[root]/maps/branches/1.x/lake_country/dragon_hangar
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 13 (100.0%) | 364 (100.0%) | 28.0 |
rjtanner | 8 (61.5%) | 362 (99.5%) | 45.2 |
qal21 | 3 (23.1%) | 1 (0.3%) | 0.3 |
akirschbaum | 1 (7.7%) | 1 (0.3%) | 1.0 |
lalo | 1 (7.7%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 1 file:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires r10897 or newer.
7 lines of code changed in 1 file:
Backport from trunk - unique map names
1 lines of code changed in 1 file:
Backport from trunk - map entrance x & y coordinates
2 lines of code changed in 1 file:
Backport from trunk - updated map difficulty level
2 lines of code changed in 1 file:
Backport from trunk, replace no_pass with move_block
4 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
1 lines of code changed in 1 file:
Merge from trunk - updated map names, cosmetic updates with wall merges, floor tile re-arrangements
2 lines of code changed in 1 file:
Changes due to map editor reformatting.
186 lines of code changed in 1 file:
Corrected a file path error with the Lake Country Dragon Hangar. It was causing players to get drapped in a void-like map. Other changes are due to Map Editor reformatting. RJT, Feb-11-2007
158 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
1 lines of code changed in 1 file:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 2 files: