| getDoubleFaceOffset() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getIncludeFaceNumbers() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getScriptsDir() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getSpellFile() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| getSpellType() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| loadAttributeRangeChecker(@NotNull ErrorViewCollector errorViewCollector, @NotNull GameObjectMatchers gameObjectMatchers, @NotNull ValidatorPreferences validatorPreferences) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newArchetypeFactory(@NotNull FaceObjectProviders faceObjectProviders, @NotNull AnimationObjects animationObjects) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newArchetypeParser(@NotNull ErrorView errorView, GameObjectParser< G, A, R > gameObjectParser, AnimationObjects animationObjects, ArchetypeSet< G, A, R > archetypeSet, @NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ProjectSettings projectSettings, @NotNull SmoothFaces smoothFaces) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newArchetypeSet(@NotNull ProjectSettings projectSettings, @NotNull ArchetypeFactory< G, A, R > archetypeFactory) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newGameObjectFactory(@NotNull FaceObjectProviders faceObjectProviders, @NotNull AnimationObjects animationObjects, @NotNull ArchetypeTypeSet archetypeTypeSet) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newGameObjectParserFactory(@NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ArchetypeSet< G, A, R > archetypeSet, @NotNull ArchetypeTypeSet archetypeTypeSet) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newMapArchObjectFactory(@NotNull ProjectSettings projectSettings) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newMapArchObjectParserFactory() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newMapControlFactory(@NotNull MapWriter< G, A, R > mapWriter, @NotNull ProjectSettings projectSettings, @NotNull MapModelFactory< G, A, R > mapModelFactory) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
| newResources(@NotNull GameObjectParser< G, A, R > gameObjectParser, @NotNull ArchetypeSet< G, A, R > archetypeSet, @NotNull AbstractArchetypeParser< G, A, R, ?> archetypeParser, @NotNull FaceObjects faceObjects, @NotNull AnimationObjects animationObjects, @NotNull ArchFaceProvider archFaceProvider, @NotNull FaceObjectProviders faceObjectProviders, @NotNull SmoothFaces smoothFaces) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |