| AttachTiledMaps(@NotNull final MapManager< G, A, R > mapManager, @NotNull final TileLink[] tileLinks) | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| attachTiledMaps(@NotNull final MapModel< G, A, R > mapModel, @NotNull final String[] tilePaths, @NotNull final File mapsDirectory, final boolean performAction) | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| fillAdjacentMaps(@NotNull final List< MapControl< G, A, R >> mapControls) | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| getLastSlashIndex(@NotNull final String base) | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |
| getTilePath(@NotNull final String base, @NotNull final String link, @NotNull final File mapsDirectory) | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |
| loadAdjacentMaps(@NotNull final MapModel< G, A, R > mapModel, @NotNull final Collection< MapControl< G, A, R >> mapControls, @NotNull final String[] tilePaths) | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| loadMapControl(@NotNull final MapModel< G, A, R > mapModel, @NotNull final String path) | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapManager | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| saveAdjacentMaps(@NotNull final Iterable< MapControl< G, A, R >> mapControls) | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| tileLinks | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| updateTilePaths(@NotNull final MapModel< G, A, R > mapModel, @NotNull final List< MapControl< G, A, R >> mapControls, @NotNull final String[] tilePaths, @NotNull final File mapsDirectory) | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| validateMapSizes(@NotNull final MapModel< G, A, R > mapModel, @NotNull final Iterable< MapControl< G, A, R >> mapControls) | net.sf.gridarta.actions.AttachTiledMaps< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |