| addActiveEditType(int editType) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| addGameObjectToMap(@NotNull G gameObject, @NotNull Point pos, @NotNull InsertionMode< G, A, R > insertionMode) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| addMapModelListener(@NotNull MapModelListener< G, A, R > listener) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| addMapTransactionListener(@NotNull MapTransactionListener< G, A, R > listener) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| addObjectListToMap(@NotNull Iterable< G > objects) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| beginGameObjectChange(@NotNull G gameObject) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| beginSquareChange(@NotNull MapSquare< G, A, R > mapSquare) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| beginTransaction(@NotNull String name) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| clearMap() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| endAllTransactions() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| endGameObjectChange(@NotNull G gameObject) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| endSquareChange(@NotNull MapSquare< G, A, R > mapSquare) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| endTransaction() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| endTransaction(boolean fireEvent) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| facesReloaded() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getAllGameObjects() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getErrors() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapArchObject() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapFile() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapFile(@NotNull MapPath mapPath) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getMapSquare(@NotNull Point pos) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getTransactionDepth() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| insertArchToMap(@NotNull BaseObject< G, A, R, ?> templateBaseObject, @Nullable G nextGameObject, @NotNull Point pos, boolean join) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| insertBaseObject(@NotNull BaseObject< G, A, R, ?> baseObject, @NotNull Point pos, boolean allowMany, boolean join, @NotNull InsertionMode< G, A, R > insertionMode) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isAnyTransactionActive() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isAreaEmpty(int left, int top, int width, int height) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isEmpty() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isModified() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| isMultiArchFittingToMap(@NotNull Archetype< G, A, R > archetype, @NotNull Point pos, boolean allowDouble) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| mapClosed() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| moveEnv(@NotNull G gameObject, @NotNull Point pos, @NotNull G nextGameObject) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| moveInv(@NotNull G gameObject, @NotNull GameObject< G, A, R > prevGameObject) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| nextPoint(Point point, int direction) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| removeGameObject(@NotNull G gameObject, boolean join) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| removeMapModelListener(@NotNull MapModelListener< G, A, R > listener) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| removeMapTransactionListener(@NotNull MapTransactionListener< G, A, R > listener) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| resetModified() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| setErrors(@NotNull ErrorCollector< G, A, R > errors) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| setMapFile(@Nullable MapFile mapFile) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| transientGameObjectChange(@NotNull G gameObject) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |