinx.171 +02821 sphinx.231 +02822 sphinx.271 +02823 spider.111 +02824 spider.112 +02825 spider_web.111 +02826 spider_web.112 +02827 spiked_pit.111 +02828 spikes.111 +02829 spikes.112 +02830 spikes.113 +02831 spikes.114 +02832 spikes.115 +02833 spikes.116 +02834 spikes.117 +02835 spikes.118 +02836 spikes.119 +02837 spinner.111 +02838 spinner.112 +02839 spinner.113 +02840 spinner.114 +02841 spinner.115 +02842 spinner.116 +02843 spinner.117 +02844 spinner.118 +02845 spinner.119 +02846 spinner.11A +02847 spinner.11B +02848 spinner.11C +02849 spinner.11D +02850 spit_ant.131 +02851 spit_ant.132 +02852 spit_ant.133 +02853 spit_ant.171 +02854 spit_ant.172 +02855 spit_ant.173 +02856 splint.111 +02857 ssword_1.111 +02858 ssword_2.111 +02859 staff.111 +02860 staff.112 +02861 staff.113 +02862 staff.114 +02863 staff.115 +02864 stair2_do.111 +02865 stair2_up.111 +02866 stair3_do.111 +02867 stair3_up.111 +02868 stair_down.111 +02869 stair_down_1.111 +02870 stair_down_2.111 +02871 stair_down_3.111 +02872 stair_down_4.111 +02873 stair_up.111 +02874 stair_up_1.111 +02875 stair_up_2.111 +02876 stair_up_3.111 +02877 stair_up_4.111 +02878 stake.111 +02879 stalker.111 +02880 stalker.112 +02881 stalkergen.111 +02882 statue.111 +02883 statue2.111 +02884 steam.111 +02885 steam.112 +02886 steppe.111 +02887 stfloor.111 +02888 sting.111 +02889 sting.112 +02890 sting.113 +02891 sting.114 +02892 stipple.111 +02893 stipple.112 +02894 stolking_1.111 +02895 stolking_2.111 +02896 stoneaxe.111 +02897 stoneblock.111 +02898 stoneblock.112 +02899 stoneblock.113 +02900 stoneblock.114 +02901 stoneblock.115 +02902 stonehamme.111 +02903 store_alch.111 +02904 store_alch.211 +02905 store_alch.311 +02906 store_alch.411 +02907 store_armo.111 +02908 store_armo.211 +02909 store_armo.311 +02910 store_armo.411 +02911 store_gene.111 +02912 store_gene.211 +02913 store_gene.311 +02914 store_gene.411 +02915 store_magi.111 +02916 store_magi.211 +02917 store_magi.311 +02918 store_magi.411 +02919 store_weap.111 +02920 store_weap.211 +02921 store_weap.311 +02922 store_weap.411 +02923 stormbring.111 +02924 stronghold.111 +02925 stronghold.211 +02926 stronghold.311 +02927 stronghold.411 +02928 stronghold.511 +02929 stronghold.611 +02930 stronghold.711 +02931 stronghold.811 +02932 stronghold.911 +02933 stronghsym.111 +02934 stwall_0.111 +02935 stwall_1.111 +02936 stwall_2.111 +02937 stwall_3.111 +02938 stwall_4.111 +02939 stwall_5.111 +02940 stwall_6.111 +02941 stwall_7.111 +02942 stwall_8.111 +02943 stwall_9.111 +02944 stwall_A.111 +02945 stwall_B.111 +02946 stwall_C.111 +02947 stwall_D.111 +02948 stwall_E.111 +02949 stwall_F.111 +02950 stwallsec.111 +02951 stwallsec.112 +02952 stwallsec.113 +02953 stwallsec.114 +02954 stwallsec.115 +02955 stwallsec.116 +02956 stwallsec.117 +02957 stwallsec.118 +02958 stylus.111 +02959 sulphur.111 +02960 sunspear.111 +02961 sunspear.112 +02962 sunspear.113 +02963 swall_0.111 +02964 swall_1.111 +02965 swall_2.111 +02966 swall_3.111 +02967 swall_4.111 +02968 swall_5.111 +02969 swall_6.111 +02970 swall_7.111 +02971 swall_8.111 +02972 swall_9.111 +02973 swall_A.111 +02974 swall_B.111 +02975 swall_C.111 +02976 swall_D.111 +02977 swall_E.111 +02978 swall_F.111 +02979 swamp.111 +02980 swashbuckl.111 +02981 swashbuckl.131 +02982 swashbuckl.151 +02983 swashbuckl.171 +02984 sword_1.111 +02985 sword_2.111 +02986 sword_3.111 +02987 sword_4.111 +02988 t_dagger.101 +02989 t_dagger.111 +02990 t_dagger.121 +02991 t_dagger.131 +02992 t_dagger.141 +02993 t_dagger.151 +02994 t_dagger.161 +02995 t_dagger.171 +02996 t_dagger.181 +02997 t_house1.111 +02998 t_house1.211 +02999 t_house1.311 +03000 t_house1.411 +03001 t_house2.111 +03002 t_house2.211 +03003 t_house2.311 +03004 t_house2.411 +03005 t_rock.111 +03006 table_1.111 +03007 table_2.111 +03008 table_3.111 +03009 table_4.111 +03010 taifu_1.111 +03011 talisman.111 +03012 tavern.111 +03013 teleporter.111 +03014 teleporter.112 +03015 teleporter.113 +03016 temple1.111 +03017 temple1.211 +03018 temple1.311 +03019 temple1.411 +03020 thief.111 +03021 thief.131 +03022 thief.151 +03023 thief.171 +03024 thorns.111 +03025 thunder_bolt.101 +03026 thunder_bolt.111 +03027 thunder_bolt.121 +03028 thunder_bolt.131 +03029 thunder_bolt.141 +03030 thunder_bolt.151 +03031 thunder_bolt.161 +03032 thunder_bolt.171 +03033 thunder_bolt.181 +03034 timberwall_0.111 +03035 timberwall_1.111 +03036 timberwall_2.111 +03037 timberwall_3.111 +03038 timberwall_4.111 +03039 timberwall_5.111 +03040 timberwall_6.111 +03041 timberwall_7.111 +03042 timberwall_8.111 +03043 timberwall_9.111 +03044 timberwall_A.111 +03045 timberwall_B.111 +03046 timberwall_C.111 +03047 timberwall_D.111 +03048 timberwall_E.111 +03049 timberwall_F.111 +03050 tissu.111 +03051 titan.131 +03052 titan.132 +03053 titan.133 +03054 titan.171 +03055 titan.172 +03056 titan.173 +03057 titan.231 +03058 titan.232 +03059 titan.233 +03060 titan.271 +03061 titan.272 +03062 titan.273 +03063 titan.331 +03064 titan.332 +03065 titan.333 +03066 titan.371 +03067 titan.372 +03068 titan.373 +03069 titan.431 +03070 titan.432 +03071 titan.433 +03072 titan.471 +03073 titan.472 +03074 titan.473 +03075 titan.531 +03076 titan.532 +03077 titan.533 +03078 titan.571 +03079 titan.572 +03080 titan.573 +03081 titan.631 +03082 titan.632 +03083 titan.633 +03084 titan.671 +03085 titan.672 +03086 titan.673 +03087 titan.731 +03088 titan.732 +03089 titan.733 +03090 titan.831 +03091 titan.832 +03092 titan.833 +03093 titan.871 +03094 titan.872 +03095 titan.873 +03096 titan.971 +03097 titan.972 +03098 titan.973 +03099 tome.111 +03100 tongue.111 +03101 tooth.111 +03102 torch_cyan.111 +03103 torch_cyan.112 +03104 torch_indigo.111 +03105 torch_indigo.112 +03106 torch_lit1.111 +03107 torch_lit2.111 +03108 torch_unlit.111 +03109 torch_vermilion.111 +03110 torch_vermilion.112 +03111 tower_a.111 +03112 tower_a.211 +03113 tower_tob.111 +03114 town_1.111 +03115 town_2.111 +03116 town_2.211 +03117 town_3.111 +03118 town_3.211 +03119 town_4.111 +03120 town_4.211 +03121 town_4.311 +03122 town_4.411 +03123 town_5.111 +03124 town_5.211 +03125 town_5.311 +03126 town_5.411 +03127 town_5.511 +03128 town_5.611 +03129 town_6.111 +03130 town_6.211 +03131 town_6.311 +03132 town_6.411 +03133 town_6.511 +03134 town_6.611 +03135 town_7.111 +03136 town_7.211 +03137 town_7.311 +03138 town_7.411 +03139 town_7.511 +03140 town_7.611 +03141 town_7.711 +03142 town_7.811 +03143 town_7.911 +03144 trapdoor_1.111 +03145 trapdoor_2.111 +03146 trapdoor_3.111 +03147 trapdoor_4.111 +03148 tree_1.111 +03149 tree_2.111 +03150 tree_3.111 +03151 tree_4.111 +03152 tree_5.111 +03153 tree_6.111 +03154 trident.101 +03155 trident.111 +03156 trident.121 +03157 trident.131 +03158 trident.141 +03159 trident.151 +03160 trident.161 +03161 trident.171 +03162 trident.181 +03163 troll.131 +03164 troll.132 +03165 troll.133 +03166 troll.171 +03167 troll.172 +03168 troll.173 +03169 troll.231 +03170 troll.232 +03171 troll.233 +03172 troll.271 +03173 troll.272 +03174 troll.273 +03175 troll.331 +03176 troll.332 +03177 troll.333 +03178 troll.371 +03179 troll.372 +03180 troll.373 +03181 troll.431 +03182 troll.432 +03183 troll.433 +03184 troll.471 +03185 troll.472 +03186 troll.473 +03187 true_lead.111 +03188 tspikes.111 +03189 tunic.111 +03190 turban.111 +03191 turnundead.111 +03192 turnundead.112 +03193 turnundead.113 +03194 u_horn.111 +03195 u_horn.112 +03196 u_horn.113 +03197 u_horn.114 +03198 u_horn.115 +03199 uk_sd.111 +03200 uk_sd.112 +03201 uk_sd.113 +03202 uk_sd.114 +03203 uk_sd.115 +03204 uk_sd.116 +03205 uk_sd.117 +03206 unholy_ground.111 +03207 unicorn.131 +03208 unicorn.132 +03209 unicorn.133 +03210 unicorn.171 +03211 unicorn.172 +03212 unicorn.173 +03213 unicorn.231 +03214 unicorn.232 +03215 unicorn.233 +03216 unicorn.271 +03217 unicorn.272 +03218 unicorn.273 +03219 university.111 +03220 university.211 +03221 university.311 +03222 university.411 +03223 university.511 +03224 university.611 +03225 university.711 +03226 university.811 +03227 university.911 +03228 university.A11 +03229 university.B11 +03230 university.C11 +03231 university.D11 +03232 university.E11 +03233 university.F11 +03234 university.G11 +03235 university.H11 +03236 university.I11 +03237 university.J11 +03238 university.K11 +03239 unluck.111 +03240 unusual_kobold.111 +03241 unusual_kobold.112 +03242 uw_shield.111 +03243 uw_sword.111 +03244 uw_sword.112 +03245 uw_sword.113 +03246 uw_sword.114 +03247 uw_sword.115 +03248 vampire.111 +03249 vampire.112 +03250 vampiregen.111 +03251 veiled_woman.111 +03252 veiled_woman2.111 +03253 veiled_woman3.111 +03254 viking.111 +03255 viking.131 +03256 viking.151 +03257 viking.171 +03258 volcano_hi.111 +03259 volcano_hi.211 +03260 volcano_hi.311 +03261 volcano_hi.411 +03262 volcano_lo.111 +03263 volcano_lo.211 +03264 w_glass.111 +03265 wagon.111 +03266 wall_0.111 +03267 wall_1.111 +03268 wall_2.111 +03269 wall_3.111 +03270 wall_4.111 +03271 wall_5.111 +03272 wall_6.111 +03273 wall_7.111 +03274 wall_8.111 +03275 wall_9.111 +03276 wall_A.111 +03277 wall_B.111 +03278 wall_C.111 +03279 wall_D.111 +03280 wall_E.111 +03281 wall_F.111 +03282 wand.111 +03283 wand.112 +03284 wand.113 +03285 war_ant.131 +03286 war_ant.132 +03287 war_ant.171 +03288 war_ant.172 +03289 warrior.111 +03290 warrior.131 +03291 warrior.151 +03292 warrior.171 +03293 warrior_blue.111 +03294 warrior_blue.131 +03295 warrior_blue.151 +03296 warrior_blue.171 +03297 warrior_green.111 +03298 warrior_green.131 +03299 warrior_green.151 +03300 warrior_green.171 +03301 warrior_grey.111 +03302 warrior_grey.131 +03303 warrior_grey.151 +03304 warrior_grey.171 +03305 warrior_lblue.111 +03306 warrior_lblue.131 +03307 warrior_lblue.151 +03308 warrior_lblue.171 +03309 warrior_red.111 +03310 warrior_red.131 +03311 warrior_red.151 +03312 warrior_red.171 +03313 wasteland.111 +03314 water.111 +03315 waybread.111 +03316 wds.111 +03317 wdsm.111 +03318 well.111 +03319 wig.111 +03320 wight.111 +03321 wight.112 +03322 wight.113 +03323 wight.114 +03324 wine.111 +03325 wiz_hat.111 +03326 wiz_hat.112 +03327 wiz_hat.113 +03328 wizard.111 +03329 wizard.131 +03330 wizard.151 +03331 wizard.171 +03332 wizard_blue.111 +03333 wizard_blue.131 +03334 wizard_blue.151 +03335 wizard_blue.171 +03336 wizard_green.111 +03337 wizard_green.131 +03338 wizard_green.151 +03339 wizard_green.171 +03340 wizard_white.111 +03341 wizard_white.131 +03342 wizard_white.151 +03343 wizard_white.171 +03344 wizard_yellow.111 +03345 wizard_yellow.131 +03346 wizard_yellow.151 +03347 wizard_yellow.171 +03348 wizardmask.111 +03349 wizardmask.131 +03350 wizardmask.151 +03351 wizardmask.171 +03352 woman.111 +03353 woman.131 +03354 woman.171 +03355 wooddoor_1.111 +03356 wooddoor_2.111 +03357 woodfloor.111 +03358 woodfloor2.111 +03359 woodhouse.111 +03360 woods_1.111 +03361 woods_2.111 +03362 woods_3.111 +03363 woodwall_0.111 +03364 woodwall_1.111 +03365 woodwall_2.111 +03366 woodwall_3.111 +03367 woodwall_4.111 +03368 woodwall_5.111 +03369 woodwall_6.111 +03370 woodwall_7.111 +03371 woodwall_8.111 +03372 woodwall_9.111 +03373 woodwall_A.111 +03374 woodwall_B.111 +03375 woodwall_C.111 +03376 woodwall_D.111 +03377 woodwall_E.111 +03378 woodwall_F.111 +03379 work_ant.131 +03380 work_ant.132 +03381 work_ant.171 +03382 work_ant.172 +03383 worthless_dragon.131 +03384 worthless_dragon.132 +03385 worthless_dragon.133 +03386 worthless_dragon.171 +03387 worthless_dragon.172 +03388 worthless_dragon.173 +03389 worthless_dragon.231 +03390 worthless_dragon.232 +03391 worthless_dragon.233 +03392 worthless_dragon.271 +03393 worthless_dragon.272 +03394 worthless_dragon.273 +03395 worthless_dragon.331 +03396 worthless_dragon.332 +03397 worthless_dragon.333 +03398 worthless_dragon.371 +03399 worthless_dragon.372 +03400 worthless_dragon.373 +03401 worthless_dragon.431 +03402 worthless_dragon.432 +03403 worthless_dragon.433 +03404 worthless_dragon.471 +03405 worthless_dragon.472 +03406 worthless_dragon.473 +03407 worthless_dragon.531 +03408 worthless_dragon.532 +03409 worthless_dragon.533 +03410 worthless_dragon.571 +03411 worthless_dragon.572 +03412 worthless_dragon.573 +03413 worthless_dragon.631 +03414 worthless_dragon.632 +03415 worthless_dragon.633 +03416 worthless_dragon.671 +03417 worthless_dragon.672 +03418 worthless_dragon.673 +03419 wraith.111 +03420 wraith.112 +03421 wraith.113 +03422 wraithp.111 +03423 wraithp.131 +03424 wraithp.151 +03425 wraithp.171 +03426 wrench.111 +03427 wwall_0.111 +03428 wwall_1.111 +03429 wwall_2.111 +03430 wwall_3.111 +03431 wwall_4.111 +03432 wwall_5.111 +03433 wwall_6.111 +03434 wwall_7.111 +03435 wwall_8.111 +03436 wwall_9.111 +03437 wwall_A.111 +03438 wwall_B.111 +03439 wwall_C.111 +03440 wwall_D.111 +03441 wwall_E.111 +03442 wwall_F.111 +03443 wwall_w_0.111 +03444 wwall_w_0.112 +03445 wwall_w_0.113 +03446 wwall_w_0.114 +03447 wwall_w_0.115 +03448 wwall_w_0.116 +03449 wwall_w_0.117 +03450 wwall_w_1.111 +03451 wwall_w_1.112 +03452 wwall_w_1.113 +03453 wwall_w_1.114 +03454 wwall_w_1.115 +03455 wwall_w_1.116 +03456 wwall_w_1.117 +03457 wwindow_0.111 +03458 wwindow_1.111 +03459 wyvern.131 +03460 wyvern.132 +03461 wyvern.171 +03462 wyvern.172 +03463 wyvern.231 +03464 wyvern.232 +03465 wyvern.271 +03466 wyvern.272 +03467 xan.111 +03468 xan.112 +03469 xan_gen.111 +03470 yellow_0.111 +03471 yellow_1.111 +03472 yellow_2.111 +03473 yellow_3.111 +03474 yellow_4.111 +03475 yellow_5.111 +03476 yellow_6.111 +03477 yellow_7.111 +03478 yellow_8.111 +03479 yellow_9.111 +03480 yellow_A.111 +03481 yellow_B.111 +03482 yellow_C.111 +03483 yellow_D.111 +03484 yellow_E.111 +03485 yellow_F.111 +03486 ytree_1.111 +03487 ytree_2.111 +03488 zombie.111 +03489 zombie.112 +03490 zombie.113 +03491 zombie_gen.111 Index: crossfire/lib/bmaps.paths diff -u crossfire/lib/bmaps.paths:1.4 crossfire/lib/bmaps.paths:1.5 --- crossfire/lib/bmaps.paths:1.4 Mon Oct 16 12:41:16 2000 +++ crossfire/lib/bmaps.paths Thu Oct 19 01:34:42 2000 @@ -1331,2159 +1331,2163 @@ \01329 ./arch/monster/demon/evil_master3.112 \01330 ./arch/monster/demon/evil_master4.111 \01331 ./arch/monster/demon/evil_master4.112 -\01332 ./arch/weapon/artifact/excalibur.111 -\01333 ./arch/exit/exit.111 -\01334 ./arch/exit/exit.112 -\01335 ./arch/exit/exit.113 -\01336 ./arch/magic/Explosion/explosion.111 -\01337 ./arch/magic/Explosion/explosion.112 -\01338 ./arch/magic/Explosion/explosion.113 -\01339 ./arch/magic/Explosion/explosion2.111 -\01340 ./arch/magic/Explosion/explosion2.112 -\01341 ./arch/magic/Explosion/explosion2.113 -\01342 ./arch/flesh/generic/eye.111 -\01343 ./arch/armour/helmet/eyeglasses.111 -\01344 ./arch/flesh/generic/eyes.111 -\01345 ./arch/armour/shield/eyeshield.111 -\01346 ./arch/magic/face_of_death.111 -\01347 ./arch/monster/dragon/fae_drag.131 -\01348 ./arch/monster/dragon/fae_drag.132 -\01349 ./arch/monster/dragon/fae_drag.171 -\01350 ./arch/monster/dragon/fae_drag.172 -\01351 ./arch/weapon/sword/falchion.111 -\01352 ./arch/traps/falling_rocks.111 -\01353 ./arch/ground/falls.111 -\01354 ./arch/construct/house/farmhouse.111 -\01355 ./arch/construct/house/farmhouse.211 -\01356 ./arch/ground/farmland.111 -\01357 ./arch/monster/human/Town/fatman.111 -\01358 ./arch/monster/human/Town/fatwoman.111 -\01359 ./arch/magic/Effect/fear.111 -\01360 ./arch/magic/Effect/fear.112 -\01361 ./arch/magic/Effect/fear.113 -\01362 ./arch/ground/new/fernsdense.111 -\01363 ./arch/ground/new/fernssparse.111 -\01364 ./arch/monster/human/Class/fighter.111 -\01365 ./arch/monster/human/Class/fighter.112 -\01366 ./arch/monster/human/Class/fighter.113 -\01367 ./arch/potion/figurine_gen.111 -\01368 ./arch/flesh/human/finger.111 -\01369 ./arch/monster/dragon/Hatchlings/fire_drag.131 -\01370 ./arch/monster/dragon/Hatchlings/fire_drag.132 -\01371 ./arch/monster/dragon/Hatchlings/fire_drag.171 -\01372 ./arch/monster/dragon/Hatchlings/fire_drag.172 -\01373 ./arch/magic/Fire/fireball.111 -\01374 ./arch/magic/Fire/fireball.112 -\01375 ./arch/magic/Fire/fireball.113 -\01376 ./arch/player/race/fireborn.111 -\01377 ./arch/player/race/fireborn.222 -\01378 ./arch/player/race/fireborn.333 -\01379 ./arch/player/race/fireborn.444 -\01380 ./arch/weapon/artifact/firebrand.111 -\01381 ./arch/weapon/artifact/firebrand.112 -\01382 ./arch/weapon/artifact/firebrand.113 -\01383 ./arch/magic/Fire/firebullet.111 -\01384 ./arch/magic/Fire/firebullet.121 -\01385 ./arch/magic/Fire/firebullet.131 -\01386 ./arch/magic/Fire/firebullet.141 -\01387 ./arch/magic/Fire/firebullet.151 -\01388 ./arch/magic/Fire/firebullet.161 -\01389 ./arch/magic/Fire/firebullet.171 -\01390 ./arch/magic/Fire/firebullet.181 -\01391 ./arch/monster/misc/firechest.111 -\01392 ./arch/floor/fireholes.111 -\01393 ./arch/misc/fireplace.111 -\01394 ./arch/weapon/artifact/Firestar/firestar.111 -\01395 ./arch/weapon/artifact/Firestar/firestar.112 -\01396 ./arch/weapon/artifact/Firestar/firestar.113 -\01397 ./arch/wall/firewall/firewall_1.111 -\01398 ./arch/wall/firewall/firewall_2.111 -\01399 ./arch/wall/firewall/firewall_3.111 -\01400 ./arch/wall/firewall/firewall_4.111 -\01401 ./arch/wall/firewall/firewall_5.111 -\01402 ./arch/wall/firewall/firewall_6.111 -\01403 ./arch/wall/firewall/firewall_7.111 -\01404 ./arch/wall/firewall/firewall_8.111 -\01405 ./arch/transport/fishboat.111 -\01406 ./arch/transport/fishboat.211 -\01407 ./arch/food/fishfood.111 -\01408 ./arch/inorganic/fix_mercury.111 -\01409 ./arch/inorganic/fix_mercury.112 -\01410 ./arch/floor/flagstone.111 -\01411 ./arch/wall/flagstone/flagstone_0.111 -\01412 ./arch/wall/flagstone/flagstone_1.111 -\01413 ./arch/wall/flagstone/flagstone_2.111 -\01414 ./arch/wall/flagstone/flagstone_3.111 -\01415 ./arch/wall/flagstone/flagstone_4.111 -\01416 ./arch/wall/flagstone/flagstone_5.111 -\01417 ./arch/wall/flagstone/flagstone_6.111 -\01418 ./arch/wall/flagstone/flagstone_7.111 -\01419 ./arch/wall/flagstone/flagstone_8.111 -\01420 ./arch/wall/flagstone/flagstone_9.111 -\01421 ./arch/wall/flagstone/flagstone_A.111 -\01422 ./arch/wall/flagstone/flagstone_B.111 -\01423 ./arch/wall/flagstone/flagstone_C.111 -\01424 ./arch/wall/flagstone/flagstone_D.111 -\01425 ./arch/wall/flagstone/flagstone_E.111 -\01426 ./arch/wall/flagstone/flagstone_F.111 -\01427 ./arch/light/flint_and_steel.111 -\01428 ./arch/magic/flowers.111 -\01429 ./arch/monster/insect/ant/fly_ant.131 -\01430 ./arch/monster/insect/ant/fly_ant.132 -\01431 ./arch/monster/insect/ant/fly_ant.171 -\01432 ./arch/monster/insect/ant/fly_ant.172 -\01433 ./arch/ground/fog.111 -\01434 ./arch/ground/fog.112 -\01435 ./arch/food/food.111 -\01436 ./arch/flesh/human/foot.111 -\01437 ./arch/river/ford_ns.111 -\01438 ./arch/river/ford_we.111 -\01439 ./arch/ground/new/forestsparse.111 -\01440 ./arch/construct/fort/fort.111 -\01441 ./arch/construct/fort/fort.211 -\01442 ./arch/construct/fort/fort.311 -\01443 ./arch/construct/fort/fort.411 -\01444 ./arch/construct/fort/fort_sym.111 -\01445 ./arch/construct/fountain/fountain.111 -\01446 ./arch/construct/fountain/fountain.112 -\01447 ./arch/construct/fountain/fountain.113 -\01448 ./arch/weapon/artifact/Fhammer/frost_hammer.111 -\01449 ./arch/weapon/artifact/Fhammer/frost_hammer.112 -\01450 ./arch/weapon/artifact/Fhammer/frost_hammer.113 -\01451 ./arch/weapon/artifact/Fhammer/frost_hammer.114 -\01452 ./arch/weapon/artifact/frostbrand.111 -\01453 ./arch/armour/helmet/fullhelmet.111 -\01454 ./arch/monster/animal/fungus.111 -\01455 ./arch/monster/animal/fungus.112 -\01456 ./arch/monster/animal/fungus.113 -\01457 ./arch/monster/animal/fungus.114 -\01458 ./arch/monster/animal/fungus.115 -\01459 ./arch/system/mood_floors/furious_floor.111 -\01460 ./arch/monster/troll/Gaelotroll/gaelotroll.111 -\01461 ./arch/monster/troll/Gaelotroll/gaelotroll.112 -\01462 ./arch/monster/troll/Gaelotroll/gaelotroll.113 -\01463 ./arch/monster/troll/Gaelotroll/gaelotroll.211 -\01464 ./arch/monster/troll/Gaelotroll/gaelotroll.212 -\01465 ./arch/monster/troll/Gaelotroll/gaelotroll.213 -\01466 ./arch/monster/troll/Gaelotroll/gaelotroll.311 -\01467 ./arch/monster/troll/Gaelotroll/gaelotroll.312 -\01468 ./arch/monster/troll/Gaelotroll/gaelotroll.313 -\01469 ./arch/monster/troll/Gaelotroll/gaelotroll.411 -\01470 ./arch/monster/troll/Gaelotroll/gaelotroll.412 -\01471 ./arch/monster/troll/Gaelotroll/gaelotroll.413 -\01472 ./arch/monster/troll/Gaelotroll/gaelotroll.511 -\01473 ./arch/monster/troll/Gaelotroll/gaelotroll.512 -\01474 ./arch/monster/troll/Gaelotroll/gaelotroll.513 -\01475 ./arch/monster/troll/Gaelotroll/gaelotroll.611 -\01476 ./arch/monster/troll/Gaelotroll/gaelotroll.612 -\01477 ./arch/monster/troll/Gaelotroll/gaelotroll.613 -\01478 ./arch/armour/mail/gale.111 -\01479 ./arch/transport/galleon.111 -\01480 ./arch/connect/Garden_gate/gard_gate.111 -\01481 ./arch/connect/Garden_gate/gard_gate.112 -\01482 ./arch/connect/Garden_gate/gard_gate.113 -\01483 ./arch/connect/Garden_gate/gard_gate.114 -\01484 ./arch/monster/misc/gargoyle.111 -\01485 ./arch/monster/misc/gargoyle.112 -\01486 ./arch/connect/Gates/gate_1.111 -\01487 ./arch/connect/Gates/gate_1.112 -\01488 ./arch/connect/Gates/gate_1.113 -\01489 ./arch/connect/Gates/gate_1.114 -\01490 ./arch/connect/Gates/gate_1.115 -\01491 ./arch/connect/Gates/gate_1.116 -\01492 ./arch/connect/Gates/gate_1.117 -\01493 ./arch/connect/Gates/gate_2.111 -\01494 ./arch/connect/Gates/gate_2.112 -\01495 ./arch/connect/Gates/gate_2.113 -\01496 ./arch/connect/Gates/gate_2.114 -\01497 ./arch/connect/Gates/gate_2.115 -\01498 ./arch/armour/gauntlets/gauntlet_s.111 -\01499 ./arch/jewel/gem.111 -\01500 ./arch/jewel/gem.112 -\01501 ./arch/food/gen_mushroom.111 -\01502 ./arch/magic/Runes/generic_rune.111 -\01503 ./arch/monster/undead/ghast.111 -\01504 ./arch/monster/undead/ghast.112 -\01505 ./arch/monster/undead/ghast.113 -\01506 ./arch/monster/undead/ghost.111 -\01507 ./arch/monster/undead/ghost.112 -\01508 ./arch/monster/undead/ghost_gen.111 -\01509 ./arch/monster/giant/giant.111 -\01510 ./arch/monster/giant/giant.112 -\01511 ./arch/monster/giant/giant.211 -\01512 ./arch/monster/giant/giant.212 -\01513 ./arch/monster/animal/giant_bat.111 -\01514 ./arch/monster/animal/giant_bat.112 -\01515 ./arch/monster/animal/giant_bat.113 -\01516 ./arch/monster/giant/giant_gen.111 -\01517 ./arch/armour/girdle/gir_strcon.111 -\01518 ./arch/armour/girdle/gir_strcon.112 -\01519 ./arch/armour/girdle/girdle_con.111 -\01520 ./arch/armour/girdle/girdle_con.112 -\01521 ./arch/armour/girdle/girdle_dam.111 -\01522 ./arch/armour/girdle/girdle_dam.112 -\01523 ./arch/armour/girdle/girdle_str.111 -\01524 ./arch/armour/girdle/girdle_str.112 -\01525 ./arch/armour/gauntlets/gloves.111 -\01526 ./arch/ground/glue.111 -\01527 ./arch/ground/glue.112 -\01528 ./arch/monster/goblin/gnoll.111 -\01529 ./arch/monster/goblin/gnoll.112 -\01530 ./arch/monster/goblin/gnoll_gen.111 -\01531 ./arch/monster/human/Demihuman/gnome.111 -\01532 ./arch/monster/human/Demihuman/gnome.112 -\01533 ./arch/monster/goblin/goblin.111 -\01534 ./arch/monster/goblin/goblin.112 -\01535 ./arch/monster/goblin/goblin_gen.111 -\01536 ./arch/flesh/goblin/goblin_head.111 -\01537 ./arch/armour/gauntlets/god_finger.111 -\01538 ./arch/armour/gauntlets/god_finger.112 -\01539 ./arch/monster/misc/Ngolem/gol.131 -\01540 ./arch/monster/misc/Ngolem/gol.132 -\01541 ./arch/monster/misc/Ngolem/gol.211 -\01542 ./arch/monster/misc/Ngolem/gol.212 -\01543 ./arch/monster/misc/Ngolem/gol.311 -\01544 ./arch/monster/misc/Ngolem/gol.312 -\01545 ./arch/monster/misc/Ngolem/gol.411 -\01546 ./arch/monster/misc/Ngolem/gol.412 -\01547 ./arch/monster/misc/Ngolem/gol.511 -\01548 ./arch/monster/misc/Ngolem/gol.512 -\01549 ./arch/monster/misc/Ngolem/gol.611 -\01550 ./arch/monster/misc/Ngolem/gol.612 -\01551 ./arch/jewel/goldcoin.111 -\01552 ./arch/floor/goldfloor.111 -\01553 ./arch/magic/Golem/golem.111 -\01554 ./arch/magic/Golem/golem.112 -\01555 ./arch/magic/Golem/golem_red.111 -\01556 ./arch/magic/Golem/golem_red.112 -\01557 ./arch/weapon/artifact/Gram/gram.111 -\01558 ./arch/weapon/artifact/Gram/gram.112 -\01559 ./arch/weapon/artifact/Gram/gram.113 -\01560 ./arch/weapon/artifact/Gram/gram.114 -\01561 ./arch/ground/grass.111 -\01562 ./arch/ground/new/grassdark.111 -\01563 ./arch/ground/new/grassmedium.111 -\01564 ./arch/ground/grasspond.111 -\01565 ./arch/connect/Gates/grate_1.111 -\01566 ./arch/connect/Gates/grate_1.112 -\01567 ./arch/connect/Gates/grate_1.113 -\01568 ./arch/connect/Gates/grate_1.114 -\01569 ./arch/connect/Gates/grate_1.115 -\01570 ./arch/connect/Gates/grate_1.116 -\01571 ./arch/connect/Gates/grate_1.117 -\01572 ./arch/connect/Gates/grate_1.118 -\01573 ./arch/connect/Gates/grate_2.111 -\01574 ./arch/connect/Gates/grate_2.112 -\01575 ./arch/connect/Gates/grate_2.113 -\01576 ./arch/connect/Gates/grate_2.114 -\01577 ./arch/connect/Gates/grate_2.115 -\01578 ./arch/connect/Gates/grate_2.116 -\01579 ./arch/connect/Gates/grate_2.117 -\01580 ./arch/connect/Gates/grate_2.118 -\01581 ./arch/connect/Gates/gratedoor1.111 -\01582 ./arch/connect/Gates/gratedoor2.111 -\01583 ./arch/misc/gravestone.111 -\01584 ./arch/misc/gravestone2.111 -\01585 ./arch/monster/human/Dwarf/greater_dwarven_guard.111 -\01586 ./arch/monster/human/Dwarf/greater_dwarven_guard.112 -\01587 ./arch/monster/acid/greenslime.111 -\01588 ./arch/monster/acid/greenslime.112 -\01589 ./arch/monster/dragon/Hatchlings/grey_drag.131 -\01590 ./arch/monster/dragon/Hatchlings/grey_drag.132 -\01591 ./arch/monster/dragon/Hatchlings/grey_drag.171 -\01592 ./arch/monster/dragon/Hatchlings/grey_drag.172 -\01593 ./arch/monster/undead/grimreaper.111 -\01594 ./arch/monster/undead/grimreaper.112 -\01595 ./arch/ground/Pstone/gstone_4.111 -\01596 ./arch/spell/gu_horn.111 -\01597 ./arch/spell/gu_horn.112 -\01598 ./arch/spell/gu_horn.113 -\01599 ./arch/spell/gu_horn.114 -\01600 ./arch/spell/gu_horn.115 -\01601 ./arch/monster/human/Guard/guard_hard.111 -\01602 ./arch/wall/cwall/guard_ho_1.111 -\01603 ./arch/wall/cwall/guard_ho_2.111 -\01604 ./arch/wall/cwall/guard_ho_4.111 -\01605 ./arch/wall/cwall/guard_ho_8.111 -\01606 ./arch/monster/human/Guard/guard_ligh.111 -\01607 ./arch/monster/human/Guard/guard_med.111 -\01608 ./arch/construct/town/guild.111 -\01609 ./arch/construct/town/guild.211 -\01610 ./arch/construct/town/guild.311 -\01611 ./arch/construct/town/guild.411 -\01612 ./arch/monster/human/Town/guildmaste.111 -\01613 ./arch/wall/gwall/gwall_0.111 -\01614 ./arch/wall/gwall/gwall_1.111 -\01615 ./arch/wall/gwall/gwall_2.111 -\01616 ./arch/wall/gwall/gwall_3.111 -\01617 ./arch/wall/gwall/gwall_4.111 -\01618 ./arch/wall/gwall/gwall_5.111 -\01619 ./arch/wall/gwall/gwall_6.111 -\01620 ./arch/wall/gwall/gwall_7.111 -\01621 ./arch/wall/gwall/gwall_8.111 -\01622 ./arch/wall/gwall/gwall_9.111 -\01623 ./arch/wall/gwall/gwall_A.111 -\01624 ./arch/wall/gwall/gwall_B.111 -\01625 ./arch/wall/gwall/gwall_C.111 -\01626 ./arch/wall/gwall/gwall_D.111 -\01627 ./arch/wall/gwall/gwall_E.111 -\01628 ./arch/wall/gwall/gwall_F.111 -\01629 ./arch/wall/gwall/gwall_xa.111 -\01630 ./arch/wall/gwall/gwall_xb.111 -\01631 ./arch/wall/gwall/gwall_xc.111 -\01632 ./arch/wall/gwall/gwall_xd.111 -\01633 ./arch/inorganic/gypsum.111 -\01634 ./arch/monster/goblin/Kobold/h_kobold.111 -\01635 ./arch/monster/goblin/Kobold/h_kobold.112 -\01636 ./arch/player/race/halfling.111 -\01637 ./arch/player/race/halfling.131 -\01638 ./arch/player/race/halfling.151 -\01639 ./arch/player/race/halfling.171 -\01640 ./arch/weapon/hammer/hammer_1.111 -\01641 ./arch/weapon/hammer/hammer_2.101 -\01642 ./arch/weapon/hammer/hammer_2.111 -\01643 ./arch/weapon/hammer/hammer_2.121 -\01644 ./arch/weapon/hammer/hammer_2.131 -\01645 ./arch/weapon/hammer/hammer_2.141 -\01646 ./arch/weapon/hammer/hammer_2.151 -\01647 ./arch/weapon/hammer/hammer_2.161 -\01648 ./arch/weapon/hammer/hammer_2.171 -\01649 ./arch/weapon/hammer/hammer_2.181 -\01650 ./arch/flesh/human/hand.111 -\01651 ./arch/connect/handle.111 -\01652 ./arch/connect/handle.112 -\01653 ./arch/flesh/human/hands.111 -\01654 ./arch/weapon/artifact/harakiri.111 -\01655 ./arch/flesh/human/head.111 -\01656 ./arch/magic/Effect/healing.111 -\01657 ./arch/magic/Effect/healing.112 -\01658 ./arch/magic/Effect/healing.113 -\01659 ./arch/magic/Effect/healing.114 -\01660 ./arch/magic/Effect/healing.115 -\01661 ./arch/flesh/generic/heart.111 -\01662 ./arch/wall/bwall/hedge.111 -\01663 ./arch/wall/bwall/hedge.112 -\01664 ./arch/wall/bwall/hedge.113 -\01665 ./arch/wall/hedge/hedge_0.111 -\01666 ./arch/wall/hedge/hedge_1.111 -\01667 ./arch/wall/hedge/hedge_2.111 -\01668 ./arch/wall/hedge/hedge_3.111 -\01669 ./arch/wall/hedge/hedge_4.111 -\01670 ./arch/wall/hedge/hedge_5.111 -\01671 ./arch/wall/hedge/hedge_6.111 -\01672 ./arch/wall/hedge/hedge_7.111 -\01673 ./arch/wall/hedge/hedge_8.111 -\01674 ./arch/wall/hedge/hedge_9.111 -\01675 ./arch/wall/hedge/hedge_A.111 -\01676 ./arch/wall/hedge/hedge_B.111 -\01677 ./arch/wall/hedge/hedge_C.111 -\01678 ./arch/wall/hedge/hedge_D.111 -\01679 ./arch/wall/hedge/hedge_E.111 -\01680 ./arch/wall/hedge/hedge_F.111 -\01681 ./arch/armour/helmet/helmet.111 -\01682 ./arch/armour/helmet/helmet_bri.111 -\01683 ./arch/armour/helmet/helmetxray.111 -\01684 ./arch/armour/helmet/helmetxray.112 -\01685 ./arch/armour/boots/high_boots.111 -\01686 ./arch/armour/shield/highshield.111 -\01687 ./arch/ground/hills.111 -\01688 ./arch/ground/hillsrocky.111 -\01689 ./arch/connect/Hole/hole.111 -\01690 ./arch/connect/Hole/hole.112 -\01691 ./arch/connect/Hole/hole.113 -\01692 ./arch/connect/Hole/hole.114 -\01693 ./arch/connect/Hole/hole.115 -\01694 ./arch/connect/Hole/hole.116 -\01695 ./arch/connect/Hole/hole.117 -\01696 ./arch/connect/Hole/hole.118 -\01697 ./arch/connect/Hole/hole.119 -\01698 ./arch/connect/Hole/hole.11A -\01699 ./arch/exit/hole1.111 -\01700 ./arch/magic/holy_orb.111 -\01701 ./arch/monster/human/arabic/holy_priest.111 -\01702 ./arch/monster/human/arabic/holy_priest.211 -\01703 ./arch/monster/human/arabic/holy_priest.311 -\01704 ./arch/skills/holy_symbol.111 -\01705 ./arch/weapon/artifact/HolyAvenger/holyave.111 -\01706 ./arch/weapon/artifact/HolyAvenger/holyave.112 -\01707 ./arch/weapon/artifact/HolyAvenger/holyave.113 -\01708 ./arch/weapon/artifact/HolyAvenger/holyave.114 -\01709 ./arch/weapon/artifact/HolyAvenger/holyave.115 -\01710 ./arch/weapon/artifact/HolyAvenger/holyave.116 -\01711 ./arch/weapon/artifact/HolyAvenger/holyave.117 -\01712 ./arch/weapon/artifact/HolyAvenger/holyave.118 -\01713 ./arch/weapon/artifact/HolyAvenger/holyave.119 -\01714 ./arch/weapon/artifact/HolyAvenger/holyave.11A -\01715 ./arch/weapon/artifact/HolyAvenger/holyave.11B -\01716 ./arch/weapon/artifact/HolyAvenger/holyave.11C -\01717 ./arch/armour/shield/holyshield.111 -\01718 ./arch/spell/horn.111 -\01719 ./arch/spell/horn2.111 -\01720 ./arch/spell/horn3.111 -\01721 ./arch/armour/helmet/hornhelmet.111 -\01722 ./arch/construct/house/house_1.111 -\01723 ./arch/construct/house/house_2.111 -\01724 ./arch/construct/house/house_larg.111 -\01725 ./arch/construct/house/house_larg.211 -\01726 ./arch/construct/house/house_long.111 -\01727 ./arch/construct/house/house_long.211 -\01728 ./arch/construct/house/house_up.111 -\01729 ./arch/construct/house/house_up.211 -\01730 ./arch/construct/house/housesmall.111 -\01731 ./arch/construct/town/hovels.111 -\01732 ./arch/construct/town/hovels2.111 -\01733 ./arch/construct/town/hovels2.211 -\01734 ./arch/construct/town/hovels2.311 -\01735 ./arch/construct/town/hovels2.411 -\01736 ./arch/player/race/human.111 -\01737 ./arch/player/race/human.131 -\01738 ./arch/player/race/human.151 -\01739 ./arch/player/race/human.171 -\01740 ./arch/construct/house/hut.111 -\01741 ./arch/misc/icecube.111 -\01742 ./arch/magic/Cold/icestorm.111 -\01743 ./arch/magic/Cold/icestorm.112 -\01744 ./arch/magic/Cold/icestorm.113 -\01745 ./arch/flesh/demon/icor.111 -\01746 ./arch/flesh/demon/icor.112 -\01747 ./arch/flesh/demon/icor.113 -\01748 ./arch/flesh/demon/icor.114 -\01749 ./arch/flesh/demon/icor.115 -\01750 ./arch/flesh/demon/icor.116 -\01751 ./arch/flesh/demon/icor.117 -\01752 ./arch/flesh/demon/icor.118 -\01753 ./arch/flesh/demon/icor.119 -\01754 ./arch/flesh/demon/icor.11A -\01755 ./arch/flesh/demon/icor.11B -\01756 ./arch/flesh/demon/icor.11C -\01757 ./arch/armour/boots/idaten.111 -\01758 ./arch/armour/boots/idaten.112 -\01759 ./arch/monster/demon/imp.131 -\01760 ./arch/monster/demon/imp.171 -\01761 ./arch/construct/house/inn.111 -\01762 ./arch/construct/house/inn.211 -\01763 ./arch/flesh/misc/insect_sting.111 -\01764 ./arch/flesh/misc/insect_wing.111 -\01765 ./arch/system/inv-curse.111 -\01766 ./arch/system/inv-damn.111 -\01767 ./arch/system/inv-equip.111 -\01768 ./arch/system/inv-lock.111 -\01769 ./arch/system/inv-magic.111 -\01770 ./arch/system/inv-unpaid.111 -\01771 ./arch/connect/Gates/iron_gate1.111 -\01772 ./arch/connect/Gates/iron_gate1.112 -\01773 ./arch/connect/Gates/iron_gate1.113 -\01774 ./arch/connect/Gates/iron_gate1.114 -\01775 ./arch/connect/Gates/iron_gate1.115 -\01776 ./arch/connect/Gates/iron_gate1.116 -\01777 ./arch/connect/Gates/iron_gate1.117 -\01778 ./arch/connect/Gates/iron_gate1.118 -\01779 ./arch/connect/Gates/iron_gate2.111 -\01780 ./arch/connect/Gates/iron_gate2.112 -\01781 ./arch/connect/Gates/iron_gate2.113 -\01782 ./arch/connect/Gates/iron_gate2.114 -\01783 ./arch/connect/Gates/iron_gate2.115 -\01784 ./arch/connect/Gates/iron_gate2.116 -\01785 ./arch/wall/jcity/jcity_0.111 -\01786 ./arch/wall/jcity/jcity_1.111 -\01787 ./arch/wall/jcity/jcity_2.111 -\01788 ./arch/wall/jcity/jcity_3.111 -\01789 ./arch/wall/jcity/jcity_4.111 -\01790 ./arch/wall/jcity/jcity_5.111 -\01791 ./arch/wall/jcity/jcity_6.111 -\01792 ./arch/wall/jcity/jcity_7.111 -\01793 ./arch/wall/jcity/jcity_8.111 -\01794 ./arch/wall/jcity/jcity_9.111 -\01795 ./arch/wall/jcity/jcity_A.111 -\01796 ./arch/wall/jcity/jcity_B.111 -\01797 ./arch/wall/jcity/jcity_C.111 -\01798 ./arch/wall/jcity/jcity_D.111 -\01799 ./arch/wall/jcity/jcity_E.111 -\01800 ./arch/wall/jcity/jcity_F.111 -\01801 ./arch/monster/giant/JessyB/jessyb.111 -\01802 ./arch/monster/giant/JessyB/jessyb.112 -\01803 ./arch/monster/giant/JessyB/jessyb.113 -\01804 ./arch/monster/giant/JessyB/jessyb.211 -\01805 ./arch/monster/giant/JessyB/jessyb.212 -\01806 ./arch/monster/giant/JessyB/jessyb.213 -\01807 ./arch/monster/giant/JessyB/jessyb.311 -\01808 ./arch/monster/giant/JessyB/jessyb.312 -\01809 ./arch/monster/giant/JessyB/jessyb.313 -\01810 ./arch/monster/giant/JessyB/jessyb.411 -\01811 ./arch/monster/giant/JessyB/jessyb.412 -\01812 ./arch/monster/giant/JessyB/jessyb.511 -\01813 ./arch/monster/giant/JessyB/jessyb.512 -\01814 ./arch/monster/giant/JessyB/jessyb.513 -\01815 ./arch/monster/giant/JessyB/jessyb.611 -\01816 ./arch/monster/giant/JessyB/jessyb.612 -\01817 ./arch/monster/giant/JessyB/jessyb.613 -\01818 ./arch/monster/giant/JessyB/jessyb.711 -\01819 ./arch/monster/giant/JessyB/jessyb.712 -\01820 ./arch/monster/giant/JessyB/jessyb.713 -\01821 ./arch/monster/giant/JessyB/jessyb.811 -\01822 ./arch/monster/giant/JessyB/jessyb.812 -\01823 ./arch/monster/giant/JessyB/jessyb.813 -\01824 ./arch/monster/giant/JessyB/jessyb.911 -\01825 ./arch/monster/giant/JessyB/jessyb.912 -\01826 ./arch/monster/giant/JessyB/jessyb.913 -\01827 ./arch/monster/giant/JessyB/jessyb.A11 -\01828 ./arch/monster/giant/JessyB/jessyb.A12 -\01829 ./arch/monster/giant/JessyB/jessyb.A13 -\01830 ./arch/monster/giant/JessyB/jessyb.B11 -\01831 ./arch/monster/giant/JessyB/jessyb.B12 -\01832 ./arch/monster/giant/JessyB/jessyb.B13 -\01833 ./arch/monster/giant/JessyB/jessyb.C11 -\01834 ./arch/monster/giant/JessyB/jessyb.C12 -\01835 ./arch/monster/giant/JessyB/jessyb.C13 -\01836 ./arch/monster/giant/JessyB/jessyb.D11 -\01837 ./arch/monster/giant/JessyB/jessyb.D12 -\01838 ./arch/monster/giant/JessyB/jessyb.D13 -\01839 ./arch/monster/giant/JessyB/jessyb.E11 -\01840 ./arch/monster/giant/JessyB/jessyb.E12 -\01841 ./arch/monster/giant/JessyB/jessyb.E13 -\01842 ./arch/monster/giant/JessyB/jessyb.F11 -\01843 ./arch/monster/giant/JessyB/jessyb.F12 -\01844 ./arch/monster/giant/JessyB/jessyb.F13 -\01845 ./arch/monster/giant/JessyB/jessyb.G11 -\01846 ./arch/monster/giant/JessyB/jessyb.G12 -\01847 ./arch/monster/giant/JessyB/jessyb.G13 -\01848 ./arch/ground/Wood/jungle_1.111 -\01849 ./arch/ground/Wood/jungle_2.111 -\01850 ./arch/weapon/artifact/Kdagger/k_dagger.111 -\01851 ./arch/weapon/sword/katana_1.111 -\01852 ./arch/construct/keep/keep.111 -\01853 ./arch/construct/keep/keep.211 -\01854 ./arch/construct/keep/keep.311 -\01855 ./arch/construct/keep/keep.411 -\01856 ./arch/construct/keep/keep_sym.111 -\01857 ./arch/door/key1.111 -\01858 ./arch/door/Locked/key2.111 -\01859 ./arch/door/Locked/key_blue.111 -\01860 ./arch/door/Locked/key_brown.111 -\01861 ./arch/misc/Container/key_ring.111 -\01862 ./arch/monster/insect/killerbee.111 -\01863 ./arch/monster/insect/killerbee.112 -\01864 ./arch/monster/human/Guard/knight.111 -\01865 ./arch/monster/human/Guard/knight.112 -\01866 ./arch/monster/human/Guard/knight.113 -\01867 ./arch/monster/human/Guard/knight.114 -\01868 ./arch/monster/human/Guard/knight.115 -\01869 ./arch/monster/goblin/kobold.111 -\01870 ./arch/monster/goblin/kobold.112 -\01871 ./arch/monster/goblin/kobold_gen.111 -\01872 ./arch/armour/helmet/kog.111 -\01873 ./arch/construct/town/l_shop1.111 -\01874 ./arch/construct/town/l_shop1.211 -\01875 ./arch/construct/town/l_shop1.311 -\01876 ./arch/construct/town/l_shop1.411 -\01877 ./arch/exit/Ladder/ladder2_do.111 -\01878 ./arch/exit/Ladder/ladder2_up.111 -\01879 ./arch/exit/Ladder/ladder_down.111 -\01880 ./arch/exit/Ladder/ladder_up.111 -\01881 ./arch/monster/misc/lamia/lamia.131 -\01882 ./arch/monster/misc/lamia/lamia.132 -\01883 ./arch/monster/misc/lamia/lamia.171 -\01884 ./arch/monster/misc/lamia/lamia.172 -\01885 ./arch/monster/misc/lamia/lamia.231 -\01886 ./arch/monster/misc/lamia/lamia.232 -\01887 ./arch/monster/misc/lamia/lamia.271 -\01888 ./arch/monster/misc/lamia/lamia.272 -\01889 ./arch/armour/mail/lapron.111 -\01890 ./arch/ground/Stone/largestone.111 -\01891 ./arch/ground/lava.111 -\01892 ./arch/ground/lava.112 -\01893 ./arch/ground/lava.113 -\01894 ./arch/ground/lava.114 -\01895 ./arch/ground/lava.115 -\01896 ./arch/weapon/artifact/Lslasher/lava_s.111 -\01897 ./arch/weapon/artifact/Lslasher/lava_s.112 -\01898 ./arch/weapon/artifact/Lslasher/lava_s.113 -\01899 ./arch/wall/lbulletwall/lbull_wall.101 -\01900 ./arch/wall/lbulletwall/lbull_wall.111 -\01901 ./arch/wall/lbulletwall/lbull_wall.121 -\01902 ./arch/wall/lbulletwall/lbull_wall.131 -\01903 ./arch/wall/lbulletwall/lbull_wall.141 -\01904 ./arch/wall/lbulletwall/lbull_wall.151 -\01905 ./arch/wall/lbulletwall/lbull_wall.161 -\01906 ./arch/wall/lbulletwall/lbull_wall.171 -\01907 ./arch/wall/lbulletwall/lbull_wall.181 -\01908 ./arch/magic/Bullet/lbullet.111 -\01909 ./arch/magic/Bullet/lbullet.121 -\01910 ./arch/magic/Bullet/lbullet.131 -\01911 ./arch/magic/Bullet/lbullet.141 -\01912 ./arch/magic/Bullet/lbullet.151 -\01913 ./arch/magic/Bullet/lbullet.161 -\01914 ./arch/magic/Bullet/lbullet.171 -\01915 ./arch/magic/Bullet/lbullet.181 -\01916 ./arch/door/Locked/ldoor1.111 -\01917 ./arch/door/Locked/ldoor2.111 -\01918 ./arch/door/Locked/ldoor_blue1.111 -\01919 ./arch/door/Locked/ldoor_blue2.111 -\01920 ./arch/door/Locked/ldoor_brown1.111 -\01921 ./arch/door/Locked/ldoor_brown2.111 -\01922 ./arch/door/Locked/ldoor_white1.111 -\01923 ./arch/door/Locked/ldoor_white2.111 -\01924 ./arch/inorganic/lead.111 -\01925 ./arch/armour/mail/leather_ar.111 -\01926 ./arch/flesh/human/leg.111 -\01927 ./arch/monster/human/Dwarf/lesser_dwarven_guard.111 -\01928 ./arch/monster/human/Dwarf/lesser_dwarven_guard.112 -\01929 ./arch/readable/letter.111 -\01930 ./arch/armour/boots/lev_boots.111 -\01931 ./arch/connect/lever.111 -\01932 ./arch/connect/lever.112 -\01933 ./arch/monster/undead/lich.111 -\01934 ./arch/monster/undead/lich.112 -\01935 ./arch/monster/undead/lich.113 -\01936 ./arch/light/light_bulb_1.111 -\01937 ./arch/light/light_bulb_2.111 -\01938 ./arch/light/light_bulb_3.111 -\01939 ./arch/light/light_bulb_4.111 -\01940 ./arch/wall/lightningwall/light_wall.101 -\01941 ./arch/wall/lightningwall/light_wall.111 -\01942 ./arch/wall/lightningwall/light_wall.121 -\01943 ./arch/wall/lightningwall/light_wall.131 -\01944 ./arch/wall/lightningwall/light_wall.141 -\01945 ./arch/wall/lightningwall/light_wall.151 -\01946 ./arch/wall/lightningwall/light_wall.161 -\01947 ./arch/wall/lightningwall/light_wall.171 -\01948 ./arch/wall/lightningwall/light_wall.181 -\01949 ./arch/magic/Lightning/lightning.111 -\01950 ./arch/magic/Lightning/lightning.121 -\01951 ./arch/magic/Lightning/lightning.131 -\01952 ./arch/magic/Lightning/lightning.141 -\01953 ./arch/magic/Lightning/lightning.151 -\01954 ./arch/magic/Lightning/lightning.161 -\01955 ./arch/magic/Lightning/lightning.171 -\01956 ./arch/magic/Lightning/lightning.181 -\01957 ./arch/weapon/bow/lightning_bow.111 -\01958 ./arch/monster/demon/liteangel.111 -\01959 ./arch/monster/demon/liteangel.112 -\01960 ./arch/monster/demon/liteangel.113 -\01961 ./arch/monster/demon/liteangel.114 -\01962 ./arch/monster/chaos/liv_chaos.111 -\01963 ./arch/monster/chaos/liv_chaos.222 -\01964 ./arch/monster/chaos/liv_chaos.333 -\01965 ./arch/monster/chaos/liv_chaos.444 -\01966 ./arch/flesh/generic/liver.111 -\01967 ./arch/weapon/chained/lmornstar.111 -\01968 ./arch/food/loaf.111 -\01969 ./arch/skills/lockpicks.111 -\01970 ./arch/monster/misc/lokanth/lokanth.131 -\01971 ./arch/monster/misc/lokanth/lokanth.132 -\01972 ./arch/monster/misc/lokanth/lokanth.171 -\01973 ./arch/monster/misc/lokanth/lokanth.172 -\01974 ./arch/transport/longship.111 -\01975 ./arch/transport/longship.211 -\01976 ./arch/wall/longtable/longtable_0.111 -\01977 ./arch/wall/longtable/longtable_1.111 -\01978 ./arch/wall/longtable/longtable_2.111 -\01979 ./arch/wall/longtable/longtable_3.111 -\01980 ./arch/wall/longtable/longtable_4.111 -\01981 ./arch/wall/longtable/longtable_5.111 -\01982 ./arch/wall/longtable/longtable_6.111 -\01983 ./arch/wall/longtable/longtable_7.111 -\01984 ./arch/wall/longtable/longtable_8.111 -\01985 ./arch/wall/longtable/longtable_9.111 -\01986 ./arch/wall/longtable/longtable_A.111 -\01987 ./arch/wall/longtable/longtable_B.111 -\01988 ./arch/wall/longtable/longtable_C.111 -\01989 ./arch/wall/longtable/longtable_D.111 -\01990 ./arch/wall/longtable/longtable_E.111 -\01991 ./arch/wall/longtable/longtable_F.111 -\01992 ./arch/monster/human/lord_e.111 -\01993 ./arch/monster/human/lord_e.112 -\01994 ./arch/armour/boots/low_boots.111 -\01995 ./arch/weapon/misc/lspear.111 -\01996 ./arch/inorganic/lstone.111 -\01997 ./arch/weapon/sword/lsword.111 -\01998 ./arch/misc/Container/luggage.111 -\01999 ./arch/misc/Container/luggage.112 -\02000 ./arch/misc/Container/luggage.113 -\02001 ./arch/misc/Container/luggage.114 -\02002 ./arch/misc/Container/luggage.115 -\02003 ./arch/misc/Container/luggage.116 -\02004 ./arch/misc/Container/luggage.117 -\02005 ./arch/misc/Container/luggage.118 -\02006 ./arch/monster/giant/mabu.111 -\02007 ./arch/monster/giant/mabu.112 -\02008 ./arch/monster/giant/mabu.211 -\02009 ./arch/monster/giant/mabu.212 -\02010 ./arch/weapon/mace/mace_1.111 -\02011 ./arch/weapon/mace/mace_2.111 -\02012 ./arch/monster/human/madman.111 -\02013 ./arch/monster/human/madman.112 -\02014 ./arch/monster/human/madman_gen.111 -\02015 ./arch/player/class/Warrior/mage.111 -\02016 ./arch/player/class/Warrior/mage.131 -\02017 ./arch/player/class/Warrior/mage.151 -\02018 ./arch/player/class/Warrior/mage.171 -\02019 ./arch/weapon/artifact/magi_staff.111 -\02020 ./arch/weapon/artifact/magi_staff.112 -\02021 ./arch/weapon/artifact/magi_staff.113 -\02022 ./arch/weapon/bow/magic_bow.111 -\02023 ./arch/weapon/bow/magic_bow.112 -\02024 ./arch/weapon/bow/magic_bow.113 -\02025 ./arch/weapon/bow/magic_bow.114 -\02026 ./arch/connect/magic_ear.111 -\02027 ./arch/magic/Magic_Miss/magic_miss.111 -\02028 ./arch/magic/Magic_Miss/magic_miss.121 -\02029 ./arch/magic/Magic_Miss/magic_miss.131 -\02030 ./arch/magic/Magic_Miss/magic_miss.141 -\02031 ./arch/magic/Magic_Miss/magic_miss.151 -\02032 ./arch/magic/Magic_Miss/magic_miss.161 -\02033 ./arch/magic/Magic_Miss/magic_miss.171 -\02034 ./arch/magic/Magic_Miss/magic_miss.181 -\02035 ./arch/exit/magic_portal/magic_portal.111 -\02036 ./arch/exit/magic_portal/magic_portal.112 -\02037 ./arch/exit/magic_portal/magic_portal.113 -\02038 ./arch/exit/magic_portal/magic_portal.114 -\02039 ./arch/exit/magic_portal/magic_portal.115 -\02040 ./arch/exit/magic_portal/magic_portal.116 -\02041 ./arch/exit/magic_portal/magic_portal.117 -\02042 ./arch/exit/magic_portal/magic_portal.118 -\02043 ./arch/exit/magic_portal/magic_portal.119 -\02044 ./arch/exit/magic_portal/magic_portal.11A -\02045 ./arch/exit/magic_portal/magic_portal.11B -\02046 ./arch/exit/magic_portal/magic_portal.11C -\02047 ./arch/exit/magic_portal/magic_portal.11D -\02048 ./arch/exit/magic_portal/magic_portal.11E -\02049 ./arch/exit/magic_portal/magic_portal.11F -\02050 ./arch/exit/magic_portal/magic_portal.11G -\02051 ./arch/exit/magic_portal/magic_portal.11H -\02052 ./arch/exit/magic_portal/magic_portal.11I -\02053 ./arch/exit/magic_portal/magic_portal.11J -\02054 ./arch/exit/magic_portal/magic_portal.11K -\02055 ./arch/exit/magic_portal/magic_portal.11L -\02056 ./arch/exit/magic_portal/magic_portal.11M -\02057 ./arch/armour/cloak/magic_resist.111 -\02058 ./arch/connect/magicmouth.111 -\02059 ./arch/misc/magnifier.111 -\02060 ./arch/misc/Container/mailbox.111 -\02061 ./arch/monster/human/Town/man.111 -\02062 ./arch/monster/human/Town/man.131 -\02063 ./arch/monster/human/Town/man.171 -\02064 ./arch/system/map.111 -\02065 ./arch/floor/marble.111 -\02066 ./arch/floor/marble_blgr.111 -\02067 ./arch/construct/town/market1.111 -\02068 ./arch/construct/town/market2.111 -\02069 ./arch/construct/town/market3.111 -\02070 ./arch/weapon/artifact/Masamune/masamune.111 -\02071 ./arch/weapon/artifact/Masamune/masamune.112 -\02072 ./arch/weapon/artifact/Masamune/masamune.113 -\02073 ./arch/weapon/artifact/Masamune/masamune.114 -\02074 ./arch/ground/Stone/mediumston.111 -\02075 ./arch/monster/human/arabic/merchant.111 -\02076 ./arch/monster/human/arabic/merchant.131 -\02077 ./arch/monster/human/arabic/merchant.171 -\02078 ./arch/inorganic/mercury.111 -\02079 ./arch/magic/meteor.111 -\02080 ./arch/inorganic/min_oil.111 -\02081 ./arch/wall/mine/mine_0.111 -\02082 ./arch/wall/mine/mine_1.111 -\02083 ./arch/wall/mine/mine_2.111 -\02084 ./arch/wall/mine/mine_3.111 -\02085 ./arch/wall/mine/mine_4.111 -\02086 ./arch/wall/mine/mine_5.111 -\02087 ./arch/wall/mine/mine_8.111 -\02088 ./arch/wall/mine/mine_A.111 -\02089 ./arch/wall/mine/mine_C.111 -\02090 ./arch/wall/mine/minedoor_4.111 -\02091 ./arch/wall/mine/minedoor_4.112 -\02092 ./arch/wall/mine/minedoor_4.113 -\02093 ./arch/wall/mine/minedoor_4.114 -\02094 ./arch/wall/mine/minedoor_4.115 -\02095 ./arch/wall/mine/minedoor_4.116 -\02096 ./arch/wall/mine/minedoor_4.117 -\02097 ./arch/wall/mine/minedoor_4.118 -\02098 ./arch/wall/mine/minedoor_4.119 -\02099 ./arch/wall/mine/minedoor_4.211 -\02100 ./arch/wall/mine/minedoor_4.212 -\02101 ./arch/wall/mine/minedoor_4.213 -\02102 ./arch/wall/mine/minedoor_4.214 -\02103 ./arch/wall/mine/minedoor_4.215 -\02104 ./arch/wall/mine/minedoor_4.216 -\02105 ./arch/wall/mine/minedoor_4.217 -\02106 ./arch/wall/mine/minedoor_4.218 -\02107 ./arch/wall/mine/minedoor_4.219 -\02108 ./arch/wall/mine/minedoor_8.111 -\02109 ./arch/wall/mine/minedoor_8.112 -\02110 ./arch/wall/mine/minedoor_8.113 -\02111 ./arch/wall/mine/minedoor_8.114 -\02112 ./arch/wall/mine/minedoor_8.115 -\02113 ./arch/wall/mine/minedoor_8.116 -\02114 ./arch/wall/mine/minedoor_8.117 -\02115 ./arch/wall/mine/minedoor_8.118 -\02116 ./arch/wall/mine/minedoor_8.119 -\02117 ./arch/wall/mine/minedoor_8.211 -\02118 ./arch/wall/mine/minedoor_8.212 -\02119 ./arch/wall/mine/minedoor_8.213 -\02120 ./arch/wall/mine/minedoor_8.214 -\02121 ./arch/wall/mine/minedoor_8.215 -\02122 ./arch/wall/mine/minedoor_8.216 -\02123 ./arch/wall/mine/minedoor_8.217 -\02124 ./arch/wall/mine/minedoor_8.218 -\02125 ./arch/wall/mine/minedoor_8.219 -\02126 ./arch/construct/house/minihouse.111 -\02127 ./arch/food/mint.111 -\02128 ./arch/jewel/mithril.111 -\02129 ./arch/jewel/mithril.112 -\02130 ./arch/jewel/mithril.113 -\02131 ./arch/jewel/mithril.114 -\02132 ./arch/armour/mail/mithril_ar.111 -\02133 ./arch/armour/mail/mithril_ar.112 -\02134 ./arch/armour/mail/mithril_ar.113 -\02135 ./arch/weapon/artifact/mjoellnir.111 -\02136 ./arch/wall/moat/moat_0.111 -\02137 ./arch/wall/moat/moat_1.111 -\02138 ./arch/wall/moat/moat_2.111 -\02139 ./arch/wall/moat/moat_3.111 -\02140 ./arch/wall/moat/moat_4.111 -\02141 ./arch/wall/moat/moat_5.111 -\02142 ./arch/wall/moat/moat_6.111 -\02143 ./arch/wall/moat/moat_7.111 -\02144 ./arch/wall/moat/moat_8.111 -\02145 ./arch/wall/moat/moat_9.111 -\02146 ./arch/wall/moat/moat_A.111 -\02147 ./arch/wall/moat/moat_B.111 -\02148 ./arch/wall/moat/moat_C.111 -\02149 ./arch/wall/moat/moat_D.111 -\02150 ./arch/wall/moat/moat_E.111 -\02151 ./arch/wall/moat/moat_F.111 -\02152 ./arch/player/class/Religious/monk.111 -\02153 ./arch/player/class/Religious/monk.131 -\02154 ./arch/player/class/Religious/monk.151 -\02155 ./arch/player/class/Religious/monk.171 -\02156 ./arch/readable/monument.111 -\02157 ./arch/weapon/chained/mornstar.111 -\02158 ./arch/ground/Mountain/moun_cave1.111 -\02159 ./arch/ground/Mountain/moun_cave2.111 -\02160 ./arch/ground/Mountain/mountain1.111 -\02161 ./arch/ground/Mountain/mountain2.111 -\02162 ./arch/ground/Mountain/mountain3.111 -\02163 ./arch/ground/Mountain/mountain4.111 -\02164 ./arch/ground/Mountain/mountain_2.111 -\02165 ./arch/ground/Mountain/mountain_2.211 -\02166 ./arch/ground/Mountain/mountain_2.311 -\02167 ./arch/ground/Mountain/mountain_2.411 -\02168 ./arch/weapon/artifact/mournblade.111 -\02169 ./arch/monster/animal/mouse.111 -\02170 ./arch/monster/animal/mouse.112 -\02171 ./arch/monster/animal/mouse_gen.111 -\02172 ./arch/food/mushroom_1.111 -\02173 ./arch/food/mushroom_2.111 -\02174 ./arch/food/mushroom_3.111 -\02175 ./arch/magic/mystic_fist.111 -\02176 ./arch/magic/mystic_fist.112 -\02177 ./arch/magic/mystic_fist.113 -\02178 ./arch/misc/naz_report.111 -\02179 ./arch/monster/undead/nazgul.111 -\02180 ./arch/monster/undead/nazgul.112 -\02181 ./arch/monster/human/necro.111 -\02182 ./arch/monster/human/necro.112 -\02183 ./arch/traps/needle.111 -\02184 ./arch/monster/animal/Neko/neko.111 -\02185 ./arch/monster/animal/Neko/neko.112 -\02186 ./arch/monster/animal/Neko/neko.113 -\02187 ./arch/monster/animal/Neko/neko.114 -\02188 ./arch/monster/animal/Neko/neko.115 -\02189 ./arch/monster/animal/Neko/neko.116 -\02190 ./arch/monster/animal/Neko/neko.117 -\02191 ./arch/monster/animal/Neko/neko.118 -\02192 ./arch/misc/neko_kago.111 -\02193 ./arch/monster/undead/nightmare.111 -\02194 ./arch/monster/undead/nightmare.112 -\02195 ./arch/player/class/Thief/ninja.111 -\02196 ./arch/player/class/Thief/ninja.131 -\02197 ./arch/player/class/Thief/ninja.151 -\02198 ./arch/player/class/Thief/ninja.171 -\02199 ./arch/monster/human/Class/ninja_2.111 -\02200 ./arch/monster/human/Class/ninja_2.112 -\02201 ./arch/monster/human/Class/ninja_2.113 -\02202 ./arch/floor/no_magic.111 -\02203 ./arch/floor/no_spells.111 -\02204 ./arch/monster/human/Class/northman.111 -\02205 ./arch/monster/human/Class/northman.112 -\02206 ./arch/readable/note.111 -\02207 ./arch/jewel/nugget_huge.111 -\02208 ./arch/jewel/nugget_lar.111 -\02209 ./arch/jewel/nugget_sma.111 -\02210 ./arch/weapon/chained/nunchacu_1.111 -\02211 ./arch/weapon/chained/nunchacu_2.111 -\02212 ./arch/exit/oakdoor.111 -\02213 ./arch/door/odoor_1.111 -\02214 ./arch/door/odoor_2.111 -\02215 ./arch/monster/goblin/ogre.111 -\02216 ./arch/monster/goblin/ogre.112 -\02217 ./arch/monster/goblin/ogre_gen.111 -\02218 ./arch/monster/goblin/ogre_r.111 -\02219 ./arch/monster/goblin/ogre_r.112 -\02220 ./arch/armour/cloak/oilskin.111 -\02221 ./arch/monster/goblin/ologhi.111 -\02222 ./arch/monster/goblin/ologhi.112 -\02223 ./arch/food/onion.111 -\02224 ./arch/food/orange.111 -\02225 ./arch/monster/goblin/orc.111 -\02226 ./arch/monster/goblin/orc.112 -\02227 ./arch/monster/goblin/orc_gen.111 -\02228 ./arch/food/orcchop.111 -\02229 ./arch/construct/Palace/palace.111 -\02230 ./arch/construct/Palace/palace.211 -\02231 ./arch/construct/Palace/palace.311 -\02232 ./arch/construct/Palace/palace.411 -\02233 ./arch/construct/Palace/palace.511 -\02234 ./arch/construct/Palace/palace.611 -\02235 ./arch/construct/Palace/palace.711 -\02236 ./arch/construct/Palace/palace.811 -\02237 ./arch/construct/Palace/palace.911 -\02238 ./arch/construct/Palace/palace.A11 -\02239 ./arch/construct/Palace/palace.B11 -\02240 ./arch/construct/Palace/palace.C11 -\02241 ./arch/construct/Palace/palace.D11 -\02242 ./arch/construct/Palace/palace.E11 -\02243 ./arch/construct/Palace/palace.F11 -\02244 ./arch/player/class/Religious/paladin.111 -\02245 ./arch/player/class/Religious/paladin.131 -\02246 ./arch/player/class/Religious/paladin.151 -\02247 ./arch/player/class/Religious/paladin.171 -\02248 ./arch/ground/new/palm.111 -\02249 ./arch/ground/new/palms.111 -\02250 ./arch/monster/animal/panther.111 -\02251 ./arch/monster/animal/panther.112 -\02252 ./arch/monster/animal/panther.113 -\02253 ./arch/monster/animal/panthergen.111 -\02254 ./arch/monster/elemental/Para/para_air.111 -\02255 ./arch/monster/elemental/Para/para_air.112 -\02256 ./arch/monster/elemental/Para/para_air.113 -\02257 ./arch/monster/elemental/Para/para_air.114 -\02258 ./arch/monster/elemental/Para/para_earth.111 -\02259 ./arch/monster/elemental/Para/para_earth.112 -\02260 ./arch/monster/elemental/Para/para_earth.113 -\02261 ./arch/monster/elemental/Para/para_fire.111 -\02262 ./arch/monster/elemental/Para/para_fire.112 -\02263 ./arch/monster/elemental/Para/para_ice.111 -\02264 ./arch/monster/elemental/Para/para_ice.112 -\02265 ./arch/monster/elemental/Para/para_ice.113 -\02266 ./arch/monster/elemental/Para/para_lava.111 -\02267 ./arch/monster/elemental/Para/para_lava.112 -\02268 ./arch/monster/elemental/Para/para_lava.113 -\02269 ./arch/monster/elemental/Para/para_light.111 -\02270 ./arch/monster/elemental/Para/para_light.112 -\02271 ./arch/monster/elemental/Para/para_light.113 -\02272 ./arch/monster/elemental/Para/para_mud.111 -\02273 ./arch/monster/elemental/Para/para_mud.112 -\02274 ./arch/monster/elemental/Para/para_mud.113 -\02275 ./arch/monster/elemental/Para/para_mud.114 -\02276 ./arch/monster/elemental/Para/para_mud.115 -\02277 ./arch/monster/elemental/Para/para_water.111 -\02278 ./arch/monster/elemental/Para/para_water.112 -\02279 ./arch/monster/elemental/Para/para_water.113 -\02280 ./arch/magic/Effect/paralyse.111 -\02281 ./arch/magic/Effect/paralyse.112 -\02282 ./arch/magic/Effect/paralyse.113 -\02283 ./arch/wall/paved/paved_0.111 -\02284 ./arch/wall/paved/paved_1.111 -\02285 ./arch/wall/paved/paved_2.111 -\02286 ./arch/wall/paved/paved_3.111 -\02287 ./arch/wall/paved/paved_4.111 -\02288 ./arch/wall/paved/paved_5.111 -\02289 ./arch/wall/paved/paved_6.111 -\02290 ./arch/wall/paved/paved_7.111 -\02291 ./arch/wall/paved/paved_8.111 -\02292 ./arch/wall/paved/paved_9.111 -\02293 ./arch/wall/paved/paved_A.111 -\02294 ./arch/wall/paved/paved_B.111 -\02295 ./arch/wall/paved/paved_C.111 -\02296 ./arch/wall/paved/paved_D.111 -\02297 ./arch/wall/paved/paved_E.111 -\02298 ./arch/wall/paved/paved_F.111 -\02299 ./arch/food/pear.111 -\02300 ./arch/jewel/pearl.111 -\02301 ./arch/jewel/pearl.112 -\02302 ./arch/connect/pedestal.111 -\02303 ./arch/connect/pedestal.112 -\02304 ./arch/misc/penta.111 -\02305 ./arch/spell/Pentagram/pentagram.111 -\02306 ./arch/spell/Pentagram/pentagram.112 -\02307 ./arch/spell/Pentagram/pentagram.113 -\02308 ./arch/spell/Pentagram/pentagram.121 -\02309 ./arch/spell/Pentagram/pentagram.122 -\02310 ./arch/spell/Pentagram/pentagram.123 -\02311 ./arch/spell/Pentagram/pentagram.131 -\02312 ./arch/spell/Pentagram/pentagram.132 -\02313 ./arch/spell/Pentagram/pentagram.133 -\02314 ./arch/monster/acid/pet_necro.111 -\02315 ./arch/monster/acid/pet_necro.112 -\02316 ./arch/inorganic/phil_phos.111 -\02317 ./arch/inorganic/phil_phos.112 -\02318 ./arch/inorganic/phil_phos.113 -\02319 ./arch/inorganic/phil_salt.111 -\02320 ./arch/inorganic/phil_salt.112 -\02321 ./arch/inorganic/phil_salt.113 -\02322 ./arch/inorganic/phil_sulphur.111 -\02323 ./arch/inorganic/phil_sulphur.112 -\02324 ./arch/inorganic/phil_sulphur.113 -\02325 ./arch/ground/Pstone/phole_1.111 -\02326 ./arch/ground/Pstone/phole_2.111 -\02327 ./arch/ground/Pstone/phole_3.111 -\02328 ./arch/inorganic/phosphor.111 -\02329 ./arch/wall/pier/pier_0.111 -\02330 ./arch/wall/pier/pier_1.111 -\02331 ./arch/wall/pier/pier_2.111 -\02332 ./arch/wall/pier/pier_3.111 -\02333 ./arch/wall/pier/pier_4.111 -\02334 ./arch/wall/pier/pier_5.111 -\02335 ./arch/wall/pier/pier_6.111 -\02336 ./arch/wall/pier/pier_7.111 -\02337 ./arch/wall/pier/pier_8.111 -\02338 ./arch/wall/pier/pier_9.111 -\02339 ./arch/wall/pier/pier_A.111 -\02340 ./arch/wall/pier/pier_B.111 -\02341 ./arch/wall/pier/pier_C.111 -\02342 ./arch/wall/pier/pier_D.111 -\02343 ./arch/wall/pier/pier_E.111 -\02344 ./arch/wall/pier/pier_F.111 -\02345 ./arch/misc/pillars.111 -\02346 ./arch/weapon/other/pipe.111 -\02347 ./arch/monster/human/Town/pir_lass.111 -\02348 ./arch/monster/human/Town/pir_lass.112 -\02349 ./arch/monster/human/Class/pirate.111 -\02350 ./arch/monster/human/Class/pirate.112 -\02351 ./arch/flesh/misc/pix_dust.111 -\02352 ./arch/flesh/misc/pix_wing.111 -\02353 ./arch/monster/misc/pixie.111 -\02354 ./arch/monster/misc/pixie.112 -\02355 ./arch/monster/misc/pixie_gen.111 -\02356 ./arch/player/race/pl_half_orc.111 -\02357 ./arch/player/race/pl_half_orc.131 -\02358 ./arch/player/race/pl_half_orc.151 -\02359 ./arch/player/race/pl_half_orc.171 -\02360 ./arch/armour/mail/plate_mail.111 -\02361 ./arch/jewel/plt_coin.111 -\02362 ./arch/magic/poisonc.111 -\02363 ./arch/magic/poisonc.112 -\02364 ./arch/magic/poisonc.113 -\02365 ./arch/food/poisonfood.111 -\02366 ./arch/weapon/misc/poleaxe.111 -\02367 ./arch/magic/Effect/polymorph.111 -\02368 ./arch/magic/Effect/polymorph.112 -\02369 ./arch/magic/Effect/polymorph.113 -\02370 ./arch/magic/Effect/polymorph.114 -\02371 ./arch/monster/human/Town/postman/postman.131 -\02372 ./arch/monster/human/Town/postman/postman.132 -\02373 ./arch/monster/human/Town/postman/postman.171 -\02374 ./arch/monster/human/Town/postman/postman.172 -\02375 ./arch/monster/human/Town/postman/postman_gen.111 -\02376 ./arch/food/potato.111 -\02377 ./arch/potion/potioncha.111 -\02378 ./arch/potion/potioncol.111 -\02379 ./arch/potion/potioncon.111 -\02380 ./arch/potion/potiondex.111 -\02381 ./arch/potion/potionfir.111 -\02382 ./arch/potion/potiongen.111 -\02383 ./arch/potion/potionhea.111 -\02384 ./arch/potion/potionhero.111 -\02385 ./arch/potion/potionimp.111 -\02386 ./arch/potion/potionint.111 -\02387 ./arch/potion/potioninv.111 -\02388 ./arch/potion/potionmag.111 -\02389 ./arch/potion/potionpow.111 -\02390 ./arch/potion/potionstr.111 -\02391 ./arch/potion/potionwis.111 -\02392 ./arch/misc/Container/pouch.111 -\02393 ./arch/spell/power_crystal.111 -\02394 ./arch/spell/power_crystal.112 -\02395 ./arch/spell/power_crystal.113 -\02396 ./arch/spell/power_crystal.114 -\02397 ./arch/jewel/pretty_crystal.111 -\02398 ./arch/jewel/pretty_emerald.111 -\02399 ./arch/jewel/pretty_ruby.111 -\02400 ./arch/jewel/pretty_sapphire.111 -\02401 ./arch/player/class/Religious/priest.111 -\02402 ./arch/player/class/Religious/priest.131 -\02403 ./arch/player/class/Religious/priest.151 -\02404 ./arch/player/class/Religious/priest.171 -\02405 ./arch/player/class/Religious/priestnew.111 -\02406 ./arch/player/class/Religious/priestnew.131 -\02407 ./arch/player/class/Religious/priestnew.151 -\02408 ./arch/player/class/Religious/priestnew.171 -\02409 ./arch/monster/human/princess.111 -\02410 ./arch/monster/human/princess.112 -\02411 ./arch/construct/town/prison.111 -\02412 ./arch/construct/town/prison.211 -\02413 ./arch/construct/town/prison.311 -\02414 ./arch/construct/town/prison.411 -\02415 ./arch/monster/human/prisoner.111 -\02416 ./arch/monster/human/prisoner.112 -\02417 ./arch/magic/Protection/protection.111 -\02418 ./arch/magic/Protection/protection.112 -\02419 ./arch/magic/Protection/protection.113 -\02420 ./arch/magic/Protection/protection.114 -\02421 ./arch/magic/Protection/protection.115 -\02422 ./arch/magic/Protection/protection.116 -\02423 ./arch/magic/Protection/protection.117 -\02424 ./arch/ground/Pstone/pstone_1.111 -\02425 ./arch/ground/Pstone/pstone_2.111 -\02426 ./arch/ground/Pstone/pstone_3.111 -\02427 ./arch/ground/Pstone/pstone_4.111 -\02428 ./arch/ground/Pstone/pstone_5.111 -\02429 ./arch/inorganic/pyrite.111 -\02430 ./arch/monster/human/pyro_gen.111 -\02431 ./arch/monster/human/pyromaniac.111 -\02432 ./arch/monster/human/pyromaniac.112 -\02433 ./arch/monster/human/pyromaniac.113 -\02434 ./arch/monster/human/pyromaniac.114 -\02435 ./arch/weapon/club/quarters.111 -\02436 ./arch/readable/quarto.111 -\02437 ./arch/player/race/quetzalcoatl.131 -\02438 ./arch/player/race/quetzalcoatl.132 -\02439 ./arch/player/race/quetzalcoatl.171 -\02440 ./arch/player/race/quetzalcoatl.172 -\02441 ./arch/misc/Container/quiver.111 -\02442 ./arch/misc/r_foot.111 -\02443 ./arch/construct/town/r_house1.111 -\02444 ./arch/construct/town/r_house2.111 -\02445 ./arch/misc/Container/r_sack.111 -\02446 ./arch/monster/demon/raas.131 -\02447 ./arch/monster/demon/raas.171 -\02448 ./arch/random/randomArti.111 -\02449 ./arch/random/randomBow.111 -\02450 ./arch/random/randomFood.111 -\02451 ./arch/random/randomGem.111 -\02452 ./arch/random/randomMin.111 -\02453 ./arch/random/randomPlt.111 -\02454 ./arch/random/randomPoti.111 -\02455 ./arch/random/randomRead.111 -\02456 ./arch/random/randomScro.111 -\02457 ./arch/random/randomShie.111 -\02458 ./arch/random/randomSpel.111 -\02459 ./arch/random/randomTali.111 -\02460 ./arch/random/randomTrea.111 -\02461 ./arch/random/randomWeal.111 -\02462 ./arch/random/randomWeap.111 -\02463 ./arch/armour/shield/reflector.111 -\02464 ./arch/armour/shield/reflector.112 -\02465 ./arch/armour/shield/reflector.113 -\02466 ./arch/flesh/misc/residue.111 -\02467 ./arch/talisman/ring.110 -\02468 ./arch/talisman/ring.111 -\02469 ./arch/talisman/ring.112 -\02470 ./arch/talisman/ring.113 -\02471 ./arch/talisman/ring.114 -\02472 ./arch/talisman/ring.115 -\02473 ./arch/talisman/ring.116 -\02474 ./arch/talisman/ring.117 -\02475 ./arch/talisman/ring_drain.111 -\02476 ./arch/talisman/ring_drain.112 -\02477 ./arch/talisman/ring_drain.113 -\02478 ./arch/talisman/ring_drain.114 -\02479 ./arch/armour/mail/ring_mail.111 -\02480 ./arch/armour/mail/ring_mail2.111 -\02481 ./arch/river/river_14.111 -\02482 ./arch/river/river_15.111 -\02483 ./arch/river/river_16.111 -\02484 ./arch/river/river_25.111 -\02485 ./arch/river/river_26.111 -\02486 ./arch/river/river_26.211 -\02487 ./arch/river/river_26.311 -\02488 ./arch/river/river_27.111 -\02489 ./arch/river/river_36.111 -\02490 ./arch/river/river_37.111 -\02491 ./arch/river/river_38.111 -\02492 ./arch/river/river_47.111 -\02493 ./arch/river/river_48.111 -\02494 ./arch/river/river_48.211 -\02495 ./arch/river/river_48.311 -\02496 ./arch/river/river_58.111 -\02497 ./arch/construct/town/rl_house1.111 -\02498 ./arch/construct/town/rl_house1.211 -\02499 ./arch/construct/town/rl_house1.311 -\02500 ./arch/construct/town/rl_house1.411 -\02501 ./arch/construct/town/rl_house2.111 -\02502 ./arch/construct/town/rl_house2.211 -\02503 ./arch/construct/town/rl_house2.311 -\02504 ./arch/construct/town/rl_house2.411 -\02505 ./arch/construct/town/rl_house3.111 -\02506 ./arch/construct/town/rl_house3.211 -\02507 ./arch/construct/town/rl_house3.311 -\02508 ./arch/construct/town/rl_house3.411 -\02509 ./arch/food/roast_bird.111 -\02510 ./arch/armour/mail/robe.111 -\02511 ./arch/armour/mail/robe2.111 -\02512 ./arch/armour/mail/robe_midnight.111 -\02513 ./arch/armour/mail/robe_midnight.112 -\02514 ./arch/armour/mail/robe_midnight.113 -\02515 ./arch/misc/rock.111 -\02516 ./arch/inorganic/rock2.111 -\02517 ./arch/spell/rod_heavy.111 -\02518 ./arch/spell/rod_heavy.112 -\02519 ./arch/spell/rod_heavy.113 -\02520 ./arch/spell/rod_light.111 -\02521 ./arch/spell/rod_light.112 -\02522 ./arch/spell/rod_light.113 -\02523 ./arch/food/root.111 -\02524 ./arch/food/rose_red.111 -\02525 ./arch/food/rose_wh.111 -\02526 ./arch/food/rose_yel.111 -\02527 ./arch/wall/rough/rough_0.111 -\02528 ./arch/wall/rough/rough_1.111 -\02529 ./arch/wall/rough/rough_2.111 -\02530 ./arch/wall/rough/rough_3.111 -\02531 ./arch/wall/rough/rough_4.111 -\02532 ./arch/wall/rough/rough_5.111 -\02533 ./arch/wall/rough/rough_6.111 -\02534 ./arch/wall/rough/rough_7.111 -\02535 ./arch/wall/rough/rough_8.111 -\02536 ./arch/wall/rough/rough_9.111 -\02537 ./arch/wall/rough/rough_A.111 -\02538 ./arch/wall/rough/rough_B.111 -\02539 ./arch/wall/rough/rough_C.111 -\02540 ./arch/wall/rough/rough_D.111 -\02541 ./arch/wall/rough/rough_E.111 -\02542 ./arch/wall/rough/rough_F.111 -\02543 ./arch/armour/shield/round_shiel.111 -\02544 ./arch/transport/rowboat.111 -\02545 ./arch/transport/rowboat.211 -\02546 ./arch/ground/Pstone/rstone_3.111 -\02547 ./arch/ground/Pstone/rstone_4.111 -\02548 ./arch/jewel/ruby.111 -\02549 ./arch/jewel/ruby.112 -\02550 ./arch/gods/elemental/ruggilli.111 -\02551 ./arch/gods/elemental/ruggilli.112 -\02552 ./arch/gods/elemental/ruggilli.113 -\02553 ./arch/gods/elemental/ruggilli.211 -\02554 ./arch/gods/elemental/ruggilli.212 -\02555 ./arch/gods/elemental/ruggilli.213 -\02556 ./arch/gods/elemental/ruggilli.311 -\02557 ./arch/gods/elemental/ruggilli.312 -\02558 ./arch/gods/elemental/ruggilli.313 -\02559 ./arch/gods/elemental/ruggilli.411 -\02560 ./arch/gods/elemental/ruggilli.412 -\02561 ./arch/gods/elemental/ruggilli.413 -\02562 ./arch/exit/ruins.111 -\02563 ./arch/magic/Runes/rune_antimagic.111 -\02564 ./arch/magic/Runes/rune_blast.111 -\02565 ./arch/magic/Runes/rune_blightning.111 -\02566 ./arch/magic/Runes/rune_bomb.111 -\02567 ./arch/magic/Runes/rune_confusion.111 -\02568 ./arch/magic/Runes/rune_death.111 -\02569 ./arch/magic/Runes/rune_fire.111 -\02570 ./arch/magic/Runes/rune_fireball.111 -\02571 ./arch/magic/Runes/rune_frost.111 -\02572 ./arch/magic/Runes/rune_heal.111 -\02573 ./arch/magic/Runes/rune_lightning.111 -\02574 ./arch/magic/Runes/rune_mark.111 -\02575 ./arch/magic/Runes/rune_paralysis.111 -\02576 ./arch/magic/Runes/rune_paralysis.112 -\02577 ./arch/magic/Runes/rune_pcloud.111 -\02578 ./arch/magic/Runes/rune_shock.111 -\02579 ./arch/magic/Runes/rune_sp_res.111 -\02580 ./arch/magic/Runes/rune_sum_earth.111 -\02581 ./arch/magic/Runes/rune_sum_fire.111 -\02582 ./arch/magic/Runes/rune_sum_water.111 -\02583 ./arch/magic/Runes/rune_summon.111 -\02584 ./arch/magic/Runes/rune_summon_air.111 -\02585 ./arch/magic/Runes/rune_transfer.111 -\02586 ./arch/monster/acid/rustmonste.111 -\02587 ./arch/monster/acid/rustmonste.112 -\02588 ./arch/construct/town/s_house1.111 -\02589 ./arch/transport/s_ship.111 -\02590 ./arch/transport/s_ship.211 -\02591 ./arch/transport/s_ship.311 -\02592 ./arch/transport/s_ship.411 -\02593 ./arch/construct/town/s_shop1.111 -\02594 ./arch/construct/town/s_shop2.111 -\02595 ./arch/construct/tower/s_tower1.111 -\02596 ./arch/construct/tower/s_tower1.211 -\02597 ./arch/construct/tower/s_tower2.111 -\02598 ./arch/construct/tower/s_tower2.211 -\02599 ./arch/food/s_weasel.111 -\02600 ./arch/weapon/sword/sabre.111 -\02601 ./arch/misc/Container/sack.111 -\02602 ./arch/monster/human/Town/sage.111 -\02603 ./arch/monster/human/Town/sailor.111 -\02604 ./arch/inorganic/salt.111 -\02605 ./arch/armour/boots/sandals.111 -\02606 ./arch/monster/misc/sandy.111 -\02607 ./arch/monster/misc/sandy.112 -\02608 ./arch/monster/misc/sandy.113 -\02609 ./arch/monster/misc/sandy.114 -\02610 ./arch/monster/misc/sandy.115 -\02611 ./arch/jewel/sapphire.111 -\02612 ./arch/jewel/sapphire.112 -\02613 ./arch/weapon/other/saw.111 -\02614 ./arch/armour/mail/scale_mail.111 -\02615 ./arch/weapon/sword/scimitar.111 -\02616 ./arch/monster/animal/scorpi_gen.111 -\02617 ./arch/monster/animal/scorpion.111 -\02618 ./arch/monster/animal/scorpion.112 -\02619 ./arch/spell/scroll.111 -\02620 ./arch/readable/scroll_2.111 -\02621 ./arch/readable/scrollr.111 -\02622 ./arch/ground/sea.111 -\02623 ./arch/ground/sea.112 -\02624 ./arch/ground/sea.113 -\02625 ./arch/ground/sea.114 -\02626 ./arch/armour/cloak/serp_cloak.111 -\02627 ./arch/monster/misc/serpmen/serp_man.131 -\02628 ./arch/monster/misc/serpmen/serp_man.132 -\02629 ./arch/monster/misc/serpmen/serp_man.171 -\02630 ./arch/monster/misc/serpmen/serp_man.172 -\02631 ./arch/monster/misc/serpmen/serp_priest.131 -\02632 ./arch/monster/misc/serpmen/serp_priest.171 -\02633 ./arch/weapon/sword/serp_sword.111 -\02634 ./arch/monster/giant/serpent/serpent.131 -\02635 ./arch/monster/giant/serpent/serpent.132 -\02636 ./arch/monster/giant/serpent/serpent.171 -\02637 ./arch/monster/giant/serpent/serpent.172 -\02638 ./arch/monster/giant/serpent/serpent.231 -\02639 ./arch/monster/giant/serpent/serpent.232 -\02640 ./arch/monster/giant/serpent/serpent.271 -\02641 ./arch/monster/giant/serpent/serpent.272 -\02642 ./arch/flesh/misc/serpent_skin.111 -\02643 ./arch/monster/misc/serpmen/serpman_gen.111 -\02644 ./arch/monster/animal/shadowtiger/shadowtiger.111 -\02645 ./arch/monster/animal/shadowtiger/shadowtiger.112 -\02646 ./arch/monster/animal/shadowtiger/shadowtiger.113 -\02647 ./arch/monster/animal/shadowtiger/shadowtiger.114 -\02648 ./arch/monster/animal/shadowtiger/shadowtiger.171 -\02649 ./arch/monster/animal/shadowtiger/shadowtiger.172 -\02650 ./arch/monster/animal/shadowtiger/shadowtiger.173 -\02651 ./arch/monster/animal/shadowtiger/shadowtiger.174 -\02652 ./arch/monster/animal/shadowtiger/shadowtiger.211 -\02653 ./arch/monster/animal/shadowtiger/shadowtiger.212 -\02654 ./arch/monster/animal/shadowtiger/shadowtiger.213 -\02655 ./arch/monster/animal/shadowtiger/shadowtiger.214 -\02656 ./arch/monster/animal/shadowtiger/shadowtiger.271 -\02657 ./arch/monster/animal/shadowtiger/shadowtiger.272 -\02658 ./arch/monster/animal/shadowtiger/shadowtiger.273 -\02659 ./arch/monster/animal/shadowtiger/shadowtiger.274 -\02660 ./arch/monster/animal/shadowtiger/shadowtiger.311 -\02661 ./arch/monster/animal/shadowtiger/shadowtiger.312 -\02662 ./arch/monster/animal/shadowtiger/shadowtiger.313 -\02663 ./arch/monster/animal/shadowtiger/shadowtiger.314 -\02664 ./arch/monster/animal/shadowtiger/shadowtiger.371 -\02665 ./arch/monster/animal/shadowtiger/shadowtiger.372 -\02666 ./arch/monster/animal/shadowtiger/shadowtiger.373 -\02667 ./arch/monster/animal/shadowtiger/shadowtiger.374 -\02668 ./arch/monster/animal/shadowtiger/shadowtiger.411 -\02669 ./arch/monster/animal/shadowtiger/shadowtiger.412 -\02670 ./arch/monster/animal/shadowtiger/shadowtiger.413 -\02671 ./arch/monster/animal/shadowtiger/shadowtiger.414 -\02672 ./arch/monster/animal/shadowtiger/shadowtiger.471 -\02673 ./arch/monster/animal/shadowtiger/shadowtiger.472 -\02674 ./arch/monster/animal/shadowtiger/shadowtiger.473 -\02675 ./arch/monster/animal/shadowtiger/shadowtiger.474 -\02676 ./arch/misc/Shell/shell.111 -\02677 ./arch/misc/Shell/shell.112 -\02678 ./arch/misc/Shell/shell.121 -\02679 ./arch/misc/Shell/shell.131 -\02680 ./arch/misc/Shell/shell.141 -\02681 ./arch/misc/Shell/shell.151 -\02682 ./arch/misc/Shell/shell.161 -\02683 ./arch/misc/Shell/shell.171 -\02684 ./arch/misc/Shell/shell.181 -\02685 ./arch/armour/shield/shield.111 -\02686 ./arch/armour/gauntlets/shining_finger.111 -\02687 ./arch/armour/gauntlets/shining_finger.112 -\02688 ./arch/weapon/chained/shootingstar.111 -\02689 ./arch/shop/Floors/shop_alchemy.111 -\02690 ./arch/shop/Floors/shop_amule.111 -\02691 ./arch/shop/Floors/shop_armou.111 -\02692 ./arch/shop/Floors/shop_books.111 -\02693 ./arch/shop/Floors/shop_empty.111 -\02694 ./arch/shop/Floors/shop_food.111 -\02695 ./arch/shop/Floors/shop_gems.111 -\02696 ./arch/shop/Floors/shop_gener.111 -\02697 ./arch/shop/Floors/shop_mat.111 -\02698 ./arch/shop/Floors/shop_mineral.111 -\02699 ./arch/shop/Floors/shop_potio.111 -\02700 ./arch/shop/Floors/shop_ring.111 -\02701 ./arch/shop/Floors/shop_scrol.111 -\02702 ./arch/shop/Floors/shop_speci.111 -\02703 ./arch/shop/Floors/shop_throw.111 -\02704 ./arch/shop/Floors/shop_wands.111 -\02705 ./arch/shop/Floors/shop_weapo.111 -\02706 ./arch/weapon/misc/shovel_1.111 -\02707 ./arch/weapon/misc/shovel_1.112 -\02708 ./arch/weapon/misc/shovel_1.113 -\02709 ./arch/weapon/misc/shovel_1.114 -\02710 ./arch/weapon/misc/shovel_1.115 -\02711 ./arch/construct/temple/shrine.111 -\02712 ./arch/monster/human/siegfried.111 -\02713 ./arch/monster/human/siegfried.112 -\02714 ./arch/readable/sign.111 -\02715 ./arch/readable/sign_e.111 -\02716 ./arch/readable/sign_w.111 -\02717 ./arch/jewel/silvercoin.111 -\02718 ./arch/monster/undead/skeleton.111 -\02719 ./arch/monster/undead/skeleton.112 -\02720 ./arch/flesh/human/skin.111 -\02721 ./arch/monster/undead/skull.111 -\02722 ./arch/monster/undead/skull.112 -\02723 ./arch/monster/undead/skull_gen.111 -\02724 ./arch/weapon/artifact/skullcleav.111 -\02725 ./arch/weapon/artifact/skullcleav.112 -\02726 ./arch/weapon/artifact/skullcleav.113 -\02727 ./arch/weapon/artifact/skullcleav.114 -\02728 ./arch/monster/human/arabic/slave.111 -\02729 ./arch/system/mood_floors/sleep_floor.111 -\02730 ./arch/wall/slevel/slevel_0.111 -\02731 ./arch/wall/slevel/slevel_1.111 -\02732 ./arch/wall/slevel/slevel_2.111 -\02733 ./arch/wall/slevel/slevel_3.111 -\02734 ./arch/wall/slevel/slevel_4.111 -\02735 ./arch/wall/slevel/slevel_5.111 -\02736 ./arch/wall/slevel/slevel_6.111 -\02737 ./arch/wall/slevel/slevel_7.111 -\02738 ./arch/wall/slevel/slevel_8.111 -\02739 ./arch/wall/slevel/slevel_9.111 -\02740 ./arch/wall/slevel/slevel_A.111 -\02741 ./arch/wall/slevel/slevel_B.111 -\02742 ./arch/wall/slevel/slevel_C.111 -\02743 ./arch/wall/slevel/slevel_D.111 -\02744 ./arch/wall/slevel/slevel_E.111 -\02745 ./arch/wall/slevel/slevel_F.111 -\02746 ./arch/monster/acid/slime.111 -\02747 ./arch/monster/acid/slime.112 -\02748 ./arch/monster/acid/slime.113 -\02749 ./arch/magic/Effect/slow.111 -\02750 ./arch/magic/Effect/slow.112 -\02751 ./arch/magic/Effect/slow.113 -\02752 ./arch/monster/giant/slug/slug.131 -\02753 ./arch/monster/giant/slug/slug.132 -\02754 ./arch/monster/giant/slug/slug.171 -\02755 ./arch/monster/giant/slug/slug.172 -\02756 ./arch/monster/giant/slug/slug.231 -\02757 ./arch/monster/giant/slug/slug.232 -\02758 ./arch/monster/giant/slug/slug.271 -\02759 ./arch/monster/giant/slug/slug.272 -\02760 ./arch/construct/town/slum1.111 -\02761 ./arch/construct/town/slum1.211 -\02762 ./arch/construct/town/slum2.111 -\02763 ./arch/construct/town/slum2.211 -\02764 ./arch/construct/town/slum3.111 -\02765 ./arch/construct/town/slum3.211 -\02766 ./arch/armour/shield/small_shie.111 -\02767 ./arch/ground/Stone/smallstone.111 -\02768 ./arch/monster/troll/smallt_green.111 -\02769 ./arch/monster/troll/smallt_green.112 -\02770 ./arch/construct/house/smalltemple.111 -\02771 ./arch/construct/house/smalltemple2.111 -\02772 ./arch/monster/troll/smalltroll.111 -\02773 ./arch/monster/troll/smalltroll.112 -\02774 ./arch/shop/smith.111 -\02775 ./arch/monster/animal/snake.111 -\02776 ./arch/monster/animal/snake.112 -\02777 ./arch/monster/animal/snake.113 -\02778 ./arch/magic/Cold/snowball.111 -\02779 ./arch/magic/Cold/snowball.121 -\02780 ./arch/magic/Cold/snowball.131 -\02781 ./arch/magic/Cold/snowball.141 -\02782 ./arch/magic/Cold/snowball.151 -\02783 ./arch/magic/Cold/snowball.161 -\02784 ./arch/magic/Cold/snowball.171 -\02785 ./arch/magic/Cold/snowball.181 -\02786 ./arch/player/class/Wizardry/sorcerer.111 -\02787 ./arch/player/class/Wizardry/sorcerer.131 -\02788 ./arch/player/class/Wizardry/sorcerer.151 -\02789 ./arch/player/class/Wizardry/sorcerer.171 -\02790 ./arch/weapon/misc/spear.101 -\02791 ./arch/weapon/misc/spear.111 -\02792 ./arch/weapon/misc/spear.121 -\02793 ./arch/weapon/misc/spear.131 -\02794 ./arch/weapon/misc/spear.141 -\02795 ./arch/weapon/misc/spear.151 -\02796 ./arch/weapon/misc/spear.161 -\02797 ./arch/weapon/misc/spear.171 -\02798 ./arch/weapon/misc/spear.181 -\02799 ./arch/monster/undead/spectre.111 -\02800 ./arch/magic/Ball/speedball.111 -\02801 ./arch/magic/Ball/speedball.112 -\02802 ./arch/armour/boots/speedboots.111 -\02803 ./arch/armour/boots/speedboots.112 -\02804 ./arch/armour/boots/speedboots.113 -\02805 ./arch/wall/speedbwall/speedbwall.111 -\02806 ./arch/wall/speedbwall/speedbwall.112 -\02807 ./arch/magic/Ball/spellball.111 -\02808 ./arch/magic/Ball/spellball.121 -\02809 ./arch/magic/Ball/spellball.131 -\02810 ./arch/magic/Ball/spellball.141 -\02811 ./arch/magic/Ball/spellball.151 -\02812 ./arch/magic/Ball/spellball.161 -\02813 ./arch/magic/Ball/spellball.171 -\02814 ./arch/magic/Ball/spellball.181 -\02815 ./arch/monster/misc/sphinx.131 -\02816 ./arch/monster/misc/sphinx.171 -\02817 ./arch/monster/misc/sphinx.231 -\02818 ./arch/monster/misc/sphinx.271 -\02819 ./arch/monster/insect/spider.111 -\02820 ./arch/monster/insect/spider.112 -\02821 ./arch/monster/insect/spider_web.111 -\02822 ./arch/monster/insect/spider_web.112 -\02823 ./arch/traps/spiked_pit.111 -\02824 ./arch/connect/Gates/spikes.111 -\02825 ./arch/connect/Gates/spikes.112 -\02826 ./arch/connect/Gates/spikes.113 -\02827 ./arch/connect/Gates/spikes.114 -\02828 ./arch/connect/Gates/spikes.115 -\02829 ./arch/connect/Gates/spikes.116 -\02830 ./arch/connect/Gates/spikes.117 -\02831 ./arch/connect/Gates/spikes.118 -\02832 ./arch/connect/Gates/spikes.119 -\02833 ./arch/connect/Spinner/spinner.111 -\02834 ./arch/connect/Spinner/spinner.112 -\02835 ./arch/connect/Spinner/spinner.113 -\02836 ./arch/connect/Spinner/spinner.114 -\02837 ./arch/connect/Spinner/spinner.115 -\02838 ./arch/connect/Spinner/spinner.116 -\02839 ./arch/connect/Spinner/spinner.117 -\02840 ./arch/connect/Spinner/spinner.118 -\02841 ./arch/connect/Spinner/spinner.119 -\02842 ./arch/connect/Spinner/spinner.11A -\02843 ./arch/connect/Spinner/spinner.11B -\02844 ./arch/connect/Spinner/spinner.11C -\02845 ./arch/connect/Spinner/spinner.11D -\02846 ./arch/monster/insect/ant/spit_ant.131 -\02847 ./arch/monster/insect/ant/spit_ant.132 -\02848 ./arch/monster/insect/ant/spit_ant.133 -\02849 ./arch/monster/insect/ant/spit_ant.171 -\02850 ./arch/monster/insect/ant/spit_ant.172 -\02851 ./arch/monster/insect/ant/spit_ant.173 -\02852 ./arch/magic/splint.111 -\02853 ./arch/weapon/sword/ssword_1.111 -\02854 ./arch/weapon/sword/ssword_2.111 -\02855 ./arch/spell/staff.111 -\02856 ./arch/spell/staff.112 -\02857 ./arch/spell/staff.113 -\02858 ./arch/spell/staff.114 -\02859 ./arch/spell/staff.115 -\02860 ./arch/exit/Up_down/stair2_do.111 -\02861 ./arch/exit/Up_down/stair2_up.111 -\02862 ./arch/exit/Up_down/stair3_do.111 -\02863 ./arch/exit/Up_down/stair3_up.111 -\02864 ./arch/exit/Up_down/stair_down.111 -\02865 ./arch/exit/Up_down/stair_down_1.111 -\02866 ./arch/exit/Up_down/stair_down_2.111 -\02867 ./arch/exit/Up_down/stair_down_3.111 -\02868 ./arch/exit/Up_down/stair_down_4.111 -\02869 ./arch/exit/Up_down/stair_up.111 -\02870 ./arch/exit/Up_down/stair_up_1.111 -\02871 ./arch/exit/Up_down/stair_up_2.111 -\02872 ./arch/exit/Up_down/stair_up_3.111 -\02873 ./arch/exit/Up_down/stair_up_4.111 -\02874 ./arch/weapon/misc/stake.111 -\02875 ./arch/monster/misc/stalker.111 -\02876 ./arch/monster/misc/stalker.112 -\02877 ./arch/monster/misc/stalkergen.111 -\02878 ./arch/misc/statue.111 -\02879 ./arch/misc/statue2.111 -\02880 ./arch/magic/steam.111 -\02881 ./arch/magic/steam.112 -\02882 ./arch/ground/steppe.111 -\02883 ./arch/floor/stfloor.111 -\02884 ./arch/weapon/artifact/Sting/sting.111 -\02885 ./arch/weapon/artifact/Sting/sting.112 -\02886 ./arch/weapon/artifact/Sting/sting.113 -\02887 ./arch/weapon/artifact/Sting/sting.114 -\02888 ./arch/system/stipple.111 -\02889 ./arch/system/stipple.112 -\02890 ./arch/indoor/stolking_1.111 -\02891 ./arch/indoor/stolking_2.111 -\02892 ./arch/weapon/axe/stoneaxe.111 -\02893 ./arch/wall/bwall/stoneblock.111 -\02894 ./arch/wall/bwall/stoneblock.112 -\02895 ./arch/wall/bwall/stoneblock.113 -\02896 ./arch/wall/bwall/stoneblock.114 -\02897 ./arch/wall/bwall/stoneblock.115 -\02898 ./arch/weapon/hammer/stonehamme.111 -\02899 ./arch/shop/store_alch.111 -\02900 ./arch/shop/store_alch.211 -\02901 ./arch/shop/store_alch.311 -\02902 ./arch/shop/store_alch.411 -\02903 ./arch/shop/store_armo.111 -\02904 ./arch/shop/store_armo.211 -\02905 ./arch/shop/store_armo.311 -\02906 ./arch/shop/store_armo.411 -\02907 ./arch/shop/store_gene.111 -\02908 ./arch/shop/store_gene.211 -\02909 ./arch/shop/store_gene.311 -\02910 ./arch/shop/store_gene.411 -\02911 ./arch/shop/store_magi.111 -\02912 ./arch/shop/store_magi.211 -\02913 ./arch/shop/store_magi.311 -\02914 ./arch/shop/store_magi.411 -\02915 ./arch/shop/store_weap.111 -\02916 ./arch/shop/store_weap.211 -\02917 ./arch/shop/store_weap.311 -\02918 ./arch/shop/store_weap.411 -\02919 ./arch/weapon/artifact/stormbring.111 -\02920 ./arch/construct/hold/stronghold.111 -\02921 ./arch/construct/hold/stronghold.211 -\02922 ./arch/construct/hold/stronghold.311 -\02923 ./arch/construct/hold/stronghold.411 -\02924 ./arch/construct/hold/stronghold.511 -\02925 ./arch/construct/hold/stronghold.611 -\02926 ./arch/construct/hold/stronghold.711 -\02927 ./arch/construct/hold/stronghold.811 -\02928 ./arch/construct/hold/stronghold.911 -\02929 ./arch/construct/hold/stronghsym.111 -\02930 ./arch/wall/stwall/stwall_0.111 -\02931 ./arch/wall/stwall/stwall_1.111 -\02932 ./arch/wall/stwall/stwall_2.111 -\02933 ./arch/wall/stwall/stwall_3.111 -\02934 ./arch/wall/stwall/stwall_4.111 -\02935 ./arch/wall/stwall/stwall_5.111 -\02936 ./arch/wall/stwall/stwall_6.111 -\02937 ./arch/wall/stwall/stwall_7.111 -\02938 ./arch/wall/stwall/stwall_8.111 -\02939 ./arch/wall/stwall/stwall_9.111 -\02940 ./arch/wall/stwall/stwall_A.111 -\02941 ./arch/wall/stwall/stwall_B.111 -\02942 ./arch/wall/stwall/stwall_C.111 -\02943 ./arch/wall/stwall/stwall_D.111 -\02944 ./arch/wall/stwall/stwall_E.111 -\02945 ./arch/wall/stwall/stwall_F.111 -\02946 ./arch/connect/stwallsec.111 -\02947 ./arch/connect/stwallsec.112 -\02948 ./arch/connect/stwallsec.113 -\02949 ./arch/connect/stwallsec.114 -\02950 ./arch/connect/stwallsec.115 -\02951 ./arch/connect/stwallsec.116 -\02952 ./arch/connect/stwallsec.117 -\02953 ./arch/connect/stwallsec.118 -\02954 ./arch/skills/stylus.111 -\02955 ./arch/inorganic/sulphur.111 -\02956 ./arch/magic/Light/sunspear.111 -\02957 ./arch/magic/Light/sunspear.112 -\02958 ./arch/magic/Light/sunspear.113 -\02959 ./arch/wall/swall/swall_0.111 -\02960 ./arch/wall/swall/swall_1.111 -\02961 ./arch/wall/swall/swall_2.111 -\02962 ./arch/wall/swall/swall_3.111 -\02963 ./arch/wall/swall/swall_4.111 -\02964 ./arch/wall/swall/swall_5.111 -\02965 ./arch/wall/swall/swall_6.111 -\02966 ./arch/wall/swall/swall_7.111 -\02967 ./arch/wall/swall/swall_8.111 -\02968 ./arch/wall/swall/swall_9.111 -\02969 ./arch/wall/swall/swall_A.111 -\02970 ./arch/wall/swall/swall_B.111 -\02971 ./arch/wall/swall/swall_C.111 -\02972 ./arch/wall/swall/swall_D.111 -\02973 ./arch/wall/swall/swall_E.111 -\02974 ./arch/wall/swall/swall_F.111 -\02975 ./arch/ground/swamp.111 -\02976 ./arch/player/class/Warrior/swashbuckl.111 -\02977 ./arch/player/class/Warrior/swashbuckl.131 -\02978 ./arch/player/class/Warrior/swashbuckl.151 -\02979 ./arch/player/class/Warrior/swashbuckl.171 -\02980 ./arch/weapon/sword/sword_1.111 -\02981 ./arch/weapon/sword/sword_2.111 -\02982 ./arch/weapon/sword/sword_3.111 -\02983 ./arch/weapon/sword/sword_4.111 -\02984 ./arch/weapon/sword/t_dagger.101 -\02985 ./arch/weapon/sword/t_dagger.111 -\02986 ./arch/weapon/sword/t_dagger.121 -\02987 ./arch/weapon/sword/t_dagger.131 -\02988 ./arch/weapon/sword/t_dagger.141 -\02989 ./arch/weapon/sword/t_dagger.151 -\02990 ./arch/weapon/sword/t_dagger.161 -\02991 ./arch/weapon/sword/t_dagger.171 -\02992 ./arch/weapon/sword/t_dagger.181 -\02993 ./arch/construct/town/t_house1.111 -\02994 ./arch/construct/town/t_house1.211 -\02995 ./arch/construct/town/t_house1.311 -\02996 ./arch/construct/town/t_house1.411 -\02997 ./arch/construct/town/t_house2.111 -\02998 ./arch/construct/town/t_house2.211 -\02999 ./arch/construct/town/t_house2.311 -\03000 ./arch/construct/town/t_house2.411 -\03001 ./arch/misc/t_rock.111 -\03002 ./arch/indoor/table_1.111 -\03003 ./arch/indoor/table_2.111 -\03004 ./arch/indoor/table_3.111 -\03005 ./arch/indoor/table_4.111 -\03006 ./arch/weapon/misc/taifu_1.111 -\03007 ./arch/skills/talisman.111 -\03008 ./arch/construct/house/tavern.111 -\03009 ./arch/exit/teleporter.111 -\03010 ./arch/exit/teleporter.112 -\03011 ./arch/exit/teleporter.113 -\03012 ./arch/construct/temple/temple1.111 -\03013 ./arch/construct/temple/temple1.211 -\03014 ./arch/construct/temple/temple1.311 -\03015 ./arch/construct/temple/temple1.411 -\03016 ./arch/player/class/Thief/thief.111 -\03017 ./arch/player/class/Thief/thief.131 -\03018 ./arch/player/class/Thief/thief.151 -\03019 ./arch/player/class/Thief/thief.171 -\03020 ./arch/ground/thorns.111 -\03021 ./arch/weapon/bow/thunder_bolt.101 -\03022 ./arch/weapon/bow/thunder_bolt.111 -\03023 ./arch/weapon/bow/thunder_bolt.121 -\03024 ./arch/weapon/bow/thunder_bolt.131 -\03025 ./arch/weapon/bow/thunder_bolt.141 -\03026 ./arch/weapon/bow/thunder_bolt.151 -\03027 ./arch/weapon/bow/thunder_bolt.161 -\03028 ./arch/weapon/bow/thunder_bolt.171 -\03029 ./arch/weapon/bow/thunder_bolt.181 -\03030 ./arch/wall/timberwall/timberwall_0.111 -\03031 ./arch/wall/timberwall/timberwall_1.111 -\03032 ./arch/wall/timberwall/timberwall_2.111 -\03033 ./arch/wall/timberwall/timberwall_3.111 -\03034 ./arch/wall/timberwall/timberwall_4.111 -\03035 ./arch/wall/timberwall/timberwall_5.111 -\03036 ./arch/wall/timberwall/timberwall_6.111 -\03037 ./arch/wall/timberwall/timberwall_7.111 -\03038 ./arch/wall/timberwall/timberwall_8.111 -\03039 ./arch/wall/timberwall/timberwall_9.111 -\03040 ./arch/wall/timberwall/timberwall_A.111 -\03041 ./arch/wall/timberwall/timberwall_B.111 -\03042 ./arch/wall/timberwall/timberwall_C.111 -\03043 ./arch/wall/timberwall/timberwall_D.111 -\03044 ./arch/wall/timberwall/timberwall_E.111 -\03045 ./arch/wall/timberwall/timberwall_F.111 -\03046 ./arch/misc/tissu.111 -\03047 ./arch/monster/giant/Titan/titan.131 -\03048 ./arch/monster/giant/Titan/titan.132 -\03049 ./arch/monster/giant/Titan/titan.133 -\03050 ./arch/monster/giant/Titan/titan.171 -\03051 ./arch/monster/giant/Titan/titan.172 -\03052 ./arch/monster/giant/Titan/titan.173 -\03053 ./arch/monster/giant/Titan/titan.231 -\03054 ./arch/monster/giant/Titan/titan.232 -\03055 ./arch/monster/giant/Titan/titan.233 -\03056 ./arch/monster/giant/Titan/titan.271 -\03057 ./arch/monster/giant/Titan/titan.272 -\03058 ./arch/monster/giant/Titan/titan.273 -\03059 ./arch/monster/giant/Titan/titan.331 -\03060 ./arch/monster/giant/Titan/titan.332 -\03061 ./arch/monster/giant/Titan/titan.333 -\03062 ./arch/monster/giant/Titan/titan.371 -\03063 ./arch/monster/giant/Titan/titan.372 -\03064 ./arch/monster/giant/Titan/titan.373 -\03065 ./arch/monster/giant/Titan/titan.431 -\03066 ./arch/monster/giant/Titan/titan.432 -\03067 ./arch/monster/giant/Titan/titan.433 -\03068 ./arch/monster/giant/Titan/titan.471 -\03069 ./arch/monster/giant/Titan/titan.472 -\03070 ./arch/monster/giant/Titan/titan.473 -\03071 ./arch/monster/giant/Titan/titan.531 -\03072 ./arch/monster/giant/Titan/titan.532 -\03073 ./arch/monster/giant/Titan/titan.533 -\03074 ./arch/monster/giant/Titan/titan.571 -\03075 ./arch/monster/giant/Titan/titan.572 -\03076 ./arch/monster/giant/Titan/titan.573 -\03077 ./arch/monster/giant/Titan/titan.631 -\03078 ./arch/monster/giant/Titan/titan.632 -\03079 ./arch/monster/giant/Titan/titan.633 -\03080 ./arch/monster/giant/Titan/titan.671 -\03081 ./arch/monster/giant/Titan/titan.672 -\03082 ./arch/monster/giant/Titan/titan.673 -\03083 ./arch/monster/giant/Titan/titan.731 -\03084 ./arch/monster/giant/Titan/titan.732 -\03085 ./arch/monster/giant/Titan/titan.733 -\03086 ./arch/monster/giant/Titan/titan.831 -\03087 ./arch/monster/giant/Titan/titan.832 -\03088 ./arch/monster/giant/Titan/titan.833 -\03089 ./arch/monster/giant/Titan/titan.871 -\03090 ./arch/monster/giant/Titan/titan.872 -\03091 ./arch/monster/giant/Titan/titan.873 -\03092 ./arch/monster/giant/Titan/titan.971 -\03093 ./arch/monster/giant/Titan/titan.972 -\03094 ./arch/monster/giant/Titan/titan.973 -\03095 ./arch/readable/tome.111 -\03096 ./arch/flesh/generic/tongue.111 -\03097 ./arch/flesh/human/tooth.111 -\03098 ./arch/misc/torch_cyan.111 -\03099 ./arch/misc/torch_cyan.112 -\03100 ./arch/misc/torch_indigo.111 -\03101 ./arch/misc/torch_indigo.112 -\03102 ./arch/light/torch_lit1.111 -\03103 ./arch/light/torch_lit2.111 -\03104 ./arch/light/torch_unlit.111 -\03105 ./arch/misc/torch_vermilion.111 -\03106 ./arch/misc/torch_vermilion.112 -\03107 ./arch/construct/tower/tower_a.111 -\03108 ./arch/construct/tower/tower_a.211 -\03109 ./arch/construct/tower/tower_tob.111 -\03110 ./arch/exit/Town/town_1.111 -\03111 ./arch/exit/Town/town_2.111 -\03112 ./arch/exit/Town/town_2.211 -\03113 ./arch/exit/Town/town_3.111 -\03114 ./arch/exit/Town/town_3.211 -\03115 ./arch/exit/Town/town_4.111 -\03116 ./arch/exit/Town/town_4.211 -\03117 ./arch/exit/Town/town_4.311 -\03118 ./arch/exit/Town/town_4.411 -\03119 ./arch/exit/Town/town_5.111 -\03120 ./arch/exit/Town/town_5.211 -\03121 ./arch/exit/Town/town_5.311 -\03122 ./arch/exit/Town/town_5.411 -\03123 ./arch/exit/Town/town_5.511 -\03124 ./arch/exit/Town/town_5.611 -\03125 ./arch/exit/Town/town_6.111 -\03126 ./arch/exit/Town/town_6.211 -\03127 ./arch/exit/Town/town_6.311 -\03128 ./arch/exit/Town/town_6.411 -\03129 ./arch/exit/Town/town_6.511 -\03130 ./arch/exit/Town/town_6.611 -\03131 ./arch/exit/Town/town_7.111 -\03132 ./arch/exit/Town/town_7.211 -\03133 ./arch/exit/Town/town_7.311 -\03134 ./arch/exit/Town/town_7.411 -\03135 ./arch/exit/Town/town_7.511 -\03136 ./arch/exit/Town/town_7.611 -\03137 ./arch/exit/Town/town_7.711 -\03138 ./arch/exit/Town/town_7.811 -\03139 ./arch/exit/Town/town_7.911 -\03140 ./arch/connect/Hole/trapdoor_1.111 -\03141 ./arch/connect/Hole/trapdoor_2.111 -\03142 ./arch/connect/Hole/trapdoor_3.111 -\03143 ./arch/connect/Hole/trapdoor_4.111 -\03144 ./arch/ground/Wood/tree_1.111 -\03145 ./arch/ground/Wood/tree_2.111 -\03146 ./arch/ground/Wood/tree_3.111 -\03147 ./arch/ground/Wood/tree_4.111 -\03148 ./arch/ground/Wood/tree_5.111 -\03149 ./arch/ground/Wood/tree_6.111 -\03150 ./arch/weapon/misc/trident.101 -\03151 ./arch/weapon/misc/trident.111 -\03152 ./arch/weapon/misc/trident.121 -\03153 ./arch/weapon/misc/trident.131 -\03154 ./arch/weapon/misc/trident.141 -\03155 ./arch/weapon/misc/trident.151 -\03156 ./arch/weapon/misc/trident.161 -\03157 ./arch/weapon/misc/trident.171 -\03158 ./arch/weapon/misc/trident.181 -\03159 ./arch/monster/troll/Troll/troll.131 -\03160 ./arch/monster/troll/Troll/troll.132 -\03161 ./arch/monster/troll/Troll/troll.133 -\03162 ./arch/monster/troll/Troll/troll.171 -\03163 ./arch/monster/troll/Troll/troll.172 -\03164 ./arch/monster/troll/Troll/troll.173 -\03165 ./arch/monster/troll/Troll/troll.231 -\03166 ./arch/monster/troll/Troll/troll.232 -\03167 ./arch/monster/troll/Troll/troll.233 -\03168 ./arch/monster/troll/Troll/troll.271 -\03169 ./arch/monster/troll/Troll/troll.272 -\03170 ./arch/monster/troll/Troll/troll.273 -\03171 ./arch/monster/troll/Troll/troll.331 -\03172 ./arch/monster/troll/Troll/troll.332 -\03173 ./arch/monster/troll/Troll/troll.333 -\03174 ./arch/monster/troll/Troll/troll.371 -\03175 ./arch/monster/troll/Troll/troll.372 -\03176 ./arch/monster/troll/Troll/troll.373 -\03177 ./arch/monster/troll/Troll/troll.431 -\03178 ./arch/monster/troll/Troll/troll.432 -\03179 ./arch/monster/troll/Troll/troll.433 -\03180 ./arch/monster/troll/Troll/troll.471 -\03181 ./arch/monster/troll/Troll/troll.472 -\03182 ./arch/monster/troll/Troll/troll.473 -\03183 ./arch/inorganic/true_lead.111 -\03184 ./arch/traps/tspikes.111 -\03185 ./arch/armour/mail/tunic.111 -\03186 ./arch/armour/helmet/turban.111 -\03187 ./arch/magic/Effect/turnundead.111 -\03188 ./arch/magic/Effect/turnundead.112 -\03189 ./arch/magic/Effect/turnundead.113 -\03190 ./arch/flesh/misc/u_horn.111 -\03191 ./arch/flesh/misc/u_horn.112 -\03192 ./arch/flesh/misc/u_horn.113 -\03193 ./arch/flesh/misc/u_horn.114 -\03194 ./arch/flesh/misc/u_horn.115 -\03195 ./arch/weapon/artifact/Usword/uk_sd.111 -\03196 ./arch/weapon/artifact/Usword/uk_sd.112 -\03197 ./arch/weapon/artifact/Usword/uk_sd.113 -\03198 ./arch/weapon/artifact/Usword/uk_sd.114 -\03199 ./arch/weapon/artifact/Usword/uk_sd.115 -\03200 ./arch/weapon/artifact/Usword/uk_sd.116 -\03201 ./arch/weapon/artifact/Usword/uk_sd.117 -\03202 ./arch/floor/unholy_ground.111 -\03203 ./arch/monster/misc/Unicorn/unicorn.131 -\03204 ./arch/monster/misc/Unicorn/unicorn.132 -\03205 ./arch/monster/misc/Unicorn/unicorn.133 -\03206 ./arch/monster/misc/Unicorn/unicorn.171 -\03207 ./arch/monster/misc/Unicorn/unicorn.172 -\03208 ./arch/monster/misc/Unicorn/unicorn.173 -\03209 ./arch/monster/misc/Unicorn/unicorn.231 -\03210 ./arch/monster/misc/Unicorn/unicorn.232 -\03211 ./arch/monster/misc/Unicorn/unicorn.233 -\03212 ./arch/monster/misc/Unicorn/unicorn.271 -\03213 ./arch/monster/misc/Unicorn/unicorn.272 -\03214 ./arch/monster/misc/Unicorn/unicorn.273 -\03215 ./arch/construct/town/university.111 -\03216 ./arch/construct/town/university.211 -\03217 ./arch/construct/town/university.311 -\03218 ./arch/construct/town/university.411 -\03219 ./arch/construct/town/university.511 -\03220 ./arch/construct/town/university.611 -\03221 ./arch/construct/town/university.711 -\03222 ./arch/construct/town/university.811 -\03223 ./arch/construct/town/university.911 -\03224 ./arch/construct/town/university.A11 -\03225 ./arch/construct/town/university.B11 -\03226 ./arch/construct/town/university.C11 -\03227 ./arch/construct/town/university.D11 -\03228 ./arch/construct/town/university.E11 -\03229 ./arch/construct/town/university.F11 -\03230 ./arch/construct/town/university.G11 -\03231 ./arch/construct/town/university.H11 -\03232 ./arch/construct/town/university.I11 -\03233 ./arch/construct/town/university.J11 -\03234 ./arch/construct/town/university.K11 -\03235 ./arch/misc/unluck.111 -\03236 ./arch/monster/goblin/Kobold/unusual_kobold.111 -\03237 ./arch/monster/goblin/Kobold/unusual_kobold.112 -\03238 ./arch/armour/shield/uw_shield.111 -\03239 ./arch/weapon/artifact/UW_Sword/uw_sword.111 -\03240 ./arch/weapon/artifact/UW_Sword/uw_sword.112 -\03241 ./arch/weapon/artifact/UW_Sword/uw_sword.113 -\03242 ./arch/weapon/artifact/UW_Sword/uw_sword.114 -\03243 ./arch/weapon/artifact/UW_Sword/uw_sword.115 -\03244 ./arch/monster/undead/vampire.111 -\03245 ./arch/monster/undead/vampire.112 -\03246 ./arch/monster/undead/vampiregen.111 -\03247 ./arch/monster/human/arabic/veiled_woman.111 -\03248 ./arch/monster/human/arabic/veiled_woman2.111 -\03249 ./arch/monster/human/arabic/veiled_woman3.111 -\03250 ./arch/player/race/viking.111 -\03251 ./arch/player/race/viking.131 -\03252 ./arch/player/race/viking.151 -\03253 ./arch/player/race/viking.171 -\03254 ./arch/exit/volcano_hi.111 -\03255 ./arch/exit/volcano_hi.211 -\03256 ./arch/exit/volcano_hi.311 -\03257 ./arch/exit/volcano_hi.411 -\03258 ./arch/exit/volcano_lo.111 -\03259 ./arch/exit/volcano_lo.211 -\03260 ./arch/food/w_glass.111 -\03261 ./arch/transport/wagon.111 -\03262 ./arch/wall/wall/wall_0.111 -\03263 ./arch/wall/wall/wall_1.111 -\03264 ./arch/wall/wall/wall_2.111 -\03265 ./arch/wall/wall/wall_3.111 -\03266 ./arch/wall/wall/wall_4.111 -\03267 ./arch/wall/wall/wall_5.111 -\03268 ./arch/wall/wall/wall_6.111 -\03269 ./arch/wall/wall/wall_7.111 -\03270 ./arch/wall/wall/wall_8.111 -\03271 ./arch/wall/wall/wall_9.111 -\03272 ./arch/wall/wall/wall_A.111 -\03273 ./arch/wall/wall/wall_B.111 -\03274 ./arch/wall/wall/wall_C.111 -\03275 ./arch/wall/wall/wall_D.111 -\03276 ./arch/wall/wall/wall_E.111 -\03277 ./arch/wall/wall/wall_F.111 -\03278 ./arch/spell/wand.111 -\03279 ./arch/spell/wand.112 -\03280 ./arch/spell/wand.113 -\03281 ./arch/monster/insect/ant/war_ant.131 -\03282 ./arch/monster/insect/ant/war_ant.132 -\03283 ./arch/monster/insect/ant/war_ant.171 -\03284 ./arch/monster/insect/ant/war_ant.172 -\03285 ./arch/player/class/Warrior/warrior.111 -\03286 ./arch/player/class/Warrior/warrior.131 -\03287 ./arch/player/class/Warrior/warrior.151 -\03288 ./arch/player/class/Warrior/warrior.171 -\03289 ./arch/monster/human/Class/Warrior/warrior_blue.111 -\03290 ./arch/monster/human/Class/Warrior/warrior_blue.131 -\03291 ./arch/monster/human/Class/Warrior/warrior_blue.151 -\03292 ./arch/monster/human/Class/Warrior/warrior_blue.171 -\03293 ./arch/monster/human/Class/Warrior/warrior_green.111 -\03294 ./arch/monster/human/Class/Warrior/warrior_green.131 -\03295 ./arch/monster/human/Class/Warrior/warrior_green.151 -\03296 ./arch/monster/human/Class/Warrior/warrior_green.171 -\03297 ./arch/monster/human/Class/Warrior/warrior_grey.111 -\03298 ./arch/monster/human/Class/Warrior/warrior_grey.131 -\03299 ./arch/monster/human/Class/Warrior/warrior_grey.151 -\03300 ./arch/monster/human/Class/Warrior/warrior_grey.171 -\03301 ./arch/monster/human/Class/Warrior/warrior_lblue.111 -\03302 ./arch/monster/human/Class/Warrior/warrior_lblue.131 -\03303 ./arch/monster/human/Class/Warrior/warrior_lblue.151 -\03304 ./arch/monster/human/Class/Warrior/warrior_lblue.171 -\03305 ./arch/monster/human/Class/Warrior/warrior_red.111 -\03306 ./arch/monster/human/Class/Warrior/warrior_red.131 -\03307 ./arch/monster/human/Class/Warrior/warrior_red.151 -\03308 ./arch/monster/human/Class/Warrior/warrior_red.171 -\03309 ./arch/ground/wasteland.111 -\03310 ./arch/food/water.111 -\03311 ./arch/food/waybread.111 -\03312 ./arch/armour/shield/wds.111 -\03313 ./arch/armour/mail/wdsm.111 -\03314 ./arch/exit/well.111 -\03315 ./arch/armour/helmet/wig.111 -\03316 ./arch/monster/undead/wight.111 -\03317 ./arch/monster/undead/wight.112 -\03318 ./arch/monster/undead/wight.113 -\03319 ./arch/monster/undead/wight.114 -\03320 ./arch/food/wine.111 -\03321 ./arch/armour/helmet/wiz_hat.111 -\03322 ./arch/armour/helmet/wiz_hat.112 -\03323 ./arch/armour/helmet/wiz_hat.113 -\03324 ./arch/player/class/Wizardry/wizard.111 -\03325 ./arch/player/class/Wizardry/wizard.131 -\03326 ./arch/player/class/Wizardry/wizard.151 -\03327 ./arch/player/class/Wizardry/wizard.171 -\03328 ./arch/player/class/Wizardry/wizard_blue.111 -\03329 ./arch/player/class/Wizardry/wizard_blue.131 -\03330 ./arch/player/class/Wizardry/wizard_blue.151 -\03331 ./arch/player/class/Wizardry/wizard_blue.171 -\03332 ./arch/player/class/Wizardry/wizard_green.111 -\03333 ./arch/player/class/Wizardry/wizard_green.131 -\03334 ./arch/player/class/Wizardry/wizard_green.151 -\03335 ./arch/player/class/Wizardry/wizard_green.171 -\03336 ./arch/player/class/Wizardry/wizard_white.111 -\03337 ./arch/player/class/Wizardry/wizard_white.131 -\03338 ./arch/player/class/Wizardry/wizard_white.151 -\03339 ./arch/player/class/Wizardry/wizard_white.171 -\03340 ./arch/player/class/Wizardry/wizard_yellow.111 -\03341 ./arch/player/class/Wizardry/wizard_yellow.131 -\03342 ./arch/player/class/Wizardry/wizard_yellow.151 -\03343 ./arch/player/class/Wizardry/wizard_yellow.171 -\03344 ./arch/system/wizardmask.111 -\03345 ./arch/system/wizardmask.131 -\03346 ./arch/system/wizardmask.151 -\03347 ./arch/system/wizardmask.171 -\03348 ./arch/monster/human/woman.111 -\03349 ./arch/monster/human/woman.131 -\03350 ./arch/monster/human/woman.171 -\03351 ./arch/door/wooddoor_1.111 -\03352 ./arch/door/wooddoor_2.111 -\03353 ./arch/floor/woodfloor.111 -\03354 ./arch/floor/woodfloor2.111 -\03355 ./arch/construct/house/woodhouse.111 -\03356 ./arch/ground/Wood/woods_1.111 -\03357 ./arch/ground/Wood/woods_2.111 -\03358 ./arch/ground/Wood/woods_3.111 -\03359 ./arch/wall/woodwall/woodwall_0.111 -\03360 ./arch/wall/woodwall/woodwall_1.111 -\03361 ./arch/wall/woodwall/woodwall_2.111 -\03362 ./arch/wall/woodwall/woodwall_3.111 -\03363 ./arch/wall/woodwall/woodwall_4.111 -\03364 ./arch/wall/woodwall/woodwall_5.111 -\03365 ./arch/wall/woodwall/woodwall_6.111 -\03366 ./arch/wall/woodwall/woodwall_7.111 -\03367 ./arch/wall/woodwall/woodwall_8.111 -\03368 ./arch/wall/woodwall/woodwall_9.111 -\03369 ./arch/wall/woodwall/woodwall_A.111 -\03370 ./arch/wall/woodwall/woodwall_B.111 -\03371 ./arch/wall/woodwall/woodwall_C.111 -\03372 ./arch/wall/woodwall/woodwall_D.111 -\03373 ./arch/wall/woodwall/woodwall_E.111 -\03374 ./arch/wall/woodwall/woodwall_F.111 -\03375 ./arch/monster/insect/ant/work_ant.131 -\03376 ./arch/monster/insect/ant/work_ant.132 -\03377 ./arch/monster/insect/ant/work_ant.171 -\03378 ./arch/monster/insect/ant/work_ant.172 -\03379 ./arch/monster/dragon/WDragon/worthless_dragon.131 -\03380 ./arch/monster/dragon/WDragon/worthless_dragon.132 -\03381 ./arch/monster/dragon/WDragon/worthless_dragon.133 -\03382 ./arch/monster/dragon/WDragon/worthless_dragon.171 -\03383 ./arch/monster/dragon/WDragon/worthless_dragon.172 -\03384 ./arch/monster/dragon/WDragon/worthless_dragon.173 -\03385 ./arch/monster/dragon/WDragon/worthless_dragon.231 -\03386 ./arch/monster/dragon/WDragon/worthless_dragon.232 -\03387 ./arch/monster/dragon/WDragon/worthless_dragon.233 -\03388 ./arch/monster/dragon/WDragon/worthless_dragon.271 -\03389 ./arch/monster/dragon/WDragon/worthless_dragon.272 -\03390 ./arch/monster/dragon/WDragon/worthless_dragon.273 -\03391 ./arch/monster/dragon/WDragon/worthless_dragon.331 -\03392 ./arch/monster/dragon/WDragon/worthless_dragon.332 -\03393 ./arch/monster/dragon/WDragon/worthless_dragon.333 -\03394 ./arch/monster/dragon/WDragon/worthless_dragon.371 -\03395 ./arch/monster/dragon/WDragon/worthless_dragon.372 -\03396 ./arch/monster/dragon/WDragon/worthless_dragon.373 -\03397 ./arch/monster/dragon/WDragon/worthless_dragon.431 -\03398 ./arch/monster/dragon/WDragon/worthless_dragon.432 -\03399 ./arch/monster/dragon/WDragon/worthless_dragon.433 -\03400 ./arch/monster/dragon/WDragon/worthless_dragon.471 -\03401 ./arch/monster/dragon/WDragon/worthless_dragon.472 -\03402 ./arch/monster/dragon/WDragon/worthless_dragon.473 -\03403 ./arch/monster/dragon/WDragon/worthless_dragon.531 -\03404 ./arch/monster/dragon/WDragon/worthless_dragon.532 -\03405 ./arch/monster/dragon/WDragon/worthless_dragon.533 -\03406 ./arch/monster/dragon/WDragon/worthless_dragon.571 -\03407 ./arch/monster/dragon/WDragon/worthless_dragon.572 -\03408 ./arch/monster/dragon/WDragon/worthless_dragon.573 -\03409 ./arch/monster/dragon/WDragon/worthless_dragon.631 -\03410 ./arch/monster/dragon/WDragon/worthless_dragon.632 -\03411 ./arch/monster/dragon/WDragon/worthless_dragon.633 -\03412 ./arch/monster/dragon/WDragon/worthless_dragon.671 -\03413 ./arch/monster/dragon/WDragon/worthless_dragon.672 -\03414 ./arch/monster/dragon/WDragon/worthless_dragon.673 -\03415 ./arch/monster/undead/wraith.111 -\03416 ./arch/monster/undead/wraith.112 -\03417 ./arch/monster/undead/wraith.113 -\03418 ./arch/player/race/wraithp.111 -\03419 ./arch/player/race/wraithp.131 -\03420 ./arch/player/race/wraithp.151 -\03421 ./arch/player/race/wraithp.171 -\03422 ./arch/weapon/other/wrench.111 -\03423 ./arch/wall/wwall/wwall_0.111 -\03424 ./arch/wall/wwall/wwall_1.111 -\03425 ./arch/wall/wwall/wwall_2.111 -\03426 ./arch/wall/wwall/wwall_3.111 -\03427 ./arch/wall/wwall/wwall_4.111 -\03428 ./arch/wall/wwall/wwall_5.111 -\03429 ./arch/wall/wwall/wwall_6.111 -\03430 ./arch/wall/wwall/wwall_7.111 -\03431 ./arch/wall/wwall/wwall_8.111 -\03432 ./arch/wall/wwall/wwall_9.111 -\03433 ./arch/wall/wwall/wwall_A.111 -\03434 ./arch/wall/wwall/wwall_B.111 -\03435 ./arch/wall/wwall/wwall_C.111 -\03436 ./arch/wall/wwall/wwall_D.111 -\03437 ./arch/wall/wwall/wwall_E.111 -\03438 ./arch/wall/wwall/wwall_F.111 -\03439 ./arch/wall/wwall/wwall_w_0.111 -\03440 ./arch/wall/wwall/wwall_w_0.112 -\03441 ./arch/wall/wwall/wwall_w_0.113 -\03442 ./arch/wall/wwall/wwall_w_0.114 -\03443 ./arch/wall/wwall/wwall_w_0.115 -\03444 ./arch/wall/wwall/wwall_w_0.116 -\03445 ./arch/wall/wwall/wwall_w_0.117 -\03446 ./arch/wall/wwall/wwall_w_1.111 -\03447 ./arch/wall/wwall/wwall_w_1.112 -\03448 ./arch/wall/wwall/wwall_w_1.113 -\03449 ./arch/wall/wwall/wwall_w_1.114 -\03450 ./arch/wall/wwall/wwall_w_1.115 -\03451 ./arch/wall/wwall/wwall_w_1.116 -\03452 ./arch/wall/wwall/wwall_w_1.117 -\03453 ./arch/wall/wwall/wwindow_0.111 -\03454 ./arch/wall/wwall/wwindow_1.111 -\03455 ./arch/monster/dragon/wyvern.131 -\03456 ./arch/monster/dragon/wyvern.132 -\03457 ./arch/monster/dragon/wyvern.171 -\03458 ./arch/monster/dragon/wyvern.172 -\03459 ./arch/monster/dragon/wyvern.231 -\03460 ./arch/monster/dragon/wyvern.232 -\03461 ./arch/monster/dragon/wyvern.271 -\03462 ./arch/monster/dragon/wyvern.272 -\03463 ./arch/monster/insect/xan.111 -\03464 ./arch/monster/insect/xan.112 -\03465 ./arch/monster/insect/xan_gen.111 -\03466 ./arch/wall/yellow/yellow_0.111 -\03467 ./arch/wall/yellow/yellow_1.111 -\03468 ./arch/wall/yellow/yellow_2.111 -\03469 ./arch/wall/yellow/yellow_3.111 -\03470 ./arch/wall/yellow/yellow_4.111 -\03471 ./arch/wall/yellow/yellow_5.111 -\03472 ./arch/wall/yellow/yellow_6.111 -\03473 ./arch/wall/yellow/yellow_7.111 -\03474 ./arch/wall/yellow/yellow_8.111 -\03475 ./arch/wall/yellow/yellow_9.111 -\03476 ./arch/wall/yellow/yellow_A.111 -\03477 ./arch/wall/yellow/yellow_B.111 -\03478 ./arch/wall/yellow/yellow_C.111 -\03479 ./arch/wall/yellow/yellow_D.111 -\03480 ./arch/wall/yellow/yellow_E.111 -\03481 ./arch/wall/yellow/yellow_F.111 -\03482 ./arch/ground/Wood/ytree_1.111 -\03483 ./arch/ground/Wood/ytree_2.111 -\03484 ./arch/monster/undead/zombie.111 -\03485 ./arch/monster/undead/zombie.112 -\03486 ./arch/monster/undead/zombie.113 -\03487 ./arch/monster/undead/zombie_gen.111 +\01332 ./arch/player/class/Wizardry/evoker.111 +\01333 ./arch/player/class/Wizardry/evoker.131 +\01334 ./arch/player/class/Wizardry/evoker.151 +\01335 ./arch/player/class/Wizardry/evoker.171 +\01336 ./arch/weapon/artifact/excalibur.111 +\01337 ./arch/exit/exit.111 +\01338 ./arch/exit/exit.112 +\01339 ./arch/exit/exit.113 +\01340 ./arch/magic/Explosion/explosion.111 +\01341 ./arch/magic/Explosion/explosion.112 +\01342 ./arch/magic/Explosion/explosion.113 +\01343 ./arch/magic/Explosion/explosion2.111 +\01344 ./arch/magic/Explosion/explosion2.112 +\01345 ./arch/magic/Explosion/explosion2.113 +\01346 ./arch/flesh/generic/eye.111 +\01347 ./arch/armour/helmet/eyeglasses.111 +\01348 ./arch/flesh/generic/eyes.111 +\01349 ./arch/armour/shield/eyeshield.111 +\01350 ./arch/magic/face_of_death.111 +\01351 ./arch/monster/dragon/fae_drag.131 +\01352 ./arch/monster/dragon/fae_drag.132 +\01353 ./arch/monster/dragon/fae_drag.171 +\01354 ./arch/monster/dragon/fae_drag.172 +\01355 ./arch/weapon/sword/falchion.111 +\01356 ./arch/traps/falling_rocks.111 +\01357 ./arch/ground/falls.111 +\01358 ./arch/construct/house/farmhouse.111 +\01359 ./arch/construct/house/farmhouse.211 +\01360 ./arch/ground/farmland.111 +\01361 ./arch/monster/human/Town/fatman.111 +\01362 ./arch/monster/human/Town/fatwoman.111 +\01363 ./arch/magic/Effect/fear.111 +\01364 ./arch/magic/Effect/fear.112 +\01365 ./arch/magic/Effect/fear.113 +\01366 ./arch/ground/new/fernsdense.111 +\01367 ./arch/ground/new/fernssparse.111 +\01368 ./arch/monster/human/Class/fighter.111 +\01369 ./arch/monster/human/Class/fighter.112 +\01370 ./arch/monster/human/Class/fighter.113 +\01371 ./arch/potion/figurine_gen.111 +\01372 ./arch/flesh/human/finger.111 +\01373 ./arch/monster/dragon/Hatchlings/fire_drag.131 +\01374 ./arch/monster/dragon/Hatchlings/fire_drag.132 +\01375 ./arch/monster/dragon/Hatchlings/fire_drag.171 +\01376 ./arch/monster/dragon/Hatchlings/fire_drag.172 +\01377 ./arch/magic/Fire/fireball.111 +\01378 ./arch/magic/Fire/fireball.112 +\01379 ./arch/magic/Fire/fireball.113 +\01380 ./arch/player/race/fireborn.111 +\01381 ./arch/player/race/fireborn.222 +\01382 ./arch/player/race/fireborn.333 +\01383 ./arch/player/race/fireborn.444 +\01384 ./arch/weapon/artifact/firebrand.111 +\01385 ./arch/weapon/artifact/firebrand.112 +\01386 ./arch/weapon/artifact/firebrand.113 +\01387 ./arch/magic/Fire/firebullet.111 +\01388 ./arch/magic/Fire/firebullet.121 +\01389 ./arch/magic/Fire/firebullet.131 +\01390 ./arch/magic/Fire/firebullet.141 +\01391 ./arch/magic/Fire/firebullet.151 +\01392 ./arch/magic/Fire/firebullet.161 +\01393 ./arch/magic/Fire/firebullet.171 +\01394 ./arch/magic/Fire/firebullet.181 +\01395 ./arch/monster/misc/firechest.111 +\01396 ./arch/floor/fireholes.111 +\01397 ./arch/misc/fireplace.111 +\01398 ./arch/weapon/artifact/Firestar/firestar.111 +\01399 ./arch/weapon/artifact/Firestar/firestar.112 +\01400 ./arch/weapon/artifact/Firestar/firestar.113 +\01401 ./arch/wall/firewall/firewall_1.111 +\01402 ./arch/wall/firewall/firewall_2.111 +\01403 ./arch/wall/firewall/firewall_3.111 +\01404 ./arch/wall/firewall/firewall_4.111 +\01405 ./arch/wall/firewall/firewall_5.111 +\01406 ./arch/wall/firewall/firewall_6.111 +\01407 ./arch/wall/firewall/firewall_7.111 +\01408 ./arch/wall/firewall/firewall_8.111 +\01409 ./arch/transport/fishboat.111 +\01410 ./arch/transport/fishboat.211 +\01411 ./arch/food/fishfood.111 +\01412 ./arch/inorganic/fix_mercury.111 +\01413 ./arch/inorganic/fix_mercury.112 +\01414 ./arch/floor/flagstone.111 +\01415 ./arch/wall/flagstone/flagstone_0.111 +\01416 ./arch/wall/flagstone/flagstone_1.111 +\01417 ./arch/wall/flagstone/flagstone_2.111 +\01418 ./arch/wall/flagstone/flagstone_3.111 +\01419 ./arch/wall/flagstone/flagstone_4.111 +\01420 ./arch/wall/flagstone/flagstone_5.111 +\01421 ./arch/wall/flagstone/flagstone_6.111 +\01422 ./arch/wall/flagstone/flagstone_7.111 +\01423 ./arch/wall/flagstone/flagstone_8.111 +\01424 ./arch/wall/flagstone/flagstone_9.111 +\01425 ./arch/wall/flagstone/flagstone_A.111 +\01426 ./arch/wall/flagstone/flagstone_B.111 +\01427 ./arch/wall/flagstone/flagstone_C.111 +\01428 ./arch/wall/flagstone/flagstone_D.111 +\01429 ./arch/wall/flagstone/flagstone_E.111 +\01430 ./arch/wall/flagstone/flagstone_F.111 +\01431 ./arch/light/flint_and_steel.111 +\01432 ./arch/magic/flowers.111 +\01433 ./arch/monster/insect/ant/fly_ant.131 +\01434 ./arch/monster/insect/ant/fly_ant.132 +\01435 ./arch/monster/insect/ant/fly_ant.171 +\01436 ./arch/monster/insect/ant/fly_ant.172 +\01437 ./arch/ground/fog.111 +\01438 ./arch/ground/fog.112 +\01439 ./arch/food/food.111 +\01440 ./arch/flesh/human/foot.111 +\01441 ./arch/river/ford_ns.111 +\01442 ./arch/river/ford_we.111 +\01443 ./arch/ground/new/forestsparse.111 +\01444 ./arch/construct/fort/fort.111 +\01445 ./arch/construct/fort/fort.211 +\01446 ./arch/construct/fort/fort.311 +\01447 ./arch/construct/fort/fort.411 +\01448 ./arch/construct/fort/fort_sym.111 +\01449 ./arch/construct/fountain/fountain.111 +\01450 ./arch/construct/fountain/fountain.112 +\01451 ./arch/construct/fountain/fountain.113 +\01452 ./arch/weapon/artifact/Fhammer/frost_hammer.111 +\01453 ./arch/weapon/artifact/Fhammer/frost_hammer.112 +\01454 ./arch/weapon/artifact/Fhammer/frost_hammer.113 +\01455 ./arch/weapon/artifact/Fhammer/frost_hammer.114 +\01456 ./arch/weapon/artifact/frostbrand.111 +\01457 ./arch/armour/helmet/fullhelmet.111 +\01458 ./arch/monster/animal/fungus.111 +\01459 ./arch/monster/animal/fungus.112 +\01460 ./arch/monster/animal/fungus.113 +\01461 ./arch/monster/animal/fungus.114 +\01462 ./arch/monster/animal/fungus.115 +\01463 ./arch/system/mood_floors/furious_floor.111 +\01464 ./arch/monster/troll/Gaelotroll/gaelotroll.111 +\01465 ./arch/monster/troll/Gaelotroll/gaelotroll.112 +\01466 ./arch/monster/troll/Gaelotroll/gaelotroll.113 +\01467 ./arch/monster/troll/Gaelotroll/gaelotroll.211 +\01468 ./arch/monster/troll/Gaelotroll/gaelotroll.212 +\01469 ./arch/monster/troll/Gaelotroll/gaelotroll.213 +\01470 ./arch/monster/troll/Gaelotroll/gaelotroll.311 +\01471 ./arch/monster/troll/Gaelotroll/gaelotroll.312 +\01472 ./arch/monster/troll/Gaelotroll/gaelotroll.313 +\01473 ./arch/monster/troll/Gaelotroll/gaelotroll.411 +\01474 ./arch/monster/troll/Gaelotroll/gaelotroll.412 +\01475 ./arch/monster/troll/Gaelotroll/gaelotroll.413 +\01476 ./arch/monster/troll/Gaelotroll/gaelotroll.511 +\01477 ./arch/monster/troll/Gaelotroll/gaelotroll.512 +\01478 ./arch/monster/troll/Gaelotroll/gaelotroll.513 +\01479 ./arch/monster/troll/Gaelotroll/gaelotroll.611 +\01480 ./arch/monster/troll/Gaelotroll/gaelotroll.612 +\01481 ./arch/monster/troll/Gaelotroll/gaelotroll.613 +\01482 ./arch/armour/mail/gale.111 +\01483 ./arch/transport/galleon.111 +\01484 ./arch/connect/Garden_gate/gard_gate.111 +\01485 ./arch/connect/Garden_gate/gard_gate.112 +\01486 ./arch/connect/Garden_gate/gard_gate.113 +\01487 ./arch/connect/Garden_gate/gard_gate.114 +\01488 ./arch/monster/misc/gargoyle.111 +\01489 ./arch/monster/misc/gargoyle.112 +\01490 ./arch/connect/Gates/gate_1.111 +\01491 ./arch/connect/Gates/gate_1.112 +\01492 ./arch/connect/Gates/gate_1.113 +\01493 ./arch/connect/Gates/gate_1.114 +\01494 ./arch/connect/Gates/gate_1.115 +\01495 ./arch/connect/Gates/gate_1.116 +\01496 ./arch/connect/Gates/gate_1.117 +\01497 ./arch/connect/Gates/gate_2.111 +\01498 ./arch/connect/Gates/gate_2.112 +\01499 ./arch/connect/Gates/gate_2.113 +\01500 ./arch/connect/Gates/gate_2.114 +\01501 ./arch/connect/Gates/gate_2.115 +\01502 ./arch/armour/gauntlets/gauntlet_s.111 +\01503 ./arch/jewel/gem.111 +\01504 ./arch/jewel/gem.112 +\01505 ./arch/food/gen_mushroom.111 +\01506 ./arch/magic/Runes/generic_rune.111 +\01507 ./arch/monster/undead/ghast.111 +\01508 ./arch/monster/undead/ghast.112 +\01509 ./arch/monster/undead/ghast.113 +\01510 ./arch/monster/undead/ghost.111 +\01511 ./arch/monster/undead/ghost.112 +\01512 ./arch/monster/undead/ghost_gen.111 +\01513 ./arch/monster/giant/giant.111 +\01514 ./arch/monster/giant/giant.112 +\01515 ./arch/monster/giant/giant.211 +\01516 ./arch/monster/giant/giant.212 +\01517 ./arch/monster/animal/giant_bat.111 +\01518 ./arch/monster/animal/giant_bat.112 +\01519 ./arch/monster/animal/giant_bat.113 +\01520 ./arch/monster/giant/giant_gen.111 +\01521 ./arch/armour/girdle/gir_strcon.111 +\01522 ./arch/armour/girdle/gir_strcon.112 +\01523 ./arch/armour/girdle/girdle_con.111 +\01524 ./arch/armour/girdle/girdle_con.112 +\01525 ./arch/armour/girdle/girdle_dam.111 +\01526 ./arch/armour/girdle/girdle_dam.112 +\01527 ./arch/armour/girdle/girdle_str.111 +\01528 ./arch/armour/girdle/girdle_str.112 +\01529 ./arch/armour/gauntlets/gloves.111 +\01530 ./arch/ground/glue.111 +\01531 ./arch/ground/glue.112 +\01532 ./arch/monster/goblin/gnoll.111 +\01533 ./arch/monster/goblin/gnoll.112 +\01534 ./arch/monster/goblin/gnoll_gen.111 +\01535 ./arch/monster/human/Demihuman/gnome.111 +\01536 ./arch/monster/human/Demihuman/gnome.112 +\01537 ./arch/monster/goblin/goblin.111 +\01538 ./arch/monster/goblin/goblin.112 +\01539 ./arch/monster/goblin/goblin_gen.111 +\01540 ./arch/flesh/goblin/goblin_head.111 +\01541 ./arch/armour/gauntlets/god_finger.111 +\01542 ./arch/armour/gauntlets/god_finger.112 +\01543 ./arch/monster/misc/Ngolem/gol.131 +\01544 ./arch/monster/misc/Ngolem/gol.132 +\01545 ./arch/monster/misc/Ngolem/gol.211 +\01546 ./arch/monster/misc/Ngolem/gol.212 +\01547 ./arch/monster/misc/Ngolem/gol.311 +\01548 ./arch/monster/misc/Ngolem/gol.312 +\01549 ./arch/monster/misc/Ngolem/gol.411 +\01550 ./arch/monster/misc/Ngolem/gol.412 +\01551 ./arch/monster/misc/Ngolem/gol.511 +\01552 ./arch/monster/misc/Ngolem/gol.512 +\01553 ./arch/monster/misc/Ngolem/gol.611 +\01554 ./arch/monster/misc/Ngolem/gol.612 +\01555 ./arch/jewel/goldcoin.111 +\01556 ./arch/floor/goldfloor.111 +\01557 ./arch/magic/Golem/golem.111 +\01558 ./arch/magic/Golem/golem.112 +\01559 ./arch/magic/Golem/golem_red.111 +\01560 ./arch/magic/Golem/golem_red.112 +\01561 ./arch/weapon/artifact/Gram/gram.111 +\01562 ./arch/weapon/artifact/Gram/gram.112 +\01563 ./arch/weapon/artifact/Gram/gram.113 +\01564 ./arch/weapon/artifact/Gram/gram.114 +\01565 ./arch/ground/grass.111 +\01566 ./arch/ground/new/grassdark.111 +\01567 ./arch/ground/new/grassmedium.111 +\01568 ./arch/ground/grasspond.111 +\01569 ./arch/connect/Gates/grate_1.111 +\01570 ./arch/connect/Gates/grate_1.112 +\01571 ./arch/connect/Gates/grate_1.113 +\01572 ./arch/connect/Gates/grate_1.114 +\01573 ./arch/connect/Gates/grate_1.115 +\01574 ./arch/connect/Gates/grate_1.116 +\01575 ./arch/connect/Gates/grate_1.117 +\01576 ./arch/connect/Gates/grate_1.118 +\01577 ./arch/connect/Gates/grate_2.111 +\01578 ./arch/connect/Gates/grate_2.112 +\01579 ./arch/connect/Gates/grate_2.113 +\01580 ./arch/connect/Gates/grate_2.114 +\01581 ./arch/connect/Gates/grate_2.115 +\01582 ./arch/connect/Gates/grate_2.116 +\01583 ./arch/connect/Gates/grate_2.117 +\01584 ./arch/connect/Gates/grate_2.118 +\01585 ./arch/connect/Gates/gratedoor1.111 +\01586 ./arch/connect/Gates/gratedoor2.111 +\01587 ./arch/misc/gravestone.111 +\01588 ./arch/misc/gravestone2.111 +\01589 ./arch/monster/human/Dwarf/greater_dwarven_guard.111 +\01590 ./arch/monster/human/Dwarf/greater_dwarven_guard.112 +\01591 ./arch/monster/acid/greenslime.111 +\01592 ./arch/monster/acid/greenslime.112 +\01593 ./arch/monster/dragon/Hatchlings/grey_drag.131 +\01594 ./arch/monster/dragon/Hatchlings/grey_drag.132 +\01595 ./arch/monster/dragon/Hatchlings/grey_drag.171 +\01596 ./arch/monster/dragon/Hatchlings/grey_drag.172 +\01597 ./arch/monster/undead/grimreaper.111 +\01598 ./arch/monster/undead/grimreaper.112 +\01599 ./arch/ground/Pstone/gstone_4.111 +\01600 ./arch/spell/gu_horn.111 +\01601 ./arch/spell/gu_horn.112 +\01602 ./arch/spell/gu_horn.113 +\01603 ./arch/spell/gu_horn.114 +\01604 ./arch/spell/gu_horn.115 +\01605 ./arch/monster/human/Guard/guard_hard.111 +\01606 ./arch/wall/cwall/guard_ho_1.111 +\01607 ./arch/wall/cwall/guard_ho_2.111 +\01608 ./arch/wall/cwall/guard_ho_4.111 +\01609 ./arch/wall/cwall/guard_ho_8.111 +\01610 ./arch/monster/human/Guard/guard_ligh.111 +\01611 ./arch/monster/human/Guard/guard_med.111 +\01612 ./arch/construct/town/guild.111 +\01613 ./arch/construct/town/guild.211 +\01614 ./arch/construct/town/guild.311 +\01615 ./arch/construct/town/guild.411 +\01616 ./arch/monster/human/Town/guildmaste.111 +\01617 ./arch/wall/gwall/gwall_0.111 +\01618 ./arch/wall/gwall/gwall_1.111 +\01619 ./arch/wall/gwall/gwall_2.111 +\01620 ./arch/wall/gwall/gwall_3.111 +\01621 ./arch/wall/gwall/gwall_4.111 +\01622 ./arch/wall/gwall/gwall_5.111 +\01623 ./arch/wall/gwall/gwall_6.111 +\01624 ./arch/wall/gwall/gwall_7.111 +\01625 ./arch/wall/gwall/gwall_8.111 +\01626 ./arch/wall/gwall/gwall_9.111 +\01627 ./arch/wall/gwall/gwall_A.111 +\01628 ./arch/wall/gwall/gwall_B.111 +\01629 ./arch/wall/gwall/gwall_C.111 +\01630 ./arch/wall/gwall/gwall_D.111 +\01631 ./arch/wall/gwall/gwall_E.111 +\01632 ./arch/wall/gwall/gwall_F.111 +\01633 ./arch/wall/gwall/gwall_xa.111 +\01634 ./arch/wall/gwall/gwall_xb.111 +\01635 ./arch/wall/gwall/gwall_xc.111 +\01636 ./arch/wall/gwall/gwall_xd.111 +\01637 ./arch/inorganic/gypsum.111 +\01638 ./arch/monster/goblin/Kobold/h_kobold.111 +\01639 ./arch/monster/goblin/Kobold/h_kobold.112 +\01640 ./arch/player/race/halfling.111 +\01641 ./arch/player/race/halfling.131 +\01642 ./arch/player/race/halfling.151 +\01643 ./arch/player/race/halfling.171 +\01644 ./arch/weapon/hammer/hammer_1.111 +\01645 ./arch/weapon/hammer/hammer_2.101 +\01646 ./arch/weapon/hammer/hammer_2.111 +\01647 ./arch/weapon/hammer/hammer_2.121 +\01648 ./arch/weapon/hammer/hammer_2.131 +\01649 ./arch/weapon/hammer/hammer_2.141 +\01650 ./arch/weapon/hammer/hammer_2.151 +\01651 ./arch/weapon/hammer/hammer_2.161 +\01652 ./arch/weapon/hammer/hammer_2.171 +\01653 ./arch/weapon/hammer/hammer_2.181 +\01654 ./arch/flesh/human/hand.111 +\01655 ./arch/connect/handle.111 +\01656 ./arch/connect/handle.112 +\01657 ./arch/flesh/human/hands.111 +\01658 ./arch/weapon/artifact/harakiri.111 +\01659 ./arch/flesh/human/head.111 +\01660 ./arch/magic/Effect/healing.111 +\01661 ./arch/magic/Effect/healing.112 +\01662 ./arch/magic/Effect/healing.113 +\01663 ./arch/magic/Effect/healing.114 +\01664 ./arch/magic/Effect/healing.115 +\01665 ./arch/flesh/generic/heart.111 +\01666 ./arch/wall/bwall/hedge.111 +\01667 ./arch/wall/bwall/hedge.112 +\01668 ./arch/wall/bwall/hedge.113 +\01669 ./arch/wall/hedge/hedge_0.111 +\01670 ./arch/wall/hedge/hedge_1.111 +\01671 ./arch/wall/hedge/hedge_2.111 +\01672 ./arch/wall/hedge/hedge_3.111 +\01673 ./arch/wall/hedge/hedge_4.111 +\01674 ./arch/wall/hedge/hedge_5.111 +\01675 ./arch/wall/hedge/hedge_6.111 +\01676 ./arch/wall/hedge/hedge_7.111 +\01677 ./arch/wall/hedge/hedge_8.111 +\01678 ./arch/wall/hedge/hedge_9.111 +\01679 ./arch/wall/hedge/hedge_A.111 +\01680 ./arch/wall/hedge/hedge_B.111 +\01681 ./arch/wall/hedge/hedge_C.111 +\01682 ./arch/wall/hedge/hedge_D.111 +\01683 ./arch/wall/hedge/hedge_E.111 +\01684 ./arch/wall/hedge/hedge_F.111 +\01685 ./arch/armour/helmet/helmet.111 +\01686 ./arch/armour/helmet/helmet_bri.111 +\01687 ./arch/armour/helmet/helmetxray.111 +\01688 ./arch/armour/helmet/helmetxray.112 +\01689 ./arch/armour/boots/high_boots.111 +\01690 ./arch/armour/shield/highshield.111 +\01691 ./arch/ground/hills.111 +\01692 ./arch/ground/hillsrocky.111 +\01693 ./arch/connect/Hole/hole.111 +\01694 ./arch/connect/Hole/hole.112 +\01695 ./arch/connect/Hole/hole.113 +\01696 ./arch/connect/Hole/hole.114 +\01697 ./arch/connect/Hole/hole.115 +\01698 ./arch/connect/Hole/hole.116 +\01699 ./arch/connect/Hole/hole.117 +\01700 ./arch/connect/Hole/hole.118 +\01701 ./arch/connect/Hole/hole.119 +\01702 ./arch/connect/Hole/hole.11A +\01703 ./arch/exit/hole1.111 +\01704 ./arch/magic/holy_orb.111 +\01705 ./arch/monster/human/arabic/holy_priest.111 +\01706 ./arch/monster/human/arabic/holy_priest.211 +\01707 ./arch/monster/human/arabic/holy_priest.311 +\01708 ./arch/skills/holy_symbol.111 +\01709 ./arch/weapon/artifact/HolyAvenger/holyave.111 +\01710 ./arch/weapon/artifact/HolyAvenger/holyave.112 +\01711 ./arch/weapon/artifact/HolyAvenger/holyave.113 +\01712 ./arch/weapon/artifact/HolyAvenger/holyave.114 +\01713 ./arch/weapon/artifact/HolyAvenger/holyave.115 +\01714 ./arch/weapon/artifact/HolyAvenger/holyave.116 +\01715 ./arch/weapon/artifact/HolyAvenger/holyave.117 +\01716 ./arch/weapon/artifact/HolyAvenger/holyave.118 +\01717 ./arch/weapon/artifact/HolyAvenger/holyave.119 +\01718 ./arch/weapon/artifact/HolyAvenger/holyave.11A +\01719 ./arch/weapon/artifact/HolyAvenger/holyave.11B +\01720 ./arch/weapon/artifact/HolyAvenger/holyave.11C +\01721 ./arch/armour/shield/holyshield.111 +\01722 ./arch/spell/horn.111 +\01723 ./arch/spell/horn2.111 +\01724 ./arch/spell/horn3.111 +\01725 ./arch/armour/helmet/hornhelmet.111 +\01726 ./arch/construct/house/house_1.111 +\01727 ./arch/construct/house/house_2.111 +\01728 ./arch/construct/house/house_larg.111 +\01729 ./arch/construct/house/house_larg.211 +\01730 ./arch/construct/house/house_long.111 +\01731 ./arch/construct/house/house_long.211 +\01732 ./arch/construct/house/house_up.111 +\01733 ./arch/construct/house/house_up.211 +\01734 ./arch/construct/house/housesmall.111 +\01735 ./arch/construct/town/hovels.111 +\01736 ./arch/construct/town/hovels2.111 +\01737 ./arch/construct/town/hovels2.211 +\01738 ./arch/construct/town/hovels2.311 +\01739 ./arch/construct/town/hovels2.411 +\01740 ./arch/player/race/human.111 +\01741 ./arch/player/race/human.131 +\01742 ./arch/player/race/human.151 +\01743 ./arch/player/race/human.171 +\01744 ./arch/construct/house/hut.111 +\01745 ./arch/misc/icecube.111 +\01746 ./arch/magic/Cold/icestorm.111 +\01747 ./arch/magic/Cold/icestorm.112 +\01748 ./arch/magic/Cold/icestorm.113 +\01749 ./arch/flesh/demon/icor.111 +\01750 ./arch/flesh/demon/icor.112 +\01751 ./arch/flesh/demon/icor.113 +\01752 ./arch/flesh/demon/icor.114 +\01753 ./arch/flesh/demon/icor.115 +\01754 ./arch/flesh/demon/icor.116 +\01755 ./arch/flesh/demon/icor.117 +\01756 ./arch/flesh/demon/icor.118 +\01757 ./arch/flesh/demon/icor.119 +\01758 ./arch/flesh/demon/icor.11A +\01759 ./arch/flesh/demon/icor.11B +\01760 ./arch/flesh/demon/icor.11C +\01761 ./arch/armour/boots/idaten.111 +\01762 ./arch/armour/boots/idaten.112 +\01763 ./arch/monster/demon/imp.131 +\01764 ./arch/monster/demon/imp.171 +\01765 ./arch/construct/house/inn.111 +\01766 ./arch/construct/house/inn.211 +\01767 ./arch/flesh/misc/insect_sting.111 +\01768 ./arch/flesh/misc/insect_wing.111 +\01769 ./arch/system/inv-curse.111 +\01770 ./arch/system/inv-damn.111 +\01771 ./arch/system/inv-equip.111 +\01772 ./arch/system/inv-lock.111 +\01773 ./arch/system/inv-magic.111 +\01774 ./arch/system/inv-unpaid.111 +\01775 ./arch/connect/Gates/iron_gate1.111 +\01776 ./arch/connect/Gates/iron_gate1.112 +\01777 ./arch/connect/Gates/iron_gate1.113 +\01778 ./arch/connect/Gates/iron_gate1.114 +\01779 ./arch/connect/Gates/iron_gate1.115 +\01780 ./arch/connect/Gates/iron_gate1.116 +\01781 ./arch/connect/Gates/iron_gate1.117 +\01782 ./arch/connect/Gates/iron_gate1.118 +\01783 ./arch/connect/Gates/iron_gate2.111 +\01784 ./arch/connect/Gates/iron_gate2.112 +\01785 ./arch/connect/Gates/iron_gate2.113 +\01786 ./arch/connect/Gates/iron_gate2.114 +\01787 ./arch/connect/Gates/iron_gate2.115 +\01788 ./arch/connect/Gates/iron_gate2.116 +\01789 ./arch/wall/jcity/jcity_0.111 +\01790 ./arch/wall/jcity/jcity_1.111 +\01791 ./arch/wall/jcity/jcity_2.111 +\01792 ./arch/wall/jcity/jcity_3.111 +\01793 ./arch/wall/jcity/jcity_4.111 +\01794 ./arch/wall/jcity/jcity_5.111 +\01795 ./arch/wall/jcity/jcity_6.111 +\01796 ./arch/wall/jcity/jcity_7.111 +\01797 ./arch/wall/jcity/jcity_8.111 +\01798 ./arch/wall/jcity/jcity_9.111 +\01799 ./arch/wall/jcity/jcity_A.111 +\01800 ./arch/wall/jcity/jcity_B.111 +\01801 ./arch/wall/jcity/jcity_C.111 +\01802 ./arch/wall/jcity/jcity_D.111 +\01803 ./arch/wall/jcity/jcity_E.111 +\01804 ./arch/wall/jcity/jcity_F.111 +\01805 ./arch/monster/giant/JessyB/jessyb.111 +\01806 ./arch/monster/giant/JessyB/jessyb.112 +\01807 ./arch/monster/giant/JessyB/jessyb.113 +\01808 ./arch/monster/giant/JessyB/jessyb.211 +\01809 ./arch/monster/giant/JessyB/jessyb.212 +\01810 ./arch/monster/giant/JessyB/jessyb.213 +\01811 ./arch/monster/giant/JessyB/jessyb.311 +\01812 ./arch/monster/giant/JessyB/jessyb.312 +\01813 ./arch/monster/giant/JessyB/jessyb.313 +\01814 ./arch/monster/giant/JessyB/jessyb.411 +\01815 ./arch/monster/giant/JessyB/jessyb.412 +\01816 ./arch/monster/giant/JessyB/jessyb.511 +\01817 ./arch/monster/giant/JessyB/jessyb.512 +\01818 ./arch/monster/giant/JessyB/jessyb.513 +\01819 ./arch/monster/giant/JessyB/jessyb.611 +\01820 ./arch/monster/giant/JessyB/jessyb.612 +\01821 ./arch/monster/giant/JessyB/jessyb.613 +\01822 ./arch/monster/giant/JessyB/jessyb.711 +\01823 ./arch/monster/giant/JessyB/jessyb.712 +\01824 ./arch/monster/giant/JessyB/jessyb.713 +\01825 ./arch/monster/giant/JessyB/jessyb.811 +\01826 ./arch/monster/giant/JessyB/jessyb.812 +\01827 ./arch/monster/giant/JessyB/jessyb.813 +\01828 ./arch/monster/giant/JessyB/jessyb.911 +\01829 ./arch/monster/giant/JessyB/jessyb.912 +\01830 ./arch/monster/giant/JessyB/jessyb.913 +\01831 ./arch/monster/giant/JessyB/jessyb.A11 +\01832 ./arch/monster/giant/JessyB/jessyb.A12 +\01833 ./arch/monster/giant/JessyB/jessyb.A13 +\01834 ./arch/monster/giant/JessyB/jessyb.B11 +\01835 ./arch/monster/giant/JessyB/jessyb.B12 +\01836 ./arch/monster/giant/JessyB/jessyb.B13 +\01837 ./arch/monster/giant/JessyB/jessyb.C11 +\01838 ./arch/monster/giant/JessyB/jessyb.C12 +\01839 ./arch/monster/giant/JessyB/jessyb.C13 +\01840 ./arch/monster/giant/JessyB/jessyb.D11 +\01841 ./arch/monster/giant/JessyB/jessyb.D12 +\01842 ./arch/monster/giant/JessyB/jessyb.D13 +\01843 ./arch/monster/giant/JessyB/jessyb.E11 +\01844 ./arch/monster/giant/JessyB/jessyb.E12 +\01845 ./arch/monster/giant/JessyB/jessyb.E13 +\01846 ./arch/monster/giant/JessyB/jessyb.F11 +\01847 ./arch/monster/giant/JessyB/jessyb.F12 +\01848 ./arch/monster/giant/JessyB/jessyb.F13 +\01849 ./arch/monster/giant/JessyB/jessyb.G11 +\01850 ./arch/monster/giant/JessyB/jessyb.G12 +\01851 ./arch/monster/giant/JessyB/jessyb.G13 +\01852 ./arch/ground/Wood/jungle_1.111 +\01853 ./arch/ground/Wood/jungle_2.111 +\01854 ./arch/weapon/artifact/Kdagger/k_dagger.111 +\01855 ./arch/weapon/sword/katana_1.111 +\01856 ./arch/construct/keep/keep.111 +\01857 ./arch/construct/keep/keep.211 +\01858 ./arch/construct/keep/keep.311 +\01859 ./arch/construct/keep/keep.411 +\01860 ./arch/construct/keep/keep_sym.111 +\01861 ./arch/door/key1.111 +\01862 ./arch/door/Locked/key2.111 +\01863 ./arch/door/Locked/key_blue.111 +\01864 ./arch/door/Locked/key_brown.111 +\01865 ./arch/misc/Container/key_ring.111 +\01866 ./arch/monster/insect/killerbee.111 +\01867 ./arch/monster/insect/killerbee.112 +\01868 ./arch/monster/human/Guard/knight.111 +\01869 ./arch/monster/human/Guard/knight.112 +\01870 ./arch/monster/human/Guard/knight.113 +\01871 ./arch/monster/human/Guard/knight.114 +\01872 ./arch/monster/human/Guard/knight.115 +\01873 ./arch/monster/goblin/kobold.111 +\01874 ./arch/monster/goblin/kobold.112 +\01875 ./arch/monster/goblin/kobold_gen.111 +\01876 ./arch/armour/helmet/kog.111 +\01877 ./arch/construct/town/l_shop1.111 +\01878 ./arch/construct/town/l_shop1.211 +\01879 ./arch/construct/town/l_shop1.311 +\01880 ./arch/construct/town/l_shop1.411 +\01881 ./arch/exit/Ladder/ladder2_do.111 +\01882 ./arch/exit/Ladder/ladder2_up.111 +\01883 ./arch/exit/Ladder/ladder_down.111 +\01884 ./arch/exit/Ladder/ladder_up.111 +\01885 ./arch/monster/misc/lamia/lamia.131 +\01886 ./arch/monster/misc/lamia/lamia.132 +\01887 ./arch/monster/misc/lamia/lamia.171 +\01888 ./arch/monster/misc/lamia/lamia.172 +\01889 ./arch/monster/misc/lamia/lamia.231 +\01890 ./arch/monster/misc/lamia/lamia.232 +\01891 ./arch/monster/misc/lamia/lamia.271 +\01892 ./arch/monster/misc/lamia/lamia.272 +\01893 ./arch/armour/mail/lapron.111 +\01894 ./arch/ground/Stone/largestone.111 +\01895 ./arch/ground/lava.111 +\01896 ./arch/ground/lava.112 +\01897 ./arch/ground/lava.113 +\01898 ./arch/ground/lava.114 +\01899 ./arch/ground/lava.115 +\01900 ./arch/weapon/artifact/Lslasher/lava_s.111 +\01901 ./arch/weapon/artifact/Lslasher/lava_s.112 +\01902 ./arch/weapon/artifact/Lslasher/lava_s.113 +\01903 ./arch/wall/lbulletwall/lbull_wall.101 +\01904 ./arch/wall/lbulletwall/lbull_wall.111 +\01905 ./arch/wall/lbulletwall/lbull_wall.121 +\01906 ./arch/wall/lbulletwall/lbull_wall.131 +\01907 ./arch/wall/lbulletwall/lbull_wall.141 +\01908 ./arch/wall/lbulletwall/lbull_wall.151 +\01909 ./arch/wall/lbulletwall/lbull_wall.161 +\01910 ./arch/wall/lbulletwall/lbull_wall.171 +\01911 ./arch/wall/lbulletwall/lbull_wall.181 +\01912 ./arch/magic/Bullet/lbullet.111 +\01913 ./arch/magic/Bullet/lbullet.121 +\01914 ./arch/magic/Bullet/lbullet.131 +\01915 ./arch/magic/Bullet/lbullet.141 +\01916 ./arch/magic/Bullet/lbullet.151 +\01917 ./arch/magic/Bullet/lbullet.161 +\01918 ./arch/magic/Bullet/lbullet.171 +\01919 ./arch/magic/Bullet/lbullet.181 +\01920 ./arch/door/Locked/ldoor1.111 +\01921 ./arch/door/Locked/ldoor2.111 +\01922 ./arch/door/Locked/ldoor_blue1.111 +\01923 ./arch/door/Locked/ldoor_blue2.111 +\01924 ./arch/door/Locked/ldoor_brown1.111 +\01925 ./arch/door/Locked/ldoor_brown2.111 +\01926 ./arch/door/Locked/ldoor_white1.111 +\01927 ./arch/door/Locked/ldoor_white2.111 +\01928 ./arch/inorganic/lead.111 +\01929 ./arch/armour/mail/leather_ar.111 +\01930 ./arch/flesh/human/leg.111 +\01931 ./arch/monster/human/Dwarf/lesser_dwarven_guard.111 +\01932 ./arch/monster/human/Dwarf/lesser_dwarven_guard.112 +\01933 ./arch/readable/letter.111 +\01934 ./arch/armour/boots/lev_boots.111 +\01935 ./arch/connect/lever.111 +\01936 ./arch/connect/lever.112 +\01937 ./arch/monster/undead/lich.111 +\01938 ./arch/monster/undead/lich.112 +\01939 ./arch/monster/undead/lich.113 +\01940 ./arch/light/light_bulb_1.111 +\01941 ./arch/light/light_bulb_2.111 +\01942 ./arch/light/light_bulb_3.111 +\01943 ./arch/light/light_bulb_4.111 +\01944 ./arch/wall/lightningwall/light_wall.101 +\01945 ./arch/wall/lightningwall/light_wall.111 +\01946 ./arch/wall/lightningwall/light_wall.121 +\01947 ./arch/wall/lightningwall/light_wall.131 +\01948 ./arch/wall/lightningwall/light_wall.141 +\01949 ./arch/wall/lightningwall/light_wall.151 +\01950 ./arch/wall/lightningwall/light_wall.161 +\01951 ./arch/wall/lightningwall/light_wall.171 +\01952 ./arch/wall/lightningwall/light_wall.181 +\01953 ./arch/magic/Lightning/lightning.111 +\01954 ./arch/magic/Lightning/lightning.121 +\01955 ./arch/magic/Lightning/lightning.131 +\01956 ./arch/magic/Lightning/lightning.141 +\01957 ./arch/magic/Lightning/lightning.151 +\01958 ./arch/magic/Lightning/lightning.161 +\01959 ./arch/magic/Lightning/lightning.171 +\01960 ./arch/magic/Lightning/lightning.181 +\01961 ./arch/weapon/bow/lightning_bow.111 +\01962 ./arch/monster/demon/liteangel.111 +\01963 ./arch/monster/demon/liteangel.112 +\01964 ./arch/monster/demon/liteangel.113 +\01965 ./arch/monster/demon/liteangel.114 +\01966 ./arch/monster/chaos/liv_chaos.111 +\01967 ./arch/monster/chaos/liv_chaos.222 +\01968 ./arch/monster/chaos/liv_chaos.333 +\01969 ./arch/monster/chaos/liv_chaos.444 +\01970 ./arch/flesh/generic/liver.111 +\01971 ./arch/weapon/chained/lmornstar.111 +\01972 ./arch/food/loaf.111 +\01973 ./arch/skills/lockpicks.111 +\01974 ./arch/monster/misc/lokanth/lokanth.131 +\01975 ./arch/monster/misc/lokanth/lokanth.132 +\01976 ./arch/monster/misc/lokanth/lokanth.171 +\01977 ./arch/monster/misc/lokanth/lokanth.172 +\01978 ./arch/transport/longship.111 +\01979 ./arch/transport/longship.211 +\01980 ./arch/wall/longtable/longtable_0.111 +\01981 ./arch/wall/longtable/longtable_1.111 +\01982 ./arch/wall/longtable/longtable_2.111 +\01983 ./arch/wall/longtable/longtable_3.111 +\01984 ./arch/wall/longtable/longtable_4.111 +\01985 ./arch/wall/longtable/longtable_5.111 +\01986 ./arch/wall/longtable/longtable_6.111 +\01987 ./arch/wall/longtable/longtable_7.111 +\01988 ./arch/wall/longtable/longtable_8.111 +\01989 ./arch/wall/longtable/longtable_9.111 +\01990 ./arch/wall/longtable/longtable_A.111 +\01991 ./arch/wall/longtable/longtable_B.111 +\01992 ./arch/wall/longtable/longtable_C.111 +\01993 ./arch/wall/longtable/longtable_D.111 +\01994 ./arch/wall/longtable/longtable_E.111 +\01995 ./arch/wall/longtable/longtable_F.111 +\01996 ./arch/monster/human/lord_e.111 +\01997 ./arch/monster/human/lord_e.112 +\01998 ./arch/armour/boots/low_boots.111 +\01999 ./arch/weapon/misc/lspear.111 +\02000 ./arch/inorganic/lstone.111 +\02001 ./arch/weapon/sword/lsword.111 +\02002 ./arch/misc/Container/luggage.111 +\02003 ./arch/misc/Container/luggage.112 +\02004 ./arch/misc/Container/luggage.113 +\02005 ./arch/misc/Container/luggage.114 +\02006 ./arch/misc/Container/luggage.115 +\02007 ./arch/misc/Container/luggage.116 +\02008 ./arch/misc/Container/luggage.117 +\02009 ./arch/misc/Container/luggage.118 +\02010 ./arch/monster/giant/mabu.111 +\02011 ./arch/monster/giant/mabu.112 +\02012 ./arch/monster/giant/mabu.211 +\02013 ./arch/monster/giant/mabu.212 +\02014 ./arch/weapon/mace/mace_1.111 +\02015 ./arch/weapon/mace/mace_2.111 +\02016 ./arch/monster/human/madman.111 +\02017 ./arch/monster/human/madman.112 +\02018 ./arch/monster/human/madman_gen.111 +\02019 ./arch/player/class/Warrior/mage.111 +\02020 ./arch/player/class/Warrior/mage.131 +\02021 ./arch/player/class/Warrior/mage.151 +\02022 ./arch/player/class/Warrior/mage.171 +\02023 ./arch/weapon/artifact/magi_staff.111 +\02024 ./arch/weapon/artifact/magi_staff.112 +\02025 ./arch/weapon/artifact/magi_staff.113 +\02026 ./arch/weapon/bow/magic_bow.111 +\02027 ./arch/weapon/bow/magic_bow.112 +\02028 ./arch/weapon/bow/magic_bow.113 +\02029 ./arch/weapon/bow/magic_bow.114 +\02030 ./arch/connect/magic_ear.111 +\02031 ./arch/magic/Magic_Miss/magic_miss.111 +\02032 ./arch/magic/Magic_Miss/magic_miss.121 +\02033 ./arch/magic/Magic_Miss/magic_miss.131 +\02034 ./arch/magic/Magic_Miss/magic_miss.141 +\02035 ./arch/magic/Magic_Miss/magic_miss.151 +\02036 ./arch/magic/Magic_Miss/magic_miss.161 +\02037 ./arch/magic/Magic_Miss/magic_miss.171 +\02038 ./arch/magic/Magic_Miss/magic_miss.181 +\02039 ./arch/exit/magic_portal/magic_portal.111 +\02040 ./arch/exit/magic_portal/magic_portal.112 +\02041 ./arch/exit/magic_portal/magic_portal.113 +\02042 ./arch/exit/magic_portal/magic_portal.114 +\02043 ./arch/exit/magic_portal/magic_portal.115 +\02044 ./arch/exit/magic_portal/magic_portal.116 +\02045 ./arch/exit/magic_portal/magic_portal.117 +\02046 ./arch/exit/magic_portal/magic_portal.118 +\02047 ./arch/exit/magic_portal/magic_portal.119 +\02048 ./arch/exit/magic_portal/magic_portal.11A +\02049 ./arch/exit/magic_portal/magic_portal.11B +\02050 ./arch/exit/magic_portal/magic_portal.11C +\02051 ./arch/exit/magic_portal/magic_portal.11D +\02052 ./arch/exit/magic_portal/magic_portal.11E +\02053 ./arch/exit/magic_portal/magic_portal.11F +\02054 ./arch/exit/magic_portal/magic_portal.11G +\02055 ./arch/exit/magic_portal/magic_portal.11H +\02056 ./arch/exit/magic_portal/magic_portal.11I +\02057 ./arch/exit/magic_portal/magic_portal.11J +\02058 ./arch/exit/magic_portal/magic_portal.11K +\02059 ./arch/exit/magic_portal/magic_portal.11L +\02060 ./arch/exit/magic_portal/magic_portal.11M +\02061 ./arch/armour/cloak/magic_resist.111 +\02062 ./arch/connect/magicmouth.111 +\02063 ./arch/misc/magnifier.111 +\02064 ./arch/misc/Container/mailbox.111 +\02065 ./arch/monster/human/Town/man.111 +\02066 ./arch/monster/human/Town/man.131 +\02067 ./arch/monster/human/Town/man.171 +\02068 ./arch/system/map.111 +\02069 ./arch/floor/marble.111 +\02070 ./arch/floor/marble_blgr.111 +\02071 ./arch/construct/town/market1.111 +\02072 ./arch/construct/town/market2.111 +\02073 ./arch/construct/town/market3.111 +\02074 ./arch/weapon/artifact/Masamune/masamune.111 +\02075 ./arch/weapon/artifact/Masamune/masamune.112 +\02076 ./arch/weapon/artifact/Masamune/masamune.113 +\02077 ./arch/weapon/artifact/Masamune/masamune.114 +\02078 ./arch/ground/Stone/mediumston.111 +\02079 ./arch/monster/human/arabic/merchant.111 +\02080 ./arch/monster/human/arabic/merchant.131 +\02081 ./arch/monster/human/arabic/merchant.171 +\02082 ./arch/inorganic/mercury.111 +\02083 ./arch/magic/meteor.111 +\02084 ./arch/inorganic/min_oil.111 +\02085 ./arch/wall/mine/mine_0.111 +\02086 ./arch/wall/mine/mine_1.111 +\02087 ./arch/wall/mine/mine_2.111 +\02088 ./arch/wall/mine/mine_3.111 +\02089 ./arch/wall/mine/mine_4.111 +\02090 ./arch/wall/mine/mine_5.111 +\02091 ./arch/wall/mine/mine_8.111 +\02092 ./arch/wall/mine/mine_A.111 +\02093 ./arch/wall/mine/mine_C.111 +\02094 ./arch/wall/mine/minedoor_4.111 +\02095 ./arch/wall/mine/minedoor_4.112 +\02096 ./arch/wall/mine/minedoor_4.113 +\02097 ./arch/wall/mine/minedoor_4.114 +\02098 ./arch/wall/mine/minedoor_4.115 +\02099 ./arch/wall/mine/minedoor_4.116 +\02100 ./arch/wall/mine/minedoor_4.117 +\02101 ./arch/wall/mine/minedoor_4.118 +\02102 ./arch/wall/mine/minedoor_4.119 +\02103 ./arch/wall/mine/minedoor_4.211 +\02104 ./arch/wall/mine/minedoor_4.212 +\02105 ./arch/wall/mine/minedoor_4.213 +\02106 ./arch/wall/mine/minedoor_4.214 +\02107 ./arch/wall/mine/minedoor_4.215 +\02108 ./arch/wall/mine/minedoor_4.216 +\02109 ./arch/wall/mine/minedoor_4.217 +\02110 ./arch/wall/mine/minedoor_4.218 +\02111 ./arch/wall/mine/minedoor_4.219 +\02112 ./arch/wall/mine/minedoor_8.111 +\02113 ./arch/wall/mine/minedoor_8.112 +\02114 ./arch/wall/mine/minedoor_8.113 +\02115 ./arch/wall/mine/minedoor_8.114 +\02116 ./arch/wall/mine/minedoor_8.115 +\02117 ./arch/wall/mine/minedoor_8.116 +\02118 ./arch/wall/mine/minedoor_8.117 +\02119 ./arch/wall/mine/minedoor_8.118 +\02120 ./arch/wall/mine/minedoor_8.119 +\02121 ./arch/wall/mine/minedoor_8.211 +\02122 ./arch/wall/mine/minedoor_8.212 +\02123 ./arch/wall/mine/minedoor_8.213 +\02124 ./arch/wall/mine/minedoor_8.214 +\02125 ./arch/wall/mine/minedoor_8.215 +\02126 ./arch/wall/mine/minedoor_8.216 +\02127 ./arch/wall/mine/minedoor_8.217 +\02128 ./arch/wall/mine/minedoor_8.218 +\02129 ./arch/wall/mine/minedoor_8.219 +\02130 ./arch/construct/house/minihouse.111 +\02131 ./arch/food/mint.111 +\02132 ./arch/jewel/mithril.111 +\02133 ./arch/jewel/mithril.112 +\02134 ./arch/jewel/mithril.113 +\02135 ./arch/jewel/mithril.114 +\02136 ./arch/armour/mail/mithril_ar.111 +\02137 ./arch/armour/mail/mithril_ar.112 +\02138 ./arch/armour/mail/mithril_ar.113 +\02139 ./arch/weapon/artifact/mjoellnir.111 +\02140 ./arch/wall/moat/moat_0.111 +\02141 ./arch/wall/moat/moat_1.111 +\02142 ./arch/wall/moat/moat_2.111 +\02143 ./arch/wall/moat/moat_3.111 +\02144 ./arch/wall/moat/moat_4.111 +\02145 ./arch/wall/moat/moat_5.111 +\02146 ./arch/wall/moat/moat_6.111 +\02147 ./arch/wall/moat/moat_7.111 +\02148 ./arch/wall/moat/moat_8.111 +\02149 ./arch/wall/moat/moat_9.111 +\02150 ./arch/wall/moat/moat_A.111 +\02151 ./arch/wall/moat/moat_B.111 +\02152 ./arch/wall/moat/moat_C.111 +\02153 ./arch/wall/moat/moat_D.111 +\02154 ./arch/wall/moat/moat_E.111 +\02155 ./arch/wall/moat/moat_F.111 +\02156 ./arch/player/class/Religious/monk.111 +\02157 ./arch/player/class/Religious/monk.131 +\02158 ./arch/player/class/Religious/monk.151 +\02159 ./arch/player/class/Religious/monk.171 +\02160 ./arch/readable/monument.111 +\02161 ./arch/weapon/chained/mornstar.111 +\02162 ./arch/ground/Mountain/moun_cave1.111 +\02163 ./arch/ground/Mountain/moun_cave2.111 +\02164 ./arch/ground/Mountain/mountain1.111 +\02165 ./arch/ground/Mountain/mountain2.111 +\02166 ./arch/ground/Mountain/mountain3.111 +\02167 ./arch/ground/Mountain/mountain4.111 +\02168 ./arch/ground/Mountain/mountain_2.111 +\02169 ./arch/ground/Mountain/mountain_2.211 +\02170 ./arch/ground/Mountain/mountain_2.311 +\02171 ./arch/ground/Mountain/mountain_2.411 +\02172 ./arch/weapon/artifact/mournblade.111 +\02173 ./arch/monster/animal/mouse.111 +\02174 ./arch/monster/animal/mouse.112 +\02175 ./arch/monster/animal/mouse_gen.111 +\02176 ./arch/food/mushroom_1.111 +\02177 ./arch/food/mushroom_2.111 +\02178 ./arch/food/mushroom_3.111 +\02179 ./arch/magic/mystic_fist.111 +\02180 ./arch/magic/mystic_fist.112 +\02181 ./arch/magic/mystic_fist.113 +\02182 ./arch/misc/naz_report.111 +\02183 ./arch/monster/undead/nazgul.111 +\02184 ./arch/monster/undead/nazgul.112 +\02185 ./arch/monster/human/necro.111 +\02186 ./arch/monster/human/necro.112 +\02187 ./arch/traps/needle.111 +\02188 ./arch/monster/animal/Neko/neko.111 +\02189 ./arch/monster/animal/Neko/neko.112 +\02190 ./arch/monster/animal/Neko/neko.113 +\02191 ./arch/monster/animal/Neko/neko.114 +\02192 ./arch/monster/animal/Neko/neko.115 +\02193 ./arch/monster/animal/Neko/neko.116 +\02194 ./arch/monster/animal/Neko/neko.117 +\02195 ./arch/monster/animal/Neko/neko.118 +\02196 ./arch/misc/neko_kago.111 +\02197 ./arch/monster/undead/nightmare.111 +\02198 ./arch/monster/undead/nightmare.112 +\02199 ./arch/player/class/Thief/ninja.111 +\02200 ./arch/player/class/Thief/ninja.131 +\02201 ./arch/player/class/Thief/ninja.151 +\02202 ./arch/player/class/Thief/ninja.171 +\02203 ./arch/monster/human/Class/ninja_2.111 +\02204 ./arch/monster/human/Class/ninja_2.112 +\02205 ./arch/monster/human/Class/ninja_2.113 +\02206 ./arch/floor/no_magic.111 +\02207 ./arch/floor/no_spells.111 +\02208 ./arch/monster/human/Class/northman.111 +\02209 ./arch/monster/human/Class/northman.112 +\02210 ./arch/readable/note.111 +\02211 ./arch/jewel/nugget_huge.111 +\02212 ./arch/jewel/nugget_lar.111 +\02213 ./arch/jewel/nugget_sma.111 +\02214 ./arch/weapon/chained/nunchacu_1.111 +\02215 ./arch/weapon/chained/nunchacu_2.111 +\02216 ./arch/exit/oakdoor.111 +\02217 ./arch/door/odoor_1.111 +\02218 ./arch/door/odoor_2.111 +\02219 ./arch/monster/goblin/ogre.111 +\02220 ./arch/monster/goblin/ogre.112 +\02221 ./arch/monster/goblin/ogre_gen.111 +\02222 ./arch/monster/goblin/ogre_r.111 +\02223 ./arch/monster/goblin/ogre_r.112 +\02224 ./arch/armour/cloak/oilskin.111 +\02225 ./arch/monster/goblin/ologhi.111 +\02226 ./arch/monster/goblin/ologhi.112 +\02227 ./arch/food/onion.111 +\02228 ./arch/food/orange.111 +\02229 ./arch/monster/goblin/orc.111 +\02230 ./arch/monster/goblin/orc.112 +\02231 ./arch/monster/goblin/orc_gen.111 +\02232 ./arch/food/orcchop.111 +\02233 ./arch/construct/Palace/palace.111 +\02234 ./arch/construct/Palace/palace.211 +\02235 ./arch/construct/Palace/palace.311 +\02236 ./arch/construct/Palace/palace.411 +\02237 ./arch/construct/Palace/palace.511 +\02238 ./arch/construct/Palace/palace.611 +\02239 ./arch/construct/Palace/palace.711 +\02240 ./arch/construct/Palace/palace.811 +\02241 ./arch/construct/Palace/palace.911 +\02242 ./arch/construct/Palace/palace.A11 +\02243 ./arch/construct/Palace/palace.B11 +\02244 ./arch/construct/Palace/palace.C11 +\02245 ./arch/construct/Palace/palace.D11 +\02246 ./arch/construct/Palace/palace.E11 +\02247 ./arch/construct/Palace/palace.F11 +\02248 ./arch/player/class/Religious/paladin.111 +\02249 ./arch/player/class/Religious/paladin.131 +\02250 ./arch/player/class/Religious/paladin.151 +\02251 ./arch/player/class/Religious/paladin.171 +\02252 ./arch/ground/new/palm.111 +\02253 ./arch/ground/new/palms.111 +\02254 ./arch/monster/animal/panther.111 +\02255 ./arch/monster/animal/panther.112 +\02256 ./arch/monster/animal/panther.113 +\02257 ./arch/monster/animal/panthergen.111 +\02258 ./arch/monster/elemental/Para/para_air.111 +\02259 ./arch/monster/elemental/Para/para_air.112 +\02260 ./arch/monster/elemental/Para/para_air.113 +\02261 ./arch/monster/elemental/Para/para_air.114 +\02262 ./arch/monster/elemental/Para/para_earth.111 +\02263 ./arch/monster/elemental/Para/para_earth.112 +\02264 ./arch/monster/elemental/Para/para_earth.113 +\02265 ./arch/monster/elemental/Para/para_fire.111 +\02266 ./arch/monster/elemental/Para/para_fire.112 +\02267 ./arch/monster/elemental/Para/para_ice.111 +\02268 ./arch/monster/elemental/Para/para_ice.112 +\02269 ./arch/monster/elemental/Para/para_ice.113 +\02270 ./arch/monster/elemental/Para/para_lava.111 +\02271 ./arch/monster/elemental/Para/para_lava.112 +\02272 ./arch/monster/elemental/Para/para_lava.113 +\02273 ./arch/monster/elemental/Para/para_light.111 +\02274 ./arch/monster/elemental/Para/para_light.112 +\02275 ./arch/monster/elemental/Para/para_light.113 +\02276 ./arch/monster/elemental/Para/para_mud.111 +\02277 ./arch/monster/elemental/Para/para_mud.112 +\02278 ./arch/monster/elemental/Para/para_mud.113 +\02279 ./arch/monster/elemental/Para/para_mud.114 +\02280 ./arch/monster/elemental/Para/para_mud.115 +\02281 ./arch/monster/elemental/Para/para_water.111 +\02282 ./arch/monster/elemental/Para/para_water.112 +\02283 ./arch/monster/elemental/Para/para_water.113 +\02284 ./arch/magic/Effect/paralyse.111 +\02285 ./arch/magic/Effect/paralyse.112 +\02286 ./arch/magic/Effect/paralyse.113 +\02287 ./arch/wall/paved/paved_0.111 +\02288 ./arch/wall/paved/paved_1.111 +\02289 ./arch/wall/paved/paved_2.111 +\02290 ./arch/wall/paved/paved_3.111 +\02291 ./arch/wall/paved/paved_4.111 +\02292 ./arch/wall/paved/paved_5.111 +\02293 ./arch/wall/paved/paved_6.111 +\02294 ./arch/wall/paved/paved_7.111 +\02295 ./arch/wall/paved/paved_8.111 +\02296 ./arch/wall/paved/paved_9.111 +\02297 ./arch/wall/paved/paved_A.111 +\02298 ./arch/wall/paved/paved_B.111 +\02299 ./arch/wall/paved/paved_C.111 +\02300 ./arch/wall/paved/paved_D.111 +\02301 ./arch/wall/paved/paved_E.111 +\02302 ./arch/wall/paved/paved_F.111 +\02303 ./arch/food/pear.111 +\02304 ./arch/jewel/pearl.111 +\02305 ./arch/jewel/pearl.112 +\02306 ./arch/connect/pedestal.111 +\02307 ./arch/connect/pedestal.112 +\02308 ./arch/misc/penta.111 +\02309 ./arch/spell/Pentagram/pentagram.111 +\02310 ./arch/spell/Pentagram/pentagram.112 +\02311 ./arch/spell/Pentagram/pentagram.113 +\02312 ./arch/spell/Pentagram/pentagram.121 +\02313 ./arch/spell/Pentagram/pentagram.122 +\02314 ./arch/spell/Pentagram/pentagram.123 +\02315 ./arch/spell/Pentagram/pentagram.131 +\02316 ./arch/spell/Pentagram/pentagram.132 +\02317 ./arch/spell/Pentagram/pentagram.133 +\02318 ./arch/monster/acid/pet_necro.111 +\02319 ./arch/monster/acid/pet_necro.112 +\02320 ./arch/inorganic/phil_phos.111 +\02321 ./arch/inorganic/phil_phos.112 +\02322 ./arch/inorganic/phil_phos.113 +\02323 ./arch/inorganic/phil_salt.111 +\02324 ./arch/inorganic/phil_salt.112 +\02325 ./arch/inorganic/phil_salt.113 +\02326 ./arch/inorganic/phil_sulphur.111 +\02327 ./arch/inorganic/phil_sulphur.112 +\02328 ./arch/inorganic/phil_sulphur.113 +\02329 ./arch/ground/Pstone/phole_1.111 +\02330 ./arch/ground/Pstone/phole_2.111 +\02331 ./arch/ground/Pstone/phole_3.111 +\02332 ./arch/inorganic/phosphor.111 +\02333 ./arch/wall/pier/pier_0.111 +\02334 ./arch/wall/pier/pier_1.111 +\02335 ./arch/wall/pier/pier_2.111 +\02336 ./arch/wall/pier/pier_3.111 +\02337 ./arch/wall/pier/pier_4.111 +\02338 ./arch/wall/pier/pier_5.111 +\02339 ./arch/wall/pier/pier_6.111 +\02340 ./arch/wall/pier/pier_7.111 +\02341 ./arch/wall/pier/pier_8.111 +\02342 ./arch/wall/pier/pier_9.111 +\02343 ./arch/wall/pier/pier_A.111 +\02344 ./arch/wall/pier/pier_B.111 +\02345 ./arch/wall/pier/pier_C.111 +\02346 ./arch/wall/pier/pier_D.111 +\02347 ./arch/wall/pier/pier_E.111 +\02348 ./arch/wall/pier/pier_F.111 +\02349 ./arch/misc/pillars.111 +\02350 ./arch/weapon/other/pipe.111 +\02351 ./arch/monster/human/Town/pir_lass.111 +\02352 ./arch/monster/human/Town/pir_lass.112 +\02353 ./arch/monster/human/Class/pirate.111 +\02354 ./arch/monster/human/Class/pirate.112 +\02355 ./arch/flesh/misc/pix_dust.111 +\02356 ./arch/flesh/misc/pix_wing.111 +\02357 ./arch/monster/misc/pixie.111 +\02358 ./arch/monster/misc/pixie.112 +\02359 ./arch/monster/misc/pixie_gen.111 +\02360 ./arch/player/race/pl_half_orc.111 +\02361 ./arch/player/race/pl_half_orc.131 +\02362 ./arch/player/race/pl_half_orc.151 +\02363 ./arch/player/race/pl_half_orc.171 +\02364 ./arch/armour/mail/plate_mail.111 +\02365 ./arch/jewel/plt_coin.111 +\02366 ./arch/magic/poisonc.111 +\02367 ./arch/magic/poisonc.112 +\02368 ./arch/magic/poisonc.113 +\02369 ./arch/food/poisonfood.111 +\02370 ./arch/weapon/misc/poleaxe.111 +\02371 ./arch/magic/Effect/polymorph.111 +\02372 ./arch/magic/Effect/polymorph.112 +\02373 ./arch/magic/Effect/polymorph.113 +\02374 ./arch/magic/Effect/polymorph.114 +\02375 ./arch/monster/human/Town/postman/postman.131 +\02376 ./arch/monster/human/Town/postman/postman.132 +\02377 ./arch/monster/human/Town/postman/postman.171 +\02378 ./arch/monster/human/Town/postman/postman.172 +\02379 ./arch/monster/human/Town/postman/postman_gen.111 +\02380 ./arch/food/potato.111 +\02381 ./arch/potion/potioncha.111 +\02382 ./arch/potion/potioncol.111 +\02383 ./arch/potion/potioncon.111 +\02384 ./arch/potion/potiondex.111 +\02385 ./arch/potion/potionfir.111 +\02386 ./arch/potion/potiongen.111 +\02387 ./arch/potion/potionhea.111 +\02388 ./arch/potion/potionhero.111 +\02389 ./arch/potion/potionimp.111 +\02390 ./arch/potion/potionint.111 +\02391 ./arch/potion/potioninv.111 +\02392 ./arch/potion/potionmag.111 +\02393 ./arch/potion/potionpow.111 +\02394 ./arch/potion/potionstr.111 +\02395 ./arch/potion/potionwis.111 +\02396 ./arch/misc/Container/pouch.111 +\02397 ./arch/spell/power_crystal.111 +\02398 ./arch/spell/power_crystal.112 +\02399 ./arch/spell/power_crystal.113 +\02400 ./arch/spell/power_crystal.114 +\02401 ./arch/jewel/pretty_crystal.111 +\02402 ./arch/jewel/pretty_emerald.111 +\02403 ./arch/jewel/pretty_ruby.111 +\02404 ./arch/jewel/pretty_sapphire.111 +\02405 ./arch/player/class/Religious/priest.111 +\02406 ./arch/player/class/Religious/priest.131 +\02407 ./arch/player/class/Religious/priest.151 +\02408 ./arch/player/class/Religious/priest.171 +\02409 ./arch/player/class/Religious/priestnew.111 +\02410 ./arch/player/class/Religious/priestnew.131 +\02411 ./arch/player/class/Religious/priestnew.151 +\02412 ./arch/player/class/Religious/priestnew.171 +\02413 ./arch/monster/human/princess.111 +\02414 ./arch/monster/human/princess.112 +\02415 ./arch/construct/town/prison.111 +\02416 ./arch/construct/town/prison.211 +\02417 ./arch/construct/town/prison.311 +\02418 ./arch/construct/town/prison.411 +\02419 ./arch/monster/human/prisoner.111 +\02420 ./arch/monster/human/prisoner.112 +\02421 ./arch/magic/Protection/protection.111 +\02422 ./arch/magic/Protection/protection.112 +\02423 ./arch/magic/Protection/protection.113 +\02424 ./arch/magic/Protection/protection.114 +\02425 ./arch/magic/Protection/protection.115 +\02426 ./arch/magic/Protection/protection.116 +\02427 ./arch/magic/Protection/protection.117 +\02428 ./arch/ground/Pstone/pstone_1.111 +\02429 ./arch/ground/Pstone/pstone_2.111 +\02430 ./arch/ground/Pstone/pstone_3.111 +\02431 ./arch/ground/Pstone/pstone_4.111 +\02432 ./arch/ground/Pstone/pstone_5.111 +\02433 ./arch/inorganic/pyrite.111 +\02434 ./arch/monster/human/pyro_gen.111 +\02435 ./arch/monster/human/pyromaniac.111 +\02436 ./arch/monster/human/pyromaniac.112 +\02437 ./arch/monster/human/pyromaniac.113 +\02438 ./arch/monster/human/pyromaniac.114 +\02439 ./arch/weapon/club/quarters.111 +\02440 ./arch/readable/quarto.111 +\02441 ./arch/player/race/quetzalcoatl.131 +\02442 ./arch/player/race/quetzalcoatl.132 +\02443 ./arch/player/race/quetzalcoatl.171 +\02444 ./arch/player/race/quetzalcoatl.172 +\02445 ./arch/misc/Container/quiver.111 +\02446 ./arch/misc/r_foot.111 +\02447 ./arch/construct/town/r_house1.111 +\02448 ./arch/construct/town/r_house2.111 +\02449 ./arch/misc/Container/r_sack.111 +\02450 ./arch/monster/demon/raas.131 +\02451 ./arch/monster/demon/raas.171 +\02452 ./arch/random/randomArti.111 +\02453 ./arch/random/randomBow.111 +\02454 ./arch/random/randomFood.111 +\02455 ./arch/random/randomGem.111 +\02456 ./arch/random/randomMin.111 +\02457 ./arch/random/randomPlt.111 +\02458 ./arch/random/randomPoti.111 +\02459 ./arch/random/randomRead.111 +\02460 ./arch/random/randomScro.111 +\02461 ./arch/random/randomShie.111 +\02462 ./arch/random/randomSpel.111 +\02463 ./arch/random/randomTali.111 +\02464 ./arch/random/randomTrea.111 +\02465 ./arch/random/randomWeal.111 +\02466 ./arch/random/randomWeap.111 +\02467 ./arch/armour/shield/reflector.111 +\02468 ./arch/armour/shield/reflector.112 +\02469 ./arch/armour/shield/reflector.113 +\02470 ./arch/flesh/misc/residue.111 +\02471 ./arch/talisman/ring.110 +\02472 ./arch/talisman/ring.111 +\02473 ./arch/talisman/ring.112 +\02474 ./arch/talisman/ring.113 +\02475 ./arch/talisman/ring.114 +\02476 ./arch/talisman/ring.115 +\02477 ./arch/talisman/ring.116 +\02478 ./arch/talisman/ring.117 +\02479 ./arch/talisman/ring_drain.111 +\02480 ./arch/talisman/ring_drain.112 +\02481 ./arch/talisman/ring_drain.113 +\02482 ./arch/talisman/ring_drain.114 +\02483 ./arch/armour/mail/ring_mail.111 +\02484 ./arch/armour/mail/ring_mail2.111 +\02485 ./arch/river/river_14.111 +\02486 ./arch/river/river_15.111 +\02487 ./arch/river/river_16.111 +\02488 ./arch/river/river_25.111 +\02489 ./arch/river/river_26.111 +\02490 ./arch/river/river_26.211 +\02491 ./arch/river/river_26.311 +\02492 ./arch/river/river_27.111 +\02493 ./arch/river/river_36.111 +\02494 ./arch/river/river_37.111 +\02495 ./arch/river/river_38.111 +\02496 ./arch/river/river_47.111 +\02497 ./arch/river/river_48.111 +\02498 ./arch/river/river_48.211 +\02499 ./arch/river/river_48.311 +\02500 ./arch/river/river_58.111 +\02501 ./arch/construct/town/rl_house1.111 +\02502 ./arch/construct/town/rl_house1.211 +\02503 ./arch/construct/town/rl_house1.311 +\02504 ./arch/construct/town/rl_house1.411 +\02505 ./arch/construct/town/rl_house2.111 +\02506 ./arch/construct/town/rl_house2.211 +\02507 ./arch/construct/town/rl_house2.311 +\02508 ./arch/construct/town/rl_house2.411 +\02509 ./arch/construct/town/rl_house3.111 +\02510 ./arch/construct/town/rl_house3.211 +\02511 ./arch/construct/town/rl_house3.311 +\02512 ./arch/construct/town/rl_house3.411 +\02513 ./arch/food/roast_bird.111 +\02514 ./arch/armour/mail/robe.111 +\02515 ./arch/armour/mail/robe2.111 +\02516 ./arch/armour/mail/robe_midnight.111 +\02517 ./arch/armour/mail/robe_midnight.112 +\02518 ./arch/armour/mail/robe_midnight.113 +\02519 ./arch/misc/rock.111 +\02520 ./arch/inorganic/rock2.111 +\02521 ./arch/spell/rod_heavy.111 +\02522 ./arch/spell/rod_heavy.112 +\02523 ./arch/spell/rod_heavy.113 +\02524 ./arch/spell/rod_light.111 +\02525 ./arch/spell/rod_light.112 +\02526 ./arch/spell/rod_light.113 +\02527 ./arch/food/root.111 +\02528 ./arch/food/rose_red.111 +\02529 ./arch/food/rose_wh.111 +\02530 ./arch/food/rose_yel.111 +\02531 ./arch/wall/rough/rough_0.111 +\02532 ./arch/wall/rough/rough_1.111 +\02533 ./arch/wall/rough/rough_2.111 +\02534 ./arch/wall/rough/rough_3.111 +\02535 ./arch/wall/rough/rough_4.111 +\02536 ./arch/wall/rough/rough_5.111 +\02537 ./arch/wall/rough/rough_6.111 +\02538 ./arch/wall/rough/rough_7.111 +\02539 ./arch/wall/rough/rough_8.111 +\02540 ./arch/wall/rough/rough_9.111 +\02541 ./arch/wall/rough/rough_A.111 +\02542 ./arch/wall/rough/rough_B.111 +\02543 ./arch/wall/rough/rough_C.111 +\02544 ./arch/wall/rough/rough_D.111 +\02545 ./arch/wall/rough/rough_E.111 +\02546 ./arch/wall/rough/rough_F.111 +\02547 ./arch/armour/shield/round_shiel.111 +\02548 ./arch/transport/rowboat.111 +\02549 ./arch/transport/rowboat.211 +\02550 ./arch/ground/Pstone/rstone_3.111 +\02551 ./arch/ground/Pstone/rstone_4.111 +\02552 ./arch/jewel/ruby.111 +\02553 ./arch/jewel/ruby.112 +\02554 ./arch/gods/elemental/ruggilli.111 +\02555 ./arch/gods/elemental/ruggilli.112 +\02556 ./arch/gods/elemental/ruggilli.113 +\02557 ./arch/gods/elemental/ruggilli.211 +\02558 ./arch/gods/elemental/ruggilli.212 +\02559 ./arch/gods/elemental/ruggilli.213 +\02560 ./arch/gods/elemental/ruggilli.311 +\02561 ./arch/gods/elemental/ruggilli.312 +\02562 ./arch/gods/elemental/ruggilli.313 +\02563 ./arch/gods/elemental/ruggilli.411 +\02564 ./arch/gods/elemental/ruggilli.412 +\02565 ./arch/gods/elemental/ruggilli.413 +\02566 ./arch/exit/ruins.111 +\02567 ./arch/magic/Runes/rune_antimagic.111 +\02568 ./arch/magic/Runes/rune_blast.111 +\02569 ./arch/magic/Runes/rune_blightning.111 +\02570 ./arch/magic/Runes/rune_bomb.111 +\02571 ./arch/magic/Runes/rune_confusion.111 +\02572 ./arch/magic/Runes/rune_death.111 +\02573 ./arch/magic/Runes/rune_fire.111 +\02574 ./arch/magic/Runes/rune_fireball.111 +\02575 ./arch/magic/Runes/rune_frost.111 +\02576 ./arch/magic/Runes/rune_heal.111 +\02577 ./arch/magic/Runes/rune_lightning.111 +\02578 ./arch/magic/Runes/rune_mark.111 +\02579 ./arch/magic/Runes/rune_paralysis.111 +\02580 ./arch/magic/Runes/rune_paralysis.112 +\02581 ./arch/magic/Runes/rune_pcloud.111 +\02582 ./arch/magic/Runes/rune_shock.111 +\02583 ./arch/magic/Runes/rune_sp_res.111 +\02584 ./arch/magic/Runes/rune_sum_earth.111 +\02585 ./arch/magic/Runes/rune_sum_fire.111 +\02586 ./arch/magic/Runes/rune_sum_water.111 +\02587 ./arch/magic/Runes/rune_summon.111 +\02588 ./arch/magic/Runes/rune_summon_air.111 +\02589 ./arch/magic/Runes/rune_transfer.111 +\02590 ./arch/monster/acid/rustmonste.111 +\02591 ./arch/monster/acid/rustmonste.112 +\02592 ./arch/construct/town/s_house1.111 +\02593 ./arch/transport/s_ship.111 +\02594 ./arch/transport/s_ship.211 +\02595 ./arch/transport/s_ship.311 +\02596 ./arch/transport/s_ship.411 +\02597 ./arch/construct/town/s_shop1.111 +\02598 ./arch/construct/town/s_shop2.111 +\02599 ./arch/construct/tower/s_tower1.111 +\02600 ./arch/construct/tower/s_tower1.211 +\02601 ./arch/construct/tower/s_tower2.111 +\02602 ./arch/construct/tower/s_tower2.211 +\02603 ./arch/food/s_weasel.111 +\02604 ./arch/weapon/sword/sabre.111 +\02605 ./arch/misc/Container/sack.111 +\02606 ./arch/monster/human/Town/sage.111 +\02607 ./arch/monster/human/Town/sailor.111 +\02608 ./arch/inorganic/salt.111 +\02609 ./arch/armour/boots/sandals.111 +\02610 ./arch/monster/misc/sandy.111 +\02611 ./arch/monster/misc/sandy.112 +\02612 ./arch/monster/misc/sandy.113 +\02613 ./arch/monster/misc/sandy.114 +\02614 ./arch/monster/misc/sandy.115 +\02615 ./arch/jewel/sapphire.111 +\02616 ./arch/jewel/sapphire.112 +\02617 ./arch/weapon/other/saw.111 +\02618 ./arch/armour/mail/scale_mail.111 +\02619 ./arch/weapon/sword/scimitar.111 +\02620 ./arch/monster/animal/scorpi_gen.111 +\02621 ./arch/monster/animal/scorpion.111 +\02622 ./arch/monster/animal/scorpion.112 +\02623 ./arch/spell/scroll.111 +\02624 ./arch/readable/scroll_2.111 +\02625 ./arch/readable/scrollr.111 +\02626 ./arch/ground/sea.111 +\02627 ./arch/ground/sea.112 +\02628 ./arch/ground/sea.113 +\02629 ./arch/ground/sea.114 +\02630 ./arch/armour/cloak/serp_cloak.111 +\02631 ./arch/monster/misc/serpmen/serp_man.131 +\02632 ./arch/monster/misc/serpmen/serp_man.132 +\02633 ./arch/monster/misc/serpmen/serp_man.171 +\02634 ./arch/monster/misc/serpmen/serp_man.172 +\02635 ./arch/monster/misc/serpmen/serp_priest.131 +\02636 ./arch/monster/misc/serpmen/serp_priest.171 +\02637 ./arch/weapon/sword/serp_sword.111 +\02638 ./arch/monster/giant/serpent/serpent.131 +\02639 ./arch/monster/giant/serpent/serpent.132 +\02640 ./arch/monster/giant/serpent/serpent.171 +\02641 ./arch/monster/giant/serpent/serpent.172 +\02642 ./arch/monster/giant/serpent/serpent.231 +\02643 ./arch/monster/giant/serpent/serpent.232 +\02644 ./arch/monster/giant/serpent/serpent.271 +\02645 ./arch/monster/giant/serpent/serpent.272 +\02646 ./arch/flesh/misc/serpent_skin.111 +\02647 ./arch/monster/misc/serpmen/serpman_gen.111 +\02648 ./arch/monster/animal/shadowtiger/shadowtiger.111 +\02649 ./arch/monster/animal/shadowtiger/shadowtiger.112 +\02650 ./arch/monster/animal/shadowtiger/shadowtiger.113 +\02651 ./arch/monster/animal/shadowtiger/shadowtiger.114 +\02652 ./arch/monster/animal/shadowtiger/shadowtiger.171 +\02653 ./arch/monster/animal/shadowtiger/shadowtiger.172 +\02654 ./arch/monster/animal/shadowtiger/shadowtiger.173 +\02655 ./arch/monster/animal/shadowtiger/shadowtiger.174 +\02656 ./arch/monster/animal/shadowtiger/shadowtiger.211 +\02657 ./arch/monster/animal/shadowtiger/shadowtiger.212 +\02658 ./arch/monster/animal/shadowtiger/shadowtiger.213 +\02659 ./arch/monster/animal/shadowtiger/shadowtiger.214 +\02660 ./arch/monster/animal/shadowtiger/shadowtiger.271 +\02661 ./arch/monster/animal/shadowtiger/shadowtiger.272 +\02662 ./arch/monster/animal/shadowtiger/shadowtiger.273 +\02663 ./arch/monster/animal/shadowtiger/shadowtiger.274 +\02664 ./arch/monster/animal/shadowtiger/shadowtiger.311 +\02665 ./arch/monster/animal/shadowtiger/shadowtiger.312 +\02666 ./arch/monster/animal/shadowtiger/shadowtiger.313 +\02667 ./arch/monster/animal/shadowtiger/shadowtiger.314 +\02668 ./arch/monster/animal/shadowtiger/shadowtiger.371 +\02669 ./arch/monster/animal/shadowtiger/shadowtiger.372 +\02670 ./arch/monster/animal/shadowtiger/shadowtiger.373 +\02671 ./arch/monster/animal/shadowtiger/shadowtiger.374 +\02672 ./arch/monster/animal/shadowtiger/shadowtiger.411 +\02673 ./arch/monster/animal/shadowtiger/shadowtiger.412 +\02674 ./arch/monster/animal/shadowtiger/shadowtiger.413 +\02675 ./arch/monster/animal/shadowtiger/shadowtiger.414 +\02676 ./arch/monster/animal/shadowtiger/shadowtiger.471 +\02677 ./arch/monster/animal/shadowtiger/shadowtiger.472 +\02678 ./arch/monster/animal/shadowtiger/shadowtiger.473 +\02679 ./arch/monster/animal/shadowtiger/shadowtiger.474 +\02680 ./arch/misc/Shell/shell.111 +\02681 ./arch/misc/Shell/shell.112 +\02682 ./arch/misc/Shell/shell.121 +\02683 ./arch/misc/Shell/shell.131 +\02684 ./arch/misc/Shell/shell.141 +\02685 ./arch/misc/Shell/shell.151 +\02686 ./arch/misc/Shell/shell.161 +\02687 ./arch/misc/Shell/shell.171 +\02688 ./arch/misc/Shell/shell.181 +\02689 ./arch/armour/shield/shield.111 +\02690 ./arch/armour/gauntlets/shining_finger.111 +\02691 ./arch/armour/gauntlets/shining_finger.112 +\02692 ./arch/weapon/chained/shootingstar.111 +\02693 ./arch/shop/Floors/shop_alchemy.111 +\02694 ./arch/shop/Floors/shop_amule.111 +\02695 ./arch/shop/Floors/shop_armou.111 +\02696 ./arch/shop/Floors/shop_books.111 +\02697 ./arch/shop/Floors/shop_empty.111 +\02698 ./arch/shop/Floors/shop_food.111 +\02699 ./arch/shop/Floors/shop_gems.111 +\02700 ./arch/shop/Floors/shop_gener.111 +\02701 ./arch/shop/Floors/shop_mat.111 +\02702 ./arch/shop/Floors/shop_mineral.111 +\02703 ./arch/shop/Floors/shop_potio.111 +\02704 ./arch/shop/Floors/shop_ring.111 +\02705 ./arch/shop/Floors/shop_scrol.111 +\02706 ./arch/shop/Floors/shop_speci.111 +\02707 ./arch/shop/Floors/shop_throw.111 +\02708 ./arch/shop/Floors/shop_wands.111 +\02709 ./arch/shop/Floors/shop_weapo.111 +\02710 ./arch/weapon/misc/shovel_1.111 +\02711 ./arch/weapon/misc/shovel_1.112 +\02712 ./arch/weapon/misc/shovel_1.113 +\02713 ./arch/weapon/misc/shovel_1.114 +\02714 ./arch/weapon/misc/shovel_1.115 +\02715 ./arch/construct/temple/shrine.111 +\02716 ./arch/monster/human/siegfried.111 +\02717 ./arch/monster/human/siegfried.112 +\02718 ./arch/readable/sign.111 +\02719 ./arch/readable/sign_e.111 +\02720 ./arch/readable/sign_w.111 +\02721 ./arch/jewel/silvercoin.111 +\02722 ./arch/monster/undead/skeleton.111 +\02723 ./arch/monster/undead/skeleton.112 +\02724 ./arch/flesh/human/skin.111 +\02725 ./arch/monster/undead/skull.111 +\02726 ./arch/monster/undead/skull.112 +\02727 ./arch/monster/undead/skull_gen.111 +\02728 ./arch/weapon/artifact/skullcleav.111 +\02729 ./arch/weapon/artifact/skullcleav.112 +\02730 ./arch/weapon/artifact/skullcleav.113 +\02731 ./arch/weapon/artifact/skullcleav.114 +\02732 ./arch/monster/human/arabic/slave.111 +\02733 ./arch/system/mood_floors/sleep_floor.111 +\02734 ./arch/wall/slevel/slevel_0.111 +\02735 ./arch/wall/slevel/slevel_1.111 +\02736 ./arch/wall/slevel/slevel_2.111 +\02737 ./arch/wall/slevel/slevel_3.111 +\02738 ./arch/wall/slevel/slevel_4.111 +\02739 ./arch/wall/slevel/slevel_5.111 +\02740 ./arch/wall/slevel/slevel_6.111 +\02741 ./arch/wall/slevel/slevel_7.111 +\02742 ./arch/wall/slevel/slevel_8.111 +\02743 ./arch/wall/slevel/slevel_9.111 +\02744 ./arch/wall/slevel/slevel_A.111 +\02745 ./arch/wall/slevel/slevel_B.111 +\02746 ./arch/wall/slevel/slevel_C.111 +\02747 ./arch/wall/slevel/slevel_D.111 +\02748 ./arch/wall/slevel/slevel_E.111 +\02749 ./arch/wall/slevel/slevel_F.111 +\02750 ./arch/monster/acid/slime.111 +\02751 ./arch/monster/acid/slime.112 +\02752 ./arch/monster/acid/slime.113 +\02753 ./arch/magic/Effect/slow.111 +\02754 ./arch/magic/Effect/slow.112 +\02755 ./arch/magic/Effect/slow.113 +\02756 ./arch/monster/giant/slug/slug.131 +\02757 ./arch/monster/giant/slug/slug.132 +\02758 ./arch/monster/giant/slug/slug.171 +\02759 ./arch/monster/giant/slug/slug.172 +\02760 ./arch/monster/giant/slug/slug.231 +\02761 ./arch/monster/giant/slug/slug.232 +\02762 ./arch/monster/giant/slug/slug.271 +\02763 ./arch/monster/giant/slug/slug.272 +\02764 ./arch/construct/town/slum1.111 +\02765 ./arch/construct/town/slum1.211 +\02766 ./arch/construct/town/slum2.111 +\02767 ./arch/construct/town/slum2.211 +\02768 ./arch/construct/town/slum3.111 +\02769 ./arch/construct/town/slum3.211 +\02770 ./arch/armour/shield/small_shie.111 +\02771 ./arch/ground/Stone/smallstone.111 +\02772 ./arch/monster/troll/smallt_green.111 +\02773 ./arch/monster/troll/smallt_green.112 +\02774 ./arch/construct/house/smalltemple.111 +\02775 ./arch/construct/house/smalltemple2.111 +\02776 ./arch/monster/troll/smalltroll.111 +\02777 ./arch/monster/troll/smalltroll.112 +\02778 ./arch/shop/smith.111 +\02779 ./arch/monster/animal/snake.111 +\02780 ./arch/monster/animal/snake.112 +\02781 ./arch/monster/animal/snake.113 +\02782 ./arch/magic/Cold/snowball.111 +\02783 ./arch/magic/Cold/snowball.121 +\02784 ./arch/magic/Cold/snowball.131 +\02785 ./arch/magic/Cold/snowball.141 +\02786 ./arch/magic/Cold/snowball.151 +\02787 ./arch/magic/Cold/snowball.161 +\02788 ./arch/magic/Cold/snowball.171 +\02789 ./arch/magic/Cold/snowball.181 +\02790 ./arch/player/class/Wizardry/sorcerer.111 +\02791 ./arch/player/class/Wizardry/sorcerer.131 +\02792 ./arch/player/class/Wizardry/sorcerer.151 +\02793 ./arch/player/class/Wizardry/sorcerer.171 +\02794 ./arch/weapon/misc/spear.101 +\02795 ./arch/weapon/misc/spear.111 +\02796 ./arch/weapon/misc/spear.121 +\02797 ./arch/weapon/misc/spear.131 +\02798 ./arch/weapon/misc/spear.141 +\02799 ./arch/weapon/misc/spear.151 +\02800 ./arch/weapon/misc/spear.161 +\02801 ./arch/weapon/misc/spear.171 +\02802 ./arch/weapon/misc/spear.181 +\02803 ./arch/monster/undead/spectre.111 +\02804 ./arch/magic/Ball/speedball.111 +\02805 ./arch/magic/Ball/speedball.112 +\02806 ./arch/armour/boots/speedboots.111 +\02807 ./arch/armour/boots/speedboots.112 +\02808 ./arch/armour/boots/speedboots.113 +\02809 ./arch/wall/speedbwall/speedbwall.111 +\02810 ./arch/wall/speedbwall/speedbwall.112 +\02811 ./arch/magic/Ball/spellball.111 +\02812 ./arch/magic/Ball/spellball.121 +\02813 ./arch/magic/Ball/spellball.131 +\02814 ./arch/magic/Ball/spellball.141 +\02815 ./arch/magic/Ball/spellball.151 +\02816 ./arch/magic/Ball/spellball.161 +\02817 ./arch/magic/Ball/spellball.171 +\02818 ./arch/magic/Ball/spellball.181 +\02819 ./arch/monster/misc/sphinx.131 +\02820 ./arch/monster/misc/sphinx.171 +\02821 ./arch/monster/misc/sphinx.231 +\02822 ./arch/monster/misc/sphinx.271 +\02823 ./arch/monster/insect/spider.111 +\02824 ./arch/monster/insect/spider.112 +\02825 ./arch/monster/insect/spider_web.111 +\02826 ./arch/monster/insect/spider_web.112 +\02827 ./arch/traps/spiked_pit.111 +\02828 ./arch/connect/Gates/spikes.111 +\02829 ./arch/connect/Gates/spikes.112 +\02830 ./arch/connect/Gates/spikes.113 +\02831 ./arch/connect/Gates/spikes.114 +\02832 ./arch/connect/Gates/spikes.115 +\02833 ./arch/connect/Gates/spikes.116 +\02834 ./arch/connect/Gates/spikes.117 +\02835 ./arch/connect/Gates/spikes.118 +\02836 ./arch/connect/Gates/spikes.119 +\02837 ./arch/connect/Spinner/spinner.111 +\02838 ./arch/connect/Spinner/spinner.112 +\02839 ./arch/connect/Spinner/spinner.113 +\02840 ./arch/connect/Spinner/spinner.114 +\02841 ./arch/connect/Spinner/spinner.115 +\02842 ./arch/connect/Spinner/spinner.116 +\02843 ./arch/connect/Spinner/spinner.117 +\02844 ./arch/connect/Spinner/spinner.118 +\02845 ./arch/connect/Spinner/spinner.119 +\02846 ./arch/connect/Spinner/spinner.11A +\02847 ./arch/connect/Spinner/spinner.11B +\02848 ./arch/connect/Spinner/spinner.11C +\02849 ./arch/connect/Spinner/spinner.11D +\02850 ./arch/monster/insect/ant/spit_ant.131 +\02851 ./arch/monster/insect/ant/spit_ant.132 +\02852 ./arch/monster/insect/ant/spit_ant.133 +\02853 ./arch/monster/insect/ant/spit_ant.171 +\02854 ./arch/monster/insect/ant/spit_ant.172 +\02855 ./arch/monster/insect/ant/spit_ant.173 +\02856 ./arch/magic/splint.111 +\02857 ./arch/weapon/sword/ssword_1.111 +\02858 ./arch/weapon/sword/ssword_2.111 +\02859 ./arch/spell/staff.111 +\02860 ./arch/spell/staff.112 +\02861 ./arch/spell/staff.113 +\02862 ./arch/spell/staff.114 +\02863 ./arch/spell/staff.115 +\02864 ./arch/exit/Up_down/stair2_do.111 +\02865 ./arch/exit/Up_down/stair2_up.111 +\02866 ./arch/exit/Up_down/stair3_do.111 +\02867 ./arch/exit/Up_down/stair3_up.111 +\02868 ./arch/exit/Up_down/stair_down.111 +\02869 ./arch/exit/Up_down/stair_down_1.111 +\02870 ./arch/exit/Up_down/stair_down_2.111 +\02871 ./arch/exit/Up_down/stair_down_3.111 +\02872 ./arch/exit/Up_down/stair_down_4.111 +\02873 ./arch/exit/Up_down/stair_up.111 +\02874 ./arch/exit/Up_down/stair_up_1.111 +\02875 ./arch/exit/Up_down/stair_up_2.111 +\02876 ./arch/exit/Up_down/stair_up_3.111 +\02877 ./arch/exit/Up_down/stair_up_4.111 +\02878 ./arch/weapon/misc/stake.111 +\02879 ./arch/monster/misc/stalker.111 +\02880 ./arch/monster/misc/stalker.112 +\02881 ./arch/monster/misc/stalkergen.111 +\02882 ./arch/misc/statue.111 +\02883 ./arch/misc/statue2.111 +\02884 ./arch/magic/steam.111 +\02885 ./arch/magic/steam.112 +\02886 ./arch/ground/steppe.111 +\02887 ./arch/floor/stfloor.111 +\02888 ./arch/weapon/artifact/Sting/sting.111 +\02889 ./arch/weapon/artifact/Sting/sting.112 +\02890 ./arch/weapon/artifact/Sting/sting.113 +\02891 ./arch/weapon/artifact/Sting/sting.114 +\02892 ./arch/system/stipple.111 +\02893 ./arch/system/stipple.112 +\02894 ./arch/indoor/stolking_1.111 +\02895 ./arch/indoor/stolking_2.111 +\02896 ./arch/weapon/axe/stoneaxe.111 +\02897 ./arch/wall/bwall/stoneblock.111 +\02898 ./arch/wall/bwall/stoneblock.112 +\02899 ./arch/wall/bwall/stoneblock.113 +\02900 ./arch/wall/bwall/stoneblock.114 +\02901 ./arch/wall/bwall/stoneblock.115 +\02902 ./arch/weapon/hammer/stonehamme.111 +\02903 ./arch/shop/store_alch.111 +\02904 ./arch/shop/store_alch.211 +\02905 ./arch/shop/store_alch.311 +\02906 ./arch/shop/store_alch.411 +\02907 ./arch/shop/store_armo.111 +\02908 ./arch/shop/store_armo.211 +\02909 ./arch/shop/store_armo.311 +\02910 ./arch/shop/store_armo.411 +\02911 ./arch/shop/store_gene.111 +\02912 ./arch/shop/store_gene.211 +\02913 ./arch/shop/store_gene.311 +\02914 ./arch/shop/store_gene.411 +\02915 ./arch/shop/store_magi.111 +\02916 ./arch/shop/store_magi.211 +\02917 ./arch/shop/store_magi.311 +\02918 ./arch/shop/store_magi.411 +\02919 ./arch/shop/store_weap.111 +\02920 ./arch/shop/store_weap.211 +\02921 ./arch/shop/store_weap.311 +\02922 ./arch/shop/store_weap.411 +\02923 ./arch/weapon/artifact/stormbring.111 +\02924 ./arch/construct/hold/stronghold.111 +\02925 ./arch/construct/hold/stronghold.211 +\02926 ./arch/construct/hold/stronghold.311 +\02927 ./arch/construct/hold/stronghold.411 +\02928 ./arch/construct/hold/stronghold.511 +\02929 ./arch/construct/hold/stronghold.611 +\02930 ./arch/construct/hold/stronghold.711 +\02931 ./arch/construct/hold/stronghold.811 +\02932 ./arch/construct/hold/stronghold.911 +\02933 ./arch/construct/hold/stronghsym.111 +\02934 ./arch/wall/stwall/stwall_0.111 +\02935 ./arch/wall/stwall/stwall_1.111 +\02936 ./arch/wall/stwall/stwall_2.111 +\02937 ./arch/wall/stwall/stwall_3.111 +\02938 ./arch/wall/stwall/stwall_4.111 +\02939 ./arch/wall/stwall/stwall_5.111 +\02940 ./arch/wall/stwall/stwall_6.111 +\02941 ./arch/wall/stwall/stwall_7.111 +\02942 ./arch/wall/stwall/stwall_8.111 +\02943 ./arch/wall/stwall/stwall_9.111 +\02944 ./arch/wall/stwall/stwall_A.111 +\02945 ./arch/wall/stwall/stwall_B.111 +\02946 ./arch/wall/stwall/stwall_C.111 +\02947 ./arch/wall/stwall/stwall_D.111 +\02948 ./arch/wall/stwall/stwall_E.111 +\02949 ./arch/wall/stwall/stwall_F.111 +\02950 ./arch/connect/stwallsec.111 +\02951 ./arch/connect/stwallsec.112 +\02952 ./arch/connect/stwallsec.113 +\02953 ./arch/connect/stwallsec.114 +\02954 ./arch/connect/stwallsec.115 +\02955 ./arch/connect/stwallsec.116 +\02956 ./arch/connect/stwallsec.117 +\02957 ./arch/connect/stwallsec.118 +\02958 ./arch/skills/stylus.111 +\02959 ./arch/inorganic/sulphur.111 +\02960 ./arch/magic/Light/sunspear.111 +\02961 ./arch/magic/Light/sunspear.112 +\02962 ./arch/magic/Light/sunspear.113 +\02963 ./arch/wall/swall/swall_0.111 +\02964 ./arch/wall/swall/swall_1.111 +\02965 ./arch/wall/swall/swall_2.111 +\02966 ./arch/wall/swall/swall_3.111 +\02967 ./arch/wall/swall/swall_4.111 +\02968 ./arch/wall/swall/swall_5.111 +\02969 ./arch/wall/swall/swall_6.111 +\02970 ./arch/wall/swall/swall_7.111 +\02971 ./arch/wall/swall/swall_8.111 +\02972 ./arch/wall/swall/swall_9.111 +\02973 ./arch/wall/swall/swall_A.111 +\02974 ./arch/wall/swall/swall_B.111 +\02975 ./arch/wall/swall/swall_C.111 +\02976 ./arch/wall/swall/swall_D.111 +\02977 ./arch/wall/swall/swall_E.111 +\02978 ./arch/wall/swall/swall_F.111 +\02979 ./arch/ground/swamp.111 +\02980 ./arch/player/class/Warrior/swashbuckl.111 +\02981 ./arch/player/class/Warrior/swashbuckl.131 +\02982 ./arch/player/class/Warrior/swashbuckl.151 +\02983 ./arch/player/class/Warrior/swashbuckl.171 +\02984 ./arch/weapon/sword/sword_1.111 +\02985 ./arch/weapon/sword/sword_2.111 +\02986 ./arch/weapon/sword/sword_3.111 +\02987 ./arch/weapon/sword/sword_4.111 +\02988 ./arch/weapon/sword/t_dagger.101 +\02989 ./arch/weapon/sword/t_dagger.111 +\02990 ./arch/weapon/sword/t_dagger.121 +\02991 ./arch/weapon/sword/t_dagger.131 +\02992 ./arch/weapon/sword/t_dagger.141 +\02993 ./arch/weapon/sword/t_dagger.151 +\02994 ./arch/weapon/sword/t_dagger.161 +\02995 ./arch/weapon/sword/t_dagger.171 +\02996 ./arch/weapon/sword/t_dagger.181 +\02997 ./arch/construct/town/t_house1.111 +\02998 ./arch/construct/town/t_house1.211 +\02999 ./arch/construct/town/t_house1.311 +\03000 ./arch/construct/town/t_house1.411 +\03001 ./arch/construct/town/t_house2.111 +\03002 ./arch/construct/town/t_house2.211 +\03003 ./arch/construct/town/t_house2.311 +\03004 ./arch/construct/town/t_house2.411 +\03005 ./arch/misc/t_rock.111 +\03006 ./arch/indoor/table_1.111 +\03007 ./arch/indoor/table_2.111 +\03008 ./arch/indoor/table_3.111 +\03009 ./arch/indoor/table_4.111 +\03010 ./arch/weapon/misc/taifu_1.111 +\03011 ./arch/skills/talisman.111 +\03012 ./arch/construct/house/tavern.111 +\03013 ./arch/exit/teleporter.111 +\03014 ./arch/exit/teleporter.112 +\03015 ./arch/exit/teleporter.113 +\03016 ./arch/construct/temple/temple1.111 +\03017 ./arch/construct/temple/temple1.211 +\03018 ./arch/construct/temple/temple1.311 +\03019 ./arch/construct/temple/temple1.411 +\03020 ./arch/player/class/Thief/thief.111 +\03021 ./arch/player/class/Thief/thief.131 +\03022 ./arch/player/class/Thief/thief.151 +\03023 ./arch/player/class/Thief/thief.171 +\03024 ./arch/ground/thorns.111 +\03025 ./arch/weapon/bow/thunder_bolt.101 +\03026 ./arch/weapon/bow/thunder_bolt.111 +\03027 ./arch/weapon/bow/thunder_bolt.121 +\03028 ./arch/weapon/bow/thunder_bolt.131 +\03029 ./arch/weapon/bow/thunder_bolt.141 +\03030 ./arch/weapon/bow/thunder_bolt.151 +\03031 ./arch/weapon/bow/thunder_bolt.161 +\03032 ./arch/weapon/bow/thunder_bolt.171 +\03033 ./arch/weapon/bow/thunder_bolt.181 +\03034 ./arch/wall/timberwall/timberwall_0.111 +\03035 ./arch/wall/timberwall/timberwall_1.111 +\03036 ./arch/wall/timberwall/timberwall_2.111 +\03037 ./arch/wall/timberwall/timberwall_3.111 +\03038 ./arch/wall/timberwall/timberwall_4.111 +\03039 ./arch/wall/timberwall/timberwall_5.111 +\03040 ./arch/wall/timberwall/timberwall_6.111 +\03041 ./arch/wall/timberwall/timberwall_7.111 +\03042 ./arch/wall/timberwall/timberwall_8.111 +\03043 ./arch/wall/timberwall/timberwall_9.111 +\03044 ./arch/wall/timberwall/timberwall_A.111 +\03045 ./arch/wall/timberwall/timberwall_B.111 +\03046 ./arch/wall/timberwall/timberwall_C.111 +\03047 ./arch/wall/timberwall/timberwall_D.111 +\03048 ./arch/wall/timberwall/timberwall_E.111 +\03049 ./arch/wall/timberwall/timberwall_F.111 +\03050 ./arch/misc/tissu.111 +\03051 ./arch/monster/giant/Titan/titan.131 +\03052 ./arch/monster/giant/Titan/titan.132 +\03053 ./arch/monster/giant/Titan/titan.133 +\03054 ./arch/monster/giant/Titan/titan.171 +\03055 ./arch/monster/giant/Titan/titan.172 +\03056 ./arch/monster/giant/Titan/titan.173 +\03057 ./arch/monster/giant/Titan/titan.231 +\03058 ./arch/monster/giant/Titan/titan.232 +\03059 ./arch/monster/giant/Titan/titan.233 +\03060 ./arch/monster/giant/Titan/titan.271 +\03061 ./arch/monster/giant/Titan/titan.272 +\03062 ./arch/monster/giant/Titan/titan.273 +\03063 ./arch/monster/giant/Titan/titan.331 +\03064 ./arch/monster/giant/Titan/titan.332 +\03065 ./arch/monster/giant/Titan/titan.333 +\03066 ./arch/monster/giant/Titan/titan.371 +\03067 ./arch/monster/giant/Titan/titan.372 +\03068 ./arch/monster/giant/Titan/titan.373 +\03069 ./arch/monster/giant/Titan/titan.431 +\03070 ./arch/monster/giant/Titan/titan.432 +\03071 ./arch/monster/giant/Titan/titan.433 +\03072 ./arch/monster/giant/Titan/titan.471 +\03073 ./arch/monster/giant/Titan/titan.472 +\03074 ./arch/monster/giant/Titan/titan.473 +\03075 ./arch/monster/giant/Titan/titan.531 +\03076 ./arch/monster/giant/Titan/titan.532 +\03077 ./arch/monster/giant/Titan/titan.533 +\03078 ./arch/monster/giant/Titan/titan.571 +\03079 ./arch/monster/giant/Titan/titan.572 +\03080 ./arch/monster/giant/Titan/titan.573 +\03081 ./arch/monster/giant/Titan/titan.631 +\03082 ./arch/monster/giant/Titan/titan.632 +\03083 ./arch/monster/giant/Titan/titan.633 +\03084 ./arch/monster/giant/Titan/titan.671 +\03085 ./arch/monster/giant/Titan/titan.672 +\03086 ./arch/monster/giant/Titan/titan.673 +\03087 ./arch/monster/giant/Titan/titan.731 +\03088 ./arch/monster/giant/Titan/titan.732 +\03089 ./arch/monster/giant/Titan/titan.733 +\03090 ./arch/monster/giant/Titan/titan.831 +\03091 ./arch/monster/giant/Titan/titan.832 +\03092 ./arch/monster/giant/Titan/titan.833 +\03093 ./arch/monster/giant/Titan/titan.871 +\03094 ./arch/monster/giant/Titan/titan.872 +\03095 ./arch/monster/giant/Titan/titan.873 +\03096 ./arch/monster/giant/Titan/titan.971 +\03097 ./arch/monster/giant/Titan/titan.972 +\03098 ./arch/monster/giant/Titan/titan.973 +\03099 ./arch/readable/tome.111 +\03100 ./arch/flesh/generic/tongue.111 +\03101 ./arch/flesh/human/tooth.111 +\03102 ./arch/misc/torch_cyan.111 +\03103 ./arch/misc/torch_cyan.112 +\03104 ./arch/misc/torch_indigo.111 +\03105 ./arch/misc/torch_indigo.112 +\03106 ./arch/light/torch_lit1.111 +\03107 ./arch/light/torch_lit2.111 +\03108 ./arch/light/torch_unlit.111 +\03109 ./arch/misc/torch_vermilion.111 +\03110 ./arch/misc/torch_vermilion.112 +\03111 ./arch/construct/tower/tower_a.111 +\03112 ./arch/construct/tower/tower_a.211 +\03113 ./arch/construct/tower/tower_tob.111 +\03114 ./arch/exit/Town/town_1.111 +\03115 ./arch/exit/Town/town_2.111 +\03116 ./arch/exit/Town/town_2.211 +\03117 ./arch/exit/Town/town_3.111 +\03118 ./arch/exit/Town/town_3.211 +\03119 ./arch/exit/Town/town_4.111 +\03120 ./arch/exit/Town/town_4.211 +\03121 ./arch/exit/Town/town_4.311 +\03122 ./arch/exit/Town/town_4.411 +\03123 ./arch/exit/Town/town_5.111 +\03124 ./arch/exit/Town/town_5.211 +\03125 ./arch/exit/Town/town_5.311 +\03126 ./arch/exit/Town/town_5.411 +\03127 ./arch/exit/Town/town_5.511 +\03128 ./arch/exit/Town/town_5.611 +\03129 ./arch/exit/Town/town_6.111 +\03130 ./arch/exit/Town/town_6.211 +\03131 ./arch/exit/Town/town_6.311 +\03132 ./arch/exit/Town/town_6.411 +\03133 ./arch/exit/Town/town_6.511 +\03134 ./arch/exit/Town/town_6.611 +\03135 ./arch/exit/Town/town_7.111 +\03136 ./arch/exit/Town/town_7.211 +\03137 ./arch/exit/Town/town_7.311 +\03138 ./arch/exit/Town/town_7.411 +\03139 ./arch/exit/Town/town_7.511 +\03140 ./arch/exit/Town/town_7.611 +\03141 ./arch/exit/Town/town_7.711 +\03142 ./arch/exit/Town/town_7.811 +\03143 ./arch/exit/Town/town_7.911 +\03144 ./arch/connect/Hole/trapdoor_1.111 +\03145 ./arch/connect/Hole/trapdoor_2.111 +\03146 ./arch/connect/Hole/trapdoor_3.111 +\03147 ./arch/connect/Hole/trapdoor_4.111 +\03148 ./arch/ground/Wood/tree_1.111 +\03149 ./arch/ground/Wood/tree_2.111 +\03150 ./arch/ground/Wood/tree_3.111 +\03151 ./arch/ground/Wood/tree_4.111 +\03152 ./arch/ground/Wood/tree_5.111 +\03153 ./arch/ground/Wood/tree_6.111 +\03154 ./arch/weapon/misc/trident.101 +\03155 ./arch/weapon/misc/trident.111 +\03156 ./arch/weapon/misc/trident.121 +\03157 ./arch/weapon/misc/trident.131 +\03158 ./arch/weapon/misc/trident.141 +\03159 ./arch/weapon/misc/trident.151 +\03160 ./arch/weapon/misc/trident.161 +\03161 ./arch/weapon/misc/trident.171 +\03162 ./arch/weapon/misc/trident.181 +\03163 ./arch/monster/troll/Troll/troll.131 +\03164 ./arch/monster/troll/Troll/troll.132 +\03165 ./arch/monster/troll/Troll/troll.133 +\03166 ./arch/monster/troll/Troll/troll.171 +\03167 ./arch/monster/troll/Troll/troll.172 +\03168 ./arch/monster/troll/Troll/troll.173 +\03169 ./arch/monster/troll/Troll/troll.231 +\03170 ./arch/monster/troll/Troll/troll.232 +\03171 ./arch/monster/troll/Troll/troll.233 +\03172 ./arch/monster/troll/Troll/troll.271 +\03173 ./arch/monster/troll/Troll/troll.272 +\03174 ./arch/monster/troll/Troll/troll.273 +\03175 ./arch/monster/troll/Troll/troll.331 +\03176 ./arch/monster/troll/Troll/troll.332 +\03177 ./arch/monster/troll/Troll/troll.333 +\03178 ./arch/monster/troll/Troll/troll.371 +\03179 ./arch/monster/troll/Troll/troll.372 +\03180 ./arch/monster/troll/Troll/troll.373 +\03181 ./arch/monster/troll/Troll/troll.431 +\03182 ./arch/monster/troll/Troll/troll.432 +\03183 ./arch/monster/troll/Troll/troll.433 +\03184 ./arch/monster/troll/Troll/troll.471 +\03185 ./arch/monster/troll/Troll/troll.472 +\03186 ./arch/monster/troll/Troll/troll.473 +\03187 ./arch/inorganic/true_lead.111 +\03188 ./arch/traps/tspikes.111 +\03189 ./arch/armour/mail/tunic.111 +\03190 ./arch/armour/helmet/turban.111 +\03191 ./arch/magic/Effect/turnundead.111 +\03192 ./arch/magic/Effect/turnundead.112 +\03193 ./arch/magic/Effect/turnundead.113 +\03194 ./arch/flesh/misc/u_horn.111 +\03195 ./arch/flesh/misc/u_horn.112 +\03196 ./arch/flesh/misc/u_horn.113 +\03197 ./arch/flesh/misc/u_horn.114 +\03198 ./arch/flesh/misc/u_horn.115 +\03199 ./arch/weapon/artifact/Usword/uk_sd.111 +\03200 ./arch/weapon/artifact/Usword/uk_sd.112 +\03201 ./arch/weapon/artifact/Usword/uk_sd.113 +\03202 ./arch/weapon/artifact/Usword/uk_sd.114 +\03203 ./arch/weapon/artifact/Usword/uk_sd.115 +\03204 ./arch/weapon/artifact/Usword/uk_sd.116 +\03205 ./arch/weapon/artifact/Usword/uk_sd.117 +\03206 ./arch/floor/unholy_ground.111 +\03207 ./arch/monster/misc/Unicorn/unicorn.131 +\03208 ./arch/monster/misc/Unicorn/unicorn.132 +\03209 ./arch/monster/misc/Unicorn/unicorn.133 +\03210 ./arch/monster/misc/Unicorn/unicorn.171 +\03211 ./arch/monster/misc/Unicorn/unicorn.172 +\03212 ./arch/monster/misc/Unicorn/unicorn.173 +\03213 ./arch/monster/misc/Unicorn/unicorn.231 +\03214 ./arch/monster/misc/Unicorn/unicorn.232 +\03215 ./arch/monster/misc/Unicorn/unicorn.233 +\03216 ./arch/monster/misc/Unicorn/unicorn.271 +\03217 ./arch/monster/misc/Unicorn/unicorn.272 +\03218 ./arch/monster/misc/Unicorn/unicorn.273 +\03219 ./arch/construct/town/university.111 +\03220 ./arch/construct/town/university.211 +\03221 ./arch/construct/town/university.311 +\03222 ./arch/construct/town/university.411 +\03223 ./arch/construct/town/university.511 +\03224 ./arch/construct/town/university.611 +\03225 ./arch/construct/town/university.711 +\03226 ./arch/construct/town/university.811 +\03227 ./arch/construct/town/university.911 +\03228 ./arch/construct/town/university.A11 +\03229 ./arch/construct/town/university.B11 +\03230 ./arch/construct/town/university.C11 +\03231 ./arch/construct/town/university.D11 +\03232 ./arch/construct/town/university.E11 +\03233 ./arch/construct/town/university.F11 +\03234 ./arch/construct/town/university.G11 +\03235 ./arch/construct/town/university.H11 +\03236 ./arch/construct/town/university.I11 +\03237 ./arch/construct/town/university.J11 +\03238 ./arch/construct/town/university.K11 +\03239 ./arch/misc/unluck.111 +\03240 ./arch/monster/goblin/Kobold/unusual_kobold.111 +\03241 ./arch/monster/goblin/Kobold/unusual_kobold.112 +\03242 ./arch/armour/shield/uw_shield.111 +\03243 ./arch/weapon/artifact/UW_Sword/uw_sword.111 +\03244 ./arch/weapon/artifact/UW_Sword/uw_sword.112 +\03245 ./arch/weapon/artifact/UW_Sword/uw_sword.113 +\03246 ./arch/weapon/artifact/UW_Sword/uw_sword.114 +\03247 ./arch/weapon/artifact/UW_Sword/uw_sword.115 +\03248 ./arch/monster/undead/vampire.111 +\03249 ./arch/monster/undead/vampire.112 +\03250 ./arch/monster/undead/vampiregen.111 +\03251 ./arch/monster/human/arabic/veiled_woman.111 +\03252 ./arch/monster/human/arabic/veiled_woman2.111 +\03253 ./arch/monster/human/arabic/veiled_woman3.111 +\03254 ./arch/player/race/viking.111 +\03255 ./arch/player/race/viking.131 +\03256 ./arch/player/race/viking.151 +\03257 ./arch/player/race/viking.171 +\03258 ./arch/exit/volcano_hi.111 +\03259 ./arch/exit/volcano_hi.211 +\03260 ./arch/exit/volcano_hi.311 +\03261 ./arch/exit/volcano_hi.411 +\03262 ./arch/exit/volcano_lo.111 +\03263 ./arch/exit/volcano_lo.211 +\03264 ./arch/food/w_glass.111 +\03265 ./arch/transport/wagon.111 +\03266 ./arch/wall/wall/wall_0.111 +\03267 ./arch/wall/wall/wall_1.111 +\03268 ./arch/wall/wall/wall_2.111 +\03269 ./arch/wall/wall/wall_3.111 +\03270 ./arch/wall/wall/wall_4.111 +\03271 ./arch/wall/wall/wall_5.111 +\03272 ./arch/wall/wall/wall_6.111 +\03273 ./arch/wall/wall/wall_7.111 +\03274 ./arch/wall/wall/wall_8.111 +\03275 ./arch/wall/wall/wall_9.111 +\03276 ./arch/wall/wall/wall_A.111 +\03277 ./arch/wall/wall/wall_B.111 +\03278 ./arch/wall/wall/wall_C.111 +\03279 ./arch/wall/wall/wall_D.111 +\03280 ./arch/wall/wall/wall_E.111 +\03281 ./arch/wall/wall/wall_F.111 +\03282 ./arch/spell/wand.111 +\03283 ./arch/spell/wand.112 +\03284 ./arch/spell/wand.113 +\03285 ./arch/monster/insect/ant/war_ant.131 +\03286 ./arch/monster/insect/ant/war_ant.132 +\03287 ./arch/monster/insect/ant/war_ant.171 +\03288 ./arch/monster/insect/ant/war_ant.172 +\03289 ./arch/player/class/Warrior/warrior.111 +\03290 ./arch/player/class/Warrior/warrior.131 +\03291 ./arch/player/class/Warrior/warrior.151 +\03292 ./arch/player/class/Warrior/warrior.171 +\03293 ./arch/monster/human/Class/Warrior/warrior_blue.111 +\03294 ./arch/monster/human/Class/Warrior/warrior_blue.131 +\03295 ./arch/monster/human/Class/Warrior/warrior_blue.151 +\03296 ./arch/monster/human/Class/Warrior/warrior_blue.171 +\03297 ./arch/monster/human/Class/Warrior/warrior_green.111 +\03298 ./arch/monster/human/Class/Warrior/warrior_green.131 +\03299 ./arch/monster/human/Class/Warrior/warrior_green.151 +\03300 ./arch/monster/human/Class/Warrior/warrior_green.171 +\03301 ./arch/monster/human/Class/Warrior/warrior_grey.111 +\03302 ./arch/monster/human/Class/Warrior/warrior_grey.131 +\03303 ./arch/monster/human/Class/Warrior/warrior_grey.151 +\03304 ./arch/monster/human/Class/Warrior/warrior_grey.171 +\03305 ./arch/monster/human/Class/Warrior/warrior_lblue.111 +\03306 ./arch/monster/human/Class/Warrior/warrior_lblue.131 +\03307 ./arch/monster/human/Class/Warrior/warrior_lblue.151 +\03308 ./arch/monster/human/Class/Warrior/warrior_lblue.171 +\03309 ./arch/monster/human/Class/Warrior/warrior_red.111 +\03310 ./arch/monster/human/Class/Warrior/warrior_red.131 +\03311 ./arch/monster/human/Class/Warrior/warrior_red.151 +\03312 ./arch/monster/human/Class/Warrior/warrior_red.171 +\03313 ./arch/ground/wasteland.111 +\03314 ./arch/food/water.111 +\03315 ./arch/food/waybread.111 +\03316 ./arch/armour/shield/wds.111 +\03317 ./arch/armour/mail/wdsm.111 +\03318 ./arch/exit/well.111 +\03319 ./arch/armour/helmet/wig.111 +\03320 ./arch/monster/undead/wight.111 +\03321 ./arch/monster/undead/wight.112 +\03322 ./arch/monster/undead/wight.113 +\03323 ./arch/monster/undead/wight.114 +\03324 ./arch/food/wine.111 +\03325 ./arch/armour/helmet/wiz_hat.111 +\03326 ./arch/armour/helmet/wiz_hat.112 +\03327 ./arch/armour/helmet/wiz_hat.113 +\03328 ./arch/player/class/Wizardry/wizard.111 +\03329 ./arch/player/class/Wizardry/wizard.131 +\03330 ./arch/player/class/Wizardry/wizard.151 +\03331 ./arch/player/class/Wizardry/wizard.171 +\03332 ./arch/player/class/Wizardry/wizard_blue.111 +\03333 ./arch/player/class/Wizardry/wizard_blue.131 +\03334 ./arch/player/class/Wizardry/wizard_blue.151 +\03335 ./arch/player/class/Wizardry/wizard_blue.171 +\03336 ./arch/player/class/Wizardry/wizard_green.111 +\03337 ./arch/player/class/Wizardry/wizard_green.131 +\03338 ./arch/player/class/Wizardry/wizard_green.151 +\03339 ./arch/player/class/Wizardry/wizard_green.171 +\03340 ./arch/player/class/Wizardry/wizard_white.111 +\03341 ./arch/player/class/Wizardry/wizard_white.131 +\03342 ./arch/player/class/Wizardry/wizard_white.151 +\03343 ./arch/player/class/Wizardry/wizard_white.171 +\03344 ./arch/player/class/Wizardry/wizard_yellow.111 +\03345 ./arch/player/class/Wizardry/wizard_yellow.131 +\03346 ./arch/player/class/Wizardry/wizard_yellow.151 +\03347 ./arch/player/class/Wizardry/wizard_yellow.171 +\03348 ./arch/system/wizardmask.111 +\03349 ./arch/system/wizardmask.131 +\03350 ./arch/system/wizardmask.151 +\03351 ./arch/system/wizardmask.171 +\03352 ./arch/monster/human/woman.111 +\03353 ./arch/monster/human/woman.131 +\03354 ./arch/monster/human/woman.171 +\03355 ./arch/door/wooddoor_1.111 +\03356 ./arch/door/wooddoor_2.111 +\03357 ./arch/floor/woodfloor.111 +\03358 ./arch/floor/woodfloor2.111 +\03359 ./arch/construct/house/woodhouse.111 +\03360 ./arch/ground/Wood/woods_1.111 +\03361 ./arch/ground/Wood/woods_2.111 +\03362 ./arch/ground/Wood/woods_3.111 +\03363 ./arch/wall/woodwall/woodwall_0.111 +\03364 ./arch/wall/woodwall/woodwall_1.111 +\03365 ./arch/wall/woodwall/woodwall_2.111 +\03366 ./arch/wall/woodwall/woodwall_3.111 +\03367 ./arch/wall/woodwall/woodwall_4.111 +\03368 ./arch/wall/woodwall/woodwall_5.111 +\03369 ./arch/wall/woodwall/woodwall_6.111 +\03370 ./arch/wall/woodwall/woodwall_7.111 +\03371 ./arch/wall/woodwall/woodwall_8.111 +\03372 ./arch/wall/woodwall/woodwall_9.111 +\03373 ./arch/wall/woodwall/woodwall_A.111 +\03374 ./arch/wall/woodwall/woodwall_B.111 +\03375 ./arch/wall/woodwall/woodwall_C.111 +\03376 ./arch/wall/woodwall/woodwall_D.111 +\03377 ./arch/wall/woodwall/woodwall_E.111 +\03378 ./arch/wall/woodwall/woodwall_F.111 +\03379 ./arch/monster/insect/ant/work_ant.131 +\03380 ./arch/monster/insect/ant/work_ant.132 +\03381 ./arch/monster/insect/ant/work_ant.171 +\03382 ./arch/monster/insect/ant/work_ant.172 +\03383 ./arch/monster/dragon/WDragon/worthless_dragon.131 +\03384 ./arch/monster/dragon/WDragon/worthless_dragon.132 +\03385 ./arch/monster/dragon/WDragon/worthless_dragon.133 +\03386 ./arch/monster/dragon/WDragon/worthless_dragon.171 +\03387 ./arch/monster/dragon/WDragon/worthless_dragon.172 +\03388 ./arch/monster/dragon/WDragon/worthless_dragon.173 +\03389 ./arch/monster/dragon/WDragon/worthless_dragon.231 +\03390 ./arch/monster/dragon/WDragon/worthless_dragon.232 +\03391 ./arch/monster/dragon/WDragon/worthless_dragon.233 +\03392 ./arch/monster/dragon/WDragon/worthless_dragon.271 +\03393 ./arch/monster/dragon/WDragon/worthless_dragon.272 +\03394 ./arch/monster/dragon/WDragon/worthless_dragon.273 +\03395 ./arch/monster/dragon/WDragon/worthless_dragon.331 +\03396 ./arch/monster/dragon/WDragon/worthless_dragon.332 +\03397 ./arch/monster/dragon/WDragon/worthless_dragon.333 +\03398 ./arch/monster/dragon/WDragon/worthless_dragon.371 +\03399 ./arch/monster/dragon/WDragon/worthless_dragon.372 +\03400 ./arch/monster/dragon/WDragon/worthless_dragon.373 +\03401 ./arch/monster/dragon/WDragon/worthless_dragon.431 +\03402 ./arch/monster/dragon/WDragon/worthless_dragon.432 +\03403 ./arch/monster/dragon/WDragon/worthless_dragon.433 +\03404 ./arch/monster/dragon/WDragon/worthless_dragon.471 +\03405 ./arch/monster/dragon/WDragon/worthless_dragon.472 +\03406 ./arch/monster/dragon/WDragon/worthless_dragon.473 +\03407 ./arch/monster/dragon/WDragon/worthless_dragon.531 +\03408 ./arch/monster/dragon/WDragon/worthless_dragon.532 +\03409 ./arch/monster/dragon/WDragon/worthless_dragon.533 +\03410 ./arch/monster/dragon/WDragon/worthless_dragon.571 +\03411 ./arch/monster/dragon/WDragon/worthless_dragon.572 +\03412 ./arch/monster/dragon/WDragon/worthless_dragon.573 +\03413 ./arch/monster/dragon/WDragon/worthless_dragon.631 +\03414 ./arch/monster/dragon/WDragon/worthless_dragon.632 +\03415 ./arch/monster/dragon/WDragon/worthless_dragon.633 +\03416 ./arch/monster/dragon/WDragon/worthless_dragon.671 +\03417 ./arch/monster/dragon/WDragon/worthless_dragon.672 +\03418 ./arch/monster/dragon/WDragon/worthless_dragon.673 +\03419 ./arch/monster/undead/wraith.111 +\03420 ./arch/monster/undead/wraith.112 +\03421 ./arch/monster/undead/wraith.113 +\03422 ./arch/player/race/wraithp.111 +\03423 ./arch/player/race/wraithp.131 +\03424 ./arch/player/race/wraithp.151 +\03425 ./arch/player/race/wraithp.171 +\03426 ./arch/weapon/other/wrench.111 +\03427 ./arch/wall/wwall/wwall_0.111 +\03428 ./arch/wall/wwall/wwall_1.111 +\03429 ./arch/wall/wwall/wwall_2.111 +\03430 ./arch/wall/wwall/wwall_3.111 +\03431 ./arch/wall/wwall/wwall_4.111 +\03432 ./arch/wall/wwall/wwall_5.111 +\03433 ./arch/wall/wwall/wwall_6.111 +\03434 ./arch/wall/wwall/wwall_7.111 +\03435 ./arch/wall/wwall/wwall_8.111 +\03436 ./arch/wall/wwall/wwall_9.111 +\03437 ./arch/wall/wwall/wwall_A.111 +\03438 ./arch/wall/wwall/wwall_B.111 +\03439 ./arch/wall/wwall/wwall_C.111 +\03440 ./arch/wall/wwall/wwall_D.111 +\03441 ./arch/wall/wwall/wwall_E.111 +\03442 ./arch/wall/wwall/wwall_F.111 +\03443 ./arch/wall/wwall/wwall_w_0.111 +\03444 ./arch/wall/wwall/wwall_w_0.112 +\03445 ./arch/wall/wwall/wwall_w_0.113 +\03446 ./arch/wall/wwall/wwall_w_0.114 +\03447 ./arch/wall/wwall/wwall_w_0.115 +\03448 ./arch/wall/wwall/wwall_w_0.116 +\03449 ./arch/wall/wwall/wwall_w_0.117 +\03450 ./arch/wall/wwall/wwall_w_1.111 +\03451 ./arch/wall/wwall/wwall_w_1.112 +\03452 ./arch/wall/wwall/wwall_w_1.113 +\03453 ./arch/wall/wwall/wwall_w_1.114 +\03454 ./arch/wall/wwall/wwall_w_1.115 +\03455 ./arch/wall/wwall/wwall_w_1.116 +\03456 ./arch/wall/wwall/wwall_w_1.117 +\03457 ./arch/wall/wwall/wwindow_0.111 +\03458 ./arch/wall/wwall/wwindow_1.111 +\03459 ./arch/monster/dragon/wyvern.131 +\03460 ./arch/monster/dragon/wyvern.132 +\03461 ./arch/monster/dragon/wyvern.171 +\03462 ./arch/monster/dragon/wyvern.172 +\03463 ./arch/monster/dragon/wyvern.231 +\03464 ./arch/monster/dragon/wyvern.232 +\03465 ./arch/monster/dragon/wyvern.271 +\03466 ./arch/monster/dragon/wyvern.272 +\03467 ./arch/monster/insect/xan.111 +\03468 ./arch/monster/insect/xan.112 +\03469 ./arch/monster/insect/xan_gen.111 +\03470 ./arch/wall/yellow/yellow_0.111 +\03471 ./arch/wall/yellow/yellow_1.111 +\03472 ./arch/wall/yellow/yellow_2.111 +\03473 ./arch/wall/yellow/yellow_3.111 +\03474 ./arch/wall/yellow/yellow_4.111 +\03475 ./arch/wall/yellow/yellow_5.111 +\03476 ./arch/wall/yellow/yellow_6.111 +\03477 ./arch/wall/yellow/yellow_7.111 +\03478 ./arch/wall/yellow/yellow_8.111 +\03479 ./arch/wall/yellow/yellow_9.111 +\03480 ./arch/wall/yellow/yellow_A.111 +\03481 ./arch/wall/yellow/yellow_B.111 +\03482 ./arch/wall/yellow/yellow_C.111 +\03483 ./arch/wall/yellow/yellow_D.111 +\03484 ./arch/wall/yellow/yellow_E.111 +\03485 ./arch/wall/yellow/yellow_F.111 +\03486 ./arch/ground/Wood/ytree_1.111 +\03487 ./arch/ground/Wood/ytree_2.111 +\03488 ./arch/monster/undead/zombie.111 +\03489 ./arch/monster/undead/zombie.112 +\03490 ./arch/monster/undead/zombie.113 +\03491 ./arch/monster/undead/zombie_gen.111 Index: crossfire/lib/crossfire.png Index: crossfire/lib/crossfire.xbm Index: crossfire/lib/crossfire.xpm diff -u crossfire/lib/crossfire.xpm:1.5 crossfire/lib/crossfire.xpm:1.6 --- crossfire/lib/crossfire.xpm:1.5 Mon Oct 16 12:41:17 2000 +++ crossfire/lib/crossfire.xpm Thu Oct 19 01:34:43 2000 @@ -45215,8 +45215,154 @@ " ...X. . ... ", " . ", " "}; -IMAGE 01332 918 ./arch/weapon/artifact/excalibur.111 +IMAGE 01332 863 ./arch/player/class/Wizardry/evoker.111 /* XPM */ +static char * evoker_111_xpm[] = { +"24 24 9 1", +" c None", +". c #A0522D", +"+ c #00FF00", +"@ c #000000", +"# c #00CD00", +"$ c #F0E68C", +"% c #B22222", +"& c #000080", +"* c #0000FF", +" ", +" .+ @@ ", +" ...# @@@@ ", +" ..$$ %%%%%% ", +" .. @@@ %%%%%% ", +" .. @&&@@%%%% ", +" @**&@@&@@@@ ", +" @&&&&&&&&&*@ ", +" @*&***&*&&&@ ", +" @&&&&&&&&*@ ", +" @&&&&&@*&*@ ", +" @&&&*&@&*&@ ", +" @&**&&@&&&@ ", +" @@@@@@ @@@ ", +" @&***&@@$$ ", +" @&*&&*&&@ ", +" @&&&&*&&@ ", +" @&**&&*&&@ ", +" @&&&&&&&&@ ", +" @&&*&*&&*&@ ", +" @&&&&&&&&&&@ ", +" @@@@&&&@@@ ", +" @@@ ", +" "}; +IMAGE 01333 833 ./arch/player/class/Wizardry/evoker.131 +/* XPM */ +static char * evoker_131_xpm[] = { +"24 24 7 1", +" c None", +". c #000000", +"+ c #A0522D", +"@ c #B22222", +"# c #F0E68C", +"$ c #000080", +"% c #0000FF", +" ", +" .. ", +" ...++ ", +" @@## +++ ", +" @@@# ##++ ", +" @@. .... ++ ", +" ......$%. ", +" ..$$$$$$$. ", +" .$%$%%%$. ", +" .%$$$$$. ", +" .%$$.$$$. ", +" .$%$.$$$. ", +" .$$.$%%$. ", +" ......@@ ", +" ##$%%%$. ", +" .$$%$$%$. ", +" .$$%$$$$. ", +" ..$$%$$%%$. ", +" .$$$$$$$$$. ", +" ..$$%$$%$%$$. ", +" .$$$$$$$$$$$. ", +" ......$$$.... ", +" ... ", +" "}; +IMAGE 01334 863 ./arch/player/class/Wizardry/evoker.151 +/* XPM */ +static char * evoker_151_xpm[] = { +"24 24 9 1", +" c None", +". c #000000", +"+ c #00FF00", +"@ c #A0522D", +"# c #00CD00", +"$ c #B22222", +"% c #F0E68C", +"& c #000080", +"* c #0000FF", +" ", +" .. +@ ", +" .... #@@@ ", +" $.%%.$ %%@@ ", +" $.%%.$ ... @@ ", +" $..$ .&&. @@ ", +" ....&..&**. ", +" .*&&&&.&&&&. ", +" .&&&*&***&*. ", +" .*&&&&&&&&. ", +" .*&*.&&&&&. ", +" .&*&.&*&&&. ", +" .&&&.&&**&. ", +" ... .$$... ", +" %%..&***&. ", +" .&&*&&*&. ", +" .&&*&&&&. ", +" .&&*&&**&. ", +" .&&&&&&&&. ", +" .&*&&*&*.&. ", +" .&&&&&&&&&&. ", +" ...&&&.... ", +" ... ", +" "}; +IMAGE 01335 863 ./arch/player/class/Wizardry/evoker.171 +/* XPM */ +static char * evoker_171_xpm[] = { +"24 24 9 1", +" c None", +". c #000000", +"+ c #A0522D", +"@ c #00CD00", +"# c #00FF00", +"$ c #F0E68C", +"% c #B22222", +"& c #0000FF", +"* c #000080", +" ", +" .. ", +" +@... ", +" ++++#$$%% ", +" ++$$ $%%% ", +" +++ .... .%% ", +" .&*....... ", +" .&&*******.. ", +" .*&&**&*&.. ", +" ..&*****.. ", +" .&****.&. ", +" .*****.*. ", +" .*&&**.*. ", +" %%...... ", +" .*&&&*. ", +" .*&**&**. ", +" .****&**. ", +" .*&&**&**.. ", +" .*********. ", +" .**&*&**&**.. ", +" .***********. ", +" ....***...... ", +" ... ", +" "}; +IMAGE 01336 918 ./arch/weapon/artifact/excalibur.111 +/* XPM */ static char * excalibur_111_xpm[] = { /* width height ncolors chars_per_pixel */ "24 24 6 1", @@ -45252,7 +45398,7 @@ " XoX ", " XXX ", " "}; -IMAGE 01333 829 ./arch/exit/exit.111 +IMAGE 01337 829 ./arch/exit/exit.111 /* XPM */ static char * exit_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45285,7 +45431,7 @@ " .. .. . . . ", " .. .. . . ", " .. .. "}; -IMAGE 01334 829 ./arch/exit/exit.112 +IMAGE 01338 829 ./arch/exit/exit.112 /* XPM */ static char * exit_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45318,7 +45464,7 @@ " ... . . . . ", " . . . . ", " .. . . "}; -IMAGE 01335 829 ./arch/exit/exit.113 +IMAGE 01339 829 ./arch/exit/exit.113 /* XPM */ static char * exit_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45351,7 +45497,7 @@ " . . . . ", " . . . . ", " .. . . . "}; -IMAGE 01336 835 ./arch/magic/Explosion/explosion.111 +IMAGE 01340 835 ./arch/magic/Explosion/explosion.111 /* XPM */ static char * explosion_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45384,7 +45530,7 @@ " . .. . .. ", " . .. .. ... . ", " .... "}; -IMAGE 01337 835 ./arch/magic/Explosion/explosion.112 +IMAGE 01341 835 ./arch/magic/Explosion/explosion.112 /* XPM */ static char * explosion_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45417,7 +45563,7 @@ " . . .. . . .. ", " .. .. ..... . ", " . .... "}; -IMAGE 01338 835 ./arch/magic/Explosion/explosion.113 +IMAGE 01342 835 ./arch/magic/Explosion/explosion.113 /* XPM */ static char * explosion_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45450,7 +45596,7 @@ ". . .. . . ", " . .. .. ", " . ..... . "}; -IMAGE 01339 836 ./arch/magic/Explosion/explosion2.111 +IMAGE 01343 836 ./arch/magic/Explosion/explosion2.111 /* XPM */ static char * explosion2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45483,7 +45629,7 @@ " . .. . .. ", " . .. .. ... . ", " .... "}; -IMAGE 01340 836 ./arch/magic/Explosion/explosion2.112 +IMAGE 01344 836 ./arch/magic/Explosion/explosion2.112 /* XPM */ static char * explosion2_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45516,7 +45662,7 @@ " . . .. . . .. ", " .. .. ..... . ", " . .... "}; -IMAGE 01341 836 ./arch/magic/Explosion/explosion2.113 +IMAGE 01345 836 ./arch/magic/Explosion/explosion2.113 /* XPM */ static char * explosion2_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45549,7 +45695,7 @@ ". . .. . . ", " . .. .. ", " . ..... . "}; -IMAGE 01342 811 ./arch/flesh/generic/eye.111 +IMAGE 01346 811 ./arch/flesh/generic/eye.111 /* XPM */ static char * eye_111_xpm[] = { "24 24 5 1", @@ -45582,7 +45728,7 @@ " ", " ", " "}; -IMAGE 01343 781 ./arch/armour/helmet/eyeglasses.111 +IMAGE 01347 781 ./arch/armour/helmet/eyeglasses.111 /* XPM */ static char * eyeglasses_111_xpm[] = { "24 24 3 1", @@ -45613,7 +45759,7 @@ " ", " ", " "}; -IMAGE 01344 815 ./arch/flesh/generic/eyes.111 +IMAGE 01348 815 ./arch/flesh/generic/eyes.111 /* XPM */ static char * eyes_111_xpm[] = { "24 24 6 1", @@ -45647,7 +45793,7 @@ " .... ", " ", " "}; -IMAGE 01345 959 ./arch/armour/shield/eyeshield.111 +IMAGE 01349 959 ./arch/armour/shield/eyeshield.111 /* XPM */ static char * eyeshield_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45685,7 +45831,7 @@ " ", " ", " "}; -IMAGE 01346 863 ./arch/magic/face_of_death.111 +IMAGE 01350 863 ./arch/magic/face_of_death.111 /* XPM */ static char * face_of_death_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45720,7 +45866,7 @@ " ", " ", " "}; -IMAGE 01347 865 ./arch/monster/dragon/fae_drag.131 +IMAGE 01351 865 ./arch/monster/dragon/fae_drag.131 /* XPM */ static char * fae_drag_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45754,7 +45900,7 @@ " .. . ", " .. . ", " ......... "}; -IMAGE 01348 865 ./arch/monster/dragon/fae_drag.132 +IMAGE 01352 865 ./arch/monster/dragon/fae_drag.132 /* XPM */ static char * fae_drag_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45788,7 +45934,7 @@ " ... . ", " .. .... . ", " ...... ... "}; -IMAGE 01349 865 ./arch/monster/dragon/fae_drag.171 +IMAGE 01353 865 ./arch/monster/dragon/fae_drag.171 /* XPM */ static char * fae_drag_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45822,7 +45968,7 @@ " . .. ", " . .. ", " ......... "}; -IMAGE 01350 865 ./arch/monster/dragon/fae_drag.172 +IMAGE 01354 865 ./arch/monster/dragon/fae_drag.172 /* XPM */ static char * fae_drag_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45856,7 +46002,7 @@ " . ... ", " . .... .. ", " ... ...... "}; -IMAGE 01351 847 ./arch/weapon/sword/falchion.111 +IMAGE 01355 847 ./arch/weapon/sword/falchion.111 /* XPM */ static char * falchion_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45890,7 +46036,7 @@ " ", " ", " "}; -IMAGE 01352 798 ./arch/traps/falling_rocks.111 +IMAGE 01356 798 ./arch/traps/falling_rocks.111 /* XPM */ static char * falling_rocks_111_xpm[] = { "24 24 3 1", @@ -45921,7 +46067,7 @@ " ... ", " ", " "}; -IMAGE 01353 932 ./arch/ground/falls.111 +IMAGE 01357 932 ./arch/ground/falls.111 /* XPM */ static char * falls_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -45957,7 +46103,7 @@ "....oooooo.XXXXXX.. .o", ".....ooooo.XXXXXX.. .o", "oooooooooooXXXXXXXX .o"}; -IMAGE 01354 926 ./arch/construct/house/farmhouse.111 +IMAGE 01358 926 ./arch/construct/house/farmhouse.111 /* XPM */ static char * farmhouse_1_xpm [] = { " 24 24 8 1 " , @@ -45993,7 +46139,7 @@ " .@@@@@@@@@@@@.......@..", " .............. ....", " .."}; -IMAGE 01355 926 ./arch/construct/house/farmhouse.211 +IMAGE 01359 926 ./arch/construct/house/farmhouse.211 /* XPM */ static char * farmhouse_2_xpm [] = { " 24 24 8 1 " , @@ -46029,7 +46175,7 @@ "@@@@@@@@@@.OO.OO.@. ", "@@@@@@@@@@........ ", "........... .. "}; -IMAGE 01356 831 ./arch/ground/farmland.111 +IMAGE 01360 831 ./arch/ground/farmland.111 /* XPM */ static char * farmland_111_xpm[] = { "24 24 6 1", @@ -46063,7 +46209,7 @@ " ", " ", " O O O O "}; -IMAGE 01357 816 ./arch/monster/human/Town/fatman.111 +IMAGE 01361 816 ./arch/monster/human/Town/fatman.111 /* XPM */ static char * fatman_111_xpm[] = { "24 24 6 1", @@ -46097,7 +46243,7 @@ " .. .. ", " ... ... ", " .. .. "}; -IMAGE 01358 848 ./arch/monster/human/Town/fatwoman.111 +IMAGE 01362 848 ./arch/monster/human/Town/fatwoman.111 /* XPM */ static char * fatwoman_111_xpm[] = { "24 24 8 1", @@ -46133,7 +46279,7 @@ " O+@+@+@+@+@+@O ", " OO#++@#+#+#+#O ", " OOOO OOOO "}; -IMAGE 01359 882 ./arch/magic/Effect/fear.111 +IMAGE 01363 882 ./arch/magic/Effect/fear.111 /* XPM */ static char * fear_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46169,7 +46315,7 @@ " ..XXX.. . . ", " .X.X. ", " . . "}; -IMAGE 01360 882 ./arch/magic/Effect/fear.112 +IMAGE 01364 882 ./arch/magic/Effect/fear.112 /* XPM */ static char * fear_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46205,7 +46351,7 @@ " ..XXX.. .X.X. ", " .X.X. . . ", " . . "}; -IMAGE 01361 871 ./arch/magic/Effect/fear.113 +IMAGE 01365 871 ./arch/magic/Effect/fear.113 /* XPM */ static char * fear_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46240,7 +46386,7 @@ " .X.X. ..XXX.. ", " . . .X.X. ", " . . "}; -IMAGE 01362 861 ./arch/ground/new/fernsdense.111 +IMAGE 01366 861 ./arch/ground/new/fernsdense.111 /* XPM */ static char * fernsdense_111_xpm[] = { "24 24 5 1", @@ -46273,7 +46419,7 @@ "X..X..X.o.o OX.o..o.o. ", ".X..X..o.o. X.X.o. ", " OX.OX.o. OX.o. "}; -IMAGE 01363 846 ./arch/ground/new/fernssparse.111 +IMAGE 01367 846 ./arch/ground/new/fernssparse.111 /* XPM */ static char * fernssparse_111_xpm[] = { "24 24 5 1", @@ -46306,7 +46452,7 @@ " .o..oooo .o..oooo ", " X.X.o. X.X.o. ", " OX.o. OX.o. "}; -IMAGE 01364 901 ./arch/monster/human/Class/fighter.111 +IMAGE 01368 901 ./arch/monster/human/Class/fighter.111 /* XPM */ static char * fighter_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46344,7 +46490,7 @@ " .@. .@. ", " ... ... ", " "}; -IMAGE 01365 901 ./arch/monster/human/Class/fighter.112 +IMAGE 01369 901 ./arch/monster/human/Class/fighter.112 /* XPM */ static char * fighter_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46382,7 +46528,7 @@ " .@. .@. ", " ... ... ", " "}; -IMAGE 01366 901 ./arch/monster/human/Class/fighter.113 +IMAGE 01370 901 ./arch/monster/human/Class/fighter.113 /* XPM */ static char * fighter_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46420,7 +46566,7 @@ " .@. .@. ", " ... ... ", " "}; -IMAGE 01367 799 ./arch/potion/figurine_gen.111 +IMAGE 01371 799 ./arch/potion/figurine_gen.111 /* XPM */ static char * figurine_gen_111_xpm[] = { "24 24 4 1", @@ -46452,7 +46598,7 @@ " ", " ", " "}; -IMAGE 01368 817 ./arch/flesh/human/finger.111 +IMAGE 01372 817 ./arch/flesh/human/finger.111 /* XPM */ static char * finger_111_xpm[] = { "24 24 6 1", @@ -46486,7 +46632,7 @@ " ", " ", " "}; -IMAGE 01369 874 ./arch/monster/dragon/Hatchlings/fire_drag.131 +IMAGE 01373 874 ./arch/monster/dragon/Hatchlings/fire_drag.131 /* XPM */ static char * fire_drag_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46521,7 +46667,7 @@ " .. . ", " .. . ", " ......... "}; -IMAGE 01370 863 ./arch/monster/dragon/Hatchlings/fire_drag.132 +IMAGE 01374 863 ./arch/monster/dragon/Hatchlings/fire_drag.132 /* XPM */ static char * fire_drag_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46556,7 +46702,7 @@ " ... . ", " .. .... . ", " ...... ... "}; -IMAGE 01371 863 ./arch/monster/dragon/Hatchlings/fire_drag.171 +IMAGE 01375 863 ./arch/monster/dragon/Hatchlings/fire_drag.171 /* XPM */ static char * fire_drag_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46591,7 +46737,7 @@ " . .. ", " . .. ", " ......... "}; -IMAGE 01372 863 ./arch/monster/dragon/Hatchlings/fire_drag.172 +IMAGE 01376 863 ./arch/monster/dragon/Hatchlings/fire_drag.172 /* XPM */ static char * fire_drag_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46626,7 +46772,7 @@ " . ... ", " . .... .. ", " ... ...... "}; -IMAGE 01373 846 ./arch/magic/Fire/fireball.111 +IMAGE 01377 846 ./arch/magic/Fire/fireball.111 /* XPM */ static char * fireball_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46660,7 +46806,7 @@ " ......X.X. ... ..... ", " ...... ... ... ", " "}; -IMAGE 01374 846 ./arch/magic/Fire/fireball.112 +IMAGE 01378 846 ./arch/magic/Fire/fireball.112 /* XPM */ static char * fireball_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46694,7 +46840,7 @@ " .. ................. ", " .... ... ..... ", " "}; -IMAGE 01375 859 ./arch/magic/Fire/fireball.113 +IMAGE 01379 859 ./arch/magic/Fire/fireball.113 /* XPM */ static char * fireball_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46729,7 +46875,7 @@ " . . ..Xo. . ... ", " .. ...... ... . ", " "}; -IMAGE 01376 860 ./arch/player/race/fireborn.111 +IMAGE 01380 860 ./arch/player/race/fireborn.111 /* XPM */ static char * fireborn_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46763,7 +46909,7 @@ " . ", " . ", " . "}; -IMAGE 01377 860 ./arch/player/race/fireborn.222 +IMAGE 01381 860 ./arch/player/race/fireborn.222 /* XPM */ static char * fireborn_222_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46797,7 +46943,7 @@ " . ", " ", " "}; -IMAGE 01378 860 ./arch/player/race/fireborn.333 +IMAGE 01382 860 ./arch/player/race/fireborn.333 /* XPM */ static char * fireborn_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46831,7 +46977,7 @@ " . ", " ", " "}; -IMAGE 01379 860 ./arch/player/race/fireborn.444 +IMAGE 01383 860 ./arch/player/race/fireborn.444 /* XPM */ static char * fireborn_444_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46865,7 +47011,7 @@ " . ", " ", " "}; -IMAGE 01380 860 ./arch/weapon/artifact/firebrand.111 +IMAGE 01384 860 ./arch/weapon/artifact/firebrand.111 /* XPM */ static char * firebrand_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46900,7 +47046,7 @@ " XoX ", " XXX ", " "}; -IMAGE 01381 860 ./arch/weapon/artifact/firebrand.112 +IMAGE 01385 860 ./arch/weapon/artifact/firebrand.112 /* XPM */ static char * firebrand_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46935,7 +47081,7 @@ " XoX ", " XXX ", " "}; -IMAGE 01382 860 ./arch/weapon/artifact/firebrand.113 +IMAGE 01386 860 ./arch/weapon/artifact/firebrand.113 /* XPM */ static char * firebrand_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -46970,7 +47116,7 @@ " XoX ", " XXX ", " "}; -IMAGE 01383 848 ./arch/magic/Fire/firebullet.111 +IMAGE 01387 848 ./arch/magic/Fire/firebullet.111 /* XPM */ static char * firebullet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47004,7 +47150,7 @@ " . . ", " ", " "}; -IMAGE 01384 848 ./arch/magic/Fire/firebullet.121 +IMAGE 01388 848 ./arch/magic/Fire/firebullet.121 /* XPM */ static char * firebullet_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47038,7 +47184,7 @@ " ", " ", " "}; -IMAGE 01385 848 ./arch/magic/Fire/firebullet.131 +IMAGE 01389 848 ./arch/magic/Fire/firebullet.131 /* XPM */ static char * firebullet_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47072,7 +47218,7 @@ " ", " ", " "}; -IMAGE 01386 848 ./arch/magic/Fire/firebullet.141 +IMAGE 01390 848 ./arch/magic/Fire/firebullet.141 /* XPM */ static char * firebullet_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47106,7 +47252,7 @@ " ", " ", " "}; -IMAGE 01387 848 ./arch/magic/Fire/firebullet.151 +IMAGE 01391 848 ./arch/magic/Fire/firebullet.151 /* XPM */ static char * firebullet_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47140,7 +47286,7 @@ " ", " ", " "}; -IMAGE 01388 848 ./arch/magic/Fire/firebullet.161 +IMAGE 01392 848 ./arch/magic/Fire/firebullet.161 /* XPM */ static char * firebullet_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47174,7 +47320,7 @@ " ", " ", " "}; -IMAGE 01389 848 ./arch/magic/Fire/firebullet.171 +IMAGE 01393 848 ./arch/magic/Fire/firebullet.171 /* XPM */ static char * firebullet_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47208,7 +47354,7 @@ " ", " ", " "}; -IMAGE 01390 848 ./arch/magic/Fire/firebullet.181 +IMAGE 01394 848 ./arch/magic/Fire/firebullet.181 /* XPM */ static char * firebullet_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47242,7 +47388,7 @@ " ", " ", " "}; -IMAGE 01391 855 ./arch/monster/misc/firechest.111 +IMAGE 01395 855 ./arch/monster/misc/firechest.111 /* XPM */ static char * firechest_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47276,7 +47422,7 @@ " ...X..... ", " .... ", " "}; -IMAGE 01392 848 ./arch/floor/fireholes.111 +IMAGE 01396 848 ./arch/floor/fireholes.111 /* XPM */ static char * fireholes_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47310,7 +47456,7 @@ " ", " ", " "}; -IMAGE 01393 1034 ./arch/misc/fireplace.111 +IMAGE 01397 1034 ./arch/misc/fireplace.111 /* XPM */ static char * fireplace_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47351,7 +47497,7 @@ ".X.X............X.X. ", " ", " "}; -IMAGE 01394 805 ./arch/weapon/artifact/Firestar/firestar.111 +IMAGE 01398 805 ./arch/weapon/artifact/Firestar/firestar.111 /* XPM */ static char * firestar_111_xpm[] = { "24 24 4 1", @@ -47383,7 +47529,7 @@ "..........Xo.oo...oo..X.", "...........o.X.ooo.oX...", "...........X.oo.X.X....."}; -IMAGE 01395 805 ./arch/weapon/artifact/Firestar/firestar.112 +IMAGE 01399 805 ./arch/weapon/artifact/Firestar/firestar.112 /* XPM */ static char * firestar_112_xpm[] = { "24 24 4 1", @@ -47415,7 +47561,7 @@ "..........X.o.oo.X.o.oX.", "...........o.X.oo..XXo..", "...........X...oX......."}; -IMAGE 01396 805 ./arch/weapon/artifact/Firestar/firestar.113 +IMAGE 01400 805 ./arch/weapon/artifact/Firestar/firestar.113 /* XPM */ static char * firestar_113_xpm[] = { "24 24 4 1", @@ -47447,7 +47593,7 @@ "..........Xo.ooX.X.oooX.", "...........Xooo...oX.Xoo", "...........XoXX.....o.X."}; -IMAGE 01397 849 ./arch/wall/firewall/firewall_1.111 +IMAGE 01401 849 ./arch/wall/firewall/firewall_1.111 /* XPM */ static char * firewall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47481,7 +47627,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01398 849 ./arch/wall/firewall/firewall_2.111 +IMAGE 01402 849 ./arch/wall/firewall/firewall_2.111 /* XPM */ static char * firewall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47515,7 +47661,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01399 849 ./arch/wall/firewall/firewall_3.111 +IMAGE 01403 849 ./arch/wall/firewall/firewall_3.111 /* XPM */ static char * firewall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47549,7 +47695,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01400 849 ./arch/wall/firewall/firewall_4.111 +IMAGE 01404 849 ./arch/wall/firewall/firewall_4.111 /* XPM */ static char * firewall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47583,7 +47729,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01401 849 ./arch/wall/firewall/firewall_5.111 +IMAGE 01405 849 ./arch/wall/firewall/firewall_5.111 /* XPM */ static char * firewall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47617,7 +47763,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01402 849 ./arch/wall/firewall/firewall_6.111 +IMAGE 01406 849 ./arch/wall/firewall/firewall_6.111 /* XPM */ static char * firewall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47651,7 +47797,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01403 849 ./arch/wall/firewall/firewall_7.111 +IMAGE 01407 849 ./arch/wall/firewall/firewall_7.111 /* XPM */ static char * firewall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47685,7 +47831,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01404 849 ./arch/wall/firewall/firewall_8.111 +IMAGE 01408 849 ./arch/wall/firewall/firewall_8.111 /* XPM */ static char * firewall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -47719,7 +47865,7 @@ ".X.XXXXXX.XXXX.XXX.XXX. ", " .XXX.XX.XXXX.XXXX.XX. ", " ...... ......... .. "}; -IMAGE 01405 887 ./arch/transport/fishboat.111 +IMAGE 01409 887 ./arch/transport/fishboat.111 /* XPM */ static char * fishboat_111_xpm[] = { /**/ @@ -47755,7 +47901,7 @@ " ooo ....OOOOOOOOOO", " ooo ...........", " "}; -IMAGE 01406 843 ./arch/transport/fishboat.211 +IMAGE 01410 843 ./arch/transport/fishboat.211 /* XPM */ static char * fishboat_211_xpm[] = { /**/ @@ -47789,7 +47935,7 @@ "ooooooooooO.. ", "........... ", " "}; -IMAGE 01407 807 ./arch/food/fishfood.111 +IMAGE 01411 807 ./arch/food/fishfood.111 /* XPM */ static char * fishfood_111_xpm[] = { "24 24 5 1", @@ -47822,7 +47968,7 @@ " ", " ", " "}; -IMAGE 01408 782 ./arch/inorganic/fix_mercury.111 +IMAGE 01412 782 ./arch/inorganic/fix_mercury.111 /* XPM */ static char * fix_mercury_111_xpm[] = { "24 24 3 1", @@ -47853,7 +47999,7 @@ " ", " ", " "}; -IMAGE 01409 782 ./arch/inorganic/fix_mercury.112 +IMAGE 01413 782 ./arch/inorganic/fix_mercury.112 /* XPM */ static char * fix_mercury_112_xpm[] = { "24 24 3 1", @@ -47884,7 +48030,7 @@ " ", " ", " "}; -IMAGE 01410 799 ./arch/floor/flagstone.111 +IMAGE 01414 799 ./arch/floor/flagstone.111 /* XPM */ static char * flagstone_111_xpm[] = { "24 24 3 1 0 0", @@ -47915,7 +48061,7 @@ "XXXXX XXXX XXXXXX X", " X XX XXXXX ", " "}; -IMAGE 01411 797 ./arch/wall/flagstone/flagstone_0.111 +IMAGE 01415 797 ./arch/wall/flagstone/flagstone_0.111 /* XPM */ static char * flagstone_0_111_xpm[] = { "24 24 3 1", @@ -47946,7 +48092,7 @@ " ....XX. ", " ..XX. ", " .... "}; -IMAGE 01412 837 ./arch/wall/flagstone/flagstone_1.111 +IMAGE 01416 837 ./arch/wall/flagstone/flagstone_1.111 /* XPM */ static char * flagstone_1_111_xpm[] = { "24 24 5 1", @@ -47979,7 +48125,7 @@ " ..XX. ", " ..XX. ", " .... "}; -IMAGE 01413 837 ./arch/wall/flagstone/flagstone_2.111 +IMAGE 01417 837 ./arch/wall/flagstone/flagstone_2.111 /* XPM */ static char * flagstone_2_111_xpm[] = { "24 24 5 1", @@ -48012,7 +48158,7 @@ "........................", " ", " "}; -IMAGE 01414 837 ./arch/wall/flagstone/flagstone_3.111 +IMAGE 01418 837 ./arch/wall/flagstone/flagstone_3.111 /* XPM */ static char * flagstone_3_111_xpm[] = { "24 24 5 1", @@ -48045,7 +48191,7 @@ " ..................", " ", " "}; -IMAGE 01415 837 ./arch/wall/flagstone/flagstone_4.111 +IMAGE 01419 837 ./arch/wall/flagstone/flagstone_4.111 /* XPM */ static char * flagstone_4_111_xpm[] = { "24 24 5 1", @@ -48078,7 +48224,7 @@ " .XoOXoOX.... ", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01416 837 ./arch/wall/flagstone/flagstone_5.111 +IMAGE 01420 837 ./arch/wall/flagstone/flagstone_5.111 /* XPM */ static char * flagstone_5_111_xpm[] = { "24 24 5 1", @@ -48111,7 +48257,7 @@ " .XoOXoOX.... ", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01417 837 ./arch/wall/flagstone/flagstone_6.111 +IMAGE 01421 837 ./arch/wall/flagstone/flagstone_6.111 /* XPM */ static char * flagstone_6_111_xpm[] = { "24 24 5 1", @@ -48144,7 +48290,7 @@ " .XoOXoOX..........", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01418 837 ./arch/wall/flagstone/flagstone_7.111 +IMAGE 01422 837 ./arch/wall/flagstone/flagstone_7.111 /* XPM */ static char * flagstone_7_111_xpm[] = { "24 24 5 1", @@ -48177,7 +48323,7 @@ " .XoOXoOX..........", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01419 837 ./arch/wall/flagstone/flagstone_8.111 +IMAGE 01423 837 ./arch/wall/flagstone/flagstone_8.111 /* XPM */ static char * flagstone_8_111_xpm[] = { "24 24 5 1", @@ -48210,7 +48356,7 @@ "................ ", " ", " "}; -IMAGE 01420 837 ./arch/wall/flagstone/flagstone_9.111 +IMAGE 01424 837 ./arch/wall/flagstone/flagstone_9.111 /* XPM */ static char * flagstone_9_111_xpm[] = { "24 24 5 1", @@ -48243,7 +48389,7 @@ ".......... ", " ", " "}; -IMAGE 01421 837 ./arch/wall/flagstone/flagstone_A.111 +IMAGE 01425 837 ./arch/wall/flagstone/flagstone_A.111 /* XPM */ static char * flagstone_A_111_xpm[] = { "24 24 5 1", @@ -48276,7 +48422,7 @@ "........................", " ", " "}; -IMAGE 01422 837 ./arch/wall/flagstone/flagstone_B.111 +IMAGE 01426 837 ./arch/wall/flagstone/flagstone_B.111 /* XPM */ static char * flagstone_B_111_xpm[] = { "24 24 5 1", @@ -48309,7 +48455,7 @@ "........................", " ", " "}; -IMAGE 01423 837 ./arch/wall/flagstone/flagstone_C.111 +IMAGE 01427 837 ./arch/wall/flagstone/flagstone_C.111 /* XPM */ static char * flagstone_C_111_xpm[] = { "24 24 5 1", @@ -48342,7 +48488,7 @@ ".......XoOXoOX.... ", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01424 837 ./arch/wall/flagstone/flagstone_D.111 +IMAGE 01428 837 ./arch/wall/flagstone/flagstone_D.111 /* XPM */ static char * flagstone_D_111_xpm[] = { "24 24 5 1", @@ -48375,7 +48521,7 @@ ".......XoOXoOX.... ", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01425 837 ./arch/wall/flagstone/flagstone_E.111 +IMAGE 01429 837 ./arch/wall/flagstone/flagstone_E.111 /* XPM */ static char * flagstone_E_111_xpm[] = { "24 24 5 1", @@ -48408,7 +48554,7 @@ ".......XoOXoOX..........", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01426 837 ./arch/wall/flagstone/flagstone_F.111 +IMAGE 01430 837 ./arch/wall/flagstone/flagstone_F.111 /* XPM */ static char * flagstone_F_111_xpm[] = { "24 24 5 1", @@ -48441,7 +48587,7 @@ ".......XoOXoOX..........", " .XOXXOXX.... ", " .XXXXXXX.... "}; -IMAGE 01427 814 ./arch/light/flint_and_steel.111 +IMAGE 01431 814 ./arch/light/flint_and_steel.111 /* XPM */ static char * flint_and_steel_111_xpm[] = { "24 24 5 1", @@ -48474,7 +48620,7 @@ " o ", " ", " "}; -IMAGE 01428 831 ./arch/magic/flowers.111 +IMAGE 01432 831 ./arch/magic/flowers.111 /* XPM */ static char * flowers_111_xpm[] = { "24 24 5 1", @@ -48507,7 +48653,7 @@ " o ", " o ", " . "}; -IMAGE 01429 821 ./arch/monster/insect/ant/fly_ant.131 +IMAGE 01433 821 ./arch/monster/insect/ant/fly_ant.131 /* XPM */ static char * fly_ant_131_xpm[] = { "24 24 6 1", @@ -48541,7 +48687,7 @@ " ", " ", " "}; -IMAGE 01430 821 ./arch/monster/insect/ant/fly_ant.132 +IMAGE 01434 821 ./arch/monster/insect/ant/fly_ant.132 /* XPM */ static char * fly_ant_132_xpm[] = { "24 24 6 1", @@ -48575,7 +48721,7 @@ " ", " ", " "}; -IMAGE 01431 821 ./arch/monster/insect/ant/fly_ant.171 +IMAGE 01435 821 ./arch/monster/insect/ant/fly_ant.171 /* XPM */ static char * fly_ant_171_xpm[] = { "24 24 6 1", @@ -48609,7 +48755,7 @@ " ", " ", " "}; -IMAGE 01432 821 ./arch/monster/insect/ant/fly_ant.172 +IMAGE 01436 821 ./arch/monster/insect/ant/fly_ant.172 /* XPM */ static char * fly_ant_172_xpm[] = { "24 24 6 1", @@ -48643,7 +48789,7 @@ " ", " ", " "}; -IMAGE 01433 760 ./arch/ground/fog.111 +IMAGE 01437 760 ./arch/ground/fog.111 /* XPM */ static char * fog_111_xpm[] = { "24 24 2 1", @@ -48673,7 +48819,7 @@ " . ... . .. . . . . .", " .. . . .. ", " . . . . . . "}; -IMAGE 01434 760 ./arch/ground/fog.112 +IMAGE 01438 760 ./arch/ground/fog.112 /* XPM */ static char * fog_112_xpm[] = { "24 24 2 1", @@ -48703,7 +48849,7 @@ " . . .. . . . . ", " . . . ... ", " . . . . "}; -IMAGE 01435 872 ./arch/food/food.111 +IMAGE 01439 872 ./arch/food/food.111 /* XPM */ static char * food_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -48737,7 +48883,7 @@ " ....... ", " .... ", " "}; -IMAGE 01436 812 ./arch/flesh/human/foot.111 +IMAGE 01440 812 ./arch/flesh/human/foot.111 /* XPM */ static char * foot_111_xpm[] = { "24 24 5 1", @@ -48770,7 +48916,7 @@ " ", " ", " "}; -IMAGE 01437 818 ./arch/river/ford_ns.111 +IMAGE 01441 818 ./arch/river/ford_ns.111 /* XPM */ static char * ford_ns_111_xpm[] = { "24 24 3 1 0 0", @@ -48801,7 +48947,7 @@ " ", " ", " "}; -IMAGE 01438 818 ./arch/river/ford_we.111 +IMAGE 01442 818 ./arch/river/ford_we.111 /* XPM */ static char * ford_we_111_xpm[] = { "24 24 3 1 0 0", @@ -48832,7 +48978,7 @@ " ...X......X... ", " ................ ", " ................ "}; -IMAGE 01439 926 ./arch/ground/new/forestsparse.111 +IMAGE 01443 926 ./arch/ground/new/forestsparse.111 /* XPM */ static char * forestsparse_111_xpm[] = { "24 24 7 1", @@ -48867,7 +49013,7 @@ " +@ XOXXX.. ", " +@ +@.. ", " +@ "}; -IMAGE 01440 941 ./arch/construct/fort/fort.111 +IMAGE 01444 941 ./arch/construct/fort/fort.111 /* XPM */ static char * fort_1_xpm [] = { " 24 24 9 1 " , @@ -48904,7 +49050,7 @@ " .XXXXX.o........@$.", " .XXX.X....oooooo@$.", " .XXX.X..X.ooooooo.."}; -IMAGE 01441 941 ./arch/construct/fort/fort.211 +IMAGE 01445 941 ./arch/construct/fort/fort.211 /* XPM */ static char * fort_2_xpm [] = { " 24 24 9 1 " , @@ -48941,7 +49087,7 @@ "oooooooooooo........... ", "oooooooooooo..ooooooo.. ", "ooooooooooo.X.ooooooo.. "}; -IMAGE 01442 941 ./arch/construct/fort/fort.311 +IMAGE 01446 941 ./arch/construct/fort/fort.311 /* XPM */ static char * fort_3_xpm [] = { " 24 24 9 1 " , @@ -48978,7 +49124,7 @@ " ..ooooooooooo.@@@.@", " .ooooooooooo.@@@.@@", " ............. "}; -IMAGE 01443 941 ./arch/construct/fort/fort.411 +IMAGE 01447 941 ./arch/construct/fort/fort.411 /* XPM */ static char * fort_4_xpm [] = { " 24 24 9 1 " , @@ -49015,7 +49161,7 @@ "@@.ooooooooooo. ", "@.ooooooooooo. ", " ............. "}; -IMAGE 01444 856 ./arch/construct/fort/fort_sym.111 +IMAGE 01448 856 ./arch/construct/fort/fort_sym.111 /* XPM */ static char * fort_sym_111_xpm[] = { "24 24 5 1", @@ -49048,7 +49194,7 @@ " ..XXXXX.OO.XXXXX. ", " .XXXXX.OO.XXXXX. ", " .......OO....... "}; -IMAGE 01445 946 ./arch/construct/fountain/fountain.111 +IMAGE 01449 946 ./arch/construct/fountain/fountain.111 /* XPM */ static char * fountain_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49086,7 +49232,7 @@ " OXXXOOOOOOOXO ", " OOXXXXXXXOO ", " OOOOOOO "}; -IMAGE 01446 946 ./arch/construct/fountain/fountain.112 +IMAGE 01450 946 ./arch/construct/fountain/fountain.112 /* XPM */ static char * fountain_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49124,7 +49270,7 @@ " OoooOOOOOOOoO ", " OOoooooooOO ", " OOOOOOO "}; -IMAGE 01447 946 ./arch/construct/fountain/fountain.113 +IMAGE 01451 946 ./arch/construct/fountain/fountain.113 /* XPM */ static char * fountain_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49162,7 +49308,7 @@ " O...OOOOOOO.O ", " OO.......OO ", " OOOOOOO "}; -IMAGE 01448 854 ./arch/weapon/artifact/Fhammer/frost_hammer.111 +IMAGE 01452 854 ./arch/weapon/artifact/Fhammer/frost_hammer.111 /* XPM */ static char * frost_hammer_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -49196,7 +49342,7 @@ " .XX.. ", " ... ", " "}; -IMAGE 01449 854 ./arch/weapon/artifact/Fhammer/frost_hammer.112 +IMAGE 01453 854 ./arch/weapon/artifact/Fhammer/frost_hammer.112 /* XPM */ static char * frost_hammer_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -49230,7 +49376,7 @@ " . .. ", " ... ", " "}; -IMAGE 01450 854 ./arch/weapon/artifact/Fhammer/frost_hammer.113 +IMAGE 01454 854 ./arch/weapon/artifact/Fhammer/frost_hammer.113 /* XPM */ static char * frost_hammer_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -49264,7 +49410,7 @@ " .XX.. ", " ... ", " "}; -IMAGE 01451 854 ./arch/weapon/artifact/Fhammer/frost_hammer.114 +IMAGE 01455 854 ./arch/weapon/artifact/Fhammer/frost_hammer.114 /* XPM */ static char * frost_hammer_114_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -49298,7 +49444,7 @@ " .XX.. ", " ... ", " "}; -IMAGE 01452 861 ./arch/weapon/artifact/frostbrand.111 +IMAGE 01456 861 ./arch/weapon/artifact/frostbrand.111 /* XPM */ static char * frostbrand_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49333,7 +49479,7 @@ " X.X ", " XXX ", " "}; -IMAGE 01453 884 ./arch/armour/helmet/fullhelmet.111 +IMAGE 01457 884 ./arch/armour/helmet/fullhelmet.111 /* XPM */ static char * fullhelmet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49368,7 +49514,7 @@ " ", " ", " "}; -IMAGE 01454 851 ./arch/monster/animal/fungus.111 +IMAGE 01458 851 ./arch/monster/animal/fungus.111 /* XPM */ static char * fungus_111_xpm[] = { "24 24 5 1", @@ -49401,7 +49547,7 @@ " ", " ", " "}; -IMAGE 01455 841 ./arch/monster/animal/fungus.112 +IMAGE 01459 841 ./arch/monster/animal/fungus.112 /* XPM */ static char * fungus_112_xpm[] = { "24 24 4 1 0 0", @@ -49433,7 +49579,7 @@ " ", " ", " "}; -IMAGE 01456 841 ./arch/monster/animal/fungus.113 +IMAGE 01460 841 ./arch/monster/animal/fungus.113 /* XPM */ static char * fungus_113_xpm[] = { "24 24 4 1 0 0", @@ -49465,7 +49611,7 @@ " ", " ", " "}; -IMAGE 01457 837 ./arch/monster/animal/fungus.114 +IMAGE 01461 837 ./arch/monster/animal/fungus.114 /* XPM */ static char * fungus_114_xpm[] = { "24 24 4 1", @@ -49497,7 +49643,7 @@ " ", " ", " "}; -IMAGE 01458 841 ./arch/monster/animal/fungus.115 +IMAGE 01462 841 ./arch/monster/animal/fungus.115 /* XPM */ static char * fungus_115_xpm[] = { "24 24 4 1 0 0", @@ -49529,7 +49675,7 @@ " ", " ", " "}; -IMAGE 01459 774 ./arch/system/mood_floors/furious_floor.111 +IMAGE 01463 774 ./arch/system/mood_floors/furious_floor.111 /* XPM */ static char * furious_floor_111_xpm[] = { "24 24 2 1", @@ -49559,7 +49705,7 @@ " ", " ", " "}; -IMAGE 01460 806 ./arch/monster/troll/Gaelotroll/gaelotroll.111 +IMAGE 01464 806 ./arch/monster/troll/Gaelotroll/gaelotroll.111 /* XPM */ static char * gaelotroll_111_xpm[] = { "24 24 3 1", @@ -49590,7 +49736,7 @@ " .X.XXXXX..XXXXXX.", " ...XXXX.XX.XX.XX.", " .XXXXXX.XXXXX..XX"}; -IMAGE 01461 879 ./arch/monster/troll/Gaelotroll/gaelotroll.112 +IMAGE 01465 879 ./arch/monster/troll/Gaelotroll/gaelotroll.112 /* XPM */ static char * gaelotroll_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49624,7 +49770,7 @@ " .X.XXXX...XXXXXX.", " ...XXX..XX.XX.XX.", " .XXXX...XXXXX..XX"}; -IMAGE 01462 806 ./arch/monster/troll/Gaelotroll/gaelotroll.113 +IMAGE 01466 806 ./arch/monster/troll/Gaelotroll/gaelotroll.113 /* XPM */ static char * gaelotroll_113_xpm[] = { "24 24 3 1", @@ -49655,7 +49801,7 @@ " .X.XXXXX..XXXXXX.", " ...XXXX.XX.XX.XX.", " .XXXXXX.XXXXX..XX"}; -IMAGE 01463 810 ./arch/monster/troll/Gaelotroll/gaelotroll.211 +IMAGE 01467 810 ./arch/monster/troll/Gaelotroll/gaelotroll.211 /* XPM */ static char * gaelotroll_211_xpm[] = { "24 24 3 1 0 0", @@ -49686,7 +49832,7 @@ "X.XXXX...XX..... ", ".XX.XXX.X.XXXXX. ", ".X.XXX..XX..XXXX. "}; -IMAGE 01464 806 ./arch/monster/troll/Gaelotroll/gaelotroll.212 +IMAGE 01468 806 ./arch/monster/troll/Gaelotroll/gaelotroll.212 /* XPM */ static char * gaelotroll_212_xpm[] = { "24 24 3 1", @@ -49717,7 +49863,7 @@ "X.XXXX...XX..... ...XX.", ".XX.XXX.X.XXXXX. .....", ".X.XXX..XX..XXXX. .X.."}; -IMAGE 01465 806 ./arch/monster/troll/Gaelotroll/gaelotroll.213 +IMAGE 01469 806 ./arch/monster/troll/Gaelotroll/gaelotroll.213 /* XPM */ static char * gaelotroll_213_xpm[] = { "24 24 3 1", @@ -49748,7 +49894,7 @@ "X.XXXX...XX..... ", ".XX.XXX.X.XXXXX. ", ".X.XXX..XX..XXXX. "}; -IMAGE 01466 810 ./arch/monster/troll/Gaelotroll/gaelotroll.311 +IMAGE 01470 810 ./arch/monster/troll/Gaelotroll/gaelotroll.311 /* XPM */ static char * gaelotroll_311_xpm[] = { "24 24 3 1 0 0", @@ -49779,7 +49925,7 @@ " .XXX.X.XXX.X...XX", " .XX.XXX.X.XXX.XXX", " .XXXXXXXXX.XXXX.X."}; -IMAGE 01467 806 ./arch/monster/troll/Gaelotroll/gaelotroll.312 +IMAGE 01471 806 ./arch/monster/troll/Gaelotroll/gaelotroll.312 /* XPM */ static char * gaelotroll_312_xpm[] = { "24 24 3 1", @@ -49810,7 +49956,7 @@ " .XX.XXXX.X.. ", " .XXXXXXX.X. ", " .XXXXX.XXX. ."}; -IMAGE 01468 806 ./arch/monster/troll/Gaelotroll/gaelotroll.313 +IMAGE 01472 806 ./arch/monster/troll/Gaelotroll/gaelotroll.313 /* XPM */ static char * gaelotroll_313_xpm[] = { "24 24 3 1", @@ -49841,7 +49987,7 @@ " .XXXX.XX....X.XX", " ...XXXXXXX.X.XXX", " .XXXXXXX.XX.X."}; -IMAGE 01469 806 ./arch/monster/troll/Gaelotroll/gaelotroll.411 +IMAGE 01473 806 ./arch/monster/troll/Gaelotroll/gaelotroll.411 /* XPM */ static char * gaelotroll_411_xpm[] = { "24 24 3 1", @@ -49872,7 +50018,7 @@ "... .. . . . . XXXXX", "... .. . . X XXXXX", " ... . . XXXXXXXXXXX"}; -IMAGE 01470 806 ./arch/monster/troll/Gaelotroll/gaelotroll.412 +IMAGE 01474 806 ./arch/monster/troll/Gaelotroll/gaelotroll.412 /* XPM */ static char * gaelotroll_412_xpm[] = { "24 24 3 1", @@ -49903,7 +50049,7 @@ "XXX XX X X X X .....", "XXX XX X X . .....", " XXX X X ..........."}; -IMAGE 01471 806 ./arch/monster/troll/Gaelotroll/gaelotroll.413 +IMAGE 01475 806 ./arch/monster/troll/Gaelotroll/gaelotroll.413 /* XPM */ static char * gaelotroll_413_xpm[] = { "24 24 3 1", @@ -49934,7 +50080,7 @@ "XXX XX X X . . .....", "XXX XX X X . .....", " XXX X X ..........."}; -IMAGE 01472 810 ./arch/monster/troll/Gaelotroll/gaelotroll.511 +IMAGE 01476 810 ./arch/monster/troll/Gaelotroll/gaelotroll.511 /* XPM */ static char * gaelotroll_511_xpm[] = { "24 24 3 1 0 0", @@ -49965,7 +50111,7 @@ " ..XXX.", " .X.XX..", " ......XX"}; -IMAGE 01473 875 ./arch/monster/troll/Gaelotroll/gaelotroll.512 +IMAGE 01477 875 ./arch/monster/troll/Gaelotroll/gaelotroll.512 /* XPM */ static char * gaelotroll_512_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -49999,7 +50145,7 @@ " ..XXX.", " .X.XX..", " ......XX"}; -IMAGE 01474 879 ./arch/monster/troll/Gaelotroll/gaelotroll.513 +IMAGE 01478 879 ./arch/monster/troll/Gaelotroll/gaelotroll.513 /* XPM */ static char * gaelotroll_513_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50033,7 +50179,7 @@ " .XXXXXXX.XXXX.. .XX.", " .X..XXX.XX..XX. .XX..", " ....................XX"}; -IMAGE 01475 875 ./arch/monster/troll/Gaelotroll/gaelotroll.611 +IMAGE 01479 875 ./arch/monster/troll/Gaelotroll/gaelotroll.611 /* XPM */ static char * gaelotroll_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50067,7 +50213,7 @@ ".... . XXXXXXXXXXXXX", " .. . .. . XXXXXXXXXXX", "X XXXXXXXXXXX"}; -IMAGE 01476 879 ./arch/monster/troll/Gaelotroll/gaelotroll.612 +IMAGE 01480 879 ./arch/monster/troll/Gaelotroll/gaelotroll.612 /* XPM */ static char * gaelotroll_612_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50101,7 +50247,7 @@ ".... . XXXXXXXXXXXXX", " .. . .. . XXXXXXXXXXX", "X XXXXXXXXXXX"}; -IMAGE 01477 875 ./arch/monster/troll/Gaelotroll/gaelotroll.613 +IMAGE 01481 875 ./arch/monster/troll/Gaelotroll/gaelotroll.613 /* XPM */ static char * gaelotroll_613_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50135,7 +50281,7 @@ ".... . XXXXXXXXXXXXX", " .. . .. . XXXXXXXXXXX", "X XXXXXXXXXXX"}; -IMAGE 01478 846 ./arch/armour/mail/gale.111 +IMAGE 01482 846 ./arch/armour/mail/gale.111 /* XPM */ static char * gale_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -50169,7 +50315,7 @@ " ", " ", " "}; -IMAGE 01479 859 ./arch/transport/galleon.111 +IMAGE 01483 859 ./arch/transport/galleon.111 /* XPM */ static char * galleon_111_xpm[] = { "24 24 6 1", @@ -50203,7 +50349,7 @@ "oo++++++++++++++++oo ", "oooooooooooooooooo ", " "}; -IMAGE 01480 882 ./arch/connect/Garden_gate/gard_gate.111 +IMAGE 01484 882 ./arch/connect/Garden_gate/gard_gate.111 /* XPM */ static char * gard_gate_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50238,7 +50384,7 @@ " ", " ", " "}; -IMAGE 01481 882 ./arch/connect/Garden_gate/gard_gate.112 +IMAGE 01485 882 ./arch/connect/Garden_gate/gard_gate.112 /* XPM */ static char * gard_gate_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50273,7 +50419,7 @@ " ", " ", " "}; -IMAGE 01482 882 ./arch/connect/Garden_gate/gard_gate.113 +IMAGE 01486 882 ./arch/connect/Garden_gate/gard_gate.113 /* XPM */ static char * gard_gate_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50308,7 +50454,7 @@ " ", " ", " "}; -IMAGE 01483 882 ./arch/connect/Garden_gate/gard_gate.114 +IMAGE 01487 882 ./arch/connect/Garden_gate/gard_gate.114 /* XPM */ static char * gard_gate_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50343,7 +50489,7 @@ " ", " ", " "}; -IMAGE 01484 822 ./arch/monster/misc/gargoyle.111 +IMAGE 01488 822 ./arch/monster/misc/gargoyle.111 /* XPM */ static char * gargoyle_111_xpm[] = { "24 24 6 1", @@ -50377,7 +50523,7 @@ " ", " ", " "}; -IMAGE 01485 822 ./arch/monster/misc/gargoyle.112 +IMAGE 01489 822 ./arch/monster/misc/gargoyle.112 /* XPM */ static char * gargoyle_112_xpm[] = { "24 24 6 1", @@ -50411,7 +50557,7 @@ " . . ", " ", " "}; -IMAGE 01486 859 ./arch/connect/Gates/gate_1.111 +IMAGE 01490 859 ./arch/connect/Gates/gate_1.111 /* XPM */ static char * gate_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50445,7 +50591,7 @@ " ", " ", " "}; -IMAGE 01487 859 ./arch/connect/Gates/gate_1.112 +IMAGE 01491 859 ./arch/connect/Gates/gate_1.112 /* XPM */ static char * gate_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50479,7 +50625,7 @@ " ", " ", " "}; -IMAGE 01488 872 ./arch/connect/Gates/gate_1.113 +IMAGE 01492 872 ./arch/connect/Gates/gate_1.113 /* XPM */ static char * gate_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50514,7 +50660,7 @@ " ", " ", " "}; -IMAGE 01489 872 ./arch/connect/Gates/gate_1.114 +IMAGE 01493 872 ./arch/connect/Gates/gate_1.114 /* XPM */ static char * gate_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50549,7 +50695,7 @@ " ", " ", " "}; -IMAGE 01490 872 ./arch/connect/Gates/gate_1.115 +IMAGE 01494 872 ./arch/connect/Gates/gate_1.115 /* XPM */ static char * gate_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50584,7 +50730,7 @@ " ", " ", " "}; -IMAGE 01491 872 ./arch/connect/Gates/gate_1.116 +IMAGE 01495 872 ./arch/connect/Gates/gate_1.116 /* XPM */ static char * gate_1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50619,7 +50765,7 @@ " ", " ", " "}; -IMAGE 01492 872 ./arch/connect/Gates/gate_1.117 +IMAGE 01496 872 ./arch/connect/Gates/gate_1.117 /* XPM */ static char * gate_1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50654,7 +50800,7 @@ " ", " ", " "}; -IMAGE 01493 845 ./arch/connect/Gates/gate_2.111 +IMAGE 01497 845 ./arch/connect/Gates/gate_2.111 /* XPM */ static char * gate_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50688,7 +50834,7 @@ " .... ", " ..X. ", " .... "}; -IMAGE 01494 845 ./arch/connect/Gates/gate_2.112 +IMAGE 01498 845 ./arch/connect/Gates/gate_2.112 /* XPM */ static char * gate_2_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50722,7 +50868,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01495 845 ./arch/connect/Gates/gate_2.113 +IMAGE 01499 845 ./arch/connect/Gates/gate_2.113 /* XPM */ static char * gate_2_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50756,7 +50902,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01496 845 ./arch/connect/Gates/gate_2.114 +IMAGE 01500 845 ./arch/connect/Gates/gate_2.114 /* XPM */ static char * gate_2_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50790,7 +50936,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01497 845 ./arch/connect/Gates/gate_2.115 +IMAGE 01501 845 ./arch/connect/Gates/gate_2.115 /* XPM */ static char * gate_2_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50824,7 +50970,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01498 881 ./arch/armour/gauntlets/gauntlet_s.111 +IMAGE 01502 881 ./arch/armour/gauntlets/gauntlet_s.111 /* XPM */ static char * gauntlet_s_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50860,7 +51006,7 @@ " ", " ", " "}; -IMAGE 01499 795 ./arch/jewel/gem.111 +IMAGE 01503 795 ./arch/jewel/gem.111 /* XPM */ static char * gem_111_xpm[] = { "24 24 3 1", @@ -50891,7 +51037,7 @@ " ", " ", " "}; -IMAGE 01500 795 ./arch/jewel/gem.112 +IMAGE 01504 795 ./arch/jewel/gem.112 /* XPM */ static char * gem_112_xpm[] = { "24 24 3 1", @@ -50922,7 +51068,7 @@ " ", " ", " "}; -IMAGE 01501 769 ./arch/food/gen_mushroom.111 +IMAGE 01505 769 ./arch/food/gen_mushroom.111 /* XPM */ static char * gen_mushroom_111_xpm[] = { "24 24 2 1", @@ -50952,7 +51098,7 @@ " ", " ", " "}; -IMAGE 01502 838 ./arch/magic/Runes/generic_rune.111 +IMAGE 01506 838 ./arch/magic/Runes/generic_rune.111 /* XPM */ static char * generic_rune_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -50985,7 +51131,7 @@ " .... ", " ............ ", " .......... "}; -IMAGE 01503 916 ./arch/monster/undead/ghast.111 +IMAGE 01507 916 ./arch/monster/undead/ghast.111 /* XPM */ static char * ghast_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51022,7 +51168,7 @@ " X.......+..+.X ", " X.......+.+.+.X ", " XXXXXXXXXXXXX "}; -IMAGE 01504 896 ./arch/monster/undead/ghast.112 +IMAGE 01508 896 ./arch/monster/undead/ghast.112 /* XPM */ static char * ghast_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51058,7 +51204,7 @@ " X.............X ", " X...............X ", " XXXXXXXXXXXXXXXXXXX "}; -IMAGE 01505 916 ./arch/monster/undead/ghast.113 +IMAGE 01509 916 ./arch/monster/undead/ghast.113 /* XPM */ static char * ghast_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51095,7 +51241,7 @@ " X.+..+.......X ", " X.+.+.+.......X ", " XXXXXXXXXXXXXXX "}; -IMAGE 01506 869 ./arch/monster/undead/ghost.111 +IMAGE 01510 869 ./arch/monster/undead/ghost.111 /* XPM */ static char * ghost_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51130,7 +51276,7 @@ " .X X X X X X X X. ", " ............... ", " "}; -IMAGE 01507 869 ./arch/monster/undead/ghost.112 +IMAGE 01511 869 ./arch/monster/undead/ghost.112 /* XPM */ static char * ghost_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51165,7 +51311,7 @@ " ..X X X X X X X.. ", " ............... ", " "}; -IMAGE 01508 859 ./arch/monster/undead/ghost_gen.111 +IMAGE 01512 859 ./arch/monster/undead/ghost_gen.111 /* XPM */ static char * ghost_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51200,7 +51346,7 @@ " .XX. ..........XXX. ", " .... ... ", " "}; -IMAGE 01509 846 ./arch/monster/giant/giant.111 +IMAGE 01513 846 ./arch/monster/giant/giant.111 /* XPM */ static char * giant_111_xpm[] = { "24 24 5 1 0 0", @@ -51233,7 +51379,7 @@ ".OOOO..OOOOOOOO.. ", ".OOOO...OOOOOOO.. ", ".OOOO...OOOOOOO... "}; -IMAGE 01510 842 ./arch/monster/giant/giant.112 +IMAGE 01514 842 ./arch/monster/giant/giant.112 /* XPM */ static char * giant_112_xpm[] = { "24 24 5 1", @@ -51266,7 +51412,7 @@ ".OOO.O...OOOOOO.OOOOOO. ", ".OOOO....OOOOOO.OOOOOO. ", "..OOO....OOOOOOO.OOOO. "}; -IMAGE 01511 840 ./arch/monster/giant/giant.211 +IMAGE 01515 840 ./arch/monster/giant/giant.211 /* XPM */ static char * giant_211_xpm[] = { "24 24 5 1 0 0", @@ -51299,7 +51445,7 @@ " OO O OOO XX OOOO OO XXX", " OOOOOOO XX OOOOO XXX", "X XXXX XXXX"}; -IMAGE 01512 840 ./arch/monster/giant/giant.212 +IMAGE 01516 840 ./arch/monster/giant/giant.212 /* XPM */ static char * giant_212_xpm[] = { "24 24 5 1 0 0", @@ -51332,7 +51478,7 @@ ".OO.O.OOO. .OOO.O.O. ", "..OOOOOOO. ..OOOOO.. ", " ........ ....... "}; -IMAGE 01513 848 ./arch/monster/animal/giant_bat.111 +IMAGE 01517 848 ./arch/monster/animal/giant_bat.111 /* XPM */ static char * giant_bat_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51366,7 +51512,7 @@ " ", " ", " "}; -IMAGE 01514 848 ./arch/monster/animal/giant_bat.112 +IMAGE 01518 848 ./arch/monster/animal/giant_bat.112 /* XPM */ static char * giant_bat_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51400,7 +51546,7 @@ " ", " ", " "}; -IMAGE 01515 848 ./arch/monster/animal/giant_bat.113 +IMAGE 01519 848 ./arch/monster/animal/giant_bat.113 /* XPM */ static char * giant_bat_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51434,7 +51580,7 @@ " ", " ", " "}; -IMAGE 01516 831 ./arch/monster/giant/giant_gen.111 +IMAGE 01520 831 ./arch/monster/giant/giant_gen.111 /* XPM */ static char * giant_gen_111_xpm[] = { "24 24 5 1 0 0", @@ -51467,7 +51613,7 @@ " ... XXXX ", " .... ", " OOOOOOOOOOOOOOOOOOOOOO "}; -IMAGE 01517 881 ./arch/armour/girdle/gir_strcon.111 +IMAGE 01521 881 ./arch/armour/girdle/gir_strcon.111 /* XPM */ static char * gir_strcon_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51501,7 +51647,7 @@ " ....... ", " ", " "}; -IMAGE 01518 881 ./arch/armour/girdle/gir_strcon.112 +IMAGE 01522 881 ./arch/armour/girdle/gir_strcon.112 /* XPM */ static char * gir_strcon_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51535,7 +51681,7 @@ " . ....... . ", " . . . . . ", " "}; -IMAGE 01519 886 ./arch/armour/girdle/girdle_con.111 +IMAGE 01523 886 ./arch/armour/girdle/girdle_con.111 /* XPM */ static char * girdle_con_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51569,7 +51715,7 @@ " ....... ", " ", " "}; -IMAGE 01520 886 ./arch/armour/girdle/girdle_con.112 +IMAGE 01524 886 ./arch/armour/girdle/girdle_con.112 /* XPM */ static char * girdle_con_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51603,7 +51749,7 @@ " . ....... . ", " . . . . . ", " "}; -IMAGE 01521 863 ./arch/armour/girdle/girdle_dam.111 +IMAGE 01525 863 ./arch/armour/girdle/girdle_dam.111 /* XPM */ static char * girdle_dam_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51637,7 +51783,7 @@ " ....... ", " ", " "}; -IMAGE 01522 863 ./arch/armour/girdle/girdle_dam.112 +IMAGE 01526 863 ./arch/armour/girdle/girdle_dam.112 /* XPM */ static char * girdle_dam_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51671,7 +51817,7 @@ " . ....... . ", " . . . . . ", " "}; -IMAGE 01523 862 ./arch/armour/girdle/girdle_str.111 +IMAGE 01527 862 ./arch/armour/girdle/girdle_str.111 /* XPM */ static char * girdle_str_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51705,7 +51851,7 @@ " ....... ", " ", " "}; -IMAGE 01524 862 ./arch/armour/girdle/girdle_str.112 +IMAGE 01528 862 ./arch/armour/girdle/girdle_str.112 /* XPM */ static char * girdle_str_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51739,7 +51885,7 @@ " . ....... . ", " . . . . . ", " "}; -IMAGE 01525 807 ./arch/armour/gauntlets/gloves.111 +IMAGE 01529 807 ./arch/armour/gauntlets/gloves.111 /* XPM */ static char * gloves_111_xpm[] = { "24 24 4 1", @@ -51771,7 +51917,7 @@ " ... ", " ", " "}; -IMAGE 01526 861 ./arch/ground/glue.111 +IMAGE 01530 861 ./arch/ground/glue.111 /* XPM */ static char * glue_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51805,7 +51951,7 @@ " .. ", " ", " "}; -IMAGE 01527 861 ./arch/ground/glue.112 +IMAGE 01531 861 ./arch/ground/glue.112 /* XPM */ static char * glue_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51839,7 +51985,7 @@ " . ", " ", " "}; -IMAGE 01528 896 ./arch/monster/goblin/gnoll.111 +IMAGE 01532 896 ./arch/monster/goblin/gnoll.111 /* XPM */ static char * gnoll_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51877,7 +52023,7 @@ " .O. .O. ", " ... ... ", " "}; -IMAGE 01529 901 ./arch/monster/goblin/gnoll.112 +IMAGE 01533 901 ./arch/monster/goblin/gnoll.112 /* XPM */ static char * gnoll_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51915,7 +52061,7 @@ " o+o o+o ", " ... ... ", " "}; -IMAGE 01530 873 ./arch/monster/goblin/gnoll_gen.111 +IMAGE 01534 873 ./arch/monster/goblin/gnoll_gen.111 /* XPM */ static char * gnoll_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -51951,7 +52097,7 @@ " ..oooooooo.. ", " ........ ", " "}; -IMAGE 01531 919 ./arch/monster/human/Demihuman/gnome.111 +IMAGE 01535 919 ./arch/monster/human/Demihuman/gnome.111 /* XPM */ static char * gnome_111_xpm[] = { "24 24 9 1 0 0", @@ -51988,7 +52134,7 @@ " $$$$ $$$$$ ", " $$$$$ ", " "}; -IMAGE 01532 895 ./arch/monster/human/Demihuman/gnome.112 +IMAGE 01536 895 ./arch/monster/human/Demihuman/gnome.112 /* XPM */ static char * gnome_112_xpm[] = { "24 24 8 1", @@ -52024,7 +52170,7 @@ " OOOOO OOOO ", " OOOOO ", " "}; -IMAGE 01533 902 ./arch/monster/goblin/goblin.111 +IMAGE 01537 902 ./arch/monster/goblin/goblin.111 /* XPM */ static char * goblin_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52060,7 +52206,7 @@ " ... ... ", " ... ... ", " "}; -IMAGE 01534 902 ./arch/monster/goblin/goblin.112 +IMAGE 01538 902 ./arch/monster/goblin/goblin.112 /* XPM */ static char * goblin_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52096,7 +52242,7 @@ " ... ... ", " ... ... ", " "}; -IMAGE 01535 874 ./arch/monster/goblin/goblin_gen.111 +IMAGE 01539 874 ./arch/monster/goblin/goblin_gen.111 /* XPM */ static char * goblin_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52132,7 +52278,7 @@ " XXXXOXOXXXX ", " XXXXXXX ", " "}; -IMAGE 01536 822 ./arch/flesh/goblin/goblin_head.111 +IMAGE 01540 822 ./arch/flesh/goblin/goblin_head.111 /* XPM */ static char * goblin_head_111_xpm[] = { "24 24 6 1", @@ -52166,7 +52312,7 @@ " ..... ", " ", " "}; -IMAGE 01537 891 ./arch/armour/gauntlets/god_finger.111 +IMAGE 01541 891 ./arch/armour/gauntlets/god_finger.111 /* XPM */ static char * god_finger_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52203,7 +52349,7 @@ " XX++XX ", " XXXX ", " "}; -IMAGE 01538 891 ./arch/armour/gauntlets/god_finger.112 +IMAGE 01542 891 ./arch/armour/gauntlets/god_finger.112 /* XPM */ static char * god_finger_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52240,7 +52386,7 @@ " XX++XX ", " XXXX ", " "}; -IMAGE 01539 858 ./arch/monster/misc/Ngolem/gol.131 +IMAGE 01543 858 ./arch/monster/misc/Ngolem/gol.131 /* XPM */ static char * gol_131_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52275,7 +52421,7 @@ " ..X.......o.o.o..", " ..........o.o...", " ............o...."}; -IMAGE 01540 858 ./arch/monster/misc/Ngolem/gol.132 +IMAGE 01544 858 ./arch/monster/misc/Ngolem/gol.132 /* XPM */ static char * gol_132_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52310,7 +52456,7 @@ " .....X......o.o.o..", " ...X..........o...", " ................."}; -IMAGE 01541 845 ./arch/monster/misc/Ngolem/gol.211 +IMAGE 01545 845 ./arch/monster/misc/Ngolem/gol.211 /* XPM */ static char * gol_211_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52344,7 +52490,7 @@ "....X.X......X... ", ".....X.X......X.. ", "...............X.. "}; -IMAGE 01542 845 ./arch/monster/misc/Ngolem/gol.212 +IMAGE 01546 845 ./arch/monster/misc/Ngolem/gol.212 /* XPM */ static char * gol_212_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52378,7 +52524,7 @@ "....X.X.........X. ", "...X.X.X........... ", "................X.. "}; -IMAGE 01543 858 ./arch/monster/misc/Ngolem/gol.311 +IMAGE 01547 858 ./arch/monster/misc/Ngolem/gol.311 /* XPM */ static char * gol_311_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52413,7 +52559,7 @@ " ......o.", " .....o..", " .....o."}; -IMAGE 01544 858 ./arch/monster/misc/Ngolem/gol.312 +IMAGE 01548 858 ./arch/monster/misc/Ngolem/gol.312 /* XPM */ static char * gol_312_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52448,7 +52594,7 @@ " .......", " .......", " ......."}; -IMAGE 01545 845 ./arch/monster/misc/Ngolem/gol.411 +IMAGE 01549 845 ./arch/monster/misc/Ngolem/gol.411 /* XPM */ static char * gol_411_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52482,7 +52628,7 @@ " . XXXXXXXXXXXXXXX", " .. XXXXXXXXXXXXXX", " .. XXXXXXXXXXXXXX"}; -IMAGE 01546 845 ./arch/monster/misc/Ngolem/gol.412 +IMAGE 01550 845 ./arch/monster/misc/Ngolem/gol.412 /* XPM */ static char * gol_412_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52516,7 +52662,7 @@ " . . . XXXXXXXXXXXXXX", "... . XXXXXXXXXXXXXX", "... XXXXXXXXXXXXXX"}; -IMAGE 01547 845 ./arch/monster/misc/Ngolem/gol.511 +IMAGE 01551 845 ./arch/monster/misc/Ngolem/gol.511 /* XPM */ static char * gol_511_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52550,7 +52696,7 @@ " ", " ", " "}; -IMAGE 01548 832 ./arch/monster/misc/Ngolem/gol.512 +IMAGE 01552 832 ./arch/monster/misc/Ngolem/gol.512 /* XPM */ static char * gol_512_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52583,7 +52729,7 @@ " ", " ", " "}; -IMAGE 01549 832 ./arch/monster/misc/Ngolem/gol.611 +IMAGE 01553 832 ./arch/monster/misc/Ngolem/gol.611 /* XPM */ static char * gol_611_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52616,7 +52762,7 @@ "........................", "........................", "........................"}; -IMAGE 01550 845 ./arch/monster/misc/Ngolem/gol.612 +IMAGE 01554 845 ./arch/monster/misc/Ngolem/gol.612 /* XPM */ static char * gol_612_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -52650,7 +52796,7 @@ " ", " ", " "}; -IMAGE 01551 879 ./arch/jewel/goldcoin.111 +IMAGE 01555 879 ./arch/jewel/goldcoin.111 /* XPM */ static char * goldcoin_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52684,7 +52830,7 @@ " ............ ", " ........ ", " "}; -IMAGE 01552 782 ./arch/floor/goldfloor.111 +IMAGE 01556 782 ./arch/floor/goldfloor.111 /* XPM */ static char * goldfloor_111_xpm[] = { "24 24 2 1 0 0", @@ -52714,7 +52860,7 @@ "............... . . ....", "................. ......", "............... . . ...."}; -IMAGE 01553 858 ./arch/magic/Golem/golem.111 +IMAGE 01557 858 ./arch/magic/Golem/golem.111 /* XPM */ static char * golem_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52748,7 +52894,7 @@ " .X. .X. ", " ..X. ... ", " .X.. .X. "}; -IMAGE 01554 858 ./arch/magic/Golem/golem.112 +IMAGE 01558 858 ./arch/magic/Golem/golem.112 /* XPM */ static char * golem_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52782,7 +52928,7 @@ " .X. .X. ", " ..X. ... ", " .X.. .X. "}; -IMAGE 01555 842 ./arch/magic/Golem/golem_red.111 +IMAGE 01559 842 ./arch/magic/Golem/golem_red.111 /* XPM */ static char * golem_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52816,7 +52962,7 @@ " .X. .X. ", " ..X. ... ", " .X.. .X. "}; -IMAGE 01556 842 ./arch/magic/Golem/golem_red.112 +IMAGE 01560 842 ./arch/magic/Golem/golem_red.112 /* XPM */ static char * golem_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52850,7 +52996,7 @@ " .X. .X. ", " ..X. ... ", " .X.. .X. "}; -IMAGE 01557 843 ./arch/weapon/artifact/Gram/gram.111 +IMAGE 01561 843 ./arch/weapon/artifact/Gram/gram.111 /* XPM */ static char * gram_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52884,7 +53030,7 @@ " ... ", " ... ", " "}; -IMAGE 01558 843 ./arch/weapon/artifact/Gram/gram.112 +IMAGE 01562 843 ./arch/weapon/artifact/Gram/gram.112 /* XPM */ static char * gram_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52918,7 +53064,7 @@ " ... ", " ... ", " "}; -IMAGE 01559 843 ./arch/weapon/artifact/Gram/gram.113 +IMAGE 01563 843 ./arch/weapon/artifact/Gram/gram.113 /* XPM */ static char * gram_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52952,7 +53098,7 @@ " ... ", " ... ", " "}; -IMAGE 01560 843 ./arch/weapon/artifact/Gram/gram.114 +IMAGE 01564 843 ./arch/weapon/artifact/Gram/gram.114 /* XPM */ static char * gram_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -52986,7 +53132,7 @@ " ... ", " ... ", " "}; -IMAGE 01561 964 ./arch/ground/grass.111 +IMAGE 01565 964 ./arch/ground/grass.111 /* XPM */ static char * grass_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53024,7 +53170,7 @@ "+.O X.. X.. o.X.oO.X . .", ".O X. O. X.X.X. O. X. .X", ". .X O.X .o. .@..+X.. "}; -IMAGE 01562 938 ./arch/ground/new/grassdark.111 +IMAGE 01566 938 ./arch/ground/new/grassdark.111 /* XPM */ static char * grassdark_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53060,7 +53206,7 @@ "o.o O ..O. X. oXo.O . .", ".o.O o. . o o.. . ", " . o. X..o. o "}; -IMAGE 01563 962 ./arch/ground/new/grassmedium.111 +IMAGE 01567 962 ./arch/ground/new/grassmedium.111 /* XPM */ static char * grassmedium_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53096,7 +53242,7 @@ "O.O X . X. o.XOoO.X .", ".O X O. XX.XO O. X X", " .X O.X Xo. OO OX X "}; -IMAGE 01564 1028 ./arch/ground/grasspond.111 +IMAGE 01568 1028 ./arch/ground/grasspond.111 /* XPM */ static char * grasspond_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53136,7 +53282,7 @@ " X. X o. o . . X . ", " . o . Xo . ", " . X. . o . Xo . X"}; -IMAGE 01565 833 ./arch/connect/Gates/grate_1.111 +IMAGE 01569 833 ./arch/connect/Gates/grate_1.111 /* XPM */ static char * grate_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53169,7 +53315,7 @@ " ", " ", " "}; -IMAGE 01566 833 ./arch/connect/Gates/grate_1.112 +IMAGE 01570 833 ./arch/connect/Gates/grate_1.112 /* XPM */ static char * grate_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53202,7 +53348,7 @@ " ", " ", " "}; -IMAGE 01567 833 ./arch/connect/Gates/grate_1.113 +IMAGE 01571 833 ./arch/connect/Gates/grate_1.113 /* XPM */ static char * grate_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53235,7 +53381,7 @@ " ", " ", " "}; -IMAGE 01568 833 ./arch/connect/Gates/grate_1.114 +IMAGE 01572 833 ./arch/connect/Gates/grate_1.114 /* XPM */ static char * grate_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53268,7 +53414,7 @@ " ", " ", " "}; -IMAGE 01569 833 ./arch/connect/Gates/grate_1.115 +IMAGE 01573 833 ./arch/connect/Gates/grate_1.115 /* XPM */ static char * grate_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53301,7 +53447,7 @@ " ", " ", " "}; -IMAGE 01570 833 ./arch/connect/Gates/grate_1.116 +IMAGE 01574 833 ./arch/connect/Gates/grate_1.116 /* XPM */ static char * grate_1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53334,7 +53480,7 @@ " ", " ", " "}; -IMAGE 01571 833 ./arch/connect/Gates/grate_1.117 +IMAGE 01575 833 ./arch/connect/Gates/grate_1.117 /* XPM */ static char * grate_1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53367,7 +53513,7 @@ " ", " ", " "}; -IMAGE 01572 833 ./arch/connect/Gates/grate_1.118 +IMAGE 01576 833 ./arch/connect/Gates/grate_1.118 /* XPM */ static char * grate_1_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53400,7 +53546,7 @@ " ", " ", " "}; -IMAGE 01573 833 ./arch/connect/Gates/grate_2.111 +IMAGE 01577 833 ./arch/connect/Gates/grate_2.111 /* XPM */ static char * grate_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53433,7 +53579,7 @@ " .. ", " .. ", " .. "}; -IMAGE 01574 833 ./arch/connect/Gates/grate_2.112 +IMAGE 01578 833 ./arch/connect/Gates/grate_2.112 /* XPM */ static char * grate_2_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53466,7 +53612,7 @@ " .. ", " ... ", " .. "}; -IMAGE 01575 833 ./arch/connect/Gates/grate_2.113 +IMAGE 01579 833 ./arch/connect/Gates/grate_2.113 /* XPM */ static char * grate_2_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53499,7 +53645,7 @@ " . .. ", " . . ", " .. "}; -IMAGE 01576 833 ./arch/connect/Gates/grate_2.114 +IMAGE 01580 833 ./arch/connect/Gates/grate_2.114 /* XPM */ static char * grate_2_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53532,7 +53678,7 @@ " .. . ", " ... ", " .. "}; -IMAGE 01577 833 ./arch/connect/Gates/grate_2.115 +IMAGE 01581 833 ./arch/connect/Gates/grate_2.115 /* XPM */ static char * grate_2_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53565,7 +53711,7 @@ " . .. ", " . . ", " .. "}; -IMAGE 01578 833 ./arch/connect/Gates/grate_2.116 +IMAGE 01582 833 ./arch/connect/Gates/grate_2.116 /* XPM */ static char * grate_2_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53598,7 +53744,7 @@ " .. . ", " ... ", " .. "}; -IMAGE 01579 833 ./arch/connect/Gates/grate_2.117 +IMAGE 01583 833 ./arch/connect/Gates/grate_2.117 /* XPM */ static char * grate_2_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53631,7 +53777,7 @@ " . . . ", " . .. ", " .. "}; -IMAGE 01580 833 ./arch/connect/Gates/grate_2.118 +IMAGE 01584 833 ./arch/connect/Gates/grate_2.118 /* XPM */ static char * grate_2_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53664,7 +53810,7 @@ " .. .. ", " .. . ", " ... "}; -IMAGE 01581 836 ./arch/connect/Gates/gratedoor1.111 +IMAGE 01585 836 ./arch/connect/Gates/gratedoor1.111 /* XPM */ static char * gratedoor1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53697,7 +53843,7 @@ " ", " ", " "}; -IMAGE 01582 836 ./arch/connect/Gates/gratedoor2.111 +IMAGE 01586 836 ./arch/connect/Gates/gratedoor2.111 /* XPM */ static char * gratedoor2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53730,7 +53876,7 @@ " . .. ", " . . ", " .. "}; -IMAGE 01583 905 ./arch/misc/gravestone.111 +IMAGE 01587 905 ./arch/misc/gravestone.111 /* XPM */ static char * gravestone_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53766,7 +53912,7 @@ ".................. ", " ", " "}; -IMAGE 01584 893 ./arch/misc/gravestone2.111 +IMAGE 01588 893 ./arch/misc/gravestone2.111 /* XPM */ static char * gravestone2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53801,7 +53947,7 @@ " ..ooooooo. ", " .......... ", " "}; -IMAGE 01585 950 ./arch/monster/human/Dwarf/greater_dwarven_guard.111 +IMAGE 01589 950 ./arch/monster/human/Dwarf/greater_dwarven_guard.111 /* XPM */ static char * dwarf_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53840,7 +53986,7 @@ " + .XX. .XX. ", " ... ... ", " "}; -IMAGE 01586 956 ./arch/monster/human/Dwarf/greater_dwarven_guard.112 +IMAGE 01590 956 ./arch/monster/human/Dwarf/greater_dwarven_guard.112 /* XPM */ static char * dwarf_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53879,7 +54025,7 @@ " X .XX. .XX. ", " X .... ... ", " "}; -IMAGE 01587 879 ./arch/monster/acid/greenslime.111 +IMAGE 01591 879 ./arch/monster/acid/greenslime.111 /* XPM */ static char * greenslime_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53914,7 +54060,7 @@ " .............. ", " ......... ", " "}; -IMAGE 01588 879 ./arch/monster/acid/greenslime.112 +IMAGE 01592 879 ./arch/monster/acid/greenslime.112 /* XPM */ static char * greenslime_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53949,7 +54095,7 @@ " ......... .......... ", " ..... ...... ", " "}; -IMAGE 01589 863 ./arch/monster/dragon/Hatchlings/grey_drag.131 +IMAGE 01593 863 ./arch/monster/dragon/Hatchlings/grey_drag.131 /* XPM */ static char * cold_drag_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -53984,7 +54130,7 @@ " .. . ", " .. . ", " ......... "}; -IMAGE 01590 863 ./arch/monster/dragon/Hatchlings/grey_drag.132 +IMAGE 01594 863 ./arch/monster/dragon/Hatchlings/grey_drag.132 /* XPM */ static char * cold_drag_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54019,7 +54165,7 @@ " ... . ", " .. .... . ", " ...... ... "}; -IMAGE 01591 863 ./arch/monster/dragon/Hatchlings/grey_drag.171 +IMAGE 01595 863 ./arch/monster/dragon/Hatchlings/grey_drag.171 /* XPM */ static char * cold_drag_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54054,7 +54200,7 @@ " . .. ", " . .. ", " ......... "}; -IMAGE 01592 863 ./arch/monster/dragon/Hatchlings/grey_drag.172 +IMAGE 01596 863 ./arch/monster/dragon/Hatchlings/grey_drag.172 /* XPM */ static char * cold_drag_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54089,7 +54235,7 @@ " . ... ", " . .... .. ", " ... ...... "}; -IMAGE 01593 887 ./arch/monster/undead/grimreaper.111 +IMAGE 01597 887 ./arch/monster/undead/grimreaper.111 /* XPM */ static char * grimreaper_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54125,7 +54271,7 @@ " XXXXXXXXXXXXX ", " XXXXXXXXXXXXX ", " "}; -IMAGE 01594 887 ./arch/monster/undead/grimreaper.112 +IMAGE 01598 887 ./arch/monster/undead/grimreaper.112 /* XPM */ static char * grimreaper_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54161,7 +54307,7 @@ " XXXXXXXXXXXXX ", " XXXXXXXXXXXXX ", " "}; -IMAGE 01595 875 ./arch/ground/Pstone/gstone_4.111 +IMAGE 01599 875 ./arch/ground/Pstone/gstone_4.111 /* XPM */ static char * pstone_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54195,7 +54341,7 @@ " ..XX . .X..X....X..", ". . . ..X..XX .. ", " . . . . . ."}; -IMAGE 01596 867 ./arch/spell/gu_horn.111 +IMAGE 01600 867 ./arch/spell/gu_horn.111 /* XPM */ static char * gu_horn_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54230,7 +54376,7 @@ " ", " ", " "}; -IMAGE 01597 867 ./arch/spell/gu_horn.112 +IMAGE 01601 867 ./arch/spell/gu_horn.112 /* XPM */ static char * gu_horn_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54265,7 +54411,7 @@ " ", " ", " "}; -IMAGE 01598 867 ./arch/spell/gu_horn.113 +IMAGE 01602 867 ./arch/spell/gu_horn.113 /* XPM */ static char * gu_horn_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54300,7 +54446,7 @@ " ", " ", " "}; -IMAGE 01599 867 ./arch/spell/gu_horn.114 +IMAGE 01603 867 ./arch/spell/gu_horn.114 /* XPM */ static char * gu_horn_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54335,7 +54481,7 @@ " ", " ", " "}; -IMAGE 01600 867 ./arch/spell/gu_horn.115 +IMAGE 01604 867 ./arch/spell/gu_horn.115 /* XPM */ static char * gu_horn_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54370,7 +54516,7 @@ " ", " ", " "}; -IMAGE 01601 930 ./arch/monster/human/Guard/guard_hard.111 +IMAGE 01605 930 ./arch/monster/human/Guard/guard_hard.111 /* XPM */ static char * guard_hard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54408,7 +54554,7 @@ " X .o. .o. ", " X.oo. .oo. ", " X.... .... "}; -IMAGE 01602 863 ./arch/wall/cwall/guard_ho_1.111 +IMAGE 01606 863 ./arch/wall/cwall/guard_ho_1.111 /* XPM */ static char * guard_ho_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54442,7 +54588,7 @@ " .XXXX.XXXXXXXXXXX. ", " .XX.X..XXXXXXXXXX.. ", " .XX.X.XXXXXXXXXXX. "}; -IMAGE 01603 863 ./arch/wall/cwall/guard_ho_2.111 +IMAGE 01607 863 ./arch/wall/cwall/guard_ho_2.111 /* XPM */ static char * guard_ho_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54476,7 +54622,7 @@ "XXXXXXX.XXXX.XXX.. ", "XXXXXX.XXXXX..XX. ", ".......XXXXX.XXX.. "}; -IMAGE 01604 863 ./arch/wall/cwall/guard_ho_4.111 +IMAGE 01608 863 ./arch/wall/cwall/guard_ho_4.111 /* XPM */ static char * guard_ho_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54510,7 +54656,7 @@ " ", " ", " "}; -IMAGE 01605 863 ./arch/wall/cwall/guard_ho_8.111 +IMAGE 01609 863 ./arch/wall/cwall/guard_ho_8.111 /* XPM */ static char * guard_ho_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54544,7 +54690,7 @@ " .XXXXX.XXX..XXXXXX", " .XXX.X..XX.XXXXXXX", " .XX.XX.XXX........"}; -IMAGE 01606 864 ./arch/monster/human/Guard/guard_ligh.111 +IMAGE 01610 864 ./arch/monster/human/Guard/guard_ligh.111 /* XPM */ static char * guard_ligh_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54578,7 +54724,7 @@ " . . . ", " . .. .. ", " . ... ... "}; -IMAGE 01607 863 ./arch/monster/human/Guard/guard_med.111 +IMAGE 01611 863 ./arch/monster/human/Guard/guard_med.111 /* XPM */ static char * guard_med_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54612,7 +54758,7 @@ " . . . ", " . .. .. ", " . ... ... "}; -IMAGE 01608 895 ./arch/construct/town/guild.111 +IMAGE 01612 895 ./arch/construct/town/guild.111 /* XPM */ static char * guild_1_xpm [] = { " 24 24 6 1 " , @@ -54646,7 +54792,7 @@ "X...XX.X.o..X.X.X.X.X.X.", "X..XXX.X..XXXXXXXXXXXXXX", "X..XX..X...X.X.X.X.X.X.X"}; -IMAGE 01609 895 ./arch/construct/town/guild.211 +IMAGE 01613 895 ./arch/construct/town/guild.211 /* XPM */ static char * guild_2_xpm [] = { " 24 24 6 1 " , @@ -54680,7 +54826,7 @@ "X.X.X.X.X.X.X.X.X.X.X. ", "XXXXXXXXXXXXXXXXXXXX. ", ".X.X.X.X.X.X.X.X.X.X. "}; -IMAGE 01610 895 ./arch/construct/town/guild.311 +IMAGE 01614 895 ./arch/construct/town/guild.311 /* XPM */ static char * guild_3_xpm [] = { " 24 24 6 1 " , @@ -54714,7 +54860,7 @@ ".XXXXXXXXXXXXXX.OOOO..XX", ".XXXXXXXXXXXXXX. .XX", " "}; -IMAGE 01611 895 ./arch/construct/town/guild.411 +IMAGE 01615 895 ./arch/construct/town/guild.411 /* XPM */ static char * guild_4_xpm [] = { " 24 24 6 1 " , @@ -54748,7 +54894,7 @@ "XXXXXXXXXXX. ", "XXXXXXXXXXX. ", " "}; -IMAGE 01612 915 ./arch/monster/human/Town/guildmaste.111 +IMAGE 01616 915 ./arch/monster/human/Town/guildmaste.111 /* XPM */ static char * guildmaste_111_xpm[] = { "24 24 9 1", @@ -54785,7 +54931,7 @@ " XX+XXX X X X X ", " XXX X X ", " "}; -IMAGE 01613 896 ./arch/wall/gwall/gwall_0.111 +IMAGE 01617 896 ./arch/wall/gwall/gwall_0.111 /* XPM */ static char * gwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54820,7 +54966,7 @@ " ...o...o.......... ", " . .. . . ", " "}; -IMAGE 01614 896 ./arch/wall/gwall/gwall_1.111 +IMAGE 01618 896 ./arch/wall/gwall/gwall_1.111 /* XPM */ static char * gwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54855,7 +55001,7 @@ " ...X...X....ooo.oo ", " . .. . . ", " "}; -IMAGE 01615 896 ./arch/wall/gwall/gwall_2.111 +IMAGE 01619 896 ./arch/wall/gwall/gwall_2.111 /* XPM */ static char * gwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54890,7 +55036,7 @@ " ...o...o...o...o...o.", " .. . .. . . ", " "}; -IMAGE 01616 896 ./arch/wall/gwall/gwall_3.111 +IMAGE 01620 896 ./arch/wall/gwall/gwall_3.111 /* XPM */ static char * gwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54925,7 +55071,7 @@ " .X...X...X..X....X...X.", " . .. . .. . . ", " "}; -IMAGE 01617 896 ./arch/wall/gwall/gwall_4.111 +IMAGE 01621 896 ./arch/wall/gwall/gwall_4.111 /* XPM */ static char * gwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54960,7 +55106,7 @@ " ..o.ooooooooo.XXX.XX.. ", " .ooooo..oo..oXXX.XX. ", " .oo..oooooooXXX.XX.X "}; -IMAGE 01618 896 ./arch/wall/gwall/gwall_5.111 +IMAGE 01622 896 ./arch/wall/gwall/gwall_5.111 /* XPM */ static char * gwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -54995,7 +55141,7 @@ " .X.XXXXXXXXXo.oo.ooX. ", " .XXXXX..XX...ooo.oo. ", " .XX..XXXXXXXooo.oo.o "}; -IMAGE 01619 896 ./arch/wall/gwall/gwall_6.111 +IMAGE 01623 896 ./arch/wall/gwall/gwall_6.111 /* XPM */ static char * gwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55030,7 +55176,7 @@ " ..oooo...ooooooo...oo..", " .o..oooooo..o.ooooo.oo", " .oooooooooooooooooo.oo"}; -IMAGE 01620 896 ./arch/wall/gwall/gwall_7.111 +IMAGE 01624 896 ./arch/wall/gwall/gwall_7.111 /* XPM */ static char * gwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55065,7 +55211,7 @@ " .XXXXXX..XXXXXX...XXX..", " .X...XXXXX..XXXXXXX.XX", " .XXXXXXXXXXXXXXXXXX.XX"}; -IMAGE 01621 896 ./arch/wall/gwall/gwall_8.111 +IMAGE 01625 896 ./arch/wall/gwall/gwall_8.111 /* XPM */ static char * gwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55100,7 +55246,7 @@ "..o...o...o....XXXX.X ", " .. . .. . . ", " "}; -IMAGE 01622 896 ./arch/wall/gwall/gwall_9.111 +IMAGE 01626 896 ./arch/wall/gwall/gwall_9.111 /* XPM */ static char * gwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55135,7 +55281,7 @@ "..X...X...X....ooo.ooo ", " . . .. . . ", " "}; -IMAGE 01623 896 ./arch/wall/gwall/gwall_A.111 +IMAGE 01627 896 ./arch/wall/gwall/gwall_A.111 /* XPM */ static char * gwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55170,7 +55316,7 @@ "..o...o...o...o...o...o.", " . .. . . . .o", " .o"}; -IMAGE 01624 896 ./arch/wall/gwall/gwall_B.111 +IMAGE 01628 896 ./arch/wall/gwall/gwall_B.111 /* XPM */ static char * gwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55205,7 +55351,7 @@ "XX.XXX.XXX.XX.XXXX.XXX.X", " X XX X XX X X ", " "}; -IMAGE 01625 896 ./arch/wall/gwall/gwall_C.111 +IMAGE 01629 896 ./arch/wall/gwall/gwall_C.111 /* XPM */ static char * gwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55240,7 +55386,7 @@ "..oo.oooooooooX.XX.XX.. ", " .ooooo..oo...XXX.XX. ", " .oo..oooooooXXX.XX.X "}; -IMAGE 01626 896 ./arch/wall/gwall/gwall_D.111 +IMAGE 01630 896 ./arch/wall/gwall/gwall_D.111 /* XPM */ static char * gwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55275,7 +55421,7 @@ "..XX.XXXXXXXXXo.oo.oo.. ", " .XXXXX..XX...ooo.oo. ", " .XX..XXXXXXXooo.oo.o "}; -IMAGE 01627 896 ./arch/wall/gwall/gwall_E.111 +IMAGE 01631 896 ./arch/wall/gwall/gwall_E.111 /* XPM */ static char * gwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55310,7 +55456,7 @@ "..oo..ooooo..ooo...ooo..", " .oooo...oooo.oooooo. ", " .oooooooooooooooooo. "}; -IMAGE 01628 896 ./arch/wall/gwall/gwall_F.111 +IMAGE 01632 896 ./arch/wall/gwall/gwall_F.111 /* XPM */ static char * gwall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55345,7 +55491,7 @@ "..XX..XXXXXX..XXXXX.XX..", " .XXXXX..XXXXXX..XXX. ", " .XXXXXXXXXXXXXXXXXX. "}; -IMAGE 01629 897 ./arch/wall/gwall/gwall_xa.111 +IMAGE 01633 897 ./arch/wall/gwall/gwall_xa.111 /* XPM */ static char * gwall_xa_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55380,7 +55526,7 @@ " .XXXXXXX..XXo.oo.ooo ", " .X.XX..XXXX..ooo.ooo ", " .XXXXXXX..XXooo.oooo "}; -IMAGE 01630 897 ./arch/wall/gwall/gwall_xb.111 +IMAGE 01634 897 ./arch/wall/gwall/gwall_xb.111 /* XPM */ static char * gwall_xb_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55415,7 +55561,7 @@ "..X...X...X....ooo.ooo ", " . . .. . . ", " "}; -IMAGE 01631 897 ./arch/wall/gwall/gwall_xc.111 +IMAGE 01635 897 ./arch/wall/gwall/gwall_xc.111 /* XPM */ static char * gwall_xc_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55450,7 +55596,7 @@ "..XX.XXXXXXXXXo.oo.oo.. ", " .XXXXX..XX...ooo.oo. ", " .XX..XXXXXXXooo.oo.o "}; -IMAGE 01632 897 ./arch/wall/gwall/gwall_xd.111 +IMAGE 01636 897 ./arch/wall/gwall/gwall_xd.111 /* XPM */ static char * gwall_xd_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55485,7 +55631,7 @@ " ..X...X.....oX.ooo ", " . . . ", " "}; -IMAGE 01633 777 ./arch/inorganic/gypsum.111 +IMAGE 01637 777 ./arch/inorganic/gypsum.111 /* XPM */ static char * gypsum_111_xpm[] = { "24 24 3 1", @@ -55516,7 +55662,7 @@ " ", " ", " "}; -IMAGE 01634 867 ./arch/monster/goblin/Kobold/h_kobold.111 +IMAGE 01638 867 ./arch/monster/goblin/Kobold/h_kobold.111 /* XPM */ static char * h_kobold_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -55550,7 +55696,7 @@ " .. ... ", " .... ... ", " "}; -IMAGE 01635 867 ./arch/monster/goblin/Kobold/h_kobold.112 +IMAGE 01639 867 ./arch/monster/goblin/Kobold/h_kobold.112 /* XPM */ static char * h_kobold_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -55584,7 +55730,7 @@ " ... .. ", " ... .... ", " "}; -IMAGE 01636 828 ./arch/player/race/halfling.111 +IMAGE 01640 828 ./arch/player/race/halfling.111 /* XPM */ static char * halfling_111_xpm[] = { "24 24 6 1", @@ -55618,7 +55764,7 @@ " oo oo ", " oo oo ", " "}; -IMAGE 01637 828 ./arch/player/race/halfling.131 +IMAGE 01641 828 ./arch/player/race/halfling.131 /* XPM */ static char * halfling_131_xpm[] = { "24 24 6 1", @@ -55652,7 +55798,7 @@ " oo oo ", " ooo oo ", " "}; -IMAGE 01638 828 ./arch/player/race/halfling.151 +IMAGE 01642 828 ./arch/player/race/halfling.151 /* XPM */ static char * halfling_151_xpm[] = { "24 24 6 1", @@ -55686,7 +55832,7 @@ " XXX XXX ", " ", " "}; -IMAGE 01639 828 ./arch/player/race/halfling.171 +IMAGE 01643 828 ./arch/player/race/halfling.171 /* XPM */ static char * halfling_171_xpm[] = { "24 24 6 1", @@ -55720,7 +55866,7 @@ " XXX XX ", " XX XXX ", " "}; -IMAGE 01640 888 ./arch/weapon/hammer/hammer_1.111 +IMAGE 01644 888 ./arch/weapon/hammer/hammer_1.111 /* XPM */ static char * hammer_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -55755,7 +55901,7 @@ "XXXX ", " XX ", " "}; -IMAGE 01641 854 ./arch/weapon/hammer/hammer_2.101 +IMAGE 01645 854 ./arch/weapon/hammer/hammer_2.101 /* XPM */ static char * hammer_2_101_xpm[] = { "24 24 5 1", @@ -55788,7 +55934,7 @@ " ooo ", " ", " "}; -IMAGE 01642 854 ./arch/weapon/hammer/hammer_2.111 +IMAGE 01646 854 ./arch/weapon/hammer/hammer_2.111 /* XPM */ static char * hammer_2_111_xpm[] = { "24 24 5 1", @@ -55821,7 +55967,7 @@ " oOOOoo ", " oooo ", " "}; -IMAGE 01643 854 ./arch/weapon/hammer/hammer_2.121 +IMAGE 01647 854 ./arch/weapon/hammer/hammer_2.121 /* XPM */ static char * hammer_2_121_xpm[] = { "24 24 5 1", @@ -55854,7 +56000,7 @@ " ooo ", " ", " "}; -IMAGE 01644 854 ./arch/weapon/hammer/hammer_2.131 +IMAGE 01648 854 ./arch/weapon/hammer/hammer_2.131 /* XPM */ static char * hammer_2_131_xpm[] = { "24 24 5 1", @@ -55887,7 +56033,7 @@ " ", " ", " "}; -IMAGE 01645 854 ./arch/weapon/hammer/hammer_2.141 +IMAGE 01649 854 ./arch/weapon/hammer/hammer_2.141 /* XPM */ static char * hammer_2_141_xpm[] = { "24 24 5 1", @@ -55920,7 +56066,7 @@ " oooo ", " ", " "}; -IMAGE 01646 854 ./arch/weapon/hammer/hammer_2.151 +IMAGE 01650 854 ./arch/weapon/hammer/hammer_2.151 /* XPM */ static char * hammer_2_151_xpm[] = { "24 24 5 1", @@ -55953,7 +56099,7 @@ " ooOOOOOOOOo ", " oooooooooo ", " "}; -IMAGE 01647 854 ./arch/weapon/hammer/hammer_2.161 +IMAGE 01651 854 ./arch/weapon/hammer/hammer_2.161 /* XPM */ static char * hammer_2_161_xpm[] = { "24 24 5 1", @@ -55986,7 +56132,7 @@ " XXXX ", " ", " "}; -IMAGE 01648 854 ./arch/weapon/hammer/hammer_2.171 +IMAGE 01652 854 ./arch/weapon/hammer/hammer_2.171 /* XPM */ static char * hammer_2_171_xpm[] = { "24 24 5 1", @@ -56019,7 +56165,7 @@ " ", " ", " "}; -IMAGE 01649 854 ./arch/weapon/hammer/hammer_2.181 +IMAGE 01653 854 ./arch/weapon/hammer/hammer_2.181 /* XPM */ static char * hammer_2_181_xpm[] = { "24 24 5 1", @@ -56052,7 +56198,7 @@ " ooo ", " ", " "}; -IMAGE 01650 773 ./arch/flesh/human/hand.111 +IMAGE 01654 773 ./arch/flesh/human/hand.111 /* XPM */ static char * hand_111_xpm[] = { "24 24 3 1", @@ -56083,7 +56229,7 @@ " ", " ", " "}; -IMAGE 01651 919 ./arch/connect/handle.111 +IMAGE 01655 919 ./arch/connect/handle.111 /* XPM */ static char * handle_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -56120,7 +56266,7 @@ " ............... ", " ............... ", " "}; -IMAGE 01652 919 ./arch/connect/handle.112 +IMAGE 01656 919 ./arch/connect/handle.112 /* XPM */ static char * handle_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -56157,7 +56303,7 @@ " ............... ", " ............... ", " "}; -IMAGE 01653 791 ./arch/flesh/human/hands.111 +IMAGE 01657 791 ./arch/flesh/human/hands.111 /* XPM */ static char * hands_111_xpm[] = { "24 24 4 1", @@ -56189,7 +56335,7 @@ " ..XXXo.. ", " ..... ", " "}; -IMAGE 01654 850 ./arch/weapon/artifact/harakiri.111 +IMAGE 01658 850 ./arch/weapon/artifact/harakiri.111 /* XPM */ static char * harakiri_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -56223,7 +56369,7 @@ " ", " ", " "}; -IMAGE 01655 858 ./arch/flesh/human/head.111 +IMAGE 01659 858 ./arch/flesh/human/head.111 /* XPM */ static char * head_111_xpm[] = { "24 24 8 1", @@ -56259,7 +56405,7 @@ " ##.### ", " . ", " "}; -IMAGE 01656 873 ./arch/magic/Effect/healing.111 +IMAGE 01660 873 ./arch/magic/Effect/healing.111 /* XPM */ static char * healing_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -56293,7 +56439,7 @@ " ", " ", " "}; -IMAGE 01657 877 ./arch/magic/Effect/healing.112 +IMAGE 01661 877 ./arch/magic/Effect/healing.112 /* XPM */ static char * healing_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -56327,7 +56473,7 @@ " ", " ", " "}; -IMAGE 01658 808 ./arch/magic/Effect/healing.113 +IMAGE 01662 808 ./arch/magic/Effect/healing.113 /* XPM */ static char * healing_113_xpm[] = { "24 24 3 1 0 0", @@ -56358,7 +56504,7 @@ " ", " ", " "}; -IMAGE 01659 804 ./arch/magic/Effect/healing.114 +IMAGE 01663 804 ./arch/magic/Effect/healing.114 /* XPM */ static char * healing_114_xpm[] = { "24 24 3 1", @@ -56389,7 +56535,7 @@ " ", " ", " "}; -IMAGE 01660 775 ./arch/magic/Effect/healing.115 +IMAGE 01664 775 ./arch/magic/Effect/healing.115 /* XPM */ static char * healing_115_xpm[] = { "24 24 2 1", @@ -56419,7 +56565,7 @@ " ", " ", " "}; -IMAGE 01661 802 ./arch/flesh/generic/heart.111 +IMAGE 01665 802 ./arch/flesh/generic/heart.111 /* XPM */ static char * heart_111_xpm[] = { "24 24 5 1", @@ -56452,7 +56598,7 @@ " .... ", " ", " "}; -IMAGE 01662 805 ./arch/wall/bwall/hedge.111 +IMAGE 01666 805 ./arch/wall/bwall/hedge.111 /* XPM */ static char * hedge_111_xpm[] = { "24 24 5 1", @@ -56485,7 +56631,7 @@ " O O O OO OO O ", " O ", " "}; -IMAGE 01663 805 ./arch/wall/bwall/hedge.112 +IMAGE 01667 805 ./arch/wall/bwall/hedge.112 /* XPM */ static char * hedge_112_xpm[] = { "24 24 5 1", @@ -56518,7 +56664,7 @@ " O O O OO OO O ", " O ", " "}; -IMAGE 01664 805 ./arch/wall/bwall/hedge.113 +IMAGE 01668 805 ./arch/wall/bwall/hedge.113 /* XPM */ static char * hedge_113_xpm[] = { "24 24 5 1", @@ -56551,7 +56697,7 @@ " O O O OO OO O ", " O ", " "}; -IMAGE 01665 863 ./arch/wall/hedge/hedge_0.111 +IMAGE 01669 863 ./arch/wall/hedge/hedge_0.111 /* XPM */ static char * hedge_0_111_xpm[] = { "24 24 5 1", @@ -56585,7 +56731,7 @@ " O.OXXXo ", " O.XOO ", " XXOXX "}; -IMAGE 01666 863 ./arch/wall/hedge/hedge_1.111 +IMAGE 01670 863 ./arch/wall/hedge/hedge_1.111 /* XPM */ static char * hedge_1_111_xpm[] = { "24 24 5 1", @@ -56619,7 +56765,7 @@ " o.o.o ", " .ooOO ", " oo.. "}; -IMAGE 01667 863 ./arch/wall/hedge/hedge_2.111 +IMAGE 01671 863 ./arch/wall/hedge/hedge_2.111 /* XPM */ static char * hedge_2_111_xpm[] = { "24 24 5 1", @@ -56653,7 +56799,7 @@ " ", " ", " "}; -IMAGE 01668 863 ./arch/wall/hedge/hedge_3.111 +IMAGE 01672 863 ./arch/wall/hedge/hedge_3.111 /* XPM */ static char * hedge_3_111_xpm[] = { "24 24 5 1", @@ -56687,7 +56833,7 @@ " ", " ", " "}; -IMAGE 01669 863 ./arch/wall/hedge/hedge_4.111 +IMAGE 01673 863 ./arch/wall/hedge/hedge_4.111 /* XPM */ static char * hedge_4_111_xpm[] = { "24 24 5 1", @@ -56721,7 +56867,7 @@ " oOOO.XXO. ", " Oo.OO.O. ", " ..OO.O.. "}; -IMAGE 01670 863 ./arch/wall/hedge/hedge_5.111 +IMAGE 01674 863 ./arch/wall/hedge/hedge_5.111 /* XPM */ static char * hedge_5_111_xpm[] = { "24 24 5 1", @@ -56755,7 +56901,7 @@ " X...oOO.o ", " .Xo..o.o ", " oo..o.oo "}; -IMAGE 01671 863 ./arch/wall/hedge/hedge_6.111 +IMAGE 01675 863 ./arch/wall/hedge/hedge_6.111 /* XPM */ static char * hedge_6_111_xpm[] = { "24 24 5 1", @@ -56789,7 +56935,7 @@ " O...Xoo.X ", " .OX..X.X ", " XX..X.XX "}; -IMAGE 01672 863 ./arch/wall/hedge/hedge_7.111 +IMAGE 01676 863 ./arch/wall/hedge/hedge_7.111 /* XPM */ static char * hedge_7_111_xpm[] = { "24 24 5 1", @@ -56823,7 +56969,7 @@ " X...oOO.o ", " .Xo..o.o ", " oo..o.oo "}; -IMAGE 01673 863 ./arch/wall/hedge/hedge_8.111 +IMAGE 01677 863 ./arch/wall/hedge/hedge_8.111 /* XPM */ static char * hedge_8_111_xpm[] = { "24 24 5 1", @@ -56857,7 +57003,7 @@ " ", " ", " "}; -IMAGE 01674 863 ./arch/wall/hedge/hedge_9.111 +IMAGE 01678 863 ./arch/wall/hedge/hedge_9.111 /* XPM */ static char * hedge_9_111_xpm[] = { "24 24 5 1", @@ -56891,7 +57037,7 @@ " ", " ", " "}; -IMAGE 01675 863 ./arch/wall/hedge/hedge_A.111 +IMAGE 01679 863 ./arch/wall/hedge/hedge_A.111 /* XPM */ static char * hedge_A_111_xpm[] = { "24 24 5 1", @@ -56925,7 +57071,7 @@ " ", " ", " "}; -IMAGE 01676 863 ./arch/wall/hedge/hedge_B.111 +IMAGE 01680 863 ./arch/wall/hedge/hedge_B.111 /* XPM */ static char * hedge_B_111_xpm[] = { "24 24 5 1", @@ -56959,7 +57105,7 @@ " ", " ", " "}; -IMAGE 01677 863 ./arch/wall/hedge/hedge_C.111 +IMAGE 01681 863 ./arch/wall/hedge/hedge_C.111 /* XPM */ static char * hedge_C_111_xpm[] = { "24 24 5 1", @@ -56993,7 +57139,7 @@ " .o...XOO.X ", " .oX..X.X ", " XX..X.XX "}; -IMAGE 01678 863 ./arch/wall/hedge/hedge_D.111 +IMAGE 01682 863 ./arch/wall/hedge/hedge_D.111 /* XPM */ static char * hedge_D_111_xpm[] = { "24 24 5 1", @@ -57027,7 +57173,7 @@ " .X...oOO.o ", " .Xo..o.o ", " oo..o.oo "}; -IMAGE 01679 863 ./arch/wall/hedge/hedge_E.111 +IMAGE 01683 863 ./arch/wall/hedge/hedge_E.111 /* XPM */ static char * hedge_E_111_xpm[] = { "24 24 5 1", @@ -57061,7 +57207,7 @@ " .O...Xoo.X ", " .OX..X.X ", " XX..X.XX "}; -IMAGE 01680 863 ./arch/wall/hedge/hedge_F.111 +IMAGE 01684 863 ./arch/wall/hedge/hedge_F.111 /* XPM */ static char * hedge_F_111_xpm[] = { "24 24 5 1", @@ -57095,7 +57241,7 @@ " .X...oOO.o ", " .Xo..o.o ", " oo..o.oo "}; -IMAGE 01681 846 ./arch/armour/helmet/helmet.111 +IMAGE 01685 846 ./arch/armour/helmet/helmet.111 /* XPM */ static char * helmet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57129,7 +57275,7 @@ " ", " ", " "}; -IMAGE 01682 864 ./arch/armour/helmet/helmet_bri.111 +IMAGE 01686 864 ./arch/armour/helmet/helmet_bri.111 /* XPM */ static char * helmet_bri_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57164,7 +57310,7 @@ " ..X. .X.. ", " .. .. ", " "}; -IMAGE 01683 864 ./arch/armour/helmet/helmetxray.111 +IMAGE 01687 864 ./arch/armour/helmet/helmetxray.111 /* XPM */ static char * helmetxray_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57199,7 +57345,7 @@ " ..XXXXX.. ", " ..... ", " "}; -IMAGE 01684 864 ./arch/armour/helmet/helmetxray.112 +IMAGE 01688 864 ./arch/armour/helmet/helmetxray.112 /* XPM */ static char * helmetxray_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57234,7 +57380,7 @@ " ..XXXXX.. ", " ..... ", " "}; -IMAGE 01685 811 ./arch/armour/boots/high_boots.111 +IMAGE 01689 811 ./arch/armour/boots/high_boots.111 /* XPM */ static char * high_boots_111_xpm[] = { "24 24 5 1", @@ -57267,7 +57413,7 @@ " ....... ", " .... ", " "}; -IMAGE 01686 902 ./arch/armour/shield/highshield.111 +IMAGE 01690 902 ./arch/armour/shield/highshield.111 /* XPM */ static char * highshield2_111_xpm[] = { "24 24 7 1", @@ -57302,7 +57448,7 @@ " XX...XX ", " XXX ", " "}; -IMAGE 01687 1026 ./arch/ground/hills.111 +IMAGE 01691 1026 ./arch/ground/hills.111 /* XPM */ static char * hills_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57341,7 +57487,7 @@ "X.XXXXX. XXXooo++.+@OXXX", "X..X X..X Xooo...XXX@@XX", "XXX.. XXXXoo.+...@XXX@OX"}; -IMAGE 01688 1036 ./arch/ground/hillsrocky.111 +IMAGE 01692 1036 ./arch/ground/hillsrocky.111 /* XPM */ static char * hillsrocky_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57381,7 +57527,7 @@ " XXXXXXXX X+$$+++###XX.", "oXXX X XX$$+++######.o", "X @XXX@@XX$OO@OOOXXXX##."}; -IMAGE 01689 788 ./arch/connect/Hole/hole.111 +IMAGE 01693 788 ./arch/connect/Hole/hole.111 /* XPM */ static char * hole_111_xpm[] = { "24 24 3 1", @@ -57412,7 +57558,7 @@ " . . ", " ", " "}; -IMAGE 01690 857 ./arch/connect/Hole/hole.112 +IMAGE 01694 857 ./arch/connect/Hole/hole.112 /* XPM */ static char * hole_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57446,7 +57592,7 @@ " . . ", " ", " "}; -IMAGE 01691 857 ./arch/connect/Hole/hole.113 +IMAGE 01695 857 ./arch/connect/Hole/hole.113 /* XPM */ static char * hole_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57480,7 +57626,7 @@ " . . ", " ", " "}; -IMAGE 01692 857 ./arch/connect/Hole/hole.114 +IMAGE 01696 857 ./arch/connect/Hole/hole.114 /* XPM */ static char * hole_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57514,7 +57660,7 @@ " . . ", " ", " "}; -IMAGE 01693 788 ./arch/connect/Hole/hole.115 +IMAGE 01697 788 ./arch/connect/Hole/hole.115 /* XPM */ static char * hole_115_xpm[] = { "24 24 3 1", @@ -57545,7 +57691,7 @@ " . . ", " ", " "}; -IMAGE 01694 788 ./arch/connect/Hole/hole.116 +IMAGE 01698 788 ./arch/connect/Hole/hole.116 /* XPM */ static char * hole_116_xpm[] = { "24 24 3 1", @@ -57576,7 +57722,7 @@ " . . ", " ", " "}; -IMAGE 01695 792 ./arch/connect/Hole/hole.117 +IMAGE 01699 792 ./arch/connect/Hole/hole.117 /* XPM */ static char * hole_117_xpm[] = { "24 24 3 1 0 0", @@ -57607,7 +57753,7 @@ " . . ", " ", " "}; -IMAGE 01696 788 ./arch/connect/Hole/hole.118 +IMAGE 01700 788 ./arch/connect/Hole/hole.118 /* XPM */ static char * hole_118_xpm[] = { "24 24 3 1", @@ -57638,7 +57784,7 @@ " . . ", " ", " "}; -IMAGE 01697 788 ./arch/connect/Hole/hole.119 +IMAGE 01701 788 ./arch/connect/Hole/hole.119 /* XPM */ static char * hole_119_xpm[] = { "24 24 3 1", @@ -57669,7 +57815,7 @@ " . . ", " ", " "}; -IMAGE 01698 788 ./arch/connect/Hole/hole.11A +IMAGE 01702 788 ./arch/connect/Hole/hole.11A /* XPM */ static char * hole_11A_xpm[] = { "24 24 3 1", @@ -57700,7 +57846,7 @@ " . . ", " ", " "}; -IMAGE 01699 826 ./arch/exit/hole1.111 +IMAGE 01703 826 ./arch/exit/hole1.111 /* XPM */ static char * hole1_111_xpm[] = { "24 24 4 1", @@ -57732,7 +57878,7 @@ " . . XooXXooXX Xo", " . . XXXXXXX Xo", " . . . Xoo"}; -IMAGE 01700 790 ./arch/magic/holy_orb.111 +IMAGE 01704 790 ./arch/magic/holy_orb.111 /* XPM */ static char * holy_orb_111_xpm[] = { "24 24 4 1", @@ -57764,7 +57910,7 @@ " ", " ", " "}; -IMAGE 01701 819 ./arch/monster/human/arabic/holy_priest.111 +IMAGE 01705 819 ./arch/monster/human/arabic/holy_priest.111 /* XPM */ static char * holy_priest_111_xpm[] = { "24 24 6 1", @@ -57798,7 +57944,7 @@ " XXXXX ", " XX XX ", " "}; -IMAGE 01702 819 ./arch/monster/human/arabic/holy_priest.211 +IMAGE 01706 819 ./arch/monster/human/arabic/holy_priest.211 /* XPM */ static char * holy_priest_211_xpm[] = { "24 24 6 1", @@ -57832,7 +57978,7 @@ " XXXXX ", " XX XX ", " "}; -IMAGE 01703 819 ./arch/monster/human/arabic/holy_priest.311 +IMAGE 01707 819 ./arch/monster/human/arabic/holy_priest.311 /* XPM */ static char * holy_priest_311_xpm[] = { "24 24 6 1", @@ -57866,7 +58012,7 @@ " XXXXX ", " XX XX ", " "}; -IMAGE 01704 823 ./arch/skills/holy_symbol.111 +IMAGE 01708 823 ./arch/skills/holy_symbol.111 /* XPM */ static char * holy_symbol_111_xpm[] = { "24 24 6 1", @@ -57900,7 +58046,7 @@ " .. .. ", " ... ", " "}; -IMAGE 01705 846 ./arch/weapon/artifact/HolyAvenger/holyave.111 +IMAGE 01709 846 ./arch/weapon/artifact/HolyAvenger/holyave.111 /* XPM */ static char * holyave_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57934,7 +58080,7 @@ " ..X ", " .. ", " "}; -IMAGE 01706 846 ./arch/weapon/artifact/HolyAvenger/holyave.112 +IMAGE 01710 846 ./arch/weapon/artifact/HolyAvenger/holyave.112 /* XPM */ static char * holyave_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -57968,7 +58114,7 @@ " ..X ", " .. ", " "}; -IMAGE 01707 846 ./arch/weapon/artifact/HolyAvenger/holyave.113 +IMAGE 01711 846 ./arch/weapon/artifact/HolyAvenger/holyave.113 /* XPM */ static char * holyave_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58002,7 +58148,7 @@ " ..X ", " .. ", " "}; -IMAGE 01708 846 ./arch/weapon/artifact/HolyAvenger/holyave.114 +IMAGE 01712 846 ./arch/weapon/artifact/HolyAvenger/holyave.114 /* XPM */ static char * holyave_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58036,7 +58182,7 @@ " ..X ", " .. ", " "}; -IMAGE 01709 846 ./arch/weapon/artifact/HolyAvenger/holyave.115 +IMAGE 01713 846 ./arch/weapon/artifact/HolyAvenger/holyave.115 /* XPM */ static char * holyave_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58070,7 +58216,7 @@ " ..X ", " .. ", " "}; -IMAGE 01710 846 ./arch/weapon/artifact/HolyAvenger/holyave.116 +IMAGE 01714 846 ./arch/weapon/artifact/HolyAvenger/holyave.116 /* XPM */ static char * holyave_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58104,7 +58250,7 @@ " ..X ", " .. ", " "}; -IMAGE 01711 846 ./arch/weapon/artifact/HolyAvenger/holyave.117 +IMAGE 01715 846 ./arch/weapon/artifact/HolyAvenger/holyave.117 /* XPM */ static char * holyave_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58138,7 +58284,7 @@ " ..X ", " .. ", " "}; -IMAGE 01712 846 ./arch/weapon/artifact/HolyAvenger/holyave.118 +IMAGE 01716 846 ./arch/weapon/artifact/HolyAvenger/holyave.118 /* XPM */ static char * holyave_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58172,7 +58318,7 @@ " ..X ", " .. ", " "}; -IMAGE 01713 846 ./arch/weapon/artifact/HolyAvenger/holyave.119 +IMAGE 01717 846 ./arch/weapon/artifact/HolyAvenger/holyave.119 /* XPM */ static char * holyave_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58206,7 +58352,7 @@ " ..X ", " .. ", " "}; -IMAGE 01714 846 ./arch/weapon/artifact/HolyAvenger/holyave.11A +IMAGE 01718 846 ./arch/weapon/artifact/HolyAvenger/holyave.11A /* XPM */ static char * holyave_11A_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58240,7 +58386,7 @@ " ..X ", " .. ", " "}; -IMAGE 01715 846 ./arch/weapon/artifact/HolyAvenger/holyave.11B +IMAGE 01719 846 ./arch/weapon/artifact/HolyAvenger/holyave.11B /* XPM */ static char * holyave_11B_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58274,7 +58420,7 @@ " ..X ", " .. . . ", " "}; -IMAGE 01716 846 ./arch/weapon/artifact/HolyAvenger/holyave.11C +IMAGE 01720 846 ./arch/weapon/artifact/HolyAvenger/holyave.11C /* XPM */ static char * holyave_11C_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58308,7 +58454,7 @@ " ..X ", " .. ", " . "}; -IMAGE 01717 851 ./arch/armour/shield/holyshield.111 +IMAGE 01721 851 ./arch/armour/shield/holyshield.111 /* XPM */ static char * holyshield2_111_xpm[] = { "24 24 5 1", @@ -58341,7 +58487,7 @@ " .X. ", " . ", " "}; -IMAGE 01718 883 ./arch/spell/horn.111 +IMAGE 01722 883 ./arch/spell/horn.111 /* XPM */ static char * horn_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58375,7 +58521,7 @@ " .... ", " ", " "}; -IMAGE 01719 884 ./arch/spell/horn2.111 +IMAGE 01723 884 ./arch/spell/horn2.111 /* XPM */ static char * horn2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58409,7 +58555,7 @@ " ", " ", " "}; -IMAGE 01720 806 ./arch/spell/horn3.111 +IMAGE 01724 806 ./arch/spell/horn3.111 /* XPM */ static char * horn3_111_xpm[] = { "24 24 3 1", @@ -58440,7 +58586,7 @@ " ", " ", " "}; -IMAGE 01721 863 ./arch/armour/helmet/hornhelmet.111 +IMAGE 01725 863 ./arch/armour/helmet/hornhelmet.111 /* XPM */ static char * hornhelmet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58475,7 +58621,7 @@ " ", " ", " "}; -IMAGE 01722 840 ./arch/construct/house/house_1.111 +IMAGE 01726 840 ./arch/construct/house/house_1.111 /* XPM */ static char * house_1_111_xpm[] = { "24 24 5 1", @@ -58508,7 +58654,7 @@ " ", " ", " "}; -IMAGE 01723 869 ./arch/construct/house/house_2.111 +IMAGE 01727 869 ./arch/construct/house/house_2.111 /* XPM */ static char * house_2_111_xpm[] = { "24 24 6 1", @@ -58542,7 +58688,7 @@ "..X.X.X.X.X.ooo.X. ", " ", " "}; -IMAGE 01724 902 ./arch/construct/house/house_larg.111 +IMAGE 01728 902 ./arch/construct/house/house_larg.111 /* XPM */ static char * house_larg_1_xpm [] = { " 24 24 7 1 " , @@ -58577,7 +58723,7 @@ " ..@O", " .O@o", " .oOo"}; -IMAGE 01725 902 ./arch/construct/house/house_larg.211 +IMAGE 01729 902 ./arch/construct/house/house_larg.211 /* XPM */ static char * house_larg_2_xpm [] = { " 24 24 7 1 " , @@ -58612,7 +58758,7 @@ "@@.+.++.@@@O. ", "O@.....OOO@. ", "oOoooOooooO. "}; -IMAGE 01726 937 ./arch/construct/house/house_long.111 +IMAGE 01730 937 ./arch/construct/house/house_long.111 /* XPM */ static char * house_long_1_xpm [] = { " 24 24 8 1 " , @@ -58648,7 +58794,7 @@ " .XXXXXXXXXXXXXXXX.XXXXX", " ..X.X.X.X.X.X.X.X. ", " "}; -IMAGE 01727 937 ./arch/construct/house/house_long.211 +IMAGE 01731 937 ./arch/construct/house/house_long.211 /* XPM */ static char * house_long_2_xpm [] = { " 24 24 8 1 " , @@ -58684,7 +58830,7 @@ ".XXXXXXXXXXXXXXXX. ", ".X.X.X.X.X.X.X.X.. ", " "}; -IMAGE 01728 962 ./arch/construct/house/house_up.111 +IMAGE 01732 962 ./arch/construct/house/house_up.111 /* XPM */ static char * house_up_1_xpm [] = { " 24 24 10 1 " , @@ -58722,7 +58868,7 @@ " ++O+OO+++O+++OO@@O@O ", " O+O+O++O+++O++OO@@@O ", " ++OOOO+++O+++OO@@O@O "}; -IMAGE 01729 962 ./arch/construct/house/house_up.211 +IMAGE 01733 962 ./arch/construct/house/house_up.211 /* XPM */ static char * house_up_2_xpm [] = { " 24 24 10 1 " , @@ -58760,7 +58906,7 @@ " +O@@@@@@@@@@@@@@O ", " O++++++++++++++O ", " O+O+O+O+O+O+O+OO "}; -IMAGE 01730 905 ./arch/construct/house/housesmall.111 +IMAGE 01734 905 ./arch/construct/house/housesmall.111 /* XPM */ static char * housesmall_111_xpm[] = { "24 24 8 1", @@ -58796,7 +58942,7 @@ " ", " ", " "}; -IMAGE 01731 902 ./arch/construct/town/hovels.111 +IMAGE 01735 902 ./arch/construct/town/hovels.111 /* XPM */ static char * hovels_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -58832,7 +58978,7 @@ " ", " ", " "}; -IMAGE 01732 844 ./arch/construct/town/hovels2.111 +IMAGE 01736 844 ./arch/construct/town/hovels2.111 /* XPM */ static char * hovels2_1_xpm [] = { " 24 24 5 1 " , @@ -58865,7 +59011,7 @@ " ...X...X...X....oo.OOO", " ..o.X.X.X.X.X...oo.OOO", " .o.o.............o.OOOO"}; -IMAGE 01733 844 ./arch/construct/town/hovels2.211 +IMAGE 01737 844 ./arch/construct/town/hovels2.211 /* XPM */ static char * hovels2_2_xpm [] = { " 24 24 5 1 " , @@ -58898,7 +59044,7 @@ "O.o.OOO.o.OOO.o.OOO. ", "O...OOO...OOO...OOO. ", "OOOOOOOOOOOOOOOOOO. "}; -IMAGE 01734 844 ./arch/construct/town/hovels2.311 +IMAGE 01738 844 ./arch/construct/town/hovels2.311 /* XPM */ static char * hovels2_3_xpm [] = { " 24 24 5 1 " , @@ -58931,7 +59077,7 @@ " ..........", " ", " "}; -IMAGE 01735 844 ./arch/construct/town/hovels2.411 +IMAGE 01739 844 ./arch/construct/town/hovels2.411 /* XPM */ static char * hovels2_4_xpm [] = { " 24 24 5 1 " , @@ -58964,7 +59110,7 @@ "........ ", " ", " "}; -IMAGE 01736 919 ./arch/player/race/human.111 +IMAGE 01740 919 ./arch/player/race/human.111 /* XPM */ static char * human_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59001,7 +59147,7 @@ " .. .. ", " . . ", " .. ... "}; -IMAGE 01737 919 ./arch/player/race/human.131 +IMAGE 01741 919 ./arch/player/race/human.131 /* XPM */ static char * human_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59038,7 +59184,7 @@ ".. .. ", ".. . ", ".. ... "}; -IMAGE 01738 919 ./arch/player/race/human.151 +IMAGE 01742 919 ./arch/player/race/human.151 /* XPM */ static char * human_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59075,7 +59221,7 @@ " .. .. ", " . .. ", " ... .. "}; -IMAGE 01739 919 ./arch/player/race/human.171 +IMAGE 01743 919 ./arch/player/race/human.171 /* XPM */ static char * human_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59112,7 +59258,7 @@ " .. .. ", " . .. ", " ... .. "}; -IMAGE 01740 868 ./arch/construct/house/hut.111 +IMAGE 01744 868 ./arch/construct/house/hut.111 /* XPM */ static char * hutb_111_xpm[] = { "24 24 6 1", @@ -59146,7 +59292,7 @@ " ....... ", " ", " "}; -IMAGE 01741 901 ./arch/misc/icecube.111 +IMAGE 01745 901 ./arch/misc/icecube.111 /* XPM */ static char * icecube_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59181,7 +59327,7 @@ " .ooooooooXooooXoo. ", " ..oooXooooooooooo. ", " .. ........ ... "}; -IMAGE 01742 847 ./arch/magic/Cold/icestorm.111 +IMAGE 01746 847 ./arch/magic/Cold/icestorm.111 /* XPM */ static char * icestorm_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59215,7 +59361,7 @@ " . X..X XX . . ", " . XX . . ", " . "}; -IMAGE 01743 860 ./arch/magic/Cold/icestorm.112 +IMAGE 01747 860 ./arch/magic/Cold/icestorm.112 /* XPM */ static char * icestorm_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59250,7 +59396,7 @@ " .. . . . X ", " .XX. .X. X ", " .X. .XX. X "}; -IMAGE 01744 847 ./arch/magic/Cold/icestorm.113 +IMAGE 01748 847 ./arch/magic/Cold/icestorm.113 /* XPM */ static char * icestorm_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -59284,7 +59430,7 @@ " ..X X X..X X..X", " X.X XXX X X XX ", " X X...X "}; -IMAGE 01745 789 ./arch/flesh/demon/icor.111 +IMAGE 01749 789 ./arch/flesh/demon/icor.111 /* XPM */ static char * icor_111_xpm[] = { "24 24 3 1", @@ -59315,7 +59461,7 @@ " ", " ", " "}; -IMAGE 01746 789 ./arch/flesh/demon/icor.112 +IMAGE 01750 789 ./arch/flesh/demon/icor.112 /* XPM */ static char * icor_112_xpm[] = { "24 24 3 1", @@ -59346,7 +59492,7 @@ " ", " ", " "}; -IMAGE 01747 789 ./arch/flesh/demon/icor.113 +IMAGE 01751 789 ./arch/flesh/demon/icor.113 /* XPM */ static char * icor_113_xpm[] = { "24 24 3 1", @@ -59377,7 +59523,7 @@ " ", " ", " "}; -IMAGE 01748 789 ./arch/flesh/demon/icor.114 +IMAGE 01752 789 ./arch/flesh/demon/icor.114 /* XPM */ static char * icor_114_xpm[] = { "24 24 3 1", @@ -59408,7 +59554,7 @@ " ", " ", " "}; -IMAGE 01749 789 ./arch/flesh/demon/icor.115 +IMAGE 01753 789 ./arch/flesh/demon/icor.115 /* XPM */ static char * icor_115_xpm[] = { "24 24 3 1", @@ -59439,7 +59585,7 @@ " ", " ", " "}; -IMAGE 01750 789 ./arch/flesh/demon/icor.116 +IMAGE 01754 789 ./arch/flesh/demon/icor.116 /* XPM */ static char * icor_116_xpm[] = { "24 24 3 1", @@ -59470,7 +59616,7 @@ " ", " ", " "}; -IMAGE 01751 789 ./arch/flesh/demon/icor.117 +IMAGE 01755 789 ./arch/flesh/demon/icor.117 /* XPM */ static char * icor_117_xpm[] = { "24 24 3 1", @@ -59501,7 +59647,7 @@ " ", " ", " "}; -IMAGE 01752 789 ./arch/flesh/demon/icor.118 +IMAGE 01756 789 ./arch/flesh/demon/icor.118 /* XPM */ static char * icor_118_xpm[] = { "24 24 3 1", @@ -59532,7 +59678,7 @@ " ", " ", " "}; -IMAGE 01753 789 ./arch/flesh/demon/icor.119 +IMAGE 01757 789 ./arch/flesh/demon/icor.119 /* XPM */ static char * icor_119_xpm[] = { "24 24 3 1", @@ -59563,7 +59709,7 @@ " ", " ", " "}; -IMAGE 01754 789 ./arch/flesh/demon/icor.11A +IMAGE 01758 789 ./arch/flesh/demon/icor.11A /* XPM */ static char * icor_11A_xpm[] = { "24 24 3 1", @@ -59594,7 +59740,7 @@ " ", " ", " "}; -IMAGE 01755 762 ./arch/flesh/demon/icor.11B +IMAGE 01759 762 ./arch/flesh/demon/icor.11B /* XPM */ static char * icor_11B_xpm[] = { "24 24 2 1", @@ -59624,7 +59770,7 @@ " ", " ", " "}; -IMAGE 01756 762 ./arch/flesh/demon/icor.11C +IMAGE 01760 762 ./arch/flesh/demon/icor.11C /* XPM */ static char * icor_11C_xpm[] = { "24 24 2 1", @@ -59654,7 +59800,7 @@ " ", " ", " "}; -IMAGE 01757 848 ./arch/armour/boots/idaten.111 +IMAGE 01761 848 ./arch/armour/boots/idaten.111 /* XPM */ static char * idaten_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -59688,7 +59834,7 @@ " .... ", " ", " "}; -IMAGE 01758 848 ./arch/armour/boots/idaten.112 +IMAGE 01762 848 ./arch/armour/boots/idaten.112 /* XPM */ static char * idaten_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -59722,7 +59868,7 @@ " .... ", " ", " "}; -IMAGE 01759 857 ./arch/monster/demon/imp.131 +IMAGE 01763 857 ./arch/monster/demon/imp.131 /* XPM */ static char * imp_131_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -59757,7 +59903,7 @@ " XXX ", " ", " "}; -IMAGE 01760 857 ./arch/monster/demon/imp.171 +IMAGE 01764 857 ./arch/monster/demon/imp.171 /* XPM */ static char * imp_171_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -59792,7 +59938,7 @@ " XXX ", " ", " "}; -IMAGE 01761 928 ./arch/construct/house/inn.111 +IMAGE 01765 928 ./arch/construct/house/inn.111 /* XPM */ static char * inn_1_xpm [] = { " 24 24 8 1 " , @@ -59828,7 +59974,7 @@ " o++XXXXXX+XXXXXX+####", " ooooooooooooooooo# ", " "}; -IMAGE 01762 928 ./arch/construct/house/inn.211 +IMAGE 01766 928 ./arch/construct/house/inn.211 /* XPM */ static char * inn_2_xpm [] = { " 24 24 8 1 " , @@ -59864,7 +60010,7 @@ "###++++++++++++o ", " #ooooooooooooo ", " "}; -IMAGE 01763 786 ./arch/flesh/misc/insect_sting.111 +IMAGE 01767 786 ./arch/flesh/misc/insect_sting.111 /* XPM */ static char * insect_sting_111_xpm[] = { "24 24 3 1", @@ -59895,7 +60041,7 @@ " ", " ", " "}; -IMAGE 01764 807 ./arch/flesh/misc/insect_wing.111 +IMAGE 01768 807 ./arch/flesh/misc/insect_wing.111 /* XPM */ static char * insect_wing_111_xpm[] = { "24 24 4 1", @@ -59927,7 +60073,7 @@ " ", " ", " "}; -IMAGE 01765 766 ./arch/system/inv-curse.111 +IMAGE 01769 766 ./arch/system/inv-curse.111 /* XPM */ static char * inv-curse_111_xpm[] = { "24 24 2 1", @@ -59957,7 +60103,7 @@ " ", " ", " "}; -IMAGE 01766 765 ./arch/system/inv-damn.111 +IMAGE 01770 765 ./arch/system/inv-damn.111 /* XPM */ static char * inv-damn_111_xpm[] = { "24 24 2 1", @@ -59987,7 +60133,7 @@ "........................", "........................", "........................"}; -IMAGE 01767 766 ./arch/system/inv-equip.111 +IMAGE 01771 766 ./arch/system/inv-equip.111 /* XPM */ static char * inv-equip_111_xpm[] = { "24 24 2 1", @@ -60017,7 +60163,7 @@ ". . . . . . . ", "... ... .. ... . ", " . "}; -IMAGE 01768 765 ./arch/system/inv-lock.111 +IMAGE 01772 765 ./arch/system/inv-lock.111 /* XPM */ static char * inv-lock_111_xpm[] = { "24 24 2 1", @@ -60047,7 +60193,7 @@ " ", " ", " "}; -IMAGE 01769 766 ./arch/system/inv-magic.111 +IMAGE 01773 766 ./arch/system/inv-magic.111 /* XPM */ static char * inv-magic_111_xpm[] = { "24 24 2 1", @@ -60077,7 +60223,7 @@ " ", " ", " "}; -IMAGE 01770 767 ./arch/system/inv-unpaid.111 +IMAGE 01774 767 ./arch/system/inv-unpaid.111 /* XPM */ static char * inv-unpaid_111_xpm[] = { "24 24 2 1", @@ -60107,7 +60253,7 @@ " ", " ", " "}; -IMAGE 01771 836 ./arch/connect/Gates/iron_gate1.111 +IMAGE 01775 836 ./arch/connect/Gates/iron_gate1.111 /* XPM */ static char * iron_gate1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60140,7 +60286,7 @@ " ", " ", " "}; -IMAGE 01772 863 ./arch/connect/Gates/iron_gate1.112 +IMAGE 01776 863 ./arch/connect/Gates/iron_gate1.112 /* XPM */ static char * iron_gate1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60174,7 +60320,7 @@ " ", " ", " "}; -IMAGE 01773 863 ./arch/connect/Gates/iron_gate1.113 +IMAGE 01777 863 ./arch/connect/Gates/iron_gate1.113 /* XPM */ static char * iron_gate1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60208,7 +60354,7 @@ " ", " ", " "}; -IMAGE 01774 863 ./arch/connect/Gates/iron_gate1.114 +IMAGE 01778 863 ./arch/connect/Gates/iron_gate1.114 /* XPM */ static char * iron_gate1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60242,7 +60388,7 @@ " ", " ", " "}; -IMAGE 01775 863 ./arch/connect/Gates/iron_gate1.115 +IMAGE 01779 863 ./arch/connect/Gates/iron_gate1.115 /* XPM */ static char * iron_gate1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60276,7 +60422,7 @@ " ", " ", " "}; -IMAGE 01776 863 ./arch/connect/Gates/iron_gate1.116 +IMAGE 01780 863 ./arch/connect/Gates/iron_gate1.116 /* XPM */ static char * iron_gate1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60310,7 +60456,7 @@ " ", " ", " "}; -IMAGE 01777 863 ./arch/connect/Gates/iron_gate1.117 +IMAGE 01781 863 ./arch/connect/Gates/iron_gate1.117 /* XPM */ static char * iron_gate1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60344,7 +60490,7 @@ " ", " ", " "}; -IMAGE 01778 863 ./arch/connect/Gates/iron_gate1.118 +IMAGE 01782 863 ./arch/connect/Gates/iron_gate1.118 /* XPM */ static char * iron_gate1_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60378,7 +60524,7 @@ " ", " ", " "}; -IMAGE 01779 863 ./arch/connect/Gates/iron_gate2.111 +IMAGE 01783 863 ./arch/connect/Gates/iron_gate2.111 /* XPM */ static char * iron_gate2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60412,7 +60558,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01780 863 ./arch/connect/Gates/iron_gate2.112 +IMAGE 01784 863 ./arch/connect/Gates/iron_gate2.112 /* XPM */ static char * iron_gate2_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60446,7 +60592,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01781 863 ./arch/connect/Gates/iron_gate2.113 +IMAGE 01785 863 ./arch/connect/Gates/iron_gate2.113 /* XPM */ static char * iron_gate2_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60480,7 +60626,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01782 863 ./arch/connect/Gates/iron_gate2.114 +IMAGE 01786 863 ./arch/connect/Gates/iron_gate2.114 /* XPM */ static char * iron_gate2_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60514,7 +60660,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01783 863 ./arch/connect/Gates/iron_gate2.115 +IMAGE 01787 863 ./arch/connect/Gates/iron_gate2.115 /* XPM */ static char * iron_gate2_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60548,7 +60694,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01784 863 ./arch/connect/Gates/iron_gate2.116 +IMAGE 01788 863 ./arch/connect/Gates/iron_gate2.116 /* XPM */ static char * iron_gate2_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60582,7 +60728,7 @@ " ..X. ", " .... ", " .... "}; -IMAGE 01785 997 ./arch/wall/jcity/jcity_0.111 +IMAGE 01789 997 ./arch/wall/jcity/jcity_0.111 /* XPM */ static char * jcity_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60621,7 +60767,7 @@ "..XXXXXXXXX..XXXXXXXXX. ", ".XXXXXXXXX.oo.XXXXXXX. ", "...........oo......... "}; -IMAGE 01786 1010 ./arch/wall/jcity/jcity_1.111 +IMAGE 01790 1010 ./arch/wall/jcity/jcity_1.111 /* XPM */ static char * jcity_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60661,7 +60807,7 @@ " @@@@@@@@@ @@@@@@@@@ $", " @@@@@@@@@ .. @@@@@@@ $$", " .. $$"}; -IMAGE 01787 1021 ./arch/wall/jcity/jcity_2.111 +IMAGE 01791 1021 ./arch/wall/jcity/jcity_2.111 /* XPM */ static char * jcity_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60702,7 +60848,7 @@ "..XXXXXXXXX..XXXXXXXXXXX", ".XXXXXXXXX.oo.XXXXXXXXXX", "...........oo..........."}; -IMAGE 01788 989 ./arch/wall/jcity/jcity_3.111 +IMAGE 01792 989 ./arch/wall/jcity/jcity_3.111 /* XPM */ static char * jcity_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60741,7 +60887,7 @@ " OOOOOOOOO OOOOOOOOOOO", " OOOOOOOOO .. OOOOOOOOOO", " .. "}; -IMAGE 01789 1008 ./arch/wall/jcity/jcity_4.111 +IMAGE 01793 1008 ./arch/wall/jcity/jcity_4.111 /* XPM */ static char * jcity_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60781,7 +60927,7 @@ ".o.O......OooO.....OO.o.", ".o.OOOOOOOOooO.@@.OOO.o.", ".o.OOOOOOOOooO....OOO.o."}; -IMAGE 01790 960 ./arch/wall/jcity/jcity_5.111 +IMAGE 01794 960 ./arch/wall/jcity/jcity_5.111 /* XPM */ static char * jcity_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60819,7 +60965,7 @@ " . X..X XX . ", " . XXXXXXXX..X oo XXX . ", " . XXXXXXXX..X XXX . "}; -IMAGE 01791 1065 ./arch/wall/jcity/jcity_6.111 +IMAGE 01795 1065 ./arch/wall/jcity/jcity_6.111 /* XPM */ static char * jcity_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60861,7 +61007,7 @@ ".o.OO.....OooO......OOOO", ".o.OOOOOOOOooO.&&&.OOOOO", ".o.OOOOOOOOooO.....OOOOO"}; -IMAGE 01792 1046 ./arch/wall/jcity/jcity_7.111 +IMAGE 01796 1046 ./arch/wall/jcity/jcity_7.111 /* XPM */ static char * jcity_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60902,7 +61048,7 @@ " . XX X..X XXXX", " . XXXXXXXX..X @@@ XXXXX", " . XXXXXXXX..X XXXXX"}; -IMAGE 01793 1054 ./arch/wall/jcity/jcity_8.111 +IMAGE 01797 1054 ./arch/wall/jcity/jcity_8.111 /* XPM */ static char * jcity_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60943,7 +61089,7 @@ "........... ......... %", ".......... XX ....... %%", " XX %%"}; -IMAGE 01794 1054 ./arch/wall/jcity/jcity_9.111 +IMAGE 01798 1054 ./arch/wall/jcity/jcity_9.111 /* XPM */ static char * jcity_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -60984,7 +61130,7 @@ "OOOOOOOOOOOOOOOOOOOOOO.%", "OOOOOOOOOOOOOOOOOOOOO.%%", "......................%%"}; -IMAGE 01795 1034 ./arch/wall/jcity/jcity_A.111 +IMAGE 01799 1034 ./arch/wall/jcity/jcity_A.111 /* XPM */ static char * jcity_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61024,7 +61170,7 @@ "........................", "........................", " "}; -IMAGE 01796 1048 ./arch/wall/jcity/jcity_B.111 +IMAGE 01800 1048 ./arch/wall/jcity/jcity_B.111 /* XPM */ static char * jcity_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61065,7 +61211,7 @@ "++++++++++++++++++++++++", "++++++++++++++++++++++++", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01797 947 ./arch/wall/jcity/jcity_C.111 +IMAGE 01801 947 ./arch/wall/jcity/jcity_C.111 /* XPM */ static char * jcity_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61102,7 +61248,7 @@ " o oXXo ++ ooo X ", "oooooooooooXXo ooo X ", "oooooooooooXXoooooooo X "}; -IMAGE 01798 960 ./arch/wall/jcity/jcity_D.111 +IMAGE 01802 960 ./arch/wall/jcity/jcity_D.111 /* XPM */ static char * jcity_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61140,7 +61286,7 @@ " ....... XX ..... .X.", " XX .oo. .X.", " XX .... .X."}; -IMAGE 01799 1003 ./arch/wall/jcity/jcity_E.111 +IMAGE 01803 1003 ./arch/wall/jcity/jcity_E.111 /* XPM */ static char * jcity_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61179,7 +61325,7 @@ "XXXXX@#@##X++X XXXXX", "XXXXXX@#@#X++X .. XXXXXX", "XXXXXOXOXXX++X XXXXXX"}; -IMAGE 01800 1029 ./arch/wall/jcity/jcity_F.111 +IMAGE 01804 1029 ./arch/wall/jcity/jcity_F.111 /* XPM */ static char * jcity_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61220,7 +61366,7 @@ "XXXXX XXXX .. XXXXXXXXXX", "X@@X .. X@@X X@@X ", "XXXX .. XXXX XXXX "}; -IMAGE 01801 774 ./arch/monster/giant/JessyB/jessyb.111 +IMAGE 01805 774 ./arch/monster/giant/JessyB/jessyb.111 /* XPM */ static char * jessyb_111_xpm[] = { "24 24 3 1", @@ -61251,7 +61397,7 @@ " .XXXX...XXXXXX.X.", " .XXXX.XX.XXXX.X..", " ..XXX.XX.XX......"}; -IMAGE 01802 861 ./arch/monster/giant/JessyB/jessyb.112 +IMAGE 01806 861 ./arch/monster/giant/JessyB/jessyb.112 /* XPM */ static char * jessyb_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61286,7 +61432,7 @@ " .XX. .o", " .XX. ..", " ..X. .. ....."}; -IMAGE 01803 846 ./arch/monster/giant/JessyB/jessyb.113 +IMAGE 01807 846 ./arch/monster/giant/JessyB/jessyb.113 /* XPM */ static char * jessyb_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61320,7 +61466,7 @@ " .XX. ", " .XX. ", " ..X. .. ....."}; -IMAGE 01804 861 ./arch/monster/giant/JessyB/jessyb.211 +IMAGE 01808 861 ./arch/monster/giant/JessyB/jessyb.211 /* XPM */ static char * jessyb_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61355,7 +61501,7 @@ "..X..XX.XX.XXXX..XXXXXXX", "..X...XX.....XX...XXXXX.", ".........XXXX.........X."}; -IMAGE 01805 774 ./arch/monster/giant/JessyB/jessyb.212 +IMAGE 01809 774 ./arch/monster/giant/JessyB/jessyb.212 /* XPM */ static char * jessyb_212_xpm[] = { "24 24 3 1", @@ -61386,7 +61532,7 @@ "...X..XX.XX.XXXX..XXXXXX", "...X..XXX.....XX...XXXXX", "..........XXXX.........."}; -IMAGE 01806 778 ./arch/monster/giant/JessyB/jessyb.213 +IMAGE 01810 778 ./arch/monster/giant/JessyB/jessyb.213 /* XPM */ static char * jessyb_213_xpm[] = { "24 24 3 1 0 0", @@ -61417,7 +61563,7 @@ " ..XX.XX.XXXX..XXXXXX", " ..XXX.....XX...XXXXX", "..........XXXX.........."}; -IMAGE 01807 774 ./arch/monster/giant/JessyB/jessyb.311 +IMAGE 01811 774 ./arch/monster/giant/JessyB/jessyb.311 /* XPM */ static char * jessyb_311_xpm[] = { "24 24 3 1", @@ -61448,7 +61594,7 @@ "X... ..XXXXX.....", ".X. .XXXXXX.....X", ".X. .....XXXXXXX..XXXX"}; -IMAGE 01808 774 ./arch/monster/giant/JessyB/jessyb.312 +IMAGE 01812 774 ./arch/monster/giant/JessyB/jessyb.312 /* XPM */ static char * jessyb_312_xpm[] = { "24 24 3 1", @@ -61479,7 +61625,7 @@ "XX... .XXXXX.XX...X", "X.X. ..XXXX.XX...X", "X.X. .....XXXXX.XX...X"}; -IMAGE 01809 778 ./arch/monster/giant/JessyB/jessyb.313 +IMAGE 01813 778 ./arch/monster/giant/JessyB/jessyb.313 /* XPM */ static char * jessyb_313_xpm[] = { "24 24 3 1 0 0", @@ -61510,7 +61656,7 @@ "XX... ..XXXXX.....X.", "X.X. ....XXX......X.", "X.X. ...XXXX......X."}; -IMAGE 01810 774 ./arch/monster/giant/JessyB/jessyb.411 +IMAGE 01814 774 ./arch/monster/giant/JessyB/jessyb.411 /* XPM */ static char * jessyb_411_xpm[] = { "24 24 3 1", @@ -61541,7 +61687,7 @@ ".X...X...X..XX. ", "XX...X....X.XX. ", "XX...XX...X..X.. "}; -IMAGE 01811 774 ./arch/monster/giant/JessyB/jessyb.412 +IMAGE 01815 774 ./arch/monster/giant/JessyB/jessyb.412 /* XPM */ static char * jessyb_412_xpm[] = { "24 24 3 1", @@ -61572,7 +61718,7 @@ "...X..X. ", "...XX.XX. ", "....X..X. "}; -IMAGE 01812 847 ./arch/monster/giant/JessyB/jessyb.511 +IMAGE 01816 847 ./arch/monster/giant/JessyB/jessyb.511 /* XPM */ static char * jessyb_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61606,7 +61752,7 @@ " .X....X..X...", " .X....X..X...", " .X....X..XX.."}; -IMAGE 01813 861 ./arch/monster/giant/JessyB/jessyb.512 +IMAGE 01817 861 ./arch/monster/giant/JessyB/jessyb.512 /* XPM */ static char * jessyb_512_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61641,7 +61787,7 @@ " .X..X.X", " .X..X.X", " .X..XX."}; -IMAGE 01814 788 ./arch/monster/giant/JessyB/jessyb.513 +IMAGE 01818 788 ./arch/monster/giant/JessyB/jessyb.513 /* XPM */ static char * jessyb_513_xpm[] = { "24 24 4 1", @@ -61673,7 +61819,7 @@ " ", " ", " "}; -IMAGE 01815 847 ./arch/monster/giant/JessyB/jessyb.611 +IMAGE 01819 847 ./arch/monster/giant/JessyB/jessyb.611 /* XPM */ static char * jessyb_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61707,7 +61853,7 @@ " . XXXX .. ........ ..", " . XXXX .. ......... .", " . XXX . .... ...... "}; -IMAGE 01816 774 ./arch/monster/giant/JessyB/jessyb.612 +IMAGE 01820 774 ./arch/monster/giant/JessyB/jessyb.612 /* XPM */ static char * jessyb_612_xpm[] = { "24 24 3 1", @@ -61738,7 +61884,7 @@ " . XXX .. ........ .", " X XX .. ......... ", "X X X . .... ...... "}; -IMAGE 01817 774 ./arch/monster/giant/JessyB/jessyb.613 +IMAGE 01821 774 ./arch/monster/giant/JessyB/jessyb.613 /* XPM */ static char * jessyb_613_xpm[] = { "24 24 3 1", @@ -61769,7 +61915,7 @@ " . . XXX .. ........ .", " . . XX .. ......... ", ". . . X . .... ...... "}; -IMAGE 01818 778 ./arch/monster/giant/JessyB/jessyb.711 +IMAGE 01822 778 ./arch/monster/giant/JessyB/jessyb.711 /* XPM */ static char * jessyb_711_xpm[] = { "24 24 3 1 0 0", @@ -61800,7 +61946,7 @@ "...... XXXXXXXXX ....", "...... . XXXXXXXXXX .. ", "...... . XXXXXXXXXXX ."}; -IMAGE 01819 843 ./arch/monster/giant/JessyB/jessyb.712 +IMAGE 01823 843 ./arch/monster/giant/JessyB/jessyb.712 /* XPM */ static char * jessyb_712_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61834,7 +61980,7 @@ " ....XXXXX. ", " .. .XXXXX. . ", ". . ..XXXXX... ."}; -IMAGE 01820 774 ./arch/monster/giant/JessyB/jessyb.713 +IMAGE 01824 774 ./arch/monster/giant/JessyB/jessyb.713 /* XPM */ static char * jessyb_713_xpm[] = { "24 24 3 1", @@ -61865,7 +62011,7 @@ " ....XXXXX. ", " .. .XXXXX.. ", ". . ..XXXXXX. ....."}; -IMAGE 01821 847 ./arch/monster/giant/JessyB/jessyb.811 +IMAGE 01825 847 ./arch/monster/giant/JessyB/jessyb.811 /* XPM */ static char * jessyb_811_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61899,7 +62045,7 @@ "XXXXX...XX....X.. .X. ", "XXXX....XX....X. .X. ", "XX.X.XX.X.....X. .. "}; -IMAGE 01822 774 ./arch/monster/giant/JessyB/jessyb.812 +IMAGE 01826 774 ./arch/monster/giant/JessyB/jessyb.812 /* XPM */ static char * jessyb_812_xpm[] = { "24 24 3 1", @@ -61930,7 +62076,7 @@ ". .. . XXXXXXXXXXXXXXXX", " . . XXXXXXXXXXXXXXXX", ".. . XXXXXXXXXXXXXXXX"}; -IMAGE 01823 836 ./arch/monster/giant/JessyB/jessyb.813 +IMAGE 01827 836 ./arch/monster/giant/JessyB/jessyb.813 /* XPM */ static char * jessyb_813_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61963,7 +62109,7 @@ ". ", ". ", ".. "}; -IMAGE 01824 847 ./arch/monster/giant/JessyB/jessyb.911 +IMAGE 01828 847 ./arch/monster/giant/JessyB/jessyb.911 /* XPM */ static char * jessyb_911_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -61997,7 +62143,7 @@ " ..XXXX......X.XX", " .XXXX......X..X", " .XXXXX....XX..."}; -IMAGE 01825 843 ./arch/monster/giant/JessyB/jessyb.912 +IMAGE 01829 843 ./arch/monster/giant/JessyB/jessyb.912 /* XPM */ static char * jessyb_912_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62031,7 +62177,7 @@ " ..XXXX.....XX.X", " .XXXX....XXX..", " .XXXXX..XXXX.."}; -IMAGE 01826 843 ./arch/monster/giant/JessyB/jessyb.913 +IMAGE 01830 843 ./arch/monster/giant/JessyB/jessyb.913 /* XPM */ static char * jessyb_913_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62065,7 +62211,7 @@ " ..XXXX.....XX.X", " .XXXX....XXX..", " .XXXXX..XXXX.."}; -IMAGE 01827 847 ./arch/monster/giant/JessyB/jessyb.A11 +IMAGE 01831 847 ./arch/monster/giant/JessyB/jessyb.A11 /* XPM */ static char * jessyb_A11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62099,7 +62245,7 @@ " ..... . XXXXXXXX ", " . XXXXXXXXXX", ". ... XXXXXXXXXXXX"}; -IMAGE 01828 774 ./arch/monster/giant/JessyB/jessyb.A12 +IMAGE 01832 774 ./arch/monster/giant/JessyB/jessyb.A12 /* XPM */ static char * jessyb_A12_xpm[] = { "24 24 3 1", @@ -62130,7 +62276,7 @@ " . ..... . XXXXXXXX", ". . XXXXXXXXX", ". . . XXXXXXXXXXX"}; -IMAGE 01829 847 ./arch/monster/giant/JessyB/jessyb.A13 +IMAGE 01833 847 ./arch/monster/giant/JessyB/jessyb.A13 /* XPM */ static char * jessyb_A13_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62164,7 +62310,7 @@ ". . . ......XXXXXXXX", " ............XXXXXXXXX", " .........XXXXXXXXXXX"}; -IMAGE 01830 778 ./arch/monster/giant/JessyB/jessyb.B11 +IMAGE 01834 778 ./arch/monster/giant/JessyB/jessyb.B11 /* XPM */ static char * jessyb_B11_xpm[] = { "24 24 3 1 0 0", @@ -62195,7 +62341,7 @@ " ....... .. XX", ". . ........ . X", "... . . ........... "}; -IMAGE 01831 843 ./arch/monster/giant/JessyB/jessyb.B12 +IMAGE 01835 843 ./arch/monster/giant/JessyB/jessyb.B12 /* XPM */ static char * jessyb_B12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62229,7 +62375,7 @@ " ....... .. X", ".. . ........ . ", ".... . . ........... "}; -IMAGE 01832 778 ./arch/monster/giant/JessyB/jessyb.B13 +IMAGE 01836 778 ./arch/monster/giant/JessyB/jessyb.B13 /* XPM */ static char * jessyb_B13_xpm[] = { "24 24 3 1 0 0", @@ -62260,7 +62406,7 @@ " ....... .. X", ".. . ........ . ", ".... . . ........... "}; -IMAGE 01833 778 ./arch/monster/giant/JessyB/jessyb.C11 +IMAGE 01837 778 ./arch/monster/giant/JessyB/jessyb.C11 /* XPM */ static char * jessyb_C11_xpm[] = { "24 24 3 1 0 0", @@ -62291,7 +62437,7 @@ "XXXXXXX. .XXXXXXXXXXXXXX", "XXXXXXX...XXXXXXXXXXXXXX", "XXXXXXX.XXXXXXXXXXXXXXXX"}; -IMAGE 01834 847 ./arch/monster/giant/JessyB/jessyb.C12 +IMAGE 01838 847 ./arch/monster/giant/JessyB/jessyb.C12 /* XPM */ static char * jessyb_C12_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62325,7 +62471,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", ".XXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01835 774 ./arch/monster/giant/JessyB/jessyb.C13 +IMAGE 01839 774 ./arch/monster/giant/JessyB/jessyb.C13 /* XPM */ static char * jessyb_C13_xpm[] = { "24 24 3 1", @@ -62356,7 +62502,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", ".XXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01836 843 ./arch/monster/giant/JessyB/jessyb.D11 +IMAGE 01840 843 ./arch/monster/giant/JessyB/jessyb.D11 /* XPM */ static char * jessyb_D11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62390,7 +62536,7 @@ " ", " ", " "}; -IMAGE 01837 774 ./arch/monster/giant/JessyB/jessyb.D12 +IMAGE 01841 774 ./arch/monster/giant/JessyB/jessyb.D12 /* XPM */ static char * jessyb_D12_xpm[] = { "24 24 3 1", @@ -62421,7 +62567,7 @@ " ", " ", " "}; -IMAGE 01838 843 ./arch/monster/giant/JessyB/jessyb.D13 +IMAGE 01842 843 ./arch/monster/giant/JessyB/jessyb.D13 /* XPM */ static char * jessyb_D13_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62455,7 +62601,7 @@ " ", " ", " "}; -IMAGE 01839 774 ./arch/monster/giant/JessyB/jessyb.E11 +IMAGE 01843 774 ./arch/monster/giant/JessyB/jessyb.E11 /* XPM */ static char * jessyb_E11_xpm[] = { "24 24 3 1", @@ -62486,7 +62632,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01840 763 ./arch/monster/giant/JessyB/jessyb.E12 +IMAGE 01844 763 ./arch/monster/giant/JessyB/jessyb.E12 /* XPM */ static char * jessyb_E12_xpm[] = { "24 24 2 1", @@ -62516,7 +62662,7 @@ "........................", "........................", "........................"}; -IMAGE 01841 774 ./arch/monster/giant/JessyB/jessyb.E13 +IMAGE 01845 774 ./arch/monster/giant/JessyB/jessyb.E13 /* XPM */ static char * jessyb_E13_xpm[] = { "24 24 3 1", @@ -62547,7 +62693,7 @@ " ", " ", " "}; -IMAGE 01842 843 ./arch/monster/giant/JessyB/jessyb.F11 +IMAGE 01846 843 ./arch/monster/giant/JessyB/jessyb.F11 /* XPM */ static char * jessyb_F11_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62581,7 +62727,7 @@ " .X..X.", " ...X..", " .XXXX"}; -IMAGE 01843 778 ./arch/monster/giant/JessyB/jessyb.F12 +IMAGE 01847 778 ./arch/monster/giant/JessyB/jessyb.F12 /* XPM */ static char * jessyb_F12_xpm[] = { "24 24 3 1 0 0", @@ -62612,7 +62758,7 @@ " .X..X", " ...X.", " .XXX"}; -IMAGE 01844 778 ./arch/monster/giant/JessyB/jessyb.F13 +IMAGE 01848 778 ./arch/monster/giant/JessyB/jessyb.F13 /* XPM */ static char * jessyb_F13_xpm[] = { "24 24 3 1 0 0", @@ -62643,7 +62789,7 @@ " .X..X", " ...X.", " .XXX"}; -IMAGE 01845 778 ./arch/monster/giant/JessyB/jessyb.G11 +IMAGE 01849 778 ./arch/monster/giant/JessyB/jessyb.G11 /* XPM */ static char * jessyb_G11_xpm[] = { "24 24 3 1 0 0", @@ -62674,7 +62820,7 @@ " X .....................", ". .....................", "........................"}; -IMAGE 01846 774 ./arch/monster/giant/JessyB/jessyb.G12 +IMAGE 01850 774 ./arch/monster/giant/JessyB/jessyb.G12 /* XPM */ static char * jessyb_G12_xpm[] = { "24 24 3 1", @@ -62705,7 +62851,7 @@ ".. .XXXXXXXXXXXXXXXXXXXX", ".X..XXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01847 847 ./arch/monster/giant/JessyB/jessyb.G13 +IMAGE 01851 847 ./arch/monster/giant/JessyB/jessyb.G13 /* XPM */ static char * jessyb_G13_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62739,7 +62885,7 @@ ".. .XXXXXXXXXXXXXXXXXXXX", ".X..XXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX"}; -IMAGE 01848 972 ./arch/ground/Wood/jungle_1.111 +IMAGE 01852 972 ./arch/ground/Wood/jungle_1.111 /* XPM */ static char * jungle_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62776,7 +62922,7 @@ " . . .X.X. . O ", ".. . ..X .XX.... .. .. ", " ... ..X.o . . . .. "}; -IMAGE 01849 973 ./arch/ground/Wood/jungle_2.111 +IMAGE 01853 973 ./arch/ground/Wood/jungle_2.111 /* XPM */ static char * jungle_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62813,7 +62959,7 @@ "oXX.XXX.oX.oX.. .oooo .", "X+.oXX.. oXXX.+.oX.. ..", ".XoXXX ...+X...oXXX .X. "}; -IMAGE 01850 879 ./arch/weapon/artifact/Kdagger/k_dagger.111 +IMAGE 01854 879 ./arch/weapon/artifact/Kdagger/k_dagger.111 /* XPM */ static char * k_dagger_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -62849,7 +62995,7 @@ " ..... ", " ... ", " "}; -IMAGE 01851 847 ./arch/weapon/sword/katana_1.111 +IMAGE 01855 847 ./arch/weapon/sword/katana_1.111 /* XPM */ static char * katana_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -62883,7 +63029,7 @@ " ... ", " . ", " "}; -IMAGE 01852 933 ./arch/construct/keep/keep.111 +IMAGE 01856 933 ./arch/construct/keep/keep.111 /* XPM */ static char * keep_1_xpm [] = { " 24 24 9 1 " , @@ -62920,7 +63066,7 @@ " .OOOO..O.X.XXXXXXXX", " .OO.O.OO.X.XXXXXXXX", " .OO.O.OOO.X.XXXXXXX"}; -IMAGE 01853 933 ./arch/construct/keep/keep.211 +IMAGE 01857 933 ./arch/construct/keep/keep.211 /* XPM */ static char * keep_2_xpm [] = { " 24 24 9 1 " , @@ -62957,7 +63103,7 @@ "XXXXXXXXXXXXXXXXXX..X. ", "XXXXXXXXXXXXXXXXXX..X. ", "XXXXXXXXXXXXXXXXXX.O.X. "}; -IMAGE 01854 933 ./arch/construct/keep/keep.311 +IMAGE 01858 933 ./arch/construct/keep/keep.311 /* XPM */ static char * keep_3_xpm [] = { " 24 24 9 1 " , @@ -62994,7 +63140,7 @@ " ..XXXXXXXXXXX.+++.+", " .XXXXXXXXXXX.+++.++", " ............. "}; -IMAGE 01855 933 ./arch/construct/keep/keep.411 +IMAGE 01859 933 ./arch/construct/keep/keep.411 /* XPM */ static char * keep_4_xpm [] = { " 24 24 9 1 " , @@ -63031,7 +63177,7 @@ "++.XXXXXXXXXXX. ", "+.XXXXXXXXXXX. ", " ............. "}; -IMAGE 01856 917 ./arch/construct/keep/keep_sym.111 +IMAGE 01860 917 ./arch/construct/keep/keep_sym.111 /* XPM */ static char * keep_sym_111_xpm[] = { "24 24 8 1", @@ -63067,7 +63213,7 @@ " .XXXXXX.@@@.XXXX. ", " .XXXXX.@.@.XXXXX. ", " .XXXXX.@@@.XXXX. "}; -IMAGE 01857 857 ./arch/door/key1.111 +IMAGE 01861 857 ./arch/door/key1.111 /* XPM */ static char * key1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63101,7 +63247,7 @@ " ", " ", " "}; -IMAGE 01858 904 ./arch/door/Locked/key2.111 +IMAGE 01862 904 ./arch/door/Locked/key2.111 /* XPM */ static char * key2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63137,7 +63283,7 @@ " X ", " ", " "}; -IMAGE 01859 903 ./arch/door/Locked/key_blue.111 +IMAGE 01863 903 ./arch/door/Locked/key_blue.111 /* XPM */ static char * key2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63173,7 +63319,7 @@ " X ", " ", " "}; -IMAGE 01860 870 ./arch/door/Locked/key_brown.111 +IMAGE 01864 870 ./arch/door/Locked/key_brown.111 /* XPM */ static char * key2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63209,7 +63355,7 @@ " X ", " ", " "}; -IMAGE 01861 822 ./arch/misc/Container/key_ring.111 +IMAGE 01865 822 ./arch/misc/Container/key_ring.111 /* XPM */ static char * kring_c_111_xpm[] = { "24 24 4 1", @@ -63241,7 +63387,7 @@ " X X oooX X ", " oXX oX ", " "}; -IMAGE 01862 901 ./arch/monster/insect/killerbee.111 +IMAGE 01866 901 ./arch/monster/insect/killerbee.111 /* XPM */ static char * killerbee_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63276,7 +63422,7 @@ " . ", " ", " "}; -IMAGE 01863 901 ./arch/monster/insect/killerbee.112 +IMAGE 01867 901 ./arch/monster/insect/killerbee.112 /* XPM */ static char * killerbee_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63311,7 +63457,7 @@ " ", " ", " "}; -IMAGE 01864 897 ./arch/monster/human/Guard/knight.111 +IMAGE 01868 897 ./arch/monster/human/Guard/knight.111 /* XPM */ static char * knight_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63346,7 +63492,7 @@ " ... ... ", " ... ... ", " .... .... "}; -IMAGE 01865 897 ./arch/monster/human/Guard/knight.112 +IMAGE 01869 897 ./arch/monster/human/Guard/knight.112 /* XPM */ static char * knight_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63381,7 +63527,7 @@ " ... ... ", " ... ... ", " .... .... "}; -IMAGE 01866 897 ./arch/monster/human/Guard/knight.113 +IMAGE 01870 897 ./arch/monster/human/Guard/knight.113 /* XPM */ static char * knight_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63416,7 +63562,7 @@ "....... .. .........", "....... .. .........", "...... .. ........"}; -IMAGE 01867 897 ./arch/monster/human/Guard/knight.114 +IMAGE 01871 897 ./arch/monster/human/Guard/knight.114 /* XPM */ static char * knight_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63451,7 +63597,7 @@ " ... ... ", " ... ... ", " .... .... "}; -IMAGE 01868 897 ./arch/monster/human/Guard/knight.115 +IMAGE 01872 897 ./arch/monster/human/Guard/knight.115 /* XPM */ static char * knight_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63486,7 +63632,7 @@ " ... ... ", " ... ... ", " .... .... "}; -IMAGE 01869 897 ./arch/monster/goblin/kobold.111 +IMAGE 01873 897 ./arch/monster/goblin/kobold.111 /* XPM */ static char * kobold_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63523,7 +63669,7 @@ " .o. .o. ", " .. ... ", " ... . "}; -IMAGE 01870 897 ./arch/monster/goblin/kobold.112 +IMAGE 01874 897 ./arch/monster/goblin/kobold.112 /* XPM */ static char * kobold_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63560,7 +63706,7 @@ " .o..oo. ", " .. ... ", " .. .. "}; -IMAGE 01871 892 ./arch/monster/goblin/kobold_gen.111 +IMAGE 01875 892 ./arch/monster/goblin/kobold_gen.111 /* XPM */ static char * kobold_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63595,7 +63741,7 @@ ".X........X.XXXoXoXX.. ", "..X......X..XXoXXXXXX.. ", ".XXX.XX.XXX.XoXXoXXoXX. "}; -IMAGE 01872 857 ./arch/armour/helmet/kog.111 +IMAGE 01876 857 ./arch/armour/helmet/kog.111 /* XPM */ static char * kog_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -63630,7 +63776,7 @@ " ", " ", " "}; -IMAGE 01873 945 ./arch/construct/town/l_shop1.111 +IMAGE 01877 945 ./arch/construct/town/l_shop1.111 /* XPM */ static char * l_shop1_1_xpm [] = { " 24 24 8 1 " , @@ -63666,7 +63812,7 @@ " ooo.X.o.o...X.X.X.X.X.X", " ooo.X.o.o.X..X...X...X.", " ooo.X.o.o...X.X.X.X.X.X"}; -IMAGE 01874 945 ./arch/construct/town/l_shop1.211 +IMAGE 01878 945 ./arch/construct/town/l_shop1.211 /* XPM */ static char * l_shop1_2_xpm [] = { " 24 24 8 1 " , @@ -63702,7 +63848,7 @@ ".X.X.X.X.X.X.X.X.X.X.X. ", "..X...X...X...X...X.... ", ".X.X.X.X.X.X.X.X.X.X... "}; -IMAGE 01875 945 ./arch/construct/town/l_shop1.311 +IMAGE 01879 945 ./arch/construct/town/l_shop1.311 /* XPM */ static char * l_shop1_3_xpm [] = { " 24 24 8 1 " , @@ -63738,7 +63884,7 @@ " .OOO..@@@@@..OOOOOO....", " .OOO..@@@@@..OOOOOOOOOO", " "}; -IMAGE 01876 945 ./arch/construct/town/l_shop1.411 +IMAGE 01880 945 ./arch/construct/town/l_shop1.411 /* XPM */ static char * l_shop1_4_xpm [] = { " 24 24 8 1 " , @@ -63774,7 +63920,7 @@ "...OO.......OO. ", "OOOOOOOOOOOOOO. ", " "}; -IMAGE 01877 849 ./arch/exit/Ladder/ladder2_do.111 +IMAGE 01881 849 ./arch/exit/Ladder/ladder2_do.111 /* XPM */ static char * ladder2_do_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63808,7 +63954,7 @@ " ........... ", " ", " "}; -IMAGE 01878 836 ./arch/exit/Ladder/ladder2_up.111 +IMAGE 01882 836 ./arch/exit/Ladder/ladder2_up.111 /* XPM */ static char * ladder2_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63841,7 +63987,7 @@ " ... . ", " . ... ", " . . "}; -IMAGE 01879 850 ./arch/exit/Ladder/ladder_down.111 +IMAGE 01883 850 ./arch/exit/Ladder/ladder_down.111 /* XPM */ static char * ladder_down_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63875,7 +64021,7 @@ " ........... ", " ", " "}; -IMAGE 01880 835 ./arch/exit/Ladder/ladder_up.111 +IMAGE 01884 835 ./arch/exit/Ladder/ladder_up.111 /* XPM */ static char * ladder_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -63908,7 +64054,7 @@ " . ", " . ", " "}; -IMAGE 01881 820 ./arch/monster/misc/lamia/lamia.131 +IMAGE 01885 820 ./arch/monster/misc/lamia/lamia.131 /* XPM */ static char * lamia_131_xpm[] = { "24 24 6 1", @@ -63942,7 +64088,7 @@ " XXX ", " ", " "}; -IMAGE 01882 804 ./arch/monster/misc/lamia/lamia.132 +IMAGE 01886 804 ./arch/monster/misc/lamia/lamia.132 /* XPM */ static char * lamia_132_xpm[] = { "24 24 5 1", @@ -63975,7 +64121,7 @@ " XX XXXoO", " XXX", " "}; -IMAGE 01883 792 ./arch/monster/misc/lamia/lamia.171 +IMAGE 01887 792 ./arch/monster/misc/lamia/lamia.171 /* XPM */ static char * lamia_171_xpm[] = { "24 24 4 1", @@ -64007,7 +64153,7 @@ " ... ", " ", " "}; -IMAGE 01884 792 ./arch/monster/misc/lamia/lamia.172 +IMAGE 01888 792 ./arch/monster/misc/lamia/lamia.172 /* XPM */ static char * lamia_172_xpm[] = { "24 24 4 1", @@ -64039,7 +64185,7 @@ " ...o", " ..", " "}; -IMAGE 01885 792 ./arch/monster/misc/lamia/lamia.231 +IMAGE 01889 792 ./arch/monster/misc/lamia/lamia.231 /* XPM */ static char * lamia_231_xpm[] = { "24 24 4 1", @@ -64071,7 +64217,7 @@ " ... ", " ", " "}; -IMAGE 01886 792 ./arch/monster/misc/lamia/lamia.232 +IMAGE 01890 792 ./arch/monster/misc/lamia/lamia.232 /* XPM */ static char * lamia_232_xpm[] = { "24 24 4 1", @@ -64103,7 +64249,7 @@ "oX... ", "... ", " "}; -IMAGE 01887 804 ./arch/monster/misc/lamia/lamia.271 +IMAGE 01891 804 ./arch/monster/misc/lamia/lamia.271 /* XPM */ static char * lamia_271_xpm[] = { "24 24 5 1", @@ -64136,7 +64282,7 @@ " XXX ", " ", " "}; -IMAGE 01888 804 ./arch/monster/misc/lamia/lamia.272 +IMAGE 01892 804 ./arch/monster/misc/lamia/lamia.272 /* XPM */ static char * lamia_272_xpm[] = { "24 24 5 1", @@ -64169,7 +64315,7 @@ "oOoXXX XX ", "XXXX ", " "}; -IMAGE 01889 807 ./arch/armour/mail/lapron.111 +IMAGE 01893 807 ./arch/armour/mail/lapron.111 /* XPM */ static char * lapron_111_xpm[] = { "24 24 4 1", @@ -64201,7 +64347,7 @@ " XXXXXX ", " ", " "}; -IMAGE 01890 869 ./arch/ground/Stone/largestone.111 +IMAGE 01894 869 ./arch/ground/Stone/largestone.111 /* XPM */ static char * largestone_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64235,7 +64381,7 @@ " ... . . .. ... ", ". . . ..XX. ", " . . ..X.X.. "}; -IMAGE 01891 765 ./arch/ground/lava.111 +IMAGE 01895 765 ./arch/ground/lava.111 /* XPM */ static char * lava_111_xpm[] = { "24 24 2 1 0 0", @@ -64265,7 +64411,7 @@ ". . ... .. ... . .", ".... ... ... . . ", " .. ... . ... .."}; -IMAGE 01892 765 ./arch/ground/lava.112 +IMAGE 01896 765 ./arch/ground/lava.112 /* XPM */ static char * lava_112_xpm[] = { "24 24 2 1 0 0", @@ -64295,7 +64441,7 @@ "... . .. . . ", ". .. . ... . . ", " .. ... .... ."}; -IMAGE 01893 761 ./arch/ground/lava.113 +IMAGE 01897 761 ./arch/ground/lava.113 /* XPM */ static char * lava_113_xpm[] = { "24 24 2 1", @@ -64325,7 +64471,7 @@ " . ....... . ... ", " . .. .. . . .... .", " ..... .. .. .. "}; -IMAGE 01894 765 ./arch/ground/lava.114 +IMAGE 01898 765 ./arch/ground/lava.114 /* XPM */ static char * lava_114_xpm[] = { "24 24 2 1 0 0", @@ -64355,7 +64501,7 @@ ". ... . . ..", ".. .. ... ... . .", "... . . .... . ."}; -IMAGE 01895 761 ./arch/ground/lava.115 +IMAGE 01899 761 ./arch/ground/lava.115 /* XPM */ static char * lava_115_xpm[] = { "24 24 2 1", @@ -64385,7 +64531,7 @@ " ... . ... .... .... ", ". .... .. ... .... ", " .. ... .... . ...."}; -IMAGE 01896 886 ./arch/weapon/artifact/Lslasher/lava_s.111 +IMAGE 01900 886 ./arch/weapon/artifact/Lslasher/lava_s.111 /* XPM */ static char * lava_s_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -64421,7 +64567,7 @@ " oo oo ", " ooo ", " "}; -IMAGE 01897 886 ./arch/weapon/artifact/Lslasher/lava_s.112 +IMAGE 01901 886 ./arch/weapon/artifact/Lslasher/lava_s.112 /* XPM */ static char * lava_s_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -64457,7 +64603,7 @@ " oo oo ", " ooo ", " "}; -IMAGE 01898 899 ./arch/weapon/artifact/Lslasher/lava_s.113 +IMAGE 01902 899 ./arch/weapon/artifact/Lslasher/lava_s.113 /* XPM */ static char * lava_s_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -64494,7 +64640,7 @@ " OO OO ", " OOO ", " "}; -IMAGE 01899 888 ./arch/wall/lbulletwall/lbull_wall.101 +IMAGE 01903 888 ./arch/wall/lbulletwall/lbull_wall.101 /* XPM */ static char * lbull_wall_101_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64529,7 +64675,7 @@ ".X.XXXooooo...oooooooo. ", " .XXXoooooooooooooooo. ", " ................... "}; -IMAGE 01900 888 ./arch/wall/lbulletwall/lbull_wall.111 +IMAGE 01904 888 ./arch/wall/lbulletwall/lbull_wall.111 /* XPM */ static char * lbull_wall_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64564,7 +64710,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01901 888 ./arch/wall/lbulletwall/lbull_wall.121 +IMAGE 01905 888 ./arch/wall/lbulletwall/lbull_wall.121 /* XPM */ static char * lbull_wall_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64599,7 +64745,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01902 888 ./arch/wall/lbulletwall/lbull_wall.131 +IMAGE 01906 888 ./arch/wall/lbulletwall/lbull_wall.131 /* XPM */ static char * lbull_wall_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64634,7 +64780,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01903 888 ./arch/wall/lbulletwall/lbull_wall.141 +IMAGE 01907 888 ./arch/wall/lbulletwall/lbull_wall.141 /* XPM */ static char * lbull_wall_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64669,7 +64815,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01904 888 ./arch/wall/lbulletwall/lbull_wall.151 +IMAGE 01908 888 ./arch/wall/lbulletwall/lbull_wall.151 /* XPM */ static char * lbull_wall_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64704,7 +64850,7 @@ ".X.XXXooooo...oooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01905 888 ./arch/wall/lbulletwall/lbull_wall.161 +IMAGE 01909 888 ./arch/wall/lbulletwall/lbull_wall.161 /* XPM */ static char * lbull_wall_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64739,7 +64885,7 @@ ".X.XXXXooooooooooooooo. ", " .XXXXXoooooooooooooo. ", " ................... "}; -IMAGE 01906 888 ./arch/wall/lbulletwall/lbull_wall.171 +IMAGE 01910 888 ./arch/wall/lbulletwall/lbull_wall.171 /* XPM */ static char * lbull_wall_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64774,7 +64920,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01907 888 ./arch/wall/lbulletwall/lbull_wall.181 +IMAGE 01911 888 ./arch/wall/lbulletwall/lbull_wall.181 /* XPM */ static char * lbull_wall_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64809,7 +64955,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01908 844 ./arch/magic/Bullet/lbullet.111 +IMAGE 01912 844 ./arch/magic/Bullet/lbullet.111 /* XPM */ static char * lbullet_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64843,7 +64989,7 @@ " . ", " ", " "}; -IMAGE 01909 844 ./arch/magic/Bullet/lbullet.121 +IMAGE 01913 844 ./arch/magic/Bullet/lbullet.121 /* XPM */ static char * lbullet_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64877,7 +65023,7 @@ " ", " ", " "}; -IMAGE 01910 844 ./arch/magic/Bullet/lbullet.131 +IMAGE 01914 844 ./arch/magic/Bullet/lbullet.131 /* XPM */ static char * lbullet_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64911,7 +65057,7 @@ " ", " ", " "}; -IMAGE 01911 844 ./arch/magic/Bullet/lbullet.141 +IMAGE 01915 844 ./arch/magic/Bullet/lbullet.141 /* XPM */ static char * lbullet_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64945,7 +65091,7 @@ " ", " ", " "}; -IMAGE 01912 844 ./arch/magic/Bullet/lbullet.151 +IMAGE 01916 844 ./arch/magic/Bullet/lbullet.151 /* XPM */ static char * lbullet_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -64979,7 +65125,7 @@ " ... ", " ", " "}; -IMAGE 01913 844 ./arch/magic/Bullet/lbullet.161 +IMAGE 01917 844 ./arch/magic/Bullet/lbullet.161 /* XPM */ static char * lbullet_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65013,7 +65159,7 @@ " ", " ", " "}; -IMAGE 01914 844 ./arch/magic/Bullet/lbullet.171 +IMAGE 01918 844 ./arch/magic/Bullet/lbullet.171 /* XPM */ static char * lbullet_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65047,7 +65193,7 @@ " ", " ", " "}; -IMAGE 01915 844 ./arch/magic/Bullet/lbullet.181 +IMAGE 01919 844 ./arch/magic/Bullet/lbullet.181 /* XPM */ static char * lbullet_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65081,7 +65227,7 @@ " ", " ", " "}; -IMAGE 01916 867 ./arch/door/Locked/ldoor1.111 +IMAGE 01920 867 ./arch/door/Locked/ldoor1.111 /* XPM */ static char * ldoor1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65116,7 +65262,7 @@ " ", " ", " "}; -IMAGE 01917 867 ./arch/door/Locked/ldoor2.111 +IMAGE 01921 867 ./arch/door/Locked/ldoor2.111 /* XPM */ static char * ldoor2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65151,7 +65297,7 @@ " ... ", " .. ", " "}; -IMAGE 01918 865 ./arch/door/Locked/ldoor_blue1.111 +IMAGE 01922 865 ./arch/door/Locked/ldoor_blue1.111 /* XPM */ static char * ldoor1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65186,7 +65332,7 @@ " ", " ", " "}; -IMAGE 01919 865 ./arch/door/Locked/ldoor_blue2.111 +IMAGE 01923 865 ./arch/door/Locked/ldoor_blue2.111 /* XPM */ static char * ldoor2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65221,7 +65367,7 @@ " ... ", " .. ", " "}; -IMAGE 01920 867 ./arch/door/Locked/ldoor_brown1.111 +IMAGE 01924 867 ./arch/door/Locked/ldoor_brown1.111 /* XPM */ static char * ldoor1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65256,7 +65402,7 @@ " ", " ", " "}; -IMAGE 01921 867 ./arch/door/Locked/ldoor_brown2.111 +IMAGE 01925 867 ./arch/door/Locked/ldoor_brown2.111 /* XPM */ static char * ldoor2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65291,7 +65437,7 @@ " ... ", " .. ", " "}; -IMAGE 01922 866 ./arch/door/Locked/ldoor_white1.111 +IMAGE 01926 866 ./arch/door/Locked/ldoor_white1.111 /* XPM */ static char * ldoor1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65326,7 +65472,7 @@ " ", " ", " "}; -IMAGE 01923 866 ./arch/door/Locked/ldoor_white2.111 +IMAGE 01927 866 ./arch/door/Locked/ldoor_white2.111 /* XPM */ static char * ldoor2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65361,7 +65507,7 @@ " ... ", " .. ", " "}; -IMAGE 01924 775 ./arch/inorganic/lead.111 +IMAGE 01928 775 ./arch/inorganic/lead.111 /* XPM */ static char * lead_111_xpm[] = { "24 24 3 1", @@ -65392,7 +65538,7 @@ " ", " ", " "}; -IMAGE 01925 881 ./arch/armour/mail/leather_ar.111 +IMAGE 01929 881 ./arch/armour/mail/leather_ar.111 /* XPM */ static char * leather_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65426,7 +65572,7 @@ " ", " ", " "}; -IMAGE 01926 784 ./arch/flesh/human/leg.111 +IMAGE 01930 784 ./arch/flesh/human/leg.111 /* XPM */ static char * leg_111_xpm[] = { "24 24 4 1", @@ -65458,7 +65604,7 @@ " .X. ", " ", " "}; -IMAGE 01927 939 ./arch/monster/human/Dwarf/lesser_dwarven_guard.111 +IMAGE 01931 939 ./arch/monster/human/Dwarf/lesser_dwarven_guard.111 /* XPM */ static char * dwarf_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65496,7 +65642,7 @@ " + .XX. .XX. ", " ... ... ", " "}; -IMAGE 01928 919 ./arch/monster/human/Dwarf/lesser_dwarven_guard.112 +IMAGE 01932 919 ./arch/monster/human/Dwarf/lesser_dwarven_guard.112 /* XPM */ static char * dwarf_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65533,7 +65679,7 @@ " X .XX. .XX. ", " X .... ... ", " "}; -IMAGE 01929 859 ./arch/readable/letter.111 +IMAGE 01933 859 ./arch/readable/letter.111 /* XPM */ static char * letter_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65567,7 +65713,7 @@ " ", " ", " "}; -IMAGE 01930 807 ./arch/armour/boots/lev_boots.111 +IMAGE 01934 807 ./arch/armour/boots/lev_boots.111 /* XPM */ static char * lev_boots_111_xpm1[] = { "24 24 4 1", @@ -65599,7 +65745,7 @@ " ........ ", " .... ", " "}; -IMAGE 01931 887 ./arch/connect/lever.111 +IMAGE 01935 887 ./arch/connect/lever.111 /* XPM */ static char * lever_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65634,7 +65780,7 @@ " ......... ", " ", " "}; -IMAGE 01932 887 ./arch/connect/lever.112 +IMAGE 01936 887 ./arch/connect/lever.112 /* XPM */ static char * lever_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65669,7 +65815,7 @@ " ......... ", " ", " "}; -IMAGE 01933 892 ./arch/monster/undead/lich.111 +IMAGE 01937 892 ./arch/monster/undead/lich.111 /* XPM */ static char * lich_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65705,7 +65851,7 @@ " oOoOOoOOo ", " oOoOOoOOOOo ", " o oo oooo "}; -IMAGE 01934 892 ./arch/monster/undead/lich.112 +IMAGE 01938 892 ./arch/monster/undead/lich.112 /* XPM */ static char * lich_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65741,7 +65887,7 @@ " oOOoOOoOo ", " oOOOOoOOoOo ", " oooo oo o "}; -IMAGE 01935 923 ./arch/monster/undead/lich.113 +IMAGE 01939 923 ./arch/monster/undead/lich.113 /* XPM */ static char * lich_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65778,7 +65924,7 @@ " O+O+++OOO ", " O+++O+O+++O ", " OOO O OOO "}; -IMAGE 01936 797 ./arch/light/light_bulb_1.111 +IMAGE 01940 797 ./arch/light/light_bulb_1.111 /* XPM */ static char * light_bulb_1_111_xpm[] = { "24 24 4 1", @@ -65810,7 +65956,7 @@ " .... ", " .. ", " "}; -IMAGE 01937 797 ./arch/light/light_bulb_2.111 +IMAGE 01941 797 ./arch/light/light_bulb_2.111 /* XPM */ static char * light_bulb_2_111_xpm[] = { "24 24 4 1", @@ -65842,7 +65988,7 @@ " .... ", " .. ", " "}; -IMAGE 01938 797 ./arch/light/light_bulb_3.111 +IMAGE 01942 797 ./arch/light/light_bulb_3.111 /* XPM */ static char * light_bulb_3_111_xpm[] = { "24 24 4 1", @@ -65874,7 +66020,7 @@ " .... ", " .. ", " "}; -IMAGE 01939 797 ./arch/light/light_bulb_4.111 +IMAGE 01943 797 ./arch/light/light_bulb_4.111 /* XPM */ static char * light_bulb_4_111_xpm[] = { "24 24 4 1", @@ -65906,7 +66052,7 @@ " .... ", " .. ", " "}; -IMAGE 01940 888 ./arch/wall/lightningwall/light_wall.101 +IMAGE 01944 888 ./arch/wall/lightningwall/light_wall.101 /* XPM */ static char * light_wall_101_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65941,7 +66087,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01941 888 ./arch/wall/lightningwall/light_wall.111 +IMAGE 01945 888 ./arch/wall/lightningwall/light_wall.111 /* XPM */ static char * light_wall_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -65976,7 +66122,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01942 888 ./arch/wall/lightningwall/light_wall.121 +IMAGE 01946 888 ./arch/wall/lightningwall/light_wall.121 /* XPM */ static char * light_wall_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66011,7 +66157,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01943 888 ./arch/wall/lightningwall/light_wall.131 +IMAGE 01947 888 ./arch/wall/lightningwall/light_wall.131 /* XPM */ static char * light_wall_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66046,7 +66192,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01944 888 ./arch/wall/lightningwall/light_wall.141 +IMAGE 01948 888 ./arch/wall/lightningwall/light_wall.141 /* XPM */ static char * light_wall_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66081,7 +66227,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01945 888 ./arch/wall/lightningwall/light_wall.151 +IMAGE 01949 888 ./arch/wall/lightningwall/light_wall.151 /* XPM */ static char * light_wall_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66116,7 +66262,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01946 888 ./arch/wall/lightningwall/light_wall.161 +IMAGE 01950 888 ./arch/wall/lightningwall/light_wall.161 /* XPM */ static char * light_wall_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66151,7 +66297,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01947 888 ./arch/wall/lightningwall/light_wall.171 +IMAGE 01951 888 ./arch/wall/lightningwall/light_wall.171 /* XPM */ static char * light_wall_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66186,7 +66332,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01948 888 ./arch/wall/lightningwall/light_wall.181 +IMAGE 01952 888 ./arch/wall/lightningwall/light_wall.181 /* XPM */ static char * light_wall_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66221,7 +66367,7 @@ ".X.XXXoooooooooooooooo. ", " .XXXXooooooooooooooo. ", " ................... "}; -IMAGE 01949 893 ./arch/magic/Lightning/lightning.111 +IMAGE 01953 893 ./arch/magic/Lightning/lightning.111 /* XPM */ static char * lightning_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66255,7 +66401,7 @@ " . ", " . ", " "}; -IMAGE 01950 893 ./arch/magic/Lightning/lightning.121 +IMAGE 01954 893 ./arch/magic/Lightning/lightning.121 /* XPM */ static char * lightning_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66289,7 +66435,7 @@ " ", " ", " "}; -IMAGE 01951 893 ./arch/magic/Lightning/lightning.131 +IMAGE 01955 893 ./arch/magic/Lightning/lightning.131 /* XPM */ static char * lightning_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66323,7 +66469,7 @@ " ", " ", " "}; -IMAGE 01952 893 ./arch/magic/Lightning/lightning.141 +IMAGE 01956 893 ./arch/magic/Lightning/lightning.141 /* XPM */ static char * lightning_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66357,7 +66503,7 @@ " ", " ", " "}; -IMAGE 01953 893 ./arch/magic/Lightning/lightning.151 +IMAGE 01957 893 ./arch/magic/Lightning/lightning.151 /* XPM */ static char * lightning_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66391,7 +66537,7 @@ " . ", " . ", " "}; -IMAGE 01954 893 ./arch/magic/Lightning/lightning.161 +IMAGE 01958 893 ./arch/magic/Lightning/lightning.161 /* XPM */ static char * lightning_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66425,7 +66571,7 @@ " ", " ", " "}; -IMAGE 01955 893 ./arch/magic/Lightning/lightning.171 +IMAGE 01959 893 ./arch/magic/Lightning/lightning.171 /* XPM */ static char * lightning_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66459,7 +66605,7 @@ " ", " ", " "}; -IMAGE 01956 893 ./arch/magic/Lightning/lightning.181 +IMAGE 01960 893 ./arch/magic/Lightning/lightning.181 /* XPM */ static char * lightning_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66493,7 +66639,7 @@ " ", " ", " "}; -IMAGE 01957 869 ./arch/weapon/bow/lightning_bow.111 +IMAGE 01961 869 ./arch/weapon/bow/lightning_bow.111 /* XPM */ static char * lightning_bow_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -66527,7 +66673,7 @@ " ", " ", " "}; -IMAGE 01958 800 ./arch/monster/demon/liteangel.111 +IMAGE 01962 800 ./arch/monster/demon/liteangel.111 /* XPM */ static char * liteangel_111_xpm[] = { "24 24 5 1", @@ -66560,7 +66706,7 @@ " o X..XXXXXX ", " X.XXXXXXX ", " XXX.XXXXXXX "}; -IMAGE 01959 800 ./arch/monster/demon/liteangel.112 +IMAGE 01963 800 ./arch/monster/demon/liteangel.112 /* XPM */ static char * liteangel_112_xpm[] = { "24 24 5 1", @@ -66593,7 +66739,7 @@ " XXXXXXXXX ", " XX.XXXXXX ", " XX.XXXXXXXX "}; -IMAGE 01960 800 ./arch/monster/demon/liteangel.113 +IMAGE 01964 800 ./arch/monster/demon/liteangel.113 /* XPM */ static char * liteangel_113_xpm[] = { "24 24 5 1", @@ -66626,7 +66772,7 @@ " ......... ", " ..X...... ", " ..X........ "}; -IMAGE 01961 800 ./arch/monster/demon/liteangel.114 +IMAGE 01965 800 ./arch/monster/demon/liteangel.114 /* XPM */ static char * liteangel_111_xpm[] = { "24 24 5 1", @@ -66659,7 +66805,7 @@ " o X..XXXXXX ", " X.XXXXXXX ", " XXX.XXXXXXX "}; -IMAGE 01962 862 ./arch/monster/chaos/liv_chaos.111 +IMAGE 01966 862 ./arch/monster/chaos/liv_chaos.111 /* XPM */ static char * liv_chaos_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66693,7 +66839,7 @@ " . . ", " . ", " . "}; -IMAGE 01963 858 ./arch/monster/chaos/liv_chaos.222 +IMAGE 01967 858 ./arch/monster/chaos/liv_chaos.222 /* XPM */ static char * liv_chaos_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66727,7 +66873,7 @@ " . ", " ", " "}; -IMAGE 01964 863 ./arch/monster/chaos/liv_chaos.333 +IMAGE 01968 863 ./arch/monster/chaos/liv_chaos.333 /* XPM */ static char * chaos_elem_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66761,7 +66907,7 @@ " . ", " ", " "}; -IMAGE 01965 863 ./arch/monster/chaos/liv_chaos.444 +IMAGE 01969 863 ./arch/monster/chaos/liv_chaos.444 /* XPM */ static char * liv_chaosm_444_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66795,7 +66941,7 @@ " . ", " ", " "}; -IMAGE 01966 787 ./arch/flesh/generic/liver.111 +IMAGE 01970 787 ./arch/flesh/generic/liver.111 /* XPM */ static char * liver_111_xpm[] = { "24 24 4 1", @@ -66827,7 +66973,7 @@ " ", " ", " "}; -IMAGE 01967 875 ./arch/weapon/chained/lmornstar.111 +IMAGE 01971 875 ./arch/weapon/chained/lmornstar.111 /* XPM */ static char * lmornstar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -66862,7 +67008,7 @@ " XX ", " XX ", " "}; -IMAGE 01968 818 ./arch/food/loaf.111 +IMAGE 01972 818 ./arch/food/loaf.111 /* XPM */ static char * loaf_111_xpm[] = { "24 24 5 1", @@ -66895,7 +67041,7 @@ " ...O.oXo... ", " ...X..O ", " ... "}; -IMAGE 01969 780 ./arch/skills/lockpicks.111 +IMAGE 01973 780 ./arch/skills/lockpicks.111 /* XPM */ static char * lockpicks_111_xpm[] = { "24 24 3 1", @@ -66926,7 +67072,7 @@ " .. ", " ", " "}; -IMAGE 01970 837 ./arch/monster/misc/lokanth/lokanth.131 +IMAGE 01974 837 ./arch/monster/misc/lokanth/lokanth.131 /* XPM */ static char * lokanth_131_xpm[] = { "24 24 7 1", @@ -66961,7 +67107,7 @@ " . o. .. o. ", " o. . o. ", " "}; -IMAGE 01971 837 ./arch/monster/misc/lokanth/lokanth.132 +IMAGE 01975 837 ./arch/monster/misc/lokanth/lokanth.132 /* XPM */ static char * lokanth_132_xpm[] = { "24 24 7 1", @@ -66996,7 +67142,7 @@ " . o. .. o. ", " o. . o. ", " "}; -IMAGE 01972 837 ./arch/monster/misc/lokanth/lokanth.171 +IMAGE 01976 837 ./arch/monster/misc/lokanth/lokanth.171 /* XPM */ static char * lokanth_171_xpm[] = { "24 24 7 1", @@ -67031,7 +67177,7 @@ " .X .. .X . ", " .X . .X ", " "}; -IMAGE 01973 837 ./arch/monster/misc/lokanth/lokanth.172 +IMAGE 01977 837 ./arch/monster/misc/lokanth/lokanth.172 /* XPM */ static char * lokanth_172_xpm[] = { "24 24 7 1", @@ -67066,7 +67212,7 @@ " .X .. .X . ", " .X . .X ", " "}; -IMAGE 01974 895 ./arch/transport/longship.111 +IMAGE 01978 895 ./arch/transport/longship.111 /* XPM */ static char * longship_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67101,7 +67247,7 @@ " .XXX.X.X.X.X.X.", " ..XXXXXXXXXXXX", " ............"}; -IMAGE 01975 895 ./arch/transport/longship.211 +IMAGE 01979 895 ./arch/transport/longship.211 /* XPM */ static char * longship_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67136,7 +67282,7 @@ "X.X.X.X.X.X.XXX. ", "XXXXXXXXXXXXX.. ", "............. "}; -IMAGE 01976 788 ./arch/wall/longtable/longtable_0.111 +IMAGE 01980 788 ./arch/wall/longtable/longtable_0.111 /* XPM */ static char * longtable_0_111_xpm[] = { "24 24 3 1", @@ -67167,7 +67313,7 @@ " .. .. ", " .. .. ", " .. .. "}; -IMAGE 01977 788 ./arch/wall/longtable/longtable_1.111 +IMAGE 01981 788 ./arch/wall/longtable/longtable_1.111 /* XPM */ static char * longtable_1_111_xpm[] = { "24 24 3 1", @@ -67198,7 +67344,7 @@ " .. .. ", " .. .. ", " .. .. "}; -IMAGE 01978 788 ./arch/wall/longtable/longtable_2.111 +IMAGE 01982 788 ./arch/wall/longtable/longtable_2.111 /* XPM */ static char * longtable_2_111_xpm[] = { "24 24 3 1", @@ -67229,7 +67375,7 @@ " .. .. ", " .. .. ", " .. .. "}; -IMAGE 01979 788 ./arch/wall/longtable/longtable_3.111 +IMAGE 01983 788 ./arch/wall/longtable/longtable_3.111 /* XPM */ static char * longtable_3_111_xpm[] = { "24 24 3 1", @@ -67260,7 +67406,7 @@ " .. .. ", " .. .. ", " .. .. "}; -IMAGE 01980 788 ./arch/wall/longtable/longtable_4.111 +IMAGE 01984 788 ./arch/wall/longtable/longtable_4.111 /* XPM */ static char * longtable_4_111_xpm[] = { "24 24 3 1", @@ -67291,7 +67437,7 @@ " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. "}; -IMAGE 01981 788 ./arch/wall/longtable/longtable_5.111 +IMAGE 01985 788 ./arch/wall/longtable/longtable_5.111 /* XPM */ static char * longtable_5_111_xpm[] = { "24 24 3 1", @@ -67322,7 +67468,7 @@ " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. "}; -IMAGE 01982 788 ./arch/wall/longtable/longtable_6.111 +IMAGE 01986 788 ./arch/wall/longtable/longtable_6.111 /* XPM */ static char * longtable_6_111_xpm[] = { "24 24 3 1", @@ -67353,7 +67499,7 @@ " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. "}; -IMAGE 01983 788 ./arch/wall/longtable/longtable_7.111 +IMAGE 01987 788 ./arch/wall/longtable/longtable_7.111 /* XPM */ static char * longtable_7_111_xpm[] = { "24 24 3 1", @@ -67384,7 +67530,7 @@ " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. ", " .. ..XXXXXXXXXXXX. "}; -IMAGE 01984 788 ./arch/wall/longtable/longtable_8.111 +IMAGE 01988 788 ./arch/wall/longtable/longtable_8.111 /* XPM */ static char * longtable_8_111_xpm[] = { "24 24 3 1", @@ -67415,7 +67561,7 @@ ".... .......... ......", "... .......... .......", "... .......... ......."}; -IMAGE 01985 788 ./arch/wall/longtable/longtable_9.111 +IMAGE 01989 788 ./arch/wall/longtable/longtable_9.111 /* XPM */ static char * longtable_9_111_xpm[] = { "24 24 3 1", @@ -67446,7 +67592,7 @@ "XXXX XXXXXXXXXX XXXXXX", "XXX XXXXXXXXXX XXXXXXX", "XXX XXXXXXXXXX XXXXXXX"}; -IMAGE 01986 788 ./arch/wall/longtable/longtable_A.111 +IMAGE 01990 788 ./arch/wall/longtable/longtable_A.111 /* XPM */ static char * longtable_A_111_xpm[] = { "24 24 3 1", @@ -67477,7 +67623,7 @@ "XXXX XXXXXXXXXX XXXXXX", "XXX XXXXXXXXXX XXXXXXX", "XXX XXXXXXXXXX XXXXXXX"}; -IMAGE 01987 788 ./arch/wall/longtable/longtable_B.111 +IMAGE 01991 788 ./arch/wall/longtable/longtable_B.111 /* XPM */ static char * longtable_B_111_xpm[] = { "24 24 3 1", @@ -67508,7 +67654,7 @@ "XXXX XXXXXXXXXX XXXXXX", "XXX XXXXXXXXXX XXXXXXX", "XXX XXXXXXXXXX XXXXXXX"}; -IMAGE 01988 788 ./arch/wall/longtable/longtable_C.111 +IMAGE 01992 788 ./arch/wall/longtable/longtable_C.111 /* XPM */ static char * longtable_C_111_xpm[] = { "24 24 3 1", @@ -67539,7 +67685,7 @@ ".... . XXXXXXXXXXXX ..", "... .. XXXXXXXXXXXX ..", "... .. XXXXXXXXXXXX .."}; -IMAGE 01989 788 ./arch/wall/longtable/longtable_D.111 +IMAGE 01993 788 ./arch/wall/longtable/longtable_D.111 /* XPM */ static char * longtable_D_111_xpm[] = { "24 24 3 1", @@ -67570,7 +67716,7 @@ "XXXX X ............ XX", "XXX XX ............ XX", "XXX XX ............ XX"}; -IMAGE 01990 788 ./arch/wall/longtable/longtable_E.111 +IMAGE 01994 788 ./arch/wall/longtable/longtable_E.111 /* XPM */ static char * longtable_E_111_xpm[] = { "24 24 3 1", @@ -67601,7 +67747,7 @@ "XXXX X ............ XX", "XXX XX ............ XX", "XXX XX ............ XX"}; -IMAGE 01991 788 ./arch/wall/longtable/longtable_F.111 +IMAGE 01995 788 ./arch/wall/longtable/longtable_F.111 /* XPM */ static char * longtable_F_111_xpm[] = { "24 24 3 1", @@ -67632,7 +67778,7 @@ "XXXX X ............ XX", "XXX XX ............ XX", "XXX XX ............ XX"}; -IMAGE 01992 957 ./arch/monster/human/lord_e.111 +IMAGE 01996 957 ./arch/monster/human/lord_e.111 /* XPM */ static char * lord_e_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -67670,7 +67816,7 @@ " ... ... ", " .... ... ", " "}; -IMAGE 01993 957 ./arch/monster/human/lord_e.112 +IMAGE 01997 957 ./arch/monster/human/lord_e.112 /* XPM */ static char * lord_e_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -67708,7 +67854,7 @@ " ... ... ", " .... ... ", " "}; -IMAGE 01994 797 ./arch/armour/boots/low_boots.111 +IMAGE 01998 797 ./arch/armour/boots/low_boots.111 /* XPM */ static char * low_boots_111_xpm[] = { "24 24 3 1", @@ -67739,7 +67885,7 @@ " ", " ", " "}; -IMAGE 01995 801 ./arch/weapon/misc/lspear.111 +IMAGE 01999 801 ./arch/weapon/misc/lspear.111 /* XPM */ static char * lspear_111_xpm[] = { "24 24 5 1", @@ -67772,7 +67918,7 @@ " oo ", " o ", " "}; -IMAGE 01996 815 ./arch/inorganic/lstone.111 +IMAGE 02000 815 ./arch/inorganic/lstone.111 /* XPM */ static char * lstone_111_xpm[] = { "24 24 4 1", @@ -67804,7 +67950,7 @@ " ", " ", " "}; -IMAGE 01997 845 ./arch/weapon/sword/lsword.111 +IMAGE 02001 845 ./arch/weapon/sword/lsword.111 /* XPM */ static char * lsword_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67838,7 +67984,7 @@ " .X. ", " .. ", " "}; -IMAGE 01998 912 ./arch/misc/Container/luggage.111 +IMAGE 02002 912 ./arch/misc/Container/luggage.111 /* XPM */ static char * luggage_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67874,7 +68020,7 @@ " ", " ", " "}; -IMAGE 01999 912 ./arch/misc/Container/luggage.112 +IMAGE 02003 912 ./arch/misc/Container/luggage.112 /* XPM */ static char * luggage_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67910,7 +68056,7 @@ " ", " ", " "}; -IMAGE 02000 847 ./arch/misc/Container/luggage.113 +IMAGE 02004 847 ./arch/misc/Container/luggage.113 /* XPM */ static char * luggage_113_xpm[] = { "24 24 5 1 0 0", @@ -67943,7 +68089,7 @@ " ", " ", " "}; -IMAGE 02001 885 ./arch/misc/Container/luggage.114 +IMAGE 02005 885 ./arch/misc/Container/luggage.114 /* XPM */ static char * luggage_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -67978,7 +68124,7 @@ " ", " ", " "}; -IMAGE 02002 885 ./arch/misc/Container/luggage.115 +IMAGE 02006 885 ./arch/misc/Container/luggage.115 /* XPM */ static char * luggage_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68013,7 +68159,7 @@ " ", " ", " "}; -IMAGE 02003 885 ./arch/misc/Container/luggage.116 +IMAGE 02007 885 ./arch/misc/Container/luggage.116 /* XPM */ static char * luggage_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68048,7 +68194,7 @@ " ", " ", " "}; -IMAGE 02004 885 ./arch/misc/Container/luggage.117 +IMAGE 02008 885 ./arch/misc/Container/luggage.117 /* XPM */ static char * luggage_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68083,7 +68229,7 @@ " ", " ", " "}; -IMAGE 02005 912 ./arch/misc/Container/luggage.118 +IMAGE 02009 912 ./arch/misc/Container/luggage.118 /* XPM */ static char * luggage_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68119,7 +68265,7 @@ " ", " ", " "}; -IMAGE 02006 846 ./arch/monster/giant/mabu.111 +IMAGE 02010 846 ./arch/monster/giant/mabu.111 /* XPM */ static char * mabu_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -68153,7 +68299,7 @@ " .XXX.XXXXX..XX. ", " ..X.XX.XX..X. ", " .X.XXXXXX.X. "}; -IMAGE 02007 846 ./arch/monster/giant/mabu.112 +IMAGE 02011 846 ./arch/monster/giant/mabu.112 /* XPM */ static char * mabu_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -68187,7 +68333,7 @@ " .XX..XXXXX.XXX. ", " .X..XX.XX.X.. ", " .X.XXXXXX.X. "}; -IMAGE 02008 846 ./arch/monster/giant/mabu.211 +IMAGE 02012 846 ./arch/monster/giant/mabu.211 /* XPM */ static char * mabu_211_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -68221,7 +68367,7 @@ " .. .X. ", " .. ", " "}; -IMAGE 02009 846 ./arch/monster/giant/mabu.212 +IMAGE 02013 846 ./arch/monster/giant/mabu.212 /* XPM */ static char * mabu_212_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -68255,7 +68401,7 @@ " .X. .. ", " .. ", " "}; -IMAGE 02010 908 ./arch/weapon/mace/mace_1.111 +IMAGE 02014 908 ./arch/weapon/mace/mace_1.111 /* XPM */ static char * mace_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68290,7 +68436,7 @@ " oOo ", " o ", " "}; -IMAGE 02011 908 ./arch/weapon/mace/mace_2.111 +IMAGE 02015 908 ./arch/weapon/mace/mace_2.111 /* XPM */ static char * mace_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68325,7 +68471,7 @@ " oo ", " ", " "}; -IMAGE 02012 971 ./arch/monster/human/madman.111 +IMAGE 02016 971 ./arch/monster/human/madman.111 /* XPM */ static char * madman_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68363,7 +68509,7 @@ " o o ", " o o ", " oo oo "}; -IMAGE 02013 902 ./arch/monster/human/madman.112 +IMAGE 02017 902 ./arch/monster/human/madman.112 /* XPM */ static char * madman_112_xpm[] = { "24 24 7 1", @@ -68398,7 +68544,7 @@ " O O ", " O O ", " OO OO "}; -IMAGE 02014 1080 ./arch/monster/human/madman_gen.111 +IMAGE 02018 1080 ./arch/monster/human/madman_gen.111 /* XPM */ static char * madman_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68441,7 +68587,7 @@ " XX@o+@@%&**Oo ", " XX@o+o@&***Oo ", " XXo@oo@@**OOo "}; -IMAGE 02015 982 ./arch/player/class/Warrior/mage.111 +IMAGE 02019 982 ./arch/player/class/Warrior/mage.111 /* XPM */ static char * mage_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68480,7 +68626,7 @@ " X#X@@@X@@.. ", " XX XXX XX.. ", " "}; -IMAGE 02016 951 ./arch/player/class/Warrior/mage.131 +IMAGE 02020 951 ./arch/player/class/Warrior/mage.131 /* XPM */ static char * mage_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68518,7 +68664,7 @@ " X+++++++..X ", " XXXXXXXXXXXX ", " "}; -IMAGE 02017 951 ./arch/player/class/Warrior/mage.151 +IMAGE 02021 951 ./arch/player/class/Warrior/mage.151 /* XPM */ static char * mage_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68556,7 +68702,7 @@ " oo+++++++. ", " ............ ", " "}; -IMAGE 02018 951 ./arch/player/class/Warrior/mage.171 +IMAGE 02022 951 ./arch/player/class/Warrior/mage.171 /* XPM */ static char * mage_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68594,7 +68740,7 @@ " o+++++++++o ", " oooooooooooo ", " "}; -IMAGE 02019 819 ./arch/weapon/artifact/magi_staff.111 +IMAGE 02023 819 ./arch/weapon/artifact/magi_staff.111 /* XPM */ static char * magi_staff_111_xpm[] = { "24 24 4 1", @@ -68626,7 +68772,7 @@ " .. ", " .. ", " "}; -IMAGE 02020 819 ./arch/weapon/artifact/magi_staff.112 +IMAGE 02024 819 ./arch/weapon/artifact/magi_staff.112 /* XPM */ static char * magi_staff_112_xpm[] = { "24 24 4 1", @@ -68658,7 +68804,7 @@ " .. ", " .. ", " "}; -IMAGE 02021 832 ./arch/weapon/artifact/magi_staff.113 +IMAGE 02025 832 ./arch/weapon/artifact/magi_staff.113 /* XPM */ static char * magi_staff_113_xpm[] = { "24 24 5 1", @@ -68691,7 +68837,7 @@ " .. ", " .. ", " "}; -IMAGE 02022 862 ./arch/weapon/bow/magic_bow.111 +IMAGE 02026 862 ./arch/weapon/bow/magic_bow.111 /* XPM */ static char * magic_bow_111_xpm[] = { "24 24 6 1", @@ -68725,7 +68871,7 @@ " . ...gg.....", " .. .", " . "}; -IMAGE 02023 862 ./arch/weapon/bow/magic_bow.112 +IMAGE 02027 862 ./arch/weapon/bow/magic_bow.112 /* XPM */ static char * magic_bow_112_xpm[] = { "24 24 6 1", @@ -68759,7 +68905,7 @@ " . ...rr.....", " .. .", " . "}; -IMAGE 02024 862 ./arch/weapon/bow/magic_bow.113 +IMAGE 02028 862 ./arch/weapon/bow/magic_bow.113 /* XPM */ static char * magic_bow_113_xpm[] = { "24 24 6 1", @@ -68793,7 +68939,7 @@ " . ...rr.....", " .. .", " . "}; -IMAGE 02025 862 ./arch/weapon/bow/magic_bow.114 +IMAGE 02029 862 ./arch/weapon/bow/magic_bow.114 /* XPM */ static char * magic_bow_114_xpm[] = { "24 24 6 1", @@ -68827,7 +68973,7 @@ " . ...oo.....", " .. .", " . "}; -IMAGE 02026 861 ./arch/connect/magic_ear.111 +IMAGE 02030 861 ./arch/connect/magic_ear.111 /* XPM */ static char * magic_ear_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68860,7 +69006,7 @@ " . .. . ", " . . ", " .. "}; -IMAGE 02027 847 ./arch/magic/Magic_Miss/magic_miss.111 +IMAGE 02031 847 ./arch/magic/Magic_Miss/magic_miss.111 /* XPM */ static char * magic_miss_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68894,7 +69040,7 @@ " ", " ", " "}; -IMAGE 02028 847 ./arch/magic/Magic_Miss/magic_miss.121 +IMAGE 02032 847 ./arch/magic/Magic_Miss/magic_miss.121 /* XPM */ static char * magic_miss_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68928,7 +69074,7 @@ " ", " ", " "}; -IMAGE 02029 847 ./arch/magic/Magic_Miss/magic_miss.131 +IMAGE 02033 847 ./arch/magic/Magic_Miss/magic_miss.131 /* XPM */ static char * magic_miss_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68962,7 +69108,7 @@ " ", " ", " "}; -IMAGE 02030 847 ./arch/magic/Magic_Miss/magic_miss.141 +IMAGE 02034 847 ./arch/magic/Magic_Miss/magic_miss.141 /* XPM */ static char * magic_miss_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -68996,7 +69142,7 @@ " ", " ", " "}; -IMAGE 02031 847 ./arch/magic/Magic_Miss/magic_miss.151 +IMAGE 02035 847 ./arch/magic/Magic_Miss/magic_miss.151 /* XPM */ static char * magic_miss_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -69030,7 +69176,7 @@ " . ", " ", " "}; -IMAGE 02032 847 ./arch/magic/Magic_Miss/magic_miss.161 +IMAGE 02036 847 ./arch/magic/Magic_Miss/magic_miss.161 /* XPM */ static char * magic_miss_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -69064,7 +69210,7 @@ " . ", " ", " "}; -IMAGE 02033 847 ./arch/magic/Magic_Miss/magic_miss.171 +IMAGE 02037 847 ./arch/magic/Magic_Miss/magic_miss.171 /* XPM */ static char * magic_miss_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -69098,7 +69244,7 @@ " .. ", " . ", " "}; -IMAGE 02034 847 ./arch/magic/Magic_Miss/magic_miss.181 +IMAGE 02038 847 ./arch/magic/Magic_Miss/magic_miss.181 /* XPM */ static char * magic_miss_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -69132,7 +69278,7 @@ " . ", " . ", " "}; -IMAGE 02035 805 ./arch/exit/magic_portal/magic_portal.111 +IMAGE 02039 805 ./arch/exit/magic_portal/magic_portal.111 /* XPM */ static char * magic_portal_111_xpm[] = { "24 24 5 1", @@ -69165,7 +69311,7 @@ " . . . . . ", " . . ", " "}; -IMAGE 02036 805 ./arch/exit/magic_portal/magic_portal.112 +IMAGE 02040 805 ./arch/exit/magic_portal/magic_portal.112 /* XPM */ static char * magic_portal_112_xpm[] = { "24 24 5 1", @@ -69198,7 +69344,7 @@ " . . . . . ", " . . . ", " "}; -IMAGE 02037 805 ./arch/exit/magic_portal/magic_portal.113 +IMAGE 02041 805 ./arch/exit/magic_portal/magic_portal.113 /* XPM */ static char * magic_portal_113_xpm[] = { "24 24 5 1", @@ -69231,7 +69377,7 @@ " . . . . . ", " . . ", " "}; -IMAGE 02038 805 ./arch/exit/magic_portal/magic_portal.114 +IMAGE 02042 805 ./arch/exit/magic_portal/magic_portal.114 /* XPM */ static char * magic_portal_114_xpm[] = { "24 24 5 1", @@ -69264,7 +69410,7 @@ " . . . . . ", " . . . ", " "}; -IMAGE 02039 805 ./arch/exit/magic_portal/magic_portal.115 +IMAGE 02043 805 ./arch/exit/magic_portal/magic_portal.115 /* XPM */ static char * magic_portal_115_xpm[] = { "24 24 5 1", @@ -69297,7 +69443,7 @@ " . . ", " ", " "}; -IMAGE 02040 805 ./arch/exit/magic_portal/magic_portal.116 +IMAGE 02044 805 ./arch/exit/magic_portal/magic_portal.116 /* XPM */ static char * magic_portal_116_xpm[] = { "24 24 5 1", @@ -69330,7 +69476,7 @@ " . . . ", " ", " "}; -IMAGE 02041 805 ./arch/exit/magic_portal/magic_portal.117 +IMAGE 02045 805 ./arch/exit/magic_portal/magic_portal.117 /* XPM */ static char * magic_portal_117_xpm[] = { "24 24 5 1", @@ -69363,7 +69509,7 @@ " . . ", " ", " "}; -IMAGE 02042 805 ./arch/exit/magic_portal/magic_portal.118 +IMAGE 02046 805 ./arch/exit/magic_portal/magic_portal.118 /* XPM */ static char * magic_portal_118_xpm[] = { "24 24 5 1", @@ -69396,7 +69542,7 @@ " . .. ", " ", " "}; -IMAGE 02043 805 ./arch/exit/magic_portal/magic_portal.119 +IMAGE 02047 805 ./arch/exit/magic_portal/magic_portal.119 /* XPM */ static char * magic_portal_119_xpm[] = { "24 24 5 1", @@ -69429,7 +69575,7 @@ " . ", " ", " "}; -IMAGE 02044 805 ./arch/exit/magic_portal/magic_portal.11A +IMAGE 02048 805 ./arch/exit/magic_portal/magic_portal.11A /* XPM */ static char * magic_portal_11A_xpm[] = { "24 24 5 1", @@ -69462,7 +69608,7 @@ " . ", " ", " "}; -IMAGE 02045 806 ./arch/exit/magic_portal/magic_portal.11B +IMAGE 02049 806 ./arch/exit/magic_portal/magic_portal.11B /* XPM */ static char * magic_portal_11B_xpm[] = { "24 24 5 1", @@ -69495,7 +69641,7 @@ " ", " ", " "}; -IMAGE 02046 805 ./arch/exit/magic_portal/magic_portal.11C +IMAGE 02050 805 ./arch/exit/magic_portal/magic_portal.11C /* XPM */ static char * magic_portal_11C_xpm[] = { "24 24 5 1", @@ -69528,7 +69674,7 @@ " ", " ", " "}; -IMAGE 02047 806 ./arch/exit/magic_portal/magic_portal.11D +IMAGE 02051 806 ./arch/exit/magic_portal/magic_portal.11D /* XPM */ static char * magic_portal_11D_xpm[] = { "24 24 5 1", @@ -69561,7 +69707,7 @@ " ", " ", " "}; -IMAGE 02048 792 ./arch/exit/magic_portal/magic_portal.11E +IMAGE 02052 792 ./arch/exit/magic_portal/magic_portal.11E /* XPM */ static char * magic_portal_11E_xpm[] = { "24 24 4 1", @@ -69593,7 +69739,7 @@ " ", " ", " "}; -IMAGE 02049 792 ./arch/exit/magic_portal/magic_portal.11F +IMAGE 02053 792 ./arch/exit/magic_portal/magic_portal.11F /* XPM */ static char * magic_portal_11F_xpm[] = { "24 24 4 1", @@ -69625,7 +69771,7 @@ " ", " ", " "}; -IMAGE 02050 792 ./arch/exit/magic_portal/magic_portal.11G +IMAGE 02054 792 ./arch/exit/magic_portal/magic_portal.11G /* XPM */ static char * magic_portal_11G_xpm[] = { "24 24 4 1", @@ -69657,7 +69803,7 @@ " ", " ", " "}; -IMAGE 02051 780 ./arch/exit/magic_portal/magic_portal.11H +IMAGE 02055 780 ./arch/exit/magic_portal/magic_portal.11H /* XPM */ static char * magic_portal_11H_xpm[] = { "24 24 3 1", @@ -69688,7 +69834,7 @@ " ", " ", " "}; -IMAGE 02052 780 ./arch/exit/magic_portal/magic_portal.11I +IMAGE 02056 780 ./arch/exit/magic_portal/magic_portal.11I /* XPM */ static char * magic_portal_11I_xpm[] = { "24 24 3 1", @@ -69719,7 +69865,7 @@ " ", " ", " "}; -IMAGE 02053 769 ./arch/exit/magic_portal/magic_portal.11J +IMAGE 02057 769 ./arch/exit/magic_portal/magic_portal.11J /* XPM */ static char * magic_portal_11J_xpm[] = { "24 24 2 1", @@ -69749,7 +69895,7 @@ " ", " ", " "}; -IMAGE 02054 769 ./arch/exit/magic_portal/magic_portal.11K +IMAGE 02058 769 ./arch/exit/magic_portal/magic_portal.11K /* XPM */ static char * magic_portal_11K_xpm[] = { "24 24 2 1", @@ -69779,7 +69925,7 @@ " ", " ", " "}; -IMAGE 02055 769 ./arch/exit/magic_portal/magic_portal.11L +IMAGE 02059 769 ./arch/exit/magic_portal/magic_portal.11L /* XPM */ static char * magic_portal_11L_xpm[] = { "24 24 2 1", @@ -69809,7 +69955,7 @@ " ", " ", " "}; -IMAGE 02056 769 ./arch/exit/magic_portal/magic_portal.11M +IMAGE 02060 769 ./arch/exit/magic_portal/magic_portal.11M /* XPM */ static char * magic_portal_11M_xpm[] = { "24 24 2 1", @@ -69839,7 +69985,7 @@ " ", " ", " "}; -IMAGE 02057 883 ./arch/armour/cloak/magic_resist.111 +IMAGE 02061 883 ./arch/armour/cloak/magic_resist.111 /* XPM */ static char * magic_resist_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -69874,7 +70020,7 @@ " .....X.X..... ", " .....X..... ", " . . "}; -IMAGE 02058 862 ./arch/connect/magicmouth.111 +IMAGE 02062 862 ./arch/connect/magicmouth.111 /* XPM */ static char * magicmouth_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -69907,7 +70053,7 @@ " . .. . ", " . . ", " .. "}; -IMAGE 02059 780 ./arch/misc/magnifier.111 +IMAGE 02063 780 ./arch/misc/magnifier.111 /* XPM */ static char * magnifier_111_xpm[] = { "24 24 3 1", @@ -69938,7 +70084,7 @@ " .... ", " .. ", " "}; -IMAGE 02060 822 ./arch/misc/Container/mailbox.111 +IMAGE 02064 822 ./arch/misc/Container/mailbox.111 /* XPM */ static char * mailbox_111_xpm[] = { "24 24 6 1", @@ -69972,7 +70118,7 @@ " .O+. ", " ... ", " "}; -IMAGE 02061 950 ./arch/monster/human/Town/man.111 +IMAGE 02065 950 ./arch/monster/human/Town/man.111 /* XPM */ static char * man_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70010,7 +70156,7 @@ " o+o o+o ", " o++o o+o ", " ooo ooo "}; -IMAGE 02062 937 ./arch/monster/human/Town/man.131 +IMAGE 02066 937 ./arch/monster/human/Town/man.131 /* XPM */ static char * man_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70047,7 +70193,7 @@ " o+o o+o ", " o+o o++o ", " ooo ooo "}; -IMAGE 02063 937 ./arch/monster/human/Town/man.171 +IMAGE 02067 937 ./arch/monster/human/Town/man.171 /* XPM */ static char * man_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70084,7 +70230,7 @@ " o+o o+o ", " o++o o+o ", " ooo ooo "}; -IMAGE 02064 856 ./arch/system/map.111 +IMAGE 02068 856 ./arch/system/map.111 /* XPM */ static char * map_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70118,7 +70264,7 @@ " ..X.X.X.X.X...X.X.X.. ", " .......... ...... ", " "}; -IMAGE 02065 853 ./arch/floor/marble.111 +IMAGE 02069 853 ./arch/floor/marble.111 /* XPM */ static char * marble_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70152,7 +70298,7 @@ "..... X X.... X X.. X X ", " X.. X ......X X X.. X X", "X...X X.X X ..X X ... X "}; -IMAGE 02066 840 ./arch/floor/marble_blgr.111 +IMAGE 02070 840 ./arch/floor/marble_blgr.111 /* XPM */ static char * marble_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70186,7 +70332,7 @@ "..... X X.... X X.. X X ", " X.. X ......X X X.. X X", "X...X X.X X ..X X ... X "}; -IMAGE 02067 926 ./arch/construct/town/market1.111 +IMAGE 02071 926 ./arch/construct/town/market1.111 /* XPM */ static char * market1_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70223,7 +70369,7 @@ " .+++.ooo..++.ooo..++", " ....................", " "}; -IMAGE 02068 899 ./arch/construct/town/market2.111 +IMAGE 02072 899 ./arch/construct/town/market2.111 /* XPM */ static char * market2_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70259,7 +70405,7 @@ ".OOO..oo.OOO..oo.OOO..oo", "........................", " "}; -IMAGE 02069 899 ./arch/construct/town/market3.111 +IMAGE 02073 899 ./arch/construct/town/market3.111 /* XPM */ static char * market3_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70295,7 +70441,7 @@ ".OOO..oo.OOO..ooo. ", ".................. ", " "}; -IMAGE 02070 850 ./arch/weapon/artifact/Masamune/masamune.111 +IMAGE 02074 850 ./arch/weapon/artifact/Masamune/masamune.111 /* XPM */ static char * masamune_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -70329,7 +70475,7 @@ " ", " ", " "}; -IMAGE 02071 850 ./arch/weapon/artifact/Masamune/masamune.112 +IMAGE 02075 850 ./arch/weapon/artifact/Masamune/masamune.112 /* XPM */ static char * masamune_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -70363,7 +70509,7 @@ " ", " ", " "}; -IMAGE 02072 850 ./arch/weapon/artifact/Masamune/masamune.113 +IMAGE 02076 850 ./arch/weapon/artifact/Masamune/masamune.113 /* XPM */ static char * masamune_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -70397,7 +70543,7 @@ " ", " ", " "}; -IMAGE 02073 851 ./arch/weapon/artifact/Masamune/masamune.114 +IMAGE 02077 851 ./arch/weapon/artifact/Masamune/masamune.114 /* XPM */ static char *masamune_114_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -70432,7 +70578,7 @@ " ", " " }; -IMAGE 02074 875 ./arch/ground/Stone/mediumston.111 +IMAGE 02078 875 ./arch/ground/Stone/mediumston.111 /* XPM */ static char * mediumston_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70466,7 +70612,7 @@ " . . .. .. . ", " . . .. . .. ", " . . . .X. "}; -IMAGE 02075 839 ./arch/monster/human/arabic/merchant.111 +IMAGE 02079 839 ./arch/monster/human/arabic/merchant.111 /* XPM */ static char * merchant_111_xpm[] = { "24 24 7 1", @@ -70501,7 +70647,7 @@ " +..+..+.+ ", " ... ... ", " ... ... "}; -IMAGE 02076 839 ./arch/monster/human/arabic/merchant.131 +IMAGE 02080 839 ./arch/monster/human/arabic/merchant.131 /* XPM */ static char * merchant_131_xpm[] = { "24 24 7 1", @@ -70536,7 +70682,7 @@ " ... .. .. ", " ... .... ", " .. .. "}; -IMAGE 02077 839 ./arch/monster/human/arabic/merchant.171 +IMAGE 02081 839 ./arch/monster/human/arabic/merchant.171 /* XPM */ static char * merchant_171_xpm[] = { "24 24 7 1", @@ -70571,7 +70717,7 @@ " .. .. ... ", " .... ... ", " .. .. "}; -IMAGE 02078 779 ./arch/inorganic/mercury.111 +IMAGE 02082 779 ./arch/inorganic/mercury.111 /* XPM */ static char * mercury_111_xpm[] = { "24 24 3 1", @@ -70602,7 +70748,7 @@ " . ", " ", " "}; -IMAGE 02079 894 ./arch/magic/meteor.111 +IMAGE 02083 894 ./arch/magic/meteor.111 /* XPM */ static char * meteor_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70637,7 +70783,7 @@ " ", " ", " "}; -IMAGE 02080 821 ./arch/inorganic/min_oil.111 +IMAGE 02084 821 ./arch/inorganic/min_oil.111 /* XPM */ static char * min_oil_111_xpm[] = { "24 24 5 1", @@ -70670,7 +70816,7 @@ " ......... ", " ", " "}; -IMAGE 02081 847 ./arch/wall/mine/mine_0.111 +IMAGE 02085 847 ./arch/wall/mine/mine_0.111 /* XPM */ static char * mine_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70704,7 +70850,7 @@ "..XXX.XX.X.XX.X.XXXX. ", "..XXX.XXX.XXXX.XXXX. ", " .... ........ ..... "}; -IMAGE 02082 847 ./arch/wall/mine/mine_1.111 +IMAGE 02086 847 ./arch/wall/mine/mine_1.111 /* XPM */ static char * mine_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70738,7 +70884,7 @@ "..XXX.XXXX.XX.X.XX.X. ", "..XXX.XXX.XXXX.XXXX. ", " .... ........ ..... "}; -IMAGE 02083 847 ./arch/wall/mine/mine_2.111 +IMAGE 02087 847 ./arch/wall/mine/mine_2.111 /* XPM */ static char * mine_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70772,7 +70918,7 @@ "..XXX.XX.X.XX.X.XXX.XX.X", "..XXX.XXX.XXXX.XXXX.XXX.", " .... ........ .... ...."}; -IMAGE 02084 847 ./arch/wall/mine/mine_3.111 +IMAGE 02088 847 ./arch/wall/mine/mine_3.111 /* XPM */ static char * mine_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70806,7 +70952,7 @@ "..XXX.XX.X.XX.X.XXX.XX.X", "..XXX.XXX.XXXX.XXXX.XXX.", " .... ........ .... ...."}; -IMAGE 02085 847 ./arch/wall/mine/mine_4.111 +IMAGE 02089 847 ./arch/wall/mine/mine_4.111 /* XPM */ static char * mine_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70840,7 +70986,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02086 847 ./arch/wall/mine/mine_5.111 +IMAGE 02090 847 ./arch/wall/mine/mine_5.111 /* XPM */ static char * mine_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70874,7 +71020,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02087 847 ./arch/wall/mine/mine_8.111 +IMAGE 02091 847 ./arch/wall/mine/mine_8.111 /* XPM */ static char * mine_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70908,7 +71054,7 @@ ".XXXX..X.X.XX.X.XXX. ", ".XXXX.XXX.XXXX.XXXX. ", " .... ........ .... "}; -IMAGE 02088 847 ./arch/wall/mine/mine_A.111 +IMAGE 02092 847 ./arch/wall/mine/mine_A.111 /* XPM */ static char * mine_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70942,7 +71088,7 @@ ".XXXX..X.X.XX.X.XXX.XXXX", ".XXXX.XXX.XXXX.XXXX.XXX.", " .... ........ .... ...."}; -IMAGE 02089 828 ./arch/wall/mine/mine_C.111 +IMAGE 02093 828 ./arch/wall/mine/mine_C.111 /* XPM */ static char * mine_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -70975,7 +71121,7 @@ ". . . ", " .. . ", " . .. "}; -IMAGE 02090 851 ./arch/wall/mine/minedoor_4.111 +IMAGE 02094 851 ./arch/wall/mine/minedoor_4.111 /* XPM */ static char * minedoor_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71009,7 +71155,7 @@ ".XXXX..X.X.XX.X.XXXX.XX.", ".XXXX.XXX.XXXX.XXXXX.XX.", " .... ........ ..... .. "}; -IMAGE 02091 851 ./arch/wall/mine/minedoor_4.112 +IMAGE 02095 851 ./arch/wall/mine/minedoor_4.112 /* XPM */ static char * minedoor_4_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71043,7 +71189,7 @@ ".XXXX.......... .... .. ", ".XXXX. ", " .... "}; -IMAGE 02092 851 ./arch/wall/mine/minedoor_4.113 +IMAGE 02096 851 ./arch/wall/mine/minedoor_4.113 /* XPM */ static char * minedoor_4_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71077,7 +71223,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02093 851 ./arch/wall/mine/minedoor_4.114 +IMAGE 02097 851 ./arch/wall/mine/minedoor_4.114 /* XPM */ static char * minedoor_4_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71111,7 +71257,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02094 851 ./arch/wall/mine/minedoor_4.115 +IMAGE 02098 851 ./arch/wall/mine/minedoor_4.115 /* XPM */ static char * minedoor_4_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71145,7 +71291,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02095 851 ./arch/wall/mine/minedoor_4.116 +IMAGE 02099 851 ./arch/wall/mine/minedoor_4.116 /* XPM */ static char * minedoor_4_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71179,7 +71325,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02096 851 ./arch/wall/mine/minedoor_4.117 +IMAGE 02100 851 ./arch/wall/mine/minedoor_4.117 /* XPM */ static char * minedoor_4_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71213,7 +71359,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02097 851 ./arch/wall/mine/minedoor_4.118 +IMAGE 02101 851 ./arch/wall/mine/minedoor_4.118 /* XPM */ static char * minedoor_4_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71247,7 +71393,7 @@ ".XXXX. ", ".XXXX. ", " .... "}; -IMAGE 02098 851 ./arch/wall/mine/minedoor_4.119 +IMAGE 02102 851 ./arch/wall/mine/minedoor_4.119 /* XPM */ static char * minedoor_4_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71281,7 +71427,7 @@ ".XXXX.. ", ".XXXX. ", " .... "}; -IMAGE 02099 851 ./arch/wall/mine/minedoor_4.211 +IMAGE 02103 851 ./arch/wall/mine/minedoor_4.211 /* XPM */ static char * minedoor_4_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71315,7 +71461,7 @@ "XXXXX..X.X.XX.X.XXX.XXXX", "XXXXX.XXX.XXXX.XXXX.XXX.", "..... ........ .... ...."}; -IMAGE 02100 851 ./arch/wall/mine/minedoor_4.212 +IMAGE 02104 851 ./arch/wall/mine/minedoor_4.212 /* XPM */ static char * minedoor_4_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71349,7 +71495,7 @@ ".... ..........XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02101 863 ./arch/wall/mine/minedoor_4.213 +IMAGE 02105 863 ./arch/wall/mine/minedoor_4.213 /* XPM */ static char * minedoor_4_213_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71384,7 +71530,7 @@ " ..oooo.oooo", " ..oooo.ooo.", " ..... ...."}; -IMAGE 02102 851 ./arch/wall/mine/minedoor_4.214 +IMAGE 02106 851 ./arch/wall/mine/minedoor_4.214 /* XPM */ static char * minedoor_4_214_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71418,7 +71564,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02103 851 ./arch/wall/mine/minedoor_4.215 +IMAGE 02107 851 ./arch/wall/mine/minedoor_4.215 /* XPM */ static char * minedoor_4_215_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71452,7 +71598,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02104 851 ./arch/wall/mine/minedoor_4.216 +IMAGE 02108 851 ./arch/wall/mine/minedoor_4.216 /* XPM */ static char * minedoor_4_216_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71486,7 +71632,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02105 851 ./arch/wall/mine/minedoor_4.217 +IMAGE 02109 851 ./arch/wall/mine/minedoor_4.217 /* XPM */ static char * minedoor_4_217_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71520,7 +71666,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02106 851 ./arch/wall/mine/minedoor_4.218 +IMAGE 02110 851 ./arch/wall/mine/minedoor_4.218 /* XPM */ static char * minedoor_4_218_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71554,7 +71700,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02107 851 ./arch/wall/mine/minedoor_4.219 +IMAGE 02111 851 ./arch/wall/mine/minedoor_4.219 /* XPM */ static char * minedoor_4_219_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71588,7 +71734,7 @@ " ..XXXX.XXXX", " ..XXXX.XXX.", " ..... ...."}; -IMAGE 02108 851 ./arch/wall/mine/minedoor_8.111 +IMAGE 02112 851 ./arch/wall/mine/minedoor_8.111 /* XPM */ static char * minedoor_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71622,7 +71768,7 @@ ".XXX....................", ".XX.....................", ".X..X..................."}; -IMAGE 02109 851 ./arch/wall/mine/minedoor_8.112 +IMAGE 02113 851 ./arch/wall/mine/minedoor_8.112 /* XPM */ static char * minedoor_8_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71656,7 +71802,7 @@ " .XXX..................", " .XX...................", " .X..X................."}; -IMAGE 02110 851 ./arch/wall/mine/minedoor_8.113 +IMAGE 02114 851 ./arch/wall/mine/minedoor_8.113 /* XPM */ static char * minedoor_8_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71690,7 +71836,7 @@ " .XXX................", " .XX.................", " .X..X..............."}; -IMAGE 02111 851 ./arch/wall/mine/minedoor_8.114 +IMAGE 02115 851 ./arch/wall/mine/minedoor_8.114 /* XPM */ static char * minedoor_8_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71724,7 +71870,7 @@ " .XXX.XXXXXXXXXXXXX.X", " .X.X................", " .. ................."}; -IMAGE 02112 851 ./arch/wall/mine/minedoor_8.115 +IMAGE 02116 851 ./arch/wall/mine/minedoor_8.115 /* XPM */ static char * minedoor_8_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71758,7 +71904,7 @@ " .X.XXXXX....XX.XX. ", " .X.XXX.XXXXXXXXX. ", " ..XXX.XX.X.XX..X. "}; -IMAGE 02113 851 ./arch/wall/mine/minedoor_8.116 +IMAGE 02117 851 ./arch/wall/mine/minedoor_8.116 /* XPM */ static char * minedoor_8_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71792,7 +71938,7 @@ " ..XXX.XXX.XX.XX. ", " .... ...... ... ", " "}; -IMAGE 02114 851 ./arch/wall/mine/minedoor_8.117 +IMAGE 02118 851 ./arch/wall/mine/minedoor_8.117 /* XPM */ static char * minedoor_8_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71826,7 +71972,7 @@ " ", " ", " "}; -IMAGE 02115 851 ./arch/wall/mine/minedoor_8.118 +IMAGE 02119 851 ./arch/wall/mine/minedoor_8.118 /* XPM */ static char * minedoor_8_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71860,7 +72006,7 @@ " ", " ", " "}; -IMAGE 02116 851 ./arch/wall/mine/minedoor_8.119 +IMAGE 02120 851 ./arch/wall/mine/minedoor_8.119 /* XPM */ static char * minedoor_8_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71894,7 +72040,7 @@ " ", " ", " "}; -IMAGE 02117 832 ./arch/wall/mine/minedoor_8.211 +IMAGE 02121 832 ./arch/wall/mine/minedoor_8.211 /* XPM */ static char * minedoor_8_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71927,7 +72073,7 @@ " ... ", " .. . ", " . .. "}; -IMAGE 02118 851 ./arch/wall/mine/minedoor_8.212 +IMAGE 02122 851 ./arch/wall/mine/minedoor_8.212 /* XPM */ static char * minedoor_8_212_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71961,7 +72107,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02119 851 ./arch/wall/mine/minedoor_8.213 +IMAGE 02123 851 ./arch/wall/mine/minedoor_8.213 /* XPM */ static char * minedoor_8_213_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -71995,7 +72141,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02120 851 ./arch/wall/mine/minedoor_8.214 +IMAGE 02124 851 ./arch/wall/mine/minedoor_8.214 /* XPM */ static char * minedoor_8_214_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72029,7 +72175,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02121 851 ./arch/wall/mine/minedoor_8.215 +IMAGE 02125 851 ./arch/wall/mine/minedoor_8.215 /* XPM */ static char * minedoor_8_215_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72063,7 +72209,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02122 851 ./arch/wall/mine/minedoor_8.216 +IMAGE 02126 851 ./arch/wall/mine/minedoor_8.216 /* XPM */ static char * minedoor_8_216_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72097,7 +72243,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02123 851 ./arch/wall/mine/minedoor_8.217 +IMAGE 02127 851 ./arch/wall/mine/minedoor_8.217 /* XPM */ static char * minedoor_8_217_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72131,7 +72277,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02124 851 ./arch/wall/mine/minedoor_8.218 +IMAGE 02128 851 ./arch/wall/mine/minedoor_8.218 /* XPM */ static char * minedoor_8_218_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72165,7 +72311,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02125 851 ./arch/wall/mine/minedoor_8.219 +IMAGE 02129 851 ./arch/wall/mine/minedoor_8.219 /* XPM */ static char * minedoor_8_219_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72199,7 +72345,7 @@ ".XXX....................", ".XX.X...................", ".X.XX..................."}; -IMAGE 02126 963 ./arch/construct/house/minihouse.111 +IMAGE 02130 963 ./arch/construct/house/minihouse.111 /* XPM */ static char * minihouse_111_xpm[] = { "24 24 10 1", @@ -72237,7 +72383,7 @@ " ..o+....++X$$$X+o. ", " .o+++%+++.$$$.+o. ", " ...%.%.%.X$$$X... "}; -IMAGE 02127 775 ./arch/food/mint.111 +IMAGE 02131 775 ./arch/food/mint.111 /* XPM */ static char * mint_111_xpm[] = { "24 24 3 1", @@ -72268,7 +72414,7 @@ " ", " ", " "}; -IMAGE 02128 874 ./arch/jewel/mithril.111 +IMAGE 02132 874 ./arch/jewel/mithril.111 /* XPM */ static char * mithril_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72303,7 +72449,7 @@ " ", " ", " "}; -IMAGE 02129 874 ./arch/jewel/mithril.112 +IMAGE 02133 874 ./arch/jewel/mithril.112 /* XPM */ static char * mithril_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72338,7 +72484,7 @@ " ", " ", " "}; -IMAGE 02130 874 ./arch/jewel/mithril.113 +IMAGE 02134 874 ./arch/jewel/mithril.113 /* XPM */ static char * mithril_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72373,7 +72519,7 @@ " ", " ", " "}; -IMAGE 02131 874 ./arch/jewel/mithril.114 +IMAGE 02135 874 ./arch/jewel/mithril.114 /* XPM */ static char * mithril_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72408,7 +72554,7 @@ " ", " ", " "}; -IMAGE 02132 874 ./arch/armour/mail/mithril_ar.111 +IMAGE 02136 874 ./arch/armour/mail/mithril_ar.111 /* XPM */ static char * mithril_ar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72443,7 +72589,7 @@ " ", " ", " "}; -IMAGE 02133 874 ./arch/armour/mail/mithril_ar.112 +IMAGE 02137 874 ./arch/armour/mail/mithril_ar.112 /* XPM */ static char * mithril_ar_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72478,7 +72624,7 @@ " ", " ", " "}; -IMAGE 02134 874 ./arch/armour/mail/mithril_ar.113 +IMAGE 02138 874 ./arch/armour/mail/mithril_ar.113 /* XPM */ static char * mithril_ar_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72513,7 +72659,7 @@ " ", " ", " "}; -IMAGE 02135 902 ./arch/weapon/artifact/mjoellnir.111 +IMAGE 02139 902 ./arch/weapon/artifact/mjoellnir.111 /* XPM */ static char * mjoellnir_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72549,7 +72695,7 @@ " oOOoo ", " ooo ", " "}; -IMAGE 02136 916 ./arch/wall/moat/moat_0.111 +IMAGE 02140 916 ./arch/wall/moat/moat_0.111 /* XPM */ static char * moat_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72586,7 +72732,7 @@ " ", " ", " "}; -IMAGE 02137 916 ./arch/wall/moat/moat_1.111 +IMAGE 02141 916 ./arch/wall/moat/moat_1.111 /* XPM */ static char * moat_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72623,7 +72769,7 @@ " .XXXXXXXoXX.O+O+. ", " .XXXXXXXXXX..+.+. ", " ................. "}; -IMAGE 02138 916 ./arch/wall/moat/moat_2.111 +IMAGE 02142 916 ./arch/wall/moat/moat_2.111 /* XPM */ static char * moat_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72660,7 +72806,7 @@ " ", " ", " "}; -IMAGE 02139 916 ./arch/wall/moat/moat_3.111 +IMAGE 02143 916 ./arch/wall/moat/moat_3.111 /* XPM */ static char * moat_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72697,7 +72843,7 @@ " ", " ", " "}; -IMAGE 02140 916 ./arch/wall/moat/moat_4.111 +IMAGE 02144 916 ./arch/wall/moat/moat_4.111 /* XPM */ static char * moat_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72734,7 +72880,7 @@ " .OOOOOOO+OO.oXoX. ", " .OOOOOOOOOO..X.X. ", " .OOOOOOOOOO..X.X. "}; -IMAGE 02141 916 ./arch/wall/moat/moat_5.111 +IMAGE 02145 916 ./arch/wall/moat/moat_5.111 /* XPM */ static char * moat_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72771,7 +72917,7 @@ " .XXXXXXXoXX.O+O+. ", " .XoXXXXXXXX..+.+. ", " .XXXXXXXXXX..+.+. "}; -IMAGE 02142 916 ./arch/wall/moat/moat_6.111 +IMAGE 02146 916 ./arch/wall/moat/moat_6.111 /* XPM */ static char * moat_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72808,7 +72954,7 @@ " .OOOOOOOOOOOO..o. ", " .OOOOOOO+OOOO.oX. ", " .OOOOOOOOOOO.X.X. "}; -IMAGE 02143 916 ./arch/wall/moat/moat_7.111 +IMAGE 02147 916 ./arch/wall/moat/moat_7.111 /* XPM */ static char * moat_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72845,7 +72991,7 @@ " .XXXXXXXXXXXX..o. ", " .XXXXXXX+XXXX.oO. ", " .X+++XXXXXXX.O.O. "}; -IMAGE 02144 916 ./arch/wall/moat/moat_8.111 +IMAGE 02148 916 ./arch/wall/moat/moat_8.111 /* XPM */ static char * moat_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72882,7 +73028,7 @@ " ", " ", " "}; -IMAGE 02145 916 ./arch/wall/moat/moat_9.111 +IMAGE 02149 916 ./arch/wall/moat/moat_9.111 /* XPM */ static char * moat_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72919,7 +73065,7 @@ " ", " ", " "}; -IMAGE 02146 916 ./arch/wall/moat/moat_A.111 +IMAGE 02150 916 ./arch/wall/moat/moat_A.111 /* XPM */ static char * moat_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72956,7 +73102,7 @@ " ", " ", " "}; -IMAGE 02147 916 ./arch/wall/moat/moat_B.111 +IMAGE 02151 916 ./arch/wall/moat/moat_B.111 /* XPM */ static char * moat_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -72993,7 +73139,7 @@ " ", " ", " "}; -IMAGE 02148 916 ./arch/wall/moat/moat_C.111 +IMAGE 02152 916 ./arch/wall/moat/moat_C.111 /* XPM */ static char * moat_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73030,7 +73176,7 @@ " .OO+OOOOOOO..o.o. ", " .OOOOOOO+OO.oXoX. ", " .OOOOOOOOOO..X.X. "}; -IMAGE 02149 916 ./arch/wall/moat/moat_D.111 +IMAGE 02153 916 ./arch/wall/moat/moat_D.111 /* XPM */ static char * moat_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73067,7 +73213,7 @@ " .XXXXXXXXXX..o.o. ", " .XXXXXXX+XX.oOoO. ", " .XXXXXXXXXX..O.O. "}; -IMAGE 02150 916 ./arch/wall/moat/moat_E.111 +IMAGE 02154 916 ./arch/wall/moat/moat_E.111 /* XPM */ static char * moat_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73104,7 +73250,7 @@ " .OOOOOOOOOOOO..o. ", " .OOOOOOO+OOOO.oX. ", " .OOOOOOOOOOO.X.X. "}; -IMAGE 02151 916 ./arch/wall/moat/moat_F.111 +IMAGE 02155 916 ./arch/wall/moat/moat_F.111 /* XPM */ static char * moat_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73141,147 +73287,142 @@ " .XXXXXXXXXXXX..o. ", " .XXXXXXX+XXXX.oO. ", " .XX+X+XXXXXX.O.O. "}; -IMAGE 02152 842 ./arch/player/class/Religious/monk.111 +IMAGE 02156 786 ./arch/player/class/Religious/monk.111 /* XPM */ static char * monk_111_xpm[] = { -"24 24 7 1", -" s None c None", -". c black", -"X s Dark brown c Sienna", -"o c salmon", -"O c white", -"+ c Green3", -"@ c Khaki", +"24 24 4 1", +" c None", +". c #000000", +"+ c #A0522D", +"@ c #CD853F", " ", -" .. ", -" .XX. ", -" .XX. ", -" .oo. ", -" .oo. ", -" .. ", -" ...o... ", -" .OOO.OOO. ", -" ..O.OOO.O. ", -" .OO.OOO.O.. ", -" .O.++O++.O. ", -" ... .+++. .o. ", -" .. .OOOO. ... ", -" .. .OOOOO. .. ", -" .OOOOO. ", -" ..OOO.. ", -" .....@. ", -" .@...@. ", -" .@. .@. ", -" .o. .o. ", -" ... .... ", -" ... ... ", -" "}; -IMAGE 02153 842 ./arch/player/class/Religious/monk.131 +" .... ", +" .++. ", +" .++. ", +" ...++... ", +" .++.+@.++. ", +" .++..+@.+++. ", +" ....+@++.... ", +" .++++++++. ", +" .@+++++@+. ", +" .@@++++@+. ", +" ...+++++.. ", +" .++@++. ", +" .@++@@. ", +" ......... ", +" .+.@@@@+. ", +" .+.@@+@+.. ", +" .++@++++.. ", +" ..++++@@++. ", +" .++++++@++. ", +" .@@++++@++.. ", +" .@+@++++++@@. ", +" ............. ", +" ... ... "}; +IMAGE 02157 801 ./arch/player/class/Religious/monk.131 /* XPM */ static char * monk_131_xpm[] = { -"24 24 7 1", -" s None c None", -". c black", -"X c salmon", -"o s Dark brown c Sienna", -"O c white", -"+ c Green3", -"@ c Khaki", +"24 24 5 1", +" c None", +". c #000000", +"+ c #A0522D", +"@ c #CD853F", +"# c #F0E68C", " ", -" .. ", -" .X. .. ", -" ... .oo. ", -" .. .oo. ", -" .O. .oX. ", -" .O. .XX. ", -" .O... ... ", -" ..OOO.XX... ", -" ...OO..OOO. ", -" .OOOOO.O. ", -" ..OOOO.O.. ", -" ..OOOO..O.. ", -" .++++. ..X. ", -" ..OO+O. ... ", -" .OOOOOO. ", -" ...OOOOO. ", -" .@.OOO... ", -" ..@.....@. ", -" .@. .@. ", -" .X. .@. ", -" ... ..X. ", -" .. ... ", -" "}; -IMAGE 02154 842 ./arch/player/class/Religious/monk.151 +" ... ", +" .++. ", +" .++. ", +" ...++. ", +" .++.+@.... ", +" ....+@.+++. ", +" .++@.....+# ", +" .+++++.+++# ", +" .+++++.++. ", +" .+++++.++. ", +" ..+++++.. ", +" .++@++. ", +" .+++@@. ", +" ....... ", +" .@@@@+. ", +" ..@@+@+. ", +" .++@+++.. ", +" ..++++@@+. ", +" ..++++++@+. ", +" .+@@++++@+. ", +" ..+@++++++. ", +" .......... ", +" ... ... "}; +IMAGE 02158 831 ./arch/player/class/Religious/monk.151 /* XPM */ static char * monk_151_xpm[] = { "24 24 7 1", -" s None c None", -". c black", -"X c grey50", -"o c white", -"O c Green3", -"+ c Khaki", -"@ s Dark brown c Sienna", +" c None", +". c #000000", +"+ c #BFBFBF", +"@ c #FF0000", +"# c #A0522D", +"$ c #CD853F", +"% c #F0E68C", " ", -" .. ", " .... ", -" .X.. ", -" ..X. ", -" .X.. ", -" .. ", -" ..X... ", -" .oo.ooo. ", -" .o.ooooo. ", -" .o.oooo.o. ", -" .....o..... ", -" ... .O.O.... ", -" ... .oooo... ", -" .. .Xoooo. ", -" .oXooo. ", -" .Xooo.. ", -" ....... ", -" ....... ", -" .+. .+. ", -" .@. .@. ", -" .... .@. ", -" ... ... ", -" "}; -IMAGE 02155 842 ./arch/player/class/Religious/monk.171 +" .++. ", +" .@@. ", +" ..#++#.. ", +" .###$####. ", +" .###.$#.###. ", +" .....#$%.... ", +" .#.%##%.#. ", +" .#$%##.##. ", +" .#$.##..#. ", +" ...####... ", +" .##$##. ", +" .$$##$. ", +" ......... ", +" .#$$$$.#. ", +" ..#$#$$.#. ", +" ..####$##. ", +" .##$$####.. ", +" .##$######. ", +" ..##$####$$. ", +" .########$#$. ", +" ............. ", +" ... ... "}; +IMAGE 02159 831 ./arch/player/class/Religious/monk.171 /* XPM */ static char * monk_171_xpm[] = { "24 24 7 1", -" s None c None", -". c black", -"X c salmon", -"o s Dark brown c Sienna", -"O c white", -"+ c Green3", -"@ c Khaki", +" c None", +". c #000000", +"+ c #BFBFBF", +"@ c #A0522D", +"# c #FF0000", +"$ c #F0E68C", +"% c #CD853F", " ", -" .. ", -" .. .X. ", -" .oo. ... ", -" .oo. .. ", -" .Xo. .O. ", -" .XX. .O. ", -" ... ...O. ", -" ...XX.OOO.. ", -" .OOO..OO... ", -" .O.OOOOO. ", -" ..O.OOOO.. ", -" ..O..OOOO.. ", -" .X.. .++++. ", -" ... .O+OO.. ", -" .OOOOOO. ", -" .OOOOO... ", -" ...OOO.@. ", -" .@.....@.. ", -" .@. .@. ", -" .@. .X. ", -" .X.. ... ", -" ... .. ", -" "}; -IMAGE 02156 903 ./arch/readable/monument.111 +" ... ", +" +@. ", +" #@. ", +" ...+@. ", +" .@@...... ", +" ...@$@.@@. ", +" $%.@@$%@... ", +" $%@@@@.@@@. ", +" .@@@@.@@@. ", +" .@@.@.@@@. ", +" ..@@@.@@. ", +" .@@%@@.. ", +" .%%@@@. ", +" ....... ", +" .@%%%%. ", +" .@%@%%.. ", +" ..@@@%@@. ", +" .@%%@@@@.. ", +" .@%@@@@@@.. ", +" .@%@@@@%%@. ", +" .@@@@@@%@.. ", +" .......... ", +" ... ... "}; +IMAGE 02160 903 ./arch/readable/monument.111 /* XPM */ static char * monument_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73317,7 +73458,7 @@ ".................. ", " ", " "}; -IMAGE 02157 874 ./arch/weapon/chained/mornstar.111 +IMAGE 02161 874 ./arch/weapon/chained/mornstar.111 /* XPM */ static char * mornstar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73352,7 +73493,7 @@ " XX ", " XX ", " "}; -IMAGE 02158 870 ./arch/ground/Mountain/moun_cave1.111 +IMAGE 02162 870 ./arch/ground/Mountain/moun_cave1.111 /* XPM */ static char * moun_cave1_111_xpm[] = { "24 24 6 1", @@ -73387,7 +73528,7 @@ " XXOOOOXXXXO ....Xo o", " XXOOXXXXXXO.....OX ", " XOOXXXXXXXXO..OX "}; -IMAGE 02159 856 ./arch/ground/Mountain/moun_cave2.111 +IMAGE 02163 856 ./arch/ground/Mountain/moun_cave2.111 /* XPM */ static char * moun_cave2_111_xpm[] = { "24 24 5 1", @@ -73421,7 +73562,7 @@ " XXOOXX .Xo o", " XXOOXX..........OX ", " XOOXXXXX......OX "}; -IMAGE 02160 855 ./arch/ground/Mountain/mountain1.111 +IMAGE 02164 855 ./arch/ground/Mountain/mountain1.111 /* XPM */ static char * mountain1_111_xpm[] = { "24 24 5 1", @@ -73455,7 +73596,7 @@ " XXOOOOXXXX ....Xo o", " XXOOXooX........OX ", " XOOXo XX......OX "}; -IMAGE 02161 861 ./arch/ground/Mountain/mountain2.111 +IMAGE 02165 861 ./arch/ground/Mountain/mountain2.111 /* XPM */ static char * mountain2_111_xpm[] = { "24 24 6 1", @@ -73490,7 +73631,7 @@ " XXOOOOXXXX O..OOo o", " XXOOXooX......OOOX ", " XOOXo XX...OOOOX "}; -IMAGE 02162 874 ./arch/ground/Mountain/mountain3.111 +IMAGE 02166 874 ./arch/ground/Mountain/mountain3.111 /* XPM */ static char * mountain3_111_xpm[] = { "24 24 6 1", @@ -73525,7 +73666,7 @@ " XXOOOOXXXXOOOOOOOOX ", " XXXXX XXXXXXXXX ", " "}; -IMAGE 02163 861 ./arch/ground/Mountain/mountain4.111 +IMAGE 02167 861 ./arch/ground/Mountain/mountain4.111 /* XPM */ static char * mountain4_111_xpm[] = { "24 24 6 1", @@ -73560,7 +73701,7 @@ " XXOOOOXXXX O..OOo o", " XXOOXooX......OOOX ", " XOOXo XX...OOOOX "}; -IMAGE 02164 912 ./arch/ground/Mountain/mountain_2.111 +IMAGE 02168 912 ./arch/ground/Mountain/mountain_2.111 /* XPM */ static char * mountain_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73596,7 +73737,7 @@ " XXOOOOXXX o OO ", " XXOOXXXX o .O ", " XOOXXX .O .."}; -IMAGE 02165 904 ./arch/ground/Mountain/mountain_2.211 +IMAGE 02169 904 ./arch/ground/Mountain/mountain_2.211 /* XPM */ static char * mountain_2_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73632,7 +73773,7 @@ " .O o ... o OOo o", " .. o .. o OX ", " ... .. o O "}; -IMAGE 02166 904 ./arch/ground/Mountain/mountain_2.311 +IMAGE 02170 904 ./arch/ground/Mountain/mountain_2.311 /* XPM */ static char * mountain_2_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73668,7 +73809,7 @@ " XXXXXXXXXX ....Xo o", " XXXXXooX........XX ", " XXXXo XX......XX "}; -IMAGE 02167 904 ./arch/ground/Mountain/mountain_2.411 +IMAGE 02171 904 ./arch/ground/Mountain/mountain_2.411 /* XPM */ static char * mountain_2_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73704,7 +73845,7 @@ "..oooooooooo.... oO.O", "...oooooOOo oo...", "....ooooO.oo oo...."}; -IMAGE 02168 877 ./arch/weapon/artifact/mournblade.111 +IMAGE 02172 877 ./arch/weapon/artifact/mournblade.111 /* XPM */ static char * mournblade_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73740,7 +73881,7 @@ " .X. ", " ... ", " "}; -IMAGE 02169 883 ./arch/monster/animal/mouse.111 +IMAGE 02173 883 ./arch/monster/animal/mouse.111 /* XPM */ static char * mouse_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73776,7 +73917,7 @@ " ", " ", " "}; -IMAGE 02170 883 ./arch/monster/animal/mouse.112 +IMAGE 02174 883 ./arch/monster/animal/mouse.112 /* XPM */ static char * mouse_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73812,7 +73953,7 @@ " ", " ", " "}; -IMAGE 02171 874 ./arch/monster/animal/mouse_gen.111 +IMAGE 02175 874 ./arch/monster/animal/mouse_gen.111 /* XPM */ static char * mouse_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73847,7 +73988,7 @@ " ", " ", " "}; -IMAGE 02172 822 ./arch/food/mushroom_1.111 +IMAGE 02176 822 ./arch/food/mushroom_1.111 /* XPM */ static char * mushroom_1_111_xpm[] = { "24 24 6 1", @@ -73881,7 +74022,7 @@ " ..o. ", " ... ", " "}; -IMAGE 02173 829 ./arch/food/mushroom_2.111 +IMAGE 02177 829 ./arch/food/mushroom_2.111 /* XPM */ static char * mushroom_2_111_xpm[] = { "24 24 6 1", @@ -73915,7 +74056,7 @@ " ....oo... ", " .... ", " "}; -IMAGE 02174 811 ./arch/food/mushroom_3.111 +IMAGE 02178 811 ./arch/food/mushroom_3.111 /* XPM */ static char * mushroom_3_111_xpm[] = { "24 24 5 1", @@ -73948,7 +74089,7 @@ " ", " ", " "}; -IMAGE 02175 871 ./arch/magic/mystic_fist.111 +IMAGE 02179 871 ./arch/magic/mystic_fist.111 /* XPM */ static char * fist_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -73982,7 +74123,7 @@ " ", " ", " "}; -IMAGE 02176 871 ./arch/magic/mystic_fist.112 +IMAGE 02180 871 ./arch/magic/mystic_fist.112 /* XPM */ static char * fist_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74016,7 +74157,7 @@ " ", " ", " "}; -IMAGE 02177 871 ./arch/magic/mystic_fist.113 +IMAGE 02181 871 ./arch/magic/mystic_fist.113 /* XPM */ static char * fist_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74050,7 +74191,7 @@ " ", " ", " "}; -IMAGE 02178 853 ./arch/misc/naz_report.111 +IMAGE 02182 853 ./arch/misc/naz_report.111 /* XPM */ static char * scrollr_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74084,7 +74225,7 @@ " ........ ......... ", " ", " "}; -IMAGE 02179 869 ./arch/monster/undead/nazgul.111 +IMAGE 02183 869 ./arch/monster/undead/nazgul.111 /* XPM */ static char * nazgul_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74120,7 +74261,7 @@ " XXXXXXXXXXXXX ", " XXXXXXXXXXXXX ", " "}; -IMAGE 02180 869 ./arch/monster/undead/nazgul.112 +IMAGE 02184 869 ./arch/monster/undead/nazgul.112 /* XPM */ static char * nazgul_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74156,7 +74297,7 @@ " XXXXXXXXXXXXX ", " XXXXXXXXXXXXX ", " "}; -IMAGE 02181 847 ./arch/monster/human/necro.111 +IMAGE 02185 847 ./arch/monster/human/necro.111 /* XPM */ static char * necro_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74190,7 +74331,7 @@ " .....X...X. ", " ....... ", " "}; -IMAGE 02182 847 ./arch/monster/human/necro.112 +IMAGE 02186 847 ./arch/monster/human/necro.112 /* XPM */ static char * necro_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74224,7 +74365,7 @@ " ....X...X... ", " ....... ", " "}; -IMAGE 02183 774 ./arch/traps/needle.111 +IMAGE 02187 774 ./arch/traps/needle.111 /* XPM */ static char * needle_111_xpm[] = { "24 24 3 1", @@ -74255,7 +74396,7 @@ " ", " ", " "}; -IMAGE 02184 846 ./arch/monster/animal/Neko/neko.111 +IMAGE 02188 846 ./arch/monster/animal/Neko/neko.111 /* XPM */ static char * neko_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74289,7 +74430,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02185 846 ./arch/monster/animal/Neko/neko.112 +IMAGE 02189 846 ./arch/monster/animal/Neko/neko.112 /* XPM */ static char * neko_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74323,7 +74464,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02186 846 ./arch/monster/animal/Neko/neko.113 +IMAGE 02190 846 ./arch/monster/animal/Neko/neko.113 /* XPM */ static char * neko_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74357,7 +74498,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02187 846 ./arch/monster/animal/Neko/neko.114 +IMAGE 02191 846 ./arch/monster/animal/Neko/neko.114 /* XPM */ static char * neko_114_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74391,7 +74532,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02188 846 ./arch/monster/animal/Neko/neko.115 +IMAGE 02192 846 ./arch/monster/animal/Neko/neko.115 /* XPM */ static char * neko_115_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74425,7 +74566,7 @@ " .X.X.XX. ...... ", " .XX.XX.. ", " .. .. "}; -IMAGE 02189 846 ./arch/monster/animal/Neko/neko.116 +IMAGE 02193 846 ./arch/monster/animal/Neko/neko.116 /* XPM */ static char * neko_116_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74459,7 +74600,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02190 846 ./arch/monster/animal/Neko/neko.117 +IMAGE 02194 846 ./arch/monster/animal/Neko/neko.117 /* XPM */ static char * neko_117_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74493,7 +74634,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02191 846 ./arch/monster/animal/Neko/neko.118 +IMAGE 02195 846 ./arch/monster/animal/Neko/neko.118 /* XPM */ static char * neko_118_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74527,7 +74668,7 @@ " .X.X.XX. ", " .XX.XX.. ", " .. .. "}; -IMAGE 02192 864 ./arch/misc/neko_kago.111 +IMAGE 02196 864 ./arch/misc/neko_kago.111 /* XPM */ static char * neko_kago_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -74562,7 +74703,7 @@ " .XX..X.. ", " ..... ", " "}; -IMAGE 02193 859 ./arch/monster/undead/nightmare.111 +IMAGE 02197 859 ./arch/monster/undead/nightmare.111 /* XPM */ static char * nightmare_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74597,7 +74738,7 @@ " ............... ", " ................. ", " "}; -IMAGE 02194 846 ./arch/monster/undead/nightmare.112 +IMAGE 02198 846 ./arch/monster/undead/nightmare.112 /* XPM */ static char * nightmare_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74631,7 +74772,7 @@ " ............... ", " ................. ", " "}; -IMAGE 02195 885 ./arch/player/class/Thief/ninja.111 +IMAGE 02199 885 ./arch/player/class/Thief/ninja.111 /* XPM */ static char * ninja_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74666,7 +74807,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02196 912 ./arch/player/class/Thief/ninja.131 +IMAGE 02200 912 ./arch/player/class/Thief/ninja.131 /* XPM */ static char * ninja_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74702,7 +74843,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02197 933 ./arch/player/class/Thief/ninja.151 +IMAGE 02201 933 ./arch/player/class/Thief/ninja.151 /* XPM */ static char * ninja_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74739,7 +74880,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02198 933 ./arch/player/class/Thief/ninja.171 +IMAGE 02202 933 ./arch/player/class/Thief/ninja.171 /* XPM */ static char * ninja_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74776,7 +74917,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02199 868 ./arch/monster/human/Class/ninja_2.111 +IMAGE 02203 868 ./arch/monster/human/Class/ninja_2.111 /* XPM */ static char * ninja_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74810,7 +74951,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02200 868 ./arch/monster/human/Class/ninja_2.112 +IMAGE 02204 868 ./arch/monster/human/Class/ninja_2.112 /* XPM */ static char * ninja_2_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74844,7 +74985,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02201 868 ./arch/monster/human/Class/ninja_2.113 +IMAGE 02205 868 ./arch/monster/human/Class/ninja_2.113 /* XPM */ static char * ninja_2_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74878,7 +75019,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02202 776 ./arch/floor/no_magic.111 +IMAGE 02206 776 ./arch/floor/no_magic.111 /* XPM */ static char * no_magic_111_xpm[] = { "24 24 3 1", @@ -74909,7 +75050,7 @@ " ............ ", " ........ ", " "}; -IMAGE 02203 779 ./arch/floor/no_spells.111 +IMAGE 02207 779 ./arch/floor/no_spells.111 /* XPM */ static char * no_spells_111_xpm[] = { "24 24 3 1", @@ -74940,7 +75081,7 @@ " ", " ", " "}; -IMAGE 02204 998 ./arch/monster/human/Class/northman.111 +IMAGE 02208 998 ./arch/monster/human/Class/northman.111 /* XPM */ static char * northman_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -74979,7 +75120,7 @@ " .##. .##. ", " .... .#.. ", " .... .... "}; -IMAGE 02205 977 ./arch/monster/human/Class/northman.112 +IMAGE 02209 977 ./arch/monster/human/Class/northman.112 /* XPM */ static char * northman_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75017,7 +75158,7 @@ " .@. .@@. ", " ... ... ", " ... .... "}; -IMAGE 02206 843 ./arch/readable/note.111 +IMAGE 02210 843 ./arch/readable/note.111 /* XPM */ static char * note_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75051,7 +75192,7 @@ " .... ....XXXX. ", " ..... ", " "}; -IMAGE 02207 886 ./arch/jewel/nugget_huge.111 +IMAGE 02211 886 ./arch/jewel/nugget_huge.111 /* XPM */ static char * hugenugget_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -75085,7 +75226,7 @@ " .. ....... ... ", " ", " "}; -IMAGE 02208 912 ./arch/jewel/nugget_lar.111 +IMAGE 02212 912 ./arch/jewel/nugget_lar.111 /* XPM */ static char * nugget_lar_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75120,7 +75261,7 @@ " ", " ", " "}; -IMAGE 02209 912 ./arch/jewel/nugget_sma.111 +IMAGE 02213 912 ./arch/jewel/nugget_sma.111 /* XPM */ static char * nugget_sma_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75155,7 +75296,7 @@ " ", " ", " "}; -IMAGE 02210 890 ./arch/weapon/chained/nunchacu_1.111 +IMAGE 02214 890 ./arch/weapon/chained/nunchacu_1.111 /* XPM */ static char * nunchacu_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75190,7 +75331,7 @@ " XX ", " ", " "}; -IMAGE 02211 890 ./arch/weapon/chained/nunchacu_2.111 +IMAGE 02215 890 ./arch/weapon/chained/nunchacu_2.111 /* XPM */ static char * nunchacu_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75225,7 +75366,7 @@ " XX ", " ", " "}; -IMAGE 02212 860 ./arch/exit/oakdoor.111 +IMAGE 02216 860 ./arch/exit/oakdoor.111 /* XPM */ static char * oakdoor_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75259,7 +75400,7 @@ " .X..XXXXXXXXXXXX..X. ", " .................... ", " "}; -IMAGE 02213 884 ./arch/door/odoor_1.111 +IMAGE 02217 884 ./arch/door/odoor_1.111 /* XPM */ static char * odoor_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75293,7 +75434,7 @@ " .X.X.X.X.X.. ", " .XX.XXX.XXX. ", " .X.X.X.X.X.. "}; -IMAGE 02214 884 ./arch/door/odoor_2.111 +IMAGE 02218 884 ./arch/door/odoor_2.111 /* XPM */ static char * odoor_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75327,7 +75468,7 @@ " ", " ", " "}; -IMAGE 02215 856 ./arch/monster/goblin/ogre.111 +IMAGE 02219 856 ./arch/monster/goblin/ogre.111 /* XPM */ static char * ogre_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75362,7 +75503,7 @@ " .o. .o. ", " .oo. .o. ", " .... ... "}; -IMAGE 02216 856 ./arch/monster/goblin/ogre.112 +IMAGE 02220 856 ./arch/monster/goblin/ogre.112 /* XPM */ static char * ogre_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75397,7 +75538,7 @@ " .o. .o. ", " .oo. .o. ", " .... ... "}; -IMAGE 02217 862 ./arch/monster/goblin/ogre_gen.111 +IMAGE 02221 862 ./arch/monster/goblin/ogre_gen.111 /* XPM */ static char * ogre_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75432,7 +75573,7 @@ ".XXXoX.......XXXXXXXo.. ", ".XXXX......o.X..X.XXo.. ", "....................... "}; -IMAGE 02218 856 ./arch/monster/goblin/ogre_r.111 +IMAGE 02222 856 ./arch/monster/goblin/ogre_r.111 /* XPM */ static char * ogre_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75467,7 +75608,7 @@ " .o. .o. ", " .oo. .o. ", " .... ... "}; -IMAGE 02219 856 ./arch/monster/goblin/ogre_r.112 +IMAGE 02223 856 ./arch/monster/goblin/ogre_r.112 /* XPM */ static char * ogre_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75502,7 +75643,7 @@ " .o. .o. ", " .oo. .o. ", " .... ... "}; -IMAGE 02220 778 ./arch/armour/cloak/oilskin.111 +IMAGE 02224 778 ./arch/armour/cloak/oilskin.111 /* XPM */ static char * cloak_111_xpm[] = { "24 24 3 1", @@ -75533,7 +75674,7 @@ " .... ..... ", " ... .... ", " .. .. "}; -IMAGE 02221 861 ./arch/monster/goblin/ologhi.111 +IMAGE 02225 861 ./arch/monster/goblin/ologhi.111 /* XPM */ static char * ologhi_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -75568,7 +75709,7 @@ " ... .... ", " .... .... ", " .. "}; -IMAGE 02222 847 ./arch/monster/goblin/ologhi.112 +IMAGE 02226 847 ./arch/monster/goblin/ologhi.112 /* XPM */ static char * ologhi_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -75602,7 +75743,7 @@ " .... ... ", " .... .... ", " .. "}; -IMAGE 02223 792 ./arch/food/onion.111 +IMAGE 02227 792 ./arch/food/onion.111 /* XPM */ static char * onion_111_xpm[] = { "24 24 4 1", @@ -75634,7 +75775,7 @@ " ", " ", " "}; -IMAGE 02224 816 ./arch/food/orange.111 +IMAGE 02228 816 ./arch/food/orange.111 /* XPM */ static char * orange_111_xpm[] = { "24 24 5 1", @@ -75667,7 +75808,7 @@ " ", " ", " "}; -IMAGE 02225 841 ./arch/monster/goblin/orc.111 +IMAGE 02229 841 ./arch/monster/goblin/orc.111 /* XPM */ static char * orc_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75701,7 +75842,7 @@ " .. .. ", " ... .. ", " "}; -IMAGE 02226 841 ./arch/monster/goblin/orc.112 +IMAGE 02230 841 ./arch/monster/goblin/orc.112 /* XPM */ static char * orc_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75735,7 +75876,7 @@ " .. .. ", " ... .. ", " "}; -IMAGE 02227 871 ./arch/monster/goblin/orc_gen.111 +IMAGE 02231 871 ./arch/monster/goblin/orc_gen.111 /* XPM */ static char * orc_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75771,7 +75912,7 @@ " ooooooooooo ", " ooooooo ", " "}; -IMAGE 02228 879 ./arch/food/orcchop.111 +IMAGE 02232 879 ./arch/food/orcchop.111 /* XPM */ static char * orcchop_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -75806,7 +75947,7 @@ " ", " ", " "}; -IMAGE 02229 834 ./arch/construct/Palace/palace.111 +IMAGE 02233 834 ./arch/construct/Palace/palace.111 /* XPM */ static char * palace_1_xpm [] = { " 24 24 5 1 " , @@ -75839,7 +75980,7 @@ " ..OOO", " ..OOO", " ..OOO"}; -IMAGE 02230 834 ./arch/construct/Palace/palace.211 +IMAGE 02234 834 ./arch/construct/Palace/palace.211 /* XPM */ static char * palace_2_xpm [] = { " 24 24 5 1 " , @@ -75872,7 +76013,7 @@ "O..OOOO..OOOO.oX.oX...o.", "O..OOOO..OOOO.oXoX....o.", "O..OOOO..OOOOoX.oX....o."}; -IMAGE 02231 834 ./arch/construct/Palace/palace.311 +IMAGE 02235 834 ./arch/construct/Palace/palace.311 /* XPM */ static char * palace_3_xpm [] = { " 24 24 5 1 " , @@ -75905,7 +76046,7 @@ ".OOOOOOOOOOOOOOOOOOOOOOO", ".OOOOOOOOOOOOOOOOOOOOOOO", ".OOOOOOOOOOOOOOOOOOOOOOO"}; -IMAGE 02232 834 ./arch/construct/Palace/palace.411 +IMAGE 02236 834 ./arch/construct/Palace/palace.411 /* XPM */ static char * palace_4_xpm [] = { " 24 24 5 1 " , @@ -75938,7 +76079,7 @@ "OOOOOOOOOOOOOOOOOOOOOOOO", "OOOOOOOOOOOOOOOOOOOOOOOO", "OOOOOOOOOOOOOOOOOOOOOOOO"}; -IMAGE 02233 834 ./arch/construct/Palace/palace.511 +IMAGE 02237 834 ./arch/construct/Palace/palace.511 /* XPM */ static char * palace_5_xpm [] = { " 24 24 5 1 " , @@ -75971,7 +76112,7 @@ ".O. ", ".O. ", ".O. "}; -IMAGE 02234 834 ./arch/construct/Palace/palace.611 +IMAGE 02238 834 ./arch/construct/Palace/palace.611 /* XPM */ static char * palace_6_xpm [] = { " 24 24 5 1 " , @@ -76004,7 +76145,7 @@ " ..OOO", " ..OOO", " ..OOO"}; -IMAGE 02235 834 ./arch/construct/Palace/palace.711 +IMAGE 02239 834 ./arch/construct/Palace/palace.711 /* XPM */ static char * palace_7_xpm [] = { " 24 24 5 1 " , @@ -76037,7 +76178,7 @@ "O..OOOO..OOOOoX.oXXOO..o", "O..OOOO..OOOOoX.oXXOO..o", "O..OOOO..OOOOX.oXXOO..oX"}; -IMAGE 02236 834 ./arch/construct/Palace/palace.811 +IMAGE 02240 834 ./arch/construct/Palace/palace.811 /* XPM */ static char * palace_8_xpm [] = { " 24 24 5 1 " , @@ -76070,7 +76211,7 @@ "XXOO..oXXOO..oXXOO..oXXO", "XXOO..oXXOO..oXXOO..oXXO", "XOO..oXXOO..oXXOO..oXXOO"}; -IMAGE 02237 834 ./arch/construct/Palace/palace.911 +IMAGE 02241 834 ./arch/construct/Palace/palace.911 /* XPM */ static char * palace_9_xpm [] = { " 24 24 5 1 " , @@ -76103,7 +76244,7 @@ "O..oXXOO..oXXOO.OO.OOO.O", "O..oXXOO..oXXOO.OO.OOO.O", "..oXXOO..oXXOO.OOO.OOO.O"}; -IMAGE 02238 834 ./arch/construct/Palace/palace.A11 +IMAGE 02242 834 ./arch/construct/Palace/palace.A11 /* XPM */ static char * palace_A_xpm [] = { " 24 24 5 1 " , @@ -76136,7 +76277,7 @@ "OO. ", "OO. ", "OO. "}; -IMAGE 02239 834 ./arch/construct/Palace/palace.B11 +IMAGE 02243 834 ./arch/construct/Palace/palace.B11 /* XPM */ static char * palace_B_xpm [] = { " 24 24 5 1 " , @@ -76169,7 +76310,7 @@ " .....", " .OOOO", " ....."}; -IMAGE 02240 834 ./arch/construct/Palace/palace.C11 +IMAGE 02244 834 ./arch/construct/Palace/palace.C11 /* XPM */ static char * palace_C_xpm [] = { " 24 24 5 1 " , @@ -76202,7 +76343,7 @@ "........................", "OOOOOOOOOOOOOOOOOOOOOOOO", "........................"}; -IMAGE 02241 834 ./arch/construct/Palace/palace.D11 +IMAGE 02245 834 ./arch/construct/Palace/palace.D11 /* XPM */ static char * palace_D_xpm [] = { " 24 24 5 1 " , @@ -76235,7 +76376,7 @@ "........................", "OOOOOOOOOOOOOOOOOOOOOOOO", "........................"}; -IMAGE 02242 834 ./arch/construct/Palace/palace.E11 +IMAGE 02246 834 ./arch/construct/Palace/palace.E11 /* XPM */ static char * palace_E_xpm [] = { " 24 24 5 1 " , @@ -76268,7 +76409,7 @@ "........................", "OOOOOOOOOOOOOOOOOOOOOOOO", "........................"}; -IMAGE 02243 834 ./arch/construct/Palace/palace.F11 +IMAGE 02247 834 ./arch/construct/Palace/palace.F11 /* XPM */ static char * palace_F_xpm [] = { " 24 24 5 1 " , @@ -76301,7 +76442,7 @@ "... ", "O. ", ".. "}; -IMAGE 02244 834 ./arch/player/class/Religious/paladin.111 +IMAGE 02248 834 ./arch/player/class/Religious/paladin.111 /* XPM */ static char * paladin_111_xpm[] = { "24 24 7 1", @@ -76336,7 +76477,7 @@ " .. .. ", " ... ... ", " "}; -IMAGE 02245 834 ./arch/player/class/Religious/paladin.131 +IMAGE 02249 834 ./arch/player/class/Religious/paladin.131 /* XPM */ static char * paladin_131_xpm[] = { "24 24 7 1", @@ -76371,7 +76512,7 @@ " .. .. ", " .. ... ", " "}; -IMAGE 02246 849 ./arch/player/class/Religious/paladin.151 +IMAGE 02250 849 ./arch/player/class/Religious/paladin.151 /* XPM */ static char * paladin_151_xpm[] = { "24 24 8 1", @@ -76407,7 +76548,7 @@ " @@ @@ ", " @@@ @@@ ", " "}; -IMAGE 02247 849 ./arch/player/class/Religious/paladin.171 +IMAGE 02251 849 ./arch/player/class/Religious/paladin.171 /* XPM */ static char * paladin_171_xpm[] = { "24 24 8 1", @@ -76443,7 +76584,7 @@ " @@ @@@ ", " @@@ @@ ", " "}; -IMAGE 02248 870 ./arch/ground/new/palm.111 +IMAGE 02252 870 ./arch/ground/new/palm.111 /* XPM */ static char * palm_111_xpm[] = { "24 24 5 1", @@ -76476,7 +76617,7 @@ " ", " ", " "}; -IMAGE 02249 839 ./arch/ground/new/palms.111 +IMAGE 02253 839 ./arch/ground/new/palms.111 /* XPM */ static char * palms_111_xpm[] = { "24 24 5 1", @@ -76509,7 +76650,7 @@ " Oo Oo Oo ", " Oo Oo Oo ", " Oo "}; -IMAGE 02250 844 ./arch/monster/animal/panther.111 +IMAGE 02254 844 ./arch/monster/animal/panther.111 /* XPM */ static char * panther_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76543,7 +76684,7 @@ " .. .. .. .", " ... .. .. ", " ... ... ... "}; -IMAGE 02251 844 ./arch/monster/animal/panther.112 +IMAGE 02255 844 ./arch/monster/animal/panther.112 /* XPM */ static char * panther_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76577,7 +76718,7 @@ " .. .. ... .. ..", " .. .. .. ", " ... ... ... "}; -IMAGE 02252 844 ./arch/monster/animal/panther.113 +IMAGE 02256 844 ./arch/monster/animal/panther.113 /* XPM */ static char * panther_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76611,7 +76752,7 @@ " ... .. ... .", " .. .. .. ", " .. ... ... "}; -IMAGE 02253 863 ./arch/monster/animal/panthergen.111 +IMAGE 02257 863 ./arch/monster/animal/panthergen.111 /* XPM */ static char * panthergen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76645,7 +76786,7 @@ "...X.XX.X.X....XXX....XX", "X.XXX.XXX.XX...X.XXXX.X.", "XXX..X.X..XXXXXXX..XXXXX"}; -IMAGE 02254 856 ./arch/monster/elemental/Para/para_air.111 +IMAGE 02258 856 ./arch/monster/elemental/Para/para_air.111 /* XPM */ static char * para_air_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76678,7 +76819,7 @@ " .... ", " ", " "}; -IMAGE 02255 856 ./arch/monster/elemental/Para/para_air.112 +IMAGE 02259 856 ./arch/monster/elemental/Para/para_air.112 /* XPM */ static char * para_air_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76711,7 +76852,7 @@ " .... ", " ", " "}; -IMAGE 02256 856 ./arch/monster/elemental/Para/para_air.113 +IMAGE 02260 856 ./arch/monster/elemental/Para/para_air.113 /* XPM */ static char * para_air_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76744,7 +76885,7 @@ " ", " ", " "}; -IMAGE 02257 856 ./arch/monster/elemental/Para/para_air.114 +IMAGE 02261 856 ./arch/monster/elemental/Para/para_air.114 /* XPM */ static char * para_air_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76777,7 +76918,7 @@ " ", " ", " "}; -IMAGE 02258 877 ./arch/monster/elemental/Para/para_earth.111 +IMAGE 02262 877 ./arch/monster/elemental/Para/para_earth.111 /* XPM */ static char * para_earth_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76811,7 +76952,7 @@ " ..X. ... . .. ", " .. .. ... .. ", " . "}; -IMAGE 02259 877 ./arch/monster/elemental/Para/para_earth.112 +IMAGE 02263 877 ./arch/monster/elemental/Para/para_earth.112 /* XPM */ static char * para_earth_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76845,7 +76986,7 @@ " ..... ...X... ...... ", ". .... . ... .. ", " . "}; -IMAGE 02260 877 ./arch/monster/elemental/Para/para_earth.113 +IMAGE 02264 877 ./arch/monster/elemental/Para/para_earth.113 /* XPM */ static char * para_earth_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76879,7 +77020,7 @@ " . ... ... ...... ", " ..... .... .. .. . ", " "}; -IMAGE 02261 861 ./arch/monster/elemental/Para/para_fire.111 +IMAGE 02265 861 ./arch/monster/elemental/Para/para_fire.111 /* XPM */ static char * para_fire_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76913,7 +77054,7 @@ " .X...............X. ", " ..X...............X. ", " .X.................X. "}; -IMAGE 02262 861 ./arch/monster/elemental/Para/para_fire.112 +IMAGE 02266 861 ./arch/monster/elemental/Para/para_fire.112 /* XPM */ static char * para_fire_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76947,7 +77088,7 @@ " .X................X. ", " ..X.................X. ", " .X..................X. "}; -IMAGE 02263 890 ./arch/monster/elemental/Para/para_ice.111 +IMAGE 02267 890 ./arch/monster/elemental/Para/para_ice.111 /* XPM */ static char * para_ice_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -76982,7 +77123,7 @@ " .XXXX.. ..XXX.. ", " ..... ... ", " "}; -IMAGE 02264 902 ./arch/monster/elemental/Para/para_ice.112 +IMAGE 02268 902 ./arch/monster/elemental/Para/para_ice.112 /* XPM */ static char * para_ice_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77018,7 +77159,7 @@ " .oooXo. .oXoo. ", " ...... .... ", " "}; -IMAGE 02265 890 ./arch/monster/elemental/Para/para_ice.113 +IMAGE 02269 890 ./arch/monster/elemental/Para/para_ice.113 /* XPM */ static char * para_ice_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77053,7 +77194,7 @@ " .XXXoX. .XoXX. ", " ...... .... ", " "}; -IMAGE 02266 861 ./arch/monster/elemental/Para/para_lava.111 +IMAGE 02270 861 ./arch/monster/elemental/Para/para_lava.111 /* XPM */ static char * para_lava_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77087,7 +77228,7 @@ ".......X..X.XXX...X... ", " .......XX.....X.... ", " ...X......... "}; -IMAGE 02267 861 ./arch/monster/elemental/Para/para_lava.112 +IMAGE 02271 861 ./arch/monster/elemental/Para/para_lava.112 /* XPM */ static char * para_lava_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77121,7 +77262,7 @@ ".......XXX..XXX...XXX.. ", " ........X......X...... ", " ............. "}; -IMAGE 02268 861 ./arch/monster/elemental/Para/para_lava.113 +IMAGE 02272 861 ./arch/monster/elemental/Para/para_lava.113 /* XPM */ static char * para_lava_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77155,7 +77296,7 @@ " .......XXX..XXX...XXX..", " ........X......X......", " ............. "}; -IMAGE 02269 852 ./arch/monster/elemental/Para/para_light.111 +IMAGE 02273 852 ./arch/monster/elemental/Para/para_light.111 /* XPM */ static char * para_light_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77188,7 +77329,7 @@ " . ..... ", " .. .. ", " .... .. "}; -IMAGE 02270 852 ./arch/monster/elemental/Para/para_light.112 +IMAGE 02274 852 ./arch/monster/elemental/Para/para_light.112 /* XPM */ static char * para_light_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77221,7 +77362,7 @@ " ..... . ", " .. .. ", " .. .... "}; -IMAGE 02271 852 ./arch/monster/elemental/Para/para_light.113 +IMAGE 02275 852 ./arch/monster/elemental/Para/para_light.113 /* XPM */ static char * para_light_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77254,7 +77395,7 @@ " .. ... ", " .. ... ", " . .. "}; -IMAGE 02272 848 ./arch/monster/elemental/Para/para_mud.111 +IMAGE 02276 848 ./arch/monster/elemental/Para/para_mud.111 /* XPM */ static char * para_mud_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77287,7 +77428,7 @@ " ...................... ", " ...................... ", " .. ... ... "}; -IMAGE 02273 848 ./arch/monster/elemental/Para/para_mud.112 +IMAGE 02277 848 ./arch/monster/elemental/Para/para_mud.112 /* XPM */ static char * para_mud_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77320,7 +77461,7 @@ " ...................... ", " ...................... ", " .. ... ... "}; -IMAGE 02274 848 ./arch/monster/elemental/Para/para_mud.113 +IMAGE 02278 848 ./arch/monster/elemental/Para/para_mud.113 /* XPM */ static char * para_mud_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77353,7 +77494,7 @@ " ...................... ", " ...................... ", " .. ... ... "}; -IMAGE 02275 875 ./arch/monster/elemental/Para/para_mud.114 +IMAGE 02279 875 ./arch/monster/elemental/Para/para_mud.114 /* XPM */ static char * para_mud_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77387,7 +77528,7 @@ " ...................... ", " ...................... ", " .. ... ... "}; -IMAGE 02276 875 ./arch/monster/elemental/Para/para_mud.115 +IMAGE 02280 875 ./arch/monster/elemental/Para/para_mud.115 /* XPM */ static char * para_mud_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77421,7 +77562,7 @@ " ......X......XXX...... ", " ...................... ", " .. ... ... "}; -IMAGE 02277 878 ./arch/monster/elemental/Para/para_water.111 +IMAGE 02281 878 ./arch/monster/elemental/Para/para_water.111 /* XPM */ static char * para_water_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77455,7 +77596,7 @@ " ............. ", " . ", " "}; -IMAGE 02278 878 ./arch/monster/elemental/Para/para_water.112 +IMAGE 02282 878 ./arch/monster/elemental/Para/para_water.112 /* XPM */ static char * para_water_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77489,7 +77630,7 @@ " ............. ", " . ", " "}; -IMAGE 02279 878 ./arch/monster/elemental/Para/para_water.113 +IMAGE 02283 878 ./arch/monster/elemental/Para/para_water.113 /* XPM */ static char * para_water_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77523,7 +77664,7 @@ " ............. ", " . ", " "}; -IMAGE 02280 886 ./arch/magic/Effect/paralyse.111 +IMAGE 02284 886 ./arch/magic/Effect/paralyse.111 /* XPM */ static char * paralyse_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77557,7 +77698,7 @@ " . ", " ", " "}; -IMAGE 02281 886 ./arch/magic/Effect/paralyse.112 +IMAGE 02285 886 ./arch/magic/Effect/paralyse.112 /* XPM */ static char * paralyse_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77591,7 +77732,7 @@ " . ", " . ", " "}; -IMAGE 02282 886 ./arch/magic/Effect/paralyse.113 +IMAGE 02286 886 ./arch/magic/Effect/paralyse.113 /* XPM */ static char * paralyse_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77625,7 +77766,7 @@ " . ", " ", " . "}; -IMAGE 02283 870 ./arch/wall/paved/paved_0.111 +IMAGE 02287 870 ./arch/wall/paved/paved_0.111 /* XPM */ static char * paved_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77659,7 +77800,7 @@ ". . . . . . ", "X... X.. X.. X. X... X. ", "XXXX.XXX.XXX.XX.XXXX.XX."}; -IMAGE 02284 889 ./arch/wall/paved/paved_1.111 +IMAGE 02288 889 ./arch/wall/paved/paved_1.111 /* XPM */ static char * paved_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77694,7 +77835,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02285 889 ./arch/wall/paved/paved_2.111 +IMAGE 02289 889 ./arch/wall/paved/paved_2.111 /* XPM */ static char * paved_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77729,7 +77870,7 @@ " ", " ", " "}; -IMAGE 02286 889 ./arch/wall/paved/paved_3.111 +IMAGE 02290 889 ./arch/wall/paved/paved_3.111 /* XPM */ static char * paved_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77764,7 +77905,7 @@ " ", " ", " "}; -IMAGE 02287 889 ./arch/wall/paved/paved_4.111 +IMAGE 02291 889 ./arch/wall/paved/paved_4.111 /* XPM */ static char * paved_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77799,7 +77940,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02288 889 ./arch/wall/paved/paved_5.111 +IMAGE 02292 889 ./arch/wall/paved/paved_5.111 /* XPM */ static char * paved_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77834,7 +77975,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02289 889 ./arch/wall/paved/paved_6.111 +IMAGE 02293 889 ./arch/wall/paved/paved_6.111 /* XPM */ static char * paved_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77869,7 +78010,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02290 889 ./arch/wall/paved/paved_7.111 +IMAGE 02294 889 ./arch/wall/paved/paved_7.111 /* XPM */ static char * paved_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77904,7 +78045,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02291 889 ./arch/wall/paved/paved_8.111 +IMAGE 02295 889 ./arch/wall/paved/paved_8.111 /* XPM */ static char * paved_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77939,7 +78080,7 @@ " ", " ", " "}; -IMAGE 02292 889 ./arch/wall/paved/paved_9.111 +IMAGE 02296 889 ./arch/wall/paved/paved_9.111 /* XPM */ static char * paved_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -77974,7 +78115,7 @@ " ", " ", " "}; -IMAGE 02293 889 ./arch/wall/paved/paved_A.111 +IMAGE 02297 889 ./arch/wall/paved/paved_A.111 /* XPM */ static char * paved_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78009,7 +78150,7 @@ " ", " ", " "}; -IMAGE 02294 889 ./arch/wall/paved/paved_B.111 +IMAGE 02298 889 ./arch/wall/paved/paved_B.111 /* XPM */ static char * paved_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78044,7 +78185,7 @@ " ", " ", " "}; -IMAGE 02295 889 ./arch/wall/paved/paved_C.111 +IMAGE 02299 889 ./arch/wall/paved/paved_C.111 /* XPM */ static char * paved_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78079,7 +78220,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02296 889 ./arch/wall/paved/paved_D.111 +IMAGE 02300 889 ./arch/wall/paved/paved_D.111 /* XPM */ static char * paved_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78114,7 +78255,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02297 889 ./arch/wall/paved/paved_E.111 +IMAGE 02301 889 ./arch/wall/paved/paved_E.111 /* XPM */ static char * paved_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78149,7 +78290,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02298 889 ./arch/wall/paved/paved_F.111 +IMAGE 02302 889 ./arch/wall/paved/paved_F.111 /* XPM */ static char * paved_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78184,7 +78325,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 02299 786 ./arch/food/pear.111 +IMAGE 02303 786 ./arch/food/pear.111 /* XPM */ static char * pear_111_xpm[] = { "24 24 4 1", @@ -78216,7 +78357,7 @@ " ", " ", " "}; -IMAGE 02300 866 ./arch/jewel/pearl.111 +IMAGE 02304 866 ./arch/jewel/pearl.111 /* XPM */ static char * pearl_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78250,7 +78391,7 @@ " .XXXXX. ", " .XXX. ", " ... "}; -IMAGE 02301 866 ./arch/jewel/pearl.112 +IMAGE 02305 866 ./arch/jewel/pearl.112 /* XPM */ static char * pearl_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78284,7 +78425,7 @@ " . . .XXXXX. . ", " .XXX. ", " . ... . "}; -IMAGE 02302 861 ./arch/connect/pedestal.111 +IMAGE 02306 861 ./arch/connect/pedestal.111 /* XPM */ static char * pedestal_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78318,7 +78459,7 @@ " ", " ", " "}; -IMAGE 02303 861 ./arch/connect/pedestal.112 +IMAGE 02307 861 ./arch/connect/pedestal.112 /* XPM */ static char * pedestal_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78352,7 +78493,7 @@ " ", " ", " "}; -IMAGE 02304 868 ./arch/misc/penta.111 +IMAGE 02308 868 ./arch/misc/penta.111 /* XPM */ static char * penta_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78386,7 +78527,7 @@ " X.........X ", " XXXXX ", " "}; -IMAGE 02305 766 ./arch/spell/Pentagram/pentagram.111 +IMAGE 02309 766 ./arch/spell/Pentagram/pentagram.111 /* XPM */ static char * pentagram_111_xpm[] = { "24 24 2 1", @@ -78416,7 +78557,7 @@ " . ", " .. ", " . "}; -IMAGE 02306 766 ./arch/spell/Pentagram/pentagram.112 +IMAGE 02310 766 ./arch/spell/Pentagram/pentagram.112 /* XPM */ static char * pentagram_112_xpm[] = { "24 24 2 1", @@ -78446,7 +78587,7 @@ " . . ", " . . ", " . . "}; -IMAGE 02307 766 ./arch/spell/Pentagram/pentagram.113 +IMAGE 02311 766 ./arch/spell/Pentagram/pentagram.113 /* XPM */ static char * pentagram_113_xpm[] = { "24 24 2 1", @@ -78476,7 +78617,7 @@ " . ", " .. ", " . "}; -IMAGE 02308 766 ./arch/spell/Pentagram/pentagram.121 +IMAGE 02312 766 ./arch/spell/Pentagram/pentagram.121 /* XPM */ static char * pentagram_121_xpm[] = { "24 24 2 1", @@ -78506,7 +78647,7 @@ " . .", " . . ", " . . "}; -IMAGE 02309 766 ./arch/spell/Pentagram/pentagram.122 +IMAGE 02313 766 ./arch/spell/Pentagram/pentagram.122 /* XPM */ static char * pentagram_122_xpm[] = { "24 24 2 1", @@ -78536,7 +78677,7 @@ " .. ..", " . . ", " . . "}; -IMAGE 02310 766 ./arch/spell/Pentagram/pentagram.123 +IMAGE 02314 766 ./arch/spell/Pentagram/pentagram.123 /* XPM */ static char * pentagram_123_xpm[] = { "24 24 2 1", @@ -78566,7 +78707,7 @@ " . . ", " . . ", " . . "}; -IMAGE 02311 766 ./arch/spell/Pentagram/pentagram.131 +IMAGE 02315 766 ./arch/spell/Pentagram/pentagram.131 /* XPM */ static char * pentagram_131_xpm[] = { "24 24 2 1", @@ -78596,7 +78737,7 @@ " ", " ", " "}; -IMAGE 02312 766 ./arch/spell/Pentagram/pentagram.132 +IMAGE 02316 766 ./arch/spell/Pentagram/pentagram.132 /* XPM */ static char * pentagram_132_xpm[] = { "24 24 2 1", @@ -78626,7 +78767,7 @@ " ", " ", " "}; -IMAGE 02313 766 ./arch/spell/Pentagram/pentagram.133 +IMAGE 02317 766 ./arch/spell/Pentagram/pentagram.133 /* XPM */ static char * pentagram_133_xpm[] = { "24 24 2 1", @@ -78656,7 +78797,7 @@ " ", " ", " "}; -IMAGE 02314 863 ./arch/monster/acid/pet_necro.111 +IMAGE 02318 863 ./arch/monster/acid/pet_necro.111 /* XPM */ static char * pet_necro_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78691,7 +78832,7 @@ " .. .. .. .. ", " .. .. .. .. ", " "}; -IMAGE 02315 863 ./arch/monster/acid/pet_necro.112 +IMAGE 02319 863 ./arch/monster/acid/pet_necro.112 /* XPM */ static char * pet_necro_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -78726,7 +78867,7 @@ " .. .. .. .. ", " .. .. .. .. ", " "}; -IMAGE 02316 793 ./arch/inorganic/phil_phos.111 +IMAGE 02320 793 ./arch/inorganic/phil_phos.111 /* XPM */ static char * phil_phos_111_xpm[] = { "24 24 4 1", @@ -78758,7 +78899,7 @@ " ", " ", " "}; -IMAGE 02317 793 ./arch/inorganic/phil_phos.112 +IMAGE 02321 793 ./arch/inorganic/phil_phos.112 /* XPM */ static char * phil_phos_112_xpm[] = { "24 24 4 1", @@ -78790,7 +78931,7 @@ " ", " ", " "}; -IMAGE 02318 793 ./arch/inorganic/phil_phos.113 +IMAGE 02322 793 ./arch/inorganic/phil_phos.113 /* XPM */ static char * phil_phos_113_xpm[] = { "24 24 4 1", @@ -78822,7 +78963,7 @@ " ", " ", " "}; -IMAGE 02319 779 ./arch/inorganic/phil_salt.111 +IMAGE 02323 779 ./arch/inorganic/phil_salt.111 /* XPM */ static char * phil_salt_111_xpm[] = { "24 24 3 1", @@ -78853,7 +78994,7 @@ " ", " ", " "}; -IMAGE 02320 779 ./arch/inorganic/phil_salt.112 +IMAGE 02324 779 ./arch/inorganic/phil_salt.112 /* XPM */ static char * phil_salt_112_xpm[] = { "24 24 3 1", @@ -78884,7 +79025,7 @@ " ", " ", " "}; -IMAGE 02321 779 ./arch/inorganic/phil_salt.113 +IMAGE 02325 779 ./arch/inorganic/phil_salt.113 /* XPM */ static char * phil_salt_113_xpm[] = { "24 24 3 1", @@ -78915,7 +79056,7 @@ " ", " ", " "}; -IMAGE 02322 796 ./arch/inorganic/phil_sulphur.111 +IMAGE 02326 796 ./arch/inorganic/phil_sulphur.111 /* XPM */ static char * phil_sulphur_111_xpm[] = { "24 24 4 1", @@ -78947,7 +79088,7 @@ " ", " ", " "}; -IMAGE 02323 796 ./arch/inorganic/phil_sulphur.112 +IMAGE 02327 796 ./arch/inorganic/phil_sulphur.112 /* XPM */ static char * phil_sulphur_112_xpm[] = { "24 24 4 1", @@ -78979,7 +79120,7 @@ " ", " ", " "}; -IMAGE 02324 796 ./arch/inorganic/phil_sulphur.113 +IMAGE 02328 796 ./arch/inorganic/phil_sulphur.113 /* XPM */ static char * phil_sulphur_113_xpm[] = { "24 24 4 1", @@ -79011,7 +79152,7 @@ " ", " ", " "}; -IMAGE 02325 915 ./arch/ground/Pstone/phole_1.111 +IMAGE 02329 915 ./arch/ground/Pstone/phole_1.111 /* XPM */ static char * phole_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79047,7 +79188,7 @@ " ", " . . ", " . ."}; -IMAGE 02326 887 ./arch/ground/Pstone/phole_2.111 +IMAGE 02330 887 ./arch/ground/Pstone/phole_2.111 /* XPM */ static char * phole_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79082,7 +79223,7 @@ " . . ", " . . . .. ", " . ."}; -IMAGE 02327 887 ./arch/ground/Pstone/phole_3.111 +IMAGE 02331 887 ./arch/ground/Pstone/phole_3.111 /* XPM */ static char * phole_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79117,7 +79258,7 @@ " .. . . .. .... ..", ". . . .. .. .. ", " . . . . . ."}; -IMAGE 02328 779 ./arch/inorganic/phosphor.111 +IMAGE 02332 779 ./arch/inorganic/phosphor.111 /* XPM */ static char * phosphor_111_xpm[] = { "24 24 3 1", @@ -79148,7 +79289,7 @@ " ", " ", " "}; -IMAGE 02329 845 ./arch/wall/pier/pier_0.111 +IMAGE 02333 845 ./arch/wall/pier/pier_0.111 /* XPM */ static char * pier_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79182,7 +79323,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02330 845 ./arch/wall/pier/pier_1.111 +IMAGE 02334 845 ./arch/wall/pier/pier_1.111 /* XPM */ static char * pier_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79216,7 +79357,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02331 845 ./arch/wall/pier/pier_2.111 +IMAGE 02335 845 ./arch/wall/pier/pier_2.111 /* XPM */ static char * pier_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79250,7 +79391,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02332 845 ./arch/wall/pier/pier_3.111 +IMAGE 02336 845 ./arch/wall/pier/pier_3.111 /* XPM */ static char * pier_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79284,7 +79425,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02333 845 ./arch/wall/pier/pier_4.111 +IMAGE 02337 845 ./arch/wall/pier/pier_4.111 /* XPM */ static char * pier_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79318,7 +79459,7 @@ " .. .XXXXXXXX.XXXXXXX. ", ".. ....X.............. ", ".. ..XXXXXXXXXXXXXXXX. "}; -IMAGE 02334 845 ./arch/wall/pier/pier_5.111 +IMAGE 02338 845 ./arch/wall/pier/pier_5.111 /* XPM */ static char * pier_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79352,7 +79493,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X.....X... ", ".. ..XXXXXXX.XXXXXXXX. "}; -IMAGE 02335 845 ./arch/wall/pier/pier_6.111 +IMAGE 02339 845 ./arch/wall/pier/pier_6.111 /* XPM */ static char * pier_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79386,7 +79527,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X......... ", ".. ..XXXXXXX.XXXXXXX.. "}; -IMAGE 02336 845 ./arch/wall/pier/pier_7.111 +IMAGE 02340 845 ./arch/wall/pier/pier_7.111 /* XPM */ static char * pier_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79420,7 +79561,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X.....X... ", ".. ..XXXXXXX.XXXXXXX.. "}; -IMAGE 02337 845 ./arch/wall/pier/pier_8.111 +IMAGE 02341 845 ./arch/wall/pier/pier_8.111 /* XPM */ static char * pier_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79454,7 +79595,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02338 845 ./arch/wall/pier/pier_9.111 +IMAGE 02342 845 ./arch/wall/pier/pier_9.111 /* XPM */ static char * pier_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79488,7 +79629,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02339 845 ./arch/wall/pier/pier_A.111 +IMAGE 02343 845 ./arch/wall/pier/pier_A.111 /* XPM */ static char * pier_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79522,7 +79663,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02340 845 ./arch/wall/pier/pier_B.111 +IMAGE 02344 845 ./arch/wall/pier/pier_B.111 /* XPM */ static char * pier_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79556,7 +79697,7 @@ " .. .. .. ", ".. .. .. ", ".. .. .. "}; -IMAGE 02341 845 ./arch/wall/pier/pier_C.111 +IMAGE 02345 845 ./arch/wall/pier/pier_C.111 /* XPM */ static char * pier_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79590,7 +79731,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X....X.... ", ".. ..XXXXXXX.XXXXXXXX. "}; -IMAGE 02342 845 ./arch/wall/pier/pier_D.111 +IMAGE 02346 845 ./arch/wall/pier/pier_D.111 /* XPM */ static char * pier_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79624,7 +79765,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X....X.... ", ".. ..XXXXXXX.XXXXXXXX. "}; -IMAGE 02343 845 ./arch/wall/pier/pier_E.111 +IMAGE 02347 845 ./arch/wall/pier/pier_E.111 /* XPM */ static char * pier_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79658,7 +79799,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X....X.... ", ".. ..XXXXXXX.XXXXXXXX. "}; -IMAGE 02344 845 ./arch/wall/pier/pier_F.111 +IMAGE 02348 845 ./arch/wall/pier/pier_F.111 /* XPM */ static char * pier_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79692,7 +79833,7 @@ " .. .XXXXXXXXX.XXXXXX. ", ".. ....X....X....X.... ", ".. ..XXXXXXX.XXXXXXXX. "}; -IMAGE 02345 854 ./arch/misc/pillars.111 +IMAGE 02349 854 ./arch/misc/pillars.111 /* XPM */ static char * pillars_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79726,7 +79867,7 @@ " ..X....X.. ..X....X.. ", " ..XXXX.. ..XXXX.. ", " ....... ...... "}; -IMAGE 02346 789 ./arch/weapon/other/pipe.111 +IMAGE 02350 789 ./arch/weapon/other/pipe.111 /* XPM */ static char * pipe_111_xpm[] = { "24 24 4 1", @@ -79758,7 +79899,7 @@ " ", " ", " "}; -IMAGE 02347 928 ./arch/monster/human/Town/pir_lass.111 +IMAGE 02351 928 ./arch/monster/human/Town/pir_lass.111 /* XPM */ static char * pir_lass_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79795,7 +79936,7 @@ " O O+O++O O ", " O OO ", " "}; -IMAGE 02348 928 ./arch/monster/human/Town/pir_lass.112 +IMAGE 02352 928 ./arch/monster/human/Town/pir_lass.112 /* XPM */ static char * pir_lass_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79832,7 +79973,7 @@ " oo o+o+oo ", " oo o ", " "}; -IMAGE 02349 888 ./arch/monster/human/Class/pirate.111 +IMAGE 02353 888 ./arch/monster/human/Class/pirate.111 /* XPM */ static char * pirate_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79867,7 +80008,7 @@ " . .. ", " . ... ", " . ... "}; -IMAGE 02350 888 ./arch/monster/human/Class/pirate.112 +IMAGE 02354 888 ./arch/monster/human/Class/pirate.112 /* XPM */ static char * pirate_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -79902,7 +80043,7 @@ " . .... .", " . .... ", " . .. "}; -IMAGE 02351 796 ./arch/flesh/misc/pix_dust.111 +IMAGE 02355 796 ./arch/flesh/misc/pix_dust.111 /* XPM */ static char * pix_dust_111_xpm[] = { "24 24 4 1", @@ -79934,7 +80075,7 @@ " . ", " ", " "}; -IMAGE 02352 808 ./arch/flesh/misc/pix_wing.111 +IMAGE 02356 808 ./arch/flesh/misc/pix_wing.111 /* XPM */ static char * pix_wing_111_xpm[] = { "24 24 5 1", @@ -79967,7 +80108,7 @@ " .oo. .oo. ", " .. .. ", " "}; -IMAGE 02353 942 ./arch/monster/misc/pixie.111 +IMAGE 02357 942 ./arch/monster/misc/pixie.111 /* XPM */ static char * pixie_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80003,7 +80144,7 @@ " ", " ", " "}; -IMAGE 02354 942 ./arch/monster/misc/pixie.112 +IMAGE 02358 942 ./arch/monster/misc/pixie.112 /* XPM */ static char * pixie_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80039,7 +80180,7 @@ " ", " ", " "}; -IMAGE 02355 822 ./arch/monster/misc/pixie_gen.111 +IMAGE 02359 822 ./arch/monster/misc/pixie_gen.111 /* XPM */ static char * pixie_gen_111_xpm[] = { "24 24 3 1 0 0", @@ -80070,7 +80211,7 @@ " .XX. ... .XX. ", " .XX. ... .XX. ", " .. . .. "}; -IMAGE 02356 873 ./arch/player/race/pl_half_orc.111 +IMAGE 02360 873 ./arch/player/race/pl_half_orc.111 /* XPM */ static char * pl_half_orc_111_xpm[] = { "24 24 8 1", @@ -80106,7 +80247,7 @@ " .... .... ", " .. .. ", " "}; -IMAGE 02357 873 ./arch/player/race/pl_half_orc.131 +IMAGE 02361 873 ./arch/player/race/pl_half_orc.131 /* XPM */ static char * pl_half_orc_131_xpm[] = { "24 24 8 1", @@ -80142,7 +80283,7 @@ " .... .... ", " ... ... ", " "}; -IMAGE 02358 856 ./arch/player/race/pl_half_orc.151 +IMAGE 02362 856 ./arch/player/race/pl_half_orc.151 /* XPM */ static char * pl_half_orc_151_xpm[] = { "24 24 7 1", @@ -80177,7 +80318,7 @@ " .. .. ", " ", " "}; -IMAGE 02359 873 ./arch/player/race/pl_half_orc.171 +IMAGE 02363 873 ./arch/player/race/pl_half_orc.171 /* XPM */ static char * pl_half_orc_171_xpm[] = { "24 24 8 1", @@ -80213,7 +80354,7 @@ " .... .... ", " ... ... ", " "}; -IMAGE 02360 900 ./arch/armour/mail/plate_mail.111 +IMAGE 02364 900 ./arch/armour/mail/plate_mail.111 /* XPM */ static char * plate_mail_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80248,7 +80389,7 @@ " .. .. ", " ", " "}; -IMAGE 02361 928 ./arch/jewel/plt_coin.111 +IMAGE 02365 928 ./arch/jewel/plt_coin.111 /* XPM */ static char * platina_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80285,7 +80426,7 @@ " ...... ", " ", " "}; -IMAGE 02362 849 ./arch/magic/poisonc.111 +IMAGE 02366 849 ./arch/magic/poisonc.111 /* XPM */ static char * poisonc_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80318,7 +80459,7 @@ " ... . ", " .. ... ", "... .. . .. .. "}; -IMAGE 02363 849 ./arch/magic/poisonc.112 +IMAGE 02367 849 ./arch/magic/poisonc.112 /* XPM */ static char * poisonc_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80351,7 +80492,7 @@ " ... ", " .. ... .. ...", ".. . ... "}; -IMAGE 02364 849 ./arch/magic/poisonc.113 +IMAGE 02368 849 ./arch/magic/poisonc.113 /* XPM */ static char * poisonc_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80384,7 +80525,7 @@ " .................. ..", ".......... .... .....", "... .. ... . .. ..."}; -IMAGE 02365 985 ./arch/food/poisonfood.111 +IMAGE 02369 985 ./arch/food/poisonfood.111 /* XPM */ static char * poisonfood2_111_xpm[] = { "24 24 9 1", @@ -80421,7 +80562,7 @@ " .......... ", " ", " "}; -IMAGE 02366 778 ./arch/weapon/misc/poleaxe.111 +IMAGE 02370 778 ./arch/weapon/misc/poleaxe.111 /* XPM */ static char * poleaxe_111_xpm[] = { "24 24 3 1", @@ -80452,7 +80593,7 @@ " ", " ", " "}; -IMAGE 02367 901 ./arch/magic/Effect/polymorph.111 +IMAGE 02371 901 ./arch/magic/Effect/polymorph.111 /* XPM */ static char * polymorph_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80488,7 +80629,7 @@ " .... .. ..OO.. ", " .. ...... ", " ...... "}; -IMAGE 02368 901 ./arch/magic/Effect/polymorph.112 +IMAGE 02372 901 ./arch/magic/Effect/polymorph.112 /* XPM */ static char * polymorph_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80524,7 +80665,7 @@ " ...... .. ..OO.. .. ", " .... ...... ", " .... "}; -IMAGE 02369 901 ./arch/magic/Effect/polymorph.113 +IMAGE 02373 901 ./arch/magic/Effect/polymorph.113 /* XPM */ static char * polymorph_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80560,7 +80701,7 @@ " ...... .. ..OO.. . ", " ...... .... . ", " .. "}; -IMAGE 02370 901 ./arch/magic/Effect/polymorph.114 +IMAGE 02374 901 ./arch/magic/Effect/polymorph.114 /* XPM */ static char * polymorph_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -80596,7 +80737,7 @@ " ...... ... ..oo.. ..", " .... .. ...... ", " .... "}; -IMAGE 02371 821 ./arch/monster/human/Town/postman/postman.131 +IMAGE 02375 821 ./arch/monster/human/Town/postman/postman.131 /* XPM */ static char * postman_131_xpm[] = { "24 24 6 1", @@ -80630,7 +80771,7 @@ " ... .... ", " .. ", " "}; -IMAGE 02372 821 ./arch/monster/human/Town/postman/postman.132 +IMAGE 02376 821 ./arch/monster/human/Town/postman/postman.132 /* XPM */ static char * postman_132_xpm[] = { "24 24 6 1", @@ -80664,7 +80805,7 @@ " ... .... ", " .. ", " "}; -IMAGE 02373 821 ./arch/monster/human/Town/postman/postman.171 +IMAGE 02377 821 ./arch/monster/human/Town/postman/postman.171 /* XPM */ static char * postman_171_xpm[] = { "24 24 6 1", @@ -80698,7 +80839,7 @@ " .... ... ", " .. ", " "}; -IMAGE 02374 821 ./arch/monster/human/Town/postman/postman.172 +IMAGE 02378 821 ./arch/monster/human/Town/postman/postman.172 /* XPM */ static char * postman_172_xpm[] = { "24 24 6 1", @@ -80732,7 +80873,7 @@ " .... ... ", " .. ", " "}; -IMAGE 02375 796 ./arch/monster/human/Town/postman/postman_gen.111 +IMAGE 02379 796 ./arch/monster/human/Town/postman/postman_gen.111 /* XPM */ static char * postman_gen_111_xpm[] = { "24 24 4 1", @@ -80764,7 +80905,7 @@ " .. ", " ", " "}; -IMAGE 02376 806 ./arch/food/potato.111 +IMAGE 02380 806 ./arch/food/potato.111 /* XPM */ static char * potato_111_xpm[] = { "24 24 5 1", @@ -80797,7 +80938,7 @@ " ", " ", " "}; -IMAGE 02377 802 ./arch/potion/potioncha.111 +IMAGE 02381 802 ./arch/potion/potioncha.111 /* XPM */ static char * potioncha_111_xpm[] = { "24 24 3 1", @@ -80828,7 +80969,7 @@ " ........ ", " .... ", " "}; -IMAGE 02378 797 ./arch/potion/potioncol.111 +IMAGE 02382 797 ./arch/potion/potioncol.111 /* XPM */ static char * potioncol_111_xpm[] = { "24 24 3 1", @@ -80859,7 +81000,7 @@ " ..XXXX.. ", " .... ", " "}; -IMAGE 02379 797 ./arch/potion/potioncon.111 +IMAGE 02383 797 ./arch/potion/potioncon.111 /* XPM */ static char * potioncon_111_xpm[] = { "24 24 3 1", @@ -80890,7 +81031,7 @@ " ........ ", " .... ", " "}; -IMAGE 02380 803 ./arch/potion/potiondex.111 +IMAGE 02384 803 ./arch/potion/potiondex.111 /* XPM */ static char * potiondex_111_xpm[] = { "24 24 3 1", @@ -80921,7 +81062,7 @@ " ........ ", " .... ", " "}; -IMAGE 02381 777 ./arch/potion/potionfir.111 +IMAGE 02385 777 ./arch/potion/potionfir.111 /* XPM */ static char * potionfir_111_xpm[] = { "24 24 3 1", @@ -80952,7 +81093,7 @@ " ...X.... ", " .... ", " "}; -IMAGE 02382 797 ./arch/potion/potiongen.111 +IMAGE 02386 797 ./arch/potion/potiongen.111 /* XPM */ static char * potiongen_111_xpm[] = { "24 24 3 1", @@ -80983,7 +81124,7 @@ " ........ ", " .... ", " "}; -IMAGE 02383 781 ./arch/potion/potionhea.111 +IMAGE 02387 781 ./arch/potion/potionhea.111 /* XPM */ static char * potionhea_111_xpm[] = { "24 24 3 1 0 0", @@ -81014,7 +81155,7 @@ " ........ ", " .... ", " "}; -IMAGE 02384 794 ./arch/potion/potionhero.111 +IMAGE 02388 794 ./arch/potion/potionhero.111 /* XPM */ static char * potionhero_111_xpm[] = { "24 24 3 1", @@ -81045,7 +81186,7 @@ " ........ ", " .... ", " "}; -IMAGE 02385 801 ./arch/potion/potionimp.111 +IMAGE 02389 801 ./arch/potion/potionimp.111 /* XPM */ static char * potionimp_111_xpm[] = { "24 24 3 1 0 0", @@ -81076,7 +81217,7 @@ " ........ ", " .... ", " "}; -IMAGE 02386 799 ./arch/potion/potionint.111 +IMAGE 02390 799 ./arch/potion/potionint.111 /* XPM */ static char * potionint_111_xpm[] = { "24 24 3 1 0 0", @@ -81107,7 +81248,7 @@ " ........ ", " .... ", " "}; -IMAGE 02387 803 ./arch/potion/potioninv.111 +IMAGE 02391 803 ./arch/potion/potioninv.111 /* XPM */ static char * potioninv_111_xpm[] = { "24 24 3 1", @@ -81138,7 +81279,7 @@ " ...XX... ", " .... ", " "}; -IMAGE 02388 797 ./arch/potion/potionmag.111 +IMAGE 02392 797 ./arch/potion/potionmag.111 /* XPM */ static char * potionmag_111_xpm[] = { "24 24 3 1", @@ -81169,7 +81310,7 @@ " ........ ", " .... ", " "}; -IMAGE 02389 801 ./arch/potion/potionpow.111 +IMAGE 02393 801 ./arch/potion/potionpow.111 /* XPM */ static char * potionpow_111_xpm[] = { "24 24 4 1 0 0", @@ -81201,7 +81342,7 @@ " ........ ", " .... ", " "}; -IMAGE 02390 781 ./arch/potion/potionstr.111 +IMAGE 02394 781 ./arch/potion/potionstr.111 /* XPM */ static char * potionstr_111_xpm[] = { "24 24 3 1 0 0", @@ -81232,7 +81373,7 @@ " ........ ", " .... ", " "}; -IMAGE 02391 787 ./arch/potion/potionwis.111 +IMAGE 02395 787 ./arch/potion/potionwis.111 /* XPM */ static char * potionwis_111_xpm[] = { "24 24 3 1", @@ -81263,7 +81404,7 @@ " ........ ", " .... ", " "}; -IMAGE 02392 854 ./arch/misc/Container/pouch.111 +IMAGE 02396 854 ./arch/misc/Container/pouch.111 /* XPM */ static char * mbag_c_111_xpm[] = { "24 24 5 1", @@ -81296,7 +81437,7 @@ " ", " ", " "}; -IMAGE 02393 900 ./arch/spell/power_crystal.111 +IMAGE 02397 900 ./arch/spell/power_crystal.111 /* XPM */ static char * power_crystal_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81331,7 +81472,7 @@ " XXXoooooXXX . .", " . XXXXXXX ", " "}; -IMAGE 02394 900 ./arch/spell/power_crystal.112 +IMAGE 02398 900 ./arch/spell/power_crystal.112 /* XPM */ static char * power_crystal_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81366,7 +81507,7 @@ " XXXoooooXXX . ", " XXXXXXX ", " . "}; -IMAGE 02395 900 ./arch/spell/power_crystal.113 +IMAGE 02399 900 ./arch/spell/power_crystal.113 /* XPM */ static char * power_crystal_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81401,7 +81542,7 @@ " XXXoooooXXX ", " XXXXXXX . ", " "}; -IMAGE 02396 900 ./arch/spell/power_crystal.114 +IMAGE 02400 900 ./arch/spell/power_crystal.114 /* XPM */ static char * power_crystal_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81436,7 +81577,7 @@ ". . XXXoooooXXX .", " XXXXXXX ", " . "}; -IMAGE 02397 974 ./arch/jewel/pretty_crystal.111 +IMAGE 02401 974 ./arch/jewel/pretty_crystal.111 /* XPM */ static char * pretty_crystal_111_xpm[] = { /**/ @@ -81476,7 +81617,7 @@ " ", " ", " "}; -IMAGE 02398 932 ./arch/jewel/pretty_emerald.111 +IMAGE 02402 932 ./arch/jewel/pretty_emerald.111 /* XPM */ static char * pretty_emerald_111_xpm[] = { /**/ @@ -81516,7 +81657,7 @@ " ", " ", " "}; -IMAGE 02399 949 ./arch/jewel/pretty_ruby.111 +IMAGE 02403 949 ./arch/jewel/pretty_ruby.111 /* XPM */ static char * pretty_ruby_111_xpm[] = { /**/ @@ -81556,7 +81697,7 @@ " ", " ", " "}; -IMAGE 02400 974 ./arch/jewel/pretty_sapphire.111 +IMAGE 02404 974 ./arch/jewel/pretty_sapphire.111 /* XPM */ static char * pretty_sapphire_111_xpm[] = { /**/ @@ -81596,7 +81737,7 @@ " ", " ", " "}; -IMAGE 02401 879 ./arch/player/class/Religious/priest.111 +IMAGE 02405 879 ./arch/player/class/Religious/priest.111 /* XPM */ static char * priest_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81631,7 +81772,7 @@ " .. .o.o.o.X ", " .o.ooo.oX ", " ........... "}; -IMAGE 02402 906 ./arch/player/class/Religious/priest.131 +IMAGE 02406 906 ./arch/player/class/Religious/priest.131 /* XPM */ static char * priest_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81667,7 +81808,7 @@ " .OO..OOOOO. X ", " .......... X ", " "}; -IMAGE 02403 927 ./arch/player/class/Religious/priest.151 +IMAGE 02407 927 ./arch/player/class/Religious/priest.151 /* XPM */ static char * priest_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81704,7 +81845,7 @@ " XXXXXXXXXXX ", " ", " "}; -IMAGE 02404 927 ./arch/player/class/Religious/priest.171 +IMAGE 02408 927 ./arch/player/class/Religious/priest.171 /* XPM */ static char * priest_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81741,7 +81882,7 @@ " . XOOOOOXXOOX ", " . XXXXXXXXXX ", " "}; -IMAGE 02405 833 ./arch/player/class/Religious/priestnew.111 +IMAGE 02409 833 ./arch/player/class/Religious/priestnew.111 /* XPM */ static char * priest_111_xpm[] = { "24 24 7 1", @@ -81776,7 +81917,7 @@ " . %.......% ", " . ... ...% ", " "}; -IMAGE 02406 833 ./arch/player/class/Religious/priestnew.131 +IMAGE 02410 833 ./arch/player/class/Religious/priestnew.131 /* XPM */ static char * priest_131_xpm[] = { "24 24 7 1", @@ -81811,7 +81952,7 @@ " %.......%% . ", " %.. ... . ", " "}; -IMAGE 02407 833 ./arch/player/class/Religious/priestnew.151 +IMAGE 02411 833 ./arch/player/class/Religious/priestnew.151 /* XPM */ static char * priest_151_xpm[] = { "24 24 7 1", @@ -81846,7 +81987,7 @@ " %.......% . ", " %... ... . ", " "}; -IMAGE 02408 833 ./arch/player/class/Religious/priestnew.171 +IMAGE 02412 833 ./arch/player/class/Religious/priestnew.171 /* XPM */ static char * priest_171_xpm[] = { "24 24 7 1", @@ -81881,7 +82022,7 @@ " . %%.......% ", " . ... ..% ", " "}; -IMAGE 02409 900 ./arch/monster/human/princess.111 +IMAGE 02413 900 ./arch/monster/human/princess.111 /* XPM */ static char * princess_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81917,7 +82058,7 @@ " .O.OOO.OO.O. ", " .. ... .. .. ", " "}; -IMAGE 02410 900 ./arch/monster/human/princess.112 +IMAGE 02414 900 ./arch/monster/human/princess.112 /* XPM */ static char * princess_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -81953,7 +82094,7 @@ " ...OO.O.OO.OOO. ", " ... . .. .... ", " "}; -IMAGE 02411 953 ./arch/construct/town/prison.111 +IMAGE 02415 953 ./arch/construct/town/prison.111 /* XPM */ static char * prison_1_xpm [] = { " 24 24 9 1 " , @@ -81990,7 +82131,7 @@ " .ooooooo.X.XXXXXXXX", " .ooooooo.X.XXXXXXXX", " .oooooooo.X.XXXXXXX"}; -IMAGE 02412 953 ./arch/construct/town/prison.211 +IMAGE 02416 953 ./arch/construct/town/prison.211 /* XPM */ static char * prison_2_xpm [] = { " 24 24 9 1 " , @@ -82027,7 +82168,7 @@ "XXXXXXXXXXXXXXXXX.o.X. ", "XXXXXXXXXXXXXXXXX.o.X. ", "XXXXXXXXXXXXXXXXX.oo.X. "}; -IMAGE 02413 953 ./arch/construct/town/prison.311 +IMAGE 02417 953 ./arch/construct/town/prison.311 /* XPM */ static char * prison_3_xpm [] = { " 24 24 9 1 " , @@ -82064,7 +82205,7 @@ " ..XXX.$$$$$..XXXXXX", " .XXX........XXXXXXX", " ..... ........"}; -IMAGE 02414 953 ./arch/construct/town/prison.411 +IMAGE 02418 953 ./arch/construct/town/prison.411 /* XPM */ static char * prison_4_xpm [] = { " 24 24 9 1 " , @@ -82101,7 +82242,7 @@ "XXXXXXXXXXXXXX. ", "XXXXXXXXXXXXX. ", ".............. "}; -IMAGE 02415 861 ./arch/monster/human/prisoner.111 +IMAGE 02419 861 ./arch/monster/human/prisoner.111 /* XPM */ static char * prisoner_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82135,7 +82276,7 @@ "...... X .............", "...... X ..............", "....... ..............."}; -IMAGE 02416 861 ./arch/monster/human/prisoner.112 +IMAGE 02420 861 ./arch/monster/human/prisoner.112 /* XPM */ static char * prisoner_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82169,7 +82310,7 @@ "....... XXX ............", "..... X .............", "...... ..............."}; -IMAGE 02417 778 ./arch/magic/Protection/protection.111 +IMAGE 02421 778 ./arch/magic/Protection/protection.111 /* XPM */ static char * protection_111_xpm[] = { "24 24 2 1", @@ -82199,7 +82340,7 @@ " . . ", " . .. ", " "}; -IMAGE 02418 778 ./arch/magic/Protection/protection.112 +IMAGE 02422 778 ./arch/magic/Protection/protection.112 /* XPM */ static char * protection_112_xpm[] = { "24 24 2 1", @@ -82229,7 +82370,7 @@ " .. .. ", " ", " "}; -IMAGE 02419 847 ./arch/magic/Protection/protection.113 +IMAGE 02423 847 ./arch/magic/Protection/protection.113 /* XPM */ static char * protection_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82262,7 +82403,7 @@ " ", " ", " "}; -IMAGE 02420 778 ./arch/magic/Protection/protection.114 +IMAGE 02424 778 ./arch/magic/Protection/protection.114 /* XPM */ static char * protection_114_xpm[] = { "24 24 2 1", @@ -82292,7 +82433,7 @@ " ", " ", " "}; -IMAGE 02421 778 ./arch/magic/Protection/protection.115 +IMAGE 02425 778 ./arch/magic/Protection/protection.115 /* XPM */ static char * protection_115_xpm[] = { "24 24 2 1", @@ -82322,7 +82463,7 @@ " ", " ", " "}; -IMAGE 02422 782 ./arch/magic/Protection/protection.116 +IMAGE 02426 782 ./arch/magic/Protection/protection.116 /* XPM */ static char * protection_116_xpm[] = { "24 24 2 1 0 0", @@ -82352,7 +82493,7 @@ " ", " ", " "}; -IMAGE 02423 778 ./arch/magic/Protection/protection.117 +IMAGE 02427 778 ./arch/magic/Protection/protection.117 /* XPM */ static char * protection_117_xpm[] = { "24 24 2 1", @@ -82382,7 +82523,7 @@ " ", " ", " "}; -IMAGE 02424 887 ./arch/ground/Pstone/pstone_1.111 +IMAGE 02428 887 ./arch/ground/Pstone/pstone_1.111 /* XPM */ static char * pstone_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82416,7 +82557,7 @@ ". . . . . . . . . . . . ", " . . X . . .X. . . . . .", ". . . . . . . . .X. . .X"}; -IMAGE 02425 887 ./arch/ground/Pstone/pstone_2.111 +IMAGE 02429 887 ./arch/ground/Pstone/pstone_2.111 /* XPM */ static char * pstone_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82450,7 +82591,7 @@ ". . . . . . . . . . . . ", " . . X . . .X.XXX. . . .", ". . . . . . . . .X. . .X"}; -IMAGE 02426 908 ./arch/ground/Pstone/pstone_3.111 +IMAGE 02430 908 ./arch/ground/Pstone/pstone_3.111 /* XPM */ static char * pstone_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82485,7 +82626,7 @@ " o ..X ..X..", ". .X o o o ..X ", "X. . . . . ."}; -IMAGE 02427 881 ./arch/ground/Pstone/pstone_4.111 +IMAGE 02431 881 ./arch/ground/Pstone/pstone_4.111 /* XPM */ static char * pstone_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82519,7 +82660,7 @@ " ..XX . .X..X....X..", ". . . ..X..XX .. ", " . . . . . ."}; -IMAGE 02428 887 ./arch/ground/Pstone/pstone_5.111 +IMAGE 02432 887 ./arch/ground/Pstone/pstone_5.111 /* XPM */ static char * pstone_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82553,7 +82694,7 @@ " .. . . .. .... ..", ". . . .. .. .. ", " . . . . . ."}; -IMAGE 02429 775 ./arch/inorganic/pyrite.111 +IMAGE 02433 775 ./arch/inorganic/pyrite.111 /* XPM */ static char * pyrite_111_xpm[] = { "24 24 3 1", @@ -82584,7 +82725,7 @@ " ", " ", " "}; -IMAGE 02430 917 ./arch/monster/human/pyro_gen.111 +IMAGE 02434 917 ./arch/monster/human/pyro_gen.111 /* XPM */ static char * pyro_gen_111_xpm[] = { "24 24 8 1 0 0", @@ -82620,7 +82761,7 @@ " XOO+++O+++OOX ", " XXO++O++XXX ", " XXXXX "}; -IMAGE 02431 839 ./arch/monster/human/pyromaniac.111 +IMAGE 02435 839 ./arch/monster/human/pyromaniac.111 /* XPM */ static char * pyromaniac_111_xpm[] = { "24 24 6 1", @@ -82654,7 +82795,7 @@ " ............ ", " ....... ", " .... "}; -IMAGE 02432 912 ./arch/monster/human/pyromaniac.112 +IMAGE 02436 912 ./arch/monster/human/pyromaniac.112 /* XPM */ static char * pyromaniac_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82691,7 +82832,7 @@ " ............ ", " ....... ", " .... "}; -IMAGE 02433 839 ./arch/monster/human/pyromaniac.113 +IMAGE 02437 839 ./arch/monster/human/pyromaniac.113 /* XPM */ static char * pyromaniac_113_xpm[] = { "24 24 6 1", @@ -82725,7 +82866,7 @@ " ............ ", " ....... ", " .... "}; -IMAGE 02434 839 ./arch/monster/human/pyromaniac.114 +IMAGE 02438 839 ./arch/monster/human/pyromaniac.114 /* XPM */ static char * pyromaniac_114_xpm[] = { "24 24 6 1", @@ -82759,7 +82900,7 @@ " ............ ", " ....... ", " .... "}; -IMAGE 02435 875 ./arch/weapon/club/quarters.111 +IMAGE 02439 875 ./arch/weapon/club/quarters.111 /* XPM */ static char * quarters_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82793,7 +82934,7 @@ " .. ", " .. ", " "}; -IMAGE 02436 820 ./arch/readable/quarto.111 +IMAGE 02440 820 ./arch/readable/quarto.111 /* XPM */ static char * quarto_111_xpm[] = { "24 24 5 1", @@ -82826,7 +82967,7 @@ " ", " ", " "}; -IMAGE 02437 881 ./arch/player/race/quetzalcoatl.131 +IMAGE 02441 881 ./arch/player/race/quetzalcoatl.131 /* XPM */ static char * quetzalcoatl_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82860,7 +83001,7 @@ " .. . ", " .. . ", " ......... "}; -IMAGE 02438 876 ./arch/player/race/quetzalcoatl.132 +IMAGE 02442 876 ./arch/player/race/quetzalcoatl.132 /* XPM */ static char * quetzalcoatl_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82894,7 +83035,7 @@ " ... . ", " .. .... . ", " ...... ... "}; -IMAGE 02439 876 ./arch/player/race/quetzalcoatl.171 +IMAGE 02443 876 ./arch/player/race/quetzalcoatl.171 /* XPM */ static char * quetzalcoatl_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82928,7 +83069,7 @@ " . .. ", " . .. ", " ......... "}; -IMAGE 02440 876 ./arch/player/race/quetzalcoatl.172 +IMAGE 02444 876 ./arch/player/race/quetzalcoatl.172 /* XPM */ static char * quetzalcoatl_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -82962,7 +83103,7 @@ " . ... ", " . .... .. ", " ... ...... "}; -IMAGE 02441 845 ./arch/misc/Container/quiver.111 +IMAGE 02445 845 ./arch/misc/Container/quiver.111 /* XPM */ static char * awine_c_111_xpm[] = { "24 24 5 1", @@ -82995,7 +83136,7 @@ " ... ", " .. ", " "}; -IMAGE 02442 860 ./arch/misc/r_foot.111 +IMAGE 02446 860 ./arch/misc/r_foot.111 /* XPM */ static char * r_foot_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -83030,7 +83171,7 @@ " ", " ", " "}; -IMAGE 02443 969 ./arch/construct/town/r_house1.111 +IMAGE 02447 969 ./arch/construct/town/r_house1.111 /* XPM */ static char * r_house1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83068,7 +83209,7 @@ "..XX..@@.XX....XXX. ", ".XX.@@@.XXXXXXXXX. ", ".................. "}; -IMAGE 02444 969 ./arch/construct/town/r_house2.111 +IMAGE 02448 969 ./arch/construct/town/r_house2.111 /* XPM */ static char * r_house2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83106,7 +83247,7 @@ "..XX.OOOO.XX.....X. ", ".XX.OOOO.XXXXXXX . ", ".................. "}; -IMAGE 02445 807 ./arch/misc/Container/r_sack.111 +IMAGE 02449 807 ./arch/misc/Container/r_sack.111 /* XPM */ static char * r_sack_111_xpm[] = { "24 24 4 1", @@ -83138,7 +83279,7 @@ " ..o.XXX.. ", " ..... ", " "}; -IMAGE 02446 853 ./arch/monster/demon/raas.131 +IMAGE 02450 853 ./arch/monster/demon/raas.131 /* XPM */ static char * raas_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83173,7 +83314,7 @@ " ..... ..... ", " .o.o. .o.o. ", " .o.o. .o.o. "}; -IMAGE 02447 853 ./arch/monster/demon/raas.171 +IMAGE 02451 853 ./arch/monster/demon/raas.171 /* XPM */ static char * raas_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83208,7 +83349,7 @@ " ..... ..... ", " .o.o. .o.o. ", " .o.o. .o.o. "}; -IMAGE 02448 846 ./arch/random/randomArti.111 +IMAGE 02452 846 ./arch/random/randomArti.111 /* XPM */ static char * randomArti_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83241,7 +83382,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02449 847 ./arch/random/randomBow.111 +IMAGE 02453 847 ./arch/random/randomBow.111 /* XPM */ static char * randomThrow_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83274,7 +83415,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02450 846 ./arch/random/randomFood.111 +IMAGE 02454 846 ./arch/random/randomFood.111 /* XPM */ static char * randomFood_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83307,7 +83448,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02451 776 ./arch/random/randomGem.111 +IMAGE 02455 776 ./arch/random/randomGem.111 /* XPM */ static char * randomGem_111_xpm[] = { "24 24 2 1", @@ -83337,7 +83478,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02452 776 ./arch/random/randomMin.111 +IMAGE 02456 776 ./arch/random/randomMin.111 /* XPM */ static char * randomMin_111_xpm[] = { "24 24 2 1", @@ -83367,7 +83508,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02453 776 ./arch/random/randomPlt.111 +IMAGE 02457 776 ./arch/random/randomPlt.111 /* XPM */ static char * randomPlt_111_xpm[] = { "24 24 2 1", @@ -83397,7 +83538,7 @@ " ", " ", " "}; -IMAGE 02454 846 ./arch/random/randomPoti.111 +IMAGE 02458 846 ./arch/random/randomPoti.111 /* XPM */ static char * randomPoti_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83430,7 +83571,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02455 777 ./arch/random/randomRead.111 +IMAGE 02459 777 ./arch/random/randomRead.111 /* XPM */ static char * randomRead_111_xpm[] = { "24 24 2 1", @@ -83460,7 +83601,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02456 846 ./arch/random/randomScro.111 +IMAGE 02460 846 ./arch/random/randomScro.111 /* XPM */ static char * randomScro_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83493,7 +83634,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02457 846 ./arch/random/randomShie.111 +IMAGE 02461 846 ./arch/random/randomShie.111 /* XPM */ static char * randomShie_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83526,7 +83667,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02458 846 ./arch/random/randomSpel.111 +IMAGE 02462 846 ./arch/random/randomSpel.111 /* XPM */ static char * randomSpel_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83559,7 +83700,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02459 846 ./arch/random/randomTali.111 +IMAGE 02463 846 ./arch/random/randomTali.111 /* XPM */ static char * randomTali_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83592,7 +83733,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02460 846 ./arch/random/randomTrea.111 +IMAGE 02464 846 ./arch/random/randomTrea.111 /* XPM */ static char * randomTrea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83625,7 +83766,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02461 846 ./arch/random/randomWeal.111 +IMAGE 02465 846 ./arch/random/randomWeal.111 /* XPM */ static char * randomWeal_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83658,7 +83799,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02462 846 ./arch/random/randomWeap.111 +IMAGE 02466 846 ./arch/random/randomWeap.111 /* XPM */ static char * randomWeap_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83691,7 +83832,7 @@ " ..................... ", " . . . . . . . . . . . ", " "}; -IMAGE 02463 878 ./arch/armour/shield/reflector.111 +IMAGE 02467 878 ./arch/armour/shield/reflector.111 /* XPM */ static char * reflector2_111_xpm[] = { "24 24 6 1", @@ -83725,7 +83866,7 @@ " ", " ", " "}; -IMAGE 02464 878 ./arch/armour/shield/reflector.112 +IMAGE 02468 878 ./arch/armour/shield/reflector.112 /* XPM */ static char * reflector2_112_xpm[] = { "24 24 6 1", @@ -83759,7 +83900,7 @@ " ", " ", " "}; -IMAGE 02465 878 ./arch/armour/shield/reflector.113 +IMAGE 02469 878 ./arch/armour/shield/reflector.113 /* XPM */ static char * reflector2_113_xpm[] = { "24 24 6 1", @@ -83793,7 +83934,7 @@ " ", " ", " "}; -IMAGE 02466 765 ./arch/flesh/misc/residue.111 +IMAGE 02470 765 ./arch/flesh/misc/residue.111 /* XPM */ static char * residue_111_xpm[] = { "24 24 2 1", @@ -83823,7 +83964,7 @@ " ", " ", " "}; -IMAGE 02467 881 ./arch/talisman/ring.110 +IMAGE 02471 881 ./arch/talisman/ring.110 /* XPM */ static char * ring_110_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83858,7 +83999,7 @@ " ", " ", " "}; -IMAGE 02468 867 ./arch/talisman/ring.111 +IMAGE 02472 867 ./arch/talisman/ring.111 /* XPM */ static char * ring_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83892,7 +84033,7 @@ " ", " ", " "}; -IMAGE 02469 867 ./arch/talisman/ring.112 +IMAGE 02473 867 ./arch/talisman/ring.112 /* XPM */ static char * ring_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83926,7 +84067,7 @@ " ....... ", " ", " "}; -IMAGE 02470 867 ./arch/talisman/ring.113 +IMAGE 02474 867 ./arch/talisman/ring.113 /* XPM */ static char * ring_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83960,7 +84101,7 @@ " ", " ", " "}; -IMAGE 02471 867 ./arch/talisman/ring.114 +IMAGE 02475 867 ./arch/talisman/ring.114 /* XPM */ static char * ring_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -83994,7 +84135,7 @@ " ", " ", " "}; -IMAGE 02472 867 ./arch/talisman/ring.115 +IMAGE 02476 867 ./arch/talisman/ring.115 /* XPM */ static char * ring_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84028,7 +84169,7 @@ " ", " ", " "}; -IMAGE 02473 867 ./arch/talisman/ring.116 +IMAGE 02477 867 ./arch/talisman/ring.116 /* XPM */ static char * ring_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84062,7 +84203,7 @@ " ", " ", " "}; -IMAGE 02474 843 ./arch/talisman/ring.117 +IMAGE 02478 843 ./arch/talisman/ring.117 /* XPM */ static char * ring_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84096,7 +84237,7 @@ " ....... ", " ", " "}; -IMAGE 02475 849 ./arch/talisman/ring_drain.111 +IMAGE 02479 849 ./arch/talisman/ring_drain.111 /* XPM */ static char * ring_drain_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84130,7 +84271,7 @@ " ", " ", " "}; -IMAGE 02476 849 ./arch/talisman/ring_drain.112 +IMAGE 02480 849 ./arch/talisman/ring_drain.112 /* XPM */ static char * ring_drain_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84164,7 +84305,7 @@ " ", " ", " "}; -IMAGE 02477 849 ./arch/talisman/ring_drain.113 +IMAGE 02481 849 ./arch/talisman/ring_drain.113 /* XPM */ static char * ring_drain_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84198,7 +84339,7 @@ " ", " ", " "}; -IMAGE 02478 849 ./arch/talisman/ring_drain.114 +IMAGE 02482 849 ./arch/talisman/ring_drain.114 /* XPM */ static char * ring_drain_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84232,7 +84373,7 @@ " ", " ", " "}; -IMAGE 02479 870 ./arch/armour/mail/ring_mail.111 +IMAGE 02483 870 ./arch/armour/mail/ring_mail.111 /* XPM */ static char * ring_mail_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84266,7 +84407,7 @@ " ", " ", " "}; -IMAGE 02480 863 ./arch/armour/mail/ring_mail2.111 +IMAGE 02484 863 ./arch/armour/mail/ring_mail2.111 /* XPM */ static char * ring_mail2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84300,7 +84441,7 @@ " ...X.XX.XX... ", " ....... ", " "}; -IMAGE 02481 879 ./arch/river/river_14.111 +IMAGE 02485 879 ./arch/river/river_14.111 /* XPM */ static char * river-3,1_111_xpm[] = { /*arch/river/river-3,1.111.xpm*/ @@ -84334,7 +84475,7 @@ " .........X...X.", " .............", " ..........."}; -IMAGE 02482 815 ./arch/river/river_15.111 +IMAGE 02486 815 ./arch/river/river_15.111 /* XPM */ static char * river_15_111_xpm[] = { "24 24 3 1", @@ -84365,7 +84506,7 @@ " ...X.......X... ", " ................ ", " ................ "}; -IMAGE 02483 884 ./arch/river/river_16.111 +IMAGE 02487 884 ./arch/river/river_16.111 /* XPM */ static char * river3,1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -84399,7 +84540,7 @@ ".X...X........ ", "............ ", "........... "}; -IMAGE 02484 821 ./arch/river/river_25.111 +IMAGE 02488 821 ./arch/river/river_25.111 /* XPM */ static char * river-3,-1_111_xpm[] = { "24 24 3 1 0 0", @@ -84430,7 +84571,7 @@ " ..X.........X.. ", " ..X............ ", " ................ "}; -IMAGE 02485 819 ./arch/river/river_26.111 +IMAGE 02489 819 ./arch/river/river_26.111 /* XPM */ static char * river2,2_111_xpm[] = { "24 24 3 1 0 0", @@ -84461,7 +84602,7 @@ "........XX.... ", ".......X..... ", "........... "}; -IMAGE 02486 815 ./arch/river/river_26.211 +IMAGE 02490 815 ./arch/river/river_26.211 /* XPM */ static char * river2,3_111_xpm[] = { "24 24 3 1", @@ -84492,7 +84633,7 @@ "........................", "........................", "........................"}; -IMAGE 02487 819 ./arch/river/river_26.311 +IMAGE 02491 819 ./arch/river/river_26.311 /* XPM */ static char * river1,2_111_xpm[] = { "24 24 3 1 0 0", @@ -84523,7 +84664,7 @@ " .....X..", " .....X...", " .........."}; -IMAGE 02488 819 ./arch/river/river_27.111 +IMAGE 02492 819 ./arch/river/river_27.111 /* XPM */ static char * river1,3_111_xpm[] = { "24 24 3 1 0 0", @@ -84554,7 +84695,7 @@ " ", " ", " "}; -IMAGE 02489 817 ./arch/river/river_36.111 +IMAGE 02493 817 ./arch/river/river_36.111 /* XPM */ static char * river-1,-3_111_xpm[] = { "24 24 3 1", @@ -84585,7 +84726,7 @@ "...X........ ", "..X........ ", "........... "}; -IMAGE 02490 815 ./arch/river/river_37.111 +IMAGE 02494 815 ./arch/river/river_37.111 /* XPM */ static char * river0,3_111_xpm[] = { "24 24 3 1", @@ -84616,7 +84757,7 @@ " ", " ", " "}; -IMAGE 02491 820 ./arch/river/river_38.111 +IMAGE 02495 820 ./arch/river/river_38.111 /* XPM */ static char * river-1,3_111_xpm[] = { "24 24 3 1 0 0", @@ -84647,7 +84788,7 @@ "........................", "........................", "........................"}; -IMAGE 02492 816 ./arch/river/river_47.111 +IMAGE 02496 816 ./arch/river/river_47.111 /* XPM */ static char * river1,-3_111_xpm[] = { "24 24 3 1", @@ -84678,7 +84819,7 @@ " ..........X...", " .........X..", " ..........."}; -IMAGE 02493 820 ./arch/river/river_48.111 +IMAGE 02497 820 ./arch/river/river_48.111 /* XPM */ static char * river2,-2_111_xpm[] = { "24 24 3 1 0 0", @@ -84709,7 +84850,7 @@ "........... X ", "............ ", "............. "}; -IMAGE 02494 816 ./arch/river/river_48.211 +IMAGE 02498 816 ./arch/river/river_48.211 /* XPM */ static char * river1,-2_111_xpm[] = { "24 24 3 1", @@ -84740,7 +84881,7 @@ " ", " ", " "}; -IMAGE 02495 816 ./arch/river/river_48.311 +IMAGE 02499 816 ./arch/river/river_48.311 /* XPM */ static char * river2,-3_111_xpm[] = { "24 24 3 1", @@ -84771,7 +84912,7 @@ ".X..X... ", "..X...X.. ", ".......... "}; -IMAGE 02496 816 ./arch/river/river_58.111 +IMAGE 02500 816 ./arch/river/river_58.111 /* XPM */ static char * river3,-1_111_xpm[] = { "24 24 3 1", @@ -84802,7 +84943,7 @@ "..... X X ...", "..... ....", ".... ...."}; -IMAGE 02497 908 ./arch/construct/town/rl_house1.111 +IMAGE 02501 908 ./arch/construct/town/rl_house1.111 /* XPM */ static char * rl_house1_1_xpm [] = { " 24 24 7 1 " , @@ -84837,7 +84978,7 @@ " .o.OOOOOOOOO.o.o.X.X.X", " .o.OOOOOOOOO...o....X.", " .oo.OOOOOOOOO...o.X.X.X"}; -IMAGE 02498 908 ./arch/construct/town/rl_house1.211 +IMAGE 02502 908 ./arch/construct/town/rl_house1.211 /* XPM */ static char * rl_house1_2_xpm [] = { " 24 24 7 1 " , @@ -84872,7 +85013,7 @@ ".X.X.X.X.X.OOOOOOOO.o. ", "..X...X....OOOOO..O.o. ", ".X.X.X.X.X.OOOOO..O.o. "}; -IMAGE 02499 908 ./arch/construct/town/rl_house1.311 +IMAGE 02503 908 ./arch/construct/town/rl_house1.311 /* XPM */ static char * rl_house1_3_xpm [] = { " 24 24 7 1 " , @@ -84907,7 +85048,7 @@ " ..OO..@@.O...", " .OO.@@@.OOOOO", " ............."}; -IMAGE 02500 908 ./arch/construct/town/rl_house1.411 +IMAGE 02504 908 ./arch/construct/town/rl_house1.411 /* XPM */ static char * rl_house1_4_xpm [] = { " 24 24 7 1 " , @@ -84942,7 +85083,7 @@ "..OO. ", "OOO. ", ".... "}; -IMAGE 02501 949 ./arch/construct/town/rl_house2.111 +IMAGE 02505 949 ./arch/construct/town/rl_house2.111 /* XPM */ static char * rl_house2_1_xpm [] = { " 24 24 9 1 " , @@ -84979,7 +85120,7 @@ " .OOO.o.o.###.oo.++++++.", " .OOO.o......oo.++++@++.", " .OOO.o..+++....+++@+++."}; -IMAGE 02502 949 ./arch/construct/town/rl_house2.211 +IMAGE 02506 949 ./arch/construct/town/rl_house2.211 /* XPM */ static char * rl_house2_2_xpm [] = { " 24 24 9 1 " , @@ -85016,7 +85157,7 @@ "OOOOOO.X.X.X.X.X.X.X.X. ", "OOO.OO....X...X...X.... ", "OOO.OO.X.X.X.X.X.X.X.X. "}; -IMAGE 02503 949 ./arch/construct/town/rl_house2.311 +IMAGE 02507 949 ./arch/construct/town/rl_house2.311 /* XPM */ static char * rl_house2_3_xpm [] = { " 24 24 9 1 " , @@ -85053,7 +85194,7 @@ " .ooooo.+.+...oooooooooo", " .......+.+.............", " "}; -IMAGE 02504 949 ./arch/construct/town/rl_house2.411 +IMAGE 02508 949 ./arch/construct/town/rl_house2.411 /* XPM */ static char * rl_house2_4_xpm [] = { " 24 24 9 1 " , @@ -85090,7 +85231,7 @@ "oo.###.oooooooo. ", "... .......... ", " "}; -IMAGE 02505 991 ./arch/construct/town/rl_house3.111 +IMAGE 02509 991 ./arch/construct/town/rl_house3.111 /* XPM */ static char * rl_house3_1_xpm [] = { " 24 24 11 1 " , @@ -85129,7 +85270,7 @@ " .O+...Oo+Ooo+Oo+Ooo+Ooo", " .Oo.o.OOoO...OOoO....OO", " .o+.o.o++.@..+o+.XXX.o+"}; -IMAGE 02506 991 ./arch/construct/town/rl_house3.211 +IMAGE 02510 991 ./arch/construct/town/rl_house3.211 /* XPM */ static char * rl_house3_2_xpm [] = { " 24 24 11 1 " , @@ -85168,7 +85309,7 @@ "+Ooo+.+o.X.XXX.XX..X.X. ", "oOOOo.oO..X.X.X.X.XXX.. ", "++o+.o+o.XXX.XXX...X.X. "}; -IMAGE 02507 991 ./arch/construct/town/rl_house3.311 +IMAGE 02511 991 ./arch/construct/town/rl_house3.311 /* XPM */ static char * rl_house3_3_xpm [] = { " 24 24 11 1 " , @@ -85207,7 +85348,7 @@ " .oOo+Ooo+Oooo.OOOO..+Oo", " ..OOoOOOoOOOO.OOOO..oOO", " "}; -IMAGE 02508 991 ./arch/construct/town/rl_house3.411 +IMAGE 02512 991 ./arch/construct/town/rl_house3.411 /* XPM */ static char * rl_house3_4_xpm [] = { " 24 24 11 1 " , @@ -85246,7 +85387,7 @@ "+Oooo+Ooo+Ooo+Oo. ", "oOOOOoOOOoOOOoOO. ", " "}; -IMAGE 02509 798 ./arch/food/roast_bird.111 +IMAGE 02513 798 ./arch/food/roast_bird.111 /* XPM */ static char * roast_bird_111_xpm[] = { "24 24 4 1", @@ -85278,7 +85419,7 @@ " ", " ", " "}; -IMAGE 02510 912 ./arch/armour/mail/robe.111 +IMAGE 02514 912 ./arch/armour/mail/robe.111 /* XPM */ static char * robe_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85313,7 +85454,7 @@ " ... ... ", " ", " "}; -IMAGE 02511 792 ./arch/armour/mail/robe2.111 +IMAGE 02515 792 ./arch/armour/mail/robe2.111 /* XPM */ static char * robe2_111_xpm[] = { "24 24 4 1", @@ -85345,7 +85486,7 @@ " ..ooooooo. ", " ....... ", " "}; -IMAGE 02512 808 ./arch/armour/mail/robe_midnight.111 +IMAGE 02516 808 ./arch/armour/mail/robe_midnight.111 /* XPM */ static char * robe_midnight_111_xpm[] = { "24 24 4 1", @@ -85377,7 +85518,7 @@ " ..s.........s..... ", " .................. ", " "}; -IMAGE 02513 823 ./arch/armour/mail/robe_midnight.112 +IMAGE 02517 823 ./arch/armour/mail/robe_midnight.112 /* XPM */ static char * robe_midnight_112_xpm[] = { "24 24 4 1", @@ -85409,7 +85550,7 @@ " .....s....s.....s. ", " .................. ", " "}; -IMAGE 02514 823 ./arch/armour/mail/robe_midnight.113 +IMAGE 02518 823 ./arch/armour/mail/robe_midnight.113 /* XPM */ static char * robe_midnight_113_xpm[] = { "24 24 4 1", @@ -85441,7 +85582,7 @@ " ...............s.. ", " .................. ", " "}; -IMAGE 02515 904 ./arch/misc/rock.111 +IMAGE 02519 904 ./arch/misc/rock.111 /* XPM */ static char * rock_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85477,7 +85618,7 @@ " .XXXXXoXXXXXX.XX.. ", " ..XoX.XXX.XX.XXXX. ", " ... ... .. .... "}; -IMAGE 02516 803 ./arch/inorganic/rock2.111 +IMAGE 02520 803 ./arch/inorganic/rock2.111 /* XPM */ static char * rock2_111_xpm[] = { "24 24 5 1", @@ -85510,7 +85651,7 @@ " ", " ", " "}; -IMAGE 02517 848 ./arch/spell/rod_heavy.111 +IMAGE 02521 848 ./arch/spell/rod_heavy.111 /* XPM */ static char * rod_heavy_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85544,7 +85685,7 @@ " ", " ", " "}; -IMAGE 02518 848 ./arch/spell/rod_heavy.112 +IMAGE 02522 848 ./arch/spell/rod_heavy.112 /* XPM */ static char * rod_heavy_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85578,7 +85719,7 @@ " ", " ", " "}; -IMAGE 02519 848 ./arch/spell/rod_heavy.113 +IMAGE 02523 848 ./arch/spell/rod_heavy.113 /* XPM */ static char * rod_heavy_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85612,7 +85753,7 @@ " ", " ", " "}; -IMAGE 02520 848 ./arch/spell/rod_light.111 +IMAGE 02524 848 ./arch/spell/rod_light.111 /* XPM */ static char * rod_light_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85646,7 +85787,7 @@ " ", " ", " "}; -IMAGE 02521 848 ./arch/spell/rod_light.112 +IMAGE 02525 848 ./arch/spell/rod_light.112 /* XPM */ static char * rod_light_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85680,7 +85821,7 @@ " ", " ", " "}; -IMAGE 02522 848 ./arch/spell/rod_light.113 +IMAGE 02526 848 ./arch/spell/rod_light.113 /* XPM */ static char * rod_light_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85714,7 +85855,7 @@ " ", " ", " "}; -IMAGE 02523 816 ./arch/food/root.111 +IMAGE 02527 816 ./arch/food/root.111 /* XPM */ static char * root_111_xpm[] = { "24 24 4 1", @@ -85746,7 +85887,7 @@ " ", " ", " "}; -IMAGE 02524 819 ./arch/food/rose_red.111 +IMAGE 02528 819 ./arch/food/rose_red.111 /* XPM */ static char * rose_red_111_xpm[] = { "24 24 5 1", @@ -85779,7 +85920,7 @@ " OO ", " ", " "}; -IMAGE 02525 820 ./arch/food/rose_wh.111 +IMAGE 02529 820 ./arch/food/rose_wh.111 /* XPM */ static char * rose_wh_111_xpm[] = { "24 24 5 1", @@ -85812,7 +85953,7 @@ " OO ", " ", " "}; -IMAGE 02526 822 ./arch/food/rose_yel.111 +IMAGE 02530 822 ./arch/food/rose_yel.111 /* XPM */ static char * rose_yel_111_xpm[] = { "24 24 5 1", @@ -85845,7 +85986,7 @@ " OO ", " ", " "}; -IMAGE 02527 860 ./arch/wall/rough/rough_0.111 +IMAGE 02531 860 ./arch/wall/rough/rough_0.111 /* XPM */ static char * rough_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85879,7 +86020,7 @@ " .XX..XX. ", " ....... ", " "}; -IMAGE 02528 860 ./arch/wall/rough/rough_1.111 +IMAGE 02532 860 ./arch/wall/rough/rough_1.111 /* XPM */ static char * rough_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85913,7 +86054,7 @@ " .X.XX... ", " ...XX.. ", " ...... "}; -IMAGE 02529 860 ./arch/wall/rough/rough_2.111 +IMAGE 02533 860 ./arch/wall/rough/rough_2.111 /* XPM */ static char * rough_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85947,7 +86088,7 @@ " ", " ", " "}; -IMAGE 02530 860 ./arch/wall/rough/rough_3.111 +IMAGE 02534 860 ./arch/wall/rough/rough_3.111 /* XPM */ static char * rough_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -85981,7 +86122,7 @@ " ", " ", " "}; -IMAGE 02531 860 ./arch/wall/rough/rough_4.111 +IMAGE 02535 860 ./arch/wall/rough/rough_4.111 /* XPM */ static char * rough_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86015,7 +86156,7 @@ " .XX...... ", " .XXXX.... ", " .XXXX.... "}; -IMAGE 02532 860 ./arch/wall/rough/rough_5.111 +IMAGE 02536 860 ./arch/wall/rough/rough_5.111 /* XPM */ static char * rough_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86049,7 +86190,7 @@ " ..XX...... ", " .X.XX.... ", " .XX.X.... "}; -IMAGE 02533 860 ./arch/wall/rough/rough_6.111 +IMAGE 02537 860 ./arch/wall/rough/rough_6.111 /* XPM */ static char * rough_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86083,7 +86224,7 @@ " .XX...... ", " .XXXX.... ", " .XXXX.... "}; -IMAGE 02534 860 ./arch/wall/rough/rough_7.111 +IMAGE 02538 860 ./arch/wall/rough/rough_7.111 /* XPM */ static char * rough_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86117,7 +86258,7 @@ " ..XX..... ", " .X.X.... ", " .XXX.... "}; -IMAGE 02535 860 ./arch/wall/rough/rough_8.111 +IMAGE 02539 860 ./arch/wall/rough/rough_8.111 /* XPM */ static char * rough_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86151,7 +86292,7 @@ " ", " ", " "}; -IMAGE 02536 860 ./arch/wall/rough/rough_9.111 +IMAGE 02540 860 ./arch/wall/rough/rough_9.111 /* XPM */ static char * rough_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86185,7 +86326,7 @@ " ", " ", " "}; -IMAGE 02537 860 ./arch/wall/rough/rough_A.111 +IMAGE 02541 860 ./arch/wall/rough/rough_A.111 /* XPM */ static char * rough_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86219,7 +86360,7 @@ " ", " ", " "}; -IMAGE 02538 860 ./arch/wall/rough/rough_B.111 +IMAGE 02542 860 ./arch/wall/rough/rough_B.111 /* XPM */ static char * rough_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86253,7 +86394,7 @@ " ", " ", " "}; -IMAGE 02539 860 ./arch/wall/rough/rough_C.111 +IMAGE 02543 860 ./arch/wall/rough/rough_C.111 /* XPM */ static char * rough_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86287,7 +86428,7 @@ " .XX....... ", " .XXXX..... ", " .XXXX.... "}; -IMAGE 02540 860 ./arch/wall/rough/rough_D.111 +IMAGE 02544 860 ./arch/wall/rough/rough_D.111 /* XPM */ static char * rough_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86321,7 +86462,7 @@ " .XX....... ", " .XXXX..... ", " .XXXX.... "}; -IMAGE 02541 860 ./arch/wall/rough/rough_E.111 +IMAGE 02545 860 ./arch/wall/rough/rough_E.111 /* XPM */ static char * rough_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86355,7 +86496,7 @@ " .XX...... ", " .XXXX.... ", " .XXXX.... "}; -IMAGE 02542 860 ./arch/wall/rough/rough_F.111 +IMAGE 02546 860 ./arch/wall/rough/rough_F.111 /* XPM */ static char * rough_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86389,7 +86530,7 @@ " .XX...... ", " .XXXX.... ", " .XXXX.... "}; -IMAGE 02543 896 ./arch/armour/shield/round_shiel.111 +IMAGE 02547 896 ./arch/armour/shield/round_shiel.111 /* XPM */ static char * round_shiel2_111_xpm[] = { "24 24 7 1", @@ -86424,7 +86565,7 @@ " ..... ", " ", " "}; -IMAGE 02544 894 ./arch/transport/rowboat.111 +IMAGE 02548 894 ./arch/transport/rowboat.111 /* XPM */ static char * rowboat_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86459,7 +86600,7 @@ " ...........", " ", " "}; -IMAGE 02545 894 ./arch/transport/rowboat.211 +IMAGE 02549 894 ./arch/transport/rowboat.211 /* XPM */ static char * rowboat_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86494,7 +86635,7 @@ "............... ", " ", " "}; -IMAGE 02546 901 ./arch/ground/Pstone/rstone_3.111 +IMAGE 02550 901 ./arch/ground/Pstone/rstone_3.111 /* XPM */ static char * pstone_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86529,7 +86670,7 @@ " o ..X ..X..", ". .X o o o ..X ", "X. . . . . ."}; -IMAGE 02547 870 ./arch/ground/Pstone/rstone_4.111 +IMAGE 02551 870 ./arch/ground/Pstone/rstone_4.111 /* XPM */ static char * pstone_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86563,7 +86704,7 @@ " ..XX . .X..X....X..", ". . . ..X..XX .. ", " . . . . . ."}; -IMAGE 02548 841 ./arch/jewel/ruby.111 +IMAGE 02552 841 ./arch/jewel/ruby.111 /* XPM */ static char * ruby_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86597,7 +86738,7 @@ ". ....... . . ", " . . ..... . . ", " . . "}; -IMAGE 02549 841 ./arch/jewel/ruby.112 +IMAGE 02553 841 ./arch/jewel/ruby.112 /* XPM */ static char * ruby_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -86631,7 +86772,7 @@ " ....... . ", ". . . ..... . . ", " . . . "}; -IMAGE 02550 789 ./arch/gods/elemental/ruggilli.111 +IMAGE 02554 789 ./arch/gods/elemental/ruggilli.111 /* XPM */ static char * rugilli_111_xpm[] = { "24 24 4 1", @@ -86663,7 +86804,7 @@ " XX oX.XXoXXo.", " X X XXX oXXXX", " XoXX...ooXXX"}; -IMAGE 02551 793 ./arch/gods/elemental/ruggilli.112 +IMAGE 02555 793 ./arch/gods/elemental/ruggilli.112 /* XPM */ static char * rugilli_112_xpm[] = { "24 24 4 1", @@ -86695,7 +86836,7 @@ " .. .. o....o..o.", " .. . .o..XX.. ..", " X .o..X.XXX..."}; -IMAGE 02552 793 ./arch/gods/elemental/ruggilli.113 +IMAGE 02556 793 ./arch/gods/elemental/ruggilli.113 /* XPM */ static char * rugilli_113_xpm[] = { "24 24 4 1", @@ -86727,7 +86868,7 @@ " .. .....o.. o", " ....XooX.X..", " . ...o.XXX.."}; -IMAGE 02553 793 ./arch/gods/elemental/ruggilli.211 +IMAGE 02557 793 ./arch/gods/elemental/ruggilli.211 /* XPM */ static char * rugilli_211_xpm[] = { "24 24 4 1", @@ -86759,7 +86900,7 @@ "o . . ", "ooXXX . ", "XXXXX . "}; -IMAGE 02554 793 ./arch/gods/elemental/ruggilli.212 +IMAGE 02558 793 ./arch/gods/elemental/ruggilli.212 /* XPM */ static char * rugilli_212_xpm[] = { "24 24 4 1", @@ -86791,7 +86932,7 @@ "oX....X ", ".X...X. ", "...X.X. "}; -IMAGE 02555 806 ./arch/gods/elemental/ruggilli.213 +IMAGE 02559 806 ./arch/gods/elemental/ruggilli.213 /* XPM */ static char * rugilli_213_xpm[] = { "24 24 5 1", @@ -86824,7 +86965,7 @@ "X..... ", "o .Xoo. ", "..oo.X. "}; -IMAGE 02556 806 ./arch/gods/elemental/ruggilli.311 +IMAGE 02560 806 ./arch/gods/elemental/ruggilli.311 /* XPM */ static char * rugilli_311_xpm[] = { "24 24 5 1", @@ -86857,7 +86998,7 @@ " ", " ", " "}; -IMAGE 02557 806 ./arch/gods/elemental/ruggilli.312 +IMAGE 02561 806 ./arch/gods/elemental/ruggilli.312 /* XPM */ static char * rugilli_312_xpm[] = { "24 24 5 1", @@ -86890,7 +87031,7 @@ " ", " ", " "}; -IMAGE 02558 806 ./arch/gods/elemental/ruggilli.313 +IMAGE 02562 806 ./arch/gods/elemental/ruggilli.313 /* XPM */ static char * rugilli_313_xpm[] = { "24 24 5 1", @@ -86923,7 +87064,7 @@ " ", " ", " "}; -IMAGE 02559 806 ./arch/gods/elemental/ruggilli.411 +IMAGE 02563 806 ./arch/gods/elemental/ruggilli.411 /* XPM */ static char * rugilli_411_xpm[] = { "24 24 5 1", @@ -86956,7 +87097,7 @@ "oooooooooooooooooooooooo", "oooooooooooooooooooooooo", "oooooooooooooooooooooooo"}; -IMAGE 02560 806 ./arch/gods/elemental/ruggilli.412 +IMAGE 02564 806 ./arch/gods/elemental/ruggilli.412 /* XPM */ static char * rugilli_412_xpm[] = { "24 24 5 1", @@ -86989,7 +87130,7 @@ "oooooooooooooooooooooooo", "oooooooooooooooooooooooo", "oooooooooooooooooooooooo"}; -IMAGE 02561 806 ./arch/gods/elemental/ruggilli.413 +IMAGE 02565 806 ./arch/gods/elemental/ruggilli.413 /* XPM */ static char * rugilli_413_xpm[] = { "24 24 5 1", @@ -87022,7 +87163,7 @@ "oooooooooooooooooooooooo", "oooooooooooooooooooooooo", "oooooooooooooooooooooooo"}; -IMAGE 02562 887 ./arch/exit/ruins.111 +IMAGE 02566 887 ./arch/exit/ruins.111 /* XPM */ static char * ruins_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87057,7 +87198,7 @@ " . . ...... ", ". .. . . ", " . . . . "}; -IMAGE 02563 848 ./arch/magic/Runes/rune_antimagic.111 +IMAGE 02567 848 ./arch/magic/Runes/rune_antimagic.111 /* XPM */ static char * rune_antimagic_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87090,7 +87231,7 @@ " ", " ", " "}; -IMAGE 02564 824 ./arch/magic/Runes/rune_blast.111 +IMAGE 02568 824 ./arch/magic/Runes/rune_blast.111 /* XPM */ static char * rune_blast_111_xpm[] = { /**/ @@ -87123,7 +87264,7 @@ " . ... ", " ", " "}; -IMAGE 02565 865 ./arch/magic/Runes/rune_blightning.111 +IMAGE 02569 865 ./arch/magic/Runes/rune_blightning.111 /* XPM */ static char * rune_blightning_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87156,7 +87297,7 @@ " .. ", " .. ", " "}; -IMAGE 02566 858 ./arch/magic/Runes/rune_bomb.111 +IMAGE 02570 858 ./arch/magic/Runes/rune_bomb.111 /* XPM */ static char * rune_bomb_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87189,7 +87330,7 @@ " . ... ", " ", " "}; -IMAGE 02567 840 ./arch/magic/Runes/rune_confusion.111 +IMAGE 02571 840 ./arch/magic/Runes/rune_confusion.111 /* XPM */ static char * rune_confusion_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87222,7 +87363,7 @@ " .... ", " ..... ", " "}; -IMAGE 02568 836 ./arch/magic/Runes/rune_death.111 +IMAGE 02572 836 ./arch/magic/Runes/rune_death.111 /* XPM */ static char * rune_death_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87255,7 +87396,7 @@ " . ", " . ", " . "}; -IMAGE 02569 764 ./arch/magic/Runes/rune_fire.111 +IMAGE 02573 764 ./arch/magic/Runes/rune_fire.111 /* XPM */ static char * rune_fire_111_xpm[] = { "24 24 2 1", @@ -87285,7 +87426,7 @@ " ", " ", " "}; -IMAGE 02570 837 ./arch/magic/Runes/rune_fireball.111 +IMAGE 02574 837 ./arch/magic/Runes/rune_fireball.111 /* XPM */ static char * rune_fireball_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87318,7 +87459,7 @@ " ", " ", " "}; -IMAGE 02571 854 ./arch/magic/Runes/rune_frost.111 +IMAGE 02575 854 ./arch/magic/Runes/rune_frost.111 /* XPM */ static char * rune_frost_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87351,7 +87492,7 @@ " ", " ", " "}; -IMAGE 02572 857 ./arch/magic/Runes/rune_heal.111 +IMAGE 02576 857 ./arch/magic/Runes/rune_heal.111 /* XPM */ static char * rune_heal_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87384,7 +87525,7 @@ " . ", " . ", " . "}; -IMAGE 02573 864 ./arch/magic/Runes/rune_lightning.111 +IMAGE 02577 864 ./arch/magic/Runes/rune_lightning.111 /* XPM */ static char * rune_lightning_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87417,7 +87558,7 @@ " . ", " . ", " "}; -IMAGE 02574 835 ./arch/magic/Runes/rune_mark.111 +IMAGE 02578 835 ./arch/magic/Runes/rune_mark.111 /* XPM */ static char * rune_mark_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87450,7 +87591,7 @@ " .. ", " .. ", " ... "}; -IMAGE 02575 763 ./arch/magic/Runes/rune_paralysis.111 +IMAGE 02579 763 ./arch/magic/Runes/rune_paralysis.111 /* XPM */ static char * rune_paralysis_111_xpm[] = { "24 24 2 1", @@ -87480,7 +87621,7 @@ " ........... ", " ......... ", " "}; -IMAGE 02576 884 ./arch/magic/Runes/rune_paralysis.112 +IMAGE 02580 884 ./arch/magic/Runes/rune_paralysis.112 /* XPM */ static char * rune_paralysis_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87514,7 +87655,7 @@ " . ", " ", " "}; -IMAGE 02577 784 ./arch/magic/Runes/rune_pcloud.111 +IMAGE 02581 784 ./arch/magic/Runes/rune_pcloud.111 /* XPM */ static char * rune_pcloud_111_xpm[] = { "24 24 2 1", @@ -87544,7 +87685,7 @@ " . ", " . ", " "}; -IMAGE 02578 860 ./arch/magic/Runes/rune_shock.111 +IMAGE 02582 860 ./arch/magic/Runes/rune_shock.111 /* XPM */ static char * rune_shock_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87577,7 +87718,7 @@ " . ", " . ", " "}; -IMAGE 02579 838 ./arch/magic/Runes/rune_sp_res.111 +IMAGE 02583 838 ./arch/magic/Runes/rune_sp_res.111 /* XPM */ static char * rune_sp_res_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87610,7 +87751,7 @@ " ... ", " ... ", " . "}; -IMAGE 02580 857 ./arch/magic/Runes/rune_sum_earth.111 +IMAGE 02584 857 ./arch/magic/Runes/rune_sum_earth.111 /* XPM */ static char * rune_summon_earth_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87643,7 +87784,7 @@ " .... .. .. ", " .. .. ", " "}; -IMAGE 02581 840 ./arch/magic/Runes/rune_sum_fire.111 +IMAGE 02585 840 ./arch/magic/Runes/rune_sum_fire.111 /* XPM */ static char * rune_summon_fire_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87676,7 +87817,7 @@ " .... .. .. ", " .. .. ", " "}; -IMAGE 02582 842 ./arch/magic/Runes/rune_sum_water.111 +IMAGE 02586 842 ./arch/magic/Runes/rune_sum_water.111 /* XPM */ static char * rune_summon_water_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87709,7 +87850,7 @@ " .... .. .. ", " .. .. ", " "}; -IMAGE 02583 837 ./arch/magic/Runes/rune_summon.111 +IMAGE 02587 837 ./arch/magic/Runes/rune_summon.111 /* XPM */ static char * rune_summon_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87742,7 +87883,7 @@ " .... .. .. ", " .. .. ", " "}; -IMAGE 02584 837 ./arch/magic/Runes/rune_summon_air.111 +IMAGE 02588 837 ./arch/magic/Runes/rune_summon_air.111 /* XPM */ static char * rune_summon_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87775,7 +87916,7 @@ " .... .. .. ", " .. .. ", " "}; -IMAGE 02585 857 ./arch/magic/Runes/rune_transfer.111 +IMAGE 02589 857 ./arch/magic/Runes/rune_transfer.111 /* XPM */ static char * rune_transfer_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87808,7 +87949,7 @@ " ... ", " ... ", " . "}; -IMAGE 02586 883 ./arch/monster/acid/rustmonste.111 +IMAGE 02590 883 ./arch/monster/acid/rustmonste.111 /* XPM */ static char * rustmonste_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87843,7 +87984,7 @@ " .. .. .. .. ", " .. .. .. .. ", " "}; -IMAGE 02587 883 ./arch/monster/acid/rustmonste.112 +IMAGE 02591 883 ./arch/monster/acid/rustmonste.112 /* XPM */ static char * rustmonste_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87878,7 +88019,7 @@ " .. .. .. .. ", " .. .. .. .. ", " "}; -IMAGE 02588 1005 ./arch/construct/town/s_house1.111 +IMAGE 02592 1005 ./arch/construct/town/s_house1.111 /* XPM */ static char * s_house1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -87917,7 +88058,7 @@ "..OO..##.OO....O. ", ".OO.###.OOOOOOO. ", "................ "}; -IMAGE 02589 830 ./arch/transport/s_ship.111 +IMAGE 02593 830 ./arch/transport/s_ship.111 /* XPM */ static char * s_ship_111_xpm[] = { "24 24 5 1", @@ -87950,7 +88091,7 @@ " .. o ..O", " .X. ...", " OoX. O."}; -IMAGE 02590 834 ./arch/transport/s_ship.211 +IMAGE 02594 834 ./arch/transport/s_ship.211 /* XPM */ static char * s_ship_211_xpm[] = { /**/ @@ -87985,7 +88126,7 @@ ". ", ". . ", "o. . "}; -IMAGE 02591 851 ./arch/transport/s_ship.311 +IMAGE 02595 851 ./arch/transport/s_ship.311 /* XPM */ static char * s_ship_311_xpm[] = { "24 24 6 1", @@ -88019,7 +88160,7 @@ " XXXX XX XX XXX", " XX X X XX ", " "}; -IMAGE 02592 824 ./arch/transport/s_ship.411 +IMAGE 02596 824 ./arch/transport/s_ship.411 /* XPM */ static char * s_ship_411_xpm[] = { "24 24 5 1", @@ -88052,7 +88193,7 @@ ". . . O .........", ". .. .. .. ..........", "........................"}; -IMAGE 02593 960 ./arch/construct/town/s_shop1.111 +IMAGE 02597 960 ./arch/construct/town/s_shop1.111 /* XPM */ static char * s_shop1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88090,7 +88231,7 @@ "..++..@@@.+......+. ", ".++.@@@@.++++++++. ", ".................. "}; -IMAGE 02594 960 ./arch/construct/town/s_shop2.111 +IMAGE 02598 960 ./arch/construct/town/s_shop2.111 /* XPM */ static char * s_shop2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88128,7 +88269,7 @@ " .++++++++..@@@@.+. ", " .................. ", " "}; -IMAGE 02595 936 ./arch/construct/tower/s_tower1.111 +IMAGE 02599 936 ./arch/construct/tower/s_tower1.111 /* XPM */ static char * s_tower1_1_xpm [] = { " 24 24 9 1 " , @@ -88165,7 +88306,7 @@ " X.XXOO+++XX ", " X.XXXOO+XXX ", " XX.XXXXXXX "}; -IMAGE 02596 936 ./arch/construct/tower/s_tower1.211 +IMAGE 02600 936 ./arch/construct/tower/s_tower1.211 /* XPM */ static char * s_tower1_2_xpm [] = { " 24 24 9 1 " , @@ -88202,7 +88343,7 @@ " ", " ", " "}; -IMAGE 02597 963 ./arch/construct/tower/s_tower2.111 +IMAGE 02601 963 ./arch/construct/tower/s_tower2.111 /* XPM */ static char * s_tower2_1_xpm [] = { " 24 24 10 1 " , @@ -88240,7 +88381,7 @@ " XoXX@@###XX ", " XoXXX@@#XXX ", " XXoXXXXXXX "}; -IMAGE 02598 963 ./arch/construct/tower/s_tower2.211 +IMAGE 02602 963 ./arch/construct/tower/s_tower2.211 /* XPM */ static char * s_tower2_2_xpm [] = { " 24 24 10 1 " , @@ -88278,7 +88419,7 @@ " ", " ", " "}; -IMAGE 02599 794 ./arch/food/s_weasel.111 +IMAGE 02603 794 ./arch/food/s_weasel.111 /* XPM */ static char * s_weasel_111_xpm[] = { "24 24 4 1", @@ -88310,7 +88451,7 @@ " XX ", " X ", " "}; -IMAGE 02600 844 ./arch/weapon/sword/sabre.111 +IMAGE 02604 844 ./arch/weapon/sword/sabre.111 /* XPM */ static char * sabre_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88344,7 +88485,7 @@ " .X... ", " .XX. ", " .. "}; -IMAGE 02601 850 ./arch/misc/Container/sack.111 +IMAGE 02605 850 ./arch/misc/Container/sack.111 /* XPM */ static char * sack_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88378,7 +88519,7 @@ " .XXXXXXXXXXXXXXXXX. ", " .XXXXXXXXXXXXXXXXX. ", " ................. "}; -IMAGE 02602 961 ./arch/monster/human/Town/sage.111 +IMAGE 02606 961 ./arch/monster/human/Town/sage.111 /* XPM */ static char * sage_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88417,7 +88558,7 @@ " # .O+++OOOOO.. ", " @ .+....... ", " "}; -IMAGE 02603 818 ./arch/monster/human/Town/sailor.111 +IMAGE 02607 818 ./arch/monster/human/Town/sailor.111 /* XPM */ static char * sailor_111_xpm[] = { "24 24 6 1", @@ -88451,7 +88592,7 @@ " .oo. .o. ", " .o. ..o. ", " . ... "}; -IMAGE 02604 774 ./arch/inorganic/salt.111 +IMAGE 02608 774 ./arch/inorganic/salt.111 /* XPM */ static char * salt_111_xpm[] = { "24 24 3 1", @@ -88482,7 +88623,7 @@ " ", " ", " "}; -IMAGE 02605 791 ./arch/armour/boots/sandals.111 +IMAGE 02609 791 ./arch/armour/boots/sandals.111 /* XPM */ static char * sandals_111_xpm[] = { "24 24 3 1", @@ -88513,7 +88654,7 @@ " ", " ", " "}; -IMAGE 02606 845 ./arch/monster/misc/sandy.111 +IMAGE 02610 845 ./arch/monster/misc/sandy.111 /* XPM */ static char * sandy_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88546,7 +88687,7 @@ " . ", " . . ", " . ."}; -IMAGE 02607 845 ./arch/monster/misc/sandy.112 +IMAGE 02611 845 ./arch/monster/misc/sandy.112 /* XPM */ static char * sandy_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88579,7 +88720,7 @@ " ", " . . ", " . ."}; -IMAGE 02608 845 ./arch/monster/misc/sandy.113 +IMAGE 02612 845 ./arch/monster/misc/sandy.113 /* XPM */ static char * sandy_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88612,7 +88753,7 @@ " ", " . . ", " . "}; -IMAGE 02609 845 ./arch/monster/misc/sandy.114 +IMAGE 02613 845 ./arch/monster/misc/sandy.114 /* XPM */ static char * sandy_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88645,7 +88786,7 @@ " ", " . . ", " . "}; -IMAGE 02610 845 ./arch/monster/misc/sandy.115 +IMAGE 02614 845 ./arch/monster/misc/sandy.115 /* XPM */ static char * sandy_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88678,7 +88819,7 @@ " . . ", " . . ", " . "}; -IMAGE 02611 846 ./arch/jewel/sapphire.111 +IMAGE 02615 846 ./arch/jewel/sapphire.111 /* XPM */ static char * sapphire_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88712,7 +88853,7 @@ ". ....... . . ", " . . ..... . . ", " . . "}; -IMAGE 02612 846 ./arch/jewel/sapphire.112 +IMAGE 02616 846 ./arch/jewel/sapphire.112 /* XPM */ static char * sapphire_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88746,7 +88887,7 @@ " ....... . ", ". . . ..... . . ", " . . . "}; -IMAGE 02613 787 ./arch/weapon/other/saw.111 +IMAGE 02617 787 ./arch/weapon/other/saw.111 /* XPM */ static char * saw_111_xpm[] = { "24 24 4 1", @@ -88778,7 +88919,7 @@ " ", " ", " "}; -IMAGE 02614 863 ./arch/armour/mail/scale_mail.111 +IMAGE 02618 863 ./arch/armour/mail/scale_mail.111 /* XPM */ static char * scale_mail_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88812,7 +88953,7 @@ " ", " ", " "}; -IMAGE 02615 778 ./arch/weapon/sword/scimitar.111 +IMAGE 02619 778 ./arch/weapon/sword/scimitar.111 /* XPM */ static char * scimitar_111_xpm[] = { "24 24 3 1", @@ -88843,7 +88984,7 @@ " .. ", " ", " "}; -IMAGE 02616 847 ./arch/monster/animal/scorpi_gen.111 +IMAGE 02620 847 ./arch/monster/animal/scorpi_gen.111 /* XPM */ static char * scorpi_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88877,7 +89018,7 @@ " .... ..... ", " ... ... ", " "}; -IMAGE 02617 834 ./arch/monster/animal/scorpion.111 +IMAGE 02621 834 ./arch/monster/animal/scorpion.111 /* XPM */ static char * scorpion_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88910,7 +89051,7 @@ " ... ", " .. ", " "}; -IMAGE 02618 834 ./arch/monster/animal/scorpion.112 +IMAGE 02622 834 ./arch/monster/animal/scorpion.112 /* XPM */ static char * scorpion_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88943,7 +89084,7 @@ " . ... ", " .. ", " "}; -IMAGE 02619 888 ./arch/spell/scroll.111 +IMAGE 02623 888 ./arch/spell/scroll.111 /* XPM */ static char * scroll_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -88978,7 +89119,7 @@ " ............ ", " ", " "}; -IMAGE 02620 790 ./arch/readable/scroll_2.111 +IMAGE 02624 790 ./arch/readable/scroll_2.111 /* XPM */ static char * scroll_2_111_xpm[] = { "24 24 4 1", @@ -89010,7 +89151,7 @@ " ................... ", " ................. ", " "}; -IMAGE 02621 846 ./arch/readable/scrollr.111 +IMAGE 02625 846 ./arch/readable/scrollr.111 /* XPM */ static char * scrollr_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -89044,7 +89185,7 @@ " ........ ......... ", " ", " "}; -IMAGE 02622 860 ./arch/ground/sea.111 +IMAGE 02626 860 ./arch/ground/sea.111 /* XPM */ static char * sea_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -89077,7 +89218,7 @@ " .. .. ", " .. .. ..", " "}; -IMAGE 02623 860 ./arch/ground/sea.112 +IMAGE 02627 860 ./arch/ground/sea.112 /* XPM */ static char * sea_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -89110,7 +89251,7 @@ " .. .. ..", " . ", " "}; -IMAGE 02624 860 ./arch/ground/sea.113 +IMAGE 02628 860 ./arch/ground/sea.113 /* XPM */ static char * sea_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -89143,7 +89284,7 @@ ". .. .. . .", " . ", " "}; -IMAGE 02625 860 ./arch/ground/sea.114 +IMAGE 02629 860 ./arch/ground/sea.114 /* XPM */ static char * sea_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -89176,7 +89317,7 @@ " .. .. ", ". .. .. .", " "}; -IMAGE 02626 781 ./arch/armour/cloak/serp_cloak.111 +IMAGE 02630 781 ./arch/armour/cloak/serp_cloak.111 /* XPM */ static char * serp_cloak_111_xpm[] = { "24 24 3 1", @@ -89207,7 +89348,7 @@ " .... ..... ", " ... .... ", " .. .. "}; -IMAGE 02627 826 ./arch/monster/misc/serpmen/serp_man.131 +IMAGE 02631 826 ./arch/monster/misc/serpmen/serp_man.131 /* XPM */ static char * serp_man_131_xpm[] = { "24 24 6 1", @@ -89241,7 +89382,7 @@ " . .. ", " .. ", " "}; -IMAGE 02628 826 ./arch/monster/misc/serpmen/serp_man.132 +IMAGE 02632 826 ./arch/monster/misc/serpmen/serp_man.132 /* XPM */ static char * serp_man_132_xpm[] = { "24 24 6 1", @@ -89275,7 +89416,7 @@ " . .. ", " .. ", " "}; -IMAGE 02629 826 ./arch/monster/misc/serpmen/serp_man.171 +IMAGE 02633 826 ./arch/monster/misc/serpmen/serp_man.171 /* XPM */ static char * serp_man_171_xpm[] = { "24 24 6 1", @@ -89309,7 +89450,7 @@ " .. . ", " .. ", " "}; -IMAGE 02630 826 ./arch/monster/misc/serpmen/serp_man.172 +IMAGE 02634 826 ./arch/monster/misc/serpmen/serp_man.172 /* XPM */ static char * serp_man_172_xpm[] = { "24 24 6 1", @@ -89343,7 +89484,7 @@ " .. . ", " .. ", " "}; -IMAGE 02631 840 ./arch/monster/misc/serpmen/serp_priest.131 +IMAGE 02635 840 ./arch/monster/misc/serpmen/serp_priest.131 /* XPM */ static char * serp_priest_131_xpm[] = { "24 24 7 1", @@ -89378,7 +89519,7 @@ " ......OOO+.. ", " ...... ", " "}; -IMAGE 02632 840 ./arch/monster/misc/serpmen/serp_priest.171 +IMAGE 02636 840 ./arch/monster/misc/serpmen/serp_priest.171 /* XPM */ static char * serp_priest_171_xpm[] = { "24 24 7 1", @@ -89413,7 +89554,7 @@ " ..+OOO...... ", " ...... ", " "}; -IMAGE 02633 796 ./arch/weapon/sword/serp_sword.111 +IMAGE 02637 796 ./arch/weapon/sword/serp_sword.111 /* XPM */ static char * serp_sword_111_xpm[] = { "24 24 4 1", @@ -89445,7 +89586,7 @@ " .. ", " ", " "}; -IMAGE 02634 778 ./arch/monster/giant/serpent/serpent.131 +IMAGE 02638 778 ./arch/monster/giant/serpent/serpent.131 /* XPM */ static char * serpent_131_xpm[] = { "24 24 3 1", @@ -89476,7 +89617,7 @@ " ", " ", " "}; -IMAGE 02635 778 ./arch/monster/giant/serpent/serpent.132 +IMAGE 02639 778 ./arch/monster/giant/serpent/serpent.132 /* XPM */ static char * serpent_132_xpm[] = { "24 24 3 1", @@ -89507,7 +89648,7 @@ " ", " ", " "}; -IMAGE 02636 767 ./arch/monster/giant/serpent/serpent.171 +IMAGE 02640 767 ./arch/monster/giant/serpent/serpent.171 /* XPM */ static char * serpent_171_xpm[] = { "24 24 2 1", @@ -89537,7 +89678,7 @@ " ", " ", " "}; -IMAGE 02637 767 ./arch/monster/giant/serpent/serpent.172 +IMAGE 02641 767 ./arch/monster/giant/serpent/serpent.172 /* XPM */ static char * serpent_172_xpm[] = { "24 24 2 1", @@ -89567,7 +89708,7 @@ " ", " ", " "}; -IMAGE 02638 767 ./arch/monster/giant/serpent/serpent.231 +IMAGE 02642 767 ./arch/monster/giant/serpent/serpent.231 /* XPM */ static char * serpent_231_xpm[] = { "24 24 2 1", @@ -89597,7 +89738,7 @@ " ", " ", " "}; -IMAGE 02639 767 ./arch/monster/giant/serpent/serpent.232 +IMAGE 02643 767 ./arch/monster/giant/serpent/serpent.232 /* XPM */ static char * serpent_232_xpm[] = { "24 24 2 1", @@ -89627,7 +89768,7 @@ " ", " ", " "}; -IMAGE 02640 778 ./arch/monster/giant/serpent/serpent.271 +IMAGE 02644 778 ./arch/monster/giant/serpent/serpent.271 /* XPM */ static char * serpent_271_xpm[] = { "24 24 3 1", @@ -89658,7 +89799,7 @@ " ", " ", " "}; -IMAGE 02641 778 ./arch/monster/giant/serpent/serpent.272 +IMAGE 02645 778 ./arch/monster/giant/serpent/serpent.272 /* XPM */ static char * serpent_272_xpm[] = { "24 24 3 1", @@ -89689,7 +89830,7 @@ " ", " ", " "}; -IMAGE 02642 772 ./arch/flesh/misc/serpent_skin.111 +IMAGE 02646 772 ./arch/flesh/misc/serpent_skin.111 /* XPM */ static char * serpent_skin_111_xpm[] = { "24 24 2 1", @@ -89719,7 +89860,7 @@ " ... .. . ", " ....... ", " "}; -IMAGE 02643 836 ./arch/monster/misc/serpmen/serpman_gen.111 +IMAGE 02647 836 ./arch/monster/misc/serpmen/serpman_gen.111 /* XPM */ static char * serpman_gen_111_xpm[] = { "24 24 6 1", @@ -89753,7 +89894,7 @@ " ", " ", " "}; -IMAGE 02644 796 ./arch/monster/animal/shadowtiger/shadowtiger.111 +IMAGE 02648 796 ./arch/monster/animal/shadowtiger/shadowtiger.111 /* XPM */ static char * shadowtiger_111_xpm[] = { "24 24 4 1", @@ -89785,7 +89926,7 @@ " ......................", " ...................", " .................."}; -IMAGE 02645 796 ./arch/monster/animal/shadowtiger/shadowtiger.112 +IMAGE 02649 796 ./arch/monster/animal/shadowtiger/shadowtiger.112 /* XPM */ static char * shadowtiger_112_xpm[] = { "24 24 4 1", @@ -89817,7 +89958,7 @@ " .r.r..................", " ......................", " ......................"}; -IMAGE 02646 796 ./arch/monster/animal/shadowtiger/shadowtiger.113 +IMAGE 02650 796 ./arch/monster/animal/shadowtiger/shadowtiger.113 /* XPM */ static char * shadowtiger_113_xpm[] = { "24 24 4 1", @@ -89849,7 +89990,7 @@ " ......................", " ...................", " .................."}; -IMAGE 02647 768 ./arch/monster/animal/shadowtiger/shadowtiger.114 +IMAGE 02651 768 ./arch/monster/animal/shadowtiger/shadowtiger.114 /* XPM */ static char * shadowtiger_114_xpm[] = { "24 24 2 1", @@ -89879,7 +90020,7 @@ " . ", " . ", " . . "}; -IMAGE 02648 768 ./arch/monster/animal/shadowtiger/shadowtiger.171 +IMAGE 02652 768 ./arch/monster/animal/shadowtiger/shadowtiger.171 /* XPM */ static char * shadowtiger_171_xpm[] = { "24 24 2 1", @@ -89909,7 +90050,7 @@ " ......... ....... ...", " ....... .............", " ................. ..."}; -IMAGE 02649 768 ./arch/monster/animal/shadowtiger/shadowtiger.172 +IMAGE 02653 768 ./arch/monster/animal/shadowtiger/shadowtiger.172 /* XPM */ static char * shadowtiger_172_xpm[] = { "24 24 2 1", @@ -89939,7 +90080,7 @@ " ......... ...........", " .................. ..", " ................. ..."}; -IMAGE 02650 768 ./arch/monster/animal/shadowtiger/shadowtiger.173 +IMAGE 02654 768 ./arch/monster/animal/shadowtiger/shadowtiger.173 /* XPM */ static char * shadowtiger_173_xpm[] = { "24 24 2 1", @@ -89969,7 +90110,7 @@ " ......... ....... ...", " ....... .............", " ................. ..."}; -IMAGE 02651 768 ./arch/monster/animal/shadowtiger/shadowtiger.174 +IMAGE 02655 768 ./arch/monster/animal/shadowtiger/shadowtiger.174 /* XPM */ static char * shadowtiger_174_xpm[] = { "24 24 2 1", @@ -89999,7 +90140,7 @@ " . ", " ", " . . . "}; -IMAGE 02652 768 ./arch/monster/animal/shadowtiger/shadowtiger.211 +IMAGE 02656 768 ./arch/monster/animal/shadowtiger/shadowtiger.211 /* XPM */ static char * shadowtiger_211_xpm[] = { "24 24 2 1", @@ -90029,7 +90170,7 @@ "... ....... ......... ", "............. ....... ", "... ................. "}; -IMAGE 02653 768 ./arch/monster/animal/shadowtiger/shadowtiger.212 +IMAGE 02657 768 ./arch/monster/animal/shadowtiger/shadowtiger.212 /* XPM */ static char * shadowtiger_212_xpm[] = { "24 24 2 1", @@ -90059,7 +90200,7 @@ "........... ......... ", ".. .................. ", "... ................. "}; -IMAGE 02654 768 ./arch/monster/animal/shadowtiger/shadowtiger.213 +IMAGE 02658 768 ./arch/monster/animal/shadowtiger/shadowtiger.213 /* XPM */ static char * shadowtiger_213_xpm[] = { "24 24 2 1", @@ -90089,7 +90230,7 @@ "... ....... ......... ", "............. ....... ", "... ................. "}; -IMAGE 02655 768 ./arch/monster/animal/shadowtiger/shadowtiger.214 +IMAGE 02659 768 ./arch/monster/animal/shadowtiger/shadowtiger.214 /* XPM */ static char * shadowtiger_214_xpm[] = { "24 24 2 1", @@ -90119,7 +90260,7 @@ " . ", " ", " . . . "}; -IMAGE 02656 796 ./arch/monster/animal/shadowtiger/shadowtiger.271 +IMAGE 02660 796 ./arch/monster/animal/shadowtiger/shadowtiger.271 /* XPM */ static char * shadowtiger_271_xpm[] = { "24 24 4 1", @@ -90151,7 +90292,7 @@ "...................... ", "................... ", ".................. "}; -IMAGE 02657 796 ./arch/monster/animal/shadowtiger/shadowtiger.272 +IMAGE 02661 796 ./arch/monster/animal/shadowtiger/shadowtiger.272 /* XPM */ static char * shadowtiger_272_xpm[] = { "24 24 4 1", @@ -90183,7 +90324,7 @@ "..................r.r. ", "...................... ", "...................... "}; -IMAGE 02658 796 ./arch/monster/animal/shadowtiger/shadowtiger.273 +IMAGE 02662 796 ./arch/monster/animal/shadowtiger/shadowtiger.273 /* XPM */ static char * shadowtiger_273_xpm[] = { "24 24 4 1", @@ -90215,7 +90356,7 @@ "...................... ", "................... ", ".................. "}; -IMAGE 02659 768 ./arch/monster/animal/shadowtiger/shadowtiger.274 +IMAGE 02663 768 ./arch/monster/animal/shadowtiger/shadowtiger.274 /* XPM */ static char * shadowtiger_274_xpm[] = { "24 24 2 1", @@ -90245,7 +90386,7 @@ " . ", " . ", " . . "}; -IMAGE 02660 768 ./arch/monster/animal/shadowtiger/shadowtiger.311 +IMAGE 02664 768 ./arch/monster/animal/shadowtiger/shadowtiger.311 /* XPM */ static char * shadowtiger_311_xpm[] = { "24 24 2 1", @@ -90275,7 +90416,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02661 768 ./arch/monster/animal/shadowtiger/shadowtiger.312 +IMAGE 02665 768 ./arch/monster/animal/shadowtiger/shadowtiger.312 /* XPM */ static char * shadowtiger_312_xpm[] = { "24 24 2 1", @@ -90305,7 +90446,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02662 768 ./arch/monster/animal/shadowtiger/shadowtiger.313 +IMAGE 02666 768 ./arch/monster/animal/shadowtiger/shadowtiger.313 /* XPM */ static char * shadowtiger_313_xpm[] = { "24 24 2 1", @@ -90335,7 +90476,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02663 768 ./arch/monster/animal/shadowtiger/shadowtiger.314 +IMAGE 02667 768 ./arch/monster/animal/shadowtiger/shadowtiger.314 /* XPM */ static char * shadowtiger_314_xpm[] = { "24 24 2 1", @@ -90365,7 +90506,7 @@ " ", " ", " "}; -IMAGE 02664 768 ./arch/monster/animal/shadowtiger/shadowtiger.371 +IMAGE 02668 768 ./arch/monster/animal/shadowtiger/shadowtiger.371 /* XPM */ static char * shadowtiger_371_xpm[] = { "24 24 2 1", @@ -90395,7 +90536,7 @@ " ", " ", " "}; -IMAGE 02665 768 ./arch/monster/animal/shadowtiger/shadowtiger.372 +IMAGE 02669 768 ./arch/monster/animal/shadowtiger/shadowtiger.372 /* XPM */ static char * shadowtiger_372_xpm[] = { "24 24 2 1", @@ -90425,7 +90566,7 @@ " ", " ", " "}; -IMAGE 02666 768 ./arch/monster/animal/shadowtiger/shadowtiger.373 +IMAGE 02670 768 ./arch/monster/animal/shadowtiger/shadowtiger.373 /* XPM */ static char * shadowtiger_373_xpm[] = { "24 24 2 1", @@ -90455,7 +90596,7 @@ " ", " ", " "}; -IMAGE 02667 768 ./arch/monster/animal/shadowtiger/shadowtiger.374 +IMAGE 02671 768 ./arch/monster/animal/shadowtiger/shadowtiger.374 /* XPM */ static char * shadowtiger_374_xpm[] = { "24 24 2 1", @@ -90485,7 +90626,7 @@ " ", " ", " "}; -IMAGE 02668 768 ./arch/monster/animal/shadowtiger/shadowtiger.411 +IMAGE 02672 768 ./arch/monster/animal/shadowtiger/shadowtiger.411 /* XPM */ static char * shadowtiger_411_xpm[] = { "24 24 2 1", @@ -90515,7 +90656,7 @@ " ", " ", " "}; -IMAGE 02669 768 ./arch/monster/animal/shadowtiger/shadowtiger.412 +IMAGE 02673 768 ./arch/monster/animal/shadowtiger/shadowtiger.412 /* XPM */ static char * shadowtiger_412_xpm[] = { "24 24 2 1", @@ -90545,7 +90686,7 @@ " ", " ", " "}; -IMAGE 02670 768 ./arch/monster/animal/shadowtiger/shadowtiger.413 +IMAGE 02674 768 ./arch/monster/animal/shadowtiger/shadowtiger.413 /* XPM */ static char * shadowtiger_413_xpm[] = { "24 24 2 1", @@ -90575,7 +90716,7 @@ " ", " ", " "}; -IMAGE 02671 768 ./arch/monster/animal/shadowtiger/shadowtiger.414 +IMAGE 02675 768 ./arch/monster/animal/shadowtiger/shadowtiger.414 /* XPM */ static char * shadowtiger_414_xpm[] = { "24 24 2 1", @@ -90605,7 +90746,7 @@ " ", " ", " "}; -IMAGE 02672 768 ./arch/monster/animal/shadowtiger/shadowtiger.471 +IMAGE 02676 768 ./arch/monster/animal/shadowtiger/shadowtiger.471 /* XPM */ static char * shadowtiger_471_xpm[] = { "24 24 2 1", @@ -90635,7 +90776,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02673 768 ./arch/monster/animal/shadowtiger/shadowtiger.472 +IMAGE 02677 768 ./arch/monster/animal/shadowtiger/shadowtiger.472 /* XPM */ static char * shadowtiger_472_xpm[] = { "24 24 2 1", @@ -90665,7 +90806,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02674 768 ./arch/monster/animal/shadowtiger/shadowtiger.473 +IMAGE 02678 768 ./arch/monster/animal/shadowtiger/shadowtiger.473 /* XPM */ static char * shadowtiger_473_xpm[] = { "24 24 2 1", @@ -90695,7 +90836,7 @@ " ......... ", " ......... ", " ....... "}; -IMAGE 02675 768 ./arch/monster/animal/shadowtiger/shadowtiger.474 +IMAGE 02679 768 ./arch/monster/animal/shadowtiger/shadowtiger.474 /* XPM */ static char * shadowtiger_474_xpm[] = { "24 24 2 1", @@ -90725,7 +90866,7 @@ " ", " ", " "}; -IMAGE 02676 844 ./arch/misc/Shell/shell.111 +IMAGE 02680 844 ./arch/misc/Shell/shell.111 /* XPM */ static char * shell_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90759,7 +90900,7 @@ " ", " ", " "}; -IMAGE 02677 844 ./arch/misc/Shell/shell.112 +IMAGE 02681 844 ./arch/misc/Shell/shell.112 /* XPM */ static char * shell_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90793,7 +90934,7 @@ " ", " ", " "}; -IMAGE 02678 844 ./arch/misc/Shell/shell.121 +IMAGE 02682 844 ./arch/misc/Shell/shell.121 /* XPM */ static char * shell_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90827,7 +90968,7 @@ " ", " ", " "}; -IMAGE 02679 844 ./arch/misc/Shell/shell.131 +IMAGE 02683 844 ./arch/misc/Shell/shell.131 /* XPM */ static char * shell_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90861,7 +91002,7 @@ " ", " ", " "}; -IMAGE 02680 844 ./arch/misc/Shell/shell.141 +IMAGE 02684 844 ./arch/misc/Shell/shell.141 /* XPM */ static char * shell_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90895,7 +91036,7 @@ " ", " ", " "}; -IMAGE 02681 844 ./arch/misc/Shell/shell.151 +IMAGE 02685 844 ./arch/misc/Shell/shell.151 /* XPM */ static char * shell_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90929,7 +91070,7 @@ " ", " ", " "}; -IMAGE 02682 844 ./arch/misc/Shell/shell.161 +IMAGE 02686 844 ./arch/misc/Shell/shell.161 /* XPM */ static char * shell_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90963,7 +91104,7 @@ " ", " ", " "}; -IMAGE 02683 844 ./arch/misc/Shell/shell.171 +IMAGE 02687 844 ./arch/misc/Shell/shell.171 /* XPM */ static char * shell_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -90997,7 +91138,7 @@ " ", " ", " "}; -IMAGE 02684 844 ./arch/misc/Shell/shell.181 +IMAGE 02688 844 ./arch/misc/Shell/shell.181 /* XPM */ static char * shell_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91031,7 +91172,7 @@ " ", " ", " "}; -IMAGE 02685 846 ./arch/armour/shield/shield.111 +IMAGE 02689 846 ./arch/armour/shield/shield.111 /* XPM */ static char * shield2_111_xpm[] = { "24 24 5 1", @@ -91064,7 +91205,7 @@ " XX ", " ", " "}; -IMAGE 02686 856 ./arch/armour/gauntlets/shining_finger.111 +IMAGE 02690 856 ./arch/armour/gauntlets/shining_finger.111 /* XPM */ static char * shining_finger_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -91098,7 +91239,7 @@ " ...... ", " .... ", " "}; -IMAGE 02687 856 ./arch/armour/gauntlets/shining_finger.112 +IMAGE 02691 856 ./arch/armour/gauntlets/shining_finger.112 /* XPM */ static char * shining_finger_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -91132,7 +91273,7 @@ " ...... ", " .... ", " "}; -IMAGE 02688 907 ./arch/weapon/chained/shootingstar.111 +IMAGE 02692 907 ./arch/weapon/chained/shootingstar.111 /* XPM */ static char * shootingstar_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -91170,7 +91311,7 @@ " .@. ", " .. ", " "}; -IMAGE 02689 826 ./arch/shop/Floors/shop_alchemy.111 +IMAGE 02693 826 ./arch/shop/Floors/shop_alchemy.111 /* XPM */ static char * shop_alchemy_111_xpm[] = { "24 24 5 1", @@ -91203,7 +91344,7 @@ " ... . ... . ... . ... .", ". . ... . ... . ... . ..", ".. .. .. .. .. .. .. .. "}; -IMAGE 02690 886 ./arch/shop/Floors/shop_amule.111 +IMAGE 02694 886 ./arch/shop/Floors/shop_amule.111 /* XPM */ static char * shop_amule_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91238,7 +91379,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02691 865 ./arch/shop/Floors/shop_armou.111 +IMAGE 02695 865 ./arch/shop/Floors/shop_armou.111 /* XPM */ static char * shop_armou_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91272,7 +91413,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02692 913 ./arch/shop/Floors/shop_books.111 +IMAGE 02696 913 ./arch/shop/Floors/shop_books.111 /* XPM */ static char * shop_books_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91308,7 +91449,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02693 852 ./arch/shop/Floors/shop_empty.111 +IMAGE 02697 852 ./arch/shop/Floors/shop_empty.111 /* XPM */ static char * shop_empty_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91341,7 +91482,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02694 913 ./arch/shop/Floors/shop_food.111 +IMAGE 02698 913 ./arch/shop/Floors/shop_food.111 /* XPM */ static char * shop_food_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91377,7 +91518,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02695 864 ./arch/shop/Floors/shop_gems.111 +IMAGE 02699 864 ./arch/shop/Floors/shop_gems.111 /* XPM */ static char * shop_gems_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91411,7 +91552,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02696 914 ./arch/shop/Floors/shop_gener.111 +IMAGE 02700 914 ./arch/shop/Floors/shop_gener.111 /* XPM */ static char * shop_gener_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91447,7 +91588,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02697 885 ./arch/shop/Floors/shop_mat.111 +IMAGE 02701 885 ./arch/shop/Floors/shop_mat.111 /* XPM */ static char * shop_mat_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91482,7 +91623,7 @@ " ", " ", " "}; -IMAGE 02698 826 ./arch/shop/Floors/shop_mineral.111 +IMAGE 02702 826 ./arch/shop/Floors/shop_mineral.111 /* XPM */ static char * shop_mineral_111_xpm[] = { "24 24 5 1", @@ -91515,7 +91656,7 @@ " ... . ... . ... . ... .", ". . ... . ... . ... . ..", ".. .. .. .. .. .. .. .. "}; -IMAGE 02699 902 ./arch/shop/Floors/shop_potio.111 +IMAGE 02703 902 ./arch/shop/Floors/shop_potio.111 /* XPM */ static char * shop_potio_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91551,7 +91692,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02700 893 ./arch/shop/Floors/shop_ring.111 +IMAGE 02704 893 ./arch/shop/Floors/shop_ring.111 /* XPM */ static char * shop_ring_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91586,7 +91727,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02701 865 ./arch/shop/Floors/shop_scrol.111 +IMAGE 02705 865 ./arch/shop/Floors/shop_scrol.111 /* XPM */ static char * shop_scrol_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91620,7 +91761,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02702 906 ./arch/shop/Floors/shop_speci.111 +IMAGE 02706 906 ./arch/shop/Floors/shop_speci.111 /* XPM */ static char * shop_speci_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91656,7 +91797,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02703 865 ./arch/shop/Floors/shop_throw.111 +IMAGE 02707 865 ./arch/shop/Floors/shop_throw.111 /* XPM */ static char * shop_throw_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91690,7 +91831,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02704 893 ./arch/shop/Floors/shop_wands.111 +IMAGE 02708 893 ./arch/shop/Floors/shop_wands.111 /* XPM */ static char * shop_wands_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91725,7 +91866,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02705 865 ./arch/shop/Floors/shop_weapo.111 +IMAGE 02709 865 ./arch/shop/Floors/shop_weapo.111 /* XPM */ static char * shop_weapo_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91759,7 +91900,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02706 847 ./arch/weapon/misc/shovel_1.111 +IMAGE 02710 847 ./arch/weapon/misc/shovel_1.111 /* XPM */ static char * shovel_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91793,7 +91934,7 @@ " ", " ", " "}; -IMAGE 02707 847 ./arch/weapon/misc/shovel_1.112 +IMAGE 02711 847 ./arch/weapon/misc/shovel_1.112 /* XPM */ static char * shovel_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91827,7 +91968,7 @@ " ", " ", " "}; -IMAGE 02708 847 ./arch/weapon/misc/shovel_1.113 +IMAGE 02712 847 ./arch/weapon/misc/shovel_1.113 /* XPM */ static char * shovel_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91861,7 +92002,7 @@ " ", " ", " "}; -IMAGE 02709 847 ./arch/weapon/misc/shovel_1.114 +IMAGE 02713 847 ./arch/weapon/misc/shovel_1.114 /* XPM */ static char * shovel_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91895,7 +92036,7 @@ " ", " ", " "}; -IMAGE 02710 847 ./arch/weapon/misc/shovel_1.115 +IMAGE 02714 847 ./arch/weapon/misc/shovel_1.115 /* XPM */ static char * shovel_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91929,7 +92070,7 @@ " ", " ", " "}; -IMAGE 02711 963 ./arch/construct/temple/shrine.111 +IMAGE 02715 963 ./arch/construct/temple/shrine.111 /* XPM */ static char * shrine_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -91968,7 +92109,7 @@ " ..@..@.##..@..@. ", " .@@@@.##..@@@@. ", " ...... ....... "}; -IMAGE 02712 932 ./arch/monster/human/siegfried.111 +IMAGE 02716 932 ./arch/monster/human/siegfried.111 /* XPM */ static char * siegfried_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -92005,7 +92146,7 @@ " ...... ... ", " .... .... ", " .... "}; -IMAGE 02713 931 ./arch/monster/human/siegfried.112 +IMAGE 02717 931 ./arch/monster/human/siegfried.112 /* XPM */ static char * siegfried_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -92042,7 +92183,7 @@ " ... ... ", " .... .... ", " .... .... "}; -IMAGE 02714 899 ./arch/readable/sign.111 +IMAGE 02718 899 ./arch/readable/sign.111 /* XPM */ static char * sign_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92078,7 +92219,7 @@ " O . O O ", " O O .. O O ", " "}; -IMAGE 02715 921 ./arch/readable/sign_e.111 +IMAGE 02719 921 ./arch/readable/sign_e.111 /* XPM */ static char * sign_e_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92115,7 +92256,7 @@ " + . + ", " + ++ ", " + + "}; -IMAGE 02716 921 ./arch/readable/sign_w.111 +IMAGE 02720 921 ./arch/readable/sign_w.111 /* XPM */ static char * sign_w_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92152,7 +92293,7 @@ " + . + ", " ++ + ", " + + "}; -IMAGE 02717 857 ./arch/jewel/silvercoin.111 +IMAGE 02721 857 ./arch/jewel/silvercoin.111 /* XPM */ static char * silvercoin_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92186,7 +92327,7 @@ " . . . ..... ", " ", " "}; -IMAGE 02718 893 ./arch/monster/undead/skeleton.111 +IMAGE 02722 893 ./arch/monster/undead/skeleton.111 /* XPM */ static char * skeleton_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92222,7 +92363,7 @@ " Xo oX ", " XXo oX ", " Xooo ooX "}; -IMAGE 02719 893 ./arch/monster/undead/skeleton.112 +IMAGE 02723 893 ./arch/monster/undead/skeleton.112 /* XPM */ static char * skeleton_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92258,7 +92399,7 @@ " Xo oX ", " XXo oXX ", " Xooo oX "}; -IMAGE 02720 812 ./arch/flesh/human/skin.111 +IMAGE 02724 812 ./arch/flesh/human/skin.111 /* XPM */ static char * skin_111_xpm[] = { "24 24 5 1", @@ -92291,7 +92432,7 @@ " ", " ", " "}; -IMAGE 02721 882 ./arch/monster/undead/skull.111 +IMAGE 02725 882 ./arch/monster/undead/skull.111 /* XPM */ static char * skull_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92327,7 +92468,7 @@ " .XX. ", " . . ..XX. ", " ........ "}; -IMAGE 02722 869 ./arch/monster/undead/skull.112 +IMAGE 02726 869 ./arch/monster/undead/skull.112 /* XPM */ static char * skull_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92362,7 +92503,7 @@ " .X.X..XX. ", " ........ ", " "}; -IMAGE 02723 859 ./arch/monster/undead/skull_gen.111 +IMAGE 02727 859 ./arch/monster/undead/skull_gen.111 /* XPM */ static char * skull_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92397,7 +92538,7 @@ " .X.X...X.X. ", " ...X.X.X... ", " ........... "}; -IMAGE 02724 906 ./arch/weapon/artifact/skullcleav.111 +IMAGE 02728 906 ./arch/weapon/artifact/skullcleav.111 /* XPM */ static char * skullcleav_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92433,7 +92574,7 @@ " .OoOo. ", " .oOoO. ", " .... "}; -IMAGE 02725 933 ./arch/weapon/artifact/skullcleav.112 +IMAGE 02729 933 ./arch/weapon/artifact/skullcleav.112 /* XPM */ static char * skullcleav_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92470,7 +92611,7 @@ " .O+O+. ", " .+O+O. ", " .... "}; -IMAGE 02726 933 ./arch/weapon/artifact/skullcleav.113 +IMAGE 02730 933 ./arch/weapon/artifact/skullcleav.113 /* XPM */ static char * skullcleav_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92507,7 +92648,7 @@ " .O+O+. ", " .+O+O. ", " .... "}; -IMAGE 02727 933 ./arch/weapon/artifact/skullcleav.114 +IMAGE 02731 933 ./arch/weapon/artifact/skullcleav.114 /* XPM */ static char * skullcleav_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92544,7 +92685,7 @@ " .+O+O. ", " .O+O+. ", " .... "}; -IMAGE 02728 805 ./arch/monster/human/arabic/slave.111 +IMAGE 02732 805 ./arch/monster/human/arabic/slave.111 /* XPM */ static char * slave_111_xpm[] = { "24 24 5 1", @@ -92577,7 +92718,7 @@ " .o. .o. ", " .. .. ", " "}; -IMAGE 02729 772 ./arch/system/mood_floors/sleep_floor.111 +IMAGE 02733 772 ./arch/system/mood_floors/sleep_floor.111 /* XPM */ static char * sleep_floor_111_xpm[] = { "24 24 2 1", @@ -92607,7 +92748,7 @@ " ... .... ... ... . ", " ", " "}; -IMAGE 02730 861 ./arch/wall/slevel/slevel_0.111 +IMAGE 02734 861 ./arch/wall/slevel/slevel_0.111 /* XPM */ static char * slevel_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92641,7 +92782,7 @@ " X.X.X.X.X.X.X.X.X.X ", " X.X.X.X.X.X.X.X.X.X. ", " "}; -IMAGE 02731 861 ./arch/wall/slevel/slevel_1.111 +IMAGE 02735 861 ./arch/wall/slevel/slevel_1.111 /* XPM */ static char * slevel_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92675,7 +92816,7 @@ " X.X.X.X.X.X.X.X.X.X ", " X.X.X.X.X.X.X.X.X.X. ", " "}; -IMAGE 02732 861 ./arch/wall/slevel/slevel_2.111 +IMAGE 02736 861 ./arch/wall/slevel/slevel_2.111 /* XPM */ static char * slevel_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92709,7 +92850,7 @@ " X.X.X.X.X.X.X.X.X.X.X", " X.X.X.X.X.X.X.X.X.X.X.", " "}; -IMAGE 02733 861 ./arch/wall/slevel/slevel_3.111 +IMAGE 02737 861 ./arch/wall/slevel/slevel_3.111 /* XPM */ static char * slevel_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92743,7 +92884,7 @@ " X.X.X.X.X.X.X.X.X.X.X", " X.X.X.X.X.X.X.X.X.X.X.", " "}; -IMAGE 02734 861 ./arch/wall/slevel/slevel_4.111 +IMAGE 02738 861 ./arch/wall/slevel/slevel_4.111 /* XPM */ static char * slevel_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92777,7 +92918,7 @@ " . . . ........ .X.X. ", " . . . . ........ X.X.X ", " . . . ........ .X.X. "}; -IMAGE 02735 861 ./arch/wall/slevel/slevel_5.111 +IMAGE 02739 861 ./arch/wall/slevel/slevel_5.111 /* XPM */ static char * slevel_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92811,7 +92952,7 @@ " . . . ........ .X.X. ", " . . . . ........ X.X.X ", " . . . ........ .X.X. "}; -IMAGE 02736 834 ./arch/wall/slevel/slevel_6.111 +IMAGE 02740 834 ./arch/wall/slevel/slevel_6.111 /* XPM */ static char * slevel_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92844,7 +92985,7 @@ " . . . ...............", " . . . . ...............", " . . . ..............."}; -IMAGE 02737 834 ./arch/wall/slevel/slevel_7.111 +IMAGE 02741 834 ./arch/wall/slevel/slevel_7.111 /* XPM */ static char * slevel_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92877,7 +93018,7 @@ " . . . ...............", " . . . . ...............", " . . . ..............."}; -IMAGE 02738 861 ./arch/wall/slevel/slevel_8.111 +IMAGE 02742 861 ./arch/wall/slevel/slevel_8.111 /* XPM */ static char * slevel_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92911,7 +93052,7 @@ ".X.X.X.X.X.X.X.X.X.X.X ", "X.X.X.X.X.X.X.X.X.X.X. ", " "}; -IMAGE 02739 861 ./arch/wall/slevel/slevel_9.111 +IMAGE 02743 861 ./arch/wall/slevel/slevel_9.111 /* XPM */ static char * slevel_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92945,7 +93086,7 @@ " X X X X X X X X X X X..", "X X X X X X X X X X X ..", "........................"}; -IMAGE 02740 861 ./arch/wall/slevel/slevel_A.111 +IMAGE 02744 861 ./arch/wall/slevel/slevel_A.111 /* XPM */ static char * slevel_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -92979,7 +93120,7 @@ ".X.X.X.X.X.X.X.X.X.X.X.X", "X.X.X.X.X.X.X.X.X.X.X.X.", " "}; -IMAGE 02741 861 ./arch/wall/slevel/slevel_B.111 +IMAGE 02745 861 ./arch/wall/slevel/slevel_B.111 /* XPM */ static char * slevel_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93013,7 +93154,7 @@ " X X X X X X X X X X X X", "X X X X X X X X X X X X ", "........................"}; -IMAGE 02742 861 ./arch/wall/slevel/slevel_C.111 +IMAGE 02746 861 ./arch/wall/slevel/slevel_C.111 /* XPM */ static char * slevel_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93047,7 +93188,7 @@ "................. .X.X. ", "................. X.X.X ", "................. .X.X. "}; -IMAGE 02743 861 ./arch/wall/slevel/slevel_D.111 +IMAGE 02747 861 ./arch/wall/slevel/slevel_D.111 /* XPM */ static char * slevel_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93081,7 +93222,7 @@ " . X X .", " .X X X.", " . X X ."}; -IMAGE 02744 834 ./arch/wall/slevel/slevel_E.111 +IMAGE 02748 834 ./arch/wall/slevel/slevel_E.111 /* XPM */ static char * slevel_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93114,7 +93255,7 @@ "........................", "........................", "........................"}; -IMAGE 02745 821 ./arch/wall/slevel/slevel_F.111 +IMAGE 02749 821 ./arch/wall/slevel/slevel_F.111 /* XPM */ static char * slevel_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93146,7 +93287,7 @@ " ", " ", " "}; -IMAGE 02746 861 ./arch/monster/acid/slime.111 +IMAGE 02750 861 ./arch/monster/acid/slime.111 /* XPM */ static char * slime_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93180,7 +93321,7 @@ " ........ .... ", " ....... .. ", " ..... "}; -IMAGE 02747 861 ./arch/monster/acid/slime.112 +IMAGE 02751 861 ./arch/monster/acid/slime.112 /* XPM */ static char * slime_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93214,7 +93355,7 @@ " .......... ", " ... ", " "}; -IMAGE 02748 861 ./arch/monster/acid/slime.113 +IMAGE 02752 861 ./arch/monster/acid/slime.113 /* XPM */ static char * slime_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93248,7 +93389,7 @@ " .... ........ ", " .. ....... ", " ..... "}; -IMAGE 02749 824 ./arch/magic/Effect/slow.111 +IMAGE 02753 824 ./arch/magic/Effect/slow.111 /* XPM */ static char * slow_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93281,7 +93422,7 @@ " .. .... ", " .. ... ... ....", " .. .. "}; -IMAGE 02750 824 ./arch/magic/Effect/slow.112 +IMAGE 02754 824 ./arch/magic/Effect/slow.112 /* XPM */ static char * slow_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93314,7 +93455,7 @@ " ... .. ... .. ", " .... ... ...", " "}; -IMAGE 02751 824 ./arch/magic/Effect/slow.113 +IMAGE 02755 824 ./arch/magic/Effect/slow.113 /* XPM */ static char * slow_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93347,7 +93488,7 @@ " .. ... .. . ", " .. . ..", " "}; -IMAGE 02752 802 ./arch/monster/giant/slug/slug.131 +IMAGE 02756 802 ./arch/monster/giant/slug/slug.131 /* XPM */ static char * slug_131_xpm[] = { "24 24 5 1", @@ -93380,7 +93521,7 @@ " X ", " ", " "}; -IMAGE 02753 791 ./arch/monster/giant/slug/slug.132 +IMAGE 02757 791 ./arch/monster/giant/slug/slug.132 /* XPM */ static char * slug_132_xpm[] = { "24 24 4 1", @@ -93412,7 +93553,7 @@ " . ", " ", " "}; -IMAGE 02754 791 ./arch/monster/giant/slug/slug.171 +IMAGE 02758 791 ./arch/monster/giant/slug/slug.171 /* XPM */ static char * slug_171_xpm[] = { "24 24 4 1", @@ -93444,7 +93585,7 @@ " ", " ", " "}; -IMAGE 02755 791 ./arch/monster/giant/slug/slug.172 +IMAGE 02759 791 ./arch/monster/giant/slug/slug.172 /* XPM */ static char * slug_172_xpm[] = { "24 24 4 1", @@ -93476,7 +93617,7 @@ " ", " ", " "}; -IMAGE 02756 791 ./arch/monster/giant/slug/slug.231 +IMAGE 02760 791 ./arch/monster/giant/slug/slug.231 /* XPM */ static char * slug_231_xpm[] = { "24 24 4 1", @@ -93508,7 +93649,7 @@ " ", " ", " "}; -IMAGE 02757 791 ./arch/monster/giant/slug/slug.232 +IMAGE 02761 791 ./arch/monster/giant/slug/slug.232 /* XPM */ static char * slug_232_xpm[] = { "24 24 4 1", @@ -93540,7 +93681,7 @@ " ", " ", " "}; -IMAGE 02758 802 ./arch/monster/giant/slug/slug.271 +IMAGE 02762 802 ./arch/monster/giant/slug/slug.271 /* XPM */ static char * slug_271_xpm[] = { "24 24 5 1", @@ -93573,7 +93714,7 @@ " . ", " ", " "}; -IMAGE 02759 791 ./arch/monster/giant/slug/slug.272 +IMAGE 02763 791 ./arch/monster/giant/slug/slug.272 /* XPM */ static char * slug_272_xpm[] = { "24 24 4 1", @@ -93605,7 +93746,7 @@ " . ", " ", " "}; -IMAGE 02760 875 ./arch/construct/town/slum1.111 +IMAGE 02764 875 ./arch/construct/town/slum1.111 /* XPM */ static char * slum1_1_xpm [] = { " 24 24 6 1 " , @@ -93639,7 +93780,7 @@ " .oooo.o.o...X.X...X.X", " .ooo..o.o.X..X...X...", " .oo.o.o.o...X.X.X.X.X"}; -IMAGE 02761 875 ./arch/construct/town/slum1.211 +IMAGE 02765 875 ./arch/construct/town/slum1.211 /* XPM */ static char * slum1_2_xpm [] = { " 24 24 6 1 " , @@ -93673,7 +93814,7 @@ " .OOOOOO..++.OOOOO.OOO", " ........+++..........", " "}; -IMAGE 02762 840 ./arch/construct/town/slum2.111 +IMAGE 02766 840 ./arch/construct/town/slum2.111 /* XPM */ static char * slum2_1_xpm [] = { " 24 24 5 1 " , @@ -93706,7 +93847,7 @@ ".X.X.X.X.X.X.X.X.X.X.X.X", "X...X...X...X...X...X...", ".X.X.X.X.X.X.X.X.X.X.X.X"}; -IMAGE 02763 840 ./arch/construct/town/slum2.211 +IMAGE 02767 840 ./arch/construct/town/slum2.211 /* XPM */ static char * slum2_2_xpm [] = { " 24 24 5 1 " , @@ -93739,7 +93880,7 @@ "oooooooooooo.oo..ooooooo", "............... .......", " "}; -IMAGE 02764 840 ./arch/construct/town/slum3.111 +IMAGE 02768 840 ./arch/construct/town/slum3.111 /* XPM */ static char * slum3_1_xpm [] = { " 24 24 5 1 " , @@ -93772,7 +93913,7 @@ ".X.X.X.X.X.X.X.X.X.X. ", "X...X...X...X...X.... ", ".X.X.X.X.X.X.X.X.X... "}; -IMAGE 02765 840 ./arch/construct/town/slum3.211 +IMAGE 02769 840 ./arch/construct/town/slum3.211 /* XPM */ static char * slum3_2_xpm [] = { " 24 24 5 1 " , @@ -93805,7 +93946,7 @@ "ooo. .oooo. ", "... ..... ", " "}; -IMAGE 02766 846 ./arch/armour/shield/small_shie.111 +IMAGE 02770 846 ./arch/armour/shield/small_shie.111 /* XPM */ static char * small_shie2_111_xpm[] = { "24 24 5 1", @@ -93838,7 +93979,7 @@ " ", " ", " "}; -IMAGE 02767 875 ./arch/ground/Stone/smallstone.111 +IMAGE 02771 875 ./arch/ground/Stone/smallstone.111 /* XPM */ static char * smallstone_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93872,7 +94013,7 @@ " X XX X . ", " . . . . ", " . X X "}; -IMAGE 02768 945 ./arch/monster/troll/smallt_green.111 +IMAGE 02772 945 ./arch/monster/troll/smallt_green.111 /* XPM */ static char * smalltroll_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93910,7 +94051,7 @@ " X@@XX ", " XXXX@X ", " XoXoXXXX "}; -IMAGE 02769 924 ./arch/monster/troll/smallt_green.112 +IMAGE 02773 924 ./arch/monster/troll/smallt_green.112 /* XPM */ static char * smalltroll_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -93947,7 +94088,7 @@ "++++.. XOOXX ", "+++.. XXXXOX ", " ... XXOXOXXX "}; -IMAGE 02770 824 ./arch/construct/house/smalltemple.111 +IMAGE 02774 824 ./arch/construct/house/smalltemple.111 /* XPM */ static char * smalltemple_111_xpm[] = { "24 24 4 1", @@ -93979,7 +94120,7 @@ " .Xo.XoXXXXX.Xo.Xo. ", " .Xo.XoXXXXX.Xo.Xo. ", " "}; -IMAGE 02771 838 ./arch/construct/house/smalltemple2.111 +IMAGE 02775 838 ./arch/construct/house/smalltemple2.111 /* XPM */ static char * smalltemple2_111_xpm[] = { "24 24 5 1", @@ -94012,7 +94153,7 @@ " .XOoXOooooo.XOoXO. ", " .XOoXOooooo.XOoXO. ", " "}; -IMAGE 02772 962 ./arch/monster/troll/smalltroll.111 +IMAGE 02776 962 ./arch/monster/troll/smalltroll.111 /* XPM */ static char * smalltroll_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94050,7 +94191,7 @@ " X@@XX ", " XXXX@X ", " XoXoXXXX "}; -IMAGE 02773 941 ./arch/monster/troll/smalltroll.112 +IMAGE 02777 941 ./arch/monster/troll/smalltroll.112 /* XPM */ static char * smalltroll_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94087,7 +94228,7 @@ "++++.. XOOXX ", "+++.. XXXXOX ", " ... XXOXOXXX "}; -IMAGE 02774 925 ./arch/shop/smith.111 +IMAGE 02778 925 ./arch/shop/smith.111 /* XPM */ static char * smith_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94127,7 +94268,7 @@ " $$$ ... ... ", " $$$ .... .... ", " ... ... "}; -IMAGE 02775 860 ./arch/monster/animal/snake.111 +IMAGE 02779 860 ./arch/monster/animal/snake.111 /* XPM */ static char * snake_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94161,7 +94302,7 @@ " ", " ", " "}; -IMAGE 02776 871 ./arch/monster/animal/snake.112 +IMAGE 02780 871 ./arch/monster/animal/snake.112 /* XPM */ static char * snake_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94196,7 +94337,7 @@ " ", " ", " "}; -IMAGE 02777 860 ./arch/monster/animal/snake.113 +IMAGE 02781 860 ./arch/monster/animal/snake.113 /* XPM */ static char * snake_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94230,7 +94371,7 @@ " ", " ", " "}; -IMAGE 02778 846 ./arch/magic/Cold/snowball.111 +IMAGE 02782 846 ./arch/magic/Cold/snowball.111 /* XPM */ static char * snowball_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94264,7 +94405,7 @@ " . . ", " ", " "}; -IMAGE 02779 846 ./arch/magic/Cold/snowball.121 +IMAGE 02783 846 ./arch/magic/Cold/snowball.121 /* XPM */ static char * snowball_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94298,7 +94439,7 @@ " ", " ", " "}; -IMAGE 02780 846 ./arch/magic/Cold/snowball.131 +IMAGE 02784 846 ./arch/magic/Cold/snowball.131 /* XPM */ static char * snowball_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94332,7 +94473,7 @@ " ", " ", " "}; -IMAGE 02781 846 ./arch/magic/Cold/snowball.141 +IMAGE 02785 846 ./arch/magic/Cold/snowball.141 /* XPM */ static char * snowball_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94366,7 +94507,7 @@ " ", " ", " "}; -IMAGE 02782 846 ./arch/magic/Cold/snowball.151 +IMAGE 02786 846 ./arch/magic/Cold/snowball.151 /* XPM */ static char * snowball_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94400,7 +94541,7 @@ " ", " ", " "}; -IMAGE 02783 846 ./arch/magic/Cold/snowball.161 +IMAGE 02787 846 ./arch/magic/Cold/snowball.161 /* XPM */ static char * snowball_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94434,7 +94575,7 @@ " ", " ", " "}; -IMAGE 02784 846 ./arch/magic/Cold/snowball.171 +IMAGE 02788 846 ./arch/magic/Cold/snowball.171 /* XPM */ static char * snowball_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94468,7 +94609,7 @@ " ", " ", " "}; -IMAGE 02785 846 ./arch/magic/Cold/snowball.181 +IMAGE 02789 846 ./arch/magic/Cold/snowball.181 /* XPM */ static char * snowball_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94502,7 +94643,7 @@ " ", " ", " "}; -IMAGE 02786 775 ./arch/player/class/Wizardry/sorcerer.111 +IMAGE 02790 775 ./arch/player/class/Wizardry/sorcerer.111 /* XPM */ static char * sorceror_111_xpm[] = { "24 24 3 1", @@ -94533,7 +94674,7 @@ " ............ ", " ............ ", " "}; -IMAGE 02787 775 ./arch/player/class/Wizardry/sorcerer.131 +IMAGE 02791 775 ./arch/player/class/Wizardry/sorcerer.131 /* XPM */ static char * sorceror_131_xpm[] = { "24 24 3 1", @@ -94564,7 +94705,7 @@ " ....+.+... ", " ........... ", " "}; -IMAGE 02788 790 ./arch/player/class/Wizardry/sorcerer.151 +IMAGE 02792 790 ./arch/player/class/Wizardry/sorcerer.151 /* XPM */ static char * sorceror_151_xpm[] = { "24 24 4 1", @@ -94596,7 +94737,7 @@ " ..@.....@... ", " ............ ", " "}; -IMAGE 02789 790 ./arch/player/class/Wizardry/sorcerer.171 +IMAGE 02793 790 ./arch/player/class/Wizardry/sorcerer.171 /* XPM */ static char * sorceror_171_xpm[] = { "24 24 4 1", @@ -94628,7 +94769,7 @@ " ......@..... ", " ............ ", " "}; -IMAGE 02790 803 ./arch/weapon/misc/spear.101 +IMAGE 02794 803 ./arch/weapon/misc/spear.101 /* XPM */ static char * spear_101_xpm[] = { "24 24 3 1", @@ -94659,7 +94800,7 @@ " ", " ", " "}; -IMAGE 02791 790 ./arch/weapon/misc/spear.111 +IMAGE 02795 790 ./arch/weapon/misc/spear.111 /* XPM */ static char * spear_111_xpm[] = { "24 24 3 1", @@ -94690,7 +94831,7 @@ " ", " ", " "}; -IMAGE 02792 790 ./arch/weapon/misc/spear.121 +IMAGE 02796 790 ./arch/weapon/misc/spear.121 /* XPM */ static char * spear_101_xpm[] = { "24 24 3 1", @@ -94721,7 +94862,7 @@ " ", " ", " "}; -IMAGE 02793 790 ./arch/weapon/misc/spear.131 +IMAGE 02797 790 ./arch/weapon/misc/spear.131 /* XPM */ static char * spear_131_xpm[] = { "24 24 3 1", @@ -94752,7 +94893,7 @@ " ", " ", " "}; -IMAGE 02794 790 ./arch/weapon/misc/spear.141 +IMAGE 02798 790 ./arch/weapon/misc/spear.141 /* XPM */ static char * spear_141_xpm[] = { "24 24 3 1", @@ -94783,7 +94924,7 @@ " ", " ", " "}; -IMAGE 02795 790 ./arch/weapon/misc/spear.151 +IMAGE 02799 790 ./arch/weapon/misc/spear.151 /* XPM */ static char * spear_151_xpm[] = { "24 24 3 1", @@ -94814,7 +94955,7 @@ " ", " ", " "}; -IMAGE 02796 790 ./arch/weapon/misc/spear.161 +IMAGE 02800 790 ./arch/weapon/misc/spear.161 /* XPM */ static char * spear_161_xpm[] = { "24 24 3 1", @@ -94845,7 +94986,7 @@ " ", " ", " "}; -IMAGE 02797 790 ./arch/weapon/misc/spear.171 +IMAGE 02801 790 ./arch/weapon/misc/spear.171 /* XPM */ static char * spear_171_xpm[] = { "24 24 3 1", @@ -94876,7 +95017,7 @@ " ", " ", " "}; -IMAGE 02798 790 ./arch/weapon/misc/spear.181 +IMAGE 02802 790 ./arch/weapon/misc/spear.181 /* XPM */ static char * spear_181_xpm[] = { "24 24 3 1", @@ -94907,7 +95048,7 @@ " ", " ", " "}; -IMAGE 02799 844 ./arch/monster/undead/spectre.111 +IMAGE 02803 844 ./arch/monster/undead/spectre.111 /* XPM */ static char * spectre_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94941,7 +95082,7 @@ " .. . . . . . . .. ", " ............... ", " "}; -IMAGE 02800 846 ./arch/magic/Ball/speedball.111 +IMAGE 02804 846 ./arch/magic/Ball/speedball.111 /* XPM */ static char * speedball_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -94975,7 +95116,7 @@ " ", " ", " "}; -IMAGE 02801 846 ./arch/magic/Ball/speedball.112 +IMAGE 02805 846 ./arch/magic/Ball/speedball.112 /* XPM */ static char * speedball_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95009,7 +95150,7 @@ " ", " ", " "}; -IMAGE 02802 856 ./arch/armour/boots/speedboots.111 +IMAGE 02806 856 ./arch/armour/boots/speedboots.111 /* XPM */ static char * speedboots_111_xpm[] = { "24 24 5 1 0 0", @@ -95042,7 +95183,7 @@ " ", " ", " "}; -IMAGE 02803 852 ./arch/armour/boots/speedboots.112 +IMAGE 02807 852 ./arch/armour/boots/speedboots.112 /* XPM */ static char * speedboots_112_xpm[] = { "24 24 5 1", @@ -95075,7 +95216,7 @@ " ", " ", " "}; -IMAGE 02804 856 ./arch/armour/boots/speedboots.113 +IMAGE 02808 856 ./arch/armour/boots/speedboots.113 /* XPM */ static char * speedboots_113_xpm[] = { "24 24 5 1 0 0", @@ -95108,7 +95249,7 @@ " ", " ", " "}; -IMAGE 02805 857 ./arch/wall/speedbwall/speedbwall.111 +IMAGE 02809 857 ./arch/wall/speedbwall/speedbwall.111 /* XPM */ static char * speedbwall_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95142,7 +95283,7 @@ " .XXXXXXXXXXXXXXXXXXX.X.", " .XXXXXXXXXXXXXXXXXXX. ", " ................... "}; -IMAGE 02806 857 ./arch/wall/speedbwall/speedbwall.112 +IMAGE 02810 857 ./arch/wall/speedbwall/speedbwall.112 /* XPM */ static char * speedbwall_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95176,7 +95317,7 @@ " .XXXXXXXXXXXXXXXXXXX.X.", " .XXXXXXXXXXXXXXXXXXX. ", " ................... "}; -IMAGE 02807 847 ./arch/magic/Ball/spellball.111 +IMAGE 02811 847 ./arch/magic/Ball/spellball.111 /* XPM */ static char * spellball_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95210,7 +95351,7 @@ " ", " . ", " "}; -IMAGE 02808 847 ./arch/magic/Ball/spellball.121 +IMAGE 02812 847 ./arch/magic/Ball/spellball.121 /* XPM */ static char * spellball_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95244,7 +95385,7 @@ " ", " ", " "}; -IMAGE 02809 847 ./arch/magic/Ball/spellball.131 +IMAGE 02813 847 ./arch/magic/Ball/spellball.131 /* XPM */ static char * spellball_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95278,7 +95419,7 @@ " ", " ", " "}; -IMAGE 02810 847 ./arch/magic/Ball/spellball.141 +IMAGE 02814 847 ./arch/magic/Ball/spellball.141 /* XPM */ static char * spellball_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95312,7 +95453,7 @@ " . ", " ", " "}; -IMAGE 02811 860 ./arch/magic/Ball/spellball.151 +IMAGE 02815 860 ./arch/magic/Ball/spellball.151 /* XPM */ static char * spellball_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95347,7 +95488,7 @@ " . . ", " . . ", " "}; -IMAGE 02812 847 ./arch/magic/Ball/spellball.161 +IMAGE 02816 847 ./arch/magic/Ball/spellball.161 /* XPM */ static char * spellball_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95381,7 +95522,7 @@ " . ", " ", " "}; -IMAGE 02813 847 ./arch/magic/Ball/spellball.171 +IMAGE 02817 847 ./arch/magic/Ball/spellball.171 /* XPM */ static char * spellball_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95415,7 +95556,7 @@ " ", " ", " "}; -IMAGE 02814 847 ./arch/magic/Ball/spellball.181 +IMAGE 02818 847 ./arch/magic/Ball/spellball.181 /* XPM */ static char * spellball_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95449,7 +95590,7 @@ " ", " ", " "}; -IMAGE 02815 859 ./arch/monster/misc/sphinx.131 +IMAGE 02819 859 ./arch/monster/misc/sphinx.131 /* XPM */ static char * sphinx_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95483,7 +95624,7 @@ " ..XXXX.............X", " .....................", " . "}; -IMAGE 02816 859 ./arch/monster/misc/sphinx.171 +IMAGE 02820 859 ./arch/monster/misc/sphinx.171 /* XPM */ static char * sphinx_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95517,7 +95658,7 @@ " .............XXXX.", " .....................", " . "}; -IMAGE 02817 859 ./arch/monster/misc/sphinx.231 +IMAGE 02821 859 ./arch/monster/misc/sphinx.231 /* XPM */ static char * sphinx_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95551,7 +95692,7 @@ ".XXXX............. ", "..................... ", " . "}; -IMAGE 02818 859 ./arch/monster/misc/sphinx.271 +IMAGE 02822 859 ./arch/monster/misc/sphinx.271 /* XPM */ static char * sphinx_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95585,7 +95726,7 @@ "X.............XXXX.. ", "..................... ", " . "}; -IMAGE 02819 879 ./arch/monster/insect/spider.111 +IMAGE 02823 879 ./arch/monster/insect/spider.111 /* XPM */ static char * spider_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95620,7 +95761,7 @@ " ", " ", " "}; -IMAGE 02820 879 ./arch/monster/insect/spider.112 +IMAGE 02824 879 ./arch/monster/insect/spider.112 /* XPM */ static char * spider_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95655,7 +95796,7 @@ " ", " ", " "}; -IMAGE 02821 836 ./arch/monster/insect/spider_web.111 +IMAGE 02825 836 ./arch/monster/insect/spider_web.111 /* XPM */ static char * spider_web_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95688,7 +95829,7 @@ " . ... . ... . ", ". . ... . . ", " . . . . "}; -IMAGE 02822 836 ./arch/monster/insect/spider_web.112 +IMAGE 02826 836 ./arch/monster/insect/spider_web.112 /* XPM */ static char * spider_web_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95721,7 +95862,7 @@ " . ... . ... . ", ". . ... . . ", " . . . . "}; -IMAGE 02823 794 ./arch/traps/spiked_pit.111 +IMAGE 02827 794 ./arch/traps/spiked_pit.111 /* XPM */ static char * spiked_pit_111_xpm[] = { "24 24 3 1", @@ -95752,7 +95893,7 @@ " ", " ", " "}; -IMAGE 02824 832 ./arch/connect/Gates/spikes.111 +IMAGE 02828 832 ./arch/connect/Gates/spikes.111 /* XPM */ static char * spikes_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95785,7 +95926,7 @@ " .. .. .. ", " .. .. .. ", " ... ... ... "}; -IMAGE 02825 832 ./arch/connect/Gates/spikes.112 +IMAGE 02829 832 ./arch/connect/Gates/spikes.112 /* XPM */ static char * spikes_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95818,7 +95959,7 @@ " .. .. .. ", " .. .. .. ", " ... ... ... "}; -IMAGE 02826 832 ./arch/connect/Gates/spikes.113 +IMAGE 02830 832 ./arch/connect/Gates/spikes.113 /* XPM */ static char * spikes_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95851,7 +95992,7 @@ " .. .. .. ", " .. .. .. ", " ... ... ... "}; -IMAGE 02827 832 ./arch/connect/Gates/spikes.114 +IMAGE 02831 832 ./arch/connect/Gates/spikes.114 /* XPM */ static char * spikes_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95884,7 +96025,7 @@ " .. .. .. ", " .. .. .. ", " ... ... ... "}; -IMAGE 02828 832 ./arch/connect/Gates/spikes.115 +IMAGE 02832 832 ./arch/connect/Gates/spikes.115 /* XPM */ static char * spikes_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95917,7 +96058,7 @@ " .. .. .. ", " . .. .. ", " ... ... ... "}; -IMAGE 02829 832 ./arch/connect/Gates/spikes.116 +IMAGE 02833 832 ./arch/connect/Gates/spikes.116 /* XPM */ static char * spikes_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95950,7 +96091,7 @@ " .... .... .... ", " .. .. .. ", " .... .... .... "}; -IMAGE 02830 832 ./arch/connect/Gates/spikes.117 +IMAGE 02834 832 ./arch/connect/Gates/spikes.117 /* XPM */ static char * spikes_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -95983,7 +96124,7 @@ " ... ... ... ", " .... .... .... ", " .... .... .... "}; -IMAGE 02831 832 ./arch/connect/Gates/spikes.118 +IMAGE 02835 832 ./arch/connect/Gates/spikes.118 /* XPM */ static char * spikes_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96016,7 +96157,7 @@ " ", " .. .. .. ", " .... .... .... "}; -IMAGE 02832 832 ./arch/connect/Gates/spikes.119 +IMAGE 02836 832 ./arch/connect/Gates/spikes.119 /* XPM */ static char * spikes_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96049,7 +96190,7 @@ " ", " ", " .... .... .... "}; -IMAGE 02833 846 ./arch/connect/Spinner/spinner.111 +IMAGE 02837 846 ./arch/connect/Spinner/spinner.111 /* XPM */ static char * spinner_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96083,7 +96224,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02834 846 ./arch/connect/Spinner/spinner.112 +IMAGE 02838 846 ./arch/connect/Spinner/spinner.112 /* XPM */ static char * spinner_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96117,7 +96258,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02835 846 ./arch/connect/Spinner/spinner.113 +IMAGE 02839 846 ./arch/connect/Spinner/spinner.113 /* XPM */ static char * spinner_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96151,7 +96292,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02836 846 ./arch/connect/Spinner/spinner.114 +IMAGE 02840 846 ./arch/connect/Spinner/spinner.114 /* XPM */ static char * spinner_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96185,7 +96326,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02837 846 ./arch/connect/Spinner/spinner.115 +IMAGE 02841 846 ./arch/connect/Spinner/spinner.115 /* XPM */ static char * spinner_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96219,7 +96360,7 @@ " ... . .. ", " .. .. ", " ....... "}; -IMAGE 02838 846 ./arch/connect/Spinner/spinner.116 +IMAGE 02842 846 ./arch/connect/Spinner/spinner.116 /* XPM */ static char * spinner_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96253,7 +96394,7 @@ " ... . .. ", " .. .. ", " ....... "}; -IMAGE 02839 846 ./arch/connect/Spinner/spinner.117 +IMAGE 02843 846 ./arch/connect/Spinner/spinner.117 /* XPM */ static char * spinner_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96287,7 +96428,7 @@ " .. . ... ", " .. .. ", " ....... "}; -IMAGE 02840 846 ./arch/connect/Spinner/spinner.118 +IMAGE 02844 846 ./arch/connect/Spinner/spinner.118 /* XPM */ static char * spinner_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96321,7 +96462,7 @@ " .. . ... ", " .. .. ", " ....... "}; -IMAGE 02841 846 ./arch/connect/Spinner/spinner.119 +IMAGE 02845 846 ./arch/connect/Spinner/spinner.119 /* XPM */ static char * spinner_119_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96355,7 +96496,7 @@ " .. . ... ", " ... .. ", " ....... "}; -IMAGE 02842 846 ./arch/connect/Spinner/spinner.11A +IMAGE 02846 846 ./arch/connect/Spinner/spinner.11A /* XPM */ static char * spinner_11A_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96389,7 +96530,7 @@ " .. . ... ", " ... .. ", " ....... "}; -IMAGE 02843 846 ./arch/connect/Spinner/spinner.11B +IMAGE 02847 846 ./arch/connect/Spinner/spinner.11B /* XPM */ static char * spinner_11B_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96423,7 +96564,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02844 846 ./arch/connect/Spinner/spinner.11C +IMAGE 02848 846 ./arch/connect/Spinner/spinner.11C /* XPM */ static char * spinner_11C_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96457,7 +96598,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02845 846 ./arch/connect/Spinner/spinner.11D +IMAGE 02849 846 ./arch/connect/Spinner/spinner.11D /* XPM */ static char * spinner_11D_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96491,7 +96632,7 @@ " .. . .. ", " .. . .. ", " ....... "}; -IMAGE 02846 812 ./arch/monster/insect/ant/spit_ant.131 +IMAGE 02850 812 ./arch/monster/insect/ant/spit_ant.131 /* XPM */ static char * spit_ant_131_xpm[] = { "24 24 5 1", @@ -96524,7 +96665,7 @@ " ", " ", " "}; -IMAGE 02847 809 ./arch/monster/insect/ant/spit_ant.132 +IMAGE 02851 809 ./arch/monster/insect/ant/spit_ant.132 /* XPM */ static char * spit_ant_132_xpm[] = { "24 24 5 1", @@ -96557,7 +96698,7 @@ " ", " ", " "}; -IMAGE 02848 809 ./arch/monster/insect/ant/spit_ant.133 +IMAGE 02852 809 ./arch/monster/insect/ant/spit_ant.133 /* XPM */ static char * spit_ant_133_xpm[] = { "24 24 5 1", @@ -96590,7 +96731,7 @@ " ", " ", " "}; -IMAGE 02849 810 ./arch/monster/insect/ant/spit_ant.171 +IMAGE 02853 810 ./arch/monster/insect/ant/spit_ant.171 /* XPM */ static char * spit_ant_171_xpm[] = { "24 24 5 1", @@ -96623,7 +96764,7 @@ " ", " ", " "}; -IMAGE 02850 809 ./arch/monster/insect/ant/spit_ant.172 +IMAGE 02854 809 ./arch/monster/insect/ant/spit_ant.172 /* XPM */ static char * spit_ant_172_xpm[] = { "24 24 5 1", @@ -96656,7 +96797,7 @@ " ", " ", " "}; -IMAGE 02851 809 ./arch/monster/insect/ant/spit_ant.173 +IMAGE 02855 809 ./arch/monster/insect/ant/spit_ant.173 /* XPM */ static char * spit_ant_173_xpm[] = { "24 24 5 1", @@ -96689,7 +96830,7 @@ " ", " ", " "}; -IMAGE 02852 894 ./arch/magic/splint.111 +IMAGE 02856 894 ./arch/magic/splint.111 /* XPM */ static char * splint_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96725,7 +96866,7 @@ " ", " ", " "}; -IMAGE 02853 847 ./arch/weapon/sword/ssword_1.111 +IMAGE 02857 847 ./arch/weapon/sword/ssword_1.111 /* XPM */ static char * ssword_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96759,7 +96900,7 @@ " ", " ", " "}; -IMAGE 02854 847 ./arch/weapon/sword/ssword_2.111 +IMAGE 02858 847 ./arch/weapon/sword/ssword_2.111 /* XPM */ static char * ssword_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96793,7 +96934,7 @@ " ", " ", " "}; -IMAGE 02855 892 ./arch/spell/staff.111 +IMAGE 02859 892 ./arch/spell/staff.111 /* XPM */ static char * staff_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96828,7 +96969,7 @@ " .X. ", "... ", ". "}; -IMAGE 02856 892 ./arch/spell/staff.112 +IMAGE 02860 892 ./arch/spell/staff.112 /* XPM */ static char * staff_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96863,7 +97004,7 @@ " .X. ", "... ", ". "}; -IMAGE 02857 892 ./arch/spell/staff.113 +IMAGE 02861 892 ./arch/spell/staff.113 /* XPM */ static char * staff_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96898,7 +97039,7 @@ " .o. ", "... ", ". "}; -IMAGE 02858 892 ./arch/spell/staff.114 +IMAGE 02862 892 ./arch/spell/staff.114 /* XPM */ static char * staff_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96933,7 +97074,7 @@ " .o. ", "... ", ". "}; -IMAGE 02859 892 ./arch/spell/staff.115 +IMAGE 02863 892 ./arch/spell/staff.115 /* XPM */ static char * staff_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -96968,7 +97109,7 @@ " .o. ", "... ", ". "}; -IMAGE 02860 847 ./arch/exit/Up_down/stair2_do.111 +IMAGE 02864 847 ./arch/exit/Up_down/stair2_do.111 /* XPM */ static char * stair2_do_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97002,7 +97143,7 @@ " ", " ", " "}; -IMAGE 02861 847 ./arch/exit/Up_down/stair2_up.111 +IMAGE 02865 847 ./arch/exit/Up_down/stair2_up.111 /* XPM */ static char * stair2_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97036,7 +97177,7 @@ " ...X.X.XXX.... ", " ...XXX.XX..... ", " .XXXX.XXX..... "}; -IMAGE 02862 847 ./arch/exit/Up_down/stair3_do.111 +IMAGE 02866 847 ./arch/exit/Up_down/stair3_do.111 /* XPM */ static char * stair3_do_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97070,7 +97211,7 @@ " ", " ", " "}; -IMAGE 02863 847 ./arch/exit/Up_down/stair3_up.111 +IMAGE 02867 847 ./arch/exit/Up_down/stair3_up.111 /* XPM */ static char * stair3_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97104,7 +97245,7 @@ " ...X......... ", " ......... ", " ... "}; -IMAGE 02864 918 ./arch/exit/Up_down/stair_down.111 +IMAGE 02868 918 ./arch/exit/Up_down/stair_down.111 /* XPM */ static char * stair_down_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97140,7 +97281,7 @@ " ", " ", " "}; -IMAGE 02865 919 ./arch/exit/Up_down/stair_down_1.111 +IMAGE 02869 919 ./arch/exit/Up_down/stair_down_1.111 /* XPM */ static char * stair_downc_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97176,7 +97317,7 @@ " ", " ", " "}; -IMAGE 02866 918 ./arch/exit/Up_down/stair_down_2.111 +IMAGE 02870 918 ./arch/exit/Up_down/stair_down_2.111 /* XPM */ static char * stair_down_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97212,7 +97353,7 @@ " ", " ", " "}; -IMAGE 02867 919 ./arch/exit/Up_down/stair_down_3.111 +IMAGE 02871 919 ./arch/exit/Up_down/stair_down_3.111 /* XPM */ static char * stair_downd_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97248,7 +97389,7 @@ " ", " ", " "}; -IMAGE 02868 919 ./arch/exit/Up_down/stair_down_4.111 +IMAGE 02872 919 ./arch/exit/Up_down/stair_down_4.111 /* XPM */ static char * stair_downb_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97284,7 +97425,7 @@ " ", " ", " "}; -IMAGE 02869 890 ./arch/exit/Up_down/stair_up.111 +IMAGE 02873 890 ./arch/exit/Up_down/stair_up.111 /* XPM */ static char * stair_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97319,7 +97460,7 @@ "..XXXXXXXXXXXXXXXXX.... ", ".XXXXXXXXXXXXXXXXXXXX. ", "...................... "}; -IMAGE 02870 888 ./arch/exit/Up_down/stair_up_1.111 +IMAGE 02874 888 ./arch/exit/Up_down/stair_up_1.111 /* XPM */ static char * stair3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97354,7 +97495,7 @@ " ................. ", " .XXXXXXXXXXXXXX. ", " ................ "}; -IMAGE 02871 859 ./arch/exit/Up_down/stair_up_2.111 +IMAGE 02875 859 ./arch/exit/Up_down/stair_up_2.111 /* XPM */ static char * stair2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97388,7 +97529,7 @@ ".....XXXXXXXXXXXXXX. ", ".XXXXXXXXXXXXXXXXX. ", "................... "}; -IMAGE 02872 888 ./arch/exit/Up_down/stair_up_3.111 +IMAGE 02876 888 ./arch/exit/Up_down/stair_up_3.111 /* XPM */ static char * stair4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97423,7 +97564,7 @@ " ..XXXXXXXXXXX. ", " .XXXXXXXXXXX. ", " ............. "}; -IMAGE 02873 890 ./arch/exit/Up_down/stair_up_4.111 +IMAGE 02877 890 ./arch/exit/Up_down/stair_up_4.111 /* XPM */ static char * stair_up_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97458,7 +97599,7 @@ " ..XXXXXXXXXXXXXXXX.... ", " .XXXXXXXXXXXXXXXXXXX. ", " ..................... "}; -IMAGE 02874 858 ./arch/weapon/misc/stake.111 +IMAGE 02878 858 ./arch/weapon/misc/stake.111 /* XPM */ static char * stake_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97492,7 +97633,7 @@ " .X.X. ", " ..X. ", " .. "}; -IMAGE 02875 857 ./arch/monster/misc/stalker.111 +IMAGE 02879 857 ./arch/monster/misc/stalker.111 /* XPM */ static char * stalker_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97526,7 +97667,7 @@ " .XX ", " ", " "}; -IMAGE 02876 857 ./arch/monster/misc/stalker.112 +IMAGE 02880 857 ./arch/monster/misc/stalker.112 /* XPM */ static char * stalker_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97560,7 +97701,7 @@ " ", " .X ", " "}; -IMAGE 02877 860 ./arch/monster/misc/stalkergen.111 +IMAGE 02881 860 ./arch/monster/misc/stalkergen.111 /* XPM */ static char * stalkergen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97594,7 +97735,7 @@ " .X.X ", " X. ", " .X "}; -IMAGE 02878 927 ./arch/misc/statue.111 +IMAGE 02882 927 ./arch/misc/statue.111 /* XPM */ static char * statue_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97631,7 +97772,7 @@ " X..+++++X ", " XX+++XX ", " XXX "}; -IMAGE 02879 914 ./arch/misc/statue2.111 +IMAGE 02883 914 ./arch/misc/statue2.111 /* XPM */ static char * statue_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97667,7 +97808,7 @@ " OXXXXXXXXO ", " OOOOOOOOOO ", " "}; -IMAGE 02880 787 ./arch/magic/steam.111 +IMAGE 02884 787 ./arch/magic/steam.111 /* XPM */ static char * steam_111_xpm[] = { "24 24 4 1", @@ -97699,7 +97840,7 @@ " . ... . X.. . . . . .", " .. . . .XX ", " . . . . . . "}; -IMAGE 02881 787 ./arch/magic/steam.112 +IMAGE 02885 787 ./arch/magic/steam.112 /* XPM */ static char * steam_112_xpm[] = { "24 24 4 1", @@ -97731,7 +97872,7 @@ " . . .. . . . . ", " . . . ... ", " . . . . "}; -IMAGE 02882 868 ./arch/ground/steppe.111 +IMAGE 02886 868 ./arch/ground/steppe.111 /* XPM */ static char * steppe_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97765,7 +97906,7 @@ " ", " ", " "}; -IMAGE 02883 870 ./arch/floor/stfloor.111 +IMAGE 02887 870 ./arch/floor/stfloor.111 /* XPM */ static char * stfloor_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97799,7 +97940,7 @@ ". . . . . . ", "X... X.. X.. X. X... X. ", "XXXX.XXX.XXX.XX.XXXX.XX."}; -IMAGE 02884 856 ./arch/weapon/artifact/Sting/sting.111 +IMAGE 02888 856 ./arch/weapon/artifact/Sting/sting.111 /* XPM */ static char * sting_111_xpm[] = { "24 24 6 1 0 0", @@ -97833,7 +97974,7 @@ " ", " ", " "}; -IMAGE 02885 856 ./arch/weapon/artifact/Sting/sting.112 +IMAGE 02889 856 ./arch/weapon/artifact/Sting/sting.112 /* XPM */ static char * sting_112_xpm[] = { "24 24 6 1 0 0", @@ -97867,7 +98008,7 @@ " ", " ", " "}; -IMAGE 02886 852 ./arch/weapon/artifact/Sting/sting.113 +IMAGE 02890 852 ./arch/weapon/artifact/Sting/sting.113 /* XPM */ static char * sting_113_xpm[] = { "24 24 6 1", @@ -97901,7 +98042,7 @@ " ", " ", " "}; -IMAGE 02887 856 ./arch/weapon/artifact/Sting/sting.114 +IMAGE 02891 856 ./arch/weapon/artifact/Sting/sting.114 /* XPM */ static char * sting_114_xpm[] = { "24 24 6 1 0 0", @@ -97935,7 +98076,7 @@ " ", " ", " "}; -IMAGE 02888 827 ./arch/system/stipple.111 +IMAGE 02892 827 ./arch/system/stipple.111 /* XPM */ static char * stipple_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -97968,7 +98109,7 @@ ". . . . . . . . . . . . ", " . . . . . . . . . . . .", ". . . . . . . . . . . . "}; -IMAGE 02889 827 ./arch/system/stipple.112 +IMAGE 02893 827 ./arch/system/stipple.112 /* XPM */ static char * stipple_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98001,7 +98142,7 @@ " ", " .. .. .. .. .. .. .. ..", " .. .. .. .. .. .. .. .."}; -IMAGE 02890 877 ./arch/indoor/stolking_1.111 +IMAGE 02894 877 ./arch/indoor/stolking_1.111 /* XPM */ static char * stolking_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98036,7 +98177,7 @@ " . . ", " . . ", " . . "}; -IMAGE 02891 877 ./arch/indoor/stolking_2.111 +IMAGE 02895 877 ./arch/indoor/stolking_2.111 /* XPM */ static char * stolking_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98071,7 +98212,7 @@ " . . ", " . . ", " . . "}; -IMAGE 02892 901 ./arch/weapon/axe/stoneaxe.111 +IMAGE 02896 901 ./arch/weapon/axe/stoneaxe.111 /* XPM */ static char * stoneaxe_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98107,7 +98248,7 @@ " .oo. ", " .. ", " "}; -IMAGE 02893 849 ./arch/wall/bwall/stoneblock.111 +IMAGE 02897 849 ./arch/wall/bwall/stoneblock.111 /* XPM */ static char * stoneblock_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98141,7 +98282,7 @@ " ..XXXXXX.XXXX.XXX.XX. ", " ....... ........ .. ", " "}; -IMAGE 02894 849 ./arch/wall/bwall/stoneblock.112 +IMAGE 02898 849 ./arch/wall/bwall/stoneblock.112 /* XPM */ static char * stoneblock_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98175,7 +98316,7 @@ " ...... ........... ", " ", " "}; -IMAGE 02895 849 ./arch/wall/bwall/stoneblock.113 +IMAGE 02899 849 ./arch/wall/bwall/stoneblock.113 /* XPM */ static char * stoneblock_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98209,7 +98350,7 @@ " ......... ...... ", " ", " "}; -IMAGE 02896 849 ./arch/wall/bwall/stoneblock.114 +IMAGE 02900 849 ./arch/wall/bwall/stoneblock.114 /* XPM */ static char * stoneblock_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98243,7 +98384,7 @@ " ", " ", " "}; -IMAGE 02897 849 ./arch/wall/bwall/stoneblock.115 +IMAGE 02901 849 ./arch/wall/bwall/stoneblock.115 /* XPM */ static char * stoneblock_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98277,7 +98418,7 @@ " ", " ", " "}; -IMAGE 02898 925 ./arch/weapon/hammer/stonehamme.111 +IMAGE 02902 925 ./arch/weapon/hammer/stonehamme.111 /* XPM */ static char * stonehamme_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -98313,7 +98454,7 @@ " oo ", " ", " "}; -IMAGE 02899 1061 ./arch/shop/store_alch.111 +IMAGE 02903 1061 ./arch/shop/store_alch.111 /* XPM */ static char * store_alch_1_xpm [] = { " 24 24 13 1 " , @@ -98354,7 +98495,7 @@ "..oo.o.o..XXXXXXXXXXXXX.", " .o.oo.o..X..X..X..X..X.", " .o.oo.o..XXXXXXXXXXXXX."}; -IMAGE 02900 1061 ./arch/shop/store_alch.211 +IMAGE 02904 1061 ./arch/shop/store_alch.211 /* XPM */ static char * store_alch_2_xpm [] = { " 24 24 13 1 " , @@ -98395,7 +98536,7 @@ ".XXXXXXXX.XXXXXXXXXXX. ", "..........X..X..X..X.. ", ".++...+++.XXXXXXXXXXX. "}; -IMAGE 02901 1061 ./arch/shop/store_alch.311 +IMAGE 02905 1061 ./arch/shop/store_alch.311 /* XPM */ static char * store_alch_3_xpm [] = { " 24 24 13 1 " , @@ -98436,7 +98577,7 @@ "..++++.oooo..+++........", ".++++.......++++++++++++", "...... ............."}; -IMAGE 02902 1061 ./arch/shop/store_alch.411 +IMAGE 02906 1061 ./arch/shop/store_alch.411 /* XPM */ static char * store_alch_4_xpm [] = { " 24 24 13 1 " , @@ -98477,7 +98618,7 @@ "+++........++. ", "+++++++++++++ ", "............. "}; -IMAGE 02903 1009 ./arch/shop/store_armo.111 +IMAGE 02907 1009 ./arch/shop/store_armo.111 /* XPM */ static char * store_armo_1_xpm [] = { " 24 24 11 1 " , @@ -98516,7 +98657,7 @@ ".O.@.O.O..XXXXXXXXXXXXX.", ".O..OO.O..X..X..X..X..X.", ".O..OO.O..XXXXXXXXXXXXX."}; -IMAGE 02904 1009 ./arch/shop/store_armo.211 +IMAGE 02908 1009 ./arch/shop/store_armo.211 /* XPM */ static char * store_armo_2_xpm [] = { " 24 24 11 1 " , @@ -98555,7 +98696,7 @@ ".XXXXXXXX.XXXXXXXXXXX. ", "..........X..X..X..X.. ", ".##...###.XXXXXXXXXXX. "}; -IMAGE 02905 1009 ./arch/shop/store_armo.311 +IMAGE 02909 1009 ./arch/shop/store_armo.311 /* XPM */ static char * store_armo_3_xpm [] = { " 24 24 11 1 " , @@ -98594,7 +98735,7 @@ "..####.OOOO..###........", ".####.......############", "...... ............."}; -IMAGE 02906 1009 ./arch/shop/store_armo.411 +IMAGE 02910 1009 ./arch/shop/store_armo.411 /* XPM */ static char * store_armo_4_xpm [] = { " 24 24 11 1 " , @@ -98633,7 +98774,7 @@ "###........##. . ", "############# . ", "............. . "}; -IMAGE 02907 985 ./arch/shop/store_gene.111 +IMAGE 02911 985 ./arch/shop/store_gene.111 /* XPM */ static char * store_gene_1_xpm [] = { " 24 24 10 1 " , @@ -98671,7 +98812,7 @@ ".O.#.O.O..XXXXXXXXXXXXXX", ".O..OO.O..X..X..X..X..X.", ".O..OO.O..XXXXXXXXXXXXXX"}; -IMAGE 02908 985 ./arch/shop/store_gene.211 +IMAGE 02912 985 ./arch/shop/store_gene.211 /* XPM */ static char * store_gene_2_xpm [] = { " 24 24 10 1 " , @@ -98709,7 +98850,7 @@ "XXXXXXXXXXXXXXXXXXXXX. ", ".X..X..X..X..X..X..X.. ", "XXXXXXXXXXXXXXXXXXXXX. "}; -IMAGE 02909 985 ./arch/shop/store_gene.311 +IMAGE 02913 985 ./arch/shop/store_gene.311 /* XPM */ static char * store_gene_3_xpm [] = { " 24 24 10 1 " , @@ -98747,7 +98888,7 @@ "..OOO........OOO........", ".OOOOOOOOOOOOOOOOOOOOOOO", "........................"}; -IMAGE 02910 985 ./arch/shop/store_gene.411 +IMAGE 02914 985 ./arch/shop/store_gene.411 /* XPM */ static char * store_gene_4_xpm [] = { " 24 24 10 1 " , @@ -98785,7 +98926,7 @@ "OOO.++++..OOO. . ", "OO.......OOO. . ", "... ..... . "}; -IMAGE 02911 1008 ./arch/shop/store_magi.111 +IMAGE 02915 1008 ./arch/shop/store_magi.111 /* XPM */ static char * store_magi_1_xpm [] = { " 24 24 11 1 " , @@ -98824,7 +98965,7 @@ ".O.$.O.O..XXXXXXXXXXXXXX", ".O..OO.O..X..X..X..X..X.", ".O..OO.O..XXXXXXXXXXXXXX"}; -IMAGE 02912 1008 ./arch/shop/store_magi.211 +IMAGE 02916 1008 ./arch/shop/store_magi.211 /* XPM */ static char * store_magi_2_xpm [] = { " 24 24 11 1 " , @@ -98863,7 +99004,7 @@ "XXXXXXXXXXXXXXXXXXXXX. ", ".X..X..X..X..X..X..X.. ", "XXXXXXXXXXXXXXXXXXXXX. "}; -IMAGE 02913 1008 ./arch/shop/store_magi.311 +IMAGE 02917 1008 ./arch/shop/store_magi.311 /* XPM */ static char * store_magi_3_xpm [] = { " 24 24 11 1 " , @@ -98902,7 +99043,7 @@ "..%%%........%%%........", ".%%%%%%%%%%%%%%%%%%%%%%%", "........................"}; -IMAGE 02914 1008 ./arch/shop/store_magi.411 +IMAGE 02918 1008 ./arch/shop/store_magi.411 /* XPM */ static char * store_magi_4_xpm [] = { " 24 24 11 1 " , @@ -98941,7 +99082,7 @@ "%%%.@@@@..%%%. ", "%%.......%%%. ", "... ..... "}; -IMAGE 02915 1017 ./arch/shop/store_weap.111 +IMAGE 02919 1017 ./arch/shop/store_weap.111 /* XPM */ static char * store_weap_1_xpm [] = { " 24 24 11 1 " , @@ -98980,7 +99121,7 @@ ".o.@.ooo..XXXXXXXXXXXXXX", ".o..oooo..X..X..X..X..X.", ".o..oooo..XXXXXXXXXXXXXX"}; -IMAGE 02916 1017 ./arch/shop/store_weap.211 +IMAGE 02920 1017 ./arch/shop/store_weap.211 /* XPM */ static char * store_weap_2_xpm [] = { " 24 24 11 1 " , @@ -99019,7 +99160,7 @@ "XXXXXXXXXXXXXXXXXXXXX. ", ".X..X..X..X..X..X..X.. ", "XXXXXXXXXXXXXXXXXXXXX. "}; -IMAGE 02917 1017 ./arch/shop/store_weap.311 +IMAGE 02921 1017 ./arch/shop/store_weap.311 /* XPM */ static char * store_weap_3_xpm [] = { " 24 24 11 1 " , @@ -99058,7 +99199,7 @@ "..###........###.OOOO..#", ".##############.......##", "................ ..."}; -IMAGE 02918 1017 ./arch/shop/store_weap.411 +IMAGE 02922 1017 ./arch/shop/store_weap.411 /* XPM */ static char * store_weap_4_xpm [] = { " 24 24 11 1 " , @@ -99097,7 +99238,7 @@ "##........###. . ", "############. . ", "............. . "}; -IMAGE 02919 849 ./arch/weapon/artifact/stormbring.111 +IMAGE 02923 849 ./arch/weapon/artifact/stormbring.111 /* XPM */ static char * stormbring_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99131,7 +99272,7 @@ " ... ", " ... ", " "}; -IMAGE 02920 854 ./arch/construct/hold/stronghold.111 +IMAGE 02924 854 ./arch/construct/hold/stronghold.111 /* XPM */ static char * stronghold_1_xpm [] = { " 24 24 5 1 " , @@ -99164,7 +99305,7 @@ " .ooooo.o.X.XXX", " .oooo.ooo.X.XX", " .ooooo.ooo.X.XX"}; -IMAGE 02921 854 ./arch/construct/hold/stronghold.211 +IMAGE 02925 854 ./arch/construct/hold/stronghold.211 /* XPM */ static char * stronghold_2_xpm [] = { " 24 24 5 1 " , @@ -99197,7 +99338,7 @@ "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXXXXXXXXX", "XXXXXXXXXXXXXXXXX.....XX"}; -IMAGE 02922 854 ./arch/construct/hold/stronghold.311 +IMAGE 02926 854 ./arch/construct/hold/stronghold.311 /* XPM */ static char * stronghold_3_xpm [] = { " 24 24 5 1 " , @@ -99230,7 +99371,7 @@ "XXXXXXXXXXXX.X. ", "XXXXXXXXXXXXo.X. ", "XXXXXXXXXXXXo.X. "}; -IMAGE 02923 854 ./arch/construct/hold/stronghold.411 +IMAGE 02927 854 ./arch/construct/hold/stronghold.411 /* XPM */ static char * stronghold_4_xpm [] = { " 24 24 5 1 " , @@ -99263,7 +99404,7 @@ " .ooo.oo.ooooX", " .oooooo.ooooX", " .ooooo..oooXo"}; -IMAGE 02924 854 ./arch/construct/hold/stronghold.511 +IMAGE 02928 854 ./arch/construct/hold/stronghold.511 /* XPM */ static char * stronghold_5_xpm [] = { " 24 24 5 1 " , @@ -99296,7 +99437,7 @@ "oXXX.XXXXXXXXXXXXXXXXXXX", "XXXX.XXXXXXXXXXXXXXXXXXX", "XXXX.XXXXXXXXXXXXXXXXXXX"}; -IMAGE 02925 854 ./arch/construct/hold/stronghold.611 +IMAGE 02929 854 ./arch/construct/hold/stronghold.611 /* XPM */ static char * stronghold_6_xpm [] = { " 24 24 5 1 " , @@ -99329,7 +99470,7 @@ "XXXXXXXXXX.ooooXoXXX. ", "XXXXXXXXXX.ooooXXXXX. ", "XXXXXXXXX..oooXoXXXX. "}; -IMAGE 02926 854 ./arch/construct/hold/stronghold.711 +IMAGE 02930 854 ./arch/construct/hold/stronghold.711 /* XPM */ static char * stronghold_7_xpm [] = { " 24 24 5 1 " , @@ -99362,7 +99503,7 @@ " .oXoXXXX. ", " ..XXX.. ", " ... "}; -IMAGE 02927 854 ./arch/construct/hold/stronghold.811 +IMAGE 02931 854 ./arch/construct/hold/stronghold.811 /* XPM */ static char * stronghold_8_xpm [] = { " 24 24 5 1 " , @@ -99395,7 +99536,7 @@ " ", " ", " "}; -IMAGE 02928 854 ./arch/construct/hold/stronghold.911 +IMAGE 02932 854 ./arch/construct/hold/stronghold.911 /* XPM */ static char * stronghold_9_xpm [] = { " 24 24 5 1 " , @@ -99428,7 +99569,7 @@ " .oXoXXXX. ", " ..XXX.. ", " ... "}; -IMAGE 02929 857 ./arch/construct/hold/stronghsym.111 +IMAGE 02933 857 ./arch/construct/hold/stronghsym.111 /* XPM */ static char * stronghsym_111_xpm[] = { "24 24 5 1", @@ -99461,7 +99602,7 @@ " ..XX.X.OOO.X.XX. ", " ..X.X.OOO.XX.X. ", " ......OOO...... "}; -IMAGE 02930 890 ./arch/wall/stwall/stwall_0.111 +IMAGE 02934 890 ./arch/wall/stwall/stwall_0.111 /* XPM */ static char * stwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99496,7 +99637,7 @@ " ..ooX. ", " ..Xo. ", " ...X. "}; -IMAGE 02931 916 ./arch/wall/stwall/stwall_1.111 +IMAGE 02935 916 ./arch/wall/stwall/stwall_1.111 /* XPM */ static char * stwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99532,7 +99673,7 @@ " ..XXX. ", " ..OXO. ", " ...O. "}; -IMAGE 02932 890 ./arch/wall/stwall/stwall_2.111 +IMAGE 02936 890 ./arch/wall/stwall/stwall_2.111 /* XPM */ static char * stwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99567,7 +99708,7 @@ " ", " ", " "}; -IMAGE 02933 916 ./arch/wall/stwall/stwall_3.111 +IMAGE 02937 916 ./arch/wall/stwall/stwall_3.111 /* XPM */ static char * stwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99603,7 +99744,7 @@ " ", " ", " "}; -IMAGE 02934 916 ./arch/wall/stwall/stwall_4.111 +IMAGE 02938 916 ./arch/wall/stwall/stwall_4.111 /* XPM */ static char * stwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99639,7 +99780,7 @@ " ..X.XXo..Xo. ", " .XoXo.X..Xo. ", " ..oOoXo..Xo. "}; -IMAGE 02935 916 ./arch/wall/stwall/stwall_5.111 +IMAGE 02939 916 ./arch/wall/stwall/stwall_5.111 /* XPM */ static char * stwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99675,7 +99816,7 @@ " ..O.OOX..OX. ", " .OXOX.O..OX. ", " ..XoXOX..OX. "}; -IMAGE 02936 916 ./arch/wall/stwall/stwall_6.111 +IMAGE 02940 916 ./arch/wall/stwall/stwall_6.111 /* XPM */ static char * stwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99711,7 +99852,7 @@ " ..X.XXo..Xo. ", " .XoXo.X..Xo. ", " ..oOoXo..Xo. "}; -IMAGE 02937 916 ./arch/wall/stwall/stwall_7.111 +IMAGE 02941 916 ./arch/wall/stwall/stwall_7.111 /* XPM */ static char * stwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99747,7 +99888,7 @@ " ..O.OOX..OX. ", " .OXOX.O..OX. ", " ..XoXOX..OX. "}; -IMAGE 02938 890 ./arch/wall/stwall/stwall_8.111 +IMAGE 02942 890 ./arch/wall/stwall/stwall_8.111 /* XPM */ static char * stwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99782,7 +99923,7 @@ " ", " ", " "}; -IMAGE 02939 916 ./arch/wall/stwall/stwall_9.111 +IMAGE 02943 916 ./arch/wall/stwall/stwall_9.111 /* XPM */ static char * stwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99818,7 +99959,7 @@ " ", " ", " "}; -IMAGE 02940 890 ./arch/wall/stwall/stwall_A.111 +IMAGE 02944 890 ./arch/wall/stwall/stwall_A.111 /* XPM */ static char * stwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99853,7 +99994,7 @@ " ", " ", " "}; -IMAGE 02941 916 ./arch/wall/stwall/stwall_B.111 +IMAGE 02945 916 ./arch/wall/stwall/stwall_B.111 /* XPM */ static char * stwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99889,7 +100030,7 @@ " ", " ", " "}; -IMAGE 02942 916 ./arch/wall/stwall/stwall_C.111 +IMAGE 02946 916 ./arch/wall/stwall/stwall_C.111 /* XPM */ static char * stwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99925,7 +100066,7 @@ " ..o.ooX..oX. ", " .oXoX.o..oX. ", " ..XOXoX..oX. "}; -IMAGE 02943 916 ./arch/wall/stwall/stwall_D.111 +IMAGE 02947 916 ./arch/wall/stwall/stwall_D.111 /* XPM */ static char * stwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99961,7 +100102,7 @@ " ..O.OOX..OX. ", " .OXOX.O..OX. ", " ..XoXOX..OX. "}; -IMAGE 02944 890 ./arch/wall/stwall/stwall_E.111 +IMAGE 02948 890 ./arch/wall/stwall/stwall_E.111 /* XPM */ static char * stwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -99996,7 +100137,7 @@ " ..o.ooX..oX. ", " .oXoX.o..oX. ", " ..X.XoX..oX. "}; -IMAGE 02945 916 ./arch/wall/stwall/stwall_F.111 +IMAGE 02949 916 ./arch/wall/stwall/stwall_F.111 /* XPM */ static char * stwall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100032,7 +100173,7 @@ " ..O.OOX..OX. ", " .OXOX.O..OX. ", " ..XoXOX..OX. "}; -IMAGE 02946 891 ./arch/connect/stwallsec.111 +IMAGE 02950 891 ./arch/connect/stwallsec.111 /* XPM */ static char * stwallsec_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100067,7 +100208,7 @@ " ", " ", " "}; -IMAGE 02947 891 ./arch/connect/stwallsec.112 +IMAGE 02951 891 ./arch/connect/stwallsec.112 /* XPM */ static char * stwallsec_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100102,7 +100243,7 @@ " ", " ", " "}; -IMAGE 02948 891 ./arch/connect/stwallsec.113 +IMAGE 02952 891 ./arch/connect/stwallsec.113 /* XPM */ static char * stwallsec_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100137,7 +100278,7 @@ " ", " ", " "}; -IMAGE 02949 891 ./arch/connect/stwallsec.114 +IMAGE 02953 891 ./arch/connect/stwallsec.114 /* XPM */ static char * stwallsec_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100172,7 +100313,7 @@ " ", " ", " "}; -IMAGE 02950 917 ./arch/connect/stwallsec.115 +IMAGE 02954 917 ./arch/connect/stwallsec.115 /* XPM */ static char * stwallsec_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100208,7 +100349,7 @@ " ", " ", " "}; -IMAGE 02951 917 ./arch/connect/stwallsec.116 +IMAGE 02955 917 ./arch/connect/stwallsec.116 /* XPM */ static char * stwallsec_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100244,7 +100385,7 @@ " ", " ", " "}; -IMAGE 02952 917 ./arch/connect/stwallsec.117 +IMAGE 02956 917 ./arch/connect/stwallsec.117 /* XPM */ static char * stwallsec_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100280,7 +100421,7 @@ " ", " ", " "}; -IMAGE 02953 891 ./arch/connect/stwallsec.118 +IMAGE 02957 891 ./arch/connect/stwallsec.118 /* XPM */ static char * stwallsec_118_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100315,7 +100456,7 @@ " ", " ", " "}; -IMAGE 02954 807 ./arch/skills/stylus.111 +IMAGE 02958 807 ./arch/skills/stylus.111 /* XPM */ static char * stylus_111_xpm[] = { "24 24 4 1", @@ -100347,7 +100488,7 @@ " ", " ", " "}; -IMAGE 02955 778 ./arch/inorganic/sulphur.111 +IMAGE 02959 778 ./arch/inorganic/sulphur.111 /* XPM */ static char * sulphur_111_xpm[] = { "24 24 3 1", @@ -100378,7 +100519,7 @@ " ", " ", " "}; -IMAGE 02956 871 ./arch/magic/Light/sunspear.111 +IMAGE 02960 871 ./arch/magic/Light/sunspear.111 /* XPM */ static char * paralyse_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100412,7 +100553,7 @@ " . ", " ", " "}; -IMAGE 02957 871 ./arch/magic/Light/sunspear.112 +IMAGE 02961 871 ./arch/magic/Light/sunspear.112 /* XPM */ static char * paralyse_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100446,7 +100587,7 @@ " . ", " . ", " "}; -IMAGE 02958 871 ./arch/magic/Light/sunspear.113 +IMAGE 02962 871 ./arch/magic/Light/sunspear.113 /* XPM */ static char * paralyse_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100480,7 +100621,7 @@ " . ", " ", " . "}; -IMAGE 02959 833 ./arch/wall/swall/swall_0.111 +IMAGE 02963 833 ./arch/wall/swall/swall_0.111 /* XPM */ static char * swall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100513,7 +100654,7 @@ " .. ", " .. ", " . "}; -IMAGE 02960 833 ./arch/wall/swall/swall_1.111 +IMAGE 02964 833 ./arch/wall/swall/swall_1.111 /* XPM */ static char * swall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100546,7 +100687,7 @@ " .. ", " .. ", " . "}; -IMAGE 02961 833 ./arch/wall/swall/swall_2.111 +IMAGE 02965 833 ./arch/wall/swall/swall_2.111 /* XPM */ static char * swall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100579,7 +100720,7 @@ " ", " ", " "}; -IMAGE 02962 833 ./arch/wall/swall/swall_3.111 +IMAGE 02966 833 ./arch/wall/swall/swall_3.111 /* XPM */ static char * swall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100612,7 +100753,7 @@ " ", " ", " "}; -IMAGE 02963 833 ./arch/wall/swall/swall_4.111 +IMAGE 02967 833 ./arch/wall/swall/swall_4.111 /* XPM */ static char * swall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100645,7 +100786,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02964 833 ./arch/wall/swall/swall_5.111 +IMAGE 02968 833 ./arch/wall/swall/swall_5.111 /* XPM */ static char * swall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100678,7 +100819,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02965 833 ./arch/wall/swall/swall_6.111 +IMAGE 02969 833 ./arch/wall/swall/swall_6.111 /* XPM */ static char * swall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100711,7 +100852,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02966 833 ./arch/wall/swall/swall_7.111 +IMAGE 02970 833 ./arch/wall/swall/swall_7.111 /* XPM */ static char * swall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100744,7 +100885,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02967 833 ./arch/wall/swall/swall_8.111 +IMAGE 02971 833 ./arch/wall/swall/swall_8.111 /* XPM */ static char * swall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100777,7 +100918,7 @@ " ", " ", " "}; -IMAGE 02968 833 ./arch/wall/swall/swall_9.111 +IMAGE 02972 833 ./arch/wall/swall/swall_9.111 /* XPM */ static char * swall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100810,7 +100951,7 @@ " ", " ", " "}; -IMAGE 02969 833 ./arch/wall/swall/swall_A.111 +IMAGE 02973 833 ./arch/wall/swall/swall_A.111 /* XPM */ static char * swall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100843,7 +100984,7 @@ " ", " ", " "}; -IMAGE 02970 833 ./arch/wall/swall/swall_B.111 +IMAGE 02974 833 ./arch/wall/swall/swall_B.111 /* XPM */ static char * swall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100876,7 +101017,7 @@ " ", " ", " "}; -IMAGE 02971 833 ./arch/wall/swall/swall_C.111 +IMAGE 02975 833 ./arch/wall/swall/swall_C.111 /* XPM */ static char * swall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100909,7 +101050,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02972 833 ./arch/wall/swall/swall_D.111 +IMAGE 02976 833 ./arch/wall/swall/swall_D.111 /* XPM */ static char * swall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100942,7 +101083,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02973 833 ./arch/wall/swall/swall_E.111 +IMAGE 02977 833 ./arch/wall/swall/swall_E.111 /* XPM */ static char * swall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -100975,7 +101116,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02974 833 ./arch/wall/swall/swall_F.111 +IMAGE 02978 833 ./arch/wall/swall/swall_F.111 /* XPM */ static char * swall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101008,7 +101149,7 @@ " .. . ", " .. . ", " . . . "}; -IMAGE 02975 953 ./arch/ground/swamp.111 +IMAGE 02979 953 ./arch/ground/swamp.111 /* XPM */ static char * swamp_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101045,7 +101186,7 @@ ".XO oooo.oo oo OOoooOO", "ooo ooO.oXoooX oooo+oooo", " XooX.ooooooOOX .X ooOo"}; -IMAGE 02976 953 ./arch/player/class/Warrior/swashbuckl.111 +IMAGE 02980 953 ./arch/player/class/Warrior/swashbuckl.111 /* XPM */ static char * swashbuckl_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101083,7 +101224,7 @@ " @@ @@ ", " @@@ @@@ ", " @@@@ @@@@ "}; -IMAGE 02977 953 ./arch/player/class/Warrior/swashbuckl.131 +IMAGE 02981 953 ./arch/player/class/Warrior/swashbuckl.131 /* XPM */ static char * swashbuckl_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101121,7 +101262,7 @@ " @@ @@ ", " @@@ @@@ ", " .@@@ @@@@ "}; -IMAGE 02978 959 ./arch/player/class/Warrior/swashbuckl.151 +IMAGE 02982 959 ./arch/player/class/Warrior/swashbuckl.151 /* XPM */ static char * swashbuckl_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101159,7 +101300,7 @@ " @@ @@ ", " @@@ @@@ ", " @@@@ @@@@ "}; -IMAGE 02979 932 ./arch/player/class/Warrior/swashbuckl.171 +IMAGE 02983 932 ./arch/player/class/Warrior/swashbuckl.171 /* XPM */ static char * swashbuckl_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101196,7 +101337,7 @@ " ++ ++ ", " +++ +++ ", " ++++ ++++ "}; -IMAGE 02980 854 ./arch/weapon/sword/sword_1.111 +IMAGE 02984 854 ./arch/weapon/sword/sword_1.111 /* XPM */ static char * sword_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101230,7 +101371,7 @@ " ... ", " ", " "}; -IMAGE 02981 846 ./arch/weapon/sword/sword_2.111 +IMAGE 02985 846 ./arch/weapon/sword/sword_2.111 /* XPM */ static char * sword_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101264,7 +101405,7 @@ " .X. ", " ... ", " "}; -IMAGE 02982 846 ./arch/weapon/sword/sword_3.111 +IMAGE 02986 846 ./arch/weapon/sword/sword_3.111 /* XPM */ static char * sword_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101298,7 +101439,7 @@ " .X. ", " .. ", " "}; -IMAGE 02983 846 ./arch/weapon/sword/sword_4.111 +IMAGE 02987 846 ./arch/weapon/sword/sword_4.111 /* XPM */ static char * sword_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -101332,7 +101473,7 @@ " .X. ", " .. ", " "}; -IMAGE 02984 778 ./arch/weapon/sword/t_dagger.101 +IMAGE 02988 778 ./arch/weapon/sword/t_dagger.101 /* XPM */ static char * t_dagger_101_xpm[] = { "24 24 3 1", @@ -101363,7 +101504,7 @@ " ", " ", " "}; -IMAGE 02985 778 ./arch/weapon/sword/t_dagger.111 +IMAGE 02989 778 ./arch/weapon/sword/t_dagger.111 /* XPM */ static char * t_dagger_111_xpm[] = { "24 24 3 1", @@ -101394,7 +101535,7 @@ " X ", " ", " "}; -IMAGE 02986 778 ./arch/weapon/sword/t_dagger.121 +IMAGE 02990 778 ./arch/weapon/sword/t_dagger.121 /* XPM */ static char * t_dagger_121_xpm[] = { "24 24 3 1", @@ -101425,7 +101566,7 @@ " ", " ", " "}; -IMAGE 02987 778 ./arch/weapon/sword/t_dagger.131 +IMAGE 02991 778 ./arch/weapon/sword/t_dagger.131 /* XPM */ static char * t_dagger_131_xpm[] = { "24 24 3 1", @@ -101456,7 +101597,7 @@ " ", " ", " "}; -IMAGE 02988 778 ./arch/weapon/sword/t_dagger.141 +IMAGE 02992 778 ./arch/weapon/sword/t_dagger.141 /* XPM */ static char * t_dagger_141_xpm[] = { "24 24 3 1", @@ -101487,7 +101628,7 @@ " ", " ", " "}; -IMAGE 02989 778 ./arch/weapon/sword/t_dagger.151 +IMAGE 02993 778 ./arch/weapon/sword/t_dagger.151 /* XPM */ static char * t_dagger_151_xpm[] = { "24 24 3 1", @@ -101518,7 +101659,7 @@ " X ", " ", " "}; -IMAGE 02990 778 ./arch/weapon/sword/t_dagger.161 +IMAGE 02994 778 ./arch/weapon/sword/t_dagger.161 /* XPM */ static char * t_dagger_161_xpm[] = { "24 24 3 1", @@ -101549,7 +101690,7 @@ " ", " ", " "}; -IMAGE 02991 778 ./arch/weapon/sword/t_dagger.171 +IMAGE 02995 778 ./arch/weapon/sword/t_dagger.171 /* XPM */ static char * t_dagger_171_xpm[] = { "24 24 3 1", @@ -101580,7 +101721,7 @@ " ", " ", " "}; -IMAGE 02992 778 ./arch/weapon/sword/t_dagger.181 +IMAGE 02996 778 ./arch/weapon/sword/t_dagger.181 /* XPM */ static char * t_dagger_181_xpm[] = { "24 24 3 1", @@ -101611,7 +101752,7 @@ " ", " ", " "}; -IMAGE 02993 962 ./arch/construct/town/t_house1.111 +IMAGE 02997 962 ./arch/construct/town/t_house1.111 /* XPM */ static char * t_house1_1_xpm [] = { " 24 24 9 1 " , @@ -101648,7 +101789,7 @@ " ooo.X.o.o...X.X.X.X.X.X", " ooo.X.o.o.X..X...X...X.", " ooo.X.o.o...X.X.X.X.X.X"}; -IMAGE 02994 962 ./arch/construct/town/t_house1.211 +IMAGE 02998 962 ./arch/construct/town/t_house1.211 /* XPM */ static char * t_house1_2_xpm [] = { " 24 24 9 1 " , @@ -101685,7 +101826,7 @@ ".X.X.X.X.X.X.X.X.X.X.X. ", "..X...X...X...X...X.... ", ".X.X.X.X.X.X.X.X.X.X... "}; -IMAGE 02995 962 ./arch/construct/town/t_house1.311 +IMAGE 02999 962 ./arch/construct/town/t_house1.311 /* XPM */ static char * t_house1_3_xpm [] = { " 24 24 9 1 " , @@ -101722,7 +101863,7 @@ " .OOOOOOOOOO@#oO..$$$$$.", " .OOOOOOOOO#@#oO..$$$$$.", " ##oo "}; -IMAGE 02996 962 ./arch/construct/town/t_house1.411 +IMAGE 03000 962 ./arch/construct/town/t_house1.411 /* XPM */ static char * t_house1_4_xpm [] = { " 24 24 9 1 " , @@ -101759,7 +101900,7 @@ ".OO@#oOOOOOOOO. ", ".O#@#oOOOOOOOO. ", " ##oo "}; -IMAGE 02997 929 ./arch/construct/town/t_house2.111 +IMAGE 03001 929 ./arch/construct/town/t_house2.111 /* XPM */ static char * t_house2_1_xpm [] = { " 24 24 9 1 " , @@ -101796,7 +101937,7 @@ " .ooo.oo#.+O+++++++++@+", " .ooo.oo#.O+++++++++@+@", " .ooo.oo#.+++++++++@+@@"}; -IMAGE 02998 929 ./arch/construct/town/t_house2.211 +IMAGE 03002 929 ./arch/construct/town/t_house2.211 /* XPM */ static char * t_house2_2_xpm [] = { " 24 24 9 1 " , @@ -101833,7 +101974,7 @@ "@@@@@@@X@X@XXXXXXXXX.o. ", "@@@@@@@@X@X@XXXXXXXX.o. ", "@@@@@@@X@X@X@XXXXXXX.o. "}; -IMAGE 02999 929 ./arch/construct/town/t_house2.311 +IMAGE 03003 929 ./arch/construct/town/t_house2.311 /* XPM */ static char * t_house2_3_xpm [] = { " 24 24 9 1 " , @@ -101870,7 +102011,7 @@ " .XXX.X.ooo.X.XXXXXXXXX", " ......................", " "}; -IMAGE 03000 929 ./arch/construct/town/t_house2.411 +IMAGE 03004 929 ./arch/construct/town/t_house2.411 /* XPM */ static char * t_house2_4_xpm [] = { " 24 24 9 1 " , @@ -101907,7 +102048,7 @@ "XXXXXXXXXXXX. ", "............. ", " "}; -IMAGE 03001 804 ./arch/misc/t_rock.111 +IMAGE 03005 804 ./arch/misc/t_rock.111 /* XPM */ static char * t_rock_111_xpm[] = { "24 24 5 1", @@ -101940,7 +102081,7 @@ " ", " ", " "}; -IMAGE 03002 784 ./arch/indoor/table_1.111 +IMAGE 03006 784 ./arch/indoor/table_1.111 /* XPM */ static char * table_1_111_xpm[] = { "24 24 3 1", @@ -101971,7 +102112,7 @@ " ", " ", " "}; -IMAGE 03003 819 ./arch/indoor/table_2.111 +IMAGE 03007 819 ./arch/indoor/table_2.111 /* XPM */ static char * table_2_111_xpm[] = { "24 24 4 1", @@ -102003,7 +102144,7 @@ " .. .. ", " .. . ", " "}; -IMAGE 03004 819 ./arch/indoor/table_3.111 +IMAGE 03008 819 ./arch/indoor/table_3.111 /* XPM */ static char * table_3_111_xpm[] = { "24 24 4 1", @@ -102035,7 +102176,7 @@ " .. .. ", ".. . ", " "}; -IMAGE 03005 845 ./arch/indoor/table_4.111 +IMAGE 03009 845 ./arch/indoor/table_4.111 /* XPM */ static char * table_4_111_xpm[] = { "24 24 5 1", @@ -102068,7 +102209,7 @@ " ..oo..oo.. ", " ..oo.. ..oo. ", " .ooO. OOo. "}; -IMAGE 03006 889 ./arch/weapon/misc/taifu_1.111 +IMAGE 03010 889 ./arch/weapon/misc/taifu_1.111 /* XPM */ static char * taifu_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102103,7 +102244,7 @@ " .. o..o ", " ", " "}; -IMAGE 03007 850 ./arch/skills/talisman.111 +IMAGE 03011 850 ./arch/skills/talisman.111 /* XPM */ static char * talisman_111_xpm[] = { "24 24 7 1", @@ -102138,7 +102279,7 @@ " XXOXX ", " XXX ", " "}; -IMAGE 03008 1027 ./arch/construct/house/tavern.111 +IMAGE 03012 1027 ./arch/construct/house/tavern.111 /* XPM */ static char * tavern_111_xpm[] = { "24 24 12 1", @@ -102178,7 +102319,7 @@ "#$*$$$$*$#&&&&#$$# ", "####*##*## #### ", " "}; -IMAGE 03009 859 ./arch/exit/teleporter.111 +IMAGE 03013 859 ./arch/exit/teleporter.111 /* XPM */ static char * teleporter_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102213,7 +102354,7 @@ " ........... ", " ..... ", " "}; -IMAGE 03010 859 ./arch/exit/teleporter.112 +IMAGE 03014 859 ./arch/exit/teleporter.112 /* XPM */ static char * teleporter_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102248,7 +102389,7 @@ " ........... ", " ..... ", " "}; -IMAGE 03011 859 ./arch/exit/teleporter.113 +IMAGE 03015 859 ./arch/exit/teleporter.113 /* XPM */ static char * teleporter_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102283,7 +102424,7 @@ " ...XXXXX... ", " ..... ", " "}; -IMAGE 03012 968 ./arch/construct/temple/temple1.111 +IMAGE 03016 968 ./arch/construct/temple/temple1.111 /* XPM */ static char * temple1_1_xpm [] = { " 24 24 10 1 " , @@ -102321,7 +102462,7 @@ " .@@@@@.ooooooooXXXXX", " .@@@@.o..XoooooooXXX", " .@@@@..XXO+ooooooooX"}; -IMAGE 03013 968 ./arch/construct/temple/temple1.211 +IMAGE 03017 968 ./arch/construct/temple/temple1.211 /* XPM */ static char * temple1_2_xpm [] = { " 24 24 10 1 " , @@ -102359,7 +102500,7 @@ "XXX+X+X#X#X#oooooo. ", "XXXX+X+X+X#oooo..Xo. ", "XXX+X+X+oooooo.XXO+. "}; -IMAGE 03014 968 ./arch/construct/temple/temple1.311 +IMAGE 03018 968 ./arch/construct/temple/temple1.311 /* XPM */ static char * temple1_3_xpm [] = { " 24 24 10 1 " , @@ -102397,7 +102538,7 @@ " ..o%oooooo", " .o%ooooooo", " ...ooooooo"}; -IMAGE 03015 968 ./arch/construct/temple/temple1.411 +IMAGE 03019 968 ./arch/construct/temple/temple1.411 /* XPM */ static char * temple1_4_xpm [] = { " 24 24 10 1 " , @@ -102435,7 +102576,7 @@ ".%o. ", "%o. ", "... "}; -IMAGE 03016 893 ./arch/player/class/Thief/thief.111 +IMAGE 03020 893 ./arch/player/class/Thief/thief.111 /* XPM */ static char * thief_111_xpm[] = { "24 24 7 1", @@ -102470,7 +102611,7 @@ " @@@ @@@ ", " @@@ @@@ ", " "}; -IMAGE 03017 893 ./arch/player/class/Thief/thief.131 +IMAGE 03021 893 ./arch/player/class/Thief/thief.131 /* XPM */ static char * thief_131_xpm[] = { "24 24 7 1", @@ -102505,7 +102646,7 @@ " +++ +++ ", " ++++ ++++ ", " "}; -IMAGE 03018 920 ./arch/player/class/Thief/thief.151 +IMAGE 03022 920 ./arch/player/class/Thief/thief.151 /* XPM */ static char * thief_151_xpm[] = { "24 24 8 1", @@ -102541,7 +102682,7 @@ " +++ +++ ", " +++ +++ ", " "}; -IMAGE 03019 893 ./arch/player/class/Thief/thief.171 +IMAGE 03023 893 ./arch/player/class/Thief/thief.171 /* XPM */ static char * thief_171_xpm[] = { "24 24 7 1", @@ -102576,7 +102717,7 @@ " @@@ @@@ ", " @@@@ @@@@ ", " "}; -IMAGE 03020 771 ./arch/ground/thorns.111 +IMAGE 03024 771 ./arch/ground/thorns.111 /* XPM */ static char * thorns_111_xpm[] = { "24 24 3 1", @@ -102607,7 +102748,7 @@ " . . .. ", " . ", " "}; -IMAGE 03021 893 ./arch/weapon/bow/thunder_bolt.101 +IMAGE 03025 893 ./arch/weapon/bow/thunder_bolt.101 /* XPM */ static char * thunder_bolt_101_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102643,7 +102784,7 @@ " .. ", " ", " "}; -IMAGE 03022 878 ./arch/weapon/bow/thunder_bolt.111 +IMAGE 03026 878 ./arch/weapon/bow/thunder_bolt.111 /* XPM */ static char * thunder_bolt_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102678,7 +102819,7 @@ " ", " ", " "}; -IMAGE 03023 878 ./arch/weapon/bow/thunder_bolt.121 +IMAGE 03027 878 ./arch/weapon/bow/thunder_bolt.121 /* XPM */ static char * thunder_bolt_121_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102713,7 +102854,7 @@ " ", " ", " "}; -IMAGE 03024 878 ./arch/weapon/bow/thunder_bolt.131 +IMAGE 03028 878 ./arch/weapon/bow/thunder_bolt.131 /* XPM */ static char * thunder_bolt_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102748,7 +102889,7 @@ " ", " ", " "}; -IMAGE 03025 878 ./arch/weapon/bow/thunder_bolt.141 +IMAGE 03029 878 ./arch/weapon/bow/thunder_bolt.141 /* XPM */ static char * thunder_bolt_141_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102783,7 +102924,7 @@ " ", " ", " "}; -IMAGE 03026 878 ./arch/weapon/bow/thunder_bolt.151 +IMAGE 03030 878 ./arch/weapon/bow/thunder_bolt.151 /* XPM */ static char * thunder_bolt_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102818,7 +102959,7 @@ " ", " ", " "}; -IMAGE 03027 878 ./arch/weapon/bow/thunder_bolt.161 +IMAGE 03031 878 ./arch/weapon/bow/thunder_bolt.161 /* XPM */ static char * thunder_bolt_161_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102853,7 +102994,7 @@ " ", " ", " "}; -IMAGE 03028 878 ./arch/weapon/bow/thunder_bolt.171 +IMAGE 03032 878 ./arch/weapon/bow/thunder_bolt.171 /* XPM */ static char * thunder_bolt_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102888,7 +103029,7 @@ " ", " ", " "}; -IMAGE 03029 878 ./arch/weapon/bow/thunder_bolt.181 +IMAGE 03033 878 ./arch/weapon/bow/thunder_bolt.181 /* XPM */ static char * thunder_bolt_181_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102923,7 +103064,7 @@ " ", " ", " "}; -IMAGE 03030 893 ./arch/wall/timberwall/timberwall_0.111 +IMAGE 03034 893 ./arch/wall/timberwall/timberwall_0.111 /* XPM */ static char * timberwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102958,7 +103099,7 @@ ".Xo.Xo.Xo.Xo.Xo.Xo. ", " .Xo.Xo.Xo. ", " .Xo.Xo.Xo. "}; -IMAGE 03031 893 ./arch/wall/timberwall/timberwall_1.111 +IMAGE 03035 893 ./arch/wall/timberwall/timberwall_1.111 /* XPM */ static char * timberwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -102993,7 +103134,7 @@ " Xo.Xo.Xo.Xo ", " o.Xo.Xo.Xo ", " o.Xo.Xo.Xo "}; -IMAGE 03032 893 ./arch/wall/timberwall/timberwall_2.111 +IMAGE 03036 893 ./arch/wall/timberwall/timberwall_2.111 /* XPM */ static char * timberwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103028,7 +103169,7 @@ ".Xo.Xo.Xo.Xo.Xo.Xo.Xo.Xo", " ", " "}; -IMAGE 03033 893 ./arch/wall/timberwall/timberwall_3.111 +IMAGE 03037 893 ./arch/wall/timberwall/timberwall_3.111 /* XPM */ static char * timberwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103063,7 +103204,7 @@ " Xo.Xo.Xo.Xo.Xo.X", " ", " "}; -IMAGE 03034 893 ./arch/wall/timberwall/timberwall_4.111 +IMAGE 03038 893 ./arch/wall/timberwall/timberwall_4.111 /* XPM */ static char * timberwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103098,7 +103239,7 @@ " o.Xo.XX..X..X. ", " .Xo.Xoo..o..o. ", " .Xo.Xo.Xo.Xo.X "}; -IMAGE 03035 893 ./arch/wall/timberwall/timberwall_5.111 +IMAGE 03039 893 ./arch/wall/timberwall/timberwall_5.111 /* XPM */ static char * timberwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103133,7 +103274,7 @@ " Xo.Xo..oo.oo.o ", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03036 893 ./arch/wall/timberwall/timberwall_6.111 +IMAGE 03040 893 ./arch/wall/timberwall/timberwall_6.111 /* XPM */ static char * timberwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103168,7 +103309,7 @@ " oX.oX..XX.XX.X.o", " X.oX.ooXXoXXoX ", " X.oX.oX.oX.oX. "}; -IMAGE 03037 893 ./arch/wall/timberwall/timberwall_7.111 +IMAGE 03041 893 ./arch/wall/timberwall/timberwall_7.111 /* XPM */ static char * timberwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103203,7 +103344,7 @@ " Xo.Xo..oo.oo.o.X", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03038 893 ./arch/wall/timberwall/timberwall_8.111 +IMAGE 03042 893 ./arch/wall/timberwall/timberwall_8.111 /* XPM */ static char * timberwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103238,7 +103379,7 @@ "o.Xo.Xo.Xo.Xo.Xo.Xo ", " ", " "}; -IMAGE 03039 893 ./arch/wall/timberwall/timberwall_9.111 +IMAGE 03043 893 ./arch/wall/timberwall/timberwall_9.111 /* XPM */ static char * timberwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103273,7 +103414,7 @@ "o.Xo.Xo.Xo.Xo.Xo. ", " ", " "}; -IMAGE 03040 893 ./arch/wall/timberwall/timberwall_A.111 +IMAGE 03044 893 ./arch/wall/timberwall/timberwall_A.111 /* XPM */ static char * timberwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103308,7 +103449,7 @@ "o.Xo.Xo.Xo.Xo.Xo.Xo.Xo.X", " ", " "}; -IMAGE 03041 893 ./arch/wall/timberwall/timberwall_B.111 +IMAGE 03045 893 ./arch/wall/timberwall/timberwall_B.111 /* XPM */ static char * timberwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103343,7 +103484,7 @@ "o.Xo.Xo.Xo.Xo.Xo.Xo.Xo.X", " ", " "}; -IMAGE 03042 893 ./arch/wall/timberwall/timberwall_C.111 +IMAGE 03046 893 ./arch/wall/timberwall/timberwall_C.111 /* XPM */ static char * timberwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103378,7 +103519,7 @@ "o.Xo.Xo.Xo.Xo..oo.oo.o ", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03043 893 ./arch/wall/timberwall/timberwall_D.111 +IMAGE 03047 893 ./arch/wall/timberwall/timberwall_D.111 /* XPM */ static char * timberwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103413,7 +103554,7 @@ "o.Xo.Xo.Xo.Xo..oo.oo.o ", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03044 893 ./arch/wall/timberwall/timberwall_E.111 +IMAGE 03048 893 ./arch/wall/timberwall/timberwall_E.111 /* XPM */ static char * timberwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103448,7 +103589,7 @@ "o.Xo.Xo.Xo.Xo..oo.oo.o.X", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03045 893 ./arch/wall/timberwall/timberwall_F.111 +IMAGE 03049 893 ./arch/wall/timberwall/timberwall_F.111 /* XPM */ static char * timberwall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103483,7 +103624,7 @@ "o.Xo.Xo.Xo.Xo..oo.oo.o.X", " o.Xo.XXooXooXo ", " o.Xo.Xo.Xo.Xo. "}; -IMAGE 03046 859 ./arch/misc/tissu.111 +IMAGE 03050 859 ./arch/misc/tissu.111 /* XPM */ static char * tissu_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -103518,7 +103659,7 @@ " .X.X.. ", " ... ", " . "}; -IMAGE 03047 925 ./arch/monster/giant/Titan/titan.131 +IMAGE 03051 925 ./arch/monster/giant/Titan/titan.131 /* XPM */ static char * titan_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103556,7 +103697,7 @@ " #ooo.+..+..+.ooo#.qqq", " #ooo.+..+..+.ooo#q...", " #ooo.+++++++.ooo#...."}; -IMAGE 03048 925 ./arch/monster/giant/Titan/titan.132 +IMAGE 03052 925 ./arch/monster/giant/Titan/titan.132 /* XPM */ static char * titan_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103594,7 +103735,7 @@ " #ooo.+..+..+.ooo#..qqq", " #ooo.+..+..+.ooo#qq...", " #ooo.+++++++.ooo#....."}; -IMAGE 03049 925 ./arch/monster/giant/Titan/titan.133 +IMAGE 03053 925 ./arch/monster/giant/Titan/titan.133 /* XPM */ static char * titan_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103632,7 +103773,7 @@ "#ooo.+..+..+.ooo#...qqq.", "#ooo.+..+..+.ooo#..qq.qq", "#ooo.+++++++.ooo#qq....."}; -IMAGE 03050 946 ./arch/monster/giant/Titan/titan.171 +IMAGE 03054 946 ./arch/monster/giant/Titan/titan.171 /* XPM */ static char * titan_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103670,7 +103811,7 @@ " oOOoo +++@@@@", " ooo +++@@", " +++@"}; -IMAGE 03051 899 ./arch/monster/giant/Titan/titan.172 +IMAGE 03055 899 ./arch/monster/giant/Titan/titan.172 /* XPM */ static char * titan_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103706,7 +103847,7 @@ " X.OXOOOOOX ", " XOOXOOOOOX ", "XOOXOOOOOX "}; -IMAGE 03052 818 ./arch/monster/giant/Titan/titan.173 +IMAGE 03056 818 ./arch/monster/giant/Titan/titan.173 /* XPM */ static char * titan_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103738,7 +103879,7 @@ " ", " ", " "}; -IMAGE 03053 1007 ./arch/monster/giant/Titan/titan.231 +IMAGE 03057 1007 ./arch/monster/giant/Titan/titan.231 /* XPM */ static char * titan_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103779,7 +103920,7 @@ ".......oooXXXXXXooooXXoX", "q..... ooXoXXXXXoXoXXXX", ".qqqq. oooXXXXoXXXXXXo"}; -IMAGE 03054 951 ./arch/monster/giant/Titan/titan.232 +IMAGE 03058 951 ./arch/monster/giant/Titan/titan.232 /* XPM */ static char * titan_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103818,7 +103959,7 @@ ".......oooXXXXXXo ", "q..... oooXXXXXooo ", ".qqqq. ooooXXoXXoo "}; -IMAGE 03055 920 ./arch/monster/giant/Titan/titan.233 +IMAGE 03059 920 ./arch/monster/giant/Titan/titan.233 /* XPM */ static char * titan_233_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103855,7 +103996,7 @@ "........ooXXoXXo ", "....... ooXXXXXo ", "qqqqq. ooXoXXoo "}; -IMAGE 03056 1007 ./arch/monster/giant/Titan/titan.271 +IMAGE 03060 1007 ./arch/monster/giant/Titan/titan.271 /* XPM */ static char * titan_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103896,7 +104037,7 @@ "$@$$@@@@$$$$$$@@@.......", "$$$$@$@$$$$$@$@@ .....%", "@$$$$$$@$$$$@@@ .%%%%."}; -IMAGE 03057 951 ./arch/monster/giant/Titan/titan.272 +IMAGE 03061 951 ./arch/monster/giant/Titan/titan.272 /* XPM */ static char * titan_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103935,7 +104076,7 @@ " O@@@@@@OOO.......", " OOO@@@@@OOO .....#", " OO@@O@@OOOO .####."}; -IMAGE 03058 920 ./arch/monster/giant/Titan/titan.273 +IMAGE 03062 920 ./arch/monster/giant/Titan/titan.273 /* XPM */ static char * titan_273_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -103972,7 +104113,7 @@ " oOOoOOoo........", " oOOOOOoo .......", " ooOOoOoo .+++++"}; -IMAGE 03059 946 ./arch/monster/giant/Titan/titan.331 +IMAGE 03063 946 ./arch/monster/giant/Titan/titan.331 /* XPM */ static char * titan_331_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104010,7 +104151,7 @@ "XXXXooo @@tt@ ", "XXooo @@@ ", "Xooo "}; -IMAGE 03060 899 ./arch/monster/giant/Titan/titan.332 +IMAGE 03064 899 ./arch/monster/giant/Titan/titan.332 /* XPM */ static char * titan_332_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104046,7 +104187,7 @@ " .+++++.+@. ", " .+++++.++. ", " .+++++.++."}; -IMAGE 03061 818 ./arch/monster/giant/Titan/titan.333 +IMAGE 03065 818 ./arch/monster/giant/Titan/titan.333 /* XPM */ static char * titan_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104078,7 +104219,7 @@ " ", " ", " "}; -IMAGE 03062 925 ./arch/monster/giant/Titan/titan.371 +IMAGE 03066 925 ./arch/monster/giant/Titan/titan.371 /* XPM */ static char * titan_371_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104116,7 +104257,7 @@ "@@@.o+++.X..X..X.+++o ", "...@o+++.X..X..X.+++o ", "....o+++.XXXXXXX.+++o "}; -IMAGE 03063 925 ./arch/monster/giant/Titan/titan.372 +IMAGE 03067 925 ./arch/monster/giant/Titan/titan.372 /* XPM */ static char * titan_372_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104154,7 +104295,7 @@ "@@@..o+++.X..X..X.+++o ", "...@@o+++.X..X..X.+++o ", ".....o+++.XXXXXXX.+++o "}; -IMAGE 03064 925 ./arch/monster/giant/Titan/titan.373 +IMAGE 03068 925 ./arch/monster/giant/Titan/titan.373 /* XPM */ static char * titan_373_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104192,7 +104333,7 @@ ".@@@...o+++.X..X..X.+++o", "@@.@@..o+++.X..X..X.+++o", ".....@@o+++.XXXXXXX.+++o"}; -IMAGE 03065 902 ./arch/monster/giant/Titan/titan.431 +IMAGE 03069 902 ./arch/monster/giant/Titan/titan.431 /* XPM */ static char * titan_431_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104229,7 +104370,7 @@ " X++++++XX XX", " X++++++XX X", " XX+X+XXX X"}; -IMAGE 03066 902 ./arch/monster/giant/Titan/titan.432 +IMAGE 03070 902 ./arch/monster/giant/Titan/titan.432 /* XPM */ static char * titan_432_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104266,7 +104407,7 @@ " X++++++XX XX", " X++++++XX X", " XX+X+XXX X"}; -IMAGE 03067 931 ./arch/monster/giant/Titan/titan.433 +IMAGE 03071 931 ./arch/monster/giant/Titan/titan.433 /* XPM */ static char * titan_433_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104304,7 +104445,7 @@ " X@@@@@@XX XX", " X@@@@@@XX X", " XX@X@XXX X"}; -IMAGE 03068 839 ./arch/monster/giant/Titan/titan.471 +IMAGE 03072 839 ./arch/monster/giant/Titan/titan.471 /* XPM */ static char * titan_471_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104337,7 +104478,7 @@ " ", " ", " "}; -IMAGE 03069 946 ./arch/monster/giant/Titan/titan.472 +IMAGE 03073 946 ./arch/monster/giant/Titan/titan.472 /* XPM */ static char * titan_472_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104375,7 +104516,7 @@ " ", " ", " "}; -IMAGE 03070 899 ./arch/monster/giant/Titan/titan.473 +IMAGE 03074 899 ./arch/monster/giant/Titan/titan.473 /* XPM */ static char * titan_473_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104411,7 +104552,7 @@ " XOOOXOOOX ", " XOOOXOOXX ", " XXXXXXX "}; -IMAGE 03071 918 ./arch/monster/giant/Titan/titan.531 +IMAGE 03075 918 ./arch/monster/giant/Titan/titan.531 /* XPM */ static char * titan_531_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104448,7 +104589,7 @@ "ooooooXoX ", "XoooXoooX ", "XXXoooooXX "}; -IMAGE 03072 918 ./arch/monster/giant/Titan/titan.532 +IMAGE 03076 918 ./arch/monster/giant/Titan/titan.532 /* XPM */ static char * titan_532_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104485,7 +104626,7 @@ "ooooooXoX ", "XoooXoooX ", "XXXoooooXX "}; -IMAGE 03073 935 ./arch/monster/giant/Titan/titan.533 +IMAGE 03077 935 ./arch/monster/giant/Titan/titan.533 /* XPM */ static char * titan_533_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104522,7 +104663,7 @@ "ooooooXoX ", "XoooXoooX ", "XXXoooooXX "}; -IMAGE 03074 918 ./arch/monster/giant/Titan/titan.571 +IMAGE 03078 918 ./arch/monster/giant/Titan/titan.571 /* XPM */ static char * titan_571_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104559,7 +104700,7 @@ " .X.XXXXXX", " .XXX.XXX.", " ..XXXXX..."}; -IMAGE 03075 918 ./arch/monster/giant/Titan/titan.572 +IMAGE 03079 918 ./arch/monster/giant/Titan/titan.572 /* XPM */ static char * titan_572_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104596,7 +104737,7 @@ " .X.XXXXXX", " .XXX.XXX.", " ..XXXXX..."}; -IMAGE 03076 935 ./arch/monster/giant/Titan/titan.573 +IMAGE 03080 935 ./arch/monster/giant/Titan/titan.573 /* XPM */ static char * titan_573_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104633,7 +104774,7 @@ " .X.XXXXXX", " .XXX.XXX.", " ..XXXXX..."}; -IMAGE 03077 839 ./arch/monster/giant/Titan/titan.631 +IMAGE 03081 839 ./arch/monster/giant/Titan/titan.631 /* XPM */ static char * titan_631_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104666,7 +104807,7 @@ " ", " ", " "}; -IMAGE 03078 946 ./arch/monster/giant/Titan/titan.632 +IMAGE 03082 946 ./arch/monster/giant/Titan/titan.632 /* XPM */ static char * titan_632_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104704,7 +104845,7 @@ " ", " ", " "}; -IMAGE 03079 912 ./arch/monster/giant/Titan/titan.633 +IMAGE 03083 912 ./arch/monster/giant/Titan/titan.633 /* XPM */ static char * titan_633_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104741,7 +104882,7 @@ " .+++.+++. ", " ..++.+++. ", " ....... "}; -IMAGE 03080 902 ./arch/monster/giant/Titan/titan.671 +IMAGE 03084 902 ./arch/monster/giant/Titan/titan.671 /* XPM */ static char * titan_671_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104778,7 +104919,7 @@ "oo oo++++++o ", "o oo++++++o ", "o ooo+o+oo "}; -IMAGE 03081 902 ./arch/monster/giant/Titan/titan.672 +IMAGE 03085 902 ./arch/monster/giant/Titan/titan.672 /* XPM */ static char * titan_672_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104815,7 +104956,7 @@ "oo oo++++++o ", "o oo++++++o ", "o ooo+o+oo "}; -IMAGE 03082 931 ./arch/monster/giant/Titan/titan.673 +IMAGE 03086 931 ./arch/monster/giant/Titan/titan.673 /* XPM */ static char * titan_673_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104853,7 +104994,7 @@ "oo oo@@@@@@o ", "o oo@@@@@@o ", "o ooo@o@oo "}; -IMAGE 03083 905 ./arch/monster/giant/Titan/titan.731 +IMAGE 03087 905 ./arch/monster/giant/Titan/titan.731 /* XPM */ static char * titan_731_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104889,7 +105030,7 @@ " oXXXXoooo ", " ooooooo ", " "}; -IMAGE 03084 905 ./arch/monster/giant/Titan/titan.732 +IMAGE 03088 905 ./arch/monster/giant/Titan/titan.732 /* XPM */ static char * titan_732_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104925,7 +105066,7 @@ " oXXXXoooo ", " ooooooo ", " "}; -IMAGE 03085 905 ./arch/monster/giant/Titan/titan.733 +IMAGE 03089 905 ./arch/monster/giant/Titan/titan.733 /* XPM */ static char * titan_733_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104961,7 +105102,7 @@ " oXXXXoooo ", " ooooooo ", " "}; -IMAGE 03086 905 ./arch/monster/giant/Titan/titan.831 +IMAGE 03090 905 ./arch/monster/giant/Titan/titan.831 /* XPM */ static char * titan_831_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -104997,7 +105138,7 @@ " ooooooXXXo ", " oooooo ", " "}; -IMAGE 03087 905 ./arch/monster/giant/Titan/titan.832 +IMAGE 03091 905 ./arch/monster/giant/Titan/titan.832 /* XPM */ static char * titan_832_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105033,7 +105174,7 @@ " ooooooXXXo ", " oooooo ", " "}; -IMAGE 03088 905 ./arch/monster/giant/Titan/titan.833 +IMAGE 03092 905 ./arch/monster/giant/Titan/titan.833 /* XPM */ static char * titan_833_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105069,7 +105210,7 @@ " ooooooXXXo ", " oooooo ", " "}; -IMAGE 03089 905 ./arch/monster/giant/Titan/titan.871 +IMAGE 03093 905 ./arch/monster/giant/Titan/titan.871 /* XPM */ static char * titan_871_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105105,7 +105246,7 @@ " .XXX...... ", " ...... ", " "}; -IMAGE 03090 905 ./arch/monster/giant/Titan/titan.872 +IMAGE 03094 905 ./arch/monster/giant/Titan/titan.872 /* XPM */ static char * titan_872_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105141,7 +105282,7 @@ " .XXX...... ", " ...... ", " "}; -IMAGE 03091 905 ./arch/monster/giant/Titan/titan.873 +IMAGE 03095 905 ./arch/monster/giant/Titan/titan.873 /* XPM */ static char * titan_873_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105177,7 +105318,7 @@ " .XXX...... ", " ...... ", " "}; -IMAGE 03092 905 ./arch/monster/giant/Titan/titan.971 +IMAGE 03096 905 ./arch/monster/giant/Titan/titan.971 /* XPM */ static char * titan_971_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105213,7 +105354,7 @@ " ....XXXX. ", " ....... ", " "}; -IMAGE 03093 905 ./arch/monster/giant/Titan/titan.972 +IMAGE 03097 905 ./arch/monster/giant/Titan/titan.972 /* XPM */ static char * titan_972_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105249,7 +105390,7 @@ " ....XXXX. ", " ....... ", " "}; -IMAGE 03094 905 ./arch/monster/giant/Titan/titan.973 +IMAGE 03098 905 ./arch/monster/giant/Titan/titan.973 /* XPM */ static char * titan_973_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105285,7 +105426,7 @@ " ....XXXX. ", " ....... ", " "}; -IMAGE 03095 844 ./arch/readable/tome.111 +IMAGE 03099 844 ./arch/readable/tome.111 /* XPM */ static char * tome_111_xpm[] = { "24 24 7 1", @@ -105320,7 +105461,7 @@ " ............... ", " ", " "}; -IMAGE 03096 791 ./arch/flesh/generic/tongue.111 +IMAGE 03100 791 ./arch/flesh/generic/tongue.111 /* XPM */ static char * tongue_111_xpm[] = { "24 24 4 1", @@ -105352,7 +105493,7 @@ " ", " ", " "}; -IMAGE 03097 799 ./arch/flesh/human/tooth.111 +IMAGE 03101 799 ./arch/flesh/human/tooth.111 /* XPM */ static char * tooth_111_xpm[] = { "24 24 5 1", @@ -105385,7 +105526,7 @@ " . ", " ", " "}; -IMAGE 03098 823 ./arch/misc/torch_cyan.111 +IMAGE 03102 823 ./arch/misc/torch_cyan.111 /* XPM */ static char * torch_cyan_111_xpm[] = { "24 24 6 1", @@ -105419,7 +105560,7 @@ " OO ", " ", " "}; -IMAGE 03099 823 ./arch/misc/torch_cyan.112 +IMAGE 03103 823 ./arch/misc/torch_cyan.112 /* XPM */ static char * torch_cyan_112_xpm[] = { "24 24 6 1", @@ -105453,7 +105594,7 @@ " OO ", " ", " "}; -IMAGE 03100 823 ./arch/misc/torch_indigo.111 +IMAGE 03104 823 ./arch/misc/torch_indigo.111 /* XPM */ static char * torch_indigo_111_xpm[] = { "24 24 6 1", @@ -105487,7 +105628,7 @@ " OO ", " ", " "}; -IMAGE 03101 823 ./arch/misc/torch_indigo.112 +IMAGE 03105 823 ./arch/misc/torch_indigo.112 /* XPM */ static char * torch_indigo_112_xpm[] = { "24 24 6 1", @@ -105521,7 +105662,7 @@ " OO ", " ", " "}; -IMAGE 03102 822 ./arch/light/torch_lit1.111 +IMAGE 03106 822 ./arch/light/torch_lit1.111 /* XPM */ static char * torch_lit1_111_xpm[] = { "24 24 6 1", @@ -105555,7 +105696,7 @@ " OO ", " ", " "}; -IMAGE 03103 822 ./arch/light/torch_lit2.111 +IMAGE 03107 822 ./arch/light/torch_lit2.111 /* XPM */ static char * torch_lit2_111_xpm[] = { "24 24 6 1", @@ -105589,7 +105730,7 @@ " OO ", " ", " "}; -IMAGE 03104 795 ./arch/light/torch_unlit.111 +IMAGE 03108 795 ./arch/light/torch_unlit.111 /* XPM */ static char * torch_unlit_111_xpm[] = { "24 24 4 1", @@ -105621,7 +105762,7 @@ " ", " ", " "}; -IMAGE 03105 827 ./arch/misc/torch_vermilion.111 +IMAGE 03109 827 ./arch/misc/torch_vermilion.111 /* XPM */ static char * torch_vermilion_111_xpm[] = { "24 24 6 1", @@ -105655,7 +105796,7 @@ " OO ", " ", " "}; -IMAGE 03106 827 ./arch/misc/torch_vermilion.112 +IMAGE 03110 827 ./arch/misc/torch_vermilion.112 /* XPM */ static char * torch_vermilion_112_xpm[] = { "24 24 6 1", @@ -105689,7 +105830,7 @@ " OO ", " ", " "}; -IMAGE 03107 888 ./arch/construct/tower/tower_a.111 +IMAGE 03111 888 ./arch/construct/tower/tower_a.111 /* XPM */ static char * tower_a_1_xpm [] = { " 24 24 7 1 " , @@ -105724,7 +105865,7 @@ " XXo..OOOX ", " Xooo...OOX ", " XXo..OOOX "}; -IMAGE 03108 888 ./arch/construct/tower/tower_a.211 +IMAGE 03112 888 ./arch/construct/tower/tower_a.211 /* XPM */ static char * tower_a_2_xpm [] = { " 24 24 7 1 " , @@ -105759,7 +105900,7 @@ " ", " ", " "}; -IMAGE 03109 883 ./arch/construct/tower/tower_tob.111 +IMAGE 03113 883 ./arch/construct/tower/tower_tob.111 /* XPM */ static char * tower_tob_111_xpm[] = { "24 24 6 1", @@ -105793,7 +105934,7 @@ " .ooOo..++.OO. ", " ..oO.+++... ", " ..+++.. "}; -IMAGE 03110 877 ./arch/exit/Town/town_1.111 +IMAGE 03114 877 ./arch/exit/Town/town_1.111 /* XPM */ static char * town_1_111_xpm[] = { "24 24 6 1 0 0", @@ -105827,7 +105968,7 @@ ".X.X.X.X.X.X.X.X.X.X.X. ", ".XXXXXXXXXXXXXXXXXXXXX. ", " ..................... "}; -IMAGE 03111 873 ./arch/exit/Town/town_2.111 +IMAGE 03115 873 ./arch/exit/Town/town_2.111 /* XPM */ static char * town_2_111_xpm[] = { "24 24 6 1", @@ -105861,7 +106002,7 @@ ".X.X.X.X.X.X.X.X.X.X.X.X", ".XXXXXXXXXXXXXXXXXXXXXXX", "X......................."}; -IMAGE 03112 894 ./arch/exit/Town/town_2.211 +IMAGE 03116 894 ./arch/exit/Town/town_2.211 /* XPM */ static char * town_2_211_xpm[] = { "24 24 7 1", @@ -105896,7 +106037,7 @@ ".X.X.X.X.X.X.X.X.X.X.X. ", "XXXXXXXXXXXXXXXXXXXXXX. ", "...................... "}; -IMAGE 03113 1012 ./arch/exit/Town/town_3.111 +IMAGE 03117 1012 ./arch/exit/Town/town_3.111 /* XPM */ static char * town_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105935,7 +106076,7 @@ "..oo..###########.ooo.. ", "..oo..............ooo.. ", "..oo..###########.ooo.. "}; -IMAGE 03114 1004 ./arch/exit/Town/town_3.211 +IMAGE 03118 1004 ./arch/exit/Town/town_3.211 /* XPM */ static char * town_3_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -105975,7 +106116,7 @@ " + + + + + + + + + + + X", " +++++++++++++++++++++ X", "X XX"}; -IMAGE 03115 1054 ./arch/exit/Town/town_4.111 +IMAGE 03119 1054 ./arch/exit/Town/town_4.111 /* XPM */ static char * town_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106016,7 +106157,7 @@ "..oo..$$$$$$$$$.ooo.....", "..oo............oo..%%%%", "..oo..$$$$$$$$$.oo...%%%"}; -IMAGE 03116 1100 ./arch/exit/Town/town_4.211 +IMAGE 03120 1100 ./arch/exit/Town/town_4.211 /* XPM */ static char * town_4_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106060,7 +106201,7 @@ "...ooooo....ooo....oo.. ", "&&&.ooo.****.o.====.o.. ", "&&&&.oo......o......o.. "}; -IMAGE 03117 1097 ./arch/exit/Town/town_4.311 +IMAGE 03121 1097 ./arch/exit/Town/town_4.311 /* XPM */ static char * town_4_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106103,7 +106244,7 @@ " & & & & & & & & & & & .", " &&&&&&&&&&&&&&&&&&&& ..", "* .."}; -IMAGE 03118 1049 ./arch/exit/Town/town_4.411 +IMAGE 03122 1049 ./arch/exit/Town/town_4.411 /* XPM */ static char * town_4_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106144,7 +106285,7 @@ "XX.%.%.%.%.%.%.%.%.%.%.+", "X.%%%%%%%%%%%%%%%%%%%%.+", "X.....................++"}; -IMAGE 03119 1045 ./arch/exit/Town/town_5.111 +IMAGE 03123 1045 ./arch/exit/Town/town_5.111 /* XPM */ static char * town_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106185,7 +106326,7 @@ "..oo..$$$$$$$$$.oooo....", "..oo............ooo.%%%%", "..oo..$$$$$$$$$.ooo....."}; -IMAGE 03120 1025 ./arch/exit/Town/town_5.211 +IMAGE 03124 1025 ./arch/exit/Town/town_5.211 /* XPM */ static char * town_5_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106226,7 +106367,7 @@ " .... ######### .....", "$$ ... # # # # .... ", " ... # # # # # ... %"}; -IMAGE 03121 1072 ./arch/exit/Town/town_5.311 +IMAGE 03125 1072 ./arch/exit/Town/town_5.311 /* XPM */ static char * town_5_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106269,7 +106410,7 @@ "XXXXXXXX XXX XX . ", " XX %%%% X &&&& X . ", "***** X X X . "}; -IMAGE 03122 1084 ./arch/exit/Town/town_5.411 +IMAGE 03126 1084 ./arch/exit/Town/town_5.411 /* XPM */ static char * town_5_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106311,7 +106452,7 @@ " & & & & & & & & & & & &", " &&&&&&&&&&&&&&&&&&&&&&&", "@ "}; -IMAGE 03123 959 ./arch/exit/Town/town_5.511 +IMAGE 03127 959 ./arch/exit/Town/town_5.511 /* XPM */ static char * town_5_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106349,7 +106490,7 @@ ".@.@.@.@.@.XXX.@.@.@.@.@", "@@@@@@@@@.XXX.@@@@@@@@@@", "..........XXX..........."}; -IMAGE 03124 1028 ./arch/exit/Town/town_5.611 +IMAGE 03128 1028 ./arch/exit/Town/town_5.611 /* XPM */ static char * town_5_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106391,7 +106532,7 @@ "O O O O O O O O O O O OO", "OOOOOOOOOOOOOOOOOOOOOOOO", " "}; -IMAGE 03125 1043 ./arch/exit/Town/town_6.111 +IMAGE 03129 1043 ./arch/exit/Town/town_6.111 /* XPM */ static char * town_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106433,7 +106574,7 @@ "..oo..%%%%%%%%%.oooo....", "..oo............ooo.&&&&", "..oo..%%%%%%%%%.ooo....."}; -IMAGE 03126 1045 ./arch/exit/Town/town_6.211 +IMAGE 03130 1045 ./arch/exit/Town/town_6.211 /* XPM */ static char * town_6_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106475,7 +106616,7 @@ " oooo ooooooooo X ", "%% oo &&&&&& oo oo X ", " oo o oooo o X "}; -IMAGE 03127 961 ./arch/exit/Town/town_6.311 +IMAGE 03131 961 ./arch/exit/Town/town_6.311 /* XPM */ static char * town_6_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106515,7 +106656,7 @@ " .. @ .. # .... ", " .. @ .. # ... $$$", " .. @@@ .. ### ... "}; -IMAGE 03128 981 ./arch/exit/Town/town_6.411 +IMAGE 03132 981 ./arch/exit/Town/town_6.411 /* XPM */ static char * town_6_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106555,7 +106696,7 @@ "......XXXXXXXX..##.XX.O.", "$$$$$$.XXXXXXX..##.XX.O.", ".......XXXXXXX..##.XX.O."}; -IMAGE 03129 1084 ./arch/exit/Town/town_6.511 +IMAGE 03133 1084 ./arch/exit/Town/town_6.511 /* XPM */ static char * town_6_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106599,7 +106740,7 @@ " = = = = = = = = = = = =", " =======================", "* "}; -IMAGE 03130 981 ./arch/exit/Town/town_6.611 +IMAGE 03134 981 ./arch/exit/Town/town_6.611 /* XPM */ static char * town_6_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106638,7 +106779,7 @@ ".O.O.O.O.XXX.O.O.O.O.O..", "OOOOOOO.XXX.OOOOOOOOOOO.", "........XXX............#"}; -IMAGE 03131 1039 ./arch/exit/Town/town_7.111 +IMAGE 03135 1039 ./arch/exit/Town/town_7.111 /* XPM */ static char * town_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106679,7 +106820,7 @@ "..oo..$$$$$$$$$.ooo.%%%%", "..oo............ooo.....", "..oo..$$$$$$$$$.ooo..%%%"}; -IMAGE 03132 1007 ./arch/exit/Town/town_7.211 +IMAGE 03136 1007 ./arch/exit/Town/town_7.211 /* XPM */ static char * town_7_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106719,7 +106860,7 @@ "###### ........ @@ ....", " ........ @@ ... ", "###### ........ @@ .. $"}; -IMAGE 03133 1038 ./arch/exit/Town/town_7.311 +IMAGE 03137 1038 ./arch/exit/Town/town_7.311 /* XPM */ static char * town_7_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106761,7 +106902,7 @@ "ooooooooooooooo oo X ", " oooo oo %%%% o X ", "@@@@@ oo &&& o o X "}; -IMAGE 03134 1054 ./arch/exit/Town/town_7.411 +IMAGE 03138 1054 ./arch/exit/Town/town_7.411 /* XPM */ static char * town_7_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106802,7 +106943,7 @@ " ......................", " .. ... ... ", " . XXXXX . $$$$$ . %%%%"}; -IMAGE 03135 968 ./arch/exit/Town/town_7.511 +IMAGE 03139 968 ./arch/exit/Town/town_7.511 /* XPM */ static char * town_7_511_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106841,7 +106982,7 @@ "XXXX.+.XXXXXXXXXX.......", ".XX..++.XXXXXXXX.@@@@@@@", "#.X..++.XXXXXXXX........"}; -IMAGE 03136 1014 ./arch/exit/Town/town_7.611 +IMAGE 03140 1014 ./arch/exit/Town/town_7.611 /* XPM */ static char * town_7_611_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106881,7 +107022,7 @@ " .................... o ", "$ ................... o ", " .. ... ... .. o "}; -IMAGE 03137 1121 ./arch/exit/Town/town_7.711 +IMAGE 03141 1121 ./arch/exit/Town/town_7.711 /* XPM */ static char * town_7_711_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106926,7 +107067,7 @@ " - - - - - - - - - - - -", " -----------------------", "O "}; -IMAGE 03138 978 ./arch/exit/Town/town_7.811 +IMAGE 03142 978 ./arch/exit/Town/town_7.811 /* XPM */ static char * town_7_811_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -106965,7 +107106,7 @@ " # # # # # ... # # # # #", "######### ... ##########", " ... "}; -IMAGE 03139 1105 ./arch/exit/Town/town_7.911 +IMAGE 03143 1105 ./arch/exit/Town/town_7.911 /* XPM */ static char * town_7_911_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107009,7 +107150,7 @@ ".@.@.@.@.@.@.@.@.@.@.@..", "@@@@@@@@@@@@@@@@@@@@@@@.", ".......................="}; -IMAGE 03140 780 ./arch/connect/Hole/trapdoor_1.111 +IMAGE 03144 780 ./arch/connect/Hole/trapdoor_1.111 /* XPM */ static char * trapdoor_1_111_xpm[] = { "24 24 3 1", @@ -107040,7 +107181,7 @@ " ", " ", " "}; -IMAGE 03141 823 ./arch/connect/Hole/trapdoor_2.111 +IMAGE 03145 823 ./arch/connect/Hole/trapdoor_2.111 /* XPM */ static char * trapdoor_2_111_xpm[] = { "24 24 3 1", @@ -107071,7 +107212,7 @@ " . . ", " ", " "}; -IMAGE 03142 767 ./arch/connect/Hole/trapdoor_3.111 +IMAGE 03146 767 ./arch/connect/Hole/trapdoor_3.111 /* XPM */ static char * trapdoor_3_111_xpm[] = { "24 24 2 1", @@ -107101,7 +107242,7 @@ " ", " ", " "}; -IMAGE 03143 847 ./arch/connect/Hole/trapdoor_4.111 +IMAGE 03147 847 ./arch/connect/Hole/trapdoor_4.111 /* XPM */ static char * trapdoor_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107135,7 +107276,7 @@ " ", " ", " "}; -IMAGE 03144 986 ./arch/ground/Wood/tree_1.111 +IMAGE 03148 986 ./arch/ground/Wood/tree_1.111 /* XPM */ static char * tree_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107174,7 +107315,7 @@ "@.o X.+O@@. O.X.Oo.X . .", ".o X.OOO@X.X.X. o. X. .X", ". .X O@@.O. .#..@X.. "}; -IMAGE 03145 986 ./arch/ground/Wood/tree_2.111 +IMAGE 03149 986 ./arch/ground/Wood/tree_2.111 /* XPM */ static char * tree_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107213,7 +107354,7 @@ "@.O X.X X . XO.X . .", ".O X.ooX+ X XXO. X. .X", ". .X Ooo.+XXXX#..@X.. "}; -IMAGE 03146 888 ./arch/ground/Wood/tree_3.111 +IMAGE 03150 888 ./arch/ground/Wood/tree_3.111 /* XPM */ static char * tree_3_111_xpm[] = { "24 24 7 1", @@ -107248,7 +107389,7 @@ " o+@ ", " +@ ", " "}; -IMAGE 03147 927 ./arch/ground/Wood/tree_4.111 +IMAGE 03151 927 ./arch/ground/Wood/tree_4.111 /* XPM */ static char * tree_4_111_xpm[] = { "24 24 9 1", @@ -107285,7 +107426,7 @@ " o#$ ", " #$ ", " "}; -IMAGE 03148 868 ./arch/ground/Wood/tree_5.111 +IMAGE 03152 868 ./arch/ground/Wood/tree_5.111 /* XPM */ static char * tree_5_111_xpm[] = { "24 24 6 1", @@ -107319,7 +107460,7 @@ " .O.OOOOOXO. ", " ++.oO.OOO.. ", " ++ o.... "}; -IMAGE 03149 818 ./arch/ground/Wood/tree_6.111 +IMAGE 03153 818 ./arch/ground/Wood/tree_6.111 /* XPM */ static char * tree_6_111_xpm[] = { "24 24 4 1", @@ -107351,7 +107492,7 @@ " .Xo ", " ", " "}; -IMAGE 03150 799 ./arch/weapon/misc/trident.101 +IMAGE 03154 799 ./arch/weapon/misc/trident.101 /* XPM */ static char * trident_101_xpm[] = { "24 24 3 1", @@ -107382,7 +107523,7 @@ ".X... ", "..X. ", "X.. "}; -IMAGE 03151 799 ./arch/weapon/misc/trident.111 +IMAGE 03155 799 ./arch/weapon/misc/trident.111 /* XPM */ static char * trident_111_xpm[] = { "24 24 3 1", @@ -107413,7 +107554,7 @@ " ... ", " . ", " "}; -IMAGE 03152 799 ./arch/weapon/misc/trident.121 +IMAGE 03156 799 ./arch/weapon/misc/trident.121 /* XPM */ static char * trident_121_xpm[] = { "24 24 3 1", @@ -107444,7 +107585,7 @@ " .. ", " ", " "}; -IMAGE 03153 799 ./arch/weapon/misc/trident.131 +IMAGE 03157 799 ./arch/weapon/misc/trident.131 /* XPM */ static char * trident_131_xpm[] = { "24 24 3 1", @@ -107475,7 +107616,7 @@ " ", " ", " "}; -IMAGE 03154 799 ./arch/weapon/misc/trident.141 +IMAGE 03158 799 ./arch/weapon/misc/trident.141 /* XPM */ static char * trident_141_xpm[] = { "24 24 3 1", @@ -107506,7 +107647,7 @@ " . .... ", " ... ", " "}; -IMAGE 03155 799 ./arch/weapon/misc/trident.151 +IMAGE 03159 799 ./arch/weapon/misc/trident.151 /* XPM */ static char * trident_151_xpm[] = { "24 24 3 1", @@ -107537,7 +107678,7 @@ " . ..... . ", " .X. ", " . "}; -IMAGE 03156 799 ./arch/weapon/misc/trident.161 +IMAGE 03160 799 ./arch/weapon/misc/trident.161 /* XPM */ static char * trident_161_xpm[] = { "24 24 3 1", @@ -107568,7 +107709,7 @@ " .... . ", " ... ", " "}; -IMAGE 03157 799 ./arch/weapon/misc/trident.171 +IMAGE 03161 799 ./arch/weapon/misc/trident.171 /* XPM */ static char * trident_171_xpm[] = { "24 24 3 1", @@ -107599,7 +107740,7 @@ " ", " ", " "}; -IMAGE 03158 799 ./arch/weapon/misc/trident.181 +IMAGE 03162 799 ./arch/weapon/misc/trident.181 /* XPM */ static char * trident_181_xpm[] = { "24 24 3 1", @@ -107630,7 +107771,7 @@ " .X.. ", " .. ", " "}; -IMAGE 03159 885 ./arch/monster/troll/Troll/troll.131 +IMAGE 03163 885 ./arch/monster/troll/Troll/troll.131 /* XPM */ static char * troll_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107666,7 +107807,7 @@ " ...........X...... ", " ..X........X..X... ", " ............ ....."}; -IMAGE 03160 885 ./arch/monster/troll/Troll/troll.132 +IMAGE 03164 885 ./arch/monster/troll/Troll/troll.132 /* XPM */ static char * troll_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107702,7 +107843,7 @@ " ............X...... ", " ..X......... ...X..", " ............ ...X"}; -IMAGE 03161 885 ./arch/monster/troll/Troll/troll.133 +IMAGE 03165 885 ./arch/monster/troll/Troll/troll.133 /* XPM */ static char * troll_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107738,7 +107879,7 @@ " ............X......X", " ..X......... .....", " ............ .."}; -IMAGE 03162 861 ./arch/monster/troll/Troll/troll.171 +IMAGE 03166 861 ./arch/monster/troll/Troll/troll.171 /* XPM */ static char * troll_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107772,7 +107913,7 @@ " ", " ", " "}; -IMAGE 03163 861 ./arch/monster/troll/Troll/troll.172 +IMAGE 03167 861 ./arch/monster/troll/Troll/troll.172 /* XPM */ static char * troll_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107806,7 +107947,7 @@ " . ", " .", " ..."}; -IMAGE 03164 861 ./arch/monster/troll/Troll/troll.173 +IMAGE 03168 861 ./arch/monster/troll/Troll/troll.173 /* XPM */ static char * troll_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107840,7 +107981,7 @@ " . . .. ...", " . . .......", " . . ..........X...X.."}; -IMAGE 03165 861 ./arch/monster/troll/Troll/troll.231 +IMAGE 03169 861 ./arch/monster/troll/Troll/troll.231 /* XPM */ static char * troll_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107874,7 +108015,7 @@ " ", " ", " "}; -IMAGE 03166 861 ./arch/monster/troll/Troll/troll.232 +IMAGE 03170 861 ./arch/monster/troll/Troll/troll.232 /* XPM */ static char * troll_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107908,7 +108049,7 @@ " . ", ". ", "... "}; -IMAGE 03167 861 ./arch/monster/troll/Troll/troll.233 +IMAGE 03171 861 ./arch/monster/troll/Troll/troll.233 /* XPM */ static char * troll_233_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107942,7 +108083,7 @@ "... .. . . ", "....... . . ", "..X...X.......... . . "}; -IMAGE 03168 885 ./arch/monster/troll/Troll/troll.271 +IMAGE 03172 885 ./arch/monster/troll/Troll/troll.271 /* XPM */ static char * troll_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -107978,7 +108119,7 @@ " ......X........... ", " ...X..X........X.. ", "..... ............ "}; -IMAGE 03169 885 ./arch/monster/troll/Troll/troll.272 +IMAGE 03173 885 ./arch/monster/troll/Troll/troll.272 /* XPM */ static char * troll_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108014,7 +108155,7 @@ " ......X............ ", "..X... .........X.. ", "X... ............ "}; -IMAGE 03170 885 ./arch/monster/troll/Troll/troll.273 +IMAGE 03174 885 ./arch/monster/troll/Troll/troll.273 /* XPM */ static char * troll_273_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108050,7 +108191,7 @@ "X......X............ ", "..... .........X.. ", ".. ............ "}; -IMAGE 03171 861 ./arch/monster/troll/Troll/troll.331 +IMAGE 03175 861 ./arch/monster/troll/Troll/troll.331 /* XPM */ static char * troll_331_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108084,7 +108225,7 @@ " ........ ", " ...... ", " . .. "}; -IMAGE 03172 861 ./arch/monster/troll/Troll/troll.332 +IMAGE 03176 861 ./arch/monster/troll/Troll/troll.332 /* XPM */ static char * troll_332_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108118,7 +108259,7 @@ " ........ ", " ...... ", " . .. "}; -IMAGE 03173 861 ./arch/monster/troll/Troll/troll.333 +IMAGE 03177 861 ./arch/monster/troll/Troll/troll.333 /* XPM */ static char * troll_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108152,7 +108293,7 @@ " ........ ", " ...... ", " . .. "}; -IMAGE 03174 861 ./arch/monster/troll/Troll/troll.371 +IMAGE 03178 861 ./arch/monster/troll/Troll/troll.371 /* XPM */ static char * troll_371_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108186,7 +108327,7 @@ " .. ", " . ", " "}; -IMAGE 03175 861 ./arch/monster/troll/Troll/troll.372 +IMAGE 03179 861 ./arch/monster/troll/Troll/troll.372 /* XPM */ static char * troll_372_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108220,7 +108361,7 @@ " .. ", " . ", " "}; -IMAGE 03176 847 ./arch/monster/troll/Troll/troll.373 +IMAGE 03180 847 ./arch/monster/troll/Troll/troll.373 /* XPM */ static char * troll_373_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108253,7 +108394,7 @@ " .. ", " . ", " "}; -IMAGE 03177 861 ./arch/monster/troll/Troll/troll.431 +IMAGE 03181 861 ./arch/monster/troll/Troll/troll.431 /* XPM */ static char * troll_431_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108287,7 +108428,7 @@ ". .....................", "... ....................", "........................"}; -IMAGE 03178 861 ./arch/monster/troll/Troll/troll.432 +IMAGE 03182 861 ./arch/monster/troll/Troll/troll.432 /* XPM */ static char * troll_432_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108321,7 +108462,7 @@ ". .....................", "... ....................", "........................"}; -IMAGE 03179 847 ./arch/monster/troll/Troll/troll.433 +IMAGE 03183 847 ./arch/monster/troll/Troll/troll.433 /* XPM */ static char * troll_433_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108354,7 +108495,7 @@ " .. ", " . ", " "}; -IMAGE 03180 861 ./arch/monster/troll/Troll/troll.471 +IMAGE 03184 861 ./arch/monster/troll/Troll/troll.471 /* XPM */ static char * troll_471_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108388,7 +108529,7 @@ "XXXXXXXXXXXX XXXX", "XXXXXXXXXX XXXXXXXX", "XXXXXXXXX XXX XXXXXXXXX"}; -IMAGE 03181 861 ./arch/monster/troll/Troll/troll.472 +IMAGE 03185 861 ./arch/monster/troll/Troll/troll.472 /* XPM */ static char * troll_472_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108422,7 +108563,7 @@ "............ ....", ".......... ........", "......... ... ........."}; -IMAGE 03182 861 ./arch/monster/troll/Troll/troll.473 +IMAGE 03186 861 ./arch/monster/troll/Troll/troll.473 /* XPM */ static char * troll_473_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108456,7 +108597,7 @@ " ........ ", " ...... ", " .. . "}; -IMAGE 03183 781 ./arch/inorganic/true_lead.111 +IMAGE 03187 781 ./arch/inorganic/true_lead.111 /* XPM */ static char * true_lead_111_xpm[] = { "24 24 3 1", @@ -108487,7 +108628,7 @@ " ", " ", " "}; -IMAGE 03184 838 ./arch/traps/tspikes.111 +IMAGE 03188 838 ./arch/traps/tspikes.111 /* XPM */ static char * tspikes_111_xpm[] = { "24 24 5 1", @@ -108520,7 +108661,7 @@ " XOXXXOXXXXXX. ", " XXXXXXXXXOXX ", " X XOX "}; -IMAGE 03185 792 ./arch/armour/mail/tunic.111 +IMAGE 03189 792 ./arch/armour/mail/tunic.111 /* XPM */ static char * tunic_111_xpm[] = { "24 24 4 1", @@ -108552,7 +108693,7 @@ " ", " ", " "}; -IMAGE 03186 804 ./arch/armour/helmet/turban.111 +IMAGE 03190 804 ./arch/armour/helmet/turban.111 /* XPM */ static char * turban_111_xpm[] = { "24 24 5 1", @@ -108585,7 +108726,7 @@ " ", " ", " "}; -IMAGE 03187 830 ./arch/magic/Effect/turnundead.111 +IMAGE 03191 830 ./arch/magic/Effect/turnundead.111 /* XPM */ static char * turnundead_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108618,7 +108759,7 @@ " . . ", " . . ", " . "}; -IMAGE 03188 830 ./arch/magic/Effect/turnundead.112 +IMAGE 03192 830 ./arch/magic/Effect/turnundead.112 /* XPM */ static char * turnundead_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108651,7 +108792,7 @@ " . . ", " . . ", " "}; -IMAGE 03189 830 ./arch/magic/Effect/turnundead.113 +IMAGE 03193 830 ./arch/magic/Effect/turnundead.113 /* XPM */ static char * turnundead_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108684,7 +108825,7 @@ " . ", " . ", " "}; -IMAGE 03190 845 ./arch/flesh/misc/u_horn.111 +IMAGE 03194 845 ./arch/flesh/misc/u_horn.111 /* XPM */ static char * u_horn_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108718,7 +108859,7 @@ " ", " ", " "}; -IMAGE 03191 845 ./arch/flesh/misc/u_horn.112 +IMAGE 03195 845 ./arch/flesh/misc/u_horn.112 /* XPM */ static char * u_horn_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108752,7 +108893,7 @@ " ", " ", " "}; -IMAGE 03192 845 ./arch/flesh/misc/u_horn.113 +IMAGE 03196 845 ./arch/flesh/misc/u_horn.113 /* XPM */ static char * u_horn_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108786,7 +108927,7 @@ " ", " ", " "}; -IMAGE 03193 845 ./arch/flesh/misc/u_horn.114 +IMAGE 03197 845 ./arch/flesh/misc/u_horn.114 /* XPM */ static char * u_horn_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108820,7 +108961,7 @@ " ", " ", " "}; -IMAGE 03194 845 ./arch/flesh/misc/u_horn.115 +IMAGE 03198 845 ./arch/flesh/misc/u_horn.115 /* XPM */ static char * u_horn_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -108854,7 +108995,7 @@ " ", " ", " "}; -IMAGE 03195 847 ./arch/weapon/artifact/Usword/uk_sd.111 +IMAGE 03199 847 ./arch/weapon/artifact/Usword/uk_sd.111 /* XPM */ static char * uk_sd_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108888,7 +109029,7 @@ " . .X. ", " .. ", " "}; -IMAGE 03196 847 ./arch/weapon/artifact/Usword/uk_sd.112 +IMAGE 03200 847 ./arch/weapon/artifact/Usword/uk_sd.112 /* XPM */ static char * uk_sd_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108922,7 +109063,7 @@ " . .X. ", " .. ", " "}; -IMAGE 03197 847 ./arch/weapon/artifact/Usword/uk_sd.113 +IMAGE 03201 847 ./arch/weapon/artifact/Usword/uk_sd.113 /* XPM */ static char * uk_sd_113_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108956,7 +109097,7 @@ " . .X. ", " .. ", " "}; -IMAGE 03198 847 ./arch/weapon/artifact/Usword/uk_sd.114 +IMAGE 03202 847 ./arch/weapon/artifact/Usword/uk_sd.114 /* XPM */ static char * uk_sd_114_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -108990,7 +109131,7 @@ " . . .X. ", " .. ", " "}; -IMAGE 03199 847 ./arch/weapon/artifact/Usword/uk_sd.115 +IMAGE 03203 847 ./arch/weapon/artifact/Usword/uk_sd.115 /* XPM */ static char * uk_sd_115_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -109024,7 +109165,7 @@ " . . . .X. ", " . .. ", " "}; -IMAGE 03200 847 ./arch/weapon/artifact/Usword/uk_sd.116 +IMAGE 03204 847 ./arch/weapon/artifact/Usword/uk_sd.116 /* XPM */ static char * uk_sd_116_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -109058,7 +109199,7 @@ " . . .X. ", " . .. ", " "}; -IMAGE 03201 847 ./arch/weapon/artifact/Usword/uk_sd.117 +IMAGE 03205 847 ./arch/weapon/artifact/Usword/uk_sd.117 /* XPM */ static char * uk_sd_117_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -109092,7 +109233,7 @@ " . .X. ", " .. ", " "}; -IMAGE 03202 770 ./arch/floor/unholy_ground.111 +IMAGE 03206 770 ./arch/floor/unholy_ground.111 /* XPM */ static char * unholy_ground_111_xpm[] = { "24 24 2 1", @@ -109122,7 +109263,7 @@ " .... ", " .... ", " "}; -IMAGE 03203 868 ./arch/monster/misc/Unicorn/unicorn.131 +IMAGE 03207 868 ./arch/monster/misc/Unicorn/unicorn.131 /* XPM */ static char * unicorn_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109156,7 +109297,7 @@ " ... ...", " .. ..", " "}; -IMAGE 03204 868 ./arch/monster/misc/Unicorn/unicorn.132 +IMAGE 03208 868 ./arch/monster/misc/Unicorn/unicorn.132 /* XPM */ static char * unicorn_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109190,7 +109331,7 @@ " ... ... ", " ... ...", " ... .."}; -IMAGE 03205 868 ./arch/monster/misc/Unicorn/unicorn.133 +IMAGE 03209 868 ./arch/monster/misc/Unicorn/unicorn.133 /* XPM */ static char * unicorn_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109224,7 +109365,7 @@ " .. ... ", " ... .. ", " .. ... "}; -IMAGE 03206 868 ./arch/monster/misc/Unicorn/unicorn.171 +IMAGE 03210 868 ./arch/monster/misc/Unicorn/unicorn.171 /* XPM */ static char * unicorn_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109258,7 +109399,7 @@ " ... ... ", " .. .. ", " "}; -IMAGE 03207 868 ./arch/monster/misc/Unicorn/unicorn.172 +IMAGE 03211 868 ./arch/monster/misc/Unicorn/unicorn.172 /* XPM */ static char * unicorn_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109292,7 +109433,7 @@ " .. ", " ", " "}; -IMAGE 03208 868 ./arch/monster/misc/Unicorn/unicorn.173 +IMAGE 03212 868 ./arch/monster/misc/Unicorn/unicorn.173 /* XPM */ static char * unicorn_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109326,7 +109467,7 @@ " .. ", " .. ", " "}; -IMAGE 03209 868 ./arch/monster/misc/Unicorn/unicorn.231 +IMAGE 03213 868 ./arch/monster/misc/Unicorn/unicorn.231 /* XPM */ static char * unicorn_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109360,7 +109501,7 @@ " ... ... ", " .. .. ", " "}; -IMAGE 03210 868 ./arch/monster/misc/Unicorn/unicorn.232 +IMAGE 03214 868 ./arch/monster/misc/Unicorn/unicorn.232 /* XPM */ static char * unicorn_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109394,7 +109535,7 @@ " .. ", " ", " "}; -IMAGE 03211 868 ./arch/monster/misc/Unicorn/unicorn.233 +IMAGE 03215 868 ./arch/monster/misc/Unicorn/unicorn.233 /* XPM */ static char * unicorn_233_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109428,7 +109569,7 @@ " .. ", " .. ", " "}; -IMAGE 03212 868 ./arch/monster/misc/Unicorn/unicorn.271 +IMAGE 03216 868 ./arch/monster/misc/Unicorn/unicorn.271 /* XPM */ static char * unicorn_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109462,7 +109603,7 @@ "... ... ", ".. .. ", " "}; -IMAGE 03213 868 ./arch/monster/misc/Unicorn/unicorn.272 +IMAGE 03217 868 ./arch/monster/misc/Unicorn/unicorn.272 /* XPM */ static char * unicorn_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109496,7 +109637,7 @@ " ... ... ", "... ... ", ".. ... "}; -IMAGE 03214 868 ./arch/monster/misc/Unicorn/unicorn.273 +IMAGE 03218 868 ./arch/monster/misc/Unicorn/unicorn.273 /* XPM */ static char * unicorn_273_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -109530,7 +109671,7 @@ " ... .. ", " .. ... ", " ... .. "}; -IMAGE 03215 1030 ./arch/construct/town/university.111 +IMAGE 03219 1030 ./arch/construct/town/university.111 /* XPM */ static char * university_1_xpm [] = { " 24 24 13 1 " , @@ -109571,7 +109712,7 @@ " .+O.++..OO..@.$$$$$$$", " .++O.++..O.+.@.@@$@@$@", " .+O.+++..O.+..$$$$$$$$"}; -IMAGE 03216 1030 ./arch/construct/town/university.211 +IMAGE 03220 1030 ./arch/construct/town/university.211 /* XPM */ static char * university_2_xpm [] = { " 24 24 13 1 " , @@ -109612,7 +109753,7 @@ "$$$$$$$$$$$$$$$$$$$$.OO.", "@$@$@@$@@$@@$@@$@@$@.OO%", "$$$$$$$$$.$$$$$$$$$.OO#."}; -IMAGE 03217 1030 ./arch/construct/town/university.311 +IMAGE 03221 1030 ./arch/construct/town/university.311 /* XPM */ static char * university_3_xpm [] = { " 24 24 13 1 " , @@ -109653,7 +109794,7 @@ "#.%.#&%&OOOOOOO.**+.....", "#%.#%%&&OOOOOO.+**+.$$$$", "#.#%%%&%&OOOOO.+**+.@@$@"}; -IMAGE 03218 1030 ./arch/construct/town/university.411 +IMAGE 03222 1030 ./arch/construct/town/university.411 /* XPM */ static char * university_4_xpm [] = { " 24 24 13 1 " , @@ -109694,7 +109835,7 @@ "........................", "$$$$$$$$$$$$$$$$$$$$$..$", "@$@@$@@$@@$@@$@@$@@$.@.$"}; -IMAGE 03219 1030 ./arch/construct/town/university.511 +IMAGE 03223 1030 ./arch/construct/town/university.511 /* XPM */ static char * university_5_xpm [] = { " 24 24 13 1 " , @@ -109735,7 +109876,7 @@ "@$$$@.OOO.+++.. ", "$$@$@.OOO.+++.. ", "@$@$$.OO.++++.. "}; -IMAGE 03220 1030 ./arch/construct/town/university.611 +IMAGE 03224 1030 ./arch/construct/town/university.611 /* XPM */ static char * university_6_xpm [] = { " 24 24 13 1 " , @@ -109776,7 +109917,7 @@ " .+++++..#%%%.+++++.@@", " .+++++..%%%%.++.++.@@", " .+++++..%%%%.++.++.@@"}; -IMAGE 03221 1030 ./arch/construct/town/university.711 +IMAGE 03225 1030 ./arch/construct/town/university.711 /* XPM */ static char * university_7_xpm [] = { " 24 24 13 1 " , @@ -109817,7 +109958,7 @@ "@@@@@@@@@.$@$$$@.%%%%%++", "@@@@@@@@@.$$$@$@.%%%#%++", "@@@@@@@@@.$@$@$$.%%%%%+*"}; -IMAGE 03222 1030 ./arch/construct/town/university.811 +IMAGE 03226 1030 ./arch/construct/town/university.811 /* XPM */ static char * university_8_xpm [] = { " 24 24 13 1 " , @@ -109858,7 +109999,7 @@ "+++%%#%%%.+.OO.=..O.=..O", "+++%%%%%%..OO.=..O.=..O.", "+*+%%%%%%..OO....O....O."}; -IMAGE 03223 1030 ./arch/construct/town/university.911 +IMAGE 03227 1030 ./arch/construct/town/university.911 /* XPM */ static char * university_9_xpm [] = { " 24 24 13 1 " , @@ -109899,7 +110040,7 @@ ".=..O.++++.@@@@@@@@@@@.$", "=..O.+++++.@@@@@@@@@@@.$", "...O.+..++.@@@@@@@@@@@.$"}; -IMAGE 03224 1030 ./arch/construct/town/university.A11 +IMAGE 03228 1030 ./arch/construct/town/university.A11 /* XPM */ static char * university_A_xpm [] = { " 24 24 13 1 " , @@ -109940,7 +110081,7 @@ "@$$$@.%.+++++.. ", "$$@$@.%.+++++.. ", "@$@$$.%.+++++.. "}; -IMAGE 03225 1030 ./arch/construct/town/university.B11 +IMAGE 03229 1030 ./arch/construct/town/university.B11 /* XPM */ static char * university_B_xpm [] = { " 24 24 13 1 " , @@ -109981,7 +110122,7 @@ " .+++++...XoOooX%%%%%+", " .+++++.X.ooOOoX%%%%.#", " .+++++X.XoooOoX%.#.%."}; -IMAGE 03226 1030 ./arch/construct/town/university.C11 +IMAGE 03230 1030 ./arch/construct/town/university.C11 /* XPM */ static char * university_C_xpm [] = { " 24 24 13 1 " , @@ -110022,7 +110163,7 @@ "+++++++++.+...XXoOoOoOo.", "##++++*+.++..XXoXoOoOOo.", "#&%&++++.++.X.oXoOoOooO."}; -IMAGE 03227 1030 ./arch/construct/town/university.D11 +IMAGE 03231 1030 ./arch/construct/town/university.D11 /* XPM */ static char * university_D_xpm [] = { " 24 24 13 1 " , @@ -110063,7 +110204,7 @@ "+*+%%%%%%.......%@$$%%%%", "++.......@@@.$$$.......%", "..@@@@@@@@@@.$@$$$@$@$$."}; -IMAGE 03228 1030 ./arch/construct/town/university.E11 +IMAGE 03232 1030 ./arch/construct/town/university.E11 /* XPM */ static char * university_E_xpm [] = { " 24 24 13 1 " , @@ -110104,7 +110245,7 @@ "%%%.+...XXoOoOoOo.OOOOOO", "%%.++..XXoXoOoOOo.OO...O", "...++.X.oXoOoOooO.O.=..O"}; -IMAGE 03229 1030 ./arch/construct/town/university.F11 +IMAGE 03233 1030 ./arch/construct/town/university.F11 /* XPM */ static char * university_F_xpm [] = { " 24 24 13 1 " , @@ -110145,7 +110286,7 @@ "O.%%%%%.+++++....XoOooX ", "O.%%%%%.+++++..X.ooOOoX ", ".%%%%%%.+++++.X.XoooOoX "}; -IMAGE 03230 1030 ./arch/construct/town/university.G11 +IMAGE 03234 1030 ./arch/construct/town/university.G11 /* XPM */ static char * university_G_xpm [] = { " 24 24 13 1 " , @@ -110186,7 +110327,7 @@ " ... ", " ", " "}; -IMAGE 03231 1030 ./arch/construct/town/university.H11 +IMAGE 03235 1030 ./arch/construct/town/university.H11 /* XPM */ static char * university_H_xpm [] = { " 24 24 13 1 " , @@ -110227,7 +110368,7 @@ " .OOOOOOOOOOO. ", " ............. ", " "}; -IMAGE 03232 1030 ./arch/construct/town/university.I11 +IMAGE 03236 1030 ./arch/construct/town/university.I11 /* XPM */ static char * university_I_xpm [] = { " 24 24 13 1 " , @@ -110268,7 +110409,7 @@ " .OOO", " ....", " "}; -IMAGE 03233 1030 ./arch/construct/town/university.J11 +IMAGE 03237 1030 ./arch/construct/town/university.J11 /* XPM */ static char * university_J_xpm [] = { " 24 24 13 1 " , @@ -110309,7 +110450,7 @@ "OOOOOOOO. ", "......... ", " "}; -IMAGE 03234 1030 ./arch/construct/town/university.K11 +IMAGE 03238 1030 ./arch/construct/town/university.K11 /* XPM */ static char * university_K_xpm [] = { " 24 24 13 1 " , @@ -110350,7 +110491,7 @@ " ... ", " ", " "}; -IMAGE 03235 859 ./arch/misc/unluck.111 +IMAGE 03239 859 ./arch/misc/unluck.111 /* XPM */ static char * unluck_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -110385,7 +110526,7 @@ " ..XX. ", " .X. ", " . "}; -IMAGE 03236 856 ./arch/monster/goblin/Kobold/unusual_kobold.111 +IMAGE 03240 856 ./arch/monster/goblin/Kobold/unusual_kobold.111 /* XPM */ static char * unusual_kobold_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -110419,7 +110560,7 @@ " .. ... ", " .... ... ", " "}; -IMAGE 03237 856 ./arch/monster/goblin/Kobold/unusual_kobold.112 +IMAGE 03241 856 ./arch/monster/goblin/Kobold/unusual_kobold.112 /* XPM */ static char * unusual_kobold_112_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -110453,7 +110594,7 @@ " ... .. ", " ... .... ", " "}; -IMAGE 03238 1013 ./arch/armour/shield/uw_shield.111 +IMAGE 03242 1013 ./arch/armour/shield/uw_shield.111 /* XPM */ static char * uw_shield2_111_xpm[] = { "24 24 12 1", @@ -110493,7 +110634,7 @@ " .OOO. ", " ... ", " "}; -IMAGE 03239 847 ./arch/weapon/artifact/UW_Sword/uw_sword.111 +IMAGE 03243 847 ./arch/weapon/artifact/UW_Sword/uw_sword.111 /* XPM */ static char * uw_sword_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110527,7 +110668,7 @@ ".... .. ", "... ", "X.. "}; -IMAGE 03240 847 ./arch/weapon/artifact/UW_Sword/uw_sword.112 +IMAGE 03244 847 ./arch/weapon/artifact/UW_Sword/uw_sword.112 /* XPM */ static char * uw_sword_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110561,7 +110702,7 @@ ".... .. ", "... ", " .. "}; -IMAGE 03241 847 ./arch/weapon/artifact/UW_Sword/uw_sword.113 +IMAGE 03245 847 ./arch/weapon/artifact/UW_Sword/uw_sword.113 /* XPM */ static char * uw_sword_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110595,7 +110736,7 @@ ".... .. ", "... ", " .. "}; -IMAGE 03242 847 ./arch/weapon/artifact/UW_Sword/uw_sword.114 +IMAGE 03246 847 ./arch/weapon/artifact/UW_Sword/uw_sword.114 /* XPM */ static char * uw_sword_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110629,7 +110770,7 @@ ".... .. ", "... ", " .. "}; -IMAGE 03243 847 ./arch/weapon/artifact/UW_Sword/uw_sword.115 +IMAGE 03247 847 ./arch/weapon/artifact/UW_Sword/uw_sword.115 /* XPM */ static char * uw_sword_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110663,7 +110804,7 @@ ".... .. ", "... ", " .. "}; -IMAGE 03244 928 ./arch/monster/undead/vampire.111 +IMAGE 03248 928 ./arch/monster/undead/vampire.111 /* XPM */ static char * vampire_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110701,7 +110842,7 @@ " +++ .. ... ", " + ... ", " "}; -IMAGE 03245 928 ./arch/monster/undead/vampire.112 +IMAGE 03249 928 ./arch/monster/undead/vampire.112 /* XPM */ static char * vampire_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110739,7 +110880,7 @@ " OO .. .. ", " ... ... ", " "}; -IMAGE 03246 867 ./arch/monster/undead/vampiregen.111 +IMAGE 03250 867 ./arch/monster/undead/vampiregen.111 /* XPM */ static char * vampiregen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110774,7 +110915,7 @@ " ..XoXXXXoX.. ", " ..XXXXXXXX.. ", " ............ "}; -IMAGE 03247 822 ./arch/monster/human/arabic/veiled_woman.111 +IMAGE 03251 822 ./arch/monster/human/arabic/veiled_woman.111 /* XPM */ static char * veiled_woman_111_xpm[] = { "24 24 6 1", @@ -110808,7 +110949,7 @@ " ..... ", " .. .. ", " "}; -IMAGE 03248 826 ./arch/monster/human/arabic/veiled_woman2.111 +IMAGE 03252 826 ./arch/monster/human/arabic/veiled_woman2.111 /* XPM */ static char * veiled_woman2_111_xpm[] = { "24 24 6 1", @@ -110842,7 +110983,7 @@ " ..... ", " .. .. ", " "}; -IMAGE 03249 811 ./arch/monster/human/arabic/veiled_woman3.111 +IMAGE 03253 811 ./arch/monster/human/arabic/veiled_woman3.111 /* XPM */ static char * veiled_woman3_111_xpm[] = { "24 24 5 1", @@ -110875,7 +111016,7 @@ " ...... ", " .. .. ", " "}; -IMAGE 03250 986 ./arch/player/race/viking.111 +IMAGE 03254 986 ./arch/player/race/viking.111 /* XPM */ static char * viking_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110914,7 +111055,7 @@ " ++++ ++++ ", " ++++++ ++++++ ", " "}; -IMAGE 03251 1012 ./arch/player/race/viking.131 +IMAGE 03255 1012 ./arch/player/race/viking.131 /* XPM */ static char * viking_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110954,7 +111095,7 @@ " ### ### ", " ########## ", " "}; -IMAGE 03252 1012 ./arch/player/race/viking.151 +IMAGE 03256 1012 ./arch/player/race/viking.151 /* XPM */ static char * viking_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -110994,7 +111135,7 @@ " #### #### ", " ###### ###### ", " "}; -IMAGE 03253 1012 ./arch/player/race/viking.171 +IMAGE 03257 1012 ./arch/player/race/viking.171 /* XPM */ static char * viking_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111034,7 +111175,7 @@ " ### ### ", " ########## ", " "}; -IMAGE 03254 883 ./arch/exit/volcano_hi.111 +IMAGE 03258 883 ./arch/exit/volcano_hi.111 /* XPM */ static char * vulcano_hi_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111069,7 +111210,7 @@ " ..oo....oo...o", " ..o.oo..o.o..oo", " ..o.o...o.o..o."}; -IMAGE 03255 883 ./arch/exit/volcano_hi.211 +IMAGE 03259 883 ./arch/exit/volcano_hi.211 /* XPM */ static char * vulcano_hi_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111104,7 +111245,7 @@ ".o.o.oo....oo.o. ", "oo...ooo.o.oooo.. ", "ooo.oo.o.o.o.o.o. "}; -IMAGE 03256 863 ./arch/exit/volcano_hi.311 +IMAGE 03260 863 ./arch/exit/volcano_hi.311 /* XPM */ static char * vulcano_hi_311_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111138,7 +111279,7 @@ " ..............XX......X", " ... ... .......X...", " .....XXX.."}; -IMAGE 03257 863 ./arch/exit/volcano_hi.411 +IMAGE 03261 863 ./arch/exit/volcano_hi.411 /* XPM */ static char * vulcano_hi_411_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111172,7 +111313,7 @@ ". ...... .........XX", "..... .......XX.....XXX", "... .....XXXXXXXXXXX"}; -IMAGE 03258 883 ./arch/exit/volcano_lo.111 +IMAGE 03262 883 ./arch/exit/volcano_lo.111 /* XPM */ static char * volcano_lo_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111207,7 +111348,7 @@ " .....oo.o.oo....o.o.o..", " ..o.....o.....o.oo.....", " ........o.....o......."}; -IMAGE 03259 883 ./arch/exit/volcano_lo.211 +IMAGE 03263 883 ./arch/exit/volcano_lo.211 /* XPM */ static char * volcano_lo_211_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111242,7 +111383,7 @@ "o.o..o.o.o..o.o........ ", "..o.o.....o....o...... ", "..................... "}; -IMAGE 03260 802 ./arch/food/w_glass.111 +IMAGE 03264 802 ./arch/food/w_glass.111 /* XPM */ static char * w_glass_111_xpm[] = { "24 24 5 1", @@ -111275,7 +111416,7 @@ " ... ", " ", " "}; -IMAGE 03261 960 ./arch/transport/wagon.111 +IMAGE 03265 960 ./arch/transport/wagon.111 /* XPM */ static char * wagon_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111313,7 +111454,7 @@ "+@.@@@.@+ +.@@@.@@+", " +@@@@@+ +@@@@.+ ", " +++++ +++++ "}; -IMAGE 03262 910 ./arch/wall/wall/wall_0.111 +IMAGE 03266 910 ./arch/wall/wall/wall_0.111 /* XPM */ static char * wall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111349,7 +111490,7 @@ " ", " ", " "}; -IMAGE 03263 910 ./arch/wall/wall/wall_1.111 +IMAGE 03267 910 ./arch/wall/wall/wall_1.111 /* XPM */ static char * wall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111385,7 +111526,7 @@ " ..X..oo..X.. ", " .......... ", " "}; -IMAGE 03264 910 ./arch/wall/wall/wall_2.111 +IMAGE 03268 910 ./arch/wall/wall/wall_2.111 /* XPM */ static char * wall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111421,7 +111562,7 @@ " ", " ", " "}; -IMAGE 03265 910 ./arch/wall/wall/wall_3.111 +IMAGE 03269 910 ./arch/wall/wall/wall_3.111 /* XPM */ static char * wall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111457,7 +111598,7 @@ " ", " ", " "}; -IMAGE 03266 910 ./arch/wall/wall/wall_4.111 +IMAGE 03270 910 ./arch/wall/wall/wall_4.111 /* XPM */ static char * wall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111493,7 +111634,7 @@ " .XXX.oo.O.X. ", " .XXX.oo.O.X. ", " .XXX.oo.O.X. "}; -IMAGE 03267 910 ./arch/wall/wall/wall_5.111 +IMAGE 03271 910 ./arch/wall/wall/wall_5.111 /* XPM */ static char * wall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111529,7 +111670,7 @@ " .XXX.oo.O.X. ", " .XXX.oo.O.X. ", " .XXX.oo.O.X. "}; -IMAGE 03268 910 ./arch/wall/wall/wall_6.111 +IMAGE 03272 910 ./arch/wall/wall/wall_6.111 /* XPM */ static char * wall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111565,7 +111706,7 @@ " .XXX.OO.o.X. ", " .XXX.OO.o.X. ", " .XXX.OO.o.X. "}; -IMAGE 03269 910 ./arch/wall/wall/wall_7.111 +IMAGE 03273 910 ./arch/wall/wall/wall_7.111 /* XPM */ static char * wall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111601,7 +111742,7 @@ " .XXX.oo.O.X. ", " .XXX.oo.O.X. ", " .XXX.oo.O.X. "}; -IMAGE 03270 910 ./arch/wall/wall/wall_8.111 +IMAGE 03274 910 ./arch/wall/wall/wall_8.111 /* XPM */ static char * wall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111637,7 +111778,7 @@ " ", " ", " "}; -IMAGE 03271 910 ./arch/wall/wall/wall_9.111 +IMAGE 03275 910 ./arch/wall/wall/wall_9.111 /* XPM */ static char * wall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111673,7 +111814,7 @@ " ", " ", " "}; -IMAGE 03272 910 ./arch/wall/wall/wall_A.111 +IMAGE 03276 910 ./arch/wall/wall/wall_A.111 /* XPM */ static char * wall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111709,7 +111850,7 @@ " ", " ", " "}; -IMAGE 03273 910 ./arch/wall/wall/wall_B.111 +IMAGE 03277 910 ./arch/wall/wall/wall_B.111 /* XPM */ static char * wall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111745,7 +111886,7 @@ " ", " ", " "}; -IMAGE 03274 910 ./arch/wall/wall/wall_C.111 +IMAGE 03278 910 ./arch/wall/wall/wall_C.111 /* XPM */ static char * wall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111781,7 +111922,7 @@ " .XXX.OO.o.X. ", " .XXX.OO.o.X. ", " .XXX.OO.o.X. "}; -IMAGE 03275 910 ./arch/wall/wall/wall_D.111 +IMAGE 03279 910 ./arch/wall/wall/wall_D.111 /* XPM */ static char * wall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111817,7 +111958,7 @@ " .XXX.oo.O.X. ", " .XXX.oo.O.X. ", " .XXX.oo.O.X. "}; -IMAGE 03276 910 ./arch/wall/wall/wall_E.111 +IMAGE 03280 910 ./arch/wall/wall/wall_E.111 /* XPM */ static char * wall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111853,7 +111994,7 @@ " .XXX.OO.o.X. ", " .XXX.OO.o.X. ", " .XXX.OO.o.X. "}; -IMAGE 03277 910 ./arch/wall/wall/wall_F.111 +IMAGE 03281 910 ./arch/wall/wall/wall_F.111 /* XPM */ static char * wall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111889,7 +112030,7 @@ " .XXX.oo.O.X. ", " .XXX.oo.O.X. ", " .XXX.oo.O.X. "}; -IMAGE 03278 844 ./arch/spell/wand.111 +IMAGE 03282 844 ./arch/spell/wand.111 /* XPM */ static char * wand_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111922,7 +112063,7 @@ " .... ", " . ", " "}; -IMAGE 03279 844 ./arch/spell/wand.112 +IMAGE 03283 844 ./arch/spell/wand.112 /* XPM */ static char * wand_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111955,7 +112096,7 @@ " .... ", " . ", " "}; -IMAGE 03280 844 ./arch/spell/wand.113 +IMAGE 03284 844 ./arch/spell/wand.113 /* XPM */ static char * wand_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -111988,7 +112129,7 @@ " .... ", " . ", " "}; -IMAGE 03281 825 ./arch/monster/insect/ant/war_ant.131 +IMAGE 03285 825 ./arch/monster/insect/ant/war_ant.131 /* XPM */ static char * war_ant_131_xpm[] = { "24 24 6 1", @@ -112022,7 +112163,7 @@ " ", " ", " "}; -IMAGE 03282 825 ./arch/monster/insect/ant/war_ant.132 +IMAGE 03286 825 ./arch/monster/insect/ant/war_ant.132 /* XPM */ static char * war_ant_132_xpm[] = { "24 24 6 1", @@ -112056,7 +112197,7 @@ " ", " ", " "}; -IMAGE 03283 825 ./arch/monster/insect/ant/war_ant.171 +IMAGE 03287 825 ./arch/monster/insect/ant/war_ant.171 /* XPM */ static char * war_ant_171_xpm[] = { "24 24 6 1", @@ -112090,7 +112231,7 @@ " ", " ", " "}; -IMAGE 03284 825 ./arch/monster/insect/ant/war_ant.172 +IMAGE 03288 825 ./arch/monster/insect/ant/war_ant.172 /* XPM */ static char * war_ant_172_xpm[] = { "24 24 6 1", @@ -112124,7 +112265,7 @@ "X ", " ", " "}; -IMAGE 03285 915 ./arch/player/class/Warrior/warrior.111 +IMAGE 03289 915 ./arch/player/class/Warrior/warrior.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112160,7 +112301,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03286 915 ./arch/player/class/Warrior/warrior.131 +IMAGE 03290 915 ./arch/player/class/Warrior/warrior.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112196,7 +112337,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03287 915 ./arch/player/class/Warrior/warrior.151 +IMAGE 03291 915 ./arch/player/class/Warrior/warrior.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112232,7 +112373,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03288 915 ./arch/player/class/Warrior/warrior.171 +IMAGE 03292 915 ./arch/player/class/Warrior/warrior.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112268,7 +112409,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03289 899 ./arch/monster/human/Class/Warrior/warrior_blue.111 +IMAGE 03293 899 ./arch/monster/human/Class/Warrior/warrior_blue.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112304,7 +112445,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03290 899 ./arch/monster/human/Class/Warrior/warrior_blue.131 +IMAGE 03294 899 ./arch/monster/human/Class/Warrior/warrior_blue.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112340,7 +112481,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03291 899 ./arch/monster/human/Class/Warrior/warrior_blue.151 +IMAGE 03295 899 ./arch/monster/human/Class/Warrior/warrior_blue.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112376,7 +112517,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03292 899 ./arch/monster/human/Class/Warrior/warrior_blue.171 +IMAGE 03296 899 ./arch/monster/human/Class/Warrior/warrior_blue.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112412,7 +112553,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03293 903 ./arch/monster/human/Class/Warrior/warrior_green.111 +IMAGE 03297 903 ./arch/monster/human/Class/Warrior/warrior_green.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112448,7 +112589,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03294 903 ./arch/monster/human/Class/Warrior/warrior_green.131 +IMAGE 03298 903 ./arch/monster/human/Class/Warrior/warrior_green.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112484,7 +112625,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03295 903 ./arch/monster/human/Class/Warrior/warrior_green.151 +IMAGE 03299 903 ./arch/monster/human/Class/Warrior/warrior_green.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112520,7 +112661,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03296 903 ./arch/monster/human/Class/Warrior/warrior_green.171 +IMAGE 03300 903 ./arch/monster/human/Class/Warrior/warrior_green.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112556,7 +112697,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03297 901 ./arch/monster/human/Class/Warrior/warrior_grey.111 +IMAGE 03301 901 ./arch/monster/human/Class/Warrior/warrior_grey.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112592,7 +112733,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03298 906 ./arch/monster/human/Class/Warrior/warrior_grey.131 +IMAGE 03302 906 ./arch/monster/human/Class/Warrior/warrior_grey.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112628,7 +112769,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03299 906 ./arch/monster/human/Class/Warrior/warrior_grey.151 +IMAGE 03303 906 ./arch/monster/human/Class/Warrior/warrior_grey.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112664,7 +112805,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03300 906 ./arch/monster/human/Class/Warrior/warrior_grey.171 +IMAGE 03304 906 ./arch/monster/human/Class/Warrior/warrior_grey.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112700,7 +112841,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03301 905 ./arch/monster/human/Class/Warrior/warrior_lblue.111 +IMAGE 03305 905 ./arch/monster/human/Class/Warrior/warrior_lblue.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112736,7 +112877,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03302 910 ./arch/monster/human/Class/Warrior/warrior_lblue.131 +IMAGE 03306 910 ./arch/monster/human/Class/Warrior/warrior_lblue.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112772,7 +112913,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03303 910 ./arch/monster/human/Class/Warrior/warrior_lblue.151 +IMAGE 03307 910 ./arch/monster/human/Class/Warrior/warrior_lblue.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112808,7 +112949,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03304 910 ./arch/monster/human/Class/Warrior/warrior_lblue.171 +IMAGE 03308 910 ./arch/monster/human/Class/Warrior/warrior_lblue.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112844,7 +112985,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03305 898 ./arch/monster/human/Class/Warrior/warrior_red.111 +IMAGE 03309 898 ./arch/monster/human/Class/Warrior/warrior_red.111 /* XPM */ static char * warrior_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112880,7 +113021,7 @@ " .o. .o. ", " .. ... ", " "}; -IMAGE 03306 903 ./arch/monster/human/Class/Warrior/warrior_red.131 +IMAGE 03310 903 ./arch/monster/human/Class/Warrior/warrior_red.131 /* XPM */ static char * warrior_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112916,7 +113057,7 @@ " .. .o. ", " .. ... ", " "}; -IMAGE 03307 903 ./arch/monster/human/Class/Warrior/warrior_red.151 +IMAGE 03311 903 ./arch/monster/human/Class/Warrior/warrior_red.151 /* XPM */ static char * warrior_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112952,7 +113093,7 @@ " .o. .o. ", " ... ... ", " "}; -IMAGE 03308 903 ./arch/monster/human/Class/Warrior/warrior_red.171 +IMAGE 03312 903 ./arch/monster/human/Class/Warrior/warrior_red.171 /* XPM */ static char * warrior_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -112988,7 +113129,7 @@ " .o. .. ", " ... .. ", " "}; -IMAGE 03309 896 ./arch/ground/wasteland.111 +IMAGE 03313 896 ./arch/ground/wasteland.111 /* XPM */ static char * wasteland_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113023,7 +113164,7 @@ "XX XXX oXX XX . . .", "X XXX . . XXX X. . . ", " XXX . .XXX . . ."}; -IMAGE 03310 794 ./arch/food/water.111 +IMAGE 03314 794 ./arch/food/water.111 /* XPM */ static char * water_111_xpm[] = { "24 24 4 1", @@ -113055,7 +113196,7 @@ " ......... ", " ", " "}; -IMAGE 03311 855 ./arch/food/waybread.111 +IMAGE 03315 855 ./arch/food/waybread.111 /* XPM */ static char * waybread_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113089,7 +113230,7 @@ " .... ", " ", " "}; -IMAGE 03312 845 ./arch/armour/shield/wds.111 +IMAGE 03316 845 ./arch/armour/shield/wds.111 /* XPM */ static char * wds_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -113123,7 +113264,7 @@ " ....X. ", " .... ", " "}; -IMAGE 03313 846 ./arch/armour/mail/wdsm.111 +IMAGE 03317 846 ./arch/armour/mail/wdsm.111 /* XPM */ static char * wdsm_111_xpm[] = { /* width height num_colors chars_per_pixel */ @@ -113157,7 +113298,7 @@ " . ... . ", " ", " "}; -IMAGE 03314 959 ./arch/exit/well.111 +IMAGE 03318 959 ./arch/exit/well.111 /* XPM */ static char * well_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113195,7 +113336,7 @@ " .OXOXOXXXX. ", " ...OXX... ", " ... "}; -IMAGE 03315 788 ./arch/armour/helmet/wig.111 +IMAGE 03319 788 ./arch/armour/helmet/wig.111 /* XPM */ static char * wig_111_xpm[] = { "24 24 4 1", @@ -113227,7 +113368,7 @@ " ", " ", " "}; -IMAGE 03316 881 ./arch/monster/undead/wight.111 +IMAGE 03320 881 ./arch/monster/undead/wight.111 /* XPM */ static char * wight_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113262,7 +113403,7 @@ " ooo ooo ", " ooo ooo ", " ... ... "}; -IMAGE 03317 881 ./arch/monster/undead/wight.112 +IMAGE 03321 881 ./arch/monster/undead/wight.112 /* XPM */ static char * wight_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113297,7 +113438,7 @@ " ooo ooo ", " ooo ooo ", " ... ... "}; -IMAGE 03318 881 ./arch/monster/undead/wight.113 +IMAGE 03322 881 ./arch/monster/undead/wight.113 /* XPM */ static char * wight_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113332,7 +113473,7 @@ " ooo ooo ", " ooo ooo ", " ... ... "}; -IMAGE 03319 881 ./arch/monster/undead/wight.114 +IMAGE 03323 881 ./arch/monster/undead/wight.114 /* XPM */ static char * wight_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113367,7 +113508,7 @@ " ooo ooo ", " ooo ooo ", " ... ... "}; -IMAGE 03320 788 ./arch/food/wine.111 +IMAGE 03324 788 ./arch/food/wine.111 /* XPM */ static char * wine_111_xpm[] = { "24 24 4 1", @@ -113399,7 +113540,7 @@ " ..X.X.X. ", " ...... ", " "}; -IMAGE 03321 818 ./arch/armour/helmet/wiz_hat.111 +IMAGE 03325 818 ./arch/armour/helmet/wiz_hat.111 /* XPM */ static char * wiz_hat_111_xpm[] = { "24 24 4 1", @@ -113431,7 +113572,7 @@ " ... ", " ", " "}; -IMAGE 03322 818 ./arch/armour/helmet/wiz_hat.112 +IMAGE 03326 818 ./arch/armour/helmet/wiz_hat.112 /* XPM */ static char * wiz_hat_112_xpm[] = { "24 24 4 1", @@ -113463,7 +113604,7 @@ " ... ", " ", " "}; -IMAGE 03323 818 ./arch/armour/helmet/wiz_hat.113 +IMAGE 03327 818 ./arch/armour/helmet/wiz_hat.113 /* XPM */ static char * wiz_hat_113_xpm[] = { "24 24 4 1", @@ -113495,7 +113636,7 @@ " ... ", " ", " "}; -IMAGE 03324 871 ./arch/player/class/Wizardry/wizard.111 +IMAGE 03328 871 ./arch/player/class/Wizardry/wizard.111 /* XPM */ static char * wizard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113530,7 +113671,7 @@ " .XoXXoXoXXX. ", " ............ ", " "}; -IMAGE 03325 871 ./arch/player/class/Wizardry/wizard.131 +IMAGE 03329 871 ./arch/player/class/Wizardry/wizard.131 /* XPM */ static char * wizard_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113565,7 +113706,7 @@ " .oXXXXoXX. ", " ........... ", " "}; -IMAGE 03326 924 ./arch/player/class/Wizardry/wizard.151 +IMAGE 03330 924 ./arch/player/class/Wizardry/wizard.151 /* XPM */ static char * wizard_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113602,7 +113743,7 @@ " .XOXXXOXOXX. ", " ............ ", " "}; -IMAGE 03327 924 ./arch/player/class/Wizardry/wizard.171 +IMAGE 03331 924 ./arch/player/class/Wizardry/wizard.171 /* XPM */ static char * wizard_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113639,7 +113780,7 @@ " .oOooOoOooo. ", " ............ ", " "}; -IMAGE 03328 856 ./arch/player/class/Wizardry/wizard_blue.111 +IMAGE 03332 856 ./arch/player/class/Wizardry/wizard_blue.111 /* XPM */ static char * wizard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113674,7 +113815,7 @@ " .XoXXoXoXXX. ", " ............ ", " "}; -IMAGE 03329 866 ./arch/player/class/Wizardry/wizard_blue.131 +IMAGE 03333 866 ./arch/player/class/Wizardry/wizard_blue.131 /* XPM */ static char * wizard_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113709,7 +113850,7 @@ " .oXXXXoXX. ", " ........... ", " "}; -IMAGE 03330 901 ./arch/player/class/Wizardry/wizard_blue.151 +IMAGE 03334 901 ./arch/player/class/Wizardry/wizard_blue.151 /* XPM */ static char * wizard_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113746,7 +113887,7 @@ " .XOXXXOXOXX. ", " ............ ", " "}; -IMAGE 03331 901 ./arch/player/class/Wizardry/wizard_blue.171 +IMAGE 03335 901 ./arch/player/class/Wizardry/wizard_blue.171 /* XPM */ static char * wizard_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113783,7 +113924,7 @@ " .oOooOoOooo. ", " ............ ", " "}; -IMAGE 03332 862 ./arch/player/class/Wizardry/wizard_green.111 +IMAGE 03336 862 ./arch/player/class/Wizardry/wizard_green.111 /* XPM */ static char * wizard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113818,7 +113959,7 @@ " .XoXXoXoXXX. ", " ............ ", " "}; -IMAGE 03333 872 ./arch/player/class/Wizardry/wizard_green.131 +IMAGE 03337 872 ./arch/player/class/Wizardry/wizard_green.131 /* XPM */ static char * wizard_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113853,7 +113994,7 @@ " .oXXXXoXX. ", " ........... ", " "}; -IMAGE 03334 902 ./arch/player/class/Wizardry/wizard_green.151 +IMAGE 03338 902 ./arch/player/class/Wizardry/wizard_green.151 /* XPM */ static char * wizard_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113890,7 +114031,7 @@ " .XOXXXOXOXX. ", " ............ ", " "}; -IMAGE 03335 902 ./arch/player/class/Wizardry/wizard_green.171 +IMAGE 03339 902 ./arch/player/class/Wizardry/wizard_green.171 /* XPM */ static char * wizard_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113927,7 +114068,7 @@ " .oOooOoOooo. ", " ............ ", " "}; -IMAGE 03336 859 ./arch/player/class/Wizardry/wizard_white.111 +IMAGE 03340 859 ./arch/player/class/Wizardry/wizard_white.111 /* XPM */ static char * wizard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113962,7 +114103,7 @@ " .XoXXoXoXXX. ", " ............ ", " "}; -IMAGE 03337 859 ./arch/player/class/Wizardry/wizard_white.131 +IMAGE 03341 859 ./arch/player/class/Wizardry/wizard_white.131 /* XPM */ static char * wizard_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -113997,7 +114138,7 @@ " .oXXXXoXX. ", " ........... ", " "}; -IMAGE 03338 900 ./arch/player/class/Wizardry/wizard_white.151 +IMAGE 03342 900 ./arch/player/class/Wizardry/wizard_white.151 /* XPM */ static char * wizard_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114034,7 +114175,7 @@ " .XOXXXOXOXX. ", " ............ ", " "}; -IMAGE 03339 900 ./arch/player/class/Wizardry/wizard_white.171 +IMAGE 03343 900 ./arch/player/class/Wizardry/wizard_white.171 /* XPM */ static char * wizard_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114071,7 +114212,7 @@ " .oOooOoOooo. ", " ............ ", " "}; -IMAGE 03340 861 ./arch/player/class/Wizardry/wizard_yellow.111 +IMAGE 03344 861 ./arch/player/class/Wizardry/wizard_yellow.111 /* XPM */ static char * wizard_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114106,7 +114247,7 @@ " .XoXXoXoXXX. ", " ............ ", " "}; -IMAGE 03341 871 ./arch/player/class/Wizardry/wizard_yellow.131 +IMAGE 03345 871 ./arch/player/class/Wizardry/wizard_yellow.131 /* XPM */ static char * wizard_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114141,7 +114282,7 @@ " .oXXXXoXX. ", " ........... ", " "}; -IMAGE 03342 902 ./arch/player/class/Wizardry/wizard_yellow.151 +IMAGE 03346 902 ./arch/player/class/Wizardry/wizard_yellow.151 /* XPM */ static char * wizard_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114178,7 +114319,7 @@ " .XOXXXOXOXX. ", " ............ ", " "}; -IMAGE 03343 902 ./arch/player/class/Wizardry/wizard_yellow.171 +IMAGE 03347 902 ./arch/player/class/Wizardry/wizard_yellow.171 /* XPM */ static char * wizard_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114215,7 +114356,7 @@ " .oOooOoOooo. ", " ............ ", " "}; -IMAGE 03344 844 ./arch/system/wizardmask.111 +IMAGE 03348 844 ./arch/system/wizardmask.111 /* XPM */ static char * wizardmask_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114248,7 +114389,7 @@ " .............. ", " .............. ", " .............. "}; -IMAGE 03345 844 ./arch/system/wizardmask.131 +IMAGE 03349 844 ./arch/system/wizardmask.131 /* XPM */ static char * wizardmask_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114281,7 +114422,7 @@ " ............. ", " ............. ", " ............. "}; -IMAGE 03346 844 ./arch/system/wizardmask.151 +IMAGE 03350 844 ./arch/system/wizardmask.151 /* XPM */ static char * wizardmask_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114314,7 +114455,7 @@ " .............. ", " .............. ", " .............. "}; -IMAGE 03347 844 ./arch/system/wizardmask.171 +IMAGE 03351 844 ./arch/system/wizardmask.171 /* XPM */ static char * wizardmask_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114347,7 +114488,7 @@ " .............. ", " .............. ", " .............. "}; -IMAGE 03348 953 ./arch/monster/human/woman.111 +IMAGE 03352 953 ./arch/monster/human/woman.111 /* XPM */ static char * woman_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114384,7 +114525,7 @@ " XXX XXX ", " OOOO OOO ", " OOOO OOO "}; -IMAGE 03349 982 ./arch/monster/human/woman.131 +IMAGE 03353 982 ./arch/monster/human/woman.131 /* XPM */ static char * woman_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114422,7 +114563,7 @@ " XXX XXX ", " OOO OOOO ", " OOO OOOO "}; -IMAGE 03350 942 ./arch/monster/human/woman.171 +IMAGE 03354 942 ./arch/monster/human/woman.171 /* XPM */ static char * woman_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114459,7 +114600,7 @@ " XXX XXX ", " OOOO OOO ", " OOOO OOO "}; -IMAGE 03351 891 ./arch/door/wooddoor_1.111 +IMAGE 03355 891 ./arch/door/wooddoor_1.111 /* XPM */ static char * wooddoor_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114494,7 +114635,7 @@ " ", " ", " "}; -IMAGE 03352 822 ./arch/door/wooddoor_2.111 +IMAGE 03356 822 ./arch/door/wooddoor_2.111 /* XPM */ static char * wooddoor_2_111_xpm[] = { "24 24 4 1", @@ -114526,7 +114667,7 @@ " ... ", " ... ", " .. "}; -IMAGE 03353 820 ./arch/floor/woodfloor.111 +IMAGE 03357 820 ./arch/floor/woodfloor.111 /* XPM */ static char * woodfloor_111_xpm[] = { "24 24 3 1", @@ -114557,7 +114698,7 @@ " . X ", " X ...", "....X.....X.......X.. "}; -IMAGE 03354 811 ./arch/floor/woodfloor2.111 +IMAGE 03358 811 ./arch/floor/woodfloor2.111 /* XPM */ static char * woodfloor2_111_xpm[] = { "24 24 3 1", @@ -114588,7 +114729,7 @@ ". .. ... ... ... ...", ". X ... ... ... ... ...", ". ..X...X ..X... ... ..."}; -IMAGE 03355 879 ./arch/construct/house/woodhouse.111 +IMAGE 03359 879 ./arch/construct/house/woodhouse.111 /* XPM */ static char * woodhouse_111_xpm[] = { "24 24 6 1", @@ -114622,7 +114763,7 @@ " ", " ", " "}; -IMAGE 03356 1031 ./arch/ground/Wood/woods_1.111 +IMAGE 03360 1031 ./arch/ground/Wood/woods_1.111 /* XPM */ static char * woods_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114661,7 +114802,7 @@ "X XX X O. O . .X ", ".X#XX O . XO . ", " . .. . O . XO . X ."}; -IMAGE 03357 969 ./arch/ground/Wood/woods_2.111 +IMAGE 03361 969 ./arch/ground/Wood/woods_2.111 /* XPM */ static char * woods_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114698,7 +114839,7 @@ "oOOOOo XXo O+OO +oO O o", " oOOoXo Xoo OOoo oOOOoX", "X oooo X X ooo ooX."}; -IMAGE 03358 974 ./arch/ground/Wood/woods_3.111 +IMAGE 03362 974 ./arch/ground/Wood/woods_3.111 /* XPM */ static char * woods_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -114735,7 +114876,7 @@ "X ++ oX X. . . oX", " ++ o .o. ooX .X .o", " X.. .."}; -IMAGE 03359 822 ./arch/wall/woodwall/woodwall_0.111 +IMAGE 03363 822 ./arch/wall/woodwall/woodwall_0.111 /* XPM */ static char * woodwall_0_111_xpm[] = { "24 24 4 1", @@ -114767,7 +114908,7 @@ ".X.X.X..oo.X.X.. ", " ..XX. ", " ..X. "}; -IMAGE 03360 822 ./arch/wall/woodwall/woodwall_1.111 +IMAGE 03364 822 ./arch/wall/woodwall/woodwall_1.111 /* XPM */ static char * woodwall_1_111_xpm[] = { "24 24 4 1", @@ -114799,7 +114940,7 @@ " ooXXo ", " .o..o ", " o.oo "}; -IMAGE 03361 822 ./arch/wall/woodwall/woodwall_2.111 +IMAGE 03365 822 ./arch/wall/woodwall/woodwall_2.111 /* XPM */ static char * woodwall_2_111_xpm[] = { "24 24 4 1", @@ -114831,7 +114972,7 @@ ".X.X.X.X.X.X.X.X.X.X.X.X", " ", " "}; -IMAGE 03362 822 ./arch/wall/woodwall/woodwall_3.111 +IMAGE 03366 822 ./arch/wall/woodwall/woodwall_3.111 /* XPM */ static char * woodwall_3_111_xpm[] = { "24 24 4 1", @@ -114863,7 +115004,7 @@ ".X.X.X..oo.X.X.X.X.X.X.X", " ..XX. ", " ..X. "}; -IMAGE 03363 822 ./arch/wall/woodwall/woodwall_4.111 +IMAGE 03367 822 ./arch/wall/woodwall/woodwall_4.111 /* XPM */ static char * woodwall_4_111_xpm[] = { "24 24 4 1", @@ -114895,7 +115036,7 @@ " .XXo.XXo.XX. ", " Xo.XXo.X.XX. ", " .XXo.XXo.XX. "}; -IMAGE 03364 822 ./arch/wall/woodwall/woodwall_5.111 +IMAGE 03368 822 ./arch/wall/woodwall/woodwall_5.111 /* XPM */ static char * woodwall_5_111_xpm[] = { "24 24 4 1", @@ -114927,7 +115068,7 @@ " o..Xo..Xo..o ", " .Xo..Xo.o..o ", " o..Xo..Xo..o "}; -IMAGE 03365 822 ./arch/wall/woodwall/woodwall_6.111 +IMAGE 03369 822 ./arch/wall/woodwall/woodwall_6.111 /* XPM */ static char * woodwall_6_111_xpm[] = { "24 24 4 1", @@ -114959,7 +115100,7 @@ ".X.X.X.XXo.XXo.XX..X.X.X", " Xo.XXo.X.XX. ", " .XXo.XXo.XX. "}; -IMAGE 03366 822 ./arch/wall/woodwall/woodwall_7.111 +IMAGE 03370 822 ./arch/wall/woodwall/woodwall_7.111 /* XPM */ static char * woodwall_7_111_xpm[] = { "24 24 4 1", @@ -114991,7 +115132,7 @@ "o.o.o.o..Xo..Xo..oo.o.o.", " .Xo..Xo.o..o ", " o..Xo..Xo..o "}; -IMAGE 03367 822 ./arch/wall/woodwall/woodwall_8.111 +IMAGE 03371 822 ./arch/wall/woodwall/woodwall_8.111 /* XPM */ static char * woodwall_8_111_xpm[] = { "24 24 4 1", @@ -115023,7 +115164,7 @@ ".X.X.X.X.X.X.X.. ", " ", " "}; -IMAGE 03368 822 ./arch/wall/woodwall/woodwall_9.111 +IMAGE 03372 822 ./arch/wall/woodwall/woodwall_9.111 /* XPM */ static char * woodwall_9_111_xpm[] = { "24 24 4 1", @@ -115055,7 +115196,7 @@ "o.o.o.oo.Xo.o.oo ", " oo..o ", " o.oo "}; -IMAGE 03369 822 ./arch/wall/woodwall/woodwall_A.111 +IMAGE 03373 822 ./arch/wall/woodwall/woodwall_A.111 /* XPM */ static char * woodwall_A_111_xpm[] = { "24 24 4 1", @@ -115087,7 +115228,7 @@ ".X.X.X.X.X.X.X.X.X.X.X.X", " ", " "}; -IMAGE 03370 822 ./arch/wall/woodwall/woodwall_B.111 +IMAGE 03374 822 ./arch/wall/woodwall/woodwall_B.111 /* XPM */ static char * woodwall_B_111_xpm[] = { "24 24 4 1", @@ -115119,7 +115260,7 @@ "o.o.o.ooXXo.o.o.o.o.o.o.", " oo..o ", " oo.o "}; -IMAGE 03371 822 ./arch/wall/woodwall/woodwall_C.111 +IMAGE 03375 822 ./arch/wall/woodwall/woodwall_C.111 /* XPM */ static char * woodwall_C_111_xpm[] = { "24 24 4 1", @@ -115151,7 +115292,7 @@ ".X.X.X.XXo.XXo.XX. ", " Xo.XXo.X.XX. ", " .XXo.XXo.XX. "}; -IMAGE 03372 822 ./arch/wall/woodwall/woodwall_D.111 +IMAGE 03376 822 ./arch/wall/woodwall/woodwall_D.111 /* XPM */ static char * woodwall_D_111_xpm[] = { "24 24 4 1", @@ -115183,7 +115324,7 @@ "o.o.o.o..Xo..Xo..o ", " .Xo..Xo.o..o ", " o..Xo..Xo..o "}; -IMAGE 03373 822 ./arch/wall/woodwall/woodwall_E.111 +IMAGE 03377 822 ./arch/wall/woodwall/woodwall_E.111 /* XPM */ static char * woodwall_E_111_xpm[] = { "24 24 4 1", @@ -115215,7 +115356,7 @@ ".X.X.X.XXo.XXo.XX..X.X.X", " Xo.XXo.X.XX. ", " .XXo.XXo.XX. "}; -IMAGE 03374 822 ./arch/wall/woodwall/woodwall_F.111 +IMAGE 03378 822 ./arch/wall/woodwall/woodwall_F.111 /* XPM */ static char * woodwall_F_111_xpm[] = { "24 24 4 1", @@ -115247,7 +115388,7 @@ "o.o.o.o..Xo..Xo..oo.o.o.", " .Xo..Xo.o..o ", " o..Xo..Xo..o "}; -IMAGE 03375 791 ./arch/monster/insect/ant/work_ant.131 +IMAGE 03379 791 ./arch/monster/insect/ant/work_ant.131 /* XPM */ static char * work_ant_131_xpm[] = { "24 24 4 1", @@ -115279,7 +115420,7 @@ " ", " ", " "}; -IMAGE 03376 791 ./arch/monster/insect/ant/work_ant.132 +IMAGE 03380 791 ./arch/monster/insect/ant/work_ant.132 /* XPM */ static char * work_ant_132_xpm[] = { "24 24 4 1", @@ -115311,7 +115452,7 @@ " ", " ", " "}; -IMAGE 03377 791 ./arch/monster/insect/ant/work_ant.171 +IMAGE 03381 791 ./arch/monster/insect/ant/work_ant.171 /* XPM */ static char * work_ant_171_xpm[] = { "24 24 4 1", @@ -115343,7 +115484,7 @@ " ", " ", " "}; -IMAGE 03378 791 ./arch/monster/insect/ant/work_ant.172 +IMAGE 03382 791 ./arch/monster/insect/ant/work_ant.172 /* XPM */ static char * work_ant_172_xpm[] = { "24 24 4 1", @@ -115375,7 +115516,7 @@ " ", " ", " "}; -IMAGE 03379 879 ./arch/monster/dragon/WDragon/worthless_dragon.131 +IMAGE 03383 879 ./arch/monster/dragon/WDragon/worthless_dragon.131 /* XPM */ static char * worthless_dragon_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115411,7 +115552,7 @@ " oOoOOOOoOOOOOOOOOoO", " oooOOOoOOOOOOOOOOOOOoO", " ooOOOOOOOoOOoOOoooOOoO"}; -IMAGE 03380 879 ./arch/monster/dragon/WDragon/worthless_dragon.132 +IMAGE 03384 879 ./arch/monster/dragon/WDragon/worthless_dragon.132 /* XPM */ static char * worthless_dragon_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115447,7 +115588,7 @@ " oooOOOOoOOOOOOOOOoO", " oOoOOOOOOOOOOOOOOoO", " oooOOOoOOOOOOOOoooOOoO"}; -IMAGE 03381 879 ./arch/monster/dragon/WDragon/worthless_dragon.133 +IMAGE 03385 879 ./arch/monster/dragon/WDragon/worthless_dragon.133 /* XPM */ static char * worthless_dragon_133_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115483,7 +115624,7 @@ " oooOOOOoOOOOOOOOOoO", " oOOoOOOOOOOOOOOOOoO", " oooOOOOOOOOOOOOoooOOoO"}; -IMAGE 03382 924 ./arch/monster/dragon/WDragon/worthless_dragon.171 +IMAGE 03386 924 ./arch/monster/dragon/WDragon/worthless_dragon.171 /* XPM */ static char * worthless_dragon_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115521,7 +115662,7 @@ " OOO O+OO+O+++", " OO+++OO+O+O", " OO++++++OO+OO"}; -IMAGE 03383 937 ./arch/monster/dragon/WDragon/worthless_dragon.172 +IMAGE 03387 937 ./arch/monster/dragon/WDragon/worthless_dragon.172 /* XPM */ static char * worthless_dragon_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115559,7 +115700,7 @@ " O+OO OO+OO+O+++", " OOO OO++++OO+O+O", " OO+++++O+OO+OO"}; -IMAGE 03384 937 ./arch/monster/dragon/WDragon/worthless_dragon.173 +IMAGE 03388 937 ./arch/monster/dragon/WDragon/worthless_dragon.173 /* XPM */ static char * worthless_dragon_173_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115597,7 +115738,7 @@ " XoXX XXoXXoXooo", " XoXX XXooooXXoXoX", " XX XXoooooXoXXoXX"}; -IMAGE 03385 879 ./arch/monster/dragon/WDragon/worthless_dragon.231 +IMAGE 03389 879 ./arch/monster/dragon/WDragon/worthless_dragon.231 /* XPM */ static char * worthless_dragon_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115633,7 +115774,7 @@ "oooooOooooOooOoooooooooo", "ooooooOoooooooooooOoOooo", "OoooooooooooooOooOOOoooo"}; -IMAGE 03386 879 ./arch/monster/dragon/WDragon/worthless_dragon.232 +IMAGE 03390 879 ./arch/monster/dragon/WDragon/worthless_dragon.232 /* XPM */ static char * worthless_dragon_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115669,7 +115810,7 @@ "oooooOooooOooOoooooooooo", "ooooooOoooooooooooOoOooo", "OoooooooooooooOOoOOOoooo"}; -IMAGE 03387 879 ./arch/monster/dragon/WDragon/worthless_dragon.233 +IMAGE 03391 879 ./arch/monster/dragon/WDragon/worthless_dragon.233 /* XPM */ static char * worthless_dragon_233_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115705,7 +115846,7 @@ "oooooOooooOooOoooooooooo", "ooooooOoooooooooooOoOooo", "OoooooooooooooOOoOOOoooo"}; -IMAGE 03388 879 ./arch/monster/dragon/WDragon/worthless_dragon.271 +IMAGE 03392 879 ./arch/monster/dragon/WDragon/worthless_dragon.271 /* XPM */ static char * worthless_dragon_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115741,7 +115882,7 @@ "OOOOOOOOOOoOOoOOOOoOOOOO", "OOOoOoOOOOOOOOOOOoOOOOOO", "OOOOoooOOoOOOOOOOOOOOOOo"}; -IMAGE 03389 879 ./arch/monster/dragon/WDragon/worthless_dragon.272 +IMAGE 03393 879 ./arch/monster/dragon/WDragon/worthless_dragon.272 /* XPM */ static char * worthless_dragon_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115777,7 +115918,7 @@ "OOOOOOOOOOoOOoOOOOoOOOOO", "OOOoOoOOOOOOOOOOOoOOOOOO", "OOOOoooOooOOOOOOOOOOOOOo"}; -IMAGE 03390 879 ./arch/monster/dragon/WDragon/worthless_dragon.273 +IMAGE 03394 879 ./arch/monster/dragon/WDragon/worthless_dragon.273 /* XPM */ static char * worthless_dragon_273_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115813,7 +115954,7 @@ "ooooooooooOooOooooOooooo", "oooOoOoooooooooooOoooooo", "ooooOOOoOOoooooooooooooO"}; -IMAGE 03391 924 ./arch/monster/dragon/WDragon/worthless_dragon.331 +IMAGE 03395 924 ./arch/monster/dragon/WDragon/worthless_dragon.331 /* XPM */ static char * worthless_dragon_331_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115851,7 +115992,7 @@ "OOO+O++O+ +++ ", "+O+O++OOO++ ", "++O++OOOOOO++ "}; -IMAGE 03392 937 ./arch/monster/dragon/WDragon/worthless_dragon.332 +IMAGE 03396 937 ./arch/monster/dragon/WDragon/worthless_dragon.332 /* XPM */ static char * worthless_dragon_332_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115889,7 +116030,7 @@ "OOO+O++O++ ++O+ ", "+O+O++OOOO++ +++ ", "++O++O+OOOOO++ "}; -IMAGE 03393 937 ./arch/monster/dragon/WDragon/worthless_dragon.333 +IMAGE 03397 937 ./arch/monster/dragon/WDragon/worthless_dragon.333 /* XPM */ static char * worthless_dragon_333_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115927,7 +116068,7 @@ "oooOoOOoOO OOoO ", "OoOoOOooooOO OOoO ", "OOoOOoOoooooOO OO "}; -IMAGE 03394 879 ./arch/monster/dragon/WDragon/worthless_dragon.371 +IMAGE 03398 879 ./arch/monster/dragon/WDragon/worthless_dragon.371 /* XPM */ static char * worthless_dragon_371_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115963,7 +116104,7 @@ "OoOOOOOOOOOoOOOOoOo ", "OoOOOOOOOOOOOOOoOOOooo ", "OoOOoooOOoOOoOOOOOOOoo "}; -IMAGE 03395 879 ./arch/monster/dragon/WDragon/worthless_dragon.372 +IMAGE 03399 879 ./arch/monster/dragon/WDragon/worthless_dragon.372 /* XPM */ static char * worthless_dragon_372_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -115999,7 +116140,7 @@ "OoOOOOOOOOOoOOOOooo ", "OoOOOOOOOOOOOOOOoOo ", "OoOOoooOOOOOOOOoOOOooo "}; -IMAGE 03396 879 ./arch/monster/dragon/WDragon/worthless_dragon.373 +IMAGE 03400 879 ./arch/monster/dragon/WDragon/worthless_dragon.373 /* XPM */ static char * worthless_dragon_373_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116035,7 +116176,7 @@ "OoOOOOOOOOOoOOOOooo ", "OoOOOOOOOOOOOOOoOOo ", "OoOOoooOOOOOOOOOOOOooo "}; -IMAGE 03397 882 ./arch/monster/dragon/WDragon/worthless_dragon.431 +IMAGE 03401 882 ./arch/monster/dragon/WDragon/worthless_dragon.431 /* XPM */ static char * worthless_dragon_431_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116071,7 +116212,7 @@ " ooOOOo ", " oooooo", " "}; -IMAGE 03398 909 ./arch/monster/dragon/WDragon/worthless_dragon.432 +IMAGE 03402 909 ./arch/monster/dragon/WDragon/worthless_dragon.432 /* XPM */ static char * worthless_dragon_432_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116107,7 +116248,7 @@ " ", " ", " "}; -IMAGE 03399 909 ./arch/monster/dragon/WDragon/worthless_dragon.433 +IMAGE 03403 909 ./arch/monster/dragon/WDragon/worthless_dragon.433 /* XPM */ static char * worthless_dragon_433_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116143,7 +116284,7 @@ " ", " ", " "}; -IMAGE 03400 853 ./arch/monster/dragon/WDragon/worthless_dragon.471 +IMAGE 03404 853 ./arch/monster/dragon/WDragon/worthless_dragon.471 /* XPM */ static char * worthless_dragon_471_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116177,7 +116318,7 @@ " .XX..", " .... ", " "}; -IMAGE 03401 853 ./arch/monster/dragon/WDragon/worthless_dragon.472 +IMAGE 03405 853 ./arch/monster/dragon/WDragon/worthless_dragon.472 /* XPM */ static char * worthless_dragon_472_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116211,7 +116352,7 @@ " .XX..", " .... ", " "}; -IMAGE 03402 853 ./arch/monster/dragon/WDragon/worthless_dragon.473 +IMAGE 03406 853 ./arch/monster/dragon/WDragon/worthless_dragon.473 /* XPM */ static char * worthless_dragon_473_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116245,7 +116386,7 @@ " .XX..", " .... ", " "}; -IMAGE 03403 853 ./arch/monster/dragon/WDragon/worthless_dragon.531 +IMAGE 03407 853 ./arch/monster/dragon/WDragon/worthless_dragon.531 /* XPM */ static char * worthless_dragon_531_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116279,7 +116420,7 @@ " X..XX..XX X.XX X", " X.XX XXX..X XX ", " XX XXXX "}; -IMAGE 03404 853 ./arch/monster/dragon/WDragon/worthless_dragon.532 +IMAGE 03408 853 ./arch/monster/dragon/WDragon/worthless_dragon.532 /* XPM */ static char * worthless_dragon_532_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116313,7 +116454,7 @@ " X..XX..XX X.XX X", " X.XX XXX..X XX ", " XX XXXX "}; -IMAGE 03405 882 ./arch/monster/dragon/WDragon/worthless_dragon.533 +IMAGE 03409 882 ./arch/monster/dragon/WDragon/worthless_dragon.533 /* XPM */ static char * worthless_dragon_533_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116348,7 +116489,7 @@ " X..XX..XX X.XX X", " X.XX XXX..X XX ", " XX XXXX "}; -IMAGE 03406 853 ./arch/monster/dragon/WDragon/worthless_dragon.571 +IMAGE 03410 853 ./arch/monster/dragon/WDragon/worthless_dragon.571 /* XPM */ static char * worthless_dragon_571_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116382,7 +116523,7 @@ "X XX.X XX..XX..X ", " XX X..XXX XX.X ", " XXXX XX "}; -IMAGE 03407 853 ./arch/monster/dragon/WDragon/worthless_dragon.572 +IMAGE 03411 853 ./arch/monster/dragon/WDragon/worthless_dragon.572 /* XPM */ static char * worthless_dragon_572_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116416,7 +116557,7 @@ "X XX.X XX..XX..X ", " XX X..XXX XX.X ", " XXXX XX "}; -IMAGE 03408 882 ./arch/monster/dragon/WDragon/worthless_dragon.573 +IMAGE 03412 882 ./arch/monster/dragon/WDragon/worthless_dragon.573 /* XPM */ static char * worthless_dragon_573_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116451,7 +116592,7 @@ "X XX.X XX..XX..X ", " XX X..XXX XX.X ", " XXXX XX "}; -IMAGE 03409 853 ./arch/monster/dragon/WDragon/worthless_dragon.631 +IMAGE 03413 853 ./arch/monster/dragon/WDragon/worthless_dragon.631 /* XPM */ static char * worthless_dragon_631_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116485,7 +116626,7 @@ "XX..X ", " XXXX ", " "}; -IMAGE 03410 853 ./arch/monster/dragon/WDragon/worthless_dragon.632 +IMAGE 03414 853 ./arch/monster/dragon/WDragon/worthless_dragon.632 /* XPM */ static char * worthless_dragon_632_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116519,7 +116660,7 @@ "XX..X ", " XXXX ", " "}; -IMAGE 03411 853 ./arch/monster/dragon/WDragon/worthless_dragon.633 +IMAGE 03415 853 ./arch/monster/dragon/WDragon/worthless_dragon.633 /* XPM */ static char * worthless_dragon_633_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116553,7 +116694,7 @@ "XX..X ", " XXXX ", " "}; -IMAGE 03412 882 ./arch/monster/dragon/WDragon/worthless_dragon.671 +IMAGE 03416 882 ./arch/monster/dragon/WDragon/worthless_dragon.671 /* XPM */ static char * worthless_dragon_671_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116589,7 +116730,7 @@ " oOOOoo ", "oooooo ", " "}; -IMAGE 03413 909 ./arch/monster/dragon/WDragon/worthless_dragon.672 +IMAGE 03417 909 ./arch/monster/dragon/WDragon/worthless_dragon.672 /* XPM */ static char * worthless_dragon_672_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116625,7 +116766,7 @@ " ", " ", " "}; -IMAGE 03414 909 ./arch/monster/dragon/WDragon/worthless_dragon.673 +IMAGE 03418 909 ./arch/monster/dragon/WDragon/worthless_dragon.673 /* XPM */ static char * worthless_dragon_673_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116661,7 +116802,7 @@ " ", " ", " "}; -IMAGE 03415 843 ./arch/monster/undead/wraith.111 +IMAGE 03419 843 ./arch/monster/undead/wraith.111 /* XPM */ static char * wraith_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116695,7 +116836,7 @@ " .. .. . ", " .... . ", " .... "}; -IMAGE 03416 843 ./arch/monster/undead/wraith.112 +IMAGE 03420 843 ./arch/monster/undead/wraith.112 /* XPM */ static char * wraith_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116729,7 +116870,7 @@ " ....... ", " ....... ", " ..... "}; -IMAGE 03417 832 ./arch/monster/undead/wraith.113 +IMAGE 03421 832 ./arch/monster/undead/wraith.113 /* XPM */ static char * wraith_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116762,7 +116903,7 @@ " ..... ", " ...... ", " .... "}; -IMAGE 03418 845 ./arch/player/race/wraithp.111 +IMAGE 03422 845 ./arch/player/race/wraithp.111 /* XPM */ static char * Wraith_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116796,7 +116937,7 @@ " .X.. .. ", " . .... ", " .... "}; -IMAGE 03419 845 ./arch/player/race/wraithp.131 +IMAGE 03423 845 ./arch/player/race/wraithp.131 /* XPM */ static char * Wraith_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116830,7 +116971,7 @@ " ... ", " ... ", " .. "}; -IMAGE 03420 845 ./arch/player/race/wraithp.151 +IMAGE 03424 845 ./arch/player/race/wraithp.151 /* XPM */ static char * Wraith_151_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116864,7 +117005,7 @@ " .. .. . ", " .... . ", " .... "}; -IMAGE 03421 845 ./arch/player/race/wraithp.171 +IMAGE 03425 845 ./arch/player/race/wraithp.171 /* XPM */ static char * Wraith_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116898,7 +117039,7 @@ " ... ", " ... ", " .. "}; -IMAGE 03422 791 ./arch/weapon/other/wrench.111 +IMAGE 03426 791 ./arch/weapon/other/wrench.111 /* XPM */ static char * wrench_111_xpm[] = { "24 24 4 1", @@ -116930,7 +117071,7 @@ " ..o. ", " .. ", " "}; -IMAGE 03423 853 ./arch/wall/wwall/wwall_0.111 +IMAGE 03427 853 ./arch/wall/wwall/wwall_0.111 /* XPM */ static char * wwall_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116964,7 +117105,7 @@ " .X.XX.X. ", " ...XXXX. ", " ....... "}; -IMAGE 03424 853 ./arch/wall/wwall/wwall_1.111 +IMAGE 03428 853 ./arch/wall/wwall/wwall_1.111 /* XPM */ static char * wwall_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -116998,7 +117139,7 @@ " .X.XX.X. ", " ...XXXX. ", " ....... "}; -IMAGE 03425 853 ./arch/wall/wwall/wwall_2.111 +IMAGE 03429 853 ./arch/wall/wwall/wwall_2.111 /* XPM */ static char * wwall_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117032,7 +117173,7 @@ " ", " ", " "}; -IMAGE 03426 853 ./arch/wall/wwall/wwall_3.111 +IMAGE 03430 853 ./arch/wall/wwall/wwall_3.111 /* XPM */ static char * wwall_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117066,7 +117207,7 @@ " ", " ", " "}; -IMAGE 03427 853 ./arch/wall/wwall/wwall_4.111 +IMAGE 03431 853 ./arch/wall/wwall/wwall_4.111 /* XPM */ static char * wwall_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117100,7 +117241,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03428 853 ./arch/wall/wwall/wwall_5.111 +IMAGE 03432 853 ./arch/wall/wwall/wwall_5.111 /* XPM */ static char * wwall_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117134,7 +117275,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03429 853 ./arch/wall/wwall/wwall_6.111 +IMAGE 03433 853 ./arch/wall/wwall/wwall_6.111 /* XPM */ static char * wwall_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117168,7 +117309,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03430 853 ./arch/wall/wwall/wwall_7.111 +IMAGE 03434 853 ./arch/wall/wwall/wwall_7.111 /* XPM */ static char * wwall_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117202,7 +117343,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03431 853 ./arch/wall/wwall/wwall_8.111 +IMAGE 03435 853 ./arch/wall/wwall/wwall_8.111 /* XPM */ static char * wwall_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117236,7 +117377,7 @@ " ", " ", " "}; -IMAGE 03432 853 ./arch/wall/wwall/wwall_9.111 +IMAGE 03436 853 ./arch/wall/wwall/wwall_9.111 /* XPM */ static char * wwall_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117270,7 +117411,7 @@ " ", " ", " "}; -IMAGE 03433 853 ./arch/wall/wwall/wwall_A.111 +IMAGE 03437 853 ./arch/wall/wwall/wwall_A.111 /* XPM */ static char * wwall_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117304,7 +117445,7 @@ " ", " ", " "}; -IMAGE 03434 853 ./arch/wall/wwall/wwall_B.111 +IMAGE 03438 853 ./arch/wall/wwall/wwall_B.111 /* XPM */ static char * wwall_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117338,7 +117479,7 @@ " ", " ", " "}; -IMAGE 03435 853 ./arch/wall/wwall/wwall_C.111 +IMAGE 03439 853 ./arch/wall/wwall/wwall_C.111 /* XPM */ static char * wwall_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117372,7 +117513,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03436 853 ./arch/wall/wwall/wwall_D.111 +IMAGE 03440 853 ./arch/wall/wwall/wwall_D.111 /* XPM */ static char * wwall_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117406,7 +117547,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03437 853 ./arch/wall/wwall/wwall_E.111 +IMAGE 03441 853 ./arch/wall/wwall/wwall_E.111 /* XPM */ static char * wwall_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117440,7 +117581,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03438 853 ./arch/wall/wwall/wwall_F.111 +IMAGE 03442 853 ./arch/wall/wwall/wwall_F.111 /* XPM */ static char * wwall_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117474,7 +117615,7 @@ " .X.XX..XX. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03439 855 ./arch/wall/wwall/wwall_w_0.111 +IMAGE 03443 855 ./arch/wall/wwall/wwall_w_0.111 /* XPM */ static char * wwall_w_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117508,7 +117649,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03440 855 ./arch/wall/wwall/wwall_w_0.112 +IMAGE 03444 855 ./arch/wall/wwall/wwall_w_0.112 /* XPM */ static char * wwall_w_0_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117542,7 +117683,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03441 855 ./arch/wall/wwall/wwall_w_0.113 +IMAGE 03445 855 ./arch/wall/wwall/wwall_w_0.113 /* XPM */ static char * wwall_w_0_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117576,7 +117717,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03442 855 ./arch/wall/wwall/wwall_w_0.114 +IMAGE 03446 855 ./arch/wall/wwall/wwall_w_0.114 /* XPM */ static char * wwall_w_0_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117610,7 +117751,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03443 855 ./arch/wall/wwall/wwall_w_0.115 +IMAGE 03447 855 ./arch/wall/wwall/wwall_w_0.115 /* XPM */ static char * wwall_w_0_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117644,7 +117785,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03444 855 ./arch/wall/wwall/wwall_w_0.116 +IMAGE 03448 855 ./arch/wall/wwall/wwall_w_0.116 /* XPM */ static char * wwall_w_0_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117678,7 +117819,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03445 855 ./arch/wall/wwall/wwall_w_0.117 +IMAGE 03449 855 ./arch/wall/wwall/wwall_w_0.117 /* XPM */ static char * wwall_w_0_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117712,7 +117853,7 @@ " .X.XX..X.. ", " .X.XX..XX. ", " ..XXX..XX. "}; -IMAGE 03446 855 ./arch/wall/wwall/wwall_w_1.111 +IMAGE 03450 855 ./arch/wall/wwall/wwall_w_1.111 /* XPM */ static char * wwall_w_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117746,7 +117887,7 @@ " ", " ", " "}; -IMAGE 03447 855 ./arch/wall/wwall/wwall_w_1.112 +IMAGE 03451 855 ./arch/wall/wwall/wwall_w_1.112 /* XPM */ static char * wwall_w_1_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117780,7 +117921,7 @@ " ", " ", " "}; -IMAGE 03448 855 ./arch/wall/wwall/wwall_w_1.113 +IMAGE 03452 855 ./arch/wall/wwall/wwall_w_1.113 /* XPM */ static char * wwall_w_1_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117814,7 +117955,7 @@ " ", " ", " "}; -IMAGE 03449 855 ./arch/wall/wwall/wwall_w_1.114 +IMAGE 03453 855 ./arch/wall/wwall/wwall_w_1.114 /* XPM */ static char * wwall_w_1_114_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117848,7 +117989,7 @@ " ", " ", " "}; -IMAGE 03450 855 ./arch/wall/wwall/wwall_w_1.115 +IMAGE 03454 855 ./arch/wall/wwall/wwall_w_1.115 /* XPM */ static char * wwall_w_1_115_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117882,7 +118023,7 @@ " ", " ", " "}; -IMAGE 03451 855 ./arch/wall/wwall/wwall_w_1.116 +IMAGE 03455 855 ./arch/wall/wwall/wwall_w_1.116 /* XPM */ static char * wwall_w_1_116_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117916,7 +118057,7 @@ " ", " ", " "}; -IMAGE 03452 855 ./arch/wall/wwall/wwall_w_1.117 +IMAGE 03456 855 ./arch/wall/wwall/wwall_w_1.117 /* XPM */ static char * wwall_w_1_117_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117950,7 +118091,7 @@ " ", " ", " "}; -IMAGE 03453 868 ./arch/wall/wwall/wwindow_0.111 +IMAGE 03457 868 ./arch/wall/wwall/wwindow_0.111 /* XPM */ static char * wwindow_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -117985,7 +118126,7 @@ " ...XX..X.. ", " ...XX..XX. ", " ..XXX..XX. "}; -IMAGE 03454 868 ./arch/wall/wwall/wwindow_1.111 +IMAGE 03458 868 ./arch/wall/wwall/wwindow_1.111 /* XPM */ static char * wwindow_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118020,7 +118161,7 @@ " ", " ", " "}; -IMAGE 03455 848 ./arch/monster/dragon/wyvern.131 +IMAGE 03459 848 ./arch/monster/dragon/wyvern.131 /* XPM */ static char * wyvern_131_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118053,7 +118194,7 @@ " .. ", " ... ", " "}; -IMAGE 03456 848 ./arch/monster/dragon/wyvern.132 +IMAGE 03460 848 ./arch/monster/dragon/wyvern.132 /* XPM */ static char * wyvern_132_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118086,7 +118227,7 @@ " .. ", " ... ", " "}; -IMAGE 03457 891 ./arch/monster/dragon/wyvern.171 +IMAGE 03461 891 ./arch/monster/dragon/wyvern.171 /* XPM */ static char * wyvern_171_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118121,7 +118262,7 @@ " ... ", " ...... ", " "}; -IMAGE 03458 891 ./arch/monster/dragon/wyvern.172 +IMAGE 03462 891 ./arch/monster/dragon/wyvern.172 /* XPM */ static char * wyvern_172_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118156,7 +118297,7 @@ " ... ", " ...... ", " "}; -IMAGE 03459 891 ./arch/monster/dragon/wyvern.231 +IMAGE 03463 891 ./arch/monster/dragon/wyvern.231 /* XPM */ static char * wyvern_231_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118191,7 +118332,7 @@ " ... ", " ...... ", " "}; -IMAGE 03460 891 ./arch/monster/dragon/wyvern.232 +IMAGE 03464 891 ./arch/monster/dragon/wyvern.232 /* XPM */ static char * wyvern_232_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118226,7 +118367,7 @@ " ... ", " ...... ", " "}; -IMAGE 03461 848 ./arch/monster/dragon/wyvern.271 +IMAGE 03465 848 ./arch/monster/dragon/wyvern.271 /* XPM */ static char * wyvern_271_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118259,7 +118400,7 @@ " .. ", " ... ", " "}; -IMAGE 03462 848 ./arch/monster/dragon/wyvern.272 +IMAGE 03466 848 ./arch/monster/dragon/wyvern.272 /* XPM */ static char * wyvern_272_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118292,7 +118433,7 @@ " .. ", " ... ", " "}; -IMAGE 03463 862 ./arch/monster/insect/xan.111 +IMAGE 03467 862 ./arch/monster/insect/xan.111 /* XPM */ static char * xan_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118327,7 +118468,7 @@ " ", " ", " "}; -IMAGE 03464 889 ./arch/monster/insect/xan.112 +IMAGE 03468 889 ./arch/monster/insect/xan.112 /* XPM */ static char * xan_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118363,7 +118504,7 @@ " ", " ", " "}; -IMAGE 03465 874 ./arch/monster/insect/xan_gen.111 +IMAGE 03469 874 ./arch/monster/insect/xan_gen.111 /* XPM */ static char * xan_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118398,7 +118539,7 @@ " .ooo..XXX...oo.XXX. ", " ... ... ...... ", " "}; -IMAGE 03466 883 ./arch/wall/yellow/yellow_0.111 +IMAGE 03470 883 ./arch/wall/yellow/yellow_0.111 /* XPM */ static char * yellow_0_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118432,7 +118573,7 @@ ". . . . . . ", "X... X.. X.. X. X... X. ", "XXXX.XXX.XXX.XX.XXXX.XX."}; -IMAGE 03467 902 ./arch/wall/yellow/yellow_1.111 +IMAGE 03471 902 ./arch/wall/yellow/yellow_1.111 /* XPM */ static char * yellow_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118467,7 +118608,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03468 902 ./arch/wall/yellow/yellow_2.111 +IMAGE 03472 902 ./arch/wall/yellow/yellow_2.111 /* XPM */ static char * yellow_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118502,7 +118643,7 @@ " ", " ", " "}; -IMAGE 03469 902 ./arch/wall/yellow/yellow_3.111 +IMAGE 03473 902 ./arch/wall/yellow/yellow_3.111 /* XPM */ static char * yellow_3_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118537,7 +118678,7 @@ " ", " ", " "}; -IMAGE 03470 902 ./arch/wall/yellow/yellow_4.111 +IMAGE 03474 902 ./arch/wall/yellow/yellow_4.111 /* XPM */ static char * yellow_4_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118572,7 +118713,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03471 902 ./arch/wall/yellow/yellow_5.111 +IMAGE 03475 902 ./arch/wall/yellow/yellow_5.111 /* XPM */ static char * yellow_5_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118607,7 +118748,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03472 902 ./arch/wall/yellow/yellow_6.111 +IMAGE 03476 902 ./arch/wall/yellow/yellow_6.111 /* XPM */ static char * yellow_6_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118642,7 +118783,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03473 902 ./arch/wall/yellow/yellow_7.111 +IMAGE 03477 902 ./arch/wall/yellow/yellow_7.111 /* XPM */ static char * yellow_7_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118677,7 +118818,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03474 902 ./arch/wall/yellow/yellow_8.111 +IMAGE 03478 902 ./arch/wall/yellow/yellow_8.111 /* XPM */ static char * yellow_8_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118712,7 +118853,7 @@ " ", " ", " "}; -IMAGE 03475 902 ./arch/wall/yellow/yellow_9.111 +IMAGE 03479 902 ./arch/wall/yellow/yellow_9.111 /* XPM */ static char * yellow_9_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118747,7 +118888,7 @@ " ", " ", " "}; -IMAGE 03476 902 ./arch/wall/yellow/yellow_A.111 +IMAGE 03480 902 ./arch/wall/yellow/yellow_A.111 /* XPM */ static char * yellow_A_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118782,7 +118923,7 @@ " ", " ", " "}; -IMAGE 03477 902 ./arch/wall/yellow/yellow_B.111 +IMAGE 03481 902 ./arch/wall/yellow/yellow_B.111 /* XPM */ static char * yellow_B_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118817,7 +118958,7 @@ " ", " ", " "}; -IMAGE 03478 902 ./arch/wall/yellow/yellow_C.111 +IMAGE 03482 902 ./arch/wall/yellow/yellow_C.111 /* XPM */ static char * yellow_C_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118852,7 +118993,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03479 902 ./arch/wall/yellow/yellow_D.111 +IMAGE 03483 902 ./arch/wall/yellow/yellow_D.111 /* XPM */ static char * yellow_D_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118887,7 +119028,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03480 902 ./arch/wall/yellow/yellow_E.111 +IMAGE 03484 902 ./arch/wall/yellow/yellow_E.111 /* XPM */ static char * yellow_E_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118922,7 +119063,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03481 902 ./arch/wall/yellow/yellow_F.111 +IMAGE 03485 902 ./arch/wall/yellow/yellow_F.111 /* XPM */ static char * yellow_F_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118957,7 +119098,7 @@ " .XXXXX.XXX.XX.XXXX ", " o....Xo..Xo.Xo...X ", " ooooo.ooo.oo.oooo. "}; -IMAGE 03482 884 ./arch/ground/Wood/ytree_1.111 +IMAGE 03486 884 ./arch/ground/Wood/ytree_1.111 /* XPM */ static char * ytree_1_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -118991,7 +119132,7 @@ " .. ", " . ", " "}; -IMAGE 03483 870 ./arch/ground/Wood/ytree_2.111 +IMAGE 03487 870 ./arch/ground/Wood/ytree_2.111 /* XPM */ static char * ytree_2_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -119025,7 +119166,7 @@ " ... ", " ", " "}; -IMAGE 03484 965 ./arch/monster/undead/zombie.111 +IMAGE 03488 965 ./arch/monster/undead/zombie.111 /* XPM */ static char * zombie_111_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -119063,7 +119204,7 @@ " ..X. .XX. ", " .XXX. .XX. ", " ... .. "}; -IMAGE 03485 965 ./arch/monster/undead/zombie.112 +IMAGE 03489 965 ./arch/monster/undead/zombie.112 /* XPM */ static char * zombie_112_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -119101,7 +119242,7 @@ " . X. . XX. ", " .XXX. .XX. ", " ... .. "}; -IMAGE 03486 965 ./arch/monster/undead/zombie.113 +IMAGE 03490 965 ./arch/monster/undead/zombie.113 /* XPM */ static char * zombie_113_xpm[] = { /* width height ncolors chars_per_pixel */ @@ -119139,7 +119280,7 @@ " . X .X. ", " XXX.X. ", " .... . "}; -IMAGE 03487 902 ./arch/monster/undead/zombie_gen.111 +IMAGE 03491 902 ./arch/monster/undead/zombie_gen.111 /* XPM */ static char * zombie_gen_111_xpm[] = { /* width height ncolors chars_per_pixel */ From mwedel at scruznet.com Fri Oct 20 01:34:03 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:59 2005 Subject: [CF-Devel] CVS update: crossfire/server Message-ID: <200010200634.XAA01615@boltzmann.eecs.berkeley.edu> Date: Thursday October 19, 2000 @ 23:34 Author: peterm Update of /home/cvs/CVS/crossfire/server In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv1612 Modified Files: spell_util.c Log Message: Fixed some bugs with summoned creatures speed. **************************************** Index: crossfire/server/spell_util.c diff -u crossfire/server/spell_util.c:1.18 crossfire/server/spell_util.c:1.19 --- crossfire/server/spell_util.c:1.18 Mon Oct 16 12:19:31 2000 +++ crossfire/server/spell_util.c Thu Oct 19 23:34:02 2000 @@ -1,6 +1,6 @@ /* * static char *rcsid_spell_util_c = - * "$Id: spell_util.c,v 1.18 2000/10/16 19:19:31 peterm Exp $"; + * "$Id: spell_util.c,v 1.19 2000/10/20 06:34:02 peterm Exp $"; */ /* @@ -851,9 +851,12 @@ tmp->stats.dam= SP_PARAMETERS[spellnum].bdam + 2* SP_level_dam_adjust(op,caster,spellnum); tmp->stats.wc -= SP_level_dam_adjust(op,caster,spellnum); - tmp->speed += .05 * SP_level_dam_adjust(op,caster,spellnum); - /* limit the speed to 1 */ - tmp->speed = MIN(tmp->speed,1); + if(tmp->speed < 0) tmp->speed = -tmp->speed; + tmp->speed += .02 * SP_level_dam_adjust(op,caster,spellnum); + /* limit the speed to 0.3 for non-players, 1 for players. */ + if(op->type!=PLAYER) + tmp->speed = MIN(tmp->speed,0.3); + tmp->speed = MIN(tmp->speed, 1.0); if(tmp->stats.dam<0) tmp->stats.dam=127; /*seen this go negative!*/ /* make experience increase in proportion to the strength of the summoned creature. */ tmp->stats.exp *= SP_level_spellpoint_cost(op,caster,spellnum)/spells[spellnum].sp; From mwedel at scruznet.com Fri Oct 20 01:34:58 2000 From: mwedel at scruznet.com (Crossfire CVS devel) Date: Thu Jan 13 17:58:59 2005 Subject: [CF-Devel] CVS update: arch/disease Message-ID: <200010200634.XAA01635@boltzmann.eecs.berkeley.edu> Date: Thursday October 19, 2000 @ 23:34 Author: peterm Update of /home/cvs/CVS/arch/disease In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv1632 Modified Files: anthrax.arc atheletes_foot.arc diarrhea.arc egg_disease.arc flaming_fart.arc incontinence.arc scurvy.arc smallpox.arc typhoid.arc Added Files: cold.arc Log Message: Tuning for diseases. Made many cure themselves. Increased the severity of some others slightly. **************************************** Index: arch/disease/anthrax.arc diff -u arch/disease/anthrax.arc:1.2 arch/disease/anthrax.arc:1.3 --- arch/disease/anthrax.arc:1.2 Sun Jun 4 16:25:08 2000 +++ arch/disease/anthrax.arc Thu Oct 19 23:34:58 2000 @@ -10,7 +10,7 @@ Dex -3 maxhp 100 dam -5 -maxgrace 20 +maxgrace 23 food -1 speed 0.05 last_sp 50 Index: arch/disease/atheletes_foot.arc diff -u arch/disease/atheletes_foot.arc:1.1 arch/disease/atheletes_foot.arc:1.2 --- arch/disease/atheletes_foot.arc:1.1 Sun Mar 28 21:05:25 1999 +++ arch/disease/atheletes_foot.arc Thu Oct 19 23:34:58 2000 @@ -8,8 +8,8 @@ Dex -1 maxhp 1 maxgrace -1 -food -1 speed 0.005 +maxgrace 10 last_sp 0 maxsp 0 ac 0 Index: arch/disease/diarrhea.arc diff -u arch/disease/diarrhea.arc:1.3 arch/disease/diarrhea.arc:1.4 --- arch/disease/diarrhea.arc:1.3 Wed May 5 11:01:54 1999 +++ arch/disease/diarrhea.arc Thu Oct 19 23:34:58 2000 @@ -8,7 +8,7 @@ magic 0 maxhp 1 dam 0 -maxgrace 50 +maxgrace 10 speed 0.001 last_sp 0 maxsp 0 Index: arch/disease/egg_disease.arc diff -u arch/disease/egg_disease.arc:1.1 arch/disease/egg_disease.arc:1.2 --- arch/disease/egg_disease.arc:1.1 Sun Mar 28 21:05:25 1999 +++ arch/disease/egg_disease.arc Thu Oct 19 23:34:58 2000 @@ -8,8 +8,7 @@ magic 0 maxhp 1 dam 0 -maxgrace -1 -food -1 +maxgrace 5 speed 0.001 last_sp 0 maxsp 0 Index: arch/disease/flaming_fart.arc diff -u arch/disease/flaming_fart.arc:1.3 arch/disease/flaming_fart.arc:1.4 --- arch/disease/flaming_fart.arc:1.3 Wed May 5 11:01:54 1999 +++ arch/disease/flaming_fart.arc Thu Oct 19 23:34:58 2000 @@ -8,7 +8,7 @@ magic 0 maxhp 1 dam 0 -maxgrace 25 +maxgrace 10 speed 0.001 last_sp 0 maxsp 0 Index: arch/disease/incontinence.arc diff -u arch/disease/incontinence.arc:1.2 arch/disease/incontinence.arc:1.3 --- arch/disease/incontinence.arc:1.2 Wed May 5 10:57:13 1999 +++ arch/disease/incontinence.arc Thu Oct 19 23:34:58 2000 @@ -8,8 +8,7 @@ magic 0 maxhp 1 dam 0 -maxgrace -1 -food -1 +maxgrace 20 speed 0.001 last_sp 0 maxsp 0 Index: arch/disease/scurvy.arc diff -u arch/disease/scurvy.arc:1.3 arch/disease/scurvy.arc:1.4 --- arch/disease/scurvy.arc:1.3 Wed May 5 11:01:54 1999 +++ arch/disease/scurvy.arc Thu Oct 19 23:34:58 2000 @@ -9,7 +9,7 @@ magic 0 maxhp 1 dam 0 -maxgrace 24 +maxgrace 15 speed 0.001 last_sp 0 maxsp 0 Index: arch/disease/smallpox.arc diff -u arch/disease/smallpox.arc:1.4 arch/disease/smallpox.arc:1.5 --- arch/disease/smallpox.arc:1.4 Fri Jun 9 12:12:21 2000 +++ arch/disease/smallpox.arc Thu Oct 19 23:34:58 2000 @@ -23,6 +23,6 @@ msg You have a nasty rash all over you. Are those pustules? endmsg -race goblin,human,troll,giant +race goblin,human,troll,giant,dwarf level 20 end Index: arch/disease/typhoid.arc diff -u arch/disease/typhoid.arc:1.4 arch/disease/typhoid.arc:1.5 --- arch/disease/typhoid.arc:1.4 Fri Jun 9 12:12:21 2000 +++ arch/disease/typhoid.arc Thu Oct 19 23:34:58 2000 @@ -3,7 +3,7 @@ type 158 attacktype 1 invisible 1 -wc 5 +wc 10 magic -1 Str -3 Con -4 @@ -23,6 +23,6 @@ msg You feel feverish. Your muscles spasm oddly.... Breathing is difficult. endmsg -race human,goblin,giant +race human,goblin,giant,troll level 12 end From pjka at cc.jyu.fi Mon Oct 23 11:05:24 2000 From: pjka at cc.jyu.fi (Pertti Karppinen (OH6KTR)) Date: Thu Jan 13 17:58:59 2005 Subject: [CF-Devel] Arrow value vs. weight Message-ID: <20001023190524.A26710@tukki.jyu.fi> I don't recall why arrows were made lighter, but now 'pickup 8' picks up every bloody arrow and bolt that has been identified. And the value is miniscule, even if value/weight is high enough. It used to pick up +2 arrows I think. -- BSc. Pertti Karppinen |'Bridge Players | Systems Designer, University of Jyvaskyla, Finland | Do | http://www.iki.fi/~pjka/ | Office : +358 14 260 2088 | It | HAM: OH6KTR QTH: KP22UF | Cellular: +358 40 564 0786 | on the Table' | From peterm at tesla.EECS.Berkeley.EDU Mon Oct 23 13:16:22 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:58:59 2005 Subject: [CF-Devel] patch for crashing-bug in Hall of Quests Message-ID: <200010231816.LAA06008@tesla.EECS.Berkeley.EDU> I dunno how the crashing-bug in the Hall of Quests escaped my testing before now, but at any rate here (and in the CVS version) is the patch for it: Index: time.c =================================================================== RCS file: /home/cvs/CVS/crossfire/server/time.c,v retrieving revision 1.11 retrieving revision 1.12 diff -c -r1.11 -r1.12 *** time.c 2000/10/16 19:19:31 1.11 --- time.c 2000/10/23 18:13:56 1.12 *************** *** 1,6 **** /* * static char *rcsid_time_c = ! * "$Id: time.c,v 1.11 2000/10/16 19:19:31 peterm Exp $"; */ /* --- 1,6 ---- /* * static char *rcsid_time_c = ! * "$Id: time.c,v 1.12 2000/10/23 18:13:56 peterm Exp $"; */ /* *************** *** 362,372 **** object *tmp2; if(op->stats.hp) { for(tmp2= tmp->inv;tmp2;tmp2=tmp2->below) { ! if(!strcmp(op->slaying,tmp->name)) detected=1; ! if(tmp2->type==FORCE && !strcmp(tmp2->slaying,op->slaying)) detected=1; } } ! if (!strcmp(op->slaying,tmp->name)) { detected = 1; } else if (tmp->type==SPECIAL_KEY && tmp->slaying==op->slaying) --- 362,372 ---- object *tmp2; if(op->stats.hp) { for(tmp2= tmp->inv;tmp2;tmp2=tmp2->below) { ! if(op->slaying && !strcmp(op->slaying,tmp->name)) detected=1; ! if(tmp2->type==FORCE &&tmp2->slaying && !strcmp(tmp2->slaying,op->slaying)) detected=1; } } ! if (op->slaying && !strcmp(op->slaying,tmp->name)) { detected = 1; } else if (tmp->type==SPECIAL_KEY && tmp->slaying==op->slaying) From echter at informatik.uni-rostock.de Fri Oct 27 06:45:12 2000 From: echter at informatik.uni-rostock.de (Jan Echternach) Date: Thu Jan 13 17:58:59 2005 Subject: [CF-Devel] Okay here goes... my thoughts In-Reply-To: <200010072035.NAA24880@tesla.EECS.Berkeley.EDU>; from peterm@tesla.EECS.Berkeley.EDU on Sat, Oct 07, 2000 at 01:35:48PM -0700 References: <200010072035.NAA24880@tesla.EECS.Berkeley.EDU> Message-ID: <20001027134511.A16220@hokkaido.informatik.uni-rostock.de> On Sat, Oct 07, 2000 at 01:35:48PM -0700, Peter Mardahl wrote: > > Retributive strike.... WOW! that spell is, sorry to say it, rubbish. It's way too powerful, by far the most powerful spell (now that the diseases are fixed), and there is a sure way to prevent killing yourself even if the target is close to you. > Chain Lightning would seem to fall under the mage spell umbrella. I'd vote for a "holy lightning": Like face of death, but attacks with AT_ELECTRICITY | AT_GODPOWER, making it a quite versatile spell. I'd suggest spell point costs 50 .. 100, damage 100 .. 500. Unfortunately, I don't know how to code new spells with decent visual effects. > I thought enchant armor stopped working after a certain point. Maybe I changed the enchant armor code to stop at armour 90, but AFAIK you can still combine many items with armor 90 to get a total armor 99. -- Jan From mtx93 at informatik.uni-bremen.de Fri Oct 27 13:53:58 2000 From: mtx93 at informatik.uni-bremen.de (Michael Toennies) Date: Thu Jan 13 17:58:59 2005 Subject: [CF-Devel] Server/Client code bug in Item1Cmd() Message-ID: Hi I just write a directx windows client. It will be a client with some great features like .PNG grafix HiColor (64k) colors in 800x600 and 1024x768, sound, sound streaming, etc. I receycle a directx engine from an old full prize game i wrote and so i was after a week nearly finished with the core engine and 70% of the cmds. I use the code of the 095.7 client to include structures and cmds. Now, I just run in a bug in the Item1Cmd() of the client, but also the server has a bug in his sending packet. The error happens if you have items with big names above 127 chars. Then the client crashes and/or the inventroy breaks. It happens when the SC_VERSION is >= 1023 . i include a dump of the package the SC_VERSION is 1022. then this is generated. CHAR[111]: 's' 115 (0x115) CHAR[112]: 'm' 109 (0x109) CHAR[113]: 'a' 97 (0x97) CHAR[114]: 'l' 108 (0x108) CHAR[115]: 'l' 108 (0x108) CHAR[116]: ' ' 32 (0x32) CHAR[117]: 'f' 102 (0x102) CHAR[118]: 'i' 105 (0x105) CHAR[119]: 'r' 114 (0x114) CHAR[120]: 'e' 101 (0x101) CHAR[121]: 'b' 98 (0x98) CHAR[122]: 'a' 97 (0x97) CHAR[123]: 'l' 108 (0x108) CHAR[124]: 'l' 108 (0x108) CHAR[125]: ']: 'l' 108 (0x108) CHAR[191]: 'i' 105 (0x105) CHAR[192]: 's' 115 (0x115) CHAR[193]: 'm' 109 (0x109) CHAR[194]: 'a' 97 (0x97) CHAR[195]: 'n' 110 (0x110) CHAR[196]: ' ' 32 (0x32) CHAR[197]: '(' 40 (0x40) CHAR[198]: 'A' 65 (0x65) CHAR[199]: 't' 116 (0x116) CHAR[200]: 't' 116 (0x116) CHAR[201]: 'u' 117 (0x117) CHAR[202]: 'n' 110 (0x110) CHAR[203]: 'e' 101 (0x101) CHAR[204]: 'd' 100 (0x100) CHAR[205]: ':' 58 (0x58) CHAR[206]: ' ' 32 (0x32) CHAR[207]: 'S' 83 (0x83) CHAR[208]: 'u' 117 (0x117) CHAR[209]: 'm' 109 (0x109) CHAR[210]: 'm' 109 (0x109) CHAR[211]: 'o' 111 (0x111) CHAR[212]: 'n' 110 (0x110) CHAR[213]: 'i' 105 (0x105) CHAR[214]: 'n' 110 (0x110) CHAR[215]: 'g' 103 (0x103) CHAR[216]: ')' 41 (0x41) CHAR[217]: '(' 40 (0x40) CHAR[218]: 'R' 82 (0x82) CHAR[219]: 'e' 101 (0x101) CHAR[220]: 'p' 112 (0x112) CHAR[221]: 'e' 101 (0x101) CHAR[222]: 'l' 108 (0x108) CHAR[223]: 'l' 108 (0x108) CHAR[224]: 'e' 101 (0x101) CHAR[225]: 'd' 100 (0x100) CHAR[226]: ':' 58 (0x58) CHAR[227]: ' ' 32 (0x32) CHAR[228]: 'T' 84 (0x84) CHAR[229]: 'u' 117 (0x117) CHAR[230]: 'r' 114 (0x114) CHAR[231]: 'n' 110 (0x110) CHAR[232]: 'i' 105 (0x105) CHAR[233]: 'n' 110 (0x110) CHAR[234]: 'g' 103 (0x103) CHAR[235]: ')' 41 (0x41) CHAR[236]: '09 (0x109) CHAR[268]: 'm' 109 (0x109) CHAR[269]: 'u' 117 (0x117) CHAR[270]: 'n' 110 (0x110) CHAR[271]: 'e' 101 (0x101) CHAR[272]: ':' 58 (0x58) CHAR[273]: ' ' 32 (0x32) CHAR[274]: 'p' 112 (0x112) CHAR[275]: 'h' 104 (0x104) CHAR[276]: 'y' 121 (0x121) CHAR[277]: 's' 115 (0x115) CHAR[278]: 'i' 105 (0x105) CHAR[279]: 'c' 99 (0x99) CHAR[280]: 'a' 97 (0x97) CHAR[281]: 'l' 108 (0x108) CHAR[282]: ',' 44 (0x44) CHAR[283]: ' ' 32 (0x32) CHAR[284]: 'm' 109 (0x109) CHAR[285]: 'a' 97 (0x97) CHAR[286]: 'g' 103 (0x103) CHAR[287]: 'i' 105 (0x105) CHAR[288]: 'c' 99 (0x99) CHAR[289]: 'a' 97 (0x97) CHAR[290]: 'l' 108 (0x108) CHAR[291]: ',' 44 (0x44) CHAR[292]: ' ' 32 (0x32) CHAR[293]: 'f' 102 (0x102) CHAR[294]: 'i' 105 (0x105) CHAR[295]: 'r' 114 (0x114) CHAR[296]: 'e' 101 (0x101) CHAR[297]: ',' 44 (0x44) CHAR[298]: ' ' 32 (0x32) CHAR[299]: 'e' 101 (0x101) CHAR[300]: 'l' 108 (0x108) CHAR[301]: 'e' 101 (0x101) CHAR[302]: 'c' 99 (0x99) CHAR[303]: 't' 116 (0x116) CHAR[304]: 'r' 114 (0x114) CHAR[305]: 'i' 105 (0x105) CHAR[306]: 'c' 99 (0x99) CHAR[307]: 'i' 105 (0x105) CHAR[308]: 't' 116 (0x116) CHAR[309]: 'y' 121 (0x121) CHAR[310]: ',' 44 (0x44) CHAR[311]: ' ' 32 (0x32) CHAR[312]: 'c' 99 (0x99) CHAR[313]: 'o' 111 (0x111) CHAR[314]: 'l' 108 (0x108) CHAR[315]: 'd' 100 (0x100) CHAR[316]: ',' 44 (0x44) CHAR[317]: ' ' 32 (0x32) CHAR[318]: 'c' 99 (0x99) CHAR[319]: 'o' 111 (0x111) CHAR[320]: 'n' 110 (0x110) CHAR[321]: 'f' 102 (0x102) CHAR[322]: 'u' 117 (0x117) CHAR[323]: 's' 115 (0x115) CHAR[324]: 'i' 105 (0x105) CHAR[325]: 'o' 111 (0x111) CHAR[326]: 'n' 110 (0x110) CHAR[327]: ',' 44 (0x44) CHAR[328]: ' ' 32 (0x32) CHAR[329]: 'a' 97 (0x97) CHAR[330]: 'c' 99 (0x99) CHAR[331]: 'i' 105 (0x105) CHAR[332]: 'd' 100 (0x100) CHAR[333]: ',' 44 (0x44) CHAR[334]: ' ' 32 (0x32) CHAR[335]: 'd' 100 (0x100) CHAR[336]: 'r' 114 (0x114) CHAR[337]: 'a' 97 (0x97) CHAR[338]: 'i' 105 (0x105) CHAR[339]: 'n' 110 (0x110) CHAR[340]: ',' 44 (0x44) CHAR[341]: ' ' 32 (0x32) CHAR[342]: 'w' 119 (0x119) CHAR[343]: 'e' 101 (0x101) CHAR[344]: 'a' 97 (0x97) CHAR[345]: 'p' 112 (0x112) CHAR[346]: 'o' 111 (0x111) CHAR[347]: 'n' 110 (0x110) CHAR[348]: 'm' 109 (0x109) CHAR[349]: 'a' 97 (0x97) CHAR[350]: 'g' 103 (0x103) CHAR[351]: 'i' 105 (0x105) CHAR[352]: 'c' 99 (0x99) CHAR[353]: ',' 44 (0x44) CHAR[354]: ' ' 32 (0x32) CHAR[355]: 'g' 103 (0x103) CHAR[356]: 'h' 104 (0x104) CHAR[357]: 'o' 111 (0x111) CHAR[358]: 's' 115 (0x115) CHAR[359]: 't' 116 (0x116) CHAR[360]: 'h' 104 (0x104) CHAR[361]: 'i' 105 (0x105) CHAR[362]: 't' 116 (0x116) CHAR[363]: ',' 44 (0x44) CHAR[364]: ' ' 32 (0x32) CHAR[365]: 'p' 112 (0x112) CHAR[366]: 'o' 111 (0x111) CHAR[367]: 'i' 105 (0x105) CHAR[368]: 's' 115 (0x115) CHAR[369]: 'o' 111 (0x111) CHAR[370]: 'n' 110 (0x110) CHAR[371]: ',' 44 (0x44) CHAR[372]: ' ' 32 (0x32) CHAR[373]: 's' 115 (0x115) CHAR[374]: 'l' 108 (0x108) CHAR[375]: 'o' 111 (0x111) CHAR[376]: 'w' 119 (0x119) CHAR[377]: ',' 44 (0x44) CHAR[378]: ' ' 32 (0x32) CHAR[379]: 'p' 112 (0x112) CHAR[380]: 'a' 97 (0x97) CHAR[381]: 'r' 114 (0x114) CHAR[382]: 'a' 97 (0x97) CHAR[383]: 'l' 108 (0x108) CHAR[384]: 'y' 121 (0x121) CHAR[385]: 'z' 122 (0x122) CHAR[386]: 'e' 101 (0x101) CHAR[387]: ',' 44 (0x44) CHAR[388]: ' ' 32 (0x32) CHAR[389]: 't' 116 (0x116) CHAR[390]: 'u' 117 (0x117) CHAR[391]: 'r' 114 (0x114) CHAR[392]: 'n' 110 (0x110) CHAR[393]: ' ' 32 (0x32) CHAR[394]: 'u' 117 (0x117) CHAR[395]: 'n' 110 (0x110) CHAR[396]: 'd' 100 (0x100) CHAR[397]: 'e' 101 (0x101) CHAR[398]: 'a' 97 (0x97) CHAR[399]: 'd' 100 (0x100) CHAR[400]: ',' 44 (0x44) CHAR[401]: ' ' 32 (0x32) CHAR[402]: 'f' 102 (0x102) CHAR[403]: 'e' 101 (0x101) CHAR[404]: 'a' 97 (0x97) CHAR[405]: 'r' 114 (0x114) CHAR[406]: ')' 41 (0x41) And now the broken packets you got if you use SC_VERSION = 0124 or greater. Also the strcpy() of the names looks not right. And why is the item name double copied with a zero string? CHAR[105]: 'm' 109 (0x109) CHAR[106]: 'a' 97 (0x97) CHAR[107]: 'g' 103 (0x103) CHAR[108]: 'i' 105 (0x105) CHAR[109]: 'c' 99 (0x99) CHAR[110]: ' ' 32 (0x32) CHAR[111]: 'b' 98 (0x98) CHAR[112]: 'u' 117 (0x117) CHAR[113]: 'l' 108 (0x108) CHAR[114]: 'l' 108 (0x108) CHAR[115]: 'e' 101 (0x101) CHAR[116]: 't' 116 (0x116) CHAR[117]: '' 102 (0x102) CHAR[180]: 'i' 105 (0x105) CHAR[181]: 'r' 114 (0x114) CHAR[182]: 'e' 101 (0x101) CHAR[183]: 'b' 98 (0x98) CHAR[184]: 'a' 97 (0x97) CHAR[185]: 'l' 108 (0x108) CHAR[186]: 'l' 108 (0x108) CHAR[187]: 'R[257]: 'a' 97 (0x97) CHAR[258]: 'l' 108 (0x108) CHAR[259]: 'i' 105 (0x105) CHAR[260]: 's' 115 (0x115) CHAR[261]: 'm' 109 (0x109) CHAR[262]: 'a' 97 (0x97) CHAR[263]: 'n' 110 (0x110) CHAR[264]: ' ' 32 (0x32) CHAR[265]: '(' 40 (0x40) CHAR[266]: 'A' 65 (0x65) CHAR[267]: 't' 116 (0x116) CHAR[268]: 't' 116 (0x116) CHAR[269]: 'u' 117 (0x117) CHAR[270]: 'n' 110 (0x110) CHAR[271]: 'e' 101 (0x101) CHAR[272]: 'd' 100 (0x100) CHAR[273]: ':' 58 (0x58) CHAR[274]: ' ' 32 (0x32) CHAR[275]: 'S' 83 (0x83) CHAR[276]: 'u' 117 (0x117) CHAR[277]: 'm' 109 (0x109) CHAR[278]: 'm' 109 (0x109) CHAR[279]: 'o' 111 (0x111) CHAR[280]: 'n' 110 (0x110) CHAR[281]: 'i' 105 (0x105) CHAR[282]: 'n' 110 (0x110) CHAR[283]: 'g' 103 (0x103) CHAR[284]: ')' 41 (0x41) CHAR[285]: '(' 40 (0x40) CHAR[286]: 'R' 82 (0x82) CHAR[287]: 'e' 101 (0x101) CHAR[288]: 'p' 112 (0x112) CHAR[289]: 'e' 101 (0x101) CHAR[290]: 'l' 108 (0x108) CHAR[291]: 'l' 108 (0x108) CHAR[292]: 'e' 101 (0x101) CHAR[293]: 'd' 100 (0x100) CHAR[294]: ':' 58 (0x58) CHAR[295]: ' ' 32 (0x32) CHAR[296]: 'T' 84 (0x84) CHAR[297]: 'u' 117 (0x117) CHAR[298]: 'r' 114 (0x114) CHAR[299]: 'n' 110 (0x110) CHAR[300]: 'i' 105 (0x105) CHAR[301]: 'n' 110 (0x110) CHAR[302]: 'g' 103 (0x103) CHAR[303]: ')' 41 (0x41) CHAR[304]: 'HAR[332]: 'e' 101 (0x101) CHAR[333]: 'd' 100 (0x100) CHAR[334]: ':' 58 (0x58) CHAR[335]: ' ' 32 (0x32) CHAR[336]: 'S' 83 (0x83) CHAR[337]: 'u' 117 (0x117) CHAR[338]: 'm' 109 (0x109) CHAR[339]: 'm' 109 (0x109) CHAR[340]: 'o' 111 (0x111) CHAR[341]: 'n' 110 (0x110) CHAR[342]: 'i' 105 (0x105) CHAR[343]: 'n' 110 (0x110) CHAR[344]: 'g' 103 (0x103) CHAR[345]: ')' 41 (0x41) CHAR[346]: '(' 40 (0x40) CHAR[347]: 'R' 82 (0x82) CHAR[348]: 'e' 101 (0x101) CHAR[349]: 'p' 112 (0x112) CHAR[350]: 'e' 101 (0x101) CHAR[351]: 'l' 108 (0x108) CHAR[352]: 'l' 108 (0x108) CHAR[353]: 'e' 101 (0x101) CHAR[354]: 'd' 100 (0x100) CHAR[355]: ':' 58 (0x58) CHAR[356]: ' ' 32 (0x32) CHAR[357]: 'T' 84 (0x84) CHAR[358]: 'u' 117 (0x117) CHAR[359]: 'r' 114 (0x114) CHAR[360]: 'n' 110 (0x110) CHAR[361]: 'i' 105 (0x105) CHAR[362]: 'n' 110 (0x110) CHAR[363]: 'g' 103 (0x103) CHAR[364]: ')' 41 (0x41) CHAR[365]: '409]: 'a' 97 (0x97) CHAR[410]: 'l' 108 (0x108) CHAR[411]: ',' 44 (0x44) CHAR[412]: ' ' 32 (0x32) CHAR[413]: 'm' 109 (0x109) CHAR[414]: 'a' 97 (0x97) CHAR[415]: 'g' 103 (0x103) CHAR[416]: 'i' 105 (0x105) CHAR[417]: 'c' 99 (0x99) CHAR[418]: 'a' 97 (0x97) CHAR[419]: 'l' 108 (0x108) CHAR[420]: ',' 44 (0x44) CHAR[421]: ' ' 32 (0x32) CHAR[422]: 'f' 102 (0x102) CHAR[423]: 'i' 105 (0x105) CHAR[424]: 'r' 114 (0x114) CHAR[425]: 'e' 101 (0x101) CHAR[426]: ',' 44 (0x44) CHAR[427]: ' ' 32 (0x32) CHAR[428]: 'e' 101 (0x101) CHAR[429]: 'l' 108 (0x108) CHAR[430]: 'e' 101 (0x101) CHAR[431]: 'c' 99 (0x99) CHAR[432]: 't' 116 (0x116) CHAR[433]: 'r' 114 (0x114) CHAR[434]: 'i' 105 (0x105) CHAR[435]: 'c' 99 (0x99) CHAR[436]: 'i' 105 (0x105) CHAR[437]: 't' 116 (0x116) CHAR[438]: 'y' 121 (0x121) CHAR[439]: ',' 44 (0x44) CHAR[440]: ' ' 32 (0x32) CHAR[441]: 'c' 99 (0x99) CHAR[442]: 'o' 111 (0x111) CHAR[443]: 'l' 108 (0x108) CHAR[444]: 'd' 100 (0x100) CHAR[445]: ',' 44 (0x44) CHAR[446]: ' ' 32 (0x32) CHAR[447]: 'c' 99 (0x99) CHAR[448]: 'o' 111 (0x111) CHAR[449]: 'n' 110 (0x110) CHAR[450]: 'f' 102 (0x102) CHAR[451]: 'u' 117 (0x117) CHAR[452]: 's' 115 (0x115) CHAR[453]: 'i' 105 (0x105) CHAR[454]: 'o' 111 (0x111) CHAR[455]: 'n' 110 (0x110) CHAR[456]: ',' 44 (0x44) CHAR[457]: ' ' 32 (0x32) CHAR[458]: 'a' 97 (0x97) CHAR[459]: 'c' 99 (0x99) CHAR[460]: 'i' 105 (0x105) CHAR[461]: 'd' 100 (0x100) CHAR[462]: ',' 44 (0x44) CHAR[463]: ' ' 32 (0x32) CHAR[464]: 'd' 100 (0x100) CHAR[465]: 'r' 114 (0x114) CHAR[466]: 'a' 97 (0x97) CHAR[467]: 'i' 105 (0x105) CHAR[468]: 'n' 110 (0x110) CHAR[469]: ',' 44 (0x44) CHAR[470]: ' ' 32 (0x32) CHAR[471]: 'w' 119 (0x119) CHAR[472]: 'e' 101 (0x101) CHAR[473]: 'a' 97 (0x97) CHAR[474]: 'p' 112 (0x112) CHAR[475]: 'o' 111 (0x111) CHAR[476]: 'n' 110 (0x110) CHAR[477]: 'm' 109 (0x109) CHAR[478]: 'a' 97 (0x97) CHAR[479]: 'g' 103 (0x103) CHAR[480]: 'i' 105 (0x105) CHAR[481]: 'c' 99 (0x99) CHAR[482]: ',' 44 (0x44) CHAR[483]: ' ' 32 (0x32) CHAR[484]: 'g' 103 (0x103) CHAR[485]: 'h' 104 (0x104) CHAR[486]: 'o' 111 (0x111) CHAR[487]: 's' 115 (0x115) CHAR[488]: 't' 116 (0x116) CHAR[489]: 'h' 104 (0x104) CHAR[490]: 'i' 105 (0x105) CHAR[491]: 't' 116 (0x116) CHAR[492]: ',' 44 (0x44) CHAR[493]: ' ' 32 (0x32) CHAR[494]: 'p' 112 (0x112) CHAR[495]: 'o' 111 (0x111) CHAR[496]: 'i' 105 (0x105) CHAR[497]: 's' 115 (0x115) CHAR[498]: 'o' 111 (0x111) CHAR[499]: 'n' 110 (0x110) CHAR[500]: ',' 44 (0x44) CHAR[501]: ' ' 32 (0x32) CHAR[502]: 's' 115 (0x115) CHAR[503]: 'l' 108 (0x108) CHAR[504]: 'o' 111 (0x111) CHAR[505]: 'w' 119 (0x119) CHAR[506]: ',' 44 (0x44) CHAR[507]: ' ' 32 (0x32) CHAR[508]: 'p' 112 (0x112) CHAR[509]: 'a' 97 (0x97) CHAR[510]: 'r' 114 (0x114) CHAR[511]: 'a' 97 (0x97) CHAR[512]: 'l' 108 (0x108) CHAR[513]: 'y' 121 (0x121) CHAR[514]: 'z' 122 (0x122) CHAR[515]: 'e' 101 (0x101) CHAR[516]: '1 (0x101) CHAR[560]: 'c' 99 (0x99) CHAR[561]: 't' 116 (0x116) CHAR[562]: 'r' 114 (0x114) CHAR[563]: 'i' 105 (0x105) CHAR[564]: 'c' 99 (0x99) CHAR[565]: 'i' 105 (0x105) CHAR[566]: 't' 116 (0x116) CHAR[567]: 'y' 121 (0x121) CHAR[568]: ',' 44 (0x44) CHAR[569]: ' ' 32 (0x32) CHAR[570]: 'c' 99 (0x99) CHAR[571]: 'o' 111 (0x111) CHAR[572]: 'l' 108 (0x108) CHAR[573]: 'd' 100 (0x100) CHAR[574]: ',' 44 (0x44) CHAR[575]: ' ' 32 (0x32) CHAR[576]: 'c' 99 (0x99) CHAR[577]: 'o' 111 (0x111) CHAR[578]: 'n' 110 (0x110) CHAR[579]: 'f' 102 (0x102) CHAR[580]: 'u' 117 (0x117) CHAR[581]: 's' 115 (0x115) CHAR[582]: 'i' 105 (0x105) CHAR[583]: 'o' 111 (0x111) CHAR[584]: 'n' 110 (0x110) CHAR[585]: ',' 44 (0x44) CHAR[586]: ' ' 32 (0x32) CHAR[587]: 'a' 97 (0x97) CHAR[588]: 'c' 99 (0x99) CHAR[589]: 'i' 105 (0x105) CHAR[590]: 'd' 100 (0x100) CHAR[591]: ',' 44 (0x44) CHAR[592]: ' ' 32 (0x32) CHAR[593]: 'd' 100 (0x100) CHAR[594]: 'r' 114 (0x114) CHAR[595]: 'a' 97 (0x97) CHAR[596]: 'i' 105 (0x105) CHAR[597]: 'n' 110 (0x110) CHAR[598]: ',' 44 (0x44) CHAR[599]: ' ' 32 (0x32) CHAR[600]: 'w' 119 (0x119) CHAR[601]: 'e' 101 (0x101) CHAR[602]: 'a' 97 (0x97) CHAR[603]: 'p' 112 (0x112) CHAR[604]: 'o' 111 (0x111) CHAR[605]: 'n' 110 (0x110) CHAR[606]: 'm' 109 (0x109) CHAR[607]: 'a' 97 (0x97) CHAR[608]: 'g' 103 (0x103) CHAR[609]: 'i' 105 (0x105) CHAR[610]: 'c' 99 (0x99) CHAR[611]: ',' 44 (0x44) CHAR[612]: ' ' 32 (0x32) CHAR[613]: 'g' 103 (0x103) CHAR[614]: 'h' 104 (0x104) CHAR[615]: 'o' 111 (0x111) CHAR[616]: 's' 115 (0x115) CHAR[617]: 't' 116 (0x116) CHAR[618]: 'h' 104 (0x104) CHAR[619]: 'i' 105 (0x105) CHAR[620]: 't' 116 (0x116) CHAR[621]: ',' 44 (0x44) CHAR[622]: ' ' 32 (0x32) CHAR[623]: 'p' 112 (0x112) CHAR[624]: 'o' 111 (0x111) CHAR[625]: 'i' 105 (0x105) CHAR[626]: 's' 115 (0x115) CHAR[627]: 'o' 111 (0x111) CHAR[628]: 'n' 110 (0x110) CHAR[629]: ',' 44 (0x44) CHAR[630]: ' ' 32 (0x32) CHAR[631]: 's' 115 (0x115) CHAR[632]: 'l' 108 (0x108) CHAR[633]: 'o' 111 (0x111) CHAR[634]: 'w' 119 (0x119) CHAR[635]: ',' 44 (0x44) CHAR[636]: ' ' 32 (0x32) CHAR[637]: 'p' 112 (0x112) CHAR[638]: 'a' 97 (0x97) CHAR[639]: 'r' 114 (0x114) CHAR[640]: 'a' 97 (0x97) CHAR[641]: 'l' 108 (0x108) CHAR[642]: 'y' 121 (0x121) CHAR[643]: '5 (0x115) if you parse, you got this NAME: face:740320111 nlen:108 flags:1668575849 d, confusion, acid, drain, weaponmagic, ghosthit, poison, slow, paraly Could not find match for d, confusion, acid, drain, weaponmagic, ghosthit, poison, Well, look in the code, it looks like a bad bug. Also if it looks like the routine parse the packet right, its not true. Michael Toennies From mtx93 at informatik.uni-bremen.de Fri Oct 27 14:44:57 2000 From: mtx93 at informatik.uni-bremen.de (Michael Toennies) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] Inventory bug SC_VERSINO 1024 Message-ID: Hi If i understand the what the code do, then they drop out 2 strings in the name string. The first is the name for 1 object, the 2nd for 2 or more. I found the way, to copy the whole string very bad. I prefer to patch the bug in this way. Because i write now the first png-only client (i will extend him with some fency features like shadow chaches where you can store hicolors or splitted grafik sets, wait for my first doc), simply add then SC_VERSION to 1025. Then change the name string to this: " \0 \0 \0" This is smart and safe a few bytes in the package. Don't forget the last \0, in the 1024 code the 2nd string has none and when your nlen is bad, there is no safe way to parse the package. So, its a real fatal error. Michael Toennies From peterm at tesla.EECS.Berkeley.EDU Fri Oct 27 15:48:47 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] Okay here goes... my thoughts In-Reply-To: Your message of "Fri, 27 Oct 2000 13:45:12 +0200." <20001027134511.A16220@hokkaido.informatik.uni-rostock.de> Message-ID: <200010272048.NAA13340@tesla.EECS.Berkeley.EDU> Hey Jan, nice hearing from you, it's been a while. > > > Retributive strike.... WOW! that spell is, sorry to say it, rubbish. > > It's way too powerful, by far the most powerful spell (now that the > diseases are fixed), and there is a sure way to prevent killing > yourself even if the target is close to you. I've no objection to turning it down. A lot. > > Chain Lightning would seem to fall under the mage spell umbrella. > > I'd vote for a "holy lightning": Like face of death, but attacks with > AT_ELECTRICITY | AT_GODPOWER, making it a quite versatile spell. I'd > suggest spell point costs 50 .. 100, damage 100 .. 500. Unfortunately, > I don't know how to code new spells with decent visual effects. In addition to my misgivings on granting a spell which is so mage-like to a priest, there's this issue: Sorig seems one of the most powerful religions already: they get the high-order non-book disease spells because of the attunement to PATH_WOUNDING, a valuable protection and immunity.... If we grant them this too, would it make them too powerful? Anyway, the religions need balancing in general, but it is not a project that I would undertake just now. In particular, religions with no holy word spell are annoyingly difficult to advance with--though it is rewarding in the case of Sorig. PeterM > > I thought enchant armor stopped working after a certain point. Maybe > > I changed the enchant armor code to stop at armour 90, but AFAIK you > can still combine many items with armor 90 to get a total armor 99. > > -- > Jan > _______________________________________________ > crossfire-devel mailing list > crossfire-devel@lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel From mwedel at scruznet.com Fri Oct 27 19:25:56 2000 From: mwedel at scruznet.com (Mark Wedel) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] Inventory bug SC_VERSINO 1024 References: Message-ID: <39FA1D14.AB032282@scruznet.com> Michael Toennies wrote: > > Hi > > If i understand the what the code do, then they drop out 2 strings in the > name > string. The first is the name for 1 object, the 2nd for 2 or more. Correct. > > I found the way, to copy the whole string very bad. > > I prefer to patch the bug in this way. > > Because i write now the first png-only client (i will extend him with some > fency features like shadow chaches where you can store hicolors or splitted > grafik sets, wait for my first doc), simply add then SC_VERSION to 1025. I am not clear on what the problem is. The server side of the code is designed to deal with long items. Now there could be a bug there, but it should be easy to fix. Upping the version for your client doesn't really work - all the servers and clients have to agree with what the numbers mean. Down the road, the unix/gtk clients may go to version 1026 if stuff is added, with corresponding change to the server, at which point any special code gets lost. > > Then change the name string to this: > > " \0 \0 item>\0" > > This is smart and safe a few bytes in the package. Depending on the name of the item. Some items (like a +3 sword), have the same head for both single and multiple - only the last character changes for plural items. This is not a simple thing to analyze, as it could be argued that the longer item names are more likely to have the plural at the front, so you save bytes, and conversely, it could be argued those items are less common, so you really don't anything, etc... And inventory is probably not a big place to worry about bandwidth anyways. So saving a few bytes doesn't mean much. > > Don't forget the last \0, in the 1024 code the 2nd string has none and when > your > nlen is bad, there is no safe way to parse the package. So, its a real fatal > error. If nlen is bad, that should be fixed. Generally speaking, in all cases, if packet length is incorrect, you are basically screwed, because the data is sent in binary and there is no really good way to resync. I think I see the bug, and it is trivially easy to fix - one line, and it doesn't change the protocol at all. To be precise, the code currently looks like: int len; char *item_p; strncpy(item_n,query_base_name(tmp, 0),127); item_n[127]=0; len=strlen(item_n); item_p=query_base_name(tmp, 1); (add this) item_p[127]=0; strncpy(item_n+len+1, item_p, 127); item_n[254]=0; len += strlen(item_p) + 1; <-- this is bad SockList_AddChar(&sl, len); memcpy(sl.buf+sl.len, item_n, len); sl.len += len; since item_p is not null terminate at max length, the addition doesn't work. The addition of that line should make everything work properly. Is there a handy item out there to test this against? I'm not sure how many items have super long names. From andi.vogl at gmx.net Sat Oct 28 19:39:40 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] new feature: pvp dueling arena Message-ID: <000101c04140$c3e43840$939fe23e@kyle> Hi everybody, I have created a PvP dueling arena for crossfire. Numerous CF-players and developers (of course including myself) have desired this feature. Concept is very simple: In scorn (later maybe in other cities as well) there is an arena where players can fight each other for fun. If a player dies within that arena he won?t get any penalties for death (No exp/stat-loss). Moreover, exp-draining doesn?t work inside the arena nor will acid harm a player?s equipment. In short words: There is nothing to be afraid of. How did I code that? - I created a new archetype "battleground" and when a player is about to die (in function kill_player()) I check if he?s on a battleground. If so, he simply won?t die but get restored instead. "MiDS" has kindly installed my stuff on his server: Take a look, it?s great fun. (Enter the new colosseum south-east in scorn.) The source-patches (along with brief installation-instructions) can be downloaded at , look for "arena.tar.gz". I hope nobody has any objections against this new feature? =) If commonly appreciated I would insert it into CVS after both offline- and online-testing. Andreas V. From dnh at hawthorn.csse.monash.edu.au Sun Oct 29 17:18:00 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] Re: crossfire-devel digest, Vol 1 #133 - 1 msg In-Reply-To: <200010271701.e9RH13G23824@sprite.real-time.com> Message-ID: On Fri, 27 Oct 2000 crossfire-devel-request@lists.real-time.com wrote: > Send crossfire-devel mailing list submissions to > crossfire-devel@lists.real-time.com > > To subscribe or unsubscribe via the World Wide Web, visit > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > or, via email, send a message with subject or body 'help' to > crossfire-devel-request@lists.real-time.com > > You can reach the person managing the list at > crossfire-devel-admin@lists.real-time.com > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of crossfire-devel digest..." > > > Today's Topics: > > 1. Re: Okay here goes... my thoughts (Jan Echternach) > > --__--__-- > > Message: 1 > Date: Fri, 27 Oct 2000 13:45:12 +0200 > From: Jan Echternach > To: crossfire-devel@lists.real-time.com > Subject: Re: [CF-Devel] Okay here goes... my thoughts > Reply-To: Jan Echternach > > On Sat, Oct 07, 2000 at 01:35:48PM -0700, Peter Mardahl wrote: > > > > Retributive strike.... WOW! that spell is, sorry to say it, rubbish. > > It's way too powerful, by far the most powerful spell (now that the > diseases are fixed), and there is a sure way to prevent killing > yourself even if the target is close to you. > > > Chain Lightning would seem to fall under the mage spell umbrella. > > I'd vote for a "holy lightning": Like face of death, but attacks with > AT_ELECTRICITY | AT_GODPOWER, making it a quite versatile spell. I'd > suggest spell point costs 50 .. 100, damage 100 .. 500. Unfortunately, > I don't know how to code new spells with decent visual effects. > > > I thought enchant armor stopped working after a certain point. Maybe > > I changed the enchant armor code to stop at armour 90, but AFAIK you > can still combine many items with armor 90 to get a total armor 99. > > -- > Jan > > > --__--__-- > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel@lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > > > End of crossfire-devel Digest > From dnh at hawthorn.csse.monash.edu.au Sun Oct 29 17:22:15 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] Re: my thoughts... In-Reply-To: <200010271701.e9RH13G23824@sprite.real-time.com> Message-ID: > Message: 1 > Date: Fri, 27 Oct 2000 13:45:12 +0200 > From: Jan Echternach > To: crossfire-devel@lists.real-time.com > Subject: Re: [CF-Devel] Okay here goes... my thoughts > Reply-To: Jan Echternach > > On Sat, Oct 07, 2000 at 01:35:48PM -0700, Peter Mardahl wrote: > > > > Retributive strike.... WOW! that spell is, sorry to say it, rubbish. > > It's way too powerful, by far the most powerful spell (now that the > diseases are fixed), and there is a sure way to prevent killing > yourself even if the target is close to you. > Do tell, the simplist way of fixing it would be to remove 1/3 of damage and make it a small medium ball, not large. > > Chain Lightning would seem to fall under the mage spell umbrella. > > I'd vote for a "holy lightning": Like face of death, but attacks with > AT_ELECTRICITY | AT_GODPOWER, making it a quite versatile spell. I'd > suggest spell point costs 50 .. 100, damage 100 .. 500. Unfortunately, > I don't know how to code new spells with decent visual effects. mmm peterm is against that, would prob be way to powerful as not alot is immune to godpower (and hopefully nothing with addition of partial protections bleh). Face of death is a pretty pathetic spell in reality. > > I thought enchant armor stopped working after a certain point. Maybe > > I changed the enchant armor code to stop at armour 90, but AFAIK you > can still combine many items with armor 90 to get a total armor 99. no i am more talking about AC. while the armour stops at ninety and gives you a message saying it has.. you can keep using scrolls to improve AC. whats more when you do this, the weight of the armour doesn't increase. > -- > Jan > > > --__--__-- > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel@lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > > > End of crossfire-devel Digest > From mwedel at scruznet.com Sun Oct 29 21:13:40 2000 From: mwedel at scruznet.com (Mark Wedel) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] new feature: pvp dueling arena References: <000101c04140$c3e43840$939fe23e@kyle> Message-ID: <39FCE764.D8947B9F@scruznet.com> Seems like a nice idea. An interesting idea/addition to this would be to also have a flag in the server that limits player -> player combat to only be in the arenas. Although how to handle spells in such cases (since players should be damaged by friendly fireballs even if two are cooperating but not in a party). I would also guess that in the arena, the victor should not get any exp either. This is really to prevent player cheating - otherwise, a higher level player and low level player enter an arena, and the high level player lets the low level guy kill him (doesn't defend/attack back, etc), with the low level guy then getting a bunch fo exp. IF there is no risk of harm, there probably shouldn't be any reward for it. Andreas Vogl wrote: > > Hi everybody, > > I have created a PvP dueling arena for crossfire. Numerous CF-players > and developers (of course including myself) have desired this feature. > > Concept is very simple: In scorn (later maybe in other cities as well) there > is an arena where players can fight each other for fun. If a player dies > within that arena he won?t get any penalties for death (No exp/stat-loss). > Moreover, exp-draining doesn?t work inside the arena nor will acid harm > a player?s equipment. In short words: There is nothing to be afraid of. From echter at informatik.uni-rostock.de Mon Oct 30 05:46:22 2000 From: echter at informatik.uni-rostock.de (Jan Echternach) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] Okay here goes... my thoughts In-Reply-To: <200010272048.NAA13340@tesla.EECS.Berkeley.EDU>; from peterm@tesla.EECS.Berkeley.EDU on Fri, Oct 27, 2000 at 01:48:47PM -0700 References: <20001027134511.A16220@hokkaido.informatik.uni-rostock.de> <200010272048.NAA13340@tesla.EECS.Berkeley.EDU> Message-ID: <20001030124622.A13457@hokkaido.informatik.uni-rostock.de> On Fri, Oct 27, 2000 at 01:48:47PM -0700, Peter Mardahl wrote: > > I'd vote for a "holy lightning": Like face of death, but attacks with > > AT_ELECTRICITY | AT_GODPOWER, making it a quite versatile spell. I'd > > suggest spell point costs 50 .. 100, damage 100 .. 500. Unfortunately, > > I don't know how to code new spells with decent visual effects. > If we grant them this too, would it make them too powerful? Remove PATH_WOUNDING from Sorig. I think this would be reasonable once there is a good PATH_ELEC prayer. > that I would undertake just now. In particular, religions with no > holy word spell are annoyingly difficult to advance with--though it > is rewarding in the case of Sorig. Holy lightning could be a low level prayer starting with little spell point costs and damage, but low ldam/spl values that make the spell very powerful at high wisdom levels. -- Jan From echter at informatik.uni-rostock.de Mon Oct 30 06:13:11 2000 From: echter at informatik.uni-rostock.de (Jan Echternach) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] Re: my thoughts... In-Reply-To: ; from dnh@hawthorn.csse.monash.edu.au on Mon, Oct 30, 2000 at 10:22:15AM +1100 References: <200010271701.e9RH13G23824@sprite.real-time.com> Message-ID: <20001030131311.B13457@hokkaido.informatik.uni-rostock.de> On Mon, Oct 30, 2000 at 10:22:15AM +1100, dnh@hawthorn.csse.monash.edu.au wrote: > > I'd vote for a "holy lightning": Like face of death, but attacks with > > AT_ELECTRICITY | AT_GODPOWER, making it a quite versatile spell. I'd > > suggest spell point costs 50 .. 100, damage 100 .. 500. Unfortunately, > > I don't know how to code new spells with decent visual effects. > > mmm peterm is against that, would prob be way to powerful as not alot is > immune to godpower (and hopefully nothing with addition of partial > protections bleh). Well, AT_GODPOWER would be the most important property of holy lightning, allowing priests of Sorig to damage almost everything. But with spell point costs 75 and damage 250, for instance, you would need to cast 16 prayers with total costs of 1200 spell points to kill a dragon with 4000 hit points. > Face of death is a pretty pathetic spell in reality. Sorry, I meant finger of death. I don't want yet another cone spell. Face of death is a very powerful spell, however. Even though it starts as a small cone that hardly kills anything at low levels, it'll be a large cone at high wisdom levels that can wipe out a medium sized room full of dragons with a single prayer, and without damaging any of the dragons' treasures. > no i am more talking about AC. while the armour stops at ninety and gives > you a message saying it has.. you can keep using scrolls to improve AC. There are various possibilities, e.g. limiting the magic bonus in improve_armour() based on item type (boots and gloves max. +5, shields max. +8 etc.), changing the formulas in fix_player(), e.g. ac_bonus(boots) = boots->ac + boots->magic / 3 (This is my favorite alternative.) or ac_bonus(boots) = boots->ac + min (boots->magic, 5) or increasing the level requirements in improve_armour, e.g. one improvement every 10 levels until level 40, after level 40 one improvement every 20 levels. > whats more when you do this, the weight of the armour doesn't increase. The weight of the armour currently increases only if the armour's armour value increases. -- Jan From andi.vogl at gmx.net Mon Oct 30 13:41:50 2000 From: andi.vogl at gmx.net (Andreas Vogl) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] new feature: pvp dueling arena In-Reply-To: <39FCE764.D8947B9F@scruznet.com> Message-ID: <000101c042a9$7c9f6120$8a15993e@kyle> On Mo 30.10.00, Mark Wedel wrote: > Seems like a nice idea. Oh, thank you =)) > An interesting idea/addition to this would be to also have a flag in > the server that limits player -> player combat to only be in the > arenas. Although how to handle spells in such cases (since players > should be damaged by friendly fireballs even if two are cooperating but > not in a party). Yes, that is definitly a good idea. However, I could think of different ways to realize this: a) adding a new "peaceful" state that means 'off, but in arenas on'. (A player could then toggle between three peaceful states.) b) Leaving everything as it is but just ignoring the peaceful state when standing on battleground. (Players would always hurt each other with melee in the arena, no matter what.) Spells aren?t affected by peaceful mode and I think we should just leave that as it is. > I would also guess that in the arena, the victor should not get any exp > either. This is really to prevent player cheating - otherwise, a higher > level player and low level player enter an arena, and the high level > player lets the low level guy kill him (doesn't defend/attack back, etc), > with the low level guy then getting a bunch fo exp. > > IF there is no risk of harm, there probably shouldn't be any reward for it. Hehe... of *course* I didn?t forget about this important point! =P A player doesn?t get experience for killing anything on "battleground", no matter if it?s a player, monster or NPC. Btw, that reminds me - I have also set a maximum amount of 5.000.000 exp for killing another player (outside arenas). Before, it was possible to get insane values by killing a 110-char. Andreas V. From peterm at tesla.EECS.Berkeley.EDU Mon Oct 30 17:24:37 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] new feature: pvp dueling arena In-Reply-To: Your message of "Mon, 30 Oct 2000 20:41:50 +0100." <000101c042a9$7c9f6120$8a15993e@kyle> Message-ID: <200010302324.PAA08375@tesla.EECS.Berkeley.EDU> > On Mo 30.10.00, Mark Wedel wrote: > > Seems like a nice idea. I haven't tried out AV's new code, but I'm in favor of including it as soon as he's done testing it. Sounds like fun. PeterM From dnh at hawthorn.csse.monash.edu.au Mon Oct 30 17:37:05 2000 From: dnh at hawthorn.csse.monash.edu.au (dnh@hawthorn.csse.monash.edu.au) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] Weapons from gods Message-ID: I have added with some help a simple patch which forces players to consecrate their weapons to their gods. This is done simply by copying the consecrate code out of the add slaying and pasted a similar chunk in the add attack_type. This means now that you can get a sword of devourers. Once a weapon has been consecrated no other god will touch it. A couple of issues have arrised from this. Firstly, currently you can get one char to pray over devourers get a death weapon and then qield it with sorig. It may be reasonable i don't know, but in the interests of balance, we might want to make the weapon "startequip" thus preventing the exchange of weapons. This would give devourers alittle more advantage which it sorely needs. Also now that the massively prayed up attack_type weapons have been stopped, the issue of slaying and death on the same weapon arrises. Currently, I believe, if you get death on a weapon that has slaying, death will only attack the slayed monster type. I propose we remove this (I can do it I think =)) and thus allow devourers to get some better weapons than most other gods. Considering they currently get nothing but immune to poison, disease, (which isn't exciting because it isn't ATTUNED_WOUNDING) plus, they are vun fire and den fire (those two are VERY nasty) it would seem fair to let devourers get some nasty weapons to bring some serious death and not just from the monsters to the player ;). Now for something completely different, I came across the idea of allowing gods especially mostrai to improve items other than weapons. (obviously going to require some balancing). My intial guess would be to add an ATTUNED_ARMOUR or the likes. Which when given allows gods to improve in this case armour. Ruggilli for instance might improve weapons and bows, gaea might improve shields and helmets. Peterm thinks this is wrong as ATTUNED is for magic and improving items via gods is not the same. I agree, but I can't see any other way to do it, and after frustrating Peterm to the point of insanity ill leave it there. If someone has a better idea as to how to do it, please put it forward. Any ideas, objections, points and "stuff" please reply to the devel list so I can get an idea of your thoughts. dnh (Darth_bob) ps. I have added a whole new set of bows for your enjoyment (which all need PNGs). If anyone wants to change any of my graphics feel free but send them to me so I can take alook at your art =). Also i recently added a "spiked shield" which gives damage but is a shield. Along with this we have made some balance adjustments to improve some left out items (elven boots now have speed, Girdle of damage adds more, speed boots add even more speed, bows shoot slower but do alot more damage) pps I am almost halfway through my exams... pppppppps #crossfire is where I generally put forward my initial ideas, we would welcome ANYONE to join because the more ideas we have their the sooner I can put them to the list =) (Mark we would love to see you =))) From bugs at real-time.com Mon Oct 30 16:17:55 2000 From: bugs at real-time.com (bugs@real-time.com) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] [Bug 268] Changed - gravestone_text function is missing Message-ID: <200010302217.e9UMHtL02586@crusader.real-time.com> http://bugzilla.real-time.com/show_bug.cgi?id=268 *** shadow/268 Tue Aug 29 08:10:41 2000 --- shadow/268.tmp.2583 Mon Oct 30 16:17:55 2000 *************** *** 3,10 **** Version: CVS Platform: SGI OS/Version: IRIX ! Status: NEW ! Resolution: Severity: blocker Priority: P1 Component: server --- 3,10 ---- Version: CVS Platform: SGI OS/Version: IRIX ! Status: RESOLVED ! Resolution: FIXED Severity: blocker Priority: P1 Component: server From peterm at tesla.EECS.Berkeley.EDU Mon Oct 30 17:59:13 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] Bug or feature? Stat maximums for certain classes can exceed race maximums. Message-ID: <200010302359.PAA22470@tesla.EECS.Berkeley.EDU> I refer to: http://langmuir.eecs.berkeley.edu/~peterm/Class.html So here's the bug: If you start with a player with a roll of 18 in a stat, and then choose any race, and then choose a class which gives a +3 bonus to that stat, that player will exceed his "race maximum" in taht stat by 1 point. E.g., Joe the Human rolls this up: 18 Str, 10 Dex, 18 Con, 10 Int, 10 Wis, 10 Pow, 10 Cha and then choose to be class "barbarian". Now he has: 21 12 21 4 9 9 8 A human's normal stat maxima are: 20 20 20 20 20 20 So he's gained 2 net stats. Is this a BUG or is it a FEATURE? Any class which gives a +3 class bonus can cause this. These classes get a +2: Barbarian, (no magic, praying at start) Sorcerer (no weapon skill at start) These get a +1: Evoker, Thief, Alchemist, Priest: they're missing praying or magic or both. If it is a BUG: 1) Fix by setting the affected stat to the race-maximum (means the player will need 1 to 2 more potions than he'd need otherwise)? 2) Fix by setting all race maxima to be +3 instead of +2? 3) Fix by not giving the whole bonus, but not taking all the negative stats? 4) Fix by restricting classes to +2 only bonuses? PM From echter at informatik.uni-rostock.de Mon Oct 30 18:54:04 2000 From: echter at informatik.uni-rostock.de (Jan Echternach) Date: Thu Jan 13 17:59:00 2005 Subject: [CF-Devel] Weapons from gods In-Reply-To: ; from dnh@hawthorn.csse.monash.edu.au on Tue, Oct 31, 2000 at 10:37:05AM +1100 References: Message-ID: <20001031015404.A26511@hokkaido.informatik.uni-rostock.de> On Tue, Oct 31, 2000 at 10:37:05AM +1100, dnh@hawthorn.csse.monash.edu.au wrote: > intial guess would be to add an ATTUNED_ARMOUR or the likes. Which when > given allows gods to improve in this case armour. Ruggilli for instance > might improve weapons and bows, gaea might improve shields and helmets. > Peterm thinks this is wrong as ATTUNED is for magic and improving items > via gods is not the same. I agree, but I can't see any other way to do it, Give each god some "randomitems". This treasure list can contain special items indicating what a god may give to its followers. It would be examined in god_intervention() to determine special actions. For example, spell books could be used to determine which prayers will be handed out. This would allow one god giving "cause many wounds" and "retributive strike", wheres another god gives "cause many wounds" and some disease spells, even though all these spells are PATH_WOUNDING. It would also allow a simple and extensible implementation of other special gifts like improving armours and bows. I suggest using invisible books/scrolls for this purpose. if (tmp->type == BOOK && tmp->invisible && strcmp (tmp->msg, "enchant bows") { if (try_to_enchant_the_followers_bow ()) break; } /* else continue with the next item in the treasure list */ Visible books could be used for a different purpose. For example, the god could give a copy of the book to the follower. -- Jan From mtx93 at informatik.uni-bremen.de Mon Oct 30 19:27:21 2000 From: mtx93 at informatik.uni-bremen.de (Michael Toennies) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] CF DX Snapshot Message-ID: Hi This is the first snapshot of the directx client. Mapsize is 11x32 png. The gfx is 64 Hicolor, but most of the pngs are 16 colors. Next better shots will out on peterms web pages. I really need a gfx man for the background pictures and style elements. All parts a single pngs i draw, so its easy to change. Michael Toennies -------------- next part -------------- A non-text attachment was scrubbed... Name: snapshot1.jpg Type: image/jpeg Size: 87971 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20001031/b0dd8e87/snapshot1.jpg From leaf at real-time.com Mon Oct 30 20:05:22 2000 From: leaf at real-time.com (Rick Tanner) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] CF DX Snapshot In-Reply-To: Message-ID: Just in case, you can view the attached snapshot at: http://crossfire.real-time.com/snapshot1.jpg On Tue, 31 Oct 2000, Michael Toennies wrote: > Hi > > This is the first snapshot of the directx client. > > Mapsize is 11x32 png. The gfx is 64 Hicolor, but most > of the pngs are 16 colors. > > Next better shots will out on peterms web pages. > > I really need a gfx man for the background pictures and > style elements. All parts a single pngs i draw, so its easy > to change. > > Michael Toennies -- From mtx93 at informatik.uni-bremen.de Mon Oct 30 22:12:35 2000 From: mtx93 at informatik.uni-bremen.de (Michael Toennies) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] Windows Client Message-ID: Hi Who knows the guys which writes the old windows client or have the source? I would me help the look in the winsock code. I send a email to the guy in the help of the client, but i got no response. Give me a note, when you can help me out. Michael Toennies From mwedel at scruznet.com Mon Oct 30 21:16:49 2000 From: mwedel at scruznet.com (Mark Wedel) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] Weapons from gods References: Message-ID: <39FE39A1.32C8ED9B@scruznet.com> dnh@hawthorn.csse.monash.edu.au wrote: > Firstly, currently you can get one char to pray over devourers get a death > weapon and then qield it with sorig. It may be reasonable i don't know, > but in the interests of balance, we might want to make the weapon > "startequip" thus preventing the exchange of weapons. This would give > devourers alittle more advantage which it sorely needs. You could also add something that checked the god of the weapon and the god of the player when the player equips the weapon, and if the gods don't agree, you can't equip it, and if the gods are opposite, you get some retribution. I personally don't really like the idea of startequip that much. The main reason it is in place is so that a player can't start a bunch of characters, have them drop their equipment, kill them off, and take it and make some money or otherwise have good stuff (for people that start with spellbooks or crystals, this can be quite lucrative). Using it in maps or other places to prevent exchange between players doesn't seem quite right for multiplayer games. IF there ends up being a problem with high level characters creating god weapons for their low level friends, you could also treat these god created weapons as being improved weapons and put in an appropriate minimum level. > I came across the idea of allowing gods especially mostrai to improve > items other than weapons. (obviously going to require some balancing). My > intial guess would be to add an ATTUNED_ARMOUR or the likes. Which when > given allows gods to improve in this case armour. Ruggilli for instance > might improve weapons and bows, gaea might improve shields and helmets. > Peterm thinks this is wrong as ATTUNED is for magic and improving items > via gods is not the same. I agree, but I can't see any other way to do it, > and after frustrating Peterm to the point of insanity ill leave it there. > If someone has a better idea as to how to do it, please put it forward. Another bitmask could be added if needed. The randomitems idea seems like a better idea, as it is more flexible. To add flavor to the game, each god should have descriptions and their notable deads they have done and what items they did it with. The gods would then improve weapons that match what they use - ie, a god famous for slaying a titan with a bow is going to improve bows, but not throwing knives for example. Having a more detailed listing could also be useful for balancing the gods. For example, instead of just limiting the followers to the gods to using/not using weapons/armor, it could be more flexible - for example, some god may not let you use shields, but you can use all other armor. Another may limit armor to non metal (unfortunately, this may not work really well, as many artifact items have no material type or adamantite just so they can't get destroyed) But that is going beyond what you are asking here. From mwedel at scruznet.com Mon Oct 30 21:24:15 2000 From: mwedel at scruznet.com (Mark Wedel) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] Bug or feature? Stat maximums for certain classes can exceed race maximums. References: <200010302359.PAA22470@tesla.EECS.Berkeley.EDU> Message-ID: <39FE3B5F.80C44B24@scruznet.com> Peter Mardahl wrote: > > I refer to: > http://langmuir.eecs.berkeley.edu/~peterm/Class.html Just a note - it seems that the net+ totals on that page are not accurate in all cases. > > So here's the bug: > > If you start with a player with a roll of 18 in a stat, > and then choose any race, and then choose a class which gives a +3 > bonus to that stat, that player will exceed his "race maximum" in > taht stat by 1 point. I would argue that the race should determine the stat bonuses and the class basically determines starting skills and equipment. > If it is a BUG: > > 1) Fix by setting the affected stat to the race-maximum (means > the player will need 1 to 2 more potions than he'd need otherwise)? > > 2) Fix by setting all race maxima to be +3 instead of +2? > > 3) Fix by not giving the whole bonus, but not taking all the > negative stats? > > 4) Fix by restricting classes to +2 only bonuses? I wonder how hard it would be to make it so that extra point is stored away and then gets used if the player gets depleted, puts on a negative item, dies with permanent stat loss, etc. So your natural stat would still be affected by racial maximums, but if negative effected, you then get the bonus. From peterm at tesla.EECS.Berkeley.EDU Tue Oct 31 00:55:17 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] Changes to ball lightning spell, and addition of a new spell Message-ID: <200010310655.WAA32140@tesla.EECS.Berkeley.EDU> Ball lightning was a sucky spell, so I fixed it (by my definition of "fixed") 1) It won't track players (too deadly) 2) It won't USUALLY harm the owner: only if HE walks into it, not if IT goes over him 3) It strikes neighboring monsters as well as the one it's sitting on. Neighboring monsters get 1/2 dam. 4) Tracking is MUCH better. It does a limited LOS calculation to go after monsters that it can actually see. I think the LOS calculation is pretty efficient (a quickly reducing recursion). It doesn't get hung up on walls trying for monsters it can't see. 5) Look range is only 3 squares. 6) If it can't see any monster it'll continue in a straight line 7) It won't damage stuff unless the stuff is underneath a monster it is attacking. New spell: divine shock 1) Just like ball lightning, but weaker in the beginning 2) has AT_ELECTRICITY | AT_GODPOWER 3) Requires PATH_ELECTRICITY to cast (intended for Sorig, but ring of storm allows it) 4) Is PATH_WOUNDING and a priest spell 5) Is level 1 and available in stores You may try out these mods on crossfire.csua or by obtaining the current CVS version or tomorrow's CVS snapshot. PeterM From peterm at tesla.EECS.Berkeley.EDU Tue Oct 31 03:55:47 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] Bug or feature? Stat maximums for certain classes can exceed race maximums. In-Reply-To: Your message of "Mon, 30 Oct 2000 22:24:15 EST." <39FE3B5F.80C44B24@scruznet.com> Message-ID: <200010310955.BAA21306@tesla.EECS.Berkeley.EDU> > Peter Mardahl wrote: > > > > I refer to: > > http://langmuir.eecs.berkeley.edu/~peterm/Class.html > > Just a note - it seems that the net+ totals on that page are not accurate in > all cases. Yes, sorry. The web page is NOT fully self-explanatory. In previous emails to this list on the topic, I've explained that the net stat totals do NOT include Cha, but DO include all the other stats. Cha I have assigned somewhat arbitrarily, based on what I think the race/character SHOULD get, because Cha does not seem to me an important stat for balancing. > > If you start with a player with a roll of 18 in a stat, > > and then choose any race, and then choose a class which gives a +3 > > bonus to that stat, that player will exceed his "race maximum" in > > taht stat by 1 point. > > I would argue that the race should determine the stat bonuses and the class > basically determines starting skills and equipment. My previous emails on the topic explained it like this: race mods affect the maximum attainable stat, class bonuses act mostly like potions, except for this bug. The idea is that in your training for your class, you enhance your natural abilities and let some other areas languish. Race sets your maximum stats as well as some natural predilections and innate abilities. > > If it is a BUG: > > > > 1) Fix by setting the affected stat to the race-maximum (means > > the player will need 1 to 2 more potions than he'd need otherwise)? > > > > 2) Fix by setting all race maxima to be +3 instead of +2? > > > > 3) Fix by not giving the whole bonus, but not taking all the > > negative stats? > > > > 4) Fix by restricting classes to +2 only bonuses? > > I wonder how hard it would be to make it so that extra point is stored away >and > then gets used if the player gets depleted, puts on a negative item, dies wit >h > permanent stat loss, etc. More trouble than it is worth. All of those areas of the code would then have to look at the "saved" stat. PeterM From peterm at tesla.EECS.Berkeley.EDU Tue Oct 31 04:08:12 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] Weapons from gods In-Reply-To: Your message of "Mon, 30 Oct 2000 22:16:49 EST." <39FE39A1.32C8ED9B@scruznet.com> Message-ID: <200010311008.CAA08183@tesla.EECS.Berkeley.EDU> > You could also add something that checked the god of the weapon and the god > the player when the player equips the weapon, and if the gods don't agree, yo > can't equip it, and if the gods are opposite, you get some retribution. That would make it much less fun to find some of the random artifacts in the game, such as a Sword of Valriel. > I personally don't really like the idea of startequip that much. The main > reason it is in place is so that a player can't start a bunch of characters, > have them drop their equipment, kill them off, and take it and make some mone > or otherwise have good stuff (for people that start with spellbooks or crysta > this can be quite lucrative). > IF there ends up being a problem with high level characters creating god > weapons for their low level friends, you could also treat these god created > weapons as being improved weapons and put in an appropriate minimum level. I think it's a reasonable solution in this case. And players DO hand off god-enchanted items to other players. The problem with setting the weapon level higher is that the player himself might be then robbed of the chance to further improve his prepared weapon. > Another bitmask could be added if needed. The randomitems idea seems like a > better idea, as it is more flexible. I think jec's way is good too. Any volunteers to implement it? I'd dearly love a way to assign specific prayers to specific religions for balancing purposes, and also, for purposes of color. PeterM From mtx93 at informatik.uni-bremen.de Tue Oct 31 12:04:31 2000 From: mtx93 at informatik.uni-bremen.de (Michael Toennies) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] CF DX Snapshot In-Reply-To: <20001031113818.K29049@mars.cs.engr.uky.edu> Message-ID: Hi > -----Original Message----- > From: Chris Lusena [mailto:lusena@cs.uky.edu] > Sent: Tuesday, October 31, 2000 5:38 PM > To: Michael Toennies > Subject: Re: [CF-Devel] CF DX Snapshot > > > On Tue, Oct 31, 2000 at 02:27:21AM +0100, Michael Toennies wrote: > > Hi > > > > This is the first snapshot of the directx client. > > > > Mapsize is 11x32 png. The gfx is 64 Hicolor, but most > > of the pngs are 16 colors. > > > Looks great, but you have some User interface problem I > can see from here. > > The Big one is that you only have the Image of > the item in inventory. That makes play the game > a major pain. May items look alike eg. rings. > from the design lay out I think you could push it > inventory window up to and then spread things out. Hm, i don't know exactly what you mean. At the moment, i draw all items with his faces, of course i will use the animations of it after i go on with the interface. i will give out some more information under the name if i can, perhaps weight and value or so. > It also looks like you copying the windows client > which has a few problem like no/little keyboard inter- > face or macros which is a major disadvantage to > players using the windows client. Nope, i use the linux client as source base, i never see the windows client source. One reason to write it was the poor key bindings of the windows client, i will make almost of the keyboard free for binding, except some defined key for the basic interface (like the keyboard num block for walking on the map and the cursor keys for cursor moving in inventory.) The basic parts of the client are the map, the inventory, the below char map items, the active&open container and the magic map window. I have some ideas you can include in the magic map window, we will see. **** At all, we need more people drawing pngs in 24bit and draw the backgrounds **** **** for the dx client. All gfx in there are frome me and i nothing more than dummys!! **** **** Give me a mail, if you want try some gfx, i have all backgrounds as pngs dummys!! **** Watch the next snapshot, there are some changes. > Keep up the good work though. i will. Michael > --Grey > > -- > Chris Lusena Office: 762 AH > Department of Computer Science Phone: 859-257-3678 > 773 Anderson Hall Fax: 859-323-1971 > University of Kentucky Email: lusena@cs.uky.edu > Lexington, KY 40506-0046 U.S.A. http://www.cs.uky.edu/~lusena > From mtx93 at informatik.uni-bremen.de Tue Oct 31 15:36:58 2000 From: mtx93 at informatik.uni-bremen.de (Michael Toennies) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] map bug Message-ID: Hi On some spot, for example the transport dragon to pupland or the new arena patch from AV, you got a bad effect. If your char move on the spot, the house/item vanished, and the underground like gras was shown. The attached jpg shows it. Left i stand on the hangar, all is ok. Right, i stand on the dragon, but the dragon part under me is not shown. In the "Below item" windows, the parts are listed in the right order... There are more spots including houses where this effect takes part. Michael -------------- next part -------------- A non-text attachment was scrubbed... Name: mapbug.jpg Type: image/jpeg Size: 65303 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20001031/4ce9905c/mapbug.jpg From echter at informatik.uni-rostock.de Tue Oct 31 15:37:00 2000 From: echter at informatik.uni-rostock.de (Jan Echternach) Date: Thu Jan 13 17:59:01 2005 Subject: [CF-Devel] Arrow, thrown object and generic attack fixes Message-ID: <20001031223659.A7906@hokkaido.informatik.uni-rostock.de> Hi, I started working on a proper fix for the arrow/thrown object problem: Flying items couldn't be picked up, and save_throw_object() did nasty things like putting active cone objects into ice cubes. There are only workarounds implemented for this problem right now. The real solution in this patch is the new stop_item() function that stops arrows and thrown objects or tells the caller that cones can't be stopped. It is used in pick_up_object() and save_throw_object(). While I was working at this problem, I rewrote the arrow handling in server/time.c and noticed a bug there: Arrows attacked while they were in the process of being moved, and not on any map. This could cause server crashes when attacking a door with a rune. Then I noticed that this is a very general problem: Many things attack while being removed, and only some code could handle this. So I changed attack_ob() and hit_player() to insist on that either both attacker and victim are on the same map, or that one is in the other's inventory. The latter case is a "simple" attack that skips most parts of attack_ob() and some parts of hit_player(). Now I had to change many move_() functions because most of them did attack with removed attackers. I found other possible server crashes here: move_fired_arch() already had an ugly workaround for some server crashes (it removed AT_GHOSTHIT before attacking, because this would lead to removing an removed object in hit_player()), but this workaround was broken with the advent of FLAG_ONE_HIT. And check_fired_arch() didn't have such a workaround in the first place, even though it had the same problem. The result is the attached patch. It probably needs some more testing as it touches many basic parts of crossfire, but it already looks very promising (i.e. no new server crashes on the MwizardG map ;-). Please tell me if you have any comments on it. I'd like to apply this patch to the CVS tree once it got a bit more testing. -- Jan -------------- next part -------------- A non-text attachment was scrubbed... Name: patch37b.gz Type: application/x-gunzip Size: 15095 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20001031/01cef932/patch37b.bin From mtx93 at informatik.uni-bremen.de Tue Oct 31 15:44:35 2000 From: mtx93 at informatik.uni-bremen.de (Michael Toennies) Date: Thu Jan 13 17:59:02 2005 Subject: [CF-Devel] Arrow, thrown object and generic attack fixes In-Reply-To: <20001031223659.A7906@hokkaido.informatik.uni-rostock.de> Message-ID: > -----Original Message----- > From: crossfire-devel-admin@lists.real-time.com > [mailto:crossfire-devel-admin@lists.real-time.com]On Behalf Of Jan > Echternach > Sent: Tuesday, October 31, 2000 10:37 PM > To: crossfire-devel@lists.real-time.com > Subject: [CF-Devel] Arrow, thrown object and generic attack fixes > > > Hi, > > I started working on a proper fix for the arrow/thrown object problem: > Flying items couldn't be picked up, and save_throw_object() did nasty > things like putting active cone objects into ice cubes. There are only > workarounds implemented for this problem right now. > > The real solution in this patch is the new stop_item() function that > stops arrows and thrown objects or tells the caller that cones can't be > stopped. It is used in pick_up_object() and save_throw_object(). > > While I was working at this problem, I rewrote the arrow handling in > server/time.c and noticed a bug there: Arrows attacked while they were > in the process of being moved, and not on any map. This could cause > server crashes when attacking a door with a rune. > > Then I noticed that this is a very general problem: Many things attack > while being removed, and only some code could handle this. So I > changed attack_ob() and hit_player() to insist on that either both > attacker and victim are on the same map, or that one is in the other's > inventory. The latter case is a "simple" attack that skips most parts > of attack_ob() and some parts of hit_player(). When i understand, you can't now step on stairs, move up, fire some fireballs/bombs/ arrows and step down, waiting for the damage? Thats a nice trick to play and remove it will make some maps much harder. > Now I had to change many move_() functions because most of them > did attack with removed attackers. I found other possible server > crashes here: move_fired_arch() already had an ugly workaround for > some server crashes (it removed AT_GHOSTHIT before attacking, because > this would lead to removing an removed object in hit_player()), but > this workaround was broken with the advent of FLAG_ONE_HIT. And > check_fired_arch() didn't have such a workaround in the first place, > even though it had the same problem. > > The result is the attached patch. It probably needs some more testing > as it touches many basic parts of crossfire, but it already looks very > promising (i.e. no new server crashes on the MwizardG map ;-). Please > tell me if you have any comments on it. I'd like to apply this patch > to the CVS tree once it got a bit more testing. > > -- > Jan > From peterm at tesla.EECS.Berkeley.EDU Tue Oct 31 16:16:05 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 17:59:02 2005 Subject: [CF-Devel] Arrow, thrown object and generic attack fixes In-Reply-To: Your message of "Tue, 31 Oct 2000 22:37:00 +0100." <20001031223659.A7906@hokkaido.informatik.uni-rostock.de> Message-ID: <200010312216.OAA14594@tesla.EECS.Berkeley.EDU> First, thanks for chasing down some of these hard bugs. They're long-standing and no one else has been able to figure them out, 'till now. I really appreciate your efforts. > The real solution in this patch is the new stop_item() function that > stops arrows and thrown objects or tells the caller that cones can't be > stopped. It is used in pick_up_object() and save_throw_object(). Excellent. > While I was working at this problem, I rewrote the arrow handling in > server/time.c and noticed a bug there: Arrows attacked while they were > in the process of being moved, and not on any map. This could cause > server crashes when attacking a door with a rune. Ahhhhhhhhh. Yes, many areas of the code do this. I didn't know it would cause difficulties. Speaking of runes, THEY can attack a player in a map while they're in an inventory, i.e., removed. Would your patch break this? Should we fix it by inserting the trap in the map with the thing it is attacking? Shouldn't be difficult to do that. I will look at your patch. PeterM From mtx93 at informatik.uni-bremen.de Tue Oct 31 20:09:41 2000 From: mtx93 at informatik.uni-bremen.de (Michael Toennies) Date: Thu Jan 13 17:59:02 2005 Subject: [CF-Devel] The Art of ... Cf Message-ID: Hi This is a controversial mail. I will make same suggestions of changing the arts in size and color depth. It will effect the way, cf handles the the pictures and communicate with the client. Also, there a changings to the sound interface. Also this is a little faq in pngs and gfx handling because here are many people who don't know it. So don't be affraid if you read things you know. My suggestions are: a.) goint to png pictures as default for the next client/server version b.) using 24 bit color depth as default c.) using of palette tables (see below) d.) increase the pictures size of a tile to from 32x32 to 38x38 e.) include a real sfx interface Why we should do it: general: The client is the game. ok ok, i know what you want to say, but you must always remember: The best server is nothing without a client. A good game, and cf should be a good game needs booth sides of game design: game play (server) <--------------- > game presentation (client) game play is the way the game works, the rules, all the things you can do. game presentation is the way, this is the user shown! The god rule for games are: game play must be in balance with the presentation. If not, you got a lose in quality. That don't mean you need fancy 3D gfx 4D sounds. The keyword is balance. to a.) Png are in cf since many month. But there is no client out, using it really. So, no artist are interested to do the art. And he is right. Why wasting time when no one can see it??? To say to a artist: "draw it for low, but don't espect to see it in the next year" isn't the way to get quality pictures... For the png is a big library out, called pnglib and zlib, which does all color and size transformation the client needs. Also alpha & grayscales can easily be used. So, include pngs in future clients is a small effort when the png.c module for a client is ready. I just wrote it, i can change it as a "standard" module for all clients written in C/c++. xbm/xpm are usefull in the early 90s, now we have end of 2000 and we have MUCH more bandwith, MUCH more harddisk space, MUCH more performance. CF dont use them at the moment. So, it has a lose in game presentation. With little effort, we can change this. to b.) Some info first, because i know that not everyone knows about the pngs: 24bit true color pictures? This is a bit confusing, but all png are in 24bit! Also if the picture is in 16 colors (most pngs at this time are in 16 colors because they are transformed xpms) or in 256 colors (some are), the palette information is all times saved as 24bit. So all pngs included in cf are in true color yet! Thats, why 24bit is the native format for pngs. So, if i read in a 16 colors png, i just convert it to real 24bit. thats means, the color palette entrys are changed to the real color of the palette. No color value is in this process converted or expanded. Then you can convert it to the color format of the used mashine or lets do it by a grafik system. In fact, it MUST also yet transformed from 24bit to native format, thats nothing special from the directx client. In real 24 bit pngs, there is no palette, all pixels are safed as RGB 888 (8+8+8 bits). The only difference is the size of the png, and this don't must be more than with a palette. to c.) Why using palettes? There a 2 reasons using palettes. First, if you have a picture with <=16 or <=256 colors, you can generate a palette. In the png the palette is safed as 256 (or 16) * RGB 888 plus the xlenght*ylength*8 (or 4 bit when 16 colors) pixel information. The png packs then this information. If you have a small amount of colors, you can safe size. So, its intelligent to let count your gfx programm the colors and if they are <=16 or <=256, use a palette. The 2nd BIG reason is the way, games using palettes. If you ever played Ultima Online or Diablo, you know the monsters or the Items (special in UO) which comes in a so many colors but using the same bitmap. In UO you can dye cloaks for example. This works with palettes. The bitmap is safed in memory not with his real pixels. In the memory stay the palette index info only (for a 256 palette bitmaps byte from 0-255 for example). Then, if you dye a cloak, you attach a different palette to it. DirectX and all other APIs like glide, opengl and so on have a special routines to do this (making paletted surfaces and attach palettes to it) and lets it draw by hardware. The old name for this is using LUT-tables, it is the same system (But using old self maked routines to do it, means to work in system memory or lock the video ram, what drop down the frame rate in big amounts). For crossfire, we can do the same like in diablo - with 2 small tricks. The goal is the diablo effect: sets of the same bitmaps in different colors. Special monster with "special colors". This is very fancy, safes A LOT of space, pictures and bandwith. All we need is a byte for the palette info, if we need it. Also, with a small trick, we can send standard palettes with the png pictures. How it works: If the map data are send, the server sends the face IDs. So it works yet. All what we have to do is using the last bit of the face value as a flag. It is set, the next byte is a palette number index. if it not set, all is normal, no extra byte is send. So, we have no more bandwith, no speed problem. At the client we have a palette pointer array. _palette *paletteptr[MAXPALETTES]; If the index is NULL, we must poll the server for palette. We CAN draw the picture at this moment, because we had get the png with his default palette. The default palette is also a entry for paletteptr! The trick is to use the transparent color. We always need one, and for a paletted picture we must set them. So, set them. Set then as default to RGB 000. Now if you want the png as a normal, none paletted bitmap, leave the transparent color as 000. If you want use it at paletted bitmap and the palette for paletteptr, change the RGB value to the index number of the paletteptr (means R is high byte, G mittle and B low). If a png comes in from the server in old way, just read it in. Control the palette and transparent value, set the palettesptr to the palette if the transparent RGB is != 0 and draw it. If the palette not read in, we must poll it, so we need a cmd SENDPAL num and PALETTE num from the server. But this is easy and they are read in only once and only a few. Now we can sen big animations like the dragons in one time and draw them in hundreds of colorset. Special monsters can be shown on the map as it. This will boost the grafiks quality of CF in heaven. to d.) 800x600 is the standard resolution for system at this time. They can drop out it easily. I find the map in the client to small. The size of 32x32 means 1024 pixels. If we draw items, we have about 24x24 pixels left (some more perhaps). Thats not really much for a colorful map. I had expand the map in the snap.jpg to 38x38. That means about 1444 pixels per tile 141% off the size of the 32x32 pics. I include 2 shields ripped from age of wonders (dont give this out to public!!) to show whats possible. The size of the big versions of the shield is 38x37 and 37x34, so look for yourself. If you size them down (the small skull shield), you see the lose of quality. There is a real difference between 32x32 and 38x38 tiles in quality, a MAJOR difference, but the way we can change it, is easy. And when we want do it, then we must do it YET. Many of the pngs must drawn or redrawn, we must include them yet also, so lets do it know. to e.) The sound interface is very basic at the moment. What we need for nice sounds are the position of the sound relativ to the map positon of the player. Thats not so hard to make. The server counts the action on a map all the time, all what you have to do is to generate all few seconds 1-3 sounds (if many happens on the map) plus some tricks. With the xy position i can make 2D sound, means you hear it from left or right or up/down. Thats also a standard of gaming for years. Also, the server can give some looping sounds. for example if are dreads on the map, the server sends one to the client. The client loops the sound (a for example) with a random tick until the server sends a SNDSTOP dreads or the player leaves the map. Ok, i think kick on a nice conversation with this mail, please lets talk about with one goal in our mind: we love cf and want to make it a better game. MichToen -------------- next part -------------- A non-text attachment was scrubbed... Name: snap.jpg Type: image/jpeg Size: 103239 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20001101/9d22bc62/snap.jpg From mwedel at scruznet.com Tue Oct 31 19:34:37 2000 From: mwedel at scruznet.com (Mark Wedel) Date: Thu Jan 13 17:59:02 2005 Subject: [CF-Devel] CF DX Snapshot References: Message-ID: <39FF732D.8C500936@scruznet.com> Michael Toennies wrote: > > > > The Big one is that you only have the Image of > > the item in inventory. That makes play the game > > a major pain. May items look alike eg. rings. > > from the design lay out I think you could push it > > inventory window up to and then spread things out. > > Hm, i don't know exactly what you mean. At the moment, i draw all > items with his faces, of course i will use the animations of it after > i go on with the interface. I think his point is a ring of strength +2 has the same face as a ring pro fire/vuln cold, as well as most any other ring, and you probably want a quick way to know what ring is what. > Nope, i use the linux client as source base, i never see the windows client > source. One reason to write it was the poor key bindings of the windows > client, > i will make almost of the keyboard free for binding, except some defined key > for > the basic interface (like the keyboard num block for walking on the map and > the > cursor keys for cursor moving in inventory.) Fortunately for windows at least is tht you have fewer keyboard layouts to deal with (the unix client has bindings for a decent variety of keyboards to try to make it more functional on first use). I think tht might still be nice for a windows client for basic action, like apply below, search for traps, etc. You can let those keys be unbound/rebound, but I think it is preferable for a client to have a more functional setup as distributed. > **** At all, we need more people drawing pngs in 24bit and draw the > backgrounds **** > **** for the dx client. All gfx in there are frome me and i nothing more > than dummys!! **** > **** Give me a mail, if you want try some gfx, i have all backgrounds as > pngs dummys!! **** Why are you using your own png's instead of downloading them from the server? It seems like that creates more work for yourself - you need your own set of images, but also creates a scenario where each time the server has new items/monsters/whatever with images, you will need to make a new client. From mwedel at scruznet.com Tue Oct 31 20:03:04 2000 From: mwedel at scruznet.com (Mark Wedel) Date: Thu Jan 13 17:59:02 2005 Subject: [CF-Devel] The Art of ... Cf References: Message-ID: <39FF79D8.83D07D58@scruznet.com> Michael Toennies wrote: > > Hi > > This is a controversial mail. I will make same suggestions of changing the > arts in > size and color depth. It will effect the way, cf handles the the pictures > and communicate > with the client. Also, there a changings to the sound interface. > > Also this is a little faq in pngs and gfx handling because here are many > people > who don't know it. So don't be affraid if you read things you know. > > My suggestions are: > > a.) goint to png pictures as default for the next client/server version > b.) using 24 bit color depth as default > c.) using of palette tables (see below) > d.) increase the pictures size of a tile to from 32x32 to 38x38 > e.) include a real sfx interface I'm just going to respond to the points quickly and not go into long discussions: A) png default for client: the X11 and gtk client support png just fine. All the user has to do is run with -png. I am going to do some work to make it easier to make png the defautl client (basically have a value in config.h for default image type, and if set to png, it does the right thing with respect to image sizes and the like. It may be reasonable the if the client compiled in with png support (found the png library) use png as the default. B,C) 24 bit depth & palette tables: the png images are the format they are in right now because that is basically how they got converted. If another png format is better, that is fine. Paletted images is a nice idea. I would imagine that for simplicity, you would have to have some general color schemes (different shades of blue, grey, green, etc) or a base rgb value. It would take some bandwith for map updates - right now, all that is sent there is the image number, so any palette information adds a little bit of space, but I agree, probably not too bad. Also, a palette field would need to be added to the objects so you know what palette each object has. D) Picture size bigger: More personal preferance for improvement is to increase the size of the game window from 13x13 tiles to something like 17x17 or 19x19. For 32 pixel sized images, that is a change of 416 to 608 if we presume 19x19. That doesn't exclude making images bigger, but I haven't seen that be a major issue. And one problem with bigger icons is inventory lists - the bigger the icon, the less inventory that can be listed. However, a lot of the current png images are just blown up 24x24 xpm's, so a lot of image cleanup can be done. E) Sound effects: The sound effects has been around for a long time as it is now, and really needs to be redone. The objects themselves really need to have sound effect information (right now, all sound effects are basically hard coded into the source). That works OK for some, but having it in objects would be better. It also makes it more complicated, because some objects would have different sounds depending on their state. But you won't get any argument from me that sound affects are out of date and a bit primative. From mwedel at scruznet.com Tue Oct 31 20:14:02 2000 From: mwedel at scruznet.com (Mark Wedel) Date: Thu Jan 13 17:59:02 2005 Subject: [CF-Devel] map bug References: Message-ID: <39FF7C6A.61C4FB8C@scruznet.com> Michael Toennies wrote: > > Hi > > On some spot, for example the transport dragon to pupland or the new > arena patch from AV, you got a bad effect. > > If your char move on the spot, the house/item vanished, and the underground > like gras was shown. > > The attached jpg shows it. Left i stand on the hangar, all is ok. > Right, i stand on the dragon, but the dragon part under me is not shown. This is actually true for many items. I'll look into a more general fix than the old double floor fix that you originally see (that fix was that if there were two floors, you would see both of them to make things look better). But the more general long term approach is to have a stacking value that the client can set. Way back when, crossfire only used bitmasks with no masking, so it only made sense to draw one image per space. Then Xpm came around with masking, so it made sense to draw 2 items per space. But that got into the case you see - character standing on a building that is on top of something else which doesn't look very good, so double floor patch came about. I briefly tried drawing all items on a space. Aside from consuming a lot of cpu time (but back then that was on a 20 mhz 68020 - sun3/60, 3 mips), at some point it just didn't look very good because everything sort of got muddled together and it just looked like a blob. the cpu performance should not be as much of an issue - especially if we make some linked lists to more quickly identify the items to draw. But determining what items to draw may get difficult (for example, if standing on the store, you want the store to be drawn and the ground beneath the store, but you don't want the store to bubble up on top of swords and other things dropped there (we'll ignore the fact that this happens anyways right now when maps are saved due to the way multi part objects are handled). but if you then need to look through a space each time an item is inserted/deleted and update a stack of visibility for all those spaces, that can get expensive cpu wise. Think of the effects of a large fireball case in a room full of monsters that have treasure or other items beneath them (or that they drop as they die). Another thing on the long TODO list is to just update how the server deals with map updates. Right now, whenever anything is inserted/removed from any space on any map, the server determines how that space now looks. What I really want to do is only determine what the spaces that the player sees looks like - who cares what something 20 spaces off the map may look like. This would entail adding a bitmask to the map structures which shows which spaces are up to date (as they are/were in the players view, got updated, and haven't changed yet), and which are stale. Before we send the map to the player, we update all these stale spaces. When something is inserted/removed, we just mark the space stale and leave it at that until it goes within view. From mtx93 at informatik.uni-bremen.de Tue Oct 31 23:40:06 2000 From: mtx93 at informatik.uni-bremen.de (Michael Toennies) Date: Thu Jan 13 17:59:02 2005 Subject: [CF-Devel] CF DX Snapshot In-Reply-To: <39FF732D.8C500936@scruznet.com> Message-ID: > -----Original Message----- > From: master@scruz.net [mailto:master@scruz.net]On Behalf Of Mark Wedel > Sent: Wednesday, November 01, 2000 2:35 AM > To: Michael Toennies > Cc: Crossfire-Devel > Subject: Re: [CF-Devel] CF DX Snapshot > > > Michael Toennies wrote: > > > > > > The Big one is that you only have the Image of > > > the item in inventory. That makes play the game > > > a major pain. May items look alike eg. rings. > > > from the design lay out I think you could push it > > > inventory window up to and then spread things out. > > > > Hm, i don't know exactly what you mean. At the moment, i draw all > > items with his faces, of course i will use the animations of it after > > i go on with the interface. > > I think his point is a ring of strength +2 has the same face as > a ring pro > fire/vuln cold, as well as most any other ring, and you probably > want a quick > way to know what ring is what. > > > > Nope, i use the linux client as source base, i never see the > windows client > > source. One reason to write it was the poor key bindings of the windows > > client, > > i will make almost of the keyboard free for binding, except > some defined key > > for > > the basic interface (like the keyboard num block for walking on > the map and > > the > > cursor keys for cursor moving in inventory.) > > Fortunately for windows at least is tht you have fewer keyboard > layouts to deal > with (the unix client has bindings for a decent variety of > keyboards to try to > make it more functional on first use). I think tht might still > be nice for a > windows client for basic action, like apply below, search for > traps, etc. You > can let those keys be unbound/rebound, but I think it is > preferable for a client > to have a more functional setup as distributed. i will use direct input as keyboard interface, this will give a nice access to the keyboard. > > **** At all, we need more people drawing pngs in 24bit and draw the > > backgrounds **** > > **** for the dx client. All gfx in there are frome me and i nothing more > > than dummys!! **** > > **** Give me a mail, if you want try some gfx, i have all backgrounds as > > pngs dummys!! **** > > Why are you using your own png's instead of downloading them > from the server? > It seems like that creates more work for yourself - you need your > own set of > images, but also creates a scenario where each time the server has new > items/monsters/whatever with images, you will need to make a new client. Eh, no you misunderstod me. I use of course the tiles from the server, getting the pngs. The background pngs are the one of the dx client. Remember that he is a "real" dx game, means there are no windows style elements drawn by windows. So, i must draw every slider or box by myself. Michael From peterm at tesla.EECS.Berkeley.EDU Fri Oct 13 21:07:46 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 18:03:50 2005 Subject: [CF List] Crossfire.csua.berkeley.edu has the race/class mods Message-ID: <200010140207.TAA23185@tesla.EECS.Berkeley.EDU> Come play there and start up new characters to see how it works. PM (P.S., I know about the weird troll and gnome images disappearing.) From peterm at tesla.EECS.Berkeley.EDU Mon Oct 16 15:16:03 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 18:03:50 2005 Subject: [CF List] Race/Class changes completed and in CVS now Message-ID: <200010162016.NAA28600@tesla.EECS.Berkeley.EDU> The CVS repository has the completed race/class split now incorporated in it. Snapshots of the CVS stuff are available at: http://langmuir.eecs.berkeley.edu/pub/peterm/crossfire/todays_snapshot The new images are due to dnh@co3005918-a.eburwd1.vic.optushome.com.au, who did the art for the new classes. Have fun, PeterM From leaf at real-time.com Tue Oct 17 21:54:25 2000 From: leaf at real-time.com (Rick Tanner) Date: Thu Jan 13 18:03:50 2005 Subject: [CF List] Crossfire discussion list back up... Message-ID: First, I wish to apologize for the SPAM from this a few weeks ago. What happened was an email address with a domain name that does not exist, or ceased to exist was subscribed to the mailing list. When a post was sent to the list, Mailman would try to send the message. But when the mailing sequence would hit the "problem" address it would reset and start over from the top of the list - hence the dozens of copies of email. Second, there has been quite a bit of activity on the Development List. The most important to note is the current CVS snapshot, which involves the option of races and classes in Crossfire. The archive is available on line here: http://mailman.real-time.com/pipermail/crossfire-devel/2000-October/thread.html You just have to sort through the CVS updates to find the relevant posts... ;) Again, I am sorry for the spam and other headaches this looping problem might have caused. - Rick Tanner leaf@real-time.com -- From tanner at real-time.com Tue Oct 17 21:59:09 2000 From: tanner at real-time.com (Bob Tanner) Date: Thu Jan 13 18:03:50 2005 Subject: [CF List] Testing Message-ID: <20001017215909.E8538@real-time.com> This is a test. Sorry for the noise. Just making sure the list is back and working. -- Bob Tanner | Phone : (612)943-8700 http://www.mn-linux.org | Fax : (612)943-8500 Key fingerprint = 6C E9 51 4F D5 3E 4C 66 62 A9 10 E5 35 85 39 D9 From leaf at real-time.com Thu Oct 19 15:25:53 2000 From: leaf at real-time.com (Rick Tanner) Date: Thu Jan 13 18:03:50 2005 Subject: [CF List] cause_wounds and attacktype followup Message-ID: http://mailman.real-time.com/pipermail/crossfire-devel/2000-October/000331.html This topic was started on the devel list, but I am posting on here to see if anyone else can find out an answer to this question. To summarize: When you're wielding a weapon that has attacktype poison, and the monster dies from the poison (only) - do you get physical XP for it? -- From leaf at real-time.com Fri Oct 20 19:13:35 2000 From: leaf at real-time.com (Rick Tanner) Date: Thu Jan 13 18:03:51 2005 Subject: [CF List] Request info on Disease code Message-ID: Hello everyone, I saw a CVS update on the disease code today and reminded me that the website is missing this info. Can anyone provide for me the following: List of all diseases that are available. Symptoms of the disease, like "your feet itch" or whatever the message says when you are playing. Any other notes, like scurvy causes your teeth to fall out, etc. Possible ways of infection (poisoned needle, monster attack, spells, etc.) Known ways of curing a disease (spell, alter, dying, etc.) Any diseases or disease ability granted by any of the gods in Crossfire. Any other information I might be overlooking. You can either post to the list or email me directly at leaf@real-time.com Thanks! - Rick -- From peterm at tesla.EECS.Berkeley.EDU Fri Oct 20 21:05:16 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 18:03:51 2005 Subject: [CF List] Request info on Disease code In-Reply-To: Your message of "Fri, 20 Oct 2000 19:13:35 CDT." Message-ID: <200010210205.TAA26568@tesla.EECS.Berkeley.EDU> What you want is here: http://langmuir.eecs.berkeley.edu/~peterm/diseases.txt > Hello everyone, > > I saw a CVS update on the disease code today and reminded me that the > website is missing this info. > > Can anyone provide for me the following: > > List of all diseases that are available. > > Symptoms of the disease, like "your feet itch" or whatever the message > says when you are playing. > > Any other notes, like scurvy causes your teeth to fall out, etc. > > Possible ways of infection (poisoned needle, monster attack, spells, etc.) > > Known ways of curing a disease (spell, alter, dying, etc.) > > Any diseases or disease ability granted by any of the gods in Crossfire. > > Any other information I might be overlooking. > > > You can either post to the list or email me directly at leaf@real-time.com > > Thanks! > > - Rick > > -- > > > > _______________________________________________ > crossfire-list mailing list > crossfire-list@lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-list From peterm at tesla.EECS.Berkeley.EDU Fri Oct 20 21:27:56 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 18:03:51 2005 Subject: [CF List] Request info on Disease code In-Reply-To: Your message of "Fri, 20 Oct 2000 19:05:16 PDT." <200010210205.TAA26568@tesla.EECS.Berkeley.EDU> Message-ID: <200010210227.TAA30952@tesla.EECS.Berkeley.EDU> > What you want is here: > > http://langmuir.eecs.berkeley.edu/~peterm/diseases.txt Well, I just found some errors in it, so don't take it as gospel quite yet. It's mostly right, though. PM > > Hello everyone, > > > > I saw a CVS update on the disease code today and reminded me that the > > website is missing this info. > > > > Can anyone provide for me the following: > > > > List of all diseases that are available. > > > > Symptoms of the disease, like "your feet itch" or whatever the message > > says when you are playing. > > > > Any other notes, like scurvy causes your teeth to fall out, etc. > > > > Possible ways of infection (poisoned needle, monster attack, spells, etc.) > > > > Known ways of curing a disease (spell, alter, dying, etc.) > > > > Any diseases or disease ability granted by any of the gods in Crossfire. > > > > Any other information I might be overlooking. > > > > > > You can either post to the list or email me directly at leaf@real-time.com > > > > Thanks! > > > > - Rick > > > > -- > > > > > > > > _______________________________________________ > > crossfire-list mailing list > > crossfire-list@lists.real-time.com > > https://mailman.real-time.com/mailman/listinfo/crossfire-list > _______________________________________________ > crossfire-list mailing list > crossfire-list@lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-list From leaf at real-time.com Tue Oct 24 18:13:57 2000 From: leaf at real-time.com (Rick Tanner) Date: Thu Jan 13 18:03:51 2005 Subject: [CF List] Searchable Monster Database questions Message-ID: I am looking into setting up a searchable monster database on the Crossfire website. Eventually this database would extend to spells, armour, weapons, etc. But first, I would like some feedback on this idea. Does anyone think this would be really helpful and/or a good idea? Or is it unnecessary? Next, if this was setup, what kind of sort_by features would you like to see? For instance, sort or search by: Name Experience Hit Points AC Race Attack Type Immunity Protected by Vulnerable And so forth.. Any feedback or comments would be greatly appreciated. Thanks. - Rick Tanner leaf@real-time.com -- From peterm at tesla.EECS.Berkeley.EDU Tue Oct 24 18:30:52 2000 From: peterm at tesla.EECS.Berkeley.EDU (Peter Mardahl) Date: Thu Jan 13 18:03:51 2005 Subject: [CF List] Searchable Monster Database questions In-Reply-To: Your message of "Tue, 24 Oct 2000 18:13:57 CDT." Message-ID: <200010242330.QAA03723@tesla.EECS.Berkeley.EDU> > I am looking into setting up a searchable monster database on the > Crossfire website. Eventually this database would extend to spells, > armour, weapons, etc. I think it would be very cool. I think it's important that it be "automated", so that, for example, you can take a new archetypes file, interpret it, and automatically get all the parameters. This same approach could be used for Classes and Races, too. PM > But first, I would like some feedback on this idea. > > Does anyone think this would be really helpful and/or a good idea? > Or is it unnecessary? > > Next, if this was setup, what kind of sort_by features would you like to > see? > > For instance, sort or search by: > > Name > Experience > Hit Points > AC > Race > Attack Type > Immunity > Protected by > Vulnerable > And so forth.. > > Any feedback or comments would be greatly appreciated. Thanks. > > - Rick Tanner > leaf@real-time.com > > -- > > > > _______________________________________________ > crossfire-list mailing list > crossfire-list@lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-list From scott at campy.tymnet.com Tue Oct 24 18:22:02 2000 From: scott at campy.tymnet.com (Scott Wedel) Date: Thu Jan 13 18:03:51 2005 Subject: [CF List] Searchable Monster Database questions Message-ID: <200010242322.RAA06944@moots.tymnet.com> Rick, I think it'd be more useful as a crossedit feature as how to list the various items/monsters. Presumably, that code could also be used in a web server. sdw >From: Rick Tanner >To: crossfire-list@lists.real-time.com >Mime-Version: 1.0 >Subject: [CF List] Searchable Monster Database questions >X-Beenthere: crossfire-list@lists.real-time.com >X-Mailman-Version: 2.0beta6 >List-Help: >List-Post: >List-Subscribe: , >List-Id: Crossfire Discussion Mailing List >List-Unsubscribe: , >List-Archive: https://mailman.real-time.com/pipermail/crossfire-list/ >Date: Tue, 24 Oct 2000 18:13:57 -0500 (CDT) > > >I am looking into setting up a searchable monster database on the >Crossfire website. Eventually this database would extend to spells, >armour, weapons, etc. > >But first, I would like some feedback on this idea. > >Does anyone think this would be really helpful and/or a good idea? >Or is it unnecessary? > >Next, if this was setup, what kind of sort_by features would you like to >see? > >For instance, sort or search by: > >Name >Experience >Hit Points >AC >Race >Attack Type >Immunity >Protected by >Vulnerable >And so forth.. > >Any feedback or comments would be greatly appreciated. Thanks. > >- Rick Tanner >leaf@real-time.com > >-- > > > >_______________________________________________ >crossfire-list mailing list >crossfire-list@lists.real-time.com >https://mailman.real-time.com/mailman/listinfo/crossfire-list From mwedel at scruznet.com Tue Oct 24 19:20:27 2000 From: mwedel at scruznet.com (Mark Wedel) Date: Thu Jan 13 18:03:51 2005 Subject: [CF List] Searchable Monster Database questions References: <200010242330.QAA03723@tesla.EECS.Berkeley.EDU> Message-ID: <39F6274B.8AEB90DE@scruznet.com> Peter Mardahl wrote: > > > I am looking into setting up a searchable monster database on the > > Crossfire website. Eventually this database would extend to spells, > > armour, weapons, etc. > > I think it would be very cool. > I think it's important that it be "automated", so that, > for example, you can take a new archetypes file, > interpret it, and automatically get all the parameters. > > This same approach could be used for Classes and Races, > too. > the dump switches in crossfire already do most of that. For example, and example of crossfire -m2 (one monster selected): zombie | 60| 35| 9|(very slow movement)(infravision)(undead)(Attacks: physical)(Immune: fear)(Protected: cold)|zombie|generate_zombie Now that might not be ideal format, but presumably you could feed that to perl which then hashes it via dbm or something. But I would say that the spoiler might be a good starting place to look, since it is automatically generated for most all the stuff you were asking about.