| CfMapPatch(@NotNull final CfMap map, final int x0, final int y0) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| clearSquare(final int x, final int y) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| dirty(final int x, final int y) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| getColor(final int x, final int y) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| getDarkness(final int x, final int y) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| getFace(final int x, final int y, final int layer) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| getHeadMapSquare(final int x, final int y, final int layer) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| getSmooth(final int x, final int y, final int layer) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| getSquare(final int x, final int y) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| isFogOfWar(final int x, final int y) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| resetFogOfWar(final int x, final int y) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| setColor(final int x, final int y, final int color) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| setDarkness(final int x, final int y, final int darkness) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| setHeadMapSquare(final int x, final int y, final int layer, @Nullable final CfMapSquare mapSquare, final boolean setAlways) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| setSmooth(final int x, final int y, final int layer, final int smooth) | com.realtime.crossfire.jxclient.map.CfMapPatch | |
| SIZE | com.realtime.crossfire.jxclient.map.CfMapPatch | static |
| SIZE_LOG | com.realtime.crossfire.jxclient.map.CfMapPatch | static |
| square | com.realtime.crossfire.jxclient.map.CfMapPatch | private |