[root]/crossedit
Cnv
(1 files, 493 lines)
bitmaps
(1 files, 386 lines)
doc
(1 files, 386 lines)
include
(1 files, 436 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 71 (100.0%) | 11 (100.0%) | 0.1 |
mwedel | 66 (93.0%) | 7 (63.6%) | 0.1 |
akirschbaum | 4 (5.6%) | 3 (27.3%) | 0.7 |
ryo_saeba | 1 (1.4%) | 1 (9.1%) | 1.0 |
Fix typos.
1 lines of code changed in:
Server support for Metaserver2 - brought back from trunk:
acinclude.m4: Add LIBCURL_CHECK_CONFIG macro, used by configure.
configure.ac: Add check for pthread, LIBCURL. Extra
logic to display if we will build with metaserver2 support
lib/Makefile.am: add metaserver2 to list of files to install.
*/Makefile.in: rebuilt
lib/metaserver2: Settings file for metaserver2 support.
server/init.c: Add call to metaserver2_init() during startup.
include/metaserver2.h: Header file include metaserver2 related data.
include/autoconf.h.in: Rebuilt
include/sockproto.h: Rebuilt with new metaserver2 functions.
socket/metaserver.c: metaserver2 update logic added.
MSW 2007-08-31
3 lines of code changed in:
Update face information below player if it changes. Add P_PLAYER mapflag
field, as well as pointer to player on space making it easy to find
players on a space. Fix for bug 1735459. Change merged from trunk.
---
test/unit/common/stubs_common.c, crossedit/stubs.c, random_maps/standalone.c:
Add esrv_update_item() stub
common/map.c: Modify update_position() to look for player and
update MapSpace accordingly.
common/object.c: update_object(): If player is object, update map
attributes immediately. Add handling for face or object changes.
include/map.h: Add SET/GET_MAP_PLAYER, player * to MapSpace, P_PLAYER
flag
---
MSW 2007-07-08
4 lines of code changed in:
Remove unused variables.
2 lines of code changed in:
Remove unused (and obsolete) current_weapon_script field. Remove now unused find_best_weapon_used_match().
1 lines of code changed in:
Bring forward fix from 1.10.0:
Fix 'make distclean':
acinclude.m4: Use -I./${srcdir} for crossedit check - otherwise, when
building in alternate directory, doesn't fine files correctly.
configure.*: Add new makefiles.
check-fragment.am, test/unit/crossedit/Makefile.am,
test/unit/common/Makefile.am,test/toolkit/Makefile.am: Add support for buildin
g in alternate directory, which
make distclean does - using relative directories to find files
does not work. Some files should also be in the buildir, not srcdir.
Have Makefiels remove .autrun.xml with distclean
Makefile.am: Remove to config files on make distclean
test/include/Makefile.*, test/templates/Makefile.*: Add missing Makefiles
test/unit/random_maps/Makefile.am,test/unit/socket/Makefile.am,
test/unit/Makefile.am: remove .autorun.xml file as part of distclean
test/unit/server/Makefile.am: Remove LDFLAGS from Makefile.am - automake
says don't mess with those - use AM_LDFLAGS instead. Remove
.autrun.xml file with distclean
test/Makefile.am: Add include, templates to subdir list. Have
make clean remove log files, .autorun.xml file.
crossedit/Makefile.am: Fix indentation of stubs.c (use tab, not spaces)
other files: Rebuilt as part of running autogen.sh
MSW 2007-03-25
0 lines of code changed in:
Add svn propset ID to these files.
MSW 2006-09-20
0 lines of code changed in: