Directory include/

Total Files:
45
Deleted Files:
1
Lines of Code:
9248

[root]/include

Lines of Code

include/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 215 (100.0%) 756 (100.0%) 3.5
mwedel 97 (45.1%) 368 (48.7%) 3.7
ryo_saeba 62 (28.8%) 166 (22.0%) 2.6
akirschbaum 19 (8.8%) 132 (17.5%) 6.9
qal21 36 (16.7%) 87 (11.5%) 2.4
quinet 1 (0.5%) 3 (0.4%) 3.0

Most Recent Commits

quinet 2008-07-19 15:50

Backported fix for bug #2017790 "Cannot build talking books, listening books or
signs". In order to miminize the code changes in the branch, only a minimal
fix was merged from trunk, without including the other improvements to the
code.

3 lines of code changed in:

  • include: sproto.h (+3 -3)
ryo_saeba 2008-05-08 04:08

Remove unpaid items when returning a player to his savebed for map reset or after server-specific timeout.

1 lines of code changed in:

  • include: sproto.h (+1)
ryo_saeba 2008-05-07 14:19

Fix bug #1929084: Wrong artifact stats on forged items.

1 lines of code changed in:

  • include: libproto.h (+1)
akirschbaum 2008-03-08 01:47

Fix some integer overflows in experience calculations.

2 lines of code changed in:

  • include: libproto.h (+1 -1), sproto.h (+1 -1)
akirschbaum 2008-02-06 18:33

Add stringbuffer_finish_shared().

16 lines of code changed in:

  • include: stringbuffer.h (+16)
akirschbaum 2008-02-06 18:23

Add stringbuffer_append_stringbuffer().

10 lines of code changed in:

  • include: stringbuffer.h (+10)
akirschbaum 2008-02-06 18:08

Add printf() like variant to StringBuffer module.

9 lines of code changed in:

  • include: stringbuffer.h (+9)
mwedel 2008-02-01 02:27

Add missing metaserver2.h file
MSW 2008-01-31

1 lines of code changed in:

  • include: Makefile.am (+1 -1)
akirschbaum 2008-01-13 05:45

Fix typo in filename.

1 lines of code changed in:

  • include: Makefile.in (+1 -1)
akirschbaum 2008-01-12 04:27

Fix buffer overflows in get_ob_diff(), dump_object(), and dump_arch().

84 lines of code changed in:

  • include: Makefile.am (+1), Makefile.in (+1), global.h (+1), libproto.h (+1 -1), stringbuffer.h (new 80)
ryo_saeba 2008-01-03 05:53

Win32 compilation fixes.

3 lines of code changed in:

  • include: win32.h (+3)
ryo_saeba 2007-12-01 05:15

Fix bug #1833943: Buffer overflow in item power calculation.

5 lines of code changed in:

  • include: define.h (+5)
akirschbaum 2007-11-24 16:17

Fix typos.

7 lines of code changed in:

  • include: config.h (+1 -1), define.h (+3 -3), global.h (+1 -1), living.h (+1 -1), object.h (+1 -1)
ryo_saeba 2007-10-20 15:54

Fix for bug #1815251: Multiple 'the' displayed in party who.

1 lines of code changed in:

  • include: sproto.h (+1)
ryo_saeba 2007-09-27 15:11

Face/animation related plugin functions.

14 lines of code changed in:

  • include: Makefile.in (+9 -3), autoconf.h.in (+3 -3), plugin.h (+1 -1), sproto.h (+1)
mwedel 2007-09-27 01:56

Couple bug fixes related to 1713188 - dropall performance issues.
---
include/config.h: Increase SOCKETBUFSIZE - should help reduce premature
dropped connections.
server/c_object.c: Improve dropall logic - instead of calling fix_player() for
each object dropped, call it just once for the entire stack - should
improve performance considerably. This also fixes sending updated
weight information to the client for each object dropped (player weight
1000, player weight 995, player weight 992, etc), so may help on dropped
connections.
MSW 2007-09-26

1 lines of code changed in:

  • include: config.h (+1 -1)
mwedel 2007-09-26 01:02

Add support for periodic updating of hiscore information for players - fixes
bug 1735262. Main change was to modify check_score() to take a flag that
determines if messages related to high score placement should be displayed
or not.
--
include/sproto.h: Rebuilt because of change to check_score()
server/apply.c: Change calls to check_score() to take quiet flag.
server/c_wiz.c: Change calls to check_score() to take quiet flag.
server/hiscore.c: Modify check_score to take quiet flag, update function
not to print messages if it is set.
server/login.c: Change calls to check_score() to take quiet flag, remove
some meaningless code at end of emergency_save()
server/player.c: Change calls to check_score() to take quiet flag.
server/server.c: Add calls to check_score() when doing autosaves as well
as when player connection is unexpected terminated.
--
MSW 2007-09-25

12 lines of code changed in:

  • include: sproto.h (+12 -17)
akirschbaum 2007-09-20 13:31

Always destroy projectiles having no_drop when they stop being a projectile.

2 lines of code changed in:

  • include: libproto.h (+1), sproto.h (+1)
mwedel 2007-09-17 02:16

Fix chaos attacktypes when used from a weapon - Fixes bug 1795875.
Problem was target of attack was getting attacktype changed, and
attacker was never getting chaos attacktypes.
--
include/attack.h: move ATTACKS array and Chaos_Attacks structure
here. server/attack.c now needs that data, so having it only in
server/spell_util.c no longer works.
server/attack.c: Remove call to shuffle_attack(), instead just update
the local type (attack type) variable.
server/spell_util.c: Remove ATTACKS array - moved to include/attack.h.
MSW 2007-09-16

35 lines of code changed in:

  • include: attack.h (+35 -1)
ryo_saeba 2007-09-09 13:31

Add an 'empty' command, that puts all contents of a (or all) container either on ground or in player's opened container.

1 lines of code changed in:

  • include: sproto.h (+1)

(47 more)

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