[root]/arch/trunk/spell/MoodChange
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 98 (100.0%) | 104 (100.0%) | 1.0 |
kbulgrien | 7 (7.1%) | 33 (31.7%) | 4.7 |
akirschbaum | 5 (5.1%) | 15 (14.4%) | 3.0 |
ryo_saeba | 25 (25.5%) | 14 (13.5%) | 0.5 |
qal21 | 27 (27.6%) | 13 (12.5%) | 0.4 |
meflin2 | 8 (8.2%) | 12 (11.5%) | 1.5 |
silvernexus | 1 (1.0%) | 8 (7.7%) | 8.0 |
mwedel | 15 (15.3%) | 6 (5.8%) | 0.4 |
anmaster | 10 (10.2%) | 3 (2.9%) | 0.3 |
Make aggravation a castable spell with level-scaling.
8 lines of code changed in 1 file:
Run optipng on the faces.
0 lines of code changed in 5 files:
Add icons for spells, taken from JXClient's sources, revision 4199.
5 lines of code changed in 10 files:
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
3 lines of code changed in 10 files:
Add path attenuation to spells which didn't have any set.
1 lines of code changed in 1 file:
Merge lines.
6 lines of code changed in 6 files:
spell ballance changes
1 lines of code changed in 1 file:
Fix ill-placed 'endmsg' tag.
1 lines of code changed in 1 file:
initial spell re-level change
6 lines of code changed in 4 files:
- Add msg/endmsg descriptions to various spells including those that start
with the letters N-P and update Conflict. Fix Slow (prior commit did not
include msg/endmsg tags around the message).
7 lines of code changed in 2 files:
Add msg/endmsg descriptions to various spells including those that start with
the letters L-M and S-Z. This provides more descriptions for display in the
client spell window.
6 lines of code changed in 1 file:
Add msg/endmsg descriptions to spells with names that begin with C and the
antimagic rune skipped previously. This allows the descriptions to be displayed in the GTK-V2 client spell window.
15 lines of code changed in 3 files:
- Add msg/endmsg descriptions to spells A-B that do not have them (except for
antimagic rune).
5 lines of code changed in 1 file:
charm monster base range tweek
3 lines of code changed in 1 file:
make charm much harder to use, stop nukes of whole levels
2 lines of code changed in 2 files:
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
15 lines of code changed in 2 files:
Remove obsolete color_fg.
1 lines of code changed in 1 file:
Use better compression to reduce image sizes.
0 lines of code changed in 3 files:
Add anim_suffix spellcasting to all spells.
6 lines of code changed in 6 files:
Remove obsolete field.
0 lines of code changed in 1 file:
Set svn:eol-style to LF for all arch files.
7 lines of code changed in 7 files:
propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.
0 lines of code changed in 14 files:
Ok - now try committing proper (binary) images.
MSW 2006-09-24
0 lines of code changed in 3 files:
Try this again - update svn:mime-type and remove svn:eol-style.
MSW 2006-09-24
3 lines of code changed in 3 files:
change mime types of images.
MSW 2006-09-24
3 lines of code changed in 3 files:
Change svn:mime-types for images to binary, commit proper images.
MSW 2006-09-24
0 lines of code changed in 6 files: