Gridarta Editor
net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > Member List

This is the complete list of members for net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >, including all inherited members.

createPreferencesGroup(@NotNull ProjectSettings projectSettings, @NotNull EditorSettings editorSettings, @NotNull DelegatingMapValidator< G, A, R > validators, @NotNull AppPreferencesModel appPreferencesModel, @NotNull ExitConnectorModel exitConnectorModel, @NotNull ConfigSourceFactory configSourceFactory)net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getCacheFiles()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getCompassIconName()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getDirectionMap()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getDoubleFaceOffset()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getGridartaJarFilename()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getIncludeFaceNumbers()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getLockedItemsTypeNumbers()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getMapFileFilter()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getScriptExtension()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getScriptFileFilter()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getScriptName()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getScriptsDir()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getSpellFile()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getSpellType()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getUndefinedSpellIndex()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
isAllowRandomMapParameters()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
isAutoValidatorDefault()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
isCreateDirectionPane()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
loadAttributeRangeChecker(@NotNull ErrorViewCollector errorViewCollector, @NotNull GameObjectMatchers gameObjectMatchers, @NotNull ValidatorPreferences validatorPreferences)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newArchetypeFactory(@NotNull FaceObjectProviders faceObjectProviders, @NotNull AnimationObjects animationObjects)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newArchetypeParser(@NotNull ErrorView errorView, GameObjectParser< G, A, R > gameObjectParser, AnimationObjects animationObjects, ArchetypeSet< G, A, R > archetypeSet, @NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ProjectSettings projectSettings, @NotNull SmoothFaces smoothFaces)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newArchetypeSet(@NotNull ProjectSettings projectSettings, @NotNull ArchetypeFactory< G, A, R > archetypeFactory)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newGameObjectFactory(@NotNull FaceObjectProviders faceObjectProviders, @NotNull AnimationObjects animationObjects, @NotNull ArchetypeTypeSet archetypeTypeSet)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newGameObjectParserFactory(@NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ArchetypeSet< G, A, R > archetypeSet, @NotNull ArchetypeTypeSet archetypeTypeSet)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newMapArchObjectFactory(@NotNull ProjectSettings projectSettings)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newMapArchObjectParserFactory()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newMapControlFactory(@NotNull MapWriter< G, A, R > mapWriter, @NotNull ProjectSettings projectSettings, @NotNull MapModelFactory< G, A, R > mapModelFactory)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newMapPropertiesDialogFactory(@NotNull ProjectSettings projectSettings, @NotNull MapManager< G, A, R > mapManager)net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newMapViewFactory(@NotNull RendererFactory< G, A, R > rendererFactory, @NotNull PathManager pathManager)net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newNewMapDialogFactory(@NotNull MapViewsManager< G, A, R > mapViewsManager, @NotNull MapArchObjectFactory< A > mapArchObjectFactory, @NotNull PickmapChooserView< G, A, R > pickmapChooserView, @NotNull Component parent)net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newProjectSettings(@NotNull EditorSettings editorSettings)net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newRendererFactory(@NotNull MapViewSettings mapViewSettings, @NotNull FilterControl< G, A, R > filterControl, @NotNull GameObjectParser< G, A, R > gameObjectParser, @NotNull FaceObjectProviders faceObjectProviders, @NotNull ResourceIcons resourceIcons, @NotNull SmoothFaces smoothFaces)net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newResources(@NotNull GameObjectParser< G, A, R > gameObjectParser, @NotNull ArchetypeSet< G, A, R > archetypeSet, @NotNull AbstractArchetypeParser< G, A, R, ?> archetypeParser, @NotNull FaceObjects faceObjects, @NotNull AnimationObjects animationObjects, @NotNull ArchFaceProvider archFaceProvider, @NotNull FaceObjectProviders faceObjectProviders, @NotNull SmoothFaces smoothFaces)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newScriptArchData()net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newScriptArchDataUtils(@NotNull ScriptArchUtils scriptArchUtils, @NotNull ScriptedEventFactory< G, A, R > scriptedEventFactory, @NotNull ScriptedEventEditor< G, A, R > scriptedEventEditor)net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newScriptArchUtils(@NotNull ArchetypeTypeList eventTypes)net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newScriptedEventFactory(@NotNull ScriptArchUtils scriptArchUtils, @NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ScriptedEventEditor< G, A, R > scriptedEventEditor, @NotNull ArchetypeSet< G, A, R > archetypeSet)net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newServerActions(@NotNull FileControl< G, A, R > fileControl)net.sf.gridarta.maincontrol.EditorFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >