| ACTION_BUILDER | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |
| activateAndRaiseMapView(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| addMapView(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| addWindowAction(@NotNull final JMenu menu, @NotNull final MapView< G, A, R > mapView, final int index) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| aNextWindow | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| aPrevWindow | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| doNextWindow(final boolean performAction) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| doPrevWindow(final boolean performAction) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| LOG | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |
| MapDesktop(@NotNull final MapViewManager< G, A, R > mapViewManager, @NotNull final MapManager< G, A, R > mapManager, @NotNull final MapImageCache< G, A, R > mapImageCache, @NotNull final MapViewsManager< G, A, R > mapViewsManager) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| mapImageCache | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapImageCacheListener | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapManager | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapManagerListener | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapViewFocusGainedNotify(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapViewFocusLostNotify(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapViewFrameListeners | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapViewManager | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapViewsListener | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapViewsManager | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| nextWindow() | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| prevWindow() | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| refreshMenus() | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| removeMapView(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| serialVersionUID | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |
| setAction(@NotNull final Action action, @NotNull final String name) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| setCurrentMapView(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| updateFocus(final boolean careAboutIconification) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| updateFrameIcon(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| windowActions | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |