[root]/atrinik
debug
(1 files, 52 lines)
devlib
(8 files, 1439 lines)
metrics
(0 files, 0 lines)
project
(6 files, 368 lines)
resource
(0 files, 0 lines)
HelpFiles
(0 files, 0 lines)
icons
(9 files, 65 lines)
resource
(0 files, 0 lines)
HelpFiles
(7 files, 663 lines)
system
(8 files, 26 lines)
src
(0 files, 0 lines)
app
(0 files, 0 lines)
net
(0 files, 0 lines)
sf
(0 files, 0 lines)
gridarta
(0 files, 0 lines)
var
(0 files, 0 lines)
atrinik
(10 files, 695 lines)
gameobject
(0 files, 0 lines)
scripts
(0 files, 0 lines)
gui
(0 files, 0 lines)
map
(0 files, 0 lines)
maptilepane
(0 files, 0 lines)
renderer
(2 files, 166 lines)
mappropertiesdialog
(2 files, 867 lines)
prefs
(0 files, 0 lines)
scripts
(2 files, 72 lines)
io
(0 files, 0 lines)
maincontrol
(2 files, 542 lines)
map
(0 files, 0 lines)
maparchobject
(0 files, 0 lines)
mapcontrol
(0 files, 0 lines)
model
(0 files, 0 lines)
archetype
(7 files, 719 lines)
artifact
(0 files, 0 lines)
gameobject
(3 files, 259 lines)
io
(5 files, 421 lines)
map
(0 files, 0 lines)
maparchobject
(2 files, 615 lines)
mapcontrol
(1 files, 118 lines)
scripts
(2 files, 312 lines)
settings
(3 files, 193 lines)
resource
(3 files, 402 lines)
settings
(0 files, 0 lines)
test
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net
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sf
(0 files, 0 lines)
gridarta
(0 files, 0 lines)
var
(0 files, 0 lines)
atrinik
(0 files, 0 lines)
map
(0 files, 0 lines)
maparchobject
(0 files, 0 lines)
model
(0 files, 0 lines)
archetype
(1 files, 152 lines)
map
(0 files, 0 lines)
mapcontrol
(0 files, 0 lines)
maparchobject
(1 files, 58 lines)
daimonin
(0 files, 0 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
akirschbaum | 198 (100.0%) | 1342 (100.0%) | 6.7 |
Report truncated archetype definitions.
2 lines of code changed in 1 file:
Fix validators not using head part attributes but incorrectly checking tail part attributes.
3 lines of code changed in 1 file:
Ignore case of file name extensions on case-insensitive file systems.
3 lines of code changed in 1 file:
Enable/disable "enter xyz map" actions when tile paths are modified.
5 lines of code changed in 1 file:
Always edit the head part of multi-square game objects in the game object text editor.
3 lines of code changed in 1 file:
Add "Split Mode" action for tabs in main window.
5 lines of code changed in 1 file:
Add "Text Editor" tab.
2 lines of code changed in 1 file:
Display red "Game Object" tab if the selected game object includes incorrect attributes.
5 lines of code changed in 1 file:
Fix display issues in map preview tool. [Atrinik, Daimonin]
4 lines of code changed in 1 file:
Fix keyboard shortcuts of the go map and find archetype dialogs to be globally active on every input field.
5 lines of code changed in 1 file:
Implement File|Goto Map... which opens maps by map name.
4 lines of code changed in 1 file:
Remove outdated build files.
0 lines of code changed in 1 file:
Force non-GUI mode when using --script.
4 lines of code changed in 1 file:
Add "type" attribute to <Attrib> game object matchers.
7 lines of code changed in 1 file:
Suppress stray query dialog whether to delete the current pickmap folder when switching between pickmap folders.
5 lines of code changed in 1 file:
Include monster levels in monster view.
4 lines of code changed in 1 file:
Fix incorrectly updated attribute for empty name field in game object attributes panel.
3 lines of code changed in 1 file:
Correctly update game object type in undo/redo.
2 lines of code changed in 1 file:
Fix typos.
1 lines of code changed in 1 file:
Add map-checker.py as a validator.
4 lines of code changed in 1 file:
Fix typos.
2 lines of code changed in 3 files:
Define and configure validators from "valdator.*" entries in messages.properties. Document available validators in validators.xhtml.
6 lines of code changed in 1 file:
Use the def_arch's archetype name as the artifact's name for artifacts that do not specify a name attribute in def_arch or in the artifact definition.
6 lines of code changed in 1 file:
Update default path to client executable on GNU/Linux.
2 lines of code changed in 1 file:
Remove unnecessary map validators.
4 lines of code changed in 1 file:
Correctly update archetypes when undoing/redoing operations involving autojoining.
5 lines of code changed in 1 file:
Retain tab locations in main window across editor restarts.
4 lines of code changed in 1 file:
Fix "Move To" actions for tabs in main window.
4 lines of code changed in 1 file:
Hide internal actions for menu bars from Configure Shortcuts.
2 lines of code changed in 1 file:
Hide script editor actions from Configure Shortcuts.
2 lines of code changed in 1 file:
Hide actions not applicable for an editor variant from Configure Shortcuts.
3 lines of code changed in 1 file:
Make "Lock All Pickmaps" affect "Create Pickmap Folder" and "Delete Current Pickmap Folder".
3 lines of code changed in 1 file:
Remove unused "Inventory:" element from game object attributes dialogs.
5 lines of code changed in 1 file:
Add option to skip squares in "random fill" that contain similar game objects.
5 lines of code changed in 1 file:
Do not generate game object attributes redundant with archetype.
4 lines of code changed in 1 file:
Fix memory leak when browsing maps.
2 lines of code changed in 1 file:
Correctly update window menu when using 'enter xyz map' actions.
4 lines of code changed in 1 file:
Do not anymore load maps/**/*.trs files.
1 lines of code changed in 1 file:
Do not anymore load maps/**/*.art files.
4 lines of code changed in 1 file:
Insert "direction" attribute only if the archetype supports a direction.
5 lines of code changed in 1 file:
(148 more)