Directory test-mapvalidator/crossfire/maps/

Total Files:
8
Deleted Files:
2
Lines of Code:
406

[root]/test-mapvalidator/crossfire/maps

Lines of Code

test-mapvalidator/crossfire/maps/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
akirschbaum 17 (100.0%) 349 (100.0%) 20.5

Most Recent Commits

akirschbaum 2010-11-05 15:28 Rev.: 8759

Enhance "Shop square allows magic and/or prayers" validator: flag shop squares that are adjacent to squares that allow spells or prayers.

238 lines of code changed in 5 files:

  • test-mapvalidator/crossfire/maps: PaidItemShopSquare (+42 -1), ShopSquare (new), ShopSquare.expected (+6 -4)
akirschbaum 2010-11-04 13:17 Rev.: 8751

Do not warn about map difficulty 0 as many existing maps use this. [Crossfire]

18 lines of code changed in 6 files:

  • test-mapvalidator/crossfire/maps: MapDifficulty (del), MapDifficulty.expected (del), MapDifficulty0 (new 8), MapDifficulty0.expected (new), MapDifficulty1 (new 9), MapDifficulty1.expected (new 1)
akirschbaum 2010-11-03 14:09 Rev.: 8748

Do not consider game objects with "weight 0" as items. [Crossfire]

20 lines of code changed in 2 files:

  • test-mapvalidator/crossfire/maps: PaidItemShopSquare (+19 -1), PaidItemShopSquare.expected (+1)
akirschbaum 2010-11-03 01:58 Rev.: 8747

Update game object matchers to handle redundant "attribute 0" lines. [Crossfire]

73 lines of code changed in 4 files:

  • test-mapvalidator/crossfire/maps: PaidItemShopSquare (new), PaidItemShopSquare.expected (new)
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