Directory dungeons/gorokh/

Directory Created:
2006-12-10 16:28
Total Files:
2
Deleted Files:
0
Lines of Code:
48444

[root]/dungeons/gorokh

Lines of Code

dungeons/gorokh/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 25 (100.0%) 57475 (100.0%) 2299.0
eracc 18 (72.0%) 57449 (100.0%) 3191.6
akirschbaum 4 (16.0%) 16 (0.0%) 4.0
ryo_saeba 1 (4.0%) 10 (0.0%) 10.0
qal21 2 (8.0%) 0 (0.0%) 0.0

Most Recent Commits

eracc 2007-11-13 00:34

Rename Kitten of Gorokh to Cat of Gorokh and reduce number on map by half.
Create new 1 tile Kitten of Gorokh to replace removed Cat of Gorokh.
This should help prevent cowardly hiding behind earhtwalls with a one tile
opening to avoid one's deserved punishment. Yes, this is evil ... but one
is in "hell" after all. :)

2059 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+2059 -103)
akirschbaum 2007-11-04 15:05

Update spellcasting objects to use inventory objects.

14 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+10), gorokh_treasure (+4 -1)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

2 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+1 -3), gorokh_treasure (+1 -3)
eracc 2007-07-17 16:25

Update Gorokh Temple random map to discourage camping for experience.

2764 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+2764 -267)
ryo_saeba 2007-04-12 14:56

Death and greeting messages, merged from trunk.

10 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+10)
eracc 2007-03-18 14:17

Reduced the level of banish to not instantly kill devourers.

1 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+1 -1)
eracc 2007-03-18 13:51

Devourer players have it too easy with no monsters attacking them with banish.
This update should make the devourer life more ... interesting on these maps.

9 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+9)
eracc 2007-03-08 14:43

The Demonspawn shield of Gorokh was damned and apparently this caused it to
burn when it fell on the "eternal lake of fire". Removed the damnation from
the shield.

The Avatars (created by the generators) were a little too fast still. Slowed
them some. They are also now "race Divine" instead of "race demon" to stop
"rod of banishment" abuse.

8 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+8 -1)
eracc 2007-02-07 15:07

Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map.

20 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+4 -4), gorokh_treasure (+16 -4)
eracc 2006-12-23 11:26

Fix the hard customized monsters to make them a bit more vulnerable to specific intended attacks. Recent server code upgrades made them almost impossible to kill.

1 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+1 -1)
qal21 2006-12-17 01:23

Set svn:eol-style to LF for all map files in branches.

0 lines of code changed in:

  • dungeons/gorokh: gorokh_final (changed), gorokh_treasure (changed)
eracc 2006-12-12 18:03

Made an error with ring of Gorokh. Fixed in this commit.

1 lines of code changed in:

  • dungeons/gorokh: gorokh_treasure (+1 -1)
eracc 2006-12-12 00:45

Ok, so the spell I picked for Gorokh's rod in the treasure room was a bad idea. I picked a new one and here is the updated maps.

2 lines of code changed in:

  • dungeons/gorokh: gorokh_treasure (+2 -2)
eracc 2006-12-11 22:56

Added one more item dropped by Advocate of Gorokh and built the treasure room. Paths added to and from the treasure room. Made the entrance to the final map a bit safer for the initial visit.

23378 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+323 -37), gorokh_treasure (new 23055)
eracc 2006-12-11 19:26

Fix the monsters from the generators. They were too hard and too fast.

12 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+12 -12)
eracc 2006-12-11 17:49

Fix a problem with the monster generators.

4 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+4 -4)
eracc 2006-12-11 17:18

Replace wasteland tiles with modified mountain tiles. Wasteland tiles were blocking the generators unfortunately.

1280 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+1280 -2548)
eracc 2006-12-11 16:45

Of course the look was not exactly what I wanted, so I changed it. New look and other map modifications for gorokh_final with this commit.

6180 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+6180 -6038)
eracc 2006-12-10 16:41

Forgot to set the difficulty level on the gorokh_final map. Fixed.

1 lines of code changed in:

  • dungeons/gorokh: gorokh_final (+1 -1)
eracc 2006-12-10 16:28

You knew it was coming. A final map for Gorokh random starting from the temple in Scorn. This part is pretty much finished. The treasure room has yet to be created but is coming soon.

21729 lines of code changed in:

  • dungeons/gorokh: gorokh_final (new 21729)
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