[root]/arch/trunk/player/class/Warrior
Dwarf
(10 files, 72 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 294 (100.0%) | 404 (100.0%) | 1.3 |
ryo_saeba | 19 (6.5%) | 107 (26.5%) | 5.6 |
anmaster | 91 (31.0%) | 64 (15.8%) | 0.7 |
silvernexus | 21 (7.1%) | 61 (15.1%) | 2.9 |
akirschbaum | 138 (46.9%) | 60 (14.9%) | 0.4 |
mwedel | 6 (2.0%) | 41 (10.1%) | 6.8 |
kbulgrien | 3 (1.0%) | 36 (8.9%) | 12.0 |
gros | 1 (0.3%) | 30 (7.4%) | 30.0 |
qal21 | 15 (5.1%) | 5 (1.2%) | 0.3 |
Add guide to Ranged Combat so that the Ranger class starts out with a guide like other classes do.
2 lines of code changed in 1 file:
Per Leaf's suggestion, make ranger class start with leather armor.
2 lines of code changed in 1 file:
Add ranger class.
This allows greater emphasis on missile weapons in the early game.
57 lines of code changed in 19 files:
Apply patch https://sourceforge.net/p/crossfire/patches/375/ by Rebecca Kelly.
Update all class descriptions with crunch headers.
This adds headers to all class descriptions, similar to the race headers,
explaining what starting equipment and special abilities each class confers.
Note that due to a bug in the server most caster classes only get 1 spellbook
no matter what the treasurelist says; I've written descriptions based on the
treasurelist rather than the current behaviour in the expectation that the bug
will be fixed in the server soon.
Update all race descriptions.
This cleans up the header at the start of each race description to remove "dead"
lines (e.g. "Special: None") and hopefully make it a bit more readable overall
(e.g. starting items are now "Item:" rather than "Special:")
17 lines of code changed in 4 files:
Apply patch https://sourceforge.net/p/crossfire/patches/374/ courtesy Rebecca Kelly.
5 lines of code changed in 1 file:
Apply patch https://sourceforge.net/p/crossfire/patches/373/ courtesy Rebecca Kelly.
0 lines of code changed in 2 files:
- The mage and warlock are identical except for animation settings, but the
mage didn't have a msg/endmsg block. In the GTK-v2 client, this meant that
the mage Class Description data was blank when setting up a new character.
Though copying the warlock msg is not necessarily the most creative move in
the world, it improves the situation somewhat.
4 lines of code changed in 1 file:
Changes for new character creation:
system/map.arc: Add subtype to existing starting map, add new ones for
player to be able to choose.
player/...: Make race/class names lowercase - most already were, so make
few that were not lowercase so they are all consistent.
MSW 2010-10-20
1 lines of code changed in 1 file:
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
64 lines of code changed in 69 files:
Revert previous reverts of reverts, adding back 'mage_class'.
16 lines of code changed in 1 file:
- Recomment. Segfault results from uncomment.
15 lines of code changed in 1 file:
- Revert r13404 changes. This is used in a race-specific Hall of Selection.
Reported by knotwork.
17 lines of code changed in 1 file:
Copy descriptions (msg/endmsg) from HallOfSelection map to class archetypes.
Comment out some class archetypes that are currently unused - may get
re-used with class rebalancing.
MSW 2010-06-17
40 lines of code changed in 5 files:
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
60 lines of code changed in 10 files:
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
0 lines of code changed in 22 files:
Remove obsolete color_fg.
2 lines of code changed in 2 files:
Add anim_suffix to classes.
5 lines of code changed in 5 files:
Use better compression to reduce image sizes.
0 lines of code changed in 128 files:
Remove obsolete field.
0 lines of code changed in 1 file:
Split stuff from lib/treasures.
62 lines of code changed in 3 files:
Moved parts of the static treasures file into separate trs files.
- gros 2006-12-30
30 lines of code changed in 1 file:
Set svn:eol-style to LF for all arch files.
5 lines of code changed in 5 files:
propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.
0 lines of code changed in 10 files: