Directory monster/undead/

Total Files:
29
Deleted Files:
0
Lines of Code:
967

[root]/monster/undead
             Skeletal_mage (1 files, 63 lines)
             skree (15 files, 86 lines)

Lines of Code

monster/undead/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 90 (100.0%) 7 (100.0%) 0.0
akirschbaum 6 (6.7%) 6 (85.7%) 1.0
ryo_saeba 1 (1.1%) 1 (14.3%) 1.0
qal21 75 (83.3%) 0 (0.0%) 0.0
mwedel 8 (8.9%) 0 (0.0%) 0.0

Most Recent Commits

ryo_saeba 2007-05-14 12:22

Fix bug #1698808: Item stacking issue - pupland raffle, zombie level

1 lines of code changed in:

  • monster/undead: skelet_gen.arc (+1)
akirschbaum 2007-05-06 16:02

Convert obsolete 'flying' attribute to 'move_type' attributes.

6 lines of code changed in:

  • monster/undead: deathshead.arc (+1 -1), ghost.arc (+1 -1), grimreaper.arc (+1 -1), nazgul.arc (+1 -1), nightmare.arc (+1 -1), skull.arc (+1 -1)
qal21 2006-12-16 19:59

Set svn:eol-style to LF for all arch files.

0 lines of code changed in:

  • monster/undead: banshee.arc (changed), dave.arc (changed), deathshead.arc (changed), demilich.arc (changed), ghast.arc (changed), ghost.arc (changed), ghost_gen.arc (changed), grimreaper.arc (changed), lich.arc (changed), nazgul.arc (changed), nightmare.arc (changed), skelet_gen.arc (changed), skeleton.arc (changed), skeleton_chief_arc.arc (changed), skeleton_leader_arc.arc (changed), skull.arc (changed), skull_gen.arc (changed), skull_tooth.arc (changed), spectre.arc (changed), vampire.arc (changed), vampiregen.arc (changed), wight.arc (changed), wraith.arc (changed), zombie.arc (changed), zombie_gen.arc (changed)
qal21 2006-12-12 23:24

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in:

  • monster/undead: banshee.arc (new), dave.arc (changed), deathshead.arc (new), demilich.arc (changed), ghast.arc (new), ghost.arc (changed), ghost_gen.arc (new), grimreaper.arc (new), lich.arc (changed), nazgul.arc (changed), nightmare.arc (changed), skelet_gen.arc (changed), skeleton.arc (new), skeleton_chief_arc.arc (changed), skeleton_leader_arc.arc (new), skull.arc (changed), skull_gen.arc (new), skull_tooth.arc (new), spectre.arc (new), vampire.arc (new), vampiregen.arc (changed), wight.arc (changed), wraith.arc (new), zombie.arc (new), zombie_gen.arc (new)
mwedel 2006-09-25 00:37

Lets see if I can do this all in one pass:
update svn:mime-type, remove svn:eol-style, and update with binary png files.
MSW 2006-09-24

0 lines of code changed in:

  • monster/undead: deathshead.base.111.png (changed), deathshead.base.112.png (new), deathshead.base.113.png (new), deathshead.base.114.png (new)
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