From tecslicer at gmail.com Sun Apr 1 02:14:20 2012 From: tecslicer at gmail.com (Jason Wright) Date: Sun, 1 Apr 2012 01:14:20 -0600 Subject: [crossfire] Windowed JXclient mode Message-ID: Hello all, I have been using the JXclient and love how fast and well laid out it is, but I was wondering, is there a way to run the JXclient in a windowed mode? Tecslicer, From nicolas.weeger at laposte.net Mon Apr 2 12:29:29 2012 From: nicolas.weeger at laposte.net (Nicolas Weeger) Date: Mon, 2 Apr 2012 19:29:29 +0200 Subject: [crossfire] Windowed JXclient mode In-Reply-To: References: Message-ID: <201204021929.32635.nicolas.weeger@laposte.net> Hello. > Hello all, I have been using the JXclient and love how fast and well > laid out it is, but I was wondering, is there a way to run the > JXclient in a windowed mode? If you're using WebStart from http://invidious.meflin.net/crossfire/jxclient.jnlp through , use http://invidious.meflin.net/crossfire/no-full-screen-jxclient.jnlp instead. Else if you run from your command-line, use the -n command-line option. Hopes this helps :) Regards Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 490 bytes Desc: This is a digitally signed message part. URL: From nicolas.weeger at laposte.net Mon Apr 9 13:09:46 2012 From: nicolas.weeger at laposte.net (Nicolas Weeger) Date: Mon, 9 Apr 2012 20:09:46 +0200 Subject: [crossfire] Upgrading the 'probe' spell In-Reply-To: <201112111736.56384.nicolas.weeger@laposte.net> References: <201112111736.56384.nicolas.weeger@laposte.net> Message-ID: <201204092009.47293.nicolas.weeger@laposte.net> Hello. As a follow-up, I've added the display of the monster-related knowledge (after level 10), if known. This will make the player more interested in what she uses to attack the monster :) The display is based on the archetype's name, so if the monster is customized, the result will be wrong for the player - that's what she gets for fighting special monsters :) Regards Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 490 bytes Desc: This is a digitally signed message part. URL: From kaol at iki.fi Tue Apr 10 10:52:34 2012 From: kaol at iki.fi (Kari Pahula) Date: Tue, 10 Apr 2012 18:52:34 +0300 Subject: [crossfire] crossfire 1.70.0 and map difficulty Message-ID: <20120410155234.GC3296@sammakko3.piperka.net> Hello. Has something changed with map difficulties in 1.70.0? For example, reading the questbook in Wanderer Inn in Scorn rewards the player with 525 exp now, a quarter of what a new player needs to reach level 2. In 1.60.0 that was just 100 exp. Going through the Central Library easily gives thousands of exp points, all for 5 platinum. Traps seem a tad deadly too. From nicolas.weeger at laposte.net Wed Apr 11 11:35:23 2012 From: nicolas.weeger at laposte.net (Nicolas Weeger) Date: Wed, 11 Apr 2012 18:35:23 +0200 Subject: [crossfire] crossfire 1.70.0 and map difficulty In-Reply-To: <20120410155234.GC3296@sammakko3.piperka.net> References: <20120410155234.GC3296@sammakko3.piperka.net> Message-ID: <201204111835.27267.nicolas.weeger@laposte.net> Hello. > Has something changed with map difficulties in 1.70.0? For example, > reading the questbook in Wanderer Inn in Scorn rewards the player with > 525 exp now, a quarter of what a new player needs to reach level 2. > In 1.60.0 that was just 100 exp. Going through the Central Library > easily gives thousands of exp points, all for 5 platinum. > > Traps seem a tad deadly too. What server are you playing on? Regards Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 490 bytes Desc: This is a digitally signed message part. URL: From kaol at iki.fi Wed Apr 11 12:15:50 2012 From: kaol at iki.fi (Kari Pahula) Date: Wed, 11 Apr 2012 20:15:50 +0300 Subject: [crossfire] crossfire 1.70.0 and map difficulty In-Reply-To: <201204111835.27267.nicolas.weeger@laposte.net> References: <20120410155234.GC3296@sammakko3.piperka.net> <201204111835.27267.nicolas.weeger@laposte.net> Message-ID: <20120411171550.GA5297@sammakko3.piperka.net> On Wed, Apr 11, 2012 at 06:35:23PM +0200, Nicolas Weeger wrote: > > Has something changed with map difficulties in 1.70.0? For example, > > reading the questbook in Wanderer Inn in Scorn rewards the player with > > 525 exp now, a quarter of what a new player needs to reach level 2. > > In 1.60.0 that was just 100 exp. Going through the Central Library > > easily gives thousands of exp points, all for 5 platinum. > > > > Traps seem a tad deadly too. > > > What server are you playing on? localhost, built from 1.70.0 sources, as released on sourceforge. Unless I did some mistake when packaging the server package and maps for Debian. From nicolas.weeger at laposte.net Wed Apr 11 12:46:52 2012 From: nicolas.weeger at laposte.net (Nicolas Weeger) Date: Wed, 11 Apr 2012 19:46:52 +0200 Subject: [crossfire] crossfire 1.70.0 and map difficulty In-Reply-To: <20120410155234.GC3296@sammakko3.piperka.net> References: <20120410155234.GC3296@sammakko3.piperka.net> Message-ID: <201204111946.56069.nicolas.weeger@laposte.net> > Has something changed with map difficulties in 1.70.0? For example, > reading the questbook in Wanderer Inn in Scorn rewards the player with > 525 exp now, a quarter of what a new player needs to reach level 2. > In 1.60.0 that was just 100 exp. Going through the Central Library > easily gives thousands of exp points, all for 5 platinum. After some checking, the experience gain for literacy was indeed increased, to make leveling less painful :) (kudos to Leaf for the fast reply :)) Traps I'm not sure. Regards Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 490 bytes Desc: This is a digitally signed message part. URL: From kaol at iki.fi Wed Apr 11 13:47:47 2012 From: kaol at iki.fi (Kari Pahula) Date: Wed, 11 Apr 2012 21:47:47 +0300 Subject: [crossfire] crossfire 1.70.0 and map difficulty In-Reply-To: <201204111946.56069.nicolas.weeger@laposte.net> References: <20120410155234.GC3296@sammakko3.piperka.net> <201204111946.56069.nicolas.weeger@laposte.net> Message-ID: <20120411184747.GA5695@sammakko3.piperka.net> On Wed, Apr 11, 2012 at 07:46:52PM +0200, Nicolas Weeger wrote: > After some checking, the experience gain for literacy was indeed increased, to > make leveling less painful :) Oh, ok. I'm happy enough to know that it's intentional and I didn't cause some bug with my packaging. Though I'm not sure I quite like the change personally. Takes the fun out of killing kobolds if there's such an easy exp source available instead. > (kudos to Leaf for the fast reply :)) Thanks for clarifying this. > Traps I'm not sure. I might just remember them wrong and they've always been like that. From nicolas.weeger at laposte.net Sun Apr 15 12:36:59 2012 From: nicolas.weeger at laposte.net (Nicolas Weeger) Date: Sun, 15 Apr 2012 19:36:59 +0200 Subject: [crossfire] Item breakage Message-ID: <201204151937.03488.nicolas.weeger@laposte.net> Hello. I've committed a change that will break the weapons of Occidental Mages. The change seems relevant to me, because it helps distinguish 'attacks something' and 'is attacked by' events, to react differently. I'm not sure how common are such weapons, but they should probably be fixed by DMs when needed. The fix would be to change the inventory's 'event_apply' 's subtype from 2 to 33. Regards Nicolas -- Mon p'tit coin du web - http://nicolas.weeger.org -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 490 bytes Desc: This is a digitally signed message part. URL: