| addFirst(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| addLast(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| addLightSource(@NotNull final MapSquare< G, A, R > mapSquare) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| asGameObject() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| beginSquareChange() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| clone() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
| endSquareChange() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| equals(@Nullable final Object obj) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| GameObjectContainer() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
| getAfterLast(@NotNull final GameObjectMatcher gameObjectMatcher) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getBeforeFirst(@NotNull final GameObjectMatcher gameObjectMatcher) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getFirst(@NotNull final GameObjectMatcher gameObjectMatcher) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| net::sf::gridarta::model::baseobject::GameObjectContainer.getFirst() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getLast(@NotNull final GameObjectMatcher gameObjectMatcher) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| net::sf::gridarta::model::baseobject::GameObjectContainer.getLast() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getLastOfLeadingSpan(@NotNull final GameObjectMatcher gameObjectMatcher) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getLightRadius() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapLocation() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapLocation(@NotNull final Point pos) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapLocation(@NotNull final Point pos, final int dx, final int dy) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapModel() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapSquare() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapX() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapY() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getNext(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getPrev(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| hashCode() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| hasSameContents(@NotNull final GameObjectContainer<?, ?, ?> gameObjectContainer) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| insertAfter(@Nullable final G previousGameObject, @NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| insertBefore(@NotNull final G gameObject, @Nullable final G nextGameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isBottom(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isEmpty() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isLight() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isTop(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| iterator() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| lightRadius | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| lightSources | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapModel | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| MapSquare(@NotNull final MapModel< G, A, R > mapModel, final int mapX, final int mapY) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| mapX | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| mapY | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
| moveBottom(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| moveDown(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| moveTop(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| moveUp(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| notifyBeginChange() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
| notifyEndChange() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
| recursive() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| remove(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| removeAll() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| removeLightSource(@NotNull final MapSquare< G, A, R > mapSquare) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| replace(@NotNull final G oldGameObject, @NotNull final G newGameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| reverse() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| serialVersionUID | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |
| setLightRadius(final int lightRadius) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| setThisContainer(@NotNull final G gameObject) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
| toString() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |