[root]/maps/branches/1.x/azumauindo/suno-yamatoshi/buildings
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 71 (100.0%) | 17399 (100.0%) | 245.0 |
rjtanner | 35 (49.3%) | 17382 (99.9%) | 496.6 |
qal21 | 21 (29.6%) | 7 (0.0%) | 0.3 |
akirschbaum | 7 (9.9%) | 7 (0.0%) | 1.0 |
ryo_saeba | 1 (1.4%) | 3 (0.0%) | 3.0 |
lalo | 7 (9.9%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 7 files:
Replace blocked (solid black, square) arch with cave_15 (solid grey square) archetype, requires archetype update r10899 or newer
563 lines of code changed in 1 file:
Backport from trunk - remove unused and empty space from the map
13585 lines of code changed in 2 files:
Backport from trunk - unique map names
3 lines of code changed in 2 files:
Backport from trunk - map entrance x & y coordinates
15 lines of code changed in 5 files:
Backport from trunk - updated map difficulty level
6 lines of code changed in 3 files:
Backport from trunk, replace no_pass with move_block
3085 lines of code changed in 4 files:
Run MapNormalizer script on all maps
6 lines of code changed in 2 files:
Synchronize Azumauindo map changes between trunk, branches/1.x and branches/lalo-pupland
1 lines of code changed in 1 file:
Backport from trunk - adjust altars so they are level 120 and can't be reconsecrated by other players
3 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
7 lines of code changed in 7 files:
Merged changes from trunk that include missing map names and cosmetic changes in regards to how walls merge together.
82 lines of code changed in 7 files:
Changes due to map editor reformatting.
33 lines of code changed in 7 files:
Fix for bug #1590857: rods are glichted
3 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
7 lines of code changed in 7 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 14 files: