[root]/model/src/app/net/sf/gridarta/model/baseobject
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
akirschbaum | 35 (100.0%) | 204 (100.0%) | 5.8 |
Include monster levels in monster view.
75 lines of code changed in 2 files:
Fix incorrectly updated attribute for empty name field in game object attributes panel.
5 lines of code changed in 1 file:
Encapsulate edit type calculations into DefaultMapModel; remove MapModel.updateEditType().
5 lines of code changed in 1 file:
Move GUIConstants.EDIT_TYPE_NONE to BaseObject.
3 lines of code changed in 2 files:
Rename parameter names.
2 lines of code changed in 1 file:
Remove BaseObject.isArchetype().
0 lines of code changed in 1 file:
Whitespace changes.
4 lines of code changed in 1 file:
Remove call to BaseObject.isArchetype().
11 lines of code changed in 1 file:
Remove call to BaseObject.isArchetype().
6 lines of code changed in 1 file:
Fix unchecked cast.
8 lines of code changed in 1 file:
Do not generate game object attributes redundant with archetype.
34 lines of code changed in 2 files:
Remove GameObjectMatchers.calculateEditType2(); clean up edit type calculation to store edit types only in head parts.
2 lines of code changed in 1 file:
Reorganize package names.
6 lines of code changed in 7 files:
Whitespace changes.
1 lines of code changed in 1 file:
Add nullable annotations.
2 lines of code changed in 1 file:
Explicitly initialize fields.
1 lines of code changed in 1 file:
Implement #3018432 (Display archetype titles): Include "title" attribute when showing game object or archetype names.
18 lines of code changed in 2 files:
Make sure every GameObject has an Archetype.
12 lines of code changed in 1 file:
Remove GameObject,setArchetypeName() and BaseObject.getArchetypeName().
7 lines of code changed in 3 files:
Remove support for creating GameObject instances from archetype names.
2 lines of code changed in 2 files:
Suppress warnings.
0 lines of code changed in 2 files: