Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 139 (100.0%) | 66 (100.0%) | 0.4 |
akirschbaum | 45 (32.4%) | 33 (50.0%) | 0.7 |
qal21 | 39 (28.1%) | 13 (19.7%) | 0.3 |
anmaster | 37 (26.6%) | 11 (16.7%) | 0.2 |
silvernexus | 2 (1.4%) | 7 (10.6%) | 3.5 |
bbotbuilder | 2 (1.4%) | 2 (3.0%) | 1.0 |
ryo_saeba | 14 (10.1%) | 0 (0.0%) | 0.0 |
New art for corpse.
Moved old art to classic image set.
7 lines of code changed in 2 files:
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
11 lines of code changed in 24 files:
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
33 lines of code changed in 23 files:
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
0 lines of code changed in 6 files:
Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.
0 lines of code changed in 7 files:
armour/shield/DShield.arc, flesh/*
* Change a bunch of 'color_fg' keys to 'magicmap'
flesh/dragon/dragon_sca.arc:
* make the magicmap color correspond to the dragon scale's color
2 lines of code changed in 2 files:
Use better compression to reduce image sizes.
0 lines of code changed in 22 files:
Remove obsolete field.
0 lines of code changed in 13 files:
Remove obsolete 'need_an' field.
0 lines of code changed in 1 file:
Set svn:eol-style to LF for all arch files.
13 lines of code changed in 13 files:
propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.
0 lines of code changed in 26 files: