| createPreferencesGroup(@NotNull ProjectSettings projectSettings, @NotNull EditorSettings editorSettings, @NotNull DelegatingMapValidator< G, A, R > validators, @NotNull AppPreferencesModel appPreferencesModel, @NotNull ExitConnectorModel exitConnectorModel, @NotNull ConfigSourceFactory configSourceFactory) | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getCacheFiles() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getCompassIconName() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getDirectionMap() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getDoubleFaceOffset() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getGridartaJarFilename() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getIncludeFaceNumbers() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getLockedItemsTypeNumbers() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapFileFilter() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getScriptExtension() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getScriptFileFilter() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getScriptName() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getScriptsDir() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getSpellFile() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getSpellType() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getUndefinedSpellIndex() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isAllowRandomMapParameters() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isAutoValidatorDefault() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isCreateDirectionPane() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| loadAttributeRangeChecker(@NotNull ErrorViewCollector errorViewCollector, @NotNull GameObjectMatchers gameObjectMatchers, @NotNull ValidatorPreferences validatorPreferences) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newArchetypeFactory(@NotNull FaceObjectProviders faceObjectProviders, @NotNull AnimationObjects animationObjects) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newArchetypeParser(@NotNull ErrorView errorView, GameObjectParser< G, A, R > gameObjectParser, AnimationObjects animationObjects, ArchetypeSet< G, A, R > archetypeSet, @NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ProjectSettings projectSettings, @NotNull SmoothFaces smoothFaces) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newArchetypeSet(@NotNull ProjectSettings projectSettings, @NotNull ArchetypeFactory< G, A, R > archetypeFactory) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newGameObjectFactory(@NotNull FaceObjectProviders faceObjectProviders, @NotNull AnimationObjects animationObjects, @NotNull ArchetypeTypeSet archetypeTypeSet) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newGameObjectParserFactory(@NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ArchetypeSet< G, A, R > archetypeSet, @NotNull ArchetypeTypeSet archetypeTypeSet) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newMapArchObjectFactory(@NotNull ProjectSettings projectSettings) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newMapArchObjectParserFactory() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newMapControlFactory(@NotNull MapWriter< G, A, R > mapWriter, @NotNull ProjectSettings projectSettings, @NotNull MapModelFactory< G, A, R > mapModelFactory) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newMapPropertiesDialogFactory(@NotNull ProjectSettings projectSettings, @NotNull MapManager< G, A, R > mapManager) | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newMapViewFactory(@NotNull RendererFactory< G, A, R > rendererFactory, @NotNull PathManager pathManager) | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newNewMapDialogFactory(@NotNull MapViewsManager< G, A, R > mapViewsManager, @NotNull MapArchObjectFactory< A > mapArchObjectFactory, @NotNull PickmapChooserView< G, A, R > pickmapChooserView, @NotNull Component parent) | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newProjectSettings(@NotNull EditorSettings editorSettings) | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newRendererFactory(@NotNull MapViewSettings mapViewSettings, @NotNull FilterControl< G, A, R > filterControl, @NotNull GameObjectParser< G, A, R > gameObjectParser, @NotNull FaceObjectProviders faceObjectProviders, @NotNull ResourceIcons resourceIcons, @NotNull SmoothFaces smoothFaces) | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newResources(@NotNull GameObjectParser< G, A, R > gameObjectParser, @NotNull ArchetypeSet< G, A, R > archetypeSet, @NotNull AbstractArchetypeParser< G, A, R, ?> archetypeParser, @NotNull FaceObjects faceObjects, @NotNull AnimationObjects animationObjects, @NotNull ArchFaceProvider archFaceProvider, @NotNull FaceObjectProviders faceObjectProviders, @NotNull SmoothFaces smoothFaces) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newScriptArchData() | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newScriptArchDataUtils(@NotNull ScriptArchUtils scriptArchUtils, @NotNull ScriptedEventFactory< G, A, R > scriptedEventFactory, @NotNull ScriptedEventEditor< G, A, R > scriptedEventEditor) | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newScriptArchUtils(@NotNull ArchetypeTypeList eventTypes) | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newScriptedEventFactory(@NotNull ScriptArchUtils scriptArchUtils, @NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ScriptedEventEditor< G, A, R > scriptedEventEditor, @NotNull ArchetypeSet< G, A, R > archetypeSet) | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newServerActions(@NotNull FileControl< G, A, R > fileControl) | net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |