[root]/arch/trunk/flesh/goblin
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 18 (100.0%) | 11 (100.0%) | 0.6 |
silvernexus | 6 (33.3%) | 6 (54.5%) | 1.0 |
akirschbaum | 4 (22.2%) | 3 (27.3%) | 0.7 |
qal21 | 3 (16.7%) | 1 (9.1%) | 0.3 |
anmaster | 4 (22.2%) | 1 (9.1%) | 0.2 |
ryo_saeba | 1 (5.6%) | 0 (0.0%) | 0.0 |
Add special face for goblin hand.
3 lines of code changed in 3 files:
Additional art for goblin and zombie corpses.
3 lines of code changed in 3 files:
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
1 lines of code changed in 2 files:
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
3 lines of code changed in 2 files:
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
0 lines of code changed in 1 file:
Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.
0 lines of code changed in 1 file:
Use better compression to reduce image sizes.
0 lines of code changed in 2 files:
Remove obsolete field.
0 lines of code changed in 1 file:
Set svn:eol-style to LF for all arch files.
1 lines of code changed in 1 file:
propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.
0 lines of code changed in 2 files: