[root]/maps/branches/1.x/azumauindo/minatomachi/buildings
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 53 (100.0%) | 3906 (100.0%) | 73.6 |
rjtanner | 28 (52.8%) | 3896 (99.7%) | 139.1 |
qal21 | 15 (28.3%) | 5 (0.1%) | 0.3 |
akirschbaum | 5 (9.4%) | 5 (0.1%) | 1.0 |
lalo | 5 (9.4%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 5 files:
Backport from Trunk; Corrected map creation dates, no functional changes
4 lines of code changed in 2 files:
Backport from trunk - remove unused and empty space from the map
3854 lines of code changed in 2 files:
Backport from trunk - realign stairways between floor levels
3 lines of code changed in 1 file:
Backport from trunk - map author credit and realigned stairways between map levels
10 lines of code changed in 3 files:
Backport from trunk - updated map difficulty level
4 lines of code changed in 2 files:
Map normalize, no functional changes
1 lines of code changed in 1 file:
Backport from trunk, resized map to remove unused and empty space
3 lines of code changed in 1 file:
Run MapNormalizer script on all maps
5 lines of code changed in 2 files:
Synchronize Azumauindo map changes between trunk, branches/1.x and branches/lalo-pupland
2 lines of code changed in 2 files:
Unify Created: and Modified: map headers.
5 lines of code changed in 5 files:
Removed blank lines and apparent error or typo referencing a different guild
0 lines of code changed in 3 files:
Merged changes from trunk that include missing map names and cosmetic changes in regards to how walls merge together.
5 lines of code changed in 5 files:
Changes due to map editor reformatting.
5 lines of code changed in 4 files:
Set svn:eol-style to LF for all map files in branches.
5 lines of code changed in 5 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 10 files: