Directory arch/trunk/construct/house/

Total Files:
69
Deleted Files:
2
Lines of Code:
564

[root]/arch/trunk/construct/house

Lines of Code

arch/trunk/construct/house/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 267 (100.0%) 207 (100.0%) 0.7
akirschbaum 84 (31.5%) 87 (42.0%) 1.0
rjtanner 10 (3.7%) 34 (16.4%) 3.4
anmaster 52 (19.5%) 24 (11.6%) 0.4
qal21 63 (23.6%) 21 (10.1%) 0.3
ryo_saeba 24 (9.0%) 19 (9.2%) 0.7
mwedel 30 (11.2%) 12 (5.8%) 0.4
aaron_baugher 4 (1.5%) 10 (4.8%) 2.5

Most Recent Commits

akirschbaum 2017-08-25 01:56 Rev.: 20504

Make sure all .arc files end with exactly one NL character.

0 lines of code changed in 1 file:

  • arch/trunk/construct/house: inn_fant.arc (-1)
ryo_saeba 2015-05-31 13:05 Rev.: 19986

Clean some junk.

1 lines of code changed in 1 file:

  • arch/trunk/construct/house: hut_vert.face (+1 -1)
rjtanner 2013-04-02 02:01 Rev.: 18652

New archetypes and graphics for Draughts (aka checkers), includes playing pieces (red, black, red king, black king) and a new house for the world maps.

34 lines of code changed in 2 files:

  • arch/trunk/construct/house: draughts_house.arc (new 34), draughts_house.base.x11.png (new)
rjtanner 2012-04-07 16:26 Rev.: 17874

Archetype update. Pixel and color clean up for Large Western house graphic (construct/house/house_larg_west.base.x11.png).

0 lines of code changed in 1 file:

  • arch/trunk/construct/house: house_larg_west.base.x11.png (changed)
rjtanner 2011-05-01 12:41 Rev.: 14443

Pixel clean up and color correction around the windows and roofline for the Chess Club graphic. Removed the plant (green pixels) from the windows as well.

0 lines of code changed in 1 file:

  • arch/trunk/construct/house: chess_club.base.111.png (changed)
rjtanner 2011-04-30 23:38 Rev.: 14442

Clean up extra blue pixels and straightened out border on far left wall, just outside the door on the small tavern graphic.

0 lines of code changed in 2 files:

  • arch/trunk/construct/house: housesmall.base.111.png (changed), tavern.base.111.png (changed)
rjtanner 2011-04-30 23:29 Rev.: 14441

House small border tweaks to make it similar to other small houses. Removed black pixels and replaced them with dark grey.

0 lines of code changed in 1 file:

  • arch/trunk/construct/house: housesmall.base.111.png (changed)
rjtanner 2011-04-24 23:04 Rev.: 14433

Refactor and pixel color clean up for the house large graphic.

0 lines of code changed in 1 file:

  • arch/trunk/construct/house: house_larg.base.x11.png (changed)
rjtanner 2011-04-24 20:50 Rev.: 14432

Refactor and pixel color clean up for the farmhouse graphic.

0 lines of code changed in 1 file:

  • arch/trunk/construct/house: farmhouse.base.x11.png (changed)
rjtanner 2011-04-10 13:32 Rev.: 14397

Modifed building signs to make them easier to read in the game.

0 lines of code changed in 1 file:

  • arch/trunk/construct/house: inn.base.x11.png (changed)
anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

24 lines of code changed in 45 files:

  • arch/trunk/construct/house: chess_club.arc (-1), chess_club.base.111.png (+1 -1), farmhouse.arc (-1), farmhouse.base.x11.png (+1 -1), house1_east.arc (-1), house1_east.base.111.png (+1 -2), house2_east.arc (-1), house2_east.base.111.png (+1 -2), house_1.arc (-1), house_1.base.111.png (+1 -1), house_1_green.base.111.png (+1 -1), house_2.arc (-1), house_2.base.111.png (+1 -1), house_3.base.111.png (+1 -1), house_larg.arc (-1), house_larg.base.x11.png (+1 -1), house_larg_west.arc (-1), house_larg_west.base.x11.png (+1 -2), house_long.arc (-1), house_long.base.x11.png (+1 -1), house_up.arc (-1), house_up.base.x11.png (+1 -1), housesmall.arc (-1), housesmall.base.111.png (+1 -1), hut.arc (-1), hut.base.111.png (+1 -1), hut.clsc.111.png (+1 -1), hut_hori.arc (-1), hut_hori.base.x11.png (+1 -2), hut_vert.arc (-1), hut_vert.base.x11.png (+1 -2), inn.arc (-1), inn.base.x11.png (+1 -1), inn_fant.arc (-1), inn_fant.base.x11.png (+1 -2), minihouse.arc (-1), minihouse.base.111.png (+1 -1), smalltemple.arc (-1), smalltemple.base.111.png (+1 -1), smalltemple2.arc (-1), smalltemple2.base.111.png (+1 -1), tavern.arc (-1), tavern.base.111.png (+1 -1), woodhouse.arc (-1), woodhouse.base.111.png (+1 -1)
akirschbaum 2009-01-31 16:30 Rev.: 11294

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

87 lines of code changed in 43 files:

  • arch/trunk/construct/house: chess_club.arc (-2), chess_club.face (new 4), farmhouse.arc (-4), farmhouse.face (new 4), house1_east.arc (-1), house1_east.face (new 3), house2_east.arc (-1), house2_east.face (new 3), house_1.arc (-4), house_1.face (new 4), house_1_green.face (new 4), house_2.arc (-2), house_2.face (new 4), house_larg.arc (-4), house_larg.face (new 4), house_larg_west.arc (-4), house_larg_west.face (new 4), house_long.arc (-4), house_long.face (new 4), house_up.arc (-4), house_up.face (new 4), housesmall.arc (-2), housesmall.face (new 4), hut.arc (-2), hut.face (new 4), hut_hori.arc (-4), hut_hori.face (new 4), hut_vert.arc (-4), hut_vert.face (new 5), inn.arc (-4), inn.face (new 4), inn_fant.arc (-4), inn_fant.face (new 4), minihouse.arc (-2), minihouse.face (new 4), smalltemple.arc (-2), smalltemple.face (new 4), smalltemple2.arc (-2), smalltemple2.face (new 4), tavern.arc (-2), tavern.face (new 4), woodhouse.arc (-2), woodhouse.face (new 4)
anmaster 2009-01-25 03:53 Rev.: 11266

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́

0 lines of code changed in 7 files:

  • arch/trunk/construct/house: chess_club.base.111.png (changed), house1_east.base.111.png (changed), hut.base.111.png (changed), hut_hori.base.x11.png (changed), hut_vert.base.x11.png (changed), inn.base.x11.png (changed), inn_fant.base.x11.png (changed)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 40 files:

  • arch/trunk/construct/house: chess_club.base.111.png (new), farmhouse.base.x11.png (changed), house1_east.base.111.png (changed), house2_east.base.111.png (changed), house_1.base.111.png (changed), house_1_green.base.111.png (changed), house_2.base.111.png (changed), house_3.base.111.png (new), house_larg.base.x11.png (changed), house_larg_west.base.x11.png (changed), house_long.base.x11.png (changed), house_up.base.x11.png (new), housesmall.base.111.png (changed), hut.base.111.png (changed), hut.clsc.111.png (changed), hut_hori.base.x11.png (changed), hut_vert.base.x11.png (changed), inn.base.x11.png (new), inn_fant.base.x11.png (changed), minihouse.base.111.png (new), smalltemple.base.111.png (new), smalltemple2.base.111.png (changed), tavern.base.111.png (changed), woodhouse.base.111.png (changed)
ryo_saeba 2007-06-13 13:21 Rev.: 6541

Remove obsolete editable field.

0 lines of code changed in 21 files:

  • arch/trunk/construct/house: chess_club.arc (-1), farmhouse.arc (-1), house1_east.arc (-1), house2_east.arc (-1), house_1.arc (-2), house_2.arc (-1), house_larg.arc (-1), house_larg_west.arc (-1), house_long.arc (-1), house_up.arc (-1), housesmall.arc (-1), hut.arc (-1), hut_hori.arc (-2), hut_vert.arc (-2), inn.arc (-1), inn_fant.arc (-1), minihouse.arc (-1), smalltemple.arc (-1), smalltemple2.arc (-1), tavern.arc (-1), woodhouse.arc (-1)
ryo_saeba 2007-05-26 14:55 Rev.: 6347

House with green frontage.

18 lines of code changed in 2 files:

  • arch/trunk/construct/house: house_1.arc (+11), house_1_green.base.111.png (new 7)
aaron_baugher 2007-02-16 15:49 Rev.: 5558

Converting multi-tile image arches to single images

10 lines of code changed in 4 files:

  • arch/trunk/construct/house: farmhouse.arc (+2 -2), farmhouse.base.111.png (del), farmhouse.base.211.png (del), farmhouse.base.x11.png (new 8)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

21 lines of code changed in 21 files:

  • arch/trunk/construct/house: chess_club.arc (+1), farmhouse.arc (+1), house1_east.arc (+1), house2_east.arc (+1), house_1.arc (+1), house_2.arc (+1), house_larg.arc (+1), house_larg_west.arc (+1), house_long.arc (+1), house_up.arc (+1), housesmall.arc (+1), hut.arc (+1), hut_hori.arc (+1), hut_vert.arc (+1), inn.arc (+1), inn_fant.arc (+1), minihouse.arc (+1), smalltemple.arc (+1), smalltemple2.arc (+1), tavern.arc (+1), woodhouse.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 42 files:

  • arch/trunk/construct/house: chess_club.arc (new), farmhouse.arc (-1), house1_east.arc (-1), house2_east.arc (new), house_1.arc (new), house_2.arc (-1), house_larg.arc (new), house_larg_west.arc (new), house_long.arc (-1), house_up.arc (new), housesmall.arc (new), hut.arc (-1), hut_hori.arc (-1), hut_vert.arc (-1), inn.arc (-1), inn_fant.arc (-1), minihouse.arc (new), smalltemple.arc (-1), smalltemple2.arc (new), tavern.arc (-1), woodhouse.arc (new)
mwedel 2006-09-25 00:17 Rev.: 4975

Ok - now try committing proper (binary) images.
MSW 2006-09-24

0 lines of code changed in 6 files:

  • arch/trunk/construct/house: house1_east.base.111.png (changed), house2_east.base.111.png (changed), house_larg_west.base.x11.png (changed), hut_hori.base.x11.png (changed), hut_vert.base.x11.png (changed), inn_fant.base.x11.png (changed)
mwedel 2006-09-25 00:10 Rev.: 4974

Try this again - update svn:mime-type and remove svn:eol-style.
MSW 2006-09-24

6 lines of code changed in 6 files:

  • arch/trunk/construct/house: house1_east.base.111.png (+1 -2), house2_east.base.111.png (+1 -2), house_larg_west.base.x11.png (+1 -2), hut_hori.base.x11.png (+1 -2), hut_vert.base.x11.png (+1 -2), inn_fant.base.x11.png (+1 -2)
mwedel 2006-09-24 23:44 Rev.: 4973

change mime types of images.
MSW 2006-09-24

6 lines of code changed in 6 files:

  • arch/trunk/construct/house: house1_east.base.111.png (+1 -1), house2_east.base.111.png (+1 -1), house_larg_west.base.x11.png (+1 -1), hut_hori.base.x11.png (+1 -1), hut_vert.base.x11.png (+1 -1), inn_fant.base.x11.png (+1 -1)
mwedel 2006-09-24 23:14 Rev.: 4972

Change svn:mime-types for images to binary, commit proper images.
MSW 2006-09-24

0 lines of code changed in 12 files:

  • arch/trunk/construct/house: house1_east.base.111.png (new), house2_east.base.111.png (changed), house_larg_west.base.x11.png (new), hut_hori.base.x11.png (changed), hut_vert.base.x11.png (changed), inn_fant.base.x11.png (new)
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