[root]/arch/trunk/monster/giant/Belzebub
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 75 (100.0%) | 114 (100.0%) | 1.5 |
aaron_baugher | 15 (20.0%) | 69 (60.5%) | 4.6 |
ryo_saeba | 18 (24.0%) | 36 (31.6%) | 2.0 |
anmaster | 11 (14.7%) | 4 (3.5%) | 0.3 |
meflin2 | 2 (2.7%) | 2 (1.8%) | 1.0 |
akirschbaum | 26 (34.7%) | 2 (1.8%) | 0.0 |
qal21 | 3 (4.0%) | 1 (0.9%) | 0.3 |
monster rebalance - rebase AC
1 lines of code changed in 1 file:
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
4 lines of code changed in 7 files:
make monsters able to break doors and earthwalls
1 lines of code changed in 1 file:
Make most trolls and giants pick up items.
1 lines of code changed in 1 file:
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
0 lines of code changed in 4 files:
Extract animation.
17 lines of code changed in 2 files:
Merge pics.
19 lines of code changed in 14 files:
Use better compression to reduce image sizes.
0 lines of code changed in 24 files:
Remove obsolete field.
0 lines of code changed in 1 file:
Remove obsolete field.
0 lines of code changed in 1 file:
Add explicit 'move_type walk' to all monsters.
1 lines of code changed in 1 file:
Converting multi-tile image arches to single images
69 lines of code changed in 15 files:
Set svn:eol-style to LF for all arch files.
1 lines of code changed in 1 file:
propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.
0 lines of code changed in 2 files: