Directory weapon/axe/

Total Files:
21
Deleted Files:
0
Lines of Code:
247

[root]/weapon/axe

Lines of Code

weapon/axe/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 54 (100.0%) 0 (-) 0.0
qal21 36 (66.7%) 0 (-) 0.0
mwedel 18 (33.3%) 0 (-) 0.0

Most Recent Commits

qal21 2006-12-16 19:59

Set svn:eol-style to LF for all arch files.

0 lines of code changed in:

  • weapon/axe: axe_1.arc (changed), axe_2.arc (changed), axe_3.arc (changed), axe_4.arc (changed), axe_5.arc (changed), b_axe1.arc (changed), battle_axe.arc (changed), brdaxe1.arc (changed), dhaxe1.arc (changed), dhaxe2.arc (changed), shaxe1.arc (changed), stoneaxe.arc (changed)
qal21 2006-12-12 23:24

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in:

  • weapon/axe: axe_1.arc (changed), axe_2.arc (changed), axe_3.arc (changed), axe_4.arc (changed), axe_5.arc (new), b_axe1.arc (new), battle_axe.arc (new), brdaxe1.arc (new), dhaxe1.arc (new), dhaxe2.arc (new), shaxe1.arc (changed), stoneaxe.arc (new)
mwedel 2006-09-25 00:37

Lets see if I can do this all in one pass:
update svn:mime-type, remove svn:eol-style, and update with binary png files.
MSW 2006-09-24

0 lines of code changed in:

  • weapon/axe: axe_3_golden.base.111.png (changed), b_axe1.base.111.png (new), brdaxe_1.base.111.png (changed), brdaxe_1.base.112.png (changed), brdaxe_1.base.113.png (changed), brdaxe_1.base.114.png (new), dhaxe_1.base.111.png (new), dhaxe_2.base.111.png (new), shaxe_1.base.111.png (changed)
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