Gridarta Editor
net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > Member List

This is the complete list of members for net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >, including all inherited members.

addMapModelListener(@NotNull final MapModelListener< G, A, R > listener)net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
clear(@NotNull final MapView< G, A, R > mapView, @NotNull final Rectangle selectedRec)net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
copy(@NotNull final MapView< G, A, R > mapView, @NotNull final Rectangle selectedRec)net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
CopyBuffer(@NotNull final MapViewSettings mapViewSettings, @NotNull final GameObjectFactory< G, A, R > gameObjectFactory, @NotNull final MapArchObjectFactory< A > mapArchObjectFactory, @NotNull final MapModelFactory< G, A, R > mapModelFactory, @NotNull final InsertionModeSet< G, A, R > insertionModeSet)net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
copyNCut(@NotNull final MapView< G, A, R > mapView, @NotNull final Rectangle selectedRec, @NotNull final CopyMode copyMode)net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
cut(@NotNull final MapView< G, A, R > mapView, @NotNull final Rectangle selectedRec)net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
gameObjectFactorynet.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
getAllGameObjects()net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
insertionModeSetnet.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
isEmpty()net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
mapModelnet.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
mapViewSettingsnet.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
paste(@NotNull final MapView< G, A, R > mapView, @NotNull final Point startLocation)net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
pasteTiled(@NotNull final MapView< G, A, R > mapView, @NotNull final Iterable< MapSquare< G, A, R >> selectedSquares, @NotNull final Point origin)net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
removeMapModelListener(@NotNull final MapModelListener< G, A, R > listener)net.sf.gridarta.gui.copybuffer.CopyBuffer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >